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This week, almost the Machine 
podcast. 

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So a man walks into a costume 
party butt naked, got a girl on 

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his back. 
They say Sir, you're naked. 

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He says no, I'm wearing a 
costume. 

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Well, what are you supposed to 
be? 

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I'm a turtle. 
Well then what? 

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Who is she? 
Her. 

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Oh, she's Michelle. 
Cue the music. 

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Hey everybody, and welcome back 
to another episode of the Steam 

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Machine Podcast. 
My name is Dalton, and joining 

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me this week is 1/2 of the 
Destructive. 

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Hello, it's Willie. 
How are you doing this finally? 

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I am doing well, my good Sir. 
I'm quite tired. 

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I've been doing a lot of yard 
things the past couple weeks and

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my muscles are definitely 
letting me know that I am no 

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longer 20. 
I was asking the audience, I 

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don't care how you're doing. 
That's fair, but how are you 

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doing in service of that? 
You get some rest. 

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Yeah, I mean getting some rest 
tomorrow, I have. 

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Stay hydrated my man. 
I'm founding that that is like 

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one of the hugest factors you 
never even realize until it's 

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too. 
Far off. 

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Oh yeah. 
I mean, even just for doing this

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podcast, I have bottle of water,
bottle of water, bottle of 

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water, tea and a half drink 
Coke. 

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So. 
I have half of this coke left 

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and have an emergency water over
here if the coke runs out. 

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Yeah, I try to stay hydrated so 
I don't get dry mouth while 

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we're doing the episode. 
I'm like, nobody wants to hear 

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that. 
Yeah, I'm the kind of guy that 

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always, if I can, likes to bring
like a water bottle to job 

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interviews and stuff just 
because, hey, get a sip, your 

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mouth gets dry, kind of. 
It also gives you a good pause 

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moment. 
You know, I'm not too worried 

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about pauses on the podcast 
though 'cause we have delete 

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silence or Trunka Bunka. 
Trunka bunka, trunka bunka boom 

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boom. 
Isn't that what the I always 

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want to say? 
Isn't that what the guy from 

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fucking Dodge Fresh Randy who 
says no way? 

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Yeah. 
Oh, I can't believe we both went

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there. 
But tomorrow I am going to 

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target in Gainesville. 
Inside of Target in Gainesville 

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there is a place called Framus 
Eyes, and I'm going to get some 

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new spectacles because I don't 
know if you can tell, but these 

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are chewed to shit from when 
Lilith was a little puppy and 

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they are scratched to hell and 
back, so I don't really remember

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what it's like to see clearly. 
Yep, I definitely had a pair of 

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glasses I ruined by windexing 
them when I couldn't find a 

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normal spray and it messed up 
the coating, so I'm kind of 

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familiar with the going around 
with constantly cruddy glasses 

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for a while. 
The shitty part was like 

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seriously like a week or two 
after I got these. 

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I used to sleep with my glasses.
I would put them on the the 

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window sill and they fell off 
the window sill during one night

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and went between my bed and the 
wall frames toward the wall. 

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So when I woke up the next day 
right here in the center on both

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of them were just scratched up. 
So like literally where I look 

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out of is scratch to shit and 
and then it didn't get any 

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better when Lois chewed on them.
So I yeah, so that that'll be a 

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I'll get that done tomorrow and 
then I don't know when they'll 

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come in, but here soon I'll be 
able to see better. 

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So that's that'll be nice. 
I I'm sorry to hear that because

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that means when we're recording 
the podcast and you have my 

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webcam, you'll be able to look 
at my horrible visage. 

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See your cool ass mustache 
better. 

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I it is it is looking pretty 
cool today, I'm going to be 

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honest. 
Yeah, man, but yeah, doing the 

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yard work and stuffs been been 
hell. 

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I will. 
I do want to tell you this 

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because I your boys dumb. 
So I live in the woods or I live

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near the woods. 
I got woods next to me. 

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You guys have seen it. 
If you're in the discord, you've

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seen pictures of it and stuff 
when I'm working over there and,

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and clearing it out and things 
got some what they call down 

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here sugars in my socks. 
So they, they ate, they bit up 

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all around my ankles in my, the 
tops of my feet. 

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So one night I'm in here and it 
starts itching real bad on the 

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top of my foot. 
So my guitar amp is down here 

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and I just started rubbing the 
top of my foot against the side 

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of my amp with my sock and it 
was scratching it and it just 

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felt so good. 
And I kept doing that and I 

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ended up like, I had like a 
wound on the top of my foot 

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where I just like, sandpapered 
skin away doing that. 

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So your boy's dumb. 
So that's healing now. 

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And I've got like, I've been 
like treating it in ointment. 

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It's, it's about healed now. 
But yeah, the the itching, it 

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wasn't worth it. 
I'm always sympathetic towards 

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an itchy story because I have 
psoriasis so I've got some spots

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on my skin that are always dry 
and itchy and it silks. 

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Yeah, I, I don't know if so, 
when I was younger, like 

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mosquitoes used to, just like 
there could be like 15 people 

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around and they would eat the 
shit out of me. 

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I think it's because I was fat. 
That's facts. 

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That's facts though. 
They, they have scientific 

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studies that show that 
mosquitoes do have a preference 

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and like they, they do go after 
specific people. 

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Like I don't remember they said 
some of the genetic things, like

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I think they said blondes are 
more likely to be targeted, for 

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instance. 
It's I didn't have blonder hair 

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when I was younger. 
It's definitely not anymore. 

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But and I'm also like fat and 
sugar and they're probably like 

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that fat fucks got diabetes. 
Let's go get his blood. 

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So like they. 
Get that Kool? 

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Aid come out for me, but like I 
had my mom had grabbed some 

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cortisone stuff because I told 
her I was like, dude, will you 

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just give me some anti itching 
cream please? 

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And she came home with cortisone
or whatever it was and I rubbed 

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that on there and it helped like
a minute amount and I'm like, 

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dude. 
So I had a miserable few days, 

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but I'm all right now. 
How have you been doing, my good

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Sir? 
Oh man, I've been up to a lot 

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lately. 
Actually. 

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Let's see, we're not even up to 
the. 

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What have you been playing 
lately? 

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So yeah, let's see. 
So personal life. 

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Oh, I finished the secret 
project that I mentioned on the 

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show a few times, posted on the 
Discord. 

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So what it was was I was 
learning Nintendo Entertainment 

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System assembly language. 
So assembly language for the 

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65O2 processor, specifically the
2A03 that they use in the NES, 

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which doesn't have the entire 
65O2 instruction set. 

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Like it doesn't allow decimal 
mode, which, OK, whatever. 

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I don't because I've never used 
it before. 

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I don't miss it, you know, but 
so I made a little program for 

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the podcast. 
It's just a little, it's kind of

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like a screensaver, just 
displays a little message. 

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It has a little logo for the a 
little TSMP logo I drew in a 

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Sprite that just kind of bounces
around the screen and changes 

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colors when it hits the corner 
and all that. 

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You can download it on the 
Discord if you go to the Steam 

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Machine chat, podcast chat, 
notifications. 

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I guess we could try to upload 
it somewhere, but I don't really

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know where we'd want to put it, 
so it's probably fine just in 

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the I. 
Want you to see if you can 

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transpose that code into an 
active wallpaper and then upload

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it to the steam workshop so I 
can download it as a active 

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wallpaper for my wallpaper 
engine. 

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I don't know how to use 
wallpaper engine, I'd have to 

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look into that. 
Because that was, it's super 

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cool and I would love to just 
have that as the my wallpaper on

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my computer with just a little 
TSMP thing bouncing around. 

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That would be super cool. 
It was fun to make. 

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Like the solving assembly 
language problems is so 

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different too, because like a 
lot of it too is you have to 

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know kind of where to poke the 
memory to put stuff because a 

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lot of it isn't, you know, you 
don't tell it, draw a circle or 

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whatever. 
You have to like copy stuff from

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memory into the part of the CPU 
that addresses the PPU and then 

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that copies it over and all 
that. 

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So you have to know like all 
these specific locations and all

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that. 
But then with the assembly you 

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can use like data statements. 
So at least you can list 

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everything out instead of having
to, you know, you can label 

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stuff instead of having to know 
the exact number where 

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everything is. 
So it's kind of interesting 

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because like even the way you do
basic loops and flow control, 

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I'm so used to, you know, if 
then statements and for loops 

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and all that. 
And with assembly, a lot of it's

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doing like checking a register 
and then breaking to a different

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line if it's not equal and 
otherwise continuing dumb thing.

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And it's going to be forever to 
realize, Oh yeah, you can 

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basically just constitute a for 
loop or a basic if else 

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statement using that. 
You just have to know where to 

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put the labels. 
OK, it it it's all a bit beyond 

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me but I'm trying to keep up. 
Well, I think one of the most 

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interesting things about doing 
the NES 2 is the NES is an 8 bit

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system. 
You can only access 8 bits of 

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information at a time and like 
the registers only go up to 255.

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So if you wanted to do a loop 
that loops more than 255 times, 

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you actually have to put a loop 
inside of a loop and kind of, 

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you know what I mean, Like feed 
it up like this one counts from 

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zero to 255 and then the next 
one increments by one, and then 

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you go back to 0 on the next one
and keep going and all that. 

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And so I've had, you know, do 
that to like copy background 

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information to the PPU and 
stuff. 

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You know what I want to do, I 
want to one night before I'm 

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going to sleep, open it up in 
Retroarch and have it on my 

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screen and then use OBS and 
record it and go to sleep and 

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then wake up and then have that 
and then upload that to YouTube 

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and then just have it be there. 
So like if you were like doing 

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something and like, say if you 
were somebody was doing a video,

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like one of us was doing a video
for something on the screen in 

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the background while you're 
talking, could just be that 

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running for people who don't 
have that or you know, me, I 

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could just emulate it and just 
have it in the background 

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running that. 
Like I was thinking too, like 

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have me a little 4 by 3 screen 
off to the side that just that 

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is only I'll just pull retro 
arch over there and just 

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emulate. 
And that would just be that 

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playing all the time would just 
be that little thing on the 

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screen. 
It would just be like an active.

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Just a little fun widget, yeah? 
Yeah, exactly. 

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That's. 
I plan like if I make more of 

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these like because it says on 
their Steam machine Spring 2025 

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00:09:36,800 --> 00:09:38,760
for instance. 
So I might make like a seasonal 

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00:09:38,760 --> 00:09:41,200
1 and they might get more 
complicated over time because 

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right now all this one really 
does is just kind of like a sky 

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00:09:43,760 --> 00:09:45,920
and grass. 
And you know, I didn't even 

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really do any details in it, no.
But it was still super cool. 

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But. 
I mean, it was just really cool 

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to see that. 
Like the thing that I think is 

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cool is is it doesn't use any 
advanced mappers or anything. 

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It will run on an actual 
Nintendo if you have like a 

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00:09:55,960 --> 00:09:57,720
flash card, yeah. 
Which, that's pretty. 

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00:09:57,720 --> 00:09:59,880
Rare, you know. 
It would be so neat to see my 

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00:09:59,880 --> 00:10:02,880
own code running on a Nintendo. 
If you showed me that when I was

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00:10:02,880 --> 00:10:05,400
a little kid it would have blown
my mind. 

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00:10:06,160 --> 00:10:07,400
Like even if it isn't a full 
game. 

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00:10:07,400 --> 00:10:10,600
But I also I do know how to do 
at least control or input 

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reading and stuff like that. 
I don't know how to do sound 

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00:10:12,760 --> 00:10:13,680
yet. 
I'm going to learn that. 

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00:10:14,040 --> 00:10:16,360
You're welcome to take any of my
shit and run it through a MIDI. 

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00:10:17,200 --> 00:10:19,160
I'll see if I could figure out 
some kind of way to sequence it,

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but. 
Do it. 

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00:10:20,920 --> 00:10:23,760
I did have an idea that had 
something to do with that. 8 bit

216
00:10:23,760 --> 00:10:25,480
cycle manus. 
I. 

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00:10:27,320 --> 00:10:28,920
Don't know what that would 
sound. 

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00:10:28,920 --> 00:10:31,600
I was thinking something like, I
don't know, you sounded like you

219
00:10:31,600 --> 00:10:35,440
were doing sandstorm there. 
It might have been a little 

220
00:10:35,440 --> 00:10:38,160
inspiration. 
Let's see. 

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00:10:38,680 --> 00:10:42,440
So there's the thing. 
There was something else that 

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00:10:42,440 --> 00:10:45,080
was cool that I don't 
immediately remember. 

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00:10:46,200 --> 00:10:49,160
I got a part time job, so at 
least I should. 

224
00:10:49,200 --> 00:10:51,480
I'm awaiting the results of a 
background check, but that 

225
00:10:51,480 --> 00:10:54,600
should be trivial. 
So yeah, it ain't much. 

226
00:10:54,600 --> 00:10:56,640
It ain't a lot to talk about, 
but it'll keep me busy and get 

227
00:10:56,640 --> 00:10:59,640
me paid and you know, then I'll 
be able to use my spare time to 

228
00:10:59,640 --> 00:11:02,000
do other stuff. 
And hopefully having a bit more 

229
00:11:02,000 --> 00:11:04,480
of a schedule will make me more 
productive because I find I 

230
00:11:04,480 --> 00:11:07,400
often AM, you know? 
Yeah, I, I, I can relate to 

231
00:11:07,440 --> 00:11:08,560
that. 
But I've just been I've been 

232
00:11:08,560 --> 00:11:11,200
hella productive for the last 
like when I got back from 

233
00:11:11,200 --> 00:11:14,360
Nashville or Nashville when I 
got back from Middle Tennessee 

234
00:11:14,600 --> 00:11:15,760
doing the house sitting for 
Nate. 

235
00:11:15,800 --> 00:11:18,920
I I had a few days where I was 
just kind of laying in bed 

236
00:11:18,920 --> 00:11:21,920
because I had my sleep schedule 
messed up and I had a stomach 

237
00:11:21,920 --> 00:11:23,280
issue that was bothering me for 
a little bit. 

238
00:11:23,640 --> 00:11:26,960
But after that, since I got back
recovered on the waking up in a 

239
00:11:26,960 --> 00:11:29,000
normal time, I've been hella 
productive man. 

240
00:11:29,000 --> 00:11:31,280
Finishing that Nintendo assembly
language thing. 

241
00:11:31,960 --> 00:11:35,240
I'm thinking I might start a new
good dough or Pico 8 projects. 

242
00:11:36,040 --> 00:11:38,640
I'm also considering doing 
another Nintendo assembly 

243
00:11:38,640 --> 00:11:42,880
language thing while while it's 
still fresh in my mind, But I 

244
00:11:42,880 --> 00:11:46,200
only have one idea for what I 
want to do and it's not the best

245
00:11:46,200 --> 00:11:48,720
idea. 
Is it a Gadot game called Gal? 

246
00:11:51,960 --> 00:11:55,040
We need to have like a theme 
song sting every time you do 

247
00:11:55,040 --> 00:11:58,480
that freaking. 
Play me out, Charlie. 

248
00:11:59,120 --> 00:12:03,720
Just a. 
Big old hook comes and drags you

249
00:12:03,720 --> 00:12:05,840
off the stage. 
Now that would be, that would be

250
00:12:05,840 --> 00:12:09,880
funny if we did this live on 
Twitch and we had an animation 

251
00:12:10,320 --> 00:12:12,680
that would come in and make it 
look like it looped around my 

252
00:12:12,680 --> 00:12:14,480
camera and then just slid it off
screen. 

253
00:12:16,480 --> 00:12:18,760
That would be good. 
You got Gong. 

254
00:12:18,920 --> 00:12:21,840
Sorry. 
So many ideas and I have 0 idea 

255
00:12:21,840 --> 00:12:23,280
how to implement any of them 
but. 

256
00:12:23,440 --> 00:12:25,840
Yeah, well, you know, it just 
depends. 

257
00:12:25,840 --> 00:12:29,400
Just depends on everything. 
But I did have another thing, 

258
00:12:29,400 --> 00:12:32,840
but I think it ties into the 
what game you play in thing that

259
00:12:32,840 --> 00:12:35,920
relates to you and me discussing
some stuff off camera too. 

260
00:12:35,920 --> 00:12:38,840
So I think we'll just wait till 
we get into the what you've been

261
00:12:38,840 --> 00:12:40,560
playing so. 
We we can roll into that. 

262
00:12:40,560 --> 00:12:44,000
I haven't really been doing much
else, so just yard work, yard 

263
00:12:44,000 --> 00:12:46,280
work I. 
God, I've had weeks where I've 

264
00:12:46,280 --> 00:12:48,480
done less than yard. 
Work that's been my productivity

265
00:12:48,600 --> 00:12:52,200
is making myself motivate and go
outside and get some stuff done 

266
00:12:52,200 --> 00:12:55,040
because it is already ungodly 
hot. 

267
00:12:55,040 --> 00:12:59,320
It's supposed to be like 96 for 
two days next week or something 

268
00:12:59,320 --> 00:13:00,960
like that. 
Yeah, Bud. 

269
00:13:01,320 --> 00:13:04,240
And that's Florida 96, too, so 
that's with all that humidity. 

270
00:13:04,240 --> 00:13:06,560
Too, And it ain't even summer, 
so like, this is going to be 

271
00:13:06,560 --> 00:13:08,200
brutal. 
It's going to be a brutal. 

272
00:13:08,240 --> 00:13:11,040
There's going to be a lot of 
playing with Lilith inside 

273
00:13:11,040 --> 00:13:14,160
because it's too fucking hot for
her little furry ass she likes. 

274
00:13:14,320 --> 00:13:16,640
To be honest, one of the one of 
the things is one of the reasons

275
00:13:16,640 --> 00:13:19,760
I managed to get the game or the
NES program done this week was 

276
00:13:19,760 --> 00:13:21,440
because you said said it ain't 
even summer. 

277
00:13:21,440 --> 00:13:23,680
And I'm like, it's going to be 
close enough to summer soon that

278
00:13:23,680 --> 00:13:24,920
I won't. 
Don't want to put out something 

279
00:13:24,920 --> 00:13:27,960
that says spring on it. 
Yeah, that's fair enough. 

280
00:13:29,080 --> 00:13:32,160
Lilith's got this thing that she
does, I assume, because it's so 

281
00:13:32,160 --> 00:13:34,680
fucking hot outside. 
Is that like during the day, 

282
00:13:34,680 --> 00:13:36,600
she'll go outside and she'll 
kind of run around a little bit 

283
00:13:36,600 --> 00:13:38,720
and she'll play a little bit, 
and then she'll come inside and 

284
00:13:38,720 --> 00:13:40,040
she'll lay down and she'll have 
a nap. 

285
00:13:40,240 --> 00:13:42,760
And then she'll get up and 
she'll do some stuff and she'll 

286
00:13:42,760 --> 00:13:44,520
have a nap. 
And then when it's dark outside,

287
00:13:44,520 --> 00:13:47,440
once the sun's down, that bitch 
wants to go outside and play. 

288
00:13:47,440 --> 00:13:52,040
Play, like run till the cows 
come home because it's no longer

289
00:13:52,040 --> 00:13:53,640
that hot. 
Because she's a furry little 

290
00:13:53,640 --> 00:13:54,320
thing. 
What? 

291
00:13:54,320 --> 00:13:55,520
What breed is she in? 
Shepherd. 

292
00:13:55,680 --> 00:13:56,680
Australia. 
I was going to say, that's a 

293
00:13:56,680 --> 00:13:59,720
very active dog. 
Oh yes, I mean it's a her dog so

294
00:13:59,720 --> 00:14:02,640
it must be. 
She has the energy of like 10 of

295
00:14:02,640 --> 00:14:04,440
me. 
Also listen is an Australian 

296
00:14:04,440 --> 00:14:06,040
shepherd, Isn't that what a 
bluey is? 

297
00:14:06,280 --> 00:14:09,520
I think he's an Australian 
Cattle Dog and as weird as it 

298
00:14:09,520 --> 00:14:10,720
is, there is a slight 
difference. 

299
00:14:10,720 --> 00:14:12,760
Cattle dogs are short haired. 
There's a difference with the 

300
00:14:12,760 --> 00:14:15,200
cattle and a sheep, yes. 
Fuck, yeah, yeah, you're right. 

301
00:14:15,600 --> 00:14:18,200
Now that I'm thinking, but I was
thinking herding dogs. 

302
00:14:18,200 --> 00:14:20,080
But like, yeah, that's. 
Yeah, yeah, yeah. 

303
00:14:20,240 --> 00:14:23,440
The shepherds, the long haired 
one and the cattle dog is short 

304
00:14:23,440 --> 00:14:26,240
haired. 
Okay, very similar, very similar

305
00:14:26,560 --> 00:14:31,840
looking, just different coats. 
But yeah, in Lilith, the type of

306
00:14:31,840 --> 00:14:35,320
dog she is is like she's double 
coated so she's got the so you 

307
00:14:35,320 --> 00:14:37,800
don't wanna shave them because 
it can fuck that up. 

308
00:14:38,360 --> 00:14:40,840
So I just I'm like baby girl, 
you want to play at night time, 

309
00:14:40,840 --> 00:14:42,200
That's fine. 
Let's play at night. 

