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Thank you very much again for 
tuning into the Chronicle in 

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podcast and wishing you all a 
very happy 2024. 

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And today we have a very special
guest which is Paul Hicks and 

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he's a miniature designer, a 
very good one. 

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In fact. 
I've just purchased some of the 

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models from Futsal Miniatures to
get them in my in my hands to 

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paint them. 
I've been dreaming and and just 

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just being so obsessed with 
these miniatures since I've seen

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them from the Barons War range 
that I had to have them. 

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So that's my Christmas gift to 
myself is I don't often buy 

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miniatures myself to be honest. 
So it'd been really, really nice

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to find this particular range of
historical miniatures that 

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Paul's going to talk to me about
that and plus his his foray into

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Games Workshop at a very young 
age. 

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So hope you enjoyed this 
interview guys, and let's go on 

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with it. 
OK, mate. 

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So well, yeah, thank you again 
for taking the time to come to 

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speak with me and the audience 
here at the Chronic command And 

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but now I've, I've, I've got to 
know about you through your work

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and of course you're a 
traditional sculptor, sculptor 

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and a miniature designer, which 
is fantastic. 

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And I got to listen to an 
interview with you I think was 

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with Boris from. 
That's right. 

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Yeah. 
We are Mouth Studios and they're

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a new upcoming YouTube channel 
talking about the Barons war and

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the system that you work with 
Andy Hobday in creating the 

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miniature for, which is proudly 
displayed behind me because I 

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absolutely love the the out out 
Rimmer. 

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I'm probably not pronouncing 
that it's a French word, I'm 

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I'm, I'm butchering it 
completely. 

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But it sounds beautiful when a 
French person says it. 

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But you know or three Emma, 
maybe with three Emma, with 

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three Emma. 
There you go. 

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And I love the, I love the 
miniatures you designed for 

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that. 
So I thought I'd and I heard 

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that you work for games 
workshops. 

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I thought man we can tie those 
in together and talk about your 

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history with Games Workshop. 
You know your current work now 

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as a as a miniature designer and
how that all worked in together 

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and and all that as well. 
So for people who don't know who

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you are, could you please let us
know? 

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Give us an introduction. 
Well, my name's Paul Hicks. 

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I've been a miniature 
traditional miniature sculptor. 

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Now think you need to define 
that this day and age for 

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professionally. 
For just over 20 years I've 

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always pretty much worked in in 
the gaming industry, from being 

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a part timer when I was 16 all 
the way through to now really 

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with a short interlude working 
for a wood floor, wood floor 

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company as a salesman. 
Right. 

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So you you started, so you 
started like basically at 16 

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works in a part timer as Games 
Workshop, is that right? 

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Yeah, back in well at first. 
My first time was when I was 14.

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I was worked at the GW at the 
Games Workshop in Darling Rd. 

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Hammersmith when I was 14 as a 
work experience, and then when I

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was 16 that was 92 I went. 
I became a part timer and then I

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worked at GW in Plaza for a long
time and then had a bit of time 

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out to go do my college work. 
And in 95, When I was 19, I 

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started full time at Games 
Workshop Harrow and then from 

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there till 2000 I worked for a 
Games Workshop in the retail 

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department. 
OK, all happy days working for 

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GW then. 
Well, I think, well, you're a 

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veteran aren't you? 
Yeah. 

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Well, The thing is I was, I was 
always about making figures and 

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and stuff like that. 
I was never really into the 

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suppose I I prefer to sit down 
and and paint as opposed to play

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intro games. 
Yeah. 

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So I'm I mean I, you know I did 
it but it wasn't you know my 

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excite you know wasn't the thing
I I really wanted to do. 

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I really want to sit down paint 
toy soldiers and and convert 

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miniatures. 
Really. 

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Me too. 
That's why. 

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I think that's why they got rid 
of me out of the Plaza. 

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They sent me to send me to 
Luton. 

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Oh, well, there you go. 
That's yeah, Well I wondered, 

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was looting like the some of the
stores I worked at which was 

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Hammers, Richmond and 
Kensington, that you've got no 

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one injured in the day so just 
spent the time making my own, my

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own figures. 
And that's pretty much why I 

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sort of learnt sculpt really 
just converting miniatures and 

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and while no one ever came into 
the shop and instead of making 

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stuff for the store, I just kind
of sneakily made stuff for 

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myself instead. 
Yeah, I'm sure I wasn't alone at

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at sort of taking that liberty 
of working at Games Workshop. 

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Yeah, for sure. 
Yeah. 

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I think, Luton, you could get 
away with that. 

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I would. 
I would just sit there all day 

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and paint because no one would 
come in. 

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Especially weak, you know. 
Yeah, I mean they're big days 

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where you only make like 16 lbs 
for the whole day. 

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And if you, you know, if you 
weren't making stuff for 

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yourself, I mean it was pretty 
much, you know, you would go 

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completely crazy. 
And it was like that weird 

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thing. 
You weren't allowed to make 

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stuff for yourself. 
But if you did, you kind of 

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started selling it because you 
were more infused about it than 

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or I was more infused about it 
than the the next release that 

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Games Workshop were, you know, 
going to put out. 

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So OK, yeah, in a way it helped 
helped me sell stuff, but I'm 

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not sure if it helped sell the 
things that Games Workshop 

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wanted to sell at the time. 
And Mike, how was how were you 

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introduced to the like hobby, 
either through miniatures or 

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tabletop war gaming? 
Was it like a friend or family 

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member that got you into it, or 
was it just like just a random 

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walk into a GW one day? 
Well, I was always into making 

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models. 
I mean my mom and dad from a 

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very early age. 
I mean one of my earliest 

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memories was was being told to 
sort of stay away from the loft 

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hatch while my dad built some 
model railway. 

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I must have been about two and 
it was it was something my mum 

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and dad did. 
My mum's quite a good artist and

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so they always sort of got me 
into drawing. 

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I think it's more drawing with 
something so my mum could watch 

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the Aussie soap Sullivans during
the day. 

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So I was being able to be pretty
occupied while she, you know, 

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could watch telly basically. 
And then making models with my 

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dad's and then just making 
stuff. 

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And then I was, I think it's 
when I went to high school for 

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the and then there was a kid 
there with a magazine called 

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White Dwarf and I'd never seen 
it before and it just, well, I 

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heard of Games Workshop figures 
because there was a model shop 

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that had the little blister 
packs and you could like it was 

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just before, just after they 
started to move from the solid 

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base to slaughter and you got 
about 5 figures in a blister 

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pack for about pounds then. 
And they always intrigued me. 

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They looked fun, but it was the 
paints never seem to adhere. 

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I'd never didn't have any idea 
of you know, how to paint them 

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but they they looked cool. 
So and then when I went to high 

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school then I sort of got 
introduced to white dwarf. 

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I think the first white dwarf I 
ever saw is when they released 

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the new. 
Well, what was new then, But the

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first line of Terminators, that 
that big flat sort of pizza box 

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of Terminators. 
And then, yeah, I was kind of 

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hooked. 
And it was the Hammersmith store

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was only one stop away from my 
on the tube from my school. 

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So after school I would go get 
on the tube, bunk on the tube 

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because there was no one at the 
the ticket office. 

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So I would sort of sneak, yeah, 
bunk. 

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And then I had a return ticket, 
so it was no problem at the 

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other end. 
And then to spend the time at 

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Games Workshop instead of doing 
homework based today. 

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Excellent. 
And yeah, from there, sort of. 

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But I've never, I've never 
really been a big gamer. 

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It's always the miniatures that 
sort of got to me and the idea 

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of collecting and sort of 
painting them that was more that

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I was into as opposed to the 
actual gaming itself. 

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Wonderful. 
So so you you built models with 

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your father at home and then you
you you got your your first gig 

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and work experience at Games 
Workshop. 

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Did you have any sort of like 
modeling mentors that people 

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used to look up to, or people 
guided you with your sculpting? 

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Well there was the first, the 
first sort of person I was 

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really inspired by was a there's
an American figure sculpt. 

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Well, he converts mostly and 
it's all historical stuff. 

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This guy called Bill Horan and 
he it's all 54 millimetre and he

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did a siege of Gander Mark 
Diorama that was in military 

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modelling about the same time I 
got my first white dwarf. 

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And that's what sort of got me 
from wanting to make or just 

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have standard like the Itamia 
figures and maybe convert them. 

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So that was the first guy was 
just like this is amazing, you 

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know, it's sort of I've always 
with my modelling, I've never 

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been. 
When I've seen a kit I've, I've 

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never wanted that. 
I've just wanted to make it 

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slightly different and 
especially with figures. 

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So I've always been sort of 
cutting stuff up. 

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And then when I did my work 
experience there was a guy, what

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I still see now is Jim Coburn 
and he sat me down and he showed

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me how to paint properly and 
also he was massively into 

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conversions and stuff. 
So he was sort of just showing 

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me that I could cut bits up and 
then and make like more 

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interesting figures. 
But, but basically trying to 

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keep them, you know, the 
silhouette and stuff like, you 

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know, to make them look coherent
as opposed to just the massive 

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figures all thrown together. 
So I would actually say that 

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sort of Jim was the guy that 
sort of started me off on my my 

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GW collects you know collecting 
days. 

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So he, yeah, I owe him a massive
debt which I do tell him most of

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the time when I see him once a 
year. 

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Oh, that's. 
Good. 

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That's nice you still you kept 
you kept in contact with him. 

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That's great. 
Yes, yeah, yeah, yeah. 

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He's a lovely guy. 
What what particular races were 

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you particularly interested in 
when you worked against worship?

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What? 
What kind of things really 

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fascinated you at that time? 
I think the first things I got 

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was undead, because they did 
that amazing army box, which was

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the Undead army, which was 10 
lbs. 

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And I can remember going to the 
Games Workshop in Harrow. 

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I must have been about 1415 and 
buying that set because it came 

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with, is it like a chariot, some
horsemen and stacks and stacks 

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of skeletons. 
So First off it was the undead, 

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and then the 1st Army I properly
collected was think an Auckland 

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goblin army when I started to 
sort of be a part timer and 

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started to work for Games 
Workshop. 

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But I've always tended to to 
float towards the more human 

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races because at that time you 
had the Britannians that were 

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pretty much the old sort of 
citadel historical stuff, and 

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then the Empire, which was the 
the army I actually pretty much 

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collected and painted 
religiously just because they 

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were more sort of historically. 
I've always gone for the more 

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historically accurate stuff. 
The some of the weirdest stuff 

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didn't really do it for me 
because in in essence I'm more 

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of a historical gamer than or 
have interests. 

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If if fantasy elements don't 
ring true for me, it doesn't 

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really work. 
So yeah, The Empire was 

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definitely, and especially 
anything that Perry's created, I

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was kind of into because I 
thought they had the the most, 

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most realistic style. 
But I also really, really loved 

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anything that Jess Goodwin did. 
But I think that was more his 

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concept work, because I've 
always been interested. 

