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OK, Jamie. 
Well, you're here on the podcast

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to talk about yourself initially
and then we're going to talk 

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about this very exciting 
Kickstarter that's been highly 

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anticipated by many who follow 
you on Facebook for a number of 

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years now. 
So before we get there mate, 

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let's talk about yourself and 
and about your company. 

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Yeah, definitely. 
So I've been wargaming since I 

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was about nine years old. 
I started with Lord of the Rings

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Fellowship of the Ring when that
came out in cinema, and I always

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wanted to work in Wargaming. 
And when I was growing up, I 

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always wanted to work for Games 
Workshop because I love Lord of 

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the Rings. 
I loved Warhammer Fantasy 40 KA 

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little bit. 
And I guess about eight years 

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ago I started working in 
Wargaming for a company called 

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Rubicon Models. 
I don't know if you've heard of 

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them. 
They make 28 N scale plastic 

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tanks. 
Yeah, not out of them, mate. 

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No. 
Oh, they're they're really, 

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really cool. 
They make World War 2 tanks, and

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in the last couple of years 
they've been doing Cold War 

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stuff as well. 
Really enjoyed working there 

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because I got into like Bolt 
Action and World War 2 War 

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gaming after I left there. 
I've done like bits of freelance

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work for different war gaming 
companies, but for the last 

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nearly six years, it was six 
years in October. 

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I've worked for a company called
Amar by Mook MNS who produced 

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paints and weathering products 
and all that sort of thing. 

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And in the background to that 
I've been trying to make my own 

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little war gaming company and 
produce my own figures. 

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I started with some 28 Nile 
scale World War 2 Polish 

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figures, but then I released 
those on Kickstart. 

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It was a lot of fun and I wanted
to do more figures since and I 

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got really nostalgic during 
lockdown for like square bases 

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and the 6th edition one on a 
fantasy and metal fantasy 

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figures. 
Figures that are like super 

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heavy and bulky and have that 
like old school aesthetic. 

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And that's when I started the 
Dwarfs that I'm about to 

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release. 
I was like browsing Facebook one

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day and saw a sculptor in Spain 
called Sergio Alonzo Leon. 

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He was sculpting models that 
kind of remind me of the models 

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from when I was younger. 
And I was like, oh, I've got to 

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try and do something. 
And luckily I wrote to him and 

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he was up for sculpting some 
dwarfs for me. 

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Nice, man. 
That's great. 

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Excellent. 
Yeah, they're they're fantastic.

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I I immediately was attracted to
them because they reminded me of

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the old Perry Old Hammer 3rd 
edition dwarf models. 

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I think he even replicated some 
of the aesthetics and designs of

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those earlier figures, like the 
Imperial Dwarves for example. 

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Like I started the hobby in 6th 
edition Wuhan Fantasy with the 

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the Orcs versus the Empire as 
the box set, but I always really

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loved the metal miniatures from 
before that period. 

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But I couldn't afford them as a 
kid somehow. 

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I'm older, I've kind of got a 
little bit of money and it's a 

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bit dangerous because now I can 
Commission schools and go a bit 

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crazy. 
So like, obviously we took 

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inspiration from like the Perry 
range of dwarfs, which were 

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awesome. 
The Marauder miniatures range of

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dwarfs I always liked like Norse
mythology as well. 

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So some of the dwarfs have like 
a Norse feel to them, like a 

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Viking kind of feel, but a 
little bit. 

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They they don't take themselves 
too seriously. 

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They're not like it's that old 
school aesthetic where fantasy 

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was a bit a bit jokey and not so
grim. 

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Dark if that makes sense. 
That's what we've tried to 

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capture and we've done two 
different types of dwarf for the

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Kickstarter. 
We've done like N style dwarfs 

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and then we've done, I've been 
calling him feudal dwarfs, so 

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like Knights and Archers, like 
classic medieval * dwarfs. 

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And then we've done a couple of 
random ones, like we've done 

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like a miner. 
I've done one that I've kind of 

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called like in my head. 
He's like a foreign dignitary at

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the core of the dwarf king and 
he's kind of got Polish attire 

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on. 
So he's got like a curved Sabre 

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and he's got like the the Polish
colt and the Polish hat from the

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Renaissance period. 
Just because I had this idea 

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that maybe in the future if the 
Kickstarter was really 

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successful, then people really 
liked Slim. 

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We could branch out and do 
dwarfs with themes from all over

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the world and or different 
elements of fantasy and tie them

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into one range. 
Which I think like one of the 

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cool things about fantasy is you
can kind of just do anything and

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mix stuff together and make 
interesting figures that 

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hopefully people like to paint. 
Yep, for sure, mate. 

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Yeah. 
I think your range of dwarves 

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are going to be released on 
Kickstarter. 

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Now this is going to happen. 
It's currently now, Saturday the

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11th of May, but it'll be for 
you tomorrow, I suppose it's 

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it's, it's evening now when 
we're recording this, so maybe 

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tomorrow morning it it it it 
launches. 

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Is that right? 
Yeah, it's, it's half, it's just

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past half 10 now and it will 
launch tomorrow morning at 

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10:00. 
Right. 

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OK, I'm. 
A little bit excited, little 

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bit. 
I don't think I'll be sleeping 

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much tonight. 
No, mate, I don't think so. 

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Yeah, I think you'll be very 
much quite nervous or not 

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nervous, but just just, just, 
yeah, slightly anxious about 

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everything. 
And that must be a I've never 

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run a Kickstarter, so I can just
imagine the the level of, well, 

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not maybe not stress, but just 
like you just don't know how 

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it's going to go. 
And you know how successful, you

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just pray it's going to be 
successful and a lot of people 

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jump onto it and start 
supporting you on it. 

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It's it's it's definitely 
different to my last Kickstart, 

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which was like historical 
figures. 

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So doing fantasy is completely 
new. 

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And you mentioned that we 
started sculpting these in 2020.

