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From the fabled, fiery forges of
the Sunderland of our Clash 

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comes. 
Confocal cast. 

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Join us. 
As we battle on the front lines 

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of a continent lost in darkness 
at the time of Ragnarok for we 

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are here, not for silence or 
slumber. 

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Bummer. 
We are here for confrontation. 

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Jerry tells might tell us what's
been happening with what's been 

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going on with your life. 
So I'm doing a lot of production

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stuff for confrontation, trying 
to make sure we get enough 

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enough terrain for the events at
a depth con. 

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I'm also doing the thing where I
try to actually paint all of the

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Miniatures that I need to have 
for the narrative event for def 

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con, and that is not going as 
fast as I want to go. 

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And then as we play test the 
scenarios I'm like, maybe that 

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shouldn't be the model that 
we've got in this scenario. 

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That's kind of changes. 
A lot of what's going on. 

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So that's it's just keeping my 
head down and putting stuff 

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together. 
Basically cool. 

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Cool, cool. 
So we're talking about the 

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adaptable and event. 
Yeah. 

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And when exactly is it depth 
akan happening, inductor current

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is going to be March 23rd 
through the 26th in Schaumburg 

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Illinois, which is right outside
of Chicago. 

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So, we'll end of the world 
gaming which is basically just 

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me but don't tell anybody. 
That is going to be hosting an 

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event on Friday and another 
event on Saturday, the event on 

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Friday is going to be an 
eight-player narrative event. 

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Basically all of the, all of the
Miniatures, all the cards are 

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going to be provided and it is 
going to be 5, never-before-seen

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scenarios, which I'm trying to 
make reasonably balanced. 

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I don't think there's going to 
be any thing where it's like, 

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okay this side consists of three
goblins and And then the other 

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side is 7, Works go, so it 
shouldn't be anything that bad. 

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But there are like I said, 
there's some stuff where it's 

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like points aren't just points. 
So there's tweaking going on 

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with that good. 
I like that. 

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And then Saturday is, is the big
event that is going to be a 16 

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player tournament air quotes 
around tournament. 

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I don't, I want people to play, 
and I want people to play 

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seriously, but I don't want 
people coming in and thinking 

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that this is going to show as 
the biggest confrontation dick 

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in the universe. 
All right? 

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So the thing was, is I, I want I
want people to play 

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confrontation on Saturday, I'm 
not looking to have people 

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re-litigate. 
What was the most broken 

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powerless, at the end of the 
confrontation life cycle, but I 

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want people to play and because 
this is, this is like the first 

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time in a long time that there's
been an event at a This is the 

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first time in a long time that 
there has been an event where 

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we're kind of like inviting in 
you know randos and we're trying

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to provide information, I am 
aiming to make it as friendly to

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new players as possible and 
we'll see if that works out. 

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I mean if it doesn't and 
everybody has a terrible time 

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well then there's no need to run
20 24, I suppose I hope that 

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won't be the case because I'd 
love to come night at some point

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and and joining with this all 
this pool is This fun activities

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with confrontation. 
I've never been to a tournament 

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before, but even a narrative 
event, sounds very appealing to 

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me. 
I'm alright. 

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So the narrative element, I'm 
enthusiastic about their event 

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in a lot of ways. 
It's kind of going to be the 

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thing that comes the closest to 
me, actually getting to play 

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events at a depth of con, 
because all of the scenarios are

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going to be things that I 
designed, you know, the, I'm 

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getting feedback from from a 
couple of people. 

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So it's not just, this isn't 
just all Jeremy, just, you know.

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So there are some people who are
providing some really solid Good

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feedback and pointing out things
that I have completely missed 

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because when you operate, you 
know, as one person, you have a 

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lot of blind spots that you 
don't recognize that you have. 

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So thank you to all of the 
people who have taken the time 

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to read the madness that I have 
sent out as scenarios and say, I

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don't think that's, I don't 
think that's going to work out 

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the way you want it to, because 
that has been super helpful and 

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thank you to John and Jordan for
Up with hold on. 

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Let's rewind this game and let's
see what happens if this happens

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and I'll just kind of re 
crunching the math and realistic

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re-litigating. 
Some of the way the turns go to 

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show that, maybe how I think 
stuff is going to work out 

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isn't, you know, isn't quite 
there, because how things work 

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in my mind, and how things work 
on the table, might not be 100% 

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the same way, so I really 
appreciate it buddy. 

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Taking the time to you know to 
look over the stuff and say here

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are concerns, please address 
them. 

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Awesome. 
And it's a shame that we can't 

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see those games that you enjoy 
and Jordan being playing because

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I did past you before to say, 
hey, we're Jeremy, where's all 

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the battle reports? 
Where were they coming? 

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Yeah, I mean, it's some of it is
real life, some of it is, you 

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know, just like I said, we're 
working on the stuff trying to 

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get everything ready to go for a
depth of Conn. 

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Aye, all right, so I'm going to 
be totally honest. 

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This is the first time that I 
had been this profoundly And 

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running this type of event. 
I have I have been a body for 

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companies at conventions before 
setting up tables. 

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I've deemed individual tables at
conventions for, you know, for 

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Dungeons and Dragons for jamming
stuff, but this is from from 

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Soup To Nuts. 
This mess is going to be mine. 

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So if it turns out well, Thank 
you for all of the people who 

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helped me, if it turns out 
badly, I am the only one who 

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gets blamed for it and that's 
fine. 

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I wanted there to be a 
confrontation event at a depth 

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akan. 
So you know, be the change that 

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you want to see in the world. 
That would this be the very 

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first time that confrontation is
represented at that a diptych 

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on? 
Or is it was it represented 

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before? 
I don't know how, I don't know 

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how long a depth phone's been 
running for adapter? 

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Card has been running for 20 
damn years, which makes me feel 

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old as hell because I was at the
First adaptiq on actually. 

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I was at the first couple of 
adaptive cons and this isn't, 

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this isn't too. 
Like, you know, show off my 

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amazing gamer, Bona, fides. 
I played the first couple of 

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adaptive cons and then I like 
wandered off for several years. 

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And then At one point it was 
like, huh? 

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A diptych on is literally right 
down the street from me, and 

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they're hosting Warmachine 
events. 

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I guess I'm going with def con 
this year. 

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So yeah, I mean, it's it's 
amazing. 

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The guys who put together a 
Defcon it is it is a labor of 

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love Adept at Windy City. 
I don't know if anybody out 

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there listening from you guys, 
is going to hear this but 

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seriously, thank you for an 
amazing show for 20 years. 

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I was, I was there when you guys
I was there when you guys first 

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launched and you were part of 
the Ides of March convention, 

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so, Good for you guys. 
Yeah, it sounds like a really 

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exciting event. 
Now, you've got some people 

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who've already, put a put their 
names down and play paid their 

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money. 
Is it, is it a free event or you

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to pay in advance May well? 
How's that work? 

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Okay, so adapter, Khan is, it 
runs on? 

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Kind of Akin the standard 
convention model in the US which

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is you're going to pay for your 
admission badge and then you're 

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going to pay for individual 
events. 

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Lots there are there are some 
conventions that That it's just 

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pay for admission and then you 
can get into events. 

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Unfortunately, a diptych on like
gencon like Origins. 

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Like packs. 
I think. 

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And those are those are three 
pretty big gaming conventions. 

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It is like I said door fee, and 
individual events. 

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Okay, cool. 
Alright, so if people want to 

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come along and attend either the
tournament or the narrative and 

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how would they do that? 
So they're going to go to add 

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epic on.org, they can buy a 
badge and then they can get 

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slots for the events as of right
now, today, being the 21st of 

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January there is one slot left 
in the narrative event and there

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are nine slots left in the 
tournament event. 

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I have a friend who said that 
he's going to that he's Going to

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pick up a spot in the tournament
so there may only be eight spots

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left in the tournament. 
I don't know, I don't know how 

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waitlisting is going to work and
I'm going to be I'm going to be 

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completely honest for the 
narrative event that is going to

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be hard cat. 
That ate people. 

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I would love to have more people
show up. 

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I cannot due to the nature of 
the narrative event and do the 

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nature of that. 
I'm providing all of the 

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Miniatures and all of the 
ministers will be fully painted.

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I can't go above the a player 
cap on that. 

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One if nothing else, people can 
come by and be like, oh my God, 

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people still play this game and 
then people can come by and be 

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like Patterson, you got their 
rule wrong and like, you got me.

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So, I mean, if nothing else come
by to make fun of me and don't 

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roll. 
Wow, most important means role 

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as many ones as you want, so 
that I can feel bad for somebody

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else as opposed to. 
It just being me. 

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But now the narrative event is 
run on one day in the toilet on 

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the second day. 
Is that correct? 

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That is correct. 
The narrative event is going to 

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be on Friday, the tournament is 
going to be on Saturday, right? 

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Okay, cool. 
Now now just so that people know

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exactly what addition they're 
going to be playing is this 3.5 

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confrontation rules. 
Yes, this is, this is going to 

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be 3.5. 
So it will be using the big, you

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know, the big black book as well
as the 3.5 update. 

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It off the top of my head. 
I can't spit out a website where

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those guys are going to be that.
You can find them immediately 

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but I know the confrontation 
Wiki has them but I don't know 

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the Wiki's website address off 
the top of my head. 

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I mean, we could, we could do 
some excellent podcasting and 

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just, you know, record me while 
I look through Google for the 

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confrontation Wikipedia or I 
mean we could just fix this in 

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post and just be like, boom. 
Yeah, there's website. 

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They'll leave it to LA with no 
links might for the wiki for 

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confrontation. 
Now, also the the tournament, 

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how many points is that her 
saliva tournament is going to be

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400 AP without going to be the 
standard, which is the standard 

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size event for confrontation 
3.5, we are going to be using 

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the UK cord 2009 packet. 
I mean that that was the last as

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I understand At Extant. 
Fully Rackham supported 

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confrontation will set. 
There are people who are, like, 

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Jeremy, you're wrong, that 
wasn't the last, or that was two

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years. 
After the fact, the difficulty 

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that I'm facing now is that it's
kind of what I've committed to 

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so that that is, you know, I 
have laughed myself to the 

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wheel. 
Allah, Ulysses and headed 

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straight for the Rocks. 
Let's do this. 

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Could anybody, and And is it 
like a three-round event for the

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tournament know? 
It is. 

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So it is a four-round events or 
all, right? 

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So it's going to be a Swiss 
style event and the maximum 

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number of rounds will be four 
rounds. 

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So I mean you guys, you guys 
know how Swiss tournaments work,

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I don't need to explain that. 
Do I if if there are fewer than 

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60 it. 
All right, so if nobody else 

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signs up between now and the 
data, The tournament, it will be

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a three round event because we 
do not have enough people to 

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sustain a four-round event 
because of house whisperings 

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work. 
So round one will have eight 

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winners. 
Round two, will be the eight 

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winners playing against each 
other which will then give us 

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four winners round 3 4 goes to 
two round round 4, which will be

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the final round will go to down 
to one. 

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So the person who then wins that
round will be the overall 

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tournament winner. 
Of course UK cord does have 

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tiebreakers and stuff so when 
loss is going to be the primary 

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determiner of you know it's 
going to be with moss strength 

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of schedule other stuff you know
points, blah blah, blah. 

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So but there will definitely be 
somebody who wins / - okay and 

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it was repenting of wood on the 
day like that they get judged 

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best painted or best 
sportsmanship. 

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So I soft scores for 
tournaments. 

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Drive me crazy. 
Because I'm I'm an asshole II 

223
00:14:02,400 --> 00:14:04,600
never going to no no no. 
All right I don't like soft 

224
00:14:04,600 --> 00:14:09,400
scores for tournaments because 
At a tournament, I feel like the

225
00:14:09,400 --> 00:14:11,000
thing. 
The thing that should be the 

226
00:14:11,000 --> 00:14:14,100
determiner of who wins should 
be, who won. 

227
00:14:15,600 --> 00:14:19,800
I feel like there's a lot of 
system gaming for certain soft 

228
00:14:19,800 --> 00:14:26,500
scores where people who are more
gregarious, who are more 

229
00:14:26,500 --> 00:14:31,400
outgoing, get scored better for 
sportsmanship versus somebody 

230
00:14:31,400 --> 00:14:35,500
who might be, you know, Not as 
outgoing. 

231
00:14:36,000 --> 00:14:39,100
And I don't think that's 
necessarily Fair because if you 

232
00:14:39,100 --> 00:14:42,000
have somebody who, all right. 
Let me, let me, let me go ahead 

233
00:14:42,000 --> 00:14:43,700
and use the Twitter language. 
If you have somebody who's 

234
00:14:43,700 --> 00:14:46,700
neurodivergent and they've come 
out to play, but they're not 

235
00:14:46,700 --> 00:14:51,300
like super friendly and super 
bubbly if they get dinged on 

236
00:14:51,500 --> 00:14:56,100
sportsmanship, because they're 
not as, you know, cheerful and 

237
00:14:56,100 --> 00:14:59,100
outgoing as somebody who's like,
hey, what's going on? 

238
00:14:59,100 --> 00:15:02,700
I brought six packs for 
everybody especially here. 

239
00:15:04,400 --> 00:15:05,900
It's like cuddle. 
It's a product I want to play 

240
00:15:05,900 --> 00:15:07,900
with actually a six-pack sounds 
good. 

241
00:15:08,800 --> 00:15:09,600
Hey look. 
All right. 

242
00:15:09,600 --> 00:15:18,600
I'm not, I am not here to judge 
people on their quality of their

243
00:15:18,600 --> 00:15:22,000
quality is an opponent. 
I am here to judge people by how

244
00:15:22,000 --> 00:15:23,800
they play the game so that's 
fair enough. 

245
00:15:23,800 --> 00:15:25,300
That's right. 
That's that's just that's just a

246
00:15:25,308 --> 00:15:27,500
me thing and I'm not trying to 
be. 

247
00:15:27,700 --> 00:15:33,200
I'm not trying to be a jerk 
about that but I also I wanted 

248
00:15:33,200 --> 00:15:34,800
everybody has to be painted for 
an epic on. 

249
00:15:34,800 --> 00:15:36,600
That is an Adept kind of rule. 
That's not an end of the world 

250
00:15:36,600 --> 00:15:38,200
gaming world. 
That was going to be this 

251
00:15:38,200 --> 00:15:41,900
question. 
But as far as painting scores 

252
00:15:41,900 --> 00:15:48,500
go, I appreciate good painting. 
But I recognize that I recognize

253
00:15:48,500 --> 00:15:52,300
that it is a skill that you have
to develop and what somebody 

254
00:15:53,500 --> 00:15:57,900
with somebody who does painting 
wise, who's not a very good 

255
00:15:57,900 --> 00:16:00,300
painter but they're painting 
enthusiastically. 

256
00:16:00,600 --> 00:16:04,800
That may be the absolute letter.
Best that they can do but again 

257
00:16:04,800 --> 00:16:09,400
to judge them and be like, all 
right, so you you were great, 

258
00:16:09,400 --> 00:16:12,500
you were great Sport and you 
want all your games, but your 

259
00:16:12,500 --> 00:16:15,400
painting looks like. 
But so instead of getting first 

260
00:16:15,400 --> 00:16:18,000
place, you get fourth place suck
it. 

261
00:16:18,000 --> 00:16:21,400
Don't come back to my event. 
I can't, I cannot do that as a 

262
00:16:21,408 --> 00:16:25,800
Neo and, you know, maybe maybe 
that's just my my years and 

263
00:16:25,800 --> 00:16:27,800
years of playing war machine 
there. 

264
00:16:28,000 --> 00:16:32,300
I think there is definitely a 
place for for painting Awards. 

265
00:16:32,400 --> 00:16:35,000
Miniatures events. 
I don't think that it. 

