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Hello and welcome to a very 
special episode of The Chronicle

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men podcast because I have a 
very special guest and that 

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special guest is Mike Holmes 
recognize that name from the 

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nipples. 
And businesses podcast that was 

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ran for like over a decade. 
I think with Neil shook the 

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lead, the lead host and Mike 
join kneel at some point during 

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the history of the podcast. 
They became really good friends 

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as a result of it. 
Now Enjoyed immensely, listening

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to them to review books, or 
interview people. 

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Great way, they inspired me to 
do podcasting myself and talk 

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about things that I was 
passionate about. 

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During that time, Neal allowed 
like to indulge himself in 

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massive epic show involving 
multiple guests. 

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I can't Whitehurst from the poly
versal game, and other 

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podcasting contributions, and 
other big names in the, the Epic

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Space Marine or devic 
communities. 

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So, I thought it'd be great to 
have my onto, still that epic. 

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So we can indulge about our 
memories of MBA. 

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Our forces are collections. 
They were models all kinds of 

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things but it actually turned 
into a passive massive sort. 

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I'll be chat really in the end 
and we talked about lots of 

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different things because like 
is, you know, He likes 

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historical gaming games, he 
pretty much like any game, you 

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know, any board game, you know 
that it's probably played it and

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he probably has it on the show. 
So find extensive collection of 

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things that he likes. 
But yeah I think I think he 

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really enjoys reminiscing about 
the old days of mining Space 

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Marine with his friends and I 
thought I'd just get him on to 

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talk about it. 
So we had a great chat last 

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almost two hours. 
So enjoy this ride along, Memory

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Lane again and we'll see you on 
the other side guys. 

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Okay. 
Hello, Mike. 

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Hello. 
Hello. 

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Can you hear me? 
I can if you just give me one 

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second. 
I just need to adjust. 

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Sure. 
All right, my headset. 

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So it uses my bike? 
Yeah, no problem. 

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Man. 
You just take your time. 

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There we go. 
That's we better. 

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Fantastic right. 
Thank you so much again for, you

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know, it's bending some time 
with me to talk to me today. 

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It's an honor. 
It's right. 

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It's my honor. 
I'm really nervous actually. 

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It's like, it's like 
interviewing someone who's like 

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a celebrity or something. 
Oh god. 

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Well, I've been listening to you
in the office so long to over 10

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years. 
It's like it's really surreal 

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talking to you. 
Now in person. 

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Well, you know, over the 
Internet kind of thing. 

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Bedtime. 
Yeah, look mate. 

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You know, you know I love to 
have you on. 

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As many times I can to talk 
about epic, if you're more than 

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willing and I'll be more than 
willing to talk about epic any 

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time so that war gaming in 
general. 

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So thank you. 
Well, I mean that's the thing 

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cuz yeah I've got happy to come 
on and for boats and I'll be as 

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often you want something well 
that happy. 

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That's excellent. 
I thank you. 

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And so people who have never 
heard you or your voice or 

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whatever. 
Could you please tell everybody 

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about yourself and about your 
history? 

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Oh God, but casting and I found 
I could take a quite long time, 

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but that's fine. 
We got what? 

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We got lots of time left. 
So go for it. 

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Yeah, okay. 
So, hello. 

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I'm Mike, I guess I'm best known
for being one of the co-hosts on

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people's of Miniatures, which 
was a very long with an podcast 

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run by my very good mates, Neal 
shock and awe. the honor of 

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being on, therefore, God, 
several years, five years, I 

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think, at least night more than 
that, I think, yeah, it's a long

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time and they were just great 
because it meant that every 

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every week or so, I get together
with my best mate and we just 

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chat and As part of that you 
know we got to talk to some 

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really clever people. 
So game's designers who I've 

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been inspired by so forth and we
talked about games and we 

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reviewed stuff and we just fun I
mean it was hard work for me or 

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because he had to do all the 
hard work of editing the thing 

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and you know making the sound 
good. 

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I just stood up and talked But 
you're out there to allow, if I 

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was free, I was easy. 
But yes, we did that. 

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As well as that I've done 
playtesting. 

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I've been really lucky in my 
hobby. because I've always sort 

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of become friends with people 
who design games manufacture, 

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games manufacturer figures and 
so forth. 

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And that sort of led me done 
various dark Alleyways because 

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I'm a curious person and so I 
guess probably from a hobby 

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perspective. 
My biggest influence was a guy 

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called do Thornhill. 
Who lived on the corner for me. 

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And he became friend, 
recommending, work years ago. 

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And we got chatting about Pas 
because I was just sort of back 

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into it then, Yeah, we just 
become very firm friends. 

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And then he went off to learn. 
He was a postman originally, and

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then he decided to go off and 
learn how to become a sculptor. 

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And from there, he founded, 
musketeer miniatures. 

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And then from that, which then 
became from foot so many 

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teachers and oh wow! 
And he's just, he pea a mold 

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maker. 
He etranger Foundry became a 

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master mold maker there. 
Which I think has helped me be 

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sculpting because he knew how to
make figures. 

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That would work in a mold and 
he's sort of basically set up 

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his own little company. 
And from now I met the people of

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gripping Beast. 
Which is a so local gaming 

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company manufacturing company 
based in the UK they do mostly 

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sort of ancient someone will one
stuff. 

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So first, I became friends with 
them and I've got me into play 

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testing. 
I started doing some play 

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testing with them for a World 
War One game, which Sort of came

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out and didn't come out. 
That was a game called The Great

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Wall, which was the first 
version of it was released by 

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warhammers follicle. 
I did not teach rejuve Bob broom

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and peaceful working on a 
supplement for that, which is 

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going to be setting in so 
Palestine and and in Gallipoli, 

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So I got involved into play 
testing for the first supplement

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for that, which is called Over 
the Top, which is written by a 

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Frenchman called Alex Michelle. 
And I like the show then went on

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to be to design Saga. 
All right, and I got very 

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heavily engaged with prove them 
on the side of the production 

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very early on. 
And basically spent about four 

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years of my life just playing 
Saga until I can't take it no 

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more. 
So job done. 

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It's only so much of a great 
game you can play and it just 

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consumer and and then yeah I'm 
from now I've got the me pause 

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gig. 
I just yeah, I just been really 

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lucky because, you know, I'm 
friendly with people like the 

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chief out loud. 
He's which Cloud mix mix 

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together and said you are a good
friend over there might be an 

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applicant played with them. 
I'm friendly with Henry Hyde. 

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We just a wonderful character in
a wonderful influence on came 

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and yeah and obviously they 
couldn't these guy's Alex. 

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Um, and so bad people and other 
people like some must have her 

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as well. 
I've done some play. 

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Testing the sun must defer, 
who's written some historical 

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games. 
So yeah, I just really had a 

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Charmed Life. 
But at the base of it, that's 

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right, that's yeah, exactly. 
Now can I ask, how did you first

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get into epic? 
What was the origin story behind

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that? 
What do you want? 

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The long version or the short 
version by give us a long 

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version while we're here about 
startings its Liberty? 

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Moses only Visalia, matted break
and Neil with them have to go 

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off our most looping of T. 
Now I'm not going to edit 

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anything like this is all raw 
material here. 

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I do not like not, not as 
professional as Neil. 

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I'm afraid it's just you know 
you get you know, it comes as it

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is basically. 
Yeah oh you may regret that 

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right. 
Epic, I guess. 

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The first thing is that I'm old.
I've known in my mid-50s rapidly

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approaching 
I was, I was a ballplayer so I 

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was in school and I was role 
playing. 

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We are playing these newfangled 
things, like Dungeons dragons, 

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and Rune, question traveler, and
I decided I was winning a 

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long-running campaign and I 
decided that would be great fun 

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to have some big battles in 
there. 

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I think it's probably cuz I was 
reading cold your novels at the 

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time. 
And so I was sort of looking 

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around a way of incorporating, a
large battle into a role-playing

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game. 
There's a shopping Cardiff. 

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which I sort of for acquainted 
and talk to the guy and he went 

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oh you should try this game and 
he handed me a little white box 

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which had Warhammer the mass 
combat fantasy role-playing 

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Which I thought I'll do his math
battle combat and it's a 

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role-playing game. 
Perfect. 

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So I bought that and I went home
and read it and my players read 

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it and we kind of liked it and 
then we worked out that we 

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needed about 100 figures to 
player. 

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And we had, you know, we had 
about 12 between us, you know, 

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and it got put back in the 
cupboard and it stay there for a

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very very long time. and then I 
went to college to become a chef

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and then so I moved around for a
bit and then and then we fast 

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forward to about must have been 
about 19. 1990. 

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Yeah, I was 1990 and I became a 
chef. 

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I've been looking away for 56 
years. 

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And I come back home to Cardiff.
I'm sorry for saying, um, all 

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the time. 
Again, Neal would just enter 

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these out, he loved it, he loved
anything on my own. 

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I was just been paid and I was 
working in this hotel, Posh 

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hotel and in those that you got 
paid by check with my dad to go 

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to a bank and cash it out. 
I went to the bank, got some 

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money, I was walking up the 
street and Cardiff korsak no 

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Street. 
And I noticed his shop called 

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Games Workshop. 
Which I never knew about and 

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these big band in the window and
said, well Hammer, I thought, 

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oh, that's the game. 
I used to play back in the day. 

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and I walked in, and So, this 
was like a wet and windy, 

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Thursday afternoon. 
The shop was dead apart from the

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manager. 
I was sort of looking around at 

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all these lovely figures. 
I don't know what she's getting,

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but set up a demo games through 
each of the big systems. 

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And I'm one of them was all of 
these, little tiny, tiny little 

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figures and little tanks and big
robots. 

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Can you guess what it is yet? 
And I just got, I was just 

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mesmerized. 
Just absolutely never seen 

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anything like you in my life. 
Chatham to the manager and he's 

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ours. 
Offered to show me through the 

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game. and, Well, she'll still be
long half hour later. 

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I was working on the shop with 
the boxes first edition and the 

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my arm, and some paints and some
brushes and they sort of feeling

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that I didn't know why I had it 
my ability. 

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I don't know why I did it but I 
was I was captivated. 

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And it's that was first edition.
So that was the the epic battles

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in the age of heresy. 
Is this wonderful hobby called 

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3D roleplay? 
Oh yeah, I remember that. 

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Had that on their boxes to yeah,
it's really wrong. 

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Yeah, I do still have a copy of 
the first edition space moon, 

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but I bought back. 
And years ago just to get my 

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collection. 
But after that, I bought the 

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original depth as Titanic s, 
which was just going to up into 

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and guy with who was the manager
of the shop, who are became 

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quite good, friends of many 
because I was one of the only 

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people going in the shop. 
It was about his age. 

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We started playing together 
quite a lot, and then capture 

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titanica came out. 
And I got that And then a little

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while afterwards, the new 
version came out, which was the 

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classic second edition Space 
Marine. 

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Where they've moved the thing. 
Forward 10,000 years into multi 

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first century here. 
Yeah, and that just turned the 

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whole thing upside down. 
You know, because we didn't just

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have Marines. 
Because in the first edition, 

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you have tactical Marines. 
You a dry nose and you had and 

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00:16:46,600 --> 00:16:51,500
Raiders and tightens. 
And now suddenly you had Oaks 

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00:16:51,500 --> 00:16:57,700
and Eldar and new screws are 
figures with, devastate was on 

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them and assault Marines. 
And just one or two never really

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had enough to put together a 
Terminator Squad in that. 

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You've got tons of the things. 
and yeah that basically started 

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me off I bought you know, I 
bought Renegades arms, Imperium 

226
00:17:18,700 --> 00:17:25,000
spoke Scott Warlords or Lowe's 
started buying you know armies 

227
00:17:26,099 --> 00:17:33,400
and I'm sure that the time note 
29 years ago, they were the only

228
00:17:33,400 --> 00:17:35,100
Army's that I basically hung 
onto. 

229
00:17:36,800 --> 00:17:40,100
So I've still got my original 
armies from from back in that 

230
00:17:40,100 --> 00:17:47,000
day and and the original boxes 
of the game's battered and 

231
00:17:47,100 --> 00:17:54,400
bruised and well used. 
I'm saying I've sort of become a

232
00:17:54,400 --> 00:17:57,700
bit of a GW Fanboy. 
Never played. 

233
00:17:57,700 --> 00:18:00,200
Never played war hammer, which 
is ironic because I was the only

234
00:18:00,200 --> 00:18:03,300
reason I can walk in the 
shopping at the time. 

235
00:18:04,800 --> 00:18:10,000
Yeah. 
And I had a little flirtation 

236
00:18:10,000 --> 00:18:14,700
move 40K. 
So I think at that time, this is

237
00:18:14,700 --> 00:18:17,400
the second edition 40K but just 
come out. 

238
00:18:18,100 --> 00:18:23,500
So I moved on from Rogue Trader.
I think I Remember by your shop 

239
00:18:23,500 --> 00:18:28,600
metal Miniatures for that. 
And then there's games like 

240
00:18:28,600 --> 00:18:31,300
Mighty Empires came out, which I
loved. 

241
00:18:33,600 --> 00:18:39,400
And Manuel a few years later, 
which again is another games 

242
00:18:39,400 --> 00:18:41,700
have managed to hold on to go 
over these years. 

243
00:18:43,600 --> 00:18:46,900
I think my mother was my 
favorite table game ever. 

244
00:18:47,300 --> 00:18:51,700
I just love it. 
Yeah, it's when in from there 

245
00:18:51,700 --> 00:18:56,700
and then you know as I'm so from
speaking to other people from 

246
00:18:57,200 --> 00:19:01,900
this Eva the slow decline 
started with Titan Legions. 

247
00:19:04,700 --> 00:19:07,900
It's just my phone, which is 
matter. 

248
00:19:10,900 --> 00:19:15,500
I matter cause the fuse later 
epic 40,000 came out. 

249
00:19:17,000 --> 00:19:22,000
I'm not just basically was value
of that was the last nail in the

250
00:19:22,008 --> 00:19:26,100
coffin because it changed the 
base sizes and change the Army 

251
00:19:26,100 --> 00:19:33,300
lists and stuff. and so, 
basically sort of I was playing 

252
00:19:33,300 --> 00:19:37,900
other games. 
I still carried on playing some 

253
00:19:37,900 --> 00:19:40,600
that you w games of things are 
battlefleet gothic. 

254
00:19:41,700 --> 00:19:50,900
I really liked yeah, that was a 
bad it really until probably 

255
00:19:50,900 --> 00:19:54,400
about 15 years ago when I had 
this Reawakening urge to play 

256
00:19:54,400 --> 00:20:02,100
epic and I found the the net 
epic project, and I started 

257
00:20:02,100 --> 00:20:07,800
playing there and I still like 
not as much as I want to. 

258
00:20:09,300 --> 00:20:11,100
It's one of those games that 
comes out. 

259
00:20:11,100 --> 00:20:15,600
Probably once a year and I mean,
I'm a to get together and we'll 

260
00:20:15,600 --> 00:20:20,300
play a few games currently, 
there's so many games out there 

261
00:20:20,300 --> 00:20:23,200
that we're playing, it's just 
difficult to sort of try and 

262
00:20:23,200 --> 00:20:28,000
concentrate on one thing. 
So it's a, it's a much-loved 

263
00:20:28,000 --> 00:20:34,500
thing, it is epic for me. 
And yeah, I always like to go 

264
00:20:34,500 --> 00:20:41,200
back and I've still got a box of
unpainted stuff, which I'm 

265
00:20:41,200 --> 00:20:43,000
actually just looking at now. 
Gives her. 

266
00:20:43,800 --> 00:20:46,800
Thank you. 
Somebody reawaken in the huge. 

267
00:20:46,900 --> 00:20:52,100
I'm now currently sat with the 
Titans out, my desk. 

268
00:20:53,800 --> 00:21:05,600
Like a big box of stuff is out. 
Wonderful, that's great. 

269
00:21:05,600 --> 00:21:08,200
Yes, I have I didn't really know
that because I don't think I 

270
00:21:08,200 --> 00:21:11,600
really got to hear how you got 
into the into Epic from the 

271
00:21:11,600 --> 00:21:13,500
podcast from the bosom inches 
before. 

272
00:21:13,500 --> 00:21:16,800
So it was nice just to. 
Yeah, just to, you know, he you 

273
00:21:16,800 --> 00:21:19,900
recall how you first encountered
epic? 

274
00:21:19,900 --> 00:21:22,800
And it sort of just you know, 
became one of your most loved 

275
00:21:22,800 --> 00:21:24,900
games. 
That's yeah, I think I'll think 

276
00:21:24,900 --> 00:21:29,700
it is my, you know, it is a lot 
of these probably Rose tinted 

277
00:21:29,700 --> 00:21:34,300
glasses. 
But yeah, there is something 

278
00:21:34,300 --> 00:21:37,600
very special about epic and I 
think people who play epic was 

279
00:21:37,900 --> 00:21:42,000
will sort of realize that it was
a time. 

280
00:21:43,200 --> 00:21:47,400
It comes a time that aux are 
funny knowing where did you play

281
00:21:47,400 --> 00:21:50,000
your cards in the realization? 
That they're going to end up 

282
00:21:50,000 --> 00:21:54,000
blowing each other up, fighting 
amongst themselves either? 

283
00:21:54,000 --> 00:21:55,600
What's the on? 
Look, most the other arm just 

284
00:21:55,600 --> 00:21:59,000
sort of looks on. 
And wouldn't it was going on? 

285
00:22:02,300 --> 00:22:07,800
Chaos here, I think. 
That's that's a really 

286
00:22:07,800 --> 00:22:11,500
interesting point actually might
because i-i've never when I when

287
00:22:11,500 --> 00:22:15,900
I played it because when I was 
about 17 18 with a friend of 

288
00:22:15,900 --> 00:22:18,800
mine whose bit older than me and
he used to play talks and he was

289
00:22:18,800 --> 00:22:20,700
crazy about them. 
You know he had a massive walk 

290
00:22:20,700 --> 00:22:27,200
Army by the end of the time we 
were playing and I played mainly

291
00:22:28,100 --> 00:22:30,800
blood Angel Marines because that
was the stuff we got in the box 

292
00:22:30,800 --> 00:22:35,600
at the original box in the 
second edition and I paint them 

293
00:22:35,600 --> 00:22:39,600
red and I Tastes like them world
in the Marines for my cows only 

294
00:22:39,600 --> 00:22:41,400
as well. 
So used to having to play in 

295
00:22:41,400 --> 00:22:46,000
both both armies and I start 
with the cows Army and we're not

296
00:22:46,000 --> 00:22:50,400
when I when I when I think back 
at it now and I recently bought 

297
00:22:50,400 --> 00:22:52,500
the warlord's box set, and I 
went through all the rules for 

298
00:22:52,500 --> 00:22:55,200
the Orcs and read how many 
special rules I got so many 

299
00:22:55,200 --> 00:22:58,500
social rules, you know, which is
fantastic and so much flavor and

300
00:22:58,500 --> 00:23:02,400
so much identity to the control 
the Orcs. 

301
00:23:02,900 --> 00:23:06,000
But then, recently, I'm sort of 
got the 40. 

302
00:23:06,200 --> 00:23:09,400
A segmentation itch. 
And I wanted to look at the the,

303
00:23:09,500 --> 00:23:13,500
the Codex for secondary channels
and unfortunately have removed 

304
00:23:13,500 --> 00:23:16,200
all that out of it. 
They're just talks are aux. 

305
00:23:16,200 --> 00:23:17,500
There's nothing special about 
them. 

306
00:23:17,500 --> 00:23:21,500
This is like, well, if you're a 
golf or your Bad Moon, it 

307
00:23:21,500 --> 00:23:23,400
doesn't make any difference. 
And I thought well, that's a 

308
00:23:23,408 --> 00:23:26,600
real chefs are all shown. 
Yeah, I think yeah, I think 

309
00:23:26,600 --> 00:23:31,200
second edition was kind of like 
the it's sort of had, it can't 

310
00:23:31,200 --> 00:23:35,400
it kind of contained a lot of 
the like the old Hannah row. 

311
00:23:35,400 --> 00:23:37,600
Traitor Elena. 
To definitely it was. 

312
00:23:38,200 --> 00:23:40,100
Yeah. 
It was very flavorful and I need

313
00:23:40,100 --> 00:23:42,300
to the Army's all play 
completely differently. 

314
00:23:44,100 --> 00:23:47,100
And again, that's something I 
really liked and that I still do

315
00:23:47,100 --> 00:23:51,900
like, so going back there you 
know, they a marine force will 

316
00:23:51,900 --> 00:23:54,500
play completely differently to 
and held out for us. 