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Well, Sergio started sculpting 
him in 2020. 

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I just sent over this is what I 
would like, please. 

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And long lists of. 
I would like him to look like 

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this and to be armed with this 
weapon and to be in this pose. 

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And Sergio somehow turn those 
into actual nice figures. 

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But we had a little bit of bad 
luck along the way, which 

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delayed it a bit. 
So I'm I'm half excited that we 

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finally got to the point where I
can go to Kickstarter tomorrow 

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and also very, very nervous 
about how the response is going 

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to be once the kick start is 
actually live because you kind 

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of you don't know how many 
people are going to back, are 

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you going to be successful? 
But I hope that we've done 

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everything that we can do to 
this point to try and spread the

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word about them. 
I managed to get some really 

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nice paint jobs, which you've 
probably seen on Facebook and 

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Instagram by a guy called 
Interstellar Simeon who's in New

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Zealand. 
His painting style has really 

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the the figures looked great, 
sculpted and cast. 

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I think his painting style has 
really took on to the next level

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because it's kind of reminiscent
of the old school style of 

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painting, but we've kind of like
modern techniques and a modern 

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twist, if that makes sense. 
Yep, I just. 

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I just started following him 
back. 

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I didn't realize he was 
following me on Instagram. 

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So Interstellar, I'm now 
following you back. 

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Yeah, he's really a great 
painter. 

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I didn't realize he's from New 
Zealand, a very, really talented

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painter. 
So I'm glad that your dwarves 

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are in the hands of someone 
who's as talented as 

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Interstellar and he's doing us 
absolute superb job on those. 

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So well done to him. 
And yeah, like I said, it's just

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taken to the next level, 
absolutely. 

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Yeah, there's there's a part of 
me that obviously I want them to

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fund because I want to be able 
to sell them and stock them and 

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get them into the hands of 
gamers. 

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But also, I'm really excited to 
see him paint the other SO 

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yourself because he hasn't done 
yet, just to get them in my own 

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collection and get them on the 
tabletop as well. 

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Yes, they're they're a range of 
dwarves that you know. 

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Looking at the various different
types of dwarves that Sergio has

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sculpted and beautifully so they
can be used for role-playing. 

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They could be used for your 
games of Whammer Fantasy Battle.

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You could rank them up on the 
square bases, and you could 

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easily fit them into third 
edition, 4th edition, 5th 

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edition, 6th edition Armies, and
so on. 

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So there's there's a great range
of different types of sculpts 

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and different, you know, 
adventurers or heroes or just 

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rank and file guys. 
But they all have their sort of 

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individual flair and character 
to them. 

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And they're beautifully detailed
but not overly detailed. 

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And I like that about these 
monitor models as well. 

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They have a simplicity to them. 
They have lots of big long beads

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and, you know, big gloves and 
big hand weapons. 

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They're nice, iconic emblems or 
something on top of their Helms.

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They have the the sort of 
chivalry look, and they have 

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other other models that look 
very reminiscent of the drunken 

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dwarves, for example, with their
big beer steins and that kind of

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thing. 
So yeah, there's there's a 

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great, wonderful array of 
different types of models where 

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people could use them for 
various different things, but I 

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could definitely see them used 
in role-playing games and board 

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games. 
Yeah, like that. 

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Yeah. 
Interstellar Simeon took some 

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great pictures of them with his 
Hero Quest set up and they look 

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really good in Hero Quest They 
do. 

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Personally I had in mind more 
time because I really love more 

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time. 
I loved it when I was a kid, 

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like dwarven treasure hunters, 
but there are a couple of 

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figures in there that there's a 
couple of Wizards. 

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So I just have Frost Grave in 
mind as well because I've I've 

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really wanted to try Frost Grave
for a while. 

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So I thought, you know, I could 
do a more time war band. 

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I can do a Frost Grave war band.
They can fit in with my 6 

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edition dwarfs. 
Yep. 

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I think yeah, no, I think 
there's there's, yeah, there's 

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there's lots of different 
avenues we can take these 

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dwarves and if anything that is 
beautiful to collect and paint 

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for a For a painter out there 
who's just interested in 

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dwarves, I'm a I'm a I'm a huge 
dwarf fan. 

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And yeah, like I said I was 
just, I was just straight away 

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just drawn to the style of 
Sergio's sculpts. 

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I think they're just they heart 
back, like you say back to the 

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earlier days of when dwarves 
were done by Michael and Alan 

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Perry and then later by Ali 
Morris and those kind of ranges 

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from Citadel and Marauder 
miniatures. 

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So they have that kind of 
aesthetic values which I really 

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resonate with a lot, but done in
a very sort of modern style. 

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Now they're all hand designed, 
they're not 3D sculpted, these 

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are designed with green stuff by
Sergio's hands and they're just 

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beautiful. 
They've got lots of character, 

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lots of wonderful little details
in there, even though they they 

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look on the surface nice and 
simplistic, which I love about 

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them. 
They're all single piece models,

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but they have little little 
intrinsic details in there which

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capture their spirit I think 
which is lovely that Sergio 

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captured in those models. 
Yeah, we've tried to make 

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everyone have a little bit of a 
character and a little bit of 

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almost a back story when you 
look at them. 

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One of the things we found hard 
was we've done a few nights and 

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we wanted them all to have like 
an animal on top of their 

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helmet, trying to clean with 
animals that feel dwarvish. 

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So like, one of them's got a 
ball. 

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One of them that I really like 
has a hedgehog, and then he has 

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a Mace, which kind of matches 
the hedgehog, which I kind of 

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like that. 
We went all out with the the 

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dwarf king. 
So he's got a lion on his 

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helmet, he's got a crown with a 
lion on top, and then the lion's

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got his own little crown on top 
of that. 

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So I just feel like super 
dwarfish. 

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They're just crowns on crowns on
crowns. 

