1
00:00:08,400 --> 00:00:09,560
It's. 
Nice to finally meet you, 

2
00:00:09,560 --> 00:00:11,880
Martin. 
I know, right? 

3
00:00:11,880 --> 00:00:15,720
It's been so long and it's 
always been been via text. 

4
00:00:15,720 --> 00:00:19,960
But yeah, super, super happy to 
finally be on here as well and 

5
00:00:20,360 --> 00:00:22,200
just have the chance to all hang
out a bit. 

6
00:00:22,560 --> 00:00:26,240
Yeah mate, Yeah, for sure, man. 
Everything all well at your end.

7
00:00:27,000 --> 00:00:28,920
Yeah, yeah, yeah, absolutely. 
Perfect, mate. 

8
00:00:28,920 --> 00:00:29,840
Beautiful. 
You too. 

9
00:00:30,440 --> 00:00:31,880
Nice. 
Yeah. 

10
00:00:31,880 --> 00:00:35,440
Just I'm I'm glad that I could 
still do it because I ended up 

11
00:00:35,440 --> 00:00:38,200
having my wisdom teeth out last 
last week. 

12
00:00:38,200 --> 00:00:43,600
So it's it's been a bit wild but
all good you know Got the 

13
00:00:43,600 --> 00:00:45,280
painkillers, got everything else
happening. 

14
00:00:45,280 --> 00:00:46,400
It's all good. 
So a. 

15
00:00:48,240 --> 00:00:50,120
Big glass of painkiller. 
That's what I like to see. 

16
00:00:50,880 --> 00:00:54,360
Yes, exactly. 
Yeah. 

17
00:00:54,920 --> 00:00:58,320
Oh, look, it's it. 
It kind of lined up just right 

18
00:00:58,320 --> 00:01:00,680
because I think almost, I think 
Monday I could finally have a 

19
00:01:00,680 --> 00:01:03,880
drink. 
So yeah, yeah, worked out good. 

20
00:01:03,880 --> 00:01:06,760
Good on. 
Your mind Are you in the Martin 

21
00:01:06,760 --> 00:01:08,560
Hobby room? 
Is this the man Martin Man Cave?

22
00:01:09,280 --> 00:01:14,080
It is, it is. 
It's a little bit, little bit 

23
00:01:14,080 --> 00:01:19,720
whatever still, but I've at 
least got the display cases for 

24
00:01:19,760 --> 00:01:23,320
what I can fit in, and then the 
the drawers for everything else 

25
00:01:23,320 --> 00:01:26,600
and then everything that's sort 
of currently being used right at

26
00:01:26,600 --> 00:01:28,560
this moment, so. 
Yep. 

27
00:01:28,560 --> 00:01:31,520
Nice. 
That's this, This is sort of the

28
00:01:31,600 --> 00:01:34,800
the everything, everything that 
isn't adding room. 

29
00:01:34,920 --> 00:01:41,320
So it's just kind of shifted 
everything over from from work 

30
00:01:41,320 --> 00:01:45,240
for through the day. 
But hey, you know, all worked 

31
00:01:45,280 --> 00:01:46,480
out well. 
Yeah, mate. 

32
00:01:46,480 --> 00:01:47,320
Yeah. 
Thank you much. 

33
00:01:47,360 --> 00:01:48,400
Yeah. 
Thanks again for you and your 

34
00:01:48,400 --> 00:01:51,040
wife to accommodate this time. 
I know that's difficult for 

35
00:01:51,480 --> 00:01:53,320
young families and at that time,
that kind of thing. 

36
00:01:54,440 --> 00:01:56,640
It's all good. 
Yeah, she's she's just picking 

37
00:01:56,640 --> 00:02:00,120
her son up now from daycare. 
But I've sort of already said, 

38
00:02:00,120 --> 00:02:02,520
oh look, you know this is all 
happening and she knows that's 

39
00:02:02,520 --> 00:02:05,960
all fine. 
So, but if there is an excited 

40
00:02:05,960 --> 00:02:08,960
toddler who who jumps in and 
that's, that's going to be wise.

41
00:02:09,680 --> 00:02:14,400
Fact the laughter of the day was
My wife came in here, She really

42
00:02:14,400 --> 00:02:18,120
comes in here like my my area. 
But she really, she came in and 

43
00:02:18,120 --> 00:02:19,720
I think she wanted to ask me 
something or whatever. 

44
00:02:21,000 --> 00:02:25,040
And I don't know how it came up,
but I said something about my 

45
00:02:25,040 --> 00:02:27,480
podcast and she said what? 
What's a podcast? 

46
00:02:28,160 --> 00:02:30,680
I said, you know, the thing I've
been doing for the last four 

47
00:02:30,680 --> 00:02:35,440
years, what I said, you know, 
I've been doing. 

48
00:02:35,440 --> 00:02:37,760
I've been recording podcasts, 
interviews with people for the 

49
00:02:37,760 --> 00:02:41,840
last four years. 
Oh, OK, well, she didn't even 

50
00:02:41,840 --> 00:02:43,000
know it's. 
Like. 

51
00:02:44,120 --> 00:02:46,840
I'm sure you know this my wife 
is always like that. 

52
00:02:46,840 --> 00:02:50,560
You know she just just she lives
in we live in planets made. 

53
00:02:50,560 --> 00:02:54,760
I'm sure totally she's like oh 
OK And I said yeah, I've been 

54
00:02:54,760 --> 00:02:55,800
doing it for the last four 
years. 

55
00:02:55,800 --> 00:02:59,000
We're celebrating because I did 
like a celibate, like I recorded

56
00:02:59,000 --> 00:03:02,120
a podcast with somebody. 2 
guests were on the first one. 

57
00:03:02,120 --> 00:03:06,760
Justin and and I don't for 
somehow it came up in 

58
00:03:06,760 --> 00:03:08,880
conversation or whatever and 
then she was just totally blown 

59
00:03:08,880 --> 00:03:10,800
away that I've been doing a 
podcast for four years but there

60
00:03:10,800 --> 00:03:14,960
you go there's my wife. 
Totally, totally. 

61
00:03:15,320 --> 00:03:18,160
Yeah totally. 
What do you what do you how you 

62
00:03:18,160 --> 00:03:22,520
say that. 
Yeah, just not just not knowing.

63
00:03:22,520 --> 00:03:26,960
Whatever goes on here, it's just
surprising. 

64
00:03:28,600 --> 00:03:32,360
It's, you know, I'm lucky with 
my partner Chris. 

65
00:03:33,120 --> 00:03:35,920
She's like, you know, she's 
she's very supportive, but she's

66
00:03:35,920 --> 00:03:38,320
not really interested, which is 
fine. 

67
00:03:38,720 --> 00:03:40,960
Like you know, she loves board 
games and we'll play those 

68
00:03:40,960 --> 00:03:44,200
together and that's really good.
And Stan is getting very 

69
00:03:44,200 --> 00:03:47,680
interested, you know, he's 
starting to he's got a selection

70
00:03:47,680 --> 00:03:51,200
of 4th edition night Goblin 
arches that he's been painting, 

71
00:03:52,000 --> 00:03:57,200
which is good stuff. 
But he like, she knew that 

72
00:03:57,240 --> 00:04:02,040
obviously the podcast was 
happening and I'm like, OK, Yep.

73
00:04:02,040 --> 00:04:03,880
Cool. 
Like just a reminder, you know, 

74
00:04:03,880 --> 00:04:06,320
like when you guys get in, I'll,
I'll be in here. 

75
00:04:06,320 --> 00:04:08,640
The door will be closed. 
If you can keep Finn out, that'd

76
00:04:08,640 --> 00:04:11,040
be great, you know. 
But but it's all good. 

77
00:04:11,040 --> 00:04:12,640
And be like where are you doing 
the podcast? 

78
00:04:12,640 --> 00:04:15,280
And I'm like, well I'm not going
to bloody Japan am I? 

79
00:04:15,280 --> 00:04:24,480
Like she seems to record a movie
one like well, so you know what 

80
00:04:24,480 --> 00:04:28,080
it's like. 
But yeah, that's nice. 

81
00:04:28,080 --> 00:04:28,880
Sorry. 
What does that mean? 

82
00:04:29,280 --> 00:04:30,720
Now, I'm sure. 
I'm sure Finn's going to come 

83
00:04:30,720 --> 00:04:33,520
bursting through that door like 
a goblin fanatic and sweep you 

84
00:04:33,520 --> 00:04:33,880
up. 
And. 

85
00:04:34,600 --> 00:04:36,440
Give you a hug and after 
daycare. 

86
00:04:36,480 --> 00:04:37,760
Yeah, yeah. 
It's going to be just like the 

87
00:04:37,760 --> 00:04:45,000
what was it the the political 
commentary guy with working from

88
00:04:45,000 --> 00:04:48,160
home, with the kids jumping in, 
I'm sure and of. 

89
00:04:50,400 --> 00:04:51,840
Course the count effects here, 
mate. 

90
00:04:51,840 --> 00:04:53,520
You know, count effects you met 
up recently, eh? 

91
00:04:53,960 --> 00:04:57,040
Yes, yeah, we did. 
Also in the flesh as well, 

92
00:04:57,040 --> 00:05:01,000
finally, which is great. 
So I'm yeah, real glad that you 

93
00:05:01,000 --> 00:05:03,160
can join as well. 
I'm really, really excited. 

94
00:05:03,280 --> 00:05:06,320
But you know, we've got got the 
Aussies on. 

95
00:05:06,320 --> 00:05:09,320
It's nice. 
Sure is, mate. 

96
00:05:09,320 --> 00:05:10,960
Yeah, it's great. 
It's it's really good that you 

97
00:05:10,960 --> 00:05:11,760
guys connected. 
I was. 

98
00:05:11,840 --> 00:05:14,520
I was really nice to see that in
the photo the other day. 

99
00:05:14,520 --> 00:05:16,920
When you're playing, is it in 
the Blue Mountains or something?

100
00:05:16,920 --> 00:05:18,000
Do you play in the Blue 
Mountains? 

101
00:05:18,040 --> 00:05:20,680
Yeah, yeah. 
So it that was actually the 

102
00:05:20,680 --> 00:05:26,840
first time that Mark and Adrian 
and I have been obviously doing 

103
00:05:26,840 --> 00:05:30,120
the challenge you know the docs 
challenge for what since you 

104
00:05:30,120 --> 00:05:35,240
want we've we've all met 
individually and we've I think 

105
00:05:35,240 --> 00:05:40,040
we've all had games before that 
but it was not with all of us in

106
00:05:40,040 --> 00:05:44,120
the same room. 
So it was kind of strange that I

107
00:05:44,120 --> 00:05:47,520
think there's like one other 
Aussie guy I think he's in SA 

108
00:05:47,520 --> 00:05:51,920
who was in the very first one. 
But when when we first joined 

109
00:05:51,920 --> 00:05:55,720
up, considering everyone was 
from, you know the the four 

110
00:05:55,720 --> 00:05:59,560
corners of the Arthurs were the 
fact that we were all within two

111
00:05:59,560 --> 00:06:04,240
hours of each other. 
It was ridiculous like in 

112
00:06:04,240 --> 00:06:07,080
Australia, considering it was 
like, you know, like, you know, 

113
00:06:07,120 --> 00:06:11,040
Danes and the Brits and and the 
Americans and stuff, it was kind

114
00:06:11,040 --> 00:06:16,760
of ridiculous, Yeah. 
But yeah, great, great times. 

115
00:06:16,760 --> 00:06:19,360
And also fantastic. 
Be able to, you know, be able to

116
00:06:19,360 --> 00:06:22,480
see your minis in the flesh as 
well, you know, That was 

117
00:06:22,480 --> 00:06:24,760
fantastic. 
And I kind of wasn't expecting, 

118
00:06:24,760 --> 00:06:26,960
I didn't know what he was going 
to be bringing for the game. 

119
00:06:26,960 --> 00:06:30,040
So and in fact, you know, we 
talked about like, oh, there'll 

120
00:06:30,040 --> 00:06:34,120
be four of us, you know, I guess
we'll just figure out what to 

121
00:06:34,120 --> 00:06:42,360
do. 
And we considered doing a, you 

122
00:06:42,360 --> 00:06:44,200
know, like a scenario or 
something like that with four 

123
00:06:44,200 --> 00:06:46,480
players. 
But truth be told, I don't think

124
00:06:46,480 --> 00:06:51,800
I've played four players second 
edition since 1997. 

125
00:06:51,800 --> 00:06:54,120
Something like that. 
Yeah, I don't know how that 

126
00:06:54,120 --> 00:06:58,400
would pan out. 
Yeah, yeah, exactly. 

127
00:06:58,400 --> 00:07:01,240
The the combat rounds would 
probably be getting pretty 

128
00:07:01,240 --> 00:07:05,920
interesting there, I reckon. 
Did you end up getting close 

129
00:07:05,920 --> 00:07:12,800
combat when you played? 
Yeah, not much, which, you know,

130
00:07:13,240 --> 00:07:16,160
considering I was playing the 
guard that time was probably a 

131
00:07:16,160 --> 00:07:21,120
good thing, but we. 
Didn't have a single single 

132
00:07:21,120 --> 00:07:25,080
round of close combat. 
Oh, that's right. 

133
00:07:25,080 --> 00:07:27,120
Yeah, you and Adrian did, which 
stunned. 

134
00:07:27,960 --> 00:07:30,560
Oh, he did. 
No, no, It's just really weird. 

135
00:07:32,080 --> 00:07:35,040
That's bizarre. 
Like it's. 

136
00:07:35,040 --> 00:07:39,080
I mean like just generally super
rare for a Game of Second anyway

137
00:07:39,640 --> 00:07:42,480
and there was plenty of cover 
and everything but no one was 

138
00:07:42,480 --> 00:07:44,320
really sort of bunkering down or
hiding. 

