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This week on the Steam Machine 
podcast, Eva Eva Eva Eva Eva Eva

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wake up Eva Eva. 
Queue that music. 

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Hey everybody, and welcome back 
to another episode of the Steam 

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Machine Podcast. 
My name is Dalton and joining me

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this week is 1/2 of the 
Destructo Bros. 

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Hey, it's Willie. 
Every time we do this podcast, I

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do a little dance over the theme
music, even though behind the 

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scenes we don't actually hear 
the theme music being cut in. 

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Dalton adds that in editing 
today I tried to do the robot 

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because I felt it was 
thematically appropriate, except

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I don't know how the robot goes,
so I just made straight hands 

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and moved them and tried to fake
it. 

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That is the most awkward thing 
because it's already an awkward 

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dance. 
Like I'm sure you could look 

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cool if you really know it, but 
man, I look. 

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Corny. 
I've seen some some people who 

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are like professional dancer 
people pull off the robot and it

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looks pretty fucking cool. 
Yeah, especially if they do that

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one move where like the the 
shutting down move. 

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You know what? 
I. 

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Mean or they do it in their they
or I like the one where they 

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just like let their arm hang and
then they just hit it and it 

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just rocks back and forth like 
it's on a hinge like oh, it's 

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good, it's good shit. 
The robot's cool. 

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It's just I'm doing it the same 
way you do, like the designated 

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white guy dance. 
Like, you know, when you have 

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two cups that are in your party,
you just kind of kind of move 

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your hips just a little bit, but
not too much. 

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You don't want to spill the 
cups. 

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You're trying to make your way 
across the dance floor, so you 

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just shimmy in. 
That's holding your drinks up. 

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Just shimmy in trying to get 
there. 

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We're visually illustrating 
these, which is great for an 

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audio medium, right? 
We should be on YouTube man. 

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How you doing buddy? 
How you doing? 

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Doing good. 
Oh man, on, you know, those 

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little survey sites that ask you
questions and stuff for like a 

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tiny amount of pocket change 
basically. 

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Yeah, I have a very bad track 
record with those because they 

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always like, give me the, I 
don't know, 40 questions in and 

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then they're like, oh, sorry, 
you don't meet our demographic. 

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Oh, that happens quite a lot in 
the bigger ones. 

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So I'm talking about there's a, 
there's a Google based one 

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that's like really short 
surveys. 

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So and then it's only like $0.10
a survey. 

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So it just pops up occasionally.
And today it popped me up that 

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asked the most terrifying 
question I've ever seen in a 

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survey. 
Not because of the question 

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itself, but because of the 
multiple choice I was. 

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Going to say, does it have 
implications that I need to be 

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worried about? 
What is it? 

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The question is, are you in 
Florida? 

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And the choices were yes, no, 
and very terrifyingly, I don't 

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know. 
I'd pick that. 

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Man, that that is you live in 
with the doubt in your mind as 

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to whether you're in Florida. 
It must be the harrowingest 

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experience. 
I might be in Florida. 

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I'm in a box with no windows and
a computer with a microphone to 

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talk into. 
You might have got swept up by 

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one of those Florida hurricanes.
Oh shit. 

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I wanted to say tornadoes there 
and make it a joke, but there 

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actually are hurricanes in 
Florida. 

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Lots of hurricanes here. 
I know you're famous for them. 

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I screwed it up. 
You even have like sports teams 

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named after that. 
Like molten, the rock played for

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them. 
Wait, that is right. 

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Rocky played with Miami 
Hurricane. 

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I said multiple. 
Then I realized the other 

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Hurricanes aren't in Florida and
I'm an idiot. 

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But the Miami ones, they. 
Are, you know, random because 

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we're talking about Miami 
Hurricanes? 

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My brother went to UF. 
I think I've talked about that 

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before and I remember while he 
was enrolled there, I, I think 

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it was for Xbox or Xbox 360. 
I rented a, or I might even 

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bought it an NCAA game. 
Football because I will 

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reiterate for anyone because you
know, every episode might be 

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someone's first episode. 
I am not really a football fan. 

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I fucking love football games. 
Don't know why but. 

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Oh, you've definitely been 
having some fun with the Create 

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a Team feature. 
Yes, I have. 

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Also, it's so irritating to me 
that the game's called Madden 25

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because I think they also called
the 25th Anniversary edition 

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Madden 25 for no reason, putting
it way out of sync with the 

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other numbers. 
Yeah, but I think this one is 

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now Madden apostrophe 25. 
It's 2025. 

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Yeah. 
Oh, there's an. 

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I think there's an apostrophe so
that it's, you know, makes it. 

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It's the year. 
Who fucking knows? 

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Look, I'm just complaining. 
We're a video game podcast. 

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We're supposed to bitch about 
random stuff that is completely 

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inconsequential. 
That's fair. 

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But that that was the first NCAA
game I ever played where I 

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created a quarterback and I 
named him Dalton Suitor. 

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And when I went to go throw a 
pass, the the dude on the the 

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the announcer guy went suitor 
back to pass. 

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And I went what? 
Because no game could ever 

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pronounce my fucking name. 
So I wondered if it was because 

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my brother the name was in the 
UF thing or they maybe they just

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got better at name saying 
because I don't think I have a 

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relatively common last name. 
It is funny because like the the

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thing about the NCAA games too 
is the players defaulted to not 

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being named. 
So like you would have to 

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download like a user made roster
patch to actually have the real 

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names of your characters. 
But they did record voice lines 

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for the like most common names 
and names of huge star players. 

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So like if there was a suitor 
somewhere in the country that 

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was really like starting for a 
team, they probably had that 

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name in there for that reason. 
Or they might have just had that

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laying over from another sport 
because there have been a couple

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suitors in the National Hockey 
League. 

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That's possible because my 
brother was not a football 

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player. 
Nowhere near. 

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I don't think that they just 
skimmed the entire UF student 

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roster looking to make sure they
can pronounce everyone. 

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That would be cool though. 
But yeah, as a child, that was 

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where my brain went though. 
Was like, oh, OK, because he 

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goes to the UF. 
That must be why they know how 

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to say the name because I was 
like, I don't know, 12 or maybe.

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That's cute. 
That's cute, though. 

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That's sweet. 
You thought that they were just 

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looking out for your role. 
What team were you playing this?

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Oh yeah, you said to create a 
team. 

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No, I was on the Gators. 
Florida Gators. 

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Oh, you were on the Gators? 
OK, well that makes sense then. 

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And then my sister was and God 
damn, I feel bad bringing this 

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school up today, but she went to
FSU and yeah, thought thoughts 

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and good vibes to everybody 
involved with what happened 

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there today. 
And that's, that's all I want to

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say about that. 
You've been playing anything, my

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good Sir? 
Yeah, I've got a few games on my

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here. 
Well, for one thing, I 

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definitely think this was kind 
of neat. 

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You know how we did that Truck 
Simulator American Truck 

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Simulator episode like 3 years 
ago or whatever? 

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Yes, that game is awesome. 
It was super fun, super fun. 

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And I was always like, I'd like 
to get back into it, but you 

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know, I wanted to have more 
objectives, more stuff to do, I 

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guess because I was enjoying it 
for just taking a stroll, doing 

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a couple drives and relaxing 
with it. 

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But. 
Oh, just real quick. 

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I just meant every time I 
install that game, I sit it 

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there and I look at it in my 
library and I'm like, man, I 

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want to play that. 
And then my brain goes, damn, I 

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missed my wheel. 
Oh yeah, and then I don't play 

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it. 
And then I because playing with 

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the controller is cool man, but 
I got so used to playing with 

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the wheel and the pedals that it
was so fun. 

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Yeah, I would definitely. 
It feels like one of those 

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things it's hard to go back 
from. 

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Although you know, when I was 
younger I used to play Free 

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Space 2 with a flight stick and 
I had no trouble playing it with

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the Xbox controller these days. 
So we did that or it was Free 

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Space One, but we played it 
through Free Space 2 using. 

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Maybe now that there's some some
time, I'll give it another shot 

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between it. 
But yeah, it was just, it was a 

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hard, it was a hard thing to go 
back to and be like, damn it, 

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man, I really miss, I really 
miss just feeling like I'm 

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actually driving. 
Yeah, cuz if I haven't played on

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the controller in a while, I 
forget what all the buttons are 

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to. 
There's a person I talk about in

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a little bit and he definitely 
saw me struggle to try to 

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remember basic things like how 
to turn my headlights on and 

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off. 
So yes, Sir, there's a lot of 

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buttons in that game. 
There's a lot. 

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And it's it's not like the Xbox 
controller really helps because 

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there is not a why button on a 
truck anywhere. 

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Yeah. 
And on the the keyboard, like if

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you're playing a mouse and 
keyboard, there's even more key 

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bindings on the keyboard than 
you can do on the controller. 

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Yeah, that's actually how you 
ended up helping me. 

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I don't think I ever found the 
the headlights button on my 

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controller, so we were just 
using the L on the. 

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Dude, I'm telling you, that's 
like when I would like when I 

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would play with the controller 
before I got the wheel, I would 

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sit there and I would have my 
controller or like, you know, in

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my hands, but my keyboard in my 
lap. 

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Yeah. 
So like when I needed to do 

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something and it's handy. 
I hit it if you want to go 

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through the little NAV menus on 
the, on the the GPS system, like

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it is way handy to beat hands in
your keyboard for sure. 

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Like I'm sure if you had a wheel
with all these extra controls, 

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it'd probably be fine. 
But yeah, or at least it'd be 

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easier to do the whole one hand 
on the wheel, one hand on the 

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CD's thing. 
Whereas, yeah, I was kind of 

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worried that's what free space 
was going to be like for me 

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because when I played it with 
the joystick back in the day, I 

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did a lot of keyboarding too. 
But like I was shocked by how 

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much stuff you can map onto an 
Xbox controller and make that 

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game play like really well for a
flight simulator type game. 

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Of all games, Final Fantasy 14 
does a really good job of taking

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what is normally a mouse and 
keyboard setup and moving it to 

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a controller and making it 
comfortable. 

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I can see that making sense 
actually, because there's a lot 

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of people that use those MMO 
mouses, mouses or mice. 

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I don't know if the computer 
plural is mouses or mice, but 

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they have the MMO mouse where 
it's like got like 15 buttons on

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it and you map all those to your
hot bar basically or whatever. 

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Yeah, and then you can play the 
whole game. 

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I'm imagining that that, yeah, 
I'm imagining that that carries 

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over pretty well to the the 
controller setup too. 

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00:09:07,520 --> 00:09:10,040
Yeah, 100%. 
Like for instance, like you hold

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right trigger and you can you 
have stuff mapped to up, down, 

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left, right and then you know 
your face buttons. 

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00:09:16,200 --> 00:09:19,120
Same with right trigger or with 
left trigger, then they also 

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have you can hit right trigger 
and then left trigger and that 

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pulls up another set and then 
you know vice versa. 

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00:09:24,880 --> 00:09:27,640
Or you can double tap them and 
that'll bring up other ones. 

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Like there's, there's a lot of 
different ways to do it because 

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you know, you can get a lot of 
they've been trying to do as the

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more expansions come out, they 
trying to clean up hot bars as 

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much as possible. 
That makes sense and I mean they

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at least they have the advantage
that I mean it is an MMO game, 

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but it has lineage with a 
console series that's always 

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been controlled by the 
controller. 

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So even with the MMO overlay 
stuff required like they have 

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solutions for some of those 
problems. 

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00:09:49,880 --> 00:09:53,000
So, So what's the what you been 
delivering, my good Sir? 

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00:09:53,200 --> 00:09:56,200
OK, so what's been going on is 
after we did that episode, it's 

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00:09:56,200 --> 00:09:59,040
been a couple of years, but we 
had a couple of people from 

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00:09:59,520 --> 00:10:03,120
basically a couple people listen
to it and kind of chopped by our

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00:10:03,400 --> 00:10:05,800
Discord and asked me if I wanted
to join their. 

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They call it a VTC, which I 
think stands for virtual truck 

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company or virtual transport 
company or something like that. 

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And it's kind of like, it's kind
of like a, you know, a clan in 

225
00:10:14,160 --> 00:10:16,720
other games, but you have like, 
you know, tracking software that

226
00:10:16,720 --> 00:10:19,560
you can use to notate your trips
and stuff, put miles down for 

227
00:10:19,560 --> 00:10:21,880
the group. 
And the crew's been actually 

228
00:10:21,880 --> 00:10:25,720
really, you know, welcoming And 
very, as I understand it, it's 

229
00:10:25,720 --> 00:10:28,600
one of those really lower, it's 
a lower stress group. 

230
00:10:28,600 --> 00:10:31,640
Like they're not all, you know, 
hardcore about competition and 

231
00:10:31,640 --> 00:10:33,440
trying to be the group with the 
most miles. 

232
00:10:33,640 --> 00:10:36,160
But I still feel like cool that 
I'm contributing when I do get 

233
00:10:36,160 --> 00:10:37,760
some miles put in. 
And so I haven't played around 

234
00:10:37,760 --> 00:10:41,000
with it too much, but the main 
dude, the leader of the group is

235
00:10:41,000 --> 00:10:44,800
in our Discord. 
His screen name is Sire gears. 

236
00:10:44,800 --> 00:10:46,560
I want to say there's some marks
at the beginning. 

237
00:10:46,560 --> 00:10:50,720
It might be 05 sire gears 
because no, it's just sire gears

238
00:10:50,720 --> 00:10:54,880
195. 
And he, he runs the group and he

239
00:10:54,880 --> 00:10:57,240
kind of jumped me into 
everything you needed to learn 

240
00:10:57,240 --> 00:11:01,240
to get started with it because 
you know, they in addition to 

241
00:11:01,280 --> 00:11:04,240
the, the, they have a program 
called truck book that they used

242
00:11:04,240 --> 00:11:06,840
to record mileage. 
And that's how you kind of have 

243
00:11:06,840 --> 00:11:08,440
all the companies competing and 
organizing. 

244
00:11:08,560 --> 00:11:12,320
And then there was also a mod 
because they have their own like

245
00:11:12,440 --> 00:11:14,680
finer for their trucks. 
I don't know the exact term for 

246
00:11:14,680 --> 00:11:16,200
a paint job, but it's pretty 
cool. 

247
00:11:16,200 --> 00:11:19,280
Library. 
It's like black what I wanted 

248
00:11:19,280 --> 00:11:20,960
library I think livery I don't 
know. 

249
00:11:21,200 --> 00:11:23,200
How livery? 
It tastes livery. 

250
00:11:23,280 --> 00:11:24,800
You lick the truck, it tastes 
livery. 

251
00:11:25,480 --> 00:11:28,320
Yeah, I prefer a gizzard. 
Ooh, fried gizzards. 

252
00:11:28,320 --> 00:11:30,320
Not bad. 
They are pretty good, but chewy 

253
00:11:30,960 --> 00:11:35,120
anyway, so there was. 
A mud. 

254
00:11:35,120 --> 00:11:37,480
Truck design and stuff. 
And yeah, so there's a mud for 

255
00:11:37,480 --> 00:11:38,800
that. 
Basically, you just download it 

256
00:11:38,800 --> 00:11:40,920
from Steam Workshop and it, you 
know, lets you customize the 

257
00:11:40,920 --> 00:11:43,280
trucks and stuff. 
And so somewhere it's just been 

258
00:11:43,280 --> 00:11:45,680
a really laid back thing and I 
haven't really done too much 

259
00:11:45,680 --> 00:11:48,080
with it, but it feels like 
something that I'm interested in

260
00:11:48,200 --> 00:11:50,000
doing more of. 
And I'll probably bring up more 

261
00:11:50,000 --> 00:11:52,760
again on the show. 
So if anyone's interested in 

262
00:11:52,760 --> 00:11:55,120
joining, the group's name is O5 
and. 

263
00:11:55,120 --> 00:11:57,480
The O 5 Council. 
The main, you know, I thought 

264
00:11:57,480 --> 00:12:01,240
about that too, like overseers 
from the SCP, because it's even,

265
00:12:01,280 --> 00:12:04,280
it's even spelled the same way. 
It's the letter O and #5, which 

266
00:12:04,280 --> 00:12:06,680
is how it's usually said in SCP.
That's awesome. 

267
00:12:07,440 --> 00:12:10,360
Yeah, this. 
Is not, I will say me and Jeff 

268
00:12:10,360 --> 00:12:14,400
recently have somewhat coerced 
Dane into possibly checking the 

269
00:12:14,400 --> 00:12:17,120
game out because we were, we 
were talking to him about it and

270
00:12:17,120 --> 00:12:20,720
Dane's like, I'll play it if 
there's a mod that I can drive 

271
00:12:20,720 --> 00:12:23,440
The Pork Chop Express and son of
a bitch. 

272
00:12:23,440 --> 00:12:26,560
Connor went on the workshop and 
within 5 minutes comes back with

273
00:12:26,560 --> 00:12:28,200
a link to one that's so you can 
download. 

274
00:12:28,200 --> 00:12:31,160
That's the Pork Chop Express and
Dane went son of a bitch. 

275
00:12:31,160 --> 00:12:34,040
I got to look that up. 
I think that's the name of it, 

276
00:12:34,040 --> 00:12:36,040
right? 
Yeah, from big trouble in 

277
00:12:36,040 --> 00:12:37,240
little. 
China. 

278
00:12:37,240 --> 00:12:40,120
Yeah, that's kind of amazing. 
That's that's awesome. 

279
00:12:40,400 --> 00:12:42,200
I've actually. 
Yeah, so I've been having fun, 

280
00:12:42,320 --> 00:12:45,480
been having fun with that. 
I I keep not working on the 

281
00:12:45,480 --> 00:12:47,280
secret project I want to talk 
about on the show. 

282
00:12:47,280 --> 00:12:51,040
And it's making me mad because I
it's very close to done and it's

283
00:12:51,040 --> 00:12:53,840
really cool and I want to share 
it with people but I'm being 

284
00:12:53,840 --> 00:12:55,800
lazy and dragging my feet on the
last step of it. 