310
00:14:42,200 --> 00:14:44,120
I've. 
Definitely, I've heard about 

311
00:14:44,120 --> 00:14:46,360
that for certain breeds of dogs 
and I can't remember who but I 

312
00:14:46,360 --> 00:14:49,160
know someone told me the exact 
same thing about their dog was 

313
00:14:49,200 --> 00:14:52,280
it was double coated so they 
couldn't really cut the hair 

314
00:14:52,280 --> 00:14:55,200
super short. 
And the only, the only area on 

315
00:14:55,200 --> 00:14:59,080
her that I trim up is around her
butt because that can get a 

316
00:14:59,080 --> 00:15:01,720
little messy sometimes. 
Yeah, you got to trim the fur 

317
00:15:01,720 --> 00:15:04,000
around there a little bit. 
I call it her little shorts 

318
00:15:04,120 --> 00:15:06,200
because she's got so much fur on
the back of her legs and then 

319
00:15:06,200 --> 00:15:07,960
the bottom of her legs don't 
that she looks like she's 

320
00:15:07,960 --> 00:15:10,080
wearing John Cena shorts. 
It's great. 

321
00:15:10,080 --> 00:15:12,400
It's it's adorable. 
And then when I mentioned that. 

322
00:15:12,920 --> 00:15:14,360
She's a cute dog. 
She's a very. 

323
00:15:14,360 --> 00:15:16,000
Photos of her dog is always 
smiling, dude. 

324
00:15:16,160 --> 00:15:19,320
And I, when I mentioned to 
Brandy, who's my vet friend, 

325
00:15:19,320 --> 00:15:21,880
who's that, I call it her 
shorts, she said, well, they 

326
00:15:22,080 --> 00:15:24,120
they do. 
They call them their pants in 

327
00:15:24,120 --> 00:15:26,160
like vet offices and stuff. 
I was like, yeah, well, it 

328
00:15:26,160 --> 00:15:28,400
wasn't far off then. 
You're a secret scientist. 

329
00:15:28,400 --> 00:15:30,800
Yeah, Oh, I'm not a secret 
scientist, but I did stay at a 

330
00:15:30,800 --> 00:15:34,280
Holiday Inn Express last night. 
I just say the secret Holiday 

331
00:15:34,320 --> 00:15:35,760
Inn Express. 
The Secret Scientist. 

332
00:15:35,760 --> 00:15:37,600
Holiday Inn Express. 
It's got a Starbucks. 

333
00:15:37,600 --> 00:15:39,960
It's underground. 
Starbucks ain't underground, 

334
00:15:39,960 --> 00:15:41,760
man. 
Starbucks is mainstream. 

335
00:15:41,840 --> 00:15:45,680
There's a, There's a quote UN 
quote conspiracy theory that 

336
00:15:45,680 --> 00:15:50,160
there is underground tunnels 
under Hollywood and LA that only

337
00:15:50,560 --> 00:15:53,880
the elite can use and that there
is a Starbucks down there that 

338
00:15:53,880 --> 00:15:56,160
if you work at that Starbucks, 
you are sworn to secrecy and are

339
00:15:56,160 --> 00:15:57,640
not allowed to tell people that 
you work there. 

340
00:15:57,800 --> 00:16:00,640
That's and I'm like bruh. 
That's weird because there are 

341
00:16:00,640 --> 00:16:04,360
like kind of real things that 
are similar enough to that. 

342
00:16:04,600 --> 00:16:08,440
Like basically that's like, was 
it Club 23, Edgar, Disney World,

343
00:16:08,440 --> 00:16:11,600
that that actually exists? 
Yeah, I probably got the number 

344
00:16:11,600 --> 00:16:14,560
wrong, but. 
Yeah, the secret club place, it 

345
00:16:14,560 --> 00:16:16,720
was like I know that Disney had,
like there was like a 

346
00:16:16,720 --> 00:16:18,200
restaurant. 
Yeah, it's like a secret. 

347
00:16:18,200 --> 00:16:19,840
Restaurant Underground, It's 
straight up hidden. 

348
00:16:19,840 --> 00:16:24,240
It's in No, it's in Cinderella's
castle, At least in in Orlando, 

349
00:16:24,240 --> 00:16:25,280
that's where the restaurant's 
at. 

350
00:16:25,280 --> 00:16:27,520
It is in like you think that 
that big castle. 

351
00:16:27,520 --> 00:16:29,360
Whenever I talk about Disney, 
whenever I'm talking about 

352
00:16:29,360 --> 00:16:30,840
Disney, I'm talking about 
Orlando because I know 

353
00:16:30,840 --> 00:16:32,240
absolutely nothing about the. 
California. 

354
00:16:32,240 --> 00:16:34,200
Fair enough. 
It it is the superior of the 

355
00:16:34,200 --> 00:16:36,240
two. 
It's the bigger of the two for 

356
00:16:36,240 --> 00:16:38,720
sure. 
Like by a crazy margin. 

357
00:16:38,720 --> 00:16:41,120
Like the Disneyland when it's 
like 1 block or whatever. 

358
00:16:41,800 --> 00:16:45,080
Disney World is like 1 swamp. 
Yeah, Disney World is absolutely

359
00:16:45,080 --> 00:16:48,000
massive and there's like 4 
parks, but yeah, that. 

360
00:16:48,320 --> 00:16:50,200
I got it. 
If I ever get back, man, I got 

361
00:16:50,200 --> 00:16:54,200
to have a just a messy day of 
just spending all day at Epcot 

362
00:16:54,200 --> 00:16:56,240
in the food, the international 
food area. 

363
00:16:56,280 --> 00:16:59,040
You are God damn right as an 
adult that's one of the most 

364
00:16:59,040 --> 00:17:01,560
excited things I am about. 
Getting to go back to Disney at 

365
00:17:01,560 --> 00:17:04,760
some point is going to Epcot 
that I did not appreciate as a 

366
00:17:04,760 --> 00:17:07,839
child, other than the Norway 
ride, which was awesome, which I

367
00:17:07,839 --> 00:17:09,599
think is now a Frozen ride, 
yeah. 

368
00:17:09,760 --> 00:17:12,599
Well, as a child, all I really 
cared about was the the big 

369
00:17:12,599 --> 00:17:14,079
rides. 
I wanted to see Space Mountain, 

370
00:17:14,079 --> 00:17:15,800
I want to see Splash Mountain. 
I want to see Big Thunder 

371
00:17:15,800 --> 00:17:17,440
Mountain Railroad. 
I wanted to see It's a Small 

372
00:17:17,440 --> 00:17:19,400
World. 
Now I'm like, dude, I want a 

373
00:17:19,400 --> 00:17:23,359
churro and I want to walk around
and look at cool shit and I want

374
00:17:23,359 --> 00:17:26,640
to ride the rides that my big 
ass can still fit on because I 

375
00:17:26,640 --> 00:17:30,840
learned going to Busch Gardens 
that not only am I relatively 

376
00:17:30,840 --> 00:17:33,680
too fat for some rides, but I'm 
also too tall. 

377
00:17:33,920 --> 00:17:36,720
Like there were some rides that 
legitimately the thing came down

378
00:17:36,720 --> 00:17:39,360
and I would suck in and it would
just barely hook. 

379
00:17:39,360 --> 00:17:42,840
But it's because I had to lower 
my shoulders and I'm like, OK, 

380
00:17:42,840 --> 00:17:45,000
this is not comfortable, but 
Megan wants to ride this, so 

381
00:17:45,000 --> 00:17:47,320
let's ride. 
So I wrote it anyway because I 

382
00:17:47,320 --> 00:17:50,760
was a soldier and then she 
dumped me after that trip. 

383
00:17:51,880 --> 00:17:53,640
That's a that's a whole other 
story though. 

384
00:17:54,680 --> 00:17:58,720
But yeah, man, we all do a TSMP 
meet up with go to Disney World.

385
00:17:59,040 --> 00:18:00,880
It's the most expensive meet up 
ever. 

386
00:18:00,880 --> 00:18:02,520
Shit's so expensive. 
Yeah, right. 

387
00:18:02,720 --> 00:18:04,840
Let's have a DS and beat me up 
at Atlantis. 

388
00:18:05,280 --> 00:18:06,680
I was talking to my dad about 
that the other day. 

389
00:18:06,680 --> 00:18:09,280
I said I would love to go and 
and do something. 

390
00:18:09,280 --> 00:18:12,480
I said centrally it would be 
best to probably meet somewhere 

391
00:18:12,480 --> 00:18:14,920
near Nate and Willie somewhere 
around in there. 

392
00:18:14,920 --> 00:18:18,880
I said because I could drive up 
and I could pick up Dane on the 

393
00:18:18,880 --> 00:18:21,040
way through. 
And hell, I think if Fenris 

394
00:18:21,040 --> 00:18:23,240
wanted to come, he's in Alabama.
I could like make my way to 

395
00:18:23,240 --> 00:18:24,800
Alabama, then over to North 
Carolina. 

396
00:18:25,080 --> 00:18:27,320
That would be a hell of a drive.
But it would be a trip. 

397
00:18:27,320 --> 00:18:28,720
It would be a trip. 
You know, it's something to 

398
00:18:28,720 --> 00:18:31,840
remember and have everybody come
meet up for like a, a long 

399
00:18:31,840 --> 00:18:34,880
weekend at a, like an Airbnb. 
You got to make sure we can get 

400
00:18:34,880 --> 00:18:36,000
somewhere we can cook, though. 
Yeah. 

401
00:18:36,120 --> 00:18:38,520
Yeah, yeah, because there's no 
way of having you over if you're

402
00:18:38,520 --> 00:18:40,160
not cooking. 
Do some cooking, do some gaming,

403
00:18:40,640 --> 00:18:42,240
that'd be fun. 
Hook up clone hero. 

404
00:18:42,360 --> 00:18:45,200
Have everybody drinking and 
smoking and plain clone hero. 

405
00:18:46,160 --> 00:18:47,280
Yeah. 
Oh, that sounds like a. 

406
00:18:47,280 --> 00:18:50,000
It would be super fun. 
Then so one, one day, one day 

407
00:18:50,000 --> 00:18:51,960
we'll do that. 
We'll, maybe we'll set up like 

408
00:18:51,960 --> 00:18:55,640
a, a pool if people want to chip
in, OK or something. 

409
00:18:55,640 --> 00:18:57,560
For a moment, when you said set 
up a pool, I thought you meant 

410
00:18:57,560 --> 00:19:00,560
like, oh, we're gonna go like. 
I meant like, like a pool to 

411
00:19:00,560 --> 00:19:03,280
like chip in for the trip. 
So like, like people who are 

412
00:19:03,480 --> 00:19:06,680
less financially inclined than 
others could possibly still come

413
00:19:06,680 --> 00:19:08,760
if there was enough, like yadda,
yadda, that kind of thing. 

414
00:19:08,760 --> 00:19:10,040
You know what I mean? 
Yeah, we'll figure it out. 

415
00:19:10,400 --> 00:19:12,880
Moment I start my new job and 
we'll start saving some up so I 

416
00:19:12,880 --> 00:19:15,400
have something, you know, just 
for emergencies so. 

417
00:19:15,960 --> 00:19:18,040
Yeah, that's basically where 
where I'm at when I when I can 

418
00:19:18,040 --> 00:19:20,120
find something around here. 
Yeah, man. 

419
00:19:20,120 --> 00:19:21,440
What have what you been, what 
you been playing? 

420
00:19:22,280 --> 00:19:26,400
I've been playing a lot of 
things lately, but because Doom,

421
00:19:26,920 --> 00:19:29,240
Doom The Dark Ages is coming 
out, I've definitely been in a 

422
00:19:29,240 --> 00:19:31,160
big first person shooter kick 
lately. 

423
00:19:31,520 --> 00:19:32,360
I've. 
Seen that. 

424
00:19:32,520 --> 00:19:38,120
So yeah, I mentioned the game on
the Patreon segment, but been 

425
00:19:38,120 --> 00:19:42,240
playing a lot of Dusk, the kind 
of boomer shooter about David 

426
00:19:42,240 --> 00:19:45,720
Szymanski and New Blood 
Interactive, kind of Quake like 

427
00:19:45,720 --> 00:19:50,120
with blood influences. 
And yeah, so I'd never finished 

428
00:19:50,120 --> 00:19:55,560
Dusk HD after it came out, like 
I got to E2M4, I think. 

429
00:19:55,880 --> 00:19:58,400
And then that big fight at the 
beginning, because that level 

430
00:19:58,400 --> 00:20:00,040
starts with this big fight at 
the beginning of the level 

431
00:20:00,040 --> 00:20:02,640
that's outdoors. 
And then there's like one room 

432
00:20:02,640 --> 00:20:04,720
at the very end that can also 
kill you. 

433
00:20:04,720 --> 00:20:07,320
And what would happen is I would
load up the game, play that 

434
00:20:07,320 --> 00:20:10,400
level, die a couple times on the
opening fight, make it to the 

435
00:20:10,400 --> 00:20:13,720
end of the level, die on the end
fight with like 2 dudes left in 

436
00:20:13,720 --> 00:20:16,480
the level and just be like, I'll
come back to it later. 

437
00:20:16,480 --> 00:20:18,720
And then didn't come back to it 
later for a while. 

438
00:20:18,960 --> 00:20:21,520
So ended up finishing from that 
point all the way through the 

439
00:20:21,520 --> 00:20:25,320
end of the game on I can take it
difficulty and then after I 

440
00:20:25,320 --> 00:20:27,560
finished that I was so I had 
such a great time that I 

441
00:20:27,560 --> 00:20:32,040
immediately started again on a 
San ro Miedo difficulty with 

442
00:20:32,880 --> 00:20:35,400
intruder mode on. 
So you don't start off with any 

443
00:20:35,400 --> 00:20:38,240
weapons every level, you just 
dump back to the two sides. 

444
00:20:38,720 --> 00:20:43,480
Seato Miedo, I like that. 
Yeah, I really enjoyed Dusk. 

445
00:20:43,480 --> 00:20:46,120
I don't think I've gone back to 
it since the HD version popped 

446
00:20:46,120 --> 00:20:48,760
out, but I when we played it for
the show it was that was a fun 

447
00:20:48,760 --> 00:20:50,840
romp. 
Yeah, the the HD version's 

448
00:20:50,840 --> 00:20:54,240
pretty cool 'cause I feel like 
it's kind of like how the the 

449
00:20:54,680 --> 00:20:58,520
Night Dive remaster of Quake is 
where it's like, it's not gonna 

450
00:20:58,520 --> 00:21:01,560
completely change the entire 
vibe of it, but it does make 

451
00:21:01,560 --> 00:21:04,280
things a little bit clearer 
while still keeping the original

452
00:21:04,280 --> 00:21:07,920
aesthetics mostly intact. 
But like now, the cigar isn't 

453
00:21:07,920 --> 00:21:10,320
just 12 polygons for it's it's 
kind of round. 

454
00:21:11,000 --> 00:21:13,840
Fair. 
And then also when I was playing

455
00:21:13,840 --> 00:21:16,760
Dusk, I played the modable 
version of it, which has been 

456
00:21:16,760 --> 00:21:18,600
out for a while, and I just keep
forgetting to mess with it. 

457
00:21:18,880 --> 00:21:22,240
So like, for instance, you know,
obviously one of the first mods 

458
00:21:22,240 --> 00:21:25,320
that came out for it was someone
recreated E1M1 of Doom in it. 

459
00:21:25,520 --> 00:21:29,120
And I've got to say, out of 
every E1M1 Doom recreation that 

460
00:21:29,120 --> 00:21:31,720
I've ever played in a different 
engine, this has got to be the 

461
00:21:31,720 --> 00:21:34,800
first one where it doesn't feel 
like it's either too huge or 

462
00:21:34,800 --> 00:21:37,160
you're too slow and it takes two
weeks to cross the map. 

463
00:21:37,360 --> 00:21:39,640
Like Dusk dude actually plays 
through it in a pretty 

464
00:21:39,640 --> 00:21:41,880
reasonable scale. 
I remember you being able to run

465
00:21:41,880 --> 00:21:44,400
pretty quickly in dusk. 
You can run pretty quickly and 

466
00:21:44,400 --> 00:21:48,280
if you do strafe jump hops that 
it's like quake and you can keep

467
00:21:48,280 --> 00:21:50,440
Bunny hopping and you gain speed
with every jump. 

468
00:21:50,840 --> 00:21:53,560
I wonder if which? 
That's not a necessary technique

469
00:21:53,560 --> 00:21:56,520
on I Can take it difficulty, but
on San Romeo you definitely want

470
00:21:56,520 --> 00:21:59,040
to know that. 
I wonder if anyone has ever 

471
00:21:59,040 --> 00:22:04,440
created a mod for like Skyrim or
Oblivion that was a cave system 

472
00:22:04,560 --> 00:22:10,160
but it was laid out like E1M1 
Because I know in Starfield I 

473
00:22:10,160 --> 00:22:15,480
got a DLC or mod but it's also 
like on the official mod store 

474
00:22:15,480 --> 00:22:17,320
but it was free. 
I don't know how to exactly 

475
00:22:17,320 --> 00:22:20,720
explain it, but that is Doom 
based and I haven't played it 

476
00:22:20,720 --> 00:22:22,920
yet. 
But because, you know, it's not 

477
00:22:22,920 --> 00:22:25,480
often I go back to Not often I 
have a hankering to play * 

478
00:22:25,480 --> 00:22:26,600
field, but every now and then I 
do. 

479
00:22:26,880 --> 00:22:28,920
Yeah, it just feels like if you 
wanted to play * field, you 

480
00:22:28,920 --> 00:22:31,760
could also play No Man's Sky, or
you could play a different 

481
00:22:31,760 --> 00:22:34,000
Bethesda RPG first person game. 
Well. 

482
00:22:34,000 --> 00:22:36,080
Usually when I'm in the mood to 
play * field, it's like I want 

483
00:22:36,080 --> 00:22:38,280
to play something like No Man's 
Sky with a bit better shooting. 

484
00:22:38,600 --> 00:22:41,880
So because the the gunplay in 
Starfield is pretty good, I'll 

485
00:22:41,880 --> 00:22:43,640
give it that. 
It's just like everything else 

486
00:22:43,640 --> 00:22:46,160
is kind of shallow 
unfortunately. 

487
00:22:46,280 --> 00:22:50,120
But I feel like there is 
potential there, like mods and 

488
00:22:50,120 --> 00:22:52,560
stuff there are. 
There is potential for that game

489
00:22:52,560 --> 00:22:55,920
to be really cool. 
Yeah, I just the modding scene, 

490
00:22:55,920 --> 00:22:58,520
like apparently they gave up on 
it like instantly when it came 

491
00:22:58,520 --> 00:23:00,520
out because everyone started 
modding and they're like, I 

492
00:23:00,520 --> 00:23:02,280
don't see any way where we're 
going to make a good game out of

493
00:23:02,360 --> 00:23:04,240
this. 
So even though it's been patched

494
00:23:04,240 --> 00:23:06,680
a bunch by now, I think they 
lost that initial momentum. 

495
00:23:06,840 --> 00:23:09,160
It definitely didn't have the 
staying power of The Elder 

496
00:23:09,160 --> 00:23:11,880
Scrolls or Fallout for sure. 
Yeah, like I'm sure with 

497
00:23:11,880 --> 00:23:13,840
Oblivion people are just 
chomping at the bit for them to 

498
00:23:13,840 --> 00:23:17,760
release modding tools for the 
remaster so that they can start 

499
00:23:17,760 --> 00:23:20,120
making ridiculous stuff. 
You would be correct my good 

500
00:23:20,120 --> 00:23:23,200
Sir, because they're already, I 
don't know, 1000 mods for it and

501
00:23:23,200 --> 00:23:25,080
there aren't official mods 
support yet. 

502
00:23:25,160 --> 00:23:27,000
So are there isn't official 
about support? 

503
00:23:27,280 --> 00:23:28,880
That's crazy. 
Yeah, it's wild. 

504
00:23:29,040 --> 00:23:31,800
It's wild, man. 
So you have also seen you 

505
00:23:31,800 --> 00:23:34,560
jumping into Doom One and Two on
Steam? 

506
00:23:34,680 --> 00:23:38,160
Yeah, so you know, while back in
the discord I had this like 

507
00:23:38,240 --> 00:23:41,240
thing I posted it was like a 
spreadsheet from I made a 

508
00:23:41,240 --> 00:23:43,040
spreadsheet based on the thread 
on the Doom World forums. 

509
00:23:43,040 --> 00:23:46,000
It's basically like a get good 
at Doom, play these levels in 

510
00:23:46,000 --> 00:23:48,720
this order thing. 
And then I started playing just 

511
00:23:48,720 --> 00:23:51,080
the very beginning of it and 
never finished playing through 

512
00:23:51,080 --> 00:23:55,040
all of Doom One basically 
because I I wanted to start off 

513
00:23:55,040 --> 00:23:59,280
playing with Ultraviolence 
difficulty, which is the highest

514
00:23:59,280 --> 00:24:01,800
of the normal difficulty is not 
counting Nightmare mode, which 

515
00:24:01,800 --> 00:24:05,240
on Doom 1 and 2 is basically a 
joke difficulty where the 

516
00:24:05,240 --> 00:24:08,680
monsters are like 3 times as 
fast, they respawn when you kill

517
00:24:08,680 --> 00:24:10,680
them. 
But I am playing with 

518
00:24:10,680 --> 00:24:12,880
Ultraviolence with fast 
monsters, so it still has the 

519
00:24:12,880 --> 00:24:15,880
speed of your monsters. 
And that is really troubling 

520
00:24:15,880 --> 00:24:19,360
because the monster that affects
the most is the pinky demon. 

521
00:24:19,640 --> 00:24:24,320
And the placements of pinky 
demons on Doom One especially do

522
00:24:24,320 --> 00:24:28,120
not seem to have taken 
Ultraviolence, Fast or Nightmare

523
00:24:28,120 --> 00:24:30,200
into account. 
So there are a lot of levels 

524
00:24:30,200 --> 00:24:33,200
where there's just like I can't 
unless you actually play it. 

525
00:24:33,200 --> 00:24:36,040
It's hard for me me to explain 
how much faster the pinkies are.