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I mean, my my original job that 
I wanted to do was to make to 

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work in the film industry and 
like model making and stuff like

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that. 
And then I ended up doing the 

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wrong course. 
At college, I was told that 

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media studies would be where I 
needed to go as opposed to doing

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something in art. 
So I'd lost interest and then 

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was making models as opposed to 
doing homework and stuff like 

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that. 
We're doing coursework. 

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So anything when you look at any
sort of making of book or any 

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art book, it's just full of 
concepts and those are the ones,

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It's always the ones that never 
made it to film that I'm more 

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interested in and the ones that 
actually made it onto film. 

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So those early Jess Goodwin 
concepts as like Space Marines 

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where you see the exploded view 
and all the alternatives and 

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nine times out of 10 none of 
those made them. 

225
00:15:06,360 --> 00:15:10,680
I think one that really one of 
those those concepts were in 

226
00:15:10,880 --> 00:15:14,600
when they were thinking of doing
Battlefield Gothic for the first

227
00:15:14,600 --> 00:15:19,560
time and they had all the Jess 
Goodwin's concepts for the the 

228
00:15:20,000 --> 00:15:23,680
Imperial Navy. 
The never ever saw the light of 

229
00:15:23,680 --> 00:15:27,200
day until Kill Team. 
I think those are the ones that 

230
00:15:27,200 --> 00:15:31,800
really sparked my imagination. 
Interesting. 

231
00:15:31,920 --> 00:15:34,520
OK. 
And you just put in context your

232
00:15:34,720 --> 00:15:36,920
the timeline when you started 
working Games Workshop. 

233
00:15:36,920 --> 00:15:41,000
We're talking at like early 90s.
Yeah, yeah, early 90s. 

234
00:15:41,000 --> 00:15:48,560
So yeah, I was working part time
at the The Plaza store when the 

235
00:15:49,240 --> 00:15:54,760
first box Warhammer came out. 
So you're the plastic orcs and 

236
00:15:54,760 --> 00:15:59,080
goblins and also the was I 
working there? 

237
00:16:00,400 --> 00:16:04,840
I think I was part time when the
bot the first Box 40K came out 

238
00:16:04,840 --> 00:16:07,520
as well. 
OK, so this is 4th edition 

239
00:16:07,520 --> 00:16:09,600
fantasy and 2nd edition 40K, 
yeah? 

240
00:16:10,000 --> 00:16:11,000
That's right. 
Yes. 

241
00:16:11,160 --> 00:16:14,800
Yeah, yeah, yeah. 
And then I was, yeah, I was 

242
00:16:14,800 --> 00:16:21,000
managing Richmond, I think when 
third edition 40K came out with 

243
00:16:21,000 --> 00:16:25,320
the Black Templars. 
Yeah, I think so. 

244
00:16:26,040 --> 00:16:28,280
Those, those were kind of game 
changers, but they were very 

245
00:16:28,280 --> 00:16:33,200
much a the court, you know, 
selling the core games, you 

246
00:16:33,200 --> 00:16:39,480
know, it was absolutely, yeah. 
I think the Monopost kind of 

247
00:16:40,720 --> 00:16:44,160
could never get with the 
Monopost look or was more 

248
00:16:44,160 --> 00:16:48,960
interested in sort of those 
those fantastic pictures in 

249
00:16:48,960 --> 00:16:53,120
these sorts, the 3rd edition 
book, those massed armies that 

250
00:16:53,120 --> 00:16:57,800
people would put together near 
the back, the massive games, 

251
00:16:57,800 --> 00:16:59,720
those are the ones that really 
interested me. 

252
00:17:00,320 --> 00:17:02,920
Yes I I can understand. 
I think it was a big transition 

253
00:17:03,120 --> 00:17:07,520
from 3rd to 4th and it left some
people back in the back in 3rd 

254
00:17:07,520 --> 00:17:12,280
and not wanting to progress to 
the to the 4th edition and it it

255
00:17:12,560 --> 00:17:16,720
it then it you know GW exploded 
then and it just went global. 

256
00:17:16,720 --> 00:17:20,200
And you know, many people, many 
young people got involved with 

257
00:17:20,400 --> 00:17:22,920
tabletop war gaming and found 
miniatures and miniature 

258
00:17:22,920 --> 00:17:26,319
painting and it went on from 
there to be a great success, of 

259
00:17:26,319 --> 00:17:28,600
course. 
Yes, yeah, yeah, yeah. 

260
00:17:28,600 --> 00:17:30,600
Well it needed to happen for it 
to grow. 

261
00:17:30,600 --> 00:17:34,080
But yeah, I'm I'm somebody who 
fears change. 

262
00:17:34,080 --> 00:17:38,040
So anything like that I always 
like, you know if you look at 

263
00:17:38,040 --> 00:17:41,920
old pictures, I kind of want to 
see see that you know what an 

264
00:17:41,920 --> 00:17:44,280
Old Town would look like as 
opposed to what it looks like 

265
00:17:44,280 --> 00:17:49,120
now. 
So any I'm I'm one for nostalgia

266
00:17:49,120 --> 00:17:54,480
that I should have known 
nostalgia for for a time that I 

267
00:17:54,480 --> 00:17:57,680
didn't even live in, you know, I
have a yearning to see what 

268
00:17:57,680 --> 00:18:01,680
that's like as opposed to to 
what what things look like now. 

269
00:18:02,240 --> 00:18:06,280
Sure, that's fair enough. 
And we talked before before we 

270
00:18:06,280 --> 00:18:08,720
came to the interview we you 
said you worked at the Plaza 

271
00:18:08,720 --> 00:18:12,000
store, which I actually worked 
at as well and I think we may 

272
00:18:12,000 --> 00:18:14,920
have a mutual friend in. 
Greg, is it Greg Stevenson? 

273
00:18:15,320 --> 00:18:16,880
Greg Stevens, Yes. 
Yeah. 

274
00:18:16,880 --> 00:18:26,240
Greg Stevens, Yeah. 
And yeah, he yeah, I'm well when

275
00:18:26,240 --> 00:18:28,000
I was, yeah, because I first 
worked out. 

276
00:18:28,000 --> 00:18:35,520
I think I turned up the GW Plaza
on my last day of school, so I 

277
00:18:35,520 --> 00:18:38,080
just finished GCSEs and we could
go. 

278
00:18:38,680 --> 00:18:43,840
So I just went up there and it 
was on a Friday and then because

279
00:18:43,880 --> 00:18:49,720
of Greg and his sidekick at the 
time. 

280
00:18:49,800 --> 00:18:51,440
Sheep. 
Sheep. 

281
00:18:51,440 --> 00:18:53,440
Yeah, yeah, I know him too. 
Yeah. 

282
00:18:54,000 --> 00:18:57,200
Yeah. 
I ended up in the Astoria rock 

283
00:18:57,760 --> 00:19:05,360
night and, yeah, at 16 and 
didn't really know what what the

284
00:19:05,360 --> 00:19:06,800
hell was going on. 
Yeah. 

285
00:19:08,400 --> 00:19:11,240
Yeah. 
And Marcus Blackman as well was 

286
00:19:11,240 --> 00:19:11,440
there. 
Oh. 

287
00:19:11,720 --> 00:19:13,280
Great. 
Yeah, my long friend. 

288
00:19:13,400 --> 00:19:15,440
Yeah, that's wonderful. 
Yeah, yeah, He was there at the 

289
00:19:15,440 --> 00:19:19,320
time. 
Yeah, a guy called Lawrence 

290
00:19:19,320 --> 00:19:23,520
Widdecombe that I was. 
Yeah, he was being a long term 

291
00:19:23,520 --> 00:19:25,600
friend. 
Not a long time friend that I 

292
00:19:25,600 --> 00:19:29,800
still see every now and again. 
Yeah, I made some very good 

293
00:19:29,800 --> 00:19:34,440
friends while I worked there. 
Lawrence, I think that's a name 

294
00:19:34,440 --> 00:19:39,160
that now I remember, I met him a
couple of times. 

295
00:19:39,160 --> 00:19:40,880
He sounds like you sound like 
quite a character. 

296
00:19:41,280 --> 00:19:44,120
And I remember him being on a 
diet of Guinness beer. 

297
00:19:45,000 --> 00:19:46,440
Yeah, like weeks and weeks on 
end. 

298
00:19:46,440 --> 00:19:48,160
He wanted to lose weight or 
something like that. 

299
00:19:48,160 --> 00:19:50,720
And I I think from memory that 
he was just on this diet of 

300
00:19:50,720 --> 00:19:56,440
Guinness beer and nothing else. 
No solids, just Guinness did the

301
00:19:56,440 --> 00:19:58,320
job, I think. 
Sounds like Lawrence, yeah. 

302
00:20:00,720 --> 00:20:01,640
Yeah, a great bunch. 
Of guards. 

303
00:20:01,840 --> 00:20:03,080
Working there at that time, 
yeah. 

304
00:20:03,720 --> 00:20:09,080
He ended up the like most well, 
like you said, working at Luton.

305
00:20:09,400 --> 00:20:12,720
I think he lived in Hammersmith 
but had to manage the Games 

306
00:20:12,720 --> 00:20:20,760
Workshop in the Watford, you 
know, So it was all, yeah, so my

307
00:20:20,760 --> 00:20:25,160
first manager job was in Sutton,
but I lived in West London, so 

308
00:20:25,200 --> 00:20:28,400
that was like a two hour track 
there and a two hour track back.

309
00:20:28,920 --> 00:20:31,400
Yeah, yeah. 
Yeah, they never really took 

310
00:20:31,400 --> 00:20:34,200
into consideration where you 
lived as whether your nearest 

311
00:20:34,200 --> 00:20:38,120
store was. 
So you just did it for the love 

312
00:20:38,120 --> 00:20:39,040
of the hobby, You know what I 
mean? 

313
00:20:39,040 --> 00:20:40,200
You're just. 
Oh, yeah, yeah, yeah. 

314
00:20:40,200 --> 00:20:42,200
It was your. 
Eating of reading, living off 

315
00:20:42,200 --> 00:20:43,360
the hobby kind of thing, you 
know? 

316
00:20:43,760 --> 00:20:45,840
Yeah. 
So they certainly, yeah, took 

317
00:20:45,840 --> 00:20:49,320
advantage of you there. 
But yeah, it was quite a good 

318
00:20:49,320 --> 00:20:53,160
experience and I'm sure you had 
a wonderful time and, you know, 

319
00:20:53,480 --> 00:20:55,680
shared experience of working at 
Games Workshop, meeting the 

320
00:20:55,680 --> 00:20:57,640
people. 
And I suppose the people for me 

321
00:20:58,000 --> 00:21:00,160
was the biggest thing. 
Like I took away from working at

322
00:21:00,160 --> 00:21:02,760
Games Workshop, met so many 
great characters, so many people

323
00:21:02,760 --> 00:21:05,960
that I really, you know, I felt 
I've made many friends in 

324
00:21:05,960 --> 00:21:08,920
England, in London at that time,
because it's just, they're just 

325
00:21:08,920 --> 00:21:12,520
genuinely nice people, you know?
Did you go, what was the pub? 

326
00:21:14,680 --> 00:21:18,120
It's the one bite of his store 
that the Astoria, was it the 

327
00:21:18,120 --> 00:21:19,080
jaw? 
No. 