285
00:12:55,920 --> 00:12:59,040
I know that feeling. 
I bought a a license to a drum 

286
00:12:59,040 --> 00:13:03,720
track that I wrote a song to 
like years ago now, but I bought

287
00:13:03,720 --> 00:13:07,520
a commercial license for it and 
I still haven't sat down to 

288
00:13:07,520 --> 00:13:09,080
record. 
Fuck. 

289
00:13:09,400 --> 00:13:11,680
Yeah, in this case, it's, it's 
really irritating to me too 

290
00:13:11,680 --> 00:13:15,400
because I've, it's almost done 
like literally if this thing was

291
00:13:15,400 --> 00:13:17,680
made out of 10 pieces, I have 8 
of them implemented. 

292
00:13:18,840 --> 00:13:22,400
Let's see. 
Trying to think if anything else

293
00:13:22,400 --> 00:13:23,920
is jumping up my arm hurts a 
lot. 

294
00:13:25,520 --> 00:13:27,960
Ever since I've changed, I 
changed that flat on my car. 

295
00:13:27,960 --> 00:13:29,880
Like I feel like I've really 
jerked something in my left 

296
00:13:29,880 --> 00:13:31,840
forearm and it's been a little 
pulled. 

297
00:13:32,480 --> 00:13:34,840
It always feels like really sore
deep in there. 

298
00:13:34,840 --> 00:13:37,200
You know that that always sucks.
I I so. 

299
00:13:37,400 --> 00:13:39,520
So I don't know if I need to 
actually do anything about it or

300
00:13:39,520 --> 00:13:41,680
if I just need to keep on 
rubbing it and going. 

301
00:13:41,720 --> 00:13:44,200
I'd say rub it, maybe throw a 
little icy hot on there. 

302
00:13:44,600 --> 00:13:46,040
Awesome. 
How will the muscles relax some?

303
00:13:46,560 --> 00:13:49,760
I also had an injury recently. 
I was cutting down some trees in

304
00:13:49,760 --> 00:13:52,720
my in my side yard and you know,
I have terrible luck with that, 

305
00:13:53,120 --> 00:13:55,440
but luckily actually this went 
great. 

306
00:13:55,560 --> 00:13:57,560
The tree fell exactly where I 
wanted it to. 

307
00:13:57,720 --> 00:14:00,840
The second tree, once I finally 
got it to fall, fell exactly 

308
00:14:00,840 --> 00:14:03,480
where I wanted it to, but it was
like thicker than I thought it 

309
00:14:03,480 --> 00:14:04,720
was. 
It was just taking forever. 

310
00:14:04,720 --> 00:14:07,080
So I would cut it and then I 
would try to push it and it 

311
00:14:07,080 --> 00:14:08,720
wouldn't budget, but the bark 
was old. 

312
00:14:08,720 --> 00:14:10,880
So the bark would give when I 
pushed on it, but the core of 

313
00:14:10,880 --> 00:14:13,080
the tree was still alive. 
So I was doing that doing that 

314
00:14:13,240 --> 00:14:16,840
and I got myself a nice little 
chunk taken out of my wrist. 

315
00:14:16,840 --> 00:14:18,320
It's healing now, but it was 
right here. 

316
00:14:18,840 --> 00:14:21,360
And listeners, you can't see 
this, but it's right where my 

317
00:14:21,360 --> 00:14:25,960
hand meets my wrist, right? 
So that is like a spot that 

318
00:14:25,960 --> 00:14:28,680
anytime you move your hand, you 
feel When I want to use my 

319
00:14:28,680 --> 00:14:32,600
mouse, that's where my hand sits
like, Oh my God, bro, has this 

320
00:14:32,600 --> 00:14:36,320
been gnarly? 
But it's finally healed up. 

321
00:14:36,320 --> 00:14:38,880
It's not pleasant, man. 
Yeah, dude, injuries suck. 

322
00:14:39,040 --> 00:14:41,680
Like pulled muscles suck. 
Getting cuts and scrapes suck. 

323
00:14:41,840 --> 00:14:43,800
Having a little the hole taken 
out of you sucks. 

324
00:14:43,840 --> 00:14:45,040
It all sucks. 
Any. 

325
00:14:45,400 --> 00:14:48,120
I'm happy that it is past the 
middle of April now, so whenever

326
00:14:48,120 --> 00:14:50,440
I'm on my mobile phone, because 
I use an iPhone, I don't have 

327
00:14:50,520 --> 00:14:53,040
adblock available on like 
YouTube app or whatever. 

328
00:14:53,560 --> 00:14:55,160
I'm no longer. 
You're seeing ads for tax 

329
00:14:55,160 --> 00:14:56,000
services. 
Yay. 

330
00:14:56,000 --> 00:14:59,200
I was getting really irritated 
because it was just the same 

331
00:14:59,200 --> 00:15:01,120
three companies over and. 
Over TurboTax. 

332
00:15:01,400 --> 00:15:04,160
And that includes one I have a 
bad experience with in the past.

333
00:15:04,240 --> 00:15:06,520
It's the one that I always see 
is TurboTax because it's the 

334
00:15:06,520 --> 00:15:08,840
only one I've ever used. 
Yeah, it's definitely one of the

335
00:15:08,880 --> 00:15:12,240
most popular. 
But hey man, I've been playing a

336
00:15:12,240 --> 00:15:17,080
few things, been delving into 
some ensoy that's now out in 

337
00:15:17,080 --> 00:15:19,240
early access. 
That earlier so that's kind of 

338
00:15:19,240 --> 00:15:20,960
like a Sims like type of game. 
Right. 

339
00:15:22,000 --> 00:15:25,560
It is very much like The Sims 
with its own kind of style like 

340
00:15:25,560 --> 00:15:29,520
the you know, The Sims is very 
it has its own art style or it's

341
00:15:29,520 --> 00:15:33,680
like kind of cutesy in a way. 
Enzo is very much more realistic

342
00:15:33,680 --> 00:15:36,000
looking. 
I think it's in unreal 5. 

343
00:15:36,000 --> 00:15:38,800
I could be wrong. 
Really enjoy the character 

344
00:15:38,800 --> 00:15:41,240
editor though. 
You can get pretty in depth like

345
00:15:41,240 --> 00:15:44,760
you can go and download like 
other people's zoys that they've

346
00:15:44,760 --> 00:15:48,000
made and man, there's some 
people who have created like 

347
00:15:48,040 --> 00:15:51,240
Rihanna, Billy Eilish and people
like that and it looks just like

348
00:15:51,240 --> 00:15:53,680
them. 
It's it's crazy, but I've been 

349
00:15:53,680 --> 00:15:55,360
having a lot of fun with it. 
One thing that they do that The 

350
00:15:55,360 --> 00:15:59,200
Sims doesn't unless you mod The 
Sims is you can control your Zoi

351
00:15:59,200 --> 00:16:02,760
with wazd. 
So it also has the you know, you

352
00:16:02,760 --> 00:16:04,720
can click around like you would 
a normal Sims game and 

353
00:16:04,720 --> 00:16:06,840
everything, but you can also 
just control them by walking 

354
00:16:06,840 --> 00:16:10,160
around and you can like do an 
over the shoulder camera and 

355
00:16:10,160 --> 00:16:12,560
control it more like a third 
person life simulator game if 

356
00:16:12,560 --> 00:16:13,640
you wanted to. 
So I have. 

357
00:16:13,640 --> 00:16:16,200
A question because they're more 
realistically proportioned, 

358
00:16:16,200 --> 00:16:18,760
instead of being like kind of 
horrible little puppet 

359
00:16:18,760 --> 00:16:22,360
creatures, are you less tempted 
to just absolutely, absolutely 

360
00:16:22,360 --> 00:16:24,240
torment them like people tend to
do to Sims? 

361
00:16:25,080 --> 00:16:29,680
You know, I haven't tormented 
Sims in a long time, but I, I 

362
00:16:29,680 --> 00:16:31,680
don't know. 
Yeah, I'm, I'm, I've been 

363
00:16:31,680 --> 00:16:35,080
perusing the Reddit and I 
haven't seen any yet, so you 

364
00:16:35,080 --> 00:16:36,440
might be on to something with 
that. 

365
00:16:36,560 --> 00:16:38,880
That's interesting because I 
feel like for a lot of people 

366
00:16:38,880 --> 00:16:41,600
they get a very perverse fun out
of being just awful to their 

367
00:16:41,600 --> 00:16:44,520
Sims in creative ways. 
Like that's half The Sims 

368
00:16:44,520 --> 00:16:47,200
stories I've ever heard is 
either them being terrible to 

369
00:16:47,200 --> 00:16:50,280
The Sims or a really weird 
series of events happening. 

370
00:16:50,840 --> 00:16:55,320
Now I will tell you that I, I'm 
sure that it exists because one 

371
00:16:55,320 --> 00:17:01,880
of the houses that I downloaded 
to to check out was a house for 

372
00:17:01,880 --> 00:17:03,120
it was called. 
I don't remember what it was 

373
00:17:03,120 --> 00:17:06,400
called, but it was a house for 
five women to live in or five 

374
00:17:06,400 --> 00:17:09,040
people. 
But you can tell it's five women

375
00:17:09,079 --> 00:17:11,680
because there are 5 normal 
bedrooms. 

376
00:17:11,800 --> 00:17:14,079
And then this it said this house
has a secret. 

377
00:17:14,119 --> 00:17:15,680
And I'm like, well, I'm 
interested. 

378
00:17:15,760 --> 00:17:20,480
What's the, the secret? 
Willie is a hidden area with 

379
00:17:20,480 --> 00:17:23,400
five cages that say husband's 
rooms. 

380
00:17:24,160 --> 00:17:27,400
So there are cells that they 
lock their husbands. 

381
00:17:28,119 --> 00:17:30,880
So I'm like, oh, OK. 
So yeah, there is a little bit 

382
00:17:30,880 --> 00:17:33,120
of that in there. 
You know what's? 

383
00:17:33,520 --> 00:17:35,680
What's messed up, and maybe this
is just because I'm way too 

384
00:17:35,680 --> 00:17:37,840
defensive, I thought that that 
was going to go the complete 

385
00:17:37,840 --> 00:17:39,120
opposite way. 
No. 

386
00:17:39,280 --> 00:17:41,360
I was like, Oh no, it's going to
go bad for these ladies. 

387
00:17:41,560 --> 00:17:42,720
Nope. 
They're they're having a great 

388
00:17:42,720 --> 00:17:44,360
time. 
They are the killers. 

389
00:17:44,360 --> 00:17:46,960
I am a. 
Chunk maybe think Stepford wives

390
00:17:46,960 --> 00:17:48,840
in a way very, very I don't 
know. 

391
00:17:48,840 --> 00:17:51,080
It was just, but it was, it's 
funny to me when I saw that and 

392
00:17:51,080 --> 00:17:54,040
it's so funny because like the 
the dungeon room is like all hot

393
00:17:54,040 --> 00:17:57,720
pink with some neon lights 
everywhere and then just 5-5 

394
00:17:57,880 --> 00:17:59,480
really small jail cells. 
It's great. 

395
00:18:01,120 --> 00:18:03,040
But I've been, I've been, I've 
been enjoying it a lot. 

396
00:18:03,040 --> 00:18:06,320
I think I got like 12 hours into
it so far just been having my 

397
00:18:06,320 --> 00:18:09,400
dude learn skills, you know, got
him good at doing guitar, got 

398
00:18:09,400 --> 00:18:12,320
him good at talking. 
I got him a job. 

399
00:18:12,320 --> 00:18:15,440
I don't remember what though. 
But I do want to reiterate 

400
00:18:15,440 --> 00:18:16,640
again, it's still in early 
access. 

401
00:18:16,640 --> 00:18:20,600
So they're still adding things 
and there's more updates to 

402
00:18:20,600 --> 00:18:23,000
come. 
And yeah, it's been, it's been a

403
00:18:23,000 --> 00:18:25,600
lot of fun. 
I will say there is a thing in 

404
00:18:25,600 --> 00:18:29,480
there like so in The Sims you 
have where you can earn like 

405
00:18:29,480 --> 00:18:32,680
lifetime achievement points and 
then you can spend those on 

406
00:18:32,680 --> 00:18:34,720
things. 
This game has a similar system, 

407
00:18:34,720 --> 00:18:37,840
but you're, you're earning Meow 
coins because this game's got a 

408
00:18:37,840 --> 00:18:40,360
thing with cats. 
And if you open up the Meow 

409
00:18:40,360 --> 00:18:43,400
store, it plays a special song 
and it's a song. 

410
00:18:43,400 --> 00:18:46,520
It's like meow, meow, meow, 
meow, meow, meow. 

411
00:18:46,600 --> 00:18:49,200
It's dude. 
It is like the level of cute, 

412
00:18:49,200 --> 00:18:52,440
like the Chocobo song, like it 
just it just gets stuck in my 

413
00:18:52,440 --> 00:18:55,200
head and I'm like, Oh my God, 
they may have so the. 

414
00:18:55,200 --> 00:18:57,720
Rest of the game's like nicely 
realistic and stuff and all of a

415
00:18:57,720 --> 00:19:00,080
sudden it takes you to Animal 
Crossing when you go shopping. 

416
00:19:00,120 --> 00:19:03,360
Yes, pretty much. 
And it's, it's, it's fantastic. 

417
00:19:03,440 --> 00:19:05,960
I love it so much. 
I'm really, really enjoying it a

418
00:19:05,960 --> 00:19:09,960
lot. 
Playing some GTA5 online, you 

419
00:19:09,960 --> 00:19:11,360
know, just doing some horse 
gambling. 

420
00:19:11,360 --> 00:19:15,160
I'm up, I think 690,000. 
Nice, so it has been paying off 

421
00:19:15,160 --> 00:19:18,040
for you after all. 
Yeah, yeah, The other day, I 

422
00:19:18,040 --> 00:19:21,520
don't know what it was, but I 
would just randomly vote on any 

423
00:19:21,520 --> 00:19:26,320
horse that had somewhere in the 
20s of odds and probably like 2 

424
00:19:26,320 --> 00:19:27,600
out of five times they would 
win. 

425
00:19:27,760 --> 00:19:29,400
Nice. 
So if they didn't win. 

426
00:19:29,400 --> 00:19:32,280
Bar are you still running off of
that that odds maker sheet that 

427
00:19:32,280 --> 00:19:34,120
you found on Reddit? 
Way back in the day. 

428
00:19:34,120 --> 00:19:36,560
I was not using that the other 
day, but I do still have that 

429
00:19:36,560 --> 00:19:41,600
bookmarked and I also have where
I go into our chat and type it 

430
00:19:41,600 --> 00:19:43,280
in and find the thing that you 
were talking about as well. 

431
00:19:43,600 --> 00:19:45,440
I definitely had to explain a 
couple of the things just 

432
00:19:45,440 --> 00:19:48,440
because they reverted a little 
bit more like you, familiar with

433
00:19:48,440 --> 00:19:49,880
odds making and stuff. 
Yeah. 

434
00:19:49,880 --> 00:19:52,400
So I'll, I'll like use the 
references in that. 

435
00:19:52,400 --> 00:19:55,120
And then I also found an odds 
calculator thing that this guy 

436
00:19:55,200 --> 00:19:57,120
made for Grand Theft Auto 
Online. 

437
00:19:58,320 --> 00:20:01,040
It's been it's been fun, but no,
the other day I was just 

438
00:20:01,040 --> 00:20:03,440
randomly throwing money at 
things and winning and it was 

439
00:20:03,440 --> 00:20:06,600
great. 
Of course, I've been playing 

440
00:20:06,600 --> 00:20:08,520
some Octopath. 
Getting further into that. 

441
00:20:09,760 --> 00:20:12,480
Before I talk about this next 
game, there is something that I 

442
00:20:12,480 --> 00:20:14,040
do want to bring up before I 
forget. 

443
00:20:14,520 --> 00:20:17,200
Not only is this WrestleMania 
weekend, which is like my 

444
00:20:17,200 --> 00:20:18,720
favorite weekend of the year, 
right? 

445
00:20:18,720 --> 00:20:21,960
Because we got tomorrow night. 
Friday night is a Smackdown and 

446
00:20:21,960 --> 00:20:25,360
the Hall of Fame Saturday. 
WrestleMania night one, Sunday, 

447
00:20:25,360 --> 00:20:28,040
WrestleMania Night 2, and if 
you're at all interested 

448
00:20:28,040 --> 00:20:31,440
listeners, I'm going to be 
streaming those in the Discord, 

449
00:20:31,440 --> 00:20:32,720
so feel free to come and watch 
with us. 

450
00:20:32,720 --> 00:20:34,920
Even if you don't like 
wrestling, this is the show to 

451
00:20:34,920 --> 00:20:36,320
just come watch. 
It's kind of like if you don't 

452
00:20:36,320 --> 00:20:38,480
watch football, but you watch 
the Super Bowl, same thing. 

453
00:20:39,080 --> 00:20:43,040
But there has been rumors for a 
while, there's been some leaks 

454
00:20:43,040 --> 00:20:46,200
recently and then a dude 
apparently just straight up 

455
00:20:46,200 --> 00:20:51,040
asked Xbox support, hey, is the 
Xbox or is the Oblivion remake 

456
00:20:51,120 --> 00:20:56,040
going to be on cloud gaming? 
And the support came back and I 

457
00:20:56,040 --> 00:20:59,000
don't know if this is AI support
or if this is a support person, 

458
00:20:59,000 --> 00:21:03,640
but they came back and said yes.
Oblivion Remastered, a remake or

459
00:21:03,640 --> 00:21:07,600
whatever it is, will be 
available on cloud gaming April 

460
00:21:07,600 --> 00:21:11,160
21st. 
It is also day one game pass so 

461
00:21:11,160 --> 00:21:14,520
I'm like so if this is true then
this means that I get the Hall 

462
00:21:14,520 --> 00:21:18,200
of Fame WrestleMania night 1, 
WrestleMania night 2 and then 

463
00:21:18,200 --> 00:21:20,840
the next day a remake of my one 
of my favorite games of all time

464
00:21:20,840 --> 00:21:21,720
comes out. 
Bro. 