526
00:24:36,280 --> 00:24:39,240
But like go into Doom 1 and 2 if
you have it. 

527
00:24:40,160 --> 00:24:46,680
Go to level let's say E3M4, open
that level up and play it. 

528
00:24:46,920 --> 00:24:50,320
Just play through the 1st room 
on ultraviolence and then go 

529
00:24:50,320 --> 00:24:52,720
back in. 
Go back to the level select and 

530
00:24:52,760 --> 00:24:55,440
under options, turn on fast 
monsters and do it again. 

531
00:24:55,680 --> 00:24:58,560
The 1st pinky in the move room 
immediately runs up to you and 

532
00:24:58,560 --> 00:25:01,400
is at your face before you can 
even have fully moved. 

533
00:25:01,480 --> 00:25:04,680
Like more than a step or two and
they run faster than you. 

534
00:25:04,680 --> 00:25:08,760
They're incredibly they attack 
so quickly that you can't unlock

535
00:25:08,760 --> 00:25:12,080
on with a chainsaw, so you have 
to actually keep a distance or 

536
00:25:12,800 --> 00:25:15,240
bait them into attacking and 
move back really fast. 

537
00:25:16,120 --> 00:25:19,480
Actually it's one of the most 
fun things about playing Pistol 

538
00:25:19,480 --> 00:25:26,880
Start Ultraviolence fast is like
level E2M6 House house halls of 

539
00:25:26,880 --> 00:25:29,960
the damned. 
I only got back into that level 

540
00:25:29,960 --> 00:25:33,920
pretty recently and my God 
there's so many Peaky demons 

541
00:25:33,920 --> 00:25:36,320
moving at super speed. 
But the level also gives you a 

542
00:25:36,320 --> 00:25:39,960
berserk pack up front so you 
don't get a lot of ammo of that 

543
00:25:39,960 --> 00:25:41,240
level. 
If your pistol starting that 

544
00:25:41,240 --> 00:25:44,000
level you get not enough ammo to
deal with everything in the 

545
00:25:44,000 --> 00:25:45,880
level. 
So the best way I found to deal 

546
00:25:45,880 --> 00:25:49,720
with it is to learn how to just 
get the berserk pack and punch 

547
00:25:49,720 --> 00:25:52,720
out as many of the pinky demons 
as you can, which makes it great

548
00:25:52,720 --> 00:25:54,840
practice for timing those 
attacks. 

549
00:25:55,240 --> 00:25:57,400
And since the way I've been 
doing this, oh, go ahead. 

550
00:25:57,560 --> 00:26:01,320
No I was going to say like I'm 
just thinking about this and I 

551
00:26:01,520 --> 00:26:05,880
just suck at regular old older 
dooms so I can't imagine like 

552
00:26:06,040 --> 00:26:09,480
faster enemies or making things 
harder on myself because I 

553
00:26:09,480 --> 00:26:11,360
struggle enough as it is that's 
all. 

554
00:26:11,840 --> 00:26:14,200
Yeah, I think, I think for you 
the best way to do it would just

555
00:26:14,200 --> 00:26:15,880
be to go through and play the 
first game. 

556
00:26:15,880 --> 00:26:18,800
Just normal ultra violence 
difficulty without pistol 

557
00:26:18,800 --> 00:26:21,640
starting. 
Just do ultra violence but carry

558
00:26:21,640 --> 00:26:24,280
over your stuff levels and save 
at the beginning of each level. 

559
00:26:24,400 --> 00:26:26,240
Yeah, that. 
That so that way if you die, you

560
00:26:26,240 --> 00:26:28,400
can load your save. 
Yeah, Because that way it'll 

561
00:26:28,400 --> 00:26:30,680
still be a little bit more 
challenging than playing Hurt Me

562
00:26:30,680 --> 00:26:32,080
Plenty was like you did for the 
show. 

563
00:26:32,360 --> 00:26:35,040
But you should still be learning
a little bit more about how to 

564
00:26:35,040 --> 00:26:37,560
deal with the monsters. 
And honestly, if I remember 

565
00:26:37,560 --> 00:26:40,800
watching you and Nate play on 
the earlier levels of Doom 2, at

566
00:26:40,800 --> 00:26:43,480
least you were not really 
getting beaten by the monsters. 

567
00:26:43,480 --> 00:26:46,560
You were getting beaten by not 
knowing the level progression 

568
00:26:46,560 --> 00:26:48,920
and just struggling to figure 
out how to move forward. 

569
00:26:49,160 --> 00:26:50,840
And that's not going to change 
based on difficulty. 

570
00:26:51,400 --> 00:26:53,640
Well, there are some levels that
are not as designed well as 

571
00:26:53,640 --> 00:26:55,400
others. 
I feel like American Mcgee's 

572
00:26:55,400 --> 00:26:59,520
levels in Doom 2, the which are 
most of the early levels have 

573
00:26:59,680 --> 00:27:02,480
difficult to read progression. 
Like the the gauntlet. 

574
00:27:02,720 --> 00:27:05,120
There's that thing where you had
to hit the switch and then walk 

575
00:27:05,120 --> 00:27:08,400
up the railings, the railings 
next to the stairways. 

576
00:27:08,680 --> 00:27:10,720
And it took forever, I think, 
for you guys to realize that, 

577
00:27:10,720 --> 00:27:13,080
that that that railing had 
become a bridge basically. 

578
00:27:13,080 --> 00:27:15,280
Yeah, that's the exact moment 
I'm thinking of in my head, 

579
00:27:15,520 --> 00:27:17,280
yeah. 
It that's it's very poor 

580
00:27:17,280 --> 00:27:18,760
progression, I think that's one 
of the worst design. 

581
00:27:18,760 --> 00:27:19,560
Level. 
How did how did that 

582
00:27:19,560 --> 00:27:22,160
motherfucker go from that to the
Alice games? 

583
00:27:22,160 --> 00:27:25,520
Which rule? 
I mean, I guess he learned 

584
00:27:25,520 --> 00:27:26,680
something. 
I'm working on those you. 

585
00:27:26,680 --> 00:27:30,040
Know and also just the name 
American McKee is so badass. 

586
00:27:30,240 --> 00:27:33,240
It's the oddest thing is that 
that is his birth certificate 

587
00:27:33,240 --> 00:27:35,200
name. 
That is not like a nickname or 

588
00:27:35,200 --> 00:27:37,480
anything like that. 
His parents named his ass 

589
00:27:37,480 --> 00:27:39,720
American. 
It'd be really funny. 

590
00:27:39,720 --> 00:27:42,280
If you like. 
You know, like European and his 

591
00:27:42,360 --> 00:27:44,400
name's American. 
Oh, like when you run into 

592
00:27:44,400 --> 00:27:46,160
someone who's from Spain and her
name is Francois. 

593
00:27:46,160 --> 00:27:47,560
It's. 
Like, oh, your name's France. 

594
00:27:47,560 --> 00:27:48,600
Cool. 
Congratulations. 

595
00:27:49,040 --> 00:27:50,920
Yeah, Francis. 
Yeah. 

596
00:27:51,200 --> 00:27:52,600
Oh, Fran, Yeah. 
I shouldn't say if you're an 

597
00:27:52,600 --> 00:27:54,880
American named Francis, because 
that's a that's a much more 

598
00:27:54,880 --> 00:27:56,960
normal. 
You screw me. 

599
00:27:56,960 --> 00:27:58,680
I'm an idiot. 
But so. 

600
00:27:58,760 --> 00:27:59,760
Yeah, so I was playing through 
those. 

601
00:27:59,760 --> 00:28:03,680
I'm up to level E3M4 and I'm 
going to say the name of the 

602
00:28:03,680 --> 00:28:05,360
level and then I'm going to have
to figure out how to get you 

603
00:28:05,360 --> 00:28:08,360
back on track. 
But the level I'm on E3M4 House 

604
00:28:08,360 --> 00:28:11,040
of Pain is I'm. 
Not going to do it. 

605
00:28:11,040 --> 00:28:14,160
I'm not going to do it. 
I I'm genuinely shocked. 

606
00:28:14,160 --> 00:28:15,920
I'm not going to do it because I
came to get down. 

607
00:28:16,320 --> 00:28:18,840
I came to get down to jump 
around. 

608
00:28:19,360 --> 00:28:21,960
So it's one of those levels that
starts off with a pinky demon 

609
00:28:21,960 --> 00:28:23,680
looking directly at you, 
blocking a really narrow 

610
00:28:23,680 --> 00:28:25,560
hallway. 
You can't really get any 

611
00:28:25,560 --> 00:28:27,400
weaponry unless you run into one
of the side rooms. 

612
00:28:27,400 --> 00:28:28,880
The side rooms are completely 
full of stuff. 

613
00:28:29,200 --> 00:28:32,280
The last time I've started 
playing through all of Doom one 

614
00:28:32,360 --> 00:28:34,720
on Ultraviolet with fast 
monsters and pistol starts. 

615
00:28:34,880 --> 00:28:38,240
This is the level I gave up on, 
and I probably will again here 

616
00:28:38,240 --> 00:28:40,680
and just keep on going with 
regular Ultraviolets from here 

617
00:28:40,680 --> 00:28:41,800
on throughout the rest of the 
spreadsheet. 

618
00:28:42,160 --> 00:28:44,640
But it's been really fun 
training and I noticed I was 

619
00:28:44,640 --> 00:28:48,560
playing some other wads and just
being that agile all against 

620
00:28:48,560 --> 00:28:51,360
pinkies because I'm used to them
going super speed has made it a 

621
00:28:51,360 --> 00:28:55,800
lot easier for me to deal with 
them in crowds in other wads. 

622
00:28:55,960 --> 00:28:59,440
So I played through the WAD 
overboard recently. 

623
00:28:59,440 --> 00:29:02,720
It's by Syriac Harris, who you 
may know as the guy on YouTube 

624
00:29:02,720 --> 00:29:05,760
that does the freaky animations 
with like the cows that 

625
00:29:05,760 --> 00:29:08,560
fractalize themselves and stuff.
I don't know if I've seen that 

626
00:29:08,600 --> 00:29:10,640
when I think of weird YouTube 
animations these days. 

627
00:29:10,640 --> 00:29:13,200
These days I think of Papa Meat 
and his weird drawing style that

628
00:29:13,200 --> 00:29:15,320
he does. 
A lot of his. 

629
00:29:15,600 --> 00:29:17,080
That dude has some weird 
aesthetics man. 

630
00:29:17,080 --> 00:29:19,960
I think his horror little oven 
while we stick with. 

631
00:29:19,960 --> 00:29:22,120
Me. 
Yes, that oven is hilarious. 

632
00:29:22,840 --> 00:29:25,920
Yeah, Syriac is best known like,
he's an animator that also does 

633
00:29:25,920 --> 00:29:27,280
music and stuff. 
There's like kind of this 

634
00:29:27,560 --> 00:29:30,320
twisted, demented clown music 
vibe to his music. 

635
00:29:30,360 --> 00:29:34,440
And the video is like, kind of 
pulsating, like, kind of like a 

636
00:29:34,440 --> 00:29:38,200
Photoshop that animates and 
like, like a cow that fractals 

637
00:29:38,200 --> 00:29:41,280
out into having more legs than 
the legs grow arms and the arms 

638
00:29:41,280 --> 00:29:43,560
grow heads and stuff, that kind 
of thing. 

639
00:29:44,040 --> 00:29:45,400
It's hard to explain unless you 
see it. 

640
00:29:45,400 --> 00:29:47,120
Once you've seen it, you're 
like, OK, I know what you're 

641
00:29:47,120 --> 00:29:49,000
talking about. 
And anyway, a while back you 

642
00:29:49,000 --> 00:29:52,200
made this award-winning Doom wad
called Going Down. 

643
00:29:52,200 --> 00:29:53,680
I think I've talked about it in 
the show before. 

644
00:29:53,680 --> 00:29:56,920
It's the one where you take an 
elevator to the top of the UAC 

645
00:29:56,920 --> 00:29:59,360
building and it didn't go down. 
And it keeps going down further 

646
00:29:59,360 --> 00:30:02,480
past the bottom until it's 
crazier and crazier areas. 

647
00:30:02,720 --> 00:30:04,120
Yeah, Yeah, exactly. 
It's Doom. 

648
00:30:04,240 --> 00:30:05,320
You know you're going to end up 
in hell. 

649
00:30:05,560 --> 00:30:07,880
I'm not really spoiling 
anything, but so overboard on 

650
00:30:07,880 --> 00:30:10,960
the other hand, is it's doomed. 
The beach episode. 

651
00:30:11,080 --> 00:30:16,640
It is 6 levels of basically you 
start off on a cruise ship in a 

652
00:30:16,640 --> 00:30:18,640
cabin of a cruise ship. 
You've got to kind of fight your

653
00:30:18,640 --> 00:30:21,440
way out and get to an escape 
boat. 

654
00:30:21,720 --> 00:30:24,880
And then every level from then 
you take the escape boat onto 

655
00:30:24,880 --> 00:30:27,400
like an island or to a submarine
or something. 

656
00:30:27,640 --> 00:30:30,200
You've got to find a can of gas 
there and then bring it back to 

657
00:30:30,200 --> 00:30:34,840
the sub and. 
Man, that reminds me of the OG 

658
00:30:34,920 --> 00:30:37,640
of OG Far Cry. 
Sure, you get attacked on a boat

659
00:30:37,760 --> 00:30:40,560
and you have to jump off, you 
have to swim to shore, and then 

660
00:30:40,720 --> 00:30:42,120
you're having to handle island 
stuff. 

661
00:30:42,120 --> 00:30:43,880
So that's kind of cool that they
did that for Doom. 

662
00:30:43,880 --> 00:30:46,520
That's interesting. 
Yeah, because the Doom, even 

663
00:30:46,520 --> 00:30:49,240
though level or episode 2 of 
Doom is called the Shores of 

664
00:30:49,240 --> 00:30:52,360
Hell, there aren't like a lot of
Beachy textures built into Doom.

665
00:30:52,640 --> 00:30:55,120
And in fact, before this came 
out, like right before this came

666
00:30:55,120 --> 00:30:57,440
out, I was ideating with some 
people about, you know, if I 

667
00:30:57,440 --> 00:30:58,880
wanted to make some Doom models,
what would I do? 

668
00:30:59,160 --> 00:31:02,240
And my first best idea was Doom 
the beach episode. 

669
00:31:02,480 --> 00:31:05,080
I'm like, you know, I could make
awesome sand textures and make 

670
00:31:05,080 --> 00:31:07,920
some little like umbrellas and 
stuff like that. 

671
00:31:08,120 --> 00:31:10,840
And then Moldy comes out with 
this wad that's like exactly 

672
00:31:10,840 --> 00:31:13,680
what I was envisioning, but way 
better than I could have done 

673
00:31:13,680 --> 00:31:15,360
it. 
It's just amazing. 

674
00:31:15,520 --> 00:31:19,160
Like even the levels have like 
cute nicknames like like the 

675
00:31:19,400 --> 00:31:21,560
level 2 is called Skeleton 
Coast. 

676
00:31:21,560 --> 00:31:23,800
And as you can guess, that means
there's a whole bunch of Bony 

677
00:31:23,800 --> 00:31:27,600
boys on that level. 
Level 4 is a volcano full of 

678
00:31:27,600 --> 00:31:31,160
Kaka demons called Kakatoa. 
That screenshot that you sent 

679
00:31:31,160 --> 00:31:33,960
made me laugh. 
Yeah, it's just it, it, it's 

680
00:31:33,960 --> 00:31:35,840
done. 
It's really funny the way he 

681
00:31:35,840 --> 00:31:38,320
does it too, because like, but 
he has a huge sense of humor in 

682
00:31:38,320 --> 00:31:40,200
his mapping. 
And so the moment you pick up 

683
00:31:40,200 --> 00:31:43,720
that rocket launcher, all these 
these Kaka demons just rise up 

684
00:31:43,720 --> 00:31:47,080
out of the lava, like slowly, 
like they're the lava itself. 

685
00:31:47,080 --> 00:31:49,120
And it's just a really funny 
visual. 

686
00:31:49,280 --> 00:31:50,720
Do you know how Kaka demons are 
made? 

687
00:31:53,640 --> 00:31:58,680
Oh, that took me a moment. 
But yeah, so it's only 6 levels 

688
00:31:58,680 --> 00:32:00,000
long. 
I planned it on hurt me plenty 

689
00:32:00,000 --> 00:32:02,400
continuous so without pistol 
starting each level. 

690
00:32:02,720 --> 00:32:05,880
And I was like, wow, the stuff I
learned just from really 

691
00:32:05,880 --> 00:32:08,080
speeding around a bunch of pinky
demons has actually made me 

692
00:32:08,080 --> 00:32:10,640
better at this game. 
And I think last last week I 

693
00:32:10,640 --> 00:32:13,440
also mentioned a episode I was 
playing called Junk Food Four 

694
00:32:13,640 --> 00:32:16,160
that had a lot of like slaughter
maps with like infinite weaponry

695
00:32:16,160 --> 00:32:18,040
and stuff That was that was 
really fun too. 

696
00:32:18,760 --> 00:32:20,160
Still like still playing some of
that. 

697
00:32:20,160 --> 00:32:22,200
I beat a level called a billion 
Draculas in that. 

698
00:32:22,400 --> 00:32:24,080
That was a fun one. 
That's an interesting name. 

699
00:32:24,360 --> 00:32:26,920
You know the funniest thing 
about a billion Draculas is out 

700
00:32:26,920 --> 00:32:29,320
of all the levels I've played up
to that point, it actually had 

701
00:32:29,320 --> 00:32:33,680
like the third fewest monsters. 
It only had 800 compared to some

702
00:32:33,680 --> 00:32:36,160
that have 10,000. 
It that that's a bit much. 

703
00:32:36,160 --> 00:32:39,480
10,000 enemies, that's a lot. 
Well, they kind of end up 

704
00:32:39,480 --> 00:32:42,960
killing each other like it's a 
slaughter map, so you kind of 

705
00:32:42,960 --> 00:32:45,160
weave into a way that causes 
enemies to infight and they'll 

706
00:32:45,160 --> 00:32:48,280
end up blasting each other. 
I gotcha, makes me think of 

707
00:32:48,280 --> 00:32:50,680
Serious Sam. 
You just get waves of enemies 

708
00:32:50,680 --> 00:32:52,640
coming at you. 
When I first talked, we talked 

709
00:32:52,640 --> 00:32:53,680
about Serious Sam on the 
episode. 

710
00:32:53,680 --> 00:32:56,760
The one thing I kept comparing 
it to was Doom Slaughter Baps. 

711
00:32:56,760 --> 00:32:59,680
And yes, it's exactly that. 
It's crowds of enemies that you 

712
00:32:59,680 --> 00:33:02,440
have to learn how to shape. 
The crowd itself, in addition to

713
00:33:02,440 --> 00:33:05,920
fighting like it's equal parts 
of managing crowds, is actually 

714
00:33:06,240 --> 00:33:10,280
putting out your own offense. 
I I love that in all of the 

715
00:33:10,280 --> 00:33:14,200
Serious Sam games, they have 
like kept up that joke of 

716
00:33:14,200 --> 00:33:18,840
killing the bomb guy and Sam 
going yourself and then just a 

717
00:33:18,920 --> 00:33:21,480
massive wave of them coming at 
you like. 

718
00:33:21,760 --> 00:33:25,120
Running over the hill of the 
mountain right of the Valkyries 

719
00:33:25,120 --> 00:33:26,160
ought to be playing in the 
background. 

720
00:33:26,320 --> 00:33:28,560
They've done that in every 
Serious Sam mainline game and I 

721
00:33:28,560 --> 00:33:31,480
love it. 
It's a good goof I was Speaking 

722
00:33:31,480 --> 00:33:32,400
of. 
I think I might have mentioned 

723
00:33:32,400 --> 00:33:35,880
it, but they have. 
They totally use the the There's

724
00:33:35,880 --> 00:33:39,160
a kamikaze monster in Junk Food 
4 and it absolutely uses a 

725
00:33:39,160 --> 00:33:41,960
Serious Sam scream noise. 
I love it. 

726
00:33:42,280 --> 00:33:44,120
Tremendous. 
That's such a great yell. 

727
00:33:44,600 --> 00:33:46,680
It's it's perfect. 
It is really perfect. 

728
00:33:47,680 --> 00:33:52,520
So I guess in conclusion to 
where we're going with the first

729
00:33:52,520 --> 00:33:55,520
person shooters, a lot of this 
was in anticipation of the fact 

730
00:33:55,520 --> 00:33:58,360
that Doom, the Dark Ages, the 
6th game in the mainline Doom 

731
00:33:58,360 --> 00:34:00,400
series. 
Well, and I guess if you call it

732
00:34:00,400 --> 00:34:03,280
the numbered series because 
otherwise you could argue it's 

733
00:34:03,280 --> 00:34:06,280
like the 8th or 9th game because
you could say final Doom and 

734
00:34:06,280 --> 00:34:08,199
Doom 64. 
Who cares? 

735
00:34:08,520 --> 00:34:11,960
I called Doom 2016 Doom 4. 
So that makes this Doom 6 by my 

736
00:34:11,960 --> 00:34:13,560
reckoning. 
I would agree with that. 

737
00:34:14,159 --> 00:34:18,679
So it was coming out this week 
and it was available on Game 

738
00:34:18,679 --> 00:34:20,199
Pass. 
So I'm like hey you know I'll 

739
00:34:20,199 --> 00:34:22,360
buy myself a month of game Pass 
cuz worse comes worse. 

740
00:34:22,360 --> 00:34:25,120
It's got like Bellatro and shit 
I can play some bellatro that 

741
00:34:25,120 --> 00:34:28,159
would be fun. 
And pre downloaded it and opened

742
00:34:28,159 --> 00:34:32,239
it up when the launch came. 
And you need to have a graphics 

743
00:34:32,239 --> 00:34:34,760
card that has ray tracing or it 
won't even open. 

