1
00:00:12,760 --> 00:00:14,960
But, but Jerry, thanks again. 
Maybe Kevin, on the crowded 

2
00:00:14,960 --> 00:00:17,120
command I should introduce you 
currently. 

3
00:00:18,560 --> 00:00:22,520
How rude of me not to so, but 
I'm sure people have recognized 

4
00:00:22,520 --> 00:00:26,800
your voice from on tabletop. 
Now on tabletop, it used to be 

5
00:00:27,320 --> 00:00:30,420
the beasts of war and that's 
sort of, you know, you got that 

6
00:00:30,420 --> 00:00:33,700
very fond logo, really awesome 
looking logo and I think the 

7
00:00:33,700 --> 00:00:38,980
guys behind base of War, very 
tech minded, I think would be 

8
00:00:38,980 --> 00:00:41,100
the right way of putting it. 
They're really into their 

9
00:00:41,100 --> 00:00:43,340
computers and graphics and stuff
like that. 

10
00:00:43,460 --> 00:00:46,500
So when Warren and his brother 
started that Channel, and I'm 

11
00:00:46,500 --> 00:00:50,380
thinking, wow, that's like 15 
years ago or something, I saw 

12
00:00:50,380 --> 00:00:54,890
Warren doing these really short,
you know, news in the hobby, 

13
00:00:55,210 --> 00:00:58,570
kind of reels he did on YouTube 
way, way, way back and all this 

14
00:00:58,570 --> 00:01:00,450
awesome. 
It was so good and it was really

15
00:01:00,970 --> 00:01:02,770
energetic. 
It was a lot slimmer back then 

16
00:01:02,770 --> 00:01:06,770
too, I might say. 
Well, I think we all were, me 

17
00:01:06,770 --> 00:01:08,770
too included. 
But yeah, they're really 

18
00:01:08,770 --> 00:01:11,770
entertaining and they just gave 
this really nice sort of punchy,

19
00:01:12,530 --> 00:01:15,770
very visually vibrant, kind of, 
you know, they just knew their 

20
00:01:15,770 --> 00:01:18,670
graphics, they just knew how to,
how to, you know, run the 

21
00:01:18,670 --> 00:01:21,390
system, how to, how to, how to 
get, how to get most people 

22
00:01:21,430 --> 00:01:24,070
viewing this stuff. 
And I think they've had a 

23
00:01:24,070 --> 00:01:27,510
collaboration with Waylon Games 
back then I think as well. 

24
00:01:28,910 --> 00:01:30,950
So yeah, that's going way back 
when that started. 

25
00:01:30,950 --> 00:01:34,070
But then of course they changed 
the the name of the channel 

26
00:01:34,070 --> 00:01:36,270
because of the algorithm or 
whatever. 

27
00:01:37,030 --> 00:01:40,190
The sensitive Yeah, you 
YouTube's YouTube's shadow ban 

28
00:01:40,190 --> 00:01:42,230
on anybody with war in the 
title. 

29
00:01:42,880 --> 00:01:45,640
Even people who were subscribed 
weren't getting notifications of

30
00:01:45,640 --> 00:01:47,440
videos called guys. 
Oh really? 

31
00:01:47,560 --> 00:01:49,320
Yeah. 
Yeah, wow. 

32
00:01:50,640 --> 00:01:51,680
OK. 
Oh, God bless YouTube. 

33
00:01:52,400 --> 00:01:54,160
To do nothing but good things. 
Yeah, yeah. 

34
00:01:54,160 --> 00:01:55,560
I won't say one bad thing about 
them. 

35
00:01:55,760 --> 00:01:58,360
I'll have to take all the war 
out of Warhammer. 

36
00:01:58,760 --> 00:02:01,240
What do I call it now? 
Sponge hammer or something? 

37
00:02:01,240 --> 00:02:04,200
I don't know. 
Well that's probably a good way 

38
00:02:04,200 --> 00:02:05,720
to go. 
Who knows? 

39
00:02:05,720 --> 00:02:07,520
It's it's a it's a crazy world 
out there mate. 

40
00:02:07,520 --> 00:02:11,700
So I've I've given up on trying 
to this war on algorithms. 

41
00:02:11,780 --> 00:02:13,660
I've just given up on it because
there's there's no way of 

42
00:02:13,660 --> 00:02:16,060
getting around it. 
There's there's no point. 

43
00:02:16,540 --> 00:02:18,780
I find there are two people in 
the world, people who 

44
00:02:18,780 --> 00:02:23,740
desperately, desperately want to
hit as many as they can, and 

45
00:02:23,820 --> 00:02:29,020
they'll constantly jump between 
projects and setups, trying to 

46
00:02:29,020 --> 00:02:32,860
always stay on the Crest of that
wave, which is a full time job 

47
00:02:32,860 --> 00:02:34,260
in itself. 
And then there are the people 

48
00:02:34,260 --> 00:02:36,500
who go, You know what? 
I'm just going to do the stuff 

49
00:02:36,500 --> 00:02:40,300
that I want to do. 
And algorithm be damned. 

50
00:02:40,420 --> 00:02:42,060
And it'll go where it goes, 
yeah. 

51
00:02:42,420 --> 00:02:44,340
And I think those are happier 
people. 

52
00:02:44,500 --> 00:02:47,940
Yeah, absolutely, man. 
Yeah, I think so too. 

53
00:02:47,980 --> 00:02:50,500
I think so too. 
You just got to do it for if you

54
00:02:50,500 --> 00:02:52,420
really love and you're really 
passionate about what you're 

55
00:02:52,420 --> 00:02:54,500
doing and you're distant. 
Yeah, it's like part of your 

56
00:02:54,500 --> 00:02:56,500
hobby. 
You know, You do it because 

57
00:02:56,500 --> 00:02:59,580
other people maybe enjoy it. 
And that you get to correspond 

58
00:02:59,580 --> 00:03:02,700
people online about the stuff 
that you're passionate about, 

59
00:03:02,700 --> 00:03:07,220
which is really cool. 
But I think that that. 

60
00:03:08,650 --> 00:03:11,690
I'm sorry because I'm just 
constantly breaking up your 

61
00:03:11,690 --> 00:03:14,530
introduction. 
The thing about that is when 

62
00:03:14,530 --> 00:03:16,530
you're passionate about 
something and you're engaging 

63
00:03:16,530 --> 00:03:18,450
with the people who are watching
your stuff. 

64
00:03:18,890 --> 00:03:23,850
That comes across when when 
you're chasing, chasing numbers 

65
00:03:24,890 --> 00:03:28,490
and then you end up either 
treading on people's toes or 

66
00:03:28,850 --> 00:03:33,890
not, not coming at things from 
the direction people expect you 

67
00:03:33,890 --> 00:03:38,410
to, then they just end up. 
Insulting Internet arguments 

68
00:03:40,090 --> 00:03:47,090
like like poor Gary yesterday 
I've been advised that on on the

69
00:03:47,250 --> 00:03:49,690
artist formerly known as 
Twitter, Gary Chalk said 

70
00:03:49,690 --> 00:03:53,650
something to the effect of war. 
Games Workshop don't care about 

71
00:03:53,650 --> 00:03:57,410
their Lord, it's just copy to 
sell miniatures which sent the 

72
00:03:57,650 --> 00:04:02,760
the GW fanboys into connections.
On the Internet, so I'm assuming

73
00:04:02,760 --> 00:04:04,760
his inbox is blown up from all 
accounts. 

74
00:04:05,480 --> 00:04:08,320
Love you, Gary, I'll tell. 
You Gary talks about Legend if 

75
00:04:08,320 --> 00:04:12,120
anybody knows if anybody's old 
enough, or to remember Talisman 

76
00:04:12,120 --> 00:04:13,880
second edition or Talisman first
edition. 

77
00:04:13,880 --> 00:04:15,520
I think he did the cover for 
that as well. 

78
00:04:17,000 --> 00:04:18,959
He's an amazing artist, game 
designer. 

79
00:04:18,959 --> 00:04:21,360
He was there right from the 
beginning from Warhammer version

80
00:04:21,360 --> 00:04:23,600
one with Rick Priestly play 
testing. 

81
00:04:23,640 --> 00:04:28,040
You know, game developing, you 
know, So yeah, yeah, absolute 

82
00:04:28,040 --> 00:04:33,470
legend. 
So yeah, but yeah, mate, it's 

83
00:04:33,470 --> 00:04:34,950
it's interesting how that's all 
built. 

84
00:04:34,950 --> 00:04:37,550
But you know, like I follow the 
guys on YouTube that I really 

85
00:04:37,550 --> 00:04:41,230
like and I I feel like a real 
genuine kind of guys, you know 

86
00:04:41,230 --> 00:04:42,870
what I mean? 
Who just do it because they just

87
00:04:42,870 --> 00:04:45,230
got like a little camera and 
they just film stuff they're 

88
00:04:45,230 --> 00:04:47,350
doing on their workbench. 
I mean, you know, I don't need 

89
00:04:47,350 --> 00:04:49,870
the flashy graphics. 
I don't need all the, you know, 

90
00:04:51,210 --> 00:04:55,370
it's kind of finger pointing, 
the sort of trigger, kind of 

91
00:04:56,210 --> 00:05:00,290
headlines on the. 
Crack cheesy click bit headlines

92
00:05:00,290 --> 00:05:01,650
and thumbnails stuff. 
No. 

93
00:05:01,650 --> 00:05:04,650
I can do that, then no. 
I just want real, genuine people

94
00:05:04,650 --> 00:05:07,090
talking about their hobby and 
stuff and it's just nice to 

95
00:05:07,090 --> 00:05:12,030
listen to. 
No, 100%, yeah, but now you had 

96
00:05:12,030 --> 00:05:13,150
it, you had your own channel 
too. 

97
00:05:13,150 --> 00:05:15,070
And I actually found your 
channel, but then you delete it.

98
00:05:16,950 --> 00:05:20,230
Yeah, and that's the second 
channel I've deleted. 

99
00:05:20,470 --> 00:05:23,230
I had a way, way, way, way back 
in the day. 

100
00:05:23,230 --> 00:05:29,110
I had one and and it was more or
less what you've seen on on that

101
00:05:29,190 --> 00:05:32,390
Channel before. 
It got naked, except more of it.

102
00:05:32,390 --> 00:05:37,350
So it was whatever I happened to
be working on any given time and

103
00:05:37,350 --> 00:05:41,320
I just got. 
Fed up with it so it went away. 

104
00:05:41,320 --> 00:05:44,080
The Doo Doo the other one. 
I only put videos on it so I 

105
00:05:44,080 --> 00:05:45,640
could upload them into the 
project system. 

106
00:05:46,000 --> 00:05:49,920
And then last week YouTube went,
oh, you can't run this without 

107
00:05:49,920 --> 00:05:52,200
an ad blocker. 
Can I know YouTube? 

108
00:05:52,880 --> 00:05:55,400
All right then. 
So I deleted the channel and 

109
00:05:55,400 --> 00:05:57,880
then went and subscribed to 
Spotify because I don't like 

110
00:05:57,880 --> 00:05:59,160
being told what to do by 
YouTube. 

111
00:06:00,960 --> 00:06:03,200
I am glad I'm not better of a 
man. 

112
00:06:03,280 --> 00:06:05,680
Yes, but there wasn't much on 
that. 

113
00:06:05,680 --> 00:06:08,760
It was just a couple of videos. 
So you can actually upload 

114
00:06:08,760 --> 00:06:11,320
videos to Spotify. 
You can upload videos. 

115
00:06:11,400 --> 00:06:12,640
No, no, no, I can't. 
No. 

116
00:06:12,640 --> 00:06:14,360
But I'll just go and listen to 
music on Spotify. 

117
00:06:14,360 --> 00:06:15,560
Good. 
OK. 

118
00:06:15,640 --> 00:06:16,960
Yeah. 
Well that's that's a good idea. 

119
00:06:17,320 --> 00:06:19,480
I I I use Spotify all the time. 
I think it's a great little 

120
00:06:19,480 --> 00:06:20,480
thing. 
Yeah it's great. 

121
00:06:22,000 --> 00:06:23,200
So even got bull thrower on 
there. 

122
00:06:23,280 --> 00:06:29,880
Bull thrower. 
Bull thrower which is I have AI 

123
00:06:29,880 --> 00:06:32,520
had a bull thrower album. 
I think my brother stole that 

124
00:06:32,520 --> 00:06:34,960
and and ran off with it whenever
he went to uni. 

125
00:06:36,250 --> 00:06:38,890
Well, it's a worthy prize to 
steal, I guess it's something 

126
00:06:38,890 --> 00:06:42,170
you know, and those were 
noteworthy, I suppose. 

127
00:06:42,170 --> 00:06:44,330
But yeah, but of course you're 
not just a YouTube, you're a 

128
00:06:44,330 --> 00:06:47,370
presenter of on Tabletop. 
But we'll get to that later. 

129
00:06:47,450 --> 00:06:50,450
But how did your how did your 
hobby origin start? 

130
00:06:50,450 --> 00:06:53,530
Like what sort of triggered you 
into the Games Workshop Hobby, 

131
00:06:53,530 --> 00:06:57,250
or just hobby in general? 
Well, we have to go hobby in 

132
00:06:57,250 --> 00:07:00,890
general before we get in the 
Games Workshop, so whenever I 

133
00:07:00,890 --> 00:07:06,040
was a kid. 
I was down visiting family in 

134
00:07:06,040 --> 00:07:12,800
Dundalk in the South of Ireland,
excuse me, and I had a cousin 

135
00:07:12,800 --> 00:07:18,040
who was probably about, oh 
Jesus, Gary would have been 15 

136
00:07:18,040 --> 00:07:24,120
years older, so I was very 
little, sort of seven or eight. 

137
00:07:25,280 --> 00:07:27,800
And he was off at university in 
Dublin. 

138
00:07:28,310 --> 00:07:31,990
And I was allowed when visiting 
his house to go and nosy around 

139
00:07:31,990 --> 00:07:34,150
his room just to keep me out 
from under the adult's feet. 

140
00:07:34,670 --> 00:07:37,550
And he had a shelf with 
miniatures on him and they 

141
00:07:37,550 --> 00:07:41,470
always fascinated me. 
And one summer he was actually 

142
00:07:41,470 --> 00:07:43,510
home at the same time we were 
there. 

143
00:07:44,470 --> 00:07:48,070
So I got a chance to ask him 
about it and they were for D&D. 

144
00:07:49,550 --> 00:07:54,870
And then he explained what 
role-playing was and so that 

145
00:07:54,870 --> 00:08:00,040
really intrigued me and. 
And he ended up giving me a 

146
00:08:00,040 --> 00:08:07,160
stack of old some old dragon and
some old white dwarves, going 

147
00:08:07,160 --> 00:08:12,960
back to the very early issues of
White Dwarf when they still had 

148
00:08:12,960 --> 00:08:16,280
a lot of RPG coverage. 
So we get in these scenarios, 

149
00:08:16,640 --> 00:08:18,640
traveller and all sorts of 
things in it. 

150
00:08:20,480 --> 00:08:24,840
So I I went to. 
Dungeons and Dragons very 

151
00:08:24,840 --> 00:08:28,280
briefly via the medium of of 
that magazine. 

152
00:08:28,280 --> 00:08:31,840
I never really got the the whole
miniatures for role-playing. 

153
00:08:32,600 --> 00:08:36,600
I never, I never went that way. 
But when we got back up home at 

154
00:08:36,600 --> 00:08:41,960
one point I managed to get my my
parents to buy me Tunnels and 

155
00:08:41,960 --> 00:08:46,120
Trolls. 
Kenson, Andreas. 

156
00:08:48,310 --> 00:08:51,790
Fantasy RPG and it was a tiny 
little yellow covered book. 

157
00:08:51,790 --> 00:08:55,590
It's all panic drawings and it 
was like A5 steepled together, 

158
00:08:56,710 --> 00:09:00,430
just a little flimsy thing. 
So I had the the rule book which

159
00:09:00,430 --> 00:09:03,350
cost all of the money which 
meant I wasn't getting any 

160
00:09:03,350 --> 00:09:05,750
miniatures. 
So we we just played RPGs 

161
00:09:05,750 --> 00:09:08,150
without and there was nothing 
really in it about using 

162
00:09:08,150 --> 00:09:13,950
miniatures and the same way 
where D&D sort of aimed at that 

163
00:09:13,950 --> 00:09:15,830
way. 
So I started playing Thomas and 

164
00:09:15,830 --> 00:09:19,960
Trolls and then. 
Some of the other bits and 

165
00:09:19,960 --> 00:09:22,760
pieces in the old white towards 
who sent me off in different 

166
00:09:22,760 --> 00:09:24,560
directions. 
So it's like, oh this looks 

167
00:09:24,560 --> 00:09:26,800
interesting. 
And then with the launch of 

168
00:09:28,960 --> 00:09:35,080
Warframe was about the same time
I started getting into RPGs and 

169
00:09:35,080 --> 00:09:38,240
there was really only one, one 
shop in all of Northern Ireland 

170
00:09:38,240 --> 00:09:42,400
that sold anything. 
So every time we went to 

171
00:09:42,400 --> 00:09:47,160
Belfast, up to the big city, I 
would beg to be left there. 