328
00:21:19,080 --> 00:21:22,200
I'll. 
Tell you I'll tell you the story

329
00:21:22,200 --> 00:21:24,440
because you know sheep, he was 
his last day. 

330
00:21:24,440 --> 00:21:27,040
He was he was leaving this 
leaving gangs workshop and I 

331
00:21:27,040 --> 00:21:29,080
don't. 
I think he went on to doing 

332
00:21:29,080 --> 00:21:32,640
something with agriculture or. 
Yeah, yeah, yeah, yeah. 

333
00:21:32,640 --> 00:21:33,560
That's. 
Right, whatever. 

334
00:21:34,320 --> 00:21:37,200
And I'll never forget this day. 
We went to the pub across the 

335
00:21:37,200 --> 00:21:40,160
road there from the Plaza. 
The Holy Rood. 

336
00:21:40,840 --> 00:21:42,840
Maybe I can't remember the name 
of the name of it now, mate, but

337
00:21:42,840 --> 00:21:45,240
we all sat there on a big table 
outside. 

338
00:21:45,480 --> 00:21:47,520
It might have been in the summer
because it probably obviously 

339
00:21:47,520 --> 00:21:50,320
wasn't that cold then. 
But we'll sit there having a 

340
00:21:50,320 --> 00:21:53,840
beer and I think I think sheep 
had some miniatures on the table

341
00:21:53,840 --> 00:21:56,640
top on the on the table there 
looking at them and this guy 

342
00:21:57,120 --> 00:22:01,360
came out and he's holding a he 
was holding a pint glass and I 

343
00:22:01,360 --> 00:22:03,680
could tell he's pretty he was 
pretty pissed by this time and 

344
00:22:03,680 --> 00:22:08,320
he just came up to our table and
he just he started looking at 

345
00:22:08,320 --> 00:22:10,560
sheep and saying I'm going to 
kill you. 

346
00:22:10,560 --> 00:22:13,360
I'm going to kill you. 
And like he just he just stood 

347
00:22:13,360 --> 00:22:14,840
there and started screaming at 
him. 

348
00:22:15,240 --> 00:22:17,760
I don't he'd never met him 
before I think and his his mate 

349
00:22:17,760 --> 00:22:20,160
came out and tried to pull him 
back say hey mate come on let's 

350
00:22:20,160 --> 00:22:22,360
go let's go. 
And then he. 

351
00:22:22,360 --> 00:22:26,280
And then he, he smashed the pint
glass right next to me and just 

352
00:22:26,280 --> 00:22:28,120
broke it in his hand. 
Like his hand was bleeding and 

353
00:22:28,120 --> 00:22:30,080
that kind of thing. 
Like he was going to stab him 

354
00:22:30,080 --> 00:22:32,360
and kill him. 
And then the manager came out 

355
00:22:32,440 --> 00:22:34,600
and the bouncers came out and 
grabbed him and threw him down 

356
00:22:34,600 --> 00:22:36,720
the street. 
I never forget that day because 

357
00:22:36,720 --> 00:22:38,840
it was so intense. 
I've never been in a situation 

358
00:22:38,840 --> 00:22:41,160
like that before in my life. 
This guy just came out of 

359
00:22:41,160 --> 00:22:45,400
nowhere. 
Just what, kill sheep, I don't 

360
00:22:45,400 --> 00:22:47,360
know why. 
And we're just standing there 

361
00:22:47,360 --> 00:22:50,320
just totally, you know, amazed 
and astonished at what was 

362
00:22:50,320 --> 00:22:51,880
happening. 
And then, yeah, he got thrown 

363
00:22:51,880 --> 00:22:53,720
down the street and that was the
end of that. 

364
00:22:53,720 --> 00:22:56,480
So it was a very it was that was
my last time meeting sheep, 

365
00:22:56,480 --> 00:22:59,960
basically. 
Yeah, I I think the last time I 

366
00:22:59,960 --> 00:23:04,960
met him was when he was the 
manager at Harrow Well, but that

367
00:23:04,960 --> 00:23:09,040
was about last time I met him. 
But yeah, he was a character. 

368
00:23:09,040 --> 00:23:12,560
And then, yeah, though he and 
Greg were pretty inseparable, 

369
00:23:12,560 --> 00:23:18,320
weren't they? 
And also Greg was, well, 

370
00:23:18,440 --> 00:23:20,320
probably still, well, I'm sure 
he is. 

371
00:23:20,320 --> 00:23:23,680
And you don't normally shrink, 
but he was huge as well, weren't

372
00:23:23,680 --> 00:23:25,320
he? 
He was quite an imposing 

373
00:23:25,320 --> 00:23:27,680
character. 
He's very tall, lanky, long 

374
00:23:27,680 --> 00:23:32,240
blonde hair. 
Yeah, you know, he had, he had a

375
00:23:32,480 --> 00:23:34,840
very good impression with the 
ladies every everywhere we went.

376
00:23:34,840 --> 00:23:36,680
Oh yeah, yeah, yeah. 
Bills would love him, you know, 

377
00:23:37,200 --> 00:23:38,640
he's just, he just had that 
character. 

378
00:23:38,640 --> 00:23:42,680
He had this very, yeah, kind of 
very charismatic personality 

379
00:23:42,680 --> 00:23:44,920
about him, I think, and people 
just really took to him really 

380
00:23:44,920 --> 00:23:47,360
well. 
Yeah, well, especially it was 

381
00:23:47,360 --> 00:23:48,880
sort of the height of guns and 
roses. 

382
00:23:48,880 --> 00:23:51,560
So he was. 
He was leaning on the Axel Rose.

383
00:23:51,560 --> 00:23:53,160
Yeah, exactly. 
Well, Axel Rose, mate. 

384
00:23:53,160 --> 00:23:54,680
Yeah, exactly. 
He just needed a bandana. 

385
00:23:54,680 --> 00:23:58,240
He'd be right, you know, So, and
we're talking about the age 

386
00:23:58,240 --> 00:24:01,200
where everyone had long hair. 
You know, all the guys had long 

387
00:24:01,200 --> 00:24:03,200
hair in the store. 
And you know, I started growing 

388
00:24:03,200 --> 00:24:06,280
up as well because it was just a
thing to do back then. 

389
00:24:06,280 --> 00:24:10,160
You know, this is like early 90s
when Metallica and all that kind

390
00:24:10,160 --> 00:24:13,080
of stuff was, you know, going 
around all the heavy metal bands

391
00:24:13,080 --> 00:24:16,120
and stuff like that, but. 
We didn't have to wear, we 

392
00:24:17,360 --> 00:24:24,960
didn't have to wear GW stuff 
working in the stores. 

393
00:24:25,040 --> 00:24:29,920
And it was when I think we had a
manager, Ed Specki who was good 

394
00:24:29,920 --> 00:24:35,640
friends with Greg and Sheep and 
he was the manager and it we all

395
00:24:35,640 --> 00:24:39,760
decided we were going to wear 
combats and Games Workshop, 

396
00:24:39,920 --> 00:24:42,200
right, like the T-shirts they 
would sell. 

397
00:24:42,800 --> 00:24:47,080
So to give the sort of the store
a bit more of a a look. 

398
00:24:47,400 --> 00:24:50,920
So I think we would like the 
only store that would do that 

399
00:24:51,080 --> 00:24:53,280
and then then the red shirts 
came in. 

400
00:24:53,280 --> 00:24:57,040
But I think that was, yeah, that
was, yeah, I think it was. 

401
00:24:57,040 --> 00:24:59,160
I'm sure that was his initiative
to do that. 

402
00:25:01,760 --> 00:25:03,800
Yeah. 
I think we kind of had the the 

403
00:25:03,800 --> 00:25:07,840
feeling we were better than 
other stores, but things we 

404
00:25:07,840 --> 00:25:12,120
never really mixed with other 
stores in the in and around the 

405
00:25:12,120 --> 00:25:14,680
area. 
Yeah, we weren't there. 

406
00:25:14,680 --> 00:25:18,360
Wasn't like I think later on 
when I worked for GW there was a

407
00:25:18,360 --> 00:25:24,960
bit more of a a sort of a social
social side to working between 

408
00:25:25,440 --> 00:25:28,640
the the areas. 
But not then if you ever saw an 

409
00:25:28,640 --> 00:25:32,640
area manager that was, you know,
out of the blue type thing, 

410
00:25:34,360 --> 00:25:38,600
yeah, it was very, yeah. 
Talking about it now, it was 

411
00:25:38,600 --> 00:25:43,480
great fun, yeah, but it was like
had to be that £2.00 an hour. 

412
00:25:44,560 --> 00:25:48,400
Absolutely. 
Yeah, yeah, it didn't. 

413
00:25:48,680 --> 00:25:53,960
I think it just about covered my
travel to get up there. 

414
00:25:53,960 --> 00:25:55,040
I. 
Was going to say, yeah, you 

415
00:25:55,040 --> 00:25:56,720
wouldn't. 
You wouldn't be living, living 

416
00:25:56,720 --> 00:25:59,920
it up on a GW salary anytime 
soon, that's for sure. 

417
00:26:00,080 --> 00:26:02,240
I think by the time you say 
like, paid your rent, you paid 

418
00:26:02,240 --> 00:26:06,360
your travel costs, you paid for 
the food you ate every day and 

419
00:26:06,360 --> 00:26:08,600
that kind of thing, There wasn't
much left and changed, just 

420
00:26:08,600 --> 00:26:12,280
enough to get your 50% discount 
on your GW figures if you wanted

421
00:26:12,280 --> 00:26:13,160
them. 
Kind of thing, you know. 

422
00:26:13,880 --> 00:26:19,680
Yeah, yeah, yeah, it was. 
Yeah, we definitely did it for 

423
00:26:19,680 --> 00:26:21,920
the love of it as opposed to the
work. 

424
00:26:22,400 --> 00:26:25,760
I mean, I've burnt, burnt 
through money that was given to 

425
00:26:25,760 --> 00:26:29,520
me to sort of go up there as 
opposed to actually working. 

426
00:26:30,160 --> 00:26:32,200
Yeah, yeah, yeah. 
There you go. 

427
00:26:33,400 --> 00:26:35,440
I hardly ever had to buy my own 
pints. 

428
00:26:35,480 --> 00:26:37,600
That was nice. 
Yeah, that was a funny thing 

429
00:26:37,600 --> 00:26:40,560
actually, because every time at 
the pub is like, OK, you know, 

430
00:26:40,560 --> 00:26:43,240
there's five of us. 
And I wasn't a big beer drink. 

431
00:26:43,240 --> 00:26:45,360
I wasn't. 
I didn't really drink alcohol at

432
00:26:45,360 --> 00:26:47,080
all. 
But those guys really, you know,

433
00:26:47,440 --> 00:26:50,680
you know, and they would drink, 
They drank pints, one of the 

434
00:26:50,680 --> 00:26:53,360
most of the worst Australian 
beer you could ever think of, 

435
00:26:53,360 --> 00:26:56,120
which was called Fosters, which 
no one in Australia ever drank. 

