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This week on the same machine 
podcast. 

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We're still chasing chitlins, 
whiskey and skirt. 

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Hey everybody and welcome back 
to this week's episode of the 

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steam machine podcast. 
My name is Dalton and joining me

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as always are my good buddies. 
Hey guys, it's the turtle bear, 

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man. 
Himself Nate. 

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I'm not putting my mouth on 
that. 

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It's me Lily. 
And this week man. 

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We do into the early days of 
double fine. 

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The in fact, it was before 
double fine was even a thing. 

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We're double fine. 
But before we get into that, 

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there's been a few things that 
have come out in the past couple

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weeks that I want to talk to you
guys about one would be the 

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Skyrim anniversary edition, 
which I've been putting. 

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Yeah. 
Another sky real, another 

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Skyrim, which I've been putting 
some time into it. 

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Basically is like, A 10-year 
anniversary thing where they 

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just were like, hey, pay $20 
upgrade. 

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We're gonna give you some new 
stuff and you get all of the 

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creation club stuff. 
So I was like, fuck it as much 

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as I don't like to admit it. 
Skyrim is probably my favorite 

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game, even though I really don't
like to admit that. 

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But I've put a lot of time into 
that game. 

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It's like one of those things 
where like, what's your favorite

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movie? 
Citizen Kane? 

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What's your real favorite movie 
Step Brothers? 

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Yeah. 
I've been with a lot of time at 

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that. 
They added fishing, which five 

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fishing is very simplistic, but 
I'm still enjoying the shit out 

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of it by going and finding the 
fishing holes, fishing. 

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Mini games are great. 
I love them so much. 

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You should totally like you find
an area where you'll see like a 

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bucket of fish in a rotten stuff
and you equip your fishing rod 

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and you press a and it goes into
the little fishing minigame 

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where you cast out and you wait 
for three pulls and it vibrates 

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and you press a and it pulls it 
in and you see what you caught 

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writes very simplistic, but I 
don't know why I'm spending 

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hours doing this but like just 
running around and catching carp

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in Catching these bass and 
stuff. 

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And I'm just like, this is 
fucking fun man. 

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Is it one of those things where 
it kind of keeps an inventory of

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all the different kinds of fish?
You catch, and it makes you want

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to catch multiple different 
kinds of fish. 

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Just so you can say that. 
You've got them actually gave me

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a quest. 
That's like the first question. 

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The line of fishing Quest is 
like catch Fairweather fish. 

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So you need to go catch a carp. 
You need to go catch a brook 

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bass, you know, and these 
different things. 

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I'm like, yes, collectathon and 
it's fishing. 

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I'm in. 
Yeah, that's like how hate he's 

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got me too, man, because you 
don't different kinds of fish. 

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You could catch in the different
layers of hell and Hades. 

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And so I remember I just had to 
catch them all. 

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Even though it's just like time 
this, right? 

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And press the button at the 
right time and you catch a fish.

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Yeah, dude. 
It's fucking awesome. 

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It did break a lot of mods a 
lot. 

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Although I will say as of today,
which is the 23rd of Amber 2021.

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There is a script extender that 
has been updated and it's 

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working. 
The Papyrus utility has been 

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updated everything that you need
to base by the Sands utility. 

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I'm sure that was upgraded to 
yeah. 

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The same as you to the end of 
the upgraded look mama, which 

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was nice. 
Got the Dalton. 

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Could you? 
I'm sorry. 

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I'm not some. 
It. 

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Can you tell me more about the 
leave me? 

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Yeah, and it's a utility or you 
can lick my nuts. 

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I got him. 
Yeah. 

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Thank you for. 
Thank you for that, sir. 

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I just I've really been enjoys. 
This made me start over like 

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Waba Jack doesn't work anymore 
so I can no longer do my mod 

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packs. 
So, I'm having to rebuild a mod 

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list myself, which I haven't 
done in a long time and I'm 

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having a lot of fun with it. 
It's like I got spoiled myself 

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on being able to click a button 
and an install 700 mods 

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automatically for me. 
We're now it's like I'm back in 

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getting the patches making sure 
things are in the right load 

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order. 
Yada yada yada and it's just, I 

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don't know. 
I find enjoyment out of that 

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shit. 
So when you first got it, did 

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you just open up Vanilla Sky 
Room and play that side. 

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And I still have a save file for
vanilla if I ever wanted to get 

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rid of my mods and just play the
note. 

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How do you feel like somebody 
that never plays vanilla going 

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back and playing a little 
Vanilla Sky Room? 

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It it's not a ton different 
because I don't use a lot of 

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things that really like change a
lot of stuff not being able to 

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jump while sprinting was 
interesting because I'm so used 

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to being able to jump. 
I'll Sprint just because of a 

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mod that I have that adds that 
and in the combat was a little 

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more clunky. 
Why I would suppose it's the 

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word. 
But other than that, there 

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wasn't too much. 
Like I missed my museum, but 

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like there was just, there was 
enough added stuff with the 

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creation Club content that I 
didn't own before that. 

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There was still a bunch of new 
stuff for me to find, you know, 

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and, and in the beginning and 
even still. 

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Now like I added the museum at 
works and stuff, and that's 

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cool. 
But I still, haven't added any 

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like Quest, mods, all the mods 
that I've added are basically 

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texture updates, bug fixes and 
adding, I mean, there's Like 

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Quest ask stuff that adds some 
stuff to the museum, but they're

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just displays. 
So it's like just more items in 

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the world. 
I'm going to wait a while to 

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start fucking with Quest mods 
until the script extenders not 

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in beta anymore because I don't 
want to break my game, that's 

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running very smoothly right now.
Yeah, very smooth. 

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I totally understand that 
feeling. 

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So I'll keep you posted on that 
and such because I'm always 

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playing Skyrim. 
So I'll always have things to 

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say about it. 
I'm sure until the day Elder 

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Scrolls 6 comes out and I'm 
Finally done with Skyrim. 

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One of the thing that was in the
news that I'd like to touch on 

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is the Grand Theft Auto 
definitive editions by. 

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Good sirs. 
Yeah, what in the fuck happened?

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Like they somehow took these 
games that I already own The 

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Originals of and have texture 
and a graphical mods and stuff 

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that looked better than what 
they fucking released. 

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Isn't that kind of the way 
though really happens. 

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Things. 
Get modded are usually done 

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better by the professional 
maters, then by the companies 

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that originally developed. 
I mean there's a certain amount 

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of love and admiration that went
from, you know, the mods that 

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you know, created these mods 
over the course of these many 

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many years and then the company 
is just like taking like if I 

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remember, right? 
The remastered version is 

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actually based on the mobile 
Port that was created a couple 

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of years back. 
And so that's also one of the 

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reasons things are a little 
wacky. 

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Is it has like a lot of code 
that already was broken when 

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they made the mobile court and 
it's just like, I mean, the main

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thing that really shocked Is how
badly neurally upscaled. 

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Everything is like, there's like
a restaurant called like you 

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know, it's cost some dumb 
bullshit pun about nuts and 

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donuts or whatever, and there's 
like a nut like a little 

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hexagonal piece of metal and it 
upscaled it into the same shape 

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as the donut because that's how 
naively they let all the 

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upscaling. 
Yeah, and some of the characters

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arms looking like spaghetti 
noodles and was it, do you 

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really that has a 7 and 9 at the
same time on it? 

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It was at you willing to set the
video. 

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CEO of where I can see you 
wiggle your car back and forth. 

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It actually, your car actually 
keeps getting bigger and bigger 

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and bigger. 
That that is such an insane 

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oversight because of how much 
like people tend to drive in 

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Grand Theft Auto and weave. 
So like when they were, yeah, 

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they did any testing at all. 
How did they not? 

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We've quickly back and forth and
notice that the car was just 

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exponentially growing in size. 
No, no. 

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No, the whole thing is 
hilariously busted like it. 

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Reminds me of, like, launch 
glitches for cyberpunk. 

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Like that's the same level of 
like weirdly broken. 

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It is his rights are said 
anything about patching it or 

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anything. 
I think so. 

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I know that they had taken off 
the original versions off the 

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store and just put up the 
definitive edition. 

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Now, they had pulled the 
definitive edition, fix some 

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stuff which I'll touch on in a 
second and they put it back up 

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for sale, but they have also put
the originals back up for sale. 

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So yeah the problem. 
They pulled it because they had 

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left the files in there. 
So a lot of the music isn't in 

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there and you know, they don't 
have the license to but the 

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actual music data was still in 
there. 

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They'll in there you ability for
the code to play. 

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So basically they left it where 
a modder could go in. 

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Do one button click or two and 
all that music would be 

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restored. 
So they had to pull it and then 

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remove all of that. 
Wow, and I'm like, how did y'all

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not realize that modders would 
immediately go in there and That

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music back on because we want to
hear Straight Out of Compton 

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goddamnit. 
I did data mining is not new. 

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It's not like you haven't had 
over a decade to deal with the 

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fact that this is how digitally 
distributed games are reacted to

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today. 
Now. 

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I'm even going all the way back 
to when Sierra released. 

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I think it was Outpost are. 
There was some game that they 

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release that just wasn't 
finished. 

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You got to a point in the game 
where you couldn't complete it 

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and people who bought the game 
would look through the game 

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files and see that everything 
was there. 

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They just didn't finish it. 
And they were like, Like you 

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were right there. 
What the fuck? 

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You had everything there to 
finish it? 

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Why didn't you just finish it? 
But it goes back to that 

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meeting. 
Deadlines shit. 

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You know what? 
I mean? 

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That's why I always respect game
companies. 

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And they're like, it'll be done 
when it's done. 

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Yeah. 
Don't lay a game. 

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Do not just push out a shitty 
broken game. 

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Then say we'll fix it two months
after you've bought it. 

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Yeah. 
It's a bad look, always, because

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when you hit the release a patch
on day, one of the game, it's 

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people yell at you. 
But then if you delay a game, 

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people yell at you, so the Is 
are always in this tight spot 

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where they are trying to appease
people that are never going to 

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be appeased. 
And and I think logically this 

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correct thing to do is just do 
the delay because it's a lot 

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better than having to do. 
The day one patch at least 

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things are a little different 
these days. 

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Whereas like back in the day if 
we got a glitchy buggy PS2 game 

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dude, that's what it was. 
It is what it is. 

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There was no patch to fix it, 
you know, so I think that's part

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of the problem. 
Is that attitude saying? 

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Oh, well, we can put out a patch
if the game isn't quite where we

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want it. 
Yeah, I know. 

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No, I agree with that, too. 
That can that you would have to 

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do a complete physical recall. 
If your game, you know, deleted 

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people's entire hard drives or 
whatever. 

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Now we just go. 
Oh well get online and make sure

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you download 1.01 and it's going
to be a huge file or whatever 

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and it's like, it also assumes a
lot about people having always 

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on online that's you know, 
capable of high internet speeds,

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which I don't think is entirely 
fair for all customers either, 

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you know, yeah, especially for 
single player games, but I think

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that leads To the point that I 
think that what Early Access is 

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trying to be to release a game 
Early Access, then people will 

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know to expect this still get 
glitches and bugs that you can 

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fix later because they're 
testing the game essentially do 

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Early Access games, and then 
release the full edition. 

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You can charge full price. 
We're in Early Access game. 

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People do it all the time, just 
do it because there's a feels 

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like people don't want to do 
that with games that are remake 

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or remaster or whatever, you 
know, in fair. 

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I can't. 
Think of a few instances that 

227
00:11:52,800 --> 00:11:55,500
I've dealt with Early Access 
that actually I really enjoyed 

228
00:11:56,200 --> 00:12:00,300
one of them being the record of 
low dose for deed lit in the 

229
00:12:00,300 --> 00:12:01,200
Wonderland. 
Really. 

230
00:12:01,200 --> 00:12:03,100
Yeah. 
I got that in Early Access and 

231
00:12:03,100 --> 00:12:05,200
now it's out in a full-fledged 
game. 

232
00:12:05,400 --> 00:12:07,600
It was good in Early Access, you
know what I mean? 

233
00:12:07,700 --> 00:12:11,700
And if they only improved it 
after that, yeah, and I have 30 

234
00:12:11,700 --> 00:12:14,300
XX, shoutouts to you, sir for 
Grim for giving me that Chevron 

235
00:12:14,300 --> 00:12:18,700
birthday and it's early access 
currently, and it's already 

236
00:12:18,700 --> 00:12:20,500
super fun and awesome. 
I'm excited to see. 

237
00:12:20,700 --> 00:12:24,700
The final product ends up being 
so like Early Access is really 

238
00:12:24,700 --> 00:12:26,900
cool. 
Yeah, I've been games that I've 

239
00:12:26,908 --> 00:12:29,400
played it more complete games 
before they burned permanent 

240
00:12:29,400 --> 00:12:32,100
full release. 
I think dead cells was a little 

241
00:12:32,100 --> 00:12:34,000
still early access when we 
started getting into it. 

242
00:12:35,400 --> 00:12:37,300
Nuclear Throne. 
I started playing when it was an

243
00:12:37,300 --> 00:12:40,800
alpha same with Minecraft with 
you and then everybody was 

244
00:12:40,800 --> 00:12:42,800
obsessed with Val. 
Hi, I'm there for a minute. 

245
00:12:42,800 --> 00:12:46,200
And that was Early Access. 
You guys have heard me rave 

246
00:12:46,200 --> 00:12:50,300
about Judo Nia and that game 
still in Early Access, you know.

247
00:12:51,100 --> 00:12:54,500
And then there's a jrpg that's 
on our list that I got an early 

248
00:12:54,500 --> 00:12:56,600
access, and it's just recently 
come out of it, as edge of 

249
00:12:56,600 --> 00:12:59,300
Eternity. 
Oh, yeah, so he's like it. 

250
00:12:59,400 --> 00:13:01,800
I enjoy that game in Early 
Access and I haven't played it 

251
00:13:01,800 --> 00:13:05,500
since it's come out of Early 
Access, but I am intrigued to go

252
00:13:05,500 --> 00:13:09,000
back and see like what they 
tweaked and fixed because it was

253
00:13:09,000 --> 00:13:12,200
a really pretty game character. 
Models looked a little odd, but 

254
00:13:12,200 --> 00:13:14,000
I think that's just a design 
Choice. 

255
00:13:14,300 --> 00:13:16,800
I'm used to my jrpg characters, 
being a little more. 

256
00:13:17,200 --> 00:13:20,300
Not buff is not the word, but, 
like filled out, like, where 

257
00:13:20,300 --> 00:13:23,200
they Look like scrawny a scrawny
teenager. 

258
00:13:23,600 --> 00:13:27,500
So, yeah, it is interesting. 
It made me wonder, like, you 

259
00:13:27,500 --> 00:13:29,900
remember, in San Andreas. 
How you could go to the gym and 

260
00:13:29,900 --> 00:13:33,600
work out and it would reflect 
how CJ looked like you can get 

261
00:13:33,600 --> 00:13:36,600
them, you could get them fat. 
I would love to see a jrpg game,

262
00:13:36,600 --> 00:13:39,300
where, like, the more you level 
up, like, your character goes 

263
00:13:39,300 --> 00:13:43,600
from say being a younger kid, 
when you start to, you know, 

264
00:13:43,600 --> 00:13:47,100
gaining some muscle getting 
older aging as the game goes on 

265
00:13:47,900 --> 00:13:49,600
like that. 
Like Pokemon be cool. 

266
00:13:49,900 --> 00:13:52,300
Yeah. 
What weight started out as a 

267
00:13:52,300 --> 00:13:53,700
Bulbasaur, and you end up as a 
Venus? 

268
00:13:53,700 --> 00:13:54,800
Oh, okay. 
Okay. 

269
00:13:54,800 --> 00:13:58,600
I was gonna say, wait a minute, 
aren't you like 10 in those 

270
00:13:58,600 --> 00:14:01,100
games aside? 
Yeah. 

271
00:14:01,600 --> 00:14:03,100
Yeah, exactly. 
The kind of just watch your 

272
00:14:03,100 --> 00:14:05,100
character evolved speaking of 
Pope. 

273
00:14:05,100 --> 00:14:06,700
Yeah. 
I do like stuff like that for 

274
00:14:06,700 --> 00:14:09,500
sure, speaking of Pokemon dude. 
I played some more next time on 

275
00:14:09,600 --> 00:14:11,600
last night and I can't wait to 
like comes up on the show. 

276
00:14:11,600 --> 00:14:13,600
That's just fun as well. 
I haven't even touched that dead

277
00:14:13,600 --> 00:14:19,500
dude, because shot brilliant 
diamond and Shining Pearl came 

278
00:14:19,500 --> 00:14:22,500
out and so I've been playing 
Pearl for the first time ever. 

279
00:14:22,500 --> 00:14:24,400
So that's been a pretty fun 
experience. 

280
00:14:24,500 --> 00:14:25,900
Yeah. 
I never played the other Diamond

281
00:14:25,900 --> 00:14:29,200
and Pearl series. 
I now correct me if I'm wrong. 

282
00:14:29,500 --> 00:14:32,300
They always do like the, they do
like diamond like red and blue 

283
00:14:32,300 --> 00:14:34,800
and then they had yellow. 
Yeah, I had gold and silver and 

284
00:14:34,800 --> 00:14:38,700
they had Crystal. 
Diamond and Pearl. 

285
00:14:38,700 --> 00:14:41,000
Was that Emerald or Ruby or now?
I'm sorry. 

286
00:14:41,000 --> 00:14:43,100
Emerald and Ruby was another was
an emerald. 

287
00:14:43,100 --> 00:14:45,800
Bruins are a, I don't know. 
I'm bad at the time. 

288
00:14:45,800 --> 00:14:48,200
It seemed like that. 
Something like that. 

289
00:14:48,200 --> 00:14:50,100
I just know that. 
Like a lot of the ROM hacks that

290
00:14:50,100 --> 00:14:56,500
I play are ROM hacks of emerald.
Um, so yeah, there's some time 

291
00:14:57,000 --> 00:14:59,500
in those days is a lot of 
fucking Pokemon games and 

292
00:14:59,500 --> 00:15:01,600
they're brilliant that they were
like, Hey, we're going to 

293
00:15:01,600 --> 00:15:04,900
release two versions of the same
game and they each have slight 

294
00:15:04,900 --> 00:15:06,500
differences. 
And if you want all the Pokemon,

295
00:15:06,500 --> 00:15:09,900
you got to get both. 
Yeah, I think of marketing was 

296
00:15:09,900 --> 00:15:11,900
to encourage you to play with 
your friends. 

297
00:15:11,900 --> 00:15:14,900
You get one version your friend 
to get another but yeah, used 

298
00:15:14,900 --> 00:15:16,200
ended up. 
Well, just because I had a 

299
00:15:16,208 --> 00:15:18,900
brother, so you ended up with 
one of each in the house. 

300
00:15:19,800 --> 00:15:23,300
Platinum was the one that was 
the follow-up to Pro and I'm 

301
00:15:23,600 --> 00:15:26,800
okay. 
Then I will say real quick that 

302
00:15:26,800 --> 00:15:31,300
my favorite rom hack that I have
ever played was called Pokemon 

303
00:15:31,300 --> 00:15:35,300
Light Platinum and it's fucking 
fire. 

304
00:15:35,300 --> 00:15:38,000
Like if you ever want to play 
Pokemon game, that's just not 

305
00:15:38,000 --> 00:15:40,700
done by the Pokemon company, but
really fucking good. 

306
00:15:41,000 --> 00:15:43,900
I recommend Pokemon like 
platinum and Nate. 

307
00:15:43,900 --> 00:15:46,000
I know you're into the Nuzlocke 
stuff. 

308
00:15:46,000 --> 00:15:48,500
You're looking into the Nuzlocke
type runs. 

309
00:15:49,900 --> 00:15:54,800
There are a series of ROM hacks 
called Dark Rising Pokemon, Dark

310
00:15:54,800 --> 00:15:57,200
Rising. 
I don't remember. 

311
00:15:57,200 --> 00:16:00,200
I think they might have another 
lock mode, but they're like 

312
00:16:00,400 --> 00:16:02,700
quote unquote. 
The Dark Souls of Pokemon. 

313
00:16:02,700 --> 00:16:04,400
Apparently, they're super 
fucking hard. 

314
00:16:04,900 --> 00:16:07,900
So that might be something that 
I probably not at that level. 

315
00:16:07,900 --> 00:16:12,400
But I do plan on doing a Pokemon
has log of read at some point on

316
00:16:12,400 --> 00:16:15,100
my channel. 
So yeah, that'll be a good time.

317
00:16:15,700 --> 00:16:18,900
Hey, speaking of your channel, 
haven't you started speed 

318
00:16:18,900 --> 00:16:21,400
running again? 
Yeah, so like I did pick up 

319
00:16:21,400 --> 00:16:25,600
another speedrun game this week.
And so I've been getting kind of

320
00:16:25,600 --> 00:16:28,000
burn out a little bit on 
predator and running it to the 

321
00:16:28,008 --> 00:16:30,100
ground. 
I've got my time within 3 

322
00:16:30,100 --> 00:16:34,100
seconds of second place at this 
point and just need a break from

323
00:16:34,100 --> 00:16:37,100
it because it does get tiring. 
I've done several hundred runs 

324
00:16:37,100 --> 00:16:39,100
of that game. 
At this point a big motor. 

325
00:16:40,000 --> 00:16:43,900
It's a lot of big modes. 
The biggest emotes and mode big 

326
00:16:43,900 --> 00:16:46,900
mood baby. 
So I was thinking like I need to

327
00:16:46,900 --> 00:16:49,300
do something to break this up. 
I need a speedrun that I don't 

328
00:16:49,300 --> 00:16:51,600
have to. 
Too seriously, that'll be fun 

329
00:16:51,600 --> 00:16:54,300
for me. 
And so what's one of my favorite

330
00:16:54,300 --> 00:16:57,500
games that we've played for the 
show this year? 

331
00:16:58,200 --> 00:17:00,500
What guy really? 
We did a lot? 

332
00:17:00,800 --> 00:17:02,800
Yeah, you love the shit out of 
Blair Witch. 

333
00:17:02,800 --> 00:17:05,200
Be couldn't stop playing clear, 
Which hat? 

334
00:17:05,300 --> 00:17:07,800
Yeah, so I'm running. 
Blair Witch for the nef. 

335
00:17:07,800 --> 00:17:11,400
No mistake classic. 
It's like it's like Friday the 

336
00:17:11,400 --> 00:17:14,099
13th, but it's even, I'm gonna 
guess it has something to do 

337
00:17:14,099 --> 00:17:19,000
with gills and water. 
Yeah, so because I love Ultra 

338
00:17:19,000 --> 00:17:20,000
physics of you. 
Her so much. 

339
00:17:20,000 --> 00:17:23,099
And I makes me think of a game 
that I loved as a kid growing up

340
00:17:23,099 --> 00:17:25,900
to, which was another fishing 
game on the NES called the blue 

341
00:17:25,900 --> 00:17:27,700
marlin. 
So are we ready? 