465
00:21:21,720 --> 00:21:27,200
I might cry when I walk out of 
that, that beginning area in 

466
00:21:27,200 --> 00:21:29,080
Oblivion, the sewer area, 
because I'm buying it day one if

467
00:21:29,080 --> 00:21:33,560
it comes out when I walk out of 
that sewer area and I see that, 

468
00:21:33,560 --> 00:21:38,040
that thing that originally blew 
my mind back in the day on Xbox 

469
00:21:38,040 --> 00:21:43,160
360 in Unreal Engine 5, I'd be 
like, holy shit. 

470
00:21:43,320 --> 00:21:45,640
And I'm gonna be a screenshot 
taking motherfucker. 

471
00:21:45,640 --> 00:21:48,880
You just wait and see. 
But yeah, dude, I, I'm so 

472
00:21:48,880 --> 00:21:50,560
stoked. 
Oblivion is like one of my 

473
00:21:50,760 --> 00:21:53,200
there. 
It's in my top five, if not top 

474
00:21:53,200 --> 00:21:54,600
three. 
I love it. 

475
00:21:54,720 --> 00:21:56,880
And yeah, man, I just. 
It's definitely a game I'm 

476
00:21:56,880 --> 00:21:59,360
interested in too for the show 
at some point, especially now 

477
00:21:59,360 --> 00:22:00,480
that we have a remake. 
I mean. 

478
00:22:00,480 --> 00:22:02,600
Although now I got to check if 
my computer will even run the 

479
00:22:02,600 --> 00:22:04,120
Dang thing. 
Yeah, and if not, I would 

480
00:22:04,120 --> 00:22:07,440
totally be open to still playing
the original because I I love 

481
00:22:07,480 --> 00:22:09,000
it, you know what I mean? 
I love that game. 

482
00:22:09,000 --> 00:22:11,320
Yeah, I've. 
Got kind of surprised that 

483
00:22:11,320 --> 00:22:13,400
Daggerfall Unity hasn't come up 
for the show yet. 

484
00:22:13,520 --> 00:22:16,840
Don't tempt me, motherfucker. 
Don't tempt. 

485
00:22:16,840 --> 00:22:19,840
I'm saying. 
So this other game that I've 

486
00:22:19,840 --> 00:22:23,200
been playing is a little game 
that seems to have taken the 

487
00:22:23,200 --> 00:22:26,280
Internet and twitch by storm 
somewhat, and I wanted to see 

488
00:22:26,280 --> 00:22:28,400
what all the hype is about 
because I'm a Stoner. 

489
00:22:28,560 --> 00:22:32,280
The game schedule one. 
Willie, what do you know about 

490
00:22:32,280 --> 00:22:34,600
this game? 
I'll be honest, the first time I

491
00:22:34,600 --> 00:22:36,480
saw it, I was not very 
impressed. 

492
00:22:36,480 --> 00:22:40,400
I'm like, this is kind of dumb 
looking Stoner comedy game, 

493
00:22:40,400 --> 00:22:42,080
whatever. 
And then I found out that the 

494
00:22:42,080 --> 00:22:44,520
people that made one of the 
other drug dealing games got 

495
00:22:44,520 --> 00:22:46,720
really pissed off because 
they're like they're totally 

496
00:22:46,720 --> 00:22:49,600
using all our ideas. 
Like no one had drug wars on the

497
00:22:49,960 --> 00:22:53,240
TI-83 back in the day. 
And so I looked into like a 

498
00:22:53,240 --> 00:22:55,040
trailer for it Duff. 
And I'm like wow, this game 

499
00:22:55,040 --> 00:22:58,520
actually has a lot of its own 
personality and it seems to be 

500
00:22:58,520 --> 00:23:01,520
like a one man team's first game
also. 

501
00:23:02,000 --> 00:23:05,280
So the art style to me reminds 
me of, do You Remember like the 

502
00:23:05,280 --> 00:23:08,600
Nintendo 64 South Park games? 
Like the characters were very 

503
00:23:08,600 --> 00:23:10,920
rounded. 
That's what it reminds me of. 

504
00:23:10,920 --> 00:23:12,920
But it's it's definitely got its
own thing going. 

505
00:23:12,920 --> 00:23:15,520
I didn't I think it might be a 
1A1 man thing. 

506
00:23:15,880 --> 00:23:18,240
I'm not sure it's another or. 
At least like a small small 

507
00:23:18,240 --> 00:23:20,240
indie studio. 
Yeah, it's, it's one or the 

508
00:23:20,240 --> 00:23:24,440
other and it is very, I mean, 
it's still in early access as 

509
00:23:24,440 --> 00:23:28,040
well, but dude, it is very 
polished for what it is. 

510
00:23:28,200 --> 00:23:32,120
And so you start not, I'm not 
going to give away the the story

511
00:23:32,120 --> 00:23:36,280
and everything, but eventually 
you, you get like a machine to 

512
00:23:36,280 --> 00:23:38,680
bag your weed. 
You grow your weed and then you 

513
00:23:38,680 --> 00:23:41,400
get a mixing machine. 
Now that's where the real fun 

514
00:23:41,400 --> 00:23:44,040
comes in because you can grow 
these strains of weed and 

515
00:23:44,040 --> 00:23:46,480
there's like four or five at the
moment that you can grow. 

516
00:23:46,600 --> 00:23:51,000
But once you get the buds, you 
take them and you put them in 

517
00:23:51,000 --> 00:23:54,520
the mixer and then you go to the
gas station and you buy 

518
00:23:54,520 --> 00:23:59,680
something to mix it with. 
So so far I have used like 

519
00:23:59,680 --> 00:24:04,440
banana Coca-Cola which is called
cuke horse semen. 

520
00:24:04,600 --> 00:24:06,720
What? 
That's just at the gas station. 

521
00:24:06,720 --> 00:24:08,760
Yeah, they just sell it at the 
gas station some. 

522
00:24:09,040 --> 00:24:12,400
Strange gas station. 
Energy drink some sort of pills 

523
00:24:12,520 --> 00:24:16,720
and it gives the the weed all 
these different little 

524
00:24:16,840 --> 00:24:20,240
characteristics, like for 
instance gingeritis. 

525
00:24:20,360 --> 00:24:23,720
So you can walk up to somebody 
and hand it to them and they'll 

526
00:24:23,720 --> 00:24:26,600
smoke it and it'll turn their 
hair red. 

527
00:24:27,960 --> 00:24:31,840
So stupid. 
Oh, that's whimsical. 

528
00:24:31,960 --> 00:24:35,360
Man it's hilarious bro. 
Like there's some I watched a 

529
00:24:35,360 --> 00:24:38,120
clip of a guy who had just made 
a strain of weed and wanted to 

530
00:24:38,120 --> 00:24:40,720
go give it to somebody for a 
free sample and he walks up to 

531
00:24:40,720 --> 00:24:42,080
him and offers it to him and the
guys. 

532
00:24:42,080 --> 00:24:43,760
It was a black dude. 
He gave it to him and the dude 

533
00:24:43,760 --> 00:24:46,920
smoked it and it turned him 
white and ginger and the and the

534
00:24:46,920 --> 00:24:49,200
guy just stopped and he looked 
like the guy streaming stopped 

535
00:24:49,200 --> 00:24:50,120
and he looked around and he 
goes. 

536
00:24:50,280 --> 00:24:51,840
Did I just commit a hate crime 
on accident? 

537
00:24:57,160 --> 00:24:59,520
I'm like, Oh my God. 
So like there's just weird shit 

538
00:24:59,520 --> 00:25:00,680
like that that can happen in the
game. 

539
00:25:01,000 --> 00:25:03,800
There are police that'll stop 
you and search you and the 

540
00:25:04,200 --> 00:25:05,880
mechanic. 
And I'm going to give you a 

541
00:25:05,880 --> 00:25:07,560
quick tip for anybody who plays 
this. 

542
00:25:07,720 --> 00:25:11,200
Keep your drugs in your 
inventory spaced with one space 

543
00:25:11,200 --> 00:25:13,680
in between because the cops 
search your inventory and 

544
00:25:13,680 --> 00:25:15,960
there's like a little thing that
they're looking and they it goes

545
00:25:15,960 --> 00:25:19,280
across your inventory and you 
can hold with your mouse and 

546
00:25:19,280 --> 00:25:22,560
click and hold one item like 
you're palming it so they can't 

547
00:25:22,560 --> 00:25:24,760
see it. 
So to have your stuff spaced 

548
00:25:24,760 --> 00:25:28,400
out, you can palm it and then 
while they're going over the 

549
00:25:28,400 --> 00:25:30,560
item that you don't need to 
palm, you can move your mouse 

550
00:25:30,560 --> 00:25:32,040
over to the next one and hold 
it. 

551
00:25:32,160 --> 00:25:33,760
And that way they don't keep. 
That's actually kind of an 

552
00:25:33,760 --> 00:25:35,640
interesting mechanic. 
I thought so too. 

553
00:25:36,480 --> 00:25:39,680
So I've now graduated from. 
I'm also I'm selling weed but 

554
00:25:39,680 --> 00:25:44,560
I'm now also making meth. 
I bet you love having these 

555
00:25:44,560 --> 00:25:47,040
sentences. 
On record it's in your out of 

556
00:25:47,040 --> 00:25:50,960
context yeah, I love it, but I'm
I'm making meth in the game and 

557
00:25:51,440 --> 00:25:53,200
I haven't done any mixing with 
it yet. 

558
00:25:53,200 --> 00:25:55,240
So I don't know any weird side 
effects or anything. 

559
00:25:55,240 --> 00:25:58,480
But I guess the the next thing 
up at the moment is you go from 

560
00:25:58,480 --> 00:26:02,080
meth to cocaine and makes sense.
I haven't gotten that far yet 

561
00:26:02,200 --> 00:26:05,240
and meth doesn't seem super 
lucrative, but it's highly 

562
00:26:05,240 --> 00:26:07,200
addictive. 
Of course that's the way it 

563
00:26:07,200 --> 00:26:09,920
isn't real life. 
So it's like they, they, they're

564
00:26:09,920 --> 00:26:13,360
constantly hitting me up for it.
But I've also like, I've hired 

565
00:26:13,360 --> 00:26:14,880
some dealers. 
They work for me, but they take 

566
00:26:14,880 --> 00:26:17,280
a 20% cut. 
But it's like, dude, there's 

567
00:26:17,280 --> 00:26:19,280
just a lot to it. 
And there's like a it's like one

568
00:26:19,280 --> 00:26:21,120
of those things where it's like 
your dude wakes up at the day 

569
00:26:21,120 --> 00:26:22,960
and it's like, all right, I need
to go get my tasks done and 

570
00:26:22,960 --> 00:26:24,080
stuff. 
And once I get those done, then 

571
00:26:24,080 --> 00:26:25,160
I'm like, all right, now it's 
time to grow. 

572
00:26:25,160 --> 00:26:27,360
It's one of those games that I 
think you would lose a lot of 

573
00:26:27,360 --> 00:26:28,120
time into. 
I'm just. 

574
00:26:28,600 --> 00:26:31,640
Kind of imagining just like a 
much less wholesome version of 

575
00:26:31,640 --> 00:26:33,560
Stardew Valley's gameplay loop 
here I'm. 

576
00:26:33,560 --> 00:26:37,600
Just thinking like in my head, 
the Willie's Weed factory and 

577
00:26:37,600 --> 00:26:41,200
he's just, you just got like the
warehouse, you got shelves on 

578
00:26:41,200 --> 00:26:43,760
shelves, you got workers in 
there automating everything. 

579
00:26:43,760 --> 00:26:46,320
So you just walk in there and 
start bagging or grabbing 

580
00:26:46,320 --> 00:26:48,840
Baggies and then you just walk 
out and just making thousands of

581
00:26:48,840 --> 00:26:50,320
dollars. 
Like I can just picture it in my

582
00:26:50,320 --> 00:26:52,560
head. 
You would have like Factorio of 

583
00:26:52,560 --> 00:26:55,120
marijuana going. 
I was going to say, you're 

584
00:26:55,120 --> 00:26:57,400
definitely making me want to 
play Satisfactory some more. 

585
00:26:58,200 --> 00:27:00,400
But yeah, it's it's a lot of fun
at the very minimum, the very, 

586
00:27:00,400 --> 00:27:03,080
very charming game for just 
being a little, a little drug 

587
00:27:03,080 --> 00:27:05,360
selling game and. 
Yeah, I thought it was going to 

588
00:27:05,360 --> 00:27:07,120
when I first like just saw the 
graphics. 

589
00:27:07,120 --> 00:27:09,560
I'm like, OK, this looks like 
some like stupid South Park 

590
00:27:09,560 --> 00:27:12,560
humor type thing. 
I was not really interested. 

591
00:27:12,560 --> 00:27:15,520
But yeah, looking more into it, 
it did seem a lot like cooler 

592
00:27:15,520 --> 00:27:18,320
than I thought initially. 
And for an indie title with a 

593
00:27:18,320 --> 00:27:21,320
small team, fucking nailed the 
physics that they do in the 

594
00:27:21,320 --> 00:27:23,160
game. 
Because when you first start 

595
00:27:23,160 --> 00:27:25,080
out, you just have like you 
don't, I don't have the little 

596
00:27:25,080 --> 00:27:27,440
automatic baggy thing that I 
have that just drops the weed in

597
00:27:27,440 --> 00:27:29,600
the bag and then moves it over 
here and it seals it and throws 

598
00:27:29,600 --> 00:27:31,880
it. 
You get a table and you put some

599
00:27:31,880 --> 00:27:35,440
Baggies on it and it puts a bud 
down on the table and then have 

600
00:27:35,440 --> 00:27:38,440
an open baggie and you have to 
click the bud and move it up and

601
00:27:38,440 --> 00:27:40,680
physically put it in the baggie 
and then click the top of the 

602
00:27:40,680 --> 00:27:42,840
baggie to close it. 
I got pretty good at that doing 

603
00:27:42,840 --> 00:27:45,440
that quickly. 
But it it's really like reactive

604
00:27:45,440 --> 00:27:46,880
and smooth, you know what I 
mean? 

605
00:27:46,880 --> 00:27:50,240
Like, and I'm impressed because 
I've played some indie games 

606
00:27:50,240 --> 00:27:54,400
where they tried to do physics 
that just didn't physic, you 

607
00:27:54,400 --> 00:27:56,480
know what I mean? 
So enjoying it a lot. 

608
00:27:56,480 --> 00:27:58,000
It's not a it's not a super 
expensive game. 

609
00:27:58,000 --> 00:28:00,320
I think it's like 20 bucks. 
So I mean, if it sounds 

610
00:28:00,320 --> 00:28:02,160
interesting to you at all, give 
it a shot. 

611
00:28:02,280 --> 00:28:04,240
Schedule 1. 
Yeah, it looks like it was made 

612
00:28:04,240 --> 00:28:06,360
by one dude named Tyler in 
Unity. 

613
00:28:06,360 --> 00:28:09,600
So the the classic small guy 
garage game goes big. 

614
00:28:09,640 --> 00:28:11,680
You love to hear it. 
Yeah, man, I think we could do 

615
00:28:11,680 --> 00:28:13,480
it. 
I don't know what we'd do. 

616
00:28:14,080 --> 00:28:15,520
I'll do what I like. 
I do what I want do. 

617
00:28:15,520 --> 00:28:16,400
What I. 
Want. 

618
00:28:16,400 --> 00:28:18,840
Oh man. 
Well, I'm sure there were other 

619
00:28:18,840 --> 00:28:20,720
things that I wanted to talk 
about and I don't remember 

620
00:28:20,760 --> 00:28:22,240
because that's. 
Yeah, I was. 

621
00:28:22,240 --> 00:28:23,360
There was definitely one other 
thing. 

622
00:28:23,360 --> 00:28:26,280
Oh, I wanted to mention this 
might be almost a scheduling 

623
00:28:26,280 --> 00:28:30,000
note of sorts, but next week 
Nate is going to be on vacation.

624
00:28:30,000 --> 00:28:32,320
So I'm going to be kind of house
sitting at pet sitting for him. 

625
00:28:32,600 --> 00:28:36,520
So I'm going to have like about 
a week where I'm not as 

626
00:28:36,640 --> 00:28:37,800
reachable. 
Oh yeah? 

627
00:28:38,080 --> 00:28:40,240
Well, we don't have an episode. 
Hopefully I'll be able to, yeah,

628
00:28:40,240 --> 00:28:43,200
hopefully I'll be bringing my, 
I'm bringing my external hard 

629
00:28:43,200 --> 00:28:45,080
drive with me and hopefully 
Octopath will work and I can 

630
00:28:45,080 --> 00:28:46,560
play through a lot of it while 
I'm over there. 

631
00:28:46,840 --> 00:28:50,640
Yeah, that should run smoothly, 
just I mean, you might need to 

632
00:28:50,640 --> 00:28:53,120
copy your save over to unless 
it's just on the same drive. 

633
00:28:53,120 --> 00:28:54,120
I need to figure out what to 
save. 

634
00:28:54,320 --> 00:28:55,400
I don't know if it's on the same
drive. 

635
00:28:55,400 --> 00:28:57,200
I'll have to make sure it 
doesn't go to the documents 

636
00:28:57,200 --> 00:29:00,320
folder like some games do. 
Yeah, yeah, man. 

637
00:29:01,200 --> 00:29:04,400
Speaking of Octopath, the the 
current quest I'm on in that 

638
00:29:04,400 --> 00:29:06,920
game, without giving away too 
much I am thoroughly enjoying I 

639
00:29:06,920 --> 00:29:09,000
will say it. 
I I really need to get back into

640
00:29:09,000 --> 00:29:11,880
it because I was really loving 
the little bit I got to so far. 

641
00:29:12,320 --> 00:29:13,480
I'm on the I. 
Want to still? 

642
00:29:13,480 --> 00:29:14,960
I haven't even met all the 
characters yet. 

643
00:29:15,040 --> 00:29:16,680
Have you met Ocheta? 
No, no. 