436
00:26:56,480 --> 00:26:58,640
But apparently it was just 
really popular in the UK. 

437
00:26:58,640 --> 00:27:00,720
It was like the cheapest beer 
you could get, probably. 

438
00:27:01,920 --> 00:27:04,360
But every time we rocked up 
there, it'd be like five guys 

439
00:27:04,360 --> 00:27:06,680
and the first guy I'd have to 
buy the whole entire round. 

440
00:27:07,120 --> 00:27:10,160
So by the time you left, you'd 
drink 5 pints, They were 

441
00:27:10,160 --> 00:27:12,200
complete, skin full, and you'd 
have to get back home. 

442
00:27:12,720 --> 00:27:15,600
And I think some of those, some 
of those times I was, you know, 

443
00:27:15,600 --> 00:27:17,960
I just didn't know how I got 
back home, basically. 

444
00:27:17,960 --> 00:27:18,920
Yeah. 
Yeah. 

445
00:27:19,760 --> 00:27:22,160
Yeah, that sounds one of the 
funniest memories. 

446
00:27:22,160 --> 00:27:26,840
What was that pub called? 
It was rounds. 

447
00:27:27,080 --> 00:27:32,000
So we went up to Tottenham Court
Road and turned right at the 

448
00:27:32,000 --> 00:27:34,160
station on the other side of the
road of the Plaza. 

449
00:27:34,160 --> 00:27:37,800
Turn right. 
And then it was right again 

450
00:27:37,800 --> 00:27:39,720
where the old Astoria used to 
be. 

451
00:27:42,200 --> 00:27:43,600
It's all been knocked down now, 
no? 

452
00:27:44,440 --> 00:27:45,880
It's always snow. 
Is it OK? 

453
00:27:45,880 --> 00:27:47,400
It's boy knocked down. 
It's been knocked. 

454
00:27:47,560 --> 00:27:49,160
Down. 
Yeah, they they. 

455
00:27:49,640 --> 00:27:54,440
I completely knocked it all down
to the bigger station and I sat 

456
00:27:54,440 --> 00:27:58,200
there just thinking normally I 
had to sort of go, and it was 

457
00:27:58,200 --> 00:28:03,080
probably probably talking to a 
girl or something. 

458
00:28:03,160 --> 00:28:06,000
And there's Punk came out of the
pub because it was a metal pub, 

459
00:28:06,720 --> 00:28:11,000
and then just walked along, 
turned his head and the stream 

460
00:28:11,000 --> 00:28:15,880
of vomit had come all the way 
out and it was like a perfect 

461
00:28:15,880 --> 00:28:20,320
rainbow arc of just beer and 
awfulness. 

462
00:28:20,960 --> 00:28:24,040
And then just turns didn't even 
wipe his mouth or anything and 

463
00:28:24,040 --> 00:28:28,520
just carried on walking. 
It was like the most elegant, 

464
00:28:28,520 --> 00:28:30,880
disgusting thing you've ever 
seen in your life. 

465
00:28:31,080 --> 00:28:34,640
It wasn't Kev Adams, was it? 
No, no, this, no. 

466
00:28:34,680 --> 00:28:38,280
But it was an archetype. 
We had like a massive Mohawk, so

467
00:28:38,280 --> 00:28:40,520
everything works. 
Yeah. 

468
00:28:40,520 --> 00:28:43,240
It was like the most punk thing 
ever, yeah. 

469
00:28:44,040 --> 00:28:45,560
Wonderful. 
Yeah. 

470
00:28:45,560 --> 00:28:49,000
We're going to go for a quick 
break and when we come back, we 

471
00:28:49,000 --> 00:28:53,800
can start talking about your 
career in miniature designing 

472
00:28:53,800 --> 00:28:58,080
and how you got to become 
established as a sculptor for 

473
00:28:58,400 --> 00:29:00,560
great companies like Footsaw in 
particular. 

474
00:29:00,880 --> 00:29:02,400
So we'll be back in just a 
minute, Paul. 

475
00:29:03,080 --> 00:29:15,720
OK, no problem. 
But yeah, let's talk about your 

476
00:29:16,160 --> 00:29:20,600
work with Futsal, because that's
how I discovered you with your 

477
00:29:20,600 --> 00:29:24,840
Barons War range, which was 
highlighted on Tabletop, which 

478
00:29:24,840 --> 00:29:29,040
is a YouTube channel that Jerry 
and the other guys run. 

479
00:29:29,040 --> 00:29:32,560
And they sort of showcase lots 
of wonderful projects coming out

480
00:29:32,560 --> 00:29:36,920
from game developers out there. 
And I thought, looked at these 

481
00:29:36,920 --> 00:29:38,920
and I thought, wow, because I'm,
you know, for me personally, I'm

482
00:29:38,920 --> 00:29:42,320
not a historical buff. 
I'm not into historical gaming. 

483
00:29:42,560 --> 00:29:46,040
I found it very boring early on 
in my younger years and it it 

484
00:29:46,040 --> 00:29:48,960
wasn't much an attractive to me.
But when I saw the Baron's War 

485
00:29:48,960 --> 00:29:52,760
stuff and other things relate 
like you know test of honor and 

486
00:29:52,760 --> 00:29:56,160
that kind of thing, you know, 
the presentation was very good. 

487
00:29:56,160 --> 00:29:58,120
The miniature range was very 
nicely done. 

488
00:29:58,120 --> 00:30:00,280
The the miniature painting was 
very high standard. 

489
00:30:00,560 --> 00:30:02,680
It's sort of it's come up in 
levels. 

490
00:30:02,680 --> 00:30:07,320
I think to we're a point where, 
you know, that's competing with 

491
00:30:07,320 --> 00:30:09,720
the other fantasy game Rangers 
out there. 

492
00:30:09,720 --> 00:30:15,000
I think you know what I mean. 
Yeah, my my interest in war 

493
00:30:15,000 --> 00:30:18,360
gaming has always been mass 
battles. 

494
00:30:18,360 --> 00:30:21,920
I've always liked those big 
direct diorama displays, that 

495
00:30:21,920 --> 00:30:25,840
sort of museums and stuff. 
So I'm I'm very much of the the 

496
00:30:25,840 --> 00:30:34,920
big, big scale stuff, but I not 
have the patience to paint 

497
00:30:35,120 --> 00:30:38,000
hundreds of figures. 
But I like those are the things 

498
00:30:38,000 --> 00:30:42,280
I like seeing. 
But also I love skirmish gaming 

499
00:30:42,280 --> 00:30:46,000
with more time than was one of 
my favorite games. 

500
00:30:46,240 --> 00:30:50,960
I think everyone's favorite 
game, but coming back to sort of

501
00:30:50,960 --> 00:30:57,600
how I got into into sculpting. 
So when I worked at GW there, 

502
00:30:58,120 --> 00:31:02,400
like I said before, you know, 
when people weren't coming into 

503
00:31:02,400 --> 00:31:06,160
the store, I sort of would be 
making my own stuff. 

504
00:31:07,560 --> 00:31:14,760
And then I collected an Empire 
Army and I had a gaming friend, 

505
00:31:15,080 --> 00:31:18,760
a guy called Andy Sherwell. 
I started with this Empire army,

506
00:31:19,280 --> 00:31:26,240
which was in White Dwarf. 
I'll send you some pictures and 

507
00:31:28,240 --> 00:31:32,800
I was starting to make things 
like a Knights Panther musician 

508
00:31:32,800 --> 00:31:38,720
or musician for other units or a
standard bearer for my 

509
00:31:38,720 --> 00:31:43,760
flatulence and things like that 
and converted my own elect count

510
00:31:44,480 --> 00:31:48,600
in general. 
I you know you couldn't get so 

511
00:31:48,600 --> 00:31:51,840
but it will be basically cut one
figure in half and then put 

512
00:31:51,840 --> 00:31:55,760
another you know onto another 
figure. 

513
00:31:55,880 --> 00:32:01,560
And me and Andy Cher, while we 
used to, we'd game a lot. 

514
00:32:01,560 --> 00:32:06,000
We had our own gaming club and 
then he he bought a company 

515
00:32:06,000 --> 00:32:10,480
called Grip and Beast which is a
miniatures company. 

516
00:32:11,080 --> 00:32:15,000
And he knew that me and another 
guy who worked for Game Switch 

517
00:32:15,000 --> 00:32:19,560
at the time, Andy Dormer, were 
were into sort of converting 

518
00:32:19,560 --> 00:32:22,240
figures. 
So he asked us to do some small 

519
00:32:22,240 --> 00:32:25,640
bits for him. 
And for about a couple of years 

520
00:32:25,640 --> 00:32:29,560
I've been making the odd little 
figure for them, mostly 

521
00:32:29,560 --> 00:32:34,760
converting figures, miniatures 
they haven't got in their range 

522
00:32:34,760 --> 00:32:42,840
that they needed. 
And then I back in 2002, so I'd 

523
00:32:42,840 --> 00:32:45,880
left Games Workshop at that time
and I was working as in a wood 

524
00:32:45,880 --> 00:32:51,360
flooring company as a sales 
assistant, which was like high 

525
00:32:51,360 --> 00:32:55,160
ends at the bottom of the I was 
at the bottom of the ladder. 

526
00:32:56,320 --> 00:33:01,880
I was a shopper boy, basically, 
but I was earning top GW manager

527
00:33:02,840 --> 00:33:05,000
wage. 
You're right, right. 

528
00:33:05,880 --> 00:33:07,560
Yeah. 
Yeah, While I was doing that, I 

529
00:33:07,560 --> 00:33:09,720
was sort of doing more 
historical stuff. 

530
00:33:09,720 --> 00:33:12,680
We were really into Warhammer 
Ancient Battles. 

531
00:33:12,960 --> 00:33:15,800
Oh, right. 
So that was a real, you know, we

532
00:33:15,800 --> 00:33:23,040
could get our historical fix and
also our Warhammer fix at the 

533
00:33:23,040 --> 00:33:25,440
same time. 
So we were big into that. 

534
00:33:27,560 --> 00:33:30,680
So I started doing a few 
conversions and then a company 

535
00:33:30,680 --> 00:33:34,040
called, what was it? 
Backloners. 

536
00:33:34,280 --> 00:33:42,360
Yeah, backloners in Evesham. 
They used to import stuff from 

537
00:33:42,360 --> 00:33:47,440
America and they asked if I 
would make they were looking for

538
00:33:47,440 --> 00:33:52,560
sculptors to do a range of early
First World War figures and that

539
00:33:52,560 --> 00:33:54,880
that's a period that really 
interested me. 

540
00:33:55,360 --> 00:34:00,840
And so they they asked me and 
and the Dormer if we would do a 

541
00:34:00,840 --> 00:34:04,880
test figure for them and they 
were happy with them and that 

542
00:34:04,880 --> 00:34:10,000
was my first range. 
But it meant I could sort of 

543
00:34:10,000 --> 00:34:15,239
leave my job and then and do 
sculpt full time. 

544
00:34:16,880 --> 00:34:22,880
And the I went to my dad's, I 
can remember quite vividly 

545
00:34:22,880 --> 00:34:28,800
because me and my fiance, now my
wife, went to my dad. 

