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Hey, how's it going? 
Hey mate, how you doing All 

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right? 
Good. 

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Yeah, quite good. 
That's our regular sessions that

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we used to have. 
Yeah, the gaming camaraderie, 

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that's for sure. 
So so it's really been, it's 

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really been four years, has it, 
since our first kicked it off. 

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I can't believe it either. 
Yeah. 

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Yeah, I I was actually, I was 
actually reflecting on this, 

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right. 
Four years. 

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It's it's been it's been a 
while, obviously, but I think we

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come come a long way, right? 
Anyone. 

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What do you think? 
Yeah, I mean you know it's been 

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remarkable that it's still going
for four years, people still 

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want to come on the on the 
actual podcast as a guest. 

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So I'm very happy about that 
initially because obviously you 

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think that people you know 
either going to just switch off 

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and they don't not really 
interested or maybe that people 

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just don't feel all that 
interested in coming on. 

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So four years going strong, 138 
episodes, which is amazing. 

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We have 91,177 plays all time. 
So that's I think it's going 

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across all platforms. 
So like, that's Spotify, Apple 

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Podcasts, all of the other ones,
all the other podcasting 

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platforms people download the 
podcast with. 

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And yeah, I think our pot, our 
very first one that we did for 

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5th edition, Weimer Fantasy is 
ranked 4th. 

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I think Andy Chambers are ranked
one and two, and then Thomas 

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Perrin is ranked 3rd and we're 
ranked 4th, mate. 

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So congratulations, Justin. 
Remarkable. 

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I didn't think I have anything 
interesting to say at all in the

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beginning, But you, I remember 
you told me a pretty interesting

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origin story right in in the 
first episode. 

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I'm sure we actually, I'm not 
sure if we recorded it in in the

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original form where you had to 
go back and and do it again. 

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But I think you, I think you 
told me the story of how you got

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into the game first in the 90s 
and then you from, you know, the

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first time you went from 
Australia over to to the UK and 

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worked for Games Workshop and 
you know a bit of a bit of that 

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detail. 
I wonder, I wonder if it's still

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in there. 
Actually, I haven't gone back to

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listen to the first episode, but
I thought that was it. 

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A pretty fascinating story, 
right? 

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Yeah. 
I did. 

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I did listen to it and it yeah, 
the the podcast has taken some 

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interesting sort of stops and 
starts because initially 

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initially yeah I wanted, I 
wanted to take people like you 

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know I posted a question on on 
Facebook saying you know what is

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your origin story in the hobby 
because I like listening to that

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or learning about that from 
other people. 

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Got loads of responses in. 
I asked if they want to if I if 

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you want, if I could take your 
stories to a podcast. 

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Everything was yes. 
And I I thought, well I don't 

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know how to do it. 
And then Paul suggested, hey 

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let's start a podcast and say 
yeah, great. 

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So we did it one, one session. 
But he didn't want to do any of 

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the editing or anything like 
that. 

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So and I I that footage or 
whatever that podcast was. 

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That was a long time ago but 
that's now lost. 

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I'd I'd say in it's been deleted
and gone And then I asked you if

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you wanted to do it. 
My sister helped me get, at that

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time it was Anchor FM to use 
that as a as a platform to host 

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the podcasts. 
You graciously, gracefully 

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agreed to come on with me to do 
it for the very first one. 

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And we did it, and then we did 
it through video. 

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So I didn't know how to get the 
video audio into the podcast. 

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So we had to delete that and 
we'll start again. 

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So, so third time, lucky as it 
were. 

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And then we did our first one 
together, yeah. 

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Yeah, and I'm I'm glad. 
I'm glad I could help you take 

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that off. 
Although I didn't, I think I 

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didn't manage to come back to do
another one for a for a while. 

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So let's, well, let's see if we 
can rectify that a little bit in

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the future since he dash 
basically got me into collecting

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90s Warhammer Fantasy 
miniatures, which I I never 

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knew. 
I didn't know that much about 

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before I met him and now and now
I have, you know, a couple, a 

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couple of armies already, you 
know, like in in metal in 90s 

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sort of metal goodness, you know
the Wood Elves and you know you 

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graciously gave me some new orcs
and goblins and some empire and 

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then some some chaos as well. 
So I got to get those all 

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painted up. 
So hopefully, yeah, hopefully we

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can play some more games of 
those in the future as I get 

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those, get those painted up at 
some point. 

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Yeah I know you know you're the 
biggest advocate for fantasy 

84
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Warhammer so in many different 
editions, not not just you know 

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5th edition, because that's why 
I introduce you that. 

86
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But you you play 6th edition, 
8th edition, probably ninth age 

87
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and now the old world as the new
release comes out now for a lot 

88
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of Warhammer fans. 
So you've you've embraced every 

89
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edition you know now Renaissance
as well with us here in in 

90
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Tokyo. 
Honestly, no, I mean, yeah, 

91
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absolutely. 
I mean, like, I actually, 

92
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honestly, I think I've played 
more 4th, 4th and 5th edition 

93
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and renaissance with you than 
any other edition now. 

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I think we broke our sort of 
broke the record and turned it, 

95
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turned it upside down, 'cause I 
think was it you or Nick or 

96
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somebody in our group were 
saying that, you know, actually 

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we remember our childhood fondly
right when we were playing 

98
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games. 
But The funny thing is, I think 

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we actually play more games now 
than we did actually in our in 

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our childhood. 
Was it, did you say something 

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like that or somebody said 
something there? 

102
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Anyways, that's certainly the 
case for me. 

103
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Yeah, yeah. 
Because I played more games now 

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than I ever did back in the 90s,
most of the time because I was 

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painting and I was very slow. 
Because I was only starting out.

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So everything was a very slow 
process, getting things done and

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learning how to paint and all 
that kind of thing. 

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So it took forever. 
So I wasn't going to paint with 

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unpainted models, play sort of 
play with unpainted models. 

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So, yeah, that's why now being, 
you know, 30 years on, much more

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experienced, better painter, 
faster, you know, having the 

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time maybe more. 
So yeah, we both in. 

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We're both enjoying the, the 
hard work that we put in over 

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all these years. 
Yeah. 

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Really. 
Yeah. 

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No, Absolutely no. 
I mean, I think he certainly 

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inspired me to paint a lot more 
than I ever ever done before. 

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I never thought I'd actually get
get a single unit done much less

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you know about 1500 points or or
so, but but that's remarkable. 

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And yeah, look I, I, I actually 
want to say you know thank you 

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Ashley for those four years, 
right. 

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I mean we, I think we we did 
quite a bit if we just you know 

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reflect on it four years of 
coming up and well visiting you.

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So I think I got a little bit of
noise in the background, if that

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helps. 
Four years are coming up to to 

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Iberaki and and playing 5th 
edition, 4th edition renaissance

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our our Kashua and Shiva sort of
gaming, you know gaming I think 

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every month, every other month 
or so or at least at least once 

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or twice a year. 
You know I I think we got 

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something really regular going 
and a lot of people joining. 

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We got some new players. 
I think it's been, it's just 

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been so much fun, right. 
And I think it's just great to 

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see this little revival of the 
hobby, you know, amongst us, a 

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dozen or so of us. 
But I think it's, yeah, still a 

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growing community and I 
certainly have a lot of, I don't

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know what what your top moment 
is, but I have some fond 

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memories, Josh, from our four 
years to five, you know, 

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including the the drafts, I 
think the game, when we reached 

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through a dragon Slayer sword or
something, something like that. 

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00:07:43,520 --> 00:07:45,960
Do you remember that? 
One that. 

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00:07:46,560 --> 00:07:48,040
Was that was awesome? 
Yeah. 

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And also I've had the best game,
best years of gaming with you 

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00:07:51,720 --> 00:07:55,000
guys and I think the last one we
played when the when you were 

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00:07:55,000 --> 00:07:58,760
here for a brief short visit it 
was you and Nick and Wellington 

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and I, we played Orcs and 
Goblins versus The Empire and 

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that was my. 
I think that's my all time 

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00:08:03,320 --> 00:08:07,400
favorite game of all the games 
I've played so far of any kind 

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of Warhammer. 
That was that weekend was just 

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brilliant for me. 
Yeah, I know I was, I was 

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awesome. 
I think we need, we need to 

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replicate that at some point. 
Let's see, maybe over the summer

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I can come visit you in time. 
We can do do a big gaming day. 

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I think that was 2000 points for
for all your listeners. 

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You can go see the video on your
on your Patreon. 

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I think it was that 2000 points 
of Orcs and Goblins versus 2000 

156
00:08:33,919 --> 00:08:36,360
points of Empire, right? 
It's 4. 1000 points my. 

157
00:08:36,360 --> 00:08:37,760
Friend. 
Oh, no, sorry, 4000. 

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00:08:37,840 --> 00:08:39,720
No, 4000 per side. 
No, you're right. 

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00:08:40,600 --> 00:08:43,679
Oh, that was that was the epic. 
Yes, and it was because it was 

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drafting. 
There was no magic item, so we 

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basically just spent all their 
points on troops. 

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So Wellington brought all his 
his Empire Army up for Nick to 

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00:08:52,600 --> 00:08:55,360
play as well. 
And he had Nick controlled the 

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artillery and and infantry and 
Wellington controlled all the 

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Catholic and you and I, we 
shared, you had all the orcs and

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I took all the goblins from 
memory and yeah, that was it was

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a great weekend. 
Really enjoyed so many laughs. 

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And yeah, people can watch that 
video. 

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It's exclusive to Patreon. 
But you know, it's it's worth 

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that $3 a month to just go and 
watch that for sure. 

171
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No, absolutely. 
Absolutely. 

172
00:09:20,800 --> 00:09:22,440
Yeah, you can. 
Yeah. 

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00:09:22,560 --> 00:09:24,080
Basically. 
We can't even get a cup of 

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coffee. 
You can watch all this great 

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content. 
So this will definitely, 

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definitely do that. 
Now I actually I remember I 

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00:09:32,320 --> 00:09:35,520
think the yeah, no, we should 
definitely do 2000 points per 

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person again in our next game. 
But I I remember now, I think 

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the game we played one, one of 
our favorite one of my favorites

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was was the Big Elf. 
I think I had 1500 points of 

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what elves. 
You had 1500 points of High 

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Elves. 
And then we had I think it was 

183
00:09:53,160 --> 00:09:56,440
Paul and Wellington right? 
Each had 1500 points of Dark 

184
00:09:56,440 --> 00:09:59,560
Elves. 
That big Elf on Elf match was 

185
00:09:59,880 --> 00:10:03,400
was just hilarious. 
I think we had the we had all 

186
00:10:03,400 --> 00:10:04,680
the fun. 
What else? 

187
00:10:04,680 --> 00:10:09,080
We had all the flying, you know,
the the flying infantry and and 

188
00:10:09,080 --> 00:10:11,800
heroes. 
And then I think somebody drew 

189
00:10:11,800 --> 00:10:12,480
the storm. 
What's it for? 

190
00:10:12,480 --> 00:10:15,240
The storm banners. 
Storm Soul banner or something. 

191
00:10:16,000 --> 00:10:19,040
Yeah, which you know grounded 
all the fires in the middle of 

192
00:10:19,040 --> 00:10:23,520
the middle of the battle 
battlefield on turn one and you 

193
00:10:23,520 --> 00:10:26,080
know we're just hopping around 
11 inch for the rest of the 

194
00:10:26,080 --> 00:10:30,040
game. 
The the Dragon Slayer sword I 

195
00:10:30,040 --> 00:10:33,840
think against the the dark elf 
dragon and then your your 

196
00:10:33,840 --> 00:10:38,400
unfortunate hiles that you know,
I think the one leadership role 

197
00:10:38,400 --> 00:10:40,800
in the whole, you know rolled up
your whole line rolled up like a

198
00:10:40,800 --> 00:10:43,480
car. 
Story story of my life playing 

199
00:10:43,480 --> 00:10:45,760
high oils, mate. 
I've never, ever play with them.

200
00:10:45,760 --> 00:10:48,280
I should just keep them in the 
cabinet, make them look pretty. 

201
00:10:48,680 --> 00:10:50,480
And that's about it. 
That's that, that's the end. 

202
00:10:50,480 --> 00:10:52,800
That's the end of their story, 
basically. 

203
00:10:52,960 --> 00:10:55,400
No, it's it's hilarious. 
Yeah. 

204
00:10:57,240 --> 00:10:58,520
Yeah. 
Look, Josh, look, I mean, I I 

205
00:10:58,520 --> 00:11:01,040
think, I just want to say, look,
I think what you're doing is 

206
00:11:01,040 --> 00:11:03,720
awesome, right? 
I, I I love listening to your 

207
00:11:04,320 --> 00:11:08,920
your weekly podcasts and and and
watching the videos and of 

208
00:11:08,920 --> 00:11:11,320
course playing playing with you 
and you know all of our other 

209
00:11:11,320 --> 00:11:15,040
friends. 
I unfortunately didn't you know 

210
00:11:15,040 --> 00:11:17,360
didn't get into the game in the 
90s but I did other things in 

211
00:11:17,360 --> 00:11:20,560
the 90s so I can understand the 
value of sort of nostalgia 

212
00:11:20,560 --> 00:11:22,520
right? 
You can you can sort of see why 

213
00:11:22,520 --> 00:11:25,320
people like it because it kind 
of brings them. 

214
00:11:25,320 --> 00:11:27,640
I think it brings some happiness
actually to just to see it 

215
00:11:27,640 --> 00:11:28,880
right. 
It's it's just something really 

216
00:11:28,880 --> 00:11:31,600
intangible. 
But seeing your your, you know 

217
00:11:31,600 --> 00:11:34,920
happy moments in your childhood 
through gaming being revived in 

218
00:11:34,920 --> 00:11:37,960
this way, it's just yeah, it's 
just really precious. 

219
00:11:37,960 --> 00:11:42,120
So no it's you're you're doing 
awesome work and I I really hope

220
00:11:42,120 --> 00:11:44,360
that you keep going with it and 
hope you can find ways to 

221
00:11:44,360 --> 00:11:47,400
support you further. 
I got some crazy ideas at some 

222
00:11:47,400 --> 00:11:50,480
point we should try it actually 
we could do another show on 

223
00:11:50,480 --> 00:11:52,240
this. 
But you know, I I think we can, 

224
00:11:52,720 --> 00:11:54,920
yeah, we should, we should try 
some other things to do here. 

225
00:11:55,800 --> 00:11:56,640
Yeah. 
Thank you, my brother. 

226
00:11:56,640 --> 00:11:57,760
Thank you for those very kind 
words. 

227
00:11:57,760 --> 00:12:00,560
I don't know why we stopped 
doing it together, because we 

228
00:12:00,560 --> 00:12:04,360
did the first two together and 
then after that it just, it went

229
00:12:04,360 --> 00:12:07,280
on me doing it solo. 
So I don't know what happened 

230
00:12:07,280 --> 00:12:09,600
during that time. 
That was four years ago. 

231
00:12:09,760 --> 00:12:12,240
I'm not sure. 
Maybe you had your, maybe had 

232
00:12:12,240 --> 00:12:15,440
your daughter. 
I think that's why maybe you had

233
00:12:15,440 --> 00:12:17,120
your little baby girl at that 
time. 

234
00:12:17,120 --> 00:12:18,840
I think that's probably what 
happened. 

235
00:12:19,760 --> 00:12:22,480
Yeah, I mean, life just got 
life, just got a bit busy. 

236
00:12:23,400 --> 00:12:25,080
Well, let's see. 
I I think we can. 

237
00:12:25,320 --> 00:12:29,280
I can always try to come back or
we can next time we play a 

238
00:12:29,280 --> 00:12:31,880
battle or something, we can come
on and talk about it later, you 

239
00:12:31,880 --> 00:12:34,640
know, sort of comment on it 
afterwards, you know, maybe 

240
00:12:34,640 --> 00:12:36,960
maybe something, maybe something
like that. 

241
00:12:38,360 --> 00:12:40,680
Yep, definitely, definitely. 
I'm always up for that, you 

242
00:12:40,680 --> 00:12:44,280
know, I'm always, always enjoy 
talking to you and talking about

243
00:12:44,280 --> 00:12:47,760
Warhammer. 
And yeah, any opportunity we can

244
00:12:47,760 --> 00:12:50,520
all get together, have a game, 
it's it's, I take that as a very

245
00:12:50,520 --> 00:12:54,280
precious blessing, my friend. 
So it's it's good times, isn't 

246
00:12:54,280 --> 00:12:55,760
it? 
You know, Like, like I said, 

247
00:12:56,000 --> 00:12:57,880
we're playing the best, best 
days of gaming. 

