Hello everyone, welcome back to 22/1 episode 11.
Probably or 12:00 depending on which one comes out first.
There is significantly less people in the room.
What? Yeah, I didn't notice.
All these empty chairs. I just woke up.
I don't. Know we are filming this really
early, the earliest we've ever built.
So basically last time where you all left off you all were had
met with this guard named Clover who had given you all
information that King Callan had a plan that he was about to do.
Then he told you all or she told you all about how Reginald was
about to be under attack. You all got to the Rocket
Express made a new friend Quill, who's not here, a detective
bird. Don't worry, he'll be the other
parts. And you all found Zane, the
brother of Cain, inside the Tavern.
You all fought like what felt like 50 enemies.
You took them all out and then you got the carriage met at the
burnt down orphanage the Cane, Rain and Zane had all been from.
You all met there with Reginald and Cain and you all decided to
split up and half the party is going to do the car, which is
you too, and the other half are staying in High Creek.
So we're cutting now. You all have been on the ship
all night, been traveling. It's first thing in the morning.
You all can like give me perception investigation checks.
Gosh, that was awful. Mine was too.
I got an 8, OK 12. OK, so basically when you all
got on the ship, you all were exhausted.
You all been through that big battle.
It's been a pretty impactful like last couple weeks, you all
have been pretty busy. You were up a little bit.
You didn't notice, umm, before like you went to sleep.
There seem to be a lot less people on board than there was
originally. So you all wake up as you are,
like inside of the they called like the quarters versus has all
the bunks and everything. You'll wake up there and there's
no one in there. OK so just to clarify, plastic
isn't sleeping face first in water.
I don't have to go check on her. No, not currently.
Cool, that's for later. Make sure.
So if you are inside of the quarters room, it is completely
empty right now. Oh.
I guess I'm going to leave and see what's going on.
So as you walk out, are you going, are you wanting to go to
like where they're steering the ship or you wanted to go to like
where usually the workers are? We'll go where the workers are,
OK, Somebody won't check up on. OK, so as you know like right
where the bunks are underneath is like a way to go down and you
do hear movement underneath like people moving boxes.
So as you're like walking down and seeing you notice that there
is like 3 people down here working there usually was like
12. Hi Fable, you're up.
Hi, everybody. Yeah, where's everybody ass?
What do you mean? This is everybody.
I remember there being more people here.
Oh, they are. They all quit.
Why? Because Captain Leroy is back
into the pirate business, didn't you hear?
And they didn't want that. They only wanted to do the
trading. But we're here to be pirates.
How many do we have on the ship? On the ship, Yeah.
Oh, gosh, that's crazy. Let me think.
We've got 7. We've got counting.
The captain is 8. We got a total of eight people
and we're going into this battle.
Yeah, the rest quit. So at least we've got a powerful
8. The best 8.
Sure, but. Yeah.
I'll just pat him on the back and.
So he goes back to it working just on random things, just kind
of loading up some like cannons. It's a very, it's a pirate ship,
but you can tell that this was a ship that used to be like a
trading ship. So they just added in like a
couple cannons in there. So it's not like a fully heavy
armed ship. Yeah.
So you go up. Imagine you tell.
Plastic. Yeah, a plastic.
Hi, yeah, hi. We may be cooked deep fried you
could say. OK.
There's only 8. No, that means we're we're not
good. We're not doing good.
We only have eight people on this ship.
We are very much under armed. So that me and you +8 or we're
included. No, we're included now, and
that's also including the captain, so.
We're getting ready to go fight. Yeah, yeah, this.
Means more people I get to hit. Yeah, yeah.
I like that attitude, actually, yeah.
Let's go talk to the. Captain.
Yes, we've met a lot of people. Yeah, yeah.
So too clear by John is with you guys right?
So as you all are turning, I thought John came but I want to
make sure John is laying in bed so you can get him up if you'd
want or he is still slumped. I think we should let him rest.
Yeah, it was a long day. He flew.
He didn't fight is the same, same, like within 12 hours he'd
been thrown against a wall. So you all decide to go over to
the captain. You step outside and instantly
you're hit with the ocean. You taste the salt in the air
and you see Captain Leroy is up top, just moving the wheel
around. I see the sleeping beauties are
finally. Awake.
Hey Cap, what's up? I was told we were.
We only had like 8 people on this ship.
Yes. Well, eight of my crew, yes.
And me. Well, OK, so like were we
planning to like go get more people or?
Well, I will say my plan is for more people to arrive.
How, how is it you're going to go about that?
Well, I'll tell you this. I communicated with the seagulls
and I told them to go tell the other ships.
My buddies, my old pirate friends who kill them.
Leroy needs your help. Seagulls are going to go do
that. It's kind of like a pirate kind
of thing, you know, like you talk to the wind, you talk to
the birds, the birds speak, that kind of thing.
You'll never heard of this. Is this seagull messaging.
All right? Well, hopefully someone gets the
message and they show up and they help us.
Yeah, hopefully. Because we have eight people, I
don't know how many there are going to be.
Yeah, me. Neither Oh, if you're curious
about how many able bodies can help us on tooth car already got
that covered. 1 Is that GAR that it's Gore?
Yes. Gore.
Yes, that is Gore. Yes.
He's going to help. He's the only one.
He is going to help. I hope that they're sending a
small party that can take over this.
Yes, it's going to be a big battle between 10 people and an
army, but we have the advantage. Do we?
Home territory. That's true.
So yeah, so basically that's like, do you take our 10 people
who timed it by 10? We basically have an army of 100
people. I don't know if that math math.
It kind of works. OK, but like, aren't we going to
be fighting like as soon as we get there?
Oh, I have no clue. They might already be there.
They might not be there. We not got there yet.
So let's assume that they are there already.
If they are there already, maybe we're turning around, but I
think we can get there. But at least before, because I
haven't heard any news of any attacks or anything on any of
the islands. See, guys would have told me.
Sounds good to me. I think I can handle as many
people as I. Can handle, yeah.
How many people do you think you can handle?
Probably 20. 20 so if each one of us can handle 20 like people
here, that's 200 there's no way there's 200 people they could
easily if there's. 201. Then we call it quits and we
don't try. Well, we know that, Gore.