744
00:34:34,800 --> 00:34:37,760
Not opens and runs badly. 
Does not open at all, just 

745
00:34:37,760 --> 00:34:39,679
straight up refuses to get to 
the title screen. 

746
00:34:40,080 --> 00:34:42,800
Yeah, you sent me a screenshot 
that basically just said no. 

747
00:34:43,560 --> 00:34:45,480
Yeah, it might as well have just
been doomed. 

748
00:34:45,480 --> 00:34:47,920
The Dark Ages, it says. 
No, no. 

749
00:34:48,080 --> 00:34:52,239
Yeah. 
So to remedy that, I'm I'm going

750
00:34:52,239 --> 00:34:56,520
to be sending Willy some stuff. 
So originally when we first 

751
00:34:56,520 --> 00:34:59,400
started doing the podcast, we 
were playing Dragon Quest 11 and

752
00:34:59,400 --> 00:35:02,400
you told me that you were 
playing it like windowed in some

753
00:35:02,400 --> 00:35:05,720
really low resolution and it was
still running choppy. 

754
00:35:05,880 --> 00:35:10,320
It was 480P and with percentage 
upscaling and I still wasn't 

755
00:35:10,320 --> 00:35:11,920
getting more than like 18 frames
a second. 

756
00:35:12,240 --> 00:35:15,960
Yeah, and I was like, oh boy, I 
have an old graphics card. 

757
00:35:16,320 --> 00:35:17,280
I'm just going to send this to 
you. 

758
00:35:17,640 --> 00:35:20,280
And I did, and it has lasted 
this long. 

759
00:35:20,640 --> 00:35:22,720
It's done an incredible job. 
It's better than Eddie. 

760
00:35:22,920 --> 00:35:25,800
Like I'm so used to using 
laptops with integrated graphics

761
00:35:25,800 --> 00:35:30,240
that having even the lowest end 
of low end gaming PCs, like as a

762
00:35:30,240 --> 00:35:33,680
desktop has been such a huge 
increase for me. 

763
00:35:33,680 --> 00:35:35,840
But then when you send me that 
graphics card, it changed 

764
00:35:35,960 --> 00:35:38,240
everything. 
Like, I'm like, I've never 

765
00:35:38,240 --> 00:35:41,720
played Rocket League at 60 
frames per second before, Yeah. 

766
00:35:42,280 --> 00:35:47,760
So it has now come to where that
graphics card is now not 

767
00:35:47,760 --> 00:35:51,240
performing the way it needs to 
for certain games and stuff. 

768
00:35:52,040 --> 00:35:55,280
And I have also done another 
upgrade since then. 

769
00:35:55,400 --> 00:36:00,720
So I have old parts and I told 
you, I said my only caveat for 

770
00:36:00,720 --> 00:36:04,720
this is I need you whenever you 
have the cash to send me back 

771
00:36:04,720 --> 00:36:10,360
the parts that you take out so I
can put them into my backup PC 

772
00:36:10,360 --> 00:36:12,920
just so I have a backup. 
Literally, I just needed to be 

773
00:36:12,920 --> 00:36:16,080
able to record like this in case
something was going on. 

774
00:36:16,080 --> 00:36:18,240
I could still record because I 
can find other ways to play 

775
00:36:18,240 --> 00:36:21,120
games, be it on the PlayStation 
or whatever until things get 

776
00:36:21,120 --> 00:36:23,960
figured out. 
But I boxed it up before we 

777
00:36:24,320 --> 00:36:26,560
recorded. 
So you're going to get a box and

778
00:36:26,560 --> 00:36:29,560
inside of that is some paper and
then it's going like I'm sending

779
00:36:29,560 --> 00:36:32,360
you a guitar pedal, but you're 
going to open that up and in 

780
00:36:32,360 --> 00:36:38,360
there is the RTX 2080 or excuse 
me, RTX 2060 Super wrapped in a 

781
00:36:38,360 --> 00:36:40,960
towel. 
And then underneath that there 

782
00:36:40,960 --> 00:36:44,680
are three Baggies. 1 baggie 
literally just has one tiny 

783
00:36:44,680 --> 00:36:47,800
screw in it. 
That is the screw that when you 

784
00:36:47,800 --> 00:36:50,080
put the graphics card in, 
there's a little metal piece 

785
00:36:50,080 --> 00:36:53,400
that sticks this way and you can
screw it down into your case. 

786
00:36:53,560 --> 00:36:55,840
If your case doesn't have a spot
for that, then I recommend 

787
00:36:55,840 --> 00:36:58,880
laying your computer on its side
so the graphics card doesn't 

788
00:36:58,960 --> 00:37:01,880
sag, if that makes sense. 
Yeah, I was using. 

789
00:37:01,960 --> 00:37:04,040
I was doing that for a while, 
but I figured out some way to 

790
00:37:04,040 --> 00:37:06,200
keep it up lately. 
But it used to lay it on its. 

791
00:37:06,440 --> 00:37:08,800
So it's it's got a brace, so if 
there's a spot that you can 

792
00:37:08,800 --> 00:37:10,160
brace it out on your computer, 
cool. 

793
00:37:10,160 --> 00:37:15,600
If not, you'll figure it out. 
Then Doom basically told you 

794
00:37:15,600 --> 00:37:17,920
that your graphics card and your
CPU both could fuck off. 

795
00:37:18,080 --> 00:37:21,800
So I took my CPU out, it's this 
little square fucker, and I 

796
00:37:21,800 --> 00:37:24,720
wrapped that in some tissue 
paper, put that into a baggie, 

797
00:37:24,720 --> 00:37:29,080
put that in there as well. 
And then you also have 216 

798
00:37:29,080 --> 00:37:31,600
gigabyte RAM sticks. 
I don't think I have space for 

799
00:37:31,600 --> 00:37:33,440
two. 
Well, you should check because 

800
00:37:33,480 --> 00:37:36,480
I, I think you're when I was 
looking at your board, I think 

801
00:37:36,480 --> 00:37:40,000
it said it had two slots and it 
can handle up to 30 to 32 

802
00:37:40,040 --> 00:37:42,640
gigabytes, so. 
Oh, in that case it might have 

803
00:37:42,640 --> 00:37:45,440
been all dims, in which case I 
could just take out both of the 

804
00:37:45,480 --> 00:37:46,920
eights that are in there and 
then put in the. 

805
00:37:47,080 --> 00:37:50,280
Yeah, that makes more sense. 
So if you want, like if if the 

806
00:37:50,280 --> 00:37:52,280
sixteens work and everything's 
fine and everything, you can 

807
00:37:52,280 --> 00:37:55,480
send me the the two eights or 
whatever, or, you know, just 

808
00:37:55,480 --> 00:37:57,520
send me back the one that I had 
sent you or whatever, you know, 

809
00:37:57,840 --> 00:38:00,800
just so I can put pieces into 
this scrap machine that I have 

810
00:38:00,800 --> 00:38:03,760
now for now. 
But yeah, so hopefully you can 

811
00:38:03,760 --> 00:38:05,280
get all that set up and then, 
you know, you're going to have 

812
00:38:05,280 --> 00:38:09,840
to use DDU, take off the AMD 
drivers, put in NVIDIA. 

813
00:38:09,840 --> 00:38:12,720
I can walk you through that when
you get to that point setting 

814
00:38:12,720 --> 00:38:14,280
up. 
Well as long will it like will 

815
00:38:14,280 --> 00:38:16,560
it just power on normally? 
I'll just need to do the drivers

816
00:38:16,560 --> 00:38:18,680
to make it actually do 3D. 
Pretty much, yeah. 

817
00:38:18,680 --> 00:38:20,800
It's you're going to need to 
power it on Windows will 

818
00:38:20,800 --> 00:38:24,640
probably install a basic NVIDIA 
driver and then OK, yeah, that I

819
00:38:24,640 --> 00:38:26,880
just recommend what to quickly 
run through it. 

820
00:38:26,880 --> 00:38:29,600
You boot into safe mode and you 
run a program called DDU, which 

821
00:38:29,600 --> 00:38:32,600
is a driver on installer and you
would uninstall all the AMD 

822
00:38:32,600 --> 00:38:34,440
drivers. 
And then I would recommend as 

823
00:38:34,440 --> 00:38:38,880
well installing that NVIDIA 
driver that Windows installs and

824
00:38:38,880 --> 00:38:42,680
then you log back in. 
But before you uninstall those, 

825
00:38:43,000 --> 00:38:45,920
you go to NVIDIA site, you 
download the most recent driver,

826
00:38:46,080 --> 00:38:49,120
and then when you uninstall 
those and you reboot, it boots 

827
00:38:49,120 --> 00:38:51,800
in on just your onboard graphics
or whatever. 

828
00:38:51,960 --> 00:38:55,600
And then you run that driver, it
installs it, and then it's fine.

829
00:38:55,800 --> 00:38:57,440
I would recommend one more 
reboot after that. 

830
00:38:57,440 --> 00:39:01,120
But yeah, and then you should be
solid to go now, placing a CPU 

831
00:39:01,440 --> 00:39:03,360
I've never done before. 
So there might be a little more 

832
00:39:03,360 --> 00:39:04,760
to it than that, but I don't 
think so. 

833
00:39:04,760 --> 00:39:06,920
Because like the video that I 
watched where the guy was like, 

834
00:39:06,920 --> 00:39:10,800
this is how you change your CPU,
blop, blop, blop, add thermal 

835
00:39:10,800 --> 00:39:14,400
paste, plop, done. 
So it was real, real simple. 

836
00:39:15,000 --> 00:39:17,840
And if there's anything that is 
above me in your mind, in your 

837
00:39:17,840 --> 00:39:21,160
pay grade, we always have, Dane.
True, still very grateful for 

838
00:39:21,160 --> 00:39:23,640
him for fixing the lightning 
storm CMOS issue. 

839
00:39:24,320 --> 00:39:26,400
Yeah, yeah, I know. 
Me and him were trying to help 

840
00:39:26,400 --> 00:39:29,160
Connor out with a an issue 
Connor was having on her pre 

841
00:39:29,160 --> 00:39:31,200
built that she got. 
Turns out though I think it was 

842
00:39:31,200 --> 00:39:33,040
just a bad PSU so they're gonna 
send her a new one. 

843
00:39:33,320 --> 00:39:37,000
Yeah yeah. 
So all of that said, I also 

844
00:39:37,000 --> 00:39:38,920
bought a month of Game Pass. 
To check out. 

845
00:39:39,120 --> 00:39:40,840
So I'm excited to hear about 
your experience. 

846
00:39:40,840 --> 00:39:42,960
Give me just one moment to real 
quick. 

847
00:39:43,960 --> 00:39:46,480
While you're doing that, I will 
talk about so I've been running 

848
00:39:46,480 --> 00:39:50,400
it into an issue on my PC lately
where and I've talked about this

849
00:39:50,400 --> 00:39:52,960
on multiple episodes and I've 
had a lot of conversations with 

850
00:39:52,960 --> 00:39:58,280
Dane about this where my certain
games that I run specifically 

851
00:39:59,040 --> 00:40:02,520
Blackmith, Wukong, Cyberpunk 
2077 and now Oblivion 

852
00:40:02,520 --> 00:40:06,760
remastered, when I try to use 
very heavy ray trace settings, 

853
00:40:07,000 --> 00:40:11,280
specifically, I think it's path 
tracing, which was added when 

854
00:40:11,280 --> 00:40:14,640
the 50 NVIDIA card series came 
out. 

855
00:40:14,800 --> 00:40:17,200
I think that's what's causing 
the issues with the crashing 

856
00:40:17,200 --> 00:40:20,840
somewhere in the driver because 
on game pass I loaded, I 

857
00:40:20,960 --> 00:40:24,560
installed the Indiana Jones game
which has ridiculous ray tracing

858
00:40:24,560 --> 00:40:27,360
in it and if I turn on all the 
path tracing stuff it crashes. 

859
00:40:27,680 --> 00:40:32,200
Without it, it doesn't. 
I installed Avowed and if I run 

860
00:40:32,200 --> 00:40:35,040
Avowed with ray tracing on, it 
crashes. 

861
00:40:35,120 --> 00:40:37,040
If I run it without ray tracing,
it doesn't. 

862
00:40:37,200 --> 00:40:40,280
But it's a Unreal Engine 5 game,
which makes me think that 

863
00:40:40,280 --> 00:40:42,720
there's some sort of bug in 
Unreal Engine 5 or there's 

864
00:40:42,720 --> 00:40:45,280
something with the NVIDIA 
drivers and Unreal Engine. 

865
00:40:45,440 --> 00:40:48,280
I don't know what's going on. 
So I loaded, I'm like, all 

866
00:40:48,280 --> 00:40:51,160
right, Doom, this game looks 
ridiculous. 

867
00:40:51,400 --> 00:40:54,400
So if if any game is going to 
make my fucking computer crash, 

868
00:40:54,400 --> 00:40:57,160
it's going to be this. 
And I loaded up Doom and it runs

869
00:40:57,160 --> 00:41:00,120
like a hot knife through butter 
with everything on fucking Max. 

870
00:41:00,120 --> 00:41:03,240
I think I'm getting like 120 
frames a second with the game 

871
00:41:03,240 --> 00:41:08,240
looking absolutely phenomenal. 
And kudos to ID for their 

872
00:41:08,240 --> 00:41:11,520
fucking engine being just chef's
kiss. 

873
00:41:11,640 --> 00:41:14,280
It is so optimized it's 
ridiculous. 

874
00:41:15,440 --> 00:41:18,480
Yeah, I mean, I'm I'm a little 
sad that my no ray tracing card 

875
00:41:18,480 --> 00:41:21,400
won't work, but if that's what's
required these days, I'm still 

876
00:41:21,720 --> 00:41:24,280
they are so amazingly performant
compared to everyone else's 

877
00:41:24,280 --> 00:41:26,360
engines that I'm still looking. 
Forward to and here's what blew 

878
00:41:26,360 --> 00:41:27,680
my mind when I was talking to 
Dane about it. 

879
00:41:27,680 --> 00:41:29,960
And I'm like, you know, I loaded
up ray tracing. 

880
00:41:30,120 --> 00:41:33,160
I there's no, there's no choice 
to turn ray tracing on or off, 

881
00:41:33,440 --> 00:41:36,560
but obviously it's required 
because your card won't run it 

882
00:41:36,560 --> 00:41:38,240
at all because it can't do ray 
tracing. 

883
00:41:38,600 --> 00:41:41,280
But I have everything on Max and
I told Dane I said man, I said 

884
00:41:41,280 --> 00:41:43,720
with DLSS it is running so 
fucking smooth. 

885
00:41:44,240 --> 00:41:46,520
When I loaded in today and went 
and looked at the settings, I'm 

886
00:41:46,520 --> 00:41:50,440
not using DLSS so I'm not using.
I'm running it at 4K. 

887
00:41:50,680 --> 00:41:52,200
Oh wow. 
And it's running smooth as 

888
00:41:52,200 --> 00:41:53,200
butter. 
That's crazy. 

889
00:41:53,200 --> 00:41:56,720
And that tells me my fucking 
card and my computer is fine. 

890
00:41:56,960 --> 00:42:02,000
There is something going on with
drivers and NVIDIA because I 

891
00:42:02,000 --> 00:42:04,520
have done everything. 
Brother when I tell you I spent 

892
00:42:04,520 --> 00:42:08,680
two hours last night running mem
test 86 because it takes an hour

893
00:42:08,680 --> 00:42:10,440
per pass for some reason on my 
computer. 

894
00:42:11,280 --> 00:42:15,400
Nothing wrong with my RAM. 
I've checked my GPU running 

895
00:42:15,400 --> 00:42:18,640
different tests. 
I bought 3D mark and benchmarked

896
00:42:18,640 --> 00:42:21,120
my computer and I get fucking 
pretty decent fucking 

897
00:42:21,120 --> 00:42:25,360
benchmarks. 
I will say I used, I don't 

898
00:42:25,360 --> 00:42:29,040
remember the name of the program
but it was to test my CPU and it

899
00:42:29,040 --> 00:42:31,360
was underperforming. 
Cinebench that's what I use 

900
00:42:31,360 --> 00:42:33,080
cinebench and I was it was 
underperforming. 

901
00:42:33,080 --> 00:42:36,240
I updated my BIOS and now it 
performs like twice as good. 

902
00:42:36,240 --> 00:42:37,400
So I'm like what the fuck is 
going? 

903
00:42:37,400 --> 00:42:40,400
I don't know what's going on. 
So that all being said, you want

904
00:42:40,400 --> 00:42:42,200
to hear about Doom? 
Of course I do. 

905
00:42:42,360 --> 00:42:45,440
So I load into it and 
immediately like I know Mick 

906
00:42:45,440 --> 00:42:48,560
Gordon didn't work on this but 
the music fucking kicks ass. 

907
00:42:48,560 --> 00:42:51,160
It makes me happy that I bought 
my 9 string because I can play 

908
00:42:51,160 --> 00:42:55,720
those really like riffs and 
stuff. 

909
00:42:55,720 --> 00:42:59,520
And it's, I load in, there's a 
bunch of cut scenes in the 

910
00:42:59,520 --> 00:43:01,480
beginning kind of showing you 
what's going on. 

911
00:43:01,640 --> 00:43:04,520
And then, you know, you see the 
the Doomslayer and you get 

912
00:43:04,520 --> 00:43:09,040
ported down to the level and you
start playing and Oh my God, 

913
00:43:09,040 --> 00:43:11,960
Willie, when I tell you I've 
played two levels of this and I 

914
00:43:11,960 --> 00:43:15,000
already like it more than 2016 
and Eternal combined. 

915
00:43:15,320 --> 00:43:21,640
Damn it. 
Is so fucking satisfying The so 

916
00:43:21,640 --> 00:43:24,560
they added the you have a a 
melee like some of the old, you 

917
00:43:24,560 --> 00:43:26,640
know, doom 2016 and stuff. 
You have the E and you have like

918
00:43:26,640 --> 00:43:32,720
3 melees, but you can gain more 
with little up not power ups, 

919
00:43:32,720 --> 00:43:35,480
but you know little pickups your
shield. 

920
00:43:35,640 --> 00:43:37,400
So if I start talking about 
things that you want to find out

921
00:43:37,400 --> 00:43:40,440
on your own, stop me. 
But like your shield has this 

922
00:43:40,440 --> 00:43:43,800
ability where you block with it 
and if you're aiming at an 

923
00:43:43,800 --> 00:43:46,960
enemy, it'll put a reticle on 
the enemy and then you can press

924
00:43:46,960 --> 00:43:50,040
attack while you're blocking and
you will shoot forward and 

925
00:43:50,040 --> 00:43:53,000
shield bash the enemy and that 
sends out a shockwave. 

926
00:43:53,000 --> 00:43:56,040
So I've like if there are like 
the little dumb zombie guys who 

927
00:43:56,040 --> 00:43:58,880
are like the weakling enemies 
and a group of them you can boom

928
00:43:58,880 --> 00:44:00,600
and it'll just blow them all to 
bits of gore. 

929
00:44:02,520 --> 00:44:08,040
On the second level, I I found 
the the chain part of the the 

930
00:44:08,040 --> 00:44:11,240
shield. 
So now it Revs like a chainsaw 

931
00:44:11,320 --> 00:44:13,120
and I unlocked throwing the 
shield. 

932
00:44:13,120 --> 00:44:17,040
So now I can run into a fight, 
throw the shield, hit an enemy 

933
00:44:17,040 --> 00:44:19,840
with it, run up, shoot him with 
a shotgun, get my shield back, 

934
00:44:20,000 --> 00:44:24,280
hit him with a melee attack and 
then they will go purple. 

935
00:44:24,400 --> 00:44:26,920
And it's like like in the older 
games like the when you would do

936
00:44:26,920 --> 00:44:29,480
the the special kills. 
I forget what it's called glory 

937
00:44:29,480 --> 00:44:29,960
kills. 
Thank you. 

938
00:44:30,240 --> 00:44:31,760
It's basically a glory kill 
thing. 

939
00:44:32,040 --> 00:44:35,360
And you, you either like shield 
bash him or you stab him or you 

940
00:44:35,360 --> 00:44:37,600
shoot him or something and it 
kills him and you get a bunch of

941
00:44:37,600 --> 00:44:40,200
ammo and things like that. 
But with the shield, there's 

942
00:44:40,200 --> 00:44:42,640
also a Perry mechanic now. 
So like. 

943
00:44:42,680 --> 00:44:45,240
OK, Yeah, this is what I've been
most interested in because Perry

944
00:44:45,240 --> 00:44:49,120
seems like so different from, 
you know, doom mechanics so far 

945
00:44:49,120 --> 00:44:51,920
to date, you know, so. 
Certain enemies will shoot, you 

946
00:44:51,920 --> 00:44:55,040
know, attacks at you, but every 
now and then one of them will be

947
00:44:55,040 --> 00:44:56,480
green. 
And when it comes at you and 

948
00:44:56,480 --> 00:44:59,480
it's green, you can block at a 
certain time with your shield 

949
00:44:59,480 --> 00:45:01,520
and it will send that back to 
the enemy. 

950
00:45:01,760 --> 00:45:04,480
So like there's a, there's a 
certain enemy that like 

951
00:45:04,480 --> 00:45:07,320
literally turns green and rolls 
really quickly and flies at you 

952
00:45:07,320 --> 00:45:10,360
like a cannonball and you can 
throw your shield up and block 

953
00:45:10,360 --> 00:45:14,520
that and it they'll explode. 
There's an enemy that like 

954
00:45:14,520 --> 00:45:17,880
shoots a cross energy beam that 
comes at you green wise and you 

955
00:45:17,880 --> 00:45:21,200
can shoot it back at them and it
will cut their arms and legs and

956
00:45:21,200 --> 00:45:24,600
head off. 
It's so fucking sweet. 