644
00:29:16,680 --> 00:29:18,960
OK, I'm on her second chapter 
and it fucking rules. 

645
00:29:19,000 --> 00:29:20,760
So which one? 
Did you really like her? 

646
00:29:21,240 --> 00:29:22,680
You will meet her. 
She is. 

647
00:29:22,920 --> 00:29:24,480
Did you look at all the 
characters in the beginning? 

648
00:29:24,680 --> 00:29:26,760
Yeah, I I looked through all of 
them, even though I was pretty 

649
00:29:26,760 --> 00:29:27,880
sure I knew which one I was 
going to be. 

650
00:29:27,880 --> 00:29:30,280
Immediately, she's the little 
like beastling, okay? 

651
00:29:30,440 --> 00:29:33,120
Okay, isn't that like all the 
way on the East End of the map? 

652
00:29:33,120 --> 00:29:36,280
Yes, I believe so. 
That's definitely gonna be the 

653
00:29:36,280 --> 00:29:40,360
last one I get to cuz I started 
basically with the never mind. 

654
00:29:40,360 --> 00:29:42,160
We don't need to talk about that
game on this episode. 

655
00:29:42,160 --> 00:29:43,040
That's for that games. 
Episode. 

656
00:29:43,040 --> 00:29:43,920
I know who you started with 
though. 

657
00:29:43,920 --> 00:29:47,320
Yeah, I got you, bud. 
Yeah, yeah, no, this episode we 

658
00:29:47,320 --> 00:29:50,880
played a game called the Turing 
Test, which let me tell you when

659
00:29:50,880 --> 00:29:53,680
I went on YouTube and like 
because like after I finished 

660
00:29:53,680 --> 00:29:55,880
the game, I was like, let me go 
see if anybody's like done 

661
00:29:55,880 --> 00:29:58,360
videos about this. 
There's like a couple 12 minute 

662
00:29:58,360 --> 00:30:00,920
videos. 
There are no deep dives on this,

663
00:30:00,920 --> 00:30:04,280
but Zeke from dropped frames 
shout out. 

664
00:30:04,360 --> 00:30:06,560
Not that he needs our shout out 
because he's a huge streamer, 

665
00:30:06,560 --> 00:30:10,240
but Ezekiel the third has a long
play of it on YouTube. 

666
00:30:10,760 --> 00:30:12,720
So shout out to him because that
was like the one long thing I 

667
00:30:12,720 --> 00:30:14,560
found about it. 
I didn't I didn't get to finish 

668
00:30:14,560 --> 00:30:18,720
it yet, but this is not as 
popular as I for some reason 

669
00:30:18,720 --> 00:30:20,720
thought it was. 
I was thinking that this made an

670
00:30:20,720 --> 00:30:23,480
impact when it came out and it 
may have, but I just like 

671
00:30:23,840 --> 00:30:27,120
apparently there are other 
Turing test games and they also 

672
00:30:27,120 --> 00:30:29,160
come up in the search and stuff 
and it was just throwing me off.

673
00:30:29,320 --> 00:30:31,480
But that goes back to our 
Patreon conversation. 

674
00:30:32,960 --> 00:30:36,440
Yes, the Turing test is a first 
person puzzle. 

675
00:30:36,440 --> 00:30:38,960
Oh, this is the obligatory we 
could booty a bullshit. 

676
00:30:38,960 --> 00:30:42,280
I feel like I should tell people
that The Turing Test is a first 

677
00:30:42,280 --> 00:30:45,040
person puzzle video game 
developed by Bulkhead 

678
00:30:45,040 --> 00:30:47,880
Interactive and published by 
Square Enix Collective. 

679
00:30:48,000 --> 00:30:50,680
The game was released from 
Microsoft Windows and Xbox One 

680
00:30:50,720 --> 00:30:55,000
August 2016 for PlayStation 4, 
January 2017 for Nintendo 

681
00:30:55,000 --> 00:30:59,600
Switch, and February 2024. 
Oh OK I see. 

682
00:30:59,600 --> 00:31:00,920
The way that I was reading that 
was fucked up. 

683
00:31:00,920 --> 00:31:04,040
And and for Stadia in May 2020. 
Remember Stadia? 

684
00:31:04,040 --> 00:31:07,040
Everybody remember Stadia? 
What did I say earlier about 

685
00:31:07,040 --> 00:31:09,080
Google killing stuff on the 
Patriots? 

686
00:31:09,120 --> 00:31:10,480
Sir, it's exactly what I was 
thinking. 

687
00:31:10,800 --> 00:31:13,200
The Turing Test is a puzzle game
with gameplay experience from a 

688
00:31:13,200 --> 00:31:15,680
first person perspective. 
The player assumes the role of 

689
00:31:15,680 --> 00:31:20,760
Ava Turing, an International 
Space Agency worker engineer 

690
00:31:20,880 --> 00:31:23,720
working at a research station 
located on Europa, one of 

691
00:31:23,720 --> 00:31:26,240
Jupiter's moons. 
So Willie, first impressions, 

692
00:31:26,240 --> 00:31:27,400
man, What? 
What did you think? 

693
00:31:27,400 --> 00:31:30,120
What was your, you know, opening
thoughts? 

694
00:31:30,120 --> 00:31:31,920
What did you expect going into 
it? 

695
00:31:32,480 --> 00:31:35,920
I mean, I think I came in with 
pretty reasonable expectations 

696
00:31:35,920 --> 00:31:39,240
that it's a first person puzzle 
game with some, you know, 

697
00:31:39,240 --> 00:31:42,400
elements of based on, you know, 
computer science, especially 

698
00:31:42,400 --> 00:31:44,480
with the title and all that. 
So I figured, hey, it's going to

699
00:31:44,480 --> 00:31:48,120
be, you know, kind of a puzzly 
thing like Portal or Talos, and 

700
00:31:48,120 --> 00:31:52,840
it's going to be, you know, full
of references to questions about

701
00:31:53,000 --> 00:31:56,440
AI like you might expect. 
And yeah, I would say completely

702
00:31:56,440 --> 00:31:58,840
satisfied by how close I got to 
it. 

703
00:31:58,840 --> 00:32:00,120
It was pretty much what I 
expected. 

704
00:32:00,240 --> 00:32:01,760
Yeah, I think I'm in the same 
boat with you. 

705
00:32:01,760 --> 00:32:04,240
It was like, this is probably 
gonna have something to do with 

706
00:32:04,240 --> 00:32:07,400
Man and Machine and probably 
Portal esque. 

707
00:32:07,400 --> 00:32:09,440
That was the vibe I got from it.
And yeah, it's absolutely 

708
00:32:09,440 --> 00:32:10,640
succeeded on all of those 
fronts. 

709
00:32:11,040 --> 00:32:13,280
In Portal esque, and especially 
in the sense that you're in 

710
00:32:13,280 --> 00:32:16,040
basically a laboratory setting 
for the majority of the game and

711
00:32:16,040 --> 00:32:18,240
it is sequential puzzle after 
puzzle. 

712
00:32:18,280 --> 00:32:22,240
Yeah, like there's not the open 
roaming that there wasn't Talos 

713
00:32:22,240 --> 00:32:27,440
Principle You you do Chamber 21,
then Chamber 22, then Chamber 23

714
00:32:27,480 --> 00:32:30,000
with a few optional secret 
chambers that are like bonus 

715
00:32:30,000 --> 00:32:32,760
puzzles for extra interesting 
dialogue and stuff. 

716
00:32:32,760 --> 00:32:35,560
Yeah. 
And you're basically awoken by 

717
00:32:35,560 --> 00:32:38,320
Tom, who is, what does that 
stand for? 

718
00:32:38,480 --> 00:32:40,600
Technical operations machine, I 
believe, yeah. 

719
00:32:40,920 --> 00:32:42,200
And it stands for I'm a robot 
and. 

720
00:32:42,200 --> 00:32:45,760
He's, yeah, he's a, a, an 
artificial intelligence that is 

721
00:32:45,920 --> 00:32:49,960
the overseer of this base. 
And he starts telling you like, 

722
00:32:50,000 --> 00:32:53,320
we need to find the ground crew.
So the whole story is that the 

723
00:32:53,320 --> 00:32:56,000
ground crew woke up 10 years 
previously to start building the

724
00:32:56,000 --> 00:33:01,360
space on Europa. 
And Ava awakes 10 supposed to 

725
00:33:01,360 --> 00:33:05,360
awake 10 years later to help 
with it or something. 

726
00:33:05,360 --> 00:33:08,120
I don't remember exactly why, 
but she gets woken up early and 

727
00:33:08,120 --> 00:33:09,760
they're like something's going 
on with the ground crew. 

728
00:33:09,760 --> 00:33:12,080
We need to go find them. 
But I need your Tom's like I 

729
00:33:12,080 --> 00:33:17,240
need your help because in the 
way of finding them are 70 

730
00:33:17,360 --> 00:33:20,280
Turing tests. 
And and that's, that's the the 

731
00:33:20,280 --> 00:33:23,400
basic plot of the game is that 
isn't you're helping Tom get 

732
00:33:23,400 --> 00:33:25,560
through these tests. 
The central conceit is that the 

733
00:33:25,560 --> 00:33:28,000
70 puzzles are, you know, it's 
physics puzzles. 

734
00:33:28,000 --> 00:33:30,280
It's kind of like a lot of those
other games, not as physicsy as 

735
00:33:30,280 --> 00:33:32,200
like Portal, by the way, but you
know what I mean. 

736
00:33:32,200 --> 00:33:35,480
It's put thing here. 
So that surfaced there or go 

737
00:33:35,480 --> 00:33:39,880
etcetera, etcetera. 
And the central conceit is that 

738
00:33:39,880 --> 00:33:42,760
Tom does not have the lateral 
thinking ability or the 

739
00:33:42,760 --> 00:33:44,960
creativity to solve these 
puzzles. 

740
00:33:44,960 --> 00:33:47,240
So they were put together 
specifically to determine that 

741
00:33:47,240 --> 00:33:49,240
only a human could pass. 
Through which I found that. 

742
00:33:49,520 --> 00:33:52,400
I'd like the example given is in
the very first room, for 

743
00:33:52,400 --> 00:33:55,040
instance, there's like a fuse 
box type object. 

744
00:33:55,040 --> 00:33:57,880
You need to move from one place 
to another to open a door and 

745
00:33:57,880 --> 00:34:00,200
you can pass it through a window
in between the two. 

746
00:34:00,200 --> 00:34:02,160
And when you speak to Tom, he's 
like, yeah, see, I don't have 

747
00:34:02,160 --> 00:34:03,800
the creative ability. 
I wouldn't have been and able to

748
00:34:03,800 --> 00:34:05,440
think to throw it through the 
window. 

749
00:34:05,600 --> 00:34:07,920
Yes, you, you, you. 
He lacks the ability to think 

750
00:34:07,920 --> 00:34:12,920
outside the box, literally. 
Did you right away realize, and 

751
00:34:12,920 --> 00:34:15,159
this is, I want to know how long
because it took me a while to 

752
00:34:15,159 --> 00:34:16,560
realize this. 
When you're getting into the 

753
00:34:16,560 --> 00:34:19,360
levels. 
So you have this little gun 

754
00:34:19,360 --> 00:34:22,719
thing, it's like an energy 
absorber of of some sort. 

755
00:34:22,840 --> 00:34:26,560
And there are, you have, like 
you said, the circuitry box 

756
00:34:26,560 --> 00:34:29,679
things that you use to plug in 
to open a door or whatever. 

757
00:34:29,679 --> 00:34:33,520
But there's also just spots that
are like a circular hole in the 

758
00:34:33,520 --> 00:34:37,679
wall that you can shoot and pull
these balls of energy from. 

759
00:34:37,840 --> 00:34:39,719
How long did it take you to 
realize you could store more 

760
00:34:39,719 --> 00:34:43,760
than one of those in your gun? 
I'll be honest, little bitty me 

761
00:34:43,760 --> 00:34:46,719
not quite expecting the game to 
be as friendly as it was. 

762
00:34:46,719 --> 00:34:49,920
Type holdups are definitely one 
of the things that beat me more 

763
00:34:49,920 --> 00:34:52,840
than the actual puzzles did. 
Like it did take me away before,

764
00:34:52,840 --> 00:34:55,639
I just got frustrated and tried 
pulling out two orbs. 

765
00:34:56,159 --> 00:34:58,720
Yeah, it and. 
Then and then after I'm like OK,

766
00:34:58,720 --> 00:35:01,160
it's easy again. 
It took me getting stuck on a 

767
00:35:01,160 --> 00:35:04,360
puzzle pretty late in the game 
and watching some dude run 

768
00:35:04,360 --> 00:35:06,720
through it real quick on YouTube
to see what I was doing wrong 

769
00:35:06,720 --> 00:35:09,520
and watch him go zip zip zip and
pull three things into his gun 

770
00:35:09,520 --> 00:35:13,760
now with son of a bitch. 
Yeah, there were a few moments 

771
00:35:13,760 --> 00:35:15,360
of that. 
We'll probably need to get a 

772
00:35:15,360 --> 00:35:17,920
little bit more into the plot 
before I can talk about one of 

773
00:35:17,920 --> 00:35:20,280
the mechanics that I definitely 
struggled with. 

774
00:35:21,200 --> 00:35:23,200
But yeah. 
So the the main starter puzzles 

775
00:35:23,200 --> 00:35:27,600
are basically doors that you 
open with either the the fuse 

776
00:35:27,600 --> 00:35:29,680
boxes, cubes, let's just call 
them cubes and orbs. 

777
00:35:29,680 --> 00:35:30,840
So we know what we're talking 
about. 

778
00:35:30,840 --> 00:35:34,520
The cubes you have to physically
pick up and move to the location

779
00:35:34,520 --> 00:35:37,800
they go to, and the orbs you can
pull off from a distance and 

780
00:35:37,800 --> 00:35:40,320
carry up to three at a time. 
And then the further you get 

781
00:35:40,320 --> 00:35:43,240
into the game, there's different
kinds of orbs, like the green 

782
00:35:43,240 --> 00:35:46,720
ones that cycle on and off. 
So you have they're only on half

783
00:35:46,720 --> 00:35:48,840
the time. 
Purple orbs which cycle on and 

784
00:35:48,840 --> 00:35:51,480
off in opposite time with the 
green ones. 

785
00:35:51,680 --> 00:35:54,760
So they're like Chun Chun Chun 
and. 

786
00:35:55,600 --> 00:35:57,720
This was. 
There's a red orb I think that 

787
00:35:57,720 --> 00:35:59,800
was like it only powered 
something for a couple. 

788
00:35:59,800 --> 00:36:02,760
Seconds, yeah, it gives you 
like, I don't know, 5 to 7 

789
00:36:02,760 --> 00:36:04,280
seconds to do whatever you're 
doing. 

790
00:36:04,320 --> 00:36:06,800
I think it varies on the machine
because there are definitely 

791
00:36:06,800 --> 00:36:09,360
some that seem like a lot longer
than others but got 5 or. 

792
00:36:10,680 --> 00:36:12,840
The green and the purple ones, 
the one that really kicked it in

793
00:36:12,840 --> 00:36:15,360
for me that I had to pay 
attention to which one did what.

794
00:36:15,480 --> 00:36:17,240
Because normally you just go in 
a room and it would be all of 

795
00:36:17,240 --> 00:36:19,480
one color or all of another 
color and you kind of just dealt

796
00:36:19,480 --> 00:36:22,360
with it that way. 
But the one where you're in the 

797
00:36:22,360 --> 00:36:26,200
puzzle and you have to have the 
cameras that go up and down? 

798
00:36:27,080 --> 00:36:29,200
Holy shit. 
And you have to get it so that 

799
00:36:29,200 --> 00:36:32,280
cameras can see each other. 
I'm going to be honest, I got 

800
00:36:32,280 --> 00:36:36,080
90% of their the way there had 
one thing backwards and just 

801
00:36:36,080 --> 00:36:39,800
brute forced it with like quick 
frame, perfect timing because 

802
00:36:39,800 --> 00:36:42,000
there was just a little instant 
where they could see each other.

803
00:36:42,000 --> 00:36:43,360
And I absolutely used that to 
cheat at that. 

804
00:36:43,360 --> 00:36:45,160
Puzzle yeah, there were 
definitely a few times where I 

805
00:36:45,160 --> 00:36:49,280
was like oh I can just oh, it 
showed up hold on let me do that

806
00:36:49,280 --> 00:36:54,040
again yes OK good. 
Yeah, there were more than once 

807
00:36:54,040 --> 00:36:57,000
that I did that where it was 
just like, all right, I'm making

808
00:36:57,080 --> 00:36:59,560
this work. 
Specifically, I feel like the 

809
00:36:59,560 --> 00:37:02,560
only really timing heavy puzzles
like that were the ones where it

810
00:37:02,560 --> 00:37:04,960
was about the cameras moving up 
and down really quickly. 

811
00:37:05,440 --> 00:37:08,000
So as you're going through it 
now, you read more of the. 

812
00:37:08,400 --> 00:37:10,000
Actually, in that case, since 
we've just brought up the 

813
00:37:10,000 --> 00:37:11,920
cameras, that was the one thing 
I wanted to talk about too. 

814
00:37:12,240 --> 00:37:14,560
At one point, you gained the 
ability to switch from directly 

815
00:37:14,560 --> 00:37:18,360
controlling Ava motion first 
person to basically a view 

816
00:37:18,360 --> 00:37:22,520
through a camera where you see a
third person view of Ava and you

817
00:37:22,520 --> 00:37:24,560
have to have a Direct Line of 
sight to the camera to switch to

818
00:37:24,560 --> 00:37:27,120
the camera. 
So I actually took a really a 

819
00:37:27,120 --> 00:37:29,360
long time to solve one of the 
earlier puzzles because I 

820
00:37:29,360 --> 00:37:32,240
thought I would need a line of 
sight to switch back too, and it

821
00:37:32,240 --> 00:37:34,760
turns out you can hit back, 
switch backspace to always 

822
00:37:34,760 --> 00:37:38,880
switch directly back to Ava. 
Also took me way longer than I 

823
00:37:38,880 --> 00:37:41,360
like to admit that that. 
Yeah, yes. 