Is really good at setting traps, yes, so that would help.
Yes, that will help tremendously.
So we are about two hours out. So if you all have anything or
any preparedness that you need to do, I recommend doing it
because I don't know how long we have until Battle all.
Right. I mean, I'm ready.
This is all I need so. Yes, I'm going to send more
sequels. He.
Puts his hand out and then like 5 seconds later a seagull lands
in it and he starts whispering in his ears.
That's pretty sick. That's really.
Cool, I told you that's eagles. I mean, it's better than what we
do. What do you do?
So as monks we just throw rocks with notes tied to them at each
other and then one of the monks will catch it and then send it
to the other temple. I have actually seen that
before. It's amazing.
It is crazy. I've seen one monk through 6000
feet. It's crazy.
Yes, I would love to be with you.
I wonder, Are you sure you will? As long as you survive the
battle today, of course. We all it's.
Hard to say, you know, I can't say 100% we're all going to make
it or if any of us will make it. Oh.
You got to go at some. Point.
Yeah, right. Sure.
Hey, don't you know somebody that can send out letters?
Yes. Oh, I forgot.
Yes. I got a letter from your estate.
I delivered it. I got it back really quick.
He pulls out like a giant sack and he's like digging through
all these like letters, just throwing things out.
Oh, here it is. And you see like a pristined
like envelope, and as you open it, it says to whom it may
concern. Oh God.
Our This cannot be our dear people.
He has been on vacation and is still with the school, no.
I haven't reported you missing. I haven't even.
Reported missing. They don't realize I left like
and his school slept like a week.
Ago on the bottom. It's been multiple weeks.
On the bottom it says Signed up
Butler, Davison. My parents couldn't even write
me back. So yes, that is very depressing.
Do you want to send something back?
Because I'm sure this Butler fellow would probably care.
No, you know what? I'm fine.
This is leave on red. Don't worry, That's fine, That's
fine, that's fine. All right, So anything before we
arrive, I don't care if there's anything that you all need, like
any rituals or anything, spells you want to cast beforehand or
anything like that. I don't.
Think there's any spells I need to cast beforehand?
But I will give you the chance to do it.
I do have to fix on my spell slots so it's.
Yeah, you do have all your spell slots.
You'll have a full rest. Jordan, do you have anything?
Nope. All right.
All I got is he's fist. OK, so as you all arrive to
Tooth Guard, you do not see any ships in the harbor, but you do
see like the the town of Paradise is completely there's
no one there. Is the dock and stuff still the
same from the first OK? Everything it looks the exact
same from when you all left, but there are not people walking
around right there but I. Guess I'll rope for perception
to see. Yeah, anything really.
All right, that's happened. Yeah, you don't know.
You just don't. You don't see anyone actively
walking around. Maybe they're all in one
further. Anymore, maybe it's true, I
don't know. I've been given many times.
So it's dock, so umm, they throw out the rope and everything,
they pull it over the dock and you walk into the way in.
So the end slash Tavern is right there right when you go through.
You have to go through that first before you get into the
town is. There anyone in there?
So as you open the door, umm, empty.
No bottles, no drinks, nothing empty.
Is this where they check the, UMM, the ship logs people
visiting? Yeah.
Should we look at that or? That's a good idea, yeah.
So go and give me investigation checks or perception that sound
nice. On your back there 15 I got a
natural point. Let's see 17.
OK, so you both located and you're able to like look through
it really quick and you see that after you all have left, there
is no logs like when Leroy left with you all to take you all
out, that was the last log and that has been like 2-3 weeks ago
at this point. Seemed like something happened
immediately after we left. Let's go explore.
Is Leroy with us or you still a ship?
I'm still on the ship, I'm getting ready and I will prepare
for the cannons and defenses while you all go check on
Midland. When John wakes up, tell him
we're walking around. He'll know how to find.
It he'll, he'll know. He'll know.
It's John. It's John.
I mean, it's John. He will know all.
Right, he'll get his. He always gets his.
He's always on about his. So as you all enter the actual
town of Paradise, you all can do whatever you want to.
Know is the window still broke. The window is still broke.
Look, people, I. Didn't do that.
Let's see, guess we could check the What's that one place?
So basically there is still, yeah, there's the whole of
Paradise that you can check out. There is the Fort you all could
check out. There is also the ruins that was
on the island that was never explored.
Is that where the mansion was? Mansion.
The Yuri's mansion where we found the.
Little no Yuri's is in town. OK, it was under construction so
it's still everything. It looks the exact same.
Actually want to go back there? See.
If anything else. We can find, yeah.
OK. I don't know if there would be
but. Where do you first?
Should we go to the Yeah, I. Feel like the hotel's probably
the best, right The? Whole start your first.
Hotel OK, So you go in to the hotel which is attached kind of
to the way in the Tavern. So as you're all there, you can
give me checks if there's anything in particular you're
looking for or anything that you want to ask to do I.
Don't look for signs of life, OK?
If I can take up the D4, there it is.
Oh goodness, Dice, why do you hate me?
That's a 15. 15 OK. So as you're looking through,
you do notice that there is in the hotel, there's like a board
behind it that has like chalk that was written on it and it
says we have moved to inland, come seek the old tribe all.
Right. So should we erase that in case
like the enemies come and they see that they know exactly
that's a good? Point.
Yeah, let's just wipe the wall. What about John though?
He'll find. Yeah.
As you're wiping it out, do you think you'll find us?
He'll find. It's John.
No, it's John. It's Joe.
Can I go upstairs? Yeah, go upstairs, OK.
First of all, kind of rolls the track I.
Was waiting. I was 100% going to do it.
Yeah, go ahead and check. Give me perception or
investigation. Well, I rolled in that 17, so
it'd be like 21. Yeah, you see the exact trap and
you still see clues, blood a little as this like trap pierces
through, but it is turned off. Man, they still didn't even
clean this up. Sheesh.
But then so going up the stairs is back to the mayor's room
where you all were originally. That's where you got the some of
the gear, some of the masks like that kind of stuff.