248
00:12:57,880 --> 00:12:59,640
I think that comes through in 
our videos. 

249
00:13:00,080 --> 00:13:02,160
It comes through in the podcast 
where people would talk about 

250
00:13:02,160 --> 00:13:04,240
Warhammer and the the times in 
the 90s. 

251
00:13:04,640 --> 00:13:09,640
There is something very special 
that it capsulates the humor and

252
00:13:09,640 --> 00:13:12,000
just the camaraderie. 
Like I said before, it's a 

253
00:13:12,000 --> 00:13:15,400
comradie of of you and your 
friends playing games, eating 

254
00:13:15,400 --> 00:13:18,680
McDonald's for lunch, sinking a 
few beers if you're old enough 

255
00:13:19,040 --> 00:13:22,520
and then, you know, rolling some
dice and just watching all the 

256
00:13:22,520 --> 00:13:26,200
craziness happen before you. 
So yeah, it's a it's a great 

257
00:13:26,200 --> 00:13:29,120
hobby mate. 
So, and like I said, it makes me

258
00:13:29,120 --> 00:13:32,440
very happy to come back to this,
so yeah. 

259
00:13:33,760 --> 00:13:36,360
It's always a bit of happiness. 
Now my my dream would be to kind

260
00:13:36,360 --> 00:13:40,000
of work less and do more 
Warhammer if you wouldn't do 

261
00:13:40,000 --> 00:13:42,920
that at some point. 
I think if I win the, if I ever 

262
00:13:42,920 --> 00:13:46,160
win the lottery, which hopefully
be very soon to retire at 50, 

263
00:13:46,440 --> 00:13:49,560
I'll have to pay you out mate, 
from your work and move you back

264
00:13:49,560 --> 00:13:54,360
here with your family. 
We'll we'll be around, we'll be,

265
00:13:54,400 --> 00:13:56,640
we'll be around Japan. 
I'm sure we we kind of missed it

266
00:13:56,640 --> 00:13:58,320
a lot actually. 
So we'll try to find ways to 

267
00:13:58,320 --> 00:14:01,840
visit whenever we can and I'll 
always try to come up and get a 

268
00:14:01,840 --> 00:14:03,400
get a game with you whenever I 
visit. 

269
00:14:03,840 --> 00:14:06,760
Yep, for sure, mate. 
We'll definitely welcome you 

270
00:14:06,760 --> 00:14:10,000
here and you're welcome anytime 
you and your family to come over

271
00:14:10,000 --> 00:14:11,960
and have some games and chill 
out here. 

272
00:14:12,320 --> 00:14:14,560
Be good, mate. 
So yeah. 

273
00:14:14,920 --> 00:14:15,920
Summer roll on. 
Awesome. 

274
00:14:16,480 --> 00:14:17,560
Thank you. 
Thank you. 

275
00:14:17,560 --> 00:14:19,440
Yeah, last one, Josh, before 
before. 

276
00:14:20,360 --> 00:14:22,960
I'll probably have to head out 
after this, but I can. 

277
00:14:23,360 --> 00:14:25,840
You know me. 
I was wondering, we can convince

278
00:14:25,840 --> 00:14:28,520
you to start a new army at some 
point, maybe we can financially 

279
00:14:28,520 --> 00:14:31,440
support you to do that. 
It's kind of sad you had to give

280
00:14:31,440 --> 00:14:34,600
up, give up the Scaven. 
So let's see if we can we can 

281
00:14:35,440 --> 00:14:39,000
get you get you on a on a 
collecting journey or or 

282
00:14:39,000 --> 00:14:41,480
something that there's quite a 
bit out there actually now and 

283
00:14:41,600 --> 00:14:44,720
I'm sure you can you know your 
personal collection is always a 

284
00:14:44,720 --> 00:14:47,320
little bit different right. 
So again, yeah, I don't know. 

285
00:14:47,320 --> 00:14:50,960
We'll we'll see if we can find a
way to get you going on a new 

286
00:14:51,040 --> 00:14:53,960
something a new project at some 
point for for yourself, that'd 

287
00:14:53,960 --> 00:14:56,840
be that'd be cool. 
Well, that's that's a wonderful 

288
00:14:56,840 --> 00:14:59,640
thought, Justin. 
I hope that I can complete other

289
00:14:59,640 --> 00:15:02,480
armies and I'm very thankful for
all the commissions that people 

290
00:15:02,480 --> 00:15:03,920
send me through heavy LED 
studios. 

291
00:15:04,520 --> 00:15:08,800
I do have a massive Scaven army 
being sent to me by a good 

292
00:15:08,800 --> 00:15:15,200
patron David on on on my 
Patreon, so when that comes 

293
00:15:15,200 --> 00:15:18,600
through I'd be able to start 
working on that and have that 

294
00:15:18,640 --> 00:15:21,600
sort of and as as another sort 
of, you know, flashback to 

295
00:15:21,600 --> 00:15:25,160
painting Scaven again. 
So I've got lots of great 

296
00:15:25,160 --> 00:15:28,320
projects coming up. 
Chaos Dwarf Army as well, just 

297
00:15:28,320 --> 00:15:31,840
sitting behind me on a tray here
for Gordon to paint up. 

298
00:15:31,840 --> 00:15:36,680
So I get to relive those old 
armies through these commissions

299
00:15:36,680 --> 00:15:39,040
and then get to play them on the
channel, which is wonderful. 

300
00:15:39,960 --> 00:15:44,400
Unfortunately, I cannot afford 
to sustain such a collection at 

301
00:15:44,400 --> 00:15:45,600
the moment. 
But who knows? 

302
00:15:45,600 --> 00:15:46,800
You know? 
Who knows what's going to happen

303
00:15:46,800 --> 00:15:48,520
in the future? 
I don't know. 

304
00:15:48,600 --> 00:15:50,480
I could get lucky. 
I could get those six numbers or

305
00:15:50,480 --> 00:15:51,880
7 numbers, mate. 
I need them a lot. 

306
00:15:51,880 --> 00:15:54,440
Lot of tickets, all right. 
We'll, we'll see. 

307
00:15:54,440 --> 00:15:56,920
Yeah, maybe. 
Maybe if we can some of us can 

308
00:15:56,920 --> 00:15:59,040
get together and help you out. 
We'll see one of my one of my 

309
00:15:59,040 --> 00:16:01,160
crazy ideas. 
Go go fund me right people. 

310
00:16:01,160 --> 00:16:03,840
Fund other people to do craziest
things in this world I think. 

311
00:16:03,920 --> 00:16:06,240
I think an army is actually 
quite quite tame I think in 

312
00:16:06,400 --> 00:16:10,520
comparison So well I asked you 
Dash, if he if you had your 

313
00:16:10,520 --> 00:16:13,400
choice you could pick one arm a 
new one to collect from. 

314
00:16:13,400 --> 00:16:15,480
Let's say the good you know the 
good old days 4th, 4th or 5th 

315
00:16:15,480 --> 00:16:16,600
edition. 
Which one would you pick? 

316
00:16:17,520 --> 00:16:19,040
Oh, wow. 
OK. 

317
00:16:19,040 --> 00:16:23,960
If I had to sort of just choose 
one, just. 

318
00:16:24,040 --> 00:16:25,800
Say, just say your your next one
right? 

319
00:16:25,800 --> 00:16:28,880
Which are just. 
You know, yeah, I think maybe 

320
00:16:30,040 --> 00:16:31,640
it'll be a choice between 
Undead. 

321
00:16:31,640 --> 00:16:34,160
I think Undead of about the 
classic 4th edition book. 

322
00:16:34,800 --> 00:16:37,520
Undead seemed really interesting
to me, that all the different 

323
00:16:37,520 --> 00:16:40,440
kinds of units they can take and
the different type types of play

324
00:16:40,440 --> 00:16:44,560
styles you can have with them. 
I think that'll probably be my 

325
00:16:44,560 --> 00:16:48,920
top pick. 
Or Empire is also a very 

326
00:16:48,920 --> 00:16:52,760
interesting army. 
And Chaos Dwarves would be the 

327
00:16:52,760 --> 00:16:54,560
other one. 
And Chaos I think they will 

328
00:16:54,560 --> 00:16:56,480
probably as terms of painting 
Chaos. 

329
00:16:56,480 --> 00:16:59,520
I think Chaos will be probably 
#1 in terms of painting with 

330
00:16:59,520 --> 00:17:03,840
empire, undead and Chaos Dwarves
look just cool to play as a 

331
00:17:03,840 --> 00:17:08,400
theme and on the tabletop all 
the special rules and magic and 

332
00:17:08,800 --> 00:17:10,800
the wonderful models created 
back then. 

333
00:17:10,800 --> 00:17:13,839
So yeah, I think those four 
armies hold a lot of charm for 

334
00:17:13,839 --> 00:17:16,680
me still. 
Yeah, those are excellent 

335
00:17:16,680 --> 00:17:18,319
choices. 
You know how much I love the 

336
00:17:18,319 --> 00:17:20,640
undead? 
So that's that's got a lot of 

337
00:17:20,640 --> 00:17:23,359
variety you know that's a cool 
one to do. 

338
00:17:24,359 --> 00:17:27,680
But, but actually I think Empire
would be great for you actually 

339
00:17:27,680 --> 00:17:30,680
because you know that the the 
painting, the variety you can do

340
00:17:30,680 --> 00:17:33,880
with the painting actually the 
creativity around that is is you

341
00:17:33,880 --> 00:17:36,280
know you can do a lot with that 
actually that could be a cool 

342
00:17:36,280 --> 00:17:39,560
one to to look into it as well 
and you have some of those 

343
00:17:39,560 --> 00:17:42,520
actually we can get that get 
that started again. 

344
00:17:43,440 --> 00:17:46,680
Yeah, I I do have an army, but 
it's now a Commission for a good

345
00:17:46,680 --> 00:17:48,960
friend of mine in in the United 
States, David. 

346
00:17:49,440 --> 00:17:53,120
So I'm enjoying painting those 
for him and eventually bring 

347
00:17:53,120 --> 00:17:56,920
those on the channel and playing
a a full Empire army with all 

348
00:17:56,920 --> 00:17:59,920
the, you know, wonderful 
characters and iconic war 

349
00:17:59,920 --> 00:18:01,520
machines and all that kind of 
thing. 

350
00:18:01,520 --> 00:18:05,560
So yeah, I mean I get to I get 
to realize or visualize 

351
00:18:05,560 --> 00:18:08,800
everything through other 
people's miniatures and I get to

352
00:18:08,800 --> 00:18:10,920
paint them. 
So it's it's it's in a sense 

353
00:18:10,920 --> 00:18:14,400
it's a still a really 
pleasurable part of my hobby in 

354
00:18:14,400 --> 00:18:16,840
in a way my job is kind of my 
hobby. 

355
00:18:17,360 --> 00:18:21,320
So it's it's it that that's 
really beneficial to me in some 

356
00:18:21,320 --> 00:18:24,640
ways it's it's I'm, I'm, I'm 
actually doing more, playing 

357
00:18:24,640 --> 00:18:28,160
more, you know having more 
chances to paint different 

358
00:18:28,160 --> 00:18:31,040
miniatures, different armies 
than I ever did before. 

359
00:18:31,120 --> 00:18:33,520
So in a in a sense, it's really,
really positive. 

360
00:18:34,240 --> 00:18:36,280
We're living the dream, Josh. 
That's it, mate. 

361
00:18:36,280 --> 00:18:37,280
That's it. 
I'll tell if I can live. 

362
00:18:37,280 --> 00:18:37,560
It's. 
Really. 

363
00:18:40,680 --> 00:18:42,520
Awesome. 
Yeah. 

364
00:18:42,560 --> 00:18:44,160
Yeah, I appreciate it mate. 
That's good. 

365
00:18:44,200 --> 00:18:47,400
And and if anything, like 
through the four years that I've

366
00:18:47,400 --> 00:18:49,880
been doing this, I've created so
many great friendships, like 

367
00:18:49,880 --> 00:18:53,520
with yourself and all the people
on Discord, A lot of guys on 

368
00:18:53,520 --> 00:18:55,880
Discord, a lot of the a lot of 
people who supply me, the 

369
00:18:55,880 --> 00:19:00,120
miniatures or friends through 
the podcast or Discord or the 

370
00:19:00,120 --> 00:19:04,400
YouTube channel. 
And you know, our great bonds of

371
00:19:04,400 --> 00:19:06,800
friendship we have with the guys
here in our gaming group in 

372
00:19:06,800 --> 00:19:09,760
Tokyo as well. 
So yeah, I'm very, very grateful

373
00:19:09,760 --> 00:19:13,320
for that because if I didn't 
have you guys, well, there is no

374
00:19:13,320 --> 00:19:14,920
credit command, you know what I 
mean? 

375
00:19:15,560 --> 00:19:17,920
There is nothing. 
So I'm really grateful that you 

376
00:19:17,920 --> 00:19:21,640
guys can entertain me with all 
this craziness. 

377
00:19:22,040 --> 00:19:25,680
So. 
No, our our pleasure really. 

378
00:19:25,680 --> 00:19:28,520
I mean it's an awesome four 
years and I think we're going to

379
00:19:28,520 --> 00:19:30,920
look forward to four more and 
and beyond. 

380
00:19:30,920 --> 00:19:32,680
So there's there's definitely 
more to come. 

381
00:19:33,600 --> 00:19:35,600
Absolutely, Matt. 
I've got, I've got a good 10 to 

382
00:19:35,600 --> 00:19:38,920
15 years ahead of me with with 
certain projects and everything 

383
00:19:38,920 --> 00:19:42,920
like that. 
So yeah, it's there's a load 

384
00:19:42,920 --> 00:19:46,960
loads more to do so each step by
step and we'll get there and 

385
00:19:46,960 --> 00:19:49,720
hopefully people can just enjoy 
it and keep and to be 

386
00:19:49,720 --> 00:19:52,400
entertained and engaged that 
whole time through it. 

387
00:19:52,400 --> 00:19:55,320
So, yeah, all right, mate. 
Well, look, I know, I know 

388
00:19:55,320 --> 00:19:57,720
you're in an airport now. 
You're about to fly off jet set 

389
00:19:57,720 --> 00:20:00,920
somewhere off into some other 
country business. 

390
00:20:00,920 --> 00:20:04,840
So I really appreciate that and 
my listeners do as well to hear 

391
00:20:04,840 --> 00:20:06,680
your voice again, mate, after 
four years. 

392
00:20:07,120 --> 00:20:08,320
And we've got to definitely 
change that. 

393
00:20:08,320 --> 00:20:10,040
So we're going to get into 
contact again soon. 

394
00:20:10,040 --> 00:20:13,200
Talk about some different topics
we can cover, maybe what what a 

395
00:20:13,200 --> 00:20:17,680
renaissance and how that sort of
revolutionized or reinvigorated 

396
00:20:17,680 --> 00:20:20,360
our love of Warhammer in in 
Japan here. 

397
00:20:21,280 --> 00:20:22,680
Yeah let's let's go back and 
talk. 

398
00:20:22,680 --> 00:20:27,040
No I'm happy to join again and 
yeah I'll I'll be a bit less 

399
00:20:27,160 --> 00:20:29,800
busy over the summer and 
hopefully I can visit you again 

400
00:20:29,800 --> 00:20:32,480
we can play another game and but
yeah happy to love to join the 

401
00:20:32,480 --> 00:20:35,400
show again and actually talk 
about maybe reflect and talk 

402
00:20:35,400 --> 00:20:38,680
about some of those games that 
are on the on the video. 

403
00:20:38,760 --> 00:20:41,920
You know, there's actually quite
AI mean the videos are actually 

404
00:20:41,920 --> 00:20:44,160
quite comprehensive, they 
capture quite a bit, but there's

405
00:20:44,160 --> 00:20:46,440
there's a lot behind it 
actually, a lot of stories and a

406
00:20:46,440 --> 00:20:50,480
lot of fun experiences. 
So definitely it's been, yeah, 

407
00:20:50,480 --> 00:20:53,160
love to love to talk, talk a bit
more about that if people are 

408
00:20:53,160 --> 00:20:56,320
interested actually. 
There's a lot of beer drinking 

409
00:20:56,320 --> 00:20:57,480
in the background, that's for 
sure there. 

410
00:20:59,160 --> 00:21:01,880
There is there is drinking and 
then a lot of swearing a. 