266
00:16:35,500 --> 00:16:39,300
All right, so for this event, 
it's not going to factor into 

267
00:16:39,300 --> 00:16:42,800
the overall first place person. 
First place will be determined 

268
00:16:42,800 --> 00:16:45,000
by who wins the most games, 
right? 

269
00:16:47,100 --> 00:16:50,300
Are there are there things, you 
know, are there things that 

270
00:16:50,300 --> 00:17:01,600
maybe unofficial awards that get
handed out Maybe but I would I 

271
00:17:01,600 --> 00:17:06,599
would love to be in a situation 
where I'm like, okay, so for 

272
00:17:06,700 --> 00:17:10,099
best opponent, we've got a 16 
wait I you guys are all a bunch 

273
00:17:10,099 --> 00:17:12,700
of wonderful people and thanks 
for coming out. 

274
00:17:12,700 --> 00:17:16,300
That would be amazing. 
That would be super great. 

275
00:17:17,900 --> 00:17:21,599
I've never seen that happen in 
the event ever, because 

276
00:17:22,800 --> 00:17:25,400
Everybody showing up for an 
event is going to have their own

277
00:17:25,400 --> 00:17:30,100
stuff going on. 
Yeah and I don't I don't you 

278
00:17:30,100 --> 00:17:33,900
know I don't want to penalize 
somebody who you know, God 

279
00:17:33,900 --> 00:17:36,500
forbid they got fired last 
Friday and then like, all right,

280
00:17:36,500 --> 00:17:40,700
so I'm already paid for def con 
so I'm going to show up I have 

281
00:17:40,700 --> 00:17:43,900
no idea what I'm doing come next
Monday but let's get up, 

282
00:17:44,600 --> 00:17:47,300
penalizing them for not being 
cheerful and not being 

283
00:17:47,300 --> 00:17:50,400
gregarious. 
Not, that's fair enough. 

284
00:17:50,400 --> 00:17:54,700
I understand - that's okay. 
Now Are you being sponsored by 

285
00:17:54,700 --> 00:17:56,500
anybody for prizes and that kind
of thing? 

286
00:17:56,500 --> 00:17:58,900
Like, who like it? 
That the lucky person. 

287
00:17:58,900 --> 00:18:00,600
Lucky bastard. 
Who wins the tournament. 

288
00:18:00,600 --> 00:18:04,600
What are they going to win a 
firm handshake? 

289
00:18:14,300 --> 00:18:22,300
Yes, so they're all right, so I 
don't I don't want to say it. 

290
00:18:22,500 --> 00:18:25,300
There's going to be like massive
prize support I have reached out

291
00:18:25,300 --> 00:18:27,700
some of the to some of the 
aftermarket confrontation 

292
00:18:28,500 --> 00:18:31,500
producers. 
And I'm not going to name names 

293
00:18:31,500 --> 00:18:35,400
until you know until the day of 
and said, hey guys, you know, 

294
00:18:35,400 --> 00:18:38,500
I'm doing this, if you guys want
to provide prize support, that 

295
00:18:38,500 --> 00:18:44,400
would be great. 
But this is This is entirely out

296
00:18:44,400 --> 00:18:48,600
of my pocket. 
So all of the terrain, all of 

297
00:18:48,600 --> 00:18:50,800
the, all of the mats, all of the
Miniatures that are going to be 

298
00:18:50,800 --> 00:18:52,400
used. 
That's that's all coming out of 

299
00:18:52,400 --> 00:18:55,700
my pocket. 
I'm not going to see a dime from

300
00:18:55,700 --> 00:18:59,200
a depth of Khan and this isn't, 
this isn't me rattle on the Tin 

301
00:18:59,200 --> 00:19:00,800
Cup. 
This isn't me begging for money.

302
00:19:00,800 --> 00:19:05,700
I None of that. 
This is, this is a thing that I 

303
00:19:05,700 --> 00:19:08,600
undertook knowing what it is, 
all right? 

304
00:19:08,700 --> 00:19:12,900
But being that, you know, end of
the world gaming, is just one 

305
00:19:12,900 --> 00:19:18,400
bald knucklehead and his cats, 
you know, making making video. 

306
00:19:18,400 --> 00:19:22,400
Battle reports. 
No, nobody's, nobody's, nobody's

307
00:19:22,400 --> 00:19:25,200
gonna be leaving a diptych on 
with a, you know, with a 10,000 

308
00:19:25,200 --> 00:19:28,100
dollar solid gold statue for 
first place. 

309
00:19:28,800 --> 00:19:32,400
So, if that was what you were 
coming out for Just go ahead and

310
00:19:32,400 --> 00:19:34,800
hit the like button in the web 
part, golden Planet Jeremy 

311
00:19:34,800 --> 00:19:36,300
statute. 
That's that's the that's that's 

312
00:19:36,300 --> 00:19:38,700
should be the the the Golden 
Crown. 

313
00:19:38,700 --> 00:19:41,000
You walk out with me as a 
winning champion of the 

314
00:19:41,008 --> 00:19:44,100
confrontation tournament at that
to go in 2023. 

315
00:19:45,400 --> 00:19:49,500
I do believe that I do believe 
that a depth Khan is actually 

316
00:19:49,700 --> 00:19:52,400
going to be providing first 
second and third-place metals, 

317
00:19:53,200 --> 00:19:56,200
that is why the tournament is 25
dollars as opposed to the 

318
00:19:56,200 --> 00:19:58,300
narrative event, which is $10. 
Cool. 

319
00:19:58,800 --> 00:20:03,800
So, I mean I can I can go and 
get you a second place metal and

320
00:20:03,800 --> 00:20:06,400
show you how ridiculous they are
because they're actually they 

321
00:20:06,400 --> 00:20:10,200
are actually pretty cool. 
Oh wow that is again. 

322
00:20:11,500 --> 00:20:16,700
Yeah this is this is a 
tournament Medallion that was 

323
00:20:16,700 --> 00:20:22,000
provided by a def con last year 
for an event that Jordan I took 

324
00:20:22,000 --> 00:20:24,900
second place in a cool. 
That's right man, that's 

325
00:20:24,900 --> 00:20:27,200
awesome. 
That is that is kind of more or 

326
00:20:27,200 --> 00:20:32,600
less the design for It varies 
from year to year, but so yeah. 

327
00:20:33,200 --> 00:20:35,400
First, second third should 
probably be getting one of those

328
00:20:37,100 --> 00:20:41,800
and that's it. 
But yeah, I mean, again, I 

329
00:20:41,800 --> 00:20:44,400
don't, I don't want that to be 
what people are hung up on. 

330
00:20:44,600 --> 00:20:46,200
I want people to come out and 
play. 

331
00:20:46,400 --> 00:20:47,400
No, it's fine. 
That is done. 

332
00:20:47,400 --> 00:20:50,100
Yeah, I'm just joking with you 
might, but yeah, but it's just 

333
00:20:50,100 --> 00:20:52,300
John and Joanna coming out for 
to climb. 

334
00:20:52,300 --> 00:20:55,600
So, Jordan is coming out. 
Jordan is going to be helping me

335
00:20:55,600 --> 00:21:01,700
on Friday, which is much. 
Appreciated and then he is 

336
00:21:01,700 --> 00:21:05,600
actually going to be taking 
ophidians into the event on 

337
00:21:05,600 --> 00:21:09,100
Saturday. 
So, you know, there will be 

338
00:21:09,100 --> 00:21:12,500
snake mans nice. 
Nice, nice, nice. 

339
00:21:13,100 --> 00:21:14,800
And I'm the one big thing. 
Yep. 

340
00:21:14,800 --> 00:21:21,000
Is we've got a couple of Judges 
lined up and nobody is going to 

341
00:21:21,000 --> 00:21:24,500
know what the scenarios are in 
advance, basically, until until 

342
00:21:24,500 --> 00:21:28,300
day of, I mean, they're in here 
but so nobody's going to be able

343
00:21:28,300 --> 00:21:31,000
to Tech for what to do. 
Older what to do. 

344
00:21:31,100 --> 00:21:34,800
So go Tesla test against all of 
the scenarios in the packet. 

345
00:21:35,200 --> 00:21:37,500
That's all I can say really. 
Yeah all right. 

346
00:21:37,700 --> 00:21:41,700
Hold on, hold on, don't test 
Battle of The Chieftains because

347
00:21:41,700 --> 00:21:45,100
that scenario is hot garbage and
I would not do that to any of 

348
00:21:45,100 --> 00:21:48,000
you. 
And this isn't, this isn't like 

349
00:21:48,000 --> 00:21:51,000
a, this isn't like an amazing 
troll where I'm going around for

350
00:21:51,000 --> 00:21:55,100
battle The Chieftains, No. 
It's Battle of The Chieftains is

351
00:21:55,100 --> 00:21:57,300
not going to be in the mix 
because that scenario is 

352
00:21:57,300 --> 00:22:02,800
terrible next question. 
How about for newbies, like guys

353
00:22:02,800 --> 00:22:05,700
who just, you know, sort of new 
to the confrontation hobby? 

354
00:22:05,700 --> 00:22:09,600
Much like your recent guest on 
your YouTube channel? 

355
00:22:10,300 --> 00:22:11,800
What's the gentleman's name 
again? 

356
00:22:11,800 --> 00:22:14,600
Is it Daniel the sandal? 
That's it? 

357
00:22:14,600 --> 00:22:15,500
Yeah. 
Is he coming along? 

358
00:22:16,900 --> 00:22:18,300
I believe that he is going to 
be. 

359
00:22:18,700 --> 00:22:20,000
I believe that he's gonna be out
for that. 

360
00:22:20,500 --> 00:22:22,900
I am going to have so they're 
right there. 

361
00:22:23,000 --> 00:22:24,500
Going to be 8, tournament 
tables. 

362
00:22:24,700 --> 00:22:28,600
And I'm going to try to have for
free play /, open play table set

363
00:22:28,600 --> 00:22:33,800
up, you know, that's, that's 
kind of a knock would I don't 

364
00:22:33,800 --> 00:22:37,200
think that they're going to have
us crammed in butts to nuts, but

365
00:22:37,200 --> 00:22:39,600
it's going to be dependent on 
how much space I have available.

366
00:22:40,500 --> 00:22:44,200
But like I said, I am going to 
have, I'm going to have some 

367
00:22:44,500 --> 00:22:52,200
extra space setup and Kyle from 
Temple of the West, maybe maybe 

368
00:22:52,200 --> 00:22:56,600
running some Some demos for us. 
So yeah. 

369
00:22:57,100 --> 00:22:59,100
You know that is that is the 
thing. 

370
00:22:59,400 --> 00:23:01,800
Yep. 
That's and you know if if he can

371
00:23:01,800 --> 00:23:05,000
do that that is going to be 
absolutely super great and I 

372
00:23:05,700 --> 00:23:08,900
would love to see it because the
stuff that he's been putting out

373
00:23:08,900 --> 00:23:11,800
is absolutely amazing. 
Yep, that's been outstanding 

374
00:23:11,800 --> 00:23:13,000
might. 
So you have heard, I've heard 

375
00:23:13,000 --> 00:23:15,500
Whispers of that happening and 
little demo table of him 

376
00:23:15,500 --> 00:23:20,000
running, not for games, but just
sort of parts of the game that 

377
00:23:20,000 --> 00:23:22,800
he's developing at the moment 
for confrontation continue. 

378
00:23:23,000 --> 00:23:26,300
Um, so that sounds very, very 
exciting as well as the 

379
00:23:26,300 --> 00:23:28,600
tournament. 
So hopefully this will grow and 

380
00:23:28,600 --> 00:23:33,100
expand and, you know, become 
more popular as time goes on 

381
00:23:33,100 --> 00:23:34,900
there, for you Jeremy. 
So thanks very much again. 

382
00:23:34,900 --> 00:23:38,400
Might be coming in and talk to 
us about it and all the very 

383
00:23:38,400 --> 00:23:41,200
best, we maintain and, and hope 
it's going to be very successful

384
00:23:41,200 --> 00:23:47,200
for you. 
Sort of way you know I heard 

385
00:23:50,900 --> 00:23:52,300
that also may be brilliant. 
I'll be good. 

386
00:23:52,300 --> 00:23:55,000
I wish I could get out there but
obviously my numbers didn't come

387
00:23:55,000 --> 00:23:57,300
up in the lotto so I can't say 
that. 

388
00:23:57,300 --> 00:23:59,900
I be put me in my place down and
booking my booking my seat on 

389
00:23:59,900 --> 00:24:02,900
the plane. 
Unfortunately let's let's sit 

390
00:24:02,900 --> 00:24:04,900
let's wait until next week mate.
See what happens. 

391
00:24:06,400 --> 00:24:08,600
All right, that type of I'm 
coming. 

392
00:24:08,600 --> 00:24:10,200
It's oncoming. 
I'm taking Tina boar. 

393
00:24:11,900 --> 00:24:16,900
Guaranteed last place will come 
on notnot, last place. 

394
00:24:18,800 --> 00:24:23,200
I mean, I think I, you know, if 
nothing else if nothing else, 

395
00:24:23,600 --> 00:24:26,700
the dwarves will make it 
difficult for certain armies 

396
00:24:26,700 --> 00:24:30,000
just by virtue of how long, 
they, how long they stay in? 

397
00:24:30,200 --> 00:24:31,400
So, that's true. 
That's true. 

398
00:24:32,300 --> 00:24:33,700
All right buddy. 
Well, thanks again, for coming 

399
00:24:33,700 --> 00:24:36,900
in to talk to us about it. 
And if people want to register 

400
00:24:36,900 --> 00:24:40,100
and come along to the event, 
I'll leave links in the show 

401
00:24:40,100 --> 00:24:43,800
notes. 
To get to adapt to cons website.

402
00:24:43,800 --> 00:24:46,400
So they can book their place and
come and see you. 

403
00:24:46,400 --> 00:24:48,200
And the guys there and have some
fun all the day. 

404
00:24:48,900 --> 00:25:21,300
All right, sounds like a plan. 
Okay, so welcome to confront 

405
00:25:21,300 --> 00:25:23,100
cast. 
This is Josh in your host and 

406
00:25:23,100 --> 00:25:26,000
I'm joined with goo Beltre from 
the from Italy. 

407
00:25:26,100 --> 00:25:27,100
Hey, good Walter. 
How are you? 

408
00:25:28,100 --> 00:25:30,200
Hi Josh, I'm pretty good, thank 
you. 

409
00:25:30,300 --> 00:25:31,800
Thank you very much. 
Yeah. 

410
00:25:31,800 --> 00:25:36,800
So I'm pretty good pretty 
excited to be in podcast today 

411
00:25:36,800 --> 00:25:38,800
with you. 
And just share some of the 

412
00:25:38,800 --> 00:25:42,300
latest about the confirmation 
of, for sure, right? 

413
00:25:42,300 --> 00:25:45,300
Yeah, because I asked you one, 
because you had some sad news to

414
00:25:45,300 --> 00:25:48,100
share with the community for the
confrontation app. 

415
00:25:48,200 --> 00:25:51,500
This is the computation Club 
have I should say that's been 

416
00:25:51,500 --> 00:25:53,700
available. 
Now, for about two years now, 

417
00:25:53,700 --> 00:25:57,100
Tomatoes, a year and a half, I 
think two years. 

418
00:25:57,100 --> 00:25:59,800
Sweet To who use there's Mark, 
probably move more. 

419
00:25:59,800 --> 00:26:01,700
Yes, it's been around for a 
while now. 