Does it look like anybody's been up here?
It looks like someone like everything is thrown out of
drawers, so like they someone had looked through things in
here. OK.
I guess the world for investigation, see if I see
anything. Yeah, upstairs, yeah.
OK, so we won again. So as you're looking, you do
notice while everything was thrown out and there's like a
coat jacket that's laying out and you notice that there is a
piece of paper in like a pocket of it.
All right, you want that. I was like classic.
I found something cool. So as you open it, you see that
it is an invitation to a gala, the same one that's coming in a
couple days. And it has like on the bottom it
says like reserved for AVIP. So does it have a name on it
specifically? Or you can assume it's the
mayor's, because the mayor, this is his room.
I don't I got to weigh in to the gala.
If we're able to hopefully get there in time, I assume we will.
We need to take some of his clothes that I feel like maybe
somebody confirm that on this is a disguise or something.
Pants and a shirt. Yeah, it's all the mayor's
clothes. It's all there.
Yeah, I'll take part, probably. Yeah, we probably grab like the
nicest suit we can. Fine with the time that we got.
Yeah. Romeo D6 someone both of.
You yeah, one on here because I have one.
Dang, I got 2 that hard. I do all that.
So as you all go through, you do find a very nice suit that would
look very good for a gala. Does it?
Is it one of those where everything just happens to fit
because he was a grown? Man, he was a full man.
So like a full bodied person, it will need to wear, like you
could wear it but it'll be loose.
You know what I mean? Like that kind of thing.
But like, it's not like it's unreasonable that you could be
wearing that. OK, I was just wondering if it's
like all armors fit all people? For the most part, except for if
it's like if you're human and you just killed a goblin, you
can't wear a goblin like that kind of thing.
But yeah, yeah, you'd be fine. So anything else at the hotel?
Don't think so. OK, so now you all can either go
to Commander Uri Spot that's in town, or if there's anything
else in town that you want to check, or you can head to the
Fort or the ruins of the tribe. What are you thinking?
Well, you said you wanted to go to Yuri's.
Right, I did. I think we should go to Yuri's
and then probably head out. OK.
All right. So you all head over to Yuri's
and you still see where it's like the foundation and
everything. But go ahead and check.
Gosh, that was worse. Say 1215.
OK, so you don't really find anything new.
You still find the same spot where underneath the
floorboards, that's where that chest was.
You don't still have never found a way to open that chest and
it's pretty much already been looked through.
Yeah, there's nothing really. I was trying to think of
something I can give you, but yeah, there's not much there.
All right, let's go. To the Fort or to the old drive?
Which one's in one? Both.
Let's put the party you want to spend one-on-one.
I don't really think we'd find anything in the Fort that I
could think of. Last, when you left, the Fort
had been exploded, so they were trying to wipe out all evidence
right when you had left. So I do think maybe at some
point we should go just see if anything had survived.
Roll me history. Checks real quick.
All right, people, so do you. Is it?
Never mind, I was 17. Cool, because I'm on the 9. 17
total. OK, so you do remember that on
the island there was also cobalt nests that were spread
throughout? You do also remember that there
was a port location at the top of the island in a hidden spot,
so you remember all those. Oh yeah, we never got to check
that out, do we? Nope, that's right.
Do you want to go there right now or do you want to?
We probably should. Find everybody because leaving.
So I'll tell you leaving paradise as you're going out.
The Fort will be first, then the tribe is here and then the dock
is out there. So really Fort is on the way and
then it depends where you all do for the rest.
So we could see. That I did see that.
That's. Yeah.
OK. That's very weird.
That was weird. Yeah.
So hopefully the budget doesn't mess up.
Yeah. Let me stop it real quick and
then we'll restart. So we can check out the Fort on
the way and then stop by the tribes and then if everybody's
there, get figure out what's going on out of parent and then
maybe we could go check the docs.
Yeah, sounds good. Sounds good to me.
OK, so as you all first go over, you can still see that there is
ash in everywhere, kind of where the Fort is.
You can still see the walls are still there.
I had to not burn down or anything, but a lot of the
buildings and stuff that were inside are all just like kind of
ash and just rubble. But you can check, like if you
want to try to check the tunnels or anything like that, you can
if you want to try and go through and try to see if
there's anything left, like if you want to check the
lieutenant's area, the majors area, sorry.
I was going to ask if I was able to like identify where his area
was. You give me perception.
With a bad 20. And getting hired.
Yeah. So you see perfectly, you know
exactly where the majors area was and you can tell that there
is parts of the tunnel that is exposed that didn't get
destroyed. Awesome dude, we gotta check
that out. And we do.
So which one are you going to 1st?
The majors area or the tunnels? What?
Do you think of the majors area? Yeah.
If it's because it's like on the way and then down into the
tunnel, yeah. You can do that.
So as you're going up, give me Dexterity savings first 7.
Nine OK your. Brother's going to take full
damage 8 Sorry you all take 9 damage.
So as you all are walking up to the majors area and you step
into one of the steps, it pushes in and darts come flying out.
Redirect this out. It was trap.
What is it? It was trap.
You didn't see it. I.
Saw it after. It did.
You did see it after you can't pull it out, redirect it.
That's actually really funny. So you take that damage and then
you open up the door and you can see there is the majors room.
Out of all the things that survived a spring trap, this
place literally blew up. Though I was thinking the same
thing. Isn't that crazy?
I can't waiter. Punch that guy in the face.
Somewhere thousands of miles away, the majors cackling for no
reason. Sir, are you OK?
Yes. All right.
So you are in the majors room, you can give me perception check
or anything, or if there's anything in particular you're
actively looking for. Didn't spend any time in here so
I wouldn't know what to look for.
So me neither. No, I was going to say, I don't
think either of you all had ever made it into the actual room.
And I don't think Wanderers toys anything about their
interactions. I guess they perception checks.
Good grief, I got 15. Can I look for traps first in
this room? Don't worry about it.
Don't worry. OK, cool.
Would be would be perception or investigation?
I'll let you do either. Is there anything in particular
you're looking for? Just like papers.
If there's anything like that, give me investigation, all
right? I was just literally looking for
stuff. Yeah.