139
00:07:44,320 --> 00:07:50,400
I was I was running up my my 
guard in our game and I mean oh 

140
00:07:50,560 --> 00:07:55,000
Mark, he he must have like, I 
don't know somehow offended the 

141
00:07:55,000 --> 00:07:56,760
Emperor or something. 
I don't know. 

142
00:07:56,760 --> 00:08:00,280
I don't think I've ever seen 
anyone roll so badly in the game

143
00:08:02,240 --> 00:08:07,120
and and also I think I don't 
think I lost the whole squad. 

144
00:08:09,400 --> 00:08:11,000
So yeah, that's really saying 
something. 

145
00:08:12,440 --> 00:08:15,400
It was, it was nothing to do 
with generalship at all. 

146
00:08:15,440 --> 00:08:18,080
It was. 
It was just, yeah, it was 

147
00:08:18,080 --> 00:08:22,560
ridiculous. 
Yeah, that's a really good 

148
00:08:22,560 --> 00:08:26,440
point. 
So basically, trying to wipe out

149
00:08:26,440 --> 00:08:30,400
an entire squad will net you 
quite a lot of victory points, 

150
00:08:32,240 --> 00:08:34,360
all of mine. 
The only reason I won was 

151
00:08:34,360 --> 00:08:40,200
because all my squads were like 
chipped away at and I think I 

152
00:08:40,200 --> 00:08:44,000
lost like a whole squad and two 
Sentinels or something like that

153
00:08:44,240 --> 00:08:48,360
and a Chimera. 
And all it would have taken was 

154
00:08:48,360 --> 00:08:52,000
a few more shots at one or two 
squads and it would have easily 

155
00:08:52,000 --> 00:08:56,160
swung to the Ox and they had 
mass firepower in comparison. 

156
00:08:56,160 --> 00:08:59,840
So and I was playing very 
conservatively and being a 

157
00:09:00,520 --> 00:09:05,000
sneaky little git and hiding 
around ruins and using things 

158
00:09:05,000 --> 00:09:10,440
like flamers and hand flamers. 
So yeah, it it was pretty good 

159
00:09:10,440 --> 00:09:13,800
it it could have gone the Orcs 
way very, very easily. 

160
00:09:14,600 --> 00:09:18,320
Yeah, it's awful. 
I I love that kind of game. 

161
00:09:18,320 --> 00:09:21,360
You know, like it. 
It really creates that sort of 

162
00:09:21,360 --> 00:09:24,760
narrative as well and and how 
people are really clinging on to

163
00:09:24,920 --> 00:09:29,680
to each dice roll as well. 
Like the weight of it is, you 

164
00:09:29,680 --> 00:09:32,440
know, a bit more meaningful, 
certainly much more than the the

165
00:09:32,640 --> 00:09:36,200
newer editions with, you know, 
everything hitting on twos and 

166
00:09:36,200 --> 00:09:39,960
re rolling and winning on twos 
and re rolling and it's sort of 

167
00:09:39,960 --> 00:09:43,720
like bucketfuls of dice, but but
at the cost of of drama. 

168
00:09:43,960 --> 00:09:50,480
So yeah, but enough talk of of 
new additions here anyway. 

169
00:09:52,520 --> 00:09:56,440
Yeah, on and off. 
I've been playing second the 

170
00:09:56,440 --> 00:09:59,480
last couple of years like very 
infrequently. 

171
00:10:00,240 --> 00:10:03,560
We all obviously and we've all 
got families and stuff and 

172
00:10:03,920 --> 00:10:07,120
getting to a games club to play 
is is the tricky bit. 

173
00:10:07,720 --> 00:10:12,760
But yeah, well, I guess the 
focus is just trying out new 

174
00:10:12,760 --> 00:10:15,760
armies at the moment and having 
fun with that. 

175
00:10:15,760 --> 00:10:21,440
And we're not going back to when
we were teenagers and completely

176
00:10:21,800 --> 00:10:26,120
being beady and cheesy and 
taking horrible things. 

177
00:10:26,680 --> 00:10:28,720
It's more like themed armies at 
the moment. 

178
00:10:29,600 --> 00:10:32,200
Yeah, for sure. 
I mean it. 

179
00:10:32,200 --> 00:10:36,600
It is you know like as I was 
saying like that that drama and 

180
00:10:36,600 --> 00:10:41,120
the story and and part of it is 
I don't I don't know like not 

181
00:10:41,120 --> 00:10:44,080
not to get all all too deep and 
meaningful but like certainly 

182
00:10:44,080 --> 00:10:48,440
not to COVID and and getting the
chance to play with friends. 

183
00:10:48,440 --> 00:10:53,280
Again really valuing that that 
almost like group storytelling 

184
00:10:53,280 --> 00:10:56,680
aspect because you know like I 
played D&D, you know, since I 

185
00:10:56,680 --> 00:11:02,240
was a kid as well And the while 
it's not really an RPG game, 

186
00:11:02,240 --> 00:11:04,440
certainly not compared to 
something like Rogue Trader or 

187
00:11:04,720 --> 00:11:08,960
whatever. 
You you get that thing where 

188
00:11:09,360 --> 00:11:14,840
you're your regular opponents 
you know you have those 

189
00:11:14,840 --> 00:11:18,680
characters or those squads that 
you fear or you hate or or 

190
00:11:18,680 --> 00:11:21,040
you're proud of the ones that 
you have And it's great. 

191
00:11:21,040 --> 00:11:25,360
It's a it's a thing that sort of
continues over the years and 

192
00:11:25,360 --> 00:11:30,000
making a list like that from the
start is a lot more interesting 

193
00:11:30,480 --> 00:11:34,160
to me. 
I think also it means you get to

194
00:11:34,160 --> 00:11:37,400
sort of like paint a bit of of 
everything as well. 

195
00:11:37,440 --> 00:11:41,320
You know, if you are, whether 
you're more a painter or a 

196
00:11:41,320 --> 00:11:44,280
gamer, regardless, you know, 
like you get to bury it. 

197
00:11:44,280 --> 00:11:50,000
You don't get bored. 
You don't get, you know, like 

198
00:11:50,000 --> 00:11:53,440
you, you get that intimidation 
from like, oh, I've got 30 snake

199
00:11:53,440 --> 00:11:56,480
bite boys to paint on foot and 
there's like a lot of colors and

200
00:11:56,480 --> 00:11:59,080
details and I mean, who would do
anything like that, right? 

201
00:12:01,320 --> 00:12:06,000
Yeah, you could cheat like me 
and get pay Josh to paint some 

202
00:12:06,000 --> 00:12:09,400
brilliant models. 
Because the last time, 2 times 

203
00:12:09,400 --> 00:12:12,280
I've been up at the games club 
in the Blue Mountains, I've 

204
00:12:12,280 --> 00:12:14,160
brought an army that he's 
painted. 

205
00:12:14,200 --> 00:12:20,200
The first time was slanish 
Marines like, yeah. 

206
00:12:21,400 --> 00:12:26,120
And yeah, I had a lot of people 
like staring and gawking at them

207
00:12:26,160 --> 00:12:30,440
because they haven't seen that 
sort of painting style, etcetera

208
00:12:31,200 --> 00:12:35,080
since the 90s. 
Which is cool, yeah. 

209
00:12:35,240 --> 00:12:38,800
Look, I mean, oh, and Speaking 
of as well with with Old Demon 

210
00:12:38,800 --> 00:12:43,200
coming up as well, Josh that 
that Wiven is looking fantastic.

211
00:12:43,840 --> 00:12:45,200
Oh, thanks. 
Bud Yeah, I'm really enjoyed it.

212
00:12:45,360 --> 00:12:46,880
And like to see the finished 
product. 

213
00:12:46,880 --> 00:12:48,080
Yeah, yeah, it. 
Was actually. 

214
00:12:48,120 --> 00:12:51,000
It was actually painted before I
painted it about three years 

215
00:12:51,000 --> 00:12:54,400
ago. 
It was for the Midden Middle 

216
00:12:54,400 --> 00:12:56,960
Hammer Painting Challenge when 
they had painting challenges 

217
00:12:56,960 --> 00:12:58,640
then. 
So. 

218
00:13:00,240 --> 00:13:03,640
They said you know every month 
you can enter a model, any model

219
00:13:03,640 --> 00:13:06,320
you like and then it gets it 
just like a random draw and they

220
00:13:06,320 --> 00:13:09,640
draw you if you get in, which I 
was, I was just drawn by luck 

221
00:13:09,800 --> 00:13:14,080
and I won the Scaven army book 
for 4th edition which is perfect

222
00:13:14,080 --> 00:13:16,240
time because I was collecting 
Scaven at the time. 

223
00:13:18,840 --> 00:13:19,800
Yes, of course. 
Yeah. 

224
00:13:20,200 --> 00:13:21,600
But this? 
Is kind of like a repaint. 

225
00:13:21,600 --> 00:13:25,280
This is kind of repainting over 
the old darker color scheme to 

226
00:13:25,280 --> 00:13:29,240
make it much more vibrant, much 
more, you know, 90s, which it 

227
00:13:29,240 --> 00:13:31,640
looks wonderful. 
I mean it just, it just screams 

228
00:13:31,640 --> 00:13:35,040
color when you look at it, you 
know, it screams A wah. 

229
00:13:35,280 --> 00:13:38,360
You know the inner wah. 
So I love it you. 

230
00:13:39,760 --> 00:13:41,480
Know, you've also got to 
remember that. 

231
00:13:41,560 --> 00:13:44,440
Like, even if, like the 
Warhammer world or the 40K 

232
00:13:44,440 --> 00:13:48,960
universe, dark and terrible 
places, the orcs are having fun.

233
00:13:49,160 --> 00:13:51,120
They're there to party. 
They're wearing, you know, their

234
00:13:51,120 --> 00:13:52,480
party clothes. 
It's going to be bright. 

235
00:13:52,480 --> 00:13:57,320
It's going to be colorful. 
You know, like, just lean into 

236
00:13:57,320 --> 00:13:58,280
it. 
I think it's great. 

237
00:13:59,760 --> 00:14:02,120
Yep, for sure, mate. 
Absolutely, Martin. 

238
00:14:02,120 --> 00:14:03,640
That's a good segue because 
we're going to talk about your 

239
00:14:03,640 --> 00:14:06,280
hobby history now, how you got 
into the actual into gaming. 

240
00:14:06,280 --> 00:14:09,360
You talked, you touched on about
playing D&D since you were a 

241
00:14:09,360 --> 00:14:12,000
kid. 
Was D&D the first sort of gaming

242
00:14:12,000 --> 00:14:13,720
experience you had in tabletop 
gaming? 

243
00:14:15,400 --> 00:14:23,600
Probably my first experience 
would be Christmas 1992. 

244
00:14:23,600 --> 00:14:27,840
I would have got the Hero Quest 
box and that. 

245
00:14:27,840 --> 00:14:32,640
I mean you know as far as an 
intro, you know, it's got, it's 

246
00:14:32,640 --> 00:14:36,800
got everything you need and we 
certainly use that for DVD as 

247
00:14:36,800 --> 00:14:39,640
well. 
Like I was played with a couple 

248
00:14:39,640 --> 00:14:42,720
of mates and I think, yeah, that
that would have been the 

249
00:14:42,760 --> 00:14:46,760
earliest 192. 
I think I'd I'd had my 

250
00:14:46,760 --> 00:14:52,360
neighbour's grandson give me a 
Rogue Trader Plastic Orc, which 

251
00:14:52,360 --> 00:14:54,080
I think was probably my first 
miniature. 

252
00:14:54,080 --> 00:14:58,320
So I knew what miniatures were. 
But seeing that Hero Quest and 

253
00:14:58,320 --> 00:15:01,920
of course at that point that's 
when you know that amazing ad 

254
00:15:02,000 --> 00:15:09,440
was on TV in Australia as well, 
you know, etcetera. 

255
00:15:09,440 --> 00:15:14,960
So I was into it, you know. 
But yeah that that was the very 

256
00:15:14,960 --> 00:15:18,560
first one where I sort of owned 
it and we could play and and the

257
00:15:18,560 --> 00:15:20,840
rest of my family. 
You know my sister wasn't averse

258
00:15:20,840 --> 00:15:23,880
to playing with me and and mum 
and dad would humor me and we 

259
00:15:23,880 --> 00:15:25,640
could actually sit and all play 
together. 

260
00:15:25,720 --> 00:15:30,880
So the gaming, it sounds silly 
to say because it is social for 

261
00:15:30,880 --> 00:15:33,520
most people, but it's always 
been a big thing for me as far 

262
00:15:33,520 --> 00:15:37,760
as being social with friends. 
So yeah, that that's for my 

263
00:15:37,760 --> 00:15:41,200
info. 
What edition of Dungeon and 

264
00:15:41,200 --> 00:15:48,360
Dragons did you start off with? 
2nd Edition Advanced D&D so the 

265
00:15:48,720 --> 00:15:51,680
the life is cheap. 
You know Get excited about 

266
00:15:51,680 --> 00:15:55,320
rolling up a wizard with with 
it's 1D four hit points and then

267
00:15:55,320 --> 00:15:58,200
tripping over a rock and dying 
at the start of the campaign. 

268
00:15:58,640 --> 00:16:02,600
Best edition, Yeah. 
Oh look, fantastic. 

269
00:16:02,600 --> 00:16:07,120
I mean you know if you you avoid
things like encumbrance and and 

270
00:16:07,760 --> 00:16:12,040
certain rules that probably yeah
make it all a bit time. 

271
00:16:15,600 --> 00:16:19,040
You got any back quanto and? 
Yeah. 

272
00:16:19,520 --> 00:16:24,200
Gum. 
Yeah, yeah, there was the A 

273
00:16:24,520 --> 00:16:27,080
friend of mine had the Oriental 
Adventures one as well. 