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And obviously it's just it's 
really, really cool to be able 

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to go to someone like Sergio and
go, I really want to make a 

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dwarf. 
I want to make him look old 

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school and he's into it as well 
because he loves dwarfs and he 

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loves old school Warhammer 
fantasy. 

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So he was like, oh, what? 
What about if we do this? 

225
00:13:12,960 --> 00:13:17,360
We've we've got to figure out a 
wizard that kind of looks like 

226
00:13:17,920 --> 00:13:20,880
Merlin with the with the big hat
and a little walking stick and a

227
00:13:20,880 --> 00:13:25,400
little crystal ball. 
Like some of those ideas that he

228
00:13:25,400 --> 00:13:28,080
came up with for the range when 
I was like, how can we make a 

229
00:13:28,080 --> 00:13:31,200
wizard but make it a bit tongue 
in cheek and make it a bit fun? 

230
00:13:32,200 --> 00:13:33,840
And Sergio was like, oh, let's 
try this. 

231
00:13:33,840 --> 00:13:37,560
And then it it works way better 
than what I probably would have 

232
00:13:37,560 --> 00:13:42,440
gone for. 
Because it's kind of nice that 

233
00:13:42,760 --> 00:13:46,120
because he's into Warhammer 
Fantasy, he's into old school 

234
00:13:46,120 --> 00:13:48,640
miniatures, he's into that kind 
of aesthetic. 

235
00:13:50,160 --> 00:13:52,200
It's really nice to bounce ideas
off each other. 

236
00:13:53,560 --> 00:13:57,800
Yep, no, I think Sergio is the 
the perfect person to undertake 

237
00:13:57,800 --> 00:14:02,520
this project and then you've got
the perfect painter also to to 

238
00:14:02,520 --> 00:14:06,680
visualize this in colour. 
So it's a wonderful project. 

239
00:14:06,680 --> 00:14:11,240
Now obviously the the, the scale
of these miniatures suit 

240
00:14:11,240 --> 00:14:14,720
perfectly with the older 
existing ranges of third 

241
00:14:14,720 --> 00:14:16,120
edition, 4th edition, 5th 
edition. 

242
00:14:16,560 --> 00:14:20,800
So they fit on 20 mil Slaughter 
Square bases perfectly and they 

243
00:14:20,840 --> 00:14:24,040
all sort of rank up and that 
kind of thing which is nice. 

244
00:14:24,720 --> 00:14:30,160
And also they are coming in 
metal and I I I presume you have

245
00:14:30,160 --> 00:14:33,160
a resin range also available for
people in the Kickstarter, is 

246
00:14:33,160 --> 00:14:37,560
that right? 
Actually initially we planned to

247
00:14:37,560 --> 00:14:42,440
do resin and metal, but due to 
cost we've decided to just stick

248
00:14:42,440 --> 00:14:47,480
with only metal for this range. 
I kind of like metal because it 

249
00:14:48,000 --> 00:14:50,320
it feels old school. 
I really like when you pick up a

250
00:14:50,320 --> 00:14:53,000
movement tray and it's really 
heavy with the figures on top. 

251
00:14:53,920 --> 00:14:55,480
There's just something nice 
about it. 

252
00:14:55,480 --> 00:14:58,400
Yeah, when you're carrying a 
carry case and your army is a 

253
00:14:58,400 --> 00:15:01,760
bit of a workout. 
At the same time, I've always, 

254
00:15:01,800 --> 00:15:04,320
I've really enjoyed just ranks 
and ranks of metal. 

255
00:15:05,360 --> 00:15:10,000
I've been really lucky actually,
because the cast is, I live in 

256
00:15:10,120 --> 00:15:12,600
just outside Birmingham and the 
cast is in Birmingham. 

257
00:15:13,680 --> 00:15:17,560
So I've been really lucky in the
sense that I've been able to get

258
00:15:17,560 --> 00:15:20,440
cast quite quickly and they're 
really high quality and I'm 

259
00:15:20,440 --> 00:15:22,440
really proud of them. 
And I can't wait for people to 

260
00:15:22,600 --> 00:15:26,960
to see them in real life and put
their own spin on how to paint 

261
00:15:26,960 --> 00:15:29,480
them. 
Because right now we've had the 

262
00:15:29,480 --> 00:15:32,360
obviously the majority of the 
range has been painted by 

263
00:15:32,360 --> 00:15:37,160
Interstellar Simeon. 
I don't know if you saw we 

264
00:15:37,160 --> 00:15:40,000
shared a paint job by Angelo 
Dicello. 

265
00:15:42,280 --> 00:15:47,120
He recently sent him one of the 
characters and Angelo instantly 

266
00:15:47,120 --> 00:15:49,680
for it looks like a dwarf from 
Warhammer Quest. 

267
00:15:50,240 --> 00:15:53,840
He gave it a paint job and it 
was really cool to see it 

268
00:15:53,840 --> 00:15:56,600
painted. 
Not how I imagined it in my 

269
00:15:56,600 --> 00:16:00,280
head, yeah, but still looking 
absolutely awesome. 

270
00:16:01,480 --> 00:16:03,600
Yeah, he base. 
He base it off one of Dave 

271
00:16:03,600 --> 00:16:10,560
Gallagher's artworks of the 
White Dwarf, and he did a 

272
00:16:10,560 --> 00:16:12,320
beautiful job on it. 
I I must admit. 

273
00:16:12,320 --> 00:16:14,960
Yeah, he's really, really nice, 
very another talented guy out 

274
00:16:14,960 --> 00:16:17,520
there. 
So it's great to see so many 

275
00:16:17,520 --> 00:16:20,320
people coming together that 
you've met or connected with 

276
00:16:20,320 --> 00:16:24,240
that really enjoy and love your 
products and then really want 

277
00:16:24,240 --> 00:16:27,840
to, you know, showcase those in 
the best light possible with 

278
00:16:27,840 --> 00:16:31,320
these amazing paint jobs. 
Now, of course, we're talking a 

279
00:16:31,320 --> 00:16:34,200
lot about these things and it's 
a very visual medium, obviously,

280
00:16:34,200 --> 00:16:36,320
these miniatures and the paint 
jobs that we're talking about. 