And what did you 1515 or 1414? So you're looking at the overall
room. You do see you can tell in the
middle that there's still like blood from Wander Man.
You noticed that there was a painting on the wall or
something that looks like there used to be something on the
wall. We do know there used to be a
painting, but it's. So there's just basically like
dust everywhere except for that spot.
So there's something important with that.
It's OK. And then you got 14.
Yep. So you're looking through
documents and everything. A lot of it's all burnt up, but
you do notice that it seems like the major that it looks like
there was like a burnt up piece of invitation.
So there is part, it's partially there, it's very damaged, but
there is part of an invitation there.
Well, we got another invitation. Kind of.
But make sure you write down that's heavily damaged, yeah.
I also got to write down the mirrors.
Tempered up to write down the mirrors.
Close. I do the base close.
It's important. It might come in handy.
It might. Did you get everything?
Yep. Is there anything else you want
to check in the majors area or is there anything?
Anything that survived, like gas and bookshelves.
No, most of the furniture, everything's all really
destroyed. Is there a pristine rug hiding a
cellar door? Roma, D20. 14.
You can see that it's not pristine drug.
There is a burnt up area but you can see underneath there is a
little hatch. People look.
All right, you should go in there.
How does it open? So, so basically you go over to
it and it looks like very similar for like it's very hard
to to catch, but like you lift it up and there is like a
stairwell that goes down. So it's like it's a big.
Hash that opens up. OK, I want to roll for
receptions. OK, see if there's any trash.
Oh God. Well, now rolled A6.
OK. Take my quarter stuff and it's
kind of happy stuff. I will say so as you're you're
touching everything, the whole building explodes.
So you're going down the steps and you all notice that it is
pitch black like it Is there complete darkness down there?
I have a dark vision. I'm pretty sure people does as
well, but. Spell that I would have to cast
light, but I don't think I'll take.
That you can see in the dark as a dwarf.
OK, cool. Yeah.
So you're good. So it is complete darkness, like
there's no light or anything, but you both can't see it's dim.
Yeah, I was going to say you're seeing still dim, but it is
complete dark for normal. So as you all are you just
walking straight down cautious? OK, yeah, I was going to say
you're checking stuff. Right, yeah, I was going to say
it's keep checking and you're touching each way, going
through. Nothing's triggering.
You get to the bottom of the stairs.
It looks like this was a private room and there's like trying to
think of the right best way to say it.
So it's not like the tunnels, it's more of like this is you
can imagine his private area, the major umm, so you can check
anything if you'd like, if there's anything that you want
to do in particular. But right now you're just in
this this really big Umm, like it's a bedroom, but it's like a
very nice. It looks very nice, completely
different than the rest, like silk sheets, everything.
You know what I mean? Like it's full on like drawers
and like there's like a tiger pelt everything on the floor
like that kind of stuff. Is there a desk there?
There is a desk all. Right.
I will investigate that desk. OK.
And I'll do the same just like. In first, so both of you, yeah.
I want to check if there's any traps on the desk.
OK, do that first. OK, cool.
That's called OK Matt 19. So that would that be perception
or investigation for that? Natural 19, yeah, you need
perception, but I was going to say it's not going to matter.
So with the Natural 19, you do see that there was like when you
pull out the desk that it would trigger a flame that would burn
the desk. So as like you're looking at
everything, you do notice that there's that that lighter and
you disable it. Sick.
Does our lighter still work? Give me a comma check.
Wow, I can roll good on the stuff that I'm not good at.
It looks like it has a little bit of charges to limit.
Like it doesn't seem like it's like you can use it all time,
but like you can use it to light up like a few uses.
Roll D6 six. It has 6 uses.
So they're. Sick.
Well, I guess I'm going to investigate, see if there's any
papers or. Anything OK?
I would also like to clarify that I wrote not one of my
perception check. So yeah, I'd like to say maybe a
trick on the tiger pelt. And now I'm rapping.
You're fighting it. Yeah, Well, help.
It's killing me. And you're still just looking
through the drawer. You got this plastic.
What do you mean cast the spell I?
Don't know redirect it or something.
Redirect the lion. I rolled A9 so.
OK. So as you're looking through,
you do see a lot of it was already picked clean.
You do notice that it's appears that there is a whole VIP
section of the gala, like there's important people coming.
You get the vibe of. I want to check if it's safe for
me to pull this up and take it. I'm just on edge now.
Someone will evaporate this paper.
God, power, word kill on the paper around. 11 OK, so as
you're you're picking up the paper and you can see it was
like redacted. So a lot of the names and stuff
are redacted, but you do see the name Henry Twindleton for the
VIP section. Classic.
I'm going to be busy there. Well, I'm fighting for my life
right now while you're doing whatever you're.
Doing the thing isn't real. Oh, you're right.
Yeah, I'm not. What?
What did you find I? Found probably the worst person
to ever exist is going to this Gallo and honestly that needs to
be our most endearing effort to get rid of so.
OK, who do you want me to punch? Well, once we get there, I'll
point them out to you. But I found a list of this
paper, but it's all redacted with people that were going, so
I don't know if somebody could. Roll me investigation check
because you didn't try to check. Might be nice to help.
It wasn't that 18 investigations +4 so. 22 So you notice that as
you're looking through, it's kind of like an itinerary too.
It's like blanked out, but you're making out like it says
you're ready to write this down because I'm not going to
remember. 8:00 PM. 8:00 PM. Yes, starts the gala. 10:00 PM
is the banquet and 11:00 PM starts the auction.
All right. That's what you're able to see.
There is other stuff but it's all blacked out.
But that's the only things you can tell in the itinerary.
All right, I tell Plastic this information as well.
It's probably not taking it in, but.
That's late. What the time is late?
Yeah, yeah. That's like information about
it's. Like time forbid, let's go home.
Yeah, but we won't be sleeping. No, but.
I don't keep thinking about it. You know what, let's just, let's
just head out here. Actually, can I see if there's
any swords or anything like that?
There's no, There's no. Eyes or any close?
No, none of the majors he wouldn't have.
Left anything under the bed. Piece of bronze I'll.