172
00:09:48,140 --> 00:09:52,140
And I'm sure the owner, Joe, was
really, really happy to see 

173
00:09:52,140 --> 00:09:54,020
children being dropped off like 
a crash. 

174
00:09:54,020 --> 00:09:58,460
It wasn't quite as bad as as GW 
because very few people knew it.

175
00:09:58,460 --> 00:10:01,580
It wasn't shiny. 
The model, the mother's Nick, 

176
00:10:01,620 --> 00:10:06,780
it's called in Belfast and it 
didn't really have the footfall 

177
00:10:06,780 --> 00:10:09,660
and the wee backstreet that that
came to workshop CM4. 

178
00:10:09,660 --> 00:10:12,420
So. 
So it wasn't just kids thrown in

179
00:10:12,420 --> 00:10:13,780
there because there was 
literally nothing to do. 

180
00:10:13,780 --> 00:10:16,300
It was just a shop. 
He would wander around. 

181
00:10:16,300 --> 00:10:20,120
He would browse. 
But every time I went up I'd be 

182
00:10:20,120 --> 00:10:23,080
very keen to see what new 
role-playing games he'd got. 

183
00:10:23,880 --> 00:10:29,520
And I got got myself a copy of 
whatever fantasy role play and 

184
00:10:29,520 --> 00:10:32,800
by that time I started looking 
at the miniature side, but that 

185
00:10:32,800 --> 00:10:37,800
was for specifically for gaming.
So I got the Warhammer via the 

186
00:10:37,800 --> 00:10:42,320
role-playing and then into 
Fantasy and then I picked up in 

187
00:10:42,320 --> 00:10:48,060
87 I got Rogue Trader which is. 
Still sitting on my shelf and 

188
00:10:48,060 --> 00:10:54,220
falling apart. 
So so yeah I came in by the back

189
00:10:54,220 --> 00:10:55,660
door. 
Not a usual sort of. 

190
00:10:55,820 --> 00:11:00,540
I found Hero Quest in a in a 
shop and and went that way. 

191
00:11:00,540 --> 00:11:07,740
I I snuck in by the medium of 
older older cousin and then and 

192
00:11:07,740 --> 00:11:09,860
that was that was the beginning 
of the end. 

193
00:11:09,860 --> 00:11:13,740
I said goodbye to all my money. 
That's it, yeah. 

194
00:11:13,740 --> 00:11:16,970
And free time, did you did you 
experience a lot of Warhammer 

195
00:11:16,970 --> 00:11:18,890
Fantasy role play? 
Did you actually have like 

196
00:11:18,890 --> 00:11:21,930
sessions with large groups of 
people playing it, or how 

197
00:11:21,930 --> 00:11:23,490
extensive was that? 
Yeah, yeah. 

198
00:11:23,890 --> 00:11:26,530
Good. 
Well, when I was younger it was 

199
00:11:26,530 --> 00:11:28,810
my brother who was younger than 
me and therefore always 

200
00:11:28,810 --> 00:11:30,970
available to be used as a 
player. 

201
00:11:31,640 --> 00:11:36,520
And then some tried to recruit 
the, you know, friends that I 

202
00:11:36,520 --> 00:11:39,720
played with locally. 
So the people I play football 

203
00:11:39,720 --> 00:11:43,360
with and that sort of thing 
tried to get them involved to 

204
00:11:43,360 --> 00:11:45,280
greater or lesser extent. 
You know, some of them would 

205
00:11:45,280 --> 00:11:48,560
give it a go for a session or 
two or a couple of couple of 

206
00:11:48,560 --> 00:11:50,120
months, then give it up as a bad
job. 

207
00:11:50,800 --> 00:11:57,200
But then whenever I went to 
secondary school, so age of 11. 

208
00:11:58,980 --> 00:12:06,180
I got a wider couple of people 
to draw and they had ARB club at

209
00:12:06,220 --> 00:12:11,220
the at the school there allowed 
me to really get into that and 

210
00:12:11,220 --> 00:12:13,460
it was it was all ages you'd 
walk in there and there were 

211
00:12:13,820 --> 00:12:16,420
sixth formers about to leave the
the school we're playing 

212
00:12:16,420 --> 00:12:19,420
alongside first years like 
myself and sort of everywhere in

213
00:12:19,420 --> 00:12:21,740
between. 
So we would we would have a 

214
00:12:22,300 --> 00:12:24,980
access to. 
Oh, the Irish teacher. 

215
00:12:24,980 --> 00:12:27,580
Was his name Mr. Martin? 
You know, access to Mr. Martin's

216
00:12:27,580 --> 00:12:31,940
room after school finished every
Tuesday until such time as we 

217
00:12:31,940 --> 00:12:34,060
left or got thrown out by the 
caretaker. 

218
00:12:34,660 --> 00:12:39,820
And that's when I really got 
into role-playing in a big way, 

219
00:12:40,100 --> 00:12:42,140
because you could always play 
games with my brother. 

220
00:12:42,180 --> 00:12:47,020
I can always play a, you know, a
small game of Warhammer or 40K 

221
00:12:47,020 --> 00:12:49,780
or Blubble. 
Whatever happened to be he was 

222
00:12:49,780 --> 00:12:51,620
always available under uniquely 
1 opponent. 

223
00:12:52,120 --> 00:12:55,760
For a war game. 
So in some respects it was 

224
00:12:55,760 --> 00:13:01,520
easier for me to get a a game of
of miniatures in rather than an 

225
00:13:01,520 --> 00:13:05,760
actual RPG session. 
Managed to tandem the two quite 

226
00:13:05,760 --> 00:13:09,400
well when I was younger. 
What what's your preferred sort 

227
00:13:09,400 --> 00:13:12,440
of setting? 
Is it more, you know, D&D dragon

228
00:13:12,440 --> 00:13:15,880
Lance or more Warhammer? 
Sort of a grim dark. 

229
00:13:15,920 --> 00:13:16,560
Oh no. 
Warhammer. 

230
00:13:16,800 --> 00:13:19,360
Warhammer OK. 
Warhammer. 

231
00:13:19,950 --> 00:13:24,670
By far and away my favorite, 
well, my favorite setting of all

232
00:13:24,670 --> 00:13:28,790
time is Call of Cathulu. 
Absolutely love COC, Love the 

233
00:13:28,790 --> 00:13:29,950
cock. 
Can't get enough of it. 

234
00:13:30,630 --> 00:13:34,350
Call of Cathulu is it's amazing.
And again it was it was 

235
00:13:34,350 --> 00:13:38,830
something Games Workshop sold in
the UK and that's how I found it

236
00:13:38,830 --> 00:13:43,550
through White Dwarf. 
And the work has a lot of 

237
00:13:43,550 --> 00:13:45,990
similarities to Cathulu. 
It has insanity. 

238
00:13:47,090 --> 00:13:50,050
There's those psychological 
things that will screw your 

239
00:13:50,050 --> 00:13:53,650
character over, and that was far
more interesting and still is 

240
00:13:53,650 --> 00:13:56,930
far more interesting to me than 
somebody who walks in like the 

241
00:13:56,930 --> 00:14:00,850
barbarian brothers and just, you
know, punches God in the face 

242
00:14:00,850 --> 00:14:03,130
and takes the loot and you go, 
well, that's that's interesting.

243
00:14:03,130 --> 00:14:06,770
But really, if you walked into a
room and there was a God there, 

244
00:14:07,370 --> 00:14:10,410
would you not just actually just
have a complete collapse? 

245
00:14:11,580 --> 00:14:15,940
And that that's why I really, I 
really like the the psychology 

246
00:14:15,940 --> 00:14:24,900
side of of RPGs and trying to 
interact with that because it's 

247
00:14:24,900 --> 00:14:27,220
it's just far more interesting. 
And then every now and again 

248
00:14:27,220 --> 00:14:31,900
somebody will license out some 
form of Kathiri product to be 

249
00:14:31,900 --> 00:14:37,220
made using D&D or 5th edition or
whatever the fuck it's called 

250
00:14:37,220 --> 00:14:40,300
these days. 
Pardon me first one and and it's

251
00:14:40,300 --> 00:14:43,550
all. 
And it's all how quickly can you

252
00:14:43,550 --> 00:14:46,390
get to Max level And then people
are starting up. 

253
00:14:46,390 --> 00:14:48,390
You know, I can, I can do this. 
I can do that. 

254
00:14:48,390 --> 00:14:52,350
And at no point should anybody 
in a Cthulhu game or as far as 

255
00:14:52,350 --> 00:14:55,430
I'm concerned, any RPG really. 
At no point should you be 

256
00:14:55,430 --> 00:14:57,910
looking at a monster and 
thinking I can have that really 

257
00:14:57,910 --> 00:15:02,510
easily because then that kind of
takes anything of interest away.

258
00:15:03,390 --> 00:15:06,310
If you're not actually playing a
character that can be hurt. 

259
00:15:06,670 --> 00:15:09,830
It's like John Wick four. 
I watched John Wick 4 recently 

260
00:15:10,070 --> 00:15:12,920
and. 
For the last 90 minutes he's 

261
00:15:12,920 --> 00:15:15,640
just being shot and thrown out 
of windows and stabbed and 

262
00:15:15,640 --> 00:15:18,000
beaten up and nothing can stop 
him. 

263
00:15:18,320 --> 00:15:20,720
He becomes God like. 
And at that point I got really 

264
00:15:20,720 --> 00:15:23,640
bored with that film, which is a
shame because I really like Joe 

265
00:15:23,640 --> 00:15:27,320
Beck. 
Likewise if if you look at a 

266
00:15:27,320 --> 00:15:31,600
monster and think well it's only
XD something start. 

267
00:15:31,960 --> 00:15:35,640
I can have up to YD something 
starts monsters without a 

268
00:15:35,640 --> 00:15:39,680
problem, then you know nobody 
should be starting up a shotgun 

269
00:15:39,680 --> 00:15:42,510
against a Migo. 
Go mad and die. 

270
00:15:42,510 --> 00:15:46,190
That's the best way, yes. 
I I listened to your review of 

271
00:15:46,190 --> 00:15:49,350
John Wick Four and I haven't 
even gotten past John Wick 2 yet

272
00:15:49,350 --> 00:15:52,110
because I think two was a bit of
a, you know, it sort of dragged 

273
00:15:52,110 --> 00:15:54,510
that out a lot as well too. 
I thought number one was 

274
00:15:54,510 --> 00:15:57,070
fantastic and I I think it's 
going to be really hard for them

275
00:15:57,070 --> 00:16:00,430
to live up to #1. 
Number one was number one was 

276
00:16:00,430 --> 00:16:03,150
tight. 
Number one was interesting by 

277
00:16:03,150 --> 00:16:06,510
the time we've had four. 
And I think I said this on the 

278
00:16:06,590 --> 00:16:08,750
the the unofficial hobby hangout
with Tim. 

279
00:16:11,400 --> 00:16:13,240
I was. 
I was skipping action to get to 

280
00:16:13,240 --> 00:16:16,720
bits where people were talking 
because the lore and the 

281
00:16:17,360 --> 00:16:20,040
mistakes that they've built up 
around their world, which 

282
00:16:20,040 --> 00:16:22,320
clearly isn't our world. 
That's something very different.

283
00:16:22,920 --> 00:16:28,320
That's far more interesting than
Carrie Reeves repeatedly 

284
00:16:28,320 --> 00:16:31,280
punching things in the face or 
flipping them over. 

285
00:16:32,290 --> 00:16:34,730
Actually working out how their 
society works and how all the 

286
00:16:34,730 --> 00:16:37,210
various clans and families 
interact, that's really 

287
00:16:37,210 --> 00:16:39,490
interesting to me. 
I've got more of that please. 

288
00:16:40,610 --> 00:16:45,410
And yeah, as as episodes or 
chapters of that have gone on, 

289
00:16:45,410 --> 00:16:47,450
there's been less of the 
talking, more of the punching. 

290
00:16:47,450 --> 00:16:53,890
I think I said John Wick one is 
is just about the same length as

291
00:16:53,890 --> 00:16:58,350
the second-half fight scene. 
Jump for it's. 

292
00:16:58,750 --> 00:17:00,790
They're literally about 90 
minutes long each. 

293
00:17:00,790 --> 00:17:04,950
It's just go that's that's 
that's one hell of an extended 

294
00:17:04,950 --> 00:17:09,310
fight scene and I really don't 
care anymore for die hard action

295
00:17:09,310 --> 00:17:14,869
lovers by the sound of things. 
Yeah but maybe John Wick RPG 

296
00:17:15,030 --> 00:17:19,150
should be in the in the works. 
It's. 

297
00:17:19,150 --> 00:17:21,790
Not be on the road I have. 
I have some friends who wrote 

298
00:17:21,790 --> 00:17:24,349
some RPGs years ago when they 
were. 

299
00:17:24,800 --> 00:17:28,480
University, you know, small pub.
There was a weird point in the 

300
00:17:28,480 --> 00:17:32,840
early 90s where everybody was 
producing like in the RPGs, and 

301
00:17:32,920 --> 00:17:36,760
they've got one based on a 
system they came up with called 

302
00:17:36,760 --> 00:17:38,800
stocks. 
So they had stocks and then 

303
00:17:38,800 --> 00:17:41,480
stocks light, which cut it right
back to the bone. 

304
00:17:41,480 --> 00:17:44,320
And then they did these little 
supplements and there's one 

305
00:17:44,320 --> 00:17:48,200
called Point Blank Redemption 
Through Violence, and it's based

306
00:17:48,200 --> 00:17:53,230
on the Hong Kong action. 
The the John Woo movies, your 

307
00:17:54,070 --> 00:17:58,030
God of gamblers and saviours, 
All and better Tomorrow and the 

308
00:17:58,030 --> 00:18:01,830
things that sort of inspired 
both John Wick and Quentin 

309
00:18:01,830 --> 00:18:04,310
Tarantino to a certain extent 
and that. 

310
00:18:04,470 --> 00:18:06,710
So I mean that's one of the 
reasons I want them. 

311
00:18:06,710 --> 00:18:09,310
Just to talk more about the back
story, tell tell me more about 

312
00:18:09,350 --> 00:18:12,830
how this gold coin system works.
So I can just go and run John 

313
00:18:12,830 --> 00:18:14,550
Wick using Point Blank. 
Thanks. 

314
00:18:14,550 --> 00:18:15,550
Thanks very much. 
I'll be happy. 

315
00:18:15,550 --> 00:18:19,030
No, you're right. 
I think the Warhammer 

316
00:18:19,030 --> 00:18:22,390
role-playing system had an 
enormous, rich sort of 

317
00:18:22,390 --> 00:18:24,750
background law. 
The supplements that came out 

318
00:18:24,750 --> 00:18:29,270
for the Martin McKenna drawings,
the illustrations he did for a 

319
00:18:29,270 --> 00:18:32,030
lot of the portraits and stuff 
like that were just incredible. 

320
00:18:32,750 --> 00:18:34,190
I just love looking through the 
books. 

321
00:18:34,430 --> 00:18:37,390
I wasn't much of A role player, 
but I did enjoy the Warhammer 

322
00:18:37,510 --> 00:18:41,440
first edition role play because 
you had all these lists of 

323
00:18:41,440 --> 00:18:45,760
careers and you know you have to
roll to see what career you had 

324
00:18:45,760 --> 00:18:48,160
depending on what race you were 
and that kind of thing. 

325
00:18:48,160 --> 00:18:50,400
Of course, being the dwarf, I'd 
always want to roll up the Troll

326
00:18:50,400 --> 00:18:52,560
Slayer because he's the coolest 
of all. 

327
00:18:52,560 --> 00:18:55,720
I didn't want to be like a, you 
know, a rat catcher or a shoe 

328
00:18:55,720 --> 00:18:58,120
polisher or something like that,
or a tailor or whatever. 

329
00:18:58,560 --> 00:18:59,600
But then, you know, I mean, you 
could. 

330
00:18:59,880 --> 00:19:03,040
Wagon drivers weren't bad. 
Yeah, but you had all these 

331
00:19:03,040 --> 00:19:04,800
wonderful. 
Yeah, sort of. 