274
00:16:27,080 --> 00:16:29,320
So I think everyone sort of 
ended up making a Kenta at a 

275
00:16:29,320 --> 00:16:33,000
certain point as well. 
And I think that group of 

276
00:16:33,000 --> 00:16:38,160
friends have probably. 
So I think I was a teenager by 

277
00:16:38,160 --> 00:16:39,720
then. 
I had a few friends who I played

278
00:16:39,720 --> 00:16:43,000
in like through through primary 
school we've played D&D and 

279
00:16:43,000 --> 00:16:46,200
played Warhammer. 
But high school was where it 

280
00:16:46,200 --> 00:16:49,360
really started amping up, where 
I had a regular games group 

281
00:16:49,360 --> 00:16:51,120
where we all played different 
stuff. 

282
00:16:52,280 --> 00:16:56,400
And yet that that Second edition
AD and D we we absolutely 

283
00:16:56,640 --> 00:17:00,360
slogged through those books, 
played every single one we could

284
00:17:00,360 --> 00:17:03,600
find our hands on, handwriting 
campaigns and whatnot. 

285
00:17:03,920 --> 00:17:08,280
So yeah, that that narrative 
thing has always been been big 

286
00:17:08,280 --> 00:17:12,400
for me as well, for sure. 
Wonderful, mate. 

287
00:17:12,400 --> 00:17:15,599
That's great. 
So when did you finally discover

288
00:17:15,599 --> 00:17:22,280
Second edition 40K then? 
Oh, well, I so I live in 

289
00:17:22,280 --> 00:17:25,400
Katoomba. 
I've moved back the first time 

290
00:17:25,400 --> 00:17:27,720
in about 12 years, and I've 
bounced back and forth between 

291
00:17:27,720 --> 00:17:31,800
here and Sydney and various 
other places over the years. 

292
00:17:32,240 --> 00:17:36,760
But it was actually in Katoomba 
where there was a game shop, 

293
00:17:36,760 --> 00:17:40,960
mountain model trains and 
hobbies, which had, you know, 

294
00:17:41,080 --> 00:17:44,720
just a bit of everything. 
It was, yeah, model trains and 

295
00:17:44,720 --> 00:17:47,160
whatnot, but they had a decent 
Bahamas section. 

296
00:17:47,920 --> 00:17:53,480
And I remember I think Christmas
95, I think I would have got the

297
00:17:53,480 --> 00:17:58,800
the classic box. 
So I'd seen the models. 

298
00:17:58,800 --> 00:18:04,760
I had friends who who had a 
handful, and we'd sort of tried 

299
00:18:04,760 --> 00:18:07,400
playing games before anyone. 
Anyone had the books. 

300
00:18:07,400 --> 00:18:10,560
We we'd been collecting white 
dwarfs and whatnot, but, but 

301
00:18:10,560 --> 00:18:12,960
that was sort of the OK, I've 
finally got the books. 

302
00:18:13,000 --> 00:18:16,160
We can all play everyone come 
over and play all set up you 

303
00:18:16,160 --> 00:18:22,000
know books for hills and such 
and doing the the classic improv

304
00:18:22,040 --> 00:18:25,120
on everything when you couldn't 
afford stuff or or when you're 

305
00:18:25,120 --> 00:18:29,440
of a certain age as well. 
So yeah it would have been then 

306
00:18:29,440 --> 00:18:34,160
that that was also my first 
games club as well so and and 

307
00:18:34,160 --> 00:18:37,320
very strangely so since moving 
back here about two years ago 

308
00:18:38,000 --> 00:18:41,400
I've started going to a place up
sort of mid mountains. 

309
00:18:41,400 --> 00:18:43,480
So not the one that kind of 
facts. 

310
00:18:43,480 --> 00:18:50,440
And I met up at at a few towns 
away met a guy randomly who is 

311
00:18:50,440 --> 00:18:53,600
the first person who's 
remembered that store and he 

312
00:18:53,600 --> 00:18:56,480
also used to go to that club. 
And it's quite likely that when 

313
00:18:56,480 --> 00:19:01,520
we were woof jeez, this would 
have been like 25 years ago, we 

314
00:19:01,520 --> 00:19:03,800
probably would have actually 
been going at the same time, but

315
00:19:03,800 --> 00:19:07,360
we had no idea. 
So yeah, it's funny actually, 

316
00:19:07,360 --> 00:19:10,920
like coming to talk here now 
because I've just been reliving 

317
00:19:10,920 --> 00:19:13,680
some of those times as well 
where it's like, you know, you 

318
00:19:13,680 --> 00:19:16,360
get the classic as kind of X 
said the BD players where it's 

319
00:19:16,360 --> 00:19:18,280
like throw the dice and before 
it even can see, it's like, Oh 

320
00:19:18,320 --> 00:19:19,760
yeah, that's a six. 
Oh yeah, that's a six. 

321
00:19:19,760 --> 00:19:20,680
That's a six. 
I'm sorry. 

322
00:19:22,000 --> 00:19:26,200
So you know, like like many 
people since started 

323
00:19:26,200 --> 00:19:29,240
experiencing it. 
But yeah, I do remember, I think

324
00:19:29,360 --> 00:19:34,960
all I had was Kazakov Straka 3 
Chaos Terminators and then the 

325
00:19:35,080 --> 00:19:38,520
the Orcs and graduate from the 
second head box and that was my 

326
00:19:38,520 --> 00:19:41,240
first army at A at a games club.
Yeah, it works. 

327
00:19:44,480 --> 00:19:48,440
I think four of those models 
were painted out of 60 

328
00:19:48,440 --> 00:19:50,920
something. 
That's a valid fighting force. 

329
00:19:51,680 --> 00:19:54,560
Yeah, yeah. 
Hey, look, still 25% are our 

330
00:19:54,560 --> 00:19:56,760
allies. 
You know, it's all good. 

331
00:19:56,840 --> 00:20:00,640
It's in the book, you know Ross,
Ross and. 

332
00:20:00,640 --> 00:20:03,040
Dice. 
Exactly. 

333
00:20:03,040 --> 00:20:06,440
You know, a good book. 
That's it. 

334
00:20:06,480 --> 00:20:09,480
That's. 
Probably worth about $125.00 US 

335
00:20:09,560 --> 00:20:11,480
on eBay at the moment. 
So take it. 

336
00:20:11,480 --> 00:20:12,360
Take it. 
Really. 

337
00:20:12,560 --> 00:20:16,240
Yeah. 
Bloody hell. 

338
00:20:16,240 --> 00:20:17,520
Put. 
It in a safe, mate. 

339
00:20:17,960 --> 00:20:21,200
Don't let get into it. 
It is. 

340
00:20:21,200 --> 00:20:23,280
Stunning. 
You know, I mean, I think 

341
00:20:23,880 --> 00:20:29,200
probably, I know all of us have 
sort of been into it, you know, 

342
00:20:30,880 --> 00:20:33,240
either in or out or for a very 
long time. 

343
00:20:33,840 --> 00:20:36,320
But there are so many people 
returning to the hobby and not 

344
00:20:36,320 --> 00:20:39,720
just coming into to the current 
editions. 

345
00:20:40,000 --> 00:20:42,880
They're like they're finally 
feeling that nostalgia hit that 

346
00:20:42,880 --> 00:20:46,160
we've always been chasing. 
So people are looking for all 

347
00:20:46,160 --> 00:20:49,920
the books or all the models and 
prices obviously going up and 

348
00:20:49,920 --> 00:20:55,560
going up. 
It's I'm I'm very glad that I've

349
00:20:55,720 --> 00:20:59,200
I've bought most of the stuff 
that I want or need at this 

350
00:20:59,200 --> 00:21:03,320
point to be able to play. 
But you know having having a 

351
00:21:03,320 --> 00:21:07,480
complete, well, I mean jeez, how
much a Dark Millennium box would

352
00:21:07,480 --> 00:21:09,560
be going complete right now. 
I shattered. 

353
00:21:09,560 --> 00:21:11,000
I think so. 
Yeah. 

354
00:21:11,040 --> 00:21:13,000
Yeah. 
Yeah, mate. 

355
00:21:13,280 --> 00:21:14,760
Yeah. 
Very lucky to have that. 

356
00:21:15,760 --> 00:21:19,360
Yeah, yeah, indeed. 
I mean, oh, I don't know if this

357
00:21:19,360 --> 00:21:20,280
is the one. 
Actually, I didn't. 

358
00:21:20,280 --> 00:21:22,600
I didn't mean to have everything
here, but like I said, I kind of

359
00:21:22,600 --> 00:21:26,600
just, you know, I have 
everything handy anyway. 

360
00:21:26,600 --> 00:21:29,200
Oh, it is this one. 
I managed to pick this up. 

361
00:21:29,200 --> 00:21:33,040
I bought the box, sorry. 
I bought the Chaos 4th edition 

362
00:21:34,400 --> 00:21:39,880
Fantasy Chaos book for I think 
60 bucks, something like that. 

363
00:21:41,000 --> 00:21:43,440
Australian, which is pretty good
for Aussie prices. 

364
00:21:43,840 --> 00:21:46,280
And I'm like, I love the box, 
but there's no bar if you're 

365
00:21:46,280 --> 00:21:49,040
going to be able to get it. 
And then this turned up on 

366
00:21:49,040 --> 00:21:52,840
Marketplace for 55 bucks. 
Beautiful. 

367
00:21:52,880 --> 00:21:56,240
And I've always wanted to buy 
that bit. 

368
00:21:56,840 --> 00:21:59,640
It's unpunched. 
Oh wow. 

369
00:21:59,640 --> 00:22:02,040
So people who can't obviously 
can't see this interview, but 

370
00:22:02,840 --> 00:22:05,960
Martin's holding up the 4th 
edition Chaos Army supplement 

371
00:22:05,960 --> 00:22:08,920
which is the classic set which I
proudly owned as well. 

372
00:22:08,920 --> 00:22:12,160
But Martin has an unpunched 1, 
so all the Chaos gift cards are 

373
00:22:12,160 --> 00:22:15,520
still on their card Spruce and 
all the spells are on their card

374
00:22:15,520 --> 00:22:16,960
stock as on as well. 
So it. 

375
00:22:17,080 --> 00:22:23,120
Is unreal, complete with the oh 
wow. 

376
00:22:24,080 --> 00:22:25,800
That's awesome. 
Same with those before. 

377
00:22:27,000 --> 00:22:30,600
It's, yeah, I mean, I think this
is actually an American one. 

378
00:22:31,080 --> 00:22:33,360
That's wild Baltimore, MD. 
Yep. 

379
00:22:33,560 --> 00:22:34,640
There. 
Yep. 

380
00:22:34,640 --> 00:22:35,040
There. 
Yeah. 

381
00:22:35,560 --> 00:22:39,160
So it's like, you know, the guy 
was selling it because it's like

382
00:22:39,160 --> 00:22:40,760
art doesn't have the book. 
It's not complete. 

383
00:22:41,080 --> 00:22:46,640
And I'm like, OK, sure. 
Loving it, Loving it now. 

384
00:22:46,640 --> 00:22:47,920
That's great, mate. 
I'm glad you got that. 

385
00:22:47,920 --> 00:22:49,720
That's a beautiful set. 
I love that because I loved 

386
00:22:49,720 --> 00:22:51,960
Chaos. 
And during the 90s when I first 

387
00:22:51,960 --> 00:22:55,280
started, well after Hiles, it 
was a Chaos obsession and 

388
00:22:55,280 --> 00:22:59,360
getting the Chaos Armies book. 
That box set with all the cards 

389
00:22:59,360 --> 00:23:02,360
and everything, yeah, it was it.
I think every teenager got into 

390
00:23:02,360 --> 00:23:03,840
chaos. 
I could be wrong, but I think 

391
00:23:03,840 --> 00:23:06,920
every, every teenager got into 
Chaos and fantasy or 40K. 

392
00:23:07,240 --> 00:23:08,960
Small model count. 
All the models are cool. 

393
00:23:08,960 --> 00:23:11,720
You've got to play with demons 
and they were the most, you 

394
00:23:11,720 --> 00:23:15,920
know, just wild, you know, army 
out there, so. 

395
00:23:16,000 --> 00:23:20,080
You know, like fascination. 
Yeah, it's it's metal as hell. 

396
00:23:20,120 --> 00:23:22,280
I mean, bolt throwing that 
song's about them, you know? 

397
00:23:22,520 --> 00:23:25,920
So that's it. 
Yeah, exactly, man. 

398
00:23:25,920 --> 00:23:27,040
Exactly. 
Yeah. 

399
00:23:27,040 --> 00:23:28,200
The allure was there, that's for
sure. 

400
00:23:28,200 --> 00:23:30,400
The models are brilliant. 
I love all the 4th edition. 

401
00:23:30,720 --> 00:23:32,040
Yeah, just looking through that 
book. 

402
00:23:32,040 --> 00:23:34,680
I just love looking through it. 
All the classic models in 3rd 

403
00:23:34,680 --> 00:23:38,480
edition, lot of the 4th edition.
All the Jess Goodwin, KAST 

404
00:23:38,480 --> 00:23:42,560
Champions. 
And then the Demons, Kev Adams, 

405
00:23:42,560 --> 00:23:44,880
Kev Adams. 
Pink Horrors, Blue Horrors, you 

406
00:23:44,880 --> 00:23:47,440
know, all those kind of things. 
And the plague bearers. 

407
00:23:48,920 --> 00:23:53,360
Yeah, right. 
You know, and I think that that 

408
00:23:53,360 --> 00:23:56,120
fun was still there as well at 
that point. 

409
00:23:56,120 --> 00:24:02,200
I mean, I was too young for 
Realms of Chaos era, 

410
00:24:02,200 --> 00:24:06,920
unfortunately, because I love 
the models and and those books 

411
00:24:06,920 --> 00:24:09,040
as well. 
Jeez, I've got to get my hands 

412
00:24:09,040 --> 00:24:12,760
on them one day. 
But there was still that, I 

413
00:24:12,760 --> 00:24:16,960
don't know, not necessarily 
silliness, but but it it was 

414
00:24:16,960 --> 00:24:18,880
chaotic. 
It was, you know, it. 

415
00:24:18,880 --> 00:24:20,400
It's not that random if 
everything. 

