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Look, Dave, thank you so much 
again mate for coming on to the 

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Chronicling podcast. 
I really appreciate you taking 

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the time out of your day to come
and talk to us. 

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No worries, it's actually really
nice to be and nice to actually 

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see because we've spoken a bit 
online, but you have a face 

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there. 
I do. 

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I know it's scary, but it's it's
even more beautiful now because 

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I've got the filters on. 
Yeah. 

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Unfiltered It's it's, it's 
Heimlich Kemler cosplay. 

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Basically my age, age and 
working and teaching, as you all

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know, has not, has not fared me 
well in terms of physical 

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appearance. 
I tell you what, it's it's like,

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it's like a vampire just 
draining every every part of you

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out of your body. 
Teaching is wonderful. 

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How long have you been doing it 
for? 

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Like 8 years now. 
Oh yeah. 

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I've got nine years, mate, to 10
years total and that was it. 

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Now that I'm still teaching, 
I'll teach online, which is 

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wonderful. 
I don't. 

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Yeah, I'm talking about like 
teaching in in Kiowa. 

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Now, I don't know where you 
teach, but. 

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I'm. 
Doing a Kiowa too, yeah. 

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So it's not so bad. 
Yeah, it depends. 

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It depends. 
Like I had a great, you know, I,

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I still work for the same 
company. 

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Great people, you know, mostly 
great students, love the kids, 

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all that kind of stuff. 
That was no issue at all. 

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I think it was just like that 
burnout, you know, 1010 years 

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from 1:00 till 10 and like, and 
there's travel time, 2 hours 

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commuting every day. 
Then the travel on top of that 

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going companies and all that 
kind of stuff. 

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I think it just, it just took 
its toll and I just had to had 

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to make some life changes. 
So I still work there part time.

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I do my online lessons, which I 
love doing for the guys there. 

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So yeah, got 1 foot in, one foot
out basically, yeah. 

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Yeah. 
Because I discovered you through

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War Storm games, so this is a 
wonderful adventure you're on 

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mate. 
Some for some people, their 

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dream job. 
Yeah, I think so. 

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I mean, it's, yeah, it's one of 
those weird things where, you 

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know, it's not like what I would
say is my original dream job, 

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but it's definitely Erin, like 
the list of things I enjoy 

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doing. 
Before coming to Japan, I was 

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working for Firestorm Games. 
So I've been and then before 

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that I worked for Rules of Play 
and before that I worked for 

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Games Workshop. 
So I've got a long, long sort of

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work history with this. 
So it's definitely always been 

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something I'm interested, I've 
been interested in and working 

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in, but for for a while and I 
still do it. 

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It's actually, again, bit of a 
part time thing. 

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Writing was actually like my 
main focus. 

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So I've written a few novels 
still, still writing novels as 

53
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well, but again, just the market
for that doesn't really work out

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super great. 
So I was looking for another 

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alternative to teaching and 
since this was something I 

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already knew rather well, had a 
fair amount of contacts already 

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in the industry is like, this is
a pretty logical next step. 

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Again, given how little there is
in Japan that's not Games 

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Workshop. 
So yeah, that was sort of the 

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the jump in point for me. 
Was it April this year? 

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Yeah, it wasn't that long ago 
mate, I don't think. 

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No, really. 
Not that long ago. 

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Feels like it was ages ago, but 
literally April. 

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So what's that, 66? 
Yeah, just just over six months.

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Yep, and it's been a bit of a 
success story as I hear right. 

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Oh yeah. 
I'm genuinely surprised how well

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it's already going. 
I mean, it's by no means the one

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it's GameStop in the world yet. 
But yeah, I mean, when I was 

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doing my business plans, you 
know, I went with a very, very 

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conservative first year, as is I
think generally sensible. 

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And then I sort of blew past 
that number in the first month 

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and 1/2. 
So yeah, that was like a lot, a 

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lot of support both from the 
Japanese local community and not

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so local community recently. 
And then also a lot of the 

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foreign games as well from the 
the games in was it board games 

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in Japan, Facebook groups. 
So there's a lot of you were 

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dropping with me, which is 
really nice. 

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Oh, that's great. 
I started sponsoring one of the 

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events in the yes, the Xama Xama
base. 

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Yep, so I can miss giving price 
support over there to the the 

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American guys. 
And again, obviously then 

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they're they're shopping with me
as well. 

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So that that's quite nice of the
mutually beneficial. 

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Actually we're, we're looking, 
we were looking for sponsors for

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our Wahama Renaissance events 
here in Japan. 

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00:05:27,840 --> 00:05:29,600
Well, maybe we should talk about
that, mate. 

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00:05:29,600 --> 00:05:33,640
Yeah, we should. 
And in turn have them purchase 

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their Vallejo paints because I 
said, you know, if you've got 

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Vallejo paints, that's great. 
You've got the Army Painter 

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paints and products there, which
is great. 

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So if if the guys aren't 
particularly well, some of them 

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do play Old World, they do play 
other games which up systems or 

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they might be interested in the,
you know, the historical stuff 

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with the bold action, you know, 
miniatures. 

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You sell yourself a bit of Perry
stuff there, which can be easily

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00:06:00,480 --> 00:06:02,280
converted for various different 
systems. 

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So yeah, you might have a a 
mutual, yeah, I mean customer 

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base there with us as well. 
So that is good thinking. 

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That would be rather nice. 
I mean, even if not, I'm 

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generally just happy to support 
more events happening because 

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more people playing games is 
always a good thing. 

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Absolutely. 
Yep, that's good. 

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But yeah, awesome. 
Yeah. 

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OK, nice. 
We can do something with that 

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then. 
Yeah, and I'm a happy customer 

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for the first time this morning.
I did pick up some my poor 

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Sawyer sort of miniature to 
support him financially during 

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his, his his health problems at 
the moment, which is really not,

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not nice to hear that Paul's 
undergoing such a enormous, like

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life changing life ending kind 
of situation now that he's just 

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enjoying whatever time he has 
left within with his family. 

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So I was, I was very happy to 
pick up the very last copy of 

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that. 
And I'm definitely going to 

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paint it up and give that away 
to probably one of my patrons or

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maybe for through the Crown of 
command or something like that 

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as a commemorative piece in 
December, maybe as a Christmas 

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present or something like that, 
I think. 

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So that's a nice idea, yeah. 
Yeah, I think that'd be nice, 

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mate. 
Nice way to honour Paul for all 

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these hard work and enormous 
amount of yeah, enormous amount 

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of time and dedication is given 
to our hobby. 

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So, yeah. 
So the, the main reason I really

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wanted to get you on David, this
is talk about a, you know, how 

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you got into war gaming. 
How did, how does this all 

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started? 
You've sort of rattled off a few

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names with people and places and
companies you work for, but, and

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I can tell by the accent mate, 
you're not from these shores. 

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So how did it all start? 
No, I'm a well, actually, my 

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accent doesn't really give away 
where I'm from precisely if if 

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you're local, but I'm I'm a 
London boy all. 

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Right. 
So yeah, technically I'm from 

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Hendon, which is, I was getting 
confused. 

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I only lived there for like two 
or three years, so I think South

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London, but I'm sure everyone 
who's in London will tell me I'm

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wrong. 
So but yeah, no, originally from

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Hendon and then I lived in 
Watford for most of my childhood

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before moving to Wales and then 
Japan. 

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But for the getting started, it 
was the Watford location that 

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actually was my my first thing 
because they had the Games 

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Workshop in the shopping centre 
there with the the traditional 

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massive glass windows that they 
always had in their stores back 

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then. 
This is like, I know, late 90s I

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guess. 
So I used to walk past it all 

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the time and I'd see all the 
brightly coloured fantasy 

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miniatures. 
And I used to love reading 

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fantasy books back then as well.
I call sort of the Pratchett 

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00:09:03,800 --> 00:09:06,600
stuff and Red Wall and things 
like that. 

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So I was always at my parents 
being like, I want to try this, 

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I want to play this. 
And then my parents, being quite

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Christian, were very like, oh, 
we don't know about that. 

151
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So ultimately I went behind 
their backs a little bit and 

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bought a wood elf army of a guy 
at school for I think it's like 

153
00:09:28,640 --> 00:09:31,160
10 lbs at the time. 
Wow. 

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So it, I mean, it was mostly 
like the Super chunky plastic 

155
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Archers. 
So I don't know how much of it 

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they'd gotten for free from 
someone from around places, but 

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yeah, yeah, I bought that and I 
talked to my parents around. 

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It's like, oh, it's OK. 
There's no like, weird demons 

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and stuff in this. 
It's all good. 

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00:09:51,520 --> 00:09:54,560
Don't worry about it. 
It's kind of escalated from 

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00:09:54,560 --> 00:09:57,920
there. 
So they obviously they've come 

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00:09:57,920 --> 00:10:00,240
around to it now. 
This isn't like a whole big, big

163
00:10:00,240 --> 00:10:03,760
secret thing, you know? 
They're very supportive and I 

164
00:10:03,760 --> 00:10:08,640
think they understand I've not 
become a zealous cultist of 

165
00:10:08,640 --> 00:10:13,800
chaos or anything. 
Yeah, well, I think my parents 

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had the same concern. 
I think that was the, it wasn't 

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00:10:17,320 --> 00:10:20,360
Warhammer, was it? 
I think Warhammer Fantasy Role 

168
00:10:20,360 --> 00:10:25,000
Play first edition, it had some 
pretty deep dark shit in there. 

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00:10:25,000 --> 00:10:27,880
I can tell you. 
It's like pentagrams and 

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everything, you know? 
It was like the source book for 

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demonology, you know, It was 
pretty dark in those days. 

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00:10:34,160 --> 00:10:35,440
I'll be pretty concerned about 
it. 

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00:10:37,120 --> 00:10:40,400
I remember, I mean, Dungeon and 
Dragons was my first role play 

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00:10:40,400 --> 00:10:42,520
game. 
I did a bit of Warhammer Fantasy

175
00:10:42,520 --> 00:10:45,880
afterwards. 
But yeah, I remember someone, 

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00:10:45,880 --> 00:10:49,720
one of my friends bought the, 
oh, what's the name of it? 

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00:10:49,720 --> 00:10:51,920
Like it's like the Demonomicon 
but not. 

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00:10:52,680 --> 00:10:57,080
And again, it's just like full 
of weird sex stuff and demons to

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the point where the book had 
like a warning adult content on 

180
00:11:00,560 --> 00:11:04,080
its sticker. 
I can't imagine Wizards 

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00:11:04,080 --> 00:11:09,200
releasing anything like that. 
But yeah, that that was a thing,

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00:11:09,200 --> 00:11:11,680
an official Dungeons and Dragons
product. 

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00:11:11,680 --> 00:11:14,320
But it's changed. 
It's definitely become a lot 

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00:11:14,320 --> 00:11:18,120
more family friendly. 
I mean, even Jane's Workshop now

185
00:11:18,120 --> 00:11:20,880
with demonettes have sort of 
toned it down a little bit. 

186
00:11:24,960 --> 00:11:28,120
Yeah, it's funny, isn't it? 
Because even like something come

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00:11:28,120 --> 00:11:35,040
up by feed on YouTube with the 
the Satanic rites of Dracula 

188
00:11:35,400 --> 00:11:39,440
1976 or something like that. 
Oh God, yeah. 