281
00:16:36,960 --> 00:16:39,840
So to see them before the 
Kickstarter, if you want to get 

282
00:16:39,840 --> 00:16:42,760
a glimpse of what these 
miniatures look like, would 

283
00:16:42,760 --> 00:16:45,720
Facebook be the best place to go
to check them out, Jamie. 

284
00:16:47,000 --> 00:16:49,600
Yeah, mostly. 
Most of the images are uploaded 

285
00:16:49,600 --> 00:16:51,960
to Facebook. 
I've kept a few back that I'll 

286
00:16:51,960 --> 00:16:56,000
share during the Kickstarter. 
There's some on my Instagram 

287
00:16:56,000 --> 00:16:59,040
page with not quite as many. 
It's kind of playing catch up, 

288
00:17:00,760 --> 00:17:03,880
and obviously on the Kickstarter
itself there'll be tons of 

289
00:17:03,880 --> 00:17:08,599
images, including scale 
comparisons, some images of them

290
00:17:08,599 --> 00:17:12,520
on the table top, some images of
the greens before they get 

291
00:17:12,520 --> 00:17:16,440
casted, just in case you're 
interested in seeing, and 

292
00:17:16,440 --> 00:17:19,079
obviously the paint drops. 
Yes, that's how I discovered you

293
00:17:19,200 --> 00:17:25,200
through infamous JT on Facebook 
and on Instagram as well. 

294
00:17:25,200 --> 00:17:29,960
I'll leave links for people in 
the the description and show 

295
00:17:29,960 --> 00:17:33,000
notes for the podcast. 
So then go straight down there. 

296
00:17:33,000 --> 00:17:36,280
They can click on those links, 
they can be redirected to those 

297
00:17:36,280 --> 00:17:39,520
sites so they can actually see 
and visualize the miniatures 

298
00:17:39,680 --> 00:17:43,240
straight away. 
And hopefully by the time they 

299
00:17:43,240 --> 00:17:46,560
listen to this, then the Kicks 
Kickstarter will have launched 

300
00:17:47,040 --> 00:17:50,720
and they can go straight away to
the Kickstarter page, which I'll

301
00:17:50,720 --> 00:17:52,400
leave a link in there for as 
well. 

302
00:17:53,200 --> 00:17:56,840
And then they can be. 
Then they can decide, oh how how

303
00:17:56,840 --> 00:18:02,120
many of these models can I get 
for my money and have them 

304
00:18:02,120 --> 00:18:05,160
delivered in beautiful cast 
metal? 

305
00:18:05,720 --> 00:18:08,480
Now the metal they're they're 
using, is it sort of like a hard

306
00:18:08,480 --> 00:18:12,520
metal or soft metal? 
It's a hard metal. 

307
00:18:13,640 --> 00:18:17,360
It's the first time I've worked 
with this caster and I was 

308
00:18:17,360 --> 00:18:20,040
really impressed by how just how
sturdy the metal is. 

309
00:18:20,040 --> 00:18:24,160
Like, it's not easy to, you 
know, sometimes when you order a

310
00:18:24,160 --> 00:18:26,480
metal blister pack and the 
swords are bent and you've got 

311
00:18:26,480 --> 00:18:29,720
to bend them back, that's not 
really an issue with this metal.

312
00:18:30,480 --> 00:18:34,120
And they did mention to me that 
it has a very, a very, very low 

313
00:18:34,160 --> 00:18:38,160
almost lead free alloy, which is
also good. 

314
00:18:38,160 --> 00:18:40,000
If you're concerned about those 
sort of things like there's 

315
00:18:40,000 --> 00:18:44,920
going to be no lead rot or 
anything like that and there's 

316
00:18:45,000 --> 00:18:47,640
not that much clean up on them. 
Obviously, you've got a little 

317
00:18:47,640 --> 00:18:50,640
bit of a mold line here and 
there like you expect, but the 

318
00:18:50,720 --> 00:18:53,600
the casts are really clean. 
I'm really proud of them, to be 

319
00:18:53,600 --> 00:18:56,160
honest. 
Yeah mate, that's great. 

320
00:18:56,160 --> 00:18:58,680
They saw them with a cast in 
white metal, so that that's a 

321
00:18:58,680 --> 00:19:02,400
nice sturdy metal, which is what
you want. 

322
00:19:03,200 --> 00:19:05,680
So that's really. 
What should be a dwarf should be

323
00:19:05,680 --> 00:19:07,080
inside? 
Absolutely. 

324
00:19:07,440 --> 00:19:09,360
That's right. 
They're rock hard mate. 

325
00:19:09,520 --> 00:19:13,360
That's all their beer they'd 
been drinking I think so now 

326
00:19:13,360 --> 00:19:14,560
that that's a really wonderful 
range. 

327
00:19:14,600 --> 00:19:18,360
I'm really happy just for you 
mate to see this actually out as

328
00:19:18,360 --> 00:19:22,440
a Kickstarter because it was 
kind of yeah, this is these are 

329
00:19:22,440 --> 00:19:27,040
the greens Sergio designing for 
us and it sort of just like I 

330
00:19:27,040 --> 00:19:31,440
said went from 2020 now in 2024.
So it's a it's a long term 

331
00:19:31,440 --> 00:19:35,960
project, yeah, but obviously you
need obviously funds to fund 

332
00:19:35,960 --> 00:19:39,480
this and it's not a not a not a 
cheap endeavour to do something 

333
00:19:39,480 --> 00:19:42,760
like this to have someone sculpt
the models for you and then you 

334
00:19:42,760 --> 00:19:45,400
know organizers for a 
Kickstarter and everything. 