420
00:26:02,300 --> 00:26:04,100
Okay? 
And I remember I had you on on 

421
00:26:04,100 --> 00:26:07,100
my channel YouTube channel to 
talk about it and we showed some

422
00:26:07,100 --> 00:26:11,500
video live streaming of the 
actual app in its infancy before

423
00:26:11,500 --> 00:26:13,700
it actually was released and 
everyone was really excited 

424
00:26:13,700 --> 00:26:15,800
about it. 
And of course, has been out now 

425
00:26:15,800 --> 00:26:19,000
and many like, use as you say, 
like over a thousand, people 

426
00:26:19,000 --> 00:26:23,400
have downloaded it and using it 
on their iOS, or Android 

427
00:26:23,400 --> 00:26:29,000
devices. 
And yeah, so, People are 

428
00:26:29,000 --> 00:26:31,900
enjoying it and they using it 
hopefully hopefully for their 

429
00:26:31,900 --> 00:26:35,200
games or just building lists, or
just having fun tinkering around

430
00:26:35,200 --> 00:26:37,400
with it and that kind of thing 
and giving their feedback. 

431
00:26:38,100 --> 00:26:41,000
So made, how's it been going 
this last couple of years? 

432
00:26:41,900 --> 00:26:44,400
Yeah, so I can speak a bit more 
about that. 

433
00:26:44,400 --> 00:26:49,400
So initially we saw a lot of 
interest and bars and people 

434
00:26:49,400 --> 00:26:55,900
willing to, you know, contribute
to the app and what alexandrine 

435
00:26:55,900 --> 00:27:00,700
I set up to do Who was trying to
use the up as a mean, to revive 

436
00:27:00,700 --> 00:27:03,700
this game that we love. 
We believe that we wanted to 

437
00:27:03,700 --> 00:27:09,300
create the best way for people 
to get to know confrontation and

438
00:27:09,600 --> 00:27:12,000
hopefully encourage more and 
more player that I've never 

439
00:27:12,000 --> 00:27:16,900
played that to, to build armies.
Get to know the game and try it 

440
00:27:16,900 --> 00:27:20,600
out with our friends. 
Now, of course the conference, a

441
00:27:20,600 --> 00:27:25,000
very Niche and small community, 
as many old game, have a super, 

442
00:27:25,000 --> 00:27:28,800
super passionate and 
appreciative People and it took 

443
00:27:28,800 --> 00:27:32,800
us two year to actually build 
the, you know, the first version

444
00:27:32,800 --> 00:27:40,000
that of the app and we we 
absolutely crafted it because we

445
00:27:40,000 --> 00:27:42,800
wanted to be very proud about 
the quality of the app. 

446
00:27:42,800 --> 00:27:47,200
We made it work on tablet on 
landscape but you're like make 

447
00:27:47,200 --> 00:27:51,300
it because again the intent was 
to for it to be available to as 

448
00:27:51,300 --> 00:27:55,900
many people as possible. 
And so we make an effort to 

449
00:27:55,900 --> 00:27:58,900
choose the right Frameworks. 
So that is on Android iOS and 

450
00:27:58,900 --> 00:28:04,500
every possible device. 
So it runs on many devices, low 

451
00:28:04,500 --> 00:28:08,000
end, high end and we've spent 
some time crafting and 

452
00:28:08,000 --> 00:28:13,900
optimizing it and we set out 
initially. 

453
00:28:13,900 --> 00:28:17,100
We had a lot more ideas around 
and maybe we'll use it also to 

454
00:28:17,100 --> 00:28:20,400
manage Collections and we've 
done some exploration there. 

455
00:28:21,000 --> 00:28:25,800
But ultimately we set to just 
show the rules and the games and

456
00:28:25,800 --> 00:28:30,500
show what The functions and then
making Army Builder, fully 

457
00:28:30,500 --> 00:28:33,400
aware, like, the community was 
super excited. 

458
00:28:34,100 --> 00:28:37,400
Everybody would love to have 
expanding it and have the 

459
00:28:37,408 --> 00:28:40,700
ability to also add the sub 
functions. 

460
00:28:40,700 --> 00:28:44,600
So that's not a thing that it's 
extremely complex to do, because

461
00:28:44,600 --> 00:28:48,200
there's a lot of rules that are 
extremely specific for use case 

462
00:28:48,200 --> 00:28:52,500
and it's it's beyond what the 
actual engine of the up is 

463
00:28:52,500 --> 00:28:58,200
capable of doing at the moment. 
And then initially just to set. 

464
00:28:58,200 --> 00:29:00,000
Also some more background 
because we know that the 

465
00:29:00,000 --> 00:29:01,700
community is extremely scatter 
than you. 

466
00:29:01,700 --> 00:29:05,800
Have people playing the 3.0 
people Tree in 3.5 people 

467
00:29:05,800 --> 00:29:08,900
playing confrontation, five of 
evolution which is the Italian 

468
00:29:08,900 --> 00:29:11,800
version of it. 
Confederation of course have 

469
00:29:12,200 --> 00:29:17,300
their own version of the rules. 
We decided to launch with the 

470
00:29:17,308 --> 00:29:21,700
3.5 which is a latest version of
rock comes officially supported 

471
00:29:22,100 --> 00:29:26,300
and we added some limitation 
which are not enforced. 

472
00:29:26,300 --> 00:29:30,700
The the up kind of check that 
you are around the 400 points 

473
00:29:30,700 --> 00:29:33,400
Mark. 
But you know this there's a lot 

474
00:29:33,400 --> 00:29:36,200
of rules are enforced such as 
having a characters and stuff 

475
00:29:36,200 --> 00:29:40,600
like that because we believe 
that we want to give people the 

476
00:29:40,600 --> 00:29:43,800
freedom to actually if you want 
to make a 700 points Army, yeah,

477
00:29:43,800 --> 00:29:46,100
you're gonna have an alert, but 
no one's going to stop you to do

478
00:29:46,100 --> 00:29:47,500
that. 
Now if you want to have a 

479
00:29:47,508 --> 00:29:49,300
100-point game, you can do that 
too. 

480
00:29:50,700 --> 00:29:55,800
And so after having launched 
many people was very excited. 

481
00:29:55,800 --> 00:30:00,900
We have And at some point, I 
believe 10 subscribers to I 

482
00:30:00,900 --> 00:30:07,000
think at Peak, we had 12 
subscriber which net 21 percent 

483
00:30:07,000 --> 00:30:08,800
of the people that actually used
up. 

484
00:30:08,800 --> 00:30:14,300
So over the world official 
number that we have is 1137, 

485
00:30:15,200 --> 00:30:19,200
people have an account and of 
this, let's say you have 

486
00:30:19,200 --> 00:30:21,900
thousand user that created our 
me. 

487
00:30:22,000 --> 00:30:27,900
So this is roughly When we had 
ten dollar, it was one percent 

488
00:30:27,900 --> 00:30:30,400
of people contributed to keep 
the up free for everybody. 

489
00:30:30,900 --> 00:30:35,500
And we really want to double 
down on this work to be able to 

490
00:30:35,500 --> 00:30:40,000
actually Showcase this game to 
everybody. 

491
00:30:40,500 --> 00:30:46,100
Through partnering through, 
maybe we do advertising for the 

492
00:30:46,100 --> 00:30:51,700
app or advertising for the game 
but never we never expected to 

493
00:30:51,700 --> 00:30:55,500
be something for, you know, as a
source of Revenue. 

494
00:30:55,600 --> 00:30:58,900
In fact, you know, the both 
professional developer and 

495
00:30:58,900 --> 00:31:02,500
designer is and we didn't expect
any. 

496
00:31:02,500 --> 00:31:07,000
We know that it's a hobby that 
we do for love we and we spend a

497
00:31:07,000 --> 00:31:10,700
lot of Time crafting this up 
because also we take pride in 

498
00:31:10,700 --> 00:31:13,900
our work and we want to make 
something that people love and 

499
00:31:13,900 --> 00:31:17,000
get to present the game at the 
best that we can. 

500
00:31:17,500 --> 00:31:23,000
So right now, Josh wearing a 
little bit of problem as I 

501
00:31:23,000 --> 00:31:29,700
posted on Facebook and Discord 
web, we just we over time 

502
00:31:30,200 --> 00:31:33,600
people, the web subscribing to 
the up. 

503
00:31:33,600 --> 00:31:35,800
Have actually dropped their 
support and that's very 

504
00:31:35,800 --> 00:31:38,100
understandable. 
We've been through And then make

505
00:31:39,100 --> 00:31:42,800
everyone has such a hard time. 
Some people have lost their 

506
00:31:42,800 --> 00:31:47,000
jobs, so we totally first and 
foremost we don't bear a grudge 

507
00:31:47,000 --> 00:31:49,500
with anybody. 
We feel like the people have 

508
00:31:49,500 --> 00:31:51,400
contributed like one, thank 
them. 

509
00:31:51,400 --> 00:31:53,400
I think the community is 
stronger because of the fuel. 

510
00:31:53,400 --> 00:31:57,600
It contributed to the app and we
opted we reach as many people as

511
00:31:57,600 --> 00:32:02,200
possible but long story short 
right now because they are as 

512
00:32:02,200 --> 00:32:07,000
ongoing costs of Maintenance, 
this most is like the domain the

513
00:32:07,000 --> 00:32:09,800
house. 
Testing the SSL certificate, 

514
00:32:10,600 --> 00:32:17,700
keeping up with update, keeping 
up the dark using our to 

515
00:32:17,700 --> 00:32:22,200
developer licenses etc, etc. 
And that are made specifically 

516
00:32:22,900 --> 00:32:25,500
for the up. 
It's costly. 

517
00:32:25,500 --> 00:32:29,100
And right, at the moment, we 
only have left with three 

518
00:32:29,400 --> 00:32:36,400
supporters and this equates to 
roughly 10 pound a month like 

519
00:32:36,400 --> 00:32:41,400
something around 10 p.m. 
But it's definitely not enough 

520
00:32:41,500 --> 00:32:45,400
to sustain the coast. 
All the costs that they have as 

521
00:32:45,400 --> 00:32:48,200
over the year over the span of a
year. 

522
00:32:50,400 --> 00:32:54,800
So there's a high risk. 
We are at risk right now to 

523
00:32:54,800 --> 00:32:58,900
actually dry the funds of the 
app that we have accrued over 

524
00:32:58,900 --> 00:33:04,700
the years, the two years of the 
Nations and should that happen. 

525
00:33:05,300 --> 00:33:08,700
It means that probably people 
will not be able to create more 

526
00:33:08,700 --> 00:33:12,400
armies and use the service that 
allowed them to log into the 

527
00:33:12,400 --> 00:33:14,600
app. 
So basically what will happen is

528
00:33:14,600 --> 00:33:20,000
very likely to happen is that we
won't be able to actually pay 

529
00:33:20,100 --> 00:33:23,300
for the services that allow 
people to log in. 

530
00:33:23,300 --> 00:33:26,700
Even though it's a small amount 
you know it's like you have to 

531
00:33:26,700 --> 00:33:30,400
have the balance to pay that 
otherwise it will stop working 

532
00:33:31,000 --> 00:33:34,900
and this means that people will 
not be able to find their 

533
00:33:34,900 --> 00:33:38,300
armies, alongside their account 
because The service we use 

534
00:33:38,300 --> 00:33:41,800
condensed or the army that you 
create in your app in an 

535
00:33:41,808 --> 00:33:44,500
external database that link them
to your account. 

536
00:33:44,500 --> 00:33:48,100
And so every time you opened up 
it checks that the person that's

537
00:33:48,100 --> 00:33:52,200
logged in, it's a certain person
and then populates their army is

538
00:33:52,200 --> 00:33:57,800
into the up. 
So that's where we're at the 

539
00:33:57,808 --> 00:34:05,000
moment. 
And I feel I feel grateful for 

540
00:34:05,000 --> 00:34:08,500
everybody that's donated so far 
and extremely proud that so many

541
00:34:08,500 --> 00:34:11,800
people are using the up. 
I take pride in the fact that it

542
00:34:11,800 --> 00:34:15,199
started as a very small app and 
now we have 1,000 people using 

543
00:34:15,199 --> 00:34:16,400
it. 
That's absolutely. 

544
00:34:16,400 --> 00:34:25,199
I think a success for me 
personally and for Ali But I 

545
00:34:25,199 --> 00:34:28,199
also want to acknowledge that we
wanted to do so much more and 

546
00:34:28,199 --> 00:34:32,300
due to life circumstances and 
family circumstances, we weren't

547
00:34:32,300 --> 00:34:36,300
actually able to keep them 
up-to-date as much as we wanted 

548
00:34:36,300 --> 00:34:39,199
or make enough changes that we 
as we wanted to. 

549
00:34:41,100 --> 00:34:47,300
Excuse me. 
So that's a bit of a part of me.

550
00:34:50,400 --> 00:34:54,300
That's a bit of a problem right 
now. 

551
00:34:54,300 --> 00:35:00,000
Where if the up actually Yeah, 
if we don't get enough 

552
00:35:00,000 --> 00:35:03,800
supporters then we are unlikely 
to. 

553
00:35:04,500 --> 00:35:09,600
I want to see will shut down the
app but you know, we have to 

554
00:35:09,600 --> 00:35:13,900
find either Island. 
I will have to pay pay for the 

555
00:35:13,900 --> 00:35:18,800
up ourselves, which is, of 
course, not desirable. 

556
00:35:19,800 --> 00:35:22,700
And I'm not going to say it's 
out of the question because I 

557
00:35:22,700 --> 00:35:28,100
still love this obvi and I love 
the people I love Learning about

558
00:35:28,100 --> 00:35:31,600
confront decision and are making
friendship to her for this one, 

559
00:35:31,600 --> 00:35:35,400
it means a lot to me. 
And, but at the same time, I 

560
00:35:35,400 --> 00:35:38,800
feel a bit frustrated. 
You know, I have to be honest on

561
00:35:38,800 --> 00:35:42,300
the fact that I was hoping that,
you know, maybe more than one 

562
00:35:42,300 --> 00:35:46,800
percent of the people that 
actually use, it will be happy 

563
00:35:46,800 --> 00:35:49,400
to chip in and donate. 
Of course, there are plenty of 

564
00:35:49,400 --> 00:35:53,200
people that have done one or 
donations, but for us, 

565
00:35:53,300 --> 00:35:57,400
subscribers are really important
because they, That's what 

566
00:35:57,400 --> 00:36:00,300
ultimately allow us to make 
more. 

567
00:36:00,300 --> 00:36:04,300
Let's say, you know, one good 
question that I always try to 

568
00:36:04,300 --> 00:36:09,000
ask myself well if I have 100 of
people donating and, you know, 

569
00:36:09,100 --> 00:36:12,300
it's almost like a salary, what 
we'll be doing with that money, 

570
00:36:12,300 --> 00:36:15,400
you know, because the service is
such a small amount of money, 

571
00:36:15,700 --> 00:36:21,500
but let's say that tomorrow, 
lots of people donate I 

572
00:36:21,500 --> 00:36:24,900
personally will want to invest 
in or maybe I can pay an 

573
00:36:24,900 --> 00:36:28,600
external developer to help us 
with the next 60 feature or I 

574
00:36:28,607 --> 00:36:32,000
can even spend some money in 
advertising to promote the up to

575
00:36:32,000 --> 00:36:35,200
people that maybe don't ever 
consider that. 

576
00:36:35,200 --> 00:36:38,300
Confrontation is a game that 
they may play, because what I'm 

577
00:36:38,300 --> 00:36:43,700
finding is that, you know, the 
player, it's a very Niche game, 

578
00:36:43,700 --> 00:36:48,200
Skirmish the people, it's hard 
to get the minister so you 

579
00:36:48,200 --> 00:36:51,900
really get it. 
Into the people getting the game

580
00:36:51,900 --> 00:36:54,700
to the people. 
I feel is the hardest part which

581
00:36:54,700 --> 00:36:58,800
is why I'm grateful of all this 
people that are like yourself 

582
00:36:58,800 --> 00:37:01,800
for investing in content which 
allow people to discover the 

583
00:37:01,800 --> 00:37:05,800
game. 
Sorry mean speaking a lot that's

584
00:37:05,800 --> 00:37:06,800
good, that's good. 
Think about it. 