342
00:17:27,700 --> 00:17:30,000
This one a few times, but I 
don't think we ever owned it 

343
00:17:30,000 --> 00:17:32,200
growing up. 
Not until about teenage years. 

344
00:17:32,200 --> 00:17:35,400
I don't think think we found 
what it like funcoland or 

345
00:17:35,400 --> 00:17:36,700
something. 
It will avoid. 

346
00:17:37,700 --> 00:17:40,100
Or maybe that was when we had 
the PC, they have the emulator 

347
00:17:40,100 --> 00:17:41,700
that played it a lot. 
I don't remember. 

348
00:17:41,700 --> 00:17:43,000
I think you, I think it was 
emulator. 

349
00:17:43,000 --> 00:17:44,200
I don't think we owned a copy. 
Yeah. 

350
00:17:44,200 --> 00:17:46,000
I don't want to pick up the copy
I have now though, but I 

351
00:17:46,008 --> 00:17:49,400
Remember Loving that game as a 
kid, and so I decided to pick 

352
00:17:49,400 --> 00:17:52,000
it. 
Like the whole run is also 

353
00:17:52,000 --> 00:17:54,600
heavily RNG base because you 
don't know what size fish are 

354
00:17:54,600 --> 00:17:56,600
going to hook. 
You don't know how long it's 

355
00:17:56,600 --> 00:18:00,100
going to take to get the fish to
spawn and all that fun stuff but

356
00:18:00,100 --> 00:18:03,000
decided just to do it is fun. 
And it's like I'm not going to 

357
00:18:03,008 --> 00:18:06,400
take the speedrun seriously. 
So I started running them on 

358
00:18:06,400 --> 00:18:10,900
stream on Monday. 
I think it was Monday and like 

359
00:18:10,900 --> 00:18:13,000
nine runs. 
I got a pretty good time. 

360
00:18:13,100 --> 00:18:16,000
You know, honestly, like the 
time I got is good enough for 

361
00:18:16,000 --> 00:18:18,400
sixth place in the world for 
that game. 

362
00:18:18,500 --> 00:18:21,900
At least I submitted that. 
That but one thing top 10 Runner

363
00:18:21,900 --> 00:18:23,900
and more than one game. 
Yeah, for real, but the one 

364
00:18:23,900 --> 00:18:27,100
thing I didn't realize was, 
there was only one mod for 

365
00:18:27,600 --> 00:18:33,100
speedrun.com for this game. 
Yeah, and it's not a guy who has

366
00:18:33,700 --> 00:18:35,400
he? 
It's a busy boy. 

367
00:18:35,600 --> 00:18:38,800
It's a very busy, very busy boy.
And also some of the super 

368
00:18:38,800 --> 00:18:43,700
intimidates me because of his 
maximum, like prowess and 

369
00:18:43,700 --> 00:18:48,300
amazing speed runs because it's 
NES cardinality who is the world

370
00:18:48,300 --> 00:18:52,700
record holder for driving. 
Warrior 1, 2 3 and Final 

371
00:18:52,700 --> 00:18:54,400
Fantasy. 
Oh, is that to do that? 

372
00:18:54,400 --> 00:18:57,300
We watched that one night. 
They have a gospel know. 

373
00:18:57,300 --> 00:19:00,400
She's like the moderator for 
blue. 

374
00:19:00,400 --> 00:19:02,900
Marlin. 
Let's fucking rad. 

375
00:19:03,200 --> 00:19:06,000
I didn't really like that. 
Dude, who is a legend is about 

376
00:19:06,000 --> 00:19:09,700
to watch a my garbage speedrun 
at some point so I can verify my

377
00:19:09,700 --> 00:19:11,700
right. 
I love it. 

378
00:19:12,000 --> 00:19:13,900
Hello. 
That's fucking a big fan of any 

379
00:19:13,900 --> 00:19:16,400
has cardinality. 
Since I saw him, do the Dragon 

380
00:19:16,400 --> 00:19:19,800
Quest one acre Bank. 
Really? 

381
00:19:20,100 --> 00:19:25,100
Awesome Games Done Quick where 
it was like, be played with RNG 

382
00:19:25,100 --> 00:19:27,600
manipulation stats, but it 
wasn't a Tas. 

383
00:19:27,600 --> 00:19:30,400
He was just yeah, it's so well 
memorized and timed out and 

384
00:19:30,400 --> 00:19:33,700
buffer shredded that it was like
watching a tool-assisted 

385
00:19:33,700 --> 00:19:37,000
speedrun in real time. 
And by a real human, it was so 

386
00:19:37,000 --> 00:19:39,000
crazy. 
The dude is insane, an absolute 

387
00:19:39,000 --> 00:19:40,600
Legend. 
Absolutely. 

388
00:19:41,100 --> 00:19:43,700
When we watched him. 
Was it the first Final Fantasy? 

389
00:19:43,700 --> 00:19:46,000
That we watched him. 
Do ya, dude, the shit that he 

390
00:19:46,000 --> 00:19:47,200
was describing or he's like, all
right. 

391
00:19:47,200 --> 00:19:49,500
I'm going to take four steps 
here and then about two. 

392
00:19:49,600 --> 00:19:52,100
Our battles going to start. 
I'll put a little attack, May 2 

393
00:19:52,100 --> 00:19:54,000
times, and then I'll be able to 
hit create. 

394
00:19:54,000 --> 00:19:57,100
All right, and it's, I'm like, 
how the fuck do you know that? 

395
00:19:57,800 --> 00:19:59,600
How does all this RNG table? 
Shit. 

396
00:19:59,600 --> 00:20:01,900
Memorize. 
It's so crazy. 

397
00:20:02,100 --> 00:20:04,500
Like that's what the Dragon 
Quest run looked like to but the

398
00:20:04,600 --> 00:20:07,700
Final Fantasy is a way more 
complicated game than driving 

399
00:20:07,700 --> 00:20:11,100
plus 1. 
Yeah, speaking of ultimate 

400
00:20:11,100 --> 00:20:13,100
fishing simulator though. 
Unless did you have more you 

401
00:20:13,100 --> 00:20:14,300
wanted to talk about which is 
speedrunning? 

402
00:20:15,000 --> 00:20:17,300
That's about it. 
I'm just pumped about that good 

403
00:20:17,300 --> 00:20:19,000
run. 
I got on it like 12 minutes and 

404
00:20:19,000 --> 00:20:20,900
53. 
He s sixth place. 

405
00:20:20,900 --> 00:20:23,400
So I'm excited for him to 
finally get that up there. 

406
00:20:23,400 --> 00:20:25,100
But yeah, that's all I had for 
it. 

407
00:20:26,400 --> 00:20:29,400
So I was going to take some 
Christmas money or the money I 

408
00:20:29,408 --> 00:20:33,000
make between now and Christmas 
and I was going to get you guys 

409
00:20:33,400 --> 00:20:36,300
the hunter Call of the Wild 
because of how much we enjoyed 

410
00:20:36,300 --> 00:20:38,200
playing, ultimate, fishing 
simulator together. 

411
00:20:38,200 --> 00:20:40,700
I was like, well, maybe we give 
hunting simulator a try and see 

412
00:20:40,700 --> 00:20:41,500
what's up with it. 
Right? 

413
00:20:42,200 --> 00:20:44,400
So I had that planned out in my 
head for like a month and a half

414
00:20:44,400 --> 00:20:46,600
two months. 
Now are probably since the 

415
00:20:46,600 --> 00:20:50,000
fishing show. 
However long ago that was So 

416
00:20:50,000 --> 00:20:53,700
next week on Epic. 
One of the free games is the 

417
00:20:53,700 --> 00:20:57,900
hunter Call of the Wild. 
I was like hell. 

418
00:20:57,900 --> 00:20:58,500
Yeah. 
All right. 

419
00:20:58,500 --> 00:21:02,100
Well, then that's that will save
me a little cash Rue and maybe 

420
00:21:02,100 --> 00:21:04,600
I'll just snag you guys some 
DLCs or something for Christmas.

421
00:21:04,600 --> 00:21:08,200
If you, if you enjoy it. 
I had appreciate that. 

422
00:21:08,200 --> 00:21:11,600
You got me that Japan DLC and 
the green line and Amazon DLC 

423
00:21:11,600 --> 00:21:14,000
for fishing simulator. 
I really enjoyed those spots. 

424
00:21:14,000 --> 00:21:17,400
So, yeah, I'm sure you'll be 
able to find the fun places to 

425
00:21:17,400 --> 00:21:21,200
do the hunting, does this. 
Amen, so, does it have like bow 

426
00:21:21,200 --> 00:21:22,600
hunting gun hunt? 
Like, what? 

427
00:21:22,600 --> 00:21:24,000
I'll go hunting and gone 
hunting. 

428
00:21:24,800 --> 00:21:27,200
There are different, like, tears
of animal, you know what I mean?

429
00:21:27,200 --> 00:21:29,600
So, you'll see, like, rat, 
rabbits and foxes, and then 

430
00:21:29,600 --> 00:21:32,300
you'll see deer. 
And then I gotta get the Moose, 

431
00:21:32,300 --> 00:21:33,700
some point. 
There are moose. 

432
00:21:33,900 --> 00:21:37,400
I believe there are certain. 
Now. 

433
00:21:37,400 --> 00:21:40,700
There are some DLC that I don't 
own yet, but one of them I own 

434
00:21:40,700 --> 00:21:46,700
is the Sahara and you can go and
go lion hunting and you better 

435
00:21:46,700 --> 00:21:52,800
be a good fucking shot. 
But it's just, it's really cool.

436
00:21:54,000 --> 00:21:56,400
They've set up some new thing. 
Now, when you like I loaded the 

437
00:21:56,400 --> 00:21:57,900
game up last night to check it 
out. 

438
00:21:58,000 --> 00:22:01,700
You when you login, you like set
up an account with the game 

439
00:22:01,700 --> 00:22:03,900
creator whatever and then you 
can add friends within that so 

440
00:22:03,900 --> 00:22:05,900
we could add each other and go 
into a multiplayer room. 

441
00:22:07,600 --> 00:22:10,300
It's pretty simple though. 
Like you don't move very fast. 

442
00:22:10,600 --> 00:22:12,400
You have a sound meter when 
you're walking. 

443
00:22:12,400 --> 00:22:15,000
So if you're making too much 
noise, you don't want to make 

444
00:22:15,000 --> 00:22:16,700
too much noise. 
When you're getting close to the

445
00:22:16,700 --> 00:22:19,500
animals. 
You can find a pile of poop and 

446
00:22:19,700 --> 00:22:22,100
Track and it will kind of tell 
you the direction, the animal 

447
00:22:22,100 --> 00:22:24,500
was going. 
So you can kind of follow their 

448
00:22:24,500 --> 00:22:27,900
Trail. 
You got to worry about like your

449
00:22:27,900 --> 00:22:29,300
scent blowing in the wind and 
shit. 

450
00:22:29,300 --> 00:22:31,200
Like, you know, it's really, 
it's a cool game. 

451
00:22:31,500 --> 00:22:33,400
There's lots of, it's fucking 
gorgeous. 

452
00:22:33,500 --> 00:22:35,500
Like, I've seen some screenshots
that you guys were, it's like 

453
00:22:35,500 --> 00:22:37,800
that game is fucking pretty. 
Yeah, look, nice. 

454
00:22:37,800 --> 00:22:39,100
I mentioned this on the fishing 
nip. 

455
00:22:39,100 --> 00:22:41,300
So I'm not much of an 
Outdoorsman myself. 

456
00:22:41,300 --> 00:22:44,500
I'm very much, an indoor kid, 
but I really enjoyed that game. 

457
00:22:44,500 --> 00:22:46,700
So I'll definitely give this one
a shot. 

458
00:22:46,800 --> 00:22:48,600
Yeah, and that's always kind of 
been my thing, like, I like to 

459
00:22:48,600 --> 00:22:50,500
go fishing. 
I've been hunting like one or 

460
00:22:50,508 --> 00:22:53,700
two times in my life. 
And, you know, I would rather 

461
00:22:53,800 --> 00:22:56,800
like hunt and shoot things in a 
video game and then in real life

462
00:22:56,800 --> 00:22:58,400
just appreciate them. 
And look at them through 

463
00:22:58,400 --> 00:23:02,400
binoculars, you know. 
Yeah, I feel that but but it's 

464
00:23:02,400 --> 00:23:04,400
still like when you're playing 
the hunting game and you know, 

465
00:23:04,400 --> 00:23:06,800
what dear, that's like, you 
know, a nine-point or whatever. 

466
00:23:06,800 --> 00:23:08,300
You're like. 
Yeah, bitch. 

467
00:23:08,400 --> 00:23:13,400
That's what I'm talking about. 
But also one other thing I 

468
00:23:13,408 --> 00:23:15,200
wanted to bring up about that 
and then we can move on. 

469
00:23:15,200 --> 00:23:17,400
Was that? 
Also it's got like sidequest and

470
00:23:17,400 --> 00:23:19,500
stuff. 
So like you'll be playing on a 

471
00:23:19,700 --> 00:23:22,600
Reserve, but you're also like, 
helping up keep the reserves. 

472
00:23:22,600 --> 00:23:25,300
There might be like an outpost 
building that needs repainting. 

473
00:23:25,300 --> 00:23:30,000
So you go quote, unquote paint 
it and for you know, you go pick

474
00:23:30,000 --> 00:23:33,100
up trash or like, say you need 
to go gather dinner for tonight.

475
00:23:33,100 --> 00:23:34,500
So they'll be like, we need you 
to go bag. 

476
00:23:34,500 --> 00:23:37,300
Us an axis deer. 
So then you have to go find that

477
00:23:37,900 --> 00:23:39,800
the animal that they want and 
they let. 

478
00:23:39,800 --> 00:23:41,200
So there's like missions and 
stuff too. 

479
00:23:41,200 --> 00:23:43,100
And it getting flashbacks to 
battle. 

480
00:23:43,100 --> 00:23:44,900
Shift Brigade, do. 
Oh God. 

481
00:23:44,900 --> 00:23:49,500
No, not quite but yeah, don't 
get to do the cooking oil. 

482
00:23:49,600 --> 00:23:55,400
No fucking puzzles. 
Yeah, but there's like a level 

483
00:23:55,400 --> 00:23:58,900
up system and it to were. 
So it's kind of like RPG 

484
00:23:58,900 --> 00:24:01,900
mechanics as far as like skills 
to make your shooting better. 

485
00:24:03,800 --> 00:24:06,900
I like that and Fishes together.
So yeah, so it should be a good 

486
00:24:06,900 --> 00:24:09,400
time. 
It was one of the thing that I 

487
00:24:09,408 --> 00:24:11,800
wanted to bring up before we get
into the game of the week. 

488
00:24:12,200 --> 00:24:14,400
And that was, I found out that 
there's a, there's a server in 

489
00:24:14,400 --> 00:24:16,300
Minecraft called the uncensored 
Library. 

490
00:24:16,300 --> 00:24:19,200
Have you ever heard of it? 
That does not sound like a good 

491
00:24:19,200 --> 00:24:22,200
Christian? 
Minecraft server, it probably 

492
00:24:22,200 --> 00:24:23,700
wouldn't be considered good 
Christian. 

493
00:24:23,700 --> 00:24:29,200
But so, it's a place in 
Minecraft where they have 

494
00:24:29,200 --> 00:24:33,300
sections for each country, that 
has censored news and media. 

495
00:24:33,300 --> 00:24:37,200
So, like, if you're from China, 
you could log on to Minecraft 

496
00:24:37,200 --> 00:24:39,900
and it's like illegal for you to
look at stuff that you're not 

497
00:24:39,908 --> 00:24:42,700
supposed to write, but you can 
go into this Minecraft server 

498
00:24:42,700 --> 00:24:45,700
and there's a section on China 
and you go in there and you can 

499
00:24:45,700 --> 00:24:48,600
click these things and literally
read these news articles and 

500
00:24:48,600 --> 00:24:51,200
stuff that are censored. 
Add in your country, to see the 

501
00:24:51,200 --> 00:24:53,300
government, trying to keep you 
from knowing about and things 

502
00:24:53,300 --> 00:24:56,100
like that, huh. 
That's really interesting. 

503
00:24:56,100 --> 00:24:57,700
Really. 
Yeah, and there's like, there's 

504
00:24:57,700 --> 00:25:00,800
like, more for China. 
Russia Mexico. 

505
00:25:00,800 --> 00:25:02,800
Like there's like, there's a 
bunch of them and I just thought

506
00:25:02,800 --> 00:25:06,000
that was super cool, you know, 
kudos to the people who upkeep 

507
00:25:06,000 --> 00:25:08,800
that and apparently the library 
itself is impressive looking and

508
00:25:08,800 --> 00:25:10,500
it's huge which doesn't surprise
me. 

509
00:25:10,500 --> 00:25:14,000
Do, people do some amazing shit 
in Minecraft and Minecrafters 

510
00:25:14,000 --> 00:25:15,800
are wild. 
No kidding. 

511
00:25:16,100 --> 00:25:18,800
I remember my niece sent me this
little video. 

512
00:25:18,800 --> 00:25:20,400
She was like one time. 
She's like I was playing 

513
00:25:20,400 --> 00:25:22,200
Minecraft and I made this check 
it out. 

514
00:25:22,500 --> 00:25:24,600
So in the beginning of the 
video, you're looking at the 

515
00:25:24,600 --> 00:25:28,500
structure and it just looks like
a big pile of yellow with some 

516
00:25:28,500 --> 00:25:29,500
red. 
Right? 

517
00:25:29,600 --> 00:25:32,100
And I'm like, all right, but 
then her character like goes up 

518
00:25:32,100 --> 00:25:35,800
into the sky and she flies super
far away from it and then turns 

519
00:25:35,800 --> 00:25:38,500
around and she made like a 50 
fucking story. 

520
00:25:38,500 --> 00:25:41,600
Pikachu. 
That's all and it looks perfect.

521
00:25:41,600 --> 00:25:48,000
And I'm like how the fuck kids 
as wild. 

522
00:25:48,000 --> 00:25:50,600
That's awesome. 
I need to, I need to check more 

523
00:25:50,600 --> 00:25:52,900
into Minecraft. 
I think they'll bought it for me

524
00:25:53,000 --> 00:25:55,300
and I've played it a couple 
times, but I think they're 

525
00:25:55,300 --> 00:25:56,600
waiting. 
I was waiting till they do that.

526
00:25:56,600 --> 00:25:59,000
Like I think it's a server reset
or something before I really 

527
00:25:59,000 --> 00:26:01,100
dive in there. 
Yeah, that was a planning to 

528
00:26:01,100 --> 00:26:04,000
restart a server. 
When the next major upgrade, 

529
00:26:04,000 --> 00:26:06,500
like the next major update for 
Minecraft comes out and then 

530
00:26:06,500 --> 00:26:09,600
like I think they have they put 
betas out of million times. 

531
00:26:09,600 --> 00:26:12,100
I don't think they put up the 
one that they're waiting on ya. 

532
00:26:13,000 --> 00:26:20,500
Well gentlemen, this week we 
touched on a classic in Sense of

533
00:26:20,600 --> 00:26:23,700
this was an early PC game that 
earned some pretty good 

534
00:26:23,700 --> 00:26:25,000
notoriety. 
Back in the day. 

535
00:26:25,300 --> 00:26:28,300
We played Full Throttle and we 
played the remastered version 

536
00:26:28,800 --> 00:26:32,700
and I would like to start you 
off with some o dubs, the 

537
00:26:32,700 --> 00:26:37,400
obligatory Wikipedia bullshit. 
Now Full Throttle is a 

538
00:26:37,400 --> 00:26:39,700
single-player video game in 
which the player controls, the 

539
00:26:39,700 --> 00:26:42,700
actions of the player character,
from a third-person perspective 

540
00:26:42,700 --> 00:26:45,800
using a point-and-click, 
interface players can move the 

541
00:26:45,800 --> 00:26:47,900
player character to any place on
the scene. 

542
00:26:48,200 --> 00:26:49,500
Interact with objects that are 
highlighted. 

543
00:26:49,600 --> 00:26:53,700
By the cursor or leave scenes 
via exits either on by foot or 

544
00:26:53,700 --> 00:26:58,400
the on the characters motorbike,
as with other LucasArts, graphic

545
00:26:58,400 --> 00:27:00,400
adventure games. 
The area dialog plays, a very 

546
00:27:00,400 --> 00:27:02,800
heavy part in the game. 
Presenting story elements and 

547
00:27:02,800 --> 00:27:06,800
information, necessary to 
advance following on from 

548
00:27:06,800 --> 00:27:08,600
LucasArts previous. 
Graphical Adventure. 

549
00:27:08,600 --> 00:27:12,500
Sam & Max hit the road, which 
came out in 1993, which had 

550
00:27:12,500 --> 00:27:14,800
introduced the new inventory 
interaction system to replace 

551
00:27:14,800 --> 00:27:17,800
those with their prior games 
full throttle continued to 

552
00:27:17,800 --> 00:27:19,400
refine on the changes 
introduced. 

553
00:27:20,900 --> 00:27:23,300
Objects of characters in which 
been can interact with are 

554
00:27:23,300 --> 00:27:25,200
indicated by a red square. 
Appearing around the cursors 

555
00:27:25,200 --> 00:27:27,600
Crosshair, which placed over the
object. 

556
00:27:27,600 --> 00:27:29,700
So that's basically the first 
time that they give you like 

557
00:27:29,700 --> 00:27:34,000
visual cues and what you're 
going to click other than that, 

558
00:27:34,000 --> 00:27:38,300
man the plot. 
It's your play has been. 

559
00:27:38,600 --> 00:27:41,000
I think his last name is 
throttle because name is Ben 

560
00:27:41,000 --> 00:27:44,000
throttle. 
And that's the most fucking 90s 

561
00:27:44,000 --> 00:27:47,200
thing. 
Is like Full Throttle. 

562
00:27:47,200 --> 00:27:48,800
Yes. 
My name is Bid throttle. 

563
00:27:49,800 --> 00:27:53,100
Ben Ferrara, I don't think they 
ever actually use the last name.

564
00:27:53,100 --> 00:27:55,600
Been Prado in the game because 
when I saw the name been 

565
00:27:55,600 --> 00:28:00,100
throttle in the shit, the 
concept art at the end of the 

566
00:28:00,108 --> 00:28:05,000
game I left by accident. 
Then throttle for smash y'all, 

567
00:28:05,800 --> 00:28:07,300
not for real tight. 
Yeah, right. 

568
00:28:07,300 --> 00:28:10,700
Or what's the other one brawl 
out? 

569
00:28:11,000 --> 00:28:13,500
I think there's at the Kmart 
Smash Bros. 

570
00:28:14,300 --> 00:28:16,300
There's a lot of Kmart Smash 
Bros right now. 

571
00:28:16,300 --> 00:28:19,500
Dude, Warner Brothers has one 
coming out called meta versus or

572
00:28:19,600 --> 00:28:24,900
Multiverses it has like pickle. 
Rick and Shaggy from Scooby Doo 

573
00:28:24,900 --> 00:28:27,300
and Arya Stark from Game of 
Thrones. 