Leave it. Show me this information.
Yeah. All right, I'm going to take it.
So you take a bronze piece. What I'm going to do with that?
Yeah, you might be able to buy a piece of candy.
Do what do you think with buddy? So the only other thing left in
the Fort is the tunnels all. Right, let's go.
All right, it's obviously. Trap survived you.
You're like third eye opens and you're like traps like you can
just notice everything. There's a couple little traps
that are like very damaged, but you see how to get around it.
OK, so you go through, you make it to the tunnels.
Most of it is all like destroyed, like collapsed in on
itself, but you can either investigation or perception
check. 17 I'm. Also going to run investigation
20. All right, so you both notice
that there is like a blast door that is still there, like full
metal that is just slammed shut. People, are you still able to
steal for traps? Is this door trapped?
Yeah, no, that that door safe. How are we going to get it open
though? What is this made out of?
Metal, like you said, glass metal, it's a blast door blast.
That's what I said. I know.
I was trying to think I was like.
Where did you get first? It's it's a full metal like
imagine like a bunker kind of door like with made to withstand
I. Mean would I be able to like
just melt the door of the metal? Yeah, I could.
It'll be your spell slot. Yeah, I'll.
Yeah, I'll do it. All right.
So how do you think people does it?
How does it look? Is it like from your instrument?
When you're performing? What do you do?
Yeah, I'll take out my flute. OK.
And. I'll just start shred it just.
Melts away, yeah. You see, like, flames
triggering, and you just see it all melting down.
And as it goes down, you all see that it looks like a lab.
I just go. I got to start using my spells
more. That was pretty sick.
That was really cool. All right, so.
He rolling for. Me.
No, I can't tell you. I would love to tell you.
So what? What now?
You all have not checked out this room.
There is just a full lab. You can see that there is like
vials. There's a brain and a jar if
you're interested in that. And there's like a big drawer.
I go plastic. This must be the place where
they made that like, giant monstrosity.
You remember that? Nope.
Are you there for that? Nope.
You were there for that? Yep.
That's when you when they are getting attacked by the big
knight and all the cohort. Yeah, monsters.
I mean, I guess I'm roll roll for a trap.
Don't worry about traps, OK? You already got that wedding.
You're good. I'm just sketched that, can I
roll to see if there's any scientists in there?
There is no living people. There's no living like.
There's no, like, actual people in there, OK?
No living creature, right creature.
No living creature. No living creature.
I don't think I stuttered. I'm going to on what I said
before. People call it was very specific
I'm. Going to enroll to best gacy was
you any living creature. In what?
Why? Why would he do?
That well I rolled a nap 5 so yeah, you have no clue.
There doesn't appear to be any living things in here other than
YouTube. 23. Yes.
So as you're looking through, you do notice that the brain is
active, like it's kind of moving a little bit on time is.
It supposed to do that? No point to the Marine.
Well, I would assume it's supposed to, but I think that's
bad for us. So whatever that brain is
controlling is still alive in here.
I think we should. Break it.
I don't know if we should break it.
We could use to tell our advantage.
I don't know how to we'd be able to control it or not.
They'd be sick. I'm assuming it's to a Cobalt.
Is it like connected to stuff or is it just literally?
It is literally just a brain and a jar.
That's literally it. What?
If we took it. What is this?
And like there's liquid, yeah, like full in it, but yeah.
What if we took it? Yeah, that's what I'm saying.
We should take it with. Those take it, we take it.
OK, make sure you write it down and who has it.
Who would have it? Doesn't matter.
All right, I'll let you carry. It Am I going to get smarter,
Karen? Yeah, that's what this is.
I'm. Just saying.
Classics getting a new brain. All up there so.
Thank God. All right, So anything else in
this lab? The drawer.
OK. So give me investigation check
for it. Yeah, great.
But I have a minus wanted to tell.
So you're good. So as you open up the drawer,
you see that there are like. The whole drawer itself is a
bunch of levers and buttons. You can tell though, with a net
20, you can tell that it seems like if you touch any of these
buttons or triggers, they are attached to a like, honestly, I
don't know how to describe how you know this.
It's just kind of like a sixth sense.
But you have the feeling that when you touch any of these
levers or buttons, it is going to release a creature somewhere
or control something somehow. You know what I mean?
Like, you know that it doesn't have to be exactly where you
are, but something, something is going to trigger with.
This OK, so I have a bad feeling about these.
I think they're going to release something.
Let's just maybe not touch these.
Well, I mean, if we learn how this brain works, it'd be good
to have whatever releases with us.
So I guess maybe we should take it to Gore, see if you can doze
anything. The drawer itself is attached
like to the full thing like. You can't take the buttons and
levers out like it is attached to full.
Yeah. But the brain, yeah, you can
fully take. OK, just don't touch any of
buttons. All right, we'll touch any
buttons. We'll, we'll be back, I'm sure.
And we have the burning. Yep.
So you're taking the brain with you and you're leaving
everything as it is, right? OK.
There's nothing else in here. All right, We got the burning
the drawer and I think that was the.
Main. There was Miles, but it's just,
it's just a little. Yeah, yeah.
You drink them all, you feel good.
I will say there is with those vials, there are two small
potions, healing potions. Take one, you take one.
Yeah. How much is the decrease?
I think you do yours what D4D6 plus it?
Yes it is AD 4 plus I do your spell casting just whatever
else. So it'll be AD 4 plus your
charisma. Sick.
Yeah, I make a moment custom because I can never remember the
actual D&D rules for all right, so you all have completely
checked out the Fort. You all can go to the tribe or
you can go check out the dock. Tribe.
Check on the tribe. OK so as you all are going
through, you walk past the old nest and everything you can see
Gore's old house and the distance one that I got burnt
down and. Wait, didn't, didn't Reggie come
with us? Sorry, I was just thinking about
that. Like I thought it was Reggie
with us, right? Yes, he's still sleep on the
ship. He's still asleep on the ship.
He'll find us. Roll roll D 20s everyone real
quick because I was thinking about Calradia.
I know I was like my brain. I was like, well, I forgot this.
I was and the whole time I'm like I forgot to say something.