585
00:37:06,800 --> 00:37:09,200
Don't worry if you're doing a 
great job I think yeah it would 

586
00:37:09,200 --> 00:37:14,500
be really sad day when the 
confrontation Club app is 

587
00:37:14,500 --> 00:37:17,600
finally put to rest without the 
support of the community. 

588
00:37:17,600 --> 00:37:22,400
So this is basically, I've asked
you want Just to remind people 

589
00:37:22,600 --> 00:37:26,400
that if they're using it, 
they're enjoying it and they 

590
00:37:26,400 --> 00:37:30,200
don't want to see it disappear 
or they don't want to see those 

591
00:37:30,200 --> 00:37:34,300
aspects of the, you know, saving
their armies on their app and 

592
00:37:34,300 --> 00:37:37,500
that kind of thing. 
Go away, please, you know, be 

593
00:37:37,500 --> 00:37:40,400
mindful of that. 
You know just make a one-off 

594
00:37:40,400 --> 00:37:44,600
contribution, make a day at a 
monthly is it three dollars, 

595
00:37:44,600 --> 00:37:47,100
three dollars, 50 donation, or 
something like that, to become a

596
00:37:47,107 --> 00:37:49,400
supporter and something like 
that each month. 

597
00:37:50,500 --> 00:37:55,400
And then you'll sort of, you 
know, you've got, you know 

598
00:37:55,400 --> 00:37:59,400
basically you have an app that 
you can be using for the long 

599
00:37:59,400 --> 00:38:03,200
term in the future years and you
could share that with other 

600
00:38:03,200 --> 00:38:04,500
people that you might come 
across. 

601
00:38:04,500 --> 00:38:07,800
You want to play very interested
in confrontation and get them to

602
00:38:07,800 --> 00:38:11,500
use the app and you know, 
extended that way in your gaming

603
00:38:11,500 --> 00:38:12,900
communities and that kind of 
thing. 

604
00:38:13,100 --> 00:38:16,800
So yeah, yeah. 
I really hope that you do get 

605
00:38:16,800 --> 00:38:20,400
the support that you need that, 
you know, guys can fund it. 

606
00:38:20,600 --> 00:38:23,000
I'm sufficiently that you don't 
have to put any of your own 

607
00:38:23,000 --> 00:38:26,600
personal funds in there because 
I mean, you know I'm not a I'm 

608
00:38:26,600 --> 00:38:29,800
not a tech guy, I can just look 
at that app and just think, wow,

609
00:38:29,800 --> 00:38:32,300
that must have just taken so 
long that he said two years to 

610
00:38:32,300 --> 00:38:35,500
develop it the amount of time 
you put into it and then getting

611
00:38:35,500 --> 00:38:38,000
all the feedback from the 
community to say, okay well 

612
00:38:38,000 --> 00:38:42,900
maybe this is this is worded 
wrong or there's a typo here or 

613
00:38:43,100 --> 00:38:45,900
you know, there's is Miss 
information on this card and 

614
00:38:45,900 --> 00:38:48,500
then you've gone back in and 
done all these updates. 

615
00:38:49,100 --> 00:38:51,200
It'd be a real shame to see that
We'll go away. 

616
00:38:52,100 --> 00:38:56,900
Yeah, and yeah it will be 
really, really shame. 

617
00:38:56,900 --> 00:39:01,100
And I want to be very I think 
one thing that I don't want to 

618
00:39:01,100 --> 00:39:04,400
do and I think I would never do 
is actually make that up paid 

619
00:39:04,400 --> 00:39:08,900
for which I think it really 
truly defeat this period for 

620
00:39:08,900 --> 00:39:11,100
which we've invested the time to
make the up. 

621
00:39:11,100 --> 00:39:14,200
You know the spirit was let's 
make this available for 

622
00:39:14,200 --> 00:39:17,500
everybody for making paid for 
you know what does that tell 

623
00:39:17,900 --> 00:39:19,800
about what we're trying to 
accomplish. 

624
00:39:19,800 --> 00:39:23,200
So I I really did think that 
would be the wrong way to go 

625
00:39:23,200 --> 00:39:28,200
about this and say, Hey, you 
know, if people are not Finding 

626
00:39:28,200 --> 00:39:30,200
it out of Goodwill than I'm 
going to make it paid for. 

627
00:39:30,200 --> 00:39:32,700
I think it just defeats the 
purpose of the app. 

628
00:39:33,200 --> 00:39:36,600
And I think if presented with 
the Dilemma well should I, you 

629
00:39:36,600 --> 00:39:39,300
know, pay for that myself? 
Should I make it paid for, or 

630
00:39:39,300 --> 00:39:43,400
should I shut it down? 
Then, you know, I'm more leaning

631
00:39:43,400 --> 00:39:48,500
towards the option of actually, 
you know, I'll pursue it. 

632
00:39:48,500 --> 00:39:52,900
I will continue this way, but 
never, I would never ever wanted

633
00:39:52,900 --> 00:39:55,800
to be a paid for service. 
I think it truly defeated the 

634
00:39:55,800 --> 00:39:57,000
purpose of what we're trying to 
accomplish. 

635
00:39:57,100 --> 00:40:01,700
Polish yeah I know so and I'm 
very open about that. 

636
00:40:01,700 --> 00:40:06,900
It's always been this way and I 
think you know with build it 

637
00:40:07,300 --> 00:40:10,100
with very solid you know the 
two-year investment to develop. 

638
00:40:10,100 --> 00:40:13,200
This is like first of all is you
know, it's not our full-time 

639
00:40:13,200 --> 00:40:16,400
job. 
We have full-time jobs so you 

640
00:40:16,400 --> 00:40:19,900
know the night spent on it when 
I was on holiday when I was when

641
00:40:19,900 --> 00:40:23,900
I was taking time to do this 
accelerator these are never 

642
00:40:24,000 --> 00:40:28,100
coming back in our memory 
actually weirdly I Oh, I 

643
00:40:28,100 --> 00:40:31,900
cherish, you know, it's like a 
very special moment when we saw 

644
00:40:31,900 --> 00:40:33,900
the first version of it up, 
going out. 

645
00:40:34,300 --> 00:40:38,900
I'm very proud of that and I 
think You know, we built it from

646
00:40:38,900 --> 00:40:43,900
the ground up with, in a way 
that it will be the were our way

647
00:40:43,900 --> 00:40:46,800
to extend so that we support 
multiple rule set. 

648
00:40:47,500 --> 00:40:51,400
There are ways to extend it. 
So that for example, could 

649
00:40:51,400 --> 00:40:57,300
support 3.0 and 3.5 in the same 
up, because we can load multiple

650
00:40:57,300 --> 00:40:59,400
database and we made a whole 
back end system. 

651
00:40:59,400 --> 00:41:04,000
That allow us to change the 
points without changing the up. 

652
00:41:04,500 --> 00:41:09,900
And then also, The same system 
that we built power the website.

653
00:41:09,900 --> 00:41:13,300
So every time, for example, 
let's say I update the upstarts 

654
00:41:13,300 --> 00:41:15,200
because people find out there's 
a typo here. 

655
00:41:15,200 --> 00:41:18,500
There's a bug here or does these
needs changes Etc. 

656
00:41:18,900 --> 00:41:23,100
That also goes and populate and 
build the website confrontation 

657
00:41:23,100 --> 00:41:27,500
that club. 
So I don't have to do to change 

658
00:41:27,500 --> 00:41:30,300
it once we build a good 
architecture around it because 

659
00:41:31,600 --> 00:41:34,000
As I said, we really wanted to 
make something cutting-edge 

660
00:41:34,000 --> 00:41:36,300
that. 
We are also technically proud of

661
00:41:36,800 --> 00:41:39,000
which we are. 
It's just that. 

662
00:41:40,800 --> 00:41:47,100
Yeah, I guess in order for this 
to work, we will definitely need

663
00:41:47,100 --> 00:41:53,000
more people to support, you 
know, and I without the people 

664
00:41:53,000 --> 00:41:56,800
that support, this does not much
we can do. 

665
00:41:59,200 --> 00:42:01,000
To keep this going to be honest,
I know. 

666
00:42:01,000 --> 00:42:08,100
So the motivation is, you know, 
start to kind of Shiver a bit, 

667
00:42:08,100 --> 00:42:10,600
you know, the motivation to keep
going to make new feature to 

668
00:42:10,600 --> 00:42:13,600
make new things people left. 
As you rightfully said, you 

669
00:42:13,600 --> 00:42:18,000
know, people have been very 
demanding on you know, feeling 

670
00:42:18,000 --> 00:42:21,400
very strongly with want this 
feature that feature or and I 

671
00:42:21,400 --> 00:42:25,500
always said, hey, I put in the 
backlog and I think right now, 

672
00:42:25,500 --> 00:42:30,600
if I look at up, backlog, I 
think it does like 120 bug fixes

673
00:42:30,600 --> 00:42:33,100
and changes. 
Hopefully over time. 

674
00:42:33,100 --> 00:42:35,400
It will normalize, right? 
It will go lower and lower at 

675
00:42:35,408 --> 00:42:38,800
the point where people don't 
find any more mistakes in point 

676
00:42:38,800 --> 00:42:41,000
and bugs and type ones like 
that. 

677
00:42:41,700 --> 00:42:45,200
And now we can't really focus on
and because the database is 

678
00:42:45,200 --> 00:42:49,300
finite, we once it's fixed, it's
fixed but that's the cool thing 

679
00:42:49,300 --> 00:42:53,400
because no one actually has a 
perfect and complete database of

680
00:42:53,400 --> 00:42:55,900
Confrontation. 
What we can do and can achieve 

681
00:42:55,900 --> 00:42:58,400
with the communities to actually
with the help of the community 

682
00:42:58,400 --> 00:43:02,900
reporting, these bugs and stuff 
like that is to have a perfect 

683
00:43:02,900 --> 00:43:06,200
database that have all the cards
and that's published in the up 

684
00:43:06,200 --> 00:43:11,200
and on the website and the app 
builder is. 

685
00:43:11,300 --> 00:43:15,400
I think just, you know, it gives
a lot of information. 

686
00:43:15,400 --> 00:43:19,900
But also, if you look at it, we 
take a lot of deliberate 

687
00:43:19,900 --> 00:43:22,900
decision into how to make it 
really simple for people that 

688
00:43:22,900 --> 00:43:26,700
don't know about the game. 
It's intentional that you know, 

689
00:43:26,700 --> 00:43:30,500
the cards are available to 
majors and and spellcaster in 

690
00:43:30,500 --> 00:43:32,500
general, only the one that they 
can use. 

691
00:43:32,500 --> 00:43:36,900
You know, you don't have to read
through 23 books and million of 

692
00:43:36,900 --> 00:43:39,700
different cards, you only have 
what's available and fair 

693
00:43:39,700 --> 00:43:41,800
enough. 
Sometimes we miss okiyo you miss

694
00:43:41,800 --> 00:43:44,900
this spell for this model. 
That's okay, we can always fix 

695
00:43:44,900 --> 00:43:47,200
that. 
But what's important for us is 

696
00:43:47,200 --> 00:43:50,800
that if you have to tell a 
friend hey Mike, pick up a 

697
00:43:50,808 --> 00:43:52,900
function, do you know what's the
function you love? 

698
00:43:52,900 --> 00:43:55,200
And then give them the option 
that I have to play, you know, 

699
00:43:55,200 --> 00:43:58,100
it should be really simple and 
streamlined, and we really tried

700
00:43:58,100 --> 00:44:01,500
our hardest to make that first 
time you creation as simple as 

701
00:44:01,500 --> 00:44:06,300
possible, despite confrontation 
confrontation being actually one

702
00:44:06,300 --> 00:44:10,400
of the most multi layered and 
complex Skirmish game. 

703
00:44:10,400 --> 00:44:13,900
You know, you can have the fear 
of different spell and, you 

704
00:44:13,900 --> 00:44:16,500
know, maybe there are artifacts 
that, you know, not all 

705
00:44:16,500 --> 00:44:19,600
artifacts are just for Heroes 
octopus coming also for troops. 

706
00:44:19,600 --> 00:44:25,000
So it's like, there's so much 
rules that are actually Special 

707
00:44:25,000 --> 00:44:28,000
case that requires special 
handling and so there's a lot of

708
00:44:28,600 --> 00:44:33,000
special case handling tool which
is extremely time-consuming when

709
00:44:33,000 --> 00:44:36,000
you when you want to do you know
a system that makes and compile 

710
00:44:36,000 --> 00:44:40,800
an Army Builder. 
So yeah, I think from our end 

711
00:44:42,500 --> 00:44:45,900
it's a very exciting project. 
I wish we can spend more time 

712
00:44:45,900 --> 00:44:49,200
there. 
Unfortunately, as I said, we 

713
00:44:49,200 --> 00:44:54,100
both had unfortunate life event 
that pull us away the office. 

714
00:44:54,300 --> 00:45:00,000
Ending time nights mostly to 
improve the app, but I still 

715
00:45:00,000 --> 00:45:04,400
think that the as it is, it's an
extremely valuable service and I

716
00:45:04,400 --> 00:45:07,600
like to think that we've built 
the best way for people to get 

717
00:45:07,600 --> 00:45:12,200
to know confrontation. 
So I hope we can keep this up 

718
00:45:12,200 --> 00:45:15,800
with the community help because 
I really hope so too. 

719
00:45:15,800 --> 00:45:20,000
So if people are interested in 
supporting you and the 

720
00:45:20,000 --> 00:45:24,100
application and keeping it 
alive, please. 

721
00:45:24,200 --> 00:45:26,900
Head over to the confrontation 
Club website. 

722
00:45:26,900 --> 00:45:30,500
I'll leave a link in the show 
notes and then you can click on 

723
00:45:30,500 --> 00:45:35,200
to become a supporter and follow
the links there to either give a

724
00:45:35,800 --> 00:45:38,600
the guys, either a one-off 
payment or become a regular 

725
00:45:38,600 --> 00:45:41,300
subscriber and support them that
way. 

726
00:45:41,300 --> 00:45:43,000
So it could better. 
Thank you very much for coming 

727
00:45:43,000 --> 00:45:46,500
onto the concrete cast podcast 
and I wish you all the best. 

728
00:45:47,800 --> 00:45:50,700
Thank you very much wish you all
the best to you and see you 

729
00:45:50,700 --> 00:45:53,100
soon. 
And one, last question, goodbye 

730
00:45:53,100 --> 00:45:55,000
to it. 
Last time we spoke Ugh, your you

731
00:45:55,000 --> 00:45:57,300
had your turn, the bolt tenable 
Army and your that's your 

732
00:45:57,300 --> 00:45:59,700
favorite faction as you're 
using, it is Cole's. 

733
00:45:59,700 --> 00:46:04,100
Iraq on the Discord. 
How many how many tenable model 

734
00:46:04,100 --> 00:46:05,400
models? 
Have you painted since we last 

735
00:46:05,400 --> 00:46:08,400
spoke about two years ago? 
Penis. 

736
00:46:08,800 --> 00:46:10,900
I was say I'm pretty bad at 
painting. 

737
00:46:10,900 --> 00:46:15,400
So I will say for maybe I'm not 
in pain. 

738
00:46:15,400 --> 00:46:17,700
I'm more of a collector kind of 
person. 

739
00:46:17,700 --> 00:46:23,600
I have actually whole like 
unpainted, see the modules and I

740
00:46:23,600 --> 00:46:26,900
actually, you know, funny story 
and then I'll close it. 