411
00:21:02,360 --> 00:21:05,200
Lot of swearing on my part. 
Usually you're very you're very 

412
00:21:05,200 --> 00:21:07,520
well mannered and don't don't 
curse at all mate. 

413
00:21:07,520 --> 00:21:09,480
But I'm I'm sort of the 
Australian so I can get away 

414
00:21:09,480 --> 00:21:12,080
with it more. 
But me and Wellington usually do

415
00:21:12,080 --> 00:21:14,480
a lot of the swearing and you 
and Nick are very polite guys, 

416
00:21:14,520 --> 00:21:15,800
so you don't do that, so that's 
good. 

417
00:21:16,920 --> 00:21:18,120
We keep, we keep it in 
ourselves. 

418
00:21:21,760 --> 00:21:24,040
All right, my friend, Will you 
take care of yourself, Justin, 

419
00:21:24,040 --> 00:21:25,200
and take care of your family 
mate? 

420
00:21:25,200 --> 00:21:29,160
And we'll see you very soon. 
The summer is almost upon us and

421
00:21:29,160 --> 00:21:32,800
we'll see you back here for 
another game and interview and 

422
00:21:33,080 --> 00:21:36,160
more beers to be drunk. 
Yeah, look forward to it, Josh. 

423
00:21:36,200 --> 00:21:38,760
Thank you so much. 
Good luck with everything and 

424
00:21:38,760 --> 00:21:39,800
all the best to your family as 
well. 

425
00:21:40,200 --> 00:21:40,760
OK. 
Thanks. 

426
00:21:40,760 --> 00:21:42,080
Man soon. 
Thanks mate. 

427
00:21:42,080 --> 00:21:42,840
Take care. 
Take care. 

428
00:21:43,200 --> 00:21:44,000
See you mate. 
Bye, bye. 

429
00:21:45,400 --> 00:21:48,200
If you are enjoying this podcast
and the content on the Crown of 

430
00:21:48,200 --> 00:21:51,320
Command Games YouTube channel, 
then please consider supporting 

431
00:21:51,320 --> 00:21:54,680
me on Patreon. 
Becoming a Storm Boy allows you 

432
00:21:54,720 --> 00:21:59,040
access to behind the scene news 
information of upcoming podcast 

433
00:21:59,040 --> 00:22:02,600
guests and themes, video batter 
reports and occasionally 

434
00:22:02,600 --> 00:22:06,200
exclusive podcasts with special 
guests or fellow patrons. 

435
00:22:06,920 --> 00:22:10,440
And coming soon are painting 
videos which we made to give you

436
00:22:10,440 --> 00:22:14,240
the skills and tips on painting 
in the red period using modern 

437
00:22:14,240 --> 00:22:16,280
paints and practical 
applications. 

438
00:22:17,080 --> 00:22:20,080
And you can also access one to 
one painting lessons in the 

439
00:22:20,080 --> 00:22:23,720
Heavy LED Master class tier for 
a 40 minute personalized 

440
00:22:23,720 --> 00:22:29,080
painting lesson. 
So check out patreon.com/the 

441
00:22:29,080 --> 00:22:34,080
Crown of Command Podcast. 
So tell us, Dave, like that last

442
00:22:34,080 --> 00:22:36,480
time you were on here was like 4
years ago on the Credit Kevin 

443
00:22:36,480 --> 00:22:37,680
podcast. 
So welcome back. 

444
00:22:38,360 --> 00:22:40,600
Thank you. 
Thank you for having me. 

445
00:22:40,600 --> 00:22:42,440
It's an honour. 
Mate, it's my honor. 

446
00:22:42,440 --> 00:22:46,200
Mate, you you're the 1st guest 
we had on the on the on the 

447
00:22:46,200 --> 00:22:49,080
podcast. 
So I'm just glad someone was 

448
00:22:49,080 --> 00:22:54,560
willing to to to be brave enough
to come on to voice their voice,

449
00:22:54,560 --> 00:22:57,040
their well, voice their voice or
just be on air. 

450
00:22:57,040 --> 00:23:00,160
And you know, it's something 
that I think a lot of people are

451
00:23:00,160 --> 00:23:04,000
not really all that comfortable 
with, but you were quite willing

452
00:23:04,000 --> 00:23:07,280
at the time. 
And so, yeah, wouldn't really 

453
00:23:07,280 --> 00:23:09,680
appreciate it, especially under 
the circumstances of it being 

454
00:23:09,680 --> 00:23:13,520
really bad quality audio and the
equipment wasn't all that up to 

455
00:23:13,520 --> 00:23:15,080
scratch, you know what I mean? 
So. 

456
00:23:15,120 --> 00:23:18,600
Yeah, I I listened to it again. 
I thought it was all right. 

457
00:23:19,160 --> 00:23:21,000
It's not too bad we had. 
I had this. 

458
00:23:21,000 --> 00:23:22,640
I had. 
The thing where at that time I 

459
00:23:22,640 --> 00:23:26,840
was recording straight through 
Anchor, So yeah, at that time 

460
00:23:26,840 --> 00:23:29,680
everything was fine, but when it
compressed, it sort of overlaid 

461
00:23:29,680 --> 00:23:32,240
the audio parts. 
So you'll be talking, I'll be 

462
00:23:32,240 --> 00:23:36,560
talking a bit like delayed in 
time and oh, and I know some 

463
00:23:36,560 --> 00:23:38,760
people remarked on that. 
So I'm, I'm glad it's sort of 

464
00:23:38,760 --> 00:23:41,240
not that at at that stage 
anymore. 

465
00:23:41,240 --> 00:23:45,800
We're sort of progressed further
now into the Zoom land, so yeah.

466
00:23:46,400 --> 00:23:49,520
Actually, there's a few a few 
programs where you can separate 

467
00:23:49,520 --> 00:23:52,480
the audio. 
So like loop program called loop

468
00:23:52,480 --> 00:23:55,520
back for instance, you can get a
separate audio track for what's 

469
00:23:55,520 --> 00:23:57,600
coming in your through your 
microphone and what you're 

470
00:23:57,600 --> 00:23:59,360
speaking. 
Yeah. 

471
00:23:59,880 --> 00:24:01,480
That's kind of helpful when that
happens. 

472
00:24:02,360 --> 00:24:05,520
Yep, Yep. 
All those things I hope to one 

473
00:24:05,520 --> 00:24:07,640
day learn. 
But at the moment Zoom is doing 

474
00:24:07,800 --> 00:24:12,320
doing just fine thanks to the 
Zoom gods out there who's making

475
00:24:12,320 --> 00:24:14,920
this possible. 
But mate, you're you're just 

476
00:24:14,920 --> 00:24:17,720
showing me some of your your 
your tabletop. 

477
00:24:17,720 --> 00:24:21,160
You've got your own place now 
you you know hockey space. 

478
00:24:21,160 --> 00:24:23,560
Which is fantastic to hear since
last time. 

479
00:24:24,680 --> 00:24:27,920
So what's been what's been? 
Sort of what's been in your eye 

480
00:24:27,920 --> 00:24:29,920
of attention? 
Like what kind of things are you

481
00:24:29,920 --> 00:24:32,280
in really focusing on now in 
your hobby? 

482
00:24:33,120 --> 00:24:38,960
Yeah, honestly, I think, I think
I was heading towards that when 

483
00:24:38,960 --> 00:24:42,360
we first met. 
But I think during, especially 

484
00:24:42,360 --> 00:24:46,160
during COVID I I became a lot 
more focused on what I actually 

485
00:24:46,160 --> 00:24:50,320
want to do with my hobby and 
I've kind of winnowed it down 

486
00:24:50,320 --> 00:24:53,720
quite a bit. 
My my collection now is like 

487
00:24:54,240 --> 00:24:58,120
it's really like a living shrine
to the 1990s. 

488
00:24:58,120 --> 00:25:02,960
I'm I'm just very into the 1990s
games, especially around the mid

489
00:25:02,960 --> 00:25:05,720
90s. 
So I've I have like a lot of 

490
00:25:05,720 --> 00:25:09,640
different genres but I've kind 
of cut a lot of the newer games 

491
00:25:09,640 --> 00:25:12,640
and a lot of the older. 
I have been some a few 80s games

492
00:25:12,640 --> 00:25:15,160
too and I kind of just focus it 
it. 

493
00:25:15,960 --> 00:25:19,560
I find it's really, I know you 
have like a a whole massive 

494
00:25:19,560 --> 00:25:23,680
community dedicated to like GW 
in the 90s, but on a wider 

495
00:25:23,680 --> 00:25:25,000
scale. 
I think it's a really 

496
00:25:25,000 --> 00:25:28,320
underappreciated in some respect
era for games. 

497
00:25:28,320 --> 00:25:32,400
So I'm just sort of doing my own
thing and just I'm just kind of 

498
00:25:33,000 --> 00:25:35,560
indulging and I just really, I 
really enjoy it. 

499
00:25:36,240 --> 00:25:38,960
Oh, that's good mate. 
I know you do because thanks to 

500
00:25:38,960 --> 00:25:41,440
you, we've got a nice Discord 
community that's been growing 

501
00:25:41,440 --> 00:25:44,760
and and flourishing with all 
these people coming in, 

502
00:25:44,760 --> 00:25:46,640
appreciating the same things we 
do. 

503
00:25:46,760 --> 00:25:50,480
So and sharing their story, 
sharing their progress and and 

504
00:25:50,480 --> 00:25:51,720
that kind of thing, which is 
awesome. 

505
00:25:52,240 --> 00:25:57,280
Yeah well I mean it's I I I'm 
not a huge active poster but I'm

506
00:25:57,480 --> 00:26:01,080
I'm looking at the form every 
single day at the Discord and 

507
00:26:01,080 --> 00:26:04,080
I'm I'm just really impressed 
with what you've managed to 

508
00:26:04,080 --> 00:26:06,680
bring together. 
I think that's probably I was 

509
00:26:06,680 --> 00:26:11,000
reflecting back why why was I 
the first person on your in your

510
00:26:11,200 --> 00:26:13,320
you know your podcast. 
I'm not a particularly important

511
00:26:13,320 --> 00:26:15,120
person. 
I don't, I don't have Instagram 

512
00:26:15,120 --> 00:26:17,040
with like beautifully painted 
models or anything. 

513
00:26:18,120 --> 00:26:21,280
And I think honestly, I think it
was just sort of it. 

514
00:26:21,480 --> 00:26:24,240
I was there at the right time. 
I saw when you were just 

515
00:26:24,240 --> 00:26:27,560
starting out, I think we met 
first on Facebook, if I recall 

516
00:26:27,800 --> 00:26:31,360
one of the Facebook groups and 
you were just starting, you're 

517
00:26:31,360 --> 00:26:34,280
still Studio Nine or something. 
Was it called? 

518
00:26:34,440 --> 00:26:37,040
Sections Yeah, Section 9 
Studios. 

519
00:26:37,200 --> 00:26:40,720
That's right. 9 Studios and but 
you were just starting out like 

520
00:26:41,040 --> 00:26:45,320
kind of fan stuff and I was just
so thrilled that somebody was 

521
00:26:45,320 --> 00:26:51,120
like digging into this because 
you know for years nobody was 

522
00:26:51,120 --> 00:26:53,280
interested in this stuff. 
I was like, I can't be the 

523
00:26:53,280 --> 00:26:56,320
older, it's not possible. 
I can't be anyone who loves this

524
00:26:56,320 --> 00:26:58,760
stuff. 
And then you you're you came out

525
00:26:58,760 --> 00:27:03,320
with like such like instantly 
high quality material content 

526
00:27:03,320 --> 00:27:07,320
discussion everything. 
And I think I must have been the

527
00:27:07,320 --> 00:27:10,240
first person on the pod just 
because I happened to be there 

528
00:27:10,240 --> 00:27:13,400
right when it was starting and I
was like I love this this is 

529
00:27:13,400 --> 00:27:15,920
this is terrific. 
This is exactly what's needed, 

530
00:27:16,560 --> 00:27:19,280
and nobody else really is doing 
it. 

531
00:27:19,480 --> 00:27:22,720
It's certainly not been and 
there's lots of people out there

532
00:27:22,720 --> 00:27:25,040
now, but they're not. 
It's still like the the bar is 

533
00:27:25,040 --> 00:27:30,880
set so high now. 
So I I just immediately just was

534
00:27:30,880 --> 00:27:34,880
really excited about this, Yeah.
No, that's great mate. 

535
00:27:34,880 --> 00:27:37,040
Yeah it's it's it's really 
interesting it's it's really 

536
00:27:37,040 --> 00:27:41,280
nice to see how far it's 
progressed because some reason 

537
00:27:41,280 --> 00:27:44,880
during that time and I'm I was 
the same opinion like why the 

538
00:27:44,880 --> 00:27:46,480
hell is no one talking about 
this. 

539
00:27:46,480 --> 00:27:51,560
Because when you think about the
exposure games worship had and 

540
00:27:51,560 --> 00:27:55,120
the growth it, it spread like it
just spurted through that time 

541
00:27:55,120 --> 00:27:58,240
in the early 90s. 
And the company became this. 

542
00:27:58,360 --> 00:28:01,520
You know it was having you know 
it when you when you listen to 

543
00:28:01,520 --> 00:28:03,840
let Rick Priestley talk about it
now and that kind of thing in 

544
00:28:03,840 --> 00:28:07,440
the history of of Games Workshop
during that turbulent time when 

545
00:28:07,440 --> 00:28:12,080
Brian Ansel left the company and
Tom Kirby came in and made the 

546
00:28:12,080 --> 00:28:16,880
company public. 
And you know, it just, it just 

547
00:28:16,880 --> 00:28:20,480
took on this new manifestation 
where they just had to produce 

548
00:28:20,520 --> 00:28:22,920
all this stuff in a very short 
amount of time and or under 

549
00:28:23,080 --> 00:28:26,280
immense time pressure and 
releasing all these products. 

550
00:28:26,280 --> 00:28:30,000
And what came out of that time 
was this immense amount of 

551
00:28:30,440 --> 00:28:33,880
creativity and innovation. 
Oh yeah. 

552
00:28:34,200 --> 00:28:38,400
Just, you know, a collective 
group of people that all just 

553
00:28:38,400 --> 00:28:41,400
all synchronized in their way of
thinking or something. 

554
00:28:41,400 --> 00:28:43,840
Everything sort of just gelled 
together, the the the sculptors,

555
00:28:43,840 --> 00:28:48,360
the artists, the the game 
designers, everything and it 

556
00:28:48,360 --> 00:28:51,760
produced you know, for what I 
think and I think you you share 

557
00:28:51,760 --> 00:28:54,320
obviously said share the same 
opinion that they they produce 

558
00:28:54,320 --> 00:28:56,640
the best stuff during that time,
you know. 

559
00:28:58,000 --> 00:29:01,080
Those designers also think it 
was the best time if you ask 

560
00:29:01,080 --> 00:29:03,400
them, like, ask them their 
favorite editions. 

561
00:29:03,400 --> 00:29:04,760
Ask their them their favorite 
games. 

562
00:29:04,760 --> 00:29:06,240
Ask them the projects they're 
most proud of. 

563
00:29:06,520 --> 00:29:10,200
It's 95% of the time it goes 
back to the 90s. 

564
00:29:10,600 --> 00:29:13,120
Yeah, yeah, yeah. 
So it's a very special time. 

565
00:29:13,400 --> 00:29:18,080
And yeah, at that time, when I 
got back into this five years 

566
00:29:18,080 --> 00:29:23,040
ago, as I as I'd left it long, 
long, long, you know, way in the

567
00:29:23,040 --> 00:29:25,640
past, I just didn't think 
anybody would be interested in 

568
00:29:25,640 --> 00:29:29,400
playing these games. 
But I came to the point where I 

569
00:29:29,400 --> 00:29:32,440
realized I'm not having fun 
playing the games I'm playing 

570
00:29:32,440 --> 00:29:34,640
now. 
They're very competitive set 

571
00:29:34,760 --> 00:29:37,640
mindset. 
And I wanted something that I 

572
00:29:37,760 --> 00:29:40,800
and I looked back and I thought,
when did I really enjoy gaming? 

573
00:29:40,800 --> 00:29:44,000
And it was during the 90s. 
You know when you're rolling 

574
00:29:44,000 --> 00:29:47,520
those charts or the animosity, 
animosity table. 