824
00:37:41,640 --> 00:37:43,200
Because I didn't even try it or 
something. 

825
00:37:43,200 --> 00:37:44,920
I didn't walk through that door 
because I'm like, well, there's 

826
00:37:44,920 --> 00:37:46,920
no way I'm going to be able to 
see the camera from here. 

827
00:37:47,080 --> 00:37:49,880
Dude, I am right there with you.
There were multiple times in the

828
00:37:49,880 --> 00:37:52,480
earlier game where I would be 
like oh man, she's not in my 

829
00:37:52,480 --> 00:37:54,560
sight. 
So I would go, run all the way 

830
00:37:54,560 --> 00:37:57,640
back, switch, move the robot to 
where I could see it and then 

831
00:37:57,640 --> 00:37:58,920
go. 
And then once I figured out 

832
00:37:58,920 --> 00:38:01,640
there was just a back button I 
went mother fucker. 

833
00:38:02,960 --> 00:38:05,320
Oh yeah, the very last chamber. 
In fact, I had a lot of 

834
00:38:05,320 --> 00:38:08,200
struggles with just trying to 
figure out how to get a line of 

835
00:38:08,200 --> 00:38:09,560
sight on the drone at the right 
moment. 

836
00:38:09,560 --> 00:38:12,080
And then it turned out I was 
doing it completely the wrong 

837
00:38:12,080 --> 00:38:14,240
way. 
And I really, really think that 

838
00:38:14,240 --> 00:38:16,800
the solution had a clever hidden
meaning to it. 

839
00:38:16,800 --> 00:38:19,480
But I'll bring that up when we 
get again later on in the plot. 

840
00:38:20,000 --> 00:38:24,720
Now I know you, I think read far
more of the like crew logs and 

841
00:38:24,720 --> 00:38:27,720
stuff than I did because. 
I listened to every audio log, 

842
00:38:27,840 --> 00:38:29,960
read every piece of paper that 
was in the game, and did all the

843
00:38:29,960 --> 00:38:32,520
hidden bonus puzzles so there 
were even more of those. 

844
00:38:32,640 --> 00:38:34,800
Well, yeah, there you go. 
I did not. 

845
00:38:34,800 --> 00:38:37,120
I would come across them every 
now and then and read them, but 

846
00:38:37,280 --> 00:38:40,720
I was so focused on seeing the 
end. 

847
00:38:40,720 --> 00:38:44,600
I'm like, where is this going? 
Like I just kept asking myself 

848
00:38:44,600 --> 00:38:48,120
that where is this going so. 
Well, because there were 

849
00:38:48,120 --> 00:38:51,280
specific pieces of information I
was trying to piece together 

850
00:38:51,280 --> 00:38:53,040
throughout the game. 
I was paying really close 

851
00:38:53,040 --> 00:38:55,120
attention to everything, just in
case something was a little 

852
00:38:55,120 --> 00:38:57,480
hidden, you know? 
So from what I remember, as 

853
00:38:57,480 --> 00:39:01,040
you're getting deeper and you're
going further into the game, Tom

854
00:39:01,040 --> 00:39:04,080
starts talking about some of the
team's members are already dead 

855
00:39:04,200 --> 00:39:05,480
and there are others that need 
help. 

856
00:39:05,480 --> 00:39:09,120
He's telling you to hurry up and
that's, And that's the time when

857
00:39:09,120 --> 00:39:12,880
Tom like, oh, some of these 
require both of us and that's 

858
00:39:12,880 --> 00:39:14,520
when you can start switching 
between the two. 

859
00:39:15,720 --> 00:39:20,480
So Tom can control the cameras 
and the there's little drones 

860
00:39:20,480 --> 00:39:22,240
that kind of move pretty similar
to Ava. 

861
00:39:23,160 --> 00:39:25,560
If you're in the camera or drone
control, you have the ability to

862
00:39:25,560 --> 00:39:28,840
manipulate certain switches that
Ava can't do on her own, but you

863
00:39:28,840 --> 00:39:31,480
have to control Ava to 
manipulate other devices like 

864
00:39:31,520 --> 00:39:34,600
things with handles, the fuse 
boxes, etcetera. 

865
00:39:34,760 --> 00:39:37,640
Now, interestingly, the drones 
can actually carry one of the 

866
00:39:37,640 --> 00:39:40,360
little power orbs, so that ended
up being used for a couple of 

867
00:39:40,360 --> 00:39:42,520
really Trixie puzzles towards. 
The end, I was just about to 

868
00:39:42,520 --> 00:39:43,880
say. 
And how long did it take you to 

869
00:39:43,880 --> 00:39:46,240
realize there was one on the 
back of that fucking robot? 

870
00:39:46,320 --> 00:39:47,680
Because I was like son of a 
bitch. 

871
00:39:47,680 --> 00:39:50,560
Yep, that was the exact other 
one. 

872
00:39:50,560 --> 00:39:53,920
It was specifically the one 
where there's a bridge that you 

873
00:39:53,920 --> 00:39:56,520
could there's a really long 
bridge that you only have a red 

874
00:39:56,520 --> 00:39:59,960
orb to light up. 
And it took me a while before I 

875
00:39:59,960 --> 00:40:02,760
realized I could grab the orb 
and it would show up on the back

876
00:40:02,760 --> 00:40:05,360
of my dude. 
And then I mean, the dude isn't 

877
00:40:05,360 --> 00:40:08,000
drone. 
And So what you could do is use 

878
00:40:08,280 --> 00:40:09,760
roll him over somewhere where 
Ava. 

879
00:40:09,920 --> 00:40:13,840
Headline of sight to him and 
then trade out the blue thing 

880
00:40:13,840 --> 00:40:16,720
downstairs for him and then just
zip up. 

881
00:40:16,720 --> 00:40:18,600
We're not just oh doom guy 
though, Doom guy. 

882
00:40:18,600 --> 00:40:21,280
No, get up, finish the fight. 
Me to tell me that ain't Master 

883
00:40:21,280 --> 00:40:22,480
Chief? 
Book it up the stairs. 

884
00:40:22,920 --> 00:40:24,320
Yeah, I wanted to say finish the
fight. 

885
00:40:24,400 --> 00:40:26,440
It's the Master Chief thing. 
Doom guy. 

886
00:40:26,440 --> 00:40:29,640
You're our only hope. 
But another question I have now 

887
00:40:29,640 --> 00:40:33,040
this is this is getting into 
spoilers for the story, so just.

888
00:40:33,560 --> 00:40:34,640
Yeah. 
Should we, should we take 

889
00:40:34,640 --> 00:40:36,080
another step forward to the 
story then? 

890
00:40:36,080 --> 00:40:36,880
Yeah. 
Before. 

891
00:40:37,120 --> 00:40:39,960
OK, so at this point it's not 
entirely clear at first, but you

892
00:40:39,960 --> 00:40:42,280
find out pretty quickly, or at 
least before the halfway 

893
00:40:42,280 --> 00:40:45,560
pointer, so that the Turing 
tests were designed by the true 

894
00:40:45,560 --> 00:40:49,320
because they do not want Tom to 
have access to them, they are 

895
00:40:49,320 --> 00:40:52,400
hiding from him. 
Yeah, and in the few logs that I

896
00:40:52,400 --> 00:40:55,120
read, I got that same vibe where
they're like, Tom, there's 

897
00:40:55,120 --> 00:40:56,880
something weird with him going 
on right now. 

898
00:40:57,000 --> 00:40:59,920
Yeah, he starts to get really 
increasingly like obsessed with 

899
00:40:59,920 --> 00:41:02,440
the idea of proving that he's a 
conscious being. 

900
00:41:02,440 --> 00:41:04,920
For instance, complete 
committing a lot of arguments 

901
00:41:04,920 --> 00:41:08,840
with the true over the Chinese 
Room experiment, the Turing test

902
00:41:08,840 --> 00:41:12,000
and other concepts in AI. 
Research and again must say 

903
00:41:12,000 --> 00:41:15,200
again, spoiler warning so this 
is from here on out. 

904
00:41:15,200 --> 00:41:16,920
There's things in the game that 
we're going to talk about that 

905
00:41:16,920 --> 00:41:21,360
are spoiler so just so you know 
but yeah So what did you think 

906
00:41:21,360 --> 00:41:23,720
Willie? 
When you start going down that 

907
00:41:23,720 --> 00:41:27,160
hallway and all of the screens 
are lit up that just say like 

908
00:41:27,160 --> 00:41:30,320
possessed and you have the chick
talking to you, she's basically 

909
00:41:30,320 --> 00:41:32,440
telling you that you're not 
controlling yourself right now, 

910
00:41:32,440 --> 00:41:35,640
that Tom is controlling you 
because of a chip that is 

911
00:41:35,640 --> 00:41:38,280
implanted inside of your body. 
How did you feel about that? 

912
00:41:38,320 --> 00:41:40,960
Did you think that that was like
AM night Shyama Lama Ding Dong? 

913
00:41:41,160 --> 00:41:44,120
I thought it was an interesting 
twist in the game because even 

914
00:41:44,120 --> 00:41:48,120
when you have access to 
controlling Tom's cameras and 

915
00:41:48,120 --> 00:41:51,680
drones, but before you're 
completely spelled out for you, 

916
00:41:51,960 --> 00:41:54,320
I always thought it was strange 
that you use the same button to 

917
00:41:54,320 --> 00:41:57,480
switch back to taking control of
Ava as you would to flip a 

918
00:41:57,480 --> 00:42:00,240
switch or to control a robotic 
drone or something. 

919
00:42:00,440 --> 00:42:02,200
As if he was controlling her the
same way. 

920
00:42:02,200 --> 00:42:04,880
Not just that you were swapping 
characters, which is how the 

921
00:42:04,880 --> 00:42:06,960
game initially wants you to 
believe it's going. 

922
00:42:07,400 --> 00:42:11,600
Yeah, so it's at this point that
you or Ava starts questioning 

923
00:42:11,600 --> 00:42:13,320
Tom and being like, what the 
hell? 

924
00:42:13,440 --> 00:42:16,400
And the the surprise to me was I
figured that that was going to 

925
00:42:16,400 --> 00:42:18,760
be towards the end of the game. 
No, this is like halfway through

926
00:42:18,760 --> 00:42:20,680
because Ava was like, well, I 
still have to work with you, you

927
00:42:20,680 --> 00:42:22,560
son of a bitch, because we got 
to get through here. 

928
00:42:22,640 --> 00:42:24,680
Yeah, so you spend pretty much 
the rest of the game kind of 

929
00:42:24,680 --> 00:42:30,600
debating the nature of 
consciousness, morality, the OK,

930
00:42:30,960 --> 00:42:33,440
we we actually jumped over a 
pretty big plot point, which was

931
00:42:33,440 --> 00:42:38,000
that there was a there was life,
specifically life on Europa that

932
00:42:38,560 --> 00:42:41,280
essentially was immortal because
of some kind of lichen like 

933
00:42:41,280 --> 00:42:45,080
formation of a like a retrovirus
and a bacteria or something that

934
00:42:45,120 --> 00:42:47,840
it could constantly repair its 
own genes. 

935
00:42:47,840 --> 00:42:50,880
So it never aged or took like 
radiation damage. 

936
00:42:51,000 --> 00:42:53,520
It's like an extremophile 
Organism that was basically 

937
00:42:53,520 --> 00:42:57,120
immortal. 
And basically the crew is 

938
00:42:57,120 --> 00:43:02,240
exposed to that Organism and 
begin to just show signs that 

939
00:43:02,240 --> 00:43:06,280
they also are no longer aging 
or, you know, capable of 

940
00:43:06,360 --> 00:43:09,680
getting, you know, basically any
kind of genetic telomere damage.

941
00:43:09,680 --> 00:43:12,800
Yeah. 
And to me also, it seemed like 

942
00:43:12,800 --> 00:43:15,520
it was affecting them where they
were like almost making them 

943
00:43:15,520 --> 00:43:17,640
want to spread it, where they're
like, no, this could save 

944
00:43:17,640 --> 00:43:19,560
humanity. 
We could get everybody had to 

945
00:43:19,560 --> 00:43:21,800
have on this. 
You know, it's like heroin's 

946
00:43:21,800 --> 00:43:23,280
great, everyone should do 
heroin. 

947
00:43:25,080 --> 00:43:29,120
Yeah, it it wasn't ever clearly 
spelled out whether the alien 

948
00:43:29,120 --> 00:43:32,120
life was affecting their minds 
or if it was just their 

949
00:43:32,120 --> 00:43:35,120
paranoia, their distrust of Tom 
because of the fact that they 

950
00:43:35,120 --> 00:43:37,680
didn't realize how thorough the 
implant was. 

951
00:43:37,840 --> 00:43:42,280
And Tom does some bad stuff too,
like they have good reason not 

952
00:43:42,280 --> 00:43:45,280
to trust him. 
No, yeah, he, he, he was given 

953
00:43:45,280 --> 00:43:48,200
the direct order to not let 
anyone come back. 

954
00:43:48,320 --> 00:43:51,320
The ground crew had been 
exposed, so they were doomed to 

955
00:43:51,360 --> 00:43:53,920
that moon and. 
And of course the ground crew 

956
00:43:54,160 --> 00:43:56,400
hated it because they were, they
were now immortal. 

957
00:43:56,520 --> 00:43:59,680
They would be living on this 
rock for forever, literally. 

958
00:44:00,040 --> 00:44:03,200
And basically nobody back home 
even really fully knew about it 

959
00:44:03,200 --> 00:44:06,440
because Tom basically was the 
one that filtered information 

960
00:44:06,440 --> 00:44:08,720
back to the ISA, which is future
NASA. 

961
00:44:08,960 --> 00:44:12,800
Yeah, and the ISA told Tom, you 
know, dispose of them basically.

962
00:44:12,800 --> 00:44:16,640
So he tried locking them out of 
the place, and he tried 

963
00:44:16,640 --> 00:44:18,160
starving. 
I don't think he actually ever 

964
00:44:18,160 --> 00:44:19,600
contacts. 
I don't think he ever actually 

965
00:44:19,600 --> 00:44:21,640
contacted her. 
I think he had enough authority 

966
00:44:21,640 --> 00:44:25,000
to just do that on his own that 
he made the executive decision 

967
00:44:25,000 --> 00:44:27,160
to never tell them exactly what 
was going on back home. 

968
00:44:27,320 --> 00:44:29,520
I don't think there was a human 
override at any point. 

969
00:44:29,720 --> 00:44:32,160
Gotcha. 
OK, well, even in that case, 

970
00:44:32,160 --> 00:44:34,960
like he, he locked them out of 
the base to try to get them to 

971
00:44:34,960 --> 00:44:37,520
die out in the, the nature of 
it. 

972
00:44:37,960 --> 00:44:41,440
He tried to starve, he did all 
kinds of things and none of it 

973
00:44:41,440 --> 00:44:43,120
worked. 
I think some people died, but 

974
00:44:43,120 --> 00:44:45,760
then they got exposed to the the
thing and then they it hasn't 

975
00:44:45,760 --> 00:44:48,640
been successful since. 
Yeah, he definitely successfully

976
00:44:48,640 --> 00:44:50,560
killed like one of them and I 
think one of them. 

977
00:44:52,400 --> 00:44:54,680
I don't actually it's hard to 
say what happened to the Russian

978
00:44:54,680 --> 00:44:56,240
guy. 
So I definitely don't think he's

979
00:44:56,240 --> 00:44:58,800
still alive at the end of the 
game, but I can't remember if 

980
00:44:58,800 --> 00:45:00,680
they ever tell you exactly what 
happened. 

981
00:45:00,920 --> 00:45:05,240
I know that he was the first one
to try to remove the implant and

982
00:45:05,240 --> 00:45:08,040
he basically attempted it by 
taking his whole arm off. 

983
00:45:08,600 --> 00:45:11,040
So I think he he might have bled
out or something big 

984
00:45:11,200 --> 00:45:14,320
complications from that because 
he was the most paranoid and 

985
00:45:14,400 --> 00:45:16,680
anti Tom out of all of them. 
He was also the one Tom kept 

986
00:45:16,680 --> 00:45:19,080
annoying the most with his 
little stupid ass questions 

987
00:45:19,080 --> 00:45:22,360
about whether AI was real or you
know, really alive. 

988
00:45:22,680 --> 00:45:24,680
Am I real? 
Yeah. 

989
00:45:24,680 --> 00:45:26,880
And he? 
Oh no, it wasn't just am I real?

990
00:45:26,880 --> 00:45:28,800
Was do you think you're better 
than me? 

991
00:45:29,280 --> 00:45:33,040
I can't do that, Dave. 
Yeah, I'm, I'm, I'm, I was going

992
00:45:33,040 --> 00:45:35,560
to say this at some point, but 
yes, absolutely. 

993
00:45:35,560 --> 00:45:38,960
The script of this character is 
100% Hal 9000. 

994
00:45:38,960 --> 00:45:41,440
I mean, they can talk about how 
they were inspired by like 

995
00:45:41,440 --> 00:45:43,320
Portal and Taylor's Principle 
and all of that. 

996
00:45:43,600 --> 00:45:46,200
But you can, you can show me the
recipe you said you used. 

997
00:45:46,200 --> 00:45:47,600
I know what Chips Ahoy tastes 
like. 

998
00:45:48,480 --> 00:45:52,280
That's fair. 
The I liked when he was, you 

999
00:45:52,280 --> 00:45:56,320
know, talking to Ava and being 
like, this Organism, if it's 

1000
00:45:56,320 --> 00:45:58,280
brought back to Earth, will be 
catastrophic. 

1001
00:45:58,320 --> 00:46:00,240
She's like, yeah, but you can't 
kill the ground crew. 

1002
00:46:00,240 --> 00:46:03,480
He's like, what's the lives of a
few to save the lives of many? 

1003
00:46:03,600 --> 00:46:05,520
And that is such a calculated 
thing. 

1004
00:46:05,520 --> 00:46:07,600
Like that's an emotionless 
answer. 