741
00:46:27,200 --> 00:46:32,000
I, I wanted to find like a, I 
want eventually one of my 

742
00:46:32,800 --> 00:46:36,000
childhood dreams was to have it 
professionally painted by 

743
00:46:36,000 --> 00:46:38,700
someone. 
You know, known or renewed. 

744
00:46:39,200 --> 00:46:46,100
And I've contacted a Lucas 
Miniatures from squid, more 

745
00:46:46,100 --> 00:46:47,700
games. 
Oh yeah. 

746
00:46:47,700 --> 00:46:51,300
If the see if he was available 
for commission and paint a 

747
00:46:51,300 --> 00:46:55,000
Harmony, but it you know it's 
like a whole Army is too much. 

748
00:46:55,000 --> 00:46:58,800
Even at this like I want to have
it display level but in saying 

749
00:46:58,800 --> 00:47:03,600
that II love the video, having 
it painted by someone that can 

750
00:47:03,600 --> 00:47:05,400
go above and beyond, you know, 
what? 

751
00:47:05,400 --> 00:47:10,000
I am capable of. 
So I enjoy painting but I also 

752
00:47:10,000 --> 00:47:13,000
love a good. 
Have a good piece of Art in this

753
00:47:13,000 --> 00:47:16,900
play. 
But yeah, it couldn't make it 

754
00:47:16,900 --> 00:47:19,900
because, you know, and doing 
model a display level. 

755
00:47:19,900 --> 00:47:22,900
It's extremely time consuming 
and it's super busy. 

756
00:47:23,400 --> 00:47:29,400
So, if anybody is a fainter and 
maybe the model, picked me up on

757
00:47:29,400 --> 00:47:32,500
the email of Confrontation 
Carbon on the Discovery Channel 

758
00:47:32,500 --> 00:47:36,000
of the confrontation club, I'm 
more than happy to, you know, 

759
00:47:36,700 --> 00:47:40,900
hear your proposal. 
I'll send you a box sitting 

760
00:47:40,900 --> 00:47:42,400
down, so that's good. 
That's good. 

761
00:47:42,400 --> 00:47:49,400
You sitting down a good thing. 
One thing I did though I bought 

762
00:47:49,400 --> 00:47:54,000
an entire mineral Army which is 
still in a very good, you too 

763
00:47:54,000 --> 00:47:57,400
amazing to me, I love so 
beautiful. 

764
00:47:57,500 --> 00:47:59,400
Such beautiful. 
Interesting models. 

765
00:47:59,700 --> 00:48:01,600
Yep. 
You know the app is certainly 

766
00:48:01,600 --> 00:48:06,000
helped me in like rediscovering 
my, you know, interest in 

767
00:48:06,000 --> 00:48:09,900
confrontation and in having 
obviously Paul here to play with

768
00:48:09,900 --> 00:48:13,800
its rekindled, our kind of 
Interest in getting more armies,

769
00:48:13,800 --> 00:48:16,800
getting more profiles, you know,
using the app a lot more and 

770
00:48:16,800 --> 00:48:18,900
actually playing the game, which
is the probably the main, the 

771
00:48:18,900 --> 00:48:21,700
main aim of what we're doing, 
you know, actually playing it. 

772
00:48:23,100 --> 00:48:25,200
So that's really good. 
I'm really glad that you've. 

773
00:48:25,700 --> 00:48:28,200
You've got your Mentor Army now,
so you've got more unpainted 

774
00:48:28,200 --> 00:48:30,000
models. 
Yes, excellent. 

775
00:48:30,200 --> 00:48:34,900
Yeah, I love shame is 
skyrocketing all right, give 

776
00:48:34,900 --> 00:48:36,000
Alton well, thank you very much 
again. 

777
00:48:36,000 --> 00:48:37,700
For your time today, mate. 
I know you're very busy. 

778
00:48:37,700 --> 00:48:40,700
So take care and all the best 
with confrontation Club. 

779
00:48:41,800 --> 00:48:44,900
You so much and have a beautiful
evening YouTube. 

780
00:48:44,900 --> 00:48:45,700
Thank you. 
Bye. 

781
00:49:16,700 --> 00:49:18,700
So yeah. 
Flavia, thank you very much for 

782
00:49:18,700 --> 00:49:22,300
coming onto the on, to the 
contrary cast with me today. 

783
00:49:22,400 --> 00:49:27,200
And For anybody who doesn't know
like anything about you and 

784
00:49:27,300 --> 00:49:30,900
where you're from and, and you 
know what your contribution is 

785
00:49:30,900 --> 00:49:33,400
to the community. 
Would you like to give the 

786
00:49:33,400 --> 00:49:36,400
community a bit of an insight 
into all that for us? 

787
00:49:37,000 --> 00:49:39,600
I thought, first of all, thank 
you very much for having me 

788
00:49:39,600 --> 00:49:43,900
here. 
I'm always following and 

789
00:49:43,900 --> 00:49:46,600
listening to your podcast when 
the videos on YouTube. 

790
00:49:46,600 --> 00:49:50,500
With with Greg then die, I 
really appreciate them. 

791
00:49:51,200 --> 00:49:53,000
And thank you for your 
contribution to the The 

792
00:49:53,000 --> 00:49:57,700
community as well. 
My name is Flavio on online and 

793
00:49:57,700 --> 00:50:00,300
in the community I'm also known 
as a failure. 

794
00:50:01,200 --> 00:50:08,600
I have to say represent the it 
come from 23, a naval rotation 

795
00:50:08,600 --> 00:50:16,300
arrow in evil in in Italy. 
I run the page on Facebook and 

796
00:50:16,400 --> 00:50:21,300
and the group and I've been 
helping the Italian Community, I

797
00:50:21,300 --> 00:50:25,100
don't know for the last Twelve 
years probably. 

798
00:50:26,300 --> 00:50:33,400
Then 12, as you probably know, 
evil is one of the last or 

799
00:50:33,400 --> 00:50:36,700
latest incarnation of the 
confrontation, 443, Brittany 

800
00:50:36,700 --> 00:50:39,600
community, and which is what I'm
from. 

801
00:50:39,600 --> 00:50:43,700
Even if currently, I'm based in 
London, in the United Kingdom, 

802
00:50:44,600 --> 00:50:50,100
the Evo is pretty much like the 
Possibly 6th edition of 

803
00:50:50,100 --> 00:50:52,000
Confrontation, for forty 
thousand players. 

804
00:50:52,900 --> 00:50:56,500
Although, like clearly at the 
moment is going some up and 

805
00:50:56,500 --> 00:51:01,700
downs and the community has 
suffered a lot after the 

806
00:51:02,300 --> 00:51:04,700
kickstarter and failed. 
You know, sense. 

807
00:51:04,700 --> 00:51:07,700
The two runs on, like, like 
everywhere. 

808
00:51:10,000 --> 00:51:13,800
What I can say is that about 
evil, just to give a bit of 

809
00:51:13,800 --> 00:51:21,400
context is that we worked on it?
As a evolution of fifth edition 

810
00:51:21,400 --> 00:51:26,500
and the fourth edition that 
followed the 3.5 in all over the

811
00:51:26,500 --> 00:51:29,400
world. 
And in the Italian Community, 

812
00:51:30,000 --> 00:51:33,700
especially even after the death 
of Rackham was still quite 

813
00:51:34,400 --> 00:51:37,400
healthy. 
We had plenty of players and it 

814
00:51:37,400 --> 00:51:41,700
will follow the Italian court 
rules with all the limitations 

815
00:51:41,700 --> 00:51:47,500
on very often tournaments, were 
the only moment where people 

816
00:51:47,700 --> 00:51:51,200
We're able to play and to meet 
other others. 

817
00:51:51,700 --> 00:51:57,600
So it was quite important for us
to keep on adding some balance 

818
00:51:57,600 --> 00:52:01,500
tournament so that nobody could 
get, you know, I'm frustrated or

819
00:52:01,500 --> 00:52:05,600
unhappy with it. 
And the idea of being able to 

820
00:52:05,600 --> 00:52:10,900
play any kind of Army and and 
character and unit was, was 

821
00:52:10,900 --> 00:52:17,500
quite Paramount as you probably 
know, like, in Walling, 3.0 you,

822
00:52:17,600 --> 00:52:22,200
You pretty much can't play much 
much magic or Mystics, because 

823
00:52:22,300 --> 00:52:26,400
spells are very expensive. 
Reverse happens in 3.5 where 

824
00:52:27,400 --> 00:52:30,500
you've got a. 
If you don't play me sticks, you

825
00:52:30,500 --> 00:52:33,500
don't win. 
And hence why I like usually arm

826
00:52:33,500 --> 00:52:36,000
is like lions are Quran. 
And someday are very, very 

827
00:52:36,000 --> 00:52:42,700
powerful and others, right? 
If hours or drones are usually 

828
00:52:42,900 --> 00:52:47,800
not performing well, and It's 
actually like the idea started 

829
00:52:47,800 --> 00:52:51,100
with short fourth edition, which
I didn't contribute almost 

830
00:52:51,100 --> 00:52:55,600
anything was starting to 
rebalance the game with new 

831
00:52:56,500 --> 00:53:00,200
balancing rules or restrictions 
and changing the cost of the 

832
00:53:00,200 --> 00:53:04,400
various profiles. 
And then like through several 

833
00:53:04,400 --> 00:53:07,000
are iteration. 
We went to through the 5th 

834
00:53:07,000 --> 00:53:12,100
edition that again is built on 
on the Italian forth and then 

835
00:53:12,100 --> 00:53:16,200
the evil that I don't know if 
it's the sixth or the 5.5. 

836
00:53:16,300 --> 00:53:21,200
The doesn't diverse that much 
and given how much effort we put

837
00:53:21,200 --> 00:53:24,200
into it. 
We decided to also translated in

838
00:53:24,200 --> 00:53:28,600
English so that anyone could 
benefit it with and we 

839
00:53:28,700 --> 00:53:33,700
ambitiously try to mate a to 
recreator an International 

840
00:53:33,700 --> 00:53:38,500
Community at a time where 
everybody could join from all 

841
00:53:38,500 --> 00:53:41,000
over the world. 
That's why we are didn't like 

842
00:53:41,300 --> 00:53:43,300
somebody that was willing to 
take. 

843
00:53:43,500 --> 00:53:46,100
I think it happened to take the 
evil rule, set to whatever. 

844
00:53:46,300 --> 00:53:52,200
Icon for for being the most 
possible in 2016 or 2017, we had

845
00:53:52,200 --> 00:53:55,300
some volunteer from Spain that 
started translating the rules in

846
00:53:55,300 --> 00:54:00,200
Spanish and possibly somebody 
from France. 

847
00:54:00,200 --> 00:54:03,100
I think although like as you 
probably know, the French 

848
00:54:03,100 --> 00:54:07,700
Community has got a very, very 
strong rule set in with their 

849
00:54:07,700 --> 00:54:13,900
own accord version which is 
Really interesting as well. 

850
00:54:13,900 --> 00:54:17,900
I am not familiar with it, but I
remember all that. 

851
00:54:17,900 --> 00:54:21,000
Also, the time, when we started 
doing the fifth and evil, we had

852
00:54:21,000 --> 00:54:24,500
some conversation with them and 
to try to work together. 

853
00:54:24,500 --> 00:54:29,600
However, the philosophical 
decision behind the evolution of

854
00:54:29,600 --> 00:54:32,400
the rules that were very 
different and we couldn't really

855
00:54:32,400 --> 00:54:37,000
agree on what it was most 
important to either limit or 

856
00:54:37,000 --> 00:54:39,500
change. 
So, in the end, we were not able

857
00:54:39,500 --> 00:54:44,900
to cooperate but Yeah, I think 
they did an amazing work and 

858
00:54:44,900 --> 00:54:48,400
they keep on, keep they keep on 
keeping the game alive in a 

859
00:54:48,408 --> 00:54:51,300
fantastic way. 
Right? 

860
00:54:52,300 --> 00:54:55,900
No, no, please. 
That's really good to hear. 

861
00:54:56,200 --> 00:54:58,900
I'm not really familiar with all
these other variants, to be 

862
00:54:58,900 --> 00:55:01,200
quite honest with you. 
And that's why I brought you on 

863
00:55:01,200 --> 00:55:03,600
Flavio to. 
So you can talk about, you know,

864
00:55:03,600 --> 00:55:07,500
how different Evo is from the 
core 3.0 rules that we find in a

865
00:55:07,508 --> 00:55:12,600
big black, big black, the core, 
the core of the game is the 

866
00:55:12,600 --> 00:55:16,200
same. 
If you know the rules of 3 or 3 

867
00:55:16,200 --> 00:55:19,200
.5, it's not too hard to pick 
up. 

868
00:55:19,200 --> 00:55:22,500
The evil rule set. 
I would say, one of the main 

869
00:55:22,500 --> 00:55:26,700
changes that we apply these that
are possibly. 

870
00:55:26,700 --> 00:55:30,900
The wound system is not not the 
same in order to make it more 

871
00:55:30,900 --> 00:55:34,200
approachable for new players. 
We remove the point level, you 

872
00:55:34,200 --> 00:55:38,700
know, light/medium severe. 
I can't remember their critical 

873
00:55:38,700 --> 00:55:42,300
wounds and some and we changed 
it with with regular numbers. 

874
00:55:43,200 --> 00:55:47,000
So the system of talking is is a
bit lost which was an 

875
00:55:47,000 --> 00:55:50,300
interesting feature from 
confrontation. 

876
00:55:50,900 --> 00:55:57,400
However, this also allowed us to
grow above the let's say killing

877
00:55:57,400 --> 00:56:02,100
somebody with, just for runes. 
So some Target can have 5 6 even

878
00:56:02,100 --> 00:56:09,300
7 in certain cases, We change it
up with the line of sight rules 

879
00:56:09,400 --> 00:56:15,200
and the rules I think for 
charge, but is just to reduce 

880
00:56:15,200 --> 00:56:20,000
the how much you can lease a not
cheat. 

881
00:56:20,000 --> 00:56:25,700
But it's like yeah to make it a 
bit. 

882
00:56:29,000 --> 00:56:32,700
More like sportive and I guess 
more friendly. 

883
00:56:32,700 --> 00:56:34,800
Let's say username your. 
Yeah. 

884
00:56:35,200 --> 00:56:37,400
Yeah, exactly. 
I think avoided people like 

885
00:56:37,400 --> 00:56:38,500
misbehaving. 
Yeah. 

886
00:56:38,600 --> 00:56:43,000
Most of the rules, like, of 
fourth fifth and evils addition 

887
00:56:43,000 --> 00:56:46,400
were kind of based on the fact 
that I don't know if you're 

888
00:56:46,400 --> 00:56:51,200
culturally or or what but it on 
your players are very good at 

889
00:56:51,800 --> 00:56:53,700
breaking the game without 
breaking the rules. 

890
00:56:55,300 --> 00:56:59,400
And as such like, in order, as I
said to avoid frustration, in 

891
00:56:59,400 --> 00:57:02,500
new people at tournaments, what 
you tend to see. 

892
00:57:02,500 --> 00:57:07,500
Very least are media's that are 
very pushed to the Limit, and 

893
00:57:07,500 --> 00:57:11,900
you have to apply this kind of 
Measures to contain 

894
00:57:13,200 --> 00:57:16,300
misbehaviors, let's say in order
not to frustrate everyone, not 

895
00:57:16,300 --> 00:57:20,200
to spoil the the events and as 
we see it tournament should be 

896
00:57:20,200 --> 00:57:23,700
like an opportunity for being 
married together and seeing 

897
00:57:23,700 --> 00:57:28,700
friends and party with you know 
apple pie board game a tabletop 

898
00:57:28,700 --> 00:57:34,500
wargame and not being like ultra
competitive and Nest is good. 

899
00:57:34,500 --> 00:57:36,300
That's good to hear. 
And yeah. 