317
00:23:54,500 --> 00:23:57,100
It's not just a case of they 
just been reskinned just like 

318
00:23:57,100 --> 00:24:00,100
doing stats. 
They they fundamentally played 

319
00:24:00,100 --> 00:24:04,400
differently which just give me 
an excuse to go back and start 

320
00:24:04,400 --> 00:24:08,800
collecting armies again. 
Which is probably not a good 

321
00:24:08,800 --> 00:24:11,000
idea because I got most of them.
Yeah, that's that's true. 

322
00:24:11,000 --> 00:24:15,800
Yeah, yeah. 
You send me some photos and 

323
00:24:15,800 --> 00:24:18,800
you're an amazing collection. 
I'll have to make a little video

324
00:24:18,800 --> 00:24:22,200
for everybody to see that 
because yeah you've got a really

325
00:24:22,200 --> 00:24:25,200
huge orc Army. 
I'm very envious of how many 

326
00:24:25,800 --> 00:24:28,700
spleen Rippers and all kinds of 
different. 

327
00:24:28,900 --> 00:24:31,600
All the all the metal variant of
vehicles. 

328
00:24:31,600 --> 00:24:35,400
You have their include 
attachments and all the gardens 

329
00:24:35,400 --> 00:24:37,300
you got. 
So yeah, massive and I'd love to

330
00:24:37,300 --> 00:24:40,200
see your Yes. 
Me too because you got me really

331
00:24:40,200 --> 00:24:43,800
thinking about chaos this week 
when you said, you got a whole 

332
00:24:43,800 --> 00:24:45,900
Chaos on these stuck away in 
some boxes and I thought, oh 

333
00:24:45,900 --> 00:24:48,800
yeah, I've got, I'd love to play
chaos again. 

334
00:24:49,100 --> 00:24:53,800
Yeah, I would, I was quite a lot
because when I said I kept hold 

335
00:24:53,800 --> 00:24:58,600
all my arms, I lost two. 
I lost aldana lost chaos. 

336
00:25:02,200 --> 00:25:06,000
But I managed to keep my biggest
army was Dark Angels. 

337
00:25:09,100 --> 00:25:11,800
I wanted my little ducky tools, 
and Imperial Guard. 

338
00:25:14,500 --> 00:25:17,500
Save my two Biggie's and I 
managed to hold on to my squat 

339
00:25:17,500 --> 00:25:24,600
about my apart of my Gardens. 
I No, no, I kept all my Oaks. 

340
00:25:27,000 --> 00:25:31,000
That's why I lost all my older. 
And I lost all the chaos that I 

341
00:25:31,008 --> 00:25:35,000
had. 
So over the last few years, I've

342
00:25:35,000 --> 00:25:39,200
gone back to sort of looking 
around for take his chest, just 

343
00:25:39,200 --> 00:25:47,700
to rebuild them and picked up 
the base of an Aldo Army 24 

344
00:25:47,700 --> 00:25:51,200
years ago. 
Which I love. 

345
00:25:53,800 --> 00:25:56,400
We painted and tarted up and 
added two. 

346
00:25:57,700 --> 00:25:59,100
You know, because you can never 
have enough. 

347
00:26:01,000 --> 00:26:05,800
So I did them and then last 
year, I think it was early part 

348
00:26:05,800 --> 00:26:09,700
of last year, I picked up the 
chaos Army which was in a real 

349
00:26:09,700 --> 00:26:17,800
State and it still isn't So now 
I'm going to dig that out and 

350
00:26:17,800 --> 00:26:23,000
I'm gonna just start it up, I've
got again in my, in my box of 

351
00:26:23,000 --> 00:26:29,100
unpainted stuff which I must 
send you a photograph of it is 

352
00:26:29,100 --> 00:26:31,500
like my Aladdin's cave, sixth 
time. 

353
00:26:32,500 --> 00:26:40,300
I've no the chaos in there. 
And that's yeah, that's 

354
00:26:40,600 --> 00:26:43,000
possible. 
I got our know as well, fold 

355
00:26:43,000 --> 00:26:47,000
your towel. 
And they are just piles and 

356
00:26:47,000 --> 00:26:51,000
piles of extra stuff, which I 
actually, I actually got from an

357
00:26:51,000 --> 00:26:54,700
old bone from a friend of mine 
who I gained move, he turned 

358
00:26:54,700 --> 00:26:57,200
around to me and went on. 
I found some epic stuff. 

359
00:26:57,200 --> 00:26:58,700
Do you want it all right? 
Yeah. 

360
00:26:58,900 --> 00:27:00,900
All right and he handed me this?
Great. 

361
00:27:00,900 --> 00:27:04,200
Yeah. 
Plus I got this box which is 

362
00:27:06,100 --> 00:27:11,000
it's your patient Tokyo on. 
You said you know what a for is 

363
00:27:11,300 --> 00:27:14,900
a four Sons Jakob? 
It's magic. 

364
00:27:15,000 --> 00:27:18,000
They full size boxes about four 
inches deep. 

365
00:27:19,400 --> 00:27:22,700
So quite sizable box, you 
basically passed me this thing. 

366
00:27:23,100 --> 00:27:26,200
And when I yeah, but he had to 
meet, I thought this is quite 

367
00:27:26,200 --> 00:27:29,000
heavy. 
This is got some metal in it and

368
00:27:29,000 --> 00:27:31,800
opened it up, and it was pretty 
much full of mackerel, and I was

369
00:27:31,800 --> 00:27:34,100
just like, I can't take this 
off, you, I need to give you 

370
00:27:34,100 --> 00:27:35,500
some money for his. 
No, no, no. 

371
00:27:35,500 --> 00:27:38,100
You are, because he's sucking my
desk for 20 years. 

372
00:27:39,100 --> 00:27:46,600
So we argue chairman and I took 
it anyway and is all this 

373
00:27:46,600 --> 00:27:48,500
wonderful stuff. 
He's got loads of foliage World 

374
00:27:48,500 --> 00:27:50,700
stuff in there. 
The green light. 

375
00:27:50,700 --> 00:27:54,700
So they have loads of towel 
which is one of the Army's have 

376
00:27:54,700 --> 00:27:58,700
never did back in the day and 
loads of other stuff. 

377
00:27:58,700 --> 00:28:03,100
So I'm I'm going to try and get 
through there or at least skim 

378
00:28:03,100 --> 00:28:05,100
off a good one. 
Then I added all of my stuff 

379
00:28:05,100 --> 00:28:08,800
which I add and painted and the 
pot hardly closes. 

380
00:28:08,800 --> 00:28:17,200
Now Which is hideous. 
So it's still about peaches the 

381
00:28:17,200 --> 00:28:20,600
leather itch to do armies. 
Even after all this time, I 

382
00:28:20,600 --> 00:28:24,400
still have it. 
Finish off, Mike. 

383
00:28:25,300 --> 00:28:26,700
Have you actually finished an 
army though? 

384
00:28:26,700 --> 00:28:32,300
Like anybody who says they've 
been gendarme, he's a liar. 

385
00:28:33,800 --> 00:28:35,800
There's always another, you 
know, you can get for ya. 

386
00:28:39,300 --> 00:28:43,200
That's true. 
Yeah, my talking jewels I mean, 

387
00:28:43,200 --> 00:28:45,900
I've got more than I'll ever 
need to play, but that's not the

388
00:28:45,900 --> 00:28:54,900
point because I haven't quite 
got the fourth chapter. 

389
00:28:58,900 --> 00:29:00,300
Yeah, sure. 
Okay. 

390
00:29:00,600 --> 00:29:01,500
Okay. 
So I thought, yeah, because I 

391
00:29:01,508 --> 00:29:04,300
think it's swell idea, I got it 
out and when I took the 

392
00:29:04,300 --> 00:29:07,600
photographs and I worked out, I 
missing 12 stands as one of the 

393
00:29:07,900 --> 00:29:11,400
Tactical companies. 
That's what you said, right? 

394
00:29:11,600 --> 00:29:13,700
So yeah. 
Going to do those. 

395
00:29:13,800 --> 00:29:15,800
And I thought I could probably 
do some more Scouts, but I like 

396
00:29:15,800 --> 00:29:20,100
to change the scouts to the the,
the later pattern ones. 

397
00:29:21,400 --> 00:29:27,700
The, you know, cuz The ones I've
used were old Imperial Guard 

398
00:29:27,700 --> 00:29:30,500
figures. 
Because that's all you had back 

399
00:29:30,500 --> 00:29:33,000
in 1980, okay, I did actually 
it. 

400
00:29:33,000 --> 00:29:36,600
Did they actually make? 
So I did actually make Scout 

401
00:29:36,600 --> 00:29:40,200
Miniatures did some. 
So when I pick 40 by camera. 

402
00:29:40,200 --> 00:29:44,000
Yeah, but I think 40K came out, 
and then they become, again, 

403
00:29:44,300 --> 00:29:49,900
they redid a load of the molds 
and they but they release metal 

404
00:29:49,900 --> 00:29:53,400
versions firms. 
Basically, in Scouts, which are 

405
00:29:53,408 --> 00:30:00,000
basically the same as the the 
Figures, but many choice. 

406
00:30:03,300 --> 00:30:06,200
There was a little bit of big 
scope, creep as well, between 

407
00:30:06,300 --> 00:30:12,100
the soul of the metal figures 
that came out later for for epic

408
00:30:12,100 --> 00:30:16,200
Armageddon and the you nearly 
one but the Miniatures is so 

409
00:30:16,200 --> 00:30:19,100
much nicer. 
They retooled all the managers 

410
00:30:19,400 --> 00:30:25,600
and they gorgeous. 
So I yeah, I probably go back. 

411
00:30:25,600 --> 00:30:28,500
I'll finish the Tactical moving 
using notepad the classic first 

412
00:30:28,900 --> 00:30:33,200
ones that I like to do. 
Some Scouts you. that soft matte

413
00:30:33,200 --> 00:30:38,100
ones and I think about you my 
box so that will do There's 

414
00:30:38,100 --> 00:30:39,600
always stuff out there. 
Like save. 

415
00:30:39,600 --> 00:30:45,400
I wanted you the chaos one. 
I'd really like to do a mechanic

416
00:30:45,400 --> 00:30:53,400
as Army. 
Just be like these days. 

417
00:30:53,400 --> 00:30:56,300
Armies are like from there, they
can update their Capital, he's 

418
00:30:57,300 --> 00:31:00,300
as I'm not sort of really think.
Yeah, yeah, yeah. 

419
00:31:00,500 --> 00:31:02,700
No topic is of never the dark 
rabbit hole. 

420
00:31:02,700 --> 00:31:06,600
You, you can peek into, I have 
to warn you, it might cost you 

421
00:31:06,600 --> 00:31:09,000
money. 
So yeah, their packets. 

422
00:31:09,300 --> 00:31:14,500
At the thing, they did carry on 
with the Army lists. 

423
00:31:14,500 --> 00:31:22,400
So you got all, you got Is that 
comes in there slam and all the 

424
00:31:22,400 --> 00:31:27,100
extra stuff that didn't get 
included in the original game. 

425
00:31:28,700 --> 00:31:31,900
And then and then again there is
no topic Armageddon as well 

426
00:31:31,900 --> 00:31:34,300
which again has similar Army 
lists. 

427
00:31:34,300 --> 00:31:41,300
So it's if you know if you got a
itch to scratch and you want to 

428
00:31:41,308 --> 00:31:45,600
just having this not from the 
classic period, You know this 

429
00:31:45,600 --> 00:31:48,000
figures out there and there's 
rules are there for you to use. 

430
00:31:48,600 --> 00:31:52,400
So it's worth. 
It's worth just peeking in the 

431
00:31:52,400 --> 00:31:57,000
into that rabbit hole Josh and 
that comes with a full. 

432
00:31:57,800 --> 00:32:00,500
Yeah, something I've never 
played like I really like it. 

433
00:32:00,500 --> 00:32:03,200
Yeah. 
Now just saying I like that. 

434
00:32:04,500 --> 00:32:14,800
Yeah. 
Yeah. 

435
00:32:16,500 --> 00:32:19,800
He was talking about it. 
I know you were saying that you 

436
00:32:19,800 --> 00:32:22,500
and your your game partner. 
You want some like comes out, it

437
00:32:22,500 --> 00:32:24,600
comes in the box and you would 
just want to get on player. 

438
00:32:26,400 --> 00:32:28,300
Which I really understand. 
Yeah. 

439
00:32:28,700 --> 00:32:34,700
But it's working having a look 
at that are big and just looking

440
00:32:34,700 --> 00:32:38,600
at the turn sequence. 
Because you can, you can pretty 

441
00:32:38,600 --> 00:32:40,600
much just take the tuna 
sequence. 

442
00:32:42,200 --> 00:32:44,000
From that, from that epic and 
play it. 

443
00:32:44,000 --> 00:32:47,300
We using all the rest of stuff. 
You got in space, really? 

444
00:32:50,600 --> 00:32:55,000
And that's really, I mean, I 
just do it now because the way 

445
00:32:55,000 --> 00:32:57,500
the term works is completely 
differently and it gives you a 

446
00:32:57,500 --> 00:33:02,900
completely different feel to the
game. it's still lethal and Ivan

447
00:33:02,900 --> 00:33:08,000
gets blown up on the first term,
but you know, you could just it 

448
00:33:08,000 --> 00:33:15,500
just slightly different Yeah, 
it's like anything of anything 

449
00:33:15,500 --> 00:33:17,900
your army don't get too attached
to it because it could be used 

450
00:33:17,900 --> 00:33:21,700
alone off the table and the 
first turn, the first dice roll.

451
00:33:21,700 --> 00:33:23,900
You know, it doesn't matter how,
how strong, how hard do you 

452
00:33:23,900 --> 00:33:26,100
think it's going to be? 
Yeah, that's that's one of the 

453
00:33:26,108 --> 00:33:28,100
wonderful things about 
everything in this in a sense, 

454
00:33:28,100 --> 00:33:29,800
it's like anything is 
vulnerable. 

455
00:33:29,800 --> 00:33:35,100
Yeah, it's well, I hardly ever 
used a Titans I mean, if you 

456
00:33:35,108 --> 00:33:39,500
look at my photographs, you 
know, I have very few Titans 

457
00:33:39,500 --> 00:33:41,900
could never use them. 
You know, ones I ever used was 

458
00:33:41,900 --> 00:33:45,900
war hounds. 
And I try to use them as just a 

459
00:33:45,900 --> 00:33:50,700
Infantry. 
Because I just found whenever 

460
00:33:50,700 --> 00:33:52,300
you put tighten on the table, 
okay? 

461
00:33:53,000 --> 00:33:55,100
It just became a magnet for 
having to fire over there and 

462
00:33:55,100 --> 00:33:58,200
just been pulled from this. 
It was a lot of vegetables to 

463
00:33:58,200 --> 00:34:05,500
lose, you know. 
So I kept away from him I love 

464
00:34:05,500 --> 00:34:09,699
Noah tighten too much back on my
desk. 

465
00:34:15,500 --> 00:34:18,500
Yeah, I found them to, in, in a 
recent games, my Gardens would 

466
00:34:18,500 --> 00:34:21,699
just, you know, I've never 
played aux until now like Milan,

467
00:34:21,699 --> 00:34:23,900
the last three games. 
But yeah, the guy gets can 

468
00:34:23,900 --> 00:34:26,500
really sustain a lot of a lot of
punishment. 

469
00:34:26,500 --> 00:34:29,000
And they can just like, I say 
that they become this like this 

470
00:34:29,000 --> 00:34:31,400
five magnets evidence, like 
shooting at that, all the big 

471
00:34:31,400 --> 00:34:34,199
stuff is shooting at it and then
the Infantry has got more chance

472
00:34:34,199 --> 00:34:37,199
of getting up and getting their 
hand in combat without having to

473
00:34:37,199 --> 00:34:40,100
worry about all the lanterns 
from the in, for this instance, 

474
00:34:40,100 --> 00:34:41,600
when we're playing squats and 
that kind of thing. 

475
00:34:41,600 --> 00:34:44,600
So, Yeah, it is good. 
In that sense they are nice 

476
00:34:44,600 --> 00:34:47,600
magnets for for for the big 
stuff on the up, on your 

477
00:34:47,600 --> 00:34:51,100
opponent's side, to keep them 
preoccupied with while you're 

478
00:34:51,100 --> 00:34:53,900
smaller staff and your vehicle's
get into camera position and 

479
00:34:53,900 --> 00:34:57,300
that kind of stuff. 
But you do want to have once I 

480
00:34:57,300 --> 00:34:58,800
go down. 
Oh yeah, it's like a big advance

481
00:34:58,800 --> 00:35:01,200
and it can end the game pretty 
great. 

482
00:35:01,200 --> 00:35:04,600
Yeah yeah, yeah. 
And usually we will Gardens, 

483
00:35:04,600 --> 00:35:07,200
I'll just blow up and take out 
any changes perhaps to be 

484
00:35:07,200 --> 00:35:14,800
hanging around nearby them. 
Yeah yep yep all the debris and 

485
00:35:14,800 --> 00:35:17,400
the explosions are so big that 
they yeah, they take out stuff 

486
00:35:17,400 --> 00:35:19,700
around it and they need to be 
around stuff too because most of

487
00:35:19,707 --> 00:35:22,600
them have some kind of 
leadership bonus, where they, 

488
00:35:22,700 --> 00:35:25,300
you know, things within a 
certain radius. 

489
00:35:25,300 --> 00:35:28,700
Don't take my yeah. 
That's the the juxtaposition of 

490
00:35:28,700 --> 00:35:30,900
it. 
You need to give every really 

491
00:35:30,900 --> 00:35:32,800
close. 
Yeah. 

492
00:35:33,000 --> 00:35:35,800
Well it goes, he's gonna go and 
they'll be a large hole where 

493
00:35:35,800 --> 00:35:36,700
you are. 
Amused to see. 

494
00:35:37,800 --> 00:35:41,900
If you see that point my pills, 
I would be looking over the 

495
00:35:41,908 --> 00:35:43,800
barricades going, but we do 
malc. 

496
00:35:47,300 --> 00:35:53,500
Yeah, Army to use them. 
So yeah, there's you know when 

497
00:35:53,500 --> 00:35:56,700
you're playing good question, I 
think. 

498
00:35:58,800 --> 00:36:03,200
Well, when I was playing during 
Second Edition, I usually always

499
00:36:03,200 --> 00:36:06,600
took chaos. 
And I think the main reason why 

500
00:36:06,700 --> 00:36:11,100
was because, you know, compared 
to Marines had had a lot more 

501
00:36:11,100 --> 00:36:13,600
variation in units. 
It had a lot more exciting 

502
00:36:13,600 --> 00:36:14,900
stuff. 
You can take, you can take like 

503
00:36:14,900 --> 00:36:20,700
minotaurs trolls, you know, the 
Beast of nergal or whatever 

504
00:36:20,700 --> 00:36:23,700
they're called, lots of demons, 
lots of those, you know, they're

505
00:36:23,700 --> 00:36:27,700
all getting to a certain God and
they had all those wonderful 

506
00:36:27,700 --> 00:36:30,700
little Cars and I love, I love 
having cards and games. 

507
00:36:30,700 --> 00:36:34,100
I just generally, like, I'm just
attracted to games with have 

508
00:36:34,100 --> 00:36:37,700
cards that can alter the battle 
during it. 

509
00:36:37,700 --> 00:36:43,700
So the gift system was really 
cool and so I think I think cows

510
00:36:43,700 --> 00:36:44,900
were Rings. 
Yeah. 

511
00:36:44,900 --> 00:36:47,300
Well my favorites. 
Um, how about yourself man? 

512
00:36:48,100 --> 00:36:51,800
I gives a toss up between 
Imperial guards and squats. 

513
00:36:53,700 --> 00:37:01,900
If your guard I think always 
gave so too. so multi-level 

514
00:37:02,200 --> 00:37:06,400
gaming because they had a lot of
artillery, a lot of good entry 

515
00:37:06,700 --> 00:37:17,000
and a lot of sort of Flyers that
you could do Combined, our Ops 

516
00:37:17,000 --> 00:37:21,200
shall be safe. 
The squatter great from because 

517
00:37:21,200 --> 00:37:26,200
I had loads of bikes and their, 
their Titans were in. 

518
00:37:26,200 --> 00:37:29,600
So, tight, in the Years, big 
Titans, you know, you had these 

519
00:37:30,800 --> 00:37:35,700
lovely big in the land ships, 
great fun, and cyclops's, and 

520
00:37:35,700 --> 00:37:40,900
leviathans, and all them. 
So yeah, I think those are my 

521
00:37:40,900 --> 00:37:46,100
two main ones Oaks like I enjoy 
playing because I have fun. 

522
00:37:48,500 --> 00:37:51,000
Elder. 
I never really I never got the 

523
00:37:51,008 --> 00:37:54,100
hang of Alder. 
She's which is why I went and 

524
00:37:54,100 --> 00:37:56,000
bought on the ground meat, which
I still haven't paid me yet. 