189
00:11:40,240 --> 00:11:46,720
What's his name again, Sir? 
Guy from Lord of the Rings. 

190
00:11:48,600 --> 00:11:52,200
Oh, Ian Mccullen. 
No, not Ian Mccullen, the other 

191
00:11:53,040 --> 00:11:55,120
that he recently passed away. 
Yes. 

192
00:11:57,280 --> 00:11:59,600
Yeah, Oh my goodness. 
Yeah, I've had two. 

193
00:11:59,600 --> 00:12:01,480
Copies already. 
And yeah, you know how I mean, 

194
00:12:01,480 --> 00:12:03,760
you know, everyone knows what 
I'm talking about, but. 

195
00:12:04,880 --> 00:12:07,640
Another thing for people to 
complain about, I'm mislabeling 

196
00:12:07,640 --> 00:12:09,400
where I'm from. 
The name of Chris. 

197
00:12:09,400 --> 00:12:11,800
Yeah, Christopher Lee. 
Christopher Lee. 

198
00:12:11,800 --> 00:12:13,040
That's it. 
I knew Chris was in there 

199
00:12:13,040 --> 00:12:13,960
somewhere. 
Chris. 

200
00:12:13,960 --> 00:12:14,440
You got it. 
Yeah. 

201
00:12:14,440 --> 00:12:15,880
You helped me there when you 
said Christopher. 

202
00:12:16,040 --> 00:12:17,880
Yes, Christopher Lee. 
Teamwork. 

203
00:12:18,560 --> 00:12:21,520
I know I watched some horrific 
shit when I was a kid, like in 

204
00:12:21,520 --> 00:12:25,040
the local library, you know, in 
Southport, went to library and 

205
00:12:25,040 --> 00:12:28,200
you could and I was, I don't 
know, 10/11/12 or something. 

206
00:12:28,200 --> 00:12:31,280
You could just get anything off 
the videos like like that 

207
00:12:31,280 --> 00:12:37,400
videotapes, bank VHS then mate, 
the most horrific like in terms 

208
00:12:37,400 --> 00:12:40,040
of like, you know, I was picking
up horror movies or anything 

209
00:12:40,040 --> 00:12:41,840
that I felt would be cool to 
watch. 

210
00:12:42,240 --> 00:12:45,400
Yeah, Satanical kind of rituals.
Everything, everything, anything

211
00:12:45,400 --> 00:12:49,520
was a go back then. 
You know that's it's weird, eh? 

212
00:12:49,560 --> 00:12:53,080
You'll pack. 
Yeah, I mean, I guess now it's 

213
00:12:53,080 --> 00:12:54,120
all the Internet stuff, isn't 
it? 

214
00:12:54,120 --> 00:12:57,080
Everyone's just yeah, right 
about Googling whatever they 

215
00:12:57,080 --> 00:13:02,920
want to Google. 
Yeah, Donkey, donkeydicks.com. 

216
00:13:02,920 --> 00:13:06,480
That's probably. 
One of the as AS is sponsoring 

217
00:13:06,480 --> 00:13:11,800
this episode. 
No, they wish. 

218
00:13:12,520 --> 00:13:14,680
Yeah, right. 
They couldn't afford us. 

219
00:13:15,200 --> 00:13:18,200
No mate, but I think we're a bit
too good for them. 

220
00:13:19,000 --> 00:13:22,800
Yeah, we we go for. 
A Think of those donkeys mate, 

221
00:13:23,400 --> 00:13:25,200
what they must go through and 
what they have to endure. 

222
00:13:26,600 --> 00:13:30,440
This This feels a lot like it's 
becoming a a clerk's movie now. 

223
00:13:33,480 --> 00:13:35,520
I do miss those too, actually. 
Yeah, Yeah. 

224
00:13:35,520 --> 00:13:39,960
But but anyhow, let's, let's 
let's get back on track. 

225
00:13:43,360 --> 00:13:46,880
So, yeah, yeah. 
You said you're from from the UK

226
00:13:46,920 --> 00:13:50,240
and you sort of grew up mostly 
in Watford, but then you talked 

227
00:13:50,240 --> 00:13:53,840
about discovering the hobby in 
that city. 

228
00:13:53,840 --> 00:13:55,560
Was it some kind of war games 
club or something? 

229
00:13:55,560 --> 00:13:58,320
Was it me? 
Oh no, it was an actual Games 

230
00:13:58,320 --> 00:13:59,840
Workshop originally. 
Oh, Games Workshop. 

231
00:13:59,920 --> 00:14:03,520
That's right, Yeah. 
Well, I, I had one other friend 

232
00:14:03,520 --> 00:14:08,720
at school who played, so we 
would occasionally meet up and 

233
00:14:09,560 --> 00:14:11,280
then, yeah, again, it still just
builds up from there. 

234
00:14:11,280 --> 00:14:14,440
So, you know, we then discovered
that there, there is actually a 

235
00:14:14,440 --> 00:14:17,520
war games club in Watford, or at
least there was at the time. 

236
00:14:18,120 --> 00:14:20,640
So his mum offered to drive us 
there. 

237
00:14:20,800 --> 00:14:25,640
I think we went two or three 
times we did that, although 

238
00:14:25,720 --> 00:14:33,520
again, being so new to it, like 
this was fantasy second edition,

239
00:14:33,520 --> 00:14:35,920
3rd edition maybe, I think 
probably second edition. 

240
00:14:36,920 --> 00:14:44,480
So he was playing with undead 
and he had all of his like 

241
00:14:45,280 --> 00:14:48,320
magical spells that came in the 
the army book back then. 

242
00:14:49,320 --> 00:14:54,880
And I think I'd do dwarfs by 
that point, but neither of us 

243
00:14:54,880 --> 00:14:58,280
had like the the winds of magic 
supplements so I had no idea 

244
00:14:58,280 --> 00:15:01,840
about like using rune priests 
counter spells and stuff. 

245
00:15:01,840 --> 00:15:06,000
So he'd like just stomp all over
me. 9 times out of 10 he's like 

246
00:15:06,400 --> 00:15:09,480
and then I do this spell and 
charge you with my massive 

247
00:15:09,760 --> 00:15:13,560
skeletons now and all of your 
long beards are dead because I 

248
00:15:13,560 --> 00:15:16,880
did the curse of ages on them. 
It's like OK. 

249
00:15:18,240 --> 00:15:21,120
Nothing much has changed then. 
No, no, no. 

250
00:15:22,520 --> 00:15:25,920
Except now I know how how anvils
of doom work and things like 

251
00:15:25,920 --> 00:15:29,960
that. 
One one small advantage. 

252
00:15:30,640 --> 00:15:33,560
And then you do what I did and 
just roll 2 ones or what it was 

253
00:15:33,560 --> 00:15:36,640
and just it blows up and kills 
everything around it anyway. 

254
00:15:37,320 --> 00:15:42,280
Yeah, well, actually that was my
my first game of the old world. 

255
00:15:42,280 --> 00:15:45,800
We did a dwarfs versus ogres. 
So again, I'm back into the 

256
00:15:45,800 --> 00:15:48,680
dwarves. 
I got got a big old arm again. 

257
00:15:50,000 --> 00:15:51,560
You got a beard. 
You got a beard to suit it. 

258
00:15:51,600 --> 00:15:53,000
I can't grow. 
A beard sometimes. 

259
00:15:53,720 --> 00:15:56,840
I plan this sometime just to 
really get into the the theme of

260
00:15:56,840 --> 00:15:58,360
it. 
Yeah, I why not? 

261
00:15:58,640 --> 00:16:00,640
Be the wolf king of Japan one 
day. 

262
00:16:05,200 --> 00:16:06,720
Well, you do live near a 
mountain. 

263
00:16:06,760 --> 00:16:10,000
A pretty big mountain. 
I live very, very near a very 

264
00:16:10,000 --> 00:16:13,000
big mountain, so I'm I'm in for 
it. 

265
00:16:14,240 --> 00:16:17,000
It's going to get like a big old
axe and a crown and then then 

266
00:16:17,000 --> 00:16:19,680
I'm good. 
The chronic command maybe 

267
00:16:20,360 --> 00:16:29,200
exactly classic classic magic 
item like I never remember it 

268
00:16:29,200 --> 00:16:32,080
being that good in the games 
like like the name like sticks 

269
00:16:32,080 --> 00:16:36,040
with you but. 
Oh, the chronic command. 

270
00:16:36,040 --> 00:16:37,320
Well, the doors didn't really 
need it. 

271
00:16:37,440 --> 00:16:40,120
I think it but it was very good 
in that it was like an 

272
00:16:40,120 --> 00:16:45,560
unmodified 10 and right for the 
unit that is leading, but it it 

273
00:16:45,560 --> 00:16:49,640
also if it's if it's on your 
general, it goes out 12 inches, 

274
00:16:49,640 --> 00:16:53,240
but it's not unmodified though. 
So for goblins for me, been 

275
00:16:53,240 --> 00:16:55,720
playing night goblins. 
Yeah, it was like an essential 

276
00:16:55,840 --> 00:17:00,080
auto include mandatory choice. 
That 50 points is definitely on 

277
00:17:00,080 --> 00:17:03,520
your warlord because it was just
it was the the backbone that 

278
00:17:03,520 --> 00:17:05,839
kept everything going and 
everything together. 

279
00:17:05,839 --> 00:17:08,960
Otherwise in the old world, I 
would assume that. 

280
00:17:10,119 --> 00:17:12,359
Sorry, what's that? 
Goblins like leadership. 

281
00:17:12,359 --> 00:17:16,319
Sixth base, Weren't they? 
Five base five. 

282
00:17:16,400 --> 00:17:19,240
OK, yeah. 
So that that 10 is a winner. 

283
00:17:20,079 --> 00:17:23,240
Yep, Yep. 
So you really needed that to to 

284
00:17:23,240 --> 00:17:25,240
just make them any, you know, 
like a viable choice. 

285
00:17:25,240 --> 00:17:28,240
But I think from 6th edition 
onwards, they got rid of it. 

286
00:17:29,640 --> 00:17:32,760
I think Taurus, Thomas Pirin and
even said that it was it was a 

287
00:17:32,760 --> 00:17:38,000
really broken broken. 
So I think that was the first 

288
00:17:38,000 --> 00:17:39,320
thing he did, just got rid of 
that. 

289
00:17:40,040 --> 00:17:42,280
Well, fair enough. 
I guess it makes sense if it's 

290
00:17:42,280 --> 00:17:45,840
changing the entire theme of the
Army to goblins low leadership 

291
00:17:46,160 --> 00:17:48,680
except when you got this crown 
then then you get. 

292
00:17:48,840 --> 00:17:54,840
Yeah, kill the kill the leader. 
Yeah, that's it. 

293
00:17:55,640 --> 00:17:57,880
That's what it came to, yeah. 
Just kill the leader. 

294
00:17:59,080 --> 00:18:01,080
Yeah, no, for my so you've seen 
the explosion. 

295
00:18:01,080 --> 00:18:05,120
So my my first game of Old World
with dwarfs I tried a sort of an

296
00:18:05,120 --> 00:18:12,760
artillery line plus some troops 
against ogres and pretty much 

297
00:18:13,000 --> 00:18:16,280
all of my artillery killed 
itself within two turns. 