574
00:28:27,700 --> 00:28:29,000
Like there's going to be a lot 
of care. 

575
00:28:29,000 --> 00:28:32,400
It's really weird. 
That sounds like, so I would 

576
00:28:32,400 --> 00:28:33,900
play that game just to beat up 
on. 

577
00:28:33,900 --> 00:28:38,500
Pickle, Rick good man. 
Good man. 

578
00:28:38,900 --> 00:28:41,600
It has looked in the human and 
Jake the dog to does it. 

579
00:28:41,900 --> 00:28:44,200
Yeah. 
Well those shit. 

580
00:28:44,200 --> 00:28:47,800
Well, that's so wild. 
A few of the characters from 

581
00:28:47,800 --> 00:28:50,000
Steven Universe. 
I think Stephen Garnet. 

582
00:28:50,000 --> 00:28:53,600
And like one of the other gems, 
amethyst was the name of that. 

583
00:28:53,600 --> 00:28:56,500
It might have been amethyst. 
I have not a big expert on 

584
00:28:56,500 --> 00:28:59,500
Steven Universe friendly, who 
really enjoyed that show a lot. 

585
00:29:00,100 --> 00:29:01,300
It seems like a really cool 
show. 

586
00:29:01,300 --> 00:29:03,300
I just, I haven't personally got
into it. 

587
00:29:03,400 --> 00:29:06,900
But like, it seems like a really
cool show like a lot of positive

588
00:29:07,600 --> 00:29:10,600
positive messages and stuff in 
it for sure. 

589
00:29:11,700 --> 00:29:12,700
So yeah. 
Okay. 

590
00:29:12,700 --> 00:29:17,400
So your plays been throttle and 
like the gist of it is there's 

591
00:29:18,100 --> 00:29:21,300
so this isn't like Ecliptic but 
it's like an alternate universe 

592
00:29:21,300 --> 00:29:25,500
almost like I didn't get that. 
It wasn't post-apocalyptic until

593
00:29:25,500 --> 00:29:29,200
I read the Wikipedia about it 
because it's like near future. 

594
00:29:29,200 --> 00:29:32,600
But it's like everything is 
already really goofed up. 

595
00:29:32,600 --> 00:29:36,300
Like I think it's supposed to be
like modern-day Detroit like 

596
00:29:36,300 --> 00:29:40,200
today, like 20 21 from. 
There's Detroit life. 

597
00:29:40,200 --> 00:29:43,400
It wasn't called Detroit, but it
was a place that was built 

598
00:29:43,400 --> 00:29:48,800
around the the last, the last 
American Motor. 

599
00:29:49,500 --> 00:29:52,400
Facture basically Coley Motors 
or yeah, I guess that would make

600
00:29:52,400 --> 00:29:54,400
sense Malcolm core. 
Literally. 

601
00:29:54,400 --> 00:29:55,900
That's it. 
Carly is. 

602
00:29:56,800 --> 00:29:59,100
But now that you say that, that 
makes a lot of sense. 

603
00:29:59,800 --> 00:30:05,300
The, the story ends up coming 
down to mr. 

604
00:30:05,300 --> 00:30:09,000
Corley, Malcolm Carly gets 
killed and Ben gets blamed for 

605
00:30:09,000 --> 00:30:10,000
it. 
And you kind of have to work 

606
00:30:10,000 --> 00:30:13,700
your way from there. 
The bad guy in this game. 

607
00:30:13,800 --> 00:30:22,800
Mr. Ripburger had a very 
Recognizable voice like a very 

608
00:30:22,800 --> 00:30:25,500
one. 
I'm, I'm very thrilled voice 

609
00:30:25,500 --> 00:30:27,100
acting in this game. 
I think one of the first 

610
00:30:27,100 --> 00:30:30,500
positives I have to give this 
game, the audio top-to-bottom, 

611
00:30:30,500 --> 00:30:33,400
had some really good stuff in 
it, but the fact that they went 

612
00:30:33,400 --> 00:30:36,400
with a full, professional voice 
acting cast was great. 

613
00:30:36,400 --> 00:30:39,600
And the fact that they pulled 
Mark Hamill in, for not the 

614
00:30:39,600 --> 00:30:43,800
Joker, Mark Hamill, but like a 
chill villain Mark Hamill, I 

615
00:30:43,800 --> 00:30:46,200
like that. 
I like that a lot soon as ya 

616
00:30:46,200 --> 00:30:50,500
soon as I heard his voice, I 
went to Google and I Like who 

617
00:30:50,500 --> 00:30:52,900
does ripburger and it came out 
Mark Hamill my God, damn it. 

618
00:30:52,900 --> 00:30:55,800
I fucking knew it. 
It's like, I'm yeah, one of the 

619
00:30:55,808 --> 00:31:00,000
sidekicks is Maurice lamarche, 
who plays the brain and boy, 

620
00:31:00,000 --> 00:31:02,400
when you hear him, he's just the
breeze, doing that. 

621
00:31:02,400 --> 00:31:06,000
Same Orson Welles light voice. 
Yeah, the voice acting is 

622
00:31:06,000 --> 00:31:08,300
definitely the highlight of this
game for me. 

623
00:31:08,300 --> 00:31:10,700
Like I think that's hands down. 
The best part of the game, was 

624
00:31:10,700 --> 00:31:13,600
the voice acting cast. 
They did some great casting. 

625
00:31:13,600 --> 00:31:15,700
This is I don't think you met 
this character, but the second 

626
00:31:15,700 --> 00:31:17,900
in charge of the vultures was 
played by the same person who 

627
00:31:17,900 --> 00:31:20,600
does Agnes Skinner in Seemed so 
nice. 

628
00:31:21,300 --> 00:31:23,700
I was a really nice one. 
Think I'll kick her name is 

629
00:31:23,700 --> 00:31:27,600
Suzi, one of the, one of the 
characters and gosh. 

630
00:31:27,600 --> 00:31:29,800
I can't remember which character
it is. 

631
00:31:29,800 --> 00:31:31,600
Now. 
It might be the same character 

632
00:31:31,600 --> 00:31:35,700
you're talking about. 
Did the mom voice in Rugrats 

633
00:31:35,700 --> 00:31:37,500
from Phil and Littles mom. 
Yeah. 

634
00:31:37,900 --> 00:31:39,700
Yes, a medic. 
Yes also. 

635
00:31:39,700 --> 00:31:41,200
Yeah. 
Yeah, like when I heard her, 

636
00:31:41,200 --> 00:31:42,700
that's what triggered in my head
was Rugrats. 

637
00:31:42,700 --> 00:31:46,000
I was like, oh shit. 
What? 

638
00:31:46,900 --> 00:31:49,400
Yeah, hire professional voice 
actors people. 

639
00:31:49,500 --> 00:31:53,500
Who made the Mario movie? 
Okay, let's sidebar there for a 

640
00:31:53,508 --> 00:31:54,900
second. 
Mario movie. 

641
00:31:56,300 --> 00:31:58,300
Oh boy. 
I saw thing where Chris Pratt's 

642
00:31:58,300 --> 00:32:03,400
not gonna do the like iconic 
Mario Style Boyce and that Mario

643
00:32:03,400 --> 00:32:07,200
has a new accent and I'm like, 
well, he couldn't have done it. 

644
00:32:07,200 --> 00:32:10,100
It's Chris Pratt. 
I know man, but they could have 

645
00:32:10,100 --> 00:32:14,600
like modulated it or something 
or they could have just hired 

646
00:32:14,600 --> 00:32:18,500
the original. 
I do think that it would sound a

647
00:32:18,508 --> 00:32:21,300
little bit annoying. 
Of the here we go. 

648
00:32:21,300 --> 00:32:25,500
Voice, do entire monologues. 
So I get why they would want to 

649
00:32:25,500 --> 00:32:29,600
have like a regular voice guy, 
but I think they had to know. 

650
00:32:29,600 --> 00:32:32,100
Chris Pratt was a backlash. 
She choice to. 

651
00:32:32,100 --> 00:32:34,700
I hope he goes like, Oh Captain 
Lou Albano. 

652
00:32:35,200 --> 00:32:38,300
I feel like you're here's a my 
fantasy casting. 

653
00:32:38,500 --> 00:32:40,800
You know, how you get 
everything, Chris Pratt would 

654
00:32:40,800 --> 00:32:44,400
give you none of the backlash 
and only pay about twice as 

655
00:32:44,400 --> 00:32:46,400
much. 
Ryan Reynolds done. 

656
00:32:46,400 --> 00:32:48,300
Really can't do every voice 
baby. 

657
00:32:48,300 --> 00:32:50,300
I'm sorry. 
You can't be detected. - Pikachu

658
00:32:50,300 --> 00:32:52,800
can't be Pikachu. 
And Mario. 

659
00:32:54,200 --> 00:32:55,200
I'm just saying. 
No. 

660
00:32:55,200 --> 00:32:57,600
No one would be mad. 
If you pick the right - no, but 

661
00:32:57,600 --> 00:32:59,800
he's think they nailed the rest 
of the cast. 

662
00:32:59,800 --> 00:33:01,900
The rest of the cast is great, 
some ridiculous. 

663
00:33:01,900 --> 00:33:04,200
Like, Jack Black Jack Locke is 
Bowser. 

664
00:33:04,400 --> 00:33:06,000
Beautiful. 
Seth. 

665
00:33:06,000 --> 00:33:08,200
Rogen is Donkey Kong going to 
talk about setting. 

666
00:33:08,200 --> 00:33:09,600
Yeah. 
That's like yes. 

667
00:33:09,600 --> 00:33:11,800
What else do you need with like 
Mario? 

668
00:33:11,800 --> 00:33:16,200
Why did you do this? 
And Charlie day is Luigi. 

669
00:33:16,200 --> 00:33:19,100
That's going to be amazing. 
Yeah, right. 

670
00:33:20,900 --> 00:33:22,700
Speaking of Ryan Reynolds real 
quick. 

671
00:33:22,700 --> 00:33:27,500
I saw a thing the other day. 
Was a video of Ryan Reynolds, 

672
00:33:27,700 --> 00:33:30,600
and he was sitting on a couch 
and he is like, haha. 

673
00:33:30,600 --> 00:33:34,100
Alright, time to read this 
script and he picks up the 

674
00:33:34,100 --> 00:33:37,800
script and he looks at it and 
it's for Green Lantern, right? 

675
00:33:37,900 --> 00:33:42,000
And he's goes to open it and all
of a sudden he gets shot and 

676
00:33:42,000 --> 00:33:45,800
then the camera pans over and 
there's Deadpool that to hang. 

677
00:33:45,800 --> 00:33:48,400
The has like, you're welcome and
just lie. 

678
00:33:48,800 --> 00:33:50,400
That was the end of it. 
I was like, that's fucking 

679
00:33:50,400 --> 00:33:52,200
awesome. 
I love it. 

680
00:33:52,400 --> 00:33:54,900
I think it was said, like, 
deleted or bonus scene from 

681
00:33:54,900 --> 00:33:57,300
dead. 
To or I love the, he can like 

682
00:33:57,300 --> 00:34:00,000
Ryan Reynolds just took Deadpool
and ran with it, and really 

683
00:34:00,000 --> 00:34:02,800
embraced that character. 
Like, I can't think of anybody 

684
00:34:02,800 --> 00:34:04,100
else that could have done 
Deadpool. 

685
00:34:04,100 --> 00:34:07,200
You know what I'm saying? 
Other than him now, but God 

686
00:34:07,200 --> 00:34:10,100
knows all the people that dress 
up as him at cons and stuff, 

687
00:34:10,100 --> 00:34:11,300
should not be playing the 
character. 

688
00:34:14,199 --> 00:34:17,800
So I'm sorry kid, but it's not 
your fault Deadpool that your 

689
00:34:17,800 --> 00:34:20,600
played, it's not your fault. 
Ryan Reynolds that your 

690
00:34:20,600 --> 00:34:23,699
characters played, but my God, 
people are run your shit into 

691
00:34:23,699 --> 00:34:26,000
the ground, and I feel so bad. 
If she doesn't get enough 

692
00:34:26,000 --> 00:34:28,900
representation in the con seen 
that I've noticed at least that 

693
00:34:28,900 --> 00:34:32,199
I've seen, is Deathstroke like 
that's broke the Terminator. 

694
00:34:32,199 --> 00:34:35,000
I mean, he's Deadpool ask but 
way more serious. 

695
00:34:35,100 --> 00:34:38,699
And like I think he looks cool. 
Like, as far as his what wasn't 

696
00:34:39,000 --> 00:34:41,500
Deadpool originally designed to 
kind of just 30 his style. 

697
00:34:41,500 --> 00:34:42,600
Like they even have similar 
names. 

698
00:34:42,600 --> 00:34:44,900
It's like Slade Wilson versus 
Wade Wilson, right? 

699
00:34:46,600 --> 00:34:47,800
And that's why I just think it. 
I don't know. 

700
00:34:47,800 --> 00:34:50,300
I'd like to see more Deathstroke
hashtag more Deathstroke. 

701
00:34:50,800 --> 00:34:52,699
I mean, you got to be the main 
villain from the original Teen 

702
00:34:52,699 --> 00:34:55,500
Titans Cartoon. 
Yeah, and that was a Cartoon. 

703
00:34:55,500 --> 00:34:58,700
So I'll give you that. 
I was a fire cartoon that I 

704
00:34:58,700 --> 00:35:03,300
don't know. 
Yeah, so I guess let's get back 

705
00:35:03,300 --> 00:35:07,400
to full throttle. 
Yeah, we are really really ADHD 

706
00:35:07,400 --> 00:35:09,400
today and I don't know. 
It's fine. 

707
00:35:09,500 --> 00:35:11,800
It's fine. 
I'm diagnose. 

708
00:35:11,800 --> 00:35:13,900
I'm not saying it is a slur 
goof. 

709
00:35:13,900 --> 00:35:17,500
I'm saying my attention is a 
fiery spoil, you know, don't 

710
00:35:17,500 --> 00:35:19,000
worry. 
There's a lot of people 

711
00:35:19,000 --> 00:35:21,100
diagnosed ADHD to it's just pot 
helps. 

712
00:35:21,800 --> 00:35:24,300
I do I just like to talk about a
bunch of random things. 

713
00:35:24,300 --> 00:35:26,500
Yeah. 
And they to, I kind of like, you

714
00:35:26,508 --> 00:35:27,900
know, the flow, the flow of 
conversation. 

715
00:35:27,900 --> 00:35:28,900
Let It Go. 
Where it takes, you? 

716
00:35:30,600 --> 00:35:34,200
Let it go. 
So let's go ahead and get the 

717
00:35:34,200 --> 00:35:35,400
get the monkey out of the 
bridge. 

718
00:35:35,400 --> 00:35:38,200
We all three have very different
opinions about this game. 

719
00:35:38,200 --> 00:35:43,300
I think, whereas like, we have 
like a good, we have a bad and 

720
00:35:43,300 --> 00:35:48,000
we have a fair to Midland. 
I feel like and I'll go, I'll go

721
00:35:48,000 --> 00:35:49,900
so far to say. 
We have a good bad and ugly. 

722
00:35:50,600 --> 00:35:51,400
Good. 
Bad and ugly. 

723
00:35:51,400 --> 00:35:55,000
We could do is say that I enjoy 
this. 

724
00:35:55,200 --> 00:35:58,800
A what it was. 
I did play a little differently.

725
00:35:59,300 --> 00:36:03,300
I played it with the commentary 
on from the devs and stuff. 

726
00:36:03,800 --> 00:36:07,300
So there were certain things 
like certain still story aspects

727
00:36:07,300 --> 00:36:10,300
that were spoiled for me like 
listening to those, but it 

728
00:36:10,300 --> 00:36:12,600
didn't really, I don't know, it 
didn't bug me because it was 

729
00:36:12,600 --> 00:36:15,600
like cool to hear Tim Schafer 
and these guys talk about like 

730
00:36:15,600 --> 00:36:18,700
how this shit came to be. 
You know what I mean? 

731
00:36:19,100 --> 00:36:23,600
And I think it was the loch 
puzzle where you had to put the 

732
00:36:23,600 --> 00:36:25,000
lock on the door and then climb 
up. 

733
00:36:25,100 --> 00:36:28,000
Up the chain into the junkyard. 
I believe that that was the 

734
00:36:28,000 --> 00:36:29,500
puzzle that they said, that was 
the first puzzle. 

735
00:36:29,500 --> 00:36:32,500
They designed the game and I was
like, oh, that's a cool little 

736
00:36:32,500 --> 00:36:34,300
tidbit. 
That's what I once I was able to

737
00:36:34,300 --> 00:36:36,300
figure out on my own. 
Yeah. 

738
00:36:38,700 --> 00:36:40,200
Let's okay. 
Let's talk about let's talk 

739
00:36:40,200 --> 00:36:43,200
about the puzzles because I we 
don't necessarily have to go 

740
00:36:43,200 --> 00:36:48,200
story beat by beat but like some
of the puzzles were not that 

741
00:36:48,200 --> 00:36:50,200
hard at all. 
Some of them were fucking up to 

742
00:36:50,200 --> 00:36:55,300
see and I think that that is a, 
that is a thing that is just on,

743
00:36:55,300 --> 00:37:06,900
with some of the early adventure
games from 80s 90s, I don't 

744
00:37:06,900 --> 00:37:10,100
know. 
I was trying to say Nate. 

745
00:37:10,100 --> 00:37:11,700
You probably have something to 
say about this one. 

746
00:37:11,700 --> 00:37:13,500
So I was trying to. 
Oh, hey, you guys, I thought 

747
00:37:13,500 --> 00:37:15,600
like you hold your finger up. 
And then I you were just like, 

748
00:37:15,600 --> 00:37:17,600
pointing down. 
Like, yeah. 

749
00:37:20,200 --> 00:37:24,000
Oh my God. 
No, I just know. 

750
00:37:25,400 --> 00:37:27,700
I was trying to say, I don't 
have this when someone has a 

751
00:37:27,900 --> 00:37:30,200
okay. 
So if we're going to talk about 

752
00:37:30,200 --> 00:37:33,300
the puzzles and why they are so 
bad. 

753
00:37:33,600 --> 00:37:36,200
I'll give you that. 
I'll give me that part of it. 

754
00:37:36,900 --> 00:37:41,800
So I only played like, the first
hour issue of the game. 

755
00:37:41,800 --> 00:37:44,200
Like, basically, what I would 
think of, as the first chapter 

756
00:37:44,200 --> 00:37:46,400
of the game is what I got 
through, which is where you're 

757
00:37:46,400 --> 00:37:50,400
in, like the starting area. 
You just been knocked out and 

758
00:37:50,400 --> 00:37:53,300
woken up at the mechanic shop, 
and you have to go around 

759
00:37:53,300 --> 00:37:55,600
finding all these parts and 
doing all these things for her. 

760
00:37:56,600 --> 00:38:00,900
So, first off, this is one of 
these cards is the just basic 

761
00:38:00,900 --> 00:38:02,500
point and click adventure game 
bullshit. 

762
00:38:02,500 --> 00:38:06,200
But the first part that I really
got Annoyed with it to an 

763
00:38:06,200 --> 00:38:09,400
infuriating extent was in the 
junkyard. 

764
00:38:09,900 --> 00:38:14,300
So in the junkyard, you have to 
find this pile of bike parts to 

765
00:38:14,300 --> 00:38:16,500
take back for the mechanic to 
fix your bike. 

766
00:38:17,200 --> 00:38:19,900
But there's a junkyard dog that 
chases you off every time. 

767
00:38:20,100 --> 00:38:23,000
It's like, okay cool. 
I found the meat and I 

768
00:38:23,008 --> 00:38:24,500
contribute to get past with 
that. 

769
00:38:24,600 --> 00:38:26,600
So I keep it like clicking on 
the meat and clicking on the 

770
00:38:26,607 --> 00:38:28,600
dog. 
Then the dog chases me off. 

771
00:38:28,600 --> 00:38:30,500
Mike, what the hell have the 
meat eventually? 

772
00:38:30,500 --> 00:38:33,900
I figure out if you put the meat
in the car, next to the dog, I'm

773
00:38:33,908 --> 00:38:37,100
like The dominant only that car,
only that car, because if you 

774
00:38:37,100 --> 00:38:39,800
try to put it in one of the cars
on the page that you're in, 

775
00:38:39,800 --> 00:38:44,600
originally, guy goes, I put P 
meet in the car dog. 

776
00:38:44,600 --> 00:38:48,100
Grabs me. 
I Drago for car apart, dog. 

777
00:38:48,100 --> 00:38:52,100
Kills me like it fade tells. 
You like, basically don't put 

778
00:38:52,100 --> 00:38:56,300
the meat in the car, very early 
on, I lucked out. 

779
00:38:56,400 --> 00:39:00,600
And in that area, when I was go,
I went to go click on the dog, 

780
00:39:00,600 --> 00:39:03,400
with the meat, and missed him, 
and clicked on a car and it put 

781
00:39:03,400 --> 00:39:05,300
the meat in the car, so I could 
Completely lucked out on that 

782
00:39:05,300 --> 00:39:07,000
puzzle. 
So I can understand that. 

783
00:39:07,000 --> 00:39:09,900
That would that's only a part of
the puzzle. 

784
00:39:10,700 --> 00:39:12,700
Yep. 
So you get the meat in the car. 

785
00:39:12,700 --> 00:39:15,600
You're like, ok, cool. 
Now I can walk past and get to 

786
00:39:15,600 --> 00:39:18,600
the next area. 
Nope, the dog chases you off 

787
00:39:18,600 --> 00:39:20,300
again. 
So, right. 

788
00:39:20,300 --> 00:39:23,000
Okay. 
So you walk back in there. 

789
00:39:23,000 --> 00:39:25,300
I walked in this room like 17 
times, trying to figure out what

790
00:39:25,300 --> 00:39:27,400
to do. 
I've had to look up a guide for 

791
00:39:27,400 --> 00:39:30,000
this part. 
So what you end up doing is you 

792
00:39:30,000 --> 00:39:32,400
walk into the room, you walk 
back out. 

793
00:39:33,100 --> 00:39:36,500
And then you have to stand still
and wait for the camera to pan 

794
00:39:36,500 --> 00:39:40,400
up to a crane and then you can 
go inside the crane. 

795
00:39:40,800 --> 00:39:43,800
How was I supposed to know how 
to wait there for the camera to 

796
00:39:43,800 --> 00:39:47,100
pan up so I can see the crane? 
Yeah, who would think to do 

797
00:39:47,100 --> 00:39:49,000
that? 
You know, that's actually not 

798
00:39:49,000 --> 00:39:53,300
how I found it. 
I went back to the wall where 

799
00:39:53,300 --> 00:39:58,000
you first come in and was 
standing up there looking around

800
00:39:58,000 --> 00:40:00,300
like, all right. 
So this dogs got me like three 

801
00:40:00,300 --> 00:40:01,700
or four times. 
Like how the fuck am I supposed 

802
00:40:01,700 --> 00:40:03,900
to get to that? 
And I started clicking around on

803
00:40:03,900 --> 00:40:07,200
the wall and I click to the 
right and he walked and he 

804
00:40:07,200 --> 00:40:09,600
continued walking to the right 
and it went to another screen 

805
00:40:09,600 --> 00:40:12,000
and I was like, what the fuck? 
And then I found my way up to 

806
00:40:12,000 --> 00:40:14,900
the crane, but then I was like, 
how the fuck are you supposed to

807
00:40:14,900 --> 00:40:17,600
find that? 
I have no idea. 