525
00:37:58,600 --> 00:38:06,100
But it looks nice in the Box I 
want to play with those but yeah

526
00:38:06,300 --> 00:38:09,000
anyway I didn't get along. 
It was was tearing it. 

527
00:38:10,500 --> 00:38:14,900
Mom. 
Yeah, I've never never played 

528
00:38:16,300 --> 00:38:22,500
just there was no tactics done. 
They just basically just charged

529
00:38:23,200 --> 00:38:30,300
used, try to use numbers to 
yeah, to overwhelm actually. 

530
00:38:30,300 --> 00:38:32,100
Well, that's the only Army of 
ever really soldiers. 

531
00:38:32,100 --> 00:38:36,400
My tuna darling. 
Because then like it, it's fun 

532
00:38:36,400 --> 00:38:42,000
to paint. 
Yeah, yeah, yeah, yeah. 

533
00:38:42,000 --> 00:38:45,200
I never eat lunch and I was, I 
was the latter one as well so I 

534
00:38:45,200 --> 00:38:51,600
never really played them young 
because then With a 200 box that

535
00:38:51,600 --> 00:38:54,300
came out, I think I was just 
finishing up about back. 

536
00:38:55,900 --> 00:39:02,800
I think that was the last box at
the came out which yeah. yeah, I

537
00:39:02,800 --> 00:39:14,500
think that was probably just 
before you take him out and also

538
00:39:14,500 --> 00:39:16,500
painting coming to by painting 
and that kind of thing. 

539
00:39:16,500 --> 00:39:18,800
What do you enjoy, painting? 
Well, which faction does? 

540
00:39:21,800 --> 00:39:25,800
I've been a lot of stuff? 
I got a lot of games. 

541
00:39:27,300 --> 00:39:34,500
Recently, I've been looking at. 
I bought the new depth as iconic

542
00:39:34,500 --> 00:39:37,700
as when I came out a couple 
years ago. 

543
00:39:38,100 --> 00:39:44,300
And I love just tightens because
they literally are what I always

544
00:39:44,300 --> 00:39:50,800
imagined, what Titan should be 
you know, and I'm from there. 

545
00:39:50,800 --> 00:39:54,100
I I sort of went down the idea 
of. 

546
00:39:54,400 --> 00:39:56,000
Wouldn't it be fun to do 
something in the house? 

547
00:39:56,000 --> 00:40:03,100
Heresy. 
I found out that it was good. 

548
00:40:03,100 --> 00:40:09,000
New told me that Pita Ramos. 
Who is this little guy behind 

549
00:40:09,100 --> 00:40:13,800
that Epic. 
Was working on a new game called

550
00:40:15,200 --> 00:40:21,000
periodic Dominus or something. 
Yeah. 

551
00:40:21,200 --> 00:40:25,700
Which was based there, it's a 
d-10 system is based in in the 

552
00:40:25,700 --> 00:40:28,100
hotel, see so far right? 
That'll do I'm going to do, I'm 

553
00:40:28,100 --> 00:40:29,400
going to do a bit of Horus 
heresy. 

554
00:40:31,300 --> 00:40:35,200
Some, I bought a load of figures
from the company called 

555
00:40:35,200 --> 00:40:41,200
Vanguard. 
Which you very very nice to be 

556
00:40:41,200 --> 00:40:44,200
say there's science fiction 6 
mil. 

557
00:40:44,200 --> 00:40:49,400
Science fiction models which 
make extra? 

558
00:40:50,800 --> 00:40:52,700
Yeah, now that the data on their
incredible. 

559
00:40:52,700 --> 00:40:59,100
So I decided I'd do the siege of
Prospero which was one of the 

560
00:40:59,100 --> 00:41:01,200
big bottles in the early part of
the wholesale. 

561
00:41:01,200 --> 00:41:08,200
See This is just because when I 
started doing the new new 

562
00:41:08,200 --> 00:41:13,600
Titans, I was looking around 
for, for loyalist, Legions to 

563
00:41:13,600 --> 00:41:19,700
use in my usual, you know, 
highly technical way of 

564
00:41:19,700 --> 00:41:22,700
researching, this stuff of 
choosing the ones that got 

565
00:41:22,700 --> 00:41:27,800
pretty colors on them. 
And there was this Legion, which

566
00:41:27,800 --> 00:41:30,600
is purple and white, my thought 
that look nice, I'll use them. 

567
00:41:37,100 --> 00:41:39,200
I started thinking about what? 
What do you mean I found out? 

568
00:41:39,200 --> 00:41:44,100
They only really Took part in 
the few battles, one of them was

569
00:41:44,100 --> 00:41:48,900
siege of hospital when they 
fought on the thousand side. 

570
00:41:50,100 --> 00:41:53,100
Because they're slightly chaotic
ish, you know? 

571
00:41:55,300 --> 00:41:57,400
Okay, that's interesting. 
So I can just see the boss Bo, 

572
00:41:57,400 --> 00:42:00,400
so, it's do-si-do Prosper. 
I need some space walls and he 

573
00:42:00,400 --> 00:42:03,900
did some research. 
And I found out that sons of 

574
00:42:03,908 --> 00:42:08,800
Horus also fought in that battle
when holes was hadn't quite 

575
00:42:08,800 --> 00:42:15,700
turned over, and the Titan 
Legion that he brought with him,

576
00:42:16,500 --> 00:42:19,100
was the ones that I come in the 
name. 

577
00:42:20,700 --> 00:42:22,500
It's the classic sort of red and
black one. 

578
00:42:26,000 --> 00:42:28,000
What's your phone number? 
So I apologize. 

579
00:42:28,900 --> 00:42:32,400
Yeah. 
So I think basically we started 

580
00:42:32,400 --> 00:42:35,200
working on this big massive, 
great battles using Vanguard 

581
00:42:35,200 --> 00:42:39,100
niches and the new adaptive 
Titanic is where the loyalists. 

582
00:42:40,400 --> 00:42:44,400
Titans are fighting on the chaos
side and the chaos Titans are 

583
00:42:44,400 --> 00:42:48,600
fighting on the loyalist side 
and the Spaceballs and the sons 

584
00:42:48,600 --> 00:42:52,200
of Horus and the sisters of 
silence as always stuff going 

585
00:42:52,200 --> 00:42:55,200
on. 
And it's just a mad project but 

586
00:42:55,200 --> 00:43:00,200
I'm loving it. 
Just give me a chance to sort of

587
00:43:00,207 --> 00:43:01,700
play around with the new paint 
as well. 

588
00:43:01,700 --> 00:43:04,800
So I've been playing around with
using contrast paints on them. 

589
00:43:07,500 --> 00:43:15,300
So I've been doing the Thousand 
Suns B, EQ from a gold base and 

590
00:43:15,300 --> 00:43:20,100
then painted over with a deep 
red contrast paint which looks 

591
00:43:20,100 --> 00:43:25,100
amazing, absolutely amazing and 
take s and people think you're 

592
00:43:25,100 --> 00:43:28,700
really clever but you got this 
golden ready color coming 

593
00:43:28,700 --> 00:43:32,100
through. 
So yeah that's why I've been 

594
00:43:32,100 --> 00:43:36,300
really enjoying. 
Yeah paintin moment I've got 

595
00:43:36,300 --> 00:43:42,900
never mad idea as well as you 
sort of circulating which is I 

596
00:43:42,900 --> 00:43:47,400
thought one of the things I 
really like it's a historical 

597
00:43:47,400 --> 00:43:55,100
game called Rommel which was 
written by some Mustafa and I 

598
00:43:55,107 --> 00:43:58,000
was involved in the play test of
it and it's a very high level. 

599
00:43:59,300 --> 00:44:02,100
Game where basically these but 
it is paid on the grid. 

600
00:44:03,600 --> 00:44:06,800
On each Square in the grid 
represents a kilometer squared. 

601
00:44:08,600 --> 00:44:11,500
And you can have three units in 
each Square, which represents 

602
00:44:11,500 --> 00:44:16,300
the sort of 2015. 
And so it's actually supported 

603
00:44:16,300 --> 00:44:19,900
22. 
And I've been doing this for 

604
00:44:19,900 --> 00:44:24,500
sort of World War Two. 
And I sort of thought wouldn't 

605
00:44:24,500 --> 00:44:29,400
it be fun to do that? 
But use them with the Guard do. 

606
00:44:31,700 --> 00:44:37,000
And because they do very nice 
there, most definitely not Orcs 

607
00:44:37,000 --> 00:44:40,900
the called Skinner's. 
And I'm very nice once which is 

608
00:44:40,900 --> 00:44:42,700
definitely not Space Marines. 
Oh dear God. 

609
00:44:45,200 --> 00:44:50,900
So I've got this idea sort of 
sat in my head that I do take 

610
00:44:51,200 --> 00:44:57,800
was that and version of me using
these big bases of the bases are

611
00:44:58,300 --> 00:45:02,300
70 by 50 basis. 
Big Square rectangle, big 

612
00:45:02,300 --> 00:45:08,300
rectangles. 
I thought was female Most 

613
00:45:08,300 --> 00:45:10,700
definitely not epic figures on 
them. 

614
00:45:11,600 --> 00:45:19,700
That would look pretty good. 
So yeah, so that's sort of in 

615
00:45:19,700 --> 00:45:21,000
the back of my head at the 
moment. 

616
00:45:23,100 --> 00:45:27,200
Obviously, once I finish my 
chaos, my chaos Army, and then 

617
00:45:27,200 --> 00:45:34,500
get back to my High Elves Empire
and dark L families for what 

618
00:45:34,500 --> 00:45:41,700
hammer. 
Yeah, I saw you Tweeting that on

619
00:45:41,700 --> 00:45:43,200
Twitter you're getting back 
into. 

620
00:45:43,300 --> 00:45:46,700
Yeah. 
Then finally getting jobs all 

621
00:45:46,700 --> 00:45:48,100
the time. 
I'm getting warmer. 

622
00:45:50,300 --> 00:45:58,300
Yeah, before the dark times came
and we weren't allowed to leave 

623
00:45:58,300 --> 00:46:03,600
our houses. 
We've always been looking around

624
00:46:03,600 --> 00:46:09,000
for decent, sort of factors 
again to play and and then Matt 

625
00:46:09,000 --> 00:46:12,800
Matt Slade, you and Grandpa 
games to only when one. 

626
00:46:12,800 --> 00:46:15,900
Can we just play war hammer? 
Because if you play it with 

627
00:46:16,800 --> 00:46:20,300
people, who aren't sort of into 
many magazine and a stupid, it's

628
00:46:20,300 --> 00:46:28,500
actually a good game. 
So yeah, I wish Frozen of a mate

629
00:46:28,500 --> 00:46:31,000
of mine who used to run the shop
pipes up and went oh I've got 

630
00:46:31,000 --> 00:46:38,900
some armies in my garage if you 
want them, what do you find 

631
00:46:38,900 --> 00:47:11,400
these people? 
Yeah, because I need to figure 

632
00:47:11,400 --> 00:47:13,000
out. 
We forget my haven't played yet.

633
00:47:21,900 --> 00:47:24,700
That's good now. 
Talk about painting to because 

634
00:47:24,700 --> 00:47:26,600
you mentioned painting with 
contrast. 

635
00:47:26,600 --> 00:47:29,900
Paints and I, and when I saw 
contract contrast pace and heard

636
00:47:29,900 --> 00:47:32,600
about, and I thought, actually, 
they'll be perfect for epic 

637
00:47:33,700 --> 00:47:36,500
because, you know, you're 
generally using, you know, it 

638
00:47:36,500 --> 00:47:40,400
will use in general using white 
primer for them anyway, and 

639
00:47:40,400 --> 00:47:44,100
because they're so small and 
you're not sort of worried about

640
00:47:44,100 --> 00:47:47,400
too many details and they're not
all that overly detailed anyway.

641
00:47:48,000 --> 00:47:50,800
Couple couple or two, or three 
base colors and you set. 

642
00:47:50,800 --> 00:47:56,100
So, so you found contrast paints
to work really well across from 

643
00:47:56,100 --> 00:47:59,300
various different epic Villages.
Yeah, I mean, definitely for the

644
00:47:59,500 --> 00:48:05,200
thousand suns in the chaos 
stuff, contrasted quite 

645
00:48:05,200 --> 00:48:10,100
interesting place. 
But there are good tool to have 

646
00:48:10,100 --> 00:48:16,200
in your Arsenal, some say, but 
don't think they're going to fix

647
00:48:16,200 --> 00:48:28,200
everything. they, so I picked up
the this game came out recently 

648
00:48:29,200 --> 00:48:34,100
and I paint Illinois, Orcs, you 
can contrast And they were just 

649
00:48:34,100 --> 00:48:39,100
fantastic because it just worked
with my Imperial stuff. 

650
00:48:39,100 --> 00:48:42,300
I painted the classic 
old-fashioned way. 

651
00:48:44,900 --> 00:48:49,600
So I think it's that they're 
useful, but don't think they're 

652
00:48:49,600 --> 00:48:52,600
going to fix everything. 
So if you know, if you're doing 

653
00:48:52,600 --> 00:48:55,400
Bloody Angels, then yeah. 
Perfect. 

654
00:48:55,400 --> 00:49:03,500
The yeah, I think for a Rapid 
Marine Army where you you've 

655
00:49:03,500 --> 00:49:06,700
literally got one color and then
you just got on detail. 

656
00:49:07,200 --> 00:49:12,000
Perfect for that. 
Yeah for vehicles. 

657
00:49:12,100 --> 00:49:16,500
Yeah, I think we've going 
because what I think good over 

658
00:49:16,500 --> 00:49:20,900
different base coats and I use 
them quite a lot. 

659
00:49:20,900 --> 00:49:24,600
Over over metallic base coats 
like Silvers and Golds and 

660
00:49:24,600 --> 00:49:27,200
things. 
And that works really well. 

661
00:49:28,000 --> 00:49:29,700
There's some codes are better 
than others. 

662
00:49:29,800 --> 00:49:31,600
That means if he comes, we just 
awful. 

663
00:49:33,100 --> 00:49:34,800
But they're definitely worth 
trying. 

664
00:49:36,100 --> 00:49:40,300
Yeah. 
So, I mean, if if you're using, 

665
00:49:40,300 --> 00:49:42,600
you'll be working on your, you 
will call me. 

666
00:49:46,500 --> 00:49:52,600
Yeah, I probably wouldn't use it
for the bodies because the paint

667
00:49:52,600 --> 00:49:54,400
aisle. 
I mean that there. 

668
00:49:56,300 --> 00:49:58,800
Thinner, and their High 
pigmented. 

669
00:50:00,500 --> 00:50:02,300
The vehicles are going to do me 
any good. 

670
00:50:03,700 --> 00:50:05,800
I think what I'll probably do 
for vehicles is. 

671
00:50:06,800 --> 00:50:09,800
In fact, I'm going to try to 
collect custom work trucks for 

672
00:50:09,800 --> 00:50:12,700
my, my, my sheltered shame of 
things. 

673
00:50:12,700 --> 00:50:17,200
I haven't finished painting 
after them back in the day, I 

674
00:50:17,200 --> 00:50:20,400
was looking at all, I've 
undercutting them black. 

675
00:50:21,200 --> 00:50:23,400
I'm always thinking of his going
through and paint it. 

676
00:50:25,300 --> 00:50:28,700
Some of the panels in a white 
and then using a contrast over 

677
00:50:28,700 --> 00:50:32,100
them. 
Because you still get the black 

678
00:50:32,100 --> 00:50:35,900
Kevin for me. 
And I think that I'll just add 

679
00:50:35,900 --> 00:50:42,500
some sort of ramshackle and look
at the, all the old stuff but 

680
00:50:43,100 --> 00:50:45,100
yeah, definitely, definitely 
worth trying out. 

681
00:50:48,300 --> 00:50:51,400
I probably do some see how you 
got my post. 

682
00:50:52,200 --> 00:50:54,500
I mean, what I probably do if 
you're going to walk stuff, 

683
00:50:54,500 --> 00:50:57,900
using contrast have a look on 
YouTube. 

684
00:50:57,900 --> 00:51:02,000
For tutorials on painting, your 
planes from Imperial. 

685
00:51:02,600 --> 00:51:03,700
A little skimpy. 
Me Alice. 

686
00:51:05,600 --> 00:51:07,300
Because I'll probably give you 
some ideas. 

687
00:51:08,600 --> 00:51:11,600
Okay, are you use it? 
So, yeah, definitely worth it 

688
00:51:11,600 --> 00:51:14,500
worth the try. 
Yeah. 

689
00:51:17,000 --> 00:51:18,400
That it's a good. 
It's a good. 

690
00:51:18,500 --> 00:51:21,800
Like, for people who have never 
tried epic and they're thinking 

691
00:51:21,800 --> 00:51:26,700
about maybe, you know, trying it
out and buying an army and that 

692
00:51:26,700 --> 00:51:27,900
kind of thing and getting into 
it. 

693
00:51:27,900 --> 00:51:31,400
It's 11 really positive thing 
about epic is that you could 

694
00:51:31,400 --> 00:51:36,200
essentially paint a 3000, Point 
Army in a weekend if you really 

695
00:51:36,200 --> 00:51:39,200
wanted to like it's it's not 
unachievable. 

696
00:51:40,000 --> 00:51:43,200
The scale is, it's beneficial in
that in that sense where you can

697
00:51:43,200 --> 00:51:45,100
come, you can like my blood 
angels. 

698
00:51:45,100 --> 00:51:47,800
I just got, you know, when I was
When I was about 17, I'll just 

699
00:51:47,800 --> 00:51:51,300
go to can of red spray and I 
just spread like obviously Prime

700
00:51:51,300 --> 00:51:52,800
to wipe blood, spray them all 
red. 

701
00:51:54,000 --> 00:51:58,300
And then I just went in and just
did some put some black paint on

702
00:51:58,300 --> 00:52:00,600
the boulders and didn't in chain
mail, silver. 

703
00:52:00,900 --> 00:52:04,200
I mean, you didn't really have 
to do that anyway but you know, 

704
00:52:04,900 --> 00:52:09,900
epic is very, you know, very 
generous in that sense that you 

705
00:52:09,900 --> 00:52:13,000
can get away with a lot of stuff
and that you'll never see on the

706
00:52:13,000 --> 00:52:14,900
table, you can just clearly 
identify. 

707
00:52:14,900 --> 00:52:18,900
Okay, they're my Beans and 
they're my tactical Squad. 

708
00:52:18,900 --> 00:52:21,400
Now this my tactics or Squad 
devastate the squad they got 

709
00:52:21,400 --> 00:52:24,400
some kinda shoulder pad marking 
on them or something like that 

710
00:52:25,700 --> 00:52:28,900
but yeah I think for painting. 
It's really I mean special movie

711
00:52:28,900 --> 00:52:32,300
mommy's. 
I mean I when I did the the 

712
00:52:32,300 --> 00:52:36,700
space walls which I painted in 
this or traditional way, you 

713
00:52:36,700 --> 00:52:40,900
know, black and ducote. 
I've got some big dry brush 

714
00:52:41,400 --> 00:52:48,600
brushes, that's a word, which is
sort of a big flat. cm long 

715
00:52:48,600 --> 00:52:53,400
bristles, CM White And I just 
paint everything using those 

716
00:52:53,700 --> 00:52:56,100
because, you know, basically I 
stuck them on Lolly sticks, 

717
00:52:58,500 --> 00:53:02,100
speed on black and then just got
a dark gray, and just did a 

718
00:53:02,107 --> 00:53:05,200
massive great driver, show the 
whole lot with dark gray, and 

719
00:53:05,200 --> 00:53:08,500
then got a lighter gray and just
give up find the driver show the

720
00:53:08,500 --> 00:53:09,800
top and that's been pretty much 
done. 

721
00:53:09,800 --> 00:53:12,400
And that as you say, you just 
then all you got to do touch of 

722
00:53:12,408 --> 00:53:15,100
the weather baltazar heating on 
the. 

723
00:53:15,200 --> 00:53:19,000
I always pick the shoulder pad 
so I know which units go 

724
00:53:19,000 --> 00:53:21,800
together. 
But yeah, that's it. 

725
00:53:21,800 --> 00:53:23,100
That's that's officially 
pardoned. 

726
00:53:23,100 --> 00:53:25,800
And use the same techniques for 
doing tanks. 

727
00:53:26,800 --> 00:53:31,400
Global diverse suck on a wash. 
Maybe given the dry push the 

728
00:53:31,400 --> 00:53:36,000
ends and, you know, paint the 
tracks and some details and any 

729
00:53:36,000 --> 00:53:39,000
of them. 
So yeah, for getting into the 

730
00:53:39,000 --> 00:53:42,000
game speaking was always the 
best ones to go for because it 

731
00:53:42,000 --> 00:53:45,700
quick and easy to paint and 
there were good army. 