546
00:34:28,800 --> 00:34:31,440
We went round to see my dad 
before we were going out for the

547
00:34:31,440 --> 00:34:33,600
night. 
And I said, look, this 

548
00:34:33,600 --> 00:34:36,520
opportunity's come up and he 
just sort of turned around and 

549
00:34:36,520 --> 00:34:39,360
said, well, he might as well 
take it, you know, is is it 

550
00:34:39,360 --> 00:34:42,360
something you want to do? 
And I was like, yeah, it's 

551
00:34:42,360 --> 00:34:44,440
something I would like to do. 
And he said, well, there's not, 

552
00:34:44,440 --> 00:34:47,760
you're not really ever going to 
get a chance to do something 

553
00:34:47,760 --> 00:34:50,280
that you ever want to do. 
So why not? 

554
00:34:50,280 --> 00:34:52,560
And I was like, yeah, that's 
great. 

555
00:34:52,560 --> 00:34:57,920
So I went on to do that and then
sort of by it was the day after 

556
00:34:58,920 --> 00:35:02,640
I went, went out for a night out
with friends and then funny 

557
00:35:02,640 --> 00:35:05,600
enough, met. 
It was a great night because we,

558
00:35:06,520 --> 00:35:09,160
I found out I was going to be a 
sculpt for the first time 

559
00:35:09,160 --> 00:35:12,400
professionally, went to a 
nightclub, met our best friends 

560
00:35:12,400 --> 00:35:15,360
at this nightclub that night. 
Yeah. 

561
00:35:15,360 --> 00:35:17,880
So it was sort of a perfect 
evening. 

562
00:35:18,880 --> 00:35:22,080
Next day was salute, went to 
salute and then the next day, 

563
00:35:22,360 --> 00:35:26,240
you know, that Monday I was, I 
was a figure sculptor. 

564
00:35:27,280 --> 00:35:30,600
Then the world sort of came to 
realise that actually you need 

565
00:35:30,600 --> 00:35:34,720
to sort of knuckle down and this
might be a lot more harder work 

566
00:35:34,720 --> 00:35:39,080
than you expected it to be. 
Yeah, and I did that for a 

567
00:35:39,080 --> 00:35:46,480
couple of years. 
Started to make be interested in

568
00:35:46,480 --> 00:35:50,400
we, our gaming club. 
We used to play a version of 

569
00:35:50,400 --> 00:35:53,920
Warhammer 40,000 called 
Warhammer 44. 

570
00:35:54,720 --> 00:36:01,680
It would be Second World War 
armies as opposed to 40K. 

571
00:36:01,960 --> 00:36:05,680
And there was the odd figure 
that wasn't available. 

572
00:36:05,800 --> 00:36:08,120
So I would. 
I think I made like a German 

573
00:36:08,120 --> 00:36:16,480
medic and other figures and a 
friend of the gripping beast, a 

574
00:36:16,480 --> 00:36:20,360
guy called Simon Bargery went, 
oh you know, have you thought 

575
00:36:20,360 --> 00:36:25,360
about making these for yourself?
And I was like, well, no, not 

576
00:36:25,600 --> 00:36:29,720
well, I would like to, it'd be 
quite nice, but I haven't really

577
00:36:29,720 --> 00:36:32,040
given it much thought. 
And he said, well look, I'll put

578
00:36:32,040 --> 00:36:37,840
in 500 lbs of my own money and 
you give £500 worth of sculpts 

579
00:36:38,280 --> 00:36:40,760
and we'll start, you know, see 
how it goes. 

580
00:36:41,360 --> 00:36:44,840
And then from there we started a
company called Bolt Action 

581
00:36:44,840 --> 00:36:49,040
Miniatures, which has kind of 
gone on to two Warlord games, 

582
00:36:49,040 --> 00:36:54,280
some quite good business. 
And then from there I had some 

583
00:36:54,280 --> 00:36:56,960
distribution with a company 
called Brigade Games that I 

584
00:36:56,960 --> 00:37:02,960
still work for in the States and
it's word of mouth through 

585
00:37:02,960 --> 00:37:08,120
companies. 
A company, one of the biggest, 

586
00:37:08,120 --> 00:37:13,000
my J Games, is one of my biggest
customers and Empress miniatures

587
00:37:13,480 --> 00:37:17,880
over here in Oxford. 
They got sort of know and then 

588
00:37:17,960 --> 00:37:20,400
built up relationships with 
companies. 

589
00:37:21,000 --> 00:37:26,080
And then Andy Hobday of Futsal 
Miniatures I knew as one of my 

590
00:37:26,080 --> 00:37:31,840
shop managers when I went back 
to the Plaza in 97, got in 

591
00:37:31,840 --> 00:37:35,160
contact. 
It's about doing some work and 

592
00:37:36,480 --> 00:37:38,800
the rest is history when it 
comes to Futsal. 

593
00:37:40,800 --> 00:37:43,560
It's incredible how many 
connections you can draw back to

594
00:37:43,560 --> 00:37:46,160
Games Workshop from the people 
in the industry now, isn't it? 

595
00:37:46,600 --> 00:37:50,880
Oh, massive, Absolutely massive.
Yeah, yeah, yeah, yeah. 

596
00:37:50,880 --> 00:37:56,000
It's got all that, you know, all
over the world. 

597
00:37:56,000 --> 00:38:01,640
You can you find someone that's 
you've probably not 6°, more 

598
00:38:01,640 --> 00:38:06,880
like 2° of separation from and 
it worked or has been at the the

599
00:38:06,920 --> 00:38:11,120
Plaza store at some point. 
Yeah, it's incredible. 

600
00:38:11,120 --> 00:38:12,040
Yeah. 
It's wonderful. 

601
00:38:12,040 --> 00:38:14,520
Yeah, that's great because you 
know, like Test of Honor, 

602
00:38:14,880 --> 00:38:19,280
they're great for now games. 
Graham Davey, he's XGW. 

603
00:38:19,280 --> 00:38:24,280
He's actually GW staff, like the
studio staff, White or vanity 

604
00:38:24,280 --> 00:38:27,120
team, you know. 
So yeah, you can always go back,

605
00:38:27,120 --> 00:38:30,640
you know, Warlord Games, XGW, 
you know, John Stallard and crew

606
00:38:30,640 --> 00:38:31,920
and that kind of thing. 
Oh yeah, I work. 

607
00:38:32,520 --> 00:38:35,880
Yeah. 
Well, one of my I did. 

608
00:38:37,760 --> 00:38:40,880
Some of their first figures were
mine, sort of the the metal 

609
00:38:40,880 --> 00:38:42,640
figures to go with their 
romance. 

610
00:38:42,760 --> 00:38:48,440
And then so we built up over a 
period of time, about five 

611
00:38:48,440 --> 00:38:49,800
years. 
We built up old action 

612
00:38:49,800 --> 00:38:54,560
miniatures, me and Simon, and 
then it got too big for us 

613
00:38:54,560 --> 00:38:56,800
because we were taking it to 
shows. 

614
00:38:57,760 --> 00:39:00,960
It was just in Simon's garage. 
He was in Portsmouth, I was in 

615
00:39:00,960 --> 00:39:07,920
London and then Warlord Games 
offered us some money that we we

616
00:39:07,920 --> 00:39:12,280
couldn't you know say no to and 
that's that's how Bolt Action 

617
00:39:12,280 --> 00:39:14,240
miniature started with Warlord 
Games. 

618
00:39:15,880 --> 00:39:20,840
Yeah. 
Yeah, it's always been, yeah. 

619
00:39:20,840 --> 00:39:23,840
It's always come through for me,
sculpting, which has been good, 

620
00:39:23,840 --> 00:39:25,200
yeah. 
That's good to hear, Paul. 

621
00:39:25,200 --> 00:39:26,920
That's nice man. 
It's it's great that you can 

622
00:39:26,920 --> 00:39:31,200
make your you know, your love of
you know doing something 

623
00:39:31,200 --> 00:39:34,840
something very creative and now 
it's become your full time you 

624
00:39:34,840 --> 00:39:37,520
know career for the last 20 
years and it looks like in 

625
00:39:37,520 --> 00:39:39,880
genuine for you know as long as 
possible which is great. 

626
00:39:40,600 --> 00:39:42,640
Well, hopefully. 
Yeah. 

627
00:39:42,640 --> 00:39:44,560
Very high in demand mate. 
Every, every, you know, you seem

628
00:39:44,560 --> 00:39:47,240
to be very very highly in demand
and I think futsal miniatures 

629
00:39:47,240 --> 00:39:50,480
are under a really good thing 
here with Baron's War and you 

630
00:39:50,480 --> 00:39:53,760
know the different ranges 
they'll produce in the future 

631
00:39:53,760 --> 00:39:57,720
and different historical periods
and and what have you now. 

632
00:39:57,720 --> 00:40:03,440
You did talk about a World War 2
theme Kickstarter that will be 

633
00:40:03,440 --> 00:40:07,640
coming out in the future and I 
saw some miniatures of that, 

634
00:40:07,640 --> 00:40:10,560
which, you know, I'm not a World
War Two guy, but wow, I saw 

635
00:40:10,600 --> 00:40:13,000
those miniatures. 
I was really amazed how good 

636
00:40:13,000 --> 00:40:14,600
they were. 
Like the character of those, I 

637
00:40:14,840 --> 00:40:17,200
think no paratroopers, 
paratroopers and. 

638
00:40:17,360 --> 00:40:20,360
Yeah. 
So it's it's with one of my long

639
00:40:20,360 --> 00:40:25,080
standing companies, Empress 
companies that I've worked for 

640
00:40:25,080 --> 00:40:27,040
which is Empress Miniatures 
right? 

641
00:40:27,160 --> 00:40:30,400
And I did, I did British 
paratroopers. 

642
00:40:30,400 --> 00:40:33,880
I think they weren't like the 
best figures I'd done for when I

643
00:40:34,440 --> 00:40:37,760
owned Bolt Action Miniatures. 
Some of them are still available

644
00:40:37,760 --> 00:40:43,280
through Warlord games. 
I was so pleased with those. 

645
00:40:43,720 --> 00:40:48,160
But looking now I'd you know the
I'm a bit better, bit better at 

646
00:40:48,680 --> 00:40:55,520
sculpting and Empress asked me 
to do some what the Second World

647
00:40:55,520 --> 00:40:59,000
War figures for them. 
So I've done some Volks 

648
00:40:59,000 --> 00:41:02,280
Grenadier which are for the 
Germans which are like not the 

649
00:41:02,280 --> 00:41:08,120
best level of troops at very end
end of the war for for the 

650
00:41:08,120 --> 00:41:14,480
Germans, some Americans for the 
battle of the Bulge and some 

651
00:41:14,480 --> 00:41:19,240
British again the same sort of 
period so winter and we wanted 

652
00:41:19,240 --> 00:41:26,440
to do a Kickstarter and we our 
first thoughts were Soviets for 

653
00:41:26,440 --> 00:41:31,480
as a Kickstarter. 
But then Putin had just made 

654
00:41:31,480 --> 00:41:35,680
that sort of not flavour of the 
months so we we thought about 

655
00:41:36,000 --> 00:41:40,000
what what could we do and 
British paratroopers have been 

656
00:41:40,000 --> 00:41:45,600
sort of really they're a very 
popular force to play in games 

657
00:41:45,600 --> 00:41:51,160
like chain of Command by the the
two Fat Ladis and Bolt action. 