I forgot to say Reginald because of all the entire town.
Well see, it's funny because I forgot about him, but I was
thinking of the owl bear the entire time.
Oh, that thing's dead. Albert was not on the ship.
Oh y'all establish this? No, I'm.
I'm telling you that Albert's not on the ship.
Cool. He's dead.
You don't know where it is. I don't know where it is.
It's not on the ship. We'll find a way.
It's. Dictated you don't kill it.
I'm getting my algebra back. So 1717. 9.
OK, that's very good. You got 17 because it's the
closest. Reginald is awake and you see
he's like, what's up guys? I just woke up.
I was exhausted I guess. We're back at the ship.
No, he's he walked over to you all.
Oh, he's still passed out. I.
Understand. Yeah, he after, I think he's got
like a bunch of bumps on his head from the bricks.
Wonder how that happened? That's hard to say.
I don't know. He just told me that Bricks and
Clue threw him at a wall. Yeah, so cool.
We found some cool stuff. Oh, it's awesome.
They didn't like you. Oh, he needed to sleep.
Yeah. Apparently I needed it.
I I was out. I didn't even know I was on this
realm. So what's the plan now where
we're going? We're going to try to go find
the people. OK, so as you all are, you walk
past the nest that you all had gone through the first time
there. And then you arrive and you see
that there is a bunch of like huts all around and there's like
some rubble around, but a lot of it looks like it's been
refurbished. And you can see the locals are
all walking around. Cool.
Let's go find. Gore there is a big tent in the
center you can imagine that is the chiefs tent.
Umm, there is a umm, like Community Center kind of thing
and umm there is a little like medical tent all.
Right. I think we should go find Gore.
Umm. If you all don't mind, I'm going
to go check on Cal Radio. Yeah, absolutely.
So he walks out and the medical tent is actually a really large
area because that's where all the like, kids and everything
that had the brains that all got shifted and stuff from the outer
Cove. They're all held in there with
Cal radio. You can see you watch Reginald
walk over and he sits by her side, but they are all still
unconscious. Unconscious.
That's it, yeah. So you all go up to you're
trying to go to the chief Gore. OK, so you arrive over to his
big Hut and you see Gore is like sitting like just meshing things
and putting in like bottles, just actively just working on
stuff. But friends, nice to see you
again. It's been it's nice to see you.
Yes, I assume you come with bad. Yeah, yeah.
Yeah, they're they're going to try to attack this place.
Do we know how many? We only brought eight people.
Well, 9. And one of them, both their arms
is broke. One of the fighters, both their
arms are broke. And their face got dented.
So we're looking at eight people, not 9, because I don't
think that guy can really do it a lot.
He'll figure it. Out.
Yeah, he gets his. He always gets his.
I hope he does get his because we're going to need him to get
his. What's what's the progress on
people in the common so? He comes over to you all.
Nothing is working. Every remedy that I've tried
that's worked on things for hundreds of years, nothing is
bringing them back. But they're healthy.
They're perfectly pristine. They don't even need to eat or
drink, but we're still providing them fluids and everything.
I like a plastic, I say. I think those potions you just
like drink could have been helpful in any way towards this.
I didn't actually drink now. I have not figured anything out.
Have you all heard anything about it or no?
Just we know that about the kids.
The hag put animals in their brains.
Yeah. And they're like meandering
around just in like pens, kind of just walk around eating
grass. That's weird.
They won't eat food. I've tried.
I've given them everything and they just eat the grass.
I feel like that won't that's very unhealthy for the network.
You would imagine. You would imagine.
So, yeah, seems like that's right.
Hey there. Meandering.
We were exploring a little bit on our way here and we did find
this and I pull up the jar with the brain in it.
Should we eat this? That was an intrusive thought.
Do not eat. OK?
I don't know. What is this a brain do?
Do we know? Nope, but it's moving on its
own. I would assume maybe a cobalt
mutated 1. He's going over you taught me.
You think it's a Cobalt? A mutated cobalt, yeah.
He's looking at it. This brain, it's looks like it's
not one thing. This isn't a cobalt brain, This
isn't a human brain, this isn't an ore brain.
It looks like it's something different.
I don't quite understand. Well, we believe if we can
figure out how those things works, we can control it and it
can help us in the fight. I can tell you, yes, this, this
brain is still active. You can see that it's still
working. I don't know about controlling
it, I don't know anything about that, but I would imagine if
it's active, it's got to be doing something right.
The brains aren't usually active if it's dormant.
Also we found in the Fort there is a bunch of.
Levers that we're going to. Release some things, I don't
know if they're still alive since the Fort blew up.
Oh, OK, we'll look into that. It looks like they're going to
release things. Levers like all the buttons and
stuff at home and it seems like they're connected to like doors.
We'll have to look into that and see if that does anything, but
right now I don't know. What do you all think we should
do about preparing? Well, we do got the advantage of
the land. That's very true.
Great trap center. Yes, I have been working on my
traps and everything and you see that he's got like a stockpile
of like the ones that like come up and like spied people, that
kind of stuff. If we can figure out a way to
wake up Reggie's girlfriend, she's a formidable fighter.
She is. She would be a great help.
Is there? You're all welcome to try.
I'll give you the space here and just wait here.
And he brings over the cot with Reginald.
They all walk over and bring her over.
Is there anything that you will think that you could try or
anything you? Know spells, people?
I have healing word and cure. I think either of those would
help. Have you tried that before?
We have done regular healing, yes, that has not done anything
'cause their bodies are fully healed.
It's their mind. What do you mean it's their
mind? I mean their bodies are
perfectly fine, there's no issues there.
So healing wouldn't actually technically healing because they
are healed. And their bodies perfectly fine.
Cure wounds obviously wouldn't do anything either.
Only thing I have, the only thing I really got is.
And you all might not be able to solve this now, but I mean I'm
giving you all a chance if there is anything you all want to try.
Have we tried water? Poured water on them.
Yeah, yeah, we treated it. Have you tried giving them
water? Yeah, like I said before, we've
been giving them liquids. So do they just pee themselves?
They actually just don't. I don't think that that's OK.