732
00:53:48,200 --> 00:53:50,900
You can go really. 
I've got a friend in Portugal, 

733
00:53:50,900 --> 00:53:56,100
Nemo. 
And he, he's painting. 

734
00:53:58,300 --> 00:54:02,900
I was the name of the space 
between chapter, this yellow. 

735
00:54:03,200 --> 00:54:08,400
Never remember what the calls. 
Yeah, he's painting them and 

736
00:54:08,400 --> 00:54:11,700
he's just an amazing painter and
he spends hours and I was 

737
00:54:11,700 --> 00:54:14,300
painting this figures and 
they're just always very them. 

738
00:54:16,200 --> 00:54:22,300
And I really wish I had that. 
You know that that's skill, 

739
00:54:23,800 --> 00:54:31,900
probably not still alive. 
Oh, you know, you said you have 

740
00:54:31,900 --> 00:54:36,600
to find out. 
But his handle is on Twitter. 

741
00:54:37,500 --> 00:54:41,300
He comes on our, we have a 
weekly painting chat session 

742
00:54:41,300 --> 00:54:44,100
over you and UK on, on a 
Saturday, in the usually pops 

743
00:54:44,100 --> 00:54:47,200
onto that. 
I'll dig out his Twitter handle 

744
00:54:47,200 --> 00:54:48,400
because I always keep forgetting
their. 

745
00:54:48,500 --> 00:54:57,200
So you know, Yeah, I haven't 
seen those actual actual take 

746
00:54:57,200 --> 00:55:01,800
him out and find out what his 
handle is. 

747
00:55:01,800 --> 00:55:06,800
I'll send it over to you RJ 
turkeys. 

748
00:55:06,800 --> 00:55:07,900
All thank you. 
Okay. 

749
00:55:09,000 --> 00:55:11,700
You have always always into 
looking at People's Army. 

750
00:55:11,700 --> 00:55:14,300
Yeah, inspiring. 
So this is great don't ever use 

751
00:55:14,300 --> 00:55:23,400
soapy kidnapping soldiers. 
Yeah, yeah. 

752
00:55:23,400 --> 00:55:27,000
For sure. 
Yes, it is. 

753
00:55:27,100 --> 00:55:29,200
So it's very forgiving. 
That's the word I was looking 

754
00:55:29,200 --> 00:55:32,700
for epics very forgiving. 
So if you're not if you haven't 

755
00:55:32,700 --> 00:55:35,200
got the best eyesight or you're 
not the greatest painter, I 

756
00:55:35,200 --> 00:55:38,700
think epic is a really good 
scale and a good game to get 

757
00:55:38,700 --> 00:55:39,500
into for. 
Yeah. 

758
00:55:39,500 --> 00:55:45,000
It is that that part of the 
hobby, anyone again it's you got

759
00:55:45,000 --> 00:55:47,600
to remember you can be looking 
at these figures from three feet

760
00:55:47,600 --> 00:55:51,200
away. 
So The lungs. 

761
00:55:51,200 --> 00:55:54,200
You know what they are? 
Basically putting all that 

762
00:55:54,200 --> 00:55:58,300
detail on there and you can 
really go to town on some stuff.

763
00:55:58,400 --> 00:56:01,600
But you, if you just want to get
something quick and dirty out 

764
00:56:01,600 --> 00:56:06,900
there, it's a way to do it and 
there's so many companies out 

765
00:56:06,900 --> 00:56:08,700
there. 
Now, making very nice figures 

766
00:56:08,700 --> 00:56:13,000
that are suitable. 
For epic, if you can't get ahold

767
00:56:13,000 --> 00:56:20,600
of The Originals. 
Yeah. 

768
00:56:20,600 --> 00:56:24,200
And for people who are buying 
them, don't pay too much because

769
00:56:24,200 --> 00:56:28,200
I think they're really, not 
that, you know, there shouldn't 

770
00:56:28,200 --> 00:56:30,500
be worth an awful lot of money 
on eBay. 

771
00:56:30,500 --> 00:56:33,300
For example, you know, that they
shouldn't be the values. 

772
00:56:33,300 --> 00:56:36,000
Not that high. 
And like Mike said, you know, 

773
00:56:36,000 --> 00:56:38,200
there's heaps of places there's 
quite a few companies like 

774
00:56:38,200 --> 00:56:41,900
Onslaught and what's the other 
miniature company? 

775
00:56:41,900 --> 00:56:44,300
That does a lot of stuff to that
does a lot of stuff in like 

776
00:56:45,100 --> 00:56:49,100
there was like on got like 3D 
designs up on the on Facebook 

777
00:56:49,100 --> 00:56:53,700
and The ones I know about wrong.
Sort of Vanguard what if you 

778
00:56:53,700 --> 00:56:55,500
have? 
Yeah, I'll tell him. 

779
00:56:55,700 --> 00:56:59,400
Yeah, yeah, finally got anger. 
That's the one constant in both 

780
00:56:59,400 --> 00:57:01,300
these companies and they are 
top-notch. 

781
00:57:02,200 --> 00:57:05,000
They really are worth worth 
looking at. 

782
00:57:06,000 --> 00:57:12,600
Yeah. 
Yep, yep, so that's good. 

783
00:57:12,600 --> 00:57:16,000
Good Alternatives out there. 
But if you want, if you want the

784
00:57:16,008 --> 00:57:20,400
look, the metal models, like the
metal vehicles, and that guy 

785
00:57:20,400 --> 00:57:23,600
thing, then here you have and 
you can get a lot of the stuff 

786
00:57:23,600 --> 00:57:27,200
that you use that. 
Also I just come back and get my

787
00:57:27,200 --> 00:57:33,000
Twitter feed and you know you 
know is actually Rastaman on 

788
00:57:33,100 --> 00:57:42,500
Twitter that's than 2009. 
Yeah. 

789
00:57:54,600 --> 00:57:55,400
Okay sir. 
Thank you. 

790
00:57:57,100 --> 00:57:58,900
Yeah, because it's good because,
you know, we've got our own 

791
00:57:58,900 --> 00:58:04,300
little, you know, community on 
Facebook that has a like a 

792
00:58:04,400 --> 00:58:07,400
middle had that epic. 
It's basically encompasses all 

793
00:58:07,400 --> 00:58:10,300
the different versions and all 
the different editions and yeah,

794
00:58:10,300 --> 00:58:12,600
it's quite active and a lot of 
people post up stuff all the 

795
00:58:12,600 --> 00:58:15,700
time about the battles, they're 
playing or armies are painting 

796
00:58:15,700 --> 00:58:19,300
and it's always encouraging to 
see those groups, keeping these 

797
00:58:19,300 --> 00:58:23,000
old games alive, because that's 
what they that's what 

798
00:58:23,000 --> 00:58:24,800
essentially they need, they need
more exposure. 

799
00:58:25,700 --> 00:58:28,000
So people know about them. 
They can get out if they're 

800
00:58:28,000 --> 00:58:31,600
interested, I can go to things, 
like net, epic and those 

801
00:58:31,600 --> 00:58:35,400
websites where you can download 
all the other for free and that 

802
00:58:35,400 --> 00:58:37,700
kind of stuff. 
So, yeah, there really is how 

803
00:58:37,700 --> 00:58:42,000
communities is really important 
for anything, because it really 

804
00:58:42,000 --> 00:58:45,600
bugs me, when people say that 
games are dead, Yeah, because 

805
00:58:45,600 --> 00:58:49,100
the company stopped supporting 
that, you know, games Aren't 

806
00:58:49,100 --> 00:58:55,400
Dead long as people stop playing
them and it's Community spirit 

807
00:58:55,400 --> 00:58:57,800
and that's it. 
The thing. 

808
00:58:57,800 --> 00:59:01,900
But when I did the Epic show on 
on meeples That was one of the 

809
00:59:01,900 --> 00:59:05,900
things I wanted to do and I 
didn't quite get that that show,

810
00:59:05,900 --> 00:59:12,000
right? 
Which is It's annoying because I

811
00:59:12,008 --> 00:59:14,800
would like to come back and 
actually address that I like, I 

812
00:59:14,800 --> 00:59:20,200
think I actually owe the Epic 
Armageddon and the Epic 40K 

813
00:59:20,300 --> 00:59:22,800
communities, who sell out their 
massive apology. 

814
00:59:23,000 --> 00:59:28,100
Because It turned into a bit of 
a Love Fest, a second edition, 

815
00:59:28,300 --> 00:59:36,400
and a net Epic. 
And I didn't give the time to 

816
00:59:36,400 --> 00:59:40,200
those other game. 
As I probably should have done 

817
00:59:42,500 --> 00:59:47,300
because I went back when I 
worked on that show. 

818
00:59:48,800 --> 00:59:51,900
I went back and I played all the
Editions. 

819
00:59:53,500 --> 00:59:56,600
Just to remind myself how to 
play only just solo game in it 

820
00:59:57,200 --> 00:59:59,800
but epic 40K is a great little 
game. 

821
01:00:00,100 --> 01:00:03,200
The way the suppression work is 
much faster than space moving 

822
01:00:03,200 --> 01:00:07,800
on, you know, and epic. 
Armageddon is moved on from that

823
01:00:07,800 --> 01:00:10,000
as well. 
And again it's a brilliant game 

824
01:00:10,000 --> 01:00:15,000
and it's it's it's like I think 
the Epic Armageddon is probably 

825
01:00:15,000 --> 01:00:17,700
the most important of all the 
Epic gangs. 

826
01:00:18,900 --> 01:00:21,500
And even though I never played 
it, it's the one that still 

827
01:00:21,500 --> 01:00:23,900
doing tournaments. 
Now in this one is still got the

828
01:00:23,900 --> 01:00:28,000
app to around here who are 
playing a lot of games. 

829
01:00:28,000 --> 01:00:31,600
And it's I think it's because 
it's sort of smaller than what 

830
01:00:31,600 --> 01:00:35,100
we were doing it with a Space 
Marine. 

831
01:00:36,200 --> 01:00:38,500
You keep your arm, he's going to
be in that much smaller. 

832
01:00:40,700 --> 01:00:43,600
Immediately, it becomes a lot 
more easy for people to get 

833
01:00:43,600 --> 01:00:48,700
into. 
And it plays a lot quicker you, 

834
01:00:48,800 --> 01:00:50,900
which is why you have tournament
seen through because you can 

835
01:00:50,900 --> 01:00:55,200
play the game in that Epoch and 
one and a half hours. 

836
01:00:58,800 --> 01:01:02,400
Yeah. 
So I was sort of feel that I 

837
01:01:02,400 --> 01:01:04,100
sort of missed an opportunity 
there. 

838
01:01:06,300 --> 01:01:10,600
So hopefully, I can I can 
apologize and say, sorry chaps. 

839
01:01:16,000 --> 01:01:18,100
I don't worry about, it's okay. 
Well, I've never played those 

840
01:01:18,100 --> 01:01:21,300
games. 
Like I have no idea what they're

841
01:01:21,300 --> 01:01:25,700
like or never experienced. 
I'm sort of coming in from, you 

842
01:01:25,700 --> 01:01:30,000
know, like a 25 Hiatus, twenty 
five-year Hiatus playing Epic 

843
01:01:30,000 --> 01:01:31,600
and having really fond memories 
of. 

844
01:01:31,600 --> 01:01:33,900
It being my most favorite game 
ever. 

845
01:01:34,800 --> 01:01:37,900
So coming back into it over the 
last over a year and a half and 

846
01:01:37,900 --> 01:01:41,000
playing it thinking I was 
looking at through, you know, 

847
01:01:41,000 --> 01:01:44,200
the rose-tinted glasses but in 
fact it wasn't it. 

848
01:01:44,300 --> 01:01:47,600
It's still a fantastic game. 
I suppose, the other editions 

849
01:01:47,600 --> 01:01:51,900
that came out laughter like 40K 
and all the other iterations of 

850
01:01:51,900 --> 01:01:55,400
Epic just like just different 
versions of games completely 

851
01:01:55,400 --> 01:01:59,200
different. 
And you know, I can understand 

852
01:01:59,200 --> 01:02:03,100
why the Epic Community during 
that time. 

853
01:02:03,100 --> 01:02:07,900
We're really disappointed with 
epic 40K because it wasn't what 

854
01:02:07,900 --> 01:02:12,300
they had imagined or it wasn't 
the 1.5 or 22-point version. 

855
01:02:12,300 --> 01:02:17,200
They were looking for You know, 
so people got discontented and 

856
01:02:17,200 --> 01:02:19,300
they just you know they just 
went on and did their own thing 

857
01:02:19,300 --> 01:02:22,700
with net epic but yeah, yeah. 
They are still very good. 

858
01:02:22,800 --> 01:02:27,200
They just have a different feel 
which is again I think this is 

859
01:02:27,200 --> 01:02:31,100
what Gordon said when he was on,
it's great that you can use the 

860
01:02:31,100 --> 01:02:35,600
same figures and play different 
games and get a different style 

861
01:02:35,600 --> 01:02:39,100
of game. 
It's not just a reskin in, it's 

862
01:02:39,100 --> 01:02:42,100
a completely different feel of a
game. 

863
01:02:42,900 --> 01:02:46,200
And that's always good because 
getting them out we together. 

864
01:02:46,200 --> 01:02:53,700
It wasn't of any game. 
So yeah, I definitely recommend 

865
01:02:53,700 --> 01:02:57,900
anybody who's got an epic army 
or two applicants, but rapidly. 

866
01:02:59,000 --> 01:03:01,300
Try out the different systems. 
They've all got their pros and 

867
01:03:01,300 --> 01:03:07,600
cons, Yeah. 
Yep. 

868
01:03:10,200 --> 01:03:13,200
Yeah, so yeah that's that's a 
good point in this is also other

869
01:03:13,200 --> 01:03:15,200
systems because you know, I'll 
listen to your podcast for a 

870
01:03:15,207 --> 01:03:19,000
long time, your nails podcast 
and you would often bring up 

871
01:03:19,000 --> 01:03:24,000
some other kind of you know, 
sort of proxy system if you like

872
01:03:24,200 --> 01:03:28,000
for epic, where someone had 
developed a rule set, which 

873
01:03:28,000 --> 01:03:33,800
basically had lists for like 
with generic names. 

874
01:03:33,800 --> 01:03:38,000
But they basically match the 
forces and lists in Epic Space 

875
01:03:38,000 --> 01:03:41,500
Marine that the end can use 
their collection of Rules in 

876
01:03:41,500 --> 01:03:45,000
different systems so future Wars
commands. 

877
01:03:45,000 --> 01:03:49,900
Oh, Commander 1990 commit, a 
kind of which I did there's a 

878
01:03:49,908 --> 01:03:51,800
game called poly versatile. 
That's the one. 

879
01:03:53,400 --> 01:03:57,800
Which is due out soon. 
Yes, Kane's going. 

880
01:03:57,800 --> 01:03:59,500
Yeah. 
Yeah, they did a Kickstarter. 

881
01:03:59,500 --> 01:04:02,700
It's they just finishing up. 
Now, I still coming around, I'll

882
01:04:02,700 --> 01:04:05,500
call the Miniatures for that. 
And get, that's a nice system 

883
01:04:05,500 --> 01:04:08,300
because it allows you to use 
figures from different 

884
01:04:08,300 --> 01:04:12,700
manufacturers. 
In one game, it's just a generic

885
01:04:12,700 --> 01:04:18,600
sci-fi game, but yeah, you can 
quite quickly stat up, you know,

886
01:04:18,600 --> 01:04:22,200
I packed it on on my blog years 
ago, when Melissa oxygen from 

887
01:04:22,200 --> 01:04:25,100
the play test and fear and I 
basically just went okay. 

888
01:04:25,100 --> 01:04:33,300
Can I put together Polly the 
salami using my epic stuff and 

889
01:04:33,300 --> 01:04:37,800
it would be easy but you spent, 
okay, so this is my unit, this 

890
01:04:37,800 --> 01:04:46,400
is the statuette bandicam Now 
it's I think a lot of it is that

891
01:04:46,700 --> 01:04:47,800
there's always rules. 
That's out there. 

892
01:04:47,800 --> 01:04:51,700
You can use your any figures 
because I use man once said, 

893
01:04:51,700 --> 01:04:56,000
it's just, you know, it's just a
token, but I think if you want 

894
01:04:56,000 --> 01:05:01,400
to play in the 40K Universe you 
need to take that Universe in 

895
01:05:01,500 --> 01:05:08,200
and encapsulate that into your 
games. and sometimes that's the 

896
01:05:08,200 --> 01:05:13,900
trick and I think it's something
that epic did very well and 

897
01:05:13,900 --> 01:05:21,000
obviously 40K does And there's 
so much stuff out there for the 

898
01:05:21,000 --> 01:05:24,800
universe. 
So much fluff out there that you

899
01:05:24,800 --> 01:05:29,500
can really get a good feel. 
You know, I and I I've been 

900
01:05:29,500 --> 01:05:33,300
looking at doing role-playing 
before the king Universe Upton 

901
01:05:33,300 --> 01:05:37,300
Bill playing before in that 
Universe like I do role play in 

902
01:05:37,300 --> 01:05:47,000
the old world For what hammer? 
Oh yeah. 

903
01:05:47,000 --> 01:05:48,600
Yeah yeah. 
Cause you got a massive 

904
01:05:49,000 --> 01:05:50,000
collection. 
Yeah. 

905
01:05:50,300 --> 01:05:50,700
What's up? 
Yeah. 

906
01:05:52,800 --> 01:05:55,500
And there's new fourth edition 
out there, which is brilliant, 

907
01:05:56,900 --> 01:06:00,000
but it just like universe and 
it's fun to actually play games 

908
01:06:00,000 --> 01:06:02,400
in that universe. 
Yeah. 

909
01:06:06,500 --> 01:06:08,300
Yeah, that's that's a sticking 
point for me, mate. 

910
01:06:08,300 --> 01:06:12,500
Because like when it when I look
at different different versions 

911
01:06:12,500 --> 01:06:16,000
of games or alternative you sets
or whatever, I'm not playing in 

912
01:06:16,000 --> 01:06:19,300
the, the universe that I love 
and I think it's really hard for

913
01:06:19,300 --> 01:06:22,600
me to break out of that because,
you know, people say, oh, you 

914
01:06:22,600 --> 01:06:26,400
got to try 9th age, or you to 
try Kings of War. 

915
01:06:26,400 --> 01:06:28,200
Exactly. 
Yeah, and I didn't kind of 

916
01:06:28,200 --> 01:06:30,500
default. 
Nothing when we were looking at 

917
01:06:32,500 --> 01:06:34,800
Fantasy game. 
It was in his will. 

918
01:06:35,500 --> 01:06:38,900
This is what Long been a we want
to have the different sort of 

919
01:06:38,900 --> 01:06:42,900
tropes in there and start we'd 
only be from they'll want to do 

920
01:06:42,900 --> 01:06:45,400
this anyway and they all came 
back to what we wanted. 

921
01:06:45,400 --> 01:06:49,800
Was the old world. 
You because the old world is so 

922
01:06:49,800 --> 01:06:55,100
rich. 
Those are said, well, what's the

923
01:06:55,100 --> 01:06:56,800
point? 
What's the point using like the 

924
01:06:56,800 --> 01:07:00,000
95, which is again, knife edge 
is a nice set of rules. 

925
01:07:02,400 --> 01:07:04,700
What they've done with the 
Warhammer Army project is really

926
01:07:04,700 --> 01:07:09,000
interesting as well, would be 
enveloped her in a tradition 

927
01:07:09,800 --> 01:07:13,500
that's quite interesting. 
But you know what? 

928
01:07:15,900 --> 01:07:19,100
Oh, the world. 
You sure you want to pick this 

929
01:07:19,100 --> 01:07:26,200
up at home? 
No, I don't because I'm playing 

930
01:07:26,200 --> 01:07:28,700
I'm playing, I'm playing all the
old Edition is it doesn't really

931
01:07:28,700 --> 01:07:31,000
wild zhenya but I just wasn't as
curious as I love you. 

932
01:07:33,800 --> 01:07:40,900
So, we'll Hammer Army project is
they, they sent you win a 

933
01:07:40,900 --> 01:07:47,800
condition. 
Finishing on anybody to Sigma. 

934
01:07:50,400 --> 01:07:52,900
This project came together to 
basically carry on. 

935
01:07:54,700 --> 01:07:57,600
We've a tradition. 
But similar thing tonight a pic 

936
01:07:57,600 --> 01:08:02,600
of keeping the Army and the 
substrate, we knew figures that 

937
01:08:02,700 --> 01:08:08,200
GW will release in and expanding
out new world with, you know, 

938
01:08:08,200 --> 01:08:12,500
we've sort of Nations that 
hadn't been being released. 