658
00:41:51,880 --> 00:41:55,120
So they're they're quite well 
catered for, but we wanted 

659
00:41:55,120 --> 00:42:00,160
something that people that would
already have British 

660
00:42:00,160 --> 00:42:07,680
paratroopers would want and it 
was doing the Market Garden, 

661
00:42:07,680 --> 00:42:10,920
which is a bridge too far if 
you've seen the film and we 

662
00:42:10,920 --> 00:42:13,760
wanted. 
We didn't want to depict them as

663
00:42:13,760 --> 00:42:16,120
they just landed, which most 
Rangers do. 

664
00:42:16,120 --> 00:42:21,080
We wanted to depict them 2-3 
days in where they've dropped 

665
00:42:21,080 --> 00:42:24,560
all their kit, their kits worn, 
some of them are wounded, 

666
00:42:26,360 --> 00:42:30,360
there's lots of famous 
characters to to portray as well

667
00:42:30,880 --> 00:42:36,400
and I think that that sparked 
quite a lot of a lot of 

668
00:42:36,400 --> 00:42:40,920
imagination and it it's done 
really well. 

669
00:42:40,960 --> 00:42:44,240
So we're really pleased with how
that's going and in fact I'm 

670
00:42:44,760 --> 00:42:48,600
busily sculpting the next next 
phase for that at the moment, 

671
00:42:49,960 --> 00:42:54,280
along with a project for Andy 
and myself which is is going to 

672
00:42:54,280 --> 00:42:57,720
be some fantasy figures. 
Yes, that's a great segue 

673
00:42:57,720 --> 00:43:02,320
because I I saw on Facebook 
there is a Hobday and Hicks page

674
00:43:02,960 --> 00:43:05,760
which is dedicated to this 
fantasy rage that you are 

675
00:43:05,760 --> 00:43:11,600
producing for for for Andy and. 
Oh no, it's for me and Andy. 

676
00:43:11,600 --> 00:43:12,960
Oh. 
Just for you and Andy, right? 

677
00:43:12,960 --> 00:43:14,400
It's just. 
Yeah, yeah, this is. 

678
00:43:15,040 --> 00:43:19,400
I'm dipping my toe back into the
miniature's realm again. 

679
00:43:19,400 --> 00:43:25,160
So this is, this is for myself 
and Andy, Yeah, it's really 

680
00:43:25,160 --> 00:43:28,880
exciting. 
So I mean, I might have said 

681
00:43:28,880 --> 00:43:32,280
earlier I'm more of a historical
gamer as opposed to a fantasy. 

682
00:43:32,280 --> 00:43:37,400
But we found that a lot of 
people were using our Barrens 

683
00:43:37,400 --> 00:43:40,520
war figures, especially the 
lightly armoureds like the 

684
00:43:40,520 --> 00:43:45,920
Pilgrims or the the Peasants 
figures that we've done in 

685
00:43:45,960 --> 00:43:51,000
fantasy settings. 
And we thought, well, it would 

686
00:43:51,000 --> 00:43:56,080
be great to sort of do a line of
figures inspired by, you know, 

687
00:43:56,160 --> 00:44:01,800
fantasy, but very much inspired 
by sort of the Dark Age feel. 

688
00:44:02,960 --> 00:44:05,240
So we're that's what we're 
embarking on. 

689
00:44:05,240 --> 00:44:07,080
That's what Hobday and Hicks is 
all about. 

690
00:44:08,680 --> 00:44:11,320
Yeah, that's really nice looking
minutes is on there and I want 

691
00:44:11,320 --> 00:44:15,600
to give you a shout out to HVM 
Workbench because the person 

692
00:44:15,600 --> 00:44:19,760
responsible for painting and and
especially the photography, the 

693
00:44:19,760 --> 00:44:22,360
atmosphere, this person to 
capture in these pictures. 

694
00:44:22,360 --> 00:44:25,640
I mean for Baron's Ward, the 
that's, that's all beyond it 

695
00:44:25,640 --> 00:44:28,320
because you know, you have 
beautiful looking miniatures. 

696
00:44:28,320 --> 00:44:31,400
But unless they're painted 
perfect or beautiful beautifully

697
00:44:31,400 --> 00:44:34,800
and they're presented in a way 
that captures the atmosphere of 

698
00:44:34,800 --> 00:44:38,160
what you're selling, it's a it's
a big contributor to, you know, 

699
00:44:38,160 --> 00:44:39,960
getting people to cross that 
line and say, yeah, I really 

700
00:44:39,960 --> 00:44:42,520
want to get those miniatures 
just to paint or want them for 

701
00:44:42,520 --> 00:44:46,480
the game or whatever. 
It he's I mean we've worked from

702
00:44:46,480 --> 00:44:52,840
him with him I think from the 
the first, the first we've done 

703
00:44:52,840 --> 00:44:59,040
4 Barrens War kick starters now 
and they've I think he worked 

704
00:44:59,040 --> 00:45:04,400
with us on the first one I think
but definitely from the 2nd 

705
00:45:04,400 --> 00:45:11,800
onwards is his work is is is 
being invaluable to the to the 

706
00:45:11,800 --> 00:45:18,120
actual kick start of progress so
we're we're very fortunate to be

707
00:45:18,160 --> 00:45:20,400
able to work with them. 
Yeah, I know it's been 

708
00:45:20,400 --> 00:45:23,200
fantastic. 
I I've, I actually ordered my 

709
00:45:23,200 --> 00:45:26,880
miniatures yesterday. 
I can't wait to get them and 

710
00:45:26,920 --> 00:45:29,160
because you know, they're all 
your sculpts of course. 

711
00:45:29,160 --> 00:45:33,480
But you know just just going by 
the promo stuff on Futsal's 

712
00:45:33,480 --> 00:45:36,920
website, I was completely sold. 
I I've been dreaming about these

713
00:45:36,920 --> 00:45:38,480
miniatures. 
Like I'm just saying I need to 

714
00:45:38,480 --> 00:45:40,480
get these because they're so 
beautiful. 

715
00:45:40,480 --> 00:45:43,120
I just, I've never been 
attracted to any historical 

716
00:45:43,120 --> 00:45:46,680
stuff before in my life, but 
this whole package has just sold

717
00:45:46,680 --> 00:45:49,720
me on it completely about the 
Crusades and and all that kind 

718
00:45:49,720 --> 00:45:53,040
of stuff. 
Even the the, the Islamic 

719
00:45:53,040 --> 00:45:55,720
forces, they're painted so well.
I mean, they're designed so 

720
00:45:55,760 --> 00:45:58,800
well, but they're painted so 
beautifully that I'm just like, 

721
00:45:58,800 --> 00:45:59,920
yeah, this is what I really want
to do. 

722
00:45:59,920 --> 00:46:02,400
I really want to get the same 
sort of style and the way he's 

723
00:46:02,400 --> 00:46:05,800
painting them and the detail and
the Shields and all the the 

724
00:46:05,800 --> 00:46:09,120
fabric, you know, detail work 
he's doing on those. 

725
00:46:09,600 --> 00:46:11,600
Yeah, it really sold me 
completely on that. 

726
00:46:12,440 --> 00:46:14,720
Oh, that's that's fantastic to 
hear. 

727
00:46:15,120 --> 00:46:18,040
Well, hopefully the miniatures 
live up to your expectations. 

728
00:46:19,320 --> 00:46:21,600
No mate, they look really cool. 
I really, really love them, 

729
00:46:21,600 --> 00:46:24,040
honestly. 
So yeah, I really hope to. 

730
00:46:24,040 --> 00:46:27,880
When I when I get them, I'll do 
a video like an unboxing kind of

731
00:46:27,880 --> 00:46:31,640
thing and showing the models, 
how they, how they develop 

732
00:46:31,640 --> 00:46:35,480
delivered to me and how they how
they look out of the blister or 

733
00:46:35,760 --> 00:46:37,040
packaging and that kind of 
thing. 

734
00:46:37,560 --> 00:46:41,520
So I can see the the casting, 
you know and the level of detail

735
00:46:41,520 --> 00:46:44,800
in the models. 
Because yeah, I think you guys 

736
00:46:44,800 --> 00:46:48,960
do a fantastic range of 
miniatures and it's just getting

737
00:46:48,960 --> 00:46:51,720
that more exposure. 
So hopefully through the Crown 

738
00:46:51,720 --> 00:46:55,320
of Command we can help do that 
for you guys and get more people

739
00:46:55,520 --> 00:46:58,720
either picking up the miniatures
for various different systems 

740
00:46:58,720 --> 00:47:00,800
they're playing. 
If it's not Baron's Wall, you 

741
00:47:00,800 --> 00:47:02,840
can use it for various other 
different game systems. 

742
00:47:02,880 --> 00:47:06,120
Yeah I mean there's there's no. 
I mean because of it when we did

743
00:47:06,120 --> 00:47:10,000
our first Kickstarter we didn't 
actually have a rule set. 

744
00:47:10,040 --> 00:47:15,120
I mean that came with the 2nd 
Kickstarter Barrens War the you 

745
00:47:15,120 --> 00:47:18,120
know, it's it's snowballing. 
That's been the beauty with it 

746
00:47:18,120 --> 00:47:23,000
is that we've been able to build
a a community along with it. 

747
00:47:24,920 --> 00:47:30,880
And I always I'm not. 
That's why I get my enthusiasm 

748
00:47:30,880 --> 00:47:35,960
for because I don't literally 
have about six or seven painted 

749
00:47:35,960 --> 00:47:39,080
miniatures in my house. 
Enjoyment has always been 

750
00:47:39,080 --> 00:47:45,120
building or sculpting figures. 
So when I go and see people or 

751
00:47:45,120 --> 00:47:48,920
when I see people's work that 
they've they've spent their time

752
00:47:49,360 --> 00:47:52,800
painting or collecting stuff 
that I've made. 

753
00:47:52,960 --> 00:47:56,360
That's where I get my enthusiasm
from. 

754
00:47:56,960 --> 00:48:01,040
And to see, you know the the 
Barrens wore like the Facebook 

755
00:48:01,040 --> 00:48:05,920
page and people's work. 
It's the thing that really, you 

756
00:48:05,920 --> 00:48:11,160
know, that gets me fired up. 
I mean I've I've got more 

757
00:48:11,160 --> 00:48:15,920
painted Spitfires in my in my 
workshop for making model kits 

758
00:48:15,920 --> 00:48:19,600
and I have painted figures. 
That's not that I don't, you 

759
00:48:19,600 --> 00:48:23,520
know, I have. 
I love going to shows and seeing

760
00:48:23,600 --> 00:48:28,280
and massive displays and games 
on people's work. 