332
00:19:05,880 --> 00:19:08,680
You know that that I think that 
was just a massive departure 

333
00:19:08,680 --> 00:19:11,160
from the the D&D experience 
where you were already like this

334
00:19:11,160 --> 00:19:13,160
established warrior or class or 
whatever. 

335
00:19:13,400 --> 00:19:17,320
You were just like just an 
ordinary you know Joe Blow type 

336
00:19:17,320 --> 00:19:20,640
bloke or woman. 
And he was he was sort of thrust

337
00:19:20,640 --> 00:19:24,560
into this quest by the GM and 
and on your way you went. 

338
00:19:24,560 --> 00:19:27,320
So yeah, it's it's really nice 
to actually form your own 

339
00:19:27,320 --> 00:19:28,520
character, I guess. 
Maybe. 

340
00:19:29,640 --> 00:19:33,320
It's it's one of the really nice
things, not about, just about 

341
00:19:33,320 --> 00:19:37,040
the system. 
What about their their take on 

342
00:19:37,040 --> 00:19:41,000
it? 
The fact that there was a path 

343
00:19:41,000 --> 00:19:44,000
progression like you would have 
in D&D where you were attempting

344
00:19:44,000 --> 00:19:47,280
to go up in the world, but you 
weren't just going, I will 

345
00:19:47,280 --> 00:19:51,000
forever be a barbarian, and how 
many stats and feats can I 

346
00:19:51,000 --> 00:19:53,080
unlock? 
But you were you were 

347
00:19:53,480 --> 00:19:56,040
progressing your story, so you 
would start off as the lowest 

348
00:19:56,040 --> 00:19:58,960
rung who'd throw in their toys 
out of the pram. 

349
00:19:58,960 --> 00:20:00,800
And when I don't want to, you 
know. 

350
00:20:01,330 --> 00:20:04,290
I don't want to collect dung at 
night anymore. 

351
00:20:04,490 --> 00:20:07,050
This is a terrible job. 
I want to go off and be an 

352
00:20:07,050 --> 00:20:08,690
adventurer. 
And went off to become an 

353
00:20:08,690 --> 00:20:12,850
adventurer and then discovered 
it was a terrible thing and your

354
00:20:12,850 --> 00:20:14,690
career would just change over 
time. 

355
00:20:14,690 --> 00:20:17,330
You go right. 
Well, I'm no longer a dung 

356
00:20:17,330 --> 00:20:19,290
collector. 
Now I'm a wagon driver. 

357
00:20:19,290 --> 00:20:21,450
And then from a wagon driver, 
you might upgrade your life to 

358
00:20:21,450 --> 00:20:23,730
be a carriage driver. 
And then you think, you know 

359
00:20:23,730 --> 00:20:25,610
what? 
A highway man's life's for me. 

360
00:20:26,010 --> 00:20:30,450
And it was just these little. 
It was a more interesting way of

361
00:20:30,450 --> 00:20:37,500
doing this, and because of that 
we have a glut of books between 

362
00:20:37,500 --> 00:20:43,900
sort of warmer fantasy role play
and 3rd edition fantasy battles 

363
00:20:44,140 --> 00:20:46,580
that were cross compatible. 
And they had a lot more 

364
00:20:46,580 --> 00:20:53,940
interesting things in them than 
we see in more modern GW books 

365
00:20:54,060 --> 00:20:58,500
because they weren't just 
catering to Space Marine 

366
00:20:58,500 --> 00:21:01,010
chapter. 
Use your space print codecs you 

367
00:21:01,010 --> 00:21:04,250
got, you know I want to the 
Chaos Gods. 

368
00:21:04,250 --> 00:21:08,010
I need Lost in the Damned and 
Grounds or Slaves to Darkness. 

369
00:21:08,570 --> 00:21:12,850
And they had it's for fantasy, 
it's for 40K, it's for the RPG. 

370
00:21:13,290 --> 00:21:18,690
And the books were just stuffed,
filled with so much, which one 

371
00:21:18,810 --> 00:21:21,210
of the reasons I'm actually glad
that they've started reprinting 

372
00:21:21,210 --> 00:21:24,650
some of the stuff. 
Obviously the prices, you know, 

373
00:21:25,370 --> 00:21:28,900
probably over the top, but 
there's a whole generation of 

374
00:21:28,900 --> 00:21:31,500
people who have never seen these
books but have only ever heard 

375
00:21:31,500 --> 00:21:35,620
of them and heard of old crusty 
bastards like myself wettering 

376
00:21:35,620 --> 00:21:37,540
on about how great they were in 
the old days. 

377
00:21:38,220 --> 00:21:42,860
And there's an often you get a 
rose tinted view of things and 

378
00:21:42,860 --> 00:21:44,740
then people finally watch the 
movie. 

379
00:21:44,740 --> 00:21:46,700
You've been telling them for 
years that they should watch or 

380
00:21:46,700 --> 00:21:49,460
read the book and then they go 
it's not actually that great and

381
00:21:49,460 --> 00:21:51,780
you go back, you know, No, it's 
amazing, you're wrong. 

382
00:21:52,820 --> 00:21:57,450
And I hope that people get to 
experience things like Group 

383
00:21:57,450 --> 00:21:59,770
Trader I think is getting a 
reprint finally. 

384
00:22:00,690 --> 00:22:05,330
And there's so much in those 
books to explore and so many 

385
00:22:05,330 --> 00:22:10,250
little Nuggets that are just 
gone from games, workshops, back

386
00:22:10,250 --> 00:22:13,570
story and lore altogether. 
They've excised things over time

387
00:22:13,570 --> 00:22:20,690
as they've become less role play
based and more miniature side. 

388
00:22:20,930 --> 00:22:26,450
So even people like C7 Cubicle 
7, reprinting the old warfare 

389
00:22:27,400 --> 00:22:35,000
books, so being able to get the 
the horned grass or the the 

390
00:22:35,000 --> 00:22:40,560
empire books, you two can live 
out your life in a terrible, 

391
00:22:40,560 --> 00:22:44,480
terrible place and hope that you
do well before you die or get 

392
00:22:44,480 --> 00:22:48,240
eaten by something and never 
attend any any parties at court 

393
00:22:48,240 --> 00:22:50,280
because they're always filled 
with chaos called lists. 

394
00:22:50,640 --> 00:22:51,840
Yeah, well, the thing I love 
about the. 

395
00:22:52,600 --> 00:22:55,160
Especially the novels and I 
suppose the role-playing game 

396
00:22:55,160 --> 00:22:57,440
like especially a third edition,
maybe the 3rd edition 

397
00:22:57,440 --> 00:22:59,840
role-playing game like Cows was 
never seen. 

398
00:22:59,840 --> 00:23:02,400
It was just like, you know, 
maybe like talked about. 

399
00:23:02,980 --> 00:23:06,180
In places or you had this sort 
of insidious sort of idea of 

400
00:23:06,500 --> 00:23:09,140
what this could be like, but 
you've never seen anything about

401
00:23:09,140 --> 00:23:10,300
it. 
And then sort of you sort of 

402
00:23:10,500 --> 00:23:14,540
stumble across some cultists who
are praying or preaching in some

403
00:23:14,540 --> 00:23:17,500
part of the old world. 
And and I love all that kind of 

404
00:23:17,500 --> 00:23:18,740
thing. 
It wasn't just sort of thrust in

405
00:23:18,740 --> 00:23:20,940
your face. 
It was kind of like very much, 

406
00:23:21,220 --> 00:23:25,220
very much this, this thing that 
was sort of like a, you know, a 

407
00:23:25,220 --> 00:23:30,020
very hidden part of the empires,
you know, that sort of seeped 

408
00:23:30,020 --> 00:23:34,420
into the empire and corrupted. 
Corrupted parts of the maybe the

409
00:23:34,780 --> 00:23:38,740
astocracy or whatever. 
And it always had these 

410
00:23:38,740 --> 00:23:41,660
wonderful twists and turns to 
the stories and that kind of 

411
00:23:41,660 --> 00:23:43,980
thing and the books and and the 
law and that kind of stuff, 

412
00:23:43,980 --> 00:23:45,980
which which should have changed 
later on. 

413
00:23:47,260 --> 00:23:49,940
Yeah, it was one 100% you you 
had that. 

414
00:23:49,940 --> 00:23:53,740
I mean they would always add 
something in and you weren't 

415
00:23:53,740 --> 00:24:00,090
entirely sure where it was going
to go and maybe it may be as on 

416
00:24:00,090 --> 00:24:03,170
face value, as decadent as they 
seem or maybe they were some 

417
00:24:03,170 --> 00:24:06,410
sort of weird slanish he called 
to be really know until books 

418
00:24:06,410 --> 00:24:07,970
down the line. 
Or maybe never. 

419
00:24:07,970 --> 00:24:10,970
They'd never that they got to 
the GM and his group as to how 

420
00:24:10,970 --> 00:24:15,090
they explored those things. 
I always remember the the cult 

421
00:24:15,090 --> 00:24:19,530
of the four armed emperor that 
they introduced with I think the

422
00:24:23,050 --> 00:24:29,720
Dark Angel storyline for the 
what's the Terminator company 

423
00:24:29,720 --> 00:24:33,400
called Death Company? 
Death Wing. 

424
00:24:34,000 --> 00:24:37,200
The death wing story where they 
had the the cult of the and the 

425
00:24:37,200 --> 00:24:40,440
idea that that cult had arisen 
had grown up over time. 

426
00:24:40,600 --> 00:24:42,920
It was just a new way of 
worshipping the emperor. 

427
00:24:43,480 --> 00:24:46,480
But the Insidious Underbelly was
actually a Jade's theater cult 

428
00:24:46,480 --> 00:24:53,600
had grown up and it subsumed the
the the Empire on that or the 

429
00:24:53,600 --> 00:24:55,880
Imperium on that world. 
And it was the same sort of 

430
00:24:55,880 --> 00:25:00,520
thing in fantasy, where you had,
you know, you would see symbols 

431
00:25:00,520 --> 00:25:05,040
sometimes or there's a couple of
crossed arrows broken off and 

432
00:25:05,040 --> 00:25:07,480
you're going, well, that's just 
a couple of crossed arrows. 

433
00:25:07,480 --> 00:25:10,080
Then you go, or maybe it's some 
sort of chaos symbol. 

434
00:25:11,360 --> 00:25:13,400
Should I burn this place to the 
ground and kill everybody 

435
00:25:13,400 --> 00:25:15,960
inside? 
Probably. 

436
00:25:17,120 --> 00:25:19,120
Well, I get well. 
I get in trouble if I do it. 

437
00:25:19,800 --> 00:25:21,320
That's borderline. 
I could go either way just 

438
00:25:21,960 --> 00:25:24,880
before the Emperor. 
Very much, yeah. 

439
00:25:25,280 --> 00:25:27,600
Get you out of jail. 
But yeah, no, I really love the 

440
00:25:27,600 --> 00:25:29,920
old. 
Especially the road trader. 

441
00:25:30,040 --> 00:25:32,040
Yeah, that. 
That dark Angel. 

442
00:25:32,040 --> 00:25:35,360
That side of Dark Angel. 
The Space Hulk, Death Wing, The 

443
00:25:35,800 --> 00:25:40,880
Apache Indian style to the names
and Weasel fierce. 

444
00:25:41,520 --> 00:25:44,600
I will never forget weasel 
fierce as being one of the names

445
00:25:44,600 --> 00:25:46,920
of the guys. 
They all go back home after 100 

446
00:25:46,920 --> 00:25:51,040
of years, discover everything's 
gone wrong and and that seems to

447
00:25:51,040 --> 00:25:56,940
be are being lost. 
With every iteration the the 

448
00:25:58,140 --> 00:26:00,540
more interesting parts of 
stories are being sort of pulled

449
00:26:00,540 --> 00:26:06,620
away to make it more generic or 
accessible to more people. 

450
00:26:06,700 --> 00:26:09,860
So they just sort of tease out 
those things. 

451
00:26:09,860 --> 00:26:13,100
Death Wing or still painted boom
colour, but all of the the 

452
00:26:13,100 --> 00:26:15,660
tribal symbols that painted on 
their armour are gone. 

453
00:26:15,980 --> 00:26:17,980
And now most people don't even 
go. 

454
00:26:19,480 --> 00:26:21,640
They used to have black armor. 
How come they're white now? 

455
00:26:21,960 --> 00:26:24,640
Well reasons. 
All right, OK. 

456
00:26:25,680 --> 00:26:28,400
I don't think the don't think 
the modern Death wing, the last 

457
00:26:28,400 --> 00:26:31,960
time I seen them had any of the 
feathers or iconography on the 

458
00:26:31,960 --> 00:26:33,840
models. 
I think they just went for the 

459
00:26:33,840 --> 00:26:37,800
bone armor, which is very dumb. 
Everything's becoming sanitized.

460
00:26:38,120 --> 00:26:40,200
Yes, I know it's tragic. 
Yeah, I know. 

461
00:26:40,280 --> 00:26:43,840
I actually modelled those onto. 
Some you know the plastic 

462
00:26:43,960 --> 00:26:46,200
terminators. 
I talked about this with Marcel 

463
00:26:46,200 --> 00:26:49,120
and Snake works studio last and 
the last episode. 

464
00:26:49,120 --> 00:26:52,320
But yeah, I see I actually 
modelled all those onto with 

465
00:26:52,320 --> 00:26:56,440
green stuff onto my entry for 
Golden Demon many many years ago

466
00:26:56,440 --> 00:26:59,600
in Australia and it sort of just
got very much to sort of poo poo

467
00:26:59,600 --> 00:27:02,000
because it's not it's not 
fitting the. 

468
00:27:02,820 --> 00:27:06,340
You know the aesthetical Canon 
now or Dark Angels and Death 

469
00:27:06,340 --> 00:27:07,940
Wing it. 
This is, you know, this is old 

470
00:27:07,940 --> 00:27:10,660
sort of styles. 
It's not how we do it now kind 

471
00:27:10,660 --> 00:27:12,940
of thing. 
So it's a shame because I love 

472
00:27:12,980 --> 00:27:15,700
all that kind of thing. 
You know it is it's a tragedy it

473
00:27:16,620 --> 00:27:21,620
it sets it sets the world's 
apart the the back stories that 

474
00:27:21,620 --> 00:27:29,360
they have and and the like we're
saying earlier the and the fact 

475
00:27:29,360 --> 00:27:32,920
that they keep changing things 
that the lore isn't maintained 

476
00:27:32,920 --> 00:27:36,280
in a particular way because they
need to be able to pivot if they

477
00:27:36,280 --> 00:27:37,920
want to change something to sell
something. 

478
00:27:38,880 --> 00:27:42,480
So if it's not if it's not 
nailed down it can be easily 

479
00:27:42,600 --> 00:27:46,480
adjusted with every adjustment. 
You know you know something 

480
00:27:46,480 --> 00:27:50,680
people don't think I mean 
marines used to be you got if 

481
00:27:50,680 --> 00:27:54,200
you've seen 5 on a on a planet. 
That was amazing. 

482
00:27:55,130 --> 00:27:59,130
And now it's everybody in their 
dog has them Death, Deathly, 

483
00:27:59,410 --> 00:28:03,410
Legend of the damned. 
I still have my centurion. 

484
00:28:03,410 --> 00:28:07,730
In fact I've got two centurious 
figures from from I think they 

485
00:28:07,730 --> 00:28:10,530
called it Giant Day when they 
opened fifty stores. 

486
00:28:15,050 --> 00:28:16,810
Yeah. 
So when they had fifty stores, 

487
00:28:16,810 --> 00:28:18,210
they released the Legion of the 
Damned. 

488
00:28:18,210 --> 00:28:20,850
Sergeant called centurious, and 
they released special rules for 

489
00:28:20,850 --> 00:28:23,890
him, and they explained how the 
Legion of the Damned appeared 

490
00:28:24,400 --> 00:28:26,560
and then disappeared. 
Sometimes when people of the 

491
00:28:26,560 --> 00:28:31,520
Imperium were sort of their 
their most, the most peril, they

492
00:28:31,640 --> 00:28:36,560
this wreathed, Bony, fiery 
Marine squad would appear, rip 

493
00:28:36,560 --> 00:28:38,160
everything apart, and then 
disappear. 

494
00:28:38,440 --> 00:28:41,720
And and only one figure had been
seen more than once. 

495
00:28:41,720 --> 00:28:44,200
A veteran Sergeant and 
centurious. 

496
00:28:44,200 --> 00:28:47,830
And then he made a model for him
and then skipped forward 15 

497
00:28:47,830 --> 00:28:50,310
years and then they went. 
Here's rules for running fully 

498
00:28:50,310 --> 00:28:52,070
to the damned armies, including 
Dreadnoughts. 