939
01:08:12,500 --> 01:08:18,200
So you know, things like Napalm 
and the kingdoms of being in 

940
01:08:18,899 --> 01:08:24,100
Amazon's things like that and 
they did a specifically for each

941
01:08:24,100 --> 01:08:28,000
of you. 
I'm not a carrier down to two 

942
01:08:28,800 --> 01:08:31,700
main tradition, where they put 
in some tweaks, and just some 

943
01:08:32,500 --> 01:08:36,000
against Sims, what happened in 
that Epoch where people sort of 

944
01:08:36,000 --> 01:08:38,300
went on, you know, these rules 
don't really work very well, can

945
01:08:38,300 --> 01:08:42,100
we tweak this? 
And so they basically go to new 

946
01:08:42,100 --> 01:08:46,700
sort of fan based version of the
game which again is really well 

947
01:08:46,700 --> 01:08:48,300
supported. 
And if you're, I mean, I've been

948
01:08:48,300 --> 01:08:51,300
looking for this great but then 
I've got the a traditional book 

949
01:08:51,300 --> 01:08:53,800
in the code axes, so we're not 
going to bother there. 

950
01:08:54,399 --> 01:09:00,600
But it's nice to know where 
people are doing this stuff so 

951
01:09:00,800 --> 01:09:04,100
yeah that's a another goodie to 
look into actual add that to 

952
01:09:04,100 --> 01:09:06,800
your list of things. 
He goes on Twitter for you 

953
01:09:12,000 --> 01:09:22,800
unless you need to know. 
Yeah, I'm I've got to be, I've 

954
01:09:22,800 --> 01:09:24,200
gotta be honest, I'm sort of 
snake. 

955
01:09:24,399 --> 01:09:27,500
In the 90s made up, I'm playing 
all the 90s gangs. 

956
01:09:27,500 --> 01:09:30,500
I'm, I'm sort of. 
Like, I'm enjoying revisiting 

957
01:09:30,500 --> 01:09:34,000
all that sort of stuff, because 
I've left it left it way by you 

958
01:09:34,000 --> 01:09:37,399
back many, many years ago. 
And I thought I'd never go back 

959
01:09:37,399 --> 01:09:40,600
never to playing, you know, 
fourth edition fantasy, fifth 

960
01:09:40,600 --> 01:09:43,500
edition fantasy that end Space 
Marine. 

961
01:09:43,500 --> 01:09:47,300
And now I've got Manowar 
recently and I've never I played

962
01:09:47,300 --> 01:09:50,100
it once, when I was living in 
England, when I was a Youngster 

963
01:09:50,100 --> 01:09:52,500
and I really enjoyed it, but I 
never got to play it after that.

964
01:09:52,500 --> 01:09:56,400
So, yeah, basically, it's been a
real will, you know, rediscovery

965
01:09:56,700 --> 01:09:59,900
period for me and I've sort of, 
really loving the Nostalgia. 

966
01:10:00,000 --> 01:10:03,900
And that's why, yeah, the whole 
podcast thing happened, because 

967
01:10:04,300 --> 01:10:06,700
I think a lot of other people do
enjoy it as well. 

968
01:10:06,700 --> 01:10:09,700
Like the fun of that in their 
hobby, you know. 

969
01:10:09,700 --> 01:10:12,300
But they play other obviously, 
they play more than systems and 

970
01:10:12,300 --> 01:10:14,400
they play different other games,
but yeah, the Nostalgia. 

971
01:10:14,400 --> 01:10:15,800
Yeah. 
And there's something back here,

972
01:10:16,000 --> 01:10:19,700
it was such a good period birth 
to Games Workshop, they were 

973
01:10:20,400 --> 01:10:23,200
really Innovative what they were
doing in that being it. 

974
01:10:24,100 --> 01:10:29,900
Time. 
It kind of reminds me of it was 

975
01:10:29,900 --> 01:10:32,700
before the main games when a bit
silly. 

976
01:10:34,400 --> 01:10:38,800
You know, and it was sort of 
before the period of many maps 

977
01:10:38,800 --> 01:10:41,600
and it was when the games were 
so games in their own, right? 

978
01:10:41,600 --> 01:10:50,000
I'm not A commercial decision to
drive sales up by releasing 

979
01:10:50,000 --> 01:10:55,800
brand. 
New Uber units that You know, 

980
01:10:55,900 --> 01:10:59,300
that the people ended up having 
to buy the brand new Army to 

981
01:10:59,300 --> 01:11:03,600
become to be competitive. 
Which it is probably a Trope is 

982
01:11:03,600 --> 01:11:06,300
probably, you know. 
I don't know how much of that is

983
01:11:06,308 --> 01:11:08,300
true because I'm not really 
wanting to leave the tournament 

984
01:11:08,300 --> 01:11:16,200
scene, but I have played against
players who basically do go for 

985
01:11:16,200 --> 01:11:17,800
that whole I want to win two in 
one. 

986
01:11:19,000 --> 01:11:20,900
And that's, you know, that's not
what I want to. 

987
01:11:20,900 --> 01:11:23,200
I want to play a game for 3 
hours and have a laugh. 

988
01:11:24,000 --> 01:11:28,200
Yeah, so yeah, it's nice to go 
back and there was some great 

989
01:11:28,200 --> 01:11:31,600
games out there. 
I mean, yeah, I mean it off, it 

990
01:11:31,600 --> 01:11:38,300
was a great game, like, you end 
up playing Manowar. 

991
01:11:38,300 --> 01:11:43,000
Again it's just fantastic. 
Yeah you have to get on a table 

992
01:11:43,200 --> 01:11:50,400
very soon and play. 
But it's also the games like 

993
01:11:50,900 --> 01:11:54,400
more time and a little skirmish 
games. 

994
01:11:55,000 --> 01:11:59,300
We are getting really worth 
looking into, some are better 

995
01:11:59,300 --> 01:12:05,100
than others but it was, you know
it was a good period. it's quite

996
01:12:05,100 --> 01:12:14,700
nice to know, Gaff Gaff up again
from the podcast and Oh yeah, 

997
01:12:16,900 --> 01:12:18,200
the past and stuff. 
I don't know. 

998
01:12:18,200 --> 01:12:20,100
He's got a real love of that up.
You didn't. 

999
01:12:20,800 --> 01:12:22,700
I've actually promised him a 
game of epic. 

1000
01:12:25,900 --> 01:12:28,500
What's covid gets lifted and we 
can travel again. 

1001
01:12:28,600 --> 01:12:33,800
Hello, I have to go to not, take
either the deck with him, which 

1002
01:12:33,800 --> 01:12:36,400
is weak and reading looking for 
checks and such a nice guy. 

1003
01:12:38,400 --> 01:12:42,100
I like you. 
But yeah, you know, there's a 

1004
01:12:42,100 --> 01:12:44,700
lot of great. 
Yeah, lot of the people I know. 

1005
01:12:44,700 --> 01:12:49,200
So came from gzipping that time 
and I just you from Escape games

1006
01:12:49,500 --> 01:12:58,300
to do a marker there. 
They were xgw people and yeah, 

1007
01:12:58,300 --> 01:13:02,300
it was just a great time for 
that the whole that we have for 

1008
01:13:02,300 --> 01:13:07,000
that company. 
And I think they get in the 

1009
01:13:07,000 --> 01:13:11,000
back. 
Knows it's quite interesting. 

1010
01:13:11,000 --> 01:13:13,100
Yeah, it's really interesting 
following them again. 

1011
01:13:14,800 --> 01:13:17,200
Because I went for a long period
about I do my line, you can do 

1012
01:13:17,200 --> 01:13:20,300
it you w because I just thought 
they were just ripping off 

1013
01:13:20,300 --> 01:13:24,400
people and stuff but recently 
they released them. 

1014
01:13:26,200 --> 01:13:28,200
I'm that bitch. 
Talking to the community again. 

1015
01:13:31,700 --> 01:13:35,800
Yeah. 
So that's a good thing. 

1016
01:13:36,600 --> 01:13:40,300
Yeah I mean I know that you're 
very much focus on the nineties 

1017
01:13:40,300 --> 01:13:45,400
but You know, if you ever wanted
a little side projects, have a 

1018
01:13:45,407 --> 01:13:48,700
look at some of the new games 
ever released. 

1019
01:13:49,300 --> 01:13:52,800
They're pretty good. 
Adapter Titanic. 

1020
01:13:52,800 --> 01:13:57,900
It is absolutely amazing game. 
Yeah, what's up? 

1021
01:13:58,000 --> 01:14:02,500
Yeah. 
Yeah, that's good. 

1022
01:14:02,500 --> 01:14:05,600
At that was the only game but I 
saw pictures of when they had 

1023
01:14:05,600 --> 01:14:10,000
that Muhammad a or whatever in 
Nottingham that I just thought, 

1024
01:14:10,000 --> 01:14:12,800
wow, that like this is and this 
is before I got back into second

1025
01:14:12,800 --> 01:14:14,700
edition as well, like I was like
wow, this is cool. 

1026
01:14:14,700 --> 01:14:17,700
Like, you know, I really enjoyed
epic back a day and he's 

1027
01:14:17,700 --> 01:14:22,200
tightened look amazing that the 
terrain looked incredible but 

1028
01:14:22,200 --> 01:14:26,200
then I looked at the price and I
thought, you know, the price put

1029
01:14:26,200 --> 01:14:29,900
me off at Big times of yeah, is 
no way I could afford and but no

1030
01:14:29,900 --> 01:14:30,900
one to play it with anyway. 
Yeah. 

1031
01:14:31,100 --> 01:14:32,900
I mean, it will say one day, I 
hope. 

1032
01:14:33,000 --> 01:14:36,500
I mean they they I mean, it is 
essentially, the first edition. 

1033
01:14:36,700 --> 01:14:40,800
It is a type of Titanic is one, 
but we much nicer Titans. 

1034
01:14:40,800 --> 01:14:44,200
I'm much nicer production values
and tidy rules. 

1035
01:14:44,400 --> 01:14:50,000
Yeah, and yeah, yeah, I get it. 
It's a quite a good tactical 

1036
01:14:50,000 --> 01:14:54,300
game, even logic imperialis is, 
wouldn't it's worth looking into

1037
01:14:56,800 --> 01:15:00,600
Because that came out original. 
That was a hold World game. 

1038
01:15:00,800 --> 01:15:05,800
Oh yeah, tell me when I came 
out. 

1039
01:15:07,600 --> 01:15:10,600
I feel like you're very late 
90s, early 90s. 

1040
01:15:12,500 --> 01:15:15,100
That's a long time ago. 
Yeah. 

1041
01:15:17,500 --> 01:15:19,800
It must be mostly to. 
That must be I reckon. 

1042
01:15:19,800 --> 01:15:21,900
I was like maybe 2000 or 
something. 

1043
01:15:23,000 --> 01:15:25,700
Sure of it. 
Yeah, yeah it's back when I was 

1044
01:15:25,700 --> 01:15:29,300
in Australia, I reckon I was 
like early. 

1045
01:15:31,000 --> 01:15:35,200
Let's have a look on the visual 
mid-2011 spin around. 

1046
01:15:39,500 --> 01:15:42,600
Okay, man. 
Yes, I do remember that having 

1047
01:15:42,600 --> 01:15:45,900
them like showing what towel 
ships and all this kind of stuff

1048
01:15:45,900 --> 01:15:49,400
for it and it was there like 
they're exclusive game that you 

1049
01:15:49,400 --> 01:15:54,000
can only order and by panelists.
Yeah, I did how she was already.

1050
01:15:54,000 --> 01:15:58,700
Still have my towel Army in my 
original Imperial Guard stuff 

1051
01:15:58,700 --> 01:16:00,900
but I put the new box set when 
it came out. 

1052
01:16:03,100 --> 01:16:08,800
I said, lucky. 
Go to my cabin and find the rule

1053
01:16:08,800 --> 01:16:10,100
book which is hidden away 
somewhere. 

1054
01:16:10,800 --> 01:16:15,800
I have or luckiest have a 
browser on the internet. 

1055
01:16:16,300 --> 01:16:27,800
Cool. 
Yeah, it was a while ago but 

1056
01:16:28,000 --> 01:16:31,200
yeah, it's a nice little game. 
I'm with praying that it's only 

1057
01:16:35,200 --> 01:16:43,100
in that nine planes, which is 
enough to pay little to play 

1058
01:16:43,100 --> 01:16:47,400
with and they're going to paint 
up using the Epic. 

1059
01:16:49,800 --> 01:16:51,900
Okay, the big big flapping, but 
you can use them. 

1060
01:16:55,400 --> 01:16:59,800
Nice. 
Yeah, yeah, yeah. 

1061
01:16:59,800 --> 01:17:03,800
Well, if I know because my one 
of the guys, I know in Japan, he

1062
01:17:03,900 --> 01:17:07,700
loves all the new stuff. 
So, maybe if he picks it up one 

1063
01:17:07,700 --> 01:17:11,500
day, I'll give it a go because 
you wanted me to try was a war 

1064
01:17:11,500 --> 01:17:15,900
cry because that only involves a
few minutes has and I could use 

1065
01:17:15,900 --> 01:17:19,100
my old Hammer minis for it and 
all that kind of stuff. 

1066
01:17:19,100 --> 01:17:21,300
And and you know, it wouldn't 
cost me any money. 

1067
01:17:21,300 --> 01:17:24,600
It's just like just walking up 
and playing it, but yeah, what. 

1068
01:17:24,600 --> 01:17:27,800
Yeah, and a I'll try it because 
I'm not going to knock it until 

1069
01:17:27,800 --> 01:17:28,900
it. 
Right basically. 

1070
01:17:30,200 --> 01:17:32,300
But yeah, it had. 
It would have to be something 

1071
01:17:32,300 --> 01:17:34,400
really amazing that gangster 
should do now. 

1072
01:17:34,400 --> 01:17:36,900
Yeah, that's fair enough. 
I think, you know, I'm into the 

1073
01:17:36,900 --> 01:17:40,400
modern gyu stuff. 
I don't go mental on my back 

1074
01:17:40,400 --> 01:17:45,200
that I bought. 
I bought into your eyes because 

1075
01:17:45,200 --> 01:17:46,900
I wanted the plains. 
Yeah. 

1076
01:17:47,300 --> 01:17:49,500
And it's nice that game but I 
feel I've just bought the core 

1077
01:17:49,500 --> 01:17:50,700
game. 
That's all I pulled. 

1078
01:17:52,600 --> 01:17:57,600
Which is unusual for me. 
I have bought quite a few Titans

1079
01:17:57,600 --> 01:18:03,300
444 adapters, you know, just 
that is because they're lovely. 

1080
01:18:06,200 --> 01:18:08,900
But they're not quick to paint. 
There's a lot of detail on them.

1081
01:18:09,500 --> 01:18:15,100
Yeah. 
At the very big, there's a lot 

1082
01:18:15,100 --> 01:18:19,600
of data on they do. 
You know, that awkward? 

1083
01:18:29,200 --> 01:18:33,700
But the they do work okay with 
others second generation of Epic

1084
01:18:33,700 --> 01:18:36,800
figures, that sort of matter 
ones which was a little bit 

1085
01:18:36,800 --> 01:18:39,800
bigger. 
Yeah, they look very well. 

1086
01:18:41,000 --> 01:18:43,200
Can you just got all those 
rumors and with who? 

1087
01:18:43,500 --> 01:18:46,300
Yeah, he's a real going to do 
epic again, which they're not. 

1088
01:18:49,800 --> 01:18:54,500
I like the wanting to. 
Yeah no that wouldn't do it man.

1089
01:18:54,700 --> 01:18:58,700
I don't think so. 
I don't want them to do it 

1090
01:18:58,700 --> 01:18:59,600
either. 
To be honest. 

1091
01:19:00,500 --> 01:19:03,400
I mean you've got net epic. 
You've got second edition. 

1092
01:19:03,400 --> 01:19:05,800
You've got all these other 
versions of Epic navigate and 

1093
01:19:05,800 --> 01:19:08,800
whatever. 
So you don't really need another

1094
01:19:10,800 --> 01:19:13,200
well, maybe maybe we do need a 
new version of the game. 

1095
01:19:13,200 --> 01:19:16,100
I don't know that it's going to 
be if they make it is going to 

1096
01:19:16,108 --> 01:19:18,800
be like, very maybe competitive 
landed. 

1097
01:19:18,900 --> 01:19:22,000
I think a lot of their games are
sort of more and games, 

1098
01:19:22,000 --> 01:19:25,200
generally nowadays, and more for
the computer more competitive 

1099
01:19:25,200 --> 01:19:30,100
tournament scene. 
So, yeah, I think the community 

1100
01:19:30,100 --> 01:19:33,600
is, you know, taking it under 
their wing anyway and doing what

1101
01:19:33,600 --> 01:19:38,200
they do best and, you know, 
making games or making systems 

1102
01:19:38,200 --> 01:19:40,800
or making house rules 
alterations. 

1103
01:19:40,800 --> 01:19:44,200
Yeah. 
I mean, I think you might just 

1104
01:19:44,200 --> 01:19:50,500
might see some ground forces for
the depth of Titanic has I think

1105
01:19:50,500 --> 01:19:55,800
that might happen because it got
its and I have no inside the 

1106
01:19:55,800 --> 01:19:58,200
knowledge, just my gut feeling. 
Okay. 

1107
01:19:58,300 --> 01:20:00,700
Yeah, yeah, yeah. 
This is stop is zombies. 

1108
01:20:00,700 --> 01:20:06,300
I trusted you and you told me, 
no, this is just my opinion that

1109
01:20:06,700 --> 01:20:10,700
big do that because they've set 
it in there in the heresy, okay?

1110
01:20:12,400 --> 01:20:17,500
They can do it with very small 
amount of Production costs 

1111
01:20:17,600 --> 01:20:19,900
because they just had to do 
moving's. 

1112
01:20:21,100 --> 01:20:25,500
And a few vehicles. 
Yeah, that's it. 

1113
01:20:27,200 --> 01:20:31,000
Where was Adam in though, ever 
go back into into epic, I took 

1114
01:20:31,000 --> 01:20:34,100
it up the butt. 
I can't seem going to 40K 

1115
01:20:35,200 --> 01:20:38,900
Universe because the amount of 
things they have to release. 

1116
01:20:41,200 --> 01:20:44,900
We just be enormous. 
And I don't know if there would 

1117
01:20:44,900 --> 01:20:49,600
be that much, they would be 
diluting their pool of players. 

1118
01:20:50,900 --> 01:20:55,000
You know what, they do want to 
do is to stop, is to how people 

1119
01:20:55,000 --> 01:20:58,700
are currently paying 40K, drop 
that and start playing as 

1120
01:20:59,200 --> 01:21:03,100
playing an epic game. 
They won't. 

1121
01:21:05,300 --> 01:21:09,700
Which would happen. 
They got apocalypse, which 

1122
01:21:09,700 --> 01:21:12,000
allows 40K players to play 
Massive. 

1123
01:21:12,000 --> 01:21:16,100
Great games. 
I've actually played apocalypse 

1124
01:21:16,100 --> 01:21:18,400
using using my epic stuff and it
works really well. 

1125
01:21:19,900 --> 01:21:27,100
It's Okay, that's cool. 
Because yeah, another guy. 

1126
01:21:27,500 --> 01:21:31,000
Another guy in Japan told me 
about that, two years, because I

1127
01:21:31,000 --> 01:21:34,300
did see the video about it 
because I know Gervais designed 

1128
01:21:34,300 --> 01:21:37,400
it and he designed space. 
Yeah, big as well. 

1129
01:21:37,800 --> 01:21:41,400
And a lot of that design, 
influence came from Space Marine

1130
01:21:41,400 --> 01:21:44,100
so and I did see that in the 
video when I watched it. 

1131
01:21:44,100 --> 01:21:44,700
Yeah, I think. 
Yeah. 

1132
01:21:44,700 --> 01:21:46,400
Okay. 
Well it's very good. 

1133
01:21:54,000 --> 01:21:55,400
Movement. 
Right authorities Movement. 

1134
01:21:55,400 --> 01:21:57,200
Try something like to do not 
begin 28. 

1135
01:21:57,200 --> 01:22:01,800
Now that's it and I picked it up
and it's a good it okay. 

1136
01:22:02,300 --> 01:22:07,400
It was Phoebe well because it 
alive and you know it was 

1137
01:22:07,400 --> 01:22:09,100
another reason she's my epic 
figures. 

1138
01:22:10,300 --> 01:22:14,400
I mean, I think I like about 
those games is they've done a 

1139
01:22:14,407 --> 01:22:17,600
lot more on the scenario design,
which was always for me the big 

1140
01:22:17,600 --> 01:22:22,500
failing with space moving. 
You literally had this one 

1141
01:22:22,500 --> 01:22:25,800
scenario, you line up either 
side table and you charging. 