575
00:29:47,520 --> 00:29:50,240
If you orch and goblins and you 
know you'd read all the 

576
00:29:50,240 --> 00:29:54,440
descriptive flavour text on the 
cards of the spells and and 

577
00:29:54,440 --> 00:29:57,920
you'd be just, you know those 
those memories of those 

578
00:29:57,920 --> 00:30:01,160
hilarious things happening 
during the games. 

579
00:30:01,640 --> 00:30:05,280
They brought the most amount of 
joy and and and that's why I 

580
00:30:05,280 --> 00:30:09,720
came back to it and thank thank 
gawk I did because not only is 

581
00:30:09,720 --> 00:30:14,280
it so much fun playing those 
games but painting in that style

582
00:30:15,080 --> 00:30:16,720
just brought so much happiness 
to me. 

583
00:30:17,000 --> 00:30:20,440
More so than anything else that 
the modern stuff can do. 

584
00:30:20,440 --> 00:30:24,440
You know, it's it's the colors, 
it's the Goblin green bases. 

585
00:30:24,440 --> 00:30:27,600
It's the vibrancy, it's the 
freehand painting, those 

586
00:30:27,600 --> 00:30:29,800
freehand Shields painting those 
banners. 

587
00:30:29,800 --> 00:30:33,400
It's and then seeing that on the
tabletop in in the, you know, 

588
00:30:33,400 --> 00:30:37,000
the Goblin Green pristine golf. 
Course type style battlefield. 

589
00:30:37,000 --> 00:30:38,080
Oh, yeah. 
Oh, yeah. 

590
00:30:38,240 --> 00:30:38,480
Yeah. 
Yeah. 

591
00:30:38,480 --> 00:30:41,720
Oh man, this is great. 
So yeah, I can't. 

592
00:30:42,400 --> 00:30:45,800
Yeah. 
I I appreciate that There are 

593
00:30:45,800 --> 00:30:48,520
like a lot of different painting
styles now and I I don't want to

594
00:30:48,520 --> 00:30:52,480
step on anybody's toes, but I'm 
I'm right there with you like 

595
00:30:52,480 --> 00:30:54,760
it. 
It needs to be Goblin Green for 

596
00:30:54,760 --> 00:30:57,400
me. 
And you know there there's a a 

597
00:30:57,400 --> 00:31:02,200
reason for those paint jobs too.
They they existed because they 

598
00:31:02,200 --> 00:31:05,200
photographed beautifully. 
They were as a company of the 

599
00:31:05,200 --> 00:31:07,600
sole models sold. 
It wants to make the models as 

600
00:31:07,600 --> 00:31:10,440
addictive looking as possible 
and they chose these kind of 

601
00:31:10,440 --> 00:31:14,480
bright, highly saturated, highly
pigmented paint schemes. 

602
00:31:14,960 --> 00:31:18,680
And because they show up 
perfectly in in photos and and 

603
00:31:18,680 --> 00:31:22,920
catalogs and things like that, a
lot of the painting styles that 

604
00:31:22,920 --> 00:31:26,240
came after them and before that 
too, they're artistic in their 

605
00:31:26,240 --> 00:31:28,840
own way. 
But like they don't pop in the 

606
00:31:28,840 --> 00:31:31,280
same way because they're not 
designed to pop. 

607
00:31:31,400 --> 00:31:33,480
It's you know, they're they're 
meant to look gritty or they're 

608
00:31:33,480 --> 00:31:36,920
meant to look you know at some 
some other sort of style that 

609
00:31:36,920 --> 00:31:40,640
they're going for. 
But the aesthetic of of the 90s?

610
00:31:40,640 --> 00:31:46,120
It's it's intimately linked with
that like hyper commercialistic 

611
00:31:46,120 --> 00:31:51,840
company, but it it looks so damn
good that you know, it was 

612
00:31:51,840 --> 00:31:55,280
designed to just explode on the 
tabletop. 

613
00:31:57,000 --> 00:31:58,480
Yep, now it looks like candy. 
Really. 

614
00:31:58,480 --> 00:31:59,840
Isn't it the the way they 
painted them in? 

615
00:32:00,080 --> 00:32:01,480
Is it? 
Something that look like added. 

616
00:32:01,480 --> 00:32:05,320
Eye eye candy. 
That's what it is and it and it 

617
00:32:05,320 --> 00:32:08,960
still looks good like that's 
that's the thing I can came to 

618
00:32:08,960 --> 00:32:13,560
realize. 
You know as gamers we get older.

619
00:32:13,920 --> 00:32:16,560
I turned 40 this year. 
I I got my first pair of 

620
00:32:16,560 --> 00:32:19,080
glasses. 
My eyes are going to pot already

621
00:32:19,720 --> 00:32:25,120
And yeah like you get older but 
these games do not get old like 

622
00:32:25,120 --> 00:32:28,720
you you break them open you you 
open up a white dwarf from back 

623
00:32:28,720 --> 00:32:31,400
then and it's exciting today as 
it was then. 

624
00:32:31,720 --> 00:32:35,200
These games have it. 
You can like feel the passion of

625
00:32:35,280 --> 00:32:38,680
of the game designer in them as 
they're writing it, as they're 

626
00:32:38,680 --> 00:32:41,400
like coming up with these like 
crazy things that happened in 

627
00:32:41,400 --> 00:32:43,760
the game and you're reading it 
like oh, I can't wait till I 

628
00:32:43,840 --> 00:32:47,520
that happens on on my tabletop. 
They're these these games just 

629
00:32:47,520 --> 00:32:50,880
don't get old. 
They they are full of vibrancy 

630
00:32:50,880 --> 00:32:53,560
and they're full of energy and 
they're full of passion today. 

631
00:32:55,240 --> 00:32:58,280
Yep, absolutely, mate. 
Yeah, I I was thinking about 

632
00:32:58,280 --> 00:32:59,840
that today. 
Like, I haven't even scratched 

633
00:32:59,840 --> 00:33:01,800
the surface even four years into
this. 

634
00:33:01,880 --> 00:33:03,920
I really haven't really 
scratched the surface on a lot 

635
00:33:03,920 --> 00:33:07,040
of things, you know, And that's 
that's the most encouraging 

636
00:33:07,040 --> 00:33:08,800
thing. 
There's so much more to unpack. 

637
00:33:08,800 --> 00:33:11,360
There's so much more to 
discover, There's more things to

638
00:33:11,360 --> 00:33:13,440
find. 
You know, White Dwarf articles. 

639
00:33:13,440 --> 00:33:15,800
I could, I could just go through
White White Dwarf articles for 

640
00:33:15,800 --> 00:33:19,320
years and years and years, 
content and stuff and wealth of 

641
00:33:19,800 --> 00:33:24,240
extra additional things you 
could add to your games and you 

642
00:33:24,240 --> 00:33:28,480
know, you could just forever. 
Yeah, the the, the amount of 

643
00:33:28,480 --> 00:33:32,640
stuff that was produced at that 
time was just unprecedented, you

644
00:33:32,640 --> 00:33:37,280
know, compared to modern type of
games now and companies now they

645
00:33:37,280 --> 00:33:39,400
just do not produce on that 
scale or they don't have the 

646
00:33:39,400 --> 00:33:44,080
studios to to house that many 
people or that many staff or you

647
00:33:44,120 --> 00:33:47,040
know, yeah. 
It it must have been hellacious 

648
00:33:47,040 --> 00:33:50,040
to make these games, but I'm so 
glad they went through that. 

649
00:33:50,840 --> 00:33:53,240
Like you hear you hear the the 
designers, like complaining 

650
00:33:53,240 --> 00:33:56,120
about their tight schedules and 
the crazy hours they had to 

651
00:33:56,120 --> 00:33:59,200
pull. 
And yeah, it's it's inhuman, 

652
00:33:59,200 --> 00:34:01,120
like the the amount of stuff 
they did. 

653
00:34:01,360 --> 00:34:05,360
But like it's produced basically
this legacy that will last 

654
00:34:05,360 --> 00:34:08,840
beyond our lifetimes and and 
we'll build the rest of our life

655
00:34:08,840 --> 00:34:12,280
with hobby material and and into
the next generation, perhaps. 

656
00:34:12,679 --> 00:34:17,880
It's wild, really. 
Yeah mate yeah it's it's it's 

657
00:34:19,360 --> 00:34:22,960
it's it's a fascinating era and 
I think if when you talk about 

658
00:34:22,960 --> 00:34:25,639
you know when you talk to guys 
like you know Andy Chambers 

659
00:34:25,679 --> 00:34:33,280
Thomas Perrin and and you know 
Eddie Wood as well and recently 

660
00:34:33,719 --> 00:34:35,679
you know they've all got 
interesting perspectives on 

661
00:34:35,679 --> 00:34:39,679
their time against workshop some
very memorable some they want to

662
00:34:39,679 --> 00:34:42,239
forget. 
You know it's like when you're 

663
00:34:42,239 --> 00:34:46,000
in that industry it it changes 
your maybe your perspectives or 

664
00:34:46,000 --> 00:34:50,239
or but then they come back maybe
later like Addie has and really 

665
00:34:50,239 --> 00:34:53,920
appreciated you know some of the
games and some of the models and

666
00:34:53,920 --> 00:34:56,800
starts collecting and painting 
and enjoying it again. 

667
00:34:56,800 --> 00:35:00,760
I think that's really nice. 
So they can then enjoy the 

668
00:35:00,760 --> 00:35:04,800
labours of, you know, what they 
created or what they were part 

669
00:35:04,880 --> 00:35:10,000
of at that time, you know, the. 
The interesting thing about that

670
00:35:10,000 --> 00:35:13,680
is, I mean we've it's a kind of 
common refrain but it's true 

671
00:35:13,680 --> 00:35:17,720
like we're in the best time 
right now for this hobby right 

672
00:35:17,720 --> 00:35:19,960
now. 
Like it was thrilling to be 

673
00:35:19,960 --> 00:35:22,760
there when you were younger but 
you didn't have the money or the

674
00:35:22,760 --> 00:35:25,080
time or anything else. 
When you were younger you didn't

675
00:35:25,080 --> 00:35:31,200
have these half of you know this
board of lead and you when 

676
00:35:31,200 --> 00:35:34,120
you're in that mindset you are 
are also just like buying up the

677
00:35:34,120 --> 00:35:38,240
next game and the next version 
and and now 20 years later we 

678
00:35:38,240 --> 00:35:41,800
have the moment to to just stop 
and say no I'm just gonna do 

679
00:35:41,800 --> 00:35:44,600
this and I'm gonna explore it. 
I'm gonna explore this as long 

680
00:35:44,600 --> 00:35:48,720
as I and as I need to to really 
kind of feel it out and 

681
00:35:48,720 --> 00:35:52,080
understand this game and and get
everything get everything out of

682
00:35:52,080 --> 00:35:54,880
it. 
So we're we're at this point in 

683
00:35:54,880 --> 00:36:01,640
our lives where we're really 
only now getting all of the 

684
00:36:01,640 --> 00:36:04,320
advantage of these games out of 
these games. 

685
00:36:04,320 --> 00:36:07,600
Now that that we we're playing 
the kinds of games that we 

686
00:36:07,600 --> 00:36:10,920
couldn't really as kids because 
we didn't have the the time or 

687
00:36:10,920 --> 00:36:13,760
the models or whatever, or the 
understanding of the rules or 

688
00:36:13,760 --> 00:36:16,640
the time or like the ability to 
really kind of read through it 

689
00:36:16,640 --> 00:36:20,560
and get why it's brilliant. 
That's right. 

690
00:36:20,560 --> 00:36:23,320
Yep, I totally agree. 
But I I played more games of one

691
00:36:23,320 --> 00:36:25,640
of my fantasy than I ever did in
the 90s. 

692
00:36:27,040 --> 00:36:30,800
Most because most of the time I 
was painting and I was never, 

693
00:36:30,800 --> 00:36:32,400
never going to play with 
unpainted models. 

694
00:36:32,400 --> 00:36:37,760
So I just spent my entire time 
when I was, you know, 16/17/18 

695
00:36:37,760 --> 00:36:40,520
or whatever, painting models and
never really getting to play. 

696
00:36:40,520 --> 00:36:43,520
But when I did get to play 
because I got completely smashed

697
00:36:43,520 --> 00:36:47,480
because I didn't understand the 
rules very much. 

698
00:36:47,480 --> 00:36:50,560
The guys who was playing with 
were older than me, had more 

699
00:36:50,560 --> 00:36:54,000
money they could they could buy 
all the best stuff and then you 

700
00:36:54,000 --> 00:36:56,840
know we'd get together and and 
amass all our collections 

701
00:36:56,840 --> 00:37:00,280
together and and play and but 
then there's still my favorite 

702
00:37:00,280 --> 00:37:01,880
times. 
You know the the favorite times.

703
00:37:03,120 --> 00:37:05,600
I loved it. 
I absolutely adored it so but 

704
00:37:05,600 --> 00:37:07,600
then I get to relive it again. 
Like you say you you're in the 

705
00:37:07,600 --> 00:37:09,280
best time now because now you're
old. 

706
00:37:09,280 --> 00:37:13,120
You're wiser, hopefully richer. 
You've, you've got those 

707
00:37:13,200 --> 00:37:15,800
attained as models that you've 
always wanted and you're a 

708
00:37:15,800 --> 00:37:18,000
better painter and Betty Hobbit 
a better hobbyist. 

709
00:37:18,880 --> 00:37:22,840
And if you're really lucky you 
still have some friends who want

710
00:37:22,840 --> 00:37:25,280
to entertain you and still 
playing those games, you know. 

711
00:37:27,880 --> 00:37:30,800
Yeah. 
So and luckily the community of 

712
00:37:30,800 --> 00:37:34,840
the Crown of Command and Discord
Facebook and YouTube community 

713
00:37:35,120 --> 00:37:39,640
that my goal is to bring those 
guys together and you know, get 

714
00:37:39,640 --> 00:37:42,000
them reconnected. 
Get them playing again, you 

715
00:37:42,000 --> 00:37:45,440
know, or it you know. 
Just get them back into the 

716
00:37:45,440 --> 00:37:49,480
hobby somehow, with painting or 
making terrain or enjoying some 

717
00:37:49,480 --> 00:37:52,600
aspect of it and. 
I think, I think we're all. 

718
00:37:53,560 --> 00:37:57,200
I think we're all kind of 
waiting for a crown of Crown of 

719
00:37:57,200 --> 00:38:00,320
Command con. 
When we all get, when we all get

720
00:38:00,320 --> 00:38:03,200
together wherever like. 
Oh, I love that, mate. 

721
00:38:03,360 --> 00:38:04,680
I love. 
That Tokyo or. 

722
00:38:04,840 --> 00:38:07,760
I think Japan. 
I think Japan has the potential.

723
00:38:07,920 --> 00:38:10,320
I honestly do. 
It seems to be one of the 

724
00:38:10,320 --> 00:38:12,240
destinations that people always 
come here. 

725
00:38:12,240 --> 00:38:16,520
We are living like Japan. 
I'm not into Japanese geek 

726
00:38:16,520 --> 00:38:20,440
culture personally, but a lot of
people who come here come for 

727
00:38:20,440 --> 00:38:23,960
the anime, come for the, you 
know, Akhabada experience, and 

728
00:38:23,960 --> 00:38:26,640
they want to go to the maid 
cafes or they want to go to the 

729
00:38:27,000 --> 00:38:31,600
mandrakes to get all their anime
paraphernalia. 

730
00:38:31,600 --> 00:38:36,000
I don't know what it is, but you
know, so, but yeah, I think I 

731
00:38:36,000 --> 00:38:39,080
think Japan's a great place to 
do something like that. 

732
00:38:39,360 --> 00:38:41,600
I have discussed it with people 
before. 

733
00:38:42,400 --> 00:38:47,760
It's just a logistical nightmare
to do it and then you've got to 

734
00:38:48,480 --> 00:38:51,280
basically it's us requesting 
people to come here. 

735
00:38:51,800 --> 00:38:54,840
It's not like Europe where it's 
kind of well connected and 

736
00:38:54,840 --> 00:38:58,160
people just get a train or a bus
so they can drive between 

737
00:38:58,200 --> 00:38:59,960
countries. 
It's kind of like you have to 

738
00:38:59,960 --> 00:39:03,840
fly all the way over here. 
So it's a beautiful concept. 