957
00:45:25,120 --> 00:45:30,560
This game is so goddamn gory. 
It's like it's so it's so sweet.

958
00:45:30,560 --> 00:45:33,560
And like the second level I'm 
going through and I'm fighting 

959
00:45:33,560 --> 00:45:38,080
and in the background is a giant
Titan and then like the humans 

960
00:45:38,080 --> 00:45:43,040
and a giant mech looking like 
almost looks like a Halo Spartan

961
00:45:43,480 --> 00:45:45,480
and out there fighting the Titan
and shit. 

962
00:45:45,480 --> 00:45:49,360
And the first level I, this was 
the first time in a Dune game 

963
00:45:49,360 --> 00:45:52,320
I've ever stopped and just 
looked at scenery because I'm 

964
00:45:52,320 --> 00:45:56,400
running up this Cliff and I stop
and there's a vast ocean to the 

965
00:45:56,400 --> 00:46:00,840
right of me and I stop and I 
look out and in the horizon like

966
00:46:00,840 --> 00:46:03,320
a like, you know how the sun 
will look super big on an ocean 

967
00:46:03,320 --> 00:46:06,200
sometimes as it's going down? 
It was just a giant burning 

968
00:46:06,200 --> 00:46:09,520
pentagram and it looked. 
So I didn't get a screenshot of 

969
00:46:09,520 --> 00:46:11,360
it because I didn't know what 
you wanted spoiled and what you 

970
00:46:11,360 --> 00:46:15,480
didn't want spoiled. 
And because I'm playing on Xbox 

971
00:46:15,920 --> 00:46:18,280
or Game Pass, I just figured out
today how to take screenshots 

972
00:46:18,280 --> 00:46:21,560
with Game Pass. 
So because I haven't mapped to a

973
00:46:21,560 --> 00:46:23,960
certain key on my Steam and it's
like anytime I play something 

974
00:46:23,960 --> 00:46:26,040
that's not Steam, I hit that. 
I'm like, damn it, that's not 

975
00:46:26,040 --> 00:46:28,720
doing what I wanted to do. 
Yeah, and my computer doesn't 

976
00:46:28,720 --> 00:46:31,080
like taking screenshots of full 
screen games for some reason. 

977
00:46:31,200 --> 00:46:35,080
It is very fast-paced. 
That's what I was worried about 

978
00:46:35,080 --> 00:46:37,760
because we talked about like it 
being Perrying and there's no 

979
00:46:37,760 --> 00:46:40,080
dash, like there wasn't eternal.
I was worried that they like 

980
00:46:40,080 --> 00:46:41,400
slowed things. 
Down absolutely. 

981
00:46:41,400 --> 00:46:45,880
Not all of the mechanics that 
they added just lead to chaos. 

982
00:46:46,480 --> 00:46:49,400
Like it's just, it is absolute 
chaos. 

983
00:46:50,360 --> 00:46:53,480
And there was one other thing I 
was going to what was it? 

984
00:46:54,000 --> 00:46:55,120
Oh, I I I've learned. 
Yeah. 

985
00:46:55,120 --> 00:46:58,520
Have you got to, have you gotten
to any like of the stuff that 

986
00:46:58,520 --> 00:47:01,160
was like new into trailers like 
the Mech or the Dragon or? 

987
00:47:01,160 --> 00:47:03,560
Have not. 
Not yet I've seen the dragon. 

988
00:47:03,640 --> 00:47:06,400
I figured they're probably 
waiting for like the end of act 

989
00:47:06,400 --> 00:47:08,480
one for something. 
Like that I ran by an area and 

990
00:47:08,480 --> 00:47:11,760
when I looked out to the left 
there was a a dragon shooting 

991
00:47:11,760 --> 00:47:13,920
fire at the Titan off in the 
distance. 

992
00:47:13,920 --> 00:47:15,120
So it. 
Sounds like there's a lot of 

993
00:47:15,120 --> 00:47:17,680
huge background. 
There's a lot of fucking huge 

994
00:47:17,680 --> 00:47:19,320
background things going on, 
like. 

995
00:47:19,560 --> 00:47:21,800
I always thought that like the 
big Titans walking around in 

996
00:47:21,800 --> 00:47:25,240
like the the city level and doom
eternal was like. 

997
00:47:25,240 --> 00:47:27,240
I was say, do you remember the 
level with the icon of Sin? 

998
00:47:27,400 --> 00:47:30,600
That's that's the vibes that I 
got off these first 2 levels is 

999
00:47:30,600 --> 00:47:33,840
like you're going through a city
trying to defend it while these 

1000
00:47:33,840 --> 00:47:35,600
Titans are in the middle of 
destroying it. 

1001
00:47:35,600 --> 00:47:39,120
But it's not the icon of sin. 
I can only imagine what that 

1002
00:47:39,120 --> 00:47:40,640
mother fucker's gonna look like 
if he shows up. 

1003
00:47:40,800 --> 00:47:43,560
I was gonna say you've never 
stopped to look at like a Doom 

1004
00:47:43,560 --> 00:47:46,600
area and I'm like, I remembered 
you didn't get to hell when we 

1005
00:47:46,600 --> 00:47:49,520
played Doom 3 for the show. 
So 'cause I was gonna say, dude,

1006
00:47:49,520 --> 00:47:51,560
hell in Doom 3 is really 
impressive looking. 

1007
00:47:51,720 --> 00:47:53,880
Yeah, I need to go back and. 
Play like, especially just. 

1008
00:47:54,400 --> 00:47:55,280
Beat it. 
Yeah. 

1009
00:47:55,320 --> 00:47:58,040
I mean you're having issues with
like it making you feel nauseous

1010
00:47:58,040 --> 00:47:59,680
though. 
So I can't say that it's 

1011
00:47:59,680 --> 00:48:03,360
necessarily like I still am not 
like a full on hater, but I do 

1012
00:48:03,360 --> 00:48:07,400
think that if it if it gives you
any physical symptoms, there's 

1013
00:48:07,400 --> 00:48:11,040
no real reason. 
It's not it it, it would be the 

1014
00:48:11,480 --> 00:48:13,720
6th, the most important game to 
play. 

1015
00:48:13,720 --> 00:48:16,680
Wonder if it didn't bug me when 
I played it on Xbox because the 

1016
00:48:16,680 --> 00:48:19,880
frame rate was lower and like 
the resolution was lower and 

1017
00:48:19,880 --> 00:48:22,240
like everything wasn't as crisp.
I don't know. 

1018
00:48:22,440 --> 00:48:25,040
I also feel like didn't that 
game have like a really low FOV?

1019
00:48:25,160 --> 00:48:26,840
Like is there any way you can 
tune that? 

1020
00:48:26,840 --> 00:48:29,080
That might be something too. 
That might be if there's like a 

1021
00:48:29,080 --> 00:48:31,000
mod or something for an FOV 
slider for it. 

1022
00:48:31,640 --> 00:48:33,360
Because I've I've definitely 
heard people say that like they 

1023
00:48:33,360 --> 00:48:36,480
get mushed and sick in games. 
They're like when it's a, a game

1024
00:48:36,480 --> 00:48:39,480
that wasn't made for widescreen 
and they're playing it and it's 

1025
00:48:39,480 --> 00:48:42,160
got the FOV like it's a 443 
game. 

1026
00:48:42,480 --> 00:48:45,360
Like I know nobody can play Team
Fortress 2 without at least 

1027
00:48:45,560 --> 00:48:48,800
upgrading the FOVA little bit 
because it's like freaking 

1028
00:48:49,000 --> 00:48:51,160
fisheye lens almost on a modern.
Computer. 

1029
00:48:51,160 --> 00:48:54,080
Yeah, no, thank you. 
No, no, no, no, I don't want 

1030
00:48:54,080 --> 00:48:56,800
that. 
But no, no, no, this new Doom 

1031
00:48:56,800 --> 00:49:01,160
game is deserving of all of the 
ratings that I've seen come out 

1032
00:49:01,160 --> 00:49:05,600
for it, which have been like 10 
out of 10/9 and 1/2 out of 10. 

1033
00:49:05,680 --> 00:49:08,800
Five stars, 4.5 stars. 
I don't think I've seen anything

1034
00:49:08,800 --> 00:49:11,520
less than that. 
Oh, Speaking of weapons, you you

1035
00:49:11,520 --> 00:49:14,360
mentioned the shield and the 
melee stuff, but like how many 

1036
00:49:14,360 --> 00:49:16,480
of like how many guns and stuff 
do you have? 

1037
00:49:16,480 --> 00:49:18,720
OK. 
So so far, the first gun that 

1038
00:49:18,720 --> 00:49:21,000
you get is the shotgun. 
Yeah, that's completely so. 

1039
00:49:21,040 --> 00:49:22,960
You're running around with a 
shield and a shotgun and you 

1040
00:49:22,960 --> 00:49:26,080
just feel so fucking bad ass. 
Like I can't explain how fucking

1041
00:49:26,080 --> 00:49:28,920
awesome it feels, but you run 
with the shotgun for a little 

1042
00:49:28,920 --> 00:49:30,640
bit and then the next gun you 
gets the machine guns. 

1043
00:49:30,640 --> 00:49:35,000
You get that machine gun and the
third gun that I've gotten is 

1044
00:49:35,000 --> 00:49:36,960
the plasma gun. 
Wow, that early? 

1045
00:49:36,960 --> 00:49:40,320
Now it's because they introduce 
these enemies to you that have 

1046
00:49:40,400 --> 00:49:42,040
energy Shields. 
And if. 

1047
00:49:42,040 --> 00:49:43,800
You shoot the energy Shields 
with the plasma gun. 

1048
00:49:43,800 --> 00:49:46,680
Their shield will explode and 
hurt the enemies around them. 

1049
00:49:47,840 --> 00:49:50,360
There's also shielded enemies 
that you have to shoot their 

1050
00:49:50,360 --> 00:49:53,120
shield until it starts to glow 
red and then you throw your 

1051
00:49:53,120 --> 00:49:54,520
shield at it and it explodes 
all. 

1052
00:49:54,720 --> 00:49:56,800
Right, so it sounds like they 
definitely doubled down on each 

1053
00:49:56,800 --> 00:49:59,840
enemy having its own mechanics, 
which some people didn't like 

1054
00:49:59,840 --> 00:50:01,520
and do maternal, but I thought 
was interesting. 

1055
00:50:01,720 --> 00:50:04,720
Yeah, I wouldn't say all 
mechanic, all enemies have their

1056
00:50:04,720 --> 00:50:07,800
own mechanics, but there are a 
lot that do have the thing that 

1057
00:50:07,800 --> 00:50:10,520
you have to remember, like, oh, 
OK, yeah, these guys do this, 

1058
00:50:10,720 --> 00:50:12,480
these guys do this, these guys 
do that. 

1059
00:50:13,120 --> 00:50:15,360
Well, I always felt like people 
overstated it and do maternal 

1060
00:50:15,360 --> 00:50:17,280
too, but they're like, well, 
you'll never be able to beat the

1061
00:50:17,280 --> 00:50:18,880
smallest review. 
They don't do the exact one 

1062
00:50:18,880 --> 00:50:21,280
thing that makes it trivial. 
And it's like then they'll 

1063
00:50:21,280 --> 00:50:23,640
always say something like like, 
you could only beat the Kako 

1064
00:50:23,640 --> 00:50:25,400
demons by throwing a grenade at 
them. 

1065
00:50:25,480 --> 00:50:28,160
And it's like, no, you can beat 
them with a sticky shotgun. 

1066
00:50:28,160 --> 00:50:30,440
You can beat them with a rocket 
launcher even easier than either

1067
00:50:30,440 --> 00:50:32,840
of the grenades. 
Like, I don't know, I think 

1068
00:50:32,840 --> 00:50:35,080
people just like the bitch. 
Ain't that the truth? 

1069
00:50:35,320 --> 00:50:38,640
But man, I'm looking forward to 
throwing a chainsaw shield right

1070
00:50:38,640 --> 00:50:41,440
through a bunch of demons. 
Yeah, it catching this shit like

1071
00:50:41,440 --> 00:50:45,480
Captain America meets Mad Max. 
I really I liked what are the 

1072
00:50:45,480 --> 00:50:50,560
big fat fuckers called Manki. 
Okay, so yeah, they show up and 

1073
00:50:50,560 --> 00:50:53,040
I throw 1 and I hit it with my 
shield and it sticks in its 

1074
00:50:53,040 --> 00:50:54,720
chest and just grinding at it 
right? 

1075
00:50:55,200 --> 00:50:58,240
And I run up to him and I hit 
melee as I get my shield back. 

1076
00:50:58,240 --> 00:51:01,000
So I get my shield back and I 
punch him with my right hand and

1077
00:51:01,000 --> 00:51:04,160
I literally punched a giant 
chunk out of his stomach just 

1078
00:51:05,760 --> 00:51:10,200
and then I did and I held my 
shield up and then I bashed him 

1079
00:51:10,200 --> 00:51:13,840
with my shield and shot him with
my shotgun and he died and I was

1080
00:51:13,840 --> 00:51:16,160
like, that was so God damn 
satisfying. 

1081
00:51:16,160 --> 00:51:18,880
I can't even believe it. 
It's just so. 

1082
00:51:19,280 --> 00:51:21,640
And then when I beat so I'm 
like, all right, so I have this 

1083
00:51:21,640 --> 00:51:24,000
on game pass, you know, I'll be 
I get to play it for a month or 

1084
00:51:24,000 --> 00:51:25,760
whatever. 
And then I beat the second level

1085
00:51:25,760 --> 00:51:28,240
and it tells me I found zero of 
six secrets. 

1086
00:51:28,600 --> 00:51:34,160
I found zero of one skins for 
your Slayer and I found zero of 

1087
00:51:34,160 --> 00:51:37,200
one collectible toys. 
And I said God damn it, I'm 

1088
00:51:37,200 --> 00:51:41,400
going to end up having to buy 
this game because I fucking love

1089
00:51:41,400 --> 00:51:44,200
collectibles. 
I don't know why. 

1090
00:51:44,840 --> 00:51:46,960
There's still a part of me that 
wants to go back and just try to

1091
00:51:46,960 --> 00:51:50,080
find all the like, hidden toys 
and stuff in Doom Four and Five.

1092
00:51:50,240 --> 00:51:55,000
When I played through Doom 4I 
never found any of the classic 

1093
00:51:55,000 --> 00:51:57,600
levels like the little switches 
you pull that take you to like a

1094
00:51:57,600 --> 00:52:00,040
level from Doom One or Doom 2. 
I don't know if I did either. 

1095
00:52:00,160 --> 00:52:02,400
Yeah, I don't know if they're 
like super well hidden or what, 

1096
00:52:02,400 --> 00:52:05,840
but I know that's a feature in 
Doom 2016 and I never found one.

1097
00:52:06,280 --> 00:52:09,480
It might be worth going back and
checking out then, but. 

1098
00:52:09,840 --> 00:52:12,400
I might replay Doom Eternal 
before I get around to Doom the 

1099
00:52:12,400 --> 00:52:14,560
Dark Ages just because I don't 
know how long it'll take for us 

1100
00:52:14,560 --> 00:52:17,480
to get the computer set up. 
But that is. 

1101
00:52:17,640 --> 00:52:19,400
Since you'll be setting it over 
a weekend and all that. 

1102
00:52:19,400 --> 00:52:20,920
It is. 
It is absolutely insane. 

1103
00:52:22,080 --> 00:52:24,040
You. 
I'm looking forward to you're 

1104
00:52:24,040 --> 00:52:26,040
getting me more and more hype 
and I was already tricky. 

1105
00:52:26,040 --> 00:52:26,440
Damn. 
High. 

1106
00:52:26,440 --> 00:52:29,440
What I said in the chat earlier 
and what I also said to Dane was

1107
00:52:29,440 --> 00:52:34,120
that I think Willie will cry and
come at the same time and. 

1108
00:52:34,520 --> 00:52:35,960
We call that a number. 
Seven said. 

1109
00:52:36,240 --> 00:52:38,880
That's pretty high praise, man. 
I was like, dude, it's the best 

1110
00:52:38,880 --> 00:52:40,120
Doom game I think I've ever 
played. 

1111
00:52:40,320 --> 00:52:42,640
Now, by the end of it, I may 
hate it, you never know. 

1112
00:52:42,640 --> 00:52:45,120
But like, So what I've played so
far, I can't foresee that. 

1113
00:52:45,120 --> 00:52:48,400
Like, it's just so good. 
And part of me is also just 

1114
00:52:48,400 --> 00:52:52,160
like, I am so happy that this 
brand new fucking game with ray 

1115
00:52:52,160 --> 00:52:55,960
tracing is not crashing. 
It's just so nice. 

1116
00:52:56,160 --> 00:52:58,240
Well, maybe you're right, maybe 
it is an Unreal Engine thing 

1117
00:52:58,240 --> 00:53:00,880
because in tech is a completely 
different engine that is like 

1118
00:53:01,000 --> 00:53:02,680
straight up them well on their 
own so. 

1119
00:53:02,680 --> 00:53:05,680
Blackmith Wukong. 
Unreal Engine 5 Oblivion 

1120
00:53:05,680 --> 00:53:11,040
Remastered, Unreal Engine 5 
Avowed Unreal Engine 5 Indiana 

1121
00:53:11,040 --> 00:53:13,640
Jones Don't know, think it's 
Unreal Engine 5. 

1122
00:53:14,680 --> 00:53:16,960
I think so. 
I mean, it's the. 

1123
00:53:16,960 --> 00:53:18,680
Only thing that isn't. 
What's the full name of the 

1124
00:53:18,680 --> 00:53:21,600
game? 
Indiana Jones and the Great 

1125
00:53:21,600 --> 00:53:25,120
Circle. 
Yeah, that's right. 

1126
00:53:26,880 --> 00:53:29,920
That's fucked up. 
Indiana Jones runs on in Tech 7.

1127
00:53:30,200 --> 00:53:32,040
Well then what the fuck? 
Why does it crash? 

1128
00:53:32,040 --> 00:53:34,200
And you know what though? 
I'm going to try it without path

1129
00:53:34,200 --> 00:53:36,720
tracing because I really. 
That the yeah, because that 

1130
00:53:36,720 --> 00:53:39,000
that's the Doom Eternal engine. 
It's the only note. 

1131
00:53:39,080 --> 00:53:41,240
It's the only notable game other
than Doom Eternal that runs on 

1132
00:53:41,240 --> 00:53:43,640
that engine and Doom Eternal. 
That's like. 

1133
00:53:44,400 --> 00:53:45,960
Great circle. 
Great circle. 

1134
00:53:45,960 --> 00:53:49,720
Famously has a lot of like hang 
ups and requirements but Doom 

1135
00:53:49,720 --> 00:53:53,240
Eternal runs great. 
Like it's one of the like, just 

1136
00:53:54,280 --> 00:53:57,560
games that run so amazing for 
what the requirements are, you 

1137
00:53:57,560 --> 00:53:59,040
know? 
I mean I I say the same thing 

1138
00:53:59,040 --> 00:54:00,920
about the this new one the Dark 
ages. 

1139
00:54:01,720 --> 00:54:05,440
Like I can't believe how smooth 
it runs without DLSS whereas 

1140
00:54:05,600 --> 00:54:09,680
Unreal Engine 5 games are like 
unplayable without DLSS even on 

1141
00:54:09,680 --> 00:54:12,600
a 4090 because they just run at 
like 20 frames a second because 

1142
00:54:12,600 --> 00:54:16,480
it's so much going on. 
But yeah man, Can you imagine 

1143
00:54:16,480 --> 00:54:20,080
going back to it's 1999 all over
again? 

1144
00:54:20,320 --> 00:54:24,160
Unreal Tournament and Quake 3 
are out there competing in the 

1145
00:54:24,160 --> 00:54:28,120
arena shooter realm, and both of
those engines will still be 

1146
00:54:28,120 --> 00:54:30,960
going to war 25 years later. 
For real. 

1147
00:54:31,160 --> 00:54:32,600
It's, it's, it's pretty wild, 
dude. 

1148
00:54:32,840 --> 00:54:36,200
Like some of those that have 
just been around for ages and 

1149
00:54:36,200 --> 00:54:39,280
ages and ages, I'm happy to see 
them still around because a lot 

1150
00:54:39,280 --> 00:54:43,280
of them that kind of came and 
went, you know, so that's good. 

1151
00:54:43,280 --> 00:54:44,560
Other things that I've been 
playing. 

1152
00:54:45,160 --> 00:54:49,360
Let me let me peruse my my steam
real quick. 02 other games, they

1153
00:54:49,360 --> 00:54:50,880
give me crashing issues for some
reason. 

1154
00:54:51,200 --> 00:54:54,520
Portal with ray tracing and Half
Life 2 with ray tracing. 

1155
00:54:54,680 --> 00:54:56,760
OK, but those aren't unreal, 
those are source games. 

1156
00:54:56,840 --> 00:54:58,800
That is really confusing. 
Yeah, but they're also. 

1157
00:54:58,800 --> 00:55:02,040
It's got to be NVIDIA. 
Mods, yeah, I think it's an I do

1158
00:55:02,120 --> 00:55:04,360
think it's an issue. 
Well, it's it's I say they're 

1159
00:55:04,360 --> 00:55:05,880
mods. 
They're official releases on 

1160
00:55:05,880 --> 00:55:08,360
Steam, but they're technically 
mods. 