761
00:48:29,720 --> 00:48:33,680
But yeah, it's always been this 
part of the hobby is the bit 

762
00:48:33,680 --> 00:48:38,160
that's always interested me, as 
opposed to sort of the painting.

763
00:48:38,160 --> 00:48:42,080
But I could never use. 
Well, it's part apart from the 

764
00:48:42,080 --> 00:48:44,560
time when I used to be able to 
nick an hour's worth of 

765
00:48:44,560 --> 00:48:46,640
sculpting when no one came into 
the store. 

766
00:48:47,280 --> 00:48:51,240
You know, that was something 
that was pretty frowned on when 

767
00:48:51,240 --> 00:48:55,160
I worked at GW. 
So now I'm getting to live my my

768
00:48:55,160 --> 00:48:59,800
dream basically, which is great.
Yeah mate, Yeah, I'm really 

769
00:48:59,800 --> 00:49:00,920
happy for you, Paul. 
That's great, mate. 

770
00:49:01,000 --> 00:49:04,680
That's awesome. 
And long may that continue. 

771
00:49:05,240 --> 00:49:08,320
You know hope. 
So otherwise we'll be out on our

772
00:49:08,400 --> 00:49:10,600
air. 
But you always seem to be in 

773
00:49:10,600 --> 00:49:12,560
demand and that's that's the 
good thing about it. 

774
00:49:12,560 --> 00:49:15,040
And I think you know, with your 
partnership with these various 

775
00:49:15,040 --> 00:49:17,560
different companies that Rangers
grow and then, you know, 

776
00:49:17,560 --> 00:49:20,120
different periods get talked 
about and that kind of thing. 

777
00:49:20,560 --> 00:49:24,160
And I just want to express too 
that like I said and I think 

778
00:49:24,160 --> 00:49:28,000
many people know who know me, 
I'm not, I'm not a historical 

779
00:49:28,000 --> 00:49:29,520
gamer. 
I've never, never been one. 

780
00:49:29,520 --> 00:49:33,160
I've tried Warhammer Ancients 
and I dabbled with that with my 

781
00:49:33,160 --> 00:49:38,240
naked Germans and it was 
interesting, but you know, it 

782
00:49:38,240 --> 00:49:42,600
wasn't really my thing. 
But but with this, with the 

783
00:49:42,600 --> 00:49:45,360
Barons war stuff, it actually 
got me interested in learning 

784
00:49:45,360 --> 00:49:47,960
about the history. 
So I started tracking down some 

785
00:49:48,200 --> 00:49:52,520
PDFs on the Templars and the 
Templars, I should say, and the 

786
00:49:52,520 --> 00:49:55,960
Crusades, and learning about the
various different sects and 

787
00:49:55,960 --> 00:49:57,640
factions and all that kind of 
stuff. 

788
00:49:58,480 --> 00:50:00,040
And that's never happened 
before. 

789
00:50:00,040 --> 00:50:02,360
And Testafana did the same thing
to me as well, because I live in

790
00:50:02,360 --> 00:50:03,800
Japan. 
I'm, you know, I'm interested in

791
00:50:04,520 --> 00:50:07,840
Samurai, the Sengoku period and 
that kind of thing, so. 

792
00:50:07,840 --> 00:50:11,560
Just so that I know I can kind 
of get in the atmosphere. 

793
00:50:11,560 --> 00:50:17,680
So I've been some of these elves
have been not so much watching 

794
00:50:17,680 --> 00:50:21,560
anything fancy but sort of 
dipping my toe into YouTube and 

795
00:50:21,560 --> 00:50:28,000
people's sort of fantasy 
collections or you know, sort of

796
00:50:29,240 --> 00:50:33,720
anything to do with special 
effects for fantasy films or 

797
00:50:33,720 --> 00:50:37,720
anything like that. 
But I'll need to, I'll need to 

798
00:50:37,720 --> 00:50:40,680
sort of immerse myself in the 
period or definitely 

799
00:50:40,680 --> 00:50:42,920
documentaries on YouTube on the 
period. 

800
00:50:42,920 --> 00:50:47,680
And I'll obviously that'll be 
feeding itself in and getting 

801
00:50:47,680 --> 00:50:50,960
the creative juices going. 
But it's if you've got a range 

802
00:50:50,960 --> 00:50:54,640
of miniatures, if it's a fantasy
range, you know you'll be 

803
00:50:54,680 --> 00:50:57,400
attracted by the range and then 
you'll read about the law. 

804
00:50:57,400 --> 00:51:03,080
So you're just in effect reading
the law about the the Barons 

805
00:51:03,080 --> 00:51:05,200
War, aren't you? 
At the moment that's you're just

806
00:51:05,480 --> 00:51:07,880
immersing yourself in in the 
period. 

807
00:51:08,960 --> 00:51:10,560
I think. 
I think it attracts me because 

808
00:51:10,560 --> 00:51:12,800
there's there's a certain level 
of mystique behind it. 

809
00:51:13,840 --> 00:51:17,640
And World War 2 is just too 
close to home because my my 

810
00:51:17,640 --> 00:51:20,800
grandparents lived through the 
Second World War in the 

811
00:51:20,800 --> 00:51:23,280
Netherlands under the occupation
of the of the Germans. 

812
00:51:23,280 --> 00:51:28,200
And certain flashbacks they had,
you know, even when I was you 

813
00:51:28,200 --> 00:51:31,960
know 20 odd or something like 
that, they had there were 

814
00:51:31,960 --> 00:51:35,760
certain incidences where, you 
know, they wouldn't talk about 

815
00:51:35,760 --> 00:51:39,400
the war. 
And you know, I remember my 

816
00:51:39,400 --> 00:51:44,080
grandmother sitting with me in 
in in the room one day and the 

817
00:51:45,040 --> 00:51:49,360
the one of the military, like 
the RAF flew over a house really

818
00:51:49,400 --> 00:51:52,760
quite low and she just bolted 
up, you know, like just out of 

819
00:51:52,760 --> 00:51:55,760
shock and you know, terrified, 
thinking the Germans because it 

820
00:51:55,760 --> 00:51:57,720
just brought back all these 
memories of, you know. 

821
00:51:58,120 --> 00:52:00,720
Yeah, I can understand that. 
So yeah. 

822
00:52:01,040 --> 00:52:08,760
I mean coming from the uki mean 
like my grandfather in Italy and

823
00:52:08,760 --> 00:52:11,720
we have a completely different 
experience because we weren't 

824
00:52:11,720 --> 00:52:14,600
occupied. 
So I think it sits in a 

825
00:52:14,600 --> 00:52:18,080
different mindset with us, to 
the point where I think my 

826
00:52:18,080 --> 00:52:22,080
grandfather went to war to 
escape his home life as opposed.

827
00:52:25,560 --> 00:52:29,840
I think there's a good reason my
dad was an only child. 

828
00:52:31,920 --> 00:52:35,480
But I think, yeah, it's a 
different experience for us as 

829
00:52:35,480 --> 00:52:39,000
opposed to, you know, people 
that lived under the occupation.

830
00:52:41,680 --> 00:52:44,960
And things like war films have 
captured my imagination. 

831
00:52:46,080 --> 00:52:49,560
And some of the stories that my 
grandfather told me when I was a

832
00:52:49,560 --> 00:52:53,680
boy, I mean, a lot of them now, 
if you sort of did read between 

833
00:52:53,680 --> 00:52:56,200
the lines, must have been 
absolutely horrific. 

834
00:52:56,480 --> 00:53:00,600
Yeah, well, must have been. 
They were absolutely horrific. 

835
00:53:02,520 --> 00:53:04,320
But it was all exciting at the 
time. 

836
00:53:05,560 --> 00:53:07,080
Yeah, of course. 
Yeah, that's right. 

837
00:53:07,240 --> 00:53:08,040
Yeah. 
Yeah. 

838
00:53:08,360 --> 00:53:12,680
And capture the imagination. 
Yeah, that's wonderful, man. 

839
00:53:12,840 --> 00:53:15,440
That's great. 
Well, look, but honestly, thank 

840
00:53:15,440 --> 00:53:20,040
you very much again for today. 
I, I, I wish you for 2024, mate 

841
00:53:20,040 --> 00:53:23,760
in your Kickstarter or sculpting
endeavours with various 

842
00:53:23,760 --> 00:53:27,600
companies you're working with. 
We will stay tuned to see what 

843
00:53:27,720 --> 00:53:29,760
they're all about. 
I'll leave some links in the 

844
00:53:29,760 --> 00:53:32,520
show notes for this video and 
the podcast so that people can 

845
00:53:32,520 --> 00:53:35,520
go to those Facebook groups so 
they can keep in touch with all 

846
00:53:35,520 --> 00:53:37,440
the updates of things coming 
out. 

847
00:53:37,440 --> 00:53:41,000
Yeah, so. 
So the fancy stuff, it's Hobday 

848
00:53:41,000 --> 00:53:44,800
and Hicks. 
And obviously the Baron's War is

849
00:53:45,480 --> 00:53:49,160
Baron's War on Facebook and 
Empress. 

850
00:53:49,160 --> 00:53:53,120
Miniatures have their own, and 
so do Brigade games. 

851
00:53:53,120 --> 00:53:56,160
They will have their own 
Facebook pages, so keep up. 

852
00:53:56,280 --> 00:54:00,600
Or if you want to I do post 
every now and again sculpting 

853
00:54:00,600 --> 00:54:03,720
work on my own page on social 
media. 

854
00:54:03,760 --> 00:54:07,920
But it's mostly models of 
Spitfires that I'm making or 

855
00:54:08,000 --> 00:54:11,520
playing rugby, so. 
Yeah, I saw those. 

856
00:54:11,520 --> 00:54:13,520
They're fun. 
But I know that a lot of our 

857
00:54:13,520 --> 00:54:16,520
listeners are into, you know, 
historical gaming. 

858
00:54:16,520 --> 00:54:19,720
So they should, they should tune
into what you guys are doing 

859
00:54:19,720 --> 00:54:22,240
because yeah, like I said, it's,
I think it's exciting. 

860
00:54:22,520 --> 00:54:24,600
I think it's bridging. 
It's getting closer and closer 

861
00:54:24,600 --> 00:54:28,560
to, you know, to bridging that 
gap between, you know, dull, 

862
00:54:28,560 --> 00:54:32,160
boring photographs of very old 
miniatures in historical gaming,

863
00:54:32,160 --> 00:54:35,400
but now becoming more exciting, 
you know, visually exciting. 

864
00:54:35,800 --> 00:54:38,160
And it's and the rules 
themselves, the game rules 

865
00:54:38,160 --> 00:54:42,640
they're making now are becoming 
much more in line with a lot of 

866
00:54:42,640 --> 00:54:46,200
other fantasy type systems out 
there too, which which makes it 

867
00:54:46,200 --> 00:54:48,920
just easier for people to get 
into so. 

868
00:54:49,000 --> 00:54:53,320
Boris, Boris and Mark of Is it 
Weymouth? 

869
00:54:53,680 --> 00:54:54,960
Weymouth. 
I think so. 

870
00:54:54,960 --> 00:54:56,200
You can't pronounce it either. 
That's good. 