900
00:57:36,300 --> 00:57:39,300
So most of the rules are like 
for balancing basically. 

901
00:57:39,400 --> 00:57:46,200
And for avoid excessive things 
for example you can't in any way

902
00:57:46,200 --> 00:57:51,800
you can't go above certain 
strands threshold like 15 unless

903
00:57:51,800 --> 00:57:53,100
it's already printed on the 
card. 

904
00:57:53,900 --> 00:57:58,600
And the bonus is you can provide
with spells or mutagen or 

905
00:57:58,900 --> 00:58:03,000
Miracles or functions rules 
started. 

906
00:58:03,100 --> 00:58:06,600
Don't stock the so you can go 
only up to certain values. 

907
00:58:07,700 --> 00:58:11,300
In order to avoid like I do 
nominated with strength to 30 or

908
00:58:12,300 --> 00:58:16,300
or things like this, there's 
become like impossible to go to 

909
00:58:16,300 --> 00:58:24,300
stop killing machines. 
We made it easier to neutralize 

910
00:58:24,300 --> 00:58:28,200
spells and miracles according to
the basic rule, you need to be 

911
00:58:28,400 --> 00:58:32,100
close to the Target. 
If I remember correctly to stop 

912
00:58:32,100 --> 00:58:36,500
it, instead of Nursery close to 
the spellcaster, not come close 

913
00:58:36,500 --> 00:58:39,100
to the Target. 
We instead change it that you 

914
00:58:39,100 --> 00:58:41,700
can either be close to the 
Target or the spellcaster. 

915
00:58:42,000 --> 00:58:45,900
So it doubles your chances of 
being able to neutralize a spell

916
00:58:46,200 --> 00:58:49,100
or absorb or contrast, whichever
it is. 

917
00:58:49,100 --> 00:58:53,100
And likewise for for face, what 
else did we change? 

918
00:58:53,100 --> 00:59:00,200
Well, I generally balance of all
the miniature costs so that if 

919
00:59:00,200 --> 00:59:06,500
something was as a too cheap for
its Effectiveness on the field 

920
00:59:06,500 --> 00:59:09,900
or to Pensive, they've been 
re-recorded. 

921
00:59:11,000 --> 00:59:15,400
Can you say the constant 
reassessed, some miniature that 

922
00:59:15,400 --> 00:59:18,200
were impossible to make 
effective? 

923
00:59:18,200 --> 00:59:22,800
We've been given some new 
effects, for example, like the 

924
00:59:22,800 --> 00:59:28,000
Griffon Duelists, they are, 
there is nothing, you can't 

925
00:59:28,000 --> 00:59:31,000
either you make them with a, 
not, not free, but either you, 

926
00:59:31,000 --> 00:59:38,000
you reduce their costs so much 
that become unfair or Or they 

927
00:59:38,000 --> 00:59:40,400
can't be really effective. 
So we decided to give them some 

928
00:59:40,400 --> 00:59:43,100
special ability so the to make 
them bit more interesting. 

929
00:59:44,400 --> 00:59:46,600
Although right now, I can't 
remember which one it was. 

930
00:59:48,900 --> 00:59:53,900
And then we created the new 
faction for the Army study and 

931
00:59:53,900 --> 01:00:00,700
everyone like ophidians like the
farty, for example, of course, 

932
01:00:00,700 --> 01:00:04,600
also the factions have been 
rebalanced or change in order to

933
01:00:04,600 --> 01:00:09,000
make them more either weaker or 
stronger, depending on the 

934
01:00:09,000 --> 01:00:13,800
needs, you had some some armies.
Like I think the wall fence 

935
01:00:14,200 --> 01:00:20,000
We're pretty much were always 
using the Red Oak or the opal 

936
01:00:20,000 --> 01:00:23,200
because they were so good that 
the others make no sense to be 

937
01:00:23,200 --> 01:00:25,700
used. 
Now everything is a bit more. 

938
01:00:25,700 --> 01:00:29,700
I think I'll answer that. 
You can pick whatever you want. 

939
01:00:32,100 --> 01:00:35,000
Yeah, I think these are the main
things. 

940
01:00:35,000 --> 01:00:37,500
As I said, pretty much the roots
are the same. 

941
01:00:38,000 --> 01:00:40,800
Some stuff has been a bit 
updated, some abilities, 

942
01:00:41,200 --> 01:00:44,100
slightly changed for example, 
fear. 

943
01:00:44,200 --> 01:00:45,900
Cheers. 
You know that is the one that 

944
01:00:45,900 --> 01:00:47,700
you don't die at the end until 
the end of the term. 

945
01:00:48,300 --> 01:00:52,500
We made it a bit weaker so that 
you don't die until the end of 

946
01:00:52,500 --> 01:00:55,600
the phase. 
Instead of until the end of the 

947
01:00:55,600 --> 01:01:00,300
term because some armies, like 
the ruins are able to field a 

948
01:01:00,308 --> 01:01:06,000
lot of your Fighters and get can
cause big of issues. 

949
01:01:08,400 --> 01:01:09,400
We are. 
Okay. 

950
01:01:09,800 --> 01:01:12,500
You another important one that 
there was forgetting happening. 

951
01:01:12,800 --> 01:01:15,300
Double six is not a kill 
outright anymore. 

952
01:01:17,700 --> 01:01:21,100
We decided to reduce the impact 
of luck on the. 

953
01:01:21,200 --> 01:01:25,600
That's also double six always in
flux, at least, once it can 

954
01:01:25,600 --> 01:01:29,800
inflict more, the based on the 
table that can goes up to 27. 

955
01:01:29,800 --> 01:01:36,900
I think, however, if for 
example, if you've got a problem

956
01:01:36,900 --> 01:01:39,200
or order a double six will not 
kill. 

957
01:01:39,800 --> 01:01:44,400
I don't know. 
An aberration or work. 

958
01:01:44,600 --> 01:01:53,700
It will just inflict some Owens.
Likewise we rolling a one is not

959
01:01:53,700 --> 01:01:55,900
anymore. 
Automatic failure. 

960
01:01:58,100 --> 01:02:01,000
It if you roll a one basically, 
Yuri roll again. 

961
01:02:01,600 --> 01:02:06,200
And the nude, the nude, a result
gets subtracted from the start 

962
01:02:06,200 --> 01:02:08,100
you are, you're using for the 
test. 

963
01:02:08,100 --> 01:02:12,700
So, for example, if you've got a
stack for you, roll a 1, then 

964
01:02:12,700 --> 01:02:17,700
reload, again, you get better to
to get subtracted from the for. 

965
01:02:17,700 --> 01:02:22,200
So your test result is a to 
Okay. 

966
01:02:22,200 --> 01:02:24,900
That's interesting. 
All right of course if you if 

967
01:02:24,900 --> 01:02:30,700
the total goes to zero or less 
is a failure and if I remember 

968
01:02:30,700 --> 01:02:33,800
correctly, if you roll like a 
one, followed by six is 

969
01:02:33,800 --> 01:02:38,300
automatic failure in that case. 
So the automatic failure chance 

970
01:02:38,300 --> 01:02:41,600
stands and this was the 
unnecessary because the 

971
01:02:43,400 --> 01:02:47,600
According to our perception 
luck, shouldn't completely 

972
01:02:47,600 --> 01:02:50,200
destroy your strategy. 
If you're a good player it 

973
01:02:50,200 --> 01:02:54,100
shouldn't be that. 
Let's say I'm a better player on

974
01:02:54,100 --> 01:02:57,800
an experienced player should be 
able to win just based on pure 

975
01:02:57,800 --> 01:03:01,700
luck against like a veteran. 
If it makes sense. 

976
01:03:02,100 --> 01:03:03,900
Oh yeah, I understand. 
Yeah, okay, that's right 

977
01:03:04,200 --> 01:03:05,100
suppose. 
Yeah. 

978
01:03:05,100 --> 01:03:08,100
I mean I quite like the 
exploding sixes and I like the 

979
01:03:08,100 --> 01:03:12,100
ones failing. 
I mean, it just yeah, it just 

980
01:03:12,100 --> 01:03:16,500
depends on the person I guess 
and depends how far and how 

981
01:03:16,500 --> 01:03:20,000
willing there. 
They're willing to compromise on

982
01:03:20,000 --> 01:03:23,000
those kind of changes. 
Yeah, that sounds very 

983
01:03:23,000 --> 01:03:25,200
interesting. 
So sounds like to me it sounds 

984
01:03:25,500 --> 01:03:29,600
quite a big deviation from the 
original rules for me personally

985
01:03:29,600 --> 01:03:33,100
but Really, I would say the 
basic rules are the same. 

986
01:03:33,100 --> 01:03:37,700
So like if you can play as I 
said 3.0 it will not be 

987
01:03:37,700 --> 01:03:40,400
difficult to pick up the game. 
You probably will not even 

988
01:03:40,400 --> 01:03:43,300
really a big need to read the 
rules if somebody explain them 

989
01:03:43,300 --> 01:03:46,600
to you. 
However yes there are of course 

990
01:03:46,600 --> 01:03:50,600
there are four is there are 
changes is it's not the same. 

991
01:03:50,800 --> 01:03:53,500
Yeah. 
Is it true that Sanskrit or sent

992
01:03:53,500 --> 01:03:55,200
you a cease and desist letter to
stop? 

993
01:03:55,200 --> 01:03:59,400
Playing Evo? 
Not not, not really like the 

994
01:03:59,400 --> 01:04:03,500
season disease just so The idea 
that we would they have 

995
01:04:03,500 --> 01:04:06,000
cooperate with them for creating
the rules. 

996
01:04:06,000 --> 01:04:11,400
And there was an idea what they 
proposed is that we would even 

997
01:04:11,400 --> 01:04:14,800
would have become. 
There is a legacy rousset for 

998
01:04:14,800 --> 01:04:18,200
like older versions and they 
were developing a new rule set 

999
01:04:18,200 --> 01:04:22,200
that we would have helped with. 
So the intention was for us to 

1000
01:04:22,500 --> 01:04:30,200
support the game food for them. 
However, basically they asked us

1001
01:04:30,200 --> 01:04:35,300
to yeah, stop. 
Expanding the evil community and

1002
01:04:35,300 --> 01:04:39,300
like instead of support them 
stop expanding the game until 

1003
01:04:39,300 --> 01:04:43,700
like, you know, everything was 
set on their side and and we 

1004
01:04:43,700 --> 01:04:47,000
were quite happy to cooperate 
with them because like it 

1005
01:04:47,100 --> 01:04:52,200
sounded great and it was kind of
like, you know, the and 

1006
01:04:52,200 --> 01:04:55,100
knowledge meant of our effort in
supporting the International 

1007
01:04:55,100 --> 01:04:59,800
Community beside Italian one. 
And we were pretty Keen so we 

1008
01:04:59,800 --> 01:05:03,500
were in touch with them. 
But Kind of they started 

1009
01:05:03,500 --> 01:05:07,900
disappearing. 
And after we lost momentum on 

1010
01:05:07,900 --> 01:05:12,500
our on our side of, keeping the 
game alive, and active with 

1011
01:05:12,500 --> 01:05:17,200
updates, and you know, creating 
new profiles, new abilities and 

1012
01:05:17,200 --> 01:05:21,900
not abilities, main pivot when 
you rules and so on or 

1013
01:05:21,900 --> 01:05:29,600
balancing, the team disbanded 
pretty much the then we stopped.

1014
01:05:30,600 --> 01:05:37,300
So yeah, Let's justlet's kudos 
to you guys because it puts you 

1015
01:05:37,300 --> 01:05:41,300
guys on the radar for Sansa to 
actually contact you and say, 

1016
01:05:41,300 --> 01:05:44,600
hey, you know, guys stop stop 
playing this game, you know, 

1017
01:05:44,600 --> 01:05:47,400
come and help us and create this
Legacy ruleset. 

1018
01:05:47,400 --> 01:05:49,500
So that's that's pretty 
impressive. 

1019
01:05:50,400 --> 01:05:52,900
Thank you very much. 
Yeah, it was cool. 

1020
01:05:54,000 --> 01:05:59,500
We were extremely disappointed 
like I think everybody the it 

1021
01:05:59,500 --> 01:06:02,400
has been another hard blow to 
the confrontation. 

1022
01:06:02,500 --> 01:06:08,600
And community and others say 
respectability like hard. 

1023
01:06:08,600 --> 01:06:10,500
To take it seriously. 
After after that. 

1024
01:06:10,600 --> 01:06:15,300
Now, I hope right now is able to
revise or did the game and bring

1025
01:06:15,300 --> 01:06:21,000
it forward with continued? 
But yeah, a lot of people were 

1026
01:06:21,200 --> 01:06:25,200
completely gutted by the result 
of the kickstarter. 

1027
01:06:26,200 --> 01:06:30,300
Yeah, I think confrontation and 
Kickstarter should be two words 

1028
01:06:30,300 --> 01:06:33,300
that should not ever go together
again probably. 

1029
01:06:33,300 --> 01:06:37,600
Yeah, it's this cursed. 
I think so. 

1030
01:06:37,600 --> 01:06:40,800
Yeah, so if a bit, but let's 
let's go back fluffy and let's 

1031
01:06:40,800 --> 01:06:43,800
go back to where you first 
started in the hobby. 

1032
01:06:43,800 --> 01:06:46,700
Like how did you actually come 
in contact with miniature 

1033
01:06:46,700 --> 01:06:49,900
tabletop gaming? 
So, okay, I started playing 

1034
01:06:49,900 --> 01:06:54,100
tabletop gaming. 
When I was 14 15, I had a 

1035
01:06:54,100 --> 01:06:56,200
classmate of mine first year of 
high school. 

1036
01:06:56,300 --> 01:07:00,600
Spoon, that he was already 
collecting high heels in what a 

1037
01:07:00,600 --> 01:07:04,700
fantasy. 
It's the battles and possibly 

1038
01:07:04,700 --> 01:07:08,500
because it was a good good at 
convincing people, possibly, 

1039
01:07:08,500 --> 01:07:11,500
because I like that kind of 
things have been always playing,

1040
01:07:11,500 --> 01:07:16,600
you know, video games or like in
fantasy and so on, it was pretty

1041
01:07:16,600 --> 01:07:20,000
easy for him to drag me into 
what I'm a fantasy better. 

1042
01:07:20,800 --> 01:07:22,300
What? 
I started collecting lizard, 

1043
01:07:22,300 --> 01:07:27,500
man. 
And this was like, 98, I think 

1044
01:07:27,500 --> 01:07:33,400
99 problem, and then you're 
going to the, you know, local 

1045
01:07:33,500 --> 01:07:36,300
board game shop. 
Starting City's, amazing. 

1046
01:07:36,300 --> 01:07:39,300
Miniature from different brand 
that I didn't know. 

1047
01:07:39,300 --> 01:07:43,500
I remember like fire Elemental, 
remember, like all things in the

1048
01:07:43,700 --> 01:07:46,600
familiars. 
All very cool Miniatures. 

1049
01:07:46,600 --> 01:07:50,100
Then after a few years like a 
good group of friends, we were 

1050
01:07:50,100 --> 01:07:55,400
like, It is, we should try this 
game. 

1051
01:07:55,400 --> 01:08:00,600
Like Miniatures are a stunning, 
and you don't need too many, so 

1052
01:08:00,600 --> 01:08:07,900
let's give it a shot and I think
it was 2004 2005, something like

1053
01:08:07,900 --> 01:08:08,700
that. 
Probably. 

1054
01:08:09,900 --> 01:08:16,500
And I picked up the catalog yet 
over fantastic. 