1161
00:55:08,640 --> 00:55:10,920
Are they running? 
Are they running the game 

1162
00:55:10,920 --> 00:55:13,200
through a different engine or 
are they just adding ray tracing

1163
00:55:13,200 --> 00:55:14,960
support? 
To no, I believe that they added

1164
00:55:14,960 --> 00:55:17,160
it in source, so they're I 
believe they're still running on

1165
00:55:17,160 --> 00:55:19,160
a source engine. 
So that's what makes me think 

1166
00:55:19,160 --> 00:55:22,840
that there's a hang up somewhere
in the drivers for 40 series. 

1167
00:55:22,840 --> 00:55:28,280
Yeah, it has to be that because 
again, DNA Jones is in tech and 

1168
00:55:28,440 --> 00:55:31,840
those games are like, I can't. 
It has to be something with the 

1169
00:55:31,840 --> 00:55:35,080
ray tracing support in the 
NVIDIA drivers, because there's 

1170
00:55:35,080 --> 00:55:37,440
no way all three of those 
programs do things the same way.

1171
00:55:37,600 --> 00:55:41,200
Yeah, yeah, it absolutely. 
And I do want to say this too 

1172
00:55:41,200 --> 00:55:44,760
before we move on, because the 
opening cutscene of Avowed, at 

1173
00:55:44,760 --> 00:55:48,200
least at 4K on my screen, which 
was a cutscene rendered in 

1174
00:55:48,200 --> 00:55:53,160
Unreal Engine 5, was one of the 
most ridiculously pretty looking

1175
00:55:53,160 --> 00:55:55,240
things I've ever seen rendered 
in a video game ever. 

1176
00:55:55,400 --> 00:55:59,240
Unreal Engine 5 is really 
incredible at realistic 

1177
00:55:59,240 --> 00:56:01,000
graphics. 
Like what was that? 

1178
00:56:01,080 --> 00:56:02,560
Did they do like that matrix 
thing? 

1179
00:56:02,560 --> 00:56:04,400
Was that that was the Unreal 
Engine 5? 

1180
00:56:04,400 --> 00:56:06,800
That was just ridiculously good 
looking. 

1181
00:56:06,800 --> 00:56:09,600
There's also been like people 
have made videos of like train 

1182
00:56:09,600 --> 00:56:12,720
stations and stuff that are 
really creepy as you're walking 

1183
00:56:12,720 --> 00:56:15,240
around them and things like that
and it looks straight up real, 

1184
00:56:15,440 --> 00:56:17,840
but it's Unreal Engine 5 with 
certain shaders on it. 

1185
00:56:18,000 --> 00:56:20,760
It's fucking insane. 
I think that you know Cane 

1186
00:56:20,760 --> 00:56:24,040
Pixels, the guy that does those 
backroom studios, those are made

1187
00:56:24,040 --> 00:56:26,160
in Unreal Engine, although I 
think he might have used 4. 

1188
00:56:26,240 --> 00:56:29,360
I believe he did use 4 but even 
still, like people who know what

1189
00:56:29,360 --> 00:56:31,400
they're doing with those just 
it's insane. 

1190
00:56:31,520 --> 00:56:34,800
Yeah, cuz those are like, I 
would not have realized, like I 

1191
00:56:34,960 --> 00:56:37,840
been like, how did he film this?
Because it looks like it's 

1192
00:56:37,840 --> 00:56:39,800
really filmed on VHA straight 
and all that. 

1193
00:56:40,000 --> 00:56:43,000
It looks like a realistic place.
The only thing that gives away 

1194
00:56:43,000 --> 00:56:45,240
that it's not real, it's just 
the fact that it's a physically 

1195
00:56:45,240 --> 00:56:46,920
impossible location. 
Yeah. 

1196
00:56:46,920 --> 00:56:49,320
And I think some of the the 
filters and stuff like that I 

1197
00:56:49,320 --> 00:56:51,800
would, I would assume probably 
come from Reshade. 

1198
00:56:52,240 --> 00:56:54,160
Yeah, using. 
Like post processing type stuff 

1199
00:56:54,160 --> 00:56:55,720
but. 
Yeah, there's a lot of post 

1200
00:56:55,720 --> 00:56:56,680
processing. 
Use it effectively. 

1201
00:56:56,680 --> 00:56:58,640
Though it's just chef's kiss. 
So good. 

1202
00:56:58,800 --> 00:57:04,240
Yeah, I did start on Higurashi 
Part 2. 

1203
00:57:04,400 --> 00:57:07,840
I'm not very far into it at all,
but I did start on it, and I 

1204
00:57:07,840 --> 00:57:10,960
also started another visual 
novel series that kind of has 

1205
00:57:10,960 --> 00:57:15,840
like an RPG element to it that I
read is considered by people. 

1206
00:57:15,840 --> 00:57:18,360
It's very polarizing. 
Either people love it or they 

1207
00:57:18,360 --> 00:57:20,640
fucking hate it. 
It's called the Rants series. 

1208
00:57:20,640 --> 00:57:22,400
Have you ever heard of it? 
Rants. 

1209
00:57:23,040 --> 00:57:27,480
OK so Long story short, it's 
about a dude who was a piece of 

1210
00:57:27,480 --> 00:57:32,160
shit named Rants who gets these 
girls who are his slaves that he

1211
00:57:32,160 --> 00:57:33,840
makes have sex with him and 
things like that. 

1212
00:57:34,080 --> 00:57:35,840
But he's also like the savior of
the world. 

1213
00:57:36,200 --> 00:57:40,920
It's a very 90s Japanese thing 
and I'm not gonna lie, I played 

1214
00:57:40,920 --> 00:57:44,120
it for like an hour and I don't 
think it's vibing with me 

1215
00:57:44,240 --> 00:57:46,720
because the whole time I'm 
playing I'm like this main 

1216
00:57:46,720 --> 00:57:50,920
character is super unlikable. 
Like he is a super douchebag. 

1217
00:57:51,080 --> 00:57:54,280
Yeah, I mean, I know that 
sometimes having a douchebag 

1218
00:57:54,280 --> 00:57:58,480
main character works for games, 
but like when Paul and Chandra 

1219
00:57:58,480 --> 00:58:02,280
were streaming Catherine, I 
really struggled watching that 

1220
00:58:02,280 --> 00:58:04,520
because the main dude and 
Catherine is such a piece of 

1221
00:58:04,520 --> 00:58:06,680
shit. 
Yeah, and and rants takes that 

1222
00:58:06,680 --> 00:58:09,840
to a another level and I just I 
don't know if I'm on with it. 

1223
00:58:10,560 --> 00:58:14,080
So I may shelve that. 
Maybe check out one of the later

1224
00:58:14,080 --> 00:58:17,560
rants games, which usually have 
a bit better reception. 

1225
00:58:17,680 --> 00:58:21,240
So maybe the the guy who made 
those matured as he made them or

1226
00:58:21,240 --> 00:58:22,240
something. 
I don't really know. 

1227
00:58:22,280 --> 00:58:26,160
But rants 1 seemingly, I don't 
know if it's going to be for me.

1228
00:58:26,320 --> 00:58:28,920
I'm willing to go back and give 
it a little more just to, you 

1229
00:58:28,920 --> 00:58:31,920
know, like I'll try anything 
twice just to make sure I don't 

1230
00:58:31,920 --> 00:58:35,440
like it. 
So but Higurashi, looking 

1231
00:58:35,440 --> 00:58:38,040
forward to getting into that. 
And I think the the next one I'm

1232
00:58:38,040 --> 00:58:39,880
going to do, I think I'm going 
to dive into the fruit of 

1233
00:58:39,880 --> 00:58:43,160
Grassia, but. 
I don't think I'm familiar with 

1234
00:58:43,160 --> 00:58:45,960
that, but all right. 
It was on a list. 

1235
00:58:46,640 --> 00:58:49,680
So I've looked up like lists of 
the best visual novels that you 

1236
00:58:49,680 --> 00:58:52,760
can read and lists of like 
disturbing visual novels because

1237
00:58:53,280 --> 00:58:57,800
I really like good books, but I 
also really like like Higurashi 

1238
00:58:57,800 --> 00:58:59,000
and things like that. 
You know what I mean? 

1239
00:58:59,000 --> 00:59:00,320
They kind of give me the heebie 
jeebies. 

1240
00:59:00,440 --> 00:59:02,520
So I was looking for a good 
medium of the two. 

1241
00:59:02,520 --> 00:59:06,400
And the two or three that kept 
coming up were the Fruit of 

1242
00:59:06,400 --> 00:59:09,480
Grassiah, Wonderful, every Day, 
down the Rabbit hole. 

1243
00:59:09,520 --> 00:59:12,520
Excuse me, the four that kept 
coming up, wonderful every day 

1244
00:59:12,520 --> 00:59:15,640
down the rabbit hole, Fruit of 
Grassiah or the Grassiah series,

1245
00:59:15,640 --> 00:59:19,160
really. 
Higurashi and Umineko, which is 

1246
00:59:19,320 --> 00:59:21,560
the Umineko's the sequel to 
Higurashi. 

1247
00:59:21,560 --> 00:59:24,760
So it's like, all right, I own 
all of those. 

1248
00:59:24,760 --> 00:59:27,640
So and then of course Steins 
Gate is another one that people.

1249
00:59:27,640 --> 00:59:29,320
I was gonna say this is the 
first time you've talked about 

1250
00:59:29,320 --> 00:59:31,640
edgy visual novels without 
bringing up Saya no Utah. 

1251
00:59:31,880 --> 00:59:35,360
Yeah, I also have Saya no Utah. 
That was also one that came up. 

1252
00:59:35,400 --> 00:59:36,640
That's when you were thinking 
about doing. 

1253
00:59:37,080 --> 00:59:38,640
That's one you've been thinking 
about doing for the show from 

1254
00:59:38,640 --> 00:59:40,720
time to time. 
So I still have mixed feelings 

1255
00:59:40,720 --> 00:59:43,280
about that, but the fact that 
the writer did Madoka makes me 

1256
00:59:43,280 --> 00:59:45,480
want to give it a little bit 
more leeway than I ordinarily 

1257
00:59:45,480 --> 00:59:47,840
would from the description. 
And I know a little more about 

1258
00:59:47,840 --> 00:59:52,520
Cyanoda now than I do, or than I
did when I first was wanting to 

1259
00:59:52,520 --> 00:59:55,920
read it and things like that. 
I still want to read it, but it 

1260
00:59:55,920 --> 00:59:59,000
creeps me out less knowing 
something that I know about the 

1261
00:59:59,000 --> 01:00:02,240
game. 
But it's a it's a good not being

1262
01:00:02,240 --> 01:00:03,600
as creeped out, if that makes 
sense. 

1263
01:00:03,600 --> 01:00:04,440
Right. 
Yeah. 

1264
01:00:04,440 --> 01:00:06,200
If you, if you could pick up 
what I'm putting down. 

1265
01:00:06,200 --> 01:00:09,560
Yeah. 
So then it makes it a little 

1266
01:00:09,560 --> 01:00:11,160
better. 
But yeah, there's there's 

1267
01:00:11,160 --> 01:00:12,920
there's a handful of them that I
would like to get to. 

1268
01:00:12,920 --> 01:00:15,280
And Cyanoouda is another one 
that's on, you know, the 

1269
01:00:15,280 --> 01:00:17,000
disturbing list. 
But people say it's actually a 

1270
01:00:17,000 --> 01:00:19,600
pretty good read. 
And then there's something like 

1271
01:00:19,600 --> 01:00:23,320
Euphoria, which I've heard is 
absolutely filthy gore, 

1272
01:00:23,320 --> 01:00:25,720
Screaming Show, which I've heard
is very gory. 

1273
01:00:25,720 --> 01:00:27,640
You ever thought about you ever 
thought about doing one of the 

1274
01:00:27,640 --> 01:00:32,960
like death game type ones like 
virtues last reward or? 

1275
01:00:33,600 --> 01:00:35,360
I actually bought. 
Your the. 

1276
01:00:35,960 --> 01:00:37,320
Other day I bought the owner of 
games. 

1277
01:00:37,440 --> 01:00:38,920
Yeah, yeah, that's, that's the 
series I made. 

1278
01:00:38,920 --> 01:00:40,720
I forgot what the first one was 
called so I just said. 

1279
01:00:41,000 --> 01:00:45,400
Is it 9? 
99999 people 9 doors something 

1280
01:00:45,960 --> 01:00:48,440
and then think virtue is less, 
reward is the 2nd. 

1281
01:00:48,440 --> 01:00:50,240
One and then there's a third one
too. 

1282
01:00:50,720 --> 01:00:54,600
Yeah 0 escaped and ownery games.
Let me see Yeah 99 hours, 9 

1283
01:00:54,600 --> 01:00:56,560
persons, 9 doors and virtues 
less reward. 

1284
01:00:56,560 --> 01:00:59,360
And then the third one is zero 
time dilemma. 

1285
01:00:59,560 --> 01:01:00,960
Zero time dilemma. 
That's right. 

1286
01:01:00,960 --> 01:01:05,160
So yeah, I also have those. 
And then I acquired Dangan 

1287
01:01:05,160 --> 01:01:08,160
Rampa. 
Which is yeah, that I do think 

1288
01:01:08,160 --> 01:01:10,880
that would be an interesting one
too, because like that's kind of

1289
01:01:11,080 --> 01:01:13,280
it. 
It isn't the first death game 

1290
01:01:13,280 --> 01:01:16,440
story by any means, but I think 
it's the one that got death game

1291
01:01:16,440 --> 01:01:19,320
visual novels going in the West.
I can agree with that. 

1292
01:01:19,440 --> 01:01:21,920
I can agree with that. 
I think that really rode the 

1293
01:01:21,920 --> 01:01:25,320
wave of that one movie coming 
out, Battle Royale. 

1294
01:01:25,480 --> 01:01:28,720
Yeah, Battle Royale and probably
Hunger Games also, but yeah, 

1295
01:01:28,720 --> 01:01:30,400
Battle Royale was probably the 
main one you're thinking of 

1296
01:01:30,400 --> 01:01:32,840
because man, that was a good. 
Fucking wild. 

1297
01:01:32,840 --> 01:01:34,680
I remember watching the 
beginning of the Japanese. 

1298
01:01:34,680 --> 01:01:37,080
One of the teachers just like, 
all right, you all have to kill 

1299
01:01:37,080 --> 01:01:38,640
yourself. 
The last one wins. 

1300
01:01:38,960 --> 01:01:40,360
And then doesn't the teacher 
kill himself? 

1301
01:01:40,360 --> 01:01:42,080
Or does he just leave? 
I can't remember one of the two.

1302
01:01:43,040 --> 01:01:45,080
Something shocking happened by 
the way, do you know that the 

1303
01:01:45,080 --> 01:01:50,240
teacher on that was played by 
the same the main guy from MXC? 

1304
01:01:50,400 --> 01:01:52,520
Like, you know how there's the 
two hosts? 

1305
01:01:52,880 --> 01:01:54,200
What's his name? 
Takeshi. 

1306
01:01:54,200 --> 01:01:56,640
Yeah, that's right. 
Takeshi Castle. 

1307
01:01:57,440 --> 01:01:58,600
Yep, Takeshi castle. 
Exactly. 

1308
01:01:59,040 --> 01:02:00,720
Which became MXC, yeah. 
Fuck yeah. 

1309
01:02:01,680 --> 01:02:04,640
It also was the guy responsible 
for like the most intentionally 

1310
01:02:04,640 --> 01:02:06,720
shitty Nintendo. 
Didn't he make the video game 

1311
01:02:06,720 --> 01:02:09,960
that was horrible on purpose? 
Yeah, I think it was called 

1312
01:02:09,960 --> 01:02:11,440
Takeshi's. 
Shot well, dude, that guy's like

1313
01:02:11,440 --> 01:02:13,440
Japanese Andy Kaufman. 
For real. 

1314
01:02:13,440 --> 01:02:14,840
For real. 
Because like, he started off as 

1315
01:02:14,840 --> 01:02:17,120
a comedian, but like, he has a 
lot of serious props as a 

1316
01:02:17,120 --> 01:02:19,760
director and stuff doing like 
very serious stuff. 

1317
01:02:20,600 --> 01:02:22,840
It's kind of like a what's his 
face these days? 

1318
01:02:22,840 --> 01:02:25,440
Jordan Peele. 
Ohh, that, that is a great, 

1319
01:02:25,720 --> 01:02:28,520
great way of putting it, 'cause 
yeah, later on that probably 

1320
01:02:28,520 --> 01:02:31,480
these days best known for horror
films, even though when I think 

1321
01:02:31,480 --> 01:02:33,800
about like a lot of people 
probably think I'm from Mad TV, 

1322
01:02:33,800 --> 01:02:35,880
I think about him from the. 
Gill Show. 

1323
01:02:36,600 --> 01:02:40,520
So many great sketches. 
When he when when Jordan would 

1324
01:02:40,520 --> 01:02:45,040
be Obama and then Michael Key 
would be his anger interpreter 

1325
01:02:45,040 --> 01:02:49,080
was one of the funniest things 
I've ever I said bitch, what are

1326
01:02:49,280 --> 01:02:53,280
you doing jumping up and down or
the when they look around for 

1327
01:02:53,280 --> 01:02:56,200
their wife, I said bitch. 
And so you called your wife a 

1328
01:02:56,200 --> 01:02:57,000
bitch. 
I did. 

1329
01:02:57,160 --> 01:02:59,040
He's like and then they look 
around, make sure their wives 

1330
01:02:59,040 --> 01:03:05,120
aren't around. 
I said bitch so good Key and 

1331
01:03:05,120 --> 01:03:07,680
Peele. 
That was a great sketch show. 

1332
01:03:09,160 --> 01:03:12,360
Although it did make me laugh 
when I was watching one of the 

1333
01:03:12,360 --> 01:03:17,000
Dave Chappelle stand ups when he
had first come back in and he 

1334
01:03:17,000 --> 01:03:20,760
just goes man, if people ask me 
if I go back and watch my show, 

1335
01:03:20,760 --> 01:03:22,720
it's like, no, I don't go back 
and watch my show. 

1336
01:03:22,720 --> 01:03:25,440
If I wanted to watch my show, I 
could turn on Comedy Central and

1337
01:03:25,440 --> 01:03:27,160
watch Key and Peele do my show 
every week. 

1338
01:03:29,680 --> 01:03:32,040
I'm like, well, he's not, he's 
not far off. 

1339
01:03:32,040 --> 01:03:35,080
He's he's really not far off. 
But yeah, damn. 

1340
01:03:35,960 --> 01:03:38,840
Well, brother, we've been 
ranting a bunch about all kinds 

1341
01:03:38,840 --> 01:03:42,480
of stuff, but we we have some 
obligatory Wikipedia bullshit to

1342
01:03:43,480 --> 01:03:46,360
get into about the game that we 
played this week, which was a 

1343
01:03:46,360 --> 01:03:51,360
little ditty called Undertale. 
Undertale is a 2015 role-playing

1344
01:03:51,360 --> 01:03:54,440
game created by American indie 
developer Toby Fox. 

1345
01:03:54,880 --> 01:03:58,000
The player controls a child who 
has fallen into the Underground,

1346
01:03:58,000 --> 01:04:00,480
a large secluded region under 
the surface of the earth 

1347
01:04:00,480 --> 01:04:03,160
separated by a magical barrier. 
The player meets various 

1348
01:04:03,160 --> 01:04:05,240
monsters during their journey 
back to the surface, some of 

1349
01:04:05,240 --> 01:04:08,000
which may engage in combat. 
The combat systems involve the 

1350
01:04:08,000 --> 01:04:09,800
player navigating through a mini
bullet hell. 

1351
01:04:10,720 --> 01:04:12,880
You can choose to pass, fire, 
subdue, yadda, yadda yadda. 

1352
01:04:12,880 --> 01:04:14,840
All that other stuff we'll get 
into as we talk about the game. 

1353
01:04:14,840 --> 01:04:17,640
So what made you pick this 
Willie, and what was your first 

1354
01:04:17,640 --> 01:04:20,680
impressions of it? 
Well, maybe you think this is 

1355
01:04:21,560 --> 01:04:24,040
no, we had just played an RPG 
for the show and usually I 

1356
01:04:24,040 --> 01:04:28,280
wouldn't go to back-to-back 
RPGs, but the the Nintendo 

1357
01:04:28,280 --> 01:04:32,520
Switch 2 direct actually showed 
like a lot of new footage from 

1358
01:04:32,520 --> 01:04:35,560
Delta Rune chapters 3 and 4, 
which are coming out very soon. 

1359
01:04:35,840 --> 01:04:37,880
And apparently the full 
commercial release of Delta 

1360
01:04:37,880 --> 01:04:40,120
Rune's coming out soon. 
And after I was looking at that,

1361
01:04:40,120 --> 01:04:42,320
I'm like, man, I never finished 
Undertale. 

1362
01:04:42,320 --> 01:04:44,800
I got about halfway in and just 
never beat it. 

1363
01:04:44,920 --> 01:04:49,760
So I was like, you know, it's 
it's a it's one of those big 

1364
01:04:49,760 --> 01:04:51,600
elephant in the room type indie 
games. 

1365
01:04:51,600 --> 01:04:55,360
Like it kind of changed the 
course of a genre in some ways, 

1366
01:04:55,360 --> 01:04:59,680
because you can definitely see 
the difference in indie RPGs 

1367
01:04:59,680 --> 01:05:03,280
that kind of want to be 
Earthbound before and after 

1368
01:05:03,280 --> 01:05:08,440
Undertale came out. 
Yeah, right. 

1369
01:05:08,440 --> 01:05:10,480
So what was your, what was your 
first impression with the game 

1370
01:05:10,560 --> 01:05:12,280
when you loaded it up back then 
then? 