739
00:39:03,840 --> 00:39:07,560
I hope that I think 
realistically people could do it

740
00:39:07,800 --> 00:39:12,600
like bring out your lead in the 
UK and just have a contingency 

741
00:39:12,600 --> 00:39:14,960
of people from the Crown of 
Command community wearing their 

742
00:39:14,960 --> 00:39:17,600
T-shirts and stuff like that. 
You know, wearing their kind of 

743
00:39:17,600 --> 00:39:21,000
command badge with honor and 
playing games, which they do 

744
00:39:21,000 --> 00:39:22,440
anyway. 
I know the guys do that, which 

745
00:39:22,440 --> 00:39:25,000
is great. 
I love seeing that and it looks 

746
00:39:25,000 --> 00:39:27,000
like the bedroom and 
Battlefields guys are getting 

747
00:39:27,000 --> 00:39:31,800
their getting their own sort of 
gaming days together now, which 

748
00:39:31,800 --> 00:39:35,200
is really nice to see. 
So yeah, in in any way, shape or

749
00:39:35,200 --> 00:39:37,400
form, whatever community they're
from, if they're getting 

750
00:39:37,400 --> 00:39:40,320
together and playing games and 
enjoying it, that's the main 

751
00:39:40,320 --> 00:39:46,000
thing in it. 
So yeah mate, but how about you 

752
00:39:46,000 --> 00:39:47,680
guys? 
Like, I know you like the last 

753
00:39:47,680 --> 00:39:51,240
time you talked about Hamilton, 
I don't know if you're still in 

754
00:39:51,240 --> 00:39:53,960
that area, but you had a games 
club there. 

755
00:39:53,960 --> 00:39:55,680
You're playing 5th edition with 
the guys there. 

756
00:39:55,680 --> 00:39:59,320
Are you still doing that? 
We're no, we're not no longer in

757
00:39:59,320 --> 00:40:04,920
that area not too far. 
But let's see I was still I was 

758
00:40:04,920 --> 00:40:06,080
still in that area. 
We have a. 

759
00:40:06,480 --> 00:40:10,960
There's a large. 
War game club in in Hamilton. 

760
00:40:10,960 --> 00:40:17,520
Shout out to the HHGTSHTGS, 
sorry if anyone, if anyone's 

761
00:40:17,520 --> 00:40:21,560
listening from that group. 
They do a lot of different games

762
00:40:21,840 --> 00:40:25,240
but it's probably half 
historical as I would say it's 

763
00:40:25,240 --> 00:40:28,040
kind of like a a traditional 
gaming club. 

764
00:40:28,040 --> 00:40:31,120
We we have a rented space we 
have lots of tables and breakup 

765
00:40:31,120 --> 00:40:33,720
models. 
So we someone generally brings 

766
00:40:33,760 --> 00:40:37,480
the entire game and then people 
play it and then the next time 

767
00:40:37,480 --> 00:40:39,600
someone else will bring the 
entire game including like all 

768
00:40:39,600 --> 00:40:44,080
the armies and stuff but they 
they do we did some Warhammer we

769
00:40:44,080 --> 00:40:48,200
did some some I remember there's
40K there card games board games

770
00:40:48,200 --> 00:40:54,040
things like that I we and and 
during COVID that kinda came to 

771
00:40:54,040 --> 00:40:59,680
an end. 
Obviously Canada had very like I

772
00:40:59,680 --> 00:41:04,400
would say extreme lockdown. 
We are very, very strict And 

773
00:41:04,600 --> 00:41:09,680
then I moved after, like during 
that time I moved away during 

774
00:41:09,680 --> 00:41:13,200
the end of that period. 
So I haven't really done too 

775
00:41:13,200 --> 00:41:17,160
much with them since. 
Largely there are, there are 

776
00:41:17,160 --> 00:41:21,320
game stores in my area, but 
honestly I my, my kids keep me 

777
00:41:21,320 --> 00:41:22,920
busy. 
I've been playing a lot of games

778
00:41:23,200 --> 00:41:26,880
with the kids and I honestly I'm
really enjoying solo play as 

779
00:41:26,880 --> 00:41:28,720
well. 
I think I've talked about this 

780
00:41:28,720 --> 00:41:32,440
on the Discord that that's 
something I discovered during 

781
00:41:32,440 --> 00:41:36,000
COVID, and unfortunately, I 
really, really liked it. 

782
00:41:36,360 --> 00:41:39,360
It's bad for the community, I'm 
gonna say, lots of terrible 

783
00:41:39,760 --> 00:41:42,400
things that are kind of bad for 
the community. 

784
00:41:42,400 --> 00:41:45,280
But like, I really, I really do 
enjoy the ability to like, 

785
00:41:45,720 --> 00:41:49,760
design a kind of a narrative 
scenario and then take my time 

786
00:41:49,760 --> 00:41:51,440
with it. 
I have a space now where I can 

787
00:41:51,440 --> 00:41:55,200
actually leave stuff out and 
like, play one turn and then 

788
00:41:55,200 --> 00:41:57,920
walk away and come back in a 
couple days, that kind of thing.

789
00:41:57,920 --> 00:42:01,120
I love that. 
It's just so, so convenient. 

790
00:42:01,120 --> 00:42:06,520
There's no, you know, send it 
all out, play the game, pack it 

791
00:42:06,520 --> 00:42:10,680
all up like all in one day is is
just too manic for me now. 

792
00:42:11,280 --> 00:42:14,520
But yeah, so I mostly play. 
I like I could go out to like 

793
00:42:14,520 --> 00:42:18,360
the the local stores and stuff. 
I don't know I'm I'm not really 

794
00:42:18,360 --> 00:42:21,160
into that scene. 
I don't like, I don't like so 

795
00:42:21,160 --> 00:42:24,920
much going to the like FLGS as 
it's used to be called. 

796
00:42:26,360 --> 00:42:29,040
I prefer just playing with 
playing games with my kids, 

797
00:42:29,040 --> 00:42:31,720
honestly. 
And it's it's kind of 

798
00:42:31,720 --> 00:42:32,880
interesting. 
Anything. 

799
00:42:33,600 --> 00:42:36,680
I don't know how many of our 
listeners have like young 

800
00:42:36,680 --> 00:42:40,520
children, but anything you show 
a passion for they will dive 

801
00:42:40,520 --> 00:42:45,720
into, which is it's kind of wild
and kind of like dangerous in a 

802
00:42:45,720 --> 00:42:48,480
way. 
Like I got, I got my kids into 

803
00:42:48,480 --> 00:42:52,880
like all sorts of, like, 
shenanigans that honestly they 

804
00:42:52,880 --> 00:42:55,160
should be probably doing other 
things. 

805
00:42:55,160 --> 00:42:56,800
Like they're really into Pokémon
right now. 

806
00:42:56,800 --> 00:42:59,960
For example, 'cause I just 
happened to find my old copy of 

807
00:42:59,960 --> 00:43:04,720
Pokémon from when I was a kid. 
And they're really into, like my

808
00:43:04,720 --> 00:43:09,320
son keeps asking me to paint up 
the Chaos Sorcerer for Warhammer

809
00:43:09,320 --> 00:43:11,440
and things like that. 
So they're they're kind of 

810
00:43:11,440 --> 00:43:18,160
pushing me along and and kind 
of, in a way, sort of directing 

811
00:43:18,160 --> 00:43:20,680
my hobby, which is fine. 
I'm I'm enjoying that. 

812
00:43:20,680 --> 00:43:23,240
They're excited about it, you 
know. 

813
00:43:23,760 --> 00:43:26,560
Yeah, two very good hobgoblins, 
you know, prodding them. 

814
00:43:26,560 --> 00:43:29,680
Yeah, yeah, Continue on with the
hobby. 

815
00:43:30,280 --> 00:43:31,560
You know, that's excellent. 
That's great, mate. 

816
00:43:31,560 --> 00:43:35,760
That's awesome. 
But yeah, solo gaming, there's 

817
00:43:35,760 --> 00:43:37,400
nothing wrong with that. 
That's great. 

818
00:43:37,560 --> 00:43:39,680
You know, there's a lot of 
people who do it and and solo 

819
00:43:39,680 --> 00:43:43,600
gaming, you know, obviously came
to Providence with the whole 

820
00:43:43,600 --> 00:43:45,040
Pandemic thing. 
Yeah. 

821
00:43:46,120 --> 00:43:47,920
Was it Shadow? 
I'd never done it before that, 

822
00:43:47,960 --> 00:43:48,520
honestly. 
Yeah. 

823
00:43:48,600 --> 00:43:49,560
Me too. 
I've never done. 

824
00:43:49,560 --> 00:43:51,080
It very interesting, yeah. 
Yeah. 

825
00:43:51,640 --> 00:43:54,600
I've I've dabbled it a little 
bit with Test of Honor doing 

826
00:43:54,600 --> 00:43:58,280
that during COVID just because I
had to play with and I was 

827
00:43:58,280 --> 00:44:01,440
really wanting to play it. 
So I just did it myself and then

828
00:44:01,440 --> 00:44:03,840
my son joined me because he 
liked rolling the rolling the 

829
00:44:03,840 --> 00:44:07,200
dice and we had a good time I 
think yeah Warhammer or 

830
00:44:07,200 --> 00:44:08,440
something like that might be too
complex. 

831
00:44:08,440 --> 00:44:14,360
We did with my son as what we 
did Battle Masters once but he 

832
00:44:14,360 --> 00:44:18,840
did his his attention span is 
not there yet to get into it. 

833
00:44:19,040 --> 00:44:22,560
He was still a little bit too 
young, I think if I, and, you 

834
00:44:22,560 --> 00:44:27,640
know, after yesterday visiting a
friend of mine and his son, I 

835
00:44:27,640 --> 00:44:30,800
think maybe I'll bring it down. 
If we ever go, if we go to see 

836
00:44:30,800 --> 00:44:34,160
them again, I might ask Max if I
can bring it down so the kids 

837
00:44:34,160 --> 00:44:35,920
can enjoy it, maybe try to play 
it. 

838
00:44:36,640 --> 00:44:38,440
Yeah, because I think they would
enjoy it. 

839
00:44:38,440 --> 00:44:41,800
If if my son had another boy his
own age, I think maybe he would 

840
00:44:41,800 --> 00:44:45,360
get into it more, you know, and 
older now. 

841
00:44:45,360 --> 00:44:47,440
And I think he might, he might 
and he'll. 

842
00:44:47,600 --> 00:44:49,640
And it's all in Japanese too. 
The whole rulebook's in 

843
00:44:49,640 --> 00:44:51,440
Japanese, everything's Japanese 
so. 

844
00:44:51,520 --> 00:44:52,400
Oh, wow. 
OK, you'd. 

845
00:44:52,400 --> 00:44:54,920
Probably get into it, but yeah, 
I think those kind of games are 

846
00:44:54,960 --> 00:44:58,160
really fun. 
Solo, solo gaming is a thing and

847
00:44:58,160 --> 00:45:00,880
I think it's it's it's a really 
nice little pastime. 

848
00:45:00,880 --> 00:45:03,760
Like you say, you could just 
sort of I I did it to test out 

849
00:45:03,760 --> 00:45:08,520
rules too, you know, for games, 
like I had a board game here and

850
00:45:08,520 --> 00:45:10,480
I thought like I was going to, 
I'm going to play through the 

851
00:45:10,560 --> 00:45:13,880
turn sequence. 
And I did it for other things 

852
00:45:13,880 --> 00:45:18,480
like Warhammer going through 
maneuvers and not really playing

853
00:45:18,480 --> 00:45:21,680
a game, but just sort of just 
doing it solo so I could test 

854
00:45:21,960 --> 00:45:25,440
things or whatever, you know? 
House rules and things like 

855
00:45:25,440 --> 00:45:26,880
that, yeah. 
Yeah, house rules. 

856
00:45:27,120 --> 00:45:28,960
Just things that I found too 
complicated. 

857
00:45:28,960 --> 00:45:30,960
And I thought, OK, that's it, 
I'm going to sit down here. 

858
00:45:30,960 --> 00:45:32,560
I'm going to work it out. 
I'm going to get some models, 

859
00:45:32,560 --> 00:45:35,000
put them on the table and, you 
know, do something with them 

860
00:45:35,000 --> 00:45:38,240
and, you know, try to figure out
this thing, you know, and it's 

861
00:45:38,240 --> 00:45:40,280
sort of it. 
Because I'm a very practical 

862
00:45:40,280 --> 00:45:41,960
learner. 
I don't like, I can't. 

863
00:45:42,200 --> 00:45:45,040
If I learn something out of a 
book, I find it very hard to 

864
00:45:45,040 --> 00:45:48,440
stick it in my head. 
If I see, if I see it visually, 

865
00:45:48,440 --> 00:45:51,800
if I if I'm doing it, then I can
learn it very quick, a lot 

866
00:45:51,800 --> 00:45:57,080
quicker, you know so. 
With with to get back to that 

867
00:45:57,200 --> 00:46:00,600
point with about kids I have. 
I have. 

868
00:46:00,680 --> 00:46:03,520
I think I mentioned this also in
this group I have kind of bad 

869
00:46:03,520 --> 00:46:08,640
memories of Battle Masters as a 
kid but mostly because my my 

870
00:46:08,640 --> 00:46:11,520
brother was was ruthless with 
the with the Canon. 

871
00:46:12,040 --> 00:46:16,760
But I I find what what really 
gets my kids excited about a 

872
00:46:16,760 --> 00:46:20,640
game and it's when it's not 
actually that surprising. 

873
00:46:20,640 --> 00:46:24,960
When I think about it, one they 
they love the catalogs, they 

874
00:46:24,960 --> 00:46:27,960
love the the color photos and 
the rule books and stuff, 'cause

875
00:46:27,960 --> 00:46:30,760
that really instantly tells them
like a little story. 

876
00:46:31,520 --> 00:46:34,440
And like Warhammer's great for 
that because all the photos, 

877
00:46:34,680 --> 00:46:37,040
they weren't just like of troops
standing in the back with a 

878
00:46:37,040 --> 00:46:38,720
backdrop. 
They there was some sort of 

879
00:46:38,720 --> 00:46:40,720
conflict going on. 
There was some sort of setting 

880
00:46:40,720 --> 00:46:49,120
some story and then when you 
play to sort of like let the let

881
00:46:49,120 --> 00:46:51,360
them catch on to the narrative 
of it. 

882
00:46:53,080 --> 00:46:56,480
My my son, for example, he's 
really into orcs and goblins. 

883
00:46:56,760 --> 00:47:01,280
He's his favorite army book and 
it the thing that kind of hooked

884
00:47:01,280 --> 00:47:03,400
him on. 
It was I would just kept telling

885
00:47:03,400 --> 00:47:05,840
him all the different silly 
units and all the crazy things 

886
00:47:05,840 --> 00:47:08,800
they do and a table you roll on 
for the giant and it can, you 

887
00:47:08,800 --> 00:47:11,360
know, pick up a guy and stuff 
him down his pants and like it 

888
00:47:11,360 --> 00:47:14,320
just he was howling, he was like
crying, laughing. 

889
00:47:15,200 --> 00:47:19,160
And that's that age, right? 
It's just my my son just turned 

890
00:47:19,160 --> 00:47:21,800
70s you know quite immature and 
stuff like that. 

891
00:47:21,800 --> 00:47:28,000
But he he just really connected 
to the the way that these games 

892
00:47:28,000 --> 00:47:32,200
kind of tell stories I think. 
And then when he plays he looks 

893
00:47:32,200 --> 00:47:34,040
for that he wants the crazy 
stuff to happen. 

894
00:47:34,040 --> 00:47:37,600
He wants the whole thing to 
unravel in the most disastrous 

895
00:47:37,600 --> 00:47:40,320
way possible and that's that's 
what he he likes. 

896
00:47:42,160 --> 00:47:45,640
So it it's and and Warhammer and
Orcs and gobs especially. 

897
00:47:45,640 --> 00:47:48,600
It's a complicated army because 
it has so many special rules. 

898
00:47:48,960 --> 00:47:54,000
So but I would I wouldn't 
necessarily say game complexity 

899
00:47:54,000 --> 00:47:58,440
is a problem. 
I think what may put off kids is

900
00:47:58,440 --> 00:48:01,600
is when it's they don't know why
they're doing something or they 

901
00:48:01,600 --> 00:48:03,800
don't expect anything fun around
the corner. 

902
00:48:03,800 --> 00:48:07,720
You know they're they're they he
doesn't necessarily know all the

903
00:48:07,720 --> 00:48:09,720
rules or anything. 
It really doesn't. 

904
00:48:09,720 --> 00:48:12,480
He just knows that he has to 
wait till this point to move his

905
00:48:12,480 --> 00:48:15,080
models has wait to this point to
roll the dice. 