1142
01:22:28,800 --> 01:22:31,700
Which I always changed very in, 
even back in the game we were 

1143
01:22:31,700 --> 01:22:35,700
playing, we always played 
scenarios Papa scenarios where 

1144
01:22:35,700 --> 01:22:38,800
you no one's attacking 
defending, maybe a fighting 

1145
01:22:38,800 --> 01:22:43,800
Retreat, all that sort of stuff 
because just hold it just like 

1146
01:22:43,800 --> 01:22:50,800
that the charge was just boring.
So the apocalypse tough part of 

1147
01:22:50,800 --> 01:22:58,400
stuff from think, I'm not sure 
if epic 40K had something more 

1148
01:22:58,400 --> 01:23:01,800
scenarios in there for me that 
that made the game much more 

1149
01:23:01,800 --> 01:23:09,400
interesting. 
No. 

1150
01:23:13,700 --> 01:23:16,400
I'll have to try it one day 
night and see how it goes, but 

1151
01:23:16,900 --> 01:23:17,900
yeah. 
Oh yeah, I guess like some 

1152
01:23:17,900 --> 01:23:20,600
awesome games. 
I think I just need to rely on 

1153
01:23:20,600 --> 01:23:27,000
somebody else actually having it
because exactly I cannot afford 

1154
01:23:27,000 --> 01:23:29,900
my I can't honestly not with 
games worship prices these days.

1155
01:23:29,900 --> 01:23:34,200
But yeah but yeah but yeah the 
Epic stuff and did. 

1156
01:23:34,300 --> 01:23:35,800
Yeah. 
The the sorry the adapters 

1157
01:23:35,800 --> 01:23:39,400
mechanicus did impress me 
because it was based on the 

1158
01:23:39,407 --> 01:23:41,200
original rules and I thought, 
oh, that's cool. 

1159
01:23:41,200 --> 01:23:42,400
Then I never played the 
original. 

1160
01:23:42,600 --> 01:23:45,700
So it would have been that. 
That would probably be the only 

1161
01:23:45,800 --> 01:23:49,800
only game whatever they would 
not and the Imperial perilous 

1162
01:23:50,100 --> 01:23:54,600
what it was called, the what the
The that's it. 

1163
01:23:54,700 --> 01:23:57,700
Thank you for Nautica. 
Yeah, that might be interesting 

1164
01:23:57,700 --> 01:24:02,100
as well, but yeah. 
But yeah with the scenarios I 

1165
01:24:02,100 --> 01:24:06,700
totally understand that it's 
probably why I love the playing,

1166
01:24:06,700 --> 01:24:08,700
what happened? 
Because you look in an analyst 

1167
01:24:09,600 --> 01:24:12,800
scenario variations that you 
could play up. 

1168
01:24:13,900 --> 01:24:17,200
And one of the joys of I'm 
having now is recreating the 

1169
01:24:17,200 --> 01:24:21,100
white dwarf battles. 
So even for epic to trying to 

1170
01:24:21,100 --> 01:24:25,000
get the same models. 
Make the same trip. 

1171
01:24:25,000 --> 01:24:27,900
Yeah, that people find out the 
Epic Center. 

1172
01:24:30,400 --> 01:24:35,600
Because that's what you put out.
Yeah, but yeah, that's a funny 

1173
01:24:35,600 --> 01:24:37,700
idea. 
Yeah, I love that idea. 

1174
01:24:38,000 --> 01:24:39,500
I think that probably was my, ya
think. 

1175
01:24:42,400 --> 01:24:45,000
I say, I still got to show him. 
I kept it. 

1176
01:24:45,000 --> 01:24:50,300
The that's so I wasn't as they 
release traffic which had all 

1177
01:24:50,300 --> 01:24:54,700
the white dwarf articles in 
there. 

1178
01:24:57,600 --> 01:24:58,700
Basically battle. 
That's the word. 

1179
01:24:58,700 --> 01:25:02,400
Yeah. 
Yeah, so a equals. 

1180
01:25:02,500 --> 01:25:06,700
Yeah, it is the guy I'm gonna go
get some beautiful. 

1181
01:25:08,300 --> 01:25:11,400
I'm going to stop. 
Yeah. 

1182
01:25:20,600 --> 01:25:23,300
Another version of the game you 
can play the scenarios in it 

1183
01:25:24,400 --> 01:25:28,500
because they had that they had 
the fortification scenarios to 

1184
01:25:28,500 --> 01:25:32,400
so you could have yeah you can 
have like you have like a 

1185
01:25:32,407 --> 01:25:35,100
certain points cost for the 
defender and he would have to 

1186
01:25:35,100 --> 01:25:39,500
buy all these fortifications. 
And and I just love that 

1187
01:25:39,500 --> 01:25:42,800
photograph where you got that, 
which one is it? 

1188
01:25:43,000 --> 01:25:48,700
Like An Imperial Guard as a 
massive massive termite, or what

1189
01:25:48,700 --> 01:25:50,800
it's called. 
Arctic go there. 

1190
01:25:50,800 --> 01:25:53,900
He'll board has massive, termite
type things that dig 

1191
01:25:53,900 --> 01:25:54,800
underground. 
Yeah. 

1192
01:25:56,300 --> 01:25:58,100
Is it called again? 
It's looking through that will 

1193
01:25:58,100 --> 01:25:59,000
help. 
All right, that's it. 

1194
01:25:59,000 --> 01:26:02,600
Yeah, just looking at it now. 
It's a beautiful picture. 

1195
01:26:02,600 --> 01:26:05,000
I love that picture. 
That's my favorite ones is like 

1196
01:26:05,000 --> 01:26:06,800
digging up the ground. 
Look at this massive Imperial 

1197
01:26:06,800 --> 01:26:10,300
Guard Army. 
You know stationed outside of 

1198
01:26:10,300 --> 01:26:12,300
this black stuff. 
Yeah. 

1199
01:26:16,600 --> 01:26:23,000
I don't know why, but the slight
slight disagreement there 

1200
01:26:23,000 --> 01:26:24,900
somewhere along the line. 
But yeah, it looks really like 

1201
01:26:24,900 --> 01:26:27,400
this. 
Massive seed battle. 

1202
01:26:27,400 --> 01:26:31,300
So, yeah, those kind of things 
gives, it's very rich with lots 

1203
01:26:31,300 --> 01:26:35,800
of ideas that you can Implement 
into your games, and look at the

1204
01:26:35,800 --> 01:26:38,800
journal because the siddall 
journals had a lot of stuff, a 

1205
01:26:38,800 --> 01:26:45,400
lot of content in their 2-1 
being There was one that we had 

1206
01:26:45,400 --> 01:26:51,200
like there's an epic campaign 
that you can play and I think 

1207
01:26:51,200 --> 01:26:54,800
you've got like and Gordon has 
his own campaign, is probably 

1208
01:26:54,800 --> 01:26:57,500
heard in the podcast too. 
But there's one of the journal 

1209
01:26:57,500 --> 01:27:01,600
where they had like, you know, 
you designed like a 50,000 Point

1210
01:27:01,900 --> 01:27:06,000
Army and then you'd have there's
like pages and pages and pages 

1211
01:27:06,000 --> 01:27:08,000
of rules about how you pay 
basically did it. 

1212
01:27:08,000 --> 01:27:11,900
But basically, you play epic in 
the massive games and in the 

1213
01:27:11,900 --> 01:27:15,100
smaller games, like the small 
point games, you play 40K second

1214
01:27:15,100 --> 01:27:18,700
edition to, to work out the 
whoever won that particular 

1215
01:27:18,700 --> 01:27:20,900
scenario, whatever. 
But I really like that idea. 

1216
01:27:21,300 --> 01:27:24,800
So yeah, there's lots of there's
lots of scope so basically it's 

1217
01:27:25,000 --> 01:27:27,500
limited to your own imagination.
Like you say like, you know, you

1218
01:27:27,500 --> 01:27:31,300
can make up your own scenarios 
with your opponent and create 

1219
01:27:31,300 --> 01:27:33,700
terrain for various different 
things. 

1220
01:27:33,700 --> 01:27:36,600
But yeah, there's another 
Journal article, I found was 

1221
01:27:36,600 --> 01:27:43,600
really good too, I think It had 
a lot of a lot of fortification 

1222
01:27:43,600 --> 01:27:45,900
stuff in it to what you had like
defenses and different kinds of 

1223
01:27:45,900 --> 01:27:48,600
weapons. 
You can buy bit like big 

1224
01:27:48,600 --> 01:27:50,400
fortifications. 
Like you can make a massive. 

1225
01:27:50,400 --> 01:27:53,200
Yeah, I remember the 
fortification rules and play Big

1226
01:27:53,200 --> 01:27:54,700
seeds iced. 
Yeah. 

1227
01:27:54,700 --> 01:27:55,600
There's a lot of stuff out 
there. 

1228
01:27:55,600 --> 01:27:58,100
I've still got my foot in 
location, which I built in the 

1229
01:27:58,100 --> 01:28:01,200
nineties in a box which I use 
that every play. 

1230
01:28:02,800 --> 01:28:09,400
So I got one of the big It was a
plastic card with the plastic up

1231
01:28:09,400 --> 01:28:12,900
bunkers with the couple of Titan
weapons on top of it. 

1232
01:28:15,100 --> 01:28:16,000
Oh yeah. 
Yeah. 

1233
01:28:16,000 --> 01:28:18,100
And all up to yeah they're 
great. 

1234
01:28:18,600 --> 01:28:20,100
And again it just adds to the 
scenarios. 

1235
01:28:20,100 --> 01:28:28,500
Yeah. 
It does, it does. 

1236
01:28:28,500 --> 01:28:34,700
Yeah, yeah. 
So that's my main motivation. 

1237
01:28:34,700 --> 01:28:37,900
These days when playing is to 
recreating a lot of the 

1238
01:28:38,300 --> 01:28:41,800
Nostalgia, through the white 
dwarf articles and will be read 

1239
01:28:41,800 --> 01:28:44,600
when we all sing along with much
younger and getting into the 

1240
01:28:44,600 --> 01:28:48,200
hobby. 
I'll see if I can find one of 

1241
01:28:48,208 --> 01:28:53,000
the battles that are there, then
doubtful took part in and but he

1242
01:28:53,000 --> 01:28:55,300
tried to recreate that room, I 
could be fun. 

1243
01:29:01,200 --> 01:29:03,400
Oh, that's a good idea. 
Yeah, but he can tell us what 

1244
01:29:03,400 --> 01:29:14,100
they did. 
Yeah, exactly. 

1245
01:29:14,100 --> 01:29:16,600
I know. 
Yeah, yeah. 

1246
01:29:16,600 --> 01:29:19,700
Most of those are most of the 
lists were like, when looked at 

1247
01:29:19,700 --> 01:29:25,300
like the operatic, I actually 
just talked about every two, I 

1248
01:29:25,300 --> 01:29:27,500
think it must be one of the most
balanced games. 

1249
01:29:27,700 --> 01:29:32,300
Like, I might be wrong, but and 
I suppose it depends how much, 

1250
01:29:32,300 --> 01:29:34,600
how much, how much money you got
in your wallet, and how many 

1251
01:29:34,600 --> 01:29:39,300
models you can buy and how many,
you know, how many, you know, 

1252
01:29:39,300 --> 01:29:42,100
super heavy vehicles? 
You can buy paint up or 

1253
01:29:42,108 --> 01:29:46,700
whatever, but I think it's 
fairly balanced because of the 

1254
01:29:46,700 --> 01:29:49,300
restrictions that, you know, you
can only take one special card 

1255
01:29:49,300 --> 01:29:52,600
and for each company and then 
five. 

1256
01:29:52,600 --> 01:29:56,500
Yeah, because it's a well, so do
you get them to people going 

1257
01:29:56,500 --> 01:29:58,700
out? 
And really sort of look at the 

1258
01:29:58,700 --> 01:30:01,700
point system and looked like 
glaring mistakes in it. 

1259
01:30:01,700 --> 01:30:05,500
But from an army building point 
of view, I think it was a one of

1260
01:30:05,500 --> 01:30:08,200
the best systems they came up 
with just because he was always 

1261
01:30:08,200 --> 01:30:11,100
based around. 
A company cards. 

1262
01:30:11,300 --> 01:30:16,000
That was that was the big for 
you have to have and then you 

1263
01:30:16,000 --> 01:30:19,100
basically added your support to 
that and then you your special 

1264
01:30:19,100 --> 01:30:25,000
cards and you have this very 
modular way of building up your 

1265
01:30:25,000 --> 01:30:27,600
army. 
So you couldn't just take loads 

1266
01:30:27,600 --> 01:30:33,100
and loads and loads of, you 
know, specialist cards, you 

1267
01:30:33,100 --> 01:30:35,600
still have to face everything 
around you big chunks, which 

1268
01:30:35,600 --> 01:30:39,300
were your between companies and 
I don't think I've ever been bit

1269
01:30:39,300 --> 01:30:40,300
better. 
Acted. 

1270
01:30:41,500 --> 01:30:45,400
I guess her. 
It's so easy because you got 

1271
01:30:45,400 --> 01:30:48,400
your cards, it just go. 
I like one of them is I mean I 

1272
01:30:48,400 --> 01:30:52,200
love couple of those one of them
out of the point in time. 

1273
01:30:52,200 --> 01:30:55,400
That's my arms. 
Again, these great. 

1274
01:30:57,400 --> 01:31:00,500
Yeah. 
I mean epic is those 

1275
01:31:00,500 --> 01:31:08,500
professional Juiced, which is a 
fabulous print and fold them 

1276
01:31:08,500 --> 01:31:12,700
sticking to you, but me. 
But the cards had all the 

1277
01:31:12,700 --> 01:31:17,200
special rules on the back. 
So it made to, you wouldn't 

1278
01:31:17,200 --> 01:31:22,700
happen to touch many things like
fell down Ryan and auxiliary is 

1279
01:31:22,700 --> 01:31:26,600
so many special rules and they 
would you always going through 

1280
01:31:26,600 --> 01:31:29,700
the books, trying to find the 
butter, Special rules, where 

1281
01:31:29,700 --> 01:31:33,200
which will cost reference off 
somewhere, but just to have 

1282
01:31:33,200 --> 01:31:37,700
them, you know, have them there 
and I handed or card holder was 

1283
01:31:37,700 --> 01:31:48,000
great idea. 
Yeah, I actually end up writing 

1284
01:31:48,000 --> 01:31:52,500
the writing, all the details of 
their yeah, weapons and movement

1285
01:31:52,500 --> 01:31:55,200
and all that kind of thing on 
the cars itself in pencil. 

1286
01:31:56,500 --> 01:31:59,300
Because, yeah, I know it's a 
pain, having to go back and some

1287
01:31:59,300 --> 01:32:02,500
of the rules, other, all written
in the rule book that they had 

1288
01:32:02,500 --> 01:32:06,400
the rules in the like, the fluff
text, which is quite bizarre, 

1289
01:32:06,400 --> 01:32:09,600
and then they did, they didn't 
mention it in the actual stat on

1290
01:32:09,600 --> 01:32:10,900
the stat lines or anything like 
that. 

1291
01:32:10,900 --> 01:32:13,700
So you have to actually go 
through and find them all, which

1292
01:32:13,700 --> 01:32:17,900
is quite funny. 
But But yeah, but that damn were

1293
01:32:17,900 --> 01:32:19,600
the days and that's how they 
wrote the rules. 

1294
01:32:19,600 --> 01:32:23,400
And, you know, and Maybe it was 
quite interesting. 

1295
01:32:23,400 --> 01:32:25,400
You know, you had all these 
little Easter eggs you would 

1296
01:32:25,400 --> 01:32:27,700
find when you start reading the 
text, maybe it was done. 

1297
01:32:27,700 --> 01:32:29,100
Yeah. 
And there would be one person 

1298
01:32:29,100 --> 01:32:36,900
knew all the rules which I never
tell with all the rules so it 

1299
01:32:36,900 --> 01:32:48,300
does that. 
Yeah yeah yeah I wish I knew 

1300
01:32:48,300 --> 01:32:52,700
that about 25 years ago. we've 
discovered things too, like 

1301
01:32:52,700 --> 01:32:56,300
playing mean Gordon this, 
another Gordon that we played 

1302
01:32:56,700 --> 01:33:02,200
remotely at home here and then 
we discover new things after 

1303
01:33:02,200 --> 01:33:04,500
having played something that I, 
that's right, we did this wrong 

1304
01:33:04,500 --> 01:33:07,400
or I forgot about this 
particular rule or whatever, but

1305
01:33:07,400 --> 01:33:13,200
I think the thing is that have 
any of the Sexes and get the 

1306
01:33:13,700 --> 01:33:19,400
basic rules and nailed and then 
start looking at some of the 

1307
01:33:20,400 --> 01:33:23,600
more freaky But he's white again
if you're starting off. 

1308
01:33:23,600 --> 01:33:25,100
Yeah. 
Start with face creams because 

1309
01:33:25,100 --> 01:33:30,000
it just how so few special rules
and they are quite hard to kill.

1310
01:33:31,600 --> 01:33:33,000
They were great, they were good 
ones. 

1311
01:33:33,000 --> 01:33:42,900
Start and just to learn the 
basic mechanics, Yep. 

1312
01:33:49,800 --> 01:33:51,600
Particular model. 
That is your favorite. 

1313
01:33:52,200 --> 01:33:55,500
Be the hell boy. 
I thought that was a stunning 

1314
01:33:55,500 --> 01:34:01,000
model. 
Yeah, I've got one and I've got 

1315
01:34:01,000 --> 01:34:03,700
another tunnel which I wanted to
to ask what my the gorgeous 

1316
01:34:03,700 --> 01:34:09,300
model. 
But yeah it was just it was so 

1317
01:34:09,300 --> 01:34:11,400
impressive. 
Cool. 

1318
01:34:12,000 --> 01:34:21,700
Yeah I think. 
It's yeah, yeah. 

1319
01:34:21,700 --> 01:34:22,900
I really like that model 
actually. 

1320
01:34:22,900 --> 01:34:24,700
And the way their parents due to
a colors as well. 

1321
01:34:24,700 --> 01:34:29,000
Yeah. 
I like those on the pill. 

1322
01:34:32,100 --> 01:34:35,300
And he each one of them out, I 
find out I paint differently. 

1323
01:34:35,400 --> 01:34:40,500
Are you different different 
styles of paint on each Army 

1324
01:34:40,500 --> 01:34:42,700
just to give each one of, you 
know, its own flavor. 

1325
01:34:43,800 --> 01:34:47,900
The Orcs are always pick the 
vehicles are always rough and 

1326
01:34:48,200 --> 01:34:51,700
irregular than, you know, lots 
of rust on them as the Eldar not

1327
01:34:51,700 --> 01:34:55,600
to glazes. 
And you know what of varnish 

1328
01:34:55,600 --> 01:34:57,900
just to make it pop and gems and
stuff. 

1329
01:34:57,900 --> 01:35:03,600
And so he immediately can Of 
laying your painting skills as 

1330
01:35:03,600 --> 01:35:07,900
well, or you can. 
Enhance your painting skills 

1331
01:35:07,900 --> 01:35:11,200
shall we say I try new things 
and it's been kind of going 

1332
01:35:11,200 --> 01:35:12,600
back. 
You know, when I did that Elder 

1333
01:35:12,600 --> 01:35:16,800
Army couple years ago and I went
back and painted up some of the 

1334
01:35:16,800 --> 01:35:24,500
Titans magnetized a shrink. 
because I'm yeah, I don't know 

1335
01:35:24,508 --> 01:35:31,100
why I did. 
It was ridiculous idea but It's 

1336
01:35:31,100 --> 01:35:34,600
one of these about it was nice 
to go back after you paint from 

1337
01:35:34,600 --> 01:35:39,200
scratch, it's a together. 
You know, I'm doing these these,

1338
01:35:39,800 --> 01:35:47,100
these Titans out and just I 
painted the Titans in. 25 years.

1339
01:35:48,600 --> 01:35:52,600
You know, it's nice to sort of 
see what I've learned. 

1340
01:35:53,600 --> 01:35:55,100
You can just paint it. 
Yeah. 

1341
01:35:57,800 --> 01:36:04,700
But there's always this. yeah, I
know and I sure am I doing put 

1342
01:36:04,700 --> 01:36:08,700
some banners on to Yeah, I'll 
see what I can find. 

1343
01:36:09,000 --> 01:36:16,000
I'm painting, but I think it 
looks little girl. 

1344
01:36:16,500 --> 01:36:25,300
I was looking those bands. 
I did for the conversation and 

1345
01:36:28,700 --> 01:36:30,300
And those good. 
Yeah, I got school. 

1346
01:36:30,300 --> 01:36:35,000
Yeah. 
And yeah, the the space portal 

1347
01:36:35,000 --> 01:36:36,500
from Heroes. 
Vague know. 

1348
01:36:36,500 --> 01:36:39,400
Love's name was a kid. 
All I did all those conversions 

1349
01:36:39,400 --> 01:36:41,800
which again, we're in a white 
dwarf, you know? 