Just doesn't happen in this world then no one does actually.
It's great. That's funny.
I don't. Think I got anything?
OK, well that's really fun. If you all want to check
anything you can, like if you want any skills to try and check
to find any information or any clues to see if there's anything
you can do. If you wanted to give me a
medicine check, arcana check, investigation, anything like
that. All intelligence based checks I.
Think it's very history. I would tell you on no, what
would plastic do? I'm not even going to bother
with the arcana because that just wouldn't make any sense.
But what was the IT was medicine.
What else? Medicine investigation history I
will allow because if you want to see if there's anything
before that was like it. Medicine.
It's a wisdom based stat. OK, I think that works.
So as you're checking you're, you're basically kind of like
you. You pick up a palm and as you're
touching it, you feel kind of like an understanding a little
bit like as you're holding her, it's her body is perfectly fine.
This looks like it's someone who could just stand up right now
and go to war to do anything. Her mind is not letting her body
actively do anything. It is the brain itself.
So it seems like there is a way to cure it.
You can see like as long as you can just somehow get this either
connection off or if there was some other way to fix it that
they would be able to be healed. OK, let me look something up
real fast. I kind of imagine like you're
like astral, like projecting a little bit into like the mind or
something that kind of looking. In cool for history I rolled up
on that 20. You have never heard of anything
that has ever done this to people.
Like if there's like there's a comas and stuff and there's ways
to cure that, but none of those remedies are working on Cal
Radio or the others. Can we make a kind of bargain of
some sort? I'm also willing to take any
debuffs or penalties. For.
So at a certain point, like later down the line, we get
stillness of mind, which allows you to end effects on your body.
I was thinking what it kind of maybe like channel my key into
her to like maybe try to help her wake up.
Do you already have this? Ability.
No, it's 7th level, but I was thinking that, you know, it was
something monks can do. She's probably seen it.
I am 100% willing to let you try this, yeah.
Before you do that, kind of throw out the suggestion that
maybe. No, you got.
Now what to roll? I don't know exactly what I want
you to do because it's something you don't know how to do, but
you have seen it. So I could let you do history, I
could let you do medicine, but it's going to be disadvantaged
because you you are not at that level.
So if you want to try either of those, I don't know.
What do you, what do you imagine?
If you want to pitch me something, I would be allowing
able to say yes or no. Like, do you want to leave it to
the dice roll or do you want it to be like, like I could take
penalties or something like. That such as I.
Don't know like I'm can't recover all my key on rest or
something like that. Or maybe I lose half my health,
like maybe this hurts me. Well, we'll figure that part
out. Yeah, after the role.
Well, what I I'm letting you do this and see with the role, it's
going to not determine exactly if you're able to do it.
It's going to determine the side effects kind of as well.
Got you. OK, so go ahead, roll me with
disadvantage. Medicine is fine. 2 Nat 20s.
It was 1 Nat 26 + 3 nine. 9 So as you're, how do you, how do
you imagine it like how do you like, what are you doing?
So like paint the picture. Like grab her hand and like how
is she? She's laid out on a full cot,
just like. Is it on the ground or?
It's it's a raised 1, so it's kind of on a.
Table OK, Table level how far off big rounds I'm trying to?
Get about two feet. OK, so like I kind of sit down
next to her and so like meditate like this because it keeps the
the flow circulating. I'm thinking of I'm trying to
remember all that stuff and blanket.
And then I reach over and I grab her hand and then like I just
get real still. Like it's scary how like still
she is. Yeah.
Back perfectly straight everything and then like like
you're saying like where it looked like a kind of astral
projected a little bit you can kind of see like that glow of
like the stars and stuff like that emitting off over imagine
I'm burning all my key points OK and.
Yeah, so you are using all your key points.
Yes. So it's like that's going
through and if you just see that happening and then whatever
happens. So as you you're viewing this
power and like you're kind of you're glowing, you know,
emitting like this astral and you can see her body like kind
of like shakes a little, like her eyes start to open up a
little bit. And as you're like holding in,
digging in deeper, trying to unlock this, you are pulled out
and like you're step back. It's kind of like as imagined,
like it's a little bit like doctor stranger, like you're
after prediction, like you're like staggered, like multiple
times, kind of like it's hitting you over and over.
And you see Calgaritia sits up. What is this that work?
She like is like come that you like is ready to like attack
you. So are you putting your hands
on? It's just who are you?
What are you doing to me? Point to Reggie.
All right, You see Reggie, he's like, it's OK, everything is OK.
And she goes, who are you to Rachel, too?
And it's like stepping back is like, like has her fist up ready
to fight. We're we're friends, OK?
And that's clear that I am outnumbered here.
I don't like trouble. Yeah, if we wanted to harm you,
we would. She is stepping back.
So it's like you're safe. OK, let us explain.
Reggie, take it away. You're smarter so Reggie gets
down to her and he is like it's Reggie known each other whole
lives, like you lived in a castle, you grew up together,
you were guard all this and you see that as he's like describing
it blank. None of that is triggering any
response from her, and all that's brand new to her.
What was the last thing you remember?
The last thing I remember, I don't remember anything really.
I just remember there was darkness.
There was this guy in this military uniform and I was
strapped to this table and and I don't know.
I don't know what any this is. I don't even know who I am.
As Gore if he has any potions for amnesia.
See, he's grabbing things. It drink this with this and she
drinks it. Nothing's working.
Want to test something? And then I toss her my quarter
staff. OK, sketch it.
So you toss for the quarter staff, she does grab it.
OK. So it she catches it kind of
like mid air. Like then I'm coming at her like
I'm going to hit her. OK, it's cocked triple 18.
So she brings it down on you like as you're getting ready to
punch. What is your dice for the staff?
Yeah, D8. It's D8.
OK, I thought so. I just want to make sure.
Take 5 damage. OK.
That's what I was hoping for. What's your strategy here?
It's. We need fighters.
I I didn't expect that to work. Normally when we break the
effects of any type of mind control, you, you're fine.
I don't know why she can't remember anything, so that's
weird. And then I, but even though she
can't, I don't know how to use words.
Even if she can't think, her body still remembers.