906
00:48:16,040 --> 00:48:19,520
But he knows, like, there is 
something kind of wild and wacky

907
00:48:19,520 --> 00:48:21,800
around the cornea and loves that
that's kind of what Hoax said. 

908
00:48:22,640 --> 00:48:25,200
Yeah, yeah, that's nice mate. 
That's that's great that you're 

909
00:48:25,200 --> 00:48:28,880
sort of slowly introducing the 
the, you know, this this classic

910
00:48:28,880 --> 00:48:33,120
game that you played when you 
were very young to your kids. 

911
00:48:33,120 --> 00:48:34,360
It's really nice. 
It's lovely. 

912
00:48:34,360 --> 00:48:37,160
And that they're interested in 
it because obviously visually 

913
00:48:37,280 --> 00:48:39,720
they're hooked, you know, they 
always, that's good. 

914
00:48:40,360 --> 00:48:43,520
And then you know, the rule sort
of, you know, feeds them on a 

915
00:48:43,520 --> 00:48:46,160
little bit saying oh, the giant 
can stuff someone down their 

916
00:48:46,160 --> 00:48:49,160
pants or they can eat them, you 
know, or you can you can pull 

917
00:48:49,160 --> 00:48:51,160
over and you got a little script
plate. 

918
00:48:51,160 --> 00:48:52,760
That's that's. 
Beautifully illicit. 

919
00:48:52,760 --> 00:48:54,480
Oh, they love that town play. 
Yeah, yeah. 

920
00:48:56,280 --> 00:48:58,040
Yeah, it's wonderful. 
Yeah, yeah. 

921
00:48:58,040 --> 00:48:59,600
Like you said, Auchman goblins 
are. 

922
00:48:59,600 --> 00:49:01,120
I love Auchman goblins. 
I was. 

923
00:49:01,120 --> 00:49:05,040
I was fascinated with them and I
used to sit on the bus on the 

924
00:49:05,040 --> 00:49:08,080
way home from high school. 
Just looking at those Knight 

925
00:49:08,080 --> 00:49:10,880
Goblin models is thinking, wow, 
these are just the greatest 

926
00:49:10,880 --> 00:49:14,960
things ever, you know? 
And just mesmerized because of 

927
00:49:14,960 --> 00:49:17,240
their cartoonish look to them, 
you know? 

928
00:49:17,240 --> 00:49:19,280
Right, Yeah. 
Because I loved, I loved Jim 

929
00:49:19,280 --> 00:49:21,920
Henson's. 
You know, The Muppets and, you 

930
00:49:21,920 --> 00:49:23,800
know, Sesame Street, all that 
kind of stuff. 

931
00:49:24,080 --> 00:49:26,640
They sort of. 
They gave me the same kind of 

932
00:49:26,640 --> 00:49:29,040
feeling, that sort of warm, 
fuzzy feeling. 

933
00:49:29,040 --> 00:49:31,560
These little cute little goblins
running around in their little 

934
00:49:31,560 --> 00:49:36,040
hoods with their red colored 
wooden clubs and all this kind 

935
00:49:36,040 --> 00:49:40,120
of stuff, little red booties on.
And you know, they're they're 

936
00:49:40,120 --> 00:49:45,200
supposed to be this horribly 
menacing, you know, evil force 

937
00:49:45,200 --> 00:49:47,160
in the old world. 
But it's they're really not. 

938
00:49:47,160 --> 00:49:49,040
They're dislike little naughty 
children, you know. 

939
00:49:50,600 --> 00:49:53,240
Yeah. 
What did Brian say on the 

940
00:49:53,240 --> 00:49:55,480
discord the other day? 
If they ain't smiling, I ain't 

941
00:49:55,480 --> 00:49:57,160
buying. 
Yeah, I love that quote. 

942
00:49:57,160 --> 00:49:58,000
I love. 
Yeah. 

943
00:49:58,000 --> 00:49:59,400
If they ain't smiling, I ain't 
buying. 

944
00:49:59,400 --> 00:50:03,120
I think that's a that's because 
yeah, unfortunately what came 

945
00:50:03,120 --> 00:50:09,200
late later after Kev left Kev 
Adams left that that the their 

946
00:50:09,200 --> 00:50:13,640
visual visual direction just 
totally put me off orcs and 

947
00:50:13,640 --> 00:50:16,600
gobbles forever. 
But but that's another thing. 

948
00:50:16,600 --> 00:50:19,560
That's another aesthetical thing
that people love and some people

949
00:50:19,560 --> 00:50:21,720
don't. 
So it's you know or they like 

950
00:50:21,720 --> 00:50:25,080
both if they're very lucky. 
But there's certain charms about

951
00:50:25,080 --> 00:50:28,440
the old models that just weren't
replicated, I don't think in the

952
00:50:28,600 --> 00:50:30,760
in the later editions. 
But then again, that's just my 

953
00:50:30,760 --> 00:50:32,600
personal, personal point of 
view. 

954
00:50:33,320 --> 00:50:36,640
Yeah, I think honestly it comes 
down to what you grew up with. 

955
00:50:36,760 --> 00:50:41,600
And I, you know, I think kids 
who grew up in the early 2000s, 

956
00:50:41,800 --> 00:50:44,760
they should be excited about 
like 40K third edition that had 

957
00:50:44,760 --> 00:50:48,000
those kind of Brian Nelson, is 
that it? 

958
00:50:48,000 --> 00:50:52,360
Who sculpted them? 
That style of work And the, you 

959
00:50:52,360 --> 00:50:55,560
know, the kids who are guys who 
are a little younger than me, 

960
00:50:55,560 --> 00:50:58,320
they should be into 6th or even 
7th or 8th edition. 

961
00:50:59,480 --> 00:51:01,240
There's there's nothing wrong 
with that. 

962
00:51:01,240 --> 00:51:03,000
You should be into like what you
grew up with. 

963
00:51:03,000 --> 00:51:06,320
That's natural. 
It's it's just gonna be 

964
00:51:06,320 --> 00:51:09,120
different for different people. 
It's all so this is, this is our

965
00:51:09,120 --> 00:51:10,480
thing. 
I'm a little younger than you, I

966
00:51:10,480 --> 00:51:13,440
think, but not much. 10 years, 
young man, you you're very 

967
00:51:13,440 --> 00:51:14,960
young. 
Yeah, don't worry about your 

968
00:51:14,960 --> 00:51:20,800
eyesight. 
But yeah, so like, I I fondly 

969
00:51:20,800 --> 00:51:23,200
remember all the games I grew up
with. 

970
00:51:23,200 --> 00:51:25,040
And look, they're all around me 
now, You know? 

971
00:51:25,080 --> 00:51:29,040
It's like, yeah. 
Yeah, that's wonderful. 

972
00:51:29,040 --> 00:51:33,880
Yeah. 
I think and I found that often 

973
00:51:33,880 --> 00:51:38,320
too, that younger people got 
into, you know, who are curious 

974
00:51:38,320 --> 00:51:42,640
about this era because if 
something's good, it's always 

975
00:51:42,640 --> 00:51:44,480
going to be good. 
You know what I mean? 

976
00:51:44,520 --> 00:51:45,960
It looks good. 
It's always going to look good. 

977
00:51:45,960 --> 00:51:48,040
If it's something plays good, 
it's always going to play good. 

978
00:51:48,880 --> 00:51:51,880
And if it's if it's not very 
good, well, it's always going to

979
00:51:51,880 --> 00:51:54,200
be not very good. 
So I think people are just 

980
00:51:54,200 --> 00:51:57,880
attracted to, you know, things 
that you know a visual 

981
00:51:57,880 --> 00:52:01,080
interesting, have interesting 
mechanics and they they're. 

982
00:52:01,080 --> 00:52:03,960
Probably just curious. 
About how Warhammer was formed 

983
00:52:03,960 --> 00:52:07,720
and how it started and they sort
of go back in time and you know 

984
00:52:07,720 --> 00:52:11,480
look at earlier editions or they
they just love the models. 

985
00:52:11,480 --> 00:52:13,840
It's not not maybe not so much 
about the game. 

986
00:52:14,160 --> 00:52:16,520
Look at the male. 
Look at the may to order thing. 

987
00:52:16,520 --> 00:52:20,480
Now it's gone nuts. 
They're all over it now because 

988
00:52:20,480 --> 00:52:21,800
they all want them royal to 
giant. 

989
00:52:21,800 --> 00:52:24,200
They all want them them royal to
wipe and they all want the stone

990
00:52:24,200 --> 00:52:27,640
trolls and why wouldn't they? 
Because they are the best models

991
00:52:27,640 --> 00:52:29,920
they ever made. 
You know there's beautiful 

992
00:52:29,920 --> 00:52:35,080
models. 
So yeah so I I can I can 

993
00:52:35,080 --> 00:52:38,080
understand their genuine 
interest in something like that.

994
00:52:38,360 --> 00:52:44,040
And yeah when you make when you 
make things that are brilliant, 

995
00:52:44,120 --> 00:52:45,240
they're always going to be 
brilliant. 

996
00:52:45,240 --> 00:52:47,080
You know they're going to be 
timelessly brilliant. 

997
00:52:47,080 --> 00:52:50,160
So, but anyhow, Dave, we're 
going to go for a quick quick ad

998
00:52:50,160 --> 00:52:53,040
break, make quick, quick ad 
break and when we come back 

999
00:52:53,400 --> 00:52:55,840
we're going to. 
Talk more about 90s games. 

1000
00:52:56,240 --> 00:52:59,280
Sounds good. 
Have you always dreamed of 

1001
00:52:59,280 --> 00:53:01,880
having your old game Switch of 
Armies professionally painted in

1002
00:53:01,880 --> 00:53:05,120
the style of the White Dwarf 
Battle reports of the 1990s? 

1003
00:53:05,880 --> 00:53:09,440
Well let me introduce you to 
Eddie LED Painting Studios Japan

1004
00:53:10,120 --> 00:53:12,880
as a professional painter with 
over 30 years experience in 

1005
00:53:12,880 --> 00:53:15,320
having a short stint working at 
the Game Switch of Nottingham 

1006
00:53:15,320 --> 00:53:18,320
Studio as a miniature painter in
the mid 1990s. 

1007
00:53:18,680 --> 00:53:21,200
I now work as a full time 
professional miniature painter 

1008
00:53:21,520 --> 00:53:24,200
having the joy to turn your old 
love metal and plastic 

1009
00:53:24,200 --> 00:53:27,200
miniatures into life with 
saturated colour and of. 

1010
00:53:27,200 --> 00:53:30,920
Course with Goblin. 
Green bases for enquiries, 

1011
00:53:30,920 --> 00:53:36,800
please contact me via e-mail at 
evylead@gmail.com. 

1012
00:53:37,280 --> 00:53:45,880
That's EAVYLE ad@gmail.com and 
please check out the links in 

1013
00:53:45,880 --> 00:53:48,360
the show description for my 
Facebook gallery page. 

1014
00:53:48,840 --> 00:53:51,240
And I hope to hear from you soon
to start your dream project. 

1015
00:53:53,440 --> 00:53:56,240
So we had a good, we had a good 
discussion about, yeah, your 

1016
00:53:56,720 --> 00:54:01,720
your recent years of hobbing, 
modelling, solo gaming and 

1017
00:54:01,720 --> 00:54:04,440
playing with your kids mate, 
what, what are your future 

1018
00:54:04,440 --> 00:54:06,760
aspirations? 
What things are you sort of 

1019
00:54:06,760 --> 00:54:09,280
hacking after? 
Are there any sort of, you know,

1020
00:54:09,760 --> 00:54:12,280
long lost models you want to 
acquire for your collection? 

1021
00:54:12,280 --> 00:54:15,600
Or you know other projects you 
want to start working on or 

1022
00:54:15,600 --> 00:54:19,280
painting or whatever? 
Yeah that's a great question. 

1023
00:54:19,920 --> 00:54:22,840
I I think I actually don't want 
to be getting new models, I 

1024
00:54:22,840 --> 00:54:27,800
don't mind trading but I've I 
kind of I haven't haven't gotten

1025
00:54:28,040 --> 00:54:31,480
really a new model. 
I got one new model a couple 

1026
00:54:31,480 --> 00:54:36,000
years ago and before that it's 
been like a couple years before 

1027
00:54:36,000 --> 00:54:40,200
that. 
So I I'm, I I have enough to 

1028
00:54:40,200 --> 00:54:45,160
work through now. 
I think in terms of projects I I

1029
00:54:45,160 --> 00:54:49,120
really do want to start to dig 
into this kind of the the the 

1030
00:54:49,120 --> 00:54:54,720
lead pile and paint up some I I,
you know most of my stuff when I

1031
00:54:54,720 --> 00:54:57,320
was a kid I wasn't I guess I 
wasn't like you I played with 

1032
00:54:57,320 --> 00:55:01,480
mostly unpainted models. 
So I definitely want to start to

1033
00:55:01,480 --> 00:55:06,000
get these projects, not 
necessarily finished, but like 

1034
00:55:06,200 --> 00:55:11,320
dig into them enough that I can 
put on big battles with fully 

1035
00:55:11,320 --> 00:55:15,000
painted armies and multiple 
different armies and there 

1036
00:55:15,000 --> 00:55:17,600
there's a lot here to to chew 
through really. 

1037
00:55:18,920 --> 00:55:23,480
Like I said, I've actually been 
winnowing my collection to focus

1038
00:55:23,480 --> 00:55:28,560
on the 90s because I think 90s 
games have not only just we 

1039
00:55:28,560 --> 00:55:31,880
talked about like the aesthetic 
that they have, but they have 

1040
00:55:31,880 --> 00:55:36,480
really their own spirit and 
energy and style and and theory 

1041
00:55:36,480 --> 00:55:40,000
behind them. 
And you can see that across 

1042
00:55:40,000 --> 00:55:43,000
different companies even. 
And I really want to explore 

1043
00:55:43,000 --> 00:55:45,760
that. 
I think I shared like Battletech

1044
00:55:45,760 --> 00:55:48,360
for example on the Discord. 
Here's Heavy Gear. 

1045
00:55:48,760 --> 00:55:52,360
Here's I got obviously the whole
range of Games Workshop games 

1046
00:55:52,360 --> 00:55:56,200
from the 90s, but there's also 
historical games like Command 

1047
00:55:56,200 --> 00:56:01,360
Decision, which I I I have lots 
of Flames of War models I'm 

1048
00:56:01,360 --> 00:56:06,360
gonna use for that. 
And yeah, there's just like a 

1049
00:56:06,360 --> 00:56:09,400
lot, a lot of different sort of 
projects that want to actually 

1050
00:56:09,400 --> 00:56:12,280
spend the time and paint them up
and do them justice. 

1051
00:56:13,720 --> 00:56:14,640
That's good, babe. 
That's great. 

1052
00:56:14,640 --> 00:56:15,600
I'm. 
I'm glad to hear it. 

1053
00:56:16,040 --> 00:56:17,400
Yeah. 
I mean, you know, there's 

1054
00:56:17,400 --> 00:56:18,880
nothing. 
I suppose, you know, a lot of 

1055
00:56:18,880 --> 00:56:21,920
people played, played with 
unpainted models back in the day

1056
00:56:21,920 --> 00:56:24,520
and maybe still do. 
In fact, I see I saw some 

1057
00:56:24,520 --> 00:56:27,040
pictures of you playing 
unpainted models with your kids 

1058
00:56:27,080 --> 00:56:29,400
recently. 
So what about what the evidence?

1059
00:56:29,960 --> 00:56:32,800
That was my son's fault. 
He got very excited. 

1060
00:56:32,800 --> 00:56:35,320
He wanted to see all my models, 
so I broke them all out. 

1061
00:56:35,320 --> 00:56:38,720
And then he's like, you know, he
was picking which ones he wants 

1062
00:56:38,720 --> 00:56:41,400
to be in the game. 
And they were like just random 

1063
00:56:41,400 --> 00:56:44,200
stuff that was just in the in 
the drawers and stuff. 

1064
00:56:44,800 --> 00:56:50,600
So yeah, that was not my ID. 
My, my son, my son is we. 

1065
00:56:50,600 --> 00:56:52,800
I don't know if I gave the 
impression that I'm sort of 

1066
00:56:52,800 --> 00:56:55,320
introducing him to the hobby. 
No, he's basically steering the 

1067
00:56:55,320 --> 00:56:56,560
boat. 
I don't get. 

1068
00:56:56,560 --> 00:56:58,680
I don't get much of A say. 
That's right. 