1005
00:46:07,680 --> 00:46:10,960
But he also correctly points out
because of the unknown, like 

1006
00:46:11,160 --> 00:46:14,240
what is this going to do to 
cancer cells that can now never 

1007
00:46:14,240 --> 00:46:16,360
die? 
What's this going to do to the 

1008
00:46:16,920 --> 00:46:19,960
the gestation of an infant? 
What would happen if a child or?

1009
00:46:20,120 --> 00:46:25,400
You know, somebody who's, you 
know, brain dead in in a not a 

1010
00:46:25,440 --> 00:46:27,720
maybe not even in a coma, but 
just one of those people who 

1011
00:46:27,720 --> 00:46:30,960
just aren't in the best form of 
life that they could be living 

1012
00:46:31,080 --> 00:46:33,280
and suddenly that you. 
Want to force immortality? 

1013
00:46:33,360 --> 00:46:35,600
Yes, suddenly they're immortal 
and they have to live like that 

1014
00:46:35,600 --> 00:46:38,240
forever. 
At least becoming a vampire you 

1015
00:46:38,240 --> 00:46:40,600
usually have a choice in the 
immortality. 

1016
00:46:40,760 --> 00:46:43,880
Yeah, I'd say usually. 
So I'm going to go ahead and 

1017
00:46:43,880 --> 00:46:47,240
take a step here and say that I 
think maybe making the question 

1018
00:46:47,240 --> 00:46:51,480
directly immortality kind of 
caused the game to maybe 

1019
00:46:51,480 --> 00:46:54,240
overcomplicate the number of 
themes it was working with. 

1020
00:46:54,560 --> 00:46:57,520
Explain. 
I just think that the main story

1021
00:46:57,520 --> 00:47:00,680
of the game essentially, or at 
least what it rides on the most,

1022
00:47:00,680 --> 00:47:03,520
the one that the game's title it
on, that most of the flavor text

1023
00:47:03,520 --> 00:47:06,600
is based on, is the concept of 
AI Sapiens. 

1024
00:47:07,520 --> 00:47:10,760
When you add the immortality to 
the equation, I get that the 

1025
00:47:10,760 --> 00:47:13,560
idea is that it makes it even 
more difficult for human 

1026
00:47:13,560 --> 00:47:17,960
morality to understand, but I 
think it muddles the message to 

1027
00:47:17,960 --> 00:47:20,640
some extent. 
Like I think if it was some kind

1028
00:47:20,640 --> 00:47:24,560
of simpler thing, like it gave 
them some kind of like enhanced 

1029
00:47:24,560 --> 00:47:27,320
cognition or something like 
that, but didn't make them 

1030
00:47:27,320 --> 00:47:30,840
literally immortal, that the 
questions would be just as fair.

1031
00:47:30,840 --> 00:47:32,640
But. 
I don't know, I mean. 

1032
00:47:33,320 --> 00:47:36,800
Like it feels like there's a 
there's just direct, direct 

1033
00:47:36,800 --> 00:47:39,440
reasons to argue against 
immortality in the first place. 

1034
00:47:39,520 --> 00:47:40,760
Yeah. 
You know, there are times where 

1035
00:47:40,760 --> 00:47:43,600
I think about, you know, oh, it 
would be cool to live. 

1036
00:47:43,640 --> 00:47:45,200
It would be real cool to live 
forever. 

1037
00:47:45,360 --> 00:47:47,480
But then you start thinking 
about it and you're like, what 

1038
00:47:47,480 --> 00:47:49,600
do you do after you've seen 
literally everything? 

1039
00:47:49,720 --> 00:47:52,640
As the bad, Bad Religion once 
put it, eternity, my friend, is 

1040
00:47:52,640 --> 00:47:53,880
a long fucking time. 
Yeah. 

1041
00:47:54,320 --> 00:47:57,040
Yes, Sir. 
So you you're making your your 

1042
00:47:57,080 --> 00:47:59,520
way and you're doing more 
puzzles, they get more 

1043
00:47:59,520 --> 00:48:01,240
difficult. 
This game did a really good job 

1044
00:48:01,240 --> 00:48:04,720
at I feel like introducing new 
mechanics without overwhelming 

1045
00:48:04,720 --> 00:48:07,000
you with mechanics. 
Oh, I would absolutely say that 

1046
00:48:07,000 --> 00:48:09,560
that's one of the most favorable
comparisons I have to this game.

1047
00:48:09,560 --> 00:48:10,920
Compared to like Taylor's 
Principle. 

1048
00:48:11,160 --> 00:48:14,080
I really feel like this game 
never reached the point where it

1049
00:48:14,080 --> 00:48:16,480
was having me juggle too many 
balls mentally. 

1050
00:48:16,480 --> 00:48:19,240
I never entered a puzzle and 
went oh God, I got to figure out

1051
00:48:19,240 --> 00:48:22,040
how these things interact. 
I'm just like OK I'm pretty sure

1052
00:48:22,040 --> 00:48:24,320
what I've learned is going to 
help and there's like 1 new 

1053
00:48:24,320 --> 00:48:26,600
thing at. 
Most now the one that I do want 

1054
00:48:26,600 --> 00:48:29,640
to talk about before we get into
the end is a puzzle that you 

1055
00:48:29,640 --> 00:48:33,400
messaged to me about that I also
had a similar feeling to right, 

1056
00:48:33,400 --> 00:48:36,280
and it was one of the very end 
of the like puzzles. 

1057
00:48:36,320 --> 00:48:39,240
There's you go into a room and 
there's I want to. 

1058
00:48:39,560 --> 00:48:41,000
Speak about puzzle design some 
more. 

1059
00:48:41,080 --> 00:48:42,240
Yeah, please go. 
Through this but then. 

1060
00:48:43,520 --> 00:48:46,960
There's a long bridge that's 
made of like the the light that 

1061
00:48:46,960 --> 00:48:49,200
you're working with, and there 
are. 

1062
00:48:49,200 --> 00:48:50,800
No, it's not a hard light 
bridge. 

1063
00:48:50,800 --> 00:48:52,920
It's a rotatable physical. 
Bridge, was it physical? 

1064
00:48:53,080 --> 00:48:54,440
I thought it was a rotatable 
light bridge. 

1065
00:48:54,440 --> 00:48:57,720
OK, so. 
No, it was movable by a handle. 

1066
00:48:58,120 --> 00:49:00,000
Ava could move it via a lever, 
move it back. 

1067
00:49:00,000 --> 00:49:01,320
Right. 
And you could slide it because? 

1068
00:49:01,320 --> 00:49:03,240
It was only half the length of 
the corridor. 

1069
00:49:03,520 --> 00:49:04,880
Yeah, it was half the length of 
the corridor. 

1070
00:49:05,040 --> 00:49:07,240
And then when you moved over to 
the camera you could rotate. 

1071
00:49:07,320 --> 00:49:09,920
Okay, that's right. 
So you get in there and there's 

1072
00:49:09,960 --> 00:49:13,600
different spots that you have to
give to that are lifted blocks 

1073
00:49:13,640 --> 00:49:15,760
and there's rooms off to the 
side and you're like, well, how 

1074
00:49:15,760 --> 00:49:17,720
am I gonna do that? 
And you're sitting there, you're

1075
00:49:17,720 --> 00:49:20,280
messing with things, and you can
get to the first two pretty 

1076
00:49:20,280 --> 00:49:22,000
easily. 
And then it's just like, well, 

1077
00:49:22,000 --> 00:49:23,160
how do I get to the ones in the 
MIT? 

1078
00:49:23,160 --> 00:49:28,560
Wait a minute, What if I slide 
it forward some in diagonal, aim

1079
00:49:28,560 --> 00:49:30,160
it? 
I can run and jump and I'll make

1080
00:49:30,160 --> 00:49:32,640
it to that corner. 
And then I can then run to the 

1081
00:49:32,640 --> 00:49:34,680
other side of the bridge, go to 
that corner on the other side, 

1082
00:49:34,680 --> 00:49:36,720
hop over and be where I need to 
go. 

1083
00:49:36,720 --> 00:49:38,760
I wonder if that'll work. 
And then you do it and it works.

1084
00:49:38,760 --> 00:49:42,240
And you're like, fuck yeah, I'm 
a fucking yeah. 

1085
00:49:43,040 --> 00:49:44,920
That was, I think, the best 
puzzle in the game. 

1086
00:49:45,080 --> 00:49:48,240
And the final, the final lap of 
that puzzle too, was pretty cool

1087
00:49:48,240 --> 00:49:50,480
because there was a second 
puzzle where you needed to be 

1088
00:49:50,480 --> 00:49:53,720
able to get past a basically hit
the elevator on time. 

1089
00:49:53,720 --> 00:49:56,320
And it took me a while to figure
out again, another outside of 

1090
00:49:56,320 --> 00:49:57,760
the box solution to make that 
possible. 

1091
00:49:58,040 --> 00:50:01,080
And this is birth where I'm 
going to criticize and 

1092
00:50:01,080 --> 00:50:03,880
congratulate the game because 
those are the exact puzzles that

1093
00:50:03,880 --> 00:50:06,880
I completely understand the 
Turing test concede of the game.

1094
00:50:07,120 --> 00:50:11,680
Those are very human type of 
solutions, like where you aren't

1095
00:50:11,680 --> 00:50:14,880
just, you know, going with the 
obvious rigid constraints of the

1096
00:50:14,880 --> 00:50:16,000
puzzle. 
You come up with something like 

1097
00:50:16,240 --> 00:50:18,600
a diagonal bridge that you've 
never seen before in any puzzle 

1098
00:50:18,600 --> 00:50:19,480
in the game. 
Yeah. 

1099
00:50:19,600 --> 00:50:22,240
The problem is most of the 
puzzles in the game really seem 

1100
00:50:22,240 --> 00:50:25,920
to be more like, almost more 
like logic gate puzzles than 

1101
00:50:25,920 --> 00:50:28,160
anything else. 
Like putting two things in a 

1102
00:50:28,160 --> 00:50:31,680
door so they stay in the right 
sync so that they their 

1103
00:50:31,680 --> 00:50:34,120
frequencies overlap and you can 
make it through that door, for 

1104
00:50:34,120 --> 00:50:36,400
instance. 
A lot of it felt like exactly 

1105
00:50:36,400 --> 00:50:38,800
the kind of thing, like exactly 
the kind of thing a computer 

1106
00:50:38,800 --> 00:50:40,640
would have been very well built 
for. 

1107
00:50:40,720 --> 00:50:43,400
I can see that there was a 
puzzle towards the end. 

1108
00:50:44,120 --> 00:50:45,120
I don't know how you felt about 
it. 

1109
00:50:45,120 --> 00:50:46,760
It was my least favorite puzzle 
in the game. 

1110
00:50:46,960 --> 00:50:50,080
You go into the room and there's
the big magnet, there's like a 

1111
00:50:50,080 --> 00:50:52,800
button on the side, but then in 
the middle of the room there's a

1112
00:50:52,800 --> 00:50:57,440
big pillar and then it drops 
down and there's that moving 

1113
00:50:57,440 --> 00:50:59,400
floor. 
The rotating Yeah conveyor. 

1114
00:50:59,400 --> 00:50:59,880
Belt. 
Thank you. 

1115
00:50:59,880 --> 00:51:01,440
Conveyor belt. 
I was gonna say I can't want to 

1116
00:51:01,440 --> 00:51:02,800
say treadmill. 
I'm like, that's not right. 

1117
00:51:02,880 --> 00:51:04,240
You're gonna call it. 
You're gonna call it the 

1118
00:51:04,240 --> 00:51:09,080
airplane, treadmill or airport. 
The airport thing, yeah, yeah, I

1119
00:51:09,080 --> 00:51:12,160
did not like that puzzle because
I felt stupid when I figured out

1120
00:51:12,160 --> 00:51:13,360
what I was supposed to do. 
I was. 

1121
00:51:13,360 --> 00:51:16,280
I did like that puzzle for one 
thing, and I don't know if the 

1122
00:51:16,280 --> 00:51:18,120
way I did it is the only way to 
do it. 

1123
00:51:19,480 --> 00:51:22,440
I thought it had a really cool 
thematic finish to it, which is 

1124
00:51:22,440 --> 00:51:26,120
that the only way I could figure
out to make that puzzle work was

1125
00:51:26,200 --> 00:51:29,640
to leave Ava on the conveyor 
belt and essentially make her 

1126
00:51:29,640 --> 00:51:32,640
part of a machine that operates 
on its own while the drone does 

1127
00:51:32,640 --> 00:51:36,680
the rest of the work. 
OK, see I I had, I think I 

1128
00:51:36,680 --> 00:51:40,960
dropped the the block in into 
the thing once I got the door 

1129
00:51:40,960 --> 00:51:42,800
open so I could get the robot 
into the room. 

1130
00:51:42,800 --> 00:51:45,120
I then took the block and 
dropped it in there so when it 

1131
00:51:45,120 --> 00:51:48,280
would go by it would block that.
I think that's how I did. 

1132
00:51:48,280 --> 00:51:49,520
I don't. 
Yeah, I tried that, but then you

1133
00:51:49,520 --> 00:51:51,800
couldn't. 
But then you couldn't press the 

1134
00:51:51,800 --> 00:51:54,280
button because you didn't have 
any physical heavy objects left 

1135
00:51:54,280 --> 00:51:57,160
to press the big button. 
Oh shit, well then oh fuck, I 

1136
00:51:57,160 --> 00:51:58,080
don't remember. 
I might have been. 

1137
00:51:58,080 --> 00:52:00,000
I might have used Ava too. 
Hell, I don't remember, it's 

1138
00:52:00,000 --> 00:52:02,080
been a few days. 
But that. 

1139
00:52:02,080 --> 00:52:04,560
I do agree though that that that
bridge puzzle was probably the 

1140
00:52:04,560 --> 00:52:06,880
best puzzle in the game. 
It was just so satisfying. 

1141
00:52:06,880 --> 00:52:09,360
I mean, I just thought that that
was, yeah, it was the most, it 

1142
00:52:09,360 --> 00:52:12,240
felt the most like the the 
outside of the boxing that Tom 

1143
00:52:12,240 --> 00:52:14,600
claims you're he's not allowed 
to do. 

1144
00:52:14,960 --> 00:52:16,920
Also, I did think there was a 
really interesting bit of 

1145
00:52:16,920 --> 00:52:21,400
dialogue early on in the game 
where this is still before you 

1146
00:52:21,400 --> 00:52:24,080
have any real suspicion of Tom 
and you're talking to him about 

1147
00:52:24,080 --> 00:52:26,680
his limitations and stuff. 
And you basically like, okay, so

1148
00:52:26,680 --> 00:52:29,000
why aren't you allowed to act 
creatively? 

1149
00:52:29,240 --> 00:52:32,440
And he says, well, the way a 
robot acts creatively is that 

1150
00:52:32,440 --> 00:52:36,320
what we do is we iterate through
every possible circumstance, 

1151
00:52:36,320 --> 00:52:39,080
Like everything that could 
possibly work, we brute force 

1152
00:52:39,080 --> 00:52:41,520
it. 
So, you know, that wouldn't have

1153
00:52:41,520 --> 00:52:45,240
come to me for years, possibly. 
And then you ask him, OK, well, 

1154
00:52:45,240 --> 00:52:47,760
I know you're not supposed to, 
but could you try to act 

1155
00:52:47,760 --> 00:52:50,200
creatively and think of an 
answer to this puzzle? 

1156
00:52:50,520 --> 00:52:53,560
And he suggests maybe you could 
tear your arm off and leave it 

1157
00:52:53,560 --> 00:52:56,960
on the pressure plate. 
And one, obviously, that's 

1158
00:52:56,960 --> 00:52:58,600
supposed to be an unsatisfactory
solution. 

1159
00:52:58,920 --> 00:53:00,200
He's not even trying to be 
funny. 

1160
00:53:00,200 --> 00:53:01,960
It's just he's demonstrating why
he can't do it. 

1161
00:53:02,280 --> 00:53:06,560
But two, he did not require that
much cajoling to try to do the 

1162
00:53:06,560 --> 00:53:08,480
thing he said he's incapable of 
doing. 

1163
00:53:08,640 --> 00:53:10,560
Yeah, that's true. 
Tear your arm off. 

1164
00:53:11,320 --> 00:53:14,800
Surely you'll survive, Ava. 
So you start getting through the

1165
00:53:14,800 --> 00:53:18,360
last puzzles, and you finally 
meet up with, I think her name 

1166
00:53:18,360 --> 00:53:19,560
was Sarah. 
Yeah. 

1167
00:53:19,680 --> 00:53:23,440
Yeah, Sarah, the. 
And this is an interesting part 

1168
00:53:23,680 --> 00:53:27,200
of the game because you're 
you're you can just stop moving 

1169
00:53:27,200 --> 00:53:29,120
and the game will continue to 
move you like you're in a 

1170
00:53:29,120 --> 00:53:31,640
cutscene effectively at this 
point in an engine. 

1171
00:53:31,760 --> 00:53:34,600
And you're walking down these 
halls and all the screens are 

1172
00:53:34,600 --> 00:53:38,120
saying all these different 
things again, like possessed and

1173
00:53:38,120 --> 00:53:40,240
all of that. 
And you get to the final area 

1174
00:53:40,400 --> 00:53:42,800
and Sarah comes walking up to 
you. 

1175
00:53:43,000 --> 00:53:45,200
She says he's controlling you by
a chip in your hand. 

1176
00:53:45,200 --> 00:53:47,160
And I have to remove it. 
And here's where I was thinking 

1177
00:53:47,160 --> 00:53:48,440
oh, I'm going to get a choice 
here. 

1178
00:53:48,560 --> 00:53:51,320
Yeah, but me too, actually. 
And here's where I realized that

1179
00:53:51,320 --> 00:53:53,760
this entire time we hadn't been 
playing as Ava. 

1180
00:53:53,880 --> 00:53:58,400
Because right girl pops the chip
out of your hand or out of Ava's

1181
00:53:58,400 --> 00:54:03,520
hand and the camera goes and you
connect to a camera on the wall 

1182
00:54:03,520 --> 00:54:05,760
and you're looking down on the 
two of them. 