416
00:24:20,400 --> 00:24:22,560
It's just sort of, you know, 
angry and grim, dark, but you 

417
00:24:22,560 --> 00:24:25,680
know, having those wonderful 
bright colours and whatnot and 

418
00:24:25,680 --> 00:24:29,360
that silliness and you know, not
to mention things like Trish 

419
00:24:29,360 --> 00:24:32,160
card and basement and whatnot as
well. 

420
00:24:32,160 --> 00:24:39,080
You know, I I need an ostrich 
guy for a start, but bring it 

421
00:24:39,080 --> 00:24:43,480
on, you know, it's great. 
Yeah, I really love that year. 

422
00:24:43,480 --> 00:24:45,400
It was. 
It was only until I suppose 

423
00:24:45,400 --> 00:24:48,560
months later that I really got 
into fantasy for chaos, because 

424
00:24:48,560 --> 00:24:54,680
I really only started painting 
them or say a couple of years 

425
00:24:54,680 --> 00:24:57,080
ago. 
I I don't model here and there 

426
00:24:57,080 --> 00:25:00,440
that I liked, but I really wish 
when I was much younger that I'd

427
00:25:00,440 --> 00:25:05,280
kind of rather than 
concentrating on on finishing 

428
00:25:05,280 --> 00:25:07,120
armies, just buying things that 
I love. 

429
00:25:07,120 --> 00:25:10,480
Because now some of those things
are just so inaccessible, you 

430
00:25:10,480 --> 00:25:13,840
know, especially for being in 
Australia, just just the postage

431
00:25:13,840 --> 00:25:15,920
on some things as well. 
So like, you can't really 

432
00:25:15,920 --> 00:25:20,160
justify it by killer. 
Kind of. 

433
00:25:20,160 --> 00:25:21,440
Fix knows all about that now 
mate. 

434
00:25:21,440 --> 00:25:23,440
Because you've been I've, I've 
haven't been living in the show 

435
00:25:23,440 --> 00:25:27,160
for 10 years but when? 
10 years ago, it was great. eBay

436
00:25:27,160 --> 00:25:28,960
was a great place, very friendly
you know. 

437
00:25:28,960 --> 00:25:32,560
Postage was great too And now 
it's just I would hate to think 

438
00:25:32,560 --> 00:25:34,480
what it's like now. 
I've I've I've obviously seen 

439
00:25:34,480 --> 00:25:37,320
what it's like now. 
The postage is just gone through

440
00:25:37,320 --> 00:25:39,600
the roof. 
It's just crazy, You know it. 

441
00:25:39,600 --> 00:25:42,120
It's actually more than what the
thing you're buying for, you're 

442
00:25:42,120 --> 00:25:44,040
bidding on. 
It's like you're paying, paying 

443
00:25:44,040 --> 00:25:48,200
more, impose, you know. 
Yeah, yeah, it really is. 

444
00:25:48,200 --> 00:25:53,800
I mean you you just can't do it.
And I sort of through through 

445
00:25:53,800 --> 00:25:55,720
COVID. 
I mean I I'd been painting a bit

446
00:25:55,720 --> 00:25:58,560
here and there but when when 
COVID happened when lockdown 

447
00:25:58,560 --> 00:26:07,400
happened in 2020 we so so brief 
non hobby chat that was sort of 

448
00:26:07,760 --> 00:26:11,920
Maz my my partner and I we we're
like 2020 is going to be our 

449
00:26:11,920 --> 00:26:14,400
year we're we're trying for a 
kid everything's going to be 

450
00:26:14,400 --> 00:26:15,640
good. 
We've got some savings. 

451
00:26:15,640 --> 00:26:20,280
Woo Hoo found out we were 
pregnant that January and it's 

452
00:26:20,280 --> 00:26:24,640
like, yeah 2020 woo. 
And then of course, you know in 

453
00:26:24,640 --> 00:26:29,680
March lockdown started and then 
Matt's lost her job at 8 months 

454
00:26:29,680 --> 00:26:34,120
pregnant as well. 
So we we became single income 

455
00:26:34,120 --> 00:26:39,160
through that and it's sort of, 
you know, it was it was very 

456
00:26:39,160 --> 00:26:43,160
tough times for everyone as a 
sort of I don't want screen 

457
00:26:43,160 --> 00:26:44,800
time. 
I wanted to do something with my

458
00:26:44,800 --> 00:26:47,680
time. 
You know, I paint canvas and 

459
00:26:47,680 --> 00:26:50,320
whatnot as well, but I kind of 
wanted to do something for fun. 

460
00:26:50,760 --> 00:26:53,200
And it's like, wait, all my 
paints are still good? 

461
00:26:53,440 --> 00:26:55,280
Wait, I've still got all of 
those models. 

462
00:26:55,360 --> 00:27:00,320
I'm just going to do this. 
And you know, if I want to buy 

463
00:27:00,320 --> 00:27:02,480
more models, it has to be a 
bargain. 

464
00:27:02,480 --> 00:27:06,520
You know, I can't, you know, for
the sake of the family, I can't 

465
00:27:07,360 --> 00:27:12,400
spend too much. 
So I started doing things like 

466
00:27:13,000 --> 00:27:15,960
Commission painting for friends,
and they didn't have much cash 

467
00:27:15,960 --> 00:27:17,520
either. 
And it's like, oh, just, you 

468
00:27:17,520 --> 00:27:20,000
know, if you've got old models, 
I'll paint you new ones and then

469
00:27:20,080 --> 00:27:24,360
give me some old ones. 
And that became a little bit of 

470
00:27:24,480 --> 00:27:29,200
AI mean. 
It's not really a business. 

471
00:27:29,200 --> 00:27:33,000
I've made very little cash and I
only really want to do it when 

472
00:27:33,000 --> 00:27:36,080
I've got time. 
But for expanding my old Hammer 

473
00:27:36,080 --> 00:27:41,840
collection on a budget, it has 
been, you know, fantastic. 

474
00:27:41,840 --> 00:27:45,720
I wouldn't have been able to do 
this without sort of taking that

475
00:27:45,720 --> 00:27:49,880
angle now And then also, you 
know, having some some very 

476
00:27:49,880 --> 00:27:56,280
generous friends as well. 
I think in 2021 I'd painted Wolf

477
00:27:57,320 --> 00:28:02,920
about 40 or 50, guard some 
Armageddon steel agents and 

478
00:28:02,920 --> 00:28:06,120
tanks and stuff for a friend. 
And he's like, he sort of does 

479
00:28:06,120 --> 00:28:08,200
the same thing. 
Wheels and deals, buys stuff to 

480
00:28:08,200 --> 00:28:09,680
sell it on and keeps what he 
wants. 

481
00:28:10,080 --> 00:28:12,400
He's like, oh, I've got these 
these old things that are 

482
00:28:12,400 --> 00:28:13,840
sitting around. 
I'm never going to paint them. 

483
00:28:13,840 --> 00:28:16,480
Do you want them? 
It's like, oh, like what what do

484
00:28:16,480 --> 00:28:20,320
you what have you got? 
And he he shows me a Rogue 

485
00:28:20,320 --> 00:28:25,680
Trader Land Raider and a Rogue 
Trader Chaos Dreadnought 

486
00:28:25,680 --> 00:28:31,920
complete with with Pointy Dong. 
He's like, yeah, you know, like 

487
00:28:31,920 --> 00:28:33,160
they they're yours if you want 
them. 

488
00:28:33,160 --> 00:28:35,240
And I'm like OK. 
Because. 

489
00:28:36,240 --> 00:28:40,280
I'm not, yeah. 
Road Trader Land Raider My God, 

490
00:28:40,280 --> 00:28:41,600
I hate to think how much they 
cost. 

491
00:28:41,600 --> 00:28:43,000
About 200 U.S. dollars or 
something. 

492
00:28:43,000 --> 00:28:48,080
Now if you want to buy. 1. 
Yeah, it's just insane, that 

493
00:28:48,080 --> 00:28:48,840
mate. 
So that's great. 

494
00:28:48,840 --> 00:28:50,360
It's a good deal, man. 
That's a good, that's a good 

495
00:28:50,360 --> 00:28:53,920
incentive, you know, paint to 
get acquire more models that you

496
00:28:53,920 --> 00:28:55,480
want. 
That's a great idea. 

497
00:28:55,640 --> 00:28:59,560
I do it from time to time too. 
It's really nice and and people 

498
00:28:59,560 --> 00:29:02,240
appreciate your work because I 
know you're a prolific painter 

499
00:29:02,320 --> 00:29:05,720
and you have a ton of armies. 
You painted through the Cow 

500
00:29:05,720 --> 00:29:10,280
Bunga Painting challenges. 
We'll talk about that more in 

501
00:29:10,280 --> 00:29:11,640
just a moment. 
I think we might just go for a 

502
00:29:11,640 --> 00:29:14,520
quick break at break, guys. 
And when we come back, we'll 

503
00:29:14,520 --> 00:29:17,200
delve more into Martin's history
and the armies that he's 

504
00:29:17,200 --> 00:29:19,280
collected and painted. 
And we can. 

505
00:29:19,600 --> 00:29:21,320
Yeah, we can talk about that in 
just a moment. 

506
00:29:21,320 --> 00:29:25,200
So we'll be back in just a SEC. 
Have you always dreamed of 

507
00:29:25,200 --> 00:29:27,800
having your old gangsters of 
armies professionally painted in

508
00:29:27,800 --> 00:29:31,040
the style of the white dwarf 
battle reports of the 1990s? 

509
00:29:31,800 --> 00:29:35,360
Well, let me introduce you to 
Eddie LED Painting Studios Japan

510
00:29:36,080 --> 00:29:38,800
as a professional painter with 
over 30 years experience in 

511
00:29:38,800 --> 00:29:41,280
having a short stint working at 
the Gameswish of Nottingham 

512
00:29:41,280 --> 00:29:44,240
Studio as a miniature painter in
the mid 1990s. 

513
00:29:44,640 --> 00:29:47,120
I now work as a full time 
professional miniature painter 

514
00:29:47,440 --> 00:29:50,120
having the joy to turn your old 
love metal and plastic 

515
00:29:50,120 --> 00:29:53,440
miniatures into life with 
saturated colour and of course 

516
00:29:53,440 --> 00:29:57,920
with Goblin green bases. 
For inquiries, please contact me

517
00:29:57,920 --> 00:30:09,840
via e-mail at evielead@gmail.com
That's EAVYLE ad@gmail.com. 

518
00:30:10,400 --> 00:30:13,000
And please check out the links 
in the show description for my 

519
00:30:13,000 --> 00:30:15,920
Facebook gallery page. 
And I hope to hear from you soon

520
00:30:15,920 --> 00:30:21,840
to start your dream project. 
So mate, now just before we get 

521
00:30:21,840 --> 00:30:28,240
into it, I want to say just a 
message to Doctor the Viking. 

522
00:30:28,240 --> 00:30:31,760
If he is listening to this, I 
hope he's doing well because 

523
00:30:31,760 --> 00:30:34,320
sadly he had to end the Cow 
Bunga challenge. 

524
00:30:34,480 --> 00:30:37,080
He's a really he's he was just 
amazing what what he did. 

525
00:30:37,160 --> 00:30:41,320
I mean yeah the amount of people
who pulled together to do these 

526
00:30:41,320 --> 00:30:48,200
challenges and the output of 
just Gen. like communication he 

527
00:30:48,200 --> 00:30:54,800
had with on social media. 
The the the degree of like the 

528
00:30:54,800 --> 00:30:56,400
graphic design and everything he
did. 

529
00:30:56,520 --> 00:31:00,880
I think he just did it through 
like Microsoft Word or something

530
00:31:00,880 --> 00:31:02,600
like that. 
This is nuts. 

531
00:31:03,000 --> 00:31:06,080
I don't. 
Know how he did it, you know, 

532
00:31:06,080 --> 00:31:11,040
like his his output across 
multiple systems. 

533
00:31:11,200 --> 00:31:15,680
You know as well. 
But then also to be running the 

534
00:31:15,680 --> 00:31:22,280
challenge and and you know 
running his own content was 

535
00:31:22,280 --> 00:31:25,920
insane. 
You know, I guess you know 

536
00:31:25,920 --> 00:31:29,240
something he had to give and you
know he's sort of had to bow out

537
00:31:29,800 --> 00:31:32,680
hopefully just for the moment. 
I do hope he returns, you know, 

538
00:31:33,200 --> 00:31:36,960
and I have, I have actually been
chatting to him recently. 

539
00:31:38,000 --> 00:31:41,040
I'd sort of, you know, reached 
out a couple of times and just 

540
00:31:41,040 --> 00:31:42,600
said, you know, whenever you're 
ready. 

541
00:31:42,600 --> 00:31:46,920
But you know, because we we all,
especially through the, the 

542
00:31:47,040 --> 00:31:50,560
Cowabunga Painting challenge, I 
mean we've all become great 

543
00:31:50,560 --> 00:31:52,120
friends, you know, outside of 
stuff. 

544
00:31:52,120 --> 00:31:55,400
We'll send each other care 
packages across continents, 

545
00:31:55,400 --> 00:31:58,960
which is just so nice. 
And oh God, one of my favorite 

546
00:31:58,960 --> 00:32:05,680
ones was Michael Merck Jensen 
from from Denmark. 

547
00:32:06,240 --> 00:32:11,080
He had just said, hey, you know,
like I think it was when I was 

548
00:32:11,080 --> 00:32:15,000
doing the Imperial Guard Army. 
So sort of the one that Khan 

549
00:32:15,000 --> 00:32:21,520
Effect saw then my 08/08. 
There's sort of the whole thing 

550
00:32:21,520 --> 00:32:30,320
I guess is a like 5 planet kind 
of regiments using stuff like 

551
00:32:30,480 --> 00:32:35,040
the Black Codex. 
What are they called? 

552
00:32:35,040 --> 00:32:38,080
The the conscripts as well, but 
using second edition and the 

553
00:32:38,080 --> 00:32:40,680
canyons. 
What was that? 