1069
00:56:58,680 --> 00:57:00,120
I feel. 
I feel that mate, too. 

1070
00:57:00,120 --> 00:57:01,800
Yeah, I'm. 
I'm a servant to my son too, 

1071
00:57:01,800 --> 00:57:02,880
mate. 
I know all about it. 

1072
00:57:02,880 --> 00:57:05,560
So. 
And what a what a lovely job 

1073
00:57:05,560 --> 00:57:07,480
that is. 
What a privilege it is. 

1074
00:57:07,800 --> 00:57:09,280
Yeah. 
You're a servant to your kids. 

1075
00:57:10,680 --> 00:57:16,000
But yeah, yeah, we we did, we. 
I introduced Leo to a game as a 

1076
00:57:16,000 --> 00:57:20,240
card game, Dungeon Mayhem. 
I don't know if you've heard of 

1077
00:57:20,240 --> 00:57:24,520
it. 
It's it's a really fun, quick, 

1078
00:57:24,520 --> 00:57:31,280
fast game with just with cards 
and it's made by Wizards of the 

1079
00:57:31,280 --> 00:57:34,000
Coast. 
I think it's AD and D theme one,

1080
00:57:34,000 --> 00:57:37,520
but it's like a it's like a it's
a kid. 

1081
00:57:37,920 --> 00:57:39,720
It's it's more designed for kids
I think. 

1082
00:57:39,720 --> 00:57:42,680
But you know, looking at the art
style and that kind of thing, 

1083
00:57:43,080 --> 00:57:45,800
it's not, it's not very serious.
It's it's sort of tongue in 

1084
00:57:45,800 --> 00:57:48,800
cheek kind of thing. 
And each each player has a 

1085
00:57:48,800 --> 00:57:53,360
particular hero and you'll have 
your own set of card cards and 

1086
00:57:53,360 --> 00:57:56,680
you draw a certain number at 
randomly and basically you're 

1087
00:57:56,680 --> 00:57:59,760
battling against the other 
players and trying to reduce 

1088
00:57:59,760 --> 00:58:02,920
their wounds down to 0. 
And the person who remains, 

1089
00:58:03,040 --> 00:58:05,240
who's the last player alive, 
here's the winner. 

1090
00:58:06,080 --> 00:58:09,520
And I I introduced my wife to 
that as well. 

1091
00:58:09,520 --> 00:58:13,520
And everyone who plays it really
enjoys it and that's, I think 

1092
00:58:13,520 --> 00:58:16,000
that's the that's the power of 
games. 

1093
00:58:16,000 --> 00:58:18,840
It can't be. 
You can cross divide between 

1094
00:58:18,840 --> 00:58:22,240
people who are not interested in
sort of the the geekiness of 

1095
00:58:22,240 --> 00:58:25,880
miniatures or this kind of 
stuff, but trying to, you know, 

1096
00:58:26,800 --> 00:58:29,920
build that bridge between that 
and something else that could be

1097
00:58:29,920 --> 00:58:32,600
really entertaining. 
They are enjoying some kind of 

1098
00:58:32,600 --> 00:58:37,360
geek culture without even 
knowing it and not realizing it,

1099
00:58:37,360 --> 00:58:40,640
but they're still enjoying that,
that, that, that moment. 

1100
00:58:41,000 --> 00:58:44,040
But yeah, it's it's, it's 
interesting looking at certain 

1101
00:58:44,040 --> 00:58:50,000
game design mechanics and how 
And I sort of relate that back 

1102
00:58:50,000 --> 00:58:52,000
to one of the fantasy 4th 
edition. 

1103
00:58:52,000 --> 00:58:56,160
Especially because the guys who 
wrote those games obviously 

1104
00:58:56,400 --> 00:59:00,160
built in those crazy things, 
those crazy rules, so that we 

1105
00:59:00,160 --> 00:59:03,640
would be like laughing 
hilariously over or hysterically

1106
00:59:03,640 --> 00:59:06,120
over the tabletop. 
They weren't designed to be 

1107
00:59:06,120 --> 00:59:08,680
serious war games. 
They were never designed to be 

1108
00:59:08,680 --> 00:59:09,840
like that. 
They were never designed to be 

1109
00:59:09,840 --> 00:59:13,520
competitive war games. 
They were designed to be sort of

1110
00:59:13,520 --> 00:59:15,880
like a sandpit. 
OK, these are sort of the, you 

1111
00:59:15,880 --> 00:59:18,000
know, the the base the basis of 
the rules. 

1112
00:59:18,000 --> 00:59:21,320
But if you want to expand it or 
change it or whatever to make it

1113
00:59:21,360 --> 00:59:24,800
more fun or more enjoyable, you 
know, just go for it, you know. 

1114
00:59:24,800 --> 00:59:28,360
And I think that's the and when 
when you when you find a really 

1115
00:59:28,360 --> 00:59:31,160
good game where people have a 
lot of people sort of connect to

1116
00:59:31,160 --> 00:59:34,120
it, I think they've just got the
right ingredients. 

1117
00:59:34,120 --> 00:59:36,720
And I think fantasy had that as 
well. 

1118
00:59:36,720 --> 00:59:42,360
Won the fantasy for sure, yeah. 
I remember Andy Chambers said in

1119
00:59:42,360 --> 00:59:46,440
the interview. 
It might have been on Film 

1120
00:59:46,440 --> 00:59:50,440
Deck's YouTube channel. 
I if anyone hasn't seen that, I 

1121
00:59:50,440 --> 00:59:54,120
highly recommend this young guy 
who's making doing interviews of

1122
00:59:54,120 --> 00:59:57,920
all the old Games Workshop heads
and I believe he did the 

1123
00:59:57,920 --> 01:00:01,680
interview with Andy C. 
And he was saying something 

1124
01:00:01,680 --> 01:00:06,360
along the lines of we we don't 
particularly care about the 

1125
01:00:06,360 --> 01:00:10,200
rules and the the rules, you 
know doing this or that. 

1126
01:00:10,200 --> 01:00:13,120
We we care about the results. 
We care about the the narrative 

1127
01:00:13,120 --> 01:00:17,400
that emerges that the game it 
needs to like tell a story and 

1128
01:00:17,400 --> 01:00:21,440
it needs to like get you 
somewhere and it's I I think 

1129
01:00:21,440 --> 01:00:24,840
that's that's a lot of the the 
difference you see in in games 

1130
01:00:24,840 --> 01:00:30,840
today where there is quite quite
enormous rule books and a a lot 

1131
01:00:30,840 --> 01:00:32,920
of attention to to that sort of 
stuff. 

1132
01:00:33,920 --> 01:00:39,400
But the the older games they 
they tell they tell stories and 

1133
01:00:39,400 --> 01:00:44,800
they get people excited without 
you having to like fight over 

1134
01:00:44,800 --> 01:00:48,040
you know what the rules mean and
stuff that's not the that's not 

1135
01:00:48,040 --> 01:00:51,400
the spirit of those games. 
If you do that, you're like, I 

1136
01:00:51,400 --> 01:00:53,920
don't, I don't wanna say 
anyone's doing Hobby 

1137
01:00:53,960 --> 01:00:56,000
incorrectly, but that really 
they they're not. 

1138
01:00:56,040 --> 01:00:59,480
They're not good at that sort of
critical attention. 

1139
01:01:01,200 --> 01:01:05,000
Yeah, it's really that that very
much is the kind of the power of

1140
01:01:05,000 --> 01:01:09,760
these games. 
It's the ability to like access 

1141
01:01:09,760 --> 01:01:12,960
the imagination, even if 
someone's not a gamer per SE, 

1142
01:01:13,400 --> 01:01:18,400
and get them to sort of have fun
and relax and and see see why 

1143
01:01:18,400 --> 01:01:20,520
it's ridiculous and funny and 
and fun. 

1144
01:01:22,080 --> 01:01:25,400
And one, one of the things that 
you introduced to me that I had 

1145
01:01:25,400 --> 01:01:28,200
never tried before until we 
spoke in that interview, I think

1146
01:01:28,960 --> 01:01:31,520
was the idea of drafting magic 
items. 

1147
01:01:31,760 --> 01:01:33,080
Oh yeah, yeah. 
Fantasy. 

1148
01:01:33,080 --> 01:01:36,080
And then I listened to our 
podcast, the one we did, the 

1149
01:01:36,080 --> 01:01:40,720
very first one, and I thought 
and I noticed, and I noticed you

1150
01:01:40,720 --> 01:01:43,560
said that you sort of got that 
idea or gleaned that idea from 

1151
01:01:43,560 --> 01:01:47,480
Rick Priestley's article, I 
think in issue. 222 White Dwarf 

1152
01:01:47,480 --> 01:01:50,000
222. 
Went and sort of readdressed the

1153
01:01:50,120 --> 01:01:52,760
5th edition magic items and that
kind of thing and and did our 

1154
01:01:52,760 --> 01:01:56,480
under rater on those and had 
that idea of just you know 

1155
01:01:57,160 --> 01:02:01,320
dishing out or dealing out 
random cards to your champions 

1156
01:02:01,320 --> 01:02:03,720
heroes and that kind of thing 
and magicians and then you know 

1157
01:02:03,960 --> 01:02:06,240
just dealing with that. 
And I think that's a that's a 

1158
01:02:06,240 --> 01:02:10,160
that has been revolutionary for 
us, like in terms of enjoyment, 

1159
01:02:11,520 --> 01:02:14,440
we've loved those games, we've 
we've, we've drafted, you know? 

1160
01:02:16,040 --> 01:02:20,600
Well, I was listening What? 
It wasn't the last interview 

1161
01:02:20,600 --> 01:02:24,720
with the with the D bad. 
Oh, you can't, Fury, yeah. 

1162
01:02:24,800 --> 01:02:27,800
Can't Fury and D bad and and 
that just brilliant 

1163
01:02:27,880 --> 01:02:31,960
conversation. 
But the he kind of came to the 

1164
01:02:31,960 --> 01:02:36,520
conclusion that if you take out 
magic items supporting a War 

1165
01:02:36,520 --> 01:02:39,040
Gear, they're called, right. 
If you take out the War Gear, 

1166
01:02:39,040 --> 01:02:42,040
it's a very different game and 
everything works brilliantly. 

1167
01:02:42,440 --> 01:02:45,880
And the problem is, when you 
bring War Gear in, it's it's 

1168
01:02:45,880 --> 01:02:50,000
kind of similar in Warhammer in 
that the magic items can be, and

1169
01:02:50,000 --> 01:02:52,320
especially when you put them in 
certain combinations, can be 

1170
01:02:52,520 --> 01:02:55,480
insanely powerful. 
But there's something sad about 

1171
01:02:55,480 --> 01:02:57,360
taking that out of the game. 
Why? 

1172
01:02:57,360 --> 01:03:02,680
Why not just break the ability 
to put them into kind of nasty 

1173
01:03:02,680 --> 01:03:07,280
combinations and just, you know 
it's kind of hilarious if a 

1174
01:03:07,280 --> 01:03:12,280
goblin champion has you know a 
near what, you know a techless 

1175
01:03:12,280 --> 01:03:17,480
sword or whatever that's that 
can be a hilarious game that you

1176
01:03:17,480 --> 01:03:20,720
know it's you wouldn't ever put 
that item on that character. 

1177
01:03:20,720 --> 01:03:24,000
But yeah, yeah. 
It's nice. 

1178
01:03:24,000 --> 01:03:26,640
It's nice to play around within 
the within the sort of or 

1179
01:03:26,640 --> 01:03:29,200
breaking the boundaries, or 
going beyond the boundaries or 

1180
01:03:29,200 --> 01:03:31,920
breaking the rules a little bit.
Just for those kind of really 

1181
01:03:31,920 --> 01:03:37,960
rare crazy moments that again 
form these memorable instances 

1182
01:03:37,960 --> 01:03:40,240
where you do see something like 
that just really out of the 

1183
01:03:40,240 --> 01:03:44,120
ordinary. 
Yeah, and I I think the the key 

1184
01:03:44,120 --> 01:03:46,880
to really having fun with the 
game is the key. 

1185
01:03:46,920 --> 01:03:50,920
The key to having fun with any 
game is to play so your opponent

1186
01:03:50,920 --> 01:03:54,480
has fun. 
It's to to play, to just 

1187
01:03:54,920 --> 01:03:58,520
entertain each other instead of 
trying to like necessarily beat 

1188
01:03:58,520 --> 01:04:00,440
the socks off them or something 
like that. 

1189
01:04:01,120 --> 01:04:05,360
But there's there's something 
that happens when you're when 

1190
01:04:05,360 --> 01:04:08,480
you're drafting magic items or 
or any kind of house rule like 

1191
01:04:08,480 --> 01:04:11,320
that, where you're just plain to
see what happens. 

1192
01:04:11,320 --> 01:04:13,880
You know you're not. 
You can't really have a grand 

1193
01:04:13,880 --> 01:04:16,040
strategy. 
You can't really have this, 

1194
01:04:16,040 --> 01:04:19,720
like, crazy combo in mind, 
'cause you can't rely on 

1195
01:04:19,720 --> 01:04:23,320
anything. 
It's just you're watching what 

1196
01:04:23,360 --> 01:04:27,600
terrible, horrible things happen
to your cute little grinning 

1197
01:04:27,640 --> 01:04:32,720
goblins, and it's funny, yeah. 
And Dave, what What's your 

1198
01:04:32,720 --> 01:04:35,360
favorite game of the 90s? 
I know you have a few there. 

1199
01:04:36,240 --> 01:04:39,800
What's your favorite you think? 
That's hard. 

1200
01:04:40,200 --> 01:04:44,520
Well my all time favorite game 
is is Epic 40K third edition 

1201
01:04:44,640 --> 01:04:48,000
right Which is an unpopular 
choice. 

1202
01:04:48,040 --> 01:04:52,600
I was actually just on bringing 
Battle War. 

1203
01:04:52,600 --> 01:04:54,760
Great War game had a a live chat
today. 

1204
01:04:54,760 --> 01:04:58,520
I'm gonna shout out to them and 
I was on their their chat at 

1205
01:04:58,520 --> 01:05:01,600
room talking to them and they 
hate they hate 40K third epic 

1206
01:05:01,600 --> 01:05:05,840
40K third edition which is a 
common sentiment but to me like 

1207
01:05:05,840 --> 01:05:09,360
that's that's the single best 
game Games Workshop has ever 

1208
01:05:09,360 --> 01:05:13,600
made from starting to finish. 
So I I I'm kind of an extremist 

1209
01:05:13,600 --> 01:05:19,760
like that but I I think second 
up would probably be Warhammer 

1210
01:05:19,760 --> 01:05:21,280
Fantasy. 
It's it's the game I really 

1211
01:05:21,280 --> 01:05:25,800
focused on when I was young. 
I mean I played 40K second 

1212
01:05:25,800 --> 01:05:28,560
edition as well but I played 
with other people's models. 

1213
01:05:28,560 --> 01:05:31,400
I played Necromonda as well but 
I played with you know I didn't 

1214
01:05:31,600 --> 01:05:35,560
have you could none none of us 
could afford to have two 

1215
01:05:35,560 --> 01:05:39,840
different game systems going. 
So I I only had my own models 

1216
01:05:39,840 --> 01:05:43,240
for Warhammer Fantasy. 
So it was really like my main 

1217
01:05:43,240 --> 01:05:46,800
squeeze so to speak. 
So that probably be be second. 

1218
01:05:46,800 --> 01:05:54,480
I think it's if you prune it and
if you kind of come at it with 

1219
01:05:54,480 --> 01:05:56,280
the aim to just have fun with 
it. 

1220
01:05:56,520 --> 01:06:02,120
I think it's a extremely well 
built game, well designed and it

1221
01:06:02,120 --> 01:06:05,720
just hits all the right notes 
and it doesn't have a lot of 

1222
01:06:05,720 --> 01:06:08,560
flats. 
It's it's just such it it when 

1223
01:06:08,560 --> 01:06:10,360
you're playing it, it just 
kinda, it hums. 

1224
01:06:10,360 --> 01:06:14,560
It's such a well designed game. 
After that it's it's really a 

1225
01:06:14,560 --> 01:06:17,320
toss up. 
There's so many systems I have 

1226
01:06:17,320 --> 01:06:21,040
now and that I had experience 
with back then. 

1227
01:06:21,040 --> 01:06:25,240
And yeah, it's it's, it's hard. 
It's a hard. 

1228
01:06:25,240 --> 01:06:27,400
It'd be a hard list to write, 
honestly. 