298
00:18:16,280 --> 00:18:21,480
I think my cannon fired once and
never got to use the stone 

299
00:18:21,480 --> 00:18:25,720
thrower and then yeah everything
else just been boom. 

300
00:18:26,520 --> 00:18:29,400
So luckily the rest of the army 
performed, but that was quite 

301
00:18:29,400 --> 00:18:32,240
amusing just watching 1 
artillery piece explode after 

302
00:18:32,240 --> 00:18:35,760
another. 
So that they don't use artillery

303
00:18:35,760 --> 00:18:37,920
dice anymore, do they? 
No, they do. 

304
00:18:37,920 --> 00:18:40,000
In the old World, they're back. 
Oh, they're back. 

305
00:18:40,000 --> 00:18:43,200
Are they OK? 
Yeah, so the, the only thing 

306
00:18:43,200 --> 00:18:47,360
they've really removed is the 
guest ranges on Canon. 

307
00:18:47,360 --> 00:18:50,840
So you you just choose the point
where you want to go now. 

308
00:18:51,960 --> 00:18:55,360
So you, so whatever, like it, 
however far in front of the unit

309
00:18:55,360 --> 00:18:57,120
you're shooting at, you're like,
OK, let's go in there. 

310
00:18:57,520 --> 00:18:59,760
And then you roll your artillery
dice and you scatter dice as 

311
00:18:59,760 --> 00:19:05,280
normal, which I like. 
I mean, obviously I I being an 

312
00:19:05,400 --> 00:19:11,080
old school player, I always have
a fondness for Guess Rangers, 

313
00:19:11,960 --> 00:19:14,760
and it's one of the reasons I'm 
still quite good. 

314
00:19:14,760 --> 00:19:15,920
I'm guessing you're probably the
same. 

315
00:19:16,320 --> 00:19:20,760
I like eyeballing how far a 
meter is, you know, it's one of 

316
00:19:20,800 --> 00:19:23,080
those sort of lifelong, weirdly 
useless skills. 

317
00:19:23,080 --> 00:19:26,760
But yeah, all because I worked 
out by basilisks and cannons. 

318
00:19:29,080 --> 00:19:33,120
Well, yeah, like at school we 
did like technical drawing and, 

319
00:19:33,480 --> 00:19:37,520
you know, we did like trade 
skill type stuff. 

320
00:19:37,520 --> 00:19:40,560
I work my dad, you know, in 
factories, various factories 

321
00:19:40,560 --> 00:19:41,880
over the years, that kind of 
stuff. 

322
00:19:41,880 --> 00:19:44,960
So, yeah, we always had, you 
know, we're always like cutting,

323
00:19:44,960 --> 00:19:46,600
measuring and all that kind of 
stuff. 

324
00:19:46,600 --> 00:19:49,640
I don't know how much they do 
nowadays, but yeah, I think that

325
00:19:49,640 --> 00:19:52,680
was my biggest gripe about, 
apart from the magic system, 

326
00:19:52,680 --> 00:19:55,200
that the biggest gripe about 8th
edition for me is that they got 

327
00:19:55,200 --> 00:19:59,440
rid of that and it just became 
this kind of, OK, well, I'm 

328
00:19:59,440 --> 00:20:02,880
going to shoot this particular 
war machine and, and the guy I 

329
00:20:02,880 --> 00:20:04,480
was playing with had like a 
template. 

330
00:20:05,280 --> 00:20:08,080
Cut out on a a four piece of 
paper and he actually drawn out 

331
00:20:08,080 --> 00:20:11,840
all the base sizes like 20 mil, 
25 mil and he just plonked it 

332
00:20:11,840 --> 00:20:14,400
straight on top of the unit and 
you can see exactly how many he 

333
00:20:14,400 --> 00:20:18,320
would hit. 
And yeah, it just no, it just 

334
00:20:18,320 --> 00:20:21,400
left a bad sort of taste in my 
mouth or my beer. 

335
00:20:21,800 --> 00:20:26,440
So from that point onwards, but 
I can see for the simplicity and

336
00:20:26,440 --> 00:20:30,800
for time, yeah, I can see that 
that being definitely a factor. 

337
00:20:31,520 --> 00:20:36,760
And it also, it also results in 
like, OK, well it deviates. 

338
00:20:36,760 --> 00:20:39,200
You can roll the scatter dice 
this how many inches? 

339
00:20:39,200 --> 00:20:42,560
And then, you know, determining 
exactly the point where it lands

340
00:20:42,560 --> 00:20:45,320
and you know, using your tape 
measure to line up exactly where

341
00:20:45,320 --> 00:20:48,080
it goes. 
I can see where it it creates a 

342
00:20:48,080 --> 00:20:51,440
lot of arguments sometimes, 
maybe for younger, younger 

343
00:20:51,680 --> 00:20:54,320
players. 
Yeah, I don't think I've ever 

344
00:20:54,320 --> 00:20:58,160
seen anyone agree on the true 
direction of a scatter dye. 

345
00:20:58,960 --> 00:21:03,520
Yeah, yeah. 
I've I've had it, we always try 

346
00:21:03,520 --> 00:21:06,560
and like roll it this, you know,
Gainsby before, roll it next to 

347
00:21:06,560 --> 00:21:08,880
the unit. 
So it's like you, you don't have

348
00:21:08,880 --> 00:21:11,200
very far to go. 
But even then, you know, it 

349
00:21:11,200 --> 00:21:13,560
always just looks a little bit 
off someone's hands, a little 

350
00:21:13,560 --> 00:21:15,960
bit unsteady. 
I mean, it's fine. 

351
00:21:16,160 --> 00:21:18,320
It is. 
It's not not the end of the 

352
00:21:18,320 --> 00:21:20,520
world thing. 
But yeah, if you're a bit more 

353
00:21:20,520 --> 00:21:24,200
competitive minded or taking a 
lot more seriously than I can 

354
00:21:24,520 --> 00:21:27,160
imagine, that gets quite 
frustrating for people on either

355
00:21:27,160 --> 00:21:30,600
side of the table. 
Yeah, for sure. 

356
00:21:31,800 --> 00:21:34,360
But at the same time, I, I agree
with you, it's it's really 

357
00:21:34,360 --> 00:21:38,680
annoying when whoever's using 
whatever mega weapon is like, 

358
00:21:38,680 --> 00:21:42,440
well, as long as I don't roll 
A1, that unit's dead. 

359
00:21:42,480 --> 00:21:45,880
Like you know there should be a 
little bit more variable in play

360
00:21:45,880 --> 00:21:50,160
is nice. 
Yeah, for sure mate, for sure. 

361
00:21:51,080 --> 00:21:52,240
I'm actually painting a dwarf 
now. 

362
00:21:52,240 --> 00:21:54,800
Actually right now. 
It's all easy. 

363
00:21:55,680 --> 00:21:58,760
It could be your your your soul 
has been entered into this 

364
00:21:58,760 --> 00:22:00,800
through your voice and through 
the microphone at this very 

365
00:22:00,800 --> 00:22:03,400
dwarf. 
Well, as long as we look after 

366
00:22:03,400 --> 00:22:04,840
it, it's OK. 
I I will. 

367
00:22:05,080 --> 00:22:06,280
Well, it's not it's not actually
mine. 

368
00:22:06,280 --> 00:22:09,760
It's it's a customers one. 
It's it's the it's the new 

369
00:22:09,760 --> 00:22:12,080
Talisman version from Hasbro 
Games. 

370
00:22:12,760 --> 00:22:16,520
Oh nice. 
And surprisingly the miniatures 

371
00:22:16,520 --> 00:22:21,760
are actually quite good. 
So I mean the the dwarf is 

372
00:22:21,760 --> 00:22:24,880
pretty static. 
I mean, 2 headed axe, you know, 

373
00:22:25,280 --> 00:22:27,560
you know, he's walking across 
his chest. 

374
00:22:27,560 --> 00:22:29,600
It's it's kind of a classic 
dwarf pose. 

375
00:22:29,600 --> 00:22:35,440
But yeah, I mean, compared to 
some of the atrocities of of the

376
00:22:35,440 --> 00:22:40,680
soft plastic, PVC plastic of of 
yesteryear of other games that 

377
00:22:40,680 --> 00:22:43,200
I've played. 
And these are not too bad at 

378
00:22:43,200 --> 00:22:45,320
all. 
So they're actually quite nice 

379
00:22:45,320 --> 00:22:48,960
to paint. 
I think the the worst one I saw 

380
00:22:49,040 --> 00:22:54,760
those was the Dungeons and 
Dragons attempt at replicating X

381
00:22:54,760 --> 00:23:00,160
Wing, the dog fighting game. 
OK, then give us all those. 

382
00:23:00,760 --> 00:23:04,920
So we, we obviously went this as
well as working at Firestorm and

383
00:23:04,920 --> 00:23:08,200
we got a pretty big stock load 
in because obviously it's 

384
00:23:08,480 --> 00:23:10,280
Dungeons and Dragons that's 
popular. 

385
00:23:10,560 --> 00:23:13,640
X Wing was pretty much at its 
height of popularity at that 

386
00:23:13,640 --> 00:23:14,920
point. 
Everyone was playing it. 

387
00:23:15,880 --> 00:23:17,240
So like, yeah, let's jump on to 
that. 

388
00:23:17,440 --> 00:23:23,760
And they released the most half 
assed pre painted molten 

389
00:23:23,760 --> 00:23:25,960
thingies I've ever seen in my 
life. 

390
00:23:27,200 --> 00:23:30,840
You've probably seen like the 
classic Scout Marine pose where 

391
00:23:30,840 --> 00:23:33,640
they they've painted the eyes on
it just like white splotches 

392
00:23:33,640 --> 00:23:37,320
with little blue dots in it. 
Yeah, yeah, yeah, yeah. 

393
00:23:37,800 --> 00:23:40,440
In fact. 
They made that good. 

394
00:23:40,440 --> 00:23:45,400
Oh geez, it was. 
It was like appalling. 

395
00:23:45,520 --> 00:23:49,640
The Dragons were OK, like if you
wanted a dragon for whatever 

396
00:23:49,640 --> 00:23:53,040
game you're playing, if you 
stripped it down and repainted 

397
00:23:53,040 --> 00:23:56,080
it. 
The dragon models were fine but 

398
00:23:56,080 --> 00:23:59,240
the infantry like you had like 
all the Spears like weird wobbly

399
00:23:59,240 --> 00:24:01,280
sticks on them. 
Yeah, it. 

400
00:24:02,000 --> 00:24:05,920
Was it was not good? 
So funnily enough that game did 

401
00:24:05,920 --> 00:24:09,880
not sell super well and I think 
it died on wave 2. 

402
00:24:11,080 --> 00:24:16,720
Right, yeah, I think the fancy 
Flight 1 as well had some 

403
00:24:16,720 --> 00:24:20,360
shocking shockers, real shockers
in there, PVC plastic 

404
00:24:20,360 --> 00:24:22,560
miniatures. 
This is going back quite, quite 

405
00:24:22,560 --> 00:24:27,280
a number of years now when they 
had the license, but yeah, they 

406
00:24:27,280 --> 00:24:31,000
were just shocking. 
And so it's good to see that 

407
00:24:31,000 --> 00:24:33,720
now. 
I would presume that most, the 

408
00:24:33,720 --> 00:24:37,600
most of the modern PVC plastics 
that are getting made out of 

409
00:24:37,600 --> 00:24:40,960
China or whatever they're 
getting made out of are all 3D 

410
00:24:40,960 --> 00:24:44,440
designed and they're using 
plastics that don't warp or bend

411
00:24:44,440 --> 00:24:48,200
OR give you the wonky swords and
you know, all that kind of stuff

412
00:24:48,200 --> 00:24:53,040
now, which is good. 
So which is nice. 