499
00:28:53,710 --> 00:28:58,070
No, it's it's like the mentor 
legion. 

500
00:28:58,390 --> 00:29:02,430
One of my first white dwarves 
that I bought myself would have 

501
00:29:02,430 --> 00:29:08,110
been I think in 88 had the 
Ultramarines on the front cover 

502
00:29:08,950 --> 00:29:13,350
and there was a bit about the 
mentor Legion inside it and it 

503
00:29:13,350 --> 00:29:17,420
was just like a two page spread 
a picture of a the the chapter 

504
00:29:17,420 --> 00:29:19,820
Commander having his armor put 
on and explained that this 

505
00:29:19,820 --> 00:29:22,420
marine chapter was very 
specifically put together to 

506
00:29:22,420 --> 00:29:26,020
test new arms and armament. 
They would go off to a planet 

507
00:29:26,020 --> 00:29:27,980
somewhere. 
They would find an STC. 

508
00:29:28,340 --> 00:29:30,660
They would come back and go 
what's this do And then hand 

509
00:29:30,660 --> 00:29:33,380
over to the mentor legion and go
you can test this. 

510
00:29:33,780 --> 00:29:37,060
I was like the commander. 
His name was something like 

511
00:29:37,540 --> 00:29:42,140
Thrall. 
He apparently had a veto where 

512
00:29:42,140 --> 00:29:43,980
if he looked at something, well 
I think that's going to explode 

513
00:29:43,980 --> 00:29:47,790
in our faces. 
We're not doing that but he 

514
00:29:47,790 --> 00:29:51,790
never exercised his veto ever. 
He always did something and they

515
00:29:51,790 --> 00:29:54,750
had this rules for a five man 
mentor legion squad and a 

516
00:29:54,750 --> 00:29:58,990
special bolter set up called a 
targeting web. 

517
00:29:59,150 --> 00:30:02,150
I think it was where you could 
shoot individually or everybody 

518
00:30:02,150 --> 00:30:05,470
could shoot at one very pinpoint
accurate spot because the 

519
00:30:05,470 --> 00:30:08,910
targeting web would just pull 
all the their focus on the one 

520
00:30:08,910 --> 00:30:11,750
spot and it would give you 
massive like armour piercing 

521
00:30:11,750 --> 00:30:14,270
bones and strength bonus. 
And it was just a neat way of 

522
00:30:14,270 --> 00:30:18,700
fielding a weird little five man
squad and again mentor legion. 

523
00:30:18,980 --> 00:30:22,260
Well here you go we've we've got
rid of the weird owl which I 

524
00:30:22,260 --> 00:30:25,780
really liked giving it just like
a Raptor head and it's just a 

525
00:30:25,780 --> 00:30:29,260
green and white armour and 
otherwise they're just a regular

526
00:30:29,900 --> 00:30:34,060
spaceman chapter that's no fun. 
They want a regular spaceman 

527
00:30:34,060 --> 00:30:37,300
chapter. 
I want weird mentor Allegiance 

528
00:30:37,300 --> 00:30:41,820
Squad attached to some Buddy Joe
army on a planet fighting 

529
00:30:41,820 --> 00:30:47,920
because they want to test out 
some sort of strange weapon that

530
00:30:47,920 --> 00:30:52,720
they've they found in a back 
cupboard of a stone castle on a 

531
00:30:52,720 --> 00:30:55,480
world that's been cut off for 
400 years and they have no idea 

532
00:30:55,480 --> 00:30:57,240
what it's going to do. 
So these five guys are going to 

533
00:30:57,240 --> 00:30:59,040
go over there. 
One guy's going to stand on a 

534
00:30:59,040 --> 00:31:02,560
hill with a pair of binoculars 
and watch and make notes in case

535
00:31:02,560 --> 00:31:05,880
it does go badly wrong and oh, 
it's gone critical, the Sky's on

536
00:31:05,880 --> 00:31:07,800
fire. 
Time to lead this planet, you 

537
00:31:07,800 --> 00:31:09,680
know, that's. 
Maybe that's just me. 

538
00:31:10,480 --> 00:31:13,320
Yeah, it's funny. 
We we had a Warhammer tournament

539
00:31:13,320 --> 00:31:16,480
here in Japan. 
On the weekend on Sunday after 

540
00:31:16,480 --> 00:31:19,200
we had a few beers down to the 
pub kind of thing and one of the

541
00:31:19,200 --> 00:31:23,040
younger guys, he's talking about
10th edition 40K and he and I 

542
00:31:23,040 --> 00:31:25,520
think he and a friend are 
playing it and he mentioned that

543
00:31:25,520 --> 00:31:29,440
there are now 26 factions like 
as in codexes or something like 

544
00:31:29,680 --> 00:31:31,280
that. 
And it's like really? 

545
00:31:31,810 --> 00:31:34,370
I said, yeah, I said as and one 
of the guys suggested, OK well 

546
00:31:34,370 --> 00:31:35,690
let's have a bit of a drinking 
game. 

547
00:31:35,890 --> 00:31:38,810
Let's let's, let's, let's call 
that all the names of all the 

548
00:31:38,810 --> 00:31:41,050
different codexes, all the 
different factions and if you, 

549
00:31:41,370 --> 00:31:43,730
if you can't say the faction, 
you've got to take a big swiggy 

550
00:31:43,730 --> 00:31:46,410
beer kind of thing. 
I think we got, I think we did 

551
00:31:46,410 --> 00:31:48,410
get to that. 
I think we've got more than 26. 

552
00:31:48,410 --> 00:31:50,570
I think we went from Rd. 
Trade all the way up to the 

553
00:31:50,570 --> 00:31:53,930
current edition now, and it 
looks like they're just sort of 

554
00:31:54,290 --> 00:31:58,970
segmented all the different 
marine chapters into Rome's 

555
00:31:58,970 --> 00:32:03,690
codex and all the chaos. 
Different God legions get their 

556
00:32:03,690 --> 00:32:05,730
own codecs and you know, so on 
and so forth. 

557
00:32:05,730 --> 00:32:08,250
So sort of they've really 
fractured everything and 

558
00:32:08,250 --> 00:32:10,930
splintered it off into their own
sort of separate things I 

559
00:32:10,930 --> 00:32:14,050
suppose a craft world for elder 
get their own ones as well and 

560
00:32:14,570 --> 00:32:16,130
all that. 
But it's a good way of making 

561
00:32:16,130 --> 00:32:17,530
money I guess. 
You know, you can sell lots of 

562
00:32:17,530 --> 00:32:20,490
books and miniatures that way, 
So, Well, that's true. 

563
00:32:20,490 --> 00:32:24,050
And there's a it's only a matter
of time before the the codexes 

564
00:32:24,050 --> 00:32:26,970
get split into more but 
different codexes. 

565
00:32:27,010 --> 00:32:28,650
And they get replaced with new 
codexes. 

566
00:32:29,280 --> 00:32:31,240
It's the circle of life. 
That's it. 

567
00:32:33,040 --> 00:32:35,560
That's what they tell me. 
So when when you played Rogue 

568
00:32:35,560 --> 00:32:37,680
Trader, what was your preferred 
fashion? 

569
00:32:37,680 --> 00:32:39,360
What? 
What army did you start off 

570
00:32:39,360 --> 00:32:42,680
with? 
I started with the Imperial 

571
00:32:42,680 --> 00:32:46,040
Army. 
Wasn't the Imperial Guard in 

572
00:32:46,040 --> 00:32:47,960
those days? 
It was the Imperial Army, right?

573
00:32:49,400 --> 00:32:54,190
Because sending, I was going to 
say dozens, but it wasn't 

574
00:32:54,190 --> 00:32:57,070
dozens. 
Sending dozens of men towards 

575
00:32:57,070 --> 00:32:59,310
their death, backed up with 
basement. 

576
00:33:00,030 --> 00:33:01,510
Because, you know, basement were
always good. 

577
00:33:01,670 --> 00:33:04,150
The Imperial Army was just so 
much fun because it just had 

578
00:33:04,150 --> 00:33:05,990
bits of everything you want to 
know. 

579
00:33:05,990 --> 00:33:08,190
Grim. 
Sure you want some squats? 

580
00:33:08,310 --> 00:33:10,470
Go right ahead. 
You want to throw some basement 

581
00:33:10,470 --> 00:33:14,990
in in into a sci-fi game with 
nothing but swords? 

582
00:33:15,110 --> 00:33:18,390
Well I'll tell you what the 
Sergeant he can have a 

583
00:33:18,390 --> 00:33:22,520
breastplate and a chain sword. 
Great, fantastic. 

584
00:33:22,520 --> 00:33:26,080
I'll do all of that And and then
my brother would sit with the 

585
00:33:26,760 --> 00:33:32,200
there was like a not a demonic 
entity space entity generating 

586
00:33:32,840 --> 00:33:38,080
page and even come up with weird
weird monsters that were just 

587
00:33:38,080 --> 00:33:41,320
you know just put one thing on 
the table and just crawl around 

588
00:33:41,320 --> 00:33:44,840
the place or float sometimes 
skinning men as they went. 

589
00:33:45,960 --> 00:33:49,440
Because it's just it's like, how
could we fight off this unusual,

590
00:33:49,440 --> 00:33:52,170
encroaching terror? 
Brilliant. 

591
00:33:52,250 --> 00:33:54,010
OK, off, off, off. 
We didn't. 

592
00:33:54,450 --> 00:33:56,090
Yeah, yeah, that's cool. 
That's great. 

593
00:33:56,210 --> 00:33:57,130
OK. 
Yeah. 

594
00:33:57,130 --> 00:33:59,450
I remember the Beastman being 
part of the Imperial War. 

595
00:33:59,930 --> 00:34:04,370
Imperial forces appeal guard 
back in those days and it's 

596
00:34:04,370 --> 00:34:05,250
really cool to see. 
I'm. 

597
00:34:05,250 --> 00:34:08,090
I suppose they got they 
eradicated that later on and 

598
00:34:08,090 --> 00:34:10,130
they just put them into chaos, 
but. 

599
00:34:11,030 --> 00:34:15,070
Yeah, you had a much more, very 
much more entertaining kind of 

600
00:34:15,230 --> 00:34:17,670
list building experience. 
Maybe back in the old days, 

601
00:34:17,670 --> 00:34:19,909
where it's kind of just like the
Wild West, you could just put 

602
00:34:19,909 --> 00:34:21,310
anything in there that you 
liked. 

603
00:34:22,550 --> 00:34:27,190
Yeah, help humans were best, 
because if they died, real 

604
00:34:27,190 --> 00:34:30,270
humans didn't die. 
So and that was the Imperial way

605
00:34:31,310 --> 00:34:36,520
people forget 40K was very much 
a fascist satire, that the 

606
00:34:36,520 --> 00:34:40,679
Imperium was the worst evil in 
that universe and ultimately 

607
00:34:40,679 --> 00:34:43,400
still is the worst evil. 
It's that universe. 

608
00:34:44,239 --> 00:34:47,360
People go, oh, space brains, 
push the boys to the Imperium. 

609
00:34:47,360 --> 00:34:48,880
There's the good guys. 
Oh no. 

610
00:34:49,080 --> 00:34:54,120
Oh my sweet summer child. 
There was there was oh. 

611
00:34:54,360 --> 00:34:55,480
There were two supplements for 
Rd. 

612
00:34:55,480 --> 00:34:59,120
Trader the that came out at 
similar time, the Companion, 

613
00:34:59,800 --> 00:35:02,480
Pendium and Companion. 
I can't remember which one had 

614
00:35:02,480 --> 00:35:05,240
the green lights in it, but 
there was a great story about 

615
00:35:05,800 --> 00:35:08,280
and Imperial planets. 
The final setting was under 

616
00:35:08,280 --> 00:35:13,920
siege from Chaos and the the 
space boards have been cut off 

617
00:35:14,040 --> 00:35:16,920
and they've got all the way up 
to the sort of the last bastion 

618
00:35:16,920 --> 00:35:19,120
of the Planetary Defence Force, 
the Defenders. 

619
00:35:19,120 --> 00:35:21,440
The planetary governor was there
with his assistant and it's 

620
00:35:21,440 --> 00:35:23,520
mostly told through his 
assistant's point of view and 

621
00:35:24,120 --> 00:35:30,080
and they've brought they've 
asked the chaos cultist leader 

622
00:35:30,490 --> 00:35:34,250
to come in to negotiate terms 
and he's saying no, all all 

623
00:35:34,250 --> 00:35:35,970
they've managed to get 
reinforcement wise. 

624
00:35:35,970 --> 00:35:38,930
It's like 5 space marines 
managed to get in earlier on 

625
00:35:38,930 --> 00:35:42,250
today and we haven't seen them 
since and they finally arrived 

626
00:35:42,250 --> 00:35:44,090
and they're negotiating 
surrender and the governor's 

627
00:35:44,090 --> 00:35:47,730
going, oh, I'm sorry, no, not 
our surrender, your surrender. 

628
00:35:48,170 --> 00:35:51,170
And the cults going what? 
And then they summon A 

629
00:35:51,170 --> 00:35:55,450
Bloodthirster into the the 
middle of the palace for a 

630
00:35:55,450 --> 00:35:59,100
better word. 
And then the governor just looks

631
00:35:59,100 --> 00:36:01,900
up and goes, oh Bloodthirster, 
oh, we are privileged, this is 

632
00:36:01,900 --> 00:36:04,700
great. 
And then the five marines are 

633
00:36:04,700 --> 00:36:07,020
Grey Knights and they teleport 
in a full armor and just butcher

634
00:36:07,020 --> 00:36:08,620
everybody. 
It's like, well, we needed in a 

635
00:36:08,620 --> 00:36:11,620
confined space, we needed the 
leaders here who could do it and

636
00:36:11,620 --> 00:36:13,900
we needed to pull out the demon 
who was controlling everything. 

637
00:36:15,260 --> 00:36:18,420
And then the the governor turns 
around, his assistant goes, but 

638
00:36:18,420 --> 00:36:21,180
unfortunately she don't write 
highly enough to know that they 

639
00:36:21,180 --> 00:36:23,740
even exist and just puts a bolt 
through the back of his head. 

640
00:36:23,860 --> 00:36:25,900
And that's how the story ended. 
The Grey Knights. 

641
00:36:25,900 --> 00:36:29,720
What a missus. 
Because the Imperium just the 

642
00:36:29,720 --> 00:36:32,360
worst, that's the absolute so. 
Imperial Ages. 

643
00:36:32,520 --> 00:36:34,080
It's the system, eh? 
Very nice. 

644
00:36:34,160 --> 00:36:36,360
OK. 
Yeah, well, it's the way to do 

645
00:36:36,400 --> 00:36:37,680
it. 
Yeah. 

646
00:36:38,240 --> 00:36:39,160
Wow. 
OK, that's cool. 

647
00:36:39,320 --> 00:36:41,120
I like that story. 
I like that kind of thing. 

648
00:36:41,480 --> 00:36:44,040
Oh, it's it's yeah, it was just 
so much fun. 

649
00:36:44,440 --> 00:36:46,120
They I think they had an awful 
lot of fun writing. 

650
00:36:46,480 --> 00:36:48,640
I think so too. 
Something they had a few more 

651
00:36:48,640 --> 00:36:50,600
interesting things. 
Yeah, a lot of freedom, I think 

652
00:36:50,600 --> 00:36:54,620
back in those days. 
I was listening to Rick Priestly

653
00:36:54,620 --> 00:36:57,700
talk about it today, actually. 
In in in in in an interview on 

654
00:36:57,700 --> 00:36:59,140
YouTube somewhere. 
Interviewing. 

655
00:37:00,780 --> 00:37:03,300
Seen that interview go up, but I
haven't had a chance to watch it

656
00:37:03,300 --> 00:37:04,820
yet. 
Yeah, have a have a look at it. 

657
00:37:04,820 --> 00:37:06,700
It's really interesting. 
I've always liked talking to 

658
00:37:06,700 --> 00:37:07,900
Rick and I know a lot of that 
stuff. 

659
00:37:07,900 --> 00:37:10,940
He's he's talked about this many
Times Now recently. 

660
00:37:10,940 --> 00:37:13,500
But you know, he's talking about
the development of Rd. 

661
00:37:13,500 --> 00:37:16,180
Trader and one of Fantasy 3rd 
edition and all that kind of 

662
00:37:16,180 --> 00:37:18,500
thing and financial was still 
part of the company. 

663
00:37:18,990 --> 00:37:21,870
And I think he was, they were 
given a lot more leeway in what 

664
00:37:21,870 --> 00:37:24,790
they could do and they were sort
of just left to their own 

665
00:37:24,790 --> 00:37:28,150
devices as to what, you know, 
what happened, what they put in 

666
00:37:28,150 --> 00:37:30,030
there, who was assigned to what 
and who. 