1371
01:05:12,440 --> 01:05:15,920
Well, my actual first impression
was I started watching someone 

1372
01:05:16,800 --> 01:05:19,000
do a stream of the demo back 
when the demo was new. 

1373
01:05:19,000 --> 01:05:22,360
So this was before the game had 
this huge following that it has 

1374
01:05:22,360 --> 01:05:24,000
today. 
Like it was just the demo that 

1375
01:05:24,000 --> 01:05:25,560
was just the caves at the 
beginning of the game. 

1376
01:05:25,560 --> 01:05:27,400
And at the beginning he said 
something along the lines of 

1377
01:05:27,840 --> 01:05:29,720
this demo is only about 30 
minutes long. 

1378
01:05:29,720 --> 01:05:32,240
If you think you might be even 
slightly interested in it, go 

1379
01:05:32,240 --> 01:05:34,040
play it yourself first. 
It's a free demo. 

1380
01:05:34,240 --> 01:05:38,600
So I did, and I played the demo.
Got to the end, wanted to change

1381
01:05:38,600 --> 01:05:39,320
something. 
I did. 

1382
01:05:39,320 --> 01:05:42,840
So I replayed the demo and about
that point I realized this is 

1383
01:05:42,840 --> 01:05:45,840
going to be a special game. 
OK, I know why, too. 

1384
01:05:45,880 --> 01:05:48,920
OK, Yeah. 
Well, so when you said you 

1385
01:05:48,920 --> 01:05:51,240
wanted to do Undertale, I was 
like, all right, cool. 

1386
01:05:51,880 --> 01:05:54,520
But here's the thing. 
I had never played Undertale on 

1387
01:05:54,520 --> 01:05:57,440
purpose, in the same vein that 
I've never played Earthbound 

1388
01:05:57,600 --> 01:06:01,600
more than for like 30 minutes. 
People have hyped up Undertale 

1389
01:06:01,600 --> 01:06:05,720
to me so much for so long that 
this is like one of the greatest

1390
01:06:05,720 --> 01:06:10,640
gifts God has ever given to 
gaming that I didn't want to 

1391
01:06:10,760 --> 01:06:13,360
taint it for myself if I didn't 
feel that same way. 

1392
01:06:13,360 --> 01:06:15,240
Does that make sense? 
I feel the same way about 

1393
01:06:15,240 --> 01:06:18,200
Earthbound to this day actually.
Like I have opened it up, played

1394
01:06:18,200 --> 01:06:20,960
the first hour but hey this is 
pretty cool I'll come back to 

1395
01:06:20,960 --> 01:06:22,960
it. 
And then went, man, I do want to

1396
01:06:22,960 --> 01:06:25,480
play it, but I'm still kind of 
scared I won't love it as much 

1397
01:06:25,480 --> 01:06:27,680
as I'm supposed to. 
Yeah, exactly. 

1398
01:06:27,680 --> 01:06:30,440
And it's, it's one of those that
I'm like, well, if I end up not 

1399
01:06:30,440 --> 01:06:33,480
liking this game, I am going to 
get reamed for that. 

1400
01:06:33,520 --> 01:06:36,120
So I I just, I always avoided 
playing it. 

1401
01:06:37,120 --> 01:06:39,000
I think that you could get away 
with hating the game. 

1402
01:06:39,200 --> 01:06:41,960
I think if you wanted to give it
a six out of 10, that's when you

1403
01:06:41,960 --> 01:06:42,960
would. 
The shit would hit the fan. 

1404
01:06:42,960 --> 01:06:46,800
You know, we don't see how the 
end of this episode goes, but I 

1405
01:06:46,960 --> 01:06:50,400
when I loaded up and was playing
it, I was immediately the first 

1406
01:06:50,400 --> 01:06:54,240
thing I noticed was okay, so 
this games got a lot of like 

1407
01:06:54,240 --> 01:06:58,160
character writing. 
I can tell the way Toriel hands 

1408
01:06:58,160 --> 01:07:01,120
that handles that beginning area
where like you're it's obviously

1409
01:07:01,400 --> 01:07:03,960
excuse me, I got the burps 
tonight, ate some BBQ earlier. 

1410
01:07:04,920 --> 01:07:07,160
It's supposed it's it's 
obviously a tutorial area. 

1411
01:07:07,160 --> 01:07:09,000
She's leading you through and 
then she ends up just doing 

1412
01:07:09,000 --> 01:07:11,120
stuff for you and leading you 
through being like. 

1413
01:07:11,440 --> 01:07:13,920
Yeah, she literally grabs you by
the hand because it's a hand 

1414
01:07:13,920 --> 01:07:15,960
holding tutorial. 
And walks. 

1415
01:07:16,120 --> 01:07:17,680
That's why her name's Toriel. 
It's great. 

1416
01:07:17,680 --> 01:07:22,120
And walks you through and the 
I'm like, OK, so let's see where

1417
01:07:22,120 --> 01:07:24,000
this goes. 
The music's really good. 

1418
01:07:25,240 --> 01:07:27,200
That's got to be I think the 
first thing that jumps out to 

1419
01:07:27,200 --> 01:07:29,680
pretty much everyone is that the
music absolutely rips. 

1420
01:07:29,680 --> 01:07:32,640
And I just was like, all right, 
well, let's RIP this Band-Aid 

1421
01:07:32,640 --> 01:07:34,120
off and just see what this game 
is all about. 

1422
01:07:34,280 --> 01:07:38,440
And yeah, that that leads us to 
just chatting about the game. 

1423
01:07:38,440 --> 01:07:41,880
So I know you had some things 
that you wanted to touch on and 

1424
01:07:41,880 --> 01:07:43,680
things that you didn't want to 
touch on. 

1425
01:07:44,240 --> 01:07:47,080
So I'll let you sort of lead the
discussion some if you'd like. 

1426
01:07:47,200 --> 01:07:50,120
Oh, I'm absolutely interested to
hear more of your earlier, 

1427
01:07:50,840 --> 01:07:54,440
earlier impressions to the game 
because like, I feel like before

1428
01:07:54,440 --> 01:07:57,320
you like when you're first 
getting started, it isn't, it 

1429
01:07:57,320 --> 01:08:00,560
doesn't lead off with, well, it 
does have a lot of jokes in the 

1430
01:08:00,760 --> 01:08:03,200
opening area of The Cave, but 
it's like the puzzles have the 

1431
01:08:03,200 --> 01:08:04,320
jokes to them. 
You know what I mean? 

1432
01:08:05,160 --> 01:08:08,280
Like it takes a while before you
reach funny characters, right? 

1433
01:08:08,680 --> 01:08:11,840
I wouldn't say it takes a while,
but yeah, there are like the 

1434
01:08:11,840 --> 01:08:13,600
things where she kind of just 
leads you through and it's like 

1435
01:08:14,240 --> 01:08:16,880
to do this and this. 
And what struck me first was 

1436
01:08:16,880 --> 01:08:19,560
when she just takes you to the 
house and she's like, all right,

1437
01:08:19,600 --> 01:08:21,479
you just hang out here. 
And then she leaves. 

1438
01:08:21,640 --> 01:08:24,160
Part of me is like, I wonder if 
you just left your game idling 

1439
01:08:24,160 --> 01:08:28,680
in the house if she ever comes 
back, if it's like there's like 

1440
01:08:28,680 --> 01:08:31,960
in Far Cry 4 in the beginning. 
He tells you wait here a moment 

1441
01:08:31,960 --> 01:08:33,720
I'll be back. 
You can literally leave your 

1442
01:08:33,720 --> 01:08:36,479
dude there and he will 
eventually come back and you get

1443
01:08:36,479 --> 01:08:38,880
a secret ending so I was curious
if there was. 

1444
01:08:38,880 --> 01:08:42,640
It's one of the more hilarious 
infamous endings in a game where

1445
01:08:42,640 --> 01:08:44,880
you just choose not to play the 
game and it'll let you. 

1446
01:08:44,920 --> 01:08:47,439
Do it fantastic, and Far Cry's 
famous for that. 

1447
01:08:47,439 --> 01:08:50,200
You can do it in five too. 
I wouldn't be surprised if there

1448
01:08:50,200 --> 01:08:52,760
was something for that in this 
game because there's a lot of 

1449
01:08:52,760 --> 01:08:55,680
weird little edge cases that 
they prepared for, like little 

1450
01:08:55,680 --> 01:08:58,080
like things which was just 
dialogue specifically for if you

1451
01:08:58,080 --> 01:09:02,080
did really random action. 
There are 90 something endings 

1452
01:09:02,240 --> 01:09:05,080
based on and different things 
that Sans will say to you based 

1453
01:09:05,080 --> 01:09:05,920
on what you've. 
Done, I think. 

1454
01:09:06,279 --> 01:09:09,160
I think there are effectively 3 
main endings, but yeah, there's 

1455
01:09:09,160 --> 01:09:13,279
so many variations of. 
It I will say I killed Toriel, 

1456
01:09:13,920 --> 01:09:19,399
didn't realize I didn't have to,
so I from the right from the get

1457
01:09:19,399 --> 01:09:22,520
go was locked into the neutral 
play throughout the game. 

1458
01:09:22,640 --> 01:09:25,479
So the the first character you 
mean in the game is this like 

1459
01:09:25,680 --> 01:09:28,359
friendly maternal goat lady 
named Tutorial who takes you 

1460
01:09:28,359 --> 01:09:29,760
through the puzzles like Dalton 
said. 

1461
01:09:29,800 --> 01:09:33,359
Basically she's really doting 
and overbearing and wants to 

1462
01:09:33,359 --> 01:09:38,479
make sure you don't get hurt. 
And she after a little while of 

1463
01:09:38,479 --> 01:09:41,640
her taking care of you, you find
her in her basement walling up a

1464
01:09:41,640 --> 01:09:43,760
door to try to make sure you 
don't get out into the world. 

1465
01:09:43,760 --> 01:09:47,680
Because she says if you get out 
into the actual monster Kingdom 

1466
01:09:47,680 --> 01:09:50,399
or whatever, you will die. 
And I can't allow that. 

1467
01:09:50,520 --> 01:09:52,240
So if you want to get out there,
you're going to have to go 

1468
01:09:52,240 --> 01:09:56,400
through me. 
I, I went into this game with 

1469
01:09:56,400 --> 01:09:58,840
more knowledge than I should 
have because it's just in the 

1470
01:09:58,840 --> 01:10:01,360
zeitgeist at this point. 
But like, so I went into this 

1471
01:10:01,360 --> 01:10:03,000
game knowing about the pacifist 
run. 

1472
01:10:03,280 --> 01:10:06,760
So I was like, OK, maybe you 
have to get past her and then 

1473
01:10:06,760 --> 01:10:09,320
not kill anything else. 
And that's how you get the past.

1474
01:10:09,320 --> 01:10:12,280
No, I was wrong. 
You, you're supposed to not kill

1475
01:10:12,280 --> 01:10:14,760
her. 
And I did, and I felt real 

1476
01:10:14,760 --> 01:10:16,640
fucking bad about it. 
The game made sure that I felt 

1477
01:10:16,640 --> 01:10:19,200
bad about it. 
Yeah, so when I played the demo,

1478
01:10:19,640 --> 01:10:25,960
I the first time I went through,
I did kill her and then Flowey 

1479
01:10:25,960 --> 01:10:27,640
made me feel like a piece of 
shit for it. 

1480
01:10:27,640 --> 01:10:31,120
So I replayed the demo and then 
that's when the game gets really

1481
01:10:31,120 --> 01:10:33,040
interesting because this time 
when you go through Flowey is 

1482
01:10:33,040 --> 01:10:35,400
like, by the way, I know what 
you did last time. 

1483
01:10:35,400 --> 01:10:38,240
Yeah, All of a sudden, Flowey 
seems a bit more sentient than 

1484
01:10:38,240 --> 01:10:40,200
you realize. 
He's like, I know what you did 

1485
01:10:40,200 --> 01:10:40,920
last summer. 
He's. 

1486
01:10:42,320 --> 01:10:45,760
Like, yeah, Flowey's this little
yellow flower who is acts 

1487
01:10:45,760 --> 01:10:48,320
really, really nice and he's 
obviously a horrible villain 

1488
01:10:48,320 --> 01:10:51,480
monster. 
Yeah, he's like a smile and then

1489
01:10:51,480 --> 01:10:54,640
he says something kind of evil 
and then his facial expression 

1490
01:10:54,640 --> 01:10:58,400
changes and he becomes this 
grotesque looking evil, maniacal

1491
01:10:58,400 --> 01:10:59,520
flower. 
Yeah. 

1492
01:10:59,520 --> 01:11:02,000
And he's a bastard. 
And that does not change. 

1493
01:11:02,280 --> 01:11:05,440
No. 
So you, you continue on. 

1494
01:11:05,440 --> 01:11:08,320
And so I felt bad because I 
killed Torio and I didn't even 

1495
01:11:08,320 --> 01:11:11,640
think the reload because she had
just told me keep walking to the

1496
01:11:11,640 --> 01:11:15,040
right, basically. 
OK, So I just kept walking to 

1497
01:11:15,040 --> 01:11:16,960
the right. 
Well, I don't know if I would 

1498
01:11:16,960 --> 01:11:18,520
have thought to reload the first
time it happened. 

1499
01:11:18,520 --> 01:11:20,840
If it wasn't, that's the end of 
the demo. 

1500
01:11:21,080 --> 01:11:23,360
So I was just like, well, I want
to see what happens if I do it 

1501
01:11:23,360 --> 01:11:26,360
differently. 
OK, so the demo is just the the 

1502
01:11:26,360 --> 01:11:28,000
ruins. 
You don't get to Snowden. 

1503
01:11:28,720 --> 01:11:32,080
Yeah, going through the next 
area where you meet Sands and 

1504
01:11:32,080 --> 01:11:33,680
Papyrus. 
They ended up being the. 

1505
01:11:33,680 --> 01:11:36,560
Skeleton Brothers the the meme 
characters of the game. 

1506
01:11:36,640 --> 01:11:38,480
They were my favorites. 
They were my favorite characters

1507
01:11:38,480 --> 01:11:41,840
in the They're awesome. 
Sands with his stupid jokes and 

1508
01:11:41,840 --> 01:11:44,880
Papyrus with just his. 
You know, he reminded me of 

1509
01:11:45,120 --> 01:11:45,960
Gaston. 
Who's that? 

1510
01:11:46,440 --> 01:11:50,360
Yes, he has the same weird 
swaggery bravado, except you you

1511
01:11:50,360 --> 01:11:53,960
know he's an idiot. 
Yeah, it's like it reminded me, 

1512
01:11:53,960 --> 01:11:57,880
like Gaston died and this is his
skeleton, and Sands is like the 

1513
01:11:57,880 --> 01:12:01,080
skeleton of oh shit. 
What's his name? 

1514
01:12:01,520 --> 01:12:03,720
Phil from Hercules. 
Oh. 

1515
01:12:03,920 --> 01:12:08,960
Actually angry joke man. 
But yeah, I got, I almost called

1516
01:12:08,960 --> 01:12:12,000
him Gaston Papyrus. 
Absolutely hilarious. 

1517
01:12:12,000 --> 01:12:14,960
Like he's like, I'm going to 
capture you for Andine, who is 

1518
01:12:14,960 --> 01:12:17,360
this big bad that you end up 
seeing a little bit later. 

1519
01:12:18,080 --> 01:12:20,920
But the more that you deal with 
Papyrus and obviously, you know,

1520
01:12:20,960 --> 01:12:22,640
I'm sure you can kill him, but I
didn't. 

1521
01:12:22,920 --> 01:12:24,520
I just kept running past of his 
stuff. 

1522
01:12:24,520 --> 01:12:26,920
Like he just like starts to like
you more and more. 

1523
01:12:27,080 --> 01:12:29,480
And you have to go through his 
first puzzle and in the second 

1524
01:12:29,480 --> 01:12:32,320
puzzle, he helps you out. 
And then like he gets to this 

1525
01:12:32,320 --> 01:12:36,000
part where he's got like all of 
these killing machines aimed at 

1526
01:12:36,000 --> 01:12:37,760
you. 
And then he just realizes, no, 

1527
01:12:37,760 --> 01:12:38,880
this is no good. 
This is not. 

1528
01:12:39,120 --> 01:12:40,920
And he just takes them all away 
and he leaves. 

1529
01:12:40,920 --> 01:12:44,440
And it's like that's and Sands 
is just standing there like, 

1530
01:12:44,440 --> 01:12:48,440
Yep, that's Papyrus. 
Papyrus's goal is he's like he 

1531
01:12:48,440 --> 01:12:50,680
wants to be a member of the 
Royal guard and he thinks if he 

1532
01:12:50,680 --> 01:12:54,080
captures a human invader of the 
monster lands that he will 

1533
01:12:54,080 --> 01:12:57,280
finally prove to Undying and to 
the King that he deserves to be 

1534
01:12:57,280 --> 01:12:59,600
part of the Royal guard. 
Yeah, and but you tell him that 

1535
01:12:59,600 --> 01:13:01,840
you want to be his friend, and 
suddenly it just throws his 

1536
01:13:01,840 --> 01:13:05,080
entire plan into a whirlwind 
because he's like, I can have a 

1537
01:13:05,080 --> 01:13:07,480
friend. 
And then he starts planning a 

1538
01:13:07,560 --> 01:13:10,480
date. 
He what absolutely cracked me up

1539
01:13:10,520 --> 01:13:13,800
was that he was talking about 
going on a date with him and all

1540
01:13:13,800 --> 01:13:16,880
of this stuff and then you tell 
him you want to be friends and 

1541
01:13:16,880 --> 01:13:19,600
he's like wow, I got friend 
zoned before we even went on our

1542
01:13:19,600 --> 01:13:22,920
first date. 
Yeah, and he's so happy and he's

1543
01:13:23,040 --> 01:13:24,200
thrilled. 
He's the best. 

1544
01:13:24,200 --> 01:13:25,440
Yeah. 
I love that guy. 

1545
01:13:25,440 --> 01:13:29,160
Fucking awesome. 
And then from that area you make

1546
01:13:29,160 --> 01:13:31,920
your way through that little 
town, which I loved the part 

1547
01:13:31,920 --> 01:13:35,560
where so the Papyrus boss fight,
if you're doing the pacifist 

1548
01:13:35,560 --> 01:13:38,520
run, you just have to let him 
beat you down to like 1 HP and 

1549
01:13:38,520 --> 01:13:42,760
then he captures you and locks 
you quote UN quote in his shed 

1550
01:13:42,840 --> 01:13:45,040
that has a lock on the inside. 
Oh, you lost. 

1551
01:13:45,440 --> 01:13:48,040
Yeah, so this is how I, this is 
how I got past this part, right.

1552
01:13:48,040 --> 01:13:50,720
So when you do the Papyrus 
fight, you can let him get you 

1553
01:13:50,720 --> 01:13:55,920
down to 1 HP and then he takes 
you back to the the shed that's 

1554
01:13:55,920 --> 01:13:58,520
locked When you try to go in, it
says this is locked from the 

1555
01:13:58,520 --> 01:14:00,480
inside. 
So you're just in there. 

1556
01:14:00,720 --> 01:14:02,760
And if you had checked that door
before, you know it's locked 

1557
01:14:02,760 --> 01:14:05,360
from on the inside. 
So you can just walk out and 

1558
01:14:05,360 --> 01:14:08,200
then immediately walk to the 
right and go back to that area. 

1559
01:14:08,440 --> 01:14:10,720
And Papyrus is like, how did you
get free? 

1560
01:14:10,880 --> 01:14:12,440
No worries. 
You won't get free this time. 

1561
01:14:12,440 --> 01:14:15,120
So you do this three times. 
And finally, he just lets you 

1562
01:14:15,120 --> 01:14:17,560
go. 
Like he's just like, all right, 

1563
01:14:17,560 --> 01:14:18,800
this isn't working. 
I did. 

1564
01:14:19,080 --> 01:14:21,320
I did not realize that that was 
actually a route you could go. 

1565
01:14:21,320 --> 01:14:22,960
I simply beat him on my first 
try. 

1566
01:14:23,320 --> 01:14:26,160
Oh, no, yeah, you just let him 
whip your ass three times, then 

1567
01:14:26,160 --> 01:14:27,120
he just lets you get by. 
I. 

1568
01:14:27,640 --> 01:14:29,400
Mean it kind of makes sense 
because I feel like sands would 

1569
01:14:29,400 --> 01:14:30,840
be happy if you let him capture 
you. 

1570
01:14:31,040 --> 01:14:33,600
I I just like, I was like, I'm 
just to avoid all of his 

1571
01:14:33,600 --> 01:14:34,720
attacks. 
I'm going to avoid all of his 

1572
01:14:34,720 --> 01:14:36,720
attacks and I'm going to spare 
him because that's how I roll 

1573
01:14:36,920 --> 01:14:38,680
and I do. 
Feel like at one point sans his.

1574
01:14:38,680 --> 01:14:42,480
Final attack is hilarious. 
I think Sans does like commend 

1575
01:14:42,480 --> 01:14:44,520
you for humoring his brother. 
Yeah, he does. 

1576
01:14:44,520 --> 01:14:47,640
Like if you tell him that you at
one point they get into an 

1577
01:14:47,640 --> 01:14:51,000
argument where Sans says that 
the crossword puzzle is the 

1578
01:14:51,000 --> 01:14:54,040
hardest puzzle in the newspaper 
and Papyrus insists it's the 

1579
01:14:54,040 --> 01:14:56,520
junior jumble. 
And if you agree with him, Sans 

1580
01:14:56,520 --> 01:14:58,200
says thanks for saying that, 
man. 

1581
01:14:58,200 --> 01:14:59,920
I'm sure he really appreciates 
you taking it aside. 