554
00:32:40,680 --> 00:32:43,120
Sorry. 
There's a penal legion as well. 

555
00:32:43,720 --> 00:32:45,120
Yeah, the Penal Legion. 
That's right. 

556
00:32:45,120 --> 00:32:46,160
Yeah. 
So, you know, you can give them 

557
00:32:46,160 --> 00:32:48,000
friends and whatnot. 
Good times. 

558
00:32:50,320 --> 00:32:53,520
The the the idea of black codex 
games is something that's come 

559
00:32:53,520 --> 00:32:57,480
up a few times and I certainly 
want to kind of have a go at 

560
00:32:57,480 --> 00:32:59,040
that. 
I've been considering the Wild 

561
00:32:59,040 --> 00:33:03,400
boys for the for the Hawks as 
well post this challenge 

562
00:33:03,960 --> 00:33:06,880
somewhere in the second which 
walks right now and I do have a 

563
00:33:06,880 --> 00:33:12,320
decent snake bite contingent in 
the wings but I haven't. 

564
00:33:12,320 --> 00:33:15,760
I haven't done as much and so as
I would like to otherwise. 

565
00:33:15,760 --> 00:33:21,880
But anyway to to get back to the
whole point of this I was doing 

566
00:33:21,880 --> 00:33:24,960
the guard at that point and 
Michael had said, oh you know, 

567
00:33:24,960 --> 00:33:26,800
like I can send you some stuff 
if you want. 

568
00:33:27,200 --> 00:33:28,520
I'm like, oh that'd be 
fantastic. 

569
00:33:28,520 --> 00:33:30,400
He's like, oh, you're doing 
chaos as well, right? 

570
00:33:30,400 --> 00:33:34,200
I'll, I'll check in some dragon 
bits and random parts and 

571
00:33:34,200 --> 00:33:37,040
whatnot. 
I opened up the yarnser package.

572
00:33:37,080 --> 00:33:43,240
I've had a Krish Kardon zombie 
dragon minus the head for over 

573
00:33:43,240 --> 00:33:47,880
20 years that a friend gave me 
and it had the missing part that

574
00:33:47,880 --> 00:33:50,640
had come from Denmark to finally
complete that model. 

575
00:33:52,440 --> 00:33:56,920
Could not believe it, but you 
know, doing that kind of thing 

576
00:33:57,960 --> 00:34:01,680
for each other, because I know 
there's a lot of guys around 

577
00:34:01,680 --> 00:34:10,560
Virginia and the States as well.
So watch my sis Dennis and John 

578
00:34:10,880 --> 00:34:15,400
and and Trevor. 
Those guys certainly will help 

579
00:34:15,400 --> 00:34:17,560
each other out as well, which is
fantastic. 

580
00:34:17,560 --> 00:34:22,760
So having that, that very wide 
hockey family across across the 

581
00:34:22,760 --> 00:34:25,040
world is, you know, really does 
wonders. 

582
00:34:25,199 --> 00:34:28,800
It's and has certainly helped a 
lot of us finish projects that 

583
00:34:28,800 --> 00:34:31,480
otherwise would have just 
remained dreams for a very long 

584
00:34:31,480 --> 00:34:34,840
time. 
Yeah, that's great. 

585
00:34:35,679 --> 00:34:39,960
Yeah, so, yeah, so. 
Cheers to Doctor the Viking. 

586
00:34:39,960 --> 00:34:41,639
I hope everything's going well 
for you, mate. 

587
00:34:42,080 --> 00:34:43,800
Have you come back to that 
point? 

588
00:34:44,040 --> 00:34:47,040
And because a lot of people miss
you, not just for the challenge,

589
00:34:47,040 --> 00:34:49,239
but I think just to have you 
there, you know what I mean? 

590
00:34:49,239 --> 00:34:51,560
Like like I said. 
Like that was. 

591
00:34:51,760 --> 00:34:56,719
Amazing the quality of the the 
stuff he was making the 

592
00:34:56,800 --> 00:35:00,240
photography the design layout 
and everything looks so 

593
00:35:00,240 --> 00:35:04,440
professional so well polished 
and so and and like I said it 

594
00:35:04,440 --> 00:35:07,960
brought a lot of people together
and you're still together like 

595
00:35:07,960 --> 00:35:11,000
you're gaming with you know Ben 
and I don't think Ben I think 

596
00:35:11,040 --> 00:35:13,440
sorry kind of fix and I think 
kind of fix is in the challenge 

597
00:35:13,440 --> 00:35:16,560
but you know Adrian was there 
and I think Mark was in the 

598
00:35:16,560 --> 00:35:19,840
challenge as well And yourself 
it brought you guys together 

599
00:35:19,840 --> 00:35:22,000
because you knew everybody 
through Oh well he lives in 

600
00:35:22,000 --> 00:35:23,600
Sydney. 
Oh, he lives in, you know what 

601
00:35:23,600 --> 00:35:25,720
have you. 
And then you all you guys got 

602
00:35:25,720 --> 00:35:27,360
together because of that 
challenge, which I think is 

603
00:35:27,360 --> 00:35:31,000
excellent, so. 
Yeah, it it is really wonderful 

604
00:35:31,080 --> 00:35:34,040
And you know, I want to thank 
all of those guys for for the 

605
00:35:34,040 --> 00:35:37,360
friendship over the years and 
regardless of the hobby stuff as

606
00:35:37,360 --> 00:35:39,880
well, you know, we've all got to
see each other a lot more And 

607
00:35:39,880 --> 00:35:43,280
it's, you know, it's been really
wonderful because I think the 

608
00:35:43,320 --> 00:35:46,920
the hobby is the one thing 
that's sort of the the constant 

609
00:35:46,920 --> 00:35:50,440
between all of us because quite 
a few of us are from I suppose 

610
00:35:50,440 --> 00:35:52,480
quite different walks of life 
otherwise. 

611
00:35:52,520 --> 00:35:56,000
But it doesn't matter at all 
which is just fantastic and yeah

612
00:35:56,000 --> 00:36:00,520
so thank thanks to the doctor as
well he I did do a little 

613
00:36:00,520 --> 00:36:04,880
tribute for him as well with 
this this current challenge 

614
00:36:05,240 --> 00:36:10,400
which I don't know might have 
posted on on my Instagram. 

615
00:36:10,720 --> 00:36:16,200
But I did actually get one of 
the old walk pain boys and 

616
00:36:16,200 --> 00:36:20,400
painting up with the with the 
little pizza slice as well on 

617
00:36:20,400 --> 00:36:23,600
his on his little banapol bit 
there as well. 

618
00:36:24,440 --> 00:36:28,040
So Mad dot Cowabunga does 
feature in this walk army as 

619
00:36:28,040 --> 00:36:31,880
well in In the good Doctor's 
absence for the actual 

620
00:36:31,880 --> 00:36:35,160
challenge. 
But yeah, it's nice to be able 

621
00:36:35,160 --> 00:36:37,080
to do those kinds of things, 
definitely. 

622
00:36:39,080 --> 00:36:42,760
Well, the good thing I think at 
the end of that was it was 

623
00:36:42,760 --> 00:36:44,800
resurrected by other people in 
the community. 

624
00:36:44,800 --> 00:36:48,520
They they took the Banner poll 
and raised it high and you know 

625
00:36:48,520 --> 00:36:51,240
recruited more people for the 
challenge and now it's still 

626
00:36:51,440 --> 00:36:54,200
going and and out on our discord
at the Crown of Command you can 

627
00:36:54,200 --> 00:36:57,880
see the results of people, you 
know, painting and showing the 

628
00:36:57,880 --> 00:37:00,200
work in progress and then seeing
the updates on their blog. 

629
00:37:00,720 --> 00:37:04,480
So if anything it's great to see
that people have, you know, 

630
00:37:04,480 --> 00:37:07,040
picked it up and started going 
with it because I know they, you

631
00:37:07,480 --> 00:37:08,760
know, people felt passionate 
about it. 

632
00:37:08,760 --> 00:37:10,640
I think a lot of guys and a lot 
of Aussies too. 

633
00:37:11,120 --> 00:37:13,040
There's a lot of Aussies 
entering that. 

634
00:37:13,960 --> 00:37:15,680
It's really good to see. 
It always warms my heart when I 

635
00:37:15,680 --> 00:37:18,200
see lots of Australians involved
in the tabletop community. 

636
00:37:18,200 --> 00:37:22,520
Because yeah, when we think 
about Australia and how sparsely

637
00:37:22,640 --> 00:37:26,840
spread out big the major cities 
are, and then you look at other 

638
00:37:26,840 --> 00:37:28,840
countries like Europe and 
America and that kind of thing, 

639
00:37:29,480 --> 00:37:31,760
you would think they'll have 
much more high concentration of 

640
00:37:31,760 --> 00:37:34,000
gamers. 
But it always surprised me how 

641
00:37:34,000 --> 00:37:37,560
many Australians are involved 
with tabletop gaming, especially

642
00:37:38,200 --> 00:37:40,320
Games Workshop, 90s games, you 
know? 

643
00:37:41,280 --> 00:37:44,480
Yeah, it's a really, really 
strong thing because even 

644
00:37:44,480 --> 00:37:49,840
outside of of the Discord 
community and and the Facebook 

645
00:37:49,840 --> 00:37:56,280
communities I've you know, 
whether it's through through 

646
00:37:56,280 --> 00:38:01,000
friends of my partner or just 
just randomly at parties or what

647
00:38:01,000 --> 00:38:04,720
have you, the amount of people 
wear the touchstone or the the 

648
00:38:05,400 --> 00:38:07,120
the common interest has been 
hobby. 

649
00:38:07,120 --> 00:38:09,080
And then we start talking. 
It's like oh what do you play? 

650
00:38:09,400 --> 00:38:13,960
And so many even people who 
might have initially started 

651
00:38:13,960 --> 00:38:17,800
just getting into it for the 
first time but now are looking 

652
00:38:17,800 --> 00:38:20,320
back and going like oh, I love 
the saturated colours. 

653
00:38:20,320 --> 00:38:22,400
Oh, I love the you know the 
rules. 

654
00:38:22,400 --> 00:38:24,840
I love, you know the artwork of 
the time. 

655
00:38:25,000 --> 00:38:31,120
You know, it is aesthetically 
very different to now and part 

656
00:38:31,120 --> 00:38:34,920
of me does think that, you know,
it's interesting to see people 

657
00:38:34,920 --> 00:38:36,640
who weren't into it, who weren't
into it then. 

658
00:38:36,640 --> 00:38:40,160
It's not quite so much that 
nostalgia thing for them. 

659
00:38:40,160 --> 00:38:44,720
It is just an aesthetic 
preference, which is kind of 

660
00:38:44,720 --> 00:38:47,960
cool, you know. 
Obviously, you know, looking at 

661
00:38:47,960 --> 00:38:50,560
the artwork and looking at the 
work that went into things like 

662
00:38:50,560 --> 00:38:52,640
the photography and the 
sculpting and whatnot. 

663
00:38:53,040 --> 00:38:57,560
It is a lot, you know, and this 
is to to get away from my my 

664
00:38:57,560 --> 00:39:02,240
hobby chat and be more more sort
of arty kind of chat. 

665
00:39:02,240 --> 00:39:04,920
But it's it's a lot more organic
shape wise. 

666
00:39:05,040 --> 00:39:08,120
There's a feeling of the sculpt.
You can look at something like a

667
00:39:08,120 --> 00:39:11,880
Jazz Goodwin or a Trish Carden 
or Ellie Morrison and know who's

668
00:39:11,880 --> 00:39:13,720
done it. 
Whereas I think you would be 

669
00:39:13,720 --> 00:39:19,520
quite challenged to do that now.
But also I mean you would 

670
00:39:19,520 --> 00:39:23,680
probably know this as well. 
There was certainly a time in in

671
00:39:23,680 --> 00:39:26,480
the sort of golden age where you
could tell who painted them all 

672
00:39:26,480 --> 00:39:29,400
as well. 
And I love that, you know, it's 

673
00:39:29,400 --> 00:39:32,720
fantastic. 
It is a valid art form, 

674
00:39:32,720 --> 00:39:35,800
definitely. 
We we look now what how big 

675
00:39:35,800 --> 00:39:39,360
things are like the, you know, 
golden Demon now and things like

676
00:39:39,400 --> 00:39:44,680
Las Vegas open, you know, out 
outside of our corner of the 

677
00:39:44,680 --> 00:39:49,800
hobby, just how much effort and 
just how much has changed the 

678
00:39:49,800 --> 00:39:52,920
quality of paint, the the 
brushes, the use of color 

679
00:39:52,920 --> 00:39:56,120
theory, all of this stuff. 
It's wonderful and so much of it

680
00:39:56,120 --> 00:39:59,880
was still there back then. 
The sort of explore that through

681
00:39:59,880 --> 00:40:03,680
that lens is something that 
certainly as a you know, as a 

682
00:40:03,680 --> 00:40:07,440
hobbyist personally has been a 
big motivation for me as well. 

683
00:40:08,400 --> 00:40:09,480
Yeah, good, man. 
That's great. 

684
00:40:09,480 --> 00:40:11,960
Now you are a very motivated 
individual because you've 

685
00:40:11,960 --> 00:40:13,240
painted quite a lot. 
Man. 

686
00:40:13,360 --> 00:40:16,240
I've seen you put a lot of 
stuff, not just 40K, with 

687
00:40:16,240 --> 00:40:17,840
fantasy as well. 
So let's go through your 

688
00:40:17,840 --> 00:40:19,840
collections. 
What exactly have you been 

689
00:40:19,840 --> 00:40:27,280
painting since COVID? 
It's like there must be OK, I 

690
00:40:27,280 --> 00:40:36,600
think the where do I even start?
OK, since COVID is probably 

691
00:40:36,600 --> 00:40:39,960
that's a good time because I 
think that's where I've been 

692
00:40:39,960 --> 00:40:43,600
doing it consistently for a long
time and making almost like a 

693
00:40:43,600 --> 00:40:46,800
daily thing because I do find it
quite relaxing to paint. 