Muscle memory. Yes, that.
Yeah. All right.
Well, are you willing to fight with us?
Do I have a choice? Preferably not.
I mean, if there's a fight coming, don't I have to fight or
else they're going to kill me? Yes, they will kill you.
OK, so he is gonna have a fight. So as you all are talking, you
see Captain Leroy full sprinting to you all and I, I, he's
running. Up all right.
Talk to his seagulls. There's two ships coming.
One ship is the military, and apparently they hired A
mercenary group ship that's coming with them.
There's a ship of soldiers and a ship of mercenaries coming.
That's really smart. That's a lot.
Did did they get back to you about the people that's going to
help us? Well, OK.
Bro me D 20s both of you all. OK, I got it all right.
So now about the people, I have talked to them.
There's about three of them that are two days away.
Yes. And the ships, the two ships
that are coming are not three days away.
They are about two hours away. Now.
I was able to talk to an old friend and they should be here.
They should be here, I would imagine for too long.
I don't know exactly, but we can count on maybe one person to
help. Not one ship, one person.
Well, the person might bring the ship with people, so maybe
that's like 40 people and we don't know.
All right, I did talk to the Seagull, and the seagull was
like, it didn't really understand.
So that it wasn't a fully smart sequel.
I look at Kyrie, I said. We should just let you sleep.
All right. So I recommend we start our
defenses and everything planned that we have now because they
will be here before long. Great.
So we are now going to, uh, step back and as people instead of as
our players. Uh, how do you all want to set
up your traps and everything? Because, uh, you know that there
are two entries into the island, the weigh in, which is the
Tavern, and then there's that secret dock up north that you
also have never been to and you all are basically in the center
of the island is where the tribe is.
Well, we'd have to split up to set the traps in time if we want
to do it on both sides. Do they?
There are, it is. There's tons of people in this
town. They're just all like not
capable fighters, but they can't set up traps.
So it's they, they can help set up traps, OK.
They just can't help an actual fight.
Cool, do it useless. We know that if they about the
the secret is that dock area. Secret.
Yes, you all do know that it exists.
OK, but I'm asking. But Gore and none of them know.
That's probably the way they're going to go.
Yeah, probably. We still got that brain.
We need to find a way to utilize it real quick.
I feel like it's controlling something that can help us in
this fight. We.
Could beat it. I don't want to eat a brain also
is going to suggest that they could have, I don't know, woke
up car radio if we destroyed it, but.
Whatever. Maybe.
So what all do you all want to do?
So right now I will say give me one second.
So we have it set up there. Both those cups there will have
one being the way in and the other one is the secret dog.
So how do you all want to set everything up?
So we're do you all want to defend in the center?
Like did you want to defend within the tribe or how do you
all you want to do this? I feel like the more traps we
put up for them to get inside of here and it will weaken their
resources, yeah. So you can take all the people
that they have and you can heavily arm one area, or you can
have an average arming of both areas.
I feel like. I think I.
Do you think they'd be coming from the?
The secret? They're the only ones that knew
about that entrance though, yeah.
That's what makes me think they're going to come through
that way, so they should heavily arm that.
That's what I guess. They're setting all traps up.
Or the secret talk. Yeah, unless they try to do like
pincer, that was both sides, Yeah, which that's not a big
deal, but it's a big deal. It is a big deal.
I'll be more worried about the military.
I just imagine the militias kind of kind of just be dudes with
swords. Like at least the military that
like, they're actually trained. And so they also have armor.
Yeah, I don't know. I'm down from the heavily harmed
ring one side. All right?
That sounds good to me. So heavily trap the dock and
now. So this battle map here will be
the weigh in. So if you want to set up
defenses or however you want your characters to be for the
battle. And then also like if they do go
that way, if we are forced, like I say, do come in both ships
come in this side, we have a back like we can back towards
the town and then start flooding leeway ship that that could be
an escape point if it gets over. Yeah, hopefully, assuming they
got away. I wanted to ask Leroy, did he
know like which direction they were sailing in?
Like did they come same we did or they come from a different?
Area it looks. He basically just tells you that
just because they're coming in this way doesn't mean they have
to pour in that side, but it does look like they're coming in
the same direction that you all came from.
I will say you should probably stare and be nice.
Leave one companion with the people in town.
At least it's not 2 in case something goes down, but.
I had a plan on strapping John all back because he can't do
anything. He can.
He's going to be in the battle. I was joking before, but he is
fully capable. He has a statue.
He's not as strong as you all. He is probably, yeah.
He's the weakest of everyone up there.
Should we leave Gore with his? People Feel like that makes
sense, the most sense. To Gore is a a spellcaster too,
so has that changed anything? Yeah.
So he probably should be with with them.
Yeah, maybe Calgary. The coward issue.
Just woke up. OK, that's fossils.
Atrophy death. Finally got to use the batch.
So you can put the ones that you aren't going to use inside one
of those coasters and then you can place your pieces.
We could leave John, the people in town, John and Gore.
I like that. I do.
I think John would do very well because it'd be somewhat dense
area as well. Lots of, I'm guessing he's a
road. I don't know what he is.
That's my guess. And I just, I think he'd be good
for him to maneuver in and out of building and stuff all.
Right. Great.
Get his sneak it out. So yeah, that mean that works
too. If you want to do that, you can
take Gore and John out of the battle.
Which one's gore? The one holding stick, the
other, that one. So that is where we're going to
end this session before the Battle of Toothgar happens.
Anyone want to close this off or anything that you want to add
real quick? I don't.
Have anything to add? I don't think I have anything to
have. OK, well we're 21.
Check us out on all platforms that involve your ears.
Eyes maybe taste one day. But yeah, so look us up.
It's 20 to 1, YouTube, TikTok, Spotify, Apple podcast, Patreon.
Am I missing any Instagram? I think you got them all OK.
And then if you like video game content, we stream Marvel
Rivals, maybe Borderlands here soon.
That is 20 to one games. And then on Twitch it's under
score 20. Under score 20.
Under score TO under score 1. Yep, so you can find us there.
If you like pop culture and other Marvel or hero related
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That's me. If you want to bring the heat to
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