335
00:19:45,400 --> 00:19:47,960
So it's been a long journey, but
now it's been. 

336
00:19:48,200 --> 00:19:52,920
Now it's been realized, mate. 
Yeah, I mean we, we estimated 

337
00:19:52,920 --> 00:19:56,280
when we began 2020 that it would
take us maybe two years. 

338
00:19:58,120 --> 00:20:01,560
We had a bit of bad luck, 
without going into too much 

339
00:20:01,560 --> 00:20:04,000
detail, that. 
When they initially arrived in 

340
00:20:04,000 --> 00:20:09,320
the UK, quite a few of them were
damaged by customs and they had 

341
00:20:09,320 --> 00:20:11,560
to get sent back to Spain to be 
repaired. 

342
00:20:13,200 --> 00:20:16,760
And in that time one of the 
original casters I was using was

343
00:20:16,760 --> 00:20:18,640
not only the casting. 
So then I had to find a new 

344
00:20:18,640 --> 00:20:26,320
caster and I also like I got hit
with like a massive VAT bell by 

345
00:20:26,320 --> 00:20:30,920
customs, which was really, 
really harsh when it's possible 

346
00:20:30,960 --> 00:20:33,680
they broke the miniatures, we're
not sure if it was customs or 

347
00:20:33,680 --> 00:20:38,000
post. 
So to to them get hit, so they 

348
00:20:38,000 --> 00:20:39,920
had to be sent back to Spain and
repaired. 

349
00:20:40,480 --> 00:20:44,200
Then they came back to the UK 
and we got them cast. 

350
00:20:45,720 --> 00:20:49,320
And then it's really been, it's 
almost been a little bit of a 

351
00:20:49,320 --> 00:20:53,240
blessing in disguise because I 
think the hype around the old 

352
00:20:53,240 --> 00:20:56,680
world and what I'm a fantasy at 
the moment has kind of driven a 

353
00:20:56,680 --> 00:20:58,360
lot of traffic to them on the 
Internet. 

354
00:20:58,560 --> 00:21:02,360
Yeah, so maybe it was meant to 
be that way. 

355
00:21:02,360 --> 00:21:04,600
It was just, you know, perfect 
timing. 

356
00:21:04,600 --> 00:21:07,720
Now people are interested in 
fantasy again, People are 

357
00:21:07,720 --> 00:21:12,480
interested in square bases. 
One thing I'll mention is all 

358
00:21:12,480 --> 00:21:17,000
the paint jobs by instead of 
Simeon are on circle bases, but 

359
00:21:17,000 --> 00:21:19,880
every sculpt does fit on a 20 
mil square, because that was 

360
00:21:19,880 --> 00:21:23,800
really important for me because 
to me, 20 mil squares, that's 

361
00:21:23,800 --> 00:21:25,360
the perfect base for rank and 
foe. 

362
00:21:25,360 --> 00:21:28,840
Yeah, that's. 
A good That's a good good topic 

363
00:21:28,840 --> 00:21:30,480
too. 
The bases, Will they actually be

364
00:21:30,480 --> 00:21:32,240
supplied with bases for the for 
the? 

365
00:21:32,240 --> 00:21:35,280
Miniatures. 
So they won't come with bases, 

366
00:21:35,280 --> 00:21:38,720
because when I asked on 
Facebook, some people were like,

367
00:21:38,760 --> 00:21:41,560
I want them on 25 mil circles. 
Some people were like I want 

368
00:21:41,560 --> 00:21:44,240
them on 25 mil squares. 
Some people were like I want 

369
00:21:44,240 --> 00:21:47,200
them on 20 mil squares. 
And some people like the the 

370
00:21:47,200 --> 00:21:50,440
kind of lit bases, the 30 mil 
ones for like skirmish games 

371
00:21:50,440 --> 00:21:55,840
like Malophile and War Machine. 
What I'm going to do is I am 

372
00:21:55,840 --> 00:22:00,240
going to stock bases on my web 
store so that when people 

373
00:22:00,240 --> 00:22:05,440
actually after the Kickstarter, 
once they've pledged and paid 

374
00:22:05,440 --> 00:22:08,200
and they tell me exactly what 
they want, if they want to, they

375
00:22:08,200 --> 00:22:12,480
can add a pack of bases of their
choice for maybe just a couple 

376
00:22:12,480 --> 00:22:14,160
of quid, do you know what I 
mean? 

377
00:22:14,680 --> 00:22:18,120
So in that way you choose the 
exact basis you want because 

378
00:22:19,200 --> 00:22:22,520
it's kind of annoying when you 
get a if I have to build the 

379
00:22:22,520 --> 00:22:25,960
pack of the cost of the bases 
into the park and then not the 

380
00:22:25,960 --> 00:22:28,920
bases you want, it's a bit of a 
waste on your side. 

381
00:22:29,240 --> 00:22:30,560
That's right. 
Yep. 

382
00:22:30,560 --> 00:22:32,600
No, that's a good idea mate. 
That's a good idea, Jamie. 

383
00:22:32,600 --> 00:22:35,280
I think that's a great idea and 
people get what they want and 

384
00:22:35,280 --> 00:22:37,120
then they can base them how they
how they want. 

385
00:22:37,120 --> 00:22:43,080
So that's a very nice idea in in
the kick startups. 

386
00:22:43,080 --> 00:22:45,720
So, so we've gone through all of
that. 

387
00:22:45,720 --> 00:22:47,880
We've gone through the and now 
there's A and then the the 

388
00:22:47,880 --> 00:22:50,560
entire range. 
How many models are going to be 

389
00:22:50,560 --> 00:22:53,320
presented on Kickstarter for 
people to purchase? 

390
00:22:54,760 --> 00:22:58,200
So there's going to be 41 
miniatures in total. 

391
00:22:59,240 --> 00:23:01,640
One of them is a pony, one of 
them is a dog. 

392
00:23:02,200 --> 00:23:05,120
I do like to try and get an 
animal in every range, yeah. 