694
00:40:46,800 --> 00:40:50,240
Like I think I said said before,
it's not screen time, you know, 

695
00:40:50,240 --> 00:40:54,280
you're you're giving yourself 
that time to enjoy and that's 

696
00:40:54,280 --> 00:40:56,240
something that I love. 
I suddenly became more painter 

697
00:40:56,240 --> 00:41:00,640
than a gamer. 
And yes, looking at the amount, 

698
00:41:01,080 --> 00:41:07,200
I think just before my son was 
born in the last week, I wasn't 

699
00:41:07,200 --> 00:41:09,680
sure how much time I would have 
to paint. 

700
00:41:10,120 --> 00:41:13,640
So I freaked out and I had 
bought a bunch of new Necrons 

701
00:41:14,080 --> 00:41:23,120
and I speed painted over 24 
hours 64 models I think. 

702
00:41:25,640 --> 00:41:28,400
And I'm like that wasn't that 
wasn't as hard as I thought. 

703
00:41:28,400 --> 00:41:30,960
Obviously that was airbrushed 
and new models and whatnot kind 

704
00:41:30,960 --> 00:41:32,800
of thing, but it kind of 
inspired me. 

705
00:41:33,400 --> 00:41:39,840
So when I was like OK, well you 
know the very first challenge 

706
00:41:39,840 --> 00:41:42,520
was Blood Angels, second edition
Blood Angels that were that were

707
00:41:42,520 --> 00:41:46,640
my first first Imperial love 
anyway. 

708
00:41:48,080 --> 00:41:51,640
And when we. 
So the initial format of the 

709
00:41:51,640 --> 00:41:55,400
challenge I think for the very 
first year for the Cowabunga 

710
00:41:55,400 --> 00:42:01,400
Challenge was over six months. 
You've got 200 point blocks, the

711
00:42:01,400 --> 00:42:04,760
five months, and then you've got
a bonus month, which can also be

712
00:42:04,760 --> 00:42:10,040
a sort of Mulligan month. 
So if you run out of time or you

713
00:42:10,040 --> 00:42:13,920
know you just aren't inspired 
for that particular bit that 

714
00:42:13,920 --> 00:42:17,280
you've got left, or maybe you 
want to use that time to paint 

715
00:42:17,280 --> 00:42:19,360
extra models, then you can do 
that. 

716
00:42:20,080 --> 00:42:22,680
And because I've been so 
motivated by that initial 

717
00:42:22,680 --> 00:42:27,200
success, I just kept it up and 
then I started keeping a tally 

718
00:42:27,680 --> 00:42:31,640
just on my phone of how many 
models I'd paint and it became, 

719
00:42:32,680 --> 00:42:36,840
I can get a little bit 
competitive and it became a sort

720
00:42:36,920 --> 00:42:40,000
of, OK, I'll see what I can 
paint this year and then I'll 

721
00:42:40,000 --> 00:42:43,840
beat that record. 
So I think the first year, so 

722
00:42:43,840 --> 00:42:48,080
the 2020, OK, this is going from
memory, but I think I painted 

723
00:42:48,080 --> 00:42:56,480
about 187 models. 
Then the next year I painted 220

724
00:42:56,480 --> 00:43:02,760
something. 
Then the next year was I think 

725
00:43:02,760 --> 00:43:05,520
well that was last year, that 
was a personal event and I 

726
00:43:05,520 --> 00:43:07,960
finally hit the more than a 
model a day. 

727
00:43:08,280 --> 00:43:14,280
I think I hit about 375. 
But I think since COVID and with

728
00:43:14,280 --> 00:43:18,160
what I've painted now, I did 
some rough figures in my head. 

729
00:43:18,160 --> 00:43:22,680
I think I've painted about 1200 
models. 

730
00:43:25,560 --> 00:43:30,360
That's a lot, yeah. 
And when I, you know, when I put

731
00:43:30,360 --> 00:43:33,720
that together, I think Adrian 
and I from the challenge were 

732
00:43:33,720 --> 00:43:36,080
chatting about how much we've 
painted because he did a massive

733
00:43:36,080 --> 00:43:39,960
walk army, which kind of effects
sort of played against part of 

734
00:43:40,440 --> 00:43:45,160
two weeks ago. 
And I always thought, you know, 

735
00:43:45,320 --> 00:43:48,240
jeez, I'm never going to hit the
amount of Adrian's condition. 

736
00:43:48,240 --> 00:43:50,800
It's like, no, no, you you 
smashed that. 

737
00:43:50,800 --> 00:43:54,440
And I was like, oh, did I? 
But that's the thing. 

738
00:43:54,440 --> 00:43:58,600
It's just for the love of, you 
know, I think the important 

739
00:43:58,600 --> 00:44:00,000
thing is I don't burn myself 
out. 

740
00:44:00,000 --> 00:44:03,280
If I'm not hungry for it, I'll 
leave it a bit and then I know 

741
00:44:03,280 --> 00:44:09,840
that I'll want to anyway. 
And also before COVID, I think 

742
00:44:09,840 --> 00:44:14,080
when I'd sort of been, I think, 
playing 7th edition 40 KA, 

743
00:44:15,680 --> 00:44:18,640
friend of my partner. 
Her husband is a commissioned 

744
00:44:18,640 --> 00:44:23,600
painter and he maintains that 
the best way to paint the most 

745
00:44:23,600 --> 00:44:26,920
amount of models is do it the 
laziest and then tidy everything

746
00:44:26,920 --> 00:44:30,320
up as much as you want. 
So he taught me a lot about 

747
00:44:30,520 --> 00:44:35,440
airbrushing, which I don't 
always do for a free army, but 

748
00:44:35,440 --> 00:44:38,000
he taught me quite a lot. 
Max. 

749
00:44:38,000 --> 00:44:41,720
I'm very fortunate there because
he does it just for money and 

750
00:44:41,720 --> 00:44:45,760
makes good coin each year doing 
it for people. 

751
00:44:46,600 --> 00:44:50,120
But I took a lot of that and 
then sort of adapted it to to my

752
00:44:50,120 --> 00:44:54,440
wants and my, you know, I 
suppose, how I wanted to achieve

753
00:44:54,440 --> 00:44:58,960
my hobby goals as well. 
So I think in that time I've got

754
00:44:58,960 --> 00:45:06,280
a handful of handful of models 
from the Kelas Keep expansion of

755
00:45:07,280 --> 00:45:12,280
Hero Quest to finish. 
But I've got that, the original 

756
00:45:12,280 --> 00:45:17,240
box and then Return of the Witch
King finished, which I was very,

757
00:45:17,240 --> 00:45:19,480
very happy with. 
And I actually really need to do

758
00:45:19,480 --> 00:45:24,840
a photo shoot with those. 
Yeah, yeah. 

759
00:45:26,080 --> 00:45:30,840
But also, I mean, let's see, 
I'm, I'm looking at my my 

760
00:45:30,840 --> 00:45:35,600
cabinet right now, but I've got 
in 4th edition points. 

761
00:45:35,600 --> 00:45:42,080
I've got about 3 1/2 thousand 
point Chaos, army of warriors 

762
00:45:42,080 --> 00:45:45,040
and beasts and demons all mixed 
up, as it should be. 

763
00:45:45,040 --> 00:45:47,480
None of this, absolutely. 
I mean, how? 

764
00:45:47,560 --> 00:45:49,840
How is it chaotic if they're all
the same troop type? 

765
00:45:50,200 --> 00:45:56,240
It's not chaos, but I think 
about four and a half thousand 

766
00:45:56,240 --> 00:46:02,880
points of 2nd edition 40K chaos.
Can you tell them I metalhead? 

767
00:46:03,120 --> 00:46:05,920
I mean like there's quite a lot 
of chaos. 

768
00:46:07,560 --> 00:46:13,520
About 3000 points of undead for 
fantasy 4th edition again as 

769
00:46:13,520 --> 00:46:17,440
well. 
I just counted up. 

770
00:46:17,440 --> 00:46:23,320
I'm just shy of 3000 points of 
orcs and goblins of the same era

771
00:46:23,320 --> 00:46:27,240
with some 5th edition stuff and 
a handful of I think the 6th or 

772
00:46:27,240 --> 00:46:31,160
7th edition knight goblins only 
because they were part of a big 

773
00:46:31,160 --> 00:46:35,120
lot. 
I I couldn't say no to about 150

774
00:46:35,120 --> 00:46:37,200
goblins for the 300 Aussie 
bucks. 

775
00:46:37,200 --> 00:46:46,640
So as you do then 2 1/2 thousand
4th edition, What else? 

776
00:46:49,560 --> 00:46:59,720
2800 of Imperial Guards second 
edition, 3500 Blood Angels about

777
00:46:59,720 --> 00:47:04,360
4000 of Eldar for 2nd edition 
and the vast majority so. 

778
00:47:04,440 --> 00:47:06,600
So anything fantasy I haven't 
really done. 

779
00:47:06,600 --> 00:47:10,000
Fantasy painting challenges the 
the the Crown of Command one is 

780
00:47:10,000 --> 00:47:13,480
one that I always intend to do 
but I get caught up with the 

781
00:47:14,280 --> 00:47:18,120
with the 2nd edition one, that's
six months and then I sort of 

782
00:47:18,120 --> 00:47:20,520
go, oh, I'm just going to paint 
the stuff I want to paint Now 

783
00:47:20,520 --> 00:47:22,440
I'm like, oh, I've had this in 
the pile. 

784
00:47:22,680 --> 00:47:25,720
I think I've got about 60 half 
painted models and some shelves 

785
00:47:25,720 --> 00:47:31,400
next to me right now. 
But but after I've sort of 

786
00:47:31,400 --> 00:47:34,720
painted that many of one 
particular army, I'm I'm not 

787
00:47:34,720 --> 00:47:36,200
usually done. 
I'm still hungry but for 

788
00:47:36,200 --> 00:47:38,960
something else. 
So that's that's how I do it. 

789
00:47:38,960 --> 00:47:42,320
I try and keep like I'm not 
getting bored. 

790
00:47:42,320 --> 00:47:46,480
Like it's if I don't want to 
paint the models for the months 

791
00:47:46,480 --> 00:47:50,520
in a pledge, I will paint the 
next month's models instead and 

792
00:47:50,520 --> 00:47:54,000
trick myself into thinking that 
like, ha ha, I got to 

793
00:47:54,040 --> 00:47:56,200
procrastinate just like I always
enjoy doing. 

794
00:47:56,400 --> 00:47:59,000
But really I've already just 
painted more models and then 

795
00:47:59,000 --> 00:48:00,960
I've got that spare time. 
It's like, oh, what else can I 

796
00:48:01,000 --> 00:48:04,320
paint, you know. 
So it's it's a good thing like 

797
00:48:04,320 --> 00:48:09,280
learning your if you do want to 
paint more and still be happy 

798
00:48:09,280 --> 00:48:13,120
with your, you know, your 
output, not just the amount but 

799
00:48:13,120 --> 00:48:16,960
quality, do something 
interesting. 

800
00:48:17,080 --> 00:48:20,120
So like, I think we're talking 
about color theory and the color

801
00:48:20,120 --> 00:48:23,680
wheel and whatnot. 
So you know, when I want to do 

802
00:48:23,680 --> 00:48:26,600
more bright colors because I'm 
doing a lot of snake bites and 

803
00:48:26,600 --> 00:48:29,200
bad moons, it's like, OK, I'm 
going to learn how to paint 

804
00:48:29,240 --> 00:48:33,200
yellow better. 
Sounds silly, but, you know, 

805
00:48:33,200 --> 00:48:38,920
experimenting with things like 
pink or magenta undercoat or 

806
00:48:38,920 --> 00:48:43,200
maybe doing some undershading 
with an airbrush and then 

807
00:48:43,200 --> 00:48:45,360
looking at how pink and yellow 
work together. 

808
00:48:45,680 --> 00:48:51,760
Or maybe then doing like a 
purple base for for Orcskin just

809
00:48:51,760 --> 00:48:54,120
on a couple of models here and 
there and it's like, Oh well, 

810
00:48:54,120 --> 00:48:55,800
I've got to finish it to make 
sure it works. 

811
00:48:56,000 --> 00:48:57,560
It's like, Oh well, I've 
finished that model now. 

812
00:48:57,720 --> 00:49:00,360
Oh, I'll try a different one, 
you know, And that's like, OK, 

813
00:49:00,360 --> 00:49:03,560
well, I've got, you know, 10 
painted snake bites now. 

814
00:49:03,560 --> 00:49:05,600
And that was just a that wasn't 
a real thing. 

815
00:49:05,600 --> 00:49:10,000
That was just a test, you know, 
it's I don't know. 

816
00:49:10,000 --> 00:49:13,800
I I would love to hear from 
people if they have these things

817
00:49:13,800 --> 00:49:18,080
where they they trick themselves
into doing better. 

818
00:49:20,720 --> 00:49:22,280
As I should, as I should 
absolutely. 

819
00:49:22,520 --> 00:49:24,400
Motivation is a big, big part of
it. 

820
00:49:24,400 --> 00:49:27,720
And I suppose the challenges 
create that motivation because 

821
00:49:27,720 --> 00:49:30,720
you have that sort of not not 
real pressure but then you have 

822
00:49:30,720 --> 00:49:35,160
that just that push to you know 
paint that 200 point block like 

823
00:49:35,160 --> 00:49:38,680
you say the slice of pizza for 
cowabunga or you know the call 

824
00:49:38,680 --> 00:49:41,360
of the call of the crown 
challenge might have you know 

825
00:49:41,360 --> 00:49:42,840
500 points or whatever it might 
be. 

826
00:49:43,840 --> 00:49:47,560
So but then I think once you're 
in it and you can see, you can 

827
00:49:47,560 --> 00:49:49,360
visualize. 
OK, well I've actually painted 

828
00:49:49,440 --> 00:49:52,120
this much already. 
I've painted one unit of of how 

829
00:49:52,160 --> 00:49:55,280
it is or I've painted one squad 
of Howling Banshees. 