413
00:24:53,880 --> 00:24:56,200
It gets people into miniatures, 
you know, it gets gets your 

414
00:24:56,200 --> 00:24:59,800
board gamers into miniatures, 
you know, So I think that's 

415
00:24:59,800 --> 00:25:02,680
nice. 
I mean, kick Kickstarter now 

416
00:25:02,680 --> 00:25:06,600
like so much emphasis is based 
on how cool are the models in 

417
00:25:06,600 --> 00:25:10,640
the board game you're buying. 
So it's it's definitely a huge 

418
00:25:10,640 --> 00:25:15,000
crossover there now. 
Yeah, I think, I think C1 sort 

419
00:25:15,000 --> 00:25:20,000
of set the set the standards 
there, the benchmark and then 

420
00:25:20,000 --> 00:25:22,360
everyone's just trying to catch 
up with them I think. 

421
00:25:22,720 --> 00:25:26,720
And I think 3D design is yet has
taken off massively. 

422
00:25:27,960 --> 00:25:30,600
And that's that has helped a lot
to bridge that gap, you know, 

423
00:25:30,600 --> 00:25:34,240
between, you know, tradition, 
even though a lot of stuff is 

424
00:25:34,240 --> 00:25:39,880
traditionally sculpted. 
I think they're what's it called

425
00:25:41,240 --> 00:25:43,960
dungeon massive, massive 
darkness. 

426
00:25:43,960 --> 00:25:45,560
I think it's called like the 
dungeon crawl. 

427
00:25:46,800 --> 00:25:49,480
Oh yeah. 
Yeah, that's really interesting.

428
00:25:49,480 --> 00:25:51,800
I really would love to play that
at some stage. 

429
00:25:52,560 --> 00:25:56,040
But all of those miniatures are 
hand designed, all hand sculpted

430
00:25:56,280 --> 00:26:00,360
from the French masters from the
Rackham era. 

431
00:26:00,360 --> 00:26:03,240
You know, all those guys, they 
started that guillotine games 

432
00:26:03,240 --> 00:26:04,880
and yeah, all that's done by 
hand. 

433
00:26:04,880 --> 00:26:09,080
And they then they make the 
moulds in, in Taiwan or China 

434
00:26:09,080 --> 00:26:12,800
here and, and then make the PVC 
models out of those. 

435
00:26:12,800 --> 00:26:13,880
And they look really, really 
nice. 

436
00:26:13,880 --> 00:26:17,880
You know, they look fantastic. 
Loads of character to them. 

437
00:26:17,880 --> 00:26:21,240
So yeah, it's, it's a good, good
cross blend between the two, the

438
00:26:21,520 --> 00:26:24,400
traditional meets, you know, 
technology kind of thing. 

439
00:26:25,360 --> 00:26:29,560
And I've even seen now another 
Belgian guy that I follow, 

440
00:26:30,200 --> 00:26:33,240
Dennis Cornella, he's actually 
sculpting them, sculpting his 

441
00:26:33,240 --> 00:26:36,240
miniatures by hand 
traditionally, then scanning 

442
00:26:36,240 --> 00:26:41,200
them, making STL files of the 
scans, which is another sort of 

443
00:26:41,200 --> 00:26:44,600
step, which I think is another 
great way. 

444
00:26:44,600 --> 00:26:47,080
You know, you can buy the 
physical copies or you can buy 

445
00:26:47,240 --> 00:26:51,000
the STL copies of the 
miniatures, which is a great way

446
00:26:51,000 --> 00:26:52,960
of doing it. 
Anyhow, we're sort of running 

447
00:26:52,960 --> 00:26:55,640
out of time for this very first 
part and a half of our 

448
00:26:55,640 --> 00:26:57,560
discussion today, David. 
So I'm going to take a quick 

449
00:26:58,160 --> 00:27:01,080
little break here and then we'll
be come back. 

450
00:27:01,800 --> 00:27:06,880
We'll talk more about, yeah, 
your early days of gaming and 

451
00:27:07,000 --> 00:27:11,600
how that's evolved into Warstorm
games now. 

452
00:27:11,600 --> 00:27:12,760
So we'll be back in just a 
moment. 

453
00:27:13,600 --> 00:27:14,960
Crippling gaming addiction? 
Yeah. 

454
00:27:14,960 --> 00:27:18,800
Warstorm games, yes. 
OK, back in a second. 

455
00:27:19,200 --> 00:27:22,240
I'm excited to announce the 
return of the Hirohammer Fanzine

456
00:27:22,240 --> 00:27:25,760
Issue 4, which is due in March 
of 2025. 

457
00:27:26,600 --> 00:27:29,240
If you have never heard of the 
Hirahama fanzine, then please 

458
00:27:29,240 --> 00:27:35,520
visit hirahamahyphenfanzine.com 
to download your free copy of 

459
00:27:35,520 --> 00:27:39,720
the first three issues today. 
And thank you to all the people 

460
00:27:39,720 --> 00:27:42,520
that have reached out to help 
contribute to our hobby 

461
00:27:42,520 --> 00:27:44,760
magazine. 
Now let's get back to the show. 

462
00:27:44,760 --> 00:27:50,600
But but anyhow, mate, let's talk
about hobby now. 

463
00:27:50,840 --> 00:27:53,960
You you discussed before about 
buying a 10 LB army, which is 

464
00:27:53,960 --> 00:27:55,800
amazing. 
That's that's a super saving 

465
00:27:55,800 --> 00:27:57,560
deal, that one with the wood 
elves. 

466
00:27:57,560 --> 00:27:59,520
So wood elves were your first 
army, I take it? 

467
00:27:59,520 --> 00:28:02,600
Yeah. 
Yeah, they were my first 

468
00:28:02,600 --> 00:28:08,400
Warhammer army, so trying to 
remember the order of events. 

469
00:28:08,400 --> 00:28:11,200
Yes no, yeah, it's the Wood 
Elves say army. 

470
00:28:11,200 --> 00:28:17,080
I I think it was like the the 
gateway into it. 

471
00:28:17,560 --> 00:28:20,760
I don't think I had enough stuff
from that to really call it an 

472
00:28:20,760 --> 00:28:24,720
army at the time. 
It's like it's my what else 

473
00:28:24,720 --> 00:28:30,840
army. 
So yeah, it may be like 20 of 

474
00:28:30,840 --> 00:28:34,480
those plastic Archers. 
And it was like from the starter

475
00:28:34,480 --> 00:28:41,360
set of the game, I think. 
So there wasn't like a a bunch 

476
00:28:41,360 --> 00:28:43,480
of infantry or cavalry? 
I think it was mostly just those

477
00:28:43,480 --> 00:28:47,360
Archers and possibly some war 
dancers if I remember correctly.

478
00:28:48,400 --> 00:28:51,440
I'm. 
Trying to think that like, what 

479
00:28:51,440 --> 00:28:52,800
would they've actually got that 
from? 

480
00:28:53,520 --> 00:28:56,040
And I can't for the life of me 
work out how they had those 

481
00:28:56,040 --> 00:28:59,960
random assortments. 
I guess maybe someone Christmas 

482
00:28:59,960 --> 00:29:02,600
presents and stuff they just 
didn't want anymore. 

483
00:29:02,600 --> 00:29:05,680
But yeah, yeah. 
So I saw Elves and that was like

484
00:29:05,800 --> 00:29:10,360
my introduction and sort of 
painting because once I had the 

485
00:29:10,360 --> 00:29:12,360
models and I was like telling my
parents like, hey, I've got 

486
00:29:12,360 --> 00:29:14,880
these now, so can I buy some 
paints to paint them? 

487
00:29:15,880 --> 00:29:19,080
We went into that, but then 
actually the first game I 

488
00:29:19,080 --> 00:29:22,560
started properly playing was 
Epic. 

489
00:29:23,600 --> 00:29:27,480
Oh good man. 
So again, the friend of mine 

490
00:29:27,480 --> 00:29:30,160
from school, yeah, it's a 
wonderful game. 

491
00:29:30,160 --> 00:29:34,520
And I keep looking at the the 
new version, what's it called? 

492
00:29:34,520 --> 00:29:37,560
The adapters Imperialis. 
And I keep being slightly 

493
00:29:37,560 --> 00:29:40,720
tempted by it, but there's no 
one here who plays it. 

494
00:29:40,720 --> 00:29:44,560
So it would be me painting tiny 
models for the sake of painting 

495
00:29:44,560 --> 00:29:49,120
tiny models. 
But yeah, no, my friend from 

496
00:29:49,120 --> 00:29:52,400
school, that was like the game 
he wanted to play before we both

497
00:29:52,720 --> 00:29:56,600
eventually ended up back into 
Warhammer and I got my dwarfs. 

498
00:29:57,120 --> 00:30:03,240
So yeah, I think I had an orc, 
orc epic army and he had a space

499
00:30:03,240 --> 00:30:07,600
Marine epic army. 
So that that was like our first 

500
00:30:08,640 --> 00:30:13,560
first kind of proper gaming 
experience and my my first 

501
00:30:13,800 --> 00:30:18,080
tabletop gaming experience, 
which is a hell of a game to 

502
00:30:18,080 --> 00:30:21,000
start off with, I think. 
It's a beautiful game to start 

503
00:30:21,000 --> 00:30:22,280
off with. 
That's how, that's how what we 

504
00:30:22,280 --> 00:30:27,120
did me and Chris, because, yeah,
because Warhammer was just way 

505
00:30:27,120 --> 00:30:29,800
too expensive to get into. 
He he didn't particularly like 

506
00:30:29,800 --> 00:30:33,680
it either. 
And Rogue Trader was out at that

507
00:30:33,680 --> 00:30:36,080
stage. 
And I think it was the same kind

508
00:30:36,080 --> 00:30:41,560
of, you know, financial 
limitations and getting the 

509
00:30:41,560 --> 00:30:43,200
miniatures and all that kind of 
stuff. 

510
00:30:43,200 --> 00:30:45,440
So yeah, this we just went in 
on. 

511
00:30:45,520 --> 00:30:47,960
I just took a punt on Space 
Marine Second Edition. 

512
00:30:48,440 --> 00:30:51,520
And that was it for us that we 
just absolutely loved and adored

513
00:30:51,520 --> 00:30:53,560
that, that the whole system, the
whole game. 

514
00:30:53,680 --> 00:30:59,000
So we spent many, many weekends 
playing that on the floor, on 

515
00:30:59,000 --> 00:31:00,640
the carpet. 
Right. 

516
00:31:00,640 --> 00:31:02,040
Yeah. 
Which was at Battlefield then, 

517
00:31:02,040 --> 00:31:05,640
yeah. 
Yeah, when I, when I finally got

518
00:31:05,640 --> 00:31:09,040
into 40K, actually that would 
have been I think 3rd edition 

519
00:31:10,720 --> 00:31:15,400
again, a different friend of 
mine, he got a Blood Angels army

520
00:31:16,280 --> 00:31:18,320
and I think I had Elder first 
for that. 