1350
01:36:41,800 --> 01:36:43,500
And just like, I'd never do 
that. 

1351
01:36:44,500 --> 01:36:48,100
Yeah, I have to go out somewhere
and find find a company who 

1352
01:36:48,100 --> 01:36:51,200
could do color printing for me. 
This fucker. 

1353
01:36:51,200 --> 01:37:02,400
Get this page you printed that 
Yeah, yeah, yeah. 

1354
01:37:02,400 --> 01:37:04,900
I recently did that for my gas 
go, and it doesn't look very 

1355
01:37:04,900 --> 01:37:07,400
nice actually. 
The printer at work, this makes 

1356
01:37:07,400 --> 01:37:11,000
it look awful, like, very dull 
and washed out, so, yeah, I need

1357
01:37:11,000 --> 01:37:12,300
it. 
I don't know how the guys in the

1358
01:37:12,300 --> 01:37:15,100
studio, did it because they must
head like a really high-end 

1359
01:37:15,100 --> 01:37:19,600
printer to reduce those 40K 
ones, down to make them for the 

1360
01:37:19,600 --> 01:37:23,300
epic epic models. 
But yeah, there are some really 

1361
01:37:23,300 --> 01:37:26,200
beautiful looking banners and 
you know that's that's one of 

1362
01:37:26,200 --> 01:37:27,300
the group. 
Good things about it. 

1363
01:37:27,308 --> 01:37:28,500
Yeah. 
Really needs it. 

1364
01:37:28,500 --> 01:37:29,000
Yeah. 
I guess. 

1365
01:37:29,200 --> 01:37:31,800
I used up my old one. 
Mighty armies look really stand 

1366
01:37:31,800 --> 01:37:36,900
out myself, a Classic Armies at 
which I did keep, I was looking 

1367
01:37:36,900 --> 01:37:39,000
and thinking II should really be
repaint them. 

1368
01:37:41,600 --> 01:37:45,900
But I mean no it's not because 
they are basically a snapshot of

1369
01:37:45,900 --> 01:37:51,300
what I was doing the last time. 
So even though the banners of 

1370
01:37:51,300 --> 01:37:56,400
rough and you know, look at the 
crap, I wouldn't change him 

1371
01:37:56,400 --> 01:38:00,600
because that was me, you know? 
Twenties. 

1372
01:38:01,900 --> 01:38:06,800
Playing this game. 
So and I suppose be my aunt, my,

1373
01:38:06,800 --> 01:38:09,600
a force of nature, never go back
and we paint anything or was it 

1374
01:38:09,600 --> 01:38:11,200
was a different painting, paint 
new stuff. 

1375
01:38:19,000 --> 01:38:21,500
Yeah. 
It's all good. 

1376
01:38:21,500 --> 01:38:22,600
Yeah, awesome. 
Ain't ya. 

1377
01:38:22,700 --> 01:38:24,500
Don't be like me and go back and
read that you are going to 

1378
01:38:24,500 --> 01:38:27,800
display his signal box that 
actually ends up. 

1379
01:38:27,800 --> 01:38:30,100
I'll never get a move on to the 
next one. 

1380
01:38:32,700 --> 01:38:38,100
I won't. 
I'll be yeah, yeah, paint, I 

1381
01:38:38,100 --> 01:38:43,800
paint up a unit of 20 dwarf, 
Hammers and I had him in like 

1382
01:38:43,800 --> 01:38:46,400
yellow and black color scheme. 
I thought, oh, they'll look a 

1383
01:38:46,407 --> 01:38:48,900
bit different from what all the 
other stuff I've got on my only,

1384
01:38:48,900 --> 01:38:53,400
but then Added up full grip on 
those only thrown it is all in 

1385
01:38:53,400 --> 01:38:56,300
the classic, you know, Studio 
color scheme, blue and white. 

1386
01:38:57,000 --> 01:38:59,500
I thought well the hammer is the
like you know, he's got his own 

1387
01:38:59,500 --> 01:39:01,900
bodyguard, they're in a 
different color scheme. 

1388
01:39:01,900 --> 01:39:04,400
So then, you know, then I had 
this idea of painting The 

1389
01:39:04,400 --> 01:39:06,600
Shield's a different color than 
I just painted the whole lot 

1390
01:39:07,300 --> 01:39:10,000
again. 
So you know, it is crazy but but

1391
01:39:10,000 --> 01:39:11,900
I enjoyed it though. 
It's you know, it's fun. 

1392
01:39:11,900 --> 01:39:14,500
It's it's not it's 
counterproductive but it's 

1393
01:39:14,500 --> 01:39:16,200
still. 
Yeah, I really enjoy. 

1394
01:39:16,200 --> 01:39:19,200
Go back in the position, we 
better all my stuff. 

1395
01:39:21,900 --> 01:39:27,800
I started off with. 
I did do any period Army Empire 

1396
01:39:27,800 --> 01:39:33,800
Army all started one and I can't
about 10 years ago which then 

1397
01:39:33,800 --> 01:39:35,600
went into a box and never got 
finished and then when we 

1398
01:39:35,600 --> 01:39:37,400
started this project I got them 
back out again. 

1399
01:39:37,400 --> 01:39:41,700
And again if I'm not only, I'm 
not going to repaint them but I 

1400
01:39:41,700 --> 01:39:43,200
did you like a hand-painted 
Banner? 

1401
01:39:43,200 --> 01:39:49,300
Just like I had more time that I
knew back in those days, the 

1402
01:39:49,300 --> 01:39:53,400
going back in the just trying to
add new units and paint them. 

1403
01:39:54,700 --> 01:39:59,300
Similar Styles how I painted 
them painted 10 years ago was 

1404
01:39:59,300 --> 01:40:04,100
quite unusual whose it is and 
there's good son. and then I did

1405
01:40:04,100 --> 01:40:10,000
the High Elves campaign banners 
because again, I didn't get mad,

1406
01:40:11,000 --> 01:40:16,000
but Yeah, I enjoy going back and
up, painting a little figures. 

1407
01:40:16,300 --> 01:40:18,100
Something very nice about it 
yet. 

1408
01:40:18,100 --> 01:40:25,000
Nice. 
Yeah, again they were for my 

1409
01:40:25,000 --> 01:40:26,600
mate. 
Yeah, I know she had a nice ass.

1410
01:40:38,700 --> 01:40:40,000
We get these nice to go back to 
us, right? 

1411
01:40:40,000 --> 01:40:42,500
This is Joshua and look, there's
a lot of them. 

1412
01:40:42,500 --> 01:40:46,100
The Devil comes fast, there's 
those high heels, and mostly 

1413
01:40:46,100 --> 01:40:51,300
contrast. 
Come Tassimo she is in just 

1414
01:40:51,300 --> 01:40:55,300
trying again, just try and 
contrast over different and and 

1415
01:40:55,300 --> 01:41:00,300
the coast to see the effect and 
unfair for elves and for High 

1416
01:41:00,300 --> 01:41:02,500
Elves, which meant to be, you 
know, I always seen as being 

1417
01:41:02,500 --> 01:41:09,500
really bright and blingy, it 
really worked quite well. when I

1418
01:41:09,500 --> 01:41:15,500
know that I went a bit mad on 
the Phoenix Rider, I finished 

1419
01:41:15,500 --> 01:41:21,400
it. 
Yeah, again that was most common

1420
01:41:21,600 --> 01:41:32,400
really nice actually. 
Yeah. but the, you know that 

1421
01:41:34,600 --> 01:41:37,400
Yeah you just the sheer Terror 
of having six Potter contrast 

1422
01:41:37,400 --> 01:41:43,600
print open on the yeah, good 
ones knowing that you know I'm 

1423
01:41:43,600 --> 01:41:46,700
bound to knock one of them over 
or yeah. 

1424
01:41:46,700 --> 01:41:49,000
Yeah. 
Our category revived and knock 

1425
01:41:49,000 --> 01:41:53,500
them over one small slip. 
Yeah. 

1426
01:41:56,100 --> 01:42:01,400
Yeah, I suppose, I suppose one 
positive thing, but the contrast

1427
01:42:01,400 --> 01:42:04,900
if you do want that old Hammer 
kind of vibrant, you know, 

1428
01:42:04,900 --> 01:42:08,500
really sad that they are really 
quite finish, especially the 

1429
01:42:09,700 --> 01:42:11,200
contrast are really good for 
that. 

1430
01:42:13,100 --> 01:42:18,700
And the whites puffy. 
White contrast is quite unusual,

1431
01:42:19,300 --> 01:42:22,200
but you've got to fill it down. 
If you're going to use that get 

1432
01:42:22,200 --> 01:42:27,900
there, contrast medium And finna
write down my I found the weapon

1433
01:42:27,900 --> 01:42:31,400
because otherwise you got very 
gray and you do have to painter.

1434
01:42:31,400 --> 01:42:36,300
So I tend to I've watered down 
sort to first country to Foods 

1435
01:42:36,500 --> 01:42:41,700
medium, one 1/3 contrast and 
it's still got enough pigment in

1436
01:42:41,700 --> 01:42:44,000
there too when you paint it on 
you. 

1437
01:42:44,000 --> 01:42:48,700
So do get a very nice shadowing 
in the recesses it works quite 

1438
01:42:48,700 --> 01:42:59,100
well. 
Cool. 

1439
01:43:00,900 --> 01:43:02,800
Yeah that's good. 
Also I want to ask you. 

1440
01:43:03,000 --> 01:43:05,600
Have you have you tried that a 
final Liberation? 

1441
01:43:05,600 --> 01:43:07,500
Yes. 
Years ago. 

1442
01:43:16,400 --> 01:43:18,000
Yeah, I just discovered it. 
Yeah. 

1443
01:43:43,700 --> 01:43:46,300
Yeah, exactly. 
You can find you'll find some 

1444
01:43:46,300 --> 01:43:50,500
patch for something or whatever.
Discovering the of this is the 

1445
01:43:50,500 --> 01:44:06,600
hope your podcast. 
I'm going to put into this 

1446
01:44:06,600 --> 01:44:08,500
podcast. 
So when you hear back at, you'll

1447
01:44:08,500 --> 01:44:10,000
see it. 
You'll hear it with a very start

1448
01:44:10,000 --> 01:44:12,500
because I've been having fun, 
finding this at there's, a whole

1449
01:44:12,500 --> 01:44:15,600
website, which has all these, 
all the soundtracks for the 

1450
01:44:15,600 --> 01:44:18,200
games. 
And I've just downloaded them in

1451
01:44:18,200 --> 01:44:20,000
August with him. 
A little little Clips out in 

1452
01:44:20,000 --> 01:44:23,700
like 30, second Clips order, 
just for the Nostalgia feeling 

1453
01:44:23,700 --> 01:44:26,500
for, I think a lot of people 
love those old classic, and I 

1454
01:44:26,500 --> 01:44:28,200
tell you PSI station games. 
I don't know. 

1455
01:44:28,200 --> 01:44:30,600
What is this? 
Final Liberation and comes one 

1456
01:44:30,600 --> 01:44:31,800
game. 
Lots of chaos. 

1457
01:44:31,800 --> 01:44:36,700
Maybe the PS game. 
Right. 

1458
01:44:36,900 --> 01:44:43,500
Well, the this yeah. 
Because yeah, shut the shadow of

1459
01:44:43,500 --> 01:44:47,500
the whole rat was a PS1 game, so
it was dark Omen, but there was 

1460
01:44:47,500 --> 01:44:50,400
so terrible with the with a 
controller that I gave up in 

1461
01:44:50,400 --> 01:44:53,100
like within seconds of playing, 
it was just impossible to play 

1462
01:44:53,100 --> 01:44:56,800
it. 
So I just rediscovered it like 

1463
01:44:56,900 --> 01:45:02,400
last week and I bought it from 
gog.com because it runs on my 

1464
01:45:02,400 --> 01:45:03,800
tablet. 
I'm just good at like a 

1465
01:45:03,800 --> 01:45:07,700
Microsoft Surface Pro and it's 
it, like a tablet PC and it 

1466
01:45:07,700 --> 01:45:10,300
works on this thing about. 
Yeah, it's been driving me nuts.

1467
01:45:10,400 --> 01:45:14,800
Because it's also really hard. 
I don't have to explain it but 

1468
01:45:14,800 --> 01:45:18,400
man, it's so hard. 
Like the books from Steam Market

1469
01:45:18,400 --> 01:45:22,600
chaos. 
Which I can let the food one in 

1470
01:45:22,600 --> 01:45:27,500
that series. 
Middle saying yeah. 

1471
01:45:27,800 --> 01:45:29,600
Just back a from Graphics all 
the way through. 

1472
01:45:31,900 --> 01:45:36,800
But yeah. 
Dark Omens are that Have you 

1473
01:45:36,800 --> 01:45:45,400
looked up with that? 
Oh yeah, it's Occam's. 

1474
01:45:45,400 --> 01:45:54,900
Yeah. 
Yeah. 

1475
01:46:00,200 --> 01:46:02,600
The voice acting was brilliant 
of the skaven were just 

1476
01:46:02,600 --> 01:46:07,100
fantastic. 
So yeah, as I had some fun with 

1477
01:46:07,100 --> 01:46:08,200
that side. 
Yeah, I thought just ask you 

1478
01:46:08,200 --> 01:46:10,500
about the final Liberation 
because I saw him on YouTube and

1479
01:46:10,500 --> 01:46:12,100
I saw this guy playing I 
thought, wow, this is 

1480
01:46:12,100 --> 01:46:14,000
incredible. 
Like this is exactly what it was

1481
01:46:14,000 --> 01:46:17,300
like in secondary like all the 
vehicle designs of the same, 

1482
01:46:17,300 --> 01:46:21,500
like nothing had been sort of 
modernized the gameplay look 

1483
01:46:21,500 --> 01:46:25,000
really cool. 
And then had like this entire 

1484
01:46:25,000 --> 01:46:28,400
campaign system built into it as
well, which is really 

1485
01:46:28,400 --> 01:46:30,500
fascinating. 
I'm definitely going to try that

1486
01:46:30,500 --> 01:46:33,300
at some point, but I thought I'm
just trying to give shadow the 

1487
01:46:33,300 --> 01:46:36,100
horn, read a bit of a go first 
and see how far I get with it 

1488
01:46:36,100 --> 01:46:39,400
before I get so frustrated. 
I know, yeah, I tell her that 

1489
01:46:39,400 --> 01:46:51,600
before. 
Have that might go and get it. 

1490
01:46:53,100 --> 01:46:54,700
Yes. 
Sadly they don't have document 

1491
01:46:54,700 --> 01:46:58,800
yet because I know dark. 
I mean is a better game like as 

1492
01:46:58,800 --> 01:47:01,900
far as controls and obviously 
the graphics have been better 

1493
01:47:01,900 --> 01:47:03,200
but the controls over the 
better. 

1494
01:47:03,200 --> 01:47:05,700
So I hope to get that at some 
point. 

1495
01:47:05,700 --> 01:47:09,300
Will find find some safe 
download link that I can get it 

1496
01:47:09,700 --> 01:47:12,100
because they're still. 
Yeah, but they're still a 

1497
01:47:12,100 --> 01:47:14,000
massive computer Community made 
in Germany. 

1498
01:47:14,000 --> 01:47:17,200
There's a huge form based on it 
but these guys are like creating

1499
01:47:17,200 --> 01:47:21,300
like modern mods for the game. 
That's has got a massive 

1500
01:47:21,300 --> 01:47:24,600
following in Germany for some 
unknown reason, but around the 

1501
01:47:24,608 --> 01:47:26,400
world obviously. 
But in Germany it seems really 

1502
01:47:26,400 --> 01:47:30,500
really popular maybe because 
they had that, you know, that 

1503
01:47:30,500 --> 01:47:33,300
player-versus-player part like 
that. 

1504
01:47:33,300 --> 01:47:35,400
Okay? 
Even though don't we let your 

1505
01:47:35,400 --> 01:47:40,700
friends maybe that's why I 
became a cop because of that my 

1506
01:47:40,700 --> 01:47:44,900
steamed past the moment. 
I'm not, here's the big one. 

1507
01:47:44,900 --> 01:47:55,800
Yeah, I got the new battlefleet 
Gothic struggled with All right.

1508
01:48:01,500 --> 01:48:05,900
Yeah, it is. 
Yeah. 

1509
01:48:07,400 --> 01:48:14,500
Yeah, I haven't played it. 
Looking into. 

1510
01:48:17,000 --> 01:48:23,300
Okay. 
Cool. 

1511
01:48:23,300 --> 01:48:24,200
Okay. 
That'd be awesome. 

1512
01:48:24,200 --> 01:48:25,100
Yeah. 
All right. 

1513
01:48:26,900 --> 01:48:28,200
Yeah. 
It might be just nice filler 

1514
01:48:28,200 --> 01:48:32,200
because I think the computer 
games are kind of a nice bridge 

1515
01:48:32,200 --> 01:48:35,100
between, you know, if people 
especially now with the covid 

1516
01:48:35,100 --> 01:48:36,500
thing. 
Like if they don't have the 

1517
01:48:36,500 --> 01:48:40,100
chance to play in person with 
somebody else, then maybe the 

1518
01:48:40,100 --> 01:48:46,800
computer games are a nice little
you know, like a stop gap 

1519
01:48:46,800 --> 01:48:50,200
between that and playing at a 
club or something and to get 

1520
01:48:50,200 --> 01:48:51,800
that Nostalgia, fix, if you need
it. 

1521
01:48:52,800 --> 01:48:55,900
But yeah, but something I have 
to sort of sort of discovered 

1522
01:48:56,000 --> 01:48:59,700
again recently and I've been 
really enjoying the yeah, the 

1523
01:48:59,700 --> 01:49:03,400
trip down memory lane. 
Yeah, I remember sometimes old 

1524
01:49:03,400 --> 01:49:06,800
classic games. 
But the soundtracks have been 

1525
01:49:06,800 --> 01:49:11,100
fantastic to listen to yeah. 
I've got in my head man. 

1526
01:49:11,100 --> 01:49:13,300
Like that the set, the set of 
the whole rat. 

1527
01:49:13,300 --> 01:49:15,900
Soundtracks been my head the 
whole week ever since I started 

1528
01:49:15,900 --> 01:49:19,500
playing again. 
It's got that really sort of 

1529
01:49:19,500 --> 01:49:23,700
funny the carbs on it sound of, 
you know, some kind of 

1530
01:49:23,700 --> 01:49:28,400
synthesizer, very 90s style 
music in the background, it's 

1531
01:49:28,400 --> 01:49:30,500
really funny. 
Yeah, socome on a trip down 

1532
01:49:30,500 --> 01:49:32,600
memory lane design. 
That music is brilliant. 

1533
01:49:32,600 --> 01:49:35,200
Have you ever even playing 
officer will take battlefleet 

1534
01:49:35,200 --> 01:49:45,300
Gothic? 
I've never played it, man. 

1535
01:49:45,400 --> 01:49:50,100
No, this is I think I think when
that came out I basically just 

1536
01:49:50,100 --> 01:49:52,200
wasn't playing anything GW at 
all. 

1537
01:49:53,300 --> 01:49:57,700
I just totally given up on it. 
So I don't know what I was 

1538
01:49:57,700 --> 01:49:59,000
doing. 
Then I think I think I was this 

1539
01:49:59,000 --> 01:50:02,200
painting, I think was just 
painting stuff and collecting 

1540
01:50:02,200 --> 01:50:05,000
Kev Adams walks. 
And when he was working for 

1541
01:50:06,200 --> 01:50:11,200
heartbreak and then he went to 
Harlequin and then he went to 

1542
01:50:12,300 --> 01:50:13,700
Foundry or something or 
whatever. 

1543
01:50:13,800 --> 01:50:16,600
Yeah, you did it various other 
place and I used to find his 

1544
01:50:16,600 --> 01:50:19,500
Miniatures in my local game 
store and I think I just enjoyed

1545
01:50:20,200 --> 01:50:23,000
sitting downstairs, painting 
speaking Portuguese basis. 

1546
01:50:23,100 --> 01:50:26,500
Basically that period of time 
that again, it's a little game. 

1547
01:50:26,500 --> 01:50:32,700
I played a lot with Bill for 
Thornhill and I foolishly if I 

1548
01:50:33,400 --> 01:50:35,100
like Elites which is something I
never do. 

1549
01:50:38,100 --> 01:50:48,000
It was a, it was like, he's 
probably isn't probably seven 

1550
01:50:48,000 --> 01:50:50,500
that everyone expects. 
Now, I literally had all the 

1551
01:50:50,500 --> 01:50:54,800
plates and I played it all the 
time and then when Bill moved 

1552
01:50:54,800 --> 01:50:56,400
away, I was playing with the 
Celtic Guardian. 