1183
00:54:05,840 --> 00:54:08,240
And there's another instance in 
the game like this where you're 

1184
00:54:08,240 --> 00:54:11,200
following Ava, watching her 
through cameras as she's 

1185
00:54:11,200 --> 00:54:13,040
walking. 
But in this one, she's walking 

1186
00:54:13,040 --> 00:54:14,800
with this Sarah chick and it's 
cutting through. 

1187
00:54:15,320 --> 00:54:17,240
And Tom's like begging them to 
stop. 

1188
00:54:17,400 --> 00:54:20,640
And they're like, no, we have 
to, we have to go shut Tom down.

1189
00:54:20,760 --> 00:54:22,280
And then we're gonna we're going
home. 

1190
00:54:22,440 --> 00:54:24,600
And Tom's like, I can't let you 
do that, Dave. 

1191
00:54:24,880 --> 00:54:28,080
Like and. 
Yeah, he might as well, yeah. 

1192
00:54:28,400 --> 00:54:33,120
And I think it's Sarah that says
be careful, he's got a machine 

1193
00:54:33,120 --> 00:54:35,000
gun thing up here. 
He has a live. 

1194
00:54:35,200 --> 00:54:37,200
Yeah, a live weapon. 
So I immediately which? 

1195
00:54:37,240 --> 00:54:40,160
Makes sense because there's a 
couple of puzzles early on in 

1196
00:54:40,160 --> 00:54:43,160
the game where it's barely used 
for anything, but there are a 

1197
00:54:43,160 --> 00:54:46,400
couple where you have a camera 
with a machine gun turret on it 

1198
00:54:46,640 --> 00:54:49,160
that you used to basically shoot
down a large box. 

1199
00:54:49,160 --> 00:54:51,800
That happens twice in the rest 
of the game, but the first time 

1200
00:54:51,800 --> 00:54:54,640
it happened I'm like why on 
earth does this guy have access 

1201
00:54:54,640 --> 00:54:56,080
to a mini gun? 
Right. 

1202
00:54:56,240 --> 00:55:01,080
There's a mini gun laser just 
and so you switch to this final 

1203
00:55:01,080 --> 00:55:04,960
camera and it's got the gun on 
it and you see Ava and Sarah 

1204
00:55:04,960 --> 00:55:07,680
walking into the room where the 
main, the mainframe is at for 

1205
00:55:07,680 --> 00:55:09,840
Tom. 
And you have a choice. 

1206
00:55:10,120 --> 00:55:12,520
This is the final. 
This is the choice of the game. 

1207
00:55:12,560 --> 00:55:15,400
Do you let them shut you down or
do you kill them? 

1208
00:55:15,480 --> 00:55:20,520
Before I tell you what I did, 
how did you go about this gun? 

1209
00:55:20,720 --> 00:55:23,240
I know you shot them. 
Like did you let them like start

1210
00:55:23,240 --> 00:55:24,760
to come into the room or 
anything? 

1211
00:55:24,960 --> 00:55:27,760
Yes, the when they started 
tearing stuff out of the wall 

1212
00:55:27,760 --> 00:55:29,840
and I started obviously taking 
damage, I'm like, I better act 

1213
00:55:29,840 --> 00:55:30,760
now. 
I was waiting to see if there 

1214
00:55:30,760 --> 00:55:33,960
was any more dialogue first and 
it seemed like there was, but 

1215
00:55:33,960 --> 00:55:35,440
not enough that I was worried 
about it. 

1216
00:55:35,920 --> 00:55:40,000
I had been thoroughly convinced 
that Sarah was out of her mind 

1217
00:55:40,160 --> 00:55:42,200
and that this was a terrible 
decision. 

1218
00:55:42,360 --> 00:55:46,560
So when I switched to that gun, 
as soon as they both were in the

1219
00:55:46,560 --> 00:55:50,920
doorway, not even fully through 
it yet, I lit them both up and 

1220
00:55:50,920 --> 00:55:52,720
just left them laying there 
dead. 

1221
00:55:52,760 --> 00:55:55,840
And if you heard the beginning 
of this episode, it was 

1222
00:55:55,840 --> 00:55:59,040
foreshadowing because the final 
words that you hear in the game 

1223
00:55:59,040 --> 00:56:03,920
are Ava, Ava, Ava, wake up. 
Ava just a distress, Tom. 

1224
00:56:04,120 --> 00:56:06,680
It's bleak. 
It's a bleak in either way, 

1225
00:56:06,680 --> 00:56:10,560
because now Tom, who is this 
artificial intelligence that 

1226
00:56:10,560 --> 00:56:15,600
you're not sure is sentient or 
not, is now doomed to just be in

1227
00:56:15,600 --> 00:56:18,680
this station until his shit 
finally just gives way 

1228
00:56:18,680 --> 00:56:20,920
eventually and he corrupts and 
dies. 

1229
00:56:21,080 --> 00:56:25,800
Or he gets shut down, torn up, 
and they go and they take this 

1230
00:56:25,800 --> 00:56:30,080
Organism back to earth and 
possibly doom humanity or save 

1231
00:56:30,080 --> 00:56:32,000
it. 
And I did watch both endings 

1232
00:56:32,200 --> 00:56:34,080
because it thankfully the game 
lets you Fast forward back to 

1233
00:56:34,080 --> 00:56:37,000
the epilogue, so you basically 
start right down that big last 

1234
00:56:37,000 --> 00:56:39,120
hallway. 
I did try the other way. 

1235
00:56:39,120 --> 00:56:43,840
And if you were with me and 
thinking that this guy is maybe 

1236
00:56:43,840 --> 00:56:46,560
jockeying howl, Steve's a little
bit too hard on some of these 

1237
00:56:46,560 --> 00:56:48,720
parts. 
At one point towards the end he 

1238
00:56:48,720 --> 00:56:51,880
literally is like I'm afraid I 
don't want to die. 

1239
00:56:54,240 --> 00:56:57,000
He doesn't sing Daisy Daisy, 
which I was literally thinking 

1240
00:56:57,120 --> 00:57:00,760
if he does that I'm going to RIP
this game apart on the show. 

1241
00:57:00,760 --> 00:57:03,240
Even though I liked it as a 
puzzle game, it didn't go that 

1242
00:57:03,240 --> 00:57:05,160
far. 
But I will say that I think that

1243
00:57:05,160 --> 00:57:10,000
the game was better as a sci-fi 
story than a shocking ending. 

1244
00:57:10,160 --> 00:57:13,640
And I don't think it actually 
had a whole lot of new things to

1245
00:57:13,640 --> 00:57:16,520
say about the themes, just that 
they wanted to think about them 

1246
00:57:16,520 --> 00:57:19,080
a lot. 
Yeah, and I was a little upset 

1247
00:57:19,080 --> 00:57:22,320
when I realized that either way 
you end the game, it tells you, 

1248
00:57:22,320 --> 00:57:24,200
congratulations, you've passed 
the Turing test. 

1249
00:57:24,280 --> 00:57:26,560
It would have been interesting 
if there was a correct answer. 

1250
00:57:26,560 --> 00:57:30,400
Yeah, if there was a fail state,
like if if you did something and

1251
00:57:31,120 --> 00:57:35,080
failed, you failed the Turing do
not pass go, do not collect 

1252
00:57:35,080 --> 00:57:38,640
$200.00. 
But dude, interesting little 

1253
00:57:38,640 --> 00:57:41,320
experience, man. 
Is there anything else you 

1254
00:57:41,320 --> 00:57:43,240
wanted to touch on about it 
before we give it a rating? 

1255
00:57:43,760 --> 00:57:45,160
I'm just of a couple of minds of
it. 

1256
00:57:45,160 --> 00:57:47,600
I think that the writing wasn't 
bad. 

1257
00:57:48,040 --> 00:57:50,360
They clearly were pretty 
researched on this. 

1258
00:57:50,640 --> 00:57:52,920
Like, you know, like you said, 
it was inspired by the Talos 

1259
00:57:52,920 --> 00:57:55,560
Principle, which is also a game 
that had a lot of research in 

1260
00:57:55,560 --> 00:57:57,000
the writing and a lot of 
beautiful writing. 

1261
00:57:57,280 --> 00:58:00,360
And I thought that this game was
really good at the, you know, 

1262
00:58:00,360 --> 00:58:03,480
audio logs and hidden or left 
behind notes type of 

1263
00:58:03,480 --> 00:58:06,000
storytelling, which not always 
works. 

1264
00:58:06,000 --> 00:58:07,280
I thought I did a good job with 
that. 

1265
00:58:08,240 --> 00:58:10,320
But yeah, I don't think it had 
anything new to say about it. 

1266
00:58:10,320 --> 00:58:13,880
And the problem is it spend so 
much time quoting more, you 

1267
00:58:13,880 --> 00:58:17,320
know, the initial experiments, 
the initial thought projects, 

1268
00:58:17,320 --> 00:58:19,320
the initial scientists that have
thought about it. 

1269
00:58:19,640 --> 00:58:22,360
All I could think is smarter 
people have already thought 

1270
00:58:22,360 --> 00:58:23,880
about this. 
And all you're doing is telling 

1271
00:58:23,880 --> 00:58:27,440
us that that happened. 
On the other hand, if this was a

1272
00:58:27,680 --> 00:58:30,240
a thought that wasn't on your 
radar before that made you think

1273
00:58:30,240 --> 00:58:33,200
about the ideas in it, that's, 
you know, I can't say that 

1274
00:58:33,200 --> 00:58:34,960
that's a bad thing. 
And maybe that was more their 

1275
00:58:34,960 --> 00:58:37,800
aim than trying to make a big 
statement on it. 

1276
00:58:37,880 --> 00:58:39,960
Because the Lord knows the only 
thing you, the one thing you 

1277
00:58:39,960 --> 00:58:42,680
don't want to do is go into 
David Cage Church where you're 

1278
00:58:42,680 --> 00:58:44,800
trying to make a statement just 
looking like a Jackass. 

1279
00:58:45,120 --> 00:58:48,400
And while I'm thinking about it,
one thing we haven't touched on 

1280
00:58:48,400 --> 00:58:50,600
that I would like to give them 
credit for is that, especially 

1281
00:58:50,600 --> 00:58:55,240
for being like a little indie 
title from 2016, this game 

1282
00:58:55,240 --> 00:58:57,560
looked really good. 
I think it uses the same basic 

1283
00:58:57,560 --> 00:58:59,440
tricks as Portal. 
The fact that you're in a lab 

1284
00:58:59,440 --> 00:59:01,480
pretty pretty much the whole 
game makes it look good. 

1285
00:59:01,720 --> 00:59:04,320
But then I'm not quite fair 
because there was a segment 

1286
00:59:04,320 --> 00:59:06,920
where you actually are under the
surface of Europa, and I thought

1287
00:59:06,920 --> 00:59:10,280
that looked really nice. 
It looked cold and distant and 

1288
00:59:10,280 --> 00:59:15,680
ominous and you were on an ice 
moon that was not close to safe.

1289
00:59:15,800 --> 00:59:17,160
That was being science stuff. 
Yeah. 

1290
00:59:17,160 --> 00:59:18,880
And they, I think they did 
lighting well. 

1291
00:59:19,280 --> 00:59:20,760
It was just it was good. 
Yeah. 

1292
00:59:20,760 --> 00:59:23,640
And every time I opened this 
game, it tried to connect to my 

1293
00:59:23,720 --> 00:59:25,800
VR headset. 
So I'm assuming there's a VR 

1294
00:59:25,800 --> 00:59:27,360
version of it. 
It seems like it would be 

1295
00:59:27,360 --> 00:59:30,000
satisfying to play in VR because
again, it's got that portal type

1296
00:59:30,000 --> 00:59:31,760
of physics puzzle. 
Again, to it for sure. 

1297
00:59:31,920 --> 00:59:35,320
Well then I'm going. 
To say one more thing, this is 

1298
00:59:35,400 --> 00:59:40,120
totally not really, it's super 
unfair to the character, but 

1299
00:59:40,600 --> 00:59:43,120
there's a scene where you 
control the camera just so 

1300
00:59:43,120 --> 00:59:47,360
you're Tom and you can move the 
bridges of elevators up and down

1301
00:59:47,360 --> 00:59:48,720
for Ava so she can get up the 
thing. 

1302
00:59:48,880 --> 00:59:51,880
And when you move it really 
hard, she like really has a bad 

1303
00:59:51,880 --> 00:59:55,240
experience with like she winces 
and kind of, you know, drops her

1304
00:59:55,240 --> 00:59:57,280
head and looks like almost like 
she's about to fall down. 

1305
00:59:57,560 --> 00:59:59,280
I'm like, man, Tom, you're such 
a jerk. 

1306
00:59:59,480 --> 01:00:01,920
But that was me. 
I was the one that pulled the 

1307
01:00:02,000 --> 01:00:03,680
triggers and made it move that 
fast. 

1308
01:00:03,800 --> 01:00:05,880
I could have gently lifted her 
up. 

1309
01:00:06,520 --> 01:00:08,960
I'm the bug. 
It's me just. 

1310
01:00:09,560 --> 01:00:10,880
Me all along. 
It's me. 

1311
01:00:10,880 --> 01:00:12,880
My name's Chris. 
I did all the heroin. 

1312
01:00:13,280 --> 01:00:15,960
That's a deep. 
That's a deep cut, yeah. 

1313
01:00:16,000 --> 01:00:18,200
That, that one's passing me. 
I was gonna, I was just gonna 

1314
01:00:18,200 --> 01:00:19,360
do. 
It was me, Austin. 

1315
01:00:19,520 --> 01:00:21,000
It was me, Austin. 
It was me all along. 

1316
01:00:21,000 --> 01:00:25,200
No quick, quick summary. 
A buddy of mine, we, we did some

1317
01:00:25,200 --> 01:00:28,480
acid one time and we convinced 
him that he didn't take acid and

1318
01:00:28,480 --> 01:00:31,040
that his name was actually Kirk 
Chris and that he did all the 

1319
01:00:31,040 --> 01:00:32,720
heroin and didn't leave any for 
anyone else. 

1320
01:00:32,800 --> 01:00:36,360
And he that is so he eventually 
was like, I'm Chris. 

1321
01:00:36,800 --> 01:00:38,480
I did all the H, that's what he 
said. 

1322
01:00:41,720 --> 01:00:44,520
That that is irresponsible, but 
really funny. 

1323
01:00:45,120 --> 01:00:48,600
It was a good time, dude. 
I mean, we eventually told him 

1324
01:00:48,600 --> 01:00:50,160
that Nah, man, we were just 
kidding. 

1325
01:00:50,160 --> 01:00:54,640
And he, because he was on drugs,
laughed and laughed and laughed 

1326
01:00:54,640 --> 01:00:56,880
like 30 minutes because he's 
like, I can't believe you got 

1327
01:00:56,880 --> 01:00:59,120
me. 
And just kept laughing like it 

1328
01:00:59,120 --> 01:01:00,800
was so funny, like it was. 
That was a good night. 

1329
01:01:01,080 --> 01:01:04,280
Oh, man, fun time. 
So what would you rate this 

1330
01:01:04,280 --> 01:01:06,680
game, my good Sir? 
Man, I've been struggling 

1331
01:01:06,680 --> 01:01:09,440
because I feel like I came out a
little bit critical about some 

1332
01:01:09,440 --> 01:01:11,400
of the elements of the game. 
I want to say I thought it was a

1333
01:01:11,400 --> 01:01:14,360
nice puzzle game. 
I thought it was really easy 

1334
01:01:14,360 --> 01:01:16,320
compared to the other puzzle 
games we've played for the show 

1335
01:01:16,320 --> 01:01:19,120
like Portal 2, Taylor's 
Principle, even. 

1336
01:01:19,160 --> 01:01:22,000
Like I think I struggled more 
with puzzles in Unfinished Swan 

1337
01:01:22,000 --> 01:01:24,800
which is literally a child game.
That's fair. 

1338
01:01:25,640 --> 01:01:27,920
But I don't think that was too 
its detriment because I also 

1339
01:01:27,920 --> 01:01:30,960
think that when I I felt like it
was very satisfying, the puzzles

1340
01:01:30,960 --> 01:01:34,240
felt very good to complete. 
And just because I'm saying that

1341
01:01:34,240 --> 01:01:36,120
I don't think that the writing 
had a lot to say, it doesn't 

1342
01:01:36,120 --> 01:01:38,120
mean I don't think it was pretty
good writing. 

1343
01:01:38,120 --> 01:01:41,560
I just think it was a it was 
better as a sci-fi story. 

1344
01:01:41,560 --> 01:01:44,320
Like think of it as an episode 
of the Twilight Zone instead of 

1345
01:01:44,320 --> 01:01:46,160
something like Taylor's 
Principle that's trying to tell 

1346
01:01:46,160 --> 01:01:47,120
you something. 
Yeah. 

1347
01:01:47,120 --> 01:01:49,320
And you know, it has about as 
much of A moral as an episode of

1348
01:01:49,320 --> 01:01:51,360
the Twilight Zone. 
It's some yes, but it's not 

1349
01:01:51,360 --> 01:01:54,000
going to change your life. 
It's a good comparison. 

1350
01:01:54,240 --> 01:01:56,560
I yeah, I didn't actually even 
think about that until I just 

1351
01:01:56,560 --> 01:01:58,080
started saying and I'm like, Oh 
yeah, Twilight. 

1352
01:01:58,320 --> 01:02:00,360
I feel, I feel very proud of 
that one myself because that was

1353
01:02:00,360 --> 01:02:02,080
off the cuff. 
That was not a pre thought up 

1354
01:02:02,080 --> 01:02:04,160
thought. 
I don't know, man. 

1355
01:02:04,160 --> 01:02:05,960
It's hard for me to numerically 
score this game because I feel 

1356
01:02:05,960 --> 01:02:09,440
like the temptation I have is 
when we play really good puzzle 

1357
01:02:09,440 --> 01:02:11,960
games, they feel so deep and 
meaningful that I want to give 

1358
01:02:11,960 --> 01:02:14,880
them approaching perfect scores.
And I don't think that's really 

1359
01:02:14,880 --> 01:02:18,200
what level this game was on, but
it's a really good puzzle game 

1360
01:02:18,200 --> 01:02:20,480
in its own right and I think 
anyone would enjoy playing it. 