393
00:23:06,000 --> 00:23:11,600
And that the rest of the dwarfs,
obviously, yeah, they're in, 

394
00:23:11,920 --> 00:23:13,760
they're in. 
List the packs of three for the 

395
00:23:13,760 --> 00:23:17,120
most part, except for the pony 
who's in a pack of two, just 

396
00:23:17,120 --> 00:23:21,120
because the the pony metal 
really does weigh quite a lot. 

397
00:23:22,880 --> 00:23:25,880
So you get the pony and the hand
there in that pack and there 

398
00:23:25,880 --> 00:23:28,840
will be different pledge levels.
So there'll be like a pick and 

399
00:23:28,840 --> 00:23:32,200
mix pledge level where you can 
just pledge. 

400
00:23:32,800 --> 00:23:35,520
If you want 4 blisters, you 
pledge for four blisters and 

401
00:23:35,520 --> 00:23:37,440
that's it. 
It's at a discount on the 

402
00:23:37,440 --> 00:23:40,760
Kickstarter. 
There's like a starter warband 

403
00:23:40,760 --> 00:23:44,600
which is 14 models, and then 
there's like a one of everything

404
00:23:44,600 --> 00:23:46,640
played, which is at an even 
bigger discount. 

405
00:23:47,920 --> 00:23:52,320
One thing I wanted to do on 
Kickstarter, which is maybe not 

406
00:23:52,320 --> 00:23:55,800
normal or like a bit different 
to most Kickstarters, is there 

407
00:23:56,120 --> 00:24:00,320
aren't any stretch goals. 
What I really wanted to do was 

408
00:24:00,320 --> 00:24:03,040
go. 
We've done 41 models, people 

409
00:24:03,040 --> 00:24:04,800
have been waiting for them for a
long time. 

410
00:24:05,760 --> 00:24:09,200
We're going to release all 41, 
but as a thank you we're going 

411
00:24:09,200 --> 00:24:12,960
to give discounts of between 7 
and 15% depending on how much 

412
00:24:12,960 --> 00:24:16,640
you buy. 
And by not having those stretch 

413
00:24:16,640 --> 00:24:20,200
goals, it means that I can have 
like a clear target of exactly 

414
00:24:20,200 --> 00:24:25,520
how much I need to raise and we 
can just get them into people's 

415
00:24:25,520 --> 00:24:28,560
hands quicker because they've 
already been master moulded in 

416
00:24:28,560 --> 00:24:30,960
metal. 
Some of them have been 

417
00:24:30,960 --> 00:24:35,080
production moulded in metal 
already and there's a handful of

418
00:24:35,080 --> 00:24:37,360
packs that still need to be 
production molded and then 

419
00:24:37,360 --> 00:24:40,720
quality control checks and then 
it's just fulfilment, so it 

420
00:24:40,720 --> 00:24:45,400
should touch wood, be quite a 
quick fulfilment process. 

421
00:24:45,520 --> 00:24:48,600
Because we haven't had stretch 
goals, we're not delaying time 

422
00:24:48,600 --> 00:24:50,320
schools in more models and 
making more molds. 

423
00:24:50,320 --> 00:24:51,800
We've already started the 
process. 

424
00:24:52,160 --> 00:24:54,040
OK, that's great mate. 
Well, I think that's a good 

425
00:24:54,040 --> 00:24:55,240
idea. 
I think that's a good way to 

426
00:24:55,240 --> 00:24:57,560
approach it. 
And like I said, a lot of people

427
00:24:57,560 --> 00:24:58,920
have been waiting for a long 
time. 

428
00:24:59,160 --> 00:25:03,240
I know Jerry from on Tabletop 
has been chomping at the bit to 

429
00:25:03,240 --> 00:25:06,280
have these models in his hands. 
So I know Jerry would be very, 

430
00:25:06,280 --> 00:25:11,040
very happy to see this he gave. 
Me, the idea when I was talking 

431
00:25:11,040 --> 00:25:13,240
earlier about some of the 
Knights, One of the Knights has 

432
00:25:13,240 --> 00:25:16,960
a squirrel on his helmet and 
that's because Jerry's profile 

433
00:25:16,960 --> 00:25:19,040
pitch is always a squirrel. 
He's right. 

434
00:25:19,240 --> 00:25:21,480
One day. 
He popped up one day and I 

435
00:25:21,480 --> 00:25:24,000
thought, oh, that's a great 
animal to to go on a little 

436
00:25:24,000 --> 00:25:26,360
dwarf's helmet. 
So cheers for that, Jerry. 

437
00:25:27,320 --> 00:25:31,480
Well I'm, I'm happy that Jerry's
you know, Totem animal has been 

438
00:25:31,480 --> 00:25:32,920
embedded in one of those 
dwarves. 

439
00:25:33,280 --> 00:25:35,760
So he'll that'll be his favorite
character. 

440
00:25:35,760 --> 00:25:38,320
No don't no doubt. 
And his games of whatever he's 

441
00:25:38,320 --> 00:25:40,360
playing. 
So that's excellent. 

442
00:25:40,440 --> 00:25:42,600
That's great. 
So yeah, like Jamie said like 

443
00:25:42,760 --> 00:25:46,680
I'm really happy it's it's 
coming to full fruition for you 

444
00:25:46,680 --> 00:25:49,720
and then you know it's going to 
be a launch tomorrow. 

445
00:25:50,040 --> 00:25:52,520
You're not going to get a lot of
the sleep, but I'm sure people 

446
00:25:52,520 --> 00:25:56,920
will appreciate that this is now
an official thing, a physical 

447
00:25:56,920 --> 00:26:00,240
thing that has been produced. 
I can see the miniatures, they 

448
00:26:00,240 --> 00:26:03,960
can see it's been they've been 
cast, it's a it's a real thing 

449
00:26:03,960 --> 00:26:06,520
if they go to your Facebook 
group or you go to Instagram. 