1553
01:50:56,600 --> 01:50:59,300
She's not a column. 
He's gonna lose one of me. 

1554
01:50:59,800 --> 01:51:05,800
Yeah, and playing The Firestorm 
among other games by Spartan 

1555
01:51:06,400 --> 01:51:11,400
Stuff. 
And I said, I decided to have a 

1556
01:51:16,000 --> 01:51:19,700
Plume some of the figures I got.
So I sold a couple of the 

1557
01:51:19,700 --> 01:51:23,100
fleet's think I normally, 
whenever I said, I always keep 

1558
01:51:23,200 --> 01:51:26,200
at least two armies for anything
just in case out, so I'm going 

1559
01:51:26,200 --> 01:51:30,000
to go back into it. 
But it was as like the time in 

1560
01:51:30,000 --> 01:51:33,600
Berkeley Gothic was quite 
popular and people are just 

1561
01:51:33,600 --> 01:51:36,000
offering Stupid Money, stuff up 
stuff, as I'm going to. 

1562
01:51:36,800 --> 01:51:42,800
So I sold all of the fleet's and
then immediately regretted a But

1563
01:51:42,800 --> 01:51:50,200
again, it's a it's a it's a 
space game figures for it's 

1564
01:51:50,200 --> 01:51:53,200
worth investigating. 
If you're into the mounties 

1565
01:51:53,200 --> 01:52:00,900
style figure came out late 90s. 
Yeah. 

1566
01:52:04,900 --> 01:52:06,100
And it kind of the night, isn't 
it? 

1567
01:52:07,000 --> 01:52:10,300
Yeah, it did. 
Yeah I think when I got out of 

1568
01:52:10,300 --> 01:52:12,300
whatever God above the Games 
Workshop hobby was when 6th 

1569
01:52:12,300 --> 01:52:17,100
edition was released. 
So that can't that I think yeah,

1570
01:52:17,100 --> 01:52:21,000
I'm pretty sure that game came 
out when 6th edition came out at

1571
01:52:21,000 --> 01:52:23,000
the same time, think War master 
came and I guess you've got 

1572
01:52:23,000 --> 01:52:24,500
that. 
Oh, she got into Walmart but no 

1573
01:52:24,500 --> 01:52:28,300
one actually played it. 
Yeah. 1999 economical very last 

1574
01:52:28,300 --> 01:52:31,900
game, but I ever got into with, 
with Games Workshop. 

1575
01:52:31,900 --> 01:52:33,200
Yeah. 
And during that time, well, 

1576
01:52:33,400 --> 01:52:38,900
yeah, it's a good game. 
You know essentially Napoleonic 

1577
01:52:38,900 --> 01:52:44,800
aliens in space. 
She says there is only okay two 

1578
01:52:44,800 --> 01:52:49,100
dimensions in in space. 
Right. 

1579
01:52:49,100 --> 01:52:57,500
Okay, but it's a fun thing. 
So it's if you little hook get 

1580
01:52:57,500 --> 01:53:04,100
hold of some of the ships as 
we're trying out and I it's I I 

1581
01:53:04,108 --> 01:53:14,500
did a computer program to do a 
campaign for the idea was 

1582
01:53:14,500 --> 01:53:16,900
basically, you're fighting over 
systems. 

1583
01:53:17,400 --> 01:53:23,400
So you've got the Naval battle, 
you know, I've been space then, 

1584
01:53:23,400 --> 01:53:27,100
dictates how you getting 
reinforcements down for the 

1585
01:53:27,100 --> 01:53:35,300
ground Campaign, which is some 
of the Full drill did on their, 

1586
01:53:36,100 --> 01:53:42,600
on their book ticket, the towel 
book. quite a few years ago and 

1587
01:53:42,600 --> 01:53:48,300
that had the bitter you had to 
know you in there for Gothic for

1588
01:53:48,300 --> 01:53:51,300
epic and for 40K, all in the 
same book. 

1589
01:53:52,700 --> 01:53:58,200
I like the she did stop by. 
Not computer game, but a 

1590
01:53:58,208 --> 01:54:04,800
computer. 
Camping system. 

1591
01:54:04,800 --> 01:54:07,800
Yeah sister. 
So basically you know you moved 

1592
01:54:08,100 --> 01:54:11,600
moved all your units around on 
the couch and on the campaign 

1593
01:54:11,600 --> 01:54:14,600
that would then dictate what the
battles were going to be and how

1594
01:54:14,600 --> 01:54:21,200
you play them. 
But again yeah a good a good 

1595
01:54:21,200 --> 01:54:22,800
game. 
If you wanted to add another 

1596
01:54:22,800 --> 01:54:26,500
dimension to a campaign, Kasich 
is a good way of doing it. 

1597
01:54:33,200 --> 01:54:37,400
Yeah. 
Well, that's that's the thing. 

1598
01:54:37,400 --> 01:54:41,200
So I was I was dreaming about 
having money in pies, Men of War

1599
01:54:41,200 --> 01:54:44,500
and War Hammer. 
A, the fourth or fifth edition 

1600
01:54:44,800 --> 01:54:48,800
as like, the three essential 
games to run a campaign, but 

1601
01:54:48,800 --> 01:54:53,000
then I suppose with 40K epic 
Space Marine epic, you know, 40K

1602
01:54:53,000 --> 01:54:57,300
second edition and then, the 
battlefleet gothic would be 

1603
01:54:57,600 --> 01:54:59,100
another X. 
Yeah. 

1604
01:55:00,700 --> 01:55:03,400
Is it wrong that I recently 
started to have, you know, kind 

1605
01:55:03,400 --> 01:55:08,600
of the all different Mighty 
Empires Master was nice and 

1606
01:55:08,600 --> 01:55:13,000
Manowar. 
Think yeah. 

1607
01:55:16,700 --> 01:55:20,900
I got another little good game. 
That's a good idea to war 

1608
01:55:20,900 --> 01:55:22,700
Master. 
Yeah, yeah, that's a great idea.

1609
01:55:22,700 --> 01:55:25,600
Yeah. 
Yeah. 

1610
01:55:27,500 --> 01:55:29,000
Yeah, Mike. 
Yeah again I had it. 

1611
01:55:29,000 --> 01:55:32,000
No wonder the play it so I had 
two armies and I want to do it 

1612
01:55:32,000 --> 01:55:40,000
so I just end up selling 
everything so maybe one day if 

1613
01:55:40,000 --> 01:55:42,700
someone was interested in doing 
it and I can find a cheap Army 

1614
01:55:42,700 --> 01:55:44,900
to pick up. 
I'd love to play dwarves or 

1615
01:55:45,100 --> 01:55:47,400
actually, I'd like to play all 
can goblins in it because I love

1616
01:55:47,400 --> 01:55:51,800
playing organ gums and fantasy. 
So yeah, maybe maybe one day or 

1617
01:55:51,800 --> 01:55:55,300
a final alternative company that
sells metal know, there's 10 

1618
01:55:55,300 --> 01:55:59,900
million, six mil, miniature 
those Boxes of their scales and 

1619
01:55:59,900 --> 01:56:03,800
Dracula quite good. 
If I can find that then. 

1620
01:56:03,800 --> 01:56:09,100
Yeah microworlds used. 
Very good, 6ml armies. 

1621
01:56:10,000 --> 01:56:13,600
They're based in America, so 
they might be quite quite easy 

1622
01:56:13,600 --> 01:56:15,900
for you to get over and over in 
Japan. 

1623
01:56:18,600 --> 01:56:23,600
But yeah, yeah well I get my 
masters and I came I took my 

1624
01:56:23,600 --> 01:56:26,600
wall Master armies and I don't 
baste them for sword and spear 

1625
01:56:26,800 --> 01:56:31,500
which is a fantasy historical 
game again. 

1626
01:56:31,500 --> 01:56:32,900
Big based I gotta think about 
big. 

1627
01:56:34,100 --> 01:56:36,200
I love having small figures on 
big bases. 

1628
01:56:37,900 --> 01:56:41,300
I like the whole thing about my 
fact, you can do. 

1629
01:56:41,600 --> 01:56:47,400
So I did all of my took them all
off their 40, by 20 bases and I 

1630
01:56:47,407 --> 01:56:51,000
put them all on to 60 by 40. 
So I have the big units. 

1631
01:56:51,000 --> 01:56:52,600
Big Blocks of units, wandering 
around. 

1632
01:56:54,800 --> 01:56:57,000
Did I apart from old? 
Grandma? 

1633
01:56:57,000 --> 01:57:00,800
Never the dogs. 
Just because they would take 

1634
01:57:00,800 --> 01:57:01,800
less expensive. 
Stone. 

1635
01:57:01,800 --> 01:57:07,100
Barn, us. 
Okay. 

1636
01:57:07,200 --> 01:57:08,600
Yeah. 
Yeah. 

1637
01:57:11,400 --> 01:57:13,400
Yeah, that's that's what it 
seems to be like someone saying 

1638
01:57:13,400 --> 01:57:16,500
that the skaven are incredibly 
rare to find tools like 

1639
01:57:16,500 --> 01:57:18,500
mail-order only so it was like, 
yeah. 

1640
01:57:20,200 --> 01:57:23,400
So yeah, if there's probably one
guess if you look at Six Mile. 

1641
01:57:23,700 --> 01:57:25,100
Yeah, maybe that's a good option
for me. 

1642
01:57:25,400 --> 01:57:30,200
That's been the world basically.
But you see, I think these days.

1643
01:57:30,200 --> 01:57:35,500
But when you're looking at the 
games to the nineties, Because 

1644
01:57:35,500 --> 01:57:37,100
the figures you can't get 
anymore. 

1645
01:57:38,400 --> 01:57:42,100
It's always worth. 
Finding the rules, the rules 

1646
01:57:42,100 --> 01:57:45,800
that they usually out there. 
You can either buy the hard copy

1647
01:57:45,800 --> 01:57:52,100
is available, there's places 
that you can download them, but 

1648
01:57:52,100 --> 01:57:56,800
it's always worth looking at 
other figures because once it's 

1649
01:57:56,800 --> 01:58:00,500
nice, having the official GW 
ones, you know, when it cost you

1650
01:58:00,500 --> 01:58:05,300
sort of 20 Critter, by single 
unit of War, Master, you know, 

1651
01:58:06,100 --> 01:58:09,000
infantry plus postage. 
You saw, I think. 

1652
01:58:09,000 --> 01:58:14,300
Well, I'd rather give some money
to these new companies. 

1653
01:58:15,900 --> 01:58:23,300
Are you so's? 
Exactly. 

1654
01:58:26,200 --> 01:58:27,600
That's fair enough. 
Yeah, I think that's a good 

1655
01:58:27,600 --> 01:58:28,500
idea. 
I think there's so many 

1656
01:58:28,500 --> 01:58:32,500
Alternatives out there. 
Of course, I'm a, you know, I'd 

1657
01:58:32,500 --> 01:58:35,200
love to have all the original 
stuff, but sometimes it's not 

1658
01:58:35,500 --> 01:58:38,900
not that pot, not always 
possible, but I always try to 

1659
01:58:38,900 --> 01:58:42,100
get the original models for the 
yeah, authenticity in that kind 

1660
01:58:42,100 --> 01:58:43,300
of thing. 
But, yeah, there's some really 

1661
01:58:43,300 --> 01:58:45,700
great stuff out there, like, you
say, there's excellent modern 

1662
01:58:45,700 --> 01:58:47,700
companies, making some really 
wonderful stuff. 

1663
01:58:47,800 --> 01:58:50,700
Yes, so that's always, that's 
always good to know, anyway. 

1664
01:58:51,900 --> 01:58:53,600
But anyhow, we're going to have 
to wrap up. 

1665
01:58:53,600 --> 01:58:55,200
Our podcast, was almost at the 
two-hour. 

1666
01:58:55,200 --> 01:58:59,100
Mark, thank you again. 
Oh, I haven't taken the team. 

1667
01:58:59,100 --> 01:59:01,300
Would have to assume that your 
chat and talk to me and I hope 

1668
01:59:01,300 --> 01:59:02,700
you got something paid in my 
house. 

1669
01:59:02,700 --> 01:59:11,100
You Titans going? 
Yeah, that's fine. 

1670
01:59:11,100 --> 01:59:14,200
Mate that's but it's been our 
pleasure, most of it, and Old 

1671
01:59:14,200 --> 01:59:16,400
Third Edition, J-Squad, encoder 
painted up. 

1672
01:59:16,500 --> 01:59:21,000
So it next time we'll definitely
have to get your painting. 

1673
01:59:21,400 --> 01:59:23,200
Yeah, right. 
It's been awesome. 

1674
01:59:23,200 --> 01:59:26,200
I mean it's like I said, it's 
that's a real tool has been 

1675
01:59:26,200 --> 01:59:29,500
great so we can do it again and 
I was thinking maybe maybe we 

1676
01:59:29,500 --> 01:59:35,300
can do a Manowar special. 
Yeah, yeah we did the epics 

1677
01:59:35,300 --> 01:59:37,300
thing now. 
So yeah, let's do matter. 

1678
01:59:37,300 --> 01:59:40,000
What must have played a couple 
of games and I've got the system

1679
01:59:40,000 --> 01:59:42,800
down and I've had some 
experience playing it. 

1680
01:59:43,600 --> 01:59:45,100
Yeah. 
We'll definitely have a Manowar 

1681
01:59:45,100 --> 01:59:47,500
special, maybe with another 
person as well, maybe from the 

1682
01:59:47,500 --> 01:59:50,500
Manowar, Facebook group or on 
Twitter or something like that. 

1683
01:59:50,800 --> 01:59:52,600
Yeah, because you are, you 
kneeling people working with 

1684
01:59:52,600 --> 01:59:56,900
Wills more stories, War Stories 
of applying Manowar something to

1685
01:59:56,900 --> 01:59:59,900
great as well. 
So yeah, we'll definitely will 

1686
01:59:59,900 --> 02:00:04,400
definitely It's a great day 
actually I don't know I don't 

1687
02:00:04,400 --> 02:00:07,300
know anything about. 
Yeah. 

1688
02:00:08,900 --> 02:00:10,900
So I can't wait to get it on the
table. 

1689
02:00:11,300 --> 02:00:14,900
Yeah. 
But But I know, I know. 

1690
02:00:14,900 --> 02:00:16,100
Yeah, that's why. 
I know, I know. 

1691
02:00:17,100 --> 02:00:18,600
Yeah, definitely. 
Like, I know, I know you love it

1692
02:00:18,608 --> 02:00:20,500
because I know you on the able 
to manage that. 

1693
02:00:20,500 --> 02:00:21,900
Yeah. 
Talked about how wonderful it 

1694
02:00:21,900 --> 02:00:24,900
is. 
And, and then Neal was always 

1695
02:00:24,900 --> 02:00:27,300
crying over having sold over the
entire class. 

1696
02:00:27,400 --> 02:00:31,200
If they were to some guy famous 
famous car park at edgbaston, 

1697
02:00:31,200 --> 02:00:39,600
the victim's car park or some 
place or whatever. but, 

1698
02:00:50,900 --> 02:01:23,600
She's ready. 
Thank you very much for making 

1699
02:01:23,600 --> 02:01:25,900
it to the end of this podcast. 
I hope you enjoyed our chat 

1700
02:01:25,900 --> 02:01:29,100
today, with my, I certainly did.
I was very honored that he 

1701
02:01:29,100 --> 02:01:31,700
accepted my invitation to come 
on to the podcast and talk all 

1702
02:01:31,700 --> 02:01:35,900
about Space Marine. 
Yes, it's a big, big part of my 

1703
02:01:35,900 --> 02:01:39,500
history even though I haven't 
got many memories of playing the

1704
02:01:39,500 --> 02:01:43,900
game. 
Small fragments remain that. 

1705
02:01:43,900 --> 02:01:46,700
I know, I really enjoyed it. 
It wasn't a case of looking 

1706
02:01:46,700 --> 02:01:51,300
through the the rose-tinted 
glasses because Having come back

1707
02:01:51,300 --> 02:01:53,000
to it. 
After all these years it is 

1708
02:01:53,000 --> 02:02:01,100
still a fantastic addition. 
The greatest games ever made as 

1709
02:02:01,100 --> 02:02:04,700
Mike pointed out, you know, 
there are different other 

1710
02:02:05,100 --> 02:02:11,300
versions of the game. 
That have been the result of out

1711
02:02:11,300 --> 02:02:14,800
of fan base groups or from Games
Workshop itself. 

1712
02:02:15,300 --> 02:02:17,900
They are not the same. 
They're all different iterations

1713
02:02:17,900 --> 02:02:21,400
of of Space Marine that. 
So you can all be enjoyed in 

1714
02:02:21,407 --> 02:02:26,900
different ways and strong 
communities Behind These systems

1715
02:02:26,900 --> 02:02:31,200
online in Facebook. 
Other places that you can go in 

1716
02:02:31,800 --> 02:02:35,800
and find these groups to find 
other people may be in your area

1717
02:02:35,800 --> 02:02:39,700
that you can play with. 
I think Mike is organizing games

1718
02:02:39,700 --> 02:02:43,600
to play with people locally to 
which is excellent to hear and 

1719
02:02:43,600 --> 02:02:47,100
we hope to see more of those 
photos up on Twitter on these 

1720
02:02:47,100 --> 02:02:49,600
account at some point in the 
future. 

1721
02:02:50,800 --> 02:02:57,900
So now looking forward, I think 
we'll have a big chat about 

1722
02:02:57,900 --> 02:03:01,700
Manowar, which is another great 
game that James was released 

1723
02:03:01,700 --> 02:03:06,200
during the early 90s. 
And it's something that I've 

1724
02:03:06,200 --> 02:03:10,000
recently acquired and I'm sort 
of painting the shifts and I'm 

1725
02:03:10,000 --> 02:03:12,400
going to drag some of those 
ships out today and start 

1726
02:03:12,400 --> 02:03:15,300
painting some more of those just
showing you the basic ready and 

1727
02:03:15,300 --> 02:03:17,800
we can get a game recorded on 
the channel. 

1728
02:03:19,000 --> 02:03:22,300
As a demo game, I hope that 
Jesse can join me in a demo game

1729
02:03:22,300 --> 02:03:26,000
of that in the future in a 
remote play or get Justin, give 

1730
02:03:26,000 --> 02:03:30,300
me a game here. 
Because yeah I think there's 

1731
02:03:30,300 --> 02:03:32,100
something like that that's a 
Hidden Gem. 

1732
02:03:32,100 --> 02:03:38,000
That doesn't really get much 
much exposure anymore. 

1733
02:03:38,000 --> 02:03:40,100
I don't think there are groups 
on Facebook but it's pretty 

1734
02:03:40,100 --> 02:03:43,900
quiet there but it's this very 
little on YouTube is very little

1735
02:03:45,600 --> 02:03:49,300
other kind of media talking 
about Manowar so we want to keep

1736
02:03:49,700 --> 02:03:54,400
the matter what community 
thriving and alive so yeah that 

1737
02:03:54,400 --> 02:03:58,000
needs to be given a lot more air
time the future. 

1738
02:03:59,200 --> 02:04:01,500
Okay guys. 
So thank you so much again for 

1739
02:04:01,500 --> 02:04:05,400
listening and we look forward to
bringing you a new guest next 

1740
02:04:05,400 --> 02:04:07,700
week. 
In fact, I'm going to record a 

1741
02:04:07,700 --> 02:04:12,000
podcast today with my good 
friend in New Castle talking 

1742
02:04:12,000 --> 02:04:18,100
about second edition 40K. 
And it's his, his rule system 

1743
02:04:18,100 --> 02:04:20,600
that he developed for tournament
play. 

1744
02:04:21,000 --> 02:04:24,500
And so, I look forward to 
bringing that to you sometime 

1745
02:04:24,500 --> 02:04:30,100
maybe mid week, let this podcast
are The next few days and I'll 

1746
02:04:30,100 --> 02:04:33,100
bring the next one and mid week 
or so. 

1747
02:04:33,100 --> 02:04:37,900
So you've got a lot of a lot of 
content coming away and I think 

1748
02:04:37,900 --> 02:04:41,000
following we have to check who 
it is, but I think it's a 

1749
02:04:41,000 --> 02:04:45,800
gentleman from Poland talkin 
about the whole camera that has 

1750
02:04:45,800 --> 02:04:50,500
just been and gone. 
I look forward to this, listen 

1751
02:04:50,500 --> 02:04:52,400
to your stories about what 
happened on the day. 

1752
02:04:52,800 --> 02:04:54,900
What games are played? 
Know, he request was one of 

1753
02:04:54,900 --> 02:04:59,100
those cool to hear about. 
Okay guys, well until Then I'll 

1754
02:04:59,100 --> 02:05:01,700
leave you to it and enjoy a 
hobby for this week. 

1755
02:05:01,900 --> 02:05:03,700
Will catch you next week, take 
care.