808
00:40:17,600 --> 00:40:20,300
I didn't. 
I had like, I had to put it up. 

809
00:40:20,300 --> 00:40:24,000
It was garbage and I hated it. 
Another part of the game that 

810
00:40:24,000 --> 00:40:26,900
get and then you have to use the
crane to lift a dog off the 

811
00:40:26,900 --> 00:40:29,300
ground and then you can finally 
go get your part. 

812
00:40:29,800 --> 00:40:32,200
But whatever another part that 
really frustrated me. 

813
00:40:32,700 --> 00:40:34,100
Two more cars, really? 
Frustrated me. 

814
00:40:34,400 --> 00:40:37,700
The second one was at the gas 
tower where you set off the 

815
00:40:37,707 --> 00:40:41,400
alarm by touching it. 
And then we're supposed to do is

816
00:40:41,400 --> 00:40:45,800
go hide in the shadows in the 
back, but it's not listed as an 

817
00:40:45,800 --> 00:40:48,300
interactive element, because if 
you Mouse over something and you

818
00:40:48,300 --> 00:40:49,800
can do something with it, it 
tells you. 

819
00:40:50,800 --> 00:40:54,800
So at didn't know that I had to 
go hide there for the longest 

820
00:40:54,800 --> 00:40:57,200
time because there's nothing 
indicating that's a thing. 

821
00:40:57,200 --> 00:41:00,200
You can interact with. 
It doesn't become an interactive

822
00:41:00,200 --> 00:41:02,700
element until you've already 
triggered. 

823
00:41:02,800 --> 00:41:05,600
The cops. 
Yeah, and so and then that it 

824
00:41:05,600 --> 00:41:09,300
shows up on the list of objects,
which is at the it's not good. 

825
00:41:09,500 --> 00:41:12,000
It's why would you have an 
option that shows you the list 

826
00:41:12,000 --> 00:41:16,700
of objects if some of them don't
become interactive until like 

827
00:41:16,700 --> 00:41:20,000
Ali, I don't know. 
Like I feel like the game eight 

828
00:41:20,500 --> 00:41:23,400
you shouldn't have that list of 
things you can mess with if it's

829
00:41:23,400 --> 00:41:26,300
not a complete list. 
Yeah, very infuriating. 

830
00:41:26,700 --> 00:41:30,000
And then finally the last area 
that I really got frustrated 

831
00:41:30,000 --> 00:41:35,700
with as well was The trailer. 
So you go into the trailer and 

832
00:41:35,700 --> 00:41:38,200
you can interact with a bunch of
stuff inside and find, like the 

833
00:41:38,200 --> 00:41:40,300
meat was in the fridge at you 
needed to mess with the dog. 

834
00:41:40,300 --> 00:41:42,600
Cool. 
You can find that refund the 

835
00:41:42,607 --> 00:41:44,100
lockpick. 
I don't remember, probably. 

836
00:41:44,100 --> 00:41:44,600
Yes. 
It is. 

837
00:41:44,600 --> 00:41:47,600
You'll spend the lockpick there 
that you use to break into the 

838
00:41:47,600 --> 00:41:52,600
gas tank Tower. 
But there's also another element

839
00:41:52,600 --> 00:41:54,900
you have to interact with it's 
not listed as an interactive 

840
00:41:54,900 --> 00:41:56,800
element. 
You have to stand on a very 

841
00:41:56,800 --> 00:41:59,500
specific square of the floor in 
the trailer and it takes you 

842
00:41:59,500 --> 00:42:02,200
into the basement. 
So you can find the welding 

843
00:42:02,200 --> 00:42:05,000
torch. 
For the mechanic, what? 

844
00:42:06,000 --> 00:42:10,000
So I okay? 
So when I, when I did that area 

845
00:42:10,000 --> 00:42:13,900
for them and that little 
mechanic like trailer section, I

846
00:42:15,300 --> 00:42:18,700
went in there and I knocked on 
the door and the guy came up and

847
00:42:18,700 --> 00:42:20,700
talked to me, you know, he's 
helped basically told me to fuck

848
00:42:20,700 --> 00:42:23,000
off and he left and I heard him 
go back downstairs. 

849
00:42:23,600 --> 00:42:24,300
What? 
That point. 

850
00:42:24,300 --> 00:42:26,900
I said, well, I'm gonna try to 
kick the door in, so, I kicked 

851
00:42:26,900 --> 00:42:29,900
and I kicked the door and I went
inside and he wasn't in there 

852
00:42:29,900 --> 00:42:31,800
anything. 
So like I'm messing around and 

853
00:42:31,800 --> 00:42:33,900
there I found them. 
Meet and I found some other 

854
00:42:33,900 --> 00:42:36,900
stuff and that there was a 
dresser with a big lock on it 

855
00:42:37,500 --> 00:42:40,100
and it was like not putting my 
mouth on that. 

856
00:42:40,600 --> 00:42:43,000
Alright, so the news like a 
collected, the attorneys like 

857
00:42:43,000 --> 00:42:44,400
yeah. 
Mike, I can't pick that lock. 

858
00:42:44,400 --> 00:42:47,200
You like that locks it. 
There's no he can't do anything 

859
00:42:47,200 --> 00:42:48,400
with it. 
So I messed around somewhere, I 

860
00:42:48,408 --> 00:42:51,000
go back out. 
And at this point I'm like, what

861
00:42:51,000 --> 00:42:53,300
the fuck am I supposed to do and
then it clicked with me on my 

862
00:42:53,300 --> 00:42:55,300
head. 
Oh, when that dude, Pierce 

863
00:42:55,300 --> 00:42:57,200
through the whole when you knock
on the door. 

864
00:42:57,200 --> 00:43:00,400
I wonder if you kick the door at
that moment and knock him out. 

865
00:43:00,400 --> 00:43:02,300
Sure. 
Just the first thing I did. 

866
00:43:02,400 --> 00:43:04,700
So God didn't have that 
interaction inside the trailer 

867
00:43:04,700 --> 00:43:07,900
while he was in there. 
It took me a long time to figure

868
00:43:07,900 --> 00:43:09,200
out that had it knocked the guy 
out. 

869
00:43:09,200 --> 00:43:10,300
Like, I actually had to look 
that. 

870
00:43:10,300 --> 00:43:12,400
See, I knocked him out like, 
right away. 

871
00:43:13,000 --> 00:43:15,900
Yeah. 
Well, so, I so you never, you 

872
00:43:15,900 --> 00:43:17,500
didn't go into the trailer 
first. 

873
00:43:17,500 --> 00:43:19,800
You didn't see that. 
It was like a section, where the

874
00:43:19,800 --> 00:43:22,600
elevator was, that was like 
disguise. 

875
00:43:22,600 --> 00:43:23,200
Okay. 
Yeah. 

876
00:43:23,400 --> 00:43:27,600
Yeah, and why would you have? 
Yeah, sounds like that's three 

877
00:43:27,600 --> 00:43:31,200
instances in the first section 
of the game that I thought were 

878
00:43:31,200 --> 00:43:32,900
complete and utter garbage. 
Garbage. 

879
00:43:32,900 --> 00:43:35,700
That made me furious with this 
game. 

880
00:43:36,000 --> 00:43:39,200
The puzzles are definitely more 
obtuse back in the day and 

881
00:43:39,200 --> 00:43:41,000
they're the older. 
You get the worse. 

882
00:43:41,000 --> 00:43:43,400
They are, you know, as far as 
adventure games go. 

883
00:43:43,400 --> 00:43:45,600
That's that's one thing that 
like overtime. 

884
00:43:45,600 --> 00:43:49,500
Got a lot better in my opinion. 
Are the complexity and like just

885
00:43:50,300 --> 00:43:52,700
cues, like little cues and 
things like that, to help you 

886
00:43:52,700 --> 00:43:55,100
out. 
But I feel like this game to 

887
00:43:55,100 --> 00:43:58,000
like it kind of if you do 
something, that's almost the 

888
00:43:58,000 --> 00:43:59,800
right thing. 
It's like a reverse red herring.

889
00:44:00,000 --> 00:44:03,100
You do something that's almost 
the right thing but not The game

890
00:44:03,100 --> 00:44:06,100
basically is like that isn't 
going to work. 

891
00:44:06,100 --> 00:44:09,600
You really fucked this one up 
idiot you goddamn more. 

892
00:44:09,600 --> 00:44:13,600
Like, you know trying to put the
the the steak in a different car

893
00:44:13,600 --> 00:44:14,900
other than the cars on the right
side. 

894
00:44:14,900 --> 00:44:17,000
He just told me okay. 
So putting the stake in the car 

895
00:44:17,000 --> 00:44:20,200
isn't solution and turned out 
putting the stake in the car was

896
00:44:20,200 --> 00:44:23,400
a solution. 
It just had to be a car on the 

897
00:44:23,400 --> 00:44:25,300
right side of the screen, not 
the left side. 

898
00:44:26,300 --> 00:44:28,800
Like that's it's really one of 
one of my favorite puzzles in 

899
00:44:28,800 --> 00:44:31,900
the game was later on and made 
this one probably would have 

900
00:44:31,900 --> 00:44:34,500
pissed. 
You off to accept. 

901
00:44:34,500 --> 00:44:36,800
Was it the Minefield puzzle? 
Because I'm the mindful puzzle, 

902
00:44:36,800 --> 00:44:38,800
is the highlighting. 
It was the Minefield puzzle. 

903
00:44:38,800 --> 00:44:43,600
So when you go, when you go and 
talk to Horace and it so Nate, I

904
00:44:43,600 --> 00:44:45,300
know you didn't get there. 
So I'll kind of described it to 

905
00:44:45,300 --> 00:44:50,700
Ace this old guy. 
He's working at a like a Smurf. 

906
00:44:50,700 --> 00:44:53,400
Yeah, stop it them. 
A little, like, stand where he's

907
00:44:53,400 --> 00:44:58,400
selling merch, and he's got on 
the, the Hat with the two drinks

908
00:44:58,400 --> 00:45:00,400
and the straws that are coming 
down to his mouth and you can 

909
00:45:00,400 --> 00:45:04,800
ask him what's in the Hat. 
He's like, don't know, it came 

910
00:45:04,800 --> 00:45:06,600
with him and he takes a big old 
drink of it. 

911
00:45:06,600 --> 00:45:08,100
He was sure packs a punch 
though. 

912
00:45:09,600 --> 00:45:13,600
So you have two choices here 
because what you have to do is 

913
00:45:13,600 --> 00:45:16,900
steal this rabbit because 
there's a Minefield that you 

914
00:45:16,900 --> 00:45:20,600
have to go across. 
I know it sounds like it doesn't

915
00:45:20,600 --> 00:45:23,800
correlate but it does so you 
steal this rabbits, but you have

916
00:45:23,800 --> 00:45:25,800
to wait for him to turn around. 
So you have two choices. 

917
00:45:26,100 --> 00:45:29,400
You can either talk to him and 
ask him about the shirts behind 

918
00:45:29,400 --> 00:45:32,800
him and he'll turn his back. 
And then you can grab the 'But 

919
00:45:33,000 --> 00:45:37,300
or like you said, but the crane 
you can just stand there and 

920
00:45:37,300 --> 00:45:40,600
listen to him, give his entire 
Spiel for like two minutes and 

921
00:45:40,600 --> 00:45:42,700
then he'll shut up and he'll 
turn around and start checking 

922
00:45:42,700 --> 00:45:44,600
some other stuff and you can 
steal the rabbit. 

923
00:45:45,100 --> 00:45:47,200
There's no real Q to tell you 
that that's going to happen. 

924
00:45:47,300 --> 00:45:48,700
You know what I mean? 
It's kind of like one of those 

925
00:45:48,700 --> 00:45:50,400
wait around and see things is 
that. 

926
00:45:50,400 --> 00:45:52,400
Here's the other thing is those 
wait around and see things. 

927
00:45:52,400 --> 00:45:54,200
There were just enough. 
Timing based puzzles, that I 

928
00:45:54,207 --> 00:45:56,900
started think timing based 
puzzles are made element of the 

929
00:45:56,900 --> 00:45:58,800
game. 
And so when you get to the truck

930
00:45:58,800 --> 00:46:01,700
driver M8, he's playing 
mumblety-peg and he stabs 

931
00:46:01,700 --> 00:46:04,800
himself. 
Every so often I kept thinking 

932
00:46:04,800 --> 00:46:07,300
that, that was the trigger for 
an event in the game. 

933
00:46:07,300 --> 00:46:10,000
So I was waiting to Time stuff 
out until he would stab himself.

934
00:46:10,000 --> 00:46:12,800
The knife that never is a trip. 
Fun fact. 

935
00:46:12,800 --> 00:46:14,200
Did you get to play the game 
with him? 

936
00:46:15,400 --> 00:46:17,200
No, I just ended up getting in 
the face. 

937
00:46:17,200 --> 00:46:19,800
So if you ask, I got an 
achievement for it, if you ask 

938
00:46:19,800 --> 00:46:21,400
him, let me show you how to do 
that. 

939
00:46:21,600 --> 00:46:24,000
Let me show you to do that like 
over and over and over and over 

940
00:46:24,000 --> 00:46:26,200
and over finally. 
He'll stabbed a knife in the 

941
00:46:26,200 --> 00:46:29,200
middle of the table and go fine.
If it'll just shut you up and 

942
00:46:29,200 --> 00:46:31,700
then you can actually play a 
minigame where you click and do 

943
00:46:31,700 --> 00:46:34,100
the knife. 
Tween, the fingers, just a 

944
00:46:34,700 --> 00:46:36,900
little thing. 
I didn't, I didn't try it enough

945
00:46:36,900 --> 00:46:38,900
times. 
I like asking, like four or five

946
00:46:38,900 --> 00:46:40,200
times. 
I'm like half at this. 

947
00:46:40,200 --> 00:46:43,600
A yeah, I guess he was giving 
the same response to like if 

948
00:46:43,600 --> 00:46:45,600
they give it a different 
response, every time I probably 

949
00:46:45,600 --> 00:46:47,200
would have stuck with it. 
But I just sat there and 

950
00:46:47,200 --> 00:46:49,300
pestered him because it was just
entertaining me. 

951
00:46:49,900 --> 00:46:51,800
I don't know why I was like, 
eventually this guy is going to 

952
00:46:51,808 --> 00:46:53,500
get mad enough. 
He's gonna say something else 

953
00:46:53,500 --> 00:46:58,300
and sure shit, but but it wasn't
enough times that like, I was 

954
00:46:58,300 --> 00:46:59,900
like, she's Christ This is 
Gonna. 

955
00:47:00,100 --> 00:47:04,200
Yeah, but it was enough that 
like, Still entertaining myself.

956
00:47:04,200 --> 00:47:07,900
So, it was just a cool little 
thing to stumble upon, but the 

957
00:47:07,900 --> 00:47:10,900
Minefield. 
Yeah, these are my film. 

958
00:47:10,900 --> 00:47:13,300
I see you've bothered the guy 
and now you stole the money. 

959
00:47:13,300 --> 00:47:16,100
You sent had to take that money 
over to the Minefield. 

960
00:47:16,100 --> 00:47:18,400
Let It Go. 
And it's a little battery 

961
00:47:18,400 --> 00:47:21,300
operated Bunny, and it's our top
and around, and it blows. 

962
00:47:21,800 --> 00:47:25,100
Well Ride of the Valkyries 
police, and it blows the fuck up

963
00:47:25,300 --> 00:47:26,900
and this battery lands next to 
you. 

964
00:47:26,900 --> 00:47:29,700
So then you take that battery, 
go back to Horace, where he's 

965
00:47:29,700 --> 00:47:33,900
got this RC car that if you play
With it, it runs out of battery 

966
00:47:33,900 --> 00:47:36,100
really quickly. 
So you take the battery from the

967
00:47:36,100 --> 00:47:40,100
bunny, stick it in the RC car 
and you drive it through these 

968
00:47:40,100 --> 00:47:43,000
doors and then Horace has to go 
chase after it. 

969
00:47:43,000 --> 00:47:45,600
Right? 
So he goes and he like I'll come

970
00:47:45,600 --> 00:47:48,300
get you buddy. 
Daddy's coming and he goes down 

971
00:47:48,300 --> 00:47:51,400
there to get it. 
Then you go and you steal the 

972
00:47:51,400 --> 00:47:55,700
box of 12 bunnies from the 
stand. 

973
00:47:56,000 --> 00:47:58,400
Go back to the mine field, drop 
the Box. 

974
00:47:58,600 --> 00:48:00,400
All of the bunnies come out at 
once. 

975
00:48:00,600 --> 00:48:03,700
So you have to grab all the 
money's there. 41 and you. 

976
00:48:03,707 --> 00:48:06,300
Let it go and it blows up. 
You let another one go. 

977
00:48:06,300 --> 00:48:08,000
It goes a little further and 
blows up. 

978
00:48:08,000 --> 00:48:11,400
And you just use the rabbits to 
make your way across the 

979
00:48:11,400 --> 00:48:13,400
Minefield. 
They blow up the mines for you. 

980
00:48:13,400 --> 00:48:15,200
And I thought that was a cool 
ASL puzzle. 

981
00:48:16,300 --> 00:48:17,900
Yeah. 
That was really genuinely 

982
00:48:17,900 --> 00:48:20,000
Charming. 
I enjoyed that a lot. 

983
00:48:20,000 --> 00:48:22,400
I think that in general the 
third Act of the game was by far

984
00:48:22,400 --> 00:48:24,800
the best met you. 
You said like you thought of the

985
00:48:24,808 --> 00:48:26,600
part? 
You played as chapter 1 out of 3

986
00:48:26,600 --> 00:48:28,800
and I think we're dead. 
Exactly. 

987
00:48:28,800 --> 00:48:31,300
Right. 
I think that the second chapter 

988
00:48:31,500 --> 00:48:35,300
is basically We everything until
you've ramped the until you've 

989
00:48:35,300 --> 00:48:36,900
done the ramp. 
And that part was weird too 

990
00:48:36,900 --> 00:48:40,400
because that part also added an 
action game element that was 

991
00:48:40,400 --> 00:48:43,000
interest. 
I I've enjoyed that little bit, 

992
00:48:43,000 --> 00:48:45,100
it almost reminded me of like a 
simple road rage. 

993
00:48:45,400 --> 00:48:47,800
I enjoyed it. 
I hated it the same time red, 

994
00:48:47,800 --> 00:48:48,800
rash. 
I thought. 

995
00:48:48,800 --> 00:48:51,900
Sorry, you're all Russia. 
I thought you liked it was a 

996
00:48:51,908 --> 00:48:54,800
neat mechanic that broke up the 
you know broke up what was going

997
00:48:54,800 --> 00:48:59,100
on in the past, but also the 
entire Mine Road segments lasts 

998
00:48:59,100 --> 00:49:03,100
way longer than you have to and 
it's sometimes It's not clear 

999
00:49:03,100 --> 00:49:07,000
whether what you're doing wrong 
in the fights is an action game 

1000
00:49:07,000 --> 00:49:11,000
problem, a rhythm game problem, 
or a puzzle because you need to 

1001
00:49:11,000 --> 00:49:14,000
use certain items on certain 
dudes to get things to happen, 

1002
00:49:14,400 --> 00:49:18,000
and it lasts like 20 minutes or 
the, I think it over states. 

1003
00:49:18,000 --> 00:49:19,900
That sounds frustrating. 
Yeah. 

1004
00:49:20,000 --> 00:49:23,400
Now, Willie, how long did it 
take you to steal the ramp? 

1005
00:49:23,500 --> 00:49:28,800
Did it take you a few times to 
remember that you had to undo 

1006
00:49:28,800 --> 00:49:31,600
the rampant that second screen 
and use it to chip off some of 

1007
00:49:31,607 --> 00:49:33,200
those dots. 
It's so Nate. 

1008
00:49:33,400 --> 00:49:35,200
No, I got it to say, I guess I'm
fine. 

1009
00:49:35,400 --> 00:49:37,500
It took me four tries before I 
was fine. 

1010
00:49:37,500 --> 00:49:39,600
Like okay. 
Okay, let me try this. 

1011
00:49:39,600 --> 00:49:42,700
And it worked, but so Nate. 
And that second act does these 

1012
00:49:42,700 --> 00:49:44,600
people, you come across called 
Cave Fish. 

1013
00:49:45,000 --> 00:49:47,600
And they were there, a, they're 
one of the, they're many 

1014
00:49:47,600 --> 00:49:49,900
motorcycle gang. 
If you run into in the Sabbath. 

1015
00:49:50,000 --> 00:49:52,300
And the I think the only one you
run into before, it was like 

1016
00:49:52,600 --> 00:49:55,200
there was a member of the rot 
wheelers. 

1017
00:49:55,200 --> 00:49:57,000
Yeah. 
If itís very beginning, been 

1018
00:49:57,000 --> 00:49:59,800
Vista, leader of the polecats, 
polecats. 

1019
00:49:59,800 --> 00:50:03,300
Yeah, at this point, you also 
meet the vultures and The Cave 

1020
00:50:03,400 --> 00:50:06,500
Fish and the cave fish. 
Are there Loco. 

1021
00:50:06,500 --> 00:50:10,600
They are actually the wackiest 
gang and they don't see outside.

1022
00:50:10,600 --> 00:50:13,000
They were these visors because 
they all dwell in caves so they 

1023
00:50:13,000 --> 00:50:14,800
all have super sensitive eyes, 
right? 

1024
00:50:15,000 --> 00:50:17,900
So they were these visors. 
That they can't really see out 

1025
00:50:17,900 --> 00:50:22,200
of except for these dots that 
they've set up and kind of like 

1026
00:50:22,200 --> 00:50:24,000
lines going by. 
I'm so when they're on their 

1027
00:50:24,000 --> 00:50:27,600
motorcycles and they're looking,
they're looking straight down at

1028
00:50:27,600 --> 00:50:30,500
the ground and they're following
the dots that they have laid out

1029
00:50:30,500 --> 00:50:34,000
on the roads. 
So in order to steal the ramp, 

1030
00:50:34,000 --> 00:50:36,000
you take the ramp and it's sharp
on the end. 

1031
00:50:36,000 --> 00:50:39,200
So you chip off some of those 
dots around this corner and then

1032
00:50:39,200 --> 00:50:40,500
you are able to drive off in the
cave. 

1033
00:50:40,500 --> 00:50:44,700
Fish, just sail off the fucking 
side of the fucking the Ravine 

1034
00:50:44,700 --> 00:50:49,000
because they didn't know that 
there was a turn there anymore. 