667
00:37:30,070 --> 00:37:33,190
And they basically, he said in 
his own words, we're more like 

668
00:37:33,190 --> 00:37:34,830
writers more than game 
developers. 

669
00:37:34,830 --> 00:37:38,670
We just wrote a lot and they 
developed, you know, a lot of 

670
00:37:38,670 --> 00:37:40,670
the law and stories and what 
have you. 

671
00:37:40,710 --> 00:37:44,110
And it wasn't until recently 
that I realized that Rick 

672
00:37:44,110 --> 00:37:47,670
Priestly actually penned in a 
few stories into. 

673
00:37:49,280 --> 00:37:54,440
Was it was it one of the was it 
Whammer Siege? 

674
00:37:56,240 --> 00:37:58,880
Yeah, he he wrote some short 
stories, and I think a lot of 

675
00:37:58,880 --> 00:38:02,440
the guys did to fill up. 
Maybe pages to fill up page 

676
00:38:02,440 --> 00:38:04,360
count, yeah. 
Yeah, it's amazing. 

677
00:38:05,360 --> 00:38:06,400
Yeah. 
Yeah, I know. 

678
00:38:06,520 --> 00:38:09,200
I mean something that may have 
been just an interesting story 

679
00:38:09,200 --> 00:38:15,390
or a throwaway line 40 years ago
is now something that the entire

680
00:38:17,230 --> 00:38:20,790
world or universe is sort of 
hung off. 

681
00:38:20,950 --> 00:38:25,190
You know, that full on modern 
players and fans go, we know 

682
00:38:25,190 --> 00:38:28,750
that's so integral to the the 
Lord that you can't change that 

683
00:38:28,750 --> 00:38:31,670
part or that that has to. 
That's that's the main crux of 

684
00:38:31,670 --> 00:38:32,590
it. 
You go and you have it as 

685
00:38:32,870 --> 00:38:34,510
somebody put it in because he 
thought it was funny. 

686
00:38:34,950 --> 00:38:40,470
Like one of my favorite forces 
is the Dogs of War, I think bar 

687
00:38:40,470 --> 00:38:42,830
none. 
It's probably both aesthetically

688
00:38:44,240 --> 00:38:49,480
and and how they set that army 
out for fantasy, right? 

689
00:38:49,480 --> 00:38:52,520
Right at the top for me. 
And you go through that and 

690
00:38:52,520 --> 00:38:57,080
every if there's not a funny 
story, it's a funny name like a 

691
00:38:57,080 --> 00:39:02,650
Sarno. 
The Eldon Lord on dragon is 

692
00:39:02,650 --> 00:39:04,890
first of all his name's just 
Arsenal. 

693
00:39:06,730 --> 00:39:10,730
The the, the football team from 
London for people abroad. 

694
00:39:11,170 --> 00:39:15,170
His colours were the Arsenal 
colours for the away strip and 

695
00:39:15,170 --> 00:39:20,770
his battle cry was one nil and 
and at that stage George Graham 

696
00:39:20,770 --> 00:39:23,130
was the manager of Arsenal and 
they used to get called Boring 

697
00:39:23,130 --> 00:39:27,240
Arsenal and Arsenal fans would 
just chant one nil, one nil to 

698
00:39:27,240 --> 00:39:30,120
the Arsenal because they would 
they would score a goal and then

699
00:39:30,120 --> 00:39:31,920
nobody would be able to get past
their defence and that was it. 

700
00:39:31,920 --> 00:39:33,720
They would, once they'd scored 
they'd just sit back for the 

701
00:39:33,720 --> 00:39:35,560
rest of the game and just soak 
up all the pressure. 

702
00:39:35,880 --> 00:39:39,360
So I think Jervis Johnson might 
be an Arsenal fan and so 

703
00:39:39,360 --> 00:39:41,200
somebody put that in just to 
taunt him. 

704
00:39:41,480 --> 00:39:43,080
So it was one nil to the 
Arsenal. 

705
00:39:43,920 --> 00:39:47,600
I mean that was part and parcel 
was absolutely hilarious. 

706
00:39:47,600 --> 00:39:49,640
That's. 
I love that little nugget of 

707
00:39:51,820 --> 00:39:53,180
I'm. 
I'm sure there are more that I 

708
00:39:53,180 --> 00:39:55,100
haven't found. 
I'll find them someday, mind 

709
00:39:55,100 --> 00:39:56,420
you. 
Yeah, I know you. 

710
00:39:56,420 --> 00:39:58,140
I know you're into your football
because I know you mentioned it 

711
00:39:58,180 --> 00:40:01,580
on the the the dude on YouTube. 
You talk a lot about football 

712
00:40:01,580 --> 00:40:02,820
and probably watch football as 
you're. 

713
00:40:02,980 --> 00:40:06,380
Talking annoys them very much 
when there's a match on at the 

714
00:40:06,380 --> 00:40:09,340
same time. 
So Tim and the rest of them have

715
00:40:09,340 --> 00:40:11,500
to suffer me going. 
And this project's really 

716
00:40:11,500 --> 00:40:13,700
interesting because I really 
like what they've done with this

717
00:40:13,700 --> 00:40:16,980
scratch build. 
Oh my gosh, did you best start? 

718
00:40:18,140 --> 00:40:19,980
Sorry, Yes. 
Yeah. 

719
00:40:20,770 --> 00:40:22,730
Much like Warhammer. 
Much like Warhammer. 

720
00:40:23,250 --> 00:40:25,210
I. 
Was going to say what? 

721
00:40:25,210 --> 00:40:27,450
Much like Warhammer, I think 
football was much more 

722
00:40:27,450 --> 00:40:31,890
entertaining back in the 90s 
than it is now in a lot of ways.

723
00:40:32,900 --> 00:40:34,820
Oh, very much. 
Well, certainly in the past few 

724
00:40:34,820 --> 00:40:38,300
years we won't get into football
because I'm sure that will be 

725
00:40:38,300 --> 00:40:39,980
the absolute yes out of 
everyone. 

726
00:40:40,620 --> 00:40:44,140
But yeah, the past four years or
so since they introduced BAR 

727
00:40:44,420 --> 00:40:47,500
where every every 5 minutes you 
have to stop for 10 minutes to 

728
00:40:47,500 --> 00:40:50,820
have a video replay at length 
about something and then start 

729
00:40:50,820 --> 00:40:53,260
the game up again. 
It's just it sucked all the life

730
00:40:53,260 --> 00:40:55,420
out of it. 
Let's still watch it, mind you. 

731
00:40:55,500 --> 00:40:55,980
Me too. 
Me too. 

732
00:40:57,020 --> 00:40:58,460
Fish. 
Fish fight hoops. 

733
00:40:58,700 --> 00:41:02,070
Can't leave it. 
So let's let's go on to 

734
00:41:02,070 --> 00:41:05,070
Warhammer then. 
So you you I I take it you you 

735
00:41:05,070 --> 00:41:07,950
discovered Warhammer Fantasy 
Battle, or what particular 

736
00:41:07,950 --> 00:41:12,950
edition did you pick that up at?
I I was eventually gifted first 

737
00:41:12,950 --> 00:41:16,150
edition, but I picked up my own 
copy at second all. 

738
00:41:17,310 --> 00:41:21,910
Right. 
I have a sneaking suspicion I 

739
00:41:21,910 --> 00:41:27,120
picked up my own copy at second 
because it was reduced and I 

740
00:41:27,120 --> 00:41:29,400
think it was just because third 
was just about to hit. 

741
00:41:29,600 --> 00:41:31,560
But I didn't know that at the 
time and it was a little while 

742
00:41:31,560 --> 00:41:35,960
before I caught up on the curve.
But after that I went pretty 

743
00:41:35,960 --> 00:41:41,120
much unbroken from 2nd through 
the 8th and so pretty much 

744
00:41:41,120 --> 00:41:44,400
unbroken it was unbroken. 
I have every rule set and pretty

745
00:41:44,400 --> 00:41:47,960
much most of the army books from
second all the way through till 

746
00:41:47,960 --> 00:41:53,320
they exploited my world. 
Any particular addition that you

747
00:41:53,480 --> 00:42:01,740
favour the most? 
Probably 5th, although I swing 

748
00:42:01,740 --> 00:42:06,700
between 5th and 3rd partly 
because third has. 

749
00:42:06,740 --> 00:42:13,780
Obviously you can still play 
around with the the Realms books

750
00:42:13,980 --> 00:42:17,340
when you're playing third, but 
also like well I think post 5th 

751
00:42:17,660 --> 00:42:21,460
or even 5th is sort of 
borderline for some army books. 

752
00:42:23,440 --> 00:42:27,000
You start to hit hero hammer in 
a big way after that, so 5th, 

753
00:42:27,000 --> 00:42:31,360
6th, 7th and then by by God by 
the time that you hit 8th it's 

754
00:42:31,360 --> 00:42:36,880
just hydroblades everywhere and 
and ridiculous heroes. 

755
00:42:37,200 --> 00:42:42,720
While I don't mind having heroes
fighting, it's always been the 

756
00:42:42,720 --> 00:42:47,920
spectacle of big, big units 
slamming into each other and 

757
00:42:47,920 --> 00:42:50,040
fighting was far more 
interesting to me. 

758
00:42:51,520 --> 00:42:54,160
So like the Delta War I 
mentioned earlier, I have 

759
00:42:56,120 --> 00:42:59,760
unusually sized units. 
So I've got 2 units of 60 Pike. 

760
00:43:00,400 --> 00:43:05,800
I have, you know, 2 units of 
cavalry that are both, well, 

761
00:43:05,800 --> 00:43:07,680
one's 15 strong, one's 20 
strong. 

762
00:43:08,000 --> 00:43:11,560
And these are not unit sizes 
that you would ordinarily see in

763
00:43:11,560 --> 00:43:14,080
most games, because they're too 
big and unwieldy. 

764
00:43:14,080 --> 00:43:17,720
But I absolutely adore. 
It's probably why I slipped off 

765
00:43:17,960 --> 00:43:20,840
and stopped doing a bit more 
historical stuff after that. 

766
00:43:22,440 --> 00:43:25,040
But just if you could do 
something due to excess. 

767
00:43:25,280 --> 00:43:29,360
I once ran a, you know, 78 goals
and I didn't think it was too 

768
00:43:29,360 --> 00:43:35,520
many in my undead army. 
It's just I did some filthy 

769
00:43:35,520 --> 00:43:40,150
stuff when I was a kid and now 
actually as well, they still do 

770
00:43:40,150 --> 00:43:43,710
filthy stuff. 
There's a lot to be said about 

771
00:43:46,110 --> 00:43:48,870
having a battle. 
It's I'm very much the Ronnie 

772
00:43:48,870 --> 00:43:53,110
Renton school of thought when it
comes to putting miniatures on 

773
00:43:53,110 --> 00:43:56,630
the table. 
If you're playing a grand mast 

774
00:43:56,630 --> 00:44:02,230
battle of rank and file 
infantry, having little units of

775
00:44:02,670 --> 00:44:06,670
five men or 10 men peddling 
around at the edges, and you're 

776
00:44:06,670 --> 00:44:13,070
going, well, that's it's a bit 
dull maneuvering, but at the 

777
00:44:13,110 --> 00:44:16,630
same time, I know a fan of Death
Star units, you know, here's a 

778
00:44:16,630 --> 00:44:20,950
2000 point list and then here is
my thousand point units where 

779
00:44:20,950 --> 00:44:23,950
the front rank is all heroes. 
Actually the front rank, but one

780
00:44:23,950 --> 00:44:27,950
is all heroes, so you can take 
out some daggers as casualties. 

781
00:44:30,230 --> 00:44:35,130
I'd much rather have solid 
blocks, well formed army, and 

782
00:44:35,130 --> 00:44:36,770
just a lot of them know you 
well. 

783
00:44:36,770 --> 00:44:39,450
There's 25 points for a magic 
item or 50 points for magic 

784
00:44:39,450 --> 00:44:40,930
item. 
When you go, that's four more 

785
00:44:40,930 --> 00:44:42,250
men. 
That's that's a rank. 

786
00:44:43,250 --> 00:44:46,210
Give me a rank and we'll do the 
same amount of damage in the 

787
00:44:46,210 --> 00:44:49,530
long run. 
Yeah. 

788
00:44:50,090 --> 00:44:51,970
OK, mate, that's a that's a 
well, you have you have got a 

789
00:44:52,090 --> 00:44:55,050
you've got a dog to war army 
that's in excess of, I don't 

790
00:44:55,090 --> 00:44:56,610
know how many hundreds of models
you've got in there. 

791
00:44:57,410 --> 00:44:58,850
Oh Christ, that's your 
retirement. 

792
00:44:58,850 --> 00:44:59,610
Plan, mate. 
That's it. 

793
00:44:59,650 --> 00:45:01,250
You got your retirement sorted 
out. 

794
00:45:02,270 --> 00:45:04,230
They're worth. 
An absolute bloody fortune. 

795
00:45:04,230 --> 00:45:08,350
As you probably know. 
Every now and again I do I 

796
00:45:08,550 --> 00:45:14,070
Google the eBay prices, Bing 
them Bing the eBay prices and it

797
00:45:14,070 --> 00:45:17,910
just brings a wry smile to my 
face when they're going £12 per 

798
00:45:18,990 --> 00:45:22,510
cursed company model. 
Anyway, I've got you know, 16 

799
00:45:23,670 --> 00:45:25,390
Victor Krueger and the cursed 
company. 

800
00:45:25,470 --> 00:45:29,390
Sixty of those and and someday 
I'll base them. 

801
00:45:29,390 --> 00:45:33,780
They're all painted. 
I've just never I I I fell out 

802
00:45:33,780 --> 00:45:39,740
of playing Warhammer with the 
group that was playing with and 

803
00:45:39,740 --> 00:45:42,460
we moved on to doing sort of 
historic stuff for a long time. 

804
00:45:42,820 --> 00:45:45,540
And I got part way through 
putting together units and just 

805
00:45:45,540 --> 00:45:50,020
went, oh, I've I've painted and 
depth all those undead. 

806
00:45:50,060 --> 00:45:52,980
All the skeletons are dead now I
just need to mat them and base 

807
00:45:52,980 --> 00:45:56,280
them based on them and then they
never got out-of-the-box again. 

808
00:45:57,240 --> 00:46:00,120
So that's that's something I 
have to get back to. 

809
00:46:00,560 --> 00:46:02,840
If I didn't sell them from a 
retirement, I can just retire 

810
00:46:02,840 --> 00:46:04,400
and paint them. 
Exactly. 

811
00:46:04,440 --> 00:46:06,040
That's that's a much better 
idea, I think. 

812
00:46:06,800 --> 00:46:11,240
And you have so many, basically.
And you know, they're not recast

813
00:46:11,240 --> 00:46:12,880
either. 
They're pure originals, man. 

814
00:46:13,600 --> 00:46:22,240
Oh, God, Yeah, yeah, yeah, 100%.
Because I'm still still in GW 

815
00:46:22,240 --> 00:46:24,720
when dogs were released because 
I remember having to paint them 

816
00:46:25,200 --> 00:46:31,560
for GW Belfast for the cabinet. 
So to staff discount, God bless 

817
00:46:31,560 --> 00:46:36,000
you, Staff discount £20.00 for 
kilogram of lead. 

818
00:46:36,000 --> 00:46:39,200
You say Amazing. 
And then they went up to £25. 

819
00:46:39,200 --> 00:46:40,560
Keep going. 
Well this is still reasonable. 

820
00:46:40,760 --> 00:46:42,960
And then they changed from lead 
to white metal and it all became

821
00:46:42,960 --> 00:46:48,020
lighter. 
Oh, and stuff. 

822
00:46:48,020 --> 00:46:50,020
Just kind of how how much I miss
you. 

823
00:46:50,660 --> 00:46:52,220
Yeah mate. 
So you you mentioned that you 

824
00:46:52,340 --> 00:46:56,380
you worked for Games Workshop 
for a period of time in Belfast 

825
00:46:56,900 --> 00:46:59,860
and you were there during the 
time of 5th edition when 5th 

826
00:46:59,860 --> 00:47:01,020
edition was out. 
Is that right? 

827
00:47:05,020 --> 00:47:10,580
Was it a bit later the the mess 
of time I was there in 9097. 

828
00:47:10,700 --> 00:47:15,100
I'm trying to remember was that 
was so possibly post 5th. 