1055
01:08:18,500 --> 01:08:21,500
And so I started thinking about 
okay, which which army should I 

1056
01:08:21,500 --> 01:08:25,000
go for? 
And we friends we started to 

1057
01:08:25,000 --> 01:08:30,200
kind of split. 
Who's doing what and I would 

1058
01:08:30,200 --> 01:08:33,100
like to compete undecided, but 
let's go for, this is my first 

1059
01:08:33,100 --> 01:08:35,200
Peak has been assumed, you know,
with the novel. 

1060
01:08:36,100 --> 01:08:38,800
However, I quickly find out that
it was alone, so I couldn't 

1061
01:08:38,800 --> 01:08:42,800
really play your videos at a 
time and then I decided to go 

1062
01:08:42,800 --> 01:08:46,200
for the dividers which were 
mine. 

1063
01:08:46,399 --> 01:08:48,300
You know, big were dwarfed in 
crazy are more. 

1064
01:08:48,300 --> 01:08:53,600
So looking super cool. 
And I think I got like the box 

1065
01:08:53,600 --> 01:08:56,000
with the more orders were 
orders. 

1066
01:08:56,600 --> 01:08:59,100
Can't remember what they're 
called, but really they, thanks.

1067
01:08:59,399 --> 01:09:04,300
And the maybe more orders and 
the and Zeta. 

1068
01:09:04,300 --> 01:09:07,600
And I think as a character 
according to a suggestion of the

1069
01:09:08,500 --> 01:09:12,700
shopkeeper then I don't know if 
it was actually a good 

1070
01:09:12,700 --> 01:09:15,500
suggestion. 
Probably probably it was okay 

1071
01:09:15,600 --> 01:09:20,200
but other characters and other 
miniature were definitely more 

1072
01:09:20,200 --> 01:09:21,899
interesting. 
Like the flesh-eaters the 

1073
01:09:21,899 --> 01:09:28,899
tyrants Valerie's, the half-elf 
limit is the faithful from 

1074
01:09:28,899 --> 01:09:31,000
there. 
Plenty of beautiful Miniatures 

1075
01:09:31,000 --> 01:09:34,300
that I started collecting, and, 
and so on. 

1076
01:09:36,399 --> 01:09:39,600
All right, we have the dirt 
devour has been sort of your 

1077
01:09:39,600 --> 01:09:42,899
main faction. 
Yes, yes, yes. 

1078
01:09:43,000 --> 01:09:48,300
Then when once you figure on 
starting coming out, so I 

1079
01:09:48,308 --> 01:09:53,700
collected them as well. 
And once cut Bolin came out, 

1080
01:09:53,700 --> 01:09:57,500
like I instantly fell in love 
with with the aesthetic and all 

1081
01:09:57,500 --> 01:10:02,600
the background. 
Also, the tabletop RPG really 

1082
01:10:02,600 --> 01:10:06,400
captured me. 
So, yeah, cut along become my My

1083
01:10:06,500 --> 01:10:10,400
second home at that point and 
collecting called the various 

1084
01:10:10,400 --> 01:10:13,000
species that yeah we're 
beautiful. 

1085
01:10:13,000 --> 01:10:18,300
So I would say possibly control 
and has become my that both I 

1086
01:10:18,300 --> 01:10:21,200
would say equally the virus and 
several of my main armies 

1087
01:10:21,500 --> 01:10:27,900
ophidians because of the Very 
small amount of profile measles 

1088
01:10:27,900 --> 01:10:31,700
available always been a 
complicated Army to play. 

1089
01:10:31,700 --> 01:10:40,500
So I played it much less and 
what since the demise of sense 

1090
01:10:40,500 --> 01:10:44,400
to tour and that kind of thing 
have has the Evo Community, sort

1091
01:10:44,400 --> 01:10:47,300
of, you know, got back on its 
feet and start expanding again. 

1092
01:10:47,300 --> 01:10:49,700
Or is it sort of just at the 
same sort of Point as it was 

1093
01:10:49,700 --> 01:10:52,300
before? 
Yeah, I would say unfortunately 

1094
01:10:52,300 --> 01:11:00,000
I more either thing pointer or 
Because a lot of people are lost

1095
01:11:00,000 --> 01:11:03,000
fighting it. 
And however in the last few 

1096
01:11:03,000 --> 01:11:06,600
years, thanks to you people like
Savannah technicai lesson, bit 

1097
01:11:06,600 --> 01:11:12,600
of Faith. 
Hope Has Come Back and more 

1098
01:11:12,600 --> 01:11:14,300
players in Italy are receiving 
the. 

1099
01:11:14,300 --> 01:11:19,300
I know that they are doing like,
kind of a mantra tournaments or 

1100
01:11:19,300 --> 01:11:22,100
a monthly event. 
I think in Northern Italian with

1101
01:11:22,400 --> 01:11:25,700
kind of like 15, 20 players, 
which is not too bad. 

1102
01:11:28,300 --> 01:11:31,100
So yeah, it's quite quite a nice
to hear. 

1103
01:11:31,400 --> 01:11:34,800
They are always a bit the same 
people but still it's fantastic 

1104
01:11:34,800 --> 01:11:38,900
that they managed to find the 
time and energy and we'll have 

1105
01:11:38,900 --> 01:11:42,200
to keep on playing. 
And it's wonderful. 

1106
01:11:42,300 --> 01:11:47,400
And is there a sort of Eva or 
this confrontation to, you know,

1107
01:11:48,400 --> 01:11:50,500
community in the UK where you're
living now? 

1108
01:11:51,000 --> 01:11:52,400
Unfortunately? 
No. 

1109
01:11:52,400 --> 01:11:55,500
Not that I'm aware of, I've not 
been able to play for for a 

1110
01:11:55,500 --> 01:11:58,700
while. 
I'm mostly supporting through, 

1111
01:11:58,700 --> 01:12:01,500
you know, keep trying to keeping
alive the Facebook group 

1112
01:12:02,700 --> 01:12:06,900
sharing, like interesting 
stories, or things like that, or

1113
01:12:06,900 --> 01:12:10,600
releases from something fun. 
Or, for example, or Kyle or 

1114
01:12:12,900 --> 01:12:15,900
Interesting events. 
Like for example I did also then

1115
01:12:15,900 --> 01:12:19,600
I saw it. 
I managed to get hold of a lot 

1116
01:12:19,600 --> 01:12:22,600
of old ravage Magazine from 
French. 

1117
01:12:23,400 --> 01:12:29,400
Yeah and I scanned all the 
interesting Parts which are The 

1118
01:12:29,400 --> 01:12:31,300
reach of a lot of very cool 
stuff. 

1119
01:12:32,100 --> 01:12:35,900
This the people in the ravaged 
magazine, like, you know, the 

1120
01:12:36,000 --> 01:12:39,000
journalists were in close 
contact with with recommended 

1121
01:12:39,000 --> 01:12:39,900
time. 
Mhm. 

1122
01:12:40,400 --> 01:12:44,400
So the content in there are not 
official per se but they were 

1123
01:12:44,400 --> 01:12:47,800
like, done by friends of rock 
and so they were a regular touch

1124
01:12:47,800 --> 01:12:51,800
and they could get, like, 
informed opinion if something 

1125
01:12:51,800 --> 01:12:56,100
was sensible or not, there was 
actually one minute to them, by 

1126
01:12:56,100 --> 01:13:00,400
ravaged, that became official, 
which was low current And Ilan, 

1127
01:13:01,100 --> 01:13:07,200
mercenary guy but in all these 
these articles there are some 

1128
01:13:07,200 --> 01:13:14,100
fantastic scenarios for four 
bottles like new profiles. 

1129
01:13:14,600 --> 01:13:16,700
I really like there is a 
scenario in which there is a 

1130
01:13:17,300 --> 01:13:19,900
griphon Inquisitor that force in
love with a Fionna. 

1131
01:13:20,800 --> 01:13:27,000
And in there is a battle between
Griffin and, and sis are about 

1132
01:13:27,000 --> 01:13:32,800
like Did the Griffin aren't 
trying to get this guy back to 

1133
01:13:33,000 --> 01:13:35,500
the Inquisition where there's a 
circle, like fight pretty much 

1134
01:13:35,500 --> 01:13:40,000
for, for the couple to be able 
to stay together and the the 

1135
01:13:40,100 --> 01:13:43,500
this Inquisitor guy, depending 
on the outcome, how the butter 

1136
01:13:43,500 --> 01:13:46,800
goes that during the Battle of. 
If somebody dies are some 

1137
01:13:46,900 --> 01:13:51,900
changes faction can fight for 
one or the other side, you've 

1138
01:13:51,900 --> 01:13:57,900
got another scenario with the 
rebel Goblin pirate like a 

1139
01:13:57,900 --> 01:14:03,100
moose. 
Any that breaks up the got the 

1140
01:14:03,100 --> 01:14:08,100
pirate crew and like you've got 
an internal fight you've got you

1141
01:14:08,100 --> 01:14:13,400
got a lot of interesting stories
and they are probably very fun 

1142
01:14:13,400 --> 01:14:17,800
to play. 
Oh, I think ravish magazine was 

1143
01:14:17,800 --> 01:14:20,500
the magazine I bought and I 
think was the English version or

1144
01:14:20,500 --> 01:14:24,200
a found hybrid and that sort of 
started, my whole confrontation 

1145
01:14:24,200 --> 01:14:26,200
confrontation Journey from 
there, I think. 

1146
01:14:26,200 --> 01:14:31,600
Oh really now I'm sure they had 
a, I'm sure rabbit had an 

1147
01:14:31,600 --> 01:14:34,100
English version in Australia. 
I'm positive of it because I was

1148
01:14:34,100 --> 01:14:36,400
thinking about the other day. 
What magazine? 

1149
01:14:36,400 --> 01:14:39,400
It was what title was and I and 
when you said ravaged, I 

1150
01:14:39,400 --> 01:14:42,100
thought, yeah, I remember that 
because all the painters back 

1151
01:14:42,100 --> 01:14:47,200
then were really hooked on 
getting these Magazines imported

1152
01:14:47,200 --> 01:14:51,700
in to Australia and I'm sure 
sure there aren't any English. 

1153
01:14:51,700 --> 01:14:53,800
Yeah, it was either that or 
something else. 

1154
01:14:53,800 --> 01:14:55,900
Is another magazine that 
followed it was like a hobby 

1155
01:14:55,900 --> 01:14:59,900
magazine at all different, kinds
of game systems and rack and 

1156
01:15:00,000 --> 01:15:02,500
obviously was one of the most 
featured ones in there. 

1157
01:15:03,600 --> 01:15:05,700
And yeah, a notice. 
Remember that now? 

1158
01:15:06,800 --> 01:15:08,100
It was a really good they make 
it. 

1159
01:15:08,100 --> 01:15:10,200
Yeah, I want that no one wanted 
him. 

1160
01:15:10,200 --> 01:15:13,600
If there were any interesting 
content in the English version 

1161
01:15:13,600 --> 01:15:17,600
as well, you know, like new 
profiles or things I get, I kind

1162
01:15:17,600 --> 01:15:22,000
of like entering a spreadsheet 
be in new characters or units 

1163
01:15:22,000 --> 01:15:27,100
that in these are all 30 issues.
I collected of Revenue magazine,

1164
01:15:27,800 --> 01:15:32,700
they created and there are like,
I don't 14, you Miniatures, 40, 

1165
01:15:32,700 --> 01:15:34,800
new profiles, something like 
that. 

1166
01:15:35,300 --> 01:15:40,500
Some are clones of existing 
ones, but some others are very 

1167
01:15:40,500 --> 01:15:43,400
nice. 
New options that can can be 

1168
01:15:43,400 --> 01:15:45,200
playable. 
There is a whole scenario where 

1169
01:15:45,200 --> 01:15:50,600
the, I think it was for C1 but 
easily convertible to see three 

1170
01:15:50,600 --> 01:15:54,100
or so, where do you write the 
Lioness gets captured, then 

1171
01:15:55,300 --> 01:15:59,500
basically brainwashed. 
And so you've got like a profile

1172
01:15:59,500 --> 01:16:04,100
that is evil and corrupted the 
for working for our Quran and 

1173
01:16:04,108 --> 01:16:09,200
for the Undead's and Got the 
heroes that need to try to work 

1174
01:16:09,200 --> 01:16:15,600
from Milan to try to rescue her.
And then if they fail, I think, 

1175
01:16:15,600 --> 01:16:18,900
or like, they win some Mission 
because you go to, like a tree 

1176
01:16:18,900 --> 01:16:21,600
structure that depending on the 
outcome of the battles, the 

1177
01:16:21,600 --> 01:16:25,500
story changes the pro changes 
and you've got like a, a certain

1178
01:16:25,500 --> 01:16:28,200
event happens. 
Like she is fused with maybe 

1179
01:16:28,200 --> 01:16:30,700
alderon or male model, or 
something like that. 

1180
01:16:30,700 --> 01:16:33,000
And click create like a 
something similar to The Great, 

1181
01:16:33,000 --> 01:16:37,600
crane your Mighty, crane like a 
another Super Evil monster. 

1182
01:16:38,700 --> 01:16:43,900
Mmm, let's go. 
Maybe this the magazine. 

1183
01:16:43,900 --> 01:16:47,600
I'm thinking about was like a 
reboot or a u.s. 

1184
01:16:47,600 --> 01:16:50,300
Edition or something like that 
because it has yeah it was 

1185
01:16:50,300 --> 01:16:54,000
definitely an English and at all
kinds of different game systems 

1186
01:16:54,000 --> 01:16:56,100
and but I remember the French 
ones. 

1187
01:16:56,100 --> 01:16:58,100
The French rap is ravaged 
magazines. 

1188
01:16:58,100 --> 01:17:02,000
Will look very expensive and you
know they had all this 

1189
01:17:02,000 --> 01:17:04,900
wonderfully painted models in 
there was mainly as a painting 

1190
01:17:04,900 --> 01:17:07,400
magazine. 
I think Miniature paintings. 

1191
01:17:08,000 --> 01:17:11,000
That's great. 
Yeah, you're an amazing painter.

1192
01:17:11,000 --> 01:17:14,400
So I'm sure that was a good 
source of inspiration for you 

1193
01:17:14,800 --> 01:17:17,300
might not not. 
Not compared to the French guys 

1194
01:17:17,300 --> 01:17:20,400
are just blew my mind. 
Like, I'm really hoping to get 

1195
01:17:20,400 --> 01:17:22,400
Martin. 
I just spoke to my mom on 

1196
01:17:22,400 --> 01:17:25,400
messenger today, actually, and 
he still want him to come on. 

1197
01:17:25,400 --> 01:17:29,700
At some point to talk to me 
about his his time with rack and

1198
01:17:29,700 --> 01:17:32,900
and painting with Vincent, 
they're in the studio. 

1199
01:17:32,900 --> 01:17:34,800
I mean, that would be absolutely
amazing. 

1200
01:17:35,000 --> 01:17:37,100
Well, so yeah, as if For a paint
out. 

1201
01:17:37,100 --> 01:17:39,900
Anyway, that's my dream come 
true to speak to those guys 

1202
01:17:39,900 --> 01:17:42,700
because they just Revolution, 
they revolutionize everything. 

1203
01:17:42,700 --> 01:17:47,100
I think they change the whole 
industry in terms of like what 

1204
01:17:47,100 --> 01:17:49,300
people would thought. 
You know, miniature painting. 

1205
01:17:49,300 --> 01:17:50,700
Was it just turned it on its 
head? 

1206
01:17:50,700 --> 01:17:55,400
I think those two guys. 
So yeah plus the other basically

1207
01:17:55,400 --> 01:18:00,700
they've been to like they are 
painting on canvas but that's 

1208
01:18:00,700 --> 01:18:02,300
right. 
Yeah, no it's really really 

1209
01:18:02,300 --> 01:18:04,900
good. 
So yeah, no, it's wonderful. 