1035
00:50:50,300 --> 00:50:52,800
The game gets kind of a body 
count in the second guy that did

1036
00:50:52,800 --> 00:50:56,400
you start racking up some people
but the I was actually kind of 

1037
00:50:56,400 --> 00:50:58,700
surprised about but I also was 
too because, I mean, those guys 

1038
00:50:58,700 --> 00:51:00,900
also, you know what they did. 
Kill The Cave. 

1039
00:51:00,900 --> 00:51:04,200
Fish did kill someone, but also 
we wanted to kill that guy too. 

1040
00:51:05,100 --> 00:51:06,800
That's true. 
So that was a bit too truck 

1041
00:51:06,800 --> 00:51:08,700
driver. 
Who also is the other main 

1042
00:51:08,700 --> 00:51:12,600
character voiced by Mark Hamil. 
He ends up fucking you over. 

1043
00:51:13,600 --> 00:51:17,000
He helps you takes you a good 
distance in his truck and all of

1044
00:51:17,000 --> 00:51:21,900
that, but he ends up stealing 
your Your fuel line, your hello 

1045
00:51:21,900 --> 00:51:28,400
man takes off and Ben's like I'm
gonna kill him and but we don't 

1046
00:51:28,400 --> 00:51:31,100
have to because the K fish and 
that and that brings us to the 

1047
00:51:31,100 --> 00:51:35,700
point where they wreak his 
fertilizer truck, but it over 

1048
00:51:35,700 --> 00:51:37,700
when he goes over the bridge and
that's why you need the ramp 

1049
00:51:37,700 --> 00:51:40,600
because they blew it up on the 
bridge. 

1050
00:51:41,600 --> 00:51:43,500
Yeah. 
And so the entire puzzle there 

1051
00:51:43,500 --> 00:51:47,200
is you need to recreate a 
daredevil stunts where a guy had

1052
00:51:47,200 --> 00:51:50,200
like rigged out his bike in, two
different ways and then you This

1053
00:51:50,200 --> 00:51:53,800
ramp to go over this Gorge which
is otherwise impassable. 

1054
00:51:54,000 --> 00:51:56,000
And if you look at the sign that
even talks about all the people 

1055
00:51:56,000 --> 00:51:59,300
who have died trying to cross 
the ramp in other ways only this

1056
00:51:59,300 --> 00:52:02,200
one specific Daredevil. 
This one is specific 

1057
00:52:02,200 --> 00:52:04,600
configuration at ever made it 
over without the bridge. 

1058
00:52:05,000 --> 00:52:09,500
Now when you, when you did the 
fertilizer truck part when you 

1059
00:52:09,500 --> 00:52:12,600
had to take the wheel and undo 
the wheel and push it over to 

1060
00:52:12,600 --> 00:52:14,400
Spill the fertilizer. 
Did you take any of the 

1061
00:52:14,408 --> 00:52:15,900
fertilizer? 
Yes. 

1062
00:52:15,900 --> 00:52:18,000
Yes. 
Yeah, I that actually been 

1063
00:52:18,000 --> 00:52:19,800
nipping really good for the 
bikes gonna say that. 

1064
00:52:20,000 --> 00:52:22,200
It's so fucking handy during 
like section. 

1065
00:52:22,500 --> 00:52:24,600
So I think I use that to knock 
out the person that had the 

1066
00:52:24,600 --> 00:52:27,800
chain and then the chain ended 
up being so good for most of the

1067
00:52:27,800 --> 00:52:32,200
rest of it. 
Yeah, so like the overall, 

1068
00:52:32,200 --> 00:52:34,600
basically, what's going on. 
Like we talked about earlier is 

1069
00:52:34,600 --> 00:52:38,000
that pain gets framed for the 
killing of mr. 

1070
00:52:38,000 --> 00:52:46,600
Corley, and really, it is Miss 
ripburger who is behind it all 

1071
00:52:46,700 --> 00:52:49,200
and he's trying to take over the
company and turn the motorcycle 

1072
00:52:49,200 --> 00:52:51,200
Manufacturing. 
Company into a company that 

1073
00:52:51,200 --> 00:52:56,500
makes minivans and bends like 
no, that can't happen. 

1074
00:52:57,400 --> 00:53:02,800
I was more like Duke Nukem, but 
that was a very bitter up to my 

1075
00:53:02,800 --> 00:53:06,700
Oppa. 
Damn, bastards will pay for 

1076
00:53:06,700 --> 00:53:10,200
making minivans, dun dun, dun 
da, da da. 

1077
00:53:10,600 --> 00:53:13,400
And then it comes out that Mo 
the girl who helps you fix up 

1078
00:53:13,400 --> 00:53:16,900
her bike and cannot wait to get 
her hand on Ben's hog. 

1079
00:53:17,300 --> 00:53:23,900
Hey, She is the daughter of 
Malcolm Corley, but the 

1080
00:53:23,900 --> 00:53:26,400
illegitimate daughter though, 
which you only find out later. 

1081
00:53:26,400 --> 00:53:30,400
That's why it's been condensed. 
Ripburger makes him convinced 

1082
00:53:30,400 --> 00:53:33,100
his curly to keep it a secret 
because it was an illegitimate 

1083
00:53:33,100 --> 00:53:39,500
daughter and all of this type of
you know story building and the 

1084
00:53:39,500 --> 00:53:42,600
rest of the game is basically 
just you trying to prove that 

1085
00:53:42,600 --> 00:53:45,700
you didn't kill a prove your 
innocence and prove that rib 

1086
00:53:45,700 --> 00:53:49,100
Burger actually did it and that 
part was way more satisfying 

1087
00:53:49,100 --> 00:53:52,500
than the first part. 
And dude, the the camera, girl, 

1088
00:53:52,900 --> 00:53:56,600
yo, I got a scoop for you item 
around these pictures here. 

1089
00:53:56,900 --> 00:53:59,400
Yeah, take them some do was kill
any other guy. 

1090
00:53:59,500 --> 00:54:02,000
It was wild. 
She talks like my buddy Lenny if

1091
00:54:02,000 --> 00:54:06,200
he was a girl. 
Oh, she's very the new, you're 

1092
00:54:06,200 --> 00:54:08,600
curious. 
And she kind of fucks you over 

1093
00:54:08,600 --> 00:54:11,300
to where she gives you that film
or no. 

1094
00:54:11,300 --> 00:54:13,400
She doesn't give you the film 
unit, finding the film later. 

1095
00:54:13,400 --> 00:54:15,500
But no, no, I'm sorry. 
She does give you the film. 

1096
00:54:15,500 --> 00:54:18,600
But after this you asked her for
a ride and she's like no. 

1097
00:54:18,600 --> 00:54:19,800
Sorry. 
I don't have any Wheels. 

1098
00:54:20,000 --> 00:54:23,000
And then you walk away and she 
runs around the corner and jumps

1099
00:54:23,000 --> 00:54:26,100
in her car and takes off and 
bends like so much for not 

1100
00:54:26,100 --> 00:54:28,800
having we use. 
I could have used that ride 

1101
00:54:29,100 --> 00:54:30,500
Jenna. 
That's Hannah. 

1102
00:54:31,900 --> 00:54:35,300
Yeah, your been is 100% Duke 
Nukem, but I don't. 

1103
00:54:35,600 --> 00:54:37,700
He sounded all like, dude, 
you're going to meet. 

1104
00:54:38,600 --> 00:54:40,700
He's got a pretty deep in love, 
was apparently, that guy. 

1105
00:54:40,700 --> 00:54:43,400
By the way, this sucks. 
This dude died of lung cancer. 

1106
00:54:43,400 --> 00:54:46,200
The guy that did that voice 
acting never smoked a day in his

1107
00:54:46,200 --> 00:54:47,700
life. 
Oh, yeah, that's rough. 

1108
00:54:48,800 --> 00:54:52,500
Like even the credits and stuff,
like we're like, you know, IMA 

1109
00:54:52,500 --> 00:54:54,800
make a rusher, get the 
character, the actor's name, 

1110
00:54:54,800 --> 00:54:59,500
right? 
It was Carlos on Ben. 

1111
00:55:07,300 --> 00:55:10,300
Yeah, I don't see where it says.
He's a new voice, a bit on the 

1112
00:55:10,500 --> 00:55:14,200
way Conrad Roy Conrad was the 
actor named. 

1113
00:55:14,600 --> 00:55:17,600
He I feel like that name sounds 
familiar to me like he was in a 

1114
00:55:17,600 --> 00:55:21,700
movie that I've seen. 
How is it comes in Patch Adams? 

1115
00:55:21,900 --> 00:55:24,100
He wasn't Pedrad India, Titan 
a.e. 

1116
00:55:24,100 --> 00:55:27,000
Also. 
Speaking of the credits really 

1117
00:55:27,000 --> 00:55:29,800
quickly. 
The credits were hilarious. 

1118
00:55:29,800 --> 00:55:35,700
Did you watch all of them? 
I act I made about a while into 

1119
00:55:35,700 --> 00:55:37,700
the credits and then just, I hit
the back straight up. 

1120
00:55:37,700 --> 00:55:40,500
And so if there was an end 
credits scene afterwards, okay. 

1121
00:55:40,500 --> 00:55:42,800
Well, tell you about it because 
there wasn't any credit scene, 

1122
00:55:42,800 --> 00:55:46,100
but it wasn't a part of what 
you're thinking, the credits 

1123
00:55:46,100 --> 00:55:49,100
themselves were hilarious. 
There was two dudes who got 

1124
00:55:49,100 --> 00:55:53,200
credits and In their credit was 
bitched about not being in the 

1125
00:55:53,200 --> 00:55:57,500
credits and they had the two 
names that was fantastic. 

1126
00:55:57,500 --> 00:56:00,500
But if you watch all of the 
credits, it ends and there's 

1127
00:56:00,500 --> 00:56:04,100
like, you know, the road, the 
highway sitting there and just 

1128
00:56:04,400 --> 00:56:07,700
one bunny appears and start 
topping, another bunny appears 

1129
00:56:08,000 --> 00:56:10,800
like 10 more bunnies appear. 
And then there's just a fucking 

1130
00:56:10,800 --> 00:56:13,500
bunny pocalypse. 
Just hopping across the screen. 

1131
00:56:14,200 --> 00:56:18,300
And then I got a achievement for
that for watching The Bunny 

1132
00:56:18,300 --> 00:56:20,500
Apocalypse, finally. 
I'm assuming these bunnies are 

1133
00:56:20,508 --> 00:56:24,100
lots of Energizer Bunny, right? 
Yeah, they're pretty Energizer 

1134
00:56:24,100 --> 00:56:30,100
but their golden stamp ink. 
But they're very severe selia at

1135
00:56:30,100 --> 00:56:33,100
the end because I'm like I said,
we're kind of just skipping 

1136
00:56:33,100 --> 00:56:37,100
around talking about it. 
But in the end that final where 

1137
00:56:37,100 --> 00:56:40,100
you just Showdown with coralie, 
you've you've, you know, you've 

1138
00:56:40,100 --> 00:56:42,700
shown him, what's up, you've 
shown the shareholders that the 

1139
00:56:42,700 --> 00:56:45,300
meeting, you mean the shuttle 
against Ripper. 

1140
00:56:45,300 --> 00:56:46,300
Yes, I'm sorry. 
I'm sorry. 

1141
00:56:46,300 --> 00:56:49,200
Yeah, The Showdown against 
ripburger actually, actually 

1142
00:56:49,200 --> 00:56:50,900
real quick. 
Before we get to that point, 

1143
00:56:51,100 --> 00:56:54,700
dude, that destruction Derby. 
A section sucked ass. 

1144
00:56:55,600 --> 00:56:57,300
Yeah. 
I had to look up every single 

1145
00:56:57,300 --> 00:56:59,400
step you had to do there. 
The ramp thing. 

1146
00:56:59,400 --> 00:57:02,600
I never was one factor though in
this in the remastered version. 

1147
00:57:02,600 --> 00:57:05,600
If there's ever a point that you
get to that you can't figure out

1148
00:57:05,600 --> 00:57:09,000
what to do. 
I think it was shift V, you 

1149
00:57:09,000 --> 00:57:12,200
could hit and it would autoplay 
anything that you couldn't 

1150
00:57:12,200 --> 00:57:15,300
figure out. 
So like, that's about what I 

1151
00:57:15,308 --> 00:57:17,800
spent way too long, just like at
the various parts started, 

1152
00:57:17,800 --> 00:57:20,100
demolition derby. 
Just trying to bang into To most

1153
00:57:20,100 --> 00:57:22,400
car. 
And it's like know the, you 

1154
00:57:22,400 --> 00:57:25,900
know, the Maurice lamarche 
character, which is not let you 

1155
00:57:25,900 --> 00:57:27,800
through there. 
You had to go up the ramp fall 

1156
00:57:27,800 --> 00:57:30,700
down, destroy the car, then 
break that one car. 

1157
00:57:30,700 --> 00:57:34,700
That was just that one other car
into the other end part was 

1158
00:57:34,700 --> 00:57:37,100
tedious. 
As hell as I'm. 

1159
00:57:37,100 --> 00:57:38,800
It's a bad puzzle. 
That's enough. 

1160
00:57:39,200 --> 00:57:42,500
The puzzle design in this game. 
Is there were like there were 

1161
00:57:42,500 --> 00:57:46,000
like four, good puzzles, out of 
like, 20 puzzle. 

1162
00:57:46,000 --> 00:57:50,300
So put that that leads to them 
thinking that Ben and Maureen 

1163
00:57:50,300 --> 00:57:52,500
are dead. 
So they have the shareholders 

1164
00:57:52,500 --> 00:57:54,800
meeting you go in there. 
You proved all the shareholders 

1165
00:57:54,800 --> 00:57:57,900
that ripburger killed Corley 
because you have the photos 

1166
00:57:57,900 --> 00:58:01,200
develop now. 
And you think it's all well 

1167
00:58:01,200 --> 00:58:02,800
all's? 
Well that ends well and you guys

1168
00:58:02,800 --> 00:58:05,200
get on your motorcycle and you 
and Maureen are riding off into 

1169
00:58:05,200 --> 00:58:08,400
the sunset, but then the big ass
truck shows up again. 

1170
00:58:09,600 --> 00:58:13,100
And Corley, I'm sorry. 
Ripburger is driving it and he 

1171
00:58:13,100 --> 00:58:16,800
hits you guys. 
So then some stuff happens and 

1172
00:58:16,800 --> 00:58:18,300
you're on the front of the 
truck. 

1173
00:58:18,800 --> 00:58:21,200
Yeah. 
Timing in this puzzle was 

1174
00:58:21,200 --> 00:58:24,900
crucial, you had to pop the 
engine compartment where you 

1175
00:58:24,900 --> 00:58:30,500
would hid earlier with Emmet 
driving, you try to put your 

1176
00:58:31,600 --> 00:58:34,300
wheel your socket or not socket 
wrench, Jesus Christ, your lug 

1177
00:58:34,300 --> 00:58:36,600
nut wrench like for entire Art. 
Thank you. 

1178
00:58:36,600 --> 00:58:37,800
God damn, it could think of 
that. 

1179
00:58:38,200 --> 00:58:40,700
Try to put it into the Jin, it's
not long enough. 

1180
00:58:40,900 --> 00:58:45,000
So then you have to pop the top 
Hood section which makes 

1181
00:58:45,400 --> 00:58:48,900
ripburger lean out, Roberta, try
to push it down their scales. 

1182
00:58:48,900 --> 00:58:51,600
Can you have to grab his Cane 
out of his hand before he pulls 

1183
00:58:51,600 --> 00:58:54,400
it back in? 
Stick it into the engine to stop

1184
00:58:54,400 --> 00:58:57,200
it. 
And then that's when the vulture

1185
00:58:57,200 --> 00:59:02,000
show up, and like the 747 on 
Wheels with no wings and they 

1186
00:59:02,000 --> 00:59:05,500
scoop up the truck in there. 
And anyway, at the very end, 

1187
00:59:05,700 --> 00:59:07,400
you're dangling off the end of a
cliff. 

1188
00:59:08,300 --> 00:59:12,300
And of course, ripburger is 
hanging on the machine gun of 

1189
00:59:12,300 --> 00:59:14,800
the truck by his shirt. 
Now. 

1190
00:59:14,800 --> 00:59:17,900
I got an achievement here 
because I fired the gun before I

1191
00:59:19,000 --> 00:59:23,600
retract them and ripburger goes.
Haha. 

1192
00:59:23,900 --> 00:59:27,500
I think you just killed a 
seagull and I got an achievement

1193
00:59:27,600 --> 00:59:29,800
for like killing a seagull or 
something. 

1194
00:59:29,800 --> 00:59:35,000
There's like that. 
But then you you disengage the 

1195
00:59:35,000 --> 00:59:39,300
guns, he drops to his death. 
And then this part, I failed it.

1196
00:59:39,300 --> 00:59:43,200
So many times in a row that it 
just Auto played and finished it

1197
00:59:43,200 --> 00:59:45,600
for me at the end because I 
could not figure out after I 

1198
00:59:45,607 --> 00:59:49,000
dropped him, how to get from 
that truck to wear Maureen was 

1199
00:59:49,000 --> 00:59:52,300
at without the truck falling and
been dying. 

1200
00:59:52,900 --> 00:59:55,500
You just click use leaving, 
click and you click the right 

1201
00:59:55,500 --> 00:59:58,100
and it goes into the inside. 
Then you have to click the bike.

1202
00:59:58,800 --> 01:00:02,700
Yeah, so it eventually it took 
me into the inside because I 

1203
01:00:02,700 --> 01:00:05,200
just We'll try to get inside so 
many times and then I figured 

1204
01:00:05,200 --> 01:00:08,500
out the bike part and I got out 
and then blows out in that big 

1205
01:00:08,500 --> 01:00:10,700
explosion Glory that's from the 
cover. 

1206
01:00:10,900 --> 01:00:13,400
It slow motion is so fucking 
high. 

1207
01:00:13,400 --> 01:00:16,000
Pretty cool. 
Yeah, cover photo and then, 

1208
01:00:16,700 --> 01:00:20,200
yeah, the game kind of doesn't 
have a happy ending in a way. 

1209
01:00:20,500 --> 01:00:23,900
It has the ending that I think 
it deserves but there's no real 

1210
01:00:23,900 --> 01:00:28,800
payoff between Mo and been, you 
know, it's weird for a plot that

1211
01:00:28,800 --> 01:00:30,400
takes itself too. 
Seriously. 

1212
01:00:30,400 --> 01:00:32,800
And then it doesn't, I don't 
know, man. 

1213
01:00:32,900 --> 01:00:39,100
Man, like, nobody really wins 
per se, like, people are just 

1214
01:00:39,100 --> 01:00:40,900
alive. 
So I mean, Maureen gets to take 

1215
01:00:40,900 --> 01:00:42,700
over Corley Motors and now she's
like, yeah. 

1216
01:00:42,700 --> 01:00:45,300
No, it goes well for marine, but
she's also kind of sad because 

1217
01:00:45,300 --> 01:00:47,800
she was like cool with Ben and 
she wanted to beat him, but he's

1218
01:00:47,800 --> 01:00:52,000
like, well, she's a stuck-up 
corporate, you know, now and now

1219
01:00:52,000 --> 01:00:55,600
I've got to go live my life free
as the wind and I didn't get 

1220
01:00:55,600 --> 01:00:56,600
that from it. 
I got it more. 

1221
01:00:56,600 --> 01:00:59,900
Like he doesn't put himself on 
the platform that she's at and 

1222
01:00:59,900 --> 01:01:05,100
it'll do her Injustice. 
To be associated with somebody 

1223
01:01:05,100 --> 01:01:07,500
like him. 
Like she's now a millionaire 

1224
01:01:07,500 --> 01:01:09,100
with a company to run and all 
that. 

1225
01:01:09,100 --> 01:01:11,900
She can't be associating with 
the lowly bikers and stuff. 

1226
01:01:11,900 --> 01:01:15,700
And she gets a I mean that's 
what he says, but she gets the 

1227
01:01:15,700 --> 01:01:18,700
phone call. 
He them about some parts and 

1228
01:01:18,700 --> 01:01:20,600
she's talked on the phone and 
she turns to talk to Ben again 

1229
01:01:20,600 --> 01:01:23,600
and he's gone and then it cuts 
to bend just riding off into the

1230
01:01:23,607 --> 01:01:26,800
sunset, on his motorcycle that 
has like, I don't know. 15 

1231
01:01:26,800 --> 01:01:30,300
exhaust pipes on it. 
Yeah, I'll do it. 

1232
01:01:30,300 --> 01:01:31,700
All the power-ups. 
You got what you were doing? 

1233
01:01:31,700 --> 01:01:32,800
The big jump. 
Yeah. 

1234
01:01:32,900 --> 01:01:36,900
It's just, I don't know, man for
what it was from a game from 

1235
01:01:36,900 --> 01:01:39,000
1995. 
Like I thought it was, I thought

1236
01:01:39,000 --> 01:01:42,600
it was good. 
I feel like there's so many 

1237
01:01:42,600 --> 01:01:45,100
things that could have, if it 
leaned into different 

1238
01:01:45,100 --> 01:01:47,900
directions, more it would have 
worked for me a lot better. 

1239
01:01:48,300 --> 01:01:53,100
Like if it was funnier or 
darker, that would have been 

1240
01:01:53,100 --> 01:01:56,200
cool. 
Like if it was if everything you

1241
01:01:56,200 --> 01:02:00,200
did wrong when you try to enter 
it and like it didn't have a 

1242
01:02:00,200 --> 01:02:01,800
response to it. 
If they had a response for 

1243
01:02:01,800 --> 01:02:03,300
everything, you try to interact 
with said of. 

1244
01:02:03,300 --> 01:02:06,700
Like every time you use a chain,
it's just like I'm saving that 

1245
01:02:06,700 --> 01:02:10,500
chain for Mine Road like a Lana.
Where are you thinking? 

1246
01:02:10,600 --> 01:02:13,400
Yeah, I was just saying like, 
you know, obviously been quiet 

1247
01:02:13,400 --> 01:02:15,200
for most of this last part of 
the discussion because you're 

1248
01:02:15,200 --> 01:02:18,000
talking about places the game. 
I haven't played but the whole 

1249
01:02:18,000 --> 01:02:21,900
time, I hear you guys talking, 
none of the game, took a story 

1250
01:02:21,900 --> 01:02:26,700
turn that I'm the least bit 
surprised about like everything 

1251
01:02:26,700 --> 01:02:29,500
you guys have said, especially 
even the ending down to the 

1252
01:02:29,500 --> 01:02:30,900
ending. 
That's exactly kind of how I 

1253
01:02:30,908 --> 01:02:33,200
thought the game would have 
ended if I had played it that 

1254
01:02:33,200 --> 01:02:36,000
far. 
So, one of the things I thought 

1255
01:02:36,000 --> 01:02:38,800
to myself, when I stop playing 
this game is, I don't care about

1256
01:02:38,800 --> 01:02:42,600
story too much. 
Don't enjoy the puzzles and as 

1257
01:02:42,600 --> 01:02:44,900
couldn't see it getting better 
or more engaging, the longer. 