829
00:47:15,580 --> 00:47:19,690
I think maybe 6th, right. 
OK, everything, everything 

830
00:47:19,730 --> 00:47:23,090
everything blurs after a while 
certainly doesn't I drink this 

831
00:47:23,090 --> 00:47:29,370
much but but yeah I was in there
because I was certainly there 

832
00:47:29,410 --> 00:47:34,250
when second edition 40K went to 
3rd. 

833
00:47:35,170 --> 00:47:36,730
That was one of the major 
releases. 

834
00:47:37,370 --> 00:47:40,090
So I can't actually remember 
what edition of Warhammer it 

835
00:47:40,090 --> 00:47:42,130
was. 
They just they're lurking over 

836
00:47:42,130 --> 00:47:44,890
my shoulder. 
So it was there for started as a

837
00:47:45,620 --> 00:47:49,820
I was a key timer when I went to
uni, which is how a lot of 

838
00:47:49,820 --> 00:47:54,820
people get in, and then decided 
the university career I'd picked

839
00:47:54,820 --> 00:47:59,020
myself wasn't going to work out.
So I took a year out and any day

840
00:47:59,020 --> 00:48:02,260
now I plan on going back and 
sorting that. 

841
00:48:02,340 --> 00:48:04,980
But I will say applied 
Biochemical Sciences. 

842
00:48:05,180 --> 00:48:08,580
Not as easy as it sounds. 
If you're going to pick that for

843
00:48:08,580 --> 00:48:10,780
university people, make sure you
really want to. 

844
00:48:12,140 --> 00:48:15,960
So I ended up bouncing through 
the ranks in GW, up to his 

845
00:48:15,960 --> 00:48:19,240
manager and they had multiple 
stores in Ireland at that stage.

846
00:48:19,680 --> 00:48:22,360
They peaked and then they 
proceeded like the Crest of a 

847
00:48:22,360 --> 00:48:26,640
wave because we went from 
Belfast, Dublin and then they 

848
00:48:26,640 --> 00:48:30,240
opened Blanchard's Town in 
Lisburn and then Blanchard's 

849
00:48:30,240 --> 00:48:32,040
Town in Lisburn. 
It was closed subsequently. 

850
00:48:32,040 --> 00:48:35,160
So I think Lisburn was only open
for three or four years. 

851
00:48:35,160 --> 00:48:36,840
It was a very short space of 
time. 

852
00:48:37,320 --> 00:48:40,840
That was a big mistake on on 
head offices part of that point,

853
00:48:41,620 --> 00:48:44,620
but yeah, that was that was a 
fun peek behind the curtains. 

854
00:48:45,260 --> 00:48:47,940
Yeah, OK. 
So yeah, you you joined at a 

855
00:48:47,980 --> 00:48:52,020
pretty exciting time, leaving it
all the way to The Hobbit and 

856
00:48:52,020 --> 00:48:53,700
the Lord of the Rings, Not The 
Hobbit. 

857
00:48:53,700 --> 00:48:54,620
Sorry. 
The Lord of the Rings. 

858
00:48:54,620 --> 00:48:58,180
It's Lord of the Rings, yeah, 
The Middle Middle Earth strategy

859
00:48:58,180 --> 00:48:58,900
battle game. 
That's. 

860
00:48:58,980 --> 00:49:01,460
The one, Yeah, never played it 
myself. 

861
00:49:01,460 --> 00:49:03,460
But yeah, I know, I know. 
It's pretty big for the Games 

862
00:49:03,460 --> 00:49:08,160
Workshop. 
Weirdly, I have I have the GW 

863
00:49:08,160 --> 00:49:10,760
Belfast store copy on my shelf 
because they sent it and I 

864
00:49:10,760 --> 00:49:13,600
started painting the stuff and 
then I never returned the book 

865
00:49:13,600 --> 00:49:18,440
before so that that is the copy 
that's on my shelf, which was 

866
00:49:18,800 --> 00:49:20,960
both a pre release and and an 
original. 

867
00:49:21,440 --> 00:49:23,800
It's it's not a bad game 
actually, although I'm not a 

868
00:49:23,800 --> 00:49:26,440
huge it's weird, I'm a huge 
fantasy fan. 

869
00:49:26,440 --> 00:49:29,280
I'm not a massive Lord of the 
Rings fan and it's probably 

870
00:49:29,280 --> 00:49:33,520
because I read Lord of the Rings
and when story's good, his 

871
00:49:33,520 --> 00:49:37,570
writing's not great is right. 
It gets very wordy. 

872
00:49:38,130 --> 00:49:42,090
It's like he's trying to rewrite
Shakespeare or the Bible and 

873
00:49:42,090 --> 00:49:44,210
places. 
So I very, very quickly fell 

874
00:49:44,210 --> 00:49:46,970
over. 
Films are good but I never got 

875
00:49:46,970 --> 00:49:48,850
into the game. 
But the game itself is solid. 

876
00:49:49,330 --> 00:49:51,810
And I know this because while I 
haven't played a huge amount of 

877
00:49:51,890 --> 00:49:57,450
Lord of the Rings, they span off
Warhammer historical Wild West 

878
00:49:57,450 --> 00:50:01,970
game from it. 
So Legends of the Old West is is

879
00:50:01,970 --> 00:50:06,130
based on the Middle Earth battle
game that they they produced for

880
00:50:06,130 --> 00:50:09,850
the film. 
OK that's interesting. 

881
00:50:10,530 --> 00:50:14,290
That's a cracker, especially if 
you're in Dear Wild West. 

882
00:50:14,730 --> 00:50:18,130
Warhammer historical was a 
really, I mean I feel it was a a

883
00:50:18,130 --> 00:50:24,570
SOP to the to the rules writers 
at GW. 

884
00:50:24,650 --> 00:50:29,330
It was like we want to do these 
and then workshop went, well, we

885
00:50:29,330 --> 00:50:32,890
don't do historics well, but we 
wrote the rules and technically 

886
00:50:32,890 --> 00:50:35,810
they're ours and can't we? 
And they kind of just went, you 

887
00:50:35,810 --> 00:50:37,890
know what, you can go and do 
Warhammer Historical. 

888
00:50:37,890 --> 00:50:39,770
That could be your little thing.
It's over there. 

889
00:50:39,770 --> 00:50:41,770
We will never talk about it or 
promote it. 

890
00:50:42,930 --> 00:50:46,010
Just get out of your system. 
And it was people like Jervis 

891
00:50:46,010 --> 00:50:52,210
Johnson and John Stellar and the
Perry's and people like that who

892
00:50:52,210 --> 00:50:56,330
just went. 
I really like Napoleonics or 

893
00:50:56,330 --> 00:51:00,490
Ancients or whatever, and so the
people have never seen Warhammer

894
00:51:00,850 --> 00:51:03,570
Each Battles. 
It's a music system that was 

895
00:51:03,570 --> 00:51:05,930
based on more or less sort of 
4th edition. 

896
00:51:07,170 --> 00:51:10,930
And that that got me into the 
historic gaming side in a big 

897
00:51:10,930 --> 00:51:14,090
way because I have most of this.
I don't have Trafalgar, so I 

898
00:51:14,090 --> 00:51:17,650
don't really care about boots, 
but I have a lot of the other 

899
00:51:17,650 --> 00:51:22,050
Warhammer historic stuff. 
And when it started, if you 

900
00:51:22,050 --> 00:51:25,600
wanted copies, the very first 
publication of Warhammer Engine 

901
00:51:25,680 --> 00:51:28,800
Battles, you would phone head 
office and would ask to be put 

902
00:51:28,800 --> 00:51:32,040
through to either Jervis Johnson
or The Perrys, who literally had

903
00:51:32,040 --> 00:51:35,120
boxes sitting in their office 
wherever they were working. 

904
00:51:35,440 --> 00:51:37,280
You know, I'd like to buy a copy
of whatever Engine Battles, 

905
00:51:37,280 --> 00:51:41,800
please, Alan, and then, you 
know, send a cheque through and 

906
00:51:41,800 --> 00:51:43,600
they would package it up and 
send it off because it was 

907
00:51:43,600 --> 00:51:46,080
separate from, you know, we 
can't let them be. 

908
00:51:46,080 --> 00:51:48,120
A lot of trolls do this because 
this is getting in the way of 

909
00:51:48,120 --> 00:51:50,120
their real job. 
If you guys want to write it and

910
00:51:50,120 --> 00:51:54,200
sell it, that's all on you. 
It was so bizarre in a fanboy 

911
00:51:54,200 --> 00:51:57,200
way. 
Yeah, of of of phoning up and 

912
00:51:57,200 --> 00:52:00,440
and asking, you know, asking the
writer, can I buy a copy of your

913
00:52:00,440 --> 00:52:02,920
book, please? 
That's right. 

914
00:52:02,920 --> 00:52:03,440
I know. 
It's. 

915
00:52:03,480 --> 00:52:05,440
I know it's a completely 
separate thing and it's a bit of

916
00:52:05,560 --> 00:52:08,200
a passion project I think, for 
those guys, because they finally

917
00:52:08,200 --> 00:52:12,160
get back to their final like 
their roots of war gaming and do

918
00:52:12,160 --> 00:52:14,160
some historical stuff. 
I actually played it and it 

919
00:52:14,160 --> 00:52:17,800
wasn't a bad game. 
I painted 80 hairy naked 

920
00:52:17,800 --> 00:52:20,400
Germans. 
The Ancients. 

921
00:52:20,400 --> 00:52:21,840
Yeah, for the ancient setting 
and. 

922
00:52:23,190 --> 00:52:25,950
Yeah, I don't really want to 
take another naked German ever 

923
00:52:25,950 --> 00:52:29,750
again in my life, but I did play
it and it wasn't a bad game. 

924
00:52:29,790 --> 00:52:32,510
And yeah, it is based on the 
sort of early editions of 

925
00:52:32,510 --> 00:52:35,350
Warhammer. 
Yeah, yeah, that's probably one 

926
00:52:35,350 --> 00:52:38,830
of the reasons why I liked it As
far as as far as ancient rule 

927
00:52:38,830 --> 00:52:44,910
sets go, it still has a massive 
popular following behind it, but

928
00:52:44,910 --> 00:52:48,830
I moved away as far as my own. 
Historic and ancient gaming went

929
00:52:49,510 --> 00:52:51,750
into different directions, but 
it was a it was a nice foot in 

930
00:52:51,750 --> 00:52:55,990
the door because there's always 
that, there's the accessibility 

931
00:52:55,990 --> 00:53:00,150
of game to our chop. 
Their games are everywhere. 

932
00:53:00,150 --> 00:53:02,630
If people Google Wargaming, 
it'll probably be right at the 

933
00:53:02,630 --> 00:53:06,470
top and then going. 
But I really want to do, I've 

934
00:53:06,470 --> 00:53:09,030
just watched Gladiator and I 
really want to do Romans against

935
00:53:09,590 --> 00:53:12,630
naked German Barbarians. 
How do I do that? 

936
00:53:12,790 --> 00:53:16,220
And then you go Romans against 
barbarian Warhammer. 

937
00:53:16,220 --> 00:53:19,860
You know, ancient rule set and 
pages of Pompey. 

938
00:53:19,860 --> 00:53:22,220
You know everybody has written 
one and then you're left going, 

939
00:53:22,220 --> 00:53:26,060
but which one's the best? 
Whereas because Warhammer 

940
00:53:26,060 --> 00:53:29,300
ancients just used the sort of 
the early iterations of 

941
00:53:29,300 --> 00:53:32,900
Warhammer, apparently Warhammer 
itself was based on a an 

942
00:53:33,300 --> 00:53:37,100
ancients rule set that one of 
the guys had been tinkering with

943
00:53:37,100 --> 00:53:41,340
and then had been fantasified. 
So Warhammer Ancients is kind of

944
00:53:41,340 --> 00:53:45,130
a going full circle again, but 
it it meant you could go, well, 

945
00:53:45,290 --> 00:53:50,450
here's the system I know, ergo I
should be able to get into these

946
00:53:51,050 --> 00:53:54,210
these games quite easily. 
Interesting. 

947
00:53:54,210 --> 00:53:54,850
Yeah. 
So what? 

948
00:53:54,850 --> 00:53:57,570
What's on your hobby right now? 
Like, what kind of games do you 

949
00:53:57,570 --> 00:54:02,610
enjoy playing these days? 
Fantasy has always been my 

950
00:54:02,610 --> 00:54:11,940
passion and these days I mostly 
go Kings of War, which will 

951
00:54:11,940 --> 00:54:13,900
probably, I don't know if it'll 
upset people, but who cares. 

952
00:54:15,460 --> 00:54:18,060
It was weird. 
Kings of War Kings of War came 

953
00:54:18,060 --> 00:54:22,700
around at a time when I was 
still I was part of the Northern

954
00:54:22,700 --> 00:54:28,180
Wasters who were big Fantasy 
warmer Fantasy Battle Tournament

955
00:54:28,300 --> 00:54:30,740
side from Northern Ireland. 
They were also the Northern 

956
00:54:30,740 --> 00:54:34,140
Ireland DTC team because there's
not many people in Northern 

957
00:54:34,140 --> 00:54:35,860
Ireland prepared to travel to 
play games. 

958
00:54:36,420 --> 00:54:41,590
So I was always playing War 
Armor and we'd hit 8th edition. 

959
00:54:41,590 --> 00:54:43,550
Actually, we were coming up to 
8th edition being released. 

960
00:54:43,550 --> 00:54:45,270
We knew it was coming, didn't 
know what it was going to be 

961
00:54:45,270 --> 00:54:47,950
like. 
And my own little grip, it was 

962
00:54:47,950 --> 00:54:51,670
like, you know what? 
I'm going to, I'm just going to 

963
00:54:51,670 --> 00:54:53,670
buy everything. 
I'll get every army book that 

964
00:54:53,670 --> 00:54:55,790
comes out. 
I'm not buying anyone after 

965
00:54:55,790 --> 00:54:57,030
this. 
I don't care about 9th edition 

966
00:54:57,030 --> 00:55:00,050
or anything else that appears. 
We're going to stop at 8th and 

967
00:55:00,050 --> 00:55:02,250
if 8th isn't doing it for us 
then we can go back to one of 

968
00:55:02,250 --> 00:55:06,290
the earlier ones. 
But the 4/5 year cycle of buying

969
00:55:06,290 --> 00:55:09,810
every book again is starting to 
annoy me and and sometimes 

970
00:55:09,810 --> 00:55:12,610
you're buying it for no real 
change. 6th and 7th was. 

971
00:55:12,610 --> 00:55:17,250
I think they changed 3 words and
moved a comment and replaced 

972
00:55:17,250 --> 00:55:19,770
with full stop. 
There wasn't really a massive 

973
00:55:19,770 --> 00:55:21,490
change in it. 
So you know you're buying, 

974
00:55:21,530 --> 00:55:23,810
you're buying a rule set for the
sake of buying a rule set. 

975
00:55:24,370 --> 00:55:27,470
So even before it was launched 
and before they built the old 

976
00:55:27,470 --> 00:55:30,310
world, that was going to be our 
stopping point and then they 

977
00:55:30,310 --> 00:55:33,070
built the world and said, well, 
glad I glad I did that now and 

978
00:55:34,870 --> 00:55:38,350
then afterwards I was like you 
know what the the 8th system 

979
00:55:38,350 --> 00:55:43,310
wasn't working. 
All the systems were better, but

980
00:55:43,470 --> 00:55:46,190
smaller footprints, smaller 
model can't really. 

981
00:55:46,550 --> 00:55:51,470
Do you have this sort of 
expanding frontage if you want 

982
00:55:51,470 --> 00:55:55,800
to think of it like that for 
Warhammer Ware, first the third 

983
00:55:55,800 --> 00:55:58,600
were very small forces, you know
50-60 models. 

984
00:55:58,680 --> 00:56:01,120
That was the sort of the style 
of the things. 

985
00:56:01,120 --> 00:56:04,560
And then as time went on, it 
went from that sort of 50 inch 

986
00:56:04,560 --> 00:56:07,800
models up to 2 to 300, You know,
it's like how many models can 

987
00:56:07,800 --> 00:56:11,680
you pack on half the points 
increase the the model count. 

988
00:56:12,800 --> 00:56:17,080
And so for a while I was running
Warhammer armies and then I'd 

989
00:56:17,080 --> 00:56:19,200
picked up Mantic. 
It just started. 

990
00:56:19,200 --> 00:56:23,380
So I'd started picking up the 
dwarves and I'm dead for 

991
00:56:23,380 --> 00:56:25,580
fantasy. 
So a lot of my early mantic 

992
00:56:25,580 --> 00:56:29,620
stuff, so individual base and so
I was pre ordering things like 

993
00:56:29,620 --> 00:56:30,780
the worst berserkers and the 
like. 