1210
01:18:06,800 --> 01:18:09,000
So just just a couple quick fire
questions. 

1211
01:18:10,100 --> 01:18:15,100
What is your favorite miniature 
in your entire collection did 

1212
01:18:15,100 --> 01:18:22,600
you go to one side like because 
of How good is he is in? 

1213
01:18:22,600 --> 01:18:24,600
Like how cool it looks pretty 
neat. 

1214
01:18:24,600 --> 01:18:27,400
I don't invite this. 
Maybe it's one of my favorites. 

1215
01:18:28,500 --> 01:18:32,400
It's a torrent one with the big 
like a trophy wreck on its back.

1216
01:18:33,400 --> 01:18:38,900
No that's probably nigger is a 
character and the Tyrant is very

1217
01:18:38,900 --> 01:18:43,200
elite fighter. 
Like 76 points is a still a big 

1218
01:18:43,200 --> 01:18:49,800
Devourer is got Double-edged 
blade in one end and possibly a 

1219
01:18:49,800 --> 01:18:55,100
head in his other end, right, 
heavily armored totally badass. 

1220
01:18:57,700 --> 01:19:02,200
Otherwise, it looks great 
otherwise I'm thinking about for

1221
01:19:02,500 --> 01:19:04,100
the world or maybe what they 
like. 

1222
01:19:04,400 --> 01:19:10,300
Mhm. 
There are some good clean your 

1223
01:19:10,300 --> 01:19:13,300
tools that as well. 
The cat's amazing, miniature 

1224
01:19:13,300 --> 01:19:16,300
say, I think yq2 I think, you 
know, once I saw Cadwell and 

1225
01:19:16,300 --> 01:19:17,700
that was it. 
I was just like totally swept 

1226
01:19:17,700 --> 01:19:23,800
away with that whole the imagery
you know like the artwork they 

1227
01:19:23,800 --> 01:19:27,800
had in the books in in the in 
the magazines and the scenery 

1228
01:19:27,800 --> 01:19:29,800
and the models it was just 
incredible. 

1229
01:19:30,700 --> 01:19:35,200
Yeah absolutely. 
And the quality of the RPG 

1230
01:19:35,200 --> 01:19:37,800
manual is like yeah so high like
it. 

1231
01:19:38,000 --> 01:19:42,500
From the paper quality to the 
into the print, the redefinition

1232
01:19:42,500 --> 01:19:47,200
of the images is stunning. 
And I think that it today like 

1233
01:19:47,200 --> 01:19:49,800
an S more old Hammer than 
anything else because you know, 

1234
01:19:49,800 --> 01:19:53,700
Gary taubes can't contributions 
to the art work and when I first

1235
01:19:53,700 --> 01:19:57,400
saw it it really connected me 
with the one of the first 

1236
01:19:57,400 --> 01:19:59,200
edition will have a role play 
books. 

1237
01:19:59,900 --> 01:20:01,400
You know, I really felt that 
sense. 

1238
01:20:01,400 --> 01:20:05,100
It was just very much like that,
it was sort of set very similar 

1239
01:20:05,100 --> 01:20:08,100
into that kind of parallel 
universe with the art, Lydia the

1240
01:20:08,100 --> 01:20:09,800
art Direction, and that kind of 
thing. 

1241
01:20:10,200 --> 01:20:12,800
It really gave this sense that 
the black-and-white drawings and

1242
01:20:12,800 --> 01:20:13,300
everything. 
It. 

1243
01:20:13,300 --> 01:20:15,700
Yeah, just really gave me this 
feeling that I'm playing. 

1244
01:20:15,800 --> 01:20:19,200
Saying Warhammer roleplay, but 
in the Cadwell and universe kind

1245
01:20:19,200 --> 01:20:22,500
of thing. 
Yeah, Mandy yeah. 

1246
01:20:23,000 --> 01:20:24,900
I see what you mean. 
I guess theme. 

1247
01:20:24,900 --> 01:20:28,100
I've not seen it for a for some 
years but I have the first 

1248
01:20:28,100 --> 01:20:32,700
edition of the Warhammer 
tabletop RPG Eve Italian, which 

1249
01:20:33,000 --> 01:20:36,500
is, yeah, it is literally 
translate which is funny is 

1250
01:20:36,500 --> 01:20:39,500
literally translated is called 
instead of being called 

1251
01:20:39,500 --> 01:20:44,400
Warhammer basically School. 
The Hammers of war and, uh, 

1252
01:20:44,600 --> 01:20:50,900
she's a bit but it's interesting
because probably who Translate 

1253
01:20:51,100 --> 01:20:57,500
That not much idea of of the 
game in general, but it was a 

1254
01:20:57,600 --> 01:21:01,300
interesting actually, I played 
it a few times and it is 

1255
01:21:01,300 --> 01:21:03,700
potential. 
Then II know that is a massive 

1256
01:21:03,700 --> 01:21:06,900
following and at several other 
additions. 

1257
01:21:07,500 --> 01:21:09,400
But even the first one was with,
well done. 

1258
01:21:10,100 --> 01:21:12,500
Well, it's one of those things. 
I'm going to take my bucket list

1259
01:21:12,500 --> 01:21:14,500
of actually playing cadwal, and 
I had the books. 

1260
01:21:14,500 --> 01:21:17,400
I had the Secrets book, I had 
all the tiles and all the 

1261
01:21:17,400 --> 01:21:20,400
Miniatures and everything and of
course, like all that stuff, 

1262
01:21:20,400 --> 01:21:22,500
never got. 
Played know people wanted to 

1263
01:21:22,500 --> 01:21:25,000
play it. 
So it's one of those things that

1264
01:21:25,000 --> 01:21:27,700
I hope to get on the table at 
some point and actually play it.

1265
01:21:27,700 --> 01:21:30,200
It's and just experience it for 
myself. 

1266
01:21:30,700 --> 01:21:33,200
I was lucky enough for a few 
until like two years ago. 

1267
01:21:33,200 --> 01:21:36,300
I think here are two. 
Yeah, we were playing on Zoom 

1268
01:21:36,300 --> 01:21:39,200
with some friends scattered 
across the across the world 

1269
01:21:39,200 --> 01:21:42,600
after it because the game master
was actually based french guy 

1270
01:21:42,600 --> 01:21:48,200
based in Thailand, we had one 
player in Italy into in France 

1271
01:21:48,400 --> 01:21:51,700
and we managed to do a good 
amount of of games. 

1272
01:21:51,700 --> 01:21:56,500
Then unfortunately, the game 
master at some life event that 

1273
01:21:56,500 --> 01:21:58,200
took him away from, from the 
game. 

1274
01:21:58,500 --> 01:22:01,200
Hmm. 
But we're good fun. 

1275
01:22:01,200 --> 01:22:06,900
The rules are a bit intricate 
and not always intuitive but 

1276
01:22:06,900 --> 01:22:12,000
once you get the values to them.
Yeah, exactly. 

1277
01:22:12,000 --> 01:22:15,300
Once you get used to get the 
hang on, it is okay. 

1278
01:22:17,500 --> 01:22:21,700
Especially because what is nice 
is that you can play a great 

1279
01:22:21,700 --> 01:22:24,800
variety of characters and like 
as a roles and so on and you're 

1280
01:22:24,800 --> 01:22:28,600
not bound by classes like in 
dungeons dragons. 

1281
01:22:28,600 --> 01:22:37,000
For example, you can do a mix of
don't know a fighter with the S5

1282
01:22:37,400 --> 01:22:44,800
inventor and okay. 
Interesting is interesting and 

1283
01:22:46,000 --> 01:22:50,200
you can Pretty much, create 
whatever, whatever you like. 

1284
01:22:50,200 --> 01:22:56,200
I remember I was playing at the 
voter that decided to it. 

1285
01:22:56,500 --> 01:22:58,900
I don't know how familiar you 
are with the Lord, but basically

1286
01:22:58,900 --> 01:23:02,600
at some point in the long term, 
the divorce move from Destiny to

1287
01:23:02,600 --> 01:23:07,000
Darkness and my character was 
like, no I don't I don't agree 

1288
01:23:07,000 --> 01:23:09,700
with this decision. 
So I decide to to leave and go 

1289
01:23:09,700 --> 01:23:15,700
to the free city of karbala And 
I'm basically like it was mostly

1290
01:23:15,700 --> 01:23:18,800
a fighter, but he was also a 
blacksmith. 

1291
01:23:19,400 --> 01:23:23,600
So it was creating his own 
armaments, his own equipment. 

1292
01:23:23,700 --> 01:23:27,000
Well, that was the long term 
plan, but we didn't manage to 

1293
01:23:27,000 --> 01:23:28,600
get to that point, but that was 
the idea. 

1294
01:23:28,600 --> 01:23:29,800
That's a shame. 
Yeah. 

1295
01:23:29,800 --> 01:23:31,100
But it sounds really cool. 
My tongue. 

1296
01:23:31,100 --> 01:23:32,500
I'm really glad you got to 
actually play it. 

1297
01:23:32,500 --> 01:23:34,600
That's great. 
So, you're one of the lucky 

1298
01:23:34,600 --> 01:23:36,600
ones. 
See, question, have you ever 

1299
01:23:36,600 --> 01:23:39,100
played Ragnarok? 
I never did that. 

1300
01:23:39,100 --> 01:23:44,800
No, it was, I always find it. 
well, I thought anybody I know 

1301
01:23:44,800 --> 01:23:50,000
there's people playing it but I 
Now that I think about it, I'm 

1302
01:23:50,000 --> 01:23:53,000
not even sure I ever witnessed 
somebody playing it. 

1303
01:23:53,000 --> 01:23:56,000
You know, life definitely is a 
Miss. 

1304
01:23:56,300 --> 01:23:57,900
It's a myth. 
I think they just released a box

1305
01:23:57,900 --> 01:24:00,400
set of the rules and everything 
and there's no never played it 

1306
01:24:00,400 --> 01:24:04,300
as apart from people in France. 
Maybe but yeah, it's interesting

1307
01:24:04,300 --> 01:24:07,500
because like even the first, I 
think the first Cry Havoc 

1308
01:24:07,500 --> 01:24:10,700
magazine at a big spread on it, 
like a big battle report a 

1309
01:24:10,700 --> 01:24:14,500
crime, and I think it featured 
several times in several of 

1310
01:24:14,500 --> 01:24:17,600
their magazines and you could 
buy the army sets and all that 

1311
01:24:17,600 --> 01:24:19,400
kind of thing. 
NG but I suppose just the 

1312
01:24:19,400 --> 01:24:23,100
investment of time and the money
and in my near 58. 

1313
01:24:23,300 --> 01:24:24,600
The other person to play it with
you. 

1314
01:24:24,900 --> 01:24:26,200
Yeah. 
Just wasn't going to happen. 

1315
01:24:26,800 --> 01:24:28,300
Just thinking about the like, I 
don't know. 

1316
01:24:28,300 --> 01:24:30,800
You played a vote of probably 
you don't need that many. 

1317
01:24:30,800 --> 01:24:34,000
That's Truth for organization 
but still if you need anything 

1318
01:24:34,300 --> 01:24:38,500
20 I'm venting flesh eaters. 
Yeah. 

1319
01:24:38,500 --> 01:24:45,200
Each flesh-eater was like 12, 15
Euros so you get easily too. 300

1320
01:24:45,200 --> 01:24:50,400
Euros for just a single units. 
Like it is, I don't know, since 

1321
01:24:50,600 --> 01:24:53,600
too expensive, and I can see why
Erika was trying to do it 

1322
01:24:53,700 --> 01:24:55,300
exactly to make money. 
Yeah. 

1323
01:24:55,300 --> 01:24:59,300
But myself, I was like, at the 
time, still either a student or 

1324
01:24:59,300 --> 01:25:03,500
like, you know, especially out 
of studies, with a small salary 

1325
01:25:03,500 --> 01:25:06,300
and ya know that all off or 
something like that. 

1326
01:25:06,900 --> 01:25:09,100
Now, that's fair enough. 
My and is your collection 

1327
01:25:09,100 --> 01:25:11,200
completely painted or do you 
have a, do you have white? 

1328
01:25:11,200 --> 01:25:13,200
What's the ratio like painted to
unpainted? 

1329
01:25:13,700 --> 01:25:17,700
Oh, them on TV on that. 
I'm a very better painter. 

1330
01:25:19,100 --> 01:25:22,000
Also I I don't enjoy it too much
painting. 

1331
01:25:22,000 --> 01:25:25,700
I prefer like playing or 
collecting a stone wrapped, so I

1332
01:25:25,700 --> 01:25:30,400
feel that if I paint my menu to 
some basically making them worse

1333
01:25:30,400 --> 01:25:37,000
than leaving them gray. 
So I have some some I was bad 

1334
01:25:37,000 --> 01:25:40,900
since the what I'm going to find
the better times and plenty of 

1335
01:25:40,907 --> 01:25:44,300
my list in my lizard, men are 
quite old Well, I mean their 

1336
01:25:44,300 --> 01:25:47,100
code or but they are not 
good-looking. 

1337
01:25:47,500 --> 01:25:54,000
So, I painted some, some 
dividers I painted the tsukuba 

1338
01:25:54,000 --> 01:25:58,500
is, I painted some stuff, but I 
would say, maybe I've got, I 

1339
01:25:58,500 --> 01:26:01,400
don't know, 10 percent painted 
and okay. 

1340
01:26:01,400 --> 01:26:03,200
I'm very, I'm very unsatisfied 
with them. 

1341
01:26:03,200 --> 01:26:08,000
So the hope is that I know one 
day I would pay for some for 

1342
01:26:08,000 --> 01:26:10,900
them painted by some 
professional or so, but can't 

1343
01:26:10,900 --> 01:26:13,800
anything ever happens. 
Well, you can always contact me 

1344
01:26:13,800 --> 01:26:15,100
made. 
If you need any painting 

1345
01:26:15,100 --> 01:26:17,200
Services, I'll be more than 
happy to help you out. 

1346
01:26:17,500 --> 01:26:23,200
Well, that is amazing when you 
are away, so it's true. 

1347
01:26:23,200 --> 01:26:25,600
Yeah. 
Second it has been really good 

1348
01:26:25,600 --> 01:26:27,500
to talk to you and I'm really 
happy that we've made this 

1349
01:26:27,500 --> 01:26:31,400
connection and all the best to 
yourself in the Evo community 

1350
01:26:31,400 --> 01:26:34,200
and I hope it keeps flourishing 
out there. 

1351
01:26:34,200 --> 01:26:37,100
May not have we get more players
involved and playing 

1352
01:26:37,100 --> 01:26:39,000
confrontation. 
Thank you very much. 

1353
01:26:39,000 --> 01:26:42,600
It was a pleasure having this 
call if you want to be Back. 

1354
01:26:42,600 --> 01:26:44,900
Any other time? 
I would be glad to come back. 

1355
01:26:45,300 --> 01:26:46,500
Sure. 
My thank you very much again. 

1356
01:26:46,500 --> 01:26:47,500
Take care of a good. 
Thank you. 

1357
01:26:47,600 --> 01:26:51,600
Bye bye bye. 
Let us leave the languid land of

1358
01:26:51,600 --> 01:26:56,100
our Clash for but the shortest 
time, join us again. 

1359
01:26:56,300 --> 01:27:00,800
When the air will be rent with 
Cannon shot and Carnage, don't 

1360
01:27:00,800 --> 01:27:06,500
forget to my friends, for there 
is always confrontation. 

1361
01:27:09,000 --> 01:27:13,500
Voiceover by Owen statement. 
You can find me on the time 

1362
01:27:13,500 --> 01:27:18,400
between times podcast or Specter
of the see if you want to 

1363
01:27:18,407 --> 01:27:23,700
contact me or in Staton at 
AOL.com Dirham bar.