1229
01:06:27,920 --> 01:06:30,160
Yeah, yeah, I think. 
I think for all of us, the same 

1230
01:06:30,160 --> 01:06:32,400
mate, I think. 
I know, I know you did express 

1231
01:06:32,400 --> 01:06:35,520
your love for Epic 40. 
Ki have not played it and I will

1232
01:06:35,520 --> 01:06:38,080
reserve judgement after having 
played it. 

1233
01:06:39,040 --> 01:06:42,440
I do want to give it a go, even 
though I know it's not second 

1234
01:06:42,440 --> 01:06:43,800
edition. 
I do want to give it a go 

1235
01:06:43,800 --> 01:06:47,880
because I know that maybe in its
heart it, you know, Andy wrote a

1236
01:06:47,880 --> 01:06:50,880
really good game system and I 
think there are certain things 

1237
01:06:50,880 --> 01:06:55,760
about it that do interest me. 
I think there's mission cards in

1238
01:06:55,760 --> 01:07:02,280
this one in epic 40K and I saw 
the saw some guys I think in 

1239
01:07:02,280 --> 01:07:05,000
Australia or New Zealand playing
through the first scenario and 

1240
01:07:05,000 --> 01:07:07,520
they really loved it too. 
And I and it looked quite 

1241
01:07:07,520 --> 01:07:09,160
interesting. 
So yeah, I'd like to give it a 

1242
01:07:09,160 --> 01:07:11,560
go and see what was like. 
I trust you, Dave. 

1243
01:07:11,920 --> 01:07:13,960
If you say it's the best game, 
it must be good. 

1244
01:07:14,080 --> 01:07:15,200
There must be something good in 
there. 

1245
01:07:15,840 --> 01:07:21,320
I I think what Epic for Decay 
3rd edition suffered from is it 

1246
01:07:21,320 --> 01:07:25,080
wasn't hugely well supported. 
It had about 3 battle reports of

1247
01:07:25,080 --> 01:07:28,600
like Dwarf and had maybe six or 
seven issues where it had some 

1248
01:07:28,600 --> 01:07:32,480
kind of content, but it wasn't 
around for very long and so the 

1249
01:07:32,480 --> 01:07:36,200
number of people that actually 
played it then is, is 

1250
01:07:36,200 --> 01:07:38,840
vanishingly small. 
Like we're we're a small 

1251
01:07:38,840 --> 01:07:43,640
community and the number of 
people that were playing second 

1252
01:07:43,640 --> 01:07:47,480
edition which lasted for a much 
longer span of time, it had a 

1253
01:07:47,480 --> 01:07:50,200
lot more exposure and a lot more
support. 

1254
01:07:51,440 --> 01:07:56,000
That community was much bigger 
and they saw Epic as this like 

1255
01:07:56,320 --> 01:08:00,440
very short lived death of their 
game And so a lot of the people 

1256
01:08:00,440 --> 01:08:05,240
that hate it they didn't play it
and and to be to be fair like 

1257
01:08:05,960 --> 01:08:10,000
that's that's fine because they 
they saw it as sort of like the 

1258
01:08:10,000 --> 01:08:13,040
death of their version of the 
game and that was probably 

1259
01:08:13,160 --> 01:08:16,399
pretty bitter. 
But I didn't have that 

1260
01:08:16,399 --> 01:08:17,160
experience. 
I didn't. 

1261
01:08:18,279 --> 01:08:22,000
I was certainly playing game 
like war games and things like 

1262
01:08:22,000 --> 01:08:24,240
that. 
When Epic second Edition Space 

1263
01:08:24,240 --> 01:08:28,279
Marine it's called called Space 
Marine was around but I didn't 

1264
01:08:28,279 --> 01:08:31,319
play Space Marine. 
I just didn't have any contact 

1265
01:08:31,319 --> 01:08:34,920
with that. 
I I kind of got in with Epic. 

1266
01:08:35,520 --> 01:08:38,439
I didn't. 
I think I played in the store. 

1267
01:08:38,439 --> 01:08:41,800
There was a it was a again, I I 
didn't have my own models at 

1268
01:08:41,800 --> 01:08:47,080
that time, but I really enjoyed 
it and I my eyes got glued to 

1269
01:08:47,080 --> 01:08:50,000
the white dwarf issues that I 
still have them actually I have 

1270
01:08:51,000 --> 01:08:52,640
yeah. 
I have one of them right now 

1271
01:08:52,640 --> 01:08:57,040
that I was reading today that 
has a a an epic battle. 

1272
01:08:57,120 --> 01:09:01,120
Like in the the back of the the 
back of the issue has epic on it

1273
01:09:01,120 --> 01:09:04,200
as well. 
So that was the one that got me 

1274
01:09:04,200 --> 01:09:06,720
excited and I just think we're a
small community. 

1275
01:09:06,720 --> 01:09:11,840
Honestly just it wasn't a long 
lasting game but it is brilliant

1276
01:09:11,840 --> 01:09:17,640
and I think I could be wrong. 
I seem to remember that Andy 

1277
01:09:17,760 --> 01:09:21,000
Chambers thought it was the best
version. 

1278
01:09:21,000 --> 01:09:24,279
I forget if I I'm a little 
unsure about that. 

1279
01:09:24,279 --> 01:09:27,960
Maybe you can ask him for me, 
but I'm pretty sure he did say 

1280
01:09:27,960 --> 01:09:29,760
that. 
Yeah, yeah. 

1281
01:09:29,760 --> 01:09:30,720
I think, I think Andy would 
agree. 

1282
01:09:30,720 --> 01:09:32,160
He wrote it. 
So of course he's going to say 

1283
01:09:32,160 --> 01:09:32,680
it's. 
Oh yeah, of course. 

1284
01:09:35,439 --> 01:09:37,319
Yeah. 
But yeah, no, I'm sure, I'm sure

1285
01:09:37,319 --> 01:09:38,760
it's. 
I'm sure there's a great game in

1286
01:09:38,760 --> 01:09:40,600
there. 
I just need to discover it and 

1287
01:09:40,600 --> 01:09:44,040
try that for myself and play it 
and then give my own kind of, 

1288
01:09:45,200 --> 01:09:47,399
you know, my own feelings and 
thoughts on it. 

1289
01:09:47,399 --> 01:09:51,359
Because I love the scale. 
I love Epic Second Edition for 

1290
01:09:51,359 --> 01:09:56,880
that, for that same reason. 
And yeah, I know Andy loved Epic

1291
01:09:56,880 --> 01:09:58,360
Space Brain. 
He he adored it. 

1292
01:09:58,440 --> 01:10:01,320
First edition, second edition. 
So he would have had the best 

1293
01:10:01,320 --> 01:10:04,400
intentions to make that game as 
good as it could be. 

1294
01:10:04,400 --> 01:10:07,440
So, but yeah, OK. 
Right. 

1295
01:10:07,440 --> 01:10:11,360
It's it's it's one of those 
games that just really naturally

1296
01:10:11,360 --> 01:10:15,400
tells amazing stories. 
And I think that's that's kind 

1297
01:10:15,400 --> 01:10:17,720
of the hallmark of that era of 
GW. 

1298
01:10:17,720 --> 01:10:21,880
So to me, it's kind of pinnacle 
golden age for me, yeah? 

1299
01:10:22,800 --> 01:10:25,800
And have you had the kids play 
Talisman at all, mate recently? 

1300
01:10:26,080 --> 01:10:30,040
Oh my God. 
More than any other game. 

1301
01:10:30,040 --> 01:10:35,640
I've probably played over 100. 
I can't, I can't speculate how 

1302
01:10:35,640 --> 01:10:38,320
much over 100, but over 100 
games of Talisman. 

1303
01:10:38,720 --> 01:10:42,080
So they they got into that years
ago. 

1304
01:10:42,080 --> 01:10:45,000
It was one of the first ones 
they got into and we've played 

1305
01:10:45,000 --> 01:10:48,520
it ever since, like dozens of 
times a year. 

1306
01:10:48,600 --> 01:10:51,840
They love that game. 
We haven't played it super 

1307
01:10:51,840 --> 01:10:53,440
recently since coming to the new
house. 

1308
01:10:53,440 --> 01:10:56,480
I think that's just because 
there's some stuff that's still 

1309
01:10:56,520 --> 01:11:00,200
quite packed away. 
But the moment I I have that 

1310
01:11:00,200 --> 01:11:03,360
maybe I've been sort of dragging
my feet to break it out again, 

1311
01:11:03,400 --> 01:11:07,080
'cause good God, I think I've 
enjoyed that game. 

1312
01:11:07,080 --> 01:11:09,560
But like of all the games I want
to explore, I think I've 

1313
01:11:09,560 --> 01:11:13,440
explored Talisman and all. 
They they love that game. 

1314
01:11:13,680 --> 01:11:15,800
Oh, that's not, Yeah. 
We we we have the. 

1315
01:11:16,720 --> 01:11:18,720
I think it must be the 3rd 
edition. 

1316
01:11:19,480 --> 01:11:21,320
It's the one. 
It's the one that came in the 

1317
01:11:21,840 --> 01:11:25,000
thin red box with the dragon 
tower. 

1318
01:11:25,000 --> 01:11:26,840
We have the Dragon Tower. 
Oh, you got that? 

1319
01:11:26,840 --> 01:11:28,160
Wow, man. 
Yeah. 

1320
01:11:28,600 --> 01:11:32,040
Yeah, I know, I, I, I you know, 
I collected a lot of this stuff 

1321
01:11:32,080 --> 01:11:35,720
ages ago, 'cause I thought one 
day I'm gonna want it, I'm gonna

1322
01:11:35,720 --> 01:11:39,200
want to have this. 
And I guess that that's true. 

1323
01:11:40,280 --> 01:11:41,600
Yeah, that's excellent. 
Yeah. 

1324
01:11:42,000 --> 01:11:46,440
Again, another game that has 
really fun, you know, not so 

1325
01:11:46,440 --> 01:11:50,000
complicated mechanics. 
And I had my mum playing it, you

1326
01:11:50,000 --> 01:11:53,000
know, I, you know, just people, 
just random people just playing 

1327
01:11:53,000 --> 01:11:55,000
it, you know? 
And it's one of those games that

1328
01:11:55,000 --> 01:11:57,840
just breaches that kind of, you 
know, you're you're not in 

1329
01:11:57,840 --> 01:12:00,120
geekdom, but you are playing a 
geeky game. 

1330
01:12:00,120 --> 01:12:01,880
You know, you're playing a 
fantasy game, but you don't 

1331
01:12:01,880 --> 01:12:04,440
really notice it so much. 
You're just having fun because 

1332
01:12:04,800 --> 01:12:07,400
it's all just random, you know, 
it's just all this random stuff.

1333
01:12:07,480 --> 01:12:12,240
And yeah, yeah, I still got my 
second edition copy and I played

1334
01:12:12,240 --> 01:12:14,360
it with some kids at school when
I was teaching there and they 

1335
01:12:14,360 --> 01:12:18,280
really enjoyed it as well. 
So it's one of those games that 

1336
01:12:18,280 --> 01:12:21,040
breaches all ages, all 
backgrounds. 

1337
01:12:21,400 --> 01:12:24,800
I love that kind of thing, you 
know, it's gets people excited 

1338
01:12:24,800 --> 01:12:28,080
and enjoying gaming, you know, 
without being so heavily 

1339
01:12:28,080 --> 01:12:31,640
invested in it. 
And that's the other topic is 

1340
01:12:31,640 --> 01:12:36,680
that we're in a very unique 
hobby because we are still 

1341
01:12:36,680 --> 01:12:40,880
collecting painting miniatures 
that spanning 30 years, like 3 

1342
01:12:40,880 --> 01:12:44,520
decades, and we're still doing 
it and we're still enjoying it. 

1343
01:12:45,240 --> 01:12:48,600
That's something that I don't 
think a lot of other hobbies can

1344
01:12:48,600 --> 01:12:53,920
really say that much. 
There's certainly old older 

1345
01:12:53,920 --> 01:12:56,840
models out there as models from 
the 80s, Grenadier and stuff, 

1346
01:12:56,840 --> 01:13:02,120
and I I don't know of any 
community that is this active in

1347
01:13:02,120 --> 01:13:05,120
finding those models, painting 
those models and playing those 

1348
01:13:05,120 --> 01:13:08,080
games. 
I think Games Workshop did 

1349
01:13:08,080 --> 01:13:10,120
something kind of kind of 
special. 

1350
01:13:11,560 --> 01:13:14,280
They were one of those, the 
probably the first company that 

1351
01:13:14,280 --> 01:13:16,960
really came out with models and 
rules and everything in one 

1352
01:13:16,960 --> 01:13:19,680
package. 
But yeah, they they hit a 

1353
01:13:19,680 --> 01:13:22,760
formula that I yeah, I I can't 
think of another example. 

1354
01:13:23,720 --> 01:13:25,040
Yeah. 
Yeah, it's really interesting. 

1355
01:13:25,040 --> 01:13:26,320
Because I was thinking 
yesterday, because I was 

1356
01:13:26,320 --> 01:13:29,880
painting up my goblins, ork and 
goblins stuff, touching them up.

1357
01:13:30,600 --> 01:13:34,720
And I'm thinking you know I 
bought these orcs in 1996 in 

1358
01:13:34,720 --> 01:13:42,120
Sydney Games Workshop you know 
and here I am now still not 

1359
01:13:42,160 --> 01:13:44,280
happy with them. 
Still painting Shields on them. 

1360
01:13:44,280 --> 01:13:47,960
Still touching up their flesh 
tones still, you know, you know 

1361
01:13:47,960 --> 01:13:50,720
it's it's it's one of those 
things where you're so invested 

1362
01:13:50,720 --> 01:13:54,240
in it it's it just goes on and 
on it just, you know it just 

1363
01:13:54,240 --> 01:13:56,440
never runs out. 
There's there's never a a point 

1364
01:13:56,440 --> 01:13:59,160
in Warhammer especially that you
know you just feel you've you've

1365
01:13:59,400 --> 01:14:03,120
accomplished everything. 
It's it's a very special kind of

1366
01:14:03,120 --> 01:14:06,440
hobby I think we've got. 
Good good bang for your buck. 

1367
01:14:07,080 --> 01:14:09,880
Absolutely, Absolutely, mate. 
Yeah, for sure. 

1368
01:14:10,080 --> 01:14:12,280
Yeah. 
Well, Dave, look, thank you so 

1369
01:14:12,280 --> 01:14:14,680
much again for coming back on. 
I really appreciate it. 

1370
01:14:14,680 --> 01:14:19,720
And it's been great to reconnect
with you visually and audially 

1371
01:14:20,080 --> 01:14:23,960
to and see you there in your new
home with all your your new set 

1372
01:14:23,960 --> 01:14:25,280
up and everything, which is 
great. 

1373
01:14:26,640 --> 01:14:29,600
I hope that we can go over that 
white dwarf you're holding up 

1374
01:14:29,600 --> 01:14:31,200
before. 
What issue was that, that white 

1375
01:14:31,200 --> 01:14:34,160
dwarf? 
This is 2/11. 

1376
01:14:34,960 --> 01:14:36,520
All right, mate. 
Well, so if you feel, if you 

1377
01:14:36,520 --> 01:14:39,680
feel up to it, let's go through 
that together on my first white 

1378
01:14:39,680 --> 01:14:42,800
dwarf, even if absolutely is it 
your first white dwarf? 

1379
01:14:42,880 --> 01:14:45,040
This is not my first, but it's a
lovely issue. 

1380
01:14:45,400 --> 01:14:46,400
Right. 
OK, well, that's it. 

1381
01:14:46,400 --> 01:14:49,040
Your favorite first white dwarf 
or favorite white dwarf? 

1382
01:14:50,440 --> 01:14:53,760
And it's got loads loads of epic
that actually is a good segue. 

1383
01:14:54,240 --> 01:14:55,360
Great. 
OK, well, that's that. 

1384
01:14:55,640 --> 01:14:57,400
Game We need to go through Mate 
211. 

1385
01:14:57,400 --> 01:14:59,760
That sounds like a date buddy 
for you. 

1386
01:14:59,760 --> 01:15:02,360
Enjoy your your hobby weekend 
with your kids and your family 

1387
01:15:02,360 --> 01:15:04,320
and all the best to you. 
All right. 

1388
01:15:04,320 --> 01:15:06,000
Thanks so much. 
No problem mate. 

1389
01:15:06,160 --> 01:15:06,800
See you next time.