871
00:54:57,120 --> 00:55:00,560
Yeah, they have their mouth. 
But I don't know, yeah. 

872
00:55:01,320 --> 00:55:05,000
They're doing a great job of of 
doing a rundown of the rules for

873
00:55:05,000 --> 00:55:06,840
Baron Swore. 
So yeah, give it. 

874
00:55:07,400 --> 00:55:09,080
Give it a look. 
Absolutely. 

875
00:55:09,080 --> 00:55:11,160
I've been watching those videos 
and they've done a fantastic 

876
00:55:11,160 --> 00:55:12,480
job. 
Watched the bad report too. 

877
00:55:13,200 --> 00:55:14,120
Yes, yeah. 
Yeah. 

878
00:55:14,560 --> 00:55:17,920
They've got a great way of 
presenting the game and they've 

879
00:55:17,920 --> 00:55:21,160
got a couple of good guys there,
you know, running through the 

880
00:55:21,160 --> 00:55:23,960
demo of of the game as well and 
talking about the rules and 

881
00:55:23,960 --> 00:55:26,880
stuff like that. 
So I'll leave links in the show 

882
00:55:26,880 --> 00:55:29,960
notes for them as well because 
they're just starting out and I 

883
00:55:29,960 --> 00:55:32,520
want to give Boris a good, good 
helping hand with some more 

884
00:55:32,520 --> 00:55:35,200
subscribers and more eyes on 
what he's making there. 

885
00:55:35,840 --> 00:55:39,040
And who knows, the Crown Command
might have their own Barons War 

886
00:55:39,680 --> 00:55:42,280
game at some point. 
If I can find anybody or con 

887
00:55:42,280 --> 00:55:44,160
them into playing a game with 
me, we'll see how we go. 

888
00:55:44,960 --> 00:55:47,720
But yeah, I'm sure you'll be 
able to find someone. 

889
00:55:48,680 --> 00:55:51,040
We can do a solo otherwise, or 
they do a remote play or 

890
00:55:51,040 --> 00:55:51,760
whatever. 
I don't know. 

891
00:55:51,760 --> 00:55:54,400
I'm really excited. 
I'm really excited to get these 

892
00:55:54,400 --> 00:55:58,960
miniatures painted and you know,
making a nice table top and with

893
00:55:58,960 --> 00:56:01,040
terrain and everything and then 
start playing. 

894
00:56:01,040 --> 00:56:03,080
It would be really fun. 
Fantastic. 

895
00:56:03,600 --> 00:56:04,480
Brilliant. 
Thank you. 

896
00:56:05,240 --> 00:56:07,040
OK. 
Well, thanks very much again, 

897
00:56:07,040 --> 00:56:10,080
Paul, for all your time and for 
sharing your story. 

898
00:56:10,080 --> 00:56:12,600
I really appreciate it, mate. 
And maybe we'll have you back 

899
00:56:13,200 --> 00:56:15,720
talking about your very first 
White Dwarf magazine that you 

900
00:56:15,720 --> 00:56:17,160
ever saw. 
Can you remember what, what 

901
00:56:17,160 --> 00:56:20,360
issue that was? 
White dwarf issue one side. 

902
00:56:20,520 --> 00:56:23,800
Well, let me get them. 
So the first one I was in was 

903
00:56:23,800 --> 00:56:25,920
210. 
Right. 

904
00:56:27,080 --> 00:56:32,320
But that was a bit on the Plaza 
store itself. 

905
00:56:32,800 --> 00:56:34,040
Right. 
OK. 

906
00:56:34,280 --> 00:56:37,760
Yep. 
My with my first ever sculpted 

907
00:56:37,760 --> 00:56:42,960
miniature which was a full 
sculpt which was a the Giant. 

908
00:56:43,760 --> 00:56:48,200
Then it was 228 which was a 
Christmas edition. 

909
00:56:48,440 --> 00:56:50,680
There you go. 
Don't know if you can see. 

910
00:56:51,880 --> 00:56:53,200
Oh yeah. 
Wow. 

911
00:56:53,920 --> 00:56:55,520
All right. 
My Empire army. 

912
00:56:55,800 --> 00:56:57,640
Awesome. 
OK, now this. 

913
00:56:57,640 --> 00:57:01,240
This army, of course, has sadly 
been sold off between. 

914
00:57:01,240 --> 00:57:07,840
Yeah, it's owned by the John 
Stallard, who's the owner of 

915
00:57:07,840 --> 00:57:10,440
Warlord Games. 
Right, well I reckon you should 

916
00:57:10,440 --> 00:57:13,600
get in touch with John and say 
if you've still got it, you can 

917
00:57:13,600 --> 00:57:15,840
sculpt them some miniatures and 
trade for getting it back. 

918
00:57:17,760 --> 00:57:19,880
I think I'd need to be sculpting
a lot. 

919
00:57:22,520 --> 00:57:24,880
Yeah, we'll see how you go, man.
I know you want it back. 

920
00:57:24,880 --> 00:57:26,880
That's a beautiful looking army.
The Perry stuff was just 

921
00:57:26,880 --> 00:57:27,680
amazing. 
You know? 

922
00:57:27,760 --> 00:57:29,800
It's. 
Yeah, anything. 

923
00:57:30,720 --> 00:57:37,000
I'm a big I I like the pomp and 
the the ceremony of Napoleonics,

924
00:57:37,640 --> 00:57:41,760
right, The colour and and what 
they do for their miniatures, 

925
00:57:41,760 --> 00:57:45,320
you know, their, their 
Napoleonic stuff, yeah. 

926
00:57:45,320 --> 00:57:52,520
So I probably like all the 
boring sort of dusty historical 

927
00:57:52,520 --> 00:57:54,440
stuff that you're not sort of 
that into. 

928
00:57:54,560 --> 00:57:59,280
But what they do with their 
their, Napoleonics is just it's 

929
00:57:59,280 --> 00:58:02,400
just amazing. 
Now whatever whatever the 

930
00:58:02,400 --> 00:58:04,120
Perry's touch they they've 
turned to gold. 

931
00:58:04,120 --> 00:58:05,480
I've got. 
I've got all their samurai 

932
00:58:05,480 --> 00:58:09,760
miniatures here, which are now, 
what, 20 years old at least? 

933
00:58:09,760 --> 00:58:12,320
Yeah, yeah, it's. 
Beautiful miniatures, still 

934
00:58:12,320 --> 00:58:13,960
gorgeous to paint. 
You know they're they're 

935
00:58:13,960 --> 00:58:17,480
wonderful old school miniatures.
So yeah, whatever the Perry's 

936
00:58:17,480 --> 00:58:23,320
do, they really do it well, so. 
They just had an age of realism,

937
00:58:24,520 --> 00:58:29,680
even with their fancy stuff. 
It's just just has a a feel that

938
00:58:29,800 --> 00:58:32,120
I don't think any other sculpts 
have managed to get. 

939
00:58:33,800 --> 00:58:36,160
No, they had something magic in 
their fingers when they're just 

940
00:58:36,160 --> 00:58:39,160
making those little toy men, I 
think they just had something 

941
00:58:39,160 --> 00:58:43,120
about them that gave the, you 
know, they they made their own, 

942
00:58:43,840 --> 00:58:46,000
you know, impression with every 
miniature they made. 

943
00:58:46,000 --> 00:58:47,800
Because you when you pick 
something up, you just know, OK,

944
00:58:47,800 --> 00:58:51,040
that's a Perry because it just 
had a distinguishing features 

945
00:58:51,040 --> 00:58:54,040
about it or the white, the style
of how they did things. 

946
00:58:54,040 --> 00:58:56,760
But I suppose Jess Goodwin's the
same, you know, you you look at 

947
00:58:56,960 --> 00:58:58,440
something, you just know it's a 
Jess Goodwin. 

948
00:58:59,080 --> 00:59:01,520
And I think for you yourself, I 
think, you know, you just know 

949
00:59:01,520 --> 00:59:04,080
that's a Paul Hicks miniature. 
It's got a very distinguishing 

950
00:59:04,080 --> 00:59:06,960
style to it, so. 
Which is which? 

951
00:59:06,960 --> 00:59:09,880
Which, well, which? 
Which 3D sculptors don't have, 

952
00:59:09,880 --> 00:59:11,040
you know what I mean? 
Like, that's why I like 

953
00:59:11,040 --> 00:59:14,560
traditional sculpt sculptors. 
I like the the feel of the heft 

954
00:59:14,560 --> 00:59:16,560
of lead. 
I like all that because it's 

955
00:59:16,560 --> 00:59:18,840
got, you know, part of yourself 
in the miniature. 

956
00:59:18,840 --> 00:59:23,240
And I think a lot of the modern 
style stuff just doesn't have 

957
00:59:23,240 --> 00:59:25,560
that. 
It's a very disconnected kind of

958
00:59:25,560 --> 00:59:28,040
thing. 
Well, it's not immediate. 

959
00:59:28,040 --> 00:59:31,240
I I like to. 
I've always liked to make things

960
00:59:31,240 --> 00:59:36,200
with my hands. 
Yeah, and be connected with, you

961
00:59:36,200 --> 00:59:38,400
know, just instant. 
It's more of an instant 

962
00:59:38,400 --> 00:59:40,440
gratification. 
And the last thing I want to do 

963
00:59:40,440 --> 00:59:43,000
is work at a computer all day. 
Yeah, that's it, mate. 

964
00:59:43,000 --> 00:59:44,120
I know. 
That's right. 

965
00:59:44,440 --> 00:59:45,640
Yeah. 
No, I can tell you how it's. 

966
00:59:45,640 --> 00:59:49,360
Not have not have anything to 
show except for a picture on the

967
00:59:49,360 --> 00:59:53,240
screen. 
Yeah, yeah, yeah, yeah. 

968
00:59:53,240 --> 00:59:55,920
I know it's it's a modern thing 
but you know, I'm, I'm really 

969
00:59:55,920 --> 00:59:59,880
happy that to see that the the 
traditional, you know, crafts, 

970
00:59:59,920 --> 01:00:02,240
crafts are still around and 
people still appreciate it. 

971
01:00:02,240 --> 01:00:05,240
That's the main thing. 
So but anyhow Paul, look, I'll 

972
01:00:05,240 --> 01:00:07,040
let you get back to work mate. 
I know you're very busy and 

973
01:00:07,040 --> 01:00:09,360
thank you very much for your 
time again today, but we'll 

974
01:00:09,360 --> 01:00:10,000
have. 
No problems. 

975
01:00:10,120 --> 01:00:12,560
Thank you. 
We'll keep in touch with one of 

976
01:00:12,560 --> 01:00:14,960
your white dwarves, probably 
featuring your Empire army. 

977
01:00:14,960 --> 01:00:16,960
That'll be really nice to 
showcase at some point. 

978
01:00:17,600 --> 01:00:19,400
OK, I'll try and get it scanned 
for you. 

979
01:00:20,000 --> 01:00:21,240
Good on your buddy. 
Thanks very much again. 

980
01:00:21,240 --> 01:00:22,160
Hey. 
It is, Yeah. 

981
01:00:22,160 --> 01:00:22,400
Bye. 
Bye.