830
00:49:55,920 --> 00:49:59,440
It's a propels you on to keep 
going and it's and I think out 

831
00:49:59,440 --> 00:50:02,280
of those challenges now I've. 
I know we're not the only 

832
00:50:02,280 --> 00:50:04,360
challenge out there and the Cow 
Bung isn't the only challenge 

833
00:50:04,360 --> 00:50:09,200
but I think they're really great
inspiration or a source of 

834
00:50:09,200 --> 00:50:12,720
motivation for people who have 
struggled in the past to finish 

835
00:50:12,720 --> 00:50:16,240
things and complete things. 
And then when they have, like 

836
00:50:16,240 --> 00:50:18,400
you guys have, you've actually 
taken them to the club and 

837
00:50:18,400 --> 00:50:20,640
actually started playing with 
those models, which is even the 

838
00:50:20,640 --> 00:50:22,840
best thing, you know, that's the
cherry and the cake, so to 

839
00:50:22,840 --> 00:50:25,120
speak. 
Exactly. 

840
00:50:25,160 --> 00:50:29,200
You know, like it's not just 
like you do it and that's like 

841
00:50:29,840 --> 00:50:34,920
you don't see the benefit. 
Like, I mean even if you fail 

842
00:50:35,040 --> 00:50:39,280
the challenge, the worst thing 
that happens is you've got 1/2 

843
00:50:39,280 --> 00:50:42,080
of a painted army that you 
planned and that is much more 

844
00:50:42,080 --> 00:50:43,640
than you would have had 
otherwise quite. 

845
00:50:44,960 --> 00:50:47,280
But it's also that thing of 
support as well. 

846
00:50:47,320 --> 00:50:51,280
You know, yes, people have 
gotten, you know, more models 

847
00:50:51,280 --> 00:50:52,880
through a challenge to add to 
it. 

848
00:50:52,880 --> 00:50:56,800
And I mean, that's great as 
well, But I'll definitely admit 

849
00:50:56,800 --> 00:50:59,560
to the fact that sometimes I 
have struggled with the choices 

850
00:50:59,560 --> 00:51:03,080
that I've made for going on. 
Maybe I've bitten more if I can 

851
00:51:03,080 --> 00:51:07,200
chew or love these models, but 
I'm just really not motivated to

852
00:51:07,240 --> 00:51:09,760
paint these particular ones 
right now. 

853
00:51:10,360 --> 00:51:14,560
And we do, you know, cheer each 
other on or egg each other on 

854
00:51:14,560 --> 00:51:20,280
sometimes as well to do more as 
someone like Roger in the group 

855
00:51:20,280 --> 00:51:23,720
is very keen to do as well, 
where you know, you could paint 

856
00:51:23,720 --> 00:51:26,720
40 grit and he's like, where's 
the rest of the 2nd edition box?

857
00:51:26,880 --> 00:51:31,440
You know that's but, you know, 
like it's it's it's funny. 

858
00:51:31,560 --> 00:51:36,720
It's good. 
And and even if you're just, you

859
00:51:36,720 --> 00:51:39,240
know, part of the way through 
and you've got something like 

860
00:51:39,240 --> 00:51:43,120
Facebook chat or a Discord and 
being able to share work in 

861
00:51:43,120 --> 00:51:46,480
progress and go, oh, what do you
guys think or what would you do 

862
00:51:46,480 --> 00:51:49,400
here? 
You can ask people who are, you 

863
00:51:49,400 --> 00:51:53,440
know, not necessarily even 
better painters but maybe people

864
00:51:53,440 --> 00:51:55,920
who might have more experience 
or even just a different 

865
00:51:55,920 --> 00:52:00,400
experience Like if you're trying
a new army maybe they've already

866
00:52:00,400 --> 00:52:03,040
painted one. 
And I have some some tips that 

867
00:52:03,040 --> 00:52:06,880
might help you sort that out. 
Certainly things like with batch

868
00:52:06,880 --> 00:52:10,600
painting as well, or maybe even 
what model, you know, what 

869
00:52:10,600 --> 00:52:15,000
colors to start off with for a 
basis as well to save yourself 

870
00:52:15,000 --> 00:52:17,920
time. 
There's lots of things like 

871
00:52:17,920 --> 00:52:21,680
that. 
I think that it doesn't matter 

872
00:52:21,920 --> 00:52:26,360
if I mean saying someone, saying
they're a better painter than 

873
00:52:26,360 --> 00:52:27,840
someone. 
I don't think you should ever 

874
00:52:28,280 --> 00:52:33,040
compare yourself to anyone in 
your painting except for 

875
00:52:33,080 --> 00:52:35,280
yourself. 
Compare yourself to your old 

876
00:52:35,280 --> 00:52:37,400
work. 
And that's another way of really

877
00:52:37,400 --> 00:52:41,120
staying motivated I find as 
well, because you can see that 

878
00:52:41,120 --> 00:52:44,320
journey. 
Like as I look across and and 

879
00:52:44,320 --> 00:52:48,360
see my display show, you know 
this is stuck in the last 12 

880
00:52:48,360 --> 00:52:49,760
months. 
Everything else is packed away, 

881
00:52:49,760 --> 00:52:52,920
so these rotate. 
But if I then get stuff out for 

882
00:52:52,920 --> 00:52:55,440
a game and go into my drawers 
and pick them out and put 

883
00:52:55,440 --> 00:52:57,840
together a list and I'll have 
the models there so I can kind 

884
00:52:57,840 --> 00:53:02,000
of visualize everything and go, 
wow, that was only a year ago 

885
00:53:02,000 --> 00:53:05,720
and now I can do this or or that
was such a struggle. 

886
00:53:05,720 --> 00:53:10,320
But sometimes also you forget, 
like, you know, I I'm very in a 

887
00:53:10,320 --> 00:53:13,240
fortunate position where I have 
painted multiple armies. 

888
00:53:13,760 --> 00:53:17,840
I can go and look at something 
and go, that's how I did that. 

889
00:53:18,320 --> 00:53:21,480
I think I can actually probably 
apply that to this project as 

890
00:53:21,480 --> 00:53:23,040
well. 
And that's much better than what

891
00:53:23,040 --> 00:53:25,200
I've been doing or it's much 
easier or faster. 

892
00:53:25,800 --> 00:53:31,000
Whatever I need, you know, I 
think not just for a sort of 

893
00:53:31,000 --> 00:53:34,080
like don't give yourself the sad
from from looking at the best 

894
00:53:34,080 --> 00:53:35,760
painters and going, oh, I can't 
do that. 

895
00:53:36,200 --> 00:53:39,080
Look at what you've done in the 
past compared to now and say I 

896
00:53:39,080 --> 00:53:43,040
can do all of this. 
You know, it's a wonderful thing

897
00:53:43,040 --> 00:53:46,720
to be able to do. 
I highly encourage everyone to 

898
00:53:46,720 --> 00:53:49,960
be able to do that, you know, 
especially when you're taking on

899
00:53:49,960 --> 00:53:53,080
a new project as well. 
Do that just beforehand. 

900
00:53:53,080 --> 00:53:54,760
Look at what you've got and they
go. 

901
00:53:54,760 --> 00:53:56,840
What do I really want to achieve
here, you know? 

902
00:53:57,120 --> 00:53:58,960
Is there anything to learn from 
what I've already done? 

903
00:54:00,440 --> 00:54:02,560
Yep, That's very good advice. 
Thank you, man. 

904
00:54:02,560 --> 00:54:05,680
That's great, mate. 
Yeah, challenges can be very 

905
00:54:05,680 --> 00:54:07,160
daunting. 
Just painting an army can be 

906
00:54:07,160 --> 00:54:08,720
very daunting. 
You know, when you first look at

907
00:54:08,720 --> 00:54:11,520
all those models, especially one
of fantasy people coming back 

908
00:54:11,520 --> 00:54:14,320
into the old world now and 
they're thinking, oh, let's 

909
00:54:14,320 --> 00:54:16,080
start N Goblin army. 
Oh, that's great. 

910
00:54:16,080 --> 00:54:19,240
How many models do I need? 
Oh, just about 200, that's all. 

911
00:54:19,480 --> 00:54:21,360
That's a Beasley number, you 
know. 

912
00:54:21,480 --> 00:54:23,800
So yeah, having all those tricks
and having the support there 

913
00:54:23,800 --> 00:54:26,320
from people to say, hey, you 
know, I did this, you know, so 

914
00:54:26,320 --> 00:54:29,400
many years ago, I think maybe as
advice you should approach it 

915
00:54:29,400 --> 00:54:33,640
this way and I know can't can't 
affect is a prolific painter. 

916
00:54:33,640 --> 00:54:37,320
He does a lot of stuff with his 
40K armies, painting those up as

917
00:54:37,320 --> 00:54:39,600
you would have seen it the day 
that you were there in the Blue 

918
00:54:39,600 --> 00:54:43,120
Mountains. 
Now just just touching on that 

919
00:54:43,120 --> 00:54:45,480
particular games day that you 
were there for. 

920
00:54:45,480 --> 00:54:46,880
Now that was four of you, wasn't
it? 

921
00:54:46,880 --> 00:54:50,080
Just four of you guys there 
playing on that day, Four was. 

922
00:54:50,200 --> 00:54:52,200
Playing second edition, Yeah, so
this is. 

923
00:54:52,200 --> 00:54:54,760
A good time for kind of fix to 
jump in here, because kind of 

924
00:54:54,760 --> 00:54:57,680
fix what what, what actual 
armies were represented on the 

925
00:54:57,680 --> 00:55:00,960
day. 
It was Aux versus James like 

926
00:55:00,960 --> 00:55:04,040
Cult and Dark Angels versus 
Imperial Card. 

927
00:55:05,080 --> 00:55:08,440
Right, OK, so kind of X tell us 
about your game, how how did 

928
00:55:08,440 --> 00:55:11,080
your game go with was with 
Moody, wasn't it? 

929
00:55:11,520 --> 00:55:16,760
Yeah, so the Gene Sealer cult 
versus Orks pretty much like 

930
00:55:16,760 --> 00:55:20,080
fairly large armies either side.
I took a very small amount of 

931
00:55:20,080 --> 00:55:24,320
Gene Sealers because I thought 
they'd be a bit wasted against 

932
00:55:24,320 --> 00:55:27,480
Orks. 
The Orks had massive firepower. 

933
00:55:27,880 --> 00:55:32,480
We played very conservatively. 
Neither army wanted to jump over

934
00:55:32,880 --> 00:55:36,240
the sort of ruins and face each 
other off. 

935
00:55:36,240 --> 00:55:38,200
They sort of like sculpt around 
a bit. 

936
00:55:38,200 --> 00:55:40,720
It's very interesting, very 
close game, very fun. 

937
00:55:41,240 --> 00:55:47,360
But Martin's game went, and I'll
let him talk about it, but his 

938
00:55:47,800 --> 00:55:50,720
his game went in a way that I 
didn't think it would. 

939
00:55:50,720 --> 00:55:52,880
It was very surprising. 
It's very fun. 

940
00:55:54,160 --> 00:55:55,440
Right. 
So Martin, you played, you 

941
00:55:55,440 --> 00:55:57,440
played in peer regard against 
Dark Angels, is that right? 

942
00:55:58,240 --> 00:56:01,720
I did, yes, yes. 
I was playing Marcellus macro 

943
00:56:01,720 --> 00:56:05,680
Dutch in all of the chats. 
He he runs A blog as well and 

944
00:56:05,680 --> 00:56:07,720
does some painting challenges 
himself. 

945
00:56:08,320 --> 00:56:12,680
Lovely, lovely fella. 
And he was using, yes, Dark 

946
00:56:12,680 --> 00:56:15,280
angels, which he's done. 
He's actually worked on them for

947
00:56:15,280 --> 00:56:17,280
a couple of the painting 
challenges and seeing them in 

948
00:56:17,280 --> 00:56:20,640
person was unreal, you know, So 
good. 

949
00:56:21,520 --> 00:56:25,920
And yeah, I took out my it's 
from the third Cowabunga 

950
00:56:25,920 --> 00:56:31,480
challenge, my Awido 808. 
So running, you know, all 

951
00:56:31,480 --> 00:56:37,200
regimental setups, you know, as 
the good book says, so you know,

952
00:56:37,200 --> 00:56:39,760
for for every basic or every 
weapons squad, you know, then 

953
00:56:39,760 --> 00:56:42,160
you've got your auxiliary 
choices, you've got your command

954
00:56:42,160 --> 00:56:46,880
structure and whatnot. 
It's my very first time playing 

955
00:56:46,880 --> 00:56:50,520
guard as opposed to sort of 
testing on a table. 

956
00:56:51,280 --> 00:56:54,160
And I played Guard in other 
editions, but this was my first 

957
00:56:54,160 --> 00:56:59,160
chance to actually use this 
particular challenge army in 

958
00:56:59,160 --> 00:57:02,000
second edition, against another 
person from the challenge. 

959
00:57:02,000 --> 00:57:05,560
So it was very exciting. 
Awesome. 

960
00:57:05,920 --> 00:57:13,760
Yeah, it was probably. 
So we shared pictures I think in

961
00:57:13,760 --> 00:57:16,800
the various chats of of what we 
were all using, because we're 

962
00:57:16,800 --> 00:57:20,080
all chums and there's no need 
for hidden lists or anything 

963
00:57:20,080 --> 00:57:25,520
like that. 
I think I'd kind of tried to go 

964
00:57:26,120 --> 00:57:27,520
well. 
We all kind of went very 

965
00:57:27,520 --> 00:57:29,360
WYSIWYG. 
So what you see is what you get 

966
00:57:30,080 --> 00:57:33,520
just to make it nice and simple.
And that's kind of how we paint 

967
00:57:33,520 --> 00:57:35,600
in the challenges anyway. 
You know, like we don't give 

968
00:57:35,600 --> 00:57:38,960
each other War Gear cards, give 
the characters War Gear cards 

969
00:57:38,960 --> 00:57:40,840
unless it's represented on the 
model. 