450
00:26:07,120 --> 00:26:09,520
I'm just looking at a a scale 
comparison. 

451
00:26:10,520 --> 00:26:13,560
So people just worried about the
the size of these miniatures, 

452
00:26:14,000 --> 00:26:16,720
because, you know, because a lot
of modern miniatures are sort of

453
00:26:16,720 --> 00:26:19,240
upscaled compared to the older 
figures. 

454
00:26:19,240 --> 00:26:25,440
But you have the classic 
Warhammer Quest dwarf alongside 

455
00:26:25,840 --> 00:26:31,560
one of your dwarves, which kind 
of is in inspiration of that 

456
00:26:31,560 --> 00:26:34,400
white dwarf I guess. 
And then you have one of the 

457
00:26:34,720 --> 00:26:36,960
plastic Hira quest Chaos 
Warriors. 

458
00:26:37,200 --> 00:26:41,600
So you get a nice sort of very 
look at different sort of scales

459
00:26:41,600 --> 00:26:45,800
of different periods, and your 
dwarves sort of blend in and 

460
00:26:45,800 --> 00:26:50,280
match in perfectly height, wires
and size to those old classic 

461
00:26:50,320 --> 00:26:54,200
models. 
Yeah, on the Kickstarter we'll 

462
00:26:54,200 --> 00:26:58,760
have some more scale comparisons
as well with some more modern 

463
00:26:58,800 --> 00:27:03,160
Games Workshop skeletons, Some 
Frost Grave miniatures. 

464
00:27:05,120 --> 00:27:08,160
There's a metal necromancer. 
I can never say his name, I 

465
00:27:08,160 --> 00:27:12,000
think it's Kemla or Kremla. 
I don't know if you remember him

466
00:27:12,000 --> 00:27:15,760
from 6th. 
Edition The Heinrich Kemla. 

467
00:27:16,520 --> 00:27:19,080
Yes, there's a we've got a scale
comparison with him because he's

468
00:27:19,080 --> 00:27:23,160
quite a good representation of a
human figure from that period. 

469
00:27:24,160 --> 00:27:26,920
So people would be able to 
hopefully look at them and have 

470
00:27:26,920 --> 00:27:29,360
a good idea of how they'll scale
up with their existing 

471
00:27:29,360 --> 00:27:32,120
collections. 
Yes, I'm looking at that right 

472
00:27:32,120 --> 00:27:34,400
now. 
So it's got yeah figures from 

473
00:27:34,400 --> 00:27:38,440
various different manufacturers 
like modern GW through to you 

474
00:27:38,440 --> 00:27:43,280
know independent you know model 
companies your models in there 

475
00:27:43,280 --> 00:27:45,600
and then highlight Heinrich 
Kamila is right at the end 

476
00:27:45,600 --> 00:27:46,560
there. 
So that's cool. 

477
00:27:46,560 --> 00:27:48,720
Yeah that's a that's a great 
looking another another great 

478
00:27:48,720 --> 00:27:52,440
example of size size comparison 
and scale. 

479
00:27:53,080 --> 00:27:54,720
So people should go and check 
that out. 

480
00:27:55,640 --> 00:27:58,120
If they if they, if they're kind
of worried about because it's 

481
00:27:58,200 --> 00:28:00,480
it's one of the concerns I 
suppose most people have. 

482
00:28:00,760 --> 00:28:03,120
You know, are these miniatures 
going to fit in with my old 

483
00:28:03,120 --> 00:28:06,320
school miniatures? 
And the answer to that is yes, 

484
00:28:06,320 --> 00:28:10,840
they definitely are. 
Yeah, I mean with this we wanted

485
00:28:10,840 --> 00:28:16,160
to do everything old school. 
That's why we went to kind of a 

486
00:28:16,160 --> 00:28:19,320
traditional sculptor as well, to
get that old school feel where 

487
00:28:20,320 --> 00:28:23,520
things aren't quite perfect but 
they have a lot of salt. 

488
00:28:23,520 --> 00:28:25,720
If that makes sense. 
Because I do like digital 

489
00:28:25,720 --> 00:28:29,520
schools, but sometimes they can 
be so perfect that they kind of 

490
00:28:29,520 --> 00:28:31,360
lack the old school feel a 
little bit. 

491
00:28:32,440 --> 00:28:35,760
So we kind of I wanted an old 
school sculptor. 

492
00:28:35,760 --> 00:28:38,600
I wanted them casting that, or I
wanted them to match my old 

493
00:28:38,600 --> 00:28:42,400
school figures. 
I wanted them to be the models 

494
00:28:42,400 --> 00:28:44,640
that I couldn't afford when I 
was a kid and I'm pocket money. 

495
00:28:45,400 --> 00:28:47,760
No mate, that's great. 
I'm really happy for you like I 

496
00:28:47,760 --> 00:28:52,040
said and I'm just going to wish 
you all the all the very best 

497
00:28:52,040 --> 00:28:53,720
and I hope you make a million 
bucks out of it mate. 

498
00:28:53,720 --> 00:28:59,240
So try try to get a little bit 
of sleep before tomorrow and at 

499
00:28:59,240 --> 00:29:03,760
tomorrow it's 10 AM GMT, 
European GMT time is that when 

500
00:29:03,760 --> 00:29:06,440
it launches the? 
Kickstarter 10 AM GMT. 

501
00:29:07,320 --> 00:29:08,600
All right. 
OK mate, so. 

502
00:29:09,040 --> 00:29:11,920
About 11 hours from now. 11 
hours. 

503
00:29:13,480 --> 00:29:16,400
You got time to get some 40 
winks in there between then and 

504
00:29:16,400 --> 00:29:20,280
now or now and then. 
So look mate, I hope, hope 

505
00:29:20,280 --> 00:29:23,120
everything goes well for you. 
I'll be following the campaign 

506
00:29:23,120 --> 00:29:25,600
along. 
I don't think I can afford to 

507
00:29:25,600 --> 00:29:27,840
pledge on anything, 
unfortunately, but I'll be. 