521
00:31:19,320 --> 00:31:23,160
And yeah, that again was like on
on the floor, shoe boxes for 

522
00:31:23,160 --> 00:31:25,920
terrain and random bits of 
cardboard. 

523
00:31:29,560 --> 00:31:31,280
Yeah, yeah, that's good, good 
times. 

524
00:31:31,280 --> 00:31:35,720
That was like, I must spend 1213
at the time I guess. 

525
00:31:37,840 --> 00:31:40,400
Yeah, well, a while back anyway.
Yeah. 

526
00:31:40,400 --> 00:31:41,760
Good days, mate. 
Good days. 

527
00:31:43,120 --> 00:31:44,960
Yeah. 
Yeah, I cherished those moments,

528
00:31:44,960 --> 00:31:46,320
even. 
Yeah, because I was thinking 

529
00:31:46,320 --> 00:31:48,960
about terrain, because we didn't
have any terrain. 

530
00:31:48,960 --> 00:31:50,880
I didn't have trees or anything 
like that. 

531
00:31:51,520 --> 00:31:55,680
Maybe I had, yeah, Maybe I had 
some stuff left over from my 

532
00:31:55,680 --> 00:31:57,760
train set because that was the 
first thing I got. 

533
00:31:58,080 --> 00:32:02,800
My dad got me into, you know, 
building train sets and the 

534
00:32:02,800 --> 00:32:06,520
terrain, the paper mesh shape, 
hills and tunnels and stuff like

535
00:32:06,520 --> 00:32:09,000
that. 
Maybe I had some bits and pieces

536
00:32:09,000 --> 00:32:12,040
leftover from that to use as 
trees and what have you. 

537
00:32:12,040 --> 00:32:15,280
But I remember like getting 
lichen bags of lichen. 

538
00:32:15,280 --> 00:32:18,840
That was a that was a, a God 
save, God saving thing. 

539
00:32:18,840 --> 00:32:21,120
That was because you just needed
a bag of that and you got like 

540
00:32:21,120 --> 00:32:24,640
shrubs and instant kind of, you 
know, vegetation on the 

541
00:32:24,640 --> 00:32:27,960
tabletop. 
But again, we didn't have a 

542
00:32:27,960 --> 00:32:29,760
table. 
We just had the floor, which 

543
00:32:29,760 --> 00:32:33,440
evolved into a table tennis 
table because that was the craze

544
00:32:33,440 --> 00:32:35,920
back then. 
All the game, all the guys in a 

545
00:32:35,920 --> 00:32:39,640
gaming group would go out and 
try to find a table tennis table

546
00:32:39,880 --> 00:32:42,640
in the newspaper for like 50 
bucks or something like that, 

547
00:32:42,640 --> 00:32:46,480
you know, second hand. 
And that gave us the instant 

548
00:32:46,480 --> 00:32:48,680
green, you know, table for us to
play on. 

549
00:32:48,680 --> 00:32:53,200
It was great. 
And I still have a memory of 

550
00:32:53,200 --> 00:32:56,920
whatever's left of my memory 
back in those days of me, 

551
00:32:56,920 --> 00:33:04,200
Marcus, Brad and I think another
guy playing epic Space Marine in

552
00:33:04,200 --> 00:33:07,200
the 90s on that, on that table 
tennis table. 

553
00:33:07,880 --> 00:33:15,560
Yeah, I'll make good times. 
That's what we're missing. 

554
00:33:19,120 --> 00:33:21,480
Just exactly right. 
That's the vital in green. 

555
00:33:21,720 --> 00:33:23,600
Green. 
I think someone put posts up in 

556
00:33:23,600 --> 00:33:27,680
on Facebook in the second 
edition 40K group about that, 

557
00:33:27,680 --> 00:33:30,160
you know, what was people, what 
were people eating when they're 

558
00:33:30,160 --> 00:33:34,200
playing second edition in the 
90s? 

559
00:33:34,200 --> 00:33:36,560
And I think strangely enough, I 
think I was the only person who 

560
00:33:36,560 --> 00:33:38,720
put McDonald's down. 
I thought was very, I thought 

561
00:33:38,720 --> 00:33:40,520
that was unbelievable. 
I thought most people eating 

562
00:33:40,520 --> 00:33:43,720
McDonald's, most it was pizza 
and God knows what other 

563
00:33:43,720 --> 00:33:46,480
combination of culinary desert 
delights they could come up 

564
00:33:46,480 --> 00:33:48,280
with. 
But yeah. 

565
00:33:48,880 --> 00:33:49,200
You. 
Know. 

566
00:33:49,200 --> 00:33:55,240
Kind of, you know. 
No, we we didn't really have 

567
00:33:55,240 --> 00:33:57,560
much of that where I was. 
We were kind of like on the 

568
00:33:57,560 --> 00:34:01,560
outskirts of the city. 
Well, I'm sure your stomach will

569
00:34:01,560 --> 00:34:03,360
thank thank you for that 
wholeheartedly. 

570
00:34:03,440 --> 00:34:05,840
You'll live a few years longer 
than than me mate, that's for 

571
00:34:05,840 --> 00:34:09,080
sure. 
I was at some point. 

572
00:34:09,440 --> 00:34:12,280
There's a few years when you're 
when you're 90, isn't it? 

573
00:34:12,280 --> 00:34:14,040
You know when you're in, you're 
in bed and you can't walk 

574
00:34:14,040 --> 00:34:17,040
properly and everything hurts. 
Not not a few years extra when 

575
00:34:17,040 --> 00:34:17,880
you're 20. 
That's. 

576
00:34:18,120 --> 00:34:25,320
That's the wrong now. 
Actually, I'm 50 anyhow, anyhow,

577
00:34:25,320 --> 00:34:27,480
we're sort of we're sort of off 
the rails again. 

578
00:34:27,480 --> 00:34:30,360
We'll get this train, let's get 
this dwarf land train back on 

579
00:34:30,360 --> 00:34:34,400
the on its tracks. 
And so you had, you had your 

580
00:34:34,400 --> 00:34:38,880
wood off army and then you had. 
Epic was the first propagating. 

581
00:34:38,880 --> 00:34:42,560
Epic epic. 
The orc epic army as well. 

582
00:34:42,719 --> 00:34:45,840
So how did this turn into 
working for Gangs Workshop? 

583
00:34:48,040 --> 00:34:53,840
Well, I think this was, Oh yeah,
it would have been like by five 

584
00:34:53,840 --> 00:34:57,840
years after I started with the 
epics, yeah, I would have been 

585
00:34:57,840 --> 00:35:01,280
about 1212 or 13, maybe a little
bit younger. 

586
00:35:01,600 --> 00:35:05,360
So I've been playing the games 
for about, yes, seven or eight 

587
00:35:05,360 --> 00:35:09,560
years by the time I was living 
in Wales. 

588
00:35:09,560 --> 00:35:11,840
And then there was a Games 
Workshop much closer to me. 

589
00:35:11,840 --> 00:35:16,040
So I was going there pretty much
every weekend and just doing 

590
00:35:16,040 --> 00:35:18,520
whatever stuff they were doing 
there, playing with people. 

591
00:35:19,400 --> 00:35:21,520
I was pretty friendly with the 
staff. 

592
00:35:21,520 --> 00:35:24,120
I was about to go up to 
university and needed a part 

593
00:35:24,120 --> 00:35:27,000
time job. 
So they were the first place I 

594
00:35:27,000 --> 00:35:29,560
went into. 
They happened to be hiring at 

595
00:35:29,560 --> 00:35:34,400
the time when I was looking. 
And yeah, sort of went through 

596
00:35:34,400 --> 00:35:37,600
the the classic Games Workshop 
interview process. 

597
00:35:37,960 --> 00:35:40,240
I don't know how much has 
changed now because again, this 

598
00:35:40,240 --> 00:35:48,360
is a fair, fair while ago. 
But yeah, so I was working as a 

599
00:35:48,360 --> 00:35:56,840
part timer from when I was 18 
through to about, yeah, 2122 

600
00:35:56,840 --> 00:36:00,640
when I finished university. 
And then I jumped into a 

601
00:36:00,640 --> 00:36:06,120
different job after that. 
But yeah, it was, it was good. 

602
00:36:06,120 --> 00:36:07,600
I I enjoyed it for the most 
part. 

603
00:36:08,320 --> 00:36:14,400
The the corporate style of games
workshops a little mixed. 

604
00:36:16,800 --> 00:36:21,560
I think again, a bit of a 
problem with a lot of the bigger

605
00:36:21,560 --> 00:36:28,440
hobby companies is they either 
end up being kind of mismanaged 

606
00:36:28,440 --> 00:36:32,560
because everyone's super buddy 
buddy and we're all in it for we

607
00:36:32,560 --> 00:36:35,200
love the hobby, but we don't 
really understand the business. 

608
00:36:35,200 --> 00:36:38,200
So we're just sort of doing what
we love and hoping for the best.

609
00:36:39,480 --> 00:36:43,040
Or it becomes like super 
corporate and then you're just 

610
00:36:43,040 --> 00:36:45,280
constantly trying to fight with 
like, we need to do this because

611
00:36:45,280 --> 00:36:48,120
people want this. 
And then corporate is like, no, 

612
00:36:48,440 --> 00:36:50,120
don't do this. 
This doesn't make money. 

613
00:36:52,040 --> 00:36:55,240
Yeah. 
There's always absolute fight 

614
00:36:55,240 --> 00:36:59,480
with with businesses, but yeah 
no for the most part it was 

615
00:36:59,480 --> 00:37:03,600
pretty good. 
Used to do all the Thursday 

616
00:37:03,600 --> 00:37:06,960
night battle bunker stuff. 
So not Thursday night. 

617
00:37:07,600 --> 00:37:10,600
Saturday night battle bunker. 
Thursday was warstorm was 

618
00:37:10,600 --> 00:37:11,440
firestorm. 
Sorry. 

619
00:37:14,040 --> 00:37:18,160
So yeah, Saturday, Sundays for 
the late night gaming in 

620
00:37:18,160 --> 00:37:20,920
Cardiff. 
And we used to like for a small,

621
00:37:20,920 --> 00:37:25,320
small shop, we used to get like 
20 or so players coming in and 

622
00:37:25,320 --> 00:37:28,680
then there was a pub next door 
and you know, the older guys 

623
00:37:28,680 --> 00:37:30,560
would go down to that while they
were waiting for the game and 

624
00:37:30,560 --> 00:37:34,880
come in a bit afterwards times. 
Yeah, good, mate. 

625
00:37:36,360 --> 00:37:38,840
Yeah, I'm sure you have some 
really good memories there of 

626
00:37:38,840 --> 00:37:43,200
that time. 
So then you eventually came to 

627
00:37:43,200 --> 00:37:46,120
Japan. 
Yeah. 

628
00:37:46,120 --> 00:37:49,720
So we, we always sort of involve
the gaming or gaming yourself 

629
00:37:49,720 --> 00:37:52,440
with other people during that 
time from, you know, from the 

630
00:37:52,440 --> 00:37:55,840
times of Games Workshop to up to
now when you came to Japan. 