970
00:57:41,200 --> 00:57:43,200
It's just the thing that's 
always been there, and I quite, 

971
00:57:43,720 --> 00:57:53,280
quite like it anyway. 
But in this case, Mark had gone 

972
00:57:53,640 --> 00:57:58,040
very elite in his choices, so he
had the Death Wing. 

973
00:57:58,040 --> 00:58:02,960
Terminator is a land radar which
was just absolutely pristine and

974
00:58:02,960 --> 00:58:12,520
stunning tactical squad and Asma
die as the commander I believe 

975
00:58:13,200 --> 00:58:21,080
so the interrogated chaplain and
oh and of course the tech marine

976
00:58:21,080 --> 00:58:23,520
right next to the whirlwind as 
well. 

977
00:58:23,520 --> 00:58:26,760
So whirlwind against God, you 
know you're you're asking for 

978
00:58:26,760 --> 00:58:30,840
trouble and I tried to go very 
fluffy. 

979
00:58:31,600 --> 00:58:41,320
So I think in that space I had 
two or three infantry units, the

980
00:58:41,520 --> 00:58:48,240
the three heavy weapons teams 
sort of as one choice I think 2 

981
00:58:48,600 --> 00:58:52,600
command units and then the 
command HQ and then I think an 

982
00:58:52,600 --> 00:58:57,880
Imperial Guard, Demolisher, A 
Basilisk and a Hell Hound. 

983
00:58:58,320 --> 00:59:05,200
So it was quite evenly balanced.
I thought until I started 

984
00:59:05,200 --> 00:59:10,320
reading about the Barrage rules,
where for those of you who might

985
00:59:10,320 --> 00:59:15,360
not have played with or against 
Guard for a long time, it was 

986
00:59:15,360 --> 00:59:18,920
only the one. 
Yeah, because Demolishers don't 

987
00:59:18,920 --> 00:59:20,600
do it. 
It's only the Basilisk. 

988
00:59:21,880 --> 00:59:27,720
But for every Basilisk, Lehman, 
Ross, Battle, Tank, and Griffin,

989
00:59:28,040 --> 00:59:31,160
you've got a chance of being 
able to have shots at the start 

990
00:59:31,160 --> 00:59:34,040
of the game. 
And then depending if you've got

991
00:59:34,040 --> 00:59:37,440
Comm links, which I did, you've 
got a chance of doing one at the

992
00:59:37,440 --> 00:59:43,240
start of your time as well And 
boy did I make some rolls 

993
00:59:44,080 --> 00:59:54,560
because so the game started off 
with with the the Land Raider 

994
00:59:54,560 --> 00:59:59,720
rolling out and looking you know
toughest guts and and shooting 

995
00:59:59,720 --> 01:00:04,160
everything up and unfortunately 
not penetrating the Demolisher. 

996
01:00:04,520 --> 01:00:07,400
By one or two points. 
Each time it kept hitting the 

997
01:00:07,400 --> 01:00:10,680
turret, which is like I think 
one of the highest armor values 

998
01:00:11,320 --> 01:00:14,040
in second edition for any 
vehicle. 

999
01:00:14,440 --> 01:00:16,880
I think it's like 25 or 
something like that. 

1000
01:00:16,880 --> 01:00:20,160
On the front. 
It's actually, it's more than a 

1001
01:00:20,160 --> 01:00:23,200
Land Raider, which stunned me. 
I actually didn't realize that 

1002
01:00:23,440 --> 01:00:27,880
at the time. 
Yeah, yeah, it's a few, a few 

1003
01:00:27,880 --> 01:00:28,920
interesting little things like 
that. 

1004
01:00:28,920 --> 01:00:32,000
Because like I said, you know, 
I've read the books obviously in

1005
01:00:32,000 --> 01:00:34,520
in preparation, but I've never 
played the army in the edition. 

1006
01:00:34,520 --> 01:00:39,960
I've had the books for years. 
And anyway, yeah, the, the, the 

1007
01:00:39,960 --> 01:00:44,680
dice, as I think I'd mentioned 
before were Mark must have like 

1008
01:00:44,680 --> 01:00:47,800
kicked the witch or something on
the way there. 

1009
01:00:48,200 --> 01:00:53,560
I don't know yeah yeah yeah 
yeah. 

1010
01:00:53,560 --> 01:00:57,120
Walked under a black cat and had
a had a ladder walk in front of 

1011
01:00:57,120 --> 01:01:01,640
him something like that. 
I don't know because yeah there 

1012
01:01:01,640 --> 01:01:05,240
were there were some like you 
know of course the the the 

1013
01:01:05,240 --> 01:01:08,000
age-old thing of oh it'll be 
fine just don't roll A1. 

1014
01:01:08,000 --> 01:01:12,480
There were a lot of ones when 
when they mattered and then 

1015
01:01:12,480 --> 01:01:15,000
there were a lot of sticks when 
it mattered for me. 

1016
01:01:15,000 --> 01:01:20,160
So I think after the land raid 
rolled out, had Asmadai in it 

1017
01:01:20,160 --> 01:01:26,000
with the, you know with I 
suppose plasma gun section with 

1018
01:01:26,000 --> 01:01:30,640
the veteran Sergeant for the 
tactical squad. 

1019
01:01:31,920 --> 01:01:36,280
It then got penetrated by a 
heavy plasma cannon at maximum 

1020
01:01:36,280 --> 01:01:41,120
power. 
Then everything got hit by a 

1021
01:01:41,120 --> 01:01:43,520
heavy flame. 
I let all the crew essentially 

1022
01:01:43,760 --> 01:01:48,520
because it burst into flames. 
They got out and then the next 

1023
01:01:48,520 --> 01:01:52,400
barrage I think took out all but
one of them. 

1024
01:01:52,480 --> 01:01:56,640
I think at the start of my next 
turn it just got a bit 

1025
01:01:56,680 --> 01:01:59,320
ridiculous, I think by the end 
of it. 

1026
01:01:59,880 --> 01:02:06,040
So I had taken hold and I used 
that the Mad dot Cowabunga as 

1027
01:02:06,040 --> 01:02:09,640
the encounter, bearing in mind 
we were. 

1028
01:02:09,640 --> 01:02:14,240
We'd all met through the 
Cowabunga Challenge and I think 

1029
01:02:14,240 --> 01:02:19,440
it was engage and destroy for 
Mark, but in the end I think the

1030
01:02:19,480 --> 01:02:23,320
only model was a lightning or 
death wing Terminator that was 

1031
01:02:23,320 --> 01:02:28,480
left. 
I think I've never, I don't 

1032
01:02:28,480 --> 01:02:30,760
think I've ever even in like 
battle reports. 

1033
01:02:31,000 --> 01:02:33,920
You know even your one's post 
post the white dwarf years for 

1034
01:02:33,960 --> 01:02:38,920
for 2nd edition era. 
I don't think I've seen God go 

1035
01:02:38,960 --> 01:02:43,640
that well. 
Yeah, I completely, completely 

1036
01:02:43,640 --> 01:02:48,280
admit that it was not me being 
tactical, it was, you know, it 

1037
01:02:48,280 --> 01:02:53,720
was the luck of the dice 100%. 
But the fact that you could see 

1038
01:02:53,720 --> 01:02:59,120
that, you know, it's interesting
like nowadays with with you know

1039
01:02:59,120 --> 01:03:01,920
current editions there's always 
talk of matter and whatnot and 

1040
01:03:02,000 --> 01:03:05,120
and I'm sure it existed, you 
know back then for tournaments 

1041
01:03:05,120 --> 01:03:08,920
but I was too young for them at 
that point and certainly I I 

1042
01:03:08,920 --> 01:03:11,960
think some of the it'd be 
interesting to see some of those

1043
01:03:11,960 --> 01:03:14,600
relics, you know where people 
take as many tech marines with 

1044
01:03:14,600 --> 01:03:17,280
jump packs and vortex grenades 
as possible kind of thing. 

1045
01:03:17,280 --> 01:03:21,720
I've heard that is a thing you 
know for for a probably beardy 

1046
01:03:21,720 --> 01:03:27,080
list. 
But yeah, no one really does 

1047
01:03:27,120 --> 01:03:29,000
that. 
It really was just luck at the 

1048
01:03:29,000 --> 01:03:30,840
dice. 
But now it's wonderful because 

1049
01:03:30,840 --> 01:03:33,080
we've we've been friends for so 
many years. 

1050
01:03:33,440 --> 01:03:36,720
We finally had that game and 
I've watched that that Dark 

1051
01:03:36,720 --> 01:03:40,440
Angels army grow in the same way
that that Marx watched that 

1052
01:03:40,440 --> 01:03:43,800
Imperial Guard army grow. 
But now it's got beef, it's got 

1053
01:03:43,800 --> 01:03:48,920
history and we're keen for 
another game, you know, that's 

1054
01:03:49,000 --> 01:03:52,320
that's, you know, influenced how
it's going to go next time. 

1055
01:03:52,440 --> 01:03:56,440
You know, I love that. 
You really love that feeling, 

1056
01:03:56,440 --> 01:04:00,520
you know, and I'm sure that 
certainly with the the battle 

1057
01:04:00,520 --> 01:04:03,520
reports that you've done as 
well, Josh, you know it was some

1058
01:04:03,520 --> 01:04:06,320
of your regular opponents. 
I'm sure you guys have that as 

1059
01:04:06,320 --> 01:04:09,120
well now and it's it's time to 
come across, especially with the

1060
01:04:09,120 --> 01:04:11,840
new formats for the battle 
reports, which I love by the 

1061
01:04:11,840 --> 01:04:15,000
way. 
You know, being able to see that

1062
01:04:15,000 --> 01:04:20,360
kind of stuff and and know that 
that's the kind of games that 

1063
01:04:20,360 --> 01:04:23,240
that I have and that I enjoy as 
well, really wins my heart. 

1064
01:04:23,240 --> 01:04:26,160
I absolutely love it. 
That's wonderful mate. 

1065
01:04:26,160 --> 01:04:27,840
That's great. 
Now I'm glad that you and Ben, 

1066
01:04:28,360 --> 01:04:32,960
sorry you and Khan FX and the 
other guys connected. 

1067
01:04:32,960 --> 01:04:37,000
So Mark and Moody, I'm really 
happy to see that and I hope 

1068
01:04:37,000 --> 01:04:40,800
that continues and I hope that 
eventually grows into more 

1069
01:04:40,800 --> 01:04:44,200
people connecting with you guys 
through Facebook or through 

1070
01:04:44,200 --> 01:04:46,880
Discord or whatever and getting 
together and and you know coming

1071
01:04:46,880 --> 01:04:50,160
along and playing games with you
guys because that's really the 

1072
01:04:50,160 --> 01:04:52,200
aim of what we're doing. 
The Crown of Command is 

1073
01:04:52,200 --> 01:04:55,520
connecting people together and, 
you know, sharing the same hobby

1074
01:04:55,520 --> 01:04:59,600
we all love and being part of 
these painting challenges and 

1075
01:04:59,600 --> 01:05:01,960
getting their models on the 
table painted, of course. 

1076
01:05:03,240 --> 01:05:07,400
So Martin from From Myself and 
Carne Effects, thank you very 

1077
01:05:07,400 --> 01:05:09,120
much for being a guest on the 
Crown of Command. 

1078
01:05:09,120 --> 01:05:12,280
It's been a pleasure to talk to 
you, Sir, and continue painting 

1079
01:05:12,280 --> 01:05:16,480
those wonderful armies of yours.
Thank you so much, Josh and 

1080
01:05:16,480 --> 01:05:18,640
carne effects as well, really, 
really appreciate it. 

1081
01:05:18,640 --> 01:05:21,240
Had a had a great time chatting.
We'll definitely have to do it 

1082
01:05:21,240 --> 01:05:23,000
again sometime. 
Absolutely. 

1083
01:05:23,000 --> 01:05:25,440
And I I definitely want to see 
photos of you guys playing games

1084
01:05:25,760 --> 01:05:27,640
very soon. 
Yes. 

1085
01:05:28,040 --> 01:05:30,200
Sure. 
We will definitely line some up 

1086
01:05:30,600 --> 01:05:32,360
con effects and I will 
definitely have to have a chat 

1087
01:05:32,360 --> 01:05:35,680
about that after this and and 
sort it out for sure. 

1088
01:05:36,200 --> 01:05:41,000
Maybe we can take two Tyranid 
armies versus yourself and 

1089
01:05:41,000 --> 01:05:45,640
Adrian, I think, because yeah, 
he's got, he's got needs. 

1090
01:05:46,960 --> 01:05:51,160
Yeah, yeah, Mark has knits. 
They are beautiful, like 

1091
01:05:52,000 --> 01:05:57,040
wonderful bright colours, but 
also some of the armour cast 

1092
01:05:58,080 --> 01:06:00,920
part and variants as well, which
are awesome. 

1093
01:06:01,120 --> 01:06:04,400
I can't wait to see them in 
person, I don't think I've ever 

1094
01:06:04,600 --> 01:06:08,560
had the displeasure of playing 
against them but but I'm keen to

1095
01:06:08,560 --> 01:06:09,840
see. 
You know, now that I've had a 

1096
01:06:09,840 --> 01:06:14,080
taste of what hot plasma can do 
against some of the biggest 

1097
01:06:14,080 --> 01:06:16,040
models in the game. 
You know, bring it on. 

1098
01:06:16,880 --> 01:06:18,360
All right, guys. 
Well, thank you so much again. 

1099
01:06:18,360 --> 01:06:20,800
Take care everybody, and we'll 
catch you again next time. 

1100
01:06:21,320 --> 01:06:22,960
Thank you. 
Thanks so much everyone. 

1101
01:06:22,960 --> 01:06:24,280
Thanks for having me catch you 
next time. 

1102
01:06:24,840 --> 01:06:25,200
See you, buddy.