508
00:29:27,840 --> 00:29:31,720
I'll be trying to help promote 
the Kickstart as much as I can 

509
00:29:31,720 --> 00:29:35,760
for you through the podcast as 
it's going to be released today.

510
00:29:36,320 --> 00:29:39,440
So people have a bit of a heads 
up and they can, they can know 

511
00:29:39,440 --> 00:29:42,080
about it, they get notified, and
then hopefully that'll drag a 

512
00:29:42,080 --> 00:29:45,480
few more people, a few more eyes
onto the Kickstarter for you. 

513
00:29:45,480 --> 00:29:48,520
And then they can sort of think 
about whether they're going to 

514
00:29:48,520 --> 00:29:50,520
pledge or not. 
How long is the Kickstarter 

515
00:29:50,520 --> 00:29:55,160
going to go for? 
So it's going to go for 28 days,

516
00:29:55,360 --> 00:29:57,840
4 weeks. 
Oh wow, OK, they've got plenty 

517
00:29:57,840 --> 00:30:00,360
of time then, so it's to save 
their pennies or to sell stuff 

518
00:30:00,360 --> 00:30:03,520
they don't need and to refund it
for this project. 

519
00:30:03,520 --> 00:30:08,040
So I really wanted. 
To Yeah, no excuse guys. 

520
00:30:09,320 --> 00:30:12,880
I really wanted to give as many 
people the opportunity to pledge

521
00:30:12,880 --> 00:30:15,360
and take advantage of the 
discount as possible. 

522
00:30:15,400 --> 00:30:18,240
So that's kind of why we've gone
for a bit of a longer campaign. 

523
00:30:18,920 --> 00:30:22,440
Because one thing that I should 
probably mention is the 

524
00:30:22,440 --> 00:30:26,960
Kickstarter is EU friendly, 
which is exclusively for the 

525
00:30:26,960 --> 00:30:29,640
Kickstarter. 
Normally orders placed through 

526
00:30:29,640 --> 00:30:33,800
my web store because I'm not 
that registered, they're not EU 

527
00:30:33,800 --> 00:30:35,720
friendly and there might be 
customs charges. 

528
00:30:37,560 --> 00:30:40,880
But for the Kickstarter, they're
going to be dispatched from 

529
00:30:40,880 --> 00:30:45,360
within the EU and the you need 
like customs or VAT charges will

530
00:30:45,360 --> 00:30:52,000
be covered by by me, I guess by 
infamous JT, just to make them a

531
00:30:52,040 --> 00:30:54,440
little bit more accessible to 
gamers in Europe. 

532
00:30:54,440 --> 00:30:57,880
Because that was one of the 
biggest kind of feedbacks we've 

533
00:30:57,880 --> 00:31:02,040
had since 2020. 
Is, am I going to have to pay a 

534
00:31:02,040 --> 00:31:04,080
fortune in customs? 
Am I going to have to pay a 

535
00:31:04,080 --> 00:31:08,880
fortune in VAT? 
So luckily for the Kickstarter, 

536
00:31:08,880 --> 00:31:12,560
at least they are EU friendly. 
Excellent. 

537
00:31:12,560 --> 00:31:14,240
Excellent. 
OK, that's really good to hear. 

538
00:31:14,760 --> 00:31:16,960
And that, yeah, that's always a 
concern, isn't it? 

539
00:31:16,960 --> 00:31:19,360
With Kickstarter, you know, how 
much do I need to pay when it 

540
00:31:19,360 --> 00:31:21,800
gets here? 
You know, that's the that's the 

541
00:31:21,800 --> 00:31:23,880
other concern. 
So you've answered that, which 

542
00:31:24,120 --> 00:31:28,000
which would be a relief to many 
of dwarf lovers out there who 

543
00:31:28,000 --> 00:31:30,680
are eager to get these models 
into their hands and to support 

544
00:31:30,680 --> 00:31:34,600
you on Kickstarter. 
So Jamie, so look mate, thank 

545
00:31:34,600 --> 00:31:36,720
you very much for coming on The 
Chronic and a podcast. 

546
00:31:37,320 --> 00:31:41,520
And like I said, I'll leave 
links for everything that people

547
00:31:41,520 --> 00:31:44,000
need to know about the 
Kickstarter and about your 

548
00:31:44,680 --> 00:31:48,960
infamous JT pages on Facebook 
and Instagram and a website if 

549
00:31:48,960 --> 00:31:52,200
there is one. 
Because it's not only dwarves 

550
00:31:52,200 --> 00:31:54,160
you do you do other other models
as well. 

551
00:31:54,160 --> 00:31:58,120
Historical ranges and and which 
are really nice actually. 

552
00:31:58,120 --> 00:32:01,000
I love the paint jobs on those 
models also. 

553
00:32:01,440 --> 00:32:03,920
So yeah, you got a wealth of 
great products there that I 

554
00:32:03,920 --> 00:32:06,120
think people should check out if
they haven't seen it already. 

555
00:32:07,560 --> 00:32:10,640
Thanks so much for having me and
for all the support and the 

556
00:32:10,640 --> 00:32:12,160
shares. 
I really appreciate it. 

557
00:32:12,960 --> 00:32:14,040
No problem, Jamie. 
All the. 

558
00:32:14,040 --> 00:32:16,480
Best mate. 
And yeah, let's see those 

559
00:32:16,480 --> 00:32:18,720
dwarves in people's hands and 
get them painted on the table, 

560
00:32:18,720 --> 00:32:20,720
mate. 
Let's do it. 

561
00:32:21,720 --> 00:32:22,680
OK mate. 
Take care. 

562
00:32:22,720 --> 00:32:23,280
Thank you. 
Cheers. 

563
00:32:24,520 --> 00:32:24,680
Bye.