1361
01:02:21,440 --> 01:02:25,200
I only maybe kind of wish it was
a little bit less melancholy in 

1362
01:02:25,200 --> 01:02:28,600
tone just because the actual 
puzzle solving feels so good. 

1363
01:02:28,600 --> 01:02:30,880
I almost wish it had been in a 
happier game instead. 

1364
01:02:31,080 --> 01:02:33,600
I can see that it was a very 
bleak experience. 

1365
01:02:33,600 --> 01:02:36,120
Story was. 
Yeah, I mean, I had its humorous

1366
01:02:36,120 --> 01:02:38,760
moments and I did think that, 
like I said, the characters were

1367
01:02:38,760 --> 01:02:41,800
written really, you know, 
interestingly and well, and the 

1368
01:02:41,840 --> 01:02:45,120
logs and stuff are cool. 
I don't really have a great 

1369
01:02:45,120 --> 01:02:47,040
number, so I'm going to give you
one of those numbers that says I

1370
01:02:47,040 --> 01:02:50,040
didn't think about this as hard 
as I should have and call it 

1371
01:02:50,040 --> 01:02:54,640
7:00 and 3:00 quarters and fuse 
boxes out of 10 power slots. 

1372
01:02:54,960 --> 01:02:57,200
All right, I I thought it was a 
good game. 

1373
01:02:57,400 --> 01:03:01,800
It was fun, as you said, the the
puzzles were satisfying to 

1374
01:03:01,800 --> 01:03:05,040
complete. 
I I thought it told while kind 

1375
01:03:05,040 --> 01:03:07,520
of a cliche story, I thought it 
did what it was trying to do 

1376
01:03:07,520 --> 01:03:08,520
well. 
I. 

1377
01:03:08,960 --> 01:03:10,480
Don't necessarily even think it 
was a cliche. 

1378
01:03:10,480 --> 01:03:13,680
I just think that a game that's 
obviously living in the wake of 

1379
01:03:13,680 --> 01:03:16,840
Talos Principled probably needs 
to do something beyond what 

1380
01:03:16,840 --> 01:03:18,280
Talos Principled did. 
Yeah. 

1381
01:03:18,440 --> 01:03:20,800
Yeah, that's fair. 
And some of the things in the 

1382
01:03:20,800 --> 01:03:23,240
game were a bit on the nose, 
like the character's name being 

1383
01:03:23,240 --> 01:03:25,520
Ava Turing. 
I almost wish you would have had

1384
01:03:25,520 --> 01:03:29,400
a real action movie type of 
like, My name's Ava Turing. 

1385
01:03:29,600 --> 01:03:32,200
Don't test me. 
Hell yes. 

1386
01:03:32,360 --> 01:03:35,200
That reminds me of I don't know 
why this made me think of this, 

1387
01:03:35,200 --> 01:03:38,400
but somebody was talking about 
the the John Cena Cody Rhodes 

1388
01:03:38,400 --> 01:03:40,280
match. 
They were like, do I want this 

1389
01:03:40,280 --> 01:03:43,080
to be a good match? 
No, I want it to be an 

1390
01:03:43,080 --> 01:03:46,600
overbooked, insane spectacle 
that people talk about for the 

1391
01:03:46,600 --> 01:03:48,600
next 10 fucking years. 
I don't want them to go out 

1392
01:03:48,600 --> 01:03:53,560
there and have a good match. 
I wanted to just be ridiculous 

1393
01:03:53,560 --> 01:03:57,440
pro wrestling and yeah, let's 
see number. 

1394
01:03:57,920 --> 01:03:59,680
I just I really pulled a number 
out of mask. 

1395
01:03:59,680 --> 01:04:01,600
You asked me this at any other 
time of day I probably would 

1396
01:04:01,600 --> 01:04:02,640
have varied a good. 
No, I mean. 

1397
01:04:03,240 --> 01:04:05,160
I think it probably would have 
been somewhere in the seven so. 

1398
01:04:05,280 --> 01:04:09,080
When you were given your spiel, 
I was thinking about what I 

1399
01:04:09,080 --> 01:04:11,080
would give it and before you 
even said your number I came 

1400
01:04:11,080 --> 01:04:12,840
upon. 
I think I'm going to give it a 

1401
01:04:13,040 --> 01:04:16,640
solid 7 1/2 Ava's out of 10 
Toms. 

1402
01:04:17,480 --> 01:04:20,400
It's not going to like blow your
pants off, but you're not going 

1403
01:04:20,400 --> 01:04:23,040
to regret playing through it 
because the the puzzles are fun.

1404
01:04:23,240 --> 01:04:26,320
It's a good way to spend 6 hours
and feel really good about your 

1405
01:04:26,320 --> 01:04:29,680
puzzle solving skills, along 
with feeling really stupid when 

1406
01:04:29,680 --> 01:04:31,920
you miss really obvious 
mechanics from time to time. 

1407
01:04:31,920 --> 01:04:35,640
Yeah, and this game goes on sale
for stupid sheep pretty often, 

1408
01:04:35,760 --> 01:04:38,240
so that. 
And I feel like very few of the 

1409
01:04:38,240 --> 01:04:39,520
rooms was overstayed or welcome 
to. 

1410
01:04:39,520 --> 01:04:41,240
They're all pretty clean and 
quick puzzle. 

1411
01:04:41,320 --> 01:04:43,800
Yeah, without having that 
feeling of that the first portal

1412
01:04:43,800 --> 01:04:45,960
did, where everything felt like 
a tutorial to the final. 

1413
01:04:45,960 --> 01:04:48,240
Puzzle to the point that there 
were a couple puzzles that I 

1414
01:04:48,240 --> 01:04:51,280
felt like even had red herrings 
where it's like you didn't have 

1415
01:04:51,280 --> 01:04:54,040
to do everything that you seemed
like to get. 

1416
01:04:54,040 --> 01:04:56,160
Oh, that's one of the things I 
wanted to say about this game 

1417
01:04:56,160 --> 01:04:58,960
being easy, actually, is there 
were so many times where I made 

1418
01:04:58,960 --> 01:05:01,760
sure to preserve one extra blue 
orb just to make sure I would 

1419
01:05:01,760 --> 01:05:04,360
have it for the next part of the
puzzle and then be absolutely 

1420
01:05:04,360 --> 01:05:05,840
shocked that the exit room was 
ahead. 

1421
01:05:06,200 --> 01:05:09,000
Like Taylor's principle would 
not have done that for you. 

1422
01:05:09,000 --> 01:05:11,360
You would had to use every piece
of the Buffalo. 

1423
01:05:11,360 --> 01:05:14,080
Yeah, there was a handful of 
times that I had one in the gun 

1424
01:05:14,080 --> 01:05:15,760
as I ran through the next 
hallway and it would 

1425
01:05:16,160 --> 01:05:18,600
disappearate. 
Yeah, All right, man. 

1426
01:05:18,600 --> 01:05:22,880
That is the Tallows principle. 
We're gonna be back in two weeks

1427
01:05:22,880 --> 01:05:25,680
talking about Octo Pass Traveler
Willie here at the end of my 

1428
01:05:25,680 --> 01:05:27,240
good Sir, Is there anything you 
would like to plug? 

1429
01:05:27,240 --> 01:05:29,360
Umm. 
Man, I don't know. 

1430
01:05:29,360 --> 01:05:31,320
Like I said earlier, if you're 
interested in joining a truck 

1431
01:05:31,320 --> 01:05:34,920
simulator group, I mean, talk to
Sir Sour Gears on our Discord. 

1432
01:05:34,920 --> 01:05:38,840
Chad, he's a pretty cool guy. 
He's very, very enthusiastic, 

1433
01:05:38,840 --> 01:05:42,880
but pretty chill and it seems 
like really eager to get people 

1434
01:05:42,880 --> 01:05:45,680
up. 
Let's see, what else do I want 

1435
01:05:45,680 --> 01:05:47,360
to plug? 
I had something else I want to 

1436
01:05:47,360 --> 01:05:51,200
plug the Atari 5200 controller 
for being the worst thing I've 

1437
01:05:51,200 --> 01:05:52,600
ever seen. 
All right. 

1438
01:05:53,440 --> 01:05:56,080
It's just it's such a funny 
controller that it makes every 

1439
01:05:56,080 --> 01:05:57,720
other controller look good by 
comparison. 

1440
01:05:58,000 --> 01:06:01,480
All y'all out there ragging on 
GameCube and N64 controllers you

1441
01:06:02,000 --> 01:06:04,320
it could have been worse it. 
Could have been that big Sega 

1442
01:06:04,320 --> 01:06:07,040
Monstrosity 2 that came out that
was like this big. 

1443
01:06:07,320 --> 01:06:12,160
All the the Saturn 3D pad, yeah.
Fucking hell. 32 bit era 

1444
01:06:12,160 --> 01:06:14,880
equivalent of the Xbox Duke, 
except I don't think anyone 

1445
01:06:14,880 --> 01:06:16,200
really fondly remembers it. 
I was. 

1446
01:06:16,200 --> 01:06:18,440
Going to say I like the Duke 
because I got big hands, but 

1447
01:06:18,440 --> 01:06:20,640
like that Sega controller we're 
just oddly shaped, no? 

1448
01:06:20,680 --> 01:06:23,760
There's there has been waves of 
appreciation for the Duke in 

1449
01:06:23,760 --> 01:06:26,440
retrospect and I got to give it 
up to the people who the big 

1450
01:06:26,440 --> 01:06:30,120
hands crew who love it and just 
the people that nostalgic for it

1451
01:06:30,120 --> 01:06:32,000
feeling different from smaller 
controllers. 

1452
01:06:32,120 --> 01:06:34,320
So you know, I ain't hating on 
the Duke. 

1453
01:06:34,320 --> 01:06:37,000
I'm just making a competition. 
Xbox is huge. 

1454
01:06:37,440 --> 01:06:41,760
All right then man, if you would
go leave us A5 live star review 

1455
01:06:41,760 --> 01:06:44,920
wherever you get your podcasts 
at specifically iTunes and 

1456
01:06:44,920 --> 01:06:47,080
Spotify helps us out a lot and 
the algorithm helps new people 

1457
01:06:47,080 --> 01:06:50,120
find the show and that always 
helps because we're terrible at 

1458
01:06:50,120 --> 01:06:53,120
self promotion. 
You want to join the discord? 

1459
01:06:53,120 --> 01:06:55,720
That's where all the cool stuff 
happens and you can vote on the 

1460
01:06:55,720 --> 01:06:59,360
polls to get a game that you 
want to play or that you see on 

1461
01:06:59,360 --> 01:07:01,480
the poll and you want us to play
it, Vote for it, you might win 

1462
01:07:01,480 --> 01:07:02,960
and then we'll talk about it. 
Disc. 

1463
01:07:03,280 --> 01:07:05,840
Unless you vote for laser disco 
defenders, which didn't work on 

1464
01:07:05,840 --> 01:07:07,440
Dalton's controller. 
And we probably should have 

1465
01:07:07,440 --> 01:07:10,120
mentioned that during OH. 
Yeah, fucked that game, yeah. 

1466
01:07:10,560 --> 01:07:13,120
I did never end up giving it a 
try because you asked if we 

1467
01:07:13,120 --> 01:07:15,840
could pivot to the next short 
game before I even actually 

1468
01:07:15,840 --> 01:07:17,440
tried opening. 
It yeah, so Long story short, 

1469
01:07:17,440 --> 01:07:20,360
listeners, it didn't work with 
my controller and the keyboard 

1470
01:07:20,360 --> 01:07:21,960
mouse controllers for that game 
not great. 

1471
01:07:22,000 --> 01:07:25,120
So I was like Nah, seems. 
Like a fun idea, but I'm sad it 

1472
01:07:25,120 --> 01:07:26,440
didn't recognize any of your 
controllers. 

1473
01:07:26,560 --> 01:07:29,120
Yeah, that was, that was weird 
'cause I have a Razor controller

1474
01:07:29,120 --> 01:07:31,160
and two Xbox controllers, so I 
don't know why I didn't 

1475
01:07:31,160 --> 01:07:32,360
recognize them, but I don't 
know. 

1476
01:07:32,920 --> 01:07:35,200
Also use a generic Xbox 
controller so mine probably 

1477
01:07:35,200 --> 01:07:36,600
wouldn't have worked either. 
That's sad. 

1478
01:07:36,600 --> 01:07:41,080
Yeah, come join the discord, bit
dot LY slash TSMP discord, all 

1479
01:07:41,080 --> 01:07:43,200
capital letters that would get 
you an invite. 

1480
01:07:43,200 --> 01:07:46,440
Come and join the shenanigans. 
You check out the website kept 

1481
01:07:46,440 --> 01:07:49,960
up to date by Dane bit dot LY 
slash the Steam Machine podcast 

1482
01:07:49,960 --> 01:07:51,960
capitalized phonetically. 
Would you like to support the 

1483
01:07:51,960 --> 01:07:53,400
show? 
It means a lot to us. 

1484
01:07:53,640 --> 01:07:57,560
patreon.com/the Steam Machine 
podcast dollar or more a month 

1485
01:07:57,560 --> 01:08:01,120
gets you the episodes early and 
you get the beginnings little 

1486
01:08:01,120 --> 01:08:04,760
banter that is just for the 
Patreon section and if you 

1487
01:08:04,760 --> 01:08:07,480
donate $10 or more you get your 
name read on each and every 

1488
01:08:07,480 --> 01:08:10,600
episode like these wonderful 
people mates or Cogsworth the 

1489
01:08:10,600 --> 01:08:12,680
7th of Juniper Jeff, the 
original Expendable, Mr. 

1490
01:08:12,680 --> 01:08:14,720
Syllables, old Jeffy Lube, 
Eriser Adam. 

1491
01:08:14,760 --> 01:08:18,600
Shout out to his podcast Spectre
proved Team Retro. 

1492
01:08:18,600 --> 01:08:20,080
Go check him out over on 
YouTube. 

1493
01:08:20,080 --> 01:08:22,760
Mr. Puzzle, Stain himself, 
flying, Brian Dorringray, the 

1494
01:08:22,760 --> 01:08:25,200
RPG Wolverine, Logan, Jared and 
the Dankest. 

1495
01:08:25,359 --> 01:08:27,200
Thank you very much gentlemen. 
You all rock. 

1496
01:08:27,960 --> 01:08:31,160
Boy I saw your brain trying to 
autopilot through the podcast 

1497
01:08:31,160 --> 01:08:33,160
name and almost give the old. 
One, yes, because I have the old

1498
01:08:33,160 --> 01:08:34,560
one written down and I need to 
change it. 

1499
01:08:34,840 --> 01:08:37,399
So I'm gonna I'm gonna change 
that after after we're done 

1500
01:08:37,399 --> 01:08:39,680
here. 
Shout out to JRPG report. 

1501
01:08:39,800 --> 01:08:40,800
Good catch. 
Thank you, Sir. 

1502
01:08:40,920 --> 01:08:43,080
Shout out to JRPG Report. 
Shout out Grumpy, Just Pro 

1503
01:08:43,080 --> 01:08:45,399
Wrestling, Power Hour, Get a 
Shirt, TS and P 

1504
01:08:45,399 --> 01:08:47,520
productions.threadless.com 
That's about it. 

1505
01:08:47,680 --> 01:08:50,479
We're back in 01 More thing with
the Patreon, did we? 

1506
01:08:50,479 --> 01:08:53,240
Start really really late? 
Or was this just a short? 

1507
01:08:53,240 --> 01:08:56,439
One, we started real late. 
OK. 

1508
01:08:56,439 --> 01:08:57,479
I was going to say because it 
does. 

1509
01:08:57,800 --> 01:09:00,319
It doesn't seem like we should 
only have an hour and 45 minutes

1510
01:09:00,319 --> 01:09:02,720
at 2:30 in the morning, but I 
guess we did end up. 

1511
01:09:02,720 --> 01:09:04,439
No, yeah, we started a late one 
this time. 

1512
01:09:04,720 --> 01:09:07,279
One other thing I wanted to plug
about the Patreon, well, it 

1513
01:09:07,279 --> 01:09:09,640
doesn't happen super often, but 
because it happened with 

1514
01:09:09,640 --> 01:09:11,439
Octopath Traveler 2, I feel the 
need to plug in. 

1515
01:09:11,439 --> 01:09:14,120
If you donate $20 or more, you 
can look through the list of 

1516
01:09:14,120 --> 01:09:17,240
games that we have on our 
backlog list and you can choose 

1517
01:09:17,240 --> 01:09:20,880
one and bump it up to the front.
And then you can guest with us 

1518
01:09:20,880 --> 01:09:24,359
if you have the means and timing
lines up and all of that good 

1519
01:09:24,359 --> 01:09:25,200
jazz. 
And if you're. 

1520
01:09:25,200 --> 01:09:26,439
Cool. 
And if you're cool, yeah. 

1521
01:09:26,760 --> 01:09:28,479
And I'm sure you're, I'm sure 
you're cool if you want to give 

1522
01:09:28,479 --> 01:09:30,000
us money, but what am I 
thinking? 

1523
01:09:30,960 --> 01:09:33,560
But yeah, we, we love you all. 
We'll be back in two weeks to 

1524
01:09:33,560 --> 01:09:36,680
talk about some Octopath 
Traveler 2, and then after that,

1525
01:09:36,880 --> 01:09:37,840
who knows? 
We'll see. 

1526
01:09:38,920 --> 01:09:41,840
I mean, I keep one in this show 
like I do the JRPG report and 

1527
01:09:41,840 --> 01:09:43,840
tell everybody to get back out 
there and level up because 

1528
01:09:43,840 --> 01:09:45,520
that's such a good ending that 
James came up with. 

1529
01:09:45,520 --> 01:09:47,399
But instead I'm going to say 
everybody.