631
00:37:56,680 --> 00:37:58,760
Pretty much, yeah. 
I mean, there was, there's maybe

632
00:37:58,760 --> 00:38:03,520
like a brief window where I 
stopped playing Games Workshop 

633
00:38:03,520 --> 00:38:10,040
stuff. 
So I think it was either 4th or 

634
00:38:10,040 --> 00:38:13,280
5th edition of 40K. 
Just sort of put me off for a 

635
00:38:13,280 --> 00:38:20,360
while right as I was like my my 
minor gripes with Games 

636
00:38:20,360 --> 00:38:23,160
Workshop. 
I hope they'll forgive me they 

637
00:38:23,160 --> 00:38:25,840
listen to this. 
You're selling this stuff now? 

638
00:38:25,960 --> 00:38:28,920
Yeah, Yeah, I know. 
But I'm making them money. 

639
00:38:28,920 --> 00:38:33,480
They've got it most to me. 
Basically, yeah, because I was a

640
00:38:33,480 --> 00:38:37,320
part timer. 
So I think it was 4th edition 

641
00:38:37,920 --> 00:38:43,360
was just being released and 
obviously we had to run demo 

642
00:38:43,360 --> 00:38:45,480
games for people. 
That was like a big part of the 

643
00:38:45,480 --> 00:38:49,720
job. 
It's they gave free rule books 

644
00:38:49,720 --> 00:38:52,840
to all of the staff except the 
part timers. 

645
00:38:53,440 --> 00:38:57,600
And then they wanted the part to
buy like this 50 LB rule book, 

646
00:38:58,000 --> 00:39:02,320
which at the time that's like as
a weekends of work. 

647
00:39:02,320 --> 00:39:06,080
You know, why? 
Why am I having to spend my 

648
00:39:06,080 --> 00:39:09,680
money to teach the game that you
want me to teach to people? 

649
00:39:09,680 --> 00:39:12,280
Like give give me a rule book, 
please. 

650
00:39:15,040 --> 00:39:17,360
And then, you know, considering 
like all of the discounts you 

651
00:39:17,360 --> 00:39:21,440
got at the time anyway, it just 
felt it was, yeah, it was it was

652
00:39:21,880 --> 00:39:23,440
not not a great move on their 
part. 

653
00:39:23,440 --> 00:39:30,560
I felt so that that annoyed me. 
And then basically from that I 

654
00:39:30,560 --> 00:39:32,640
just because I didn't learn the 
rules, like I don't have a rule 

655
00:39:32,640 --> 00:39:33,600
book. 
I'm not learning this. 

656
00:39:33,600 --> 00:39:38,320
I'm not paying to learn this so 
I I stopped playing games 

657
00:39:38,320 --> 00:39:40,800
version for a while and I got 
into war machine. 

658
00:39:43,720 --> 00:39:46,480
So I don't know if you have you 
played War Machine at all. 

659
00:39:47,080 --> 00:39:49,440
I have tried it, it just wasn't 
my thing mate. 

660
00:39:50,240 --> 00:39:53,640
No, that's, that's fair. 
It, it stopped being my thing 

661
00:39:53,640 --> 00:39:58,240
pretty quickly too, for a while 
again, because like a lot of my 

662
00:39:58,240 --> 00:40:01,880
friends are playing it. 
So I sort of, I persevered for a

663
00:40:01,880 --> 00:40:06,080
while. 
But that was, yeah, this sort of

664
00:40:06,080 --> 00:40:11,840
a side thing, I think for a few 
years it was mostly sort of role

665
00:40:11,840 --> 00:40:19,080
play games for a good four or 
five years until I then working 

666
00:40:19,080 --> 00:40:24,600
for Firestorm. 
And then just working with 

667
00:40:24,600 --> 00:40:28,560
Firestorm is like, OK, let's 
let's give tabletop games 

668
00:40:28,560 --> 00:40:30,680
another go. 
And then I went back into a war 

669
00:40:30,680 --> 00:40:33,080
machine first because that was 
the most popular game at the 

670
00:40:33,080 --> 00:40:37,480
time, and then they kind of 
screwed that up. 

671
00:40:38,160 --> 00:40:42,840
So I jumped back into 40K and 
then I moved to Japan. 

672
00:40:45,600 --> 00:40:49,040
Did you have high expectations 
of finding a player group in 

673
00:40:49,040 --> 00:40:51,560
Japan? 
No, not at all. 

674
00:40:52,440 --> 00:41:00,120
I think when when I moved here, 
I brought my Blood Bowl team and

675
00:41:00,120 --> 00:41:04,400
my Malafo stuff because it was 
just small and I liked the 

676
00:41:04,400 --> 00:41:07,760
models. 
So I had those. 

677
00:41:07,840 --> 00:41:10,040
Oh, and Guild, Guild Ball, I had
that with me as well because the

678
00:41:10,040 --> 00:41:11,800
same reason, just small and I 
liked the models. 

679
00:41:12,520 --> 00:41:14,960
So I was like, on the chance I 
find someone who's sort of 

680
00:41:14,960 --> 00:41:18,840
interested, it's a very low buy 
in point to sort of get someone 

681
00:41:18,840 --> 00:41:22,440
else to play. 
And then I've played any of 

682
00:41:22,440 --> 00:41:23,600
those games since I've been 
here. 

683
00:41:26,600 --> 00:41:27,800
So what? 
What? 

684
00:41:28,280 --> 00:41:30,040
Because I think you're, you're 
like me. 

685
00:41:30,040 --> 00:41:34,320
I I live in an isolated area of 
Japan, not close to the major 

686
00:41:34,320 --> 00:41:37,040
cities. 
And you live in Shizuka 

687
00:41:37,040 --> 00:41:39,360
Prefecture at the base of Mount 
Fuji. 

688
00:41:39,360 --> 00:41:41,200
I believe. 
I'm not I'm not exactly the 

689
00:41:41,200 --> 00:41:43,600
pinpoint location exactly where 
you are, but. 

690
00:41:44,760 --> 00:41:47,920
Yeah, I'm so honestly, Mount 
Fuji is still pretty far away. 

691
00:41:47,920 --> 00:41:50,720
It's like a four hour drive. 
It just how does it feel? 

692
00:41:51,200 --> 00:41:55,160
Yeah, it just, it's so weird on 
the perspective, like it looks 

693
00:41:55,160 --> 00:41:57,640
super close. 
But yeah, if you try and drive 

694
00:41:58,160 --> 00:42:00,440
good, 3-4 hours. 
Wow. 

695
00:42:00,640 --> 00:42:04,520
OK, yeah, yeah, it's, it's, it's
big. 

696
00:42:05,880 --> 00:42:08,760
So, but I'm, I'm still kind of 
far away. 

697
00:42:09,680 --> 00:42:12,720
So if, if you are, if you're in 
a car, then it's super 

698
00:42:12,720 --> 00:42:16,680
convenient because the Tomei 
exit's like 3 minutes away. 

699
00:42:17,480 --> 00:42:19,040
But not even that. 
Yeah, it's you can. 

700
00:42:19,040 --> 00:42:22,160
You can see the Tomei exit from 
my house effectively. 

701
00:42:22,880 --> 00:42:25,680
Right. 
OK, it might because I know one 

702
00:42:25,680 --> 00:42:29,400
other, a friend of mine here, 
Tom, was interested in coming to

703
00:42:29,400 --> 00:42:32,720
one of your Age of Sigma events 
at some stage. 

704
00:42:33,960 --> 00:42:36,560
So I might come down there with 
my epic Space Marine one day, 

705
00:42:36,560 --> 00:42:38,120
mate, who knows? 
Nice. 

706
00:42:38,960 --> 00:42:41,320
I mean, I'd have to pick up on 
me again, but I'm I'm 

707
00:42:41,320 --> 00:42:42,200
definitely. 
Up for that? 

708
00:42:44,520 --> 00:42:48,680
We'll bring some old hammer to 
all of the Hawthorne games. 

709
00:42:48,840 --> 00:42:54,280
Yes, but so So what what what 
became the like? 

710
00:42:54,280 --> 00:42:57,160
I know you talked about you know
your your writing experience and

711
00:42:57,160 --> 00:43:00,360
you you're a you're a 
professional writer and you 

712
00:43:00,360 --> 00:43:02,880
write books, but you're looking 
for another Ave. apart from 

713
00:43:02,880 --> 00:43:05,160
teaching. 
What sort of crossed the line 

714
00:43:05,160 --> 00:43:08,200
then for you to start up War 
Storm Games? 

715
00:43:10,560 --> 00:43:16,040
So that's a hard one to answer 
in a direct way. 

716
00:43:17,480 --> 00:43:22,960
I think mostly it was the fact 
that, and I mean my, my boss 

717
00:43:22,960 --> 00:43:25,120
himself has said this, this 
isn't like a big secret or 

718
00:43:25,120 --> 00:43:28,440
anything. 
So teaching is not a long term 

719
00:43:28,440 --> 00:43:33,760
profession in Japan like you 
either I think start your own a 

720
00:43:33,760 --> 00:43:39,440
Kiowa here or you got to find 
something else after a while. 

721
00:43:40,120 --> 00:43:44,080
So I've been doing this for 
eight years now, six years with 

722
00:43:44,080 --> 00:43:49,000
the place I'm at. 
And it was a case of, you know, 

723
00:43:49,000 --> 00:43:50,640
what, what, what am I doing 
next? 

724
00:43:50,640 --> 00:43:55,520
I don't, I didn't have the 
aspirations to be an English 

725
00:43:55,840 --> 00:44:02,320
school owner just because of the
level of where I am. 

726
00:44:02,600 --> 00:44:08,040
And that sort of that constant 
stress and fight to find and 

727
00:44:08,040 --> 00:44:12,360
keep new students. 
It's like that that's always a 

728
00:44:12,360 --> 00:44:15,640
thing. 
And you know, you're, you're 

729
00:44:15,640 --> 00:44:20,480
providing for that like a sort 
of a not, not like a life 

730
00:44:20,480 --> 00:44:24,960
altering service, But given the 
importance of English within the

731
00:44:24,960 --> 00:44:28,120
Japanese education system, you 
know, I think if you're offering

732
00:44:28,120 --> 00:44:33,920
an English service and it's not 
as good as it can be, that's 

733
00:44:34,000 --> 00:44:37,600
that's not great like that. 
That's a pretty serious thing. 

734
00:44:37,600 --> 00:44:40,280
And I think, you know, obviously
there are some good schools 

735
00:44:40,280 --> 00:44:41,960
here. 
I also think there's a lot of 

736
00:44:41,960 --> 00:44:44,840
people who just get into it. 
They think it's an easy, easy 

737
00:44:44,840 --> 00:44:47,560
way to make a bit of money and 
it is if you want to be lazy at 

738
00:44:47,560 --> 00:44:50,080
it, you could definitely go down
that route. 

739
00:44:50,320 --> 00:44:53,880
But that that wasn't for me. 
I didn't want to sort of not do 

740
00:44:53,880 --> 00:44:58,360
something I'm like very 
passionate about when it's such 

741
00:44:58,360 --> 00:45:03,440
a big deal students. 
So then it came down to like, 

742
00:45:03,440 --> 00:45:07,440
well, what can I do that's not 
teaching my Japanese? 

743
00:45:07,440 --> 00:45:10,680
I don't have any of the, the 
certifications, so I couldn't 

744
00:45:10,680 --> 00:45:12,160
get like an office job or 
anything like that. 