994
00:56:30,900 --> 00:56:34,060
So I was there before Kings of 
War was a thing and then they 

995
00:56:34,060 --> 00:56:36,540
started putting in the little 
four page, Here's our little 

996
00:56:36,540 --> 00:56:38,740
mini Kings of War rules that 
think coming. 

997
00:56:39,140 --> 00:56:42,980
And then it was the very first 
Kickstarter I ever backed was 

998
00:56:42,980 --> 00:56:45,900
Kings of War when they decided 
to release their first edition, 

999
00:56:45,900 --> 00:56:47,860
and we're looking for funding 
for that. 

1000
00:56:49,620 --> 00:56:53,440
And as far as the mass battle 
game goes for fantasy, it does 

1001
00:56:53,440 --> 00:56:57,280
what I what I wanted the later 
editions of Warhammer to do, 

1002
00:56:57,280 --> 00:57:00,600
which is to have that grand 
scale loads of figures on the 

1003
00:57:00,600 --> 00:57:05,760
table, but magic not be 
all-encompassing and heroes not 

1004
00:57:05,760 --> 00:57:08,640
be all-encompassing. 
The real fight is the fight of 

1005
00:57:08,640 --> 00:57:11,440
the armies and magic gives a 
little nudge here. 

1006
00:57:11,840 --> 00:57:15,440
Or heroes can support the units 
but can't take off a unit by 

1007
00:57:15,440 --> 00:57:17,440
themselves. 
So. 

1008
00:57:18,120 --> 00:57:21,680
So at one stage I had two dwarf 
armies, A mantic one for Kings 

1009
00:57:21,680 --> 00:57:26,560
of War and a GW slash mantic one
for Warhammer, and likewise I 

1010
00:57:26,560 --> 00:57:32,120
had my own death doubled. 
I doubled up on 3 armies and 

1011
00:57:32,120 --> 00:57:35,480
then I looked at myself at one 
point where why the fuck am I 

1012
00:57:35,480 --> 00:57:37,120
doing this? 
Why am I? 

1013
00:57:37,480 --> 00:57:39,840
Why am I buying and painting two
sets? 

1014
00:57:40,000 --> 00:57:44,780
I mean theoretically I can just 
play either or or I can play in 

1015
00:57:44,980 --> 00:57:48,660
one army in both, but I just I 
wanted to keep them separate at 

1016
00:57:48,660 --> 00:57:51,700
one point. 
You know GW stuff stays with GW 

1017
00:57:51,700 --> 00:57:52,860
and Mantic stuff stays with 
Mantic. 

1018
00:57:52,860 --> 00:57:56,380
And I was like you know what 
this this game just works for me

1019
00:57:56,380 --> 00:58:01,780
for pushing Pike forward and 
slamming big blocks of of 

1020
00:58:01,860 --> 00:58:07,100
cavalry at the people. 
So I just went the the way of of

1021
00:58:07,100 --> 00:58:08,460
kings of war. 
Since then good to. 

1022
00:58:09,620 --> 00:58:11,220
Hear man, haven't you joined? 
Then that's good. 

1023
00:58:12,240 --> 00:58:15,320
Yeah, that's not to say I won't 
go back to Warhammer at some 

1024
00:58:15,320 --> 00:58:17,960
point because like I said, I'm 
still with that big dog to war 

1025
00:58:17,960 --> 00:58:22,880
me and I have a huge tub of 
marauder LED dark elves 

1026
00:58:23,240 --> 00:58:26,120
including dark elf witches. 
Matches on temple dogs. 

1027
00:58:26,120 --> 00:58:29,520
Do you remember the temple dogs?
Remember when Foo were a thing? 

1028
00:58:30,280 --> 00:58:33,200
I'm sure that that would 
probably be a tasty penny on the

1029
00:58:33,200 --> 00:58:34,240
old flea Bay as well. 
I. 

1030
00:58:34,560 --> 00:58:36,160
Bet. 
So yeah, I was actually eyeing 

1031
00:58:36,160 --> 00:58:38,240
off some of the old Marauder 
Dark Elves. 

1032
00:58:38,240 --> 00:58:40,360
I still think it's the best 
range they ever made. 

1033
00:58:41,010 --> 00:58:45,490
I was never a fan of the later 
models for 4th edition, but I 

1034
00:58:45,570 --> 00:58:48,850
think the 3rd edition ones are 
just beautiful. 3rd edition is 

1035
00:58:48,850 --> 00:58:49,850
stunning. 
And that's it. 

1036
00:58:50,370 --> 00:58:53,210
They're all stripped. 
They're all original legs. 

1037
00:58:53,210 --> 00:58:56,050
They're all mine and they're 
sitting in a big tub waiting for

1038
00:58:56,050 --> 00:58:59,410
me to come and rescue them and 
and put them on and pry them and

1039
00:58:59,410 --> 00:59:03,490
pin them up and I and what I do,
It's by God, though people will.

1040
00:59:03,530 --> 00:59:06,530
People will start to bask in the
metallic green and metallic 

1041
00:59:06,530 --> 00:59:09,530
purples that I shall apply my 
amethyst. 

1042
00:59:09,530 --> 00:59:13,250
Purple is still liquid in its 
pot, shockingly, even after all 

1043
00:59:13,250 --> 00:59:16,410
these decades. 
So there'll be new, there'll be 

1044
00:59:16,410 --> 00:59:18,570
new modern techniques there. 
It'll all be old. 

1045
00:59:19,010 --> 00:59:20,690
Good to hear. 
That's a good question. 

1046
00:59:20,690 --> 00:59:22,090
Actually, you mentioned a couple
of things. 

1047
00:59:22,090 --> 00:59:24,050
Kickstarter. 
Is it a curse or a blessing? 

1048
00:59:28,330 --> 00:59:30,250
Do I want to give the minimize 
both answer? 

1049
00:59:30,950 --> 00:59:32,870
I think I may have. 
I may have talked about this 

1050
00:59:32,870 --> 00:59:33,350
recently. 
Oh, I. 

1051
00:59:33,990 --> 00:59:35,310
Think you have. 
You've had it. 

1052
00:59:35,310 --> 00:59:36,910
You've had it. 
Yeah, yeah, yeah, yeah. 

1053
00:59:37,430 --> 00:59:39,350
Yeah. 
Well, I'm not happy drinking for

1054
00:59:39,350 --> 00:59:40,950
four hours, so I'll stream 
myself on this one. 

1055
00:59:41,670 --> 00:59:45,990
It's a it's a blessing for 
smaller companies in that the 

1056
00:59:47,550 --> 00:59:49,590
thing Kickstarter does is 
twofold. 

1057
00:59:51,590 --> 00:59:58,310
It tells you whether or not 
there is a a product that people

1058
00:59:58,310 --> 01:00:01,640
want. 
And at the same time it also 

1059
01:00:01,640 --> 01:00:06,000
promotes that product far beyond
the reach that a lot of 

1060
01:00:06,000 --> 01:00:09,680
companies could do, because even
the I think it's between 10 and 

1061
01:00:09,680 --> 01:00:18,960
15% Kickstarter taking fees 
advertising wise that is not a 

1062
01:00:18,960 --> 01:00:22,480
drop in the ocean. 
If if a company do, I've got a 

1063
01:00:22,480 --> 01:00:24,760
new game or a new miniatures 
range and I want to go and 

1064
01:00:24,760 --> 01:00:27,600
advertise it and they want to 
advertise it on Base of War and 

1065
01:00:28,200 --> 01:00:33,480
Daka Daka and send it off to 
Angry Joe or Asha Gorilla, you 

1066
01:00:33,480 --> 01:00:38,440
know there are big prices behind
those which people may not 

1067
01:00:38,440 --> 01:00:41,400
realise. 
So being able to go it's going 

1068
01:00:41,400 --> 01:00:45,080
to cost 5 grand to make and 
they're going to take 10% of the

1069
01:00:45,080 --> 01:00:47,920
fees or 15% of fees. 
But that the fact that 

1070
01:00:48,040 --> 01:00:50,720
Kickstarter will push that 
themselves and do the whole 

1071
01:00:50,720 --> 01:00:53,000
projects you love and that sort 
of thing that's worth its weight

1072
01:00:53,000 --> 01:00:55,880
in gold cannot devalue that at 
all. 

1073
01:00:56,720 --> 01:01:05,720
However, subsequent to that, in 
the past ten years and certainly

1074
01:01:05,720 --> 01:01:09,040
in the past five, it's really 
changed into becoming a massive 

1075
01:01:09,040 --> 01:01:11,920
pre ordering system and a 
massive pre ordering system for 

1076
01:01:11,920 --> 01:01:16,000
some big big companies and they 
they put it up as like a mark of

1077
01:01:16,000 --> 01:01:18,600
honor. 
This made 3 million, this made 

1078
01:01:18,920 --> 01:01:21,240
1/4 of 1,000,015 minutes, that 
sort of thing. 

1079
01:01:22,000 --> 01:01:26,120
And at that point all I can 
think is why are you on here? 

1080
01:01:26,860 --> 01:01:30,260
Why is Coleman here not a 
website for reading people's 

1081
01:01:30,260 --> 01:01:37,780
paying jobs pushing zombie side 
57 on there when there's you 

1082
01:01:37,780 --> 01:01:43,220
know a small one man operation 
who's been hand sculpting some 

1083
01:01:43,220 --> 01:01:47,540
stuff and needs £300 to get 
molds made, you know, and they 

1084
01:01:47,540 --> 01:01:52,140
can't get the bite of day 
because all all the oxygen has 

1085
01:01:52,140 --> 01:01:54,940
been sucked out of the room by 
these massive beer moths. 

1086
01:01:55,600 --> 01:01:58,080
He really don't need it and that
it's got to a point. 

1087
01:01:58,080 --> 01:02:03,440
And I think I mentioned this 
about towards yeah, Jamie 

1088
01:02:03,440 --> 01:02:07,000
Tranter he wants to do a second 
range of miniatures. 

1089
01:02:07,000 --> 01:02:12,240
He did a set of World War 228 
mil Polish which are absolutely 

1090
01:02:12,240 --> 01:02:14,120
stunning. 
I have the full set and great 

1091
01:02:14,120 --> 01:02:17,200
for bold action players. 
Any bold action players listen 

1092
01:02:17,200 --> 01:02:20,480
to this should go and have a 
look for Jamie Tranter's polls. 

1093
01:02:20,480 --> 01:02:23,520
If you haven't seen them, 
they're fucking phenomenal. 

1094
01:02:25,020 --> 01:02:29,220
But he has subsequently been 
attempting to get a set of 40 

1095
01:02:29,220 --> 01:02:32,180
odd towards to Kickstarter for 
about three or four years now. 

1096
01:02:32,820 --> 01:02:36,980
Brexit came in. 
When the Sculptor started 

1097
01:02:36,980 --> 01:02:41,500
sculpting them, there was no 
Brexit, so he was due to ship 

1098
01:02:41,500 --> 01:02:43,900
them from Spain to England. 
That was going to be fine. 

1099
01:02:43,900 --> 01:02:46,180
Then Brexit arrived. 
The Sculptor finished them, sent

1100
01:02:46,180 --> 01:02:48,380
them. 
Jamie ended up having to spend 

1101
01:02:48,660 --> 01:02:51,420
like two or three months worth 
of wages to get them out of 

1102
01:02:51,420 --> 01:02:55,140
customs because of the value of 
them because they now had to pay

1103
01:02:55,140 --> 01:02:57,660
those. 
So that delayed it and then and 

1104
01:02:57,660 --> 01:02:59,740
then he was going well there's 
some break just I need to get 

1105
01:02:59,740 --> 01:03:03,860
them back to him to fix them and
bring them back and and the idea

1106
01:03:03,900 --> 01:03:07,980
is he's got a set of beautiful 
like 40 or 50 dwarf models with 

1107
01:03:07,980 --> 01:03:11,380
a very 3rd, 4th edition toward 
feel. 

1108
01:03:11,380 --> 01:03:14,980
They they look like marauder 
dwarves from that period and 

1109
01:03:14,980 --> 01:03:18,940
they look absolutely gorgeous 
and and he's going but I can't 

1110
01:03:18,940 --> 01:03:22,860
launch the Kickstarter until 
I've already got the bulls made.

1111
01:03:23,620 --> 01:03:26,340
I've already got a professional 
painter to paint them. 

1112
01:03:26,700 --> 01:03:28,620
I've got photography. 
I've got this. 

1113
01:03:28,620 --> 01:03:32,900
I've got this and going but at 
that stage you what you need the

1114
01:03:32,900 --> 01:03:35,540
Kickstarter for and that's the 
Kickstarter has just become a 

1115
01:03:35,540 --> 01:03:38,420
pre-order. 
What he should be doing is 

1116
01:03:38,420 --> 01:03:40,460
going. 
I've got these 40 odd miniatures

1117
01:03:40,660 --> 01:03:43,180
done. 
Here's the greens that they look

1118
01:03:43,180 --> 01:03:45,900
phenomenal. 
I need you to help to get them 

1119
01:03:45,900 --> 01:03:49,220
over the line. 
I need you to get the molds made

1120
01:03:49,220 --> 01:03:54,240
and get the casts made and then 
shipped out to you, but that's 

1121
01:03:54,240 --> 01:03:56,160
not the way people see tick 
starter these days. 

1122
01:03:56,840 --> 01:04:01,840
If if you're not already 100% 
done and have no reason to be 

1123
01:04:01,840 --> 01:04:06,360
there, people with super backer 
in brackets beside their name 

1124
01:04:06,520 --> 01:04:09,240
start getting into the comments 
bitching going. 

1125
01:04:09,520 --> 01:04:13,800
I expect to see the completely 
written rule set and play tests 

1126
01:04:13,800 --> 01:04:17,560
done and a free PDF download of 
the rules that you want us to 

1127
01:04:17,560 --> 01:04:21,760
buy in advance. 
Or I want to see that and it's 

1128
01:04:21,760 --> 01:04:26,140
it's this idea because big 
companies have come in and and 

1129
01:04:26,140 --> 01:04:28,980
went here's our stuff, our 
stuff's all done, ready to go. 

1130
01:04:28,980 --> 01:04:31,180
We just need you to buy it 
essentially. 

1131
01:04:31,340 --> 01:04:33,980
You know that's not what 
Kickstarter was ever supposed to

1132
01:04:33,980 --> 01:04:39,700
be and it's it's shifted the 
whole platform from being a 

1133
01:04:40,340 --> 01:04:44,900
collaboration to fund something 
to being a pre-order system to 

1134
01:04:44,900 --> 01:04:47,860
release something. 
And that boils my piss, yeah. 

1135
01:04:48,500 --> 01:04:51,700
Yeah, yeah, I've noticed that. 
I think it was commonly or not. 

1136
01:04:52,350 --> 01:04:53,950
Was it comedy or not? 
I think it was them. 

1137
01:04:53,950 --> 01:04:57,510
They had that Metal Gear Solid 
game and board game and they 

1138
01:04:57,510 --> 01:04:59,590
didn't even kick started. 
Those let us have like a 

1139
01:04:59,590 --> 01:05:01,470
pre-order from their site 
directly. 

1140
01:05:02,030 --> 01:05:05,390
And the the the the weird thing 
about it was even though I was 

1141
01:05:05,390 --> 01:05:08,310
interested because I love the 
original Metal Gear Solid is 

1142
01:05:08,310 --> 01:05:12,110
that you had to pre-order it in 
order to get the the the Rex 

1143
01:05:12,110 --> 01:05:14,710
model. 
So if you didn't get, if you 

1144
01:05:14,710 --> 01:05:16,630
didn't pre-order it you wouldn't
get it in the set. 

1145
01:05:16,630 --> 01:05:19,470
Which is just stupid. 
This is a stupid idea. 

1146
01:05:20,260 --> 01:05:23,620
It's like Hasbro's hero quest 
with Holtz or whatever it is. 

1147
01:05:23,620 --> 01:05:26,620
So a lot of companies now have 
looked at Kickstarter and went 

1148
01:05:26,620 --> 01:05:28,700
this is a great way of pre 
ordering and then eventually 

1149
01:05:28,700 --> 01:05:33,020
somebody at the top goes. 
But why are we paying them 15% 

1150
01:05:33,020 --> 01:05:35,700
to do this when we can do 
pre-orders on our own site and 

1151
01:05:36,220 --> 01:05:42,650
not pay anything and all of a 
sudden and God bless them, I 

1152
01:05:42,650 --> 01:05:45,890
really want Hasbro and Cool Mini
or not and everybody else to 

1153
01:05:45,890 --> 01:05:49,970
piss off and do the pre-orders 
on their own site out of my way 

1154
01:05:50,370 --> 01:05:54,050
and let Kickstarter get back to 
helping small companies produce 

1155
01:05:54,050 --> 01:05:56,370
things that you ordinarily 
wouldn't say. 