1258
01:02:44,900 --> 01:02:47,100
I played it. 
I know that you guys kind of 

1259
01:02:47,100 --> 01:02:49,800
enjoyed it a little bit, but I 
think I made the right call for 

1260
01:02:49,800 --> 01:02:50,800
me. 
No. 

1261
01:02:50,800 --> 01:02:52,100
No. 
Yeah, and that's what I told 

1262
01:02:52,100 --> 01:02:53,400
you. 
When you said that, you know, 

1263
01:02:53,400 --> 01:02:54,900
you didn't guarantee. 
You're going to play more. 

1264
01:02:54,900 --> 01:02:57,100
I said, bro, you tried it. 
That's all I can ask. 

1265
01:02:57,500 --> 01:02:58,800
Yeah. 
I mean he try you don't like it.

1266
01:02:58,800 --> 01:03:02,000
That's perfectly fair. 
You know, I feel like in the 

1267
01:03:02,000 --> 01:03:03,600
end. 
I'm really glad the scope of the

1268
01:03:03,600 --> 01:03:06,700
game was as limited as it was 
because like the game took about

1269
01:03:06,700 --> 01:03:09,700
three hours to play if it took 
twice as long, I would have 

1270
01:03:09,700 --> 01:03:11,300
started. 
To getting really pissed off at 

1271
01:03:11,300 --> 01:03:14,600
this game. 
Yeah, but like, I think it was a

1272
01:03:14,600 --> 01:03:18,000
good way to kill an afternoon, 
but I spent the whole time, 

1273
01:03:18,000 --> 01:03:20,100
like, I don't know if I'm the 
target, not only do. 

1274
01:03:20,100 --> 01:03:22,700
I don't think I'm the target 
audience for this game today, 

1275
01:03:22,700 --> 01:03:25,100
and 2021. 
I don't think I was a target 

1276
01:03:25,100 --> 01:03:28,400
audience of 1995, and I don't 
think that the target audience 

1277
01:03:28,400 --> 01:03:33,600
in 1995 exists today. 
Nah, I think this game was just 

1278
01:03:33,600 --> 01:03:37,900
really hamstrung by a lot of 
the, by the genre 

1279
01:03:38,000 --> 01:03:39,800
characteristics itself. 
They had to make a game. 

1280
01:03:40,000 --> 01:03:43,900
Was difficult and puzzles and 
all that and had unintuitive 

1281
01:03:43,900 --> 01:03:46,500
Solutions and they got too 
clever for their own good. 

1282
01:03:46,500 --> 01:03:49,300
And a lot of places that they 
didn't need to and the places 

1283
01:03:49,300 --> 01:03:52,700
where they did do clever stuff. 
It was really good, but they 

1284
01:03:52,700 --> 01:03:54,700
could have been clever with the 
writing of stuff. 

1285
01:03:54,700 --> 01:03:57,800
Like this game was made by the 
same guy that wrote Brutal, 

1286
01:03:57,800 --> 01:04:00,600
Legend and Psychonauts and stuff
like that. 

1287
01:04:00,600 --> 01:04:03,000
And I was really expecting a lot
more. 

1288
01:04:03,200 --> 01:04:08,300
I guess cleverness in the 
writing and I think we got 

1289
01:04:08,400 --> 01:04:10,700
moments where the right It was 
really good. 

1290
01:04:10,700 --> 01:04:13,500
Like I get like one of the 
things that really killed me. 

1291
01:04:13,500 --> 01:04:16,300
Like I love the fact that most 
adventure games you get like a 

1292
01:04:16,300 --> 01:04:19,500
hit guy option and every time 
user like I don't think you 

1293
01:04:19,500 --> 01:04:21,700
should use for Suleman. 
Now, the moment you see the 

1294
01:04:21,700 --> 01:04:24,400
first character in the game, you
can interact with your supposed 

1295
01:04:24,400 --> 01:04:27,100
to pull this stupid head down 
onto the bar and yell at him. 

1296
01:04:27,300 --> 01:04:32,900
That's cool. 
I like that but it just I don't 

1297
01:04:32,900 --> 01:04:35,400
think I don't think the game 
pulled off all the stuff we 

1298
01:04:35,400 --> 01:04:38,700
could do. 
And I just feel like this game 

1299
01:04:39,100 --> 01:04:42,200
much like how I'm probably going
to talk about Baldur's Gate next

1300
01:04:42,200 --> 01:04:46,600
week. 
This game was good for its time 

1301
01:04:47,400 --> 01:04:51,500
and its set a lot of standards 
for people to improve from you 

1302
01:04:51,508 --> 01:04:53,600
know what I mean? 
Like this was in the mid nor 

1303
01:04:53,600 --> 01:04:56,900
like there was a lot of bangers 
as far as RPG RPG. 

1304
01:04:56,900 --> 01:05:01,000
Jesus Christ adventure games 
coming out in the 90s, which I 

1305
01:05:01,008 --> 01:05:02,300
have a. 
I have a list pulled up to 

1306
01:05:02,300 --> 01:05:04,300
around, talk about here in a 
minute, to wrap up the the 

1307
01:05:04,300 --> 01:05:05,900
telephone, the point-and-click 
stuff for the week. 

1308
01:05:05,900 --> 01:05:09,500
But yeah, it like, do I think 
I'm the target audience for 

1309
01:05:09,500 --> 01:05:10,200
full-time. 
Model. 

1310
01:05:10,200 --> 01:05:14,100
No. 
No, but like, do I see the 

1311
01:05:14,100 --> 01:05:17,300
history behind it? 
And kind of like its place in 

1312
01:05:17,300 --> 01:05:19,300
gaming history. 
Like I totally understand like 

1313
01:05:19,300 --> 01:05:23,000
that aspect of it. 
And also there's one there's 

1314
01:05:23,000 --> 01:05:24,300
one. 
There's one little thing. 

1315
01:05:24,300 --> 01:05:27,300
I'd like to bitch about to which
is the upscaled graphics. 

1316
01:05:27,600 --> 01:05:29,200
I really feel like the 
remastered read. 

1317
01:05:29,200 --> 01:05:31,500
Like they gave us that option to
switch between the remaster in 

1318
01:05:31,508 --> 01:05:35,100
the non remastered graphics. 
And that was really nice. 

1319
01:05:35,400 --> 01:05:37,700
But I feel like the remastered 
Graphics. 

1320
01:05:37,700 --> 01:05:39,700
We're not good like the 
character. 

1321
01:05:39,900 --> 01:05:43,200
Art in remastered was fantastic.
That should look great. 

1322
01:05:43,600 --> 01:05:47,100
Most of the actual environments 
looked like they had just been 

1323
01:05:47,100 --> 01:05:50,000
scaled up using like a Super 
Nintendo emulator, upscale 

1324
01:05:50,000 --> 01:05:53,200
filter. 
It's very similar to what 

1325
01:05:53,200 --> 01:05:55,900
Rockstar did with the GTA 
remakes. 

1326
01:05:55,900 --> 01:05:59,400
They just smooth everything out 
and kill the personality. 

1327
01:06:00,500 --> 01:06:04,600
I played a lot of this game in 
the original Graphics platform 

1328
01:06:04,600 --> 01:06:09,100
because I prefer the 
pre-rendered PC. 

1329
01:06:09,200 --> 01:06:12,600
Look of That era like especially
in the Mine Road. 

1330
01:06:13,600 --> 01:06:16,100
The, on the side stuff. 
I just preferred the way it 

1331
01:06:16,100 --> 01:06:18,200
looked in the older version. 
I thought the vultures 

1332
01:06:18,200 --> 01:06:21,400
headquarter looks so much 
goofier, when they like lost 

1333
01:06:21,400 --> 01:06:24,200
that ambiguity that some of 
those sharp original pixel art 

1334
01:06:24,200 --> 01:06:26,100
had, and they just, like, 
skilled it up. 

1335
01:06:26,100 --> 01:06:27,700
It was like, it looks 
ridiculous. 

1336
01:06:28,300 --> 01:06:31,000
On the other hand. 
I will say the audio commentary.

1337
01:06:31,100 --> 01:06:33,200
Great. 
That's a really cool feature. 

1338
01:06:33,200 --> 01:06:35,300
Having the concept art. 
That's neat. 

1339
01:06:35,300 --> 01:06:40,600
But like fuck, man. 
Oh, and I I will say if I didn't

1340
01:06:40,600 --> 01:06:43,300
say stuff, we talked about the 
audio earlier. 

1341
01:06:43,300 --> 01:06:45,400
I wanted to bring up the music. 
All the music was license from a

1342
01:06:45,408 --> 01:06:49,100
band called The gone shackles. 
Those are so San Francisco band 

1343
01:06:49,300 --> 01:06:52,900
that they were like a kind of 
bluesy garage rock band. 

1344
01:06:53,200 --> 01:06:55,100
I thought most of the music was 
really fitting. 

1345
01:06:55,300 --> 01:06:58,000
The song you referenced earlier 
increased Chances The 

1346
01:06:58,000 --> 01:07:00,700
Apocalypse. 
I liked it. 

1347
01:07:00,700 --> 01:07:03,500
The first time I heard it. 
I came back to that shed like 

1348
01:07:03,500 --> 01:07:07,300
six or seven times and I was 
fucking sick of that song by the

1349
01:07:07,300 --> 01:07:12,300
time I left seen her, you know, 
I can Stand that the opening 

1350
01:07:12,300 --> 01:07:14,700
song of the game, though. 
I honestly thought that it was 

1351
01:07:14,700 --> 01:07:18,900
Fan Halen. 
I get that. 

1352
01:07:23,600 --> 01:07:25,800
See ya, if I give this game a 
rating, I know. 

1353
01:07:25,800 --> 01:07:27,800
I'm going to give it away higher
rating, the both of you guys 

1354
01:07:30,000 --> 01:07:32,600
because I think that there was 
room for improvement. 

1355
01:07:32,700 --> 01:07:36,100
But like I said, I respect the 
history because without this 

1356
01:07:36,100 --> 01:07:38,000
game, we don't get double fine 
Productions. 

1357
01:07:38,100 --> 01:07:40,900
And all of those wonderful games
that they've put out because 

1358
01:07:40,900 --> 01:07:43,300
like between, I think it was 
this game and Sam & Max, hit the

1359
01:07:43,300 --> 01:07:48,100
road, where the beginnings of 
Tim Schafer So I'm going to give

1360
01:07:48,100 --> 01:07:52,100
this a seven throttles out of 
I'm not putting my mouth on 

1361
01:07:52,100 --> 01:07:55,100
that. 
And I'll go ahead and knock down

1362
01:07:55,100 --> 01:07:56,700
at the opposite end of the 
spectrum. 

1363
01:07:56,900 --> 01:07:59,900
Like I said, I couldn't get 
myself past the first section of

1364
01:07:59,900 --> 01:08:01,800
game. 
I beat that and I was just done.

1365
01:08:01,900 --> 01:08:04,600
There's no I could see myself 
continuing forward with it. 

1366
01:08:05,100 --> 01:08:08,600
And I just didn't like it. 
It's still better than Blair 

1367
01:08:08,600 --> 01:08:10,700
Witch, three point five out of 
ten. 

1368
01:08:11,000 --> 01:08:14,200
I think this was a game. 
That was a pretty good game for 

1369
01:08:14,200 --> 01:08:18,200
someone that existed in. 1995, 
that person isn't me? 

1370
01:08:18,300 --> 01:08:22,899
I don't know if this audience 
exists anymore and for myself, I

1371
01:08:22,907 --> 01:08:26,100
had to say, This game was a good
way to kill an afternoon and I 

1372
01:08:26,100 --> 01:08:27,399
can't give it any more than 
that. 

1373
01:08:27,399 --> 01:08:28,700
I'm going to give it a six out 
of ten. 

1374
01:08:29,100 --> 01:08:31,300
Okay, I just don't have those 
Tom that's hours in the 

1375
01:08:31,300 --> 01:08:35,000
afternoon to kill anymore, man. 
I'm Albert. 

1376
01:08:35,000 --> 01:08:36,300
I respect what it was trying to 
do. 

1377
01:08:36,300 --> 01:08:38,200
I think it did some of it 
fantastically. 

1378
01:08:38,200 --> 01:08:41,300
I think it tried to do a lot of 
really cool stuff at got. 

1379
01:08:41,300 --> 01:08:45,000
Again, the Audio I have nothing 
but fantastic feelings about, 

1380
01:08:45,000 --> 01:08:48,300
but gameplay, wise and 
story-wise this game. 

1381
01:08:48,300 --> 01:08:51,100
Just didn't it didn't? 
It didn't carry me in the way. 

1382
01:08:51,100 --> 01:08:54,000
I would like it to and that was 
especially, A while I consider 

1383
01:08:54,000 --> 01:08:56,899
to get someone who I respect for
his writing. 

1384
01:08:59,000 --> 01:09:02,500
Apparently, originally that he 
wanted to do Full Throttle as 

1385
01:09:02,500 --> 01:09:06,899
like this really trippy like 
acid E-Type experience and that 

1386
01:09:06,899 --> 01:09:09,300
didn't end up happening. 
But that did that. 

1387
01:09:09,300 --> 01:09:11,600
It did end up becoming 
Psychonauts. 

1388
01:09:13,200 --> 01:09:15,500
Okay, so something good 
eventually came out of this is 

1389
01:09:15,500 --> 01:09:17,300
just he couldn't sell it to the 
Publishers. 

1390
01:09:17,300 --> 01:09:20,899
I come. 
Yeah, so to wrap up today's 

1391
01:09:20,899 --> 01:09:25,100
episode gentlemen, before we get
to the cleanup and the the house

1392
01:09:25,100 --> 01:09:26,800
cleaning don't know why I called
it the cleanup. 

1393
01:09:28,300 --> 01:09:32,800
I have a list of the 15 best 
Kasich point and click games 

1394
01:09:32,800 --> 01:09:36,500
according to gamer rent.com and 
the descriptions of these are 

1395
01:09:36,508 --> 01:09:38,700
about a paragraph. 
So it's not too terribly much. 

1396
01:09:38,800 --> 01:09:41,899
Welcome back to game Iran. 
We've had some mixed feelings 

1397
01:09:41,899 --> 01:09:42,300
on. 
Yes. 

1398
01:09:43,200 --> 01:09:45,200
Never know, whether gamer rants 
going to be good. 

1399
01:09:45,200 --> 01:09:47,899
Shit, or awful are these people 
paired with the Screen Rant.com?

1400
01:09:47,899 --> 01:09:50,399
But you know, I'm not sure. 
But I that would not surprise me

1401
01:09:50,399 --> 01:09:52,100
if it was like a sister, a 
sister China. 

1402
01:09:53,600 --> 01:09:58,500
So number 15, king's quest 6. 
Okay. 

1403
01:09:58,500 --> 01:09:59,400
Okay. 
I am. 

1404
01:10:00,100 --> 01:10:01,800
I'm actually interested in the 
king's quest Heroes. 

1405
01:10:01,800 --> 01:10:05,000
I what is six especially good or
bad? 

1406
01:10:05,000 --> 01:10:08,700
Mixes are today gone tomorrow. 
Like the heir to a throne. 

1407
01:10:08,700 --> 01:10:11,000
So it's like here, but yeah, 
pun. 

1408
01:10:11,000 --> 01:10:14,500
Yeah. 
They all they all upon titles. 

1409
01:10:14,500 --> 01:10:17,500
One of them is called absence 
makes the heart grow fonder. 

1410
01:10:17,700 --> 01:10:19,200
Like they all have great titles 
like that. 

1411
01:10:19,200 --> 01:10:20,700
Yes. 
Sierra's. 

1412
01:10:20,700 --> 01:10:22,900
King's quest series is one of 
the longest running and gaming 

1413
01:10:23,200 --> 01:10:25,400
with his first entry having. 
Now arrived more than four 

1414
01:10:25,400 --> 01:10:29,000
decades ago, while there have 
been plenty. 

1415
01:10:29,000 --> 01:10:34,100
Oh shit. 
What that I think it came out in

1416
01:10:34,108 --> 01:10:37,100
81. 
Wow, fuck a while to think about

1417
01:10:38,700 --> 01:10:41,100
Roberta Williams, just out 
there, trinket shit out before I

1418
01:10:41,100 --> 01:10:43,800
was even born a parent. 
Have been plenty of great games 

1419
01:10:43,800 --> 01:10:45,400
to choose from. 
During that time, The Pick of 

1420
01:10:45,407 --> 01:10:48,200
the bunch is definitely king's 
quest 6, which marks the high 

1421
01:10:48,200 --> 01:10:50,700
points of the series released in
1992. 

1422
01:10:50,700 --> 01:10:55,000
Hey, I was released in 1992. 
The game shouldn't have been 

1423
01:10:55,500 --> 01:10:58,100
shut held you back it up. 
Yeah, man. 

1424
01:10:58,100 --> 01:11:01,100
Hey, I was I was late. 
I was late. 

1425
01:11:01,700 --> 01:11:05,600
So I was pushed back. 
My release date was postponed. 

1426
01:11:06,700 --> 01:11:09,300
Yeah, but I'm still like we're 
still in the Early Access 

1427
01:11:09,300 --> 01:11:12,000
version of Dalton. 
Yeah, I hope so. 

1428
01:11:12,700 --> 01:11:14,400
Fucking hey, maybe I'll release 
them. 

1429
01:11:14,600 --> 01:11:16,300
Yeah, because he's so fucking 
Alpha. 

1430
01:11:16,300 --> 01:11:22,600
You know what I'm saying? 
Yes, the game 1992 of the game 

1431
01:11:23,100 --> 01:11:24,000
improves upon. 
Just what? 

1432
01:11:24,000 --> 01:11:26,300
Everything made the early king's
quest titles, enjoyable. 

1433
01:11:26,500 --> 01:11:28,900
The voice acting is fantastic. 
The animation is smoother than 

1434
01:11:28,900 --> 01:11:30,700
ever. 
And there's much more emphasis 

1435
01:11:30,700 --> 01:11:33,800
placed on player choice than in 
the earlier games in total. 

1436
01:11:33,800 --> 01:11:35,400
There are more than a dozen 
different endings. 

1437
01:11:35,400 --> 01:11:37,600
Making it one of the most 
reflowable point and click games

1438
01:11:37,600 --> 01:11:41,100
of the era. 
I'm a little bit worried about 

1439
01:11:41,100 --> 01:11:43,800
getting in to see her stuff in 
the It's because the thing is, 

1440
01:11:43,900 --> 01:11:45,400
we talked about Adventure game 
bullshit. 

1441
01:11:45,400 --> 01:11:47,500
And this one, this was a 
LucasArts game. 

1442
01:11:47,500 --> 01:11:50,300
These are Kinder and gentler 
than Sierra games. 

1443
01:11:50,300 --> 01:11:52,400
These games don't have kill 
points. 

1444
01:11:52,400 --> 01:11:55,100
You never die in these games. 
You just have a place to respond

1445
01:11:55,100 --> 01:11:58,100
from you. 
Never can do something in a turn

1446
01:11:58,100 --> 01:12:00,400
in the past. 
That makes the game unwinnable 

1447
01:12:00,600 --> 01:12:04,200
in these games. 
He played a nice Adventure Game 

1448
01:12:04,200 --> 01:12:06,900
by these standards and I'm a 
little scared to get in to see 

1449
01:12:06,900 --> 01:12:09,200
her shit. 
Yeah, I agree. 

1450
01:12:09,400 --> 01:12:12,800
I agree. 
Number 14, the Good. 

1451
01:12:14,000 --> 01:12:17,600
Okay, the neverhood was the 
with. 

1452
01:12:17,600 --> 01:12:19,200
It's stunning visuals and 
wonderful animation. 

1453
01:12:19,200 --> 01:12:20,500
The never Hope was one of the 
most memorable. 

1454
01:12:20,500 --> 01:12:22,600
Point-and-click Adventures games
to come out in the 90s. 

1455
01:12:22,600 --> 01:12:26,100
It was the first game in which 
all of the animation was done 

1456
01:12:26,100 --> 01:12:28,900
using claymation and the feature
some of the best and most 

1457
01:12:28,900 --> 01:12:32,700
humorous writing of the era. 
Some of the games puzzles at 

1458
01:12:32,700 --> 01:12:37,200
times can be a little confusing,
finally, what they can typically

1459
01:12:37,200 --> 01:12:39,000
be figured out with a little bit
of trial and error. 

1460
01:12:39,500 --> 01:12:41,100
The story has one or two 
problems as well. 

1461
01:12:41,100 --> 01:12:42,500
All those clay man himself is 
one. 

1462
01:12:42,600 --> 01:12:45,400
Most unique protagonist to ever 
grace video games. 

1463
01:12:45,600 --> 01:12:48,200
And his personality is just as 
Charming as his appearance. 

1464
01:12:49,400 --> 01:12:53,600
Number 13 is sanitarium, which 
is one that is on our list. 

1465
01:12:53,600 --> 01:12:55,800
Actually, I think all of these 
are on our list but sanitariums,

1466
01:12:55,800 --> 01:12:59,000
one that sticks out to me with 
games like Clock Tower already 

1467
01:12:59,000 --> 01:13:01,100
have and laid much of the 
groundwork for point-and-click 

1468
01:13:01,100 --> 01:13:04,600
horror games sanitarium was far 
from groundbreaking when it 

1469
01:13:04,600 --> 01:13:06,500
released in 1998. 
That's not to say, it isn't 

1470
01:13:06,500 --> 01:13:08,500
still a great game. 
It's so good. 

1471
01:13:08,500 --> 01:13:11,600
In fact that it tied in with 
Grim Fandango are tied, with 

1472
01:13:11,600 --> 01:13:13,300
Grim Fandango. 
To Win computer. 

1473
01:13:13,300 --> 01:13:16,500
Gaming's world best adventure 
game award that year and was 

1474
01:13:16,500 --> 01:13:19,900
nominated for many other prizes.
The game still looks great, 

1475
01:13:19,900 --> 01:13:22,200
considering the air on their 
plenty of perplexing. 

1476
01:13:22,200 --> 01:13:25,000
Puzzles, for players to solve 
that was a hard fucking sentence

1477
01:13:25,000 --> 01:13:29,300
to say the alliteration holds 
also you just gave us that Grim 

1478
01:13:29,300 --> 01:13:32,100
Fandango, which I feel like 
that's was top 5 spoiler, right?

1479
01:13:32,200 --> 01:13:35,000
Like that's got to be. 
Oh, yeah spoilers comprende goes

1480
01:13:35,000 --> 01:13:37,200
in the top five. 
Yeah. 

1481
01:13:37,200 --> 01:13:40,100
So basically it's just like Max 
is wavering. 

1482
01:13:40,100 --> 01:13:42,800
Sanity serves as the perfect 
vehicle to which to Or the 

1483
01:13:42,800 --> 01:13:45,200
wonderfully crafted stages and 
is ultimately what makes the 

1484
01:13:45,200 --> 01:13:46,300
experience. 
So terrifying? 