745
00:45:13,000 --> 00:45:16,320
My Japanese is possible. 
But yeah, I'm, I'm not a 

746
00:45:16,320 --> 00:45:19,600
professional speaker or a fluent
speaker, I guess would be a 

747
00:45:19,600 --> 00:45:24,360
better term for it. 
So then I thought, yeah, you 

748
00:45:24,360 --> 00:45:28,560
know, the, the war gaming came 
around again because we have a, 

749
00:45:29,920 --> 00:45:33,720
a second building on the, the 
property here we're in because 

750
00:45:33,720 --> 00:45:36,000
we're in the countryside. 
We've got quite a large space. 

751
00:45:36,560 --> 00:45:39,520
So we've got our main house and 
then as a second older property.

752
00:45:40,720 --> 00:45:43,520
So it was just a dumping ground.
I was like, well, I can just 

753
00:45:43,880 --> 00:45:46,920
turn that into a shop. 
Oh, brilliant. 

754
00:45:48,440 --> 00:45:50,960
Because for the part of the 
Games Workshop contract, you 

755
00:45:50,960 --> 00:45:54,000
have to have a physical location
now, right. 

756
00:45:54,680 --> 00:45:58,720
So that there was for a while 
they were testing out like 

757
00:45:58,720 --> 00:46:01,560
online only, only stores. 
But because people are just 

758
00:46:01,560 --> 00:46:04,120
doing super discounts and stuff 
and it was like just really 

759
00:46:04,120 --> 00:46:07,160
undercutting everything. 
They, they put a stop to that 

760
00:46:07,160 --> 00:46:10,480
like, no, you must have an 
accessible brick and mortar 

761
00:46:10,480 --> 00:46:14,440
store open for X number of hours
every week before we'll even 

762
00:46:14,440 --> 00:46:16,880
consider. 
So I was like, great, OK, open 

763
00:46:16,880 --> 00:46:19,640
the space, get some tables in 
there. 

764
00:46:21,160 --> 00:46:24,480
So because it's already on my 
property, you know, I'm not 

765
00:46:24,480 --> 00:46:27,600
paying rent to anyone, which was
the main things. 

766
00:46:28,200 --> 00:46:36,400
If it's OK, you know, my worst 
case scenario was I put like, I 

767
00:46:36,440 --> 00:46:41,920
just like ¥500,000, like half 
¥1,000,000 into like stock and 

768
00:46:41,920 --> 00:46:45,560
furnishing. 
And then, you know, if it all 

769
00:46:45,560 --> 00:46:49,920
goes tits up, well, I've still 
got a whole bunch of plastic 

770
00:46:49,920 --> 00:46:53,360
toys I can either sell off to 
make most of the money back or 

771
00:46:53,360 --> 00:46:55,320
hey, I've got like 50 new armies
now. 

772
00:46:58,320 --> 00:47:04,320
You know, it was like very low 
risk entry point for me, which 

773
00:47:04,880 --> 00:47:09,840
given what I know a lot of start
up game shops go through, I I've

774
00:47:09,840 --> 00:47:13,360
definitely had an easier route 
with my situation. 

775
00:47:13,360 --> 00:47:16,720
I've been very lucky there. 
So it just kind of like fell 

776
00:47:16,720 --> 00:47:20,840
into place ultimately, I guess 
is the short answer for how I 

777
00:47:20,840 --> 00:47:23,120
got into the war games, like I 
like games. 

778
00:47:23,240 --> 00:47:25,880
I want a new job. 
I have an empty building. 

779
00:47:26,280 --> 00:47:29,720
Let's let's just do it. 
Let's roll those dice. 

780
00:47:30,320 --> 00:47:33,160
Yeah, yeah. 
When I, when I saw the pictures,

781
00:47:33,160 --> 00:47:36,160
I thought, wow, that's, that's 
really brave of David to do this

782
00:47:36,160 --> 00:47:38,480
because I, you know, I know 
you've got a family and 

783
00:47:38,480 --> 00:47:40,360
everything. 
I don't, you know, if I could do

784
00:47:40,360 --> 00:47:44,440
that, like at the at the risk of
losing everything, you know what

785
00:47:44,440 --> 00:47:46,360
I mean? 
But knowing that now you had to 

786
00:47:46,360 --> 00:47:49,120
like abandoned building and you 
sort of just restored it and 

787
00:47:49,120 --> 00:47:51,280
converted into a game store. 
I think that's a brilliant 

788
00:47:51,280 --> 00:47:53,120
opportunity, mate. 
I think that's fantastic. 

789
00:47:53,600 --> 00:47:57,680
And then to see people there 
gaming there and you can see 

790
00:47:57,680 --> 00:47:59,800
people on the Facebook group 
that you've got there. 

791
00:48:00,480 --> 00:48:02,920
And I was like, wow, there's, 
there's actually people gaming 

792
00:48:02,920 --> 00:48:05,200
and playing games and not just 
Games Workshop. 

793
00:48:05,200 --> 00:48:08,080
They're playing, you know, bold 
action or what have you. 

794
00:48:08,080 --> 00:48:11,680
And, and it seemed quite a 
number of, you know, people 

795
00:48:11,720 --> 00:48:15,480
there actively playing, which is
really nice to see as well. 

796
00:48:15,480 --> 00:48:18,560
So it's great that you're sort 
of building a little community 

797
00:48:18,720 --> 00:48:21,080
of players and gamers around 
your store. 

798
00:48:22,200 --> 00:48:25,880
Well, you say around my store, I
mean, I sort of I opened with 

799
00:48:25,880 --> 00:48:31,160
the plan of having 8 gaming 
tables because when I, when I 

800
00:48:31,160 --> 00:48:34,360
was talking to one of my old Co 
workers from Firestorm, he's 

801
00:48:34,360 --> 00:48:37,280
like the events manager there. 
So I just told him like, you 

802
00:48:37,280 --> 00:48:41,480
know, getting some advice on 
what would be a good number of 

803
00:48:42,040 --> 00:48:44,080
tables to actually have and 
like, what would be his 

804
00:48:44,080 --> 00:48:48,400
recommendation for setting up. 
And yeah, 616 was basically like

805
00:48:48,400 --> 00:48:53,760
the magic number of this lets 
you run like 16 player spaces is

806
00:48:53,840 --> 00:48:55,920
a good size tournament. 
So that that was my aim. 

807
00:48:56,480 --> 00:49:01,040
But ultimately, because I am a 
little bit farther away from any

808
00:49:01,040 --> 00:49:03,320
sort of train stations and 
public transport isn't so great,

809
00:49:04,200 --> 00:49:07,000
I wasn't expecting a huge number
of players to actually come 

810
00:49:07,000 --> 00:49:09,800
down. 
And then I've got people 

811
00:49:09,800 --> 00:49:13,800
travelling from Chiba and Nagano
and stuff. 

812
00:49:13,800 --> 00:49:16,160
So like I've got a lot of guys 
driving. 

813
00:49:16,800 --> 00:49:18,880
Yeah. 
Again, like 3-4 hours to come 

814
00:49:18,880 --> 00:49:21,560
down and play these events, 
which is amazing. 

815
00:49:22,520 --> 00:49:25,280
I, I was very surprised by that.
But again, I guess it's the 

816
00:49:25,280 --> 00:49:27,240
whole, if you build it, they 
will come. 

817
00:49:28,640 --> 00:49:32,480
Yeah. 
Nice, mate. 

818
00:49:32,480 --> 00:49:33,640
That's great. 
Yeah. 

819
00:49:33,760 --> 00:49:36,320
I'm really happy that people are
making the effort to come out 

820
00:49:36,320 --> 00:49:40,240
there because like you say, 
unless you don't tell anybody 

821
00:49:40,240 --> 00:49:42,800
about it, no one's going to get 
there, no one's going to come, 

822
00:49:42,800 --> 00:49:44,040
no one's going to know anything 
about you. 

823
00:49:44,040 --> 00:49:48,400
So hopefully that will grow and 
hopefully you get some young 

824
00:49:48,400 --> 00:49:51,440
blood in there, Some, you know, 
young Japanese boys or girls 

825
00:49:51,440 --> 00:49:54,960
curious about painting or 
playing some of these games 

826
00:49:54,960 --> 00:49:58,840
you've got on your shelf. 
And you know, you sort of build 

827
00:49:58,840 --> 00:50:01,720
it that way as well. 
So you've got some local guys 

828
00:50:01,720 --> 00:50:05,040
and local kids coming in and 
playing games and buying 

829
00:50:05,040 --> 00:50:08,840
product, you know, and growing 
the the tabletop war gaming 

830
00:50:08,840 --> 00:50:13,160
hobby as we know and love. 
For the last Bolt action event, 

831
00:50:13,680 --> 00:50:18,360
we actually had a family come 
down from Nagano to play in 

832
00:50:18,360 --> 00:50:21,480
that. 
So I got the yeah, dad, dad and 

833
00:50:21,480 --> 00:50:25,280
his two sons. 
So yeah, you know, you're 

834
00:50:25,280 --> 00:50:27,400
definitely seeing like that kind
of like family culture of 

835
00:50:27,400 --> 00:50:33,440
playing, playing games come up. 
And it's not been confirmed yet,

836
00:50:33,880 --> 00:50:40,200
but I'm hopefully off to one of 
the universities in Chiba before

837
00:50:40,200 --> 00:50:43,080
the end of the year to run some 
demo games in the university as 

838
00:50:43,080 --> 00:50:44,640
well. 
So kind of Oh. 

839
00:50:44,920 --> 00:50:48,320
Right. 
As that's hopefully on the 

840
00:50:48,320 --> 00:50:49,880
table. 
So I mean, that'll be obviously 

841
00:50:49,880 --> 00:50:51,440
for students only. 
So it's not, I can sort of 

842
00:50:51,440 --> 00:50:55,600
advertise, but yeah, like just 
trying to get into places like 

843
00:50:55,600 --> 00:50:58,720
that is on my my plan just to 
sort of run more games and 

844
00:50:58,720 --> 00:51:02,000
choose more people to the hobby.
And again, you can like as a 

845
00:51:02,160 --> 00:51:05,760
language learning thing because 
obviously the games are mostly 

846
00:51:05,760 --> 00:51:08,520
in English. 
So it's a, it's a double win. 

847
00:51:08,520 --> 00:51:10,720
You get to have fun and do some 
English. 

848
00:51:11,800 --> 00:51:13,880
Yeah, that's good, mate. 
We should, We should definitely.

849
00:51:13,880 --> 00:51:16,720
I don't know if you know about 
it, but in Tokyo there's like a 

850
00:51:16,720 --> 00:51:21,240
games show, like as in as in 
board games, tabletop gaming. 

851
00:51:22,640 --> 00:51:25,280
There's some kind of exhibit 
that's held every year and now 

852
00:51:25,280 --> 00:51:28,640
they've started including 
miniature games, miniature based

853
00:51:29,040 --> 00:51:32,040
tabletop games. 
I'm really keen to go down 

854
00:51:32,040 --> 00:51:33,360
there. 
And I don't know if it's like a 

855
00:51:33,360 --> 00:51:36,120
lottery system where you just 
put in your application and if 

856
00:51:36,120 --> 00:51:39,280
you're lucky you'll get accepted
and be able to come down and 

857
00:51:39,280 --> 00:51:42,680
reserve a table. 
But I would love to run Test of 

858
00:51:42,680 --> 00:51:46,120
Honour as a game there for 
people to try out. 