1156
01:05:58,130 --> 01:06:02,210
John Hudson and Annie Norman 
from Bad Squid, who recently did

1157
01:06:02,210 --> 01:06:07,360
the set of background books, 
sci-fi and generic sort of fancy

1158
01:06:07,360 --> 01:06:09,720
and landscapes free to put 
behind your minis when you're 

1159
01:06:09,720 --> 01:06:13,480
taking photographs of them. 
And they did a physical and like

1160
01:06:13,680 --> 01:06:18,120
digital versions, really small 
Kickstarter niche. 

1161
01:06:18,560 --> 01:06:21,880
I mean at no point have I woke 
up in the morning and thought, I

1162
01:06:21,880 --> 01:06:25,160
really wish I had a digital 
sci-fi backdrop miniatures 

1163
01:06:25,160 --> 01:06:28,360
behind. 
But having said that and having 

1164
01:06:28,360 --> 01:06:31,560
seen what they've done going, 
that's a really good idea. 

1165
01:06:32,080 --> 01:06:34,270
I love that. 
I'm so glad to see it. 

1166
01:06:35,550 --> 01:06:39,390
And that's what I want to see 
more of the the NDS, the small 

1167
01:06:39,390 --> 01:06:46,470
companies of which there are a 
myriads, actually guess a 

1168
01:06:46,470 --> 01:06:49,030
platform where they can produce 
something that they want to 

1169
01:06:49,030 --> 01:06:50,630
produce that might be beyond 
their means. 

1170
01:06:50,630 --> 01:06:59,430
Normally I know Fugu, Fugu and 
Cornwall do absolutely stunning 

1171
01:06:59,430 --> 01:07:02,400
resin buildings and they do 
little Kickstarters every now 

1172
01:07:02,400 --> 01:07:07,560
and again for historic slash, 
fantasy, slash, sci-fi and post 

1173
01:07:07,560 --> 01:07:10,320
apocalyptic buildings. 
And they use Kickstarter in the 

1174
01:07:10,320 --> 01:07:15,320
platform and I'm sure, I'm sure 
it's a real benefit to them. 

1175
01:07:16,040 --> 01:07:17,920
Although I've still not got my 
Brock yet. 

1176
01:07:18,040 --> 01:07:24,360
If you're listening to this, I 
really want a Brock but but that

1177
01:07:24,360 --> 01:07:26,760
that's what you know. 
You go on, you go, holy shit, 

1178
01:07:26,760 --> 01:07:32,480
there's a Celtic stone ring Fort
that can be also used for 

1179
01:07:32,480 --> 01:07:36,280
fantasy that Kev Adams has 
sculpted A goblin gate for. 

1180
01:07:37,440 --> 01:07:39,280
Where has this been all my life?
I didn't know. 

1181
01:07:39,280 --> 01:07:42,160
I need one of these. 
And because I can use it for 

1182
01:07:43,080 --> 01:07:46,640
fantasy and I can use it for my 
historic gaming and I can stick 

1183
01:07:46,640 --> 01:07:49,120
some widgets and stuff on and 
go, it's kind of a weird Star 

1184
01:07:49,120 --> 01:07:51,520
Wars one as well because a lot 
of Star Wars is just, you know, 

1185
01:07:51,560 --> 01:07:53,520
widgets stuck onto old 
buildings. 

1186
01:07:55,000 --> 01:07:58,760
It does everything and therefore
I'm saving money by buying it. 

1187
01:08:00,140 --> 01:08:03,060
And you can't tell me I'm wrong,
but it's those. 

1188
01:08:03,060 --> 01:08:05,940
It's those companies I want to 
see on Kickstarter, not the 

1189
01:08:05,940 --> 01:08:07,980
companies that, not the 
companies. 

1190
01:08:07,980 --> 01:08:11,060
They've got shareholders who are
looking to work out how how far 

1191
01:08:11,060 --> 01:08:14,540
they can stretch their dividends
next year if they put another 

1192
01:08:14,540 --> 01:08:16,100
threes on beside Kickstarter's 
up. 

1193
01:08:17,460 --> 01:08:18,580
And that is the end of my 
branch. 

1194
01:08:20,540 --> 01:08:22,620
Very well said there, but I 
think I agree with you Jerry. 

1195
01:08:22,620 --> 01:08:24,899
Actually I think it's. 
It should be there for. 

1196
01:08:25,310 --> 01:08:29,430
You know, the the small indie 
guys and women out there who 

1197
01:08:29,430 --> 01:08:32,990
would just try to make something
for themselves to share with 

1198
01:08:32,990 --> 01:08:35,950
other people who would be 
interested in, in buying and 

1199
01:08:35,950 --> 01:08:39,990
backing their dream project. 
And I think we should see more 

1200
01:08:39,990 --> 01:08:41,710
of that. 
But I did like that backdrop 

1201
01:08:41,710 --> 01:08:42,790
thing. 
I think that's a really good 

1202
01:08:42,790 --> 01:08:45,029
idea actually, that Annie had. 
And I thought that was a really 

1203
01:08:45,350 --> 01:08:48,029
ingenious thing, actually, 
because we we do it sometimes, 

1204
01:08:48,029 --> 01:08:51,750
we paint the backdrops for our. 
Photo photography and that kind 

1205
01:08:51,750 --> 01:08:53,910
of thing, because with some old 
hammer and that's the old hammer

1206
01:08:53,910 --> 01:08:57,270
style, but I think that idea is 
a really good one because that 

1207
01:08:57,270 --> 01:08:59,550
way you can just flip a page and
then you've got a new back 

1208
01:08:59,630 --> 01:09:01,510
backdrop, you know? 
And I think it's a really nice 

1209
01:09:01,670 --> 01:09:04,270
idea. 
So things yeah, it's great. 

1210
01:09:04,310 --> 01:09:11,310
I mean the artwork was done by 
John Hudson, who's done art for 

1211
01:09:11,830 --> 01:09:15,390
a whole host of things, who he's
worked on Warhammer stuff for 

1212
01:09:15,390 --> 01:09:18,029
Cubicle 7 and Lord of the Rings 
stuff for them as well. 

1213
01:09:18,029 --> 01:09:22,990
I think he's he's he's a 
fantastic artist and he also has

1214
01:09:24,029 --> 01:09:28,149
his own little website called 
Handiwork. 

1215
01:09:29,529 --> 01:09:32,649
Yeah, I think I think it's 
called Handiwork Games where he 

1216
01:09:32,649 --> 01:09:37,490
has some really out there RPGs 
which obviously takes one 

1217
01:09:37,490 --> 01:09:41,729
massive box for me and then also
some historic RPGs based around 

1218
01:09:41,729 --> 01:09:45,250
Beowulf and they have miniatures
for Beowulf as well. 

1219
01:09:45,970 --> 01:09:51,130
So you can play out the the epic
sagas, the old, the old English 

1220
01:09:51,130 --> 01:09:55,490
sagas of Beowulf. 
And so yeah, right there, little

1221
01:09:55,490 --> 01:09:58,450
indie design company Double 
Tech. 

1222
01:09:59,250 --> 01:10:00,570
All of that. 
Wow. 

1223
01:10:00,970 --> 01:10:03,730
OK, that's good, mate. 
And yeah, it's good to see some 

1224
01:10:03,730 --> 01:10:07,250
of my friends who, you know, who
have been, you know, passionate 

1225
01:10:07,250 --> 01:10:09,970
about things like confrontation,
you know, releasing their own 

1226
01:10:09,970 --> 01:10:11,970
range of miniatures and that 
kind of thing. 

1227
01:10:12,010 --> 01:10:15,290
So it's really nice to see that 
being put on kick start and 

1228
01:10:15,290 --> 01:10:18,450
people appreciating those kind 
of projects and picking up 

1229
01:10:18,450 --> 01:10:23,010
something very unique. 
And you know, I I wish you know 

1230
01:10:23,370 --> 01:10:28,360
those guys all success and I 
hope those. 2 individuals in 

1231
01:10:28,360 --> 01:10:31,440
their small companies who are 
those amazing dwarf sculpts, 

1232
01:10:31,440 --> 01:10:34,360
actually get those on 
Kickstarter somehow or some kind

1233
01:10:34,360 --> 01:10:37,800
of crowdfunding, you know, 
platform where they can realize 

1234
01:10:37,800 --> 01:10:40,240
these and put them on the market
and people can actually buy them

1235
01:10:40,240 --> 01:10:42,200
and appreciate them and paint 
them and that kind of thing. 

1236
01:10:42,200 --> 01:10:43,960
Because there's some really 
wonderful stuff out there. 

1237
01:10:43,960 --> 01:10:46,680
So yeah, I think Kickstarter 
should be utilized for those 

1238
01:10:46,680 --> 01:10:48,760
kind of projects. 
Yeah. 

1239
01:10:48,760 --> 01:10:55,120
The confrontation stuff is is 
stomking and confrontation is 

1240
01:10:55,120 --> 01:10:59,020
well, we haven't got near us and
time is marching on. 

1241
01:10:59,020 --> 01:11:02,980
I've no, I've no idea how long 
you've got so I don't want to 

1242
01:11:02,980 --> 01:11:04,300
drag this too far. 
But we. 

1243
01:11:04,340 --> 01:11:06,380
Might be we'll have to bring you
back again, Jerry, because I 

1244
01:11:06,380 --> 01:11:09,260
know you're a busy man, mate, 
and you have to go to work and 

1245
01:11:09,260 --> 01:11:11,900
Oh yeah, yeah, I will, I will, I
will soon. 

1246
01:11:12,060 --> 01:11:15,540
But yeah, because. 
Because confrontation is a whole

1247
01:11:15,540 --> 01:11:17,620
other Congress for. 
Me, another kind of worms at 

1248
01:11:18,340 --> 01:11:22,340
some point and delve into 
because I I as as Alyssa's will 

1249
01:11:22,340 --> 01:11:25,310
know. 
I do like that Big R Rackham and

1250
01:11:25,310 --> 01:11:29,750
confrontation and everything it 
entails because it's kind of the

1251
01:11:30,030 --> 01:11:32,590
it's old hammer, it's a French 
old hammer really. 

1252
01:11:32,710 --> 01:11:36,150
That's what it is to me. 
And yeah, yeah, we we, we won't 

1253
01:11:36,150 --> 01:11:38,190
have the conversation. 
I'll definitely be back to 

1254
01:11:38,190 --> 01:11:40,950
discuss confrontation. 
I can tell you, by the time I I 

1255
01:11:40,950 --> 01:11:46,050
killed the company in Northern 
Ireland, I killed a company in 

1256
01:11:46,050 --> 01:11:49,250
Northern Ireland. 
I can't say 100% certain it was 

1257
01:11:49,250 --> 01:11:52,370
me, but I did. 
I did convince them to stop 

1258
01:11:52,370 --> 01:11:56,130
confrontation and they got a lot
of confrontation and it didn't 

1259
01:11:56,130 --> 01:11:58,170
go anywhere. 
And then they, they had a big 

1260
01:11:58,170 --> 01:12:00,730
sale on it and I bought it all. 
And then shortly after they 

1261
01:12:00,730 --> 01:12:04,090
closed. 
And I mean, it can't have been 

1262
01:12:04,090 --> 01:12:07,370
just me, obviously, they must 
have had other issues there. 

1263
01:12:08,010 --> 01:12:10,570
But I can't help but feel, as I 
stripped the shelves of 

1264
01:12:10,570 --> 01:12:14,330
confrontation miniatures, that 
maybe he'd still be if he just 

1265
01:12:14,330 --> 01:12:17,930
stuck with his 20 mil, 172nd 
plastics that he'd been doing 

1266
01:12:17,930 --> 01:12:19,770
before. 
Paul Buggers. 

1267
01:12:19,770 --> 01:12:22,010
But as far as I know for 
everybody he's talked about 

1268
01:12:22,010 --> 01:12:24,610
these, you know, these 
independent stores, they're just

1269
01:12:24,730 --> 01:12:27,330
owned by these people who have 
probably retired and got lots of

1270
01:12:27,330 --> 01:12:30,690
money and they just want to put 
miniatures in his shop and sell 

1271
01:12:30,690 --> 01:12:32,650
them and they have no idea how 
to run a small business. 

1272
01:12:32,650 --> 01:12:34,490
So yeah. 
That's probably how it ended, 

1273
01:12:34,570 --> 01:12:36,690
right? 
That's that's that's what I'm 

1274
01:12:36,690 --> 01:12:38,970
going to assume happened. 
Nothing to do with me. 

1275
01:12:38,970 --> 01:12:41,770
Nothing you really need. 
You really need to get this 

1276
01:12:41,770 --> 01:12:43,530
confrontation because of 
confrontation. 

1277
01:12:43,690 --> 01:12:49,170
It lives on in Ireland as well 
but hopefully have some. 

1278
01:12:49,170 --> 01:12:51,610
Positive news about that, but 
there is a lot of positivity 

1279
01:12:51,610 --> 01:12:53,530
about that. 
But we'll talk about that in 

1280
01:12:53,530 --> 01:12:57,370
another another conversation 
where we can. 

1281
01:12:57,370 --> 01:13:00,890
We asked you back, mate, at some
point, hopefully with some other

1282
01:13:00,890 --> 01:13:03,410
news about that, maybe some more
new news about that. 

1283
01:13:03,410 --> 01:13:05,250
So who knows? 
Yeah, yeah. 

1284
01:13:05,250 --> 01:13:07,970
Who knows what will happen in 
the future with confrontation. 

1285
01:13:08,690 --> 01:13:10,690
Well, Jerry, it's been an 
absolutely fascinating. 

1286
01:13:10,990 --> 01:13:12,990
Talk with you mate. 
I really appreciate your time 

1287
01:13:12,990 --> 01:13:16,590
coming on to talk to me. 
And the listeners can of course 

1288
01:13:16,590 --> 01:13:20,350
listen to you, and I'm sure a 
lot of them know you already 

1289
01:13:20,350 --> 01:13:22,870
because of your connections with
on Tabletop. 

1290
01:13:23,310 --> 01:13:26,190
And if people don't know 
anything about you or never 

1291
01:13:26,190 --> 01:13:29,470
heard about you, I really insist
they go and check out on 

1292
01:13:29,470 --> 01:13:32,940
Tabletop on YouTube. 
And watch the Weekender, because

1293
01:13:32,940 --> 01:13:36,460
I always enjoy listening to 
that, you guys talking about all

1294
01:13:36,460 --> 01:13:39,500
the new releases and the indie 
of the week, which is my 

1295
01:13:39,500 --> 01:13:42,420
favorite part actually, and as 
you also like that. 

1296
01:13:42,940 --> 01:13:45,620
Yeah, I think I like that. 
And I think people should come 

1297
01:13:45,620 --> 01:13:48,300
and check it out to see what 
other small businesses out there

1298
01:13:48,300 --> 01:13:50,220
are creating for you, for your 
hobby. 

1299
01:13:50,820 --> 01:13:53,600
And it's really important we 
support these people out there 

1300
01:13:53,600 --> 01:13:56,520
100%. 
Thank you so much for giving me 

1301
01:13:56,520 --> 01:13:58,360
the opportunity to bend 
everybody's ear. 

1302
01:13:58,800 --> 01:14:00,840
I can't wait to come back. 
Who knows about? 

1303
01:14:00,840 --> 01:14:02,600
That one to have you back, mate.
Be really nice. 

1304
01:14:02,600 --> 01:14:04,760
I really like I said, I really 
enjoyed talking to you and I I'm

1305
01:14:04,760 --> 01:14:08,000
sure we could talk about many 
other topics for many hours to 

1306
01:14:08,000 --> 01:14:10,320
come. 
But in the meantime, people 

1307
01:14:10,320 --> 01:14:13,600
check out the Sun dude on 
YouTube channel as well, where 

1308
01:14:13,600 --> 01:14:15,440
you can listen to Jerry every 
week. 

1309
01:14:15,960 --> 01:14:19,280
Talk about stuff as well so they
can catch you in two places. 

1310
01:14:19,280 --> 01:14:22,770
Two different places, mate. 
Poor, poor bastards. 

1311
01:14:22,930 --> 01:14:24,690
They can't get enough of Jerry 
now, so that's good. 

1312
01:14:25,810 --> 01:14:27,290
All right, buddy. 
Well, take care of yourself. 

1313
01:14:27,290 --> 01:14:30,330
Cheers, man. 
Until next time, take care. 

1314
01:14:30,330 --> 01:14:51,480
Bye, bye, bye, bye 
None.