1485
01:13:46,300 --> 01:13:48,300
It times. 
This is something I'm more 

1486
01:13:48,300 --> 01:13:50,100
interested to it. 
Like I said, I didn't think this

1487
01:13:50,100 --> 01:13:52,900
game gave us enough outside of 
the Adventure Game Zone like a 

1488
01:13:52,900 --> 01:13:54,700
horror game actually does sound 
like that. 

1489
01:13:54,700 --> 01:13:57,500
Would give me the extra juice. 
I want to make the genre but 

1490
01:13:57,500 --> 01:14:02,400
yeah things these we have a few 
I think Soma and amnesia, the 

1491
01:14:02,400 --> 01:14:05,300
Dark Descent are both considered
point-and-click or like maybe 

1492
01:14:05,300 --> 01:14:06,800
not Point click, but they're 
like a little Adventure. 

1493
01:14:06,800 --> 01:14:09,600
Did he's, you know what I mean? 
And those games amnesia, the 

1494
01:14:09,600 --> 01:14:12,000
Dark Descent is supposedly the 
scariest game ever made. 

1495
01:14:12,500 --> 01:14:14,100
So, that'll be interesting to 
get to. 

1496
01:14:14,500 --> 01:14:17,500
Well, let's let's get back to 
the 12, the longest journey. 

1497
01:14:18,400 --> 01:14:20,400
Okay, you've mixed the mission. 
This one patreon. 

1498
01:14:20,400 --> 01:14:23,000
If you donate to 
patreon.com/scishow, I guess. 

1499
01:14:23,000 --> 01:14:26,200
Just one dollar you'll hear our 
patreon chat before each episode

1500
01:14:26,700 --> 01:14:29,000
week. 
The longest journey is one of 

1501
01:14:29,000 --> 01:14:30,700
the last point and click 
adventure games to come out of 

1502
01:14:30,700 --> 01:14:33,100
the 20th century. 
And it really shows the in the 

1503
01:14:33,100 --> 01:14:36,100
game's advance to visuals and 
the thanks to some talented 

1504
01:14:36,100 --> 01:14:37,800
modders. 
There are several HD patch 

1505
01:14:37,800 --> 01:14:41,800
textures, texture packs. 
Try that again available in 

1506
01:14:41,800 --> 01:14:44,000
which to help bring the And 
closer to modern day standards 

1507
01:14:44,100 --> 01:14:45,900
visual Fidelity is just one of 
the many things that this game 

1508
01:14:45,900 --> 01:14:48,200
has going for it though. 
The story is surprisingly, 

1509
01:14:48,200 --> 01:14:51,200
complex, for point, and click 
game and remains incredibly 

1510
01:14:51,200 --> 01:14:53,600
compelling throughout. 
The main protagonist is just an 

1511
01:14:53,608 --> 01:14:56,000
impressive in the puzzle. 
She's faced are challenging yet 

1512
01:14:56,000 --> 01:14:59,800
fair. 
So, okay, yet fair is important 

1513
01:14:59,800 --> 01:15:02,200
to say. 
Yeah, that's a big, that's a big

1514
01:15:02,200 --> 01:15:04,300
thing is fairness in these 
puzzles. 

1515
01:15:04,300 --> 01:15:07,400
Yeah, several spin-off titles 
have been released in the year 

1516
01:15:07,400 --> 01:15:08,800
since all. 
The fans are still waiting for 

1517
01:15:08,800 --> 01:15:11,800
news about the direct sequel. 
That was announced in 2013. 

1518
01:15:12,500 --> 01:15:14,700
Never heard. 
Yeah, it's just about to say. 

1519
01:15:15,100 --> 01:15:19,400
Number 11, the Beast Within A 
Gabriel Knight mystery. 

1520
01:15:20,800 --> 01:15:24,500
Oh, Gabriel Knight. 
Okay, I didn't. 

1521
01:15:26,300 --> 01:15:28,500
I almost made a reference to 
Gabriel Knight because this 

1522
01:15:28,500 --> 01:15:31,100
Series has one of the most 
famously bad puzzles in the 

1523
01:15:31,100 --> 01:15:33,400
history of video. 
Really seems enlighten me before

1524
01:15:33,400 --> 01:15:37,000
we go on the the cat hair 
mustache puzzle. 

1525
01:15:37,800 --> 01:15:39,700
I don't even know if I'm going 
to tell y'all what it is. 

1526
01:15:40,000 --> 01:15:43,800
Yo listeners, just Google cat 
hair mustache puzzle. 

1527
01:15:44,100 --> 01:15:47,600
This comes from the game 
Gabriel, Knight 3, and it is 

1528
01:15:48,000 --> 01:15:50,700
synonymous with why the 
adventure game. 

1529
01:15:50,700 --> 01:15:54,300
Genre, Diane a little concerned,
what cat hair mustache will get 

1530
01:15:54,300 --> 01:15:56,000
you in a Google search, but good
luck. 

1531
01:15:56,200 --> 01:16:02,100
Listener must. 
Yes, the first thing that comes 

1532
01:16:02,100 --> 01:16:04,500
up when you search that. 
All right, I'll check that out 

1533
01:16:04,900 --> 01:16:07,900
after the episode though, 
because that could be a whole 

1534
01:16:07,900 --> 01:16:08,900
Rabbit Hole. 
I'm sure. 

1535
01:16:10,600 --> 01:16:13,200
So the fat I think Beast with 
them was the first gay real 

1536
01:16:13,200 --> 01:16:14,400
life. 
It might be the second one. 

1537
01:16:16,000 --> 01:16:18,900
Plenty of developers tried to 
incorporate incorporate FMV 

1538
01:16:18,900 --> 01:16:20,500
elements into their games during
the 90s. 

1539
01:16:21,500 --> 01:16:27,600
See, Tad Prague on Twitch VOD 
for As midoriya that was. 

1540
01:16:27,900 --> 01:16:30,600
Yeah, that shit was good. 
I really enjoyed that Boggs. 

1541
01:16:30,600 --> 01:16:32,900
Phantasmagoria, the 
implementation of the technology

1542
01:16:32,900 --> 01:16:35,400
and the Studio's, 1995 title, 
the Beast, Within A Gabriel. 

1543
01:16:35,400 --> 01:16:37,800
Knight mystery was 
groundbreaking for the era and 

1544
01:16:37,800 --> 01:16:39,800
stands as a testament to the 
skill of those working for the 

1545
01:16:39,808 --> 01:16:42,000
company. 
At the time, the game takes 

1546
01:16:42,000 --> 01:16:44,400
place around one year from the 
events of the first Gabriel at 

1547
01:16:44,400 --> 01:16:46,200
title. 
The whole day, goes to S 1. 

1548
01:16:46,800 --> 01:16:48,600
And once again, places the 
players in the shoes of the 

1549
01:16:48,600 --> 01:16:51,500
Belmont like author, this time, 
however, players also take 

1550
01:16:51,500 --> 01:16:53,400
control of Grace for certain 
sections of the game. 

1551
01:16:53,400 --> 01:16:55,500
And there are some noticeable 
improvements to the way players 

1552
01:16:55,500 --> 01:16:57,200
interact with 69 times around 
them. 

1553
01:16:57,600 --> 01:17:00,000
The story is strong and the 
overall experience is one not to

1554
01:17:00,000 --> 01:17:02,300
be missed. 
Number 10. 

1555
01:17:03,000 --> 01:17:05,500
This game was bought for me by 
my buddy Dalton. 

1556
01:17:07,000 --> 01:17:07,400
Yeah. 
I know. 

1557
01:17:07,400 --> 01:17:08,900
I know right. 
There's more than one dollar in 

1558
01:17:08,900 --> 01:17:10,400
the world. 
It's fucking wild. 

1559
01:17:11,000 --> 01:17:16,000
It's illegal, but it's a Indiana
Jones and the fate of Atlantis. 

1560
01:17:16,500 --> 01:17:18,000
Okay. 
I've actually heard good things 

1561
01:17:18,000 --> 01:17:20,500
about the think this was under 
Lucas Arts, showing starts being

1562
01:17:20,500 --> 01:17:23,100
a subsidiary of lucasfilm gave 
the team access to some of the 

1563
01:17:23,100 --> 01:17:27,300
best movie licenses of all time.
What's more Or unlike many of 

1564
01:17:27,308 --> 01:17:29,800
the other license titles being 
made in that era LucasArts games

1565
01:17:29,800 --> 01:17:33,200
based the movie on LucasArts 
games based on movies were 

1566
01:17:33,200 --> 01:17:37,400
actually good, really good, 
Indiana Jones and the fate of 

1567
01:17:37,407 --> 01:17:39,900
Atlantis serves as a perfect 
example of the right way to 

1568
01:17:39,900 --> 01:17:43,400
adapt a movie franchise into a 
video game, every element of the

1569
01:17:43,407 --> 01:17:46,200
game's lovingly crafted with the
great attention to detail, and 

1570
01:17:46,400 --> 01:17:49,000
being paid to ensure the 
Excellence in every area. 

1571
01:17:49,200 --> 01:17:52,400
The game's original story feels 
like genuinely a part of the 

1572
01:17:52,400 --> 01:17:56,000
Indie universe and the excellent
writing perfectly captures. 

1573
01:17:56,100 --> 01:17:57,400
Title character's wit and 
wisdom. 

1574
01:17:58,100 --> 01:18:02,200
I saw this on another list and 
it said that this game story is 

1575
01:18:02,200 --> 01:18:08,000
worth a thousand crystal skulls.
So I don't know how much that. 

1576
01:18:08,700 --> 01:18:13,900
How much is that in Zimbabwe 
dollar number nine Loom. 

1577
01:18:15,300 --> 01:18:16,500
Okay. 
I've heard good things about 

1578
01:18:16,500 --> 01:18:17,700
first glance. 
It might not be obvious. 

1579
01:18:17,700 --> 01:18:20,100
That Loom is LucasArts game. 
Do the DraStic differences in 

1580
01:18:20,100 --> 01:18:22,300
tone and gameplay when compared 
to their other titles. 

1581
01:18:22,500 --> 01:18:25,200
In many ways. 
It feels like more like a 

1582
01:18:25,200 --> 01:18:26,700
creator. 
A meeting with a range of 

1583
01:18:26,708 --> 01:18:29,100
conflicting ideas that does a 
genuine attempt at making a 

1584
01:18:29,108 --> 01:18:32,000
video game these elements come 
together though. 

1585
01:18:32,000 --> 01:18:34,800
Surprisingly will, and form an 
enjoyable and unique experience,

1586
01:18:34,800 --> 01:18:37,300
that's unlike any other from the
ERA with a deep narrative. 

1587
01:18:37,300 --> 01:18:40,000
And some unusual gameplay 
mechanics, Loom is the title 

1588
01:18:40,000 --> 01:18:43,000
that will definitely be worth 
the price of admission fans of 

1589
01:18:43,000 --> 01:18:45,700
the Zelda franchise in 
particular would do well to 

1590
01:18:45,700 --> 01:18:47,400
check it out. 
Okay. 

1591
01:18:48,400 --> 01:18:52,900
Looking forward to hearing about
Bloom to bloom 64. 

1592
01:18:53,700 --> 01:18:56,900
Yeah, I make the Jokes on this 
pocket. 

1593
01:18:56,900 --> 01:19:00,000
Every they wouldn't run. 
It remembers living through. 

1594
01:19:00,000 --> 01:19:03,300
They went a different direction 
with Bloom three, but Loom BFG 

1595
01:19:03,300 --> 01:19:07,500
Edition product back in number 
eight, Full Throttle. 

1596
01:19:08,400 --> 01:19:15,700
Number seven, do need to keep on
going number 77, Max, hit the 

1597
01:19:15,700 --> 01:19:18,400
road. 
Also makes okay. 

1598
01:19:18,600 --> 01:19:21,200
This is this is what I'm 
actually legit variants, and 

1599
01:19:21,200 --> 01:19:22,200
makes it. 
The road was one of the first 

1600
01:19:22,200 --> 01:19:24,500
video games, to feature, fully 
voiced, protagonists, and the 

1601
01:19:24,508 --> 01:19:26,900
loose LucasArts team spared. 
No expense when it came to 

1602
01:19:26,900 --> 01:19:30,400
hiring Talent the decision to 
Splash out on professional 

1603
01:19:30,400 --> 01:19:32,800
voice. 
Actors, really paid off as well 

1604
01:19:32,800 --> 01:19:34,900
with many critics singling out 
the voice, I think is one of the

1605
01:19:34,900 --> 01:19:37,500
game's biggest strengths, and I 
think that goes back to Nate, 

1606
01:19:37,500 --> 01:19:40,300
you were talking about that. 
Like, getting a real voice 

1607
01:19:40,300 --> 01:19:42,200
actors makes a difference. 
Yeah. 

1608
01:19:42,200 --> 01:19:45,300
Absolutely. 
Although there's definitely one 

1609
01:19:45,300 --> 01:19:47,500
of the strong points of Full 
Throttle sequels, May hold up a 

1610
01:19:47,500 --> 01:19:49,900
little better due to the large 
time gap between their release 

1611
01:19:49,900 --> 01:19:51,800
and the original. 
They don't quite have the same 

1612
01:19:51,800 --> 01:19:54,700
charm of Hit the road. 
It's, I really want to get to 

1613
01:19:54,708 --> 01:19:56,800
the episodic salmon. 
Games, I don't think they're 

1614
01:19:56,800 --> 01:19:59,100
going to be on the list, but I 
really want to do statement next

1615
01:19:59,100 --> 01:20:02,100
episodes that's going to be also
I mean anything can be added to 

1616
01:20:02,100 --> 01:20:04,100
the list. 
So yeah for sure. 

1617
01:20:04,500 --> 01:20:10,300
I mean this top 1000 here number
6, day of the tentacle. 

1618
01:20:10,900 --> 01:20:11,700
Okay? 
Yep. 

1619
01:20:11,700 --> 01:20:13,500
This is basically the follow-up 
to Maniac Mansion. 

1620
01:20:13,500 --> 01:20:15,400
I believe. 
Tim Schafer is often credited as

1621
01:20:15,400 --> 01:20:18,000
being one of the one responsible
for popularizing video game 

1622
01:20:18,000 --> 01:20:20,100
crowd funding, but it could be 
argued. 

1623
01:20:20,100 --> 01:20:21,800
That he's also the one 
responsible for the recent 

1624
01:20:21,800 --> 01:20:23,400
Revival of point-and-click 
adventure games. 

1625
01:20:25,300 --> 01:20:26,900
He's worked on. 
Some of the best titles the 

1626
01:20:26,900 --> 01:20:31,100
genre has to offer, but its 
first lead role came on. 1993's 

1627
01:20:31,100 --> 01:20:33,500
day of the tentacle. 
The game tells the story of 

1628
01:20:33,500 --> 01:20:35,500
three friends trying to save the
world from an evil sentient. 

1629
01:20:35,500 --> 01:20:39,200
Tentacle that might sound 
bizarre and in truth much of the

1630
01:20:39,208 --> 01:20:42,200
game could be described that way
but was the result is a Charming

1631
01:20:42,200 --> 01:20:44,900
game is beautifully animated in 
equally pleasing on the ears 

1632
01:20:45,100 --> 01:20:47,100
might be short, but it's 
incredibly sweet. 

1633
01:20:47,700 --> 01:20:49,000
All right, gentlemen, we're 
breaking the top. 

1634
01:20:49,000 --> 01:20:54,300
Five top. 
Five number five missed. 

1635
01:20:55,900 --> 01:20:58,800
It would take Brothers, Randon 
Robin Miller, two years to turn 

1636
01:20:58,800 --> 01:21:01,000
their idea of an adult-oriented 
adventure game into a reality 

1637
01:21:01,100 --> 01:21:02,900
which was impressive feat. 
Considering the scale and the 

1638
01:21:02,900 --> 01:21:04,700
ambition of the project. 
There were no half measures 

1639
01:21:04,700 --> 01:21:07,800
taken either with the end result
proving to be a hit with both 

1640
01:21:07,800 --> 01:21:12,400
players and critics missed, 
would go on to become the 

1641
01:21:12,400 --> 01:21:16,400
best-selling PC game of the era 
and would hold that title until 

1642
01:21:16,400 --> 01:21:18,900
2002. 
When it was finally over taken 

1643
01:21:18,900 --> 01:21:22,200
by The Sims. 
It was one hell of a one, which 

1644
01:21:22,200 --> 01:21:24,300
is quite fitting, because simply
put missed is one hell of a 

1645
01:21:24,308 --> 01:21:25,800
game. 
Mmmmm, the visuals aren't as 

1646
01:21:25,800 --> 01:21:27,800
impressive as they once were, 
but the gameplay and story Roman

1647
01:21:27,800 --> 01:21:31,100
is enjoyable as ever. 
I'm not looking forward to us 

1648
01:21:31,100 --> 01:21:34,500
doing this just like I see. 
I have very, very negative 

1649
01:21:34,500 --> 01:21:36,300
opinions. 
But I think missed is the game 

1650
01:21:36,300 --> 01:21:38,600
that destroyed computer games 
for about seven years. 

1651
01:21:38,600 --> 01:21:41,000
Really. 
I think I think missed in Final 

1652
01:21:41,000 --> 01:21:45,100
Fantasy 7 were the games that 
ruin video games the most that's

1653
01:21:45,100 --> 01:21:47,800
gonna get anything letters. 
Let me just say I think I think 

1654
01:21:47,800 --> 01:21:51,900
Metal Gear Solid also hurt. 
Oh Jesus fucking Christ Willie 

1655
01:21:53,200 --> 01:21:54,200
now, just okay. 
Hold on. 

1656
01:21:54,700 --> 01:21:58,100
Elder, solid did the correct 
step of saying we should make 

1657
01:21:58,100 --> 01:22:00,400
our games into art by emulating 
Art. 

1658
01:22:00,700 --> 01:22:03,100
They made the mistake of making 
them go. 

1659
01:22:03,100 --> 01:22:04,700
Okay. 
So to make a video game art, we 

1660
01:22:04,700 --> 01:22:06,100
have to make it just like a 
movie. 

1661
01:22:06,200 --> 01:22:08,100
No. 
Yeah, I'll give you that as it 

1662
01:22:08,100 --> 01:22:10,700
went on Metal Gear there and 
metal gear. 

1663
01:22:10,700 --> 01:22:12,400
For I think it was, there's a 
cutscene. 

1664
01:22:12,400 --> 01:22:17,600
It's like 46 minutes long. 
She's I remember, we went out, 

1665
01:22:17,600 --> 01:22:19,700
we went out and smoke the blunt 
and came back inside and that 

1666
01:22:19,700 --> 01:22:23,000
motherfucker was still playing. 
I think all three of the games 

1667
01:22:23,000 --> 01:22:24,400
that I just blamed for 
destroying video. 

1668
01:22:24,600 --> 01:22:27,000
I'm forever. 
All very good and valid games. 

1669
01:22:27,000 --> 01:22:30,900
I'm just not looking for my I 
understand that number for 

1670
01:22:31,300 --> 01:22:34,500
beneath a steel sky that such a 
cloud. 

1671
01:22:34,500 --> 01:22:36,500
I love that like a mini titles 
from this era. 

1672
01:22:36,500 --> 01:22:39,000
Beneath a steel sky is starting 
to show its age in the graph 

1673
01:22:39,000 --> 01:22:40,700
will department, but that takes 
nothing away from. 

1674
01:22:40,700 --> 01:22:43,700
It's fantastic story and 
wonderful voice acting nor does 

1675
01:22:43,700 --> 01:22:45,800
it make the slapstick comedy 
moments found throughout the 

1676
01:22:45,800 --> 01:22:48,100
game. 
Any less funny, if anything, it 

1677
01:22:48,100 --> 01:22:52,000
emphasizes, their Brilliance, 
the remastered Edition released 

1678
01:22:52,000 --> 01:22:54,900
in 2009, helps to paper over 
some of the cracks and Sent 

1679
01:22:54,900 --> 01:22:57,900
recently released SQL provides a
great reason to go back and 

1680
01:22:57,900 --> 01:23:03,500
check out this fantastic game. 
Number three, Grim Fandango. 

1681
01:23:04,000 --> 01:23:06,000
Yeah. 
Okay that that wow. 

1682
01:23:06,000 --> 01:23:07,600
Okay Grim. 
You know what? 

1683
01:23:07,600 --> 01:23:09,700
I'm not going to try to guess 
the top to hit 55. 

1684
01:23:09,700 --> 01:23:12,400
Grim Fandango is probably the 
most well-known point-and-click 

1685
01:23:12,400 --> 01:23:15,300
classic of a 90s and for good 
reason at Manny's Adventure 

1686
01:23:15,300 --> 01:23:18,600
through the Land of the Dead and
our Heavenly shit. 

1687
01:23:18,600 --> 01:23:20,500
Let me try that again. 
Manny's Adventure through the 

1688
01:23:20,500 --> 01:23:22,700
Land of the Dead are heavily 
inspired by a number of 

1689
01:23:22,700 --> 01:23:25,200
real-world influences, and these
Science has made for an 

1690
01:23:25,208 --> 01:23:26,800
experience that feels truly 
genuine. 

1691
01:23:26,800 --> 01:23:30,400
Well as genuine as a story about
skeleton, people can be anyway 

1692
01:23:31,200 --> 01:23:33,400
by the time of its release. 
Tim Schaefer had mastered The 

1693
01:23:33,400 --> 01:23:36,100
Art of Storytelling and his 
understanding of the genre and 

1694
01:23:36,100 --> 01:23:38,500
it's a lot Ian's allowed him to 
create the perfect point and 

1695
01:23:38,500 --> 01:23:40,400
click title. 
It's one of the highest rated 

1696
01:23:40,400 --> 01:23:43,000
point and click games ever made 
in Surprise a lot of players 

1697
01:23:43,000 --> 01:23:45,800
with the depth of it. 
So I call this the perfect point

1698
01:23:45,800 --> 01:23:49,700
and click title button, right? 
There was a big hit number two, 

1699
01:23:50,000 --> 01:23:52,700
and this one has an Infamous 
puzzle to wait. 

1700
01:23:52,700 --> 01:23:54,500
We don't have Maniac Mansion 
yet. 

1701
01:23:54,700 --> 01:23:56,200
We some Maniac Mansion is number
one. 

1702
01:23:56,600 --> 01:23:58,200
Okay, you think many inventions 
ever one? 

1703
01:23:58,600 --> 01:23:59,500
Okay. 
Well, okay. 

1704
01:23:59,600 --> 01:24:03,200
We'll get their number to Broken
Sword. 

1705
01:24:03,200 --> 01:24:06,300
The shadow of the Templars. 
Okay. 

1706
01:24:06,300 --> 01:24:08,800
This one also does have an 
another Infamous puzzle. 

1707
01:24:08,800 --> 01:24:10,300
This is the thing goes. 
Yeah. 

1708
01:24:11,400 --> 01:24:13,300
Okay. 
Yeah, that Revolution. 