859
00:51:46,120 --> 00:51:49,680
It's it's, it's so much fun. 
It's very thematic, very easy to

860
00:51:49,680 --> 00:51:52,960
pick up and play and you're just
playing and enjoying and killing

861
00:51:52,960 --> 00:51:56,160
other samurai in no time. 
So yeah, we'll have to. 

862
00:51:56,160 --> 00:51:58,520
We'll have to look at that and 
see if we can make sort of like 

863
00:51:58,520 --> 00:52:02,040
a joint stall, you know, so warm
storm games on one side, cram 

864
00:52:02,040 --> 00:52:03,280
the command games on the other 
that. 

865
00:52:04,000 --> 00:52:09,960
'D be pretty cool actually. 
I'm being probably next year now

866
00:52:09,960 --> 00:52:16,360
realistically, but a friend of 
mine, Annie, who is the owner of

867
00:52:16,360 --> 00:52:18,360
Bad Squido Games. 
Yeah. 

868
00:52:18,360 --> 00:52:19,120
Annie Norman. 
Yeah. 

869
00:52:19,680 --> 00:52:22,480
Yeah. 
So yeah, she used to work out of

870
00:52:22,480 --> 00:52:27,760
the back of Firestorm when I was
working there, but obviously now

871
00:52:27,760 --> 00:52:31,160
she's she's off on her own and 
she's doing very, very well for 

872
00:52:31,160 --> 00:52:32,760
herself, which is. 
Yeah, she is. 

873
00:52:33,760 --> 00:52:37,400
But she she stocks a really nice
range of Samurai models. 

874
00:52:38,160 --> 00:52:41,400
She does. 
I'm I'm hoping I've already been

875
00:52:41,400 --> 00:52:44,840
in contact with her. 
I've been a bit lazy and just 

876
00:52:44,840 --> 00:52:46,640
bouncing out obviously the 
financials. 

877
00:52:46,640 --> 00:52:50,560
But yeah, I want to get the the 
Samurai from her in stock 

878
00:52:51,080 --> 00:52:54,680
probably next year now, so that 
that definitely work out. 

879
00:52:55,840 --> 00:52:57,840
Yeah, I'll definitely pick up a 
few of those because I really 

880
00:52:57,840 --> 00:53:02,440
like Annie's models. 
I think she did it, she did a 

881
00:53:02,440 --> 00:53:05,920
range of like female shield 
maidens as well. 

882
00:53:05,920 --> 00:53:10,720
And I know about this the the 
samurai range that she has. 

883
00:53:12,320 --> 00:53:15,120
So yeah, that'd be really nice 
to see that sort of diversity in

884
00:53:15,120 --> 00:53:18,160
in different kinds of model 
ranges as well in your shop. 

885
00:53:18,520 --> 00:53:21,840
So it's not just Games Workshop,
you have alternative miniatures.

886
00:53:22,520 --> 00:53:24,880
Yeah, from different companies 
and the sort of smaller 

887
00:53:24,880 --> 00:53:29,160
companies that need a bit of a 
yeah, just need some more, you 

888
00:53:29,160 --> 00:53:32,360
know, some more eyes on their on
their product. 

889
00:53:33,160 --> 00:53:37,880
And yeah, that sounds great. 
Yeah, I mean, I mean, when I 

890
00:53:37,880 --> 00:53:42,000
first started doing the, the 
Bolt action, you know, I, I read

891
00:53:42,440 --> 00:53:46,000
do Warlord games and their 
international trade Rep there 

892
00:53:46,000 --> 00:53:49,680
was pretty excited to hear 
someone in Japan's like, hey, I 

893
00:53:49,680 --> 00:53:52,160
want to fucking stuff like yes, 
please. 

894
00:53:52,160 --> 00:53:54,160
How do we, how do we make this 
happen? 

895
00:53:56,440 --> 00:54:00,200
Well, no, it's, it's definitely,
I mean, I'm, I'm always, I've 

896
00:54:00,200 --> 00:54:03,280
always been a fan of the Games 
Workshop product. 

897
00:54:03,280 --> 00:54:08,240
Like I, I do think they make 
high quality product, but at the

898
00:54:08,240 --> 00:54:12,320
same time, you know, there, 
there is so much stuff that's 

899
00:54:12,320 --> 00:54:17,320
worth trying and playing. 
I mean like the one I'm adding 

900
00:54:17,320 --> 00:54:21,800
to the website now is Moonstone.
Yep. 

901
00:54:23,000 --> 00:54:27,440
So again, getting that in stock 
again, actually someone I used 

902
00:54:27,440 --> 00:54:31,440
to work with at Games Workshop, 
Mick Green is the the manager 

903
00:54:31,440 --> 00:54:33,280
for that. 
So yeah, it's, it's, it's kind 

904
00:54:33,280 --> 00:54:37,400
of funny how a lot of people I 
know are just running these game

905
00:54:37,400 --> 00:54:39,760
things now. 
But yeah, I mean, Moonstone, you

906
00:54:39,760 --> 00:54:41,000
know, it's an award-winning 
game. 

907
00:54:41,000 --> 00:54:44,640
It genuinely looks fantastic. 
And a few people already asked 

908
00:54:44,640 --> 00:54:46,720
about it. 
So I'm, I'm excited to get that 

909
00:54:46,720 --> 00:54:51,000
in store just out of stocking 
Infinity as well. 

910
00:54:51,280 --> 00:54:55,600
So with N5 coming out. 
So yeah, no, I definitely want 

911
00:54:55,600 --> 00:54:59,960
to get as much as I can in 
because even if it's like just a

912
00:54:59,960 --> 00:55:05,840
small holding of core products, 
someone will want to try it, you

913
00:55:05,840 --> 00:55:08,000
know, and you just, you never 
know who's going to find like 

914
00:55:08,000 --> 00:55:11,800
their next favorite game that 
they really connect with just 

915
00:55:11,800 --> 00:55:14,840
because you had something for 
them to try. 

916
00:55:15,400 --> 00:55:17,720
So I I think variety is 
important for sure. 

917
00:55:19,200 --> 00:55:21,960
Yes, I think so too. 
I love independent game stores 

918
00:55:21,960 --> 00:55:25,440
for that reason, because there's
always something there that 

919
00:55:25,440 --> 00:55:28,280
maybe you've never seen before 
or you've seen advertised or 

920
00:55:28,280 --> 00:55:29,760
seen on a video. 
And then you get to see the 

921
00:55:29,760 --> 00:55:32,840
actual physical product in front
of you and hold it and all that 

922
00:55:32,840 --> 00:55:35,720
kind of thing and, and make your
decision there and there. 

923
00:55:35,720 --> 00:55:38,280
But yeah, it's good, man. 
I'm really glad that it's 

924
00:55:38,280 --> 00:55:41,320
growing and that it's becoming a
success for you. 

925
00:55:41,880 --> 00:55:45,240
And long may that continue into 
the future. 

926
00:55:45,240 --> 00:55:47,760
And I hope to honestly hope to 
get down there to meet you one 

927
00:55:47,760 --> 00:55:53,080
day and to to see it for myself.
So I'll have to find out exactly

928
00:55:53,080 --> 00:55:56,080
how far away it is from Ibaraki,
Japan. 

929
00:55:56,080 --> 00:55:58,080
I would imagine about 3 or 4 
hours. 

930
00:55:58,760 --> 00:56:02,960
Probably. 
Yeah, we were down that way 

931
00:56:03,200 --> 00:56:05,680
many, many years ago. 
My son was really young to go to

932
00:56:05,680 --> 00:56:09,240
the Fuji Highland Park to go and
see Thomas. 

933
00:56:09,240 --> 00:56:10,600
Thomas. 
Landlord it is. 

934
00:56:10,680 --> 00:56:14,480
Yeah. 
So yeah, just the adjoining 

935
00:56:14,480 --> 00:56:17,280
prefecture there. 
Yeah, although again, even 

936
00:56:17,280 --> 00:56:18,760
that's not super close to where 
I. 

937
00:56:19,080 --> 00:56:26,280
Am OK. 
Like such a long, like just 

938
00:56:26,280 --> 00:56:30,280
prefecture, but then even like 
what they class as Fuji and 

939
00:56:30,280 --> 00:56:33,360
again the Fuji name gets thrown 
around a lot so that the Fuji Q 

940
00:56:33,360 --> 00:56:36,480
Highland is actually nowhere 
near the city. 

941
00:56:36,600 --> 00:56:38,320
It's nowhere near Fuji. 
Yeah, exactly. 

942
00:56:38,320 --> 00:56:42,120
Nowhere near the the, Yeah. 
But you can see obviously see 

943
00:56:42,400 --> 00:56:45,880
Mount Fuji quite clearly from 
that. 

944
00:56:46,280 --> 00:56:49,920
As you say, it's so big, it's so
enormous that you can't miss it.

945
00:56:50,320 --> 00:56:54,920
So it's really nice to see just 
for the enormity in the, the, 

946
00:56:55,120 --> 00:56:57,920
the spectacular nature of, of 
Mount Fuji. 

947
00:56:57,920 --> 00:57:01,640
It's really impressive. 
So yeah, mate, I look forward to

948
00:57:02,160 --> 00:57:04,760
coming down there at some point 
in the future and saying hello 

949
00:57:04,760 --> 00:57:07,000
and seeing, seeing the store 
physically. 

950
00:57:08,040 --> 00:57:10,520
But until then, we'll keep in 
contact and keep in touch. 

951
00:57:10,520 --> 00:57:13,560
And I'll be looking out on your 
web store for things I can pick 

952
00:57:13,560 --> 00:57:15,520
up here and there. 
Certainly the paints, the Valea 

953
00:57:15,520 --> 00:57:17,880
paints and the, the Army Painter
paints. 

954
00:57:17,880 --> 00:57:20,840
I'm, I'm curious about now. 
So I might pick up a few pots 

955
00:57:20,840 --> 00:57:24,640
and see how they go and, and go 
from there mate. 

956
00:57:24,640 --> 00:57:26,640
So look, David, thank you very 
much again for coming on the 

957
00:57:26,640 --> 00:57:29,480
Crown of Command. 
And like I said, we'll keep in 

958
00:57:29,480 --> 00:57:32,800
touch and hopefully have you 
back on maybe for an event or 

959
00:57:32,800 --> 00:57:36,120
something that you're running or
sort of a catch up in the future

960
00:57:36,120 --> 00:57:37,400
that. 
'D be awesome. 

961
00:57:37,400 --> 00:57:39,120
Well, thank you for having me. 
It's been been nice actually 

962
00:57:39,120 --> 00:57:41,840
talking. 
Yes, it's it's been good to talk

963
00:57:41,840 --> 00:57:43,600
to you mate, even though we've 
sort of met online, but it's 

964
00:57:43,600 --> 00:57:46,600
great to to put a face to the 
name and a voice as well. 

965
00:57:47,680 --> 00:57:50,040
And and we'll we'll catch up 
again soon, mate. 

966
00:57:50,040 --> 00:57:53,080
OK, so until then, take it easy.
Yeah, you too.