1709
01:24:13,300 --> 01:24:16,000
Software was able to raise 
nearly 1 million dollars through

1710
01:24:16,000 --> 01:24:18,900
crowdfunding for broken sword. 
5, just goes to show how much 

1711
01:24:18,900 --> 01:24:22,300
love there is for its franchise.
There might seem like a rather 

1712
01:24:22,300 --> 01:24:25,400
modest amount. 
When come when compared to some 

1713
01:24:25,400 --> 01:24:27,000
of the other games that have 
found Success Through 

1714
01:24:27,000 --> 01:24:29,300
crowdfunding. 
But considering the age of the 

1715
01:24:29,300 --> 01:24:30,600
series in the state of the 
genre. 

1716
01:24:30,600 --> 01:24:33,300
It's an impressive feat. 
Shadows of the Templar, was the 

1717
01:24:33,300 --> 01:24:35,500
title that started it all and 
too many. 

1718
01:24:36,000 --> 01:24:39,200
Is the series best entry. 
George still works Adventure in 

1719
01:24:39,200 --> 01:24:40,700
Europe, makes for an engaging 
story. 

1720
01:24:40,700 --> 01:24:42,500
That is seasoned with just the 
right amount of humor. 

1721
01:24:42,500 --> 01:24:45,000
It's smart funny, and the 
perfect starting point for 

1722
01:24:45,000 --> 01:24:47,400
anybody interested in exploring 
the point-and-click genre. 

1723
01:24:47,400 --> 01:24:52,700
Now, if so, on humblebundle.com,
they have this thing called The 

1724
01:24:52,700 --> 01:24:56,300
Humble Trove. 
Where if you do their monthly 

1725
01:24:56,500 --> 01:24:58,800
subscription thing you could 
access to the month of the 

1726
01:24:59,100 --> 01:25:01,500
Humble Bundle Trove. 
And it's all of these games that

1727
01:25:01,500 --> 01:25:05,600
you can download. 
And if you unsubscribe, you get 

1728
01:25:05,600 --> 01:25:07,400
to Keep those games. 
Like you can just have them. 

1729
01:25:07,400 --> 01:25:10,400
Write all of the broken sword 
games are under that. 

1730
01:25:10,900 --> 01:25:13,900
So I have all the broken sword 
games that I got from bike years

1731
01:25:13,900 --> 01:25:15,800
ago from The Humble Bundle 
Trove. 

1732
01:25:16,200 --> 01:25:18,800
They may not still be there. 
But as last time I checked, they

1733
01:25:18,800 --> 01:25:20,300
were all there. 
That's where I got. 

1734
01:25:21,100 --> 01:25:24,100
So, number one. 
You think it's Maniac Mansion? 

1735
01:25:25,300 --> 01:25:28,100
Okay, if it's not many mansions 
return to Zork. 

1736
01:25:28,500 --> 01:25:32,500
Okay, Nate, I know you don't 
have any guesses, only already 

1737
01:25:32,500 --> 01:25:35,600
with this genre man fast, 
phantasmagoria. 

1738
01:25:35,700 --> 01:25:40,500
Yeah, oh, oh, oh shit. 
I don't even think about where I

1739
01:25:40,500 --> 01:25:41,700
go. 
Hold on. 

1740
01:25:42,500 --> 01:25:46,300
What if the what if it? 
What now, not even to its dark 

1741
01:25:46,300 --> 01:25:48,100
seed? 
It starts to get too deep into 

1742
01:25:48,100 --> 01:25:50,300
it. 
Think about really popular point

1743
01:25:50,300 --> 01:25:52,700
and click games Hugo's house. 
No, that doesn't count as 

1744
01:25:52,708 --> 01:25:55,000
something quick. 
Okay. 

1745
01:25:55,200 --> 01:25:58,600
Number one The Secret of Monkey 
Island 2. 

1746
01:26:00,200 --> 01:26:04,300
Fuck Monkey Island. 
Literally hadn't come up yet. 

1747
01:26:04,300 --> 01:26:07,200
I did not. 
Macallan series is arguably 

1748
01:26:07,200 --> 01:26:10,400
LucasArts crowning achievement 
and it s injury is the pick of 

1749
01:26:10,407 --> 01:26:12,700
the bunch the game. 
Once again, puts players in the 

1750
01:26:12,700 --> 01:26:17,200
shoes of want to be a pirate, 
guybrush threepwood ´n, guybrush

1751
01:26:17,200 --> 01:26:19,200
threepwood. 
I do want to get to these games.

1752
01:26:19,200 --> 01:26:21,300
These are going to be fun. 
I think every, I think all over 

1753
01:26:21,300 --> 01:26:22,900
there are actually going to 
enjoy these. 

1754
01:26:23,900 --> 01:26:25,700
It provides an experience that 
as Charming as it is 

1755
01:26:25,700 --> 01:26:27,800
challenging. 
The series remains hugely 

1756
01:26:27,800 --> 01:26:30,100
popular, even to the state with 
many fans, still hoping that a 

1757
01:26:30,108 --> 01:26:32,500
new entry in the series will 
someday arrive. 

1758
01:26:33,100 --> 01:26:35,300
While the story and puzzles are 
certainly enjoyable. 

1759
01:26:35,700 --> 01:26:38,100
It's the series wicked sense of 
humor that really sets it. 

1760
01:26:38,100 --> 01:26:39,900
Apart. 
The graphics might look a little

1761
01:26:39,900 --> 01:26:42,400
dated by modern standards, but 
the writing is still just as 

1762
01:26:42,400 --> 01:26:44,200
OnPoint today. 
As it was, when it came out in 

1763
01:26:44,200 --> 01:26:48,200
1991, those who haven't played 
Monkey Island to show themselves

1764
01:26:48,200 --> 01:26:50,400
to check it out. 
This Treasures, buried, beneath 

1765
01:26:50,400 --> 01:26:52,600
those data visible. 
There are Treasures. 

1766
01:26:52,600 --> 01:26:56,300
Buried beneath those dated 
visuals, how appropriate you 

1767
01:26:56,300 --> 01:27:00,600
fight like a cow, right? 
Outside the top 15. 

1768
01:27:01,200 --> 01:27:03,800
They don't have any of these are
just strictly my my 

1769
01:27:03,800 --> 01:27:07,000
interpretations of Should be 
somewhere up there. 

1770
01:27:08,900 --> 01:27:12,400
Maniac Mansion should absolutely
be in there and there's some, 

1771
01:27:12,400 --> 01:27:14,100
like, newer point and click 
games that I've heard good 

1772
01:27:14,100 --> 01:27:16,300
things about like a symbol we'd 
park. 

1773
01:27:16,400 --> 01:27:19,000
I think is one of them that I've
heard, really good things. 

1774
01:27:19,600 --> 01:27:22,100
So, I don't know man. 
There's a lot of point and click

1775
01:27:22,100 --> 01:27:23,900
games that I look toward. 
I look forward to playing 

1776
01:27:23,900 --> 01:27:28,000
eventually so work. 
One of the sort games to I don't

1777
01:27:28,000 --> 01:27:31,800
remember which one it was Zork 
Noir or was it Discord note. 

1778
01:27:31,800 --> 01:27:35,200
That's Discworld. 
The War Z work Inquisition. 

1779
01:27:35,200 --> 01:27:36,100
I don't know. 
Something. 

1780
01:27:36,600 --> 01:27:38,300
But it looked interesting as 
well. 

1781
01:27:38,300 --> 01:27:40,200
And when you said sort, that's 
immediately, what popped in my 

1782
01:27:40,200 --> 01:27:43,000
head. 
I think return this orc and sort

1783
01:27:43,000 --> 01:27:45,500
of grand Inquisition early to 
traffic Grand Inquisition or 

1784
01:27:45,508 --> 01:27:48,900
that's what it was. 
Thank you, sir and gentlemen, I 

1785
01:27:48,900 --> 01:27:51,800
think that about wraps up our 
Full Throttle episode. 

1786
01:27:51,800 --> 01:27:54,100
So let's get to some house 
cleaning Nate, if you want to go

1787
01:27:54,100 --> 01:27:56,800
ahead and plug your stuff, good 
sir, and then I'll get to all 

1788
01:27:56,800 --> 01:28:00,200
the show nonsense. 
If it bit, you can find me on 

1789
01:28:00,200 --> 01:28:03,800
Twitter, twitch, and Tick-Tock 
at Turtle Bay or man. 

1790
01:28:04,100 --> 01:28:06,800
Catch me with my retro. 
Game nonsense. 

1791
01:28:06,900 --> 01:28:11,800
Speedruns and Casual plays. 
I have a plug. 

1792
01:28:12,000 --> 01:28:13,400
I've actually been working on 
something. 

1793
01:28:13,400 --> 01:28:15,900
I know I've been a little sick. 
So I haven't been able to update

1794
01:28:15,900 --> 01:28:18,700
it every day, but I've been 
doing a Blog. 

1795
01:28:18,700 --> 01:28:22,200
But I've been experimenting 
wording to compose midi music 

1796
01:28:22,200 --> 01:28:25,600
recently, and I have a website 
for you. 

1797
01:28:25,600 --> 01:28:29,400
If you go to, I Sprint Studios 
dot blog spot.com, you'll see 

1798
01:28:29,400 --> 01:28:34,200
the first at least 14 and trees.
I've been updating them the 

1799
01:28:34,200 --> 01:28:35,900
days. 
I've given on are actually 

1800
01:28:35,900 --> 01:28:38,100
false. 
They're just the days. 

1801
01:28:38,100 --> 01:28:40,100
I put them up are not the 
daytime. 

1802
01:28:40,300 --> 01:28:44,500
Really sign them in. 
But, uh, I've put the first 14 

1803
01:28:44,500 --> 01:28:46,700
up. 
I'll finish the entire blog out 

1804
01:28:46,700 --> 01:28:49,600
by the end of the month. 
So, you know, if you want to 

1805
01:28:49,608 --> 01:28:52,400
hear some fresh new music, by 
someone who is just learning to 

1806
01:28:52,400 --> 01:28:54,600
compose in a, you know, new 
style. 

1807
01:28:55,500 --> 01:28:57,900
Give it a shot icebridge Studios
dot blog. 

1808
01:28:57,900 --> 01:29:06,300
Spot.com. 
All right, and if you like the 

1809
01:29:06,300 --> 01:29:08,600
show and you would like to help 
support us, you can go to 

1810
01:29:08,600 --> 01:29:11,800
patreon.com/scishow steam. 
Jean podcast, just one dollar a 

1811
01:29:11,808 --> 01:29:15,300
month will get you access to the
episode of the day early or 

1812
01:29:15,300 --> 01:29:17,300
really, however early is 
whenever we record them. 

1813
01:29:17,300 --> 01:29:21,600
I immediately put it up on 
patreon and you could access to 

1814
01:29:21,600 --> 01:29:23,200
all of our stuff in the 
beginning of the episodes that 

1815
01:29:23,200 --> 01:29:26,300
we talk about. 
That doesn't quite make it 

1816
01:29:26,300 --> 01:29:27,800
there. 
Sometimes it's just video game 

1817
01:29:27,800 --> 01:29:30,300
related. 
Sometimes, it's stories. 

1818
01:29:30,300 --> 01:29:34,800
It's, you know, it's just kind 
of depends, but a special shout 

1819
01:29:34,800 --> 01:29:37,400
out to these wonderful 
individuals who donate ten 

1820
01:29:37,400 --> 01:29:40,600
dollars or more. 
We got Nate sir cogsworth the Of

1821
01:29:40,600 --> 01:29:43,900
juniper Jeff the original 
Expendable Jiffy Lube and a 

1822
01:29:43,900 --> 01:29:46,000
researcher Adam. 
Shout out to his podcast 

1823
01:29:46,000 --> 01:29:48,600
survival and Extinction. 
He just did his first thoughts 

1824
01:29:48,600 --> 01:29:51,900
on shin Megami tensei 5. 
Those good episode is gonna have

1825
01:29:51,900 --> 01:29:53,800
said and thank you to our 
patrons. 

1826
01:29:53,800 --> 01:29:55,500
Even those, that are not even 
ten dollar level. 

1827
01:29:55,500 --> 01:29:57,600
We appreciate your support, no 
matter how much. 

1828
01:29:57,600 --> 01:29:59,200
And if you're hearing this 
episode early. 

1829
01:29:59,500 --> 01:30:03,000
Thank you so much for caring 
enough to listen to us early, 

1830
01:30:03,100 --> 01:30:06,100
and thank you for wanting us to 
continue existing. 

1831
01:30:06,100 --> 01:30:08,900
That means a lot to me in a way 
that's hard for me to explain. 

1832
01:30:08,900 --> 01:30:10,100
Yes. 
It's hard for me to express. 

1833
01:30:10,200 --> 01:30:13,500
Rain as well. 
I was going to explain and 

1834
01:30:13,500 --> 01:30:15,600
express that I kind of said 
exhibition, right? 

1835
01:30:15,600 --> 01:30:17,400
That's okay. 
We can distinguish it up here at

1836
01:30:17,400 --> 01:30:18,500
GN s. 
Fine. 

1837
01:30:20,300 --> 01:30:22,100
I wasn't being racist on my 
problem. 

1838
01:30:22,900 --> 01:30:26,900
Oh God, we saw one of us always 
manages to slip and say 

1839
01:30:26,900 --> 01:30:29,200
something like that on accident 
and it's just like hump. 

1840
01:30:29,200 --> 01:30:32,600
Well, there we go. 
This episode's race Derek. 

1841
01:30:33,900 --> 01:30:36,100
Oh man. 
This ain't this episode is a 

1842
01:30:36,100 --> 01:30:40,100
legal to listen to in the entire
country of Italy. 

1843
01:30:40,600 --> 01:30:45,000
Fuck you, Italy Kaboom. 
I'm just kidding. 

1844
01:30:45,000 --> 01:30:45,900
Thank you. 
Italy. 

1845
01:30:45,900 --> 01:30:47,900
You guys meet we haven't 
measured, we haven't mentioned, 

1846
01:30:47,900 --> 01:30:49,300
Winnie the Pooh. 
So we're good and China. 

1847
01:30:49,300 --> 01:30:51,900
Ah, damn. 
It got him, got him. 

1848
01:30:52,100 --> 01:30:54,900
Anyways. 
Yeah, shout out to all of our 

1849
01:30:54,900 --> 01:30:56,300
patrons. 
Well, you took the words out of 

1850
01:30:56,308 --> 01:30:58,000
my mouth. 
We appreciate all of you guys. 

1851
01:30:58,900 --> 01:31:01,000
If you want to come join our 
Discord, which I highly suggest 

1852
01:31:01,000 --> 01:31:04,300
because I'm way more active as 
far as posting the show and 

1853
01:31:04,300 --> 01:31:08,500
stuff on Discord than I am on on
social media and these guys are 

1854
01:31:08,500 --> 01:31:09,700
all. 
So I think way more active and 

1855
01:31:09,700 --> 01:31:11,600
discordant They aren't social 
media as well. 

1856
01:31:12,900 --> 01:31:17,800
You go over to bit.ly slash T SM
p Discord, and that's all caps, 

1857
01:31:18,700 --> 01:31:22,100
and it come in and join talk 
with us about some video games, 

1858
01:31:22,100 --> 01:31:25,200
and make your vote be heard. 
Vote on the games that come up 

1859
01:31:25,200 --> 01:31:28,000
for the polls for each each 
show. 

1860
01:31:28,100 --> 01:31:33,200
We would really appreciate that.
If you think you've be should 

1861
01:31:33,200 --> 01:31:35,900
have liked Full Throttle more or
less, come there yelling. 

1862
01:31:35,900 --> 01:31:38,500
Yeah. 
We aren't going to change your 

1863
01:31:38,500 --> 01:31:40,100
opinions, but we'll listen to 
you want to send. 

1864
01:31:40,300 --> 01:31:42,900
Listen, email like do you want 
to comment on an episode that 

1865
01:31:42,907 --> 01:31:44,700
you've heard about? 
Even if it's an older episode, 

1866
01:31:45,200 --> 01:31:49,200
send us an email at the steam 
machine podcast at gmail.com and

1867
01:31:49,200 --> 01:31:52,200
we'll get that and read it out. 
I know Adam did not get a chance

1868
01:31:52,200 --> 01:31:54,100
to finish Full Throttle, but he 
wanted to write it about it. 

1869
01:31:54,100 --> 01:31:56,400
But he said, he will have some 
words for us about Baldur's 

1870
01:31:56,400 --> 01:31:59,200
Gate. 
So we should have an email, the 

1871
01:31:59,200 --> 01:32:01,000
first email section. 
That's the next week. 

1872
01:32:02,500 --> 01:32:04,400
I'm excited for that. 
This is something I've wanted to

1873
01:32:04,400 --> 01:32:06,700
do for a little bit. 
And then let's see. 

1874
01:32:06,700 --> 01:32:08,200
What else do I have on here? 
Oh, yes. 

1875
01:32:08,200 --> 01:32:10,100
If you want a sweet steam 
machine. 

1876
01:32:10,200 --> 01:32:12,300
Podcast shirt, you should go to 
T. 

1877
01:32:12,300 --> 01:32:15,400
SM P Productions. 
Doctoredlocks.com., Get you a 

1878
01:32:15,407 --> 01:32:17,100
dope shirt. 
You can also get some of my 

1879
01:32:17,100 --> 01:32:21,100
album covers, from my, my music 
as Nile the nightmare. 

1880
01:32:21,500 --> 01:32:22,800
Which you can find over an 
island. 

1881
01:32:22,800 --> 01:32:26,200
I married up and Camp.com. 
If you liked our intro song and 

1882
01:32:26,208 --> 01:32:29,200
our outro song, the intro song 
is the original, the outros, the

1883
01:32:29,200 --> 01:32:32,800
remix, I made those and you can 
find those and a bunch of other 

1884
01:32:32,800 --> 01:32:34,200
music that I've made on 
bandcamp. 

1885
01:32:34,900 --> 01:32:39,000
Other than that, if you want a 
solid section where you can find

1886
01:32:39,000 --> 01:32:40,900
all of this shit that I just 
said, And it's just a bunch of 

1887
01:32:40,900 --> 01:32:42,600
buttons that you can click and 
set a type in a bunch of shit 

1888
01:32:42,600 --> 01:32:45,000
in. 
Then you only have to type in 

1889
01:32:45,000 --> 01:32:48,500
bit.ly slash the steam machine 
podcast and just capitalize the 

1890
01:32:48,500 --> 01:32:50,100
first letter. 
Each of that, like, you would, 

1891
01:32:50,200 --> 01:32:54,100
you know, a normal name and that
will take you to our website and

1892
01:32:54,100 --> 01:32:55,300
it's got links to all kinds of 
shit. 

1893
01:32:55,300 --> 01:32:58,000
It's got links to all of art, 
which has its got links to the 

1894
01:32:58,000 --> 01:32:59,800
bank camps. 
Got links to threadless. 

1895
01:32:59,800 --> 01:33:02,300
I think I haven't checked to 
that. 

1896
01:33:04,200 --> 01:33:05,600
But yeah, it's got, its got all 
kinds of links. 

1897
01:33:05,600 --> 01:33:06,700
You can click. 
There's a link that will take 

1898
01:33:06,700 --> 01:33:08,700
you straight to the Discord. 
Come join talk to us about video

1899
01:33:08,700 --> 01:33:11,400
games. 
The more people, the merrier, 

1900
01:33:11,600 --> 01:33:15,000
I'm always looking to hear 
people's experiences in the 

1901
01:33:15,000 --> 01:33:17,600
video game world and how they've
affected them, you know, stuff 

1902
01:33:17,600 --> 01:33:21,200
like that. 
I think that about does it man. 

1903
01:33:21,700 --> 01:33:26,500
If I have a recommendation this 
week, Go check out outside Xbox.

1904
01:33:26,900 --> 01:33:28,100
They're funny. 
They're good. 

1905
01:33:28,100 --> 01:33:31,600
A good group of people on 
YouTube there. 

1906
01:33:31,600 --> 01:33:34,100
They didn't a stream of phasma 
phobia that I watched the other 

1907
01:33:34,100 --> 01:33:35,200
day. 
That was quite hilarious. 

1908
01:33:35,800 --> 01:33:37,800
So, are we just shouting at 
people? 

1909
01:33:37,800 --> 01:33:40,500
We think are cool and funny. 
I would suggest listening to 

1910
01:33:40,800 --> 01:33:42,700
Australian musical comedian. 
Tom. 

1911
01:33:42,700 --> 01:33:45,600
Cardi, I think is very funny. 
Now, you got anything. 

1912
01:33:45,600 --> 01:33:49,200
Yeah, follow me on twitch.tv, 
slash Turtle bearman to watch a 

1913
01:33:49,208 --> 01:33:51,300
really cool retro video game 
player. 

1914
01:33:51,600 --> 01:33:52,700
Boom. 
There you go. 

1915
01:33:52,900 --> 01:33:56,100
Much like us, we here. 
Some recommended a total joke 

1916
01:33:57,700 --> 01:34:01,800
and then my only other 
recommendation is the podcast 

1917
01:34:01,800 --> 01:34:04,300
Factory, sealed Shadow Factory 
sealed, retro video game 

1918
01:34:04,300 --> 01:34:06,500
podcast. 
They also did an episode on Full

1919
01:34:06,500 --> 01:34:09,300
Throttle. 
And if you want to go check that

1920
01:34:09,300 --> 01:34:11,800
out after this one, it's a good,
it's entertaining. 

1921
01:34:12,500 --> 01:34:15,100
They delved a little more deep 
into the story of the game. 

1922
01:34:15,100 --> 01:34:17,300
I think are like, you know, like
beat by beat. 

1923
01:34:17,700 --> 01:34:19,600
But what was interesting when I 
was listening to it last night, 

1924
01:34:19,600 --> 01:34:23,300
is that Dan from that show? 
Also thought this game was in 

1925
01:34:23,300 --> 01:34:24,800
his words. 
Shite. 

1926
01:34:24,800 --> 01:34:27,400
So, you know, it's not a smart 
guy. 

1927
01:34:29,800 --> 01:34:31,900
It's a good listen. 
So definitely shut up Factory 

1928
01:34:31,900 --> 01:34:33,700
sealed and while I'm out of 
shout out, Ted pocket, I learned

1929
01:34:33,700 --> 01:34:36,000
a playoff game. 
Those guys rock, all of those 

1930
01:34:36,000 --> 01:34:38,400
guys rock. 
And you know, what? 

1931
01:34:38,400 --> 01:34:41,100
Listeners, you fucking rock? 
Hell? 

1932
01:34:41,100 --> 01:34:42,200
Yeah. 
You fuck up. 

1933
01:34:42,200 --> 01:34:43,600
Yeah. 
Thank you for being here. 

1934
01:34:43,600 --> 01:34:45,300
And I think that about does it 
for this week's episode of a 

1935
01:34:45,308 --> 01:34:48,800
steam machine podcast. 
So for the pros of the 

1936
01:34:48,800 --> 01:34:52,800
struction, they can Willie, I'm 
Dalton and I'm not putting my 

1937
01:34:52,800 --> 01:34:53,700
mouth on that.