1582
01:14:59,920 --> 01:15:01,760
Yeah. 
Because I was, when I did that, 

1583
01:15:01,760 --> 01:15:04,520
I was like, oh, Junior Jumble. 
I would assume it's way more 

1584
01:15:04,760 --> 01:15:07,320
difficult than a crossword. 
I just kind of, I felt like 

1585
01:15:07,400 --> 01:15:10,640
Sands kind of has himself 
figured out, but Papyrus needed 

1586
01:15:10,640 --> 01:15:12,960
somebody to kind of, you know, 
tell them what's up. 

1587
01:15:13,400 --> 01:15:18,320
So the next area is like a 
waterfall Y esque type area. 

1588
01:15:18,680 --> 01:15:20,520
Oh yeah, it's the I forgot about
the waterfall. 

1589
01:15:20,520 --> 01:15:23,680
Yeah, the waterfalls. 
And this this area is a lot of 

1590
01:15:24,320 --> 01:15:27,480
having to deal with Endyne. 
Undyne. 

1591
01:15:27,720 --> 01:15:29,920
I keep thinking Anodyne because 
that's a fucking Fear Factory 

1592
01:15:29,920 --> 01:15:31,120
song. 
Anodyne. 

1593
01:15:31,160 --> 01:15:35,640
Excuse me, but yeah, Undyne. 
And when I first see Undine, I'm

1594
01:15:35,640 --> 01:15:38,280
like, oh, because the Papyrus is
talking to them. 

1595
01:15:38,440 --> 01:15:39,800
And you don't. 
You don't hear Undine talk. 

1596
01:15:39,800 --> 01:15:41,240
You just hear Papyrus's side of 
the story. 

1597
01:15:41,240 --> 01:15:43,480
But the Undine is much bigger 
than Papyrus. 

1598
01:15:43,640 --> 01:15:46,800
Yeah, and some kind of horrible 
knight armor, looking extremely 

1599
01:15:46,800 --> 01:15:50,040
huge and scary. 
So there are sex of this where 

1600
01:15:50,040 --> 01:15:53,080
Undine will show up on it like a
parallaxed area in the 

1601
01:15:53,080 --> 01:15:57,160
background and start firing 
attacks at you and you have to 

1602
01:15:57,160 --> 01:16:00,160
avoid them and you end up making
your way through. 

1603
01:16:00,680 --> 01:16:02,800
I don't, I don't remember too. 
I beat this like a week ago. 

1604
01:16:02,800 --> 01:16:04,760
So apologies that my brain's a 
little foggy on it. 

1605
01:16:04,760 --> 01:16:06,640
But like you make your way 
through and you end up getting 

1606
01:16:06,640 --> 01:16:09,600
to this area where Undine or 
Undine is literally chasing you.

1607
01:16:09,760 --> 01:16:11,200
Now. 
How did you handle this? 

1608
01:16:11,360 --> 01:16:13,440
Or is there only one way? 
Well, I know there's two ways, 

1609
01:16:13,440 --> 01:16:15,120
but. 
Chasing you into into the 

1610
01:16:15,120 --> 01:16:18,000
Hotlands or Yeah, I think I did 
the same thing you did. 

1611
01:16:18,080 --> 01:16:22,000
I eventually got away, got to 
the water cooler, she collapses 

1612
01:16:22,000 --> 01:16:24,200
and I gave. 
Yeah, so her, her battle, and 

1613
01:16:24,200 --> 01:16:27,320
you just have to survive long 
enough until you can flee and 

1614
01:16:27,320 --> 01:16:30,160
then you run a little bit, run a
little bit and that the one 

1615
01:16:30,160 --> 01:16:31,480
scene. 
Also, her fight. 

1616
01:16:31,480 --> 01:16:33,120
Her fighting is awesome by the 
way. 

1617
01:16:33,160 --> 01:16:39,480
Oh yeah, and while you're 
running from her, at one point 

1618
01:16:39,480 --> 01:16:41,640
your character just stops and 
your phone starts ringing 

1619
01:16:41,640 --> 01:16:43,960
because you have a cell phone 
and it's Papyrus calling you. 

1620
01:16:44,400 --> 01:16:47,680
And in my head I'm like, this is
not the best fucking time, bro. 

1621
01:16:48,560 --> 01:16:50,800
But luckily she doesn't get any 
closer to you while you're 

1622
01:16:50,800 --> 01:16:52,760
talking to him. 
But yeah, so. 

1623
01:16:52,880 --> 01:16:56,120
Thanks Turn based RPG logic. 
So you end up getting to the end

1624
01:16:56,120 --> 01:16:58,400
of this bridge and she comes 
chasing after you and she just 

1625
01:16:58,880 --> 01:17:02,240
balls because she's in a giant 
suit of armor chasing you 

1626
01:17:02,240 --> 01:17:04,560
through like all kinds of. 
And now you're in the hot lands 

1627
01:17:04,560 --> 01:17:07,000
where it's like everything is 
super hot and there just happens

1628
01:17:07,000 --> 01:17:08,440
to be a water cooler right 
there. 

1629
01:17:08,600 --> 01:17:12,120
Just sitting next to the edge of
like the end of this island 

1630
01:17:12,120 --> 01:17:14,120
above lava. 
It's just a water cooler. 

1631
01:17:14,480 --> 01:17:17,240
So you go over and you grab some
water and you take it over to 

1632
01:17:17,240 --> 01:17:19,720
her and you give her the water 
and she stands up and she just 

1633
01:17:19,720 --> 01:17:21,840
looks at you and then turns 
around and walks away and 

1634
01:17:21,840 --> 01:17:23,360
doesn't say anything. 
Now. 

1635
01:17:23,520 --> 01:17:26,120
Yeah, here's where I want you 
to, because you did this, I 

1636
01:17:26,120 --> 01:17:30,320
think, and I didn't. 
You can go to Undyne House. 

1637
01:17:30,600 --> 01:17:32,560
I never found it. 
I apparently walked right 

1638
01:17:32,560 --> 01:17:34,440
fucking by it, but I never found
it. 

1639
01:17:34,440 --> 01:17:38,880
Yeah, yeah, it's literally 1 
screen over from the screen 

1640
01:17:38,880 --> 01:17:41,280
where naps to Bluke the Ghost DJ
lives. 

1641
01:17:41,440 --> 01:17:45,000
So when you go to her house, I 
do believe, well, you get to 

1642
01:17:45,000 --> 01:17:46,120
have dinner with her or 
something. 

1643
01:17:46,680 --> 01:17:49,160
Yeah, so there's a scene where 
basically Papyrus insists you, 

1644
01:17:49,160 --> 01:17:52,920
Undine and her, you, he and 
Undine should be friends. 

1645
01:17:53,240 --> 01:17:57,520
And so he kind of like, you 
know, Undine is over there 

1646
01:17:57,520 --> 01:18:00,240
steaming too 'cause she's still 
kind of pissed off that you beat

1647
01:18:00,240 --> 01:18:02,120
her, right? 
But she's acting very polite 

1648
01:18:02,120 --> 01:18:05,840
'cause you're a guest at her 
house, and Papyrus leaves, or he

1649
01:18:05,840 --> 01:18:08,920
fakes an emergency and jumps out
the window because he's Papyrus.

1650
01:18:10,880 --> 01:18:12,880
And so you're left alone with 
Undine. 

1651
01:18:13,120 --> 01:18:15,200
And you guys are obviously not 
getting along. 

1652
01:18:15,200 --> 01:18:16,240
She's kind of like, threatening 
you. 

1653
01:18:16,240 --> 01:18:19,080
And Papyrus just kind of sticks 
his head back in and says, yeah,

1654
01:18:19,080 --> 01:18:21,600
I knew you wouldn't be able to 
handle this challenge to be 

1655
01:18:21,600 --> 01:18:23,840
friends. 
And Undine just immediately like

1656
01:18:24,080 --> 01:18:26,640
to challenge. 
And the moment she thinks of it 

1657
01:18:26,640 --> 01:18:29,880
is like, you know, don't, don't 
tell me who I can and can't be 

1658
01:18:29,880 --> 01:18:31,840
friends with. 
In fact, we're going to be 

1659
01:18:31,840 --> 01:18:34,840
besties. 
And then she starts trying to 

1660
01:18:34,840 --> 01:18:37,040
teach you how to cook like she 
taught Papyrus how to cook, 

1661
01:18:37,160 --> 01:18:38,800
which means you end up burning 
her house down. 

1662
01:18:41,080 --> 01:18:44,240
That is fucking fantastic. 
It's it's an amazing scene. 

1663
01:18:44,240 --> 01:18:46,840
It's really funny. 
Damn, I'm sad I missed that. 

1664
01:18:47,480 --> 01:18:48,240
It's good shit. 
It's good shit. 

1665
01:18:48,920 --> 01:18:52,000
I was, by the way, absolutely 
sure that, like I did, I thought

1666
01:18:52,000 --> 01:18:54,920
that you were more likely to 
have killed Undine than anyone 

1667
01:18:54,920 --> 01:18:56,800
else. 
I thought you may or may not 

1668
01:18:56,800 --> 01:18:58,720
have with Toriel, but I thought 
you would definitely kill her 

1669
01:18:58,840 --> 01:19:02,120
because she's difficult to deal.
With at that point I had told 

1670
01:19:02,120 --> 01:19:04,960
myself I was going to do the 
pacifist run, no. 

1671
01:19:05,200 --> 01:19:07,360
I was trying to figure out why 
you sent me screenshots. 

1672
01:19:07,400 --> 01:19:10,400
I saw you were level 5 and what 
I thought you had done because I

1673
01:19:10,400 --> 01:19:12,760
don't know how much experience 
you get for fights because I 

1674
01:19:12,760 --> 01:19:14,800
didn't do any. 
But what I thought you were 

1675
01:19:14,800 --> 01:19:18,400
doing was something I also 
remember doing at one point, or 

1676
01:19:18,400 --> 01:19:21,720
at least I've seen someone do, 
which is killing the mook 

1677
01:19:21,720 --> 01:19:24,160
enemies but sparing the named 
characters. 

1678
01:19:24,640 --> 01:19:27,000
No, I I got all that experience 
from killing Toriel. 

1679
01:19:27,160 --> 01:19:31,440
Wow and did not gain any more 
throughout the the rest of the 

1680
01:19:31,440 --> 01:19:31,840
game. 
Well. 

1681
01:19:32,120 --> 01:19:34,240
That's that's pretty good. 
That also means that like you 

1682
01:19:34,240 --> 01:19:36,720
kind of got the worst of both 
worlds because you didn't get 

1683
01:19:36,720 --> 01:19:39,000
like the extra experience points
for hit points you would have 

1684
01:19:39,000 --> 01:19:40,400
gained from getting experience 
and all that. 

1685
01:19:40,560 --> 01:19:43,680
Nope, Nope. 
Yeah, I I got a a the the true 

1686
01:19:43,680 --> 01:19:45,680
neutral ending. 
Hey, but to do the true 

1687
01:19:45,680 --> 01:19:48,160
passivist ending, I mean you 
have to do it all with level 1, 

1688
01:19:48,160 --> 01:19:50,040
so I had even fewer hit points 
than you, man. 

1689
01:19:50,040 --> 01:19:51,560
Shit, you had to struggle a 
little. 

1690
01:19:51,640 --> 01:19:54,320
Bit for sure. 
So you end up after that in the 

1691
01:19:54,320 --> 01:19:56,440
Hotline Lands, which in my 
opinion had the Best Song in the

1692
01:19:56,440 --> 01:19:59,680
entire game other than actually 
I think I might like the the Hot

1693
01:19:59,680 --> 01:20:01,480
Land song better than I like 
Sans song. 

1694
01:20:02,760 --> 01:20:04,920
It's just such a banger. 
Like Fenris had asked me 

1695
01:20:04,920 --> 01:20:08,240
recently to send him some good 
game music so you can add it to 

1696
01:20:08,240 --> 01:20:10,680
a playlist. 
I ended up sending him the Hot 

1697
01:20:10,680 --> 01:20:13,320
Land song. 
Yeah, that's, yeah, that one was

1698
01:20:13,320 --> 01:20:14,960
really good actually. 
Just so catchy. 

1699
01:20:15,080 --> 01:20:17,560
It's so good, yeah. 
Because I feel like the music in

1700
01:20:17,560 --> 01:20:19,880
Waterfall was kind of 
melancholy, and then Hotlands 

1701
01:20:19,880 --> 01:20:21,760
kind of had a beat too. 
It just picked up and it was 

1702
01:20:21,760 --> 01:20:23,960
just like, okay, I can jam to 
this. 

1703
01:20:24,640 --> 01:20:28,080
And it's I can't remember who 
you end up having to deal with 

1704
01:20:28,080 --> 01:20:31,520
in the Hotlands. 
Fuck, that's right. 

1705
01:20:31,720 --> 01:20:33,520
You have to go through, you have
to go through the lab and. 

1706
01:20:33,800 --> 01:20:35,960
Here's the part of the game that
annoyed the shit out of me the 

1707
01:20:35,960 --> 01:20:39,280
most. 
That God damn scientist yeah Oh 

1708
01:20:39,280 --> 01:20:44,320
my God, the fuck every three 
steps is a pop up with him 

1709
01:20:44,320 --> 01:20:47,520
talking because he installs like
the in universe version of 

1710
01:20:47,520 --> 01:20:50,320
Twitter. 
Yeah, onto your phone and I 

1711
01:20:50,320 --> 01:20:53,440
guess enabled fucking all 
notifications for his profile 

1712
01:20:53,440 --> 01:20:58,200
because every single step it's 
like he's posting and like he's 

1713
01:20:58,200 --> 01:20:59,800
be like, I need to call them. 
And he's. 

1714
01:21:00,360 --> 01:21:03,040
So he's like, do you remember in
high school when you'd really 

1715
01:21:03,040 --> 01:21:05,480
like a girl and you wanted to 
call her but you were super 

1716
01:21:05,480 --> 01:21:08,520
nervous about it? 
Oh man, I don't because you 

1717
01:21:08,520 --> 01:21:11,040
didn't get to see all of the 
endings and stuff. 

1718
01:21:11,320 --> 01:21:14,120
She's like that about almost 
every character in the game. 

1719
01:21:14,560 --> 01:21:17,200
Like, oh man. 
Oh, yeah, I I saw her have 

1720
01:21:17,200 --> 01:21:19,000
interactions with a couple 
different characters and it was 

1721
01:21:19,000 --> 01:21:20,480
all kind of the same, the same 
gist. 

1722
01:21:20,480 --> 01:21:24,880
But yeah, man, it just, it just 
like was like, all right, I get 

1723
01:21:24,880 --> 01:21:26,640
it. 
At a certain point I was like, 

1724
01:21:26,640 --> 01:21:28,040
OK, I get it. 
Enough with these. 

1725
01:21:28,040 --> 01:21:31,080
I'm trying to move forward here.
Like shut the fuck. 

1726
01:21:31,080 --> 01:21:35,000
Up For me, it kind of became 
like that that Family Guy Joker 

1727
01:21:35,360 --> 01:21:37,800
hits his knee and. 
Eventually it got to that point,

1728
01:21:38,000 --> 01:21:41,040
yeah, yeah, I will agree, 
because it went on long enough 

1729
01:21:41,040 --> 01:21:42,760
that eventually it did become 
like that. 

1730
01:21:43,160 --> 01:21:46,720
And so maybe I had the same run 
of gamuts that I do with one of 

1731
01:21:46,720 --> 01:21:48,960
those Family Guy jokes where 
it's like, it's funny, then it's

1732
01:21:48,960 --> 01:21:50,840
like, all right, when is this 
gonna be over? 

1733
01:21:50,920 --> 01:21:53,160
And then it loops back around to
being funny again because it's 

1734
01:21:53,160 --> 01:21:55,960
absurd at that point. 
Yeah, yeah, I'll agree with that

1735
01:21:56,560 --> 01:21:58,280
because. 
Like I feel like we're hitting 

1736
01:21:58,280 --> 01:22:01,000
some plot beats here, but what 
we're not really expressing is 

1737
01:22:01,040 --> 01:22:03,920
just how God damn funny the 
game's writing is. 

1738
01:22:04,360 --> 01:22:06,600
It is quite this. 
This was an entertaining romp. 

1739
01:22:06,840 --> 01:22:11,000
Absolutely. 
I loved the the megaton stuff or

1740
01:22:11,000 --> 01:22:12,520
megaton stuff. 
Yeah. 

1741
01:22:13,520 --> 01:22:16,840
Yeah, Megaton's Fallout 3 
Megaton, Yes. 

1742
01:22:17,240 --> 01:22:19,600
That's OK, I kept calling him 
Metatron for some reason so. 

1743
01:22:19,600 --> 01:22:23,000
Absolutely cracked me up any 
time when I was going through 

1744
01:22:23,000 --> 01:22:25,480
the Hotlands that I would end up
in a room that was completely 

1745
01:22:25,480 --> 01:22:27,240
black. 
I was like, all right, here we 

1746
01:22:27,240 --> 01:22:29,480
go. 
And then Spotlight and there's 

1747
01:22:29,480 --> 01:22:30,720
Megaton. 
And now we're on a different 

1748
01:22:30,720 --> 01:22:32,800
game show because like the 
doctor just explained, or the 

1749
01:22:32,800 --> 01:22:36,560
scientist, I'm going to call him
a doctor, they explain they 

1750
01:22:36,560 --> 01:22:39,200
created this machine because 
things kind of got boring around

1751
01:22:39,200 --> 01:22:39,880
here. 
So they wanted to be 

1752
01:22:39,880 --> 01:22:41,280
entertaining. 
So they created this machine 

1753
01:22:41,280 --> 01:22:44,520
that would entertain people. 
But they might have done some 

1754
01:22:45,320 --> 01:22:49,840
little, you know, changes to him
that may have made him a human 

1755
01:22:49,840 --> 01:22:51,120
hunting, killing, murder 
machine. 

1756
01:22:51,920 --> 01:22:53,240
Yes. 
So what you? 

1757
01:22:53,520 --> 01:22:56,320
But he's a human hunting killer 
machine that really wants to put

1758
01:22:56,320 --> 01:22:58,040
on a really good television 
show. 

1759
01:22:58,040 --> 01:22:59,520
Yeah. 
So what you end up with are 

1760
01:22:59,520 --> 01:23:02,240
these game shows that you have 
to win or die. 

1761
01:23:02,560 --> 01:23:06,000
Yeah. 
And it's just silly. 

1762
01:23:06,160 --> 01:23:07,320
And I had. 
Yeah, it's. 

1763
01:23:07,680 --> 01:23:09,520
I adored it, it cracked me up. 
It's very good. 

1764
01:23:09,720 --> 01:23:12,800
It's very good. 
Like medicine, like we I felt 

1765
01:23:12,800 --> 01:23:15,880
like Undine was legitimately 
intimidating. 

1766
01:23:16,560 --> 01:23:17,800
Medicine. 
On the other hand, I was just 

1767
01:23:17,800 --> 01:23:20,200
like happy to see him again 
every time you showed up all. 

1768
01:23:20,320 --> 01:23:21,600
Right. 
I know your boss fights probably

1769
01:23:21,600 --> 01:23:23,800
going to be annoying as shit, 
but let's do it because this is 

1770
01:23:23,960 --> 01:23:28,160
you're entertaining and we can 
touch on the battle mechanics a 

1771
01:23:28,160 --> 01:23:30,840
little bit after we kind of run 
through this stuff, but like so 

1772
01:23:30,840 --> 01:23:31,920
after. 
Yeah. 

1773
01:23:31,920 --> 01:23:33,520
Do you feel like that's a good 
idea? 

1774
01:23:33,520 --> 01:23:37,800
After you run through and you 
finally defeat Metatun, he turns

1775
01:23:37,800 --> 01:23:41,560
into his real self, which is 
like gothic Ziggy Stardust. 

1776
01:23:42,560 --> 01:23:45,880
He actually reminded me of 
Pokémon Sword and Shield. 

1777
01:23:46,000 --> 01:23:49,000
The the the bad guys, like 
little punk dudes that would 

1778
01:23:49,000 --> 01:23:51,960
like have like little kiss face 
paint and they were like the bad

1779
01:23:51,960 --> 01:23:53,560
guys. 
Like that's what he kind of 

1780
01:23:53,560 --> 01:23:55,360
reminded. 
I was like, OK, OK. 

1781
01:23:55,840 --> 01:23:58,560
Yeah, he was very glam. 
Yes, very. 

1782
01:23:59,760 --> 01:24:01,480
Well, you said Ziggy Stardust. 
That was a really good. 

1783
01:24:01,720 --> 01:24:05,120
There's a, a certain member of 
Kiss I'm trying to think of the 

1784
01:24:05,200 --> 01:24:07,120
one with the star over the eye, 
Paul Stanley. 

1785
01:24:07,520 --> 01:24:10,320
He gave me a Paul Stanley meets 
Ziggy Stardust vibe for sure. 

1786
01:24:10,920 --> 01:24:13,040
But yeah, you go through that, 
you beat him. 

1787
01:24:13,240 --> 01:24:15,320
And he, I didn't quite get it 
because it was like he was 

1788
01:24:15,320 --> 01:24:17,200
talking about how he wanted to 
keep entertaining people and 

1789
01:24:17,200 --> 01:24:20,040
everything, but then he told 
everyone this was his final sign

1790
01:24:20,040 --> 01:24:21,440
off. 
And then he exploded. 

1791
01:24:21,440 --> 01:24:24,000
I was like, well, hold on. 
I thought he was just saying 

1792
01:24:24,000 --> 01:24:25,880
that he was going to continue 
on. 

1793
01:24:25,880 --> 01:24:28,440
I, I, I don't know it, it lost 
me a little bit there at the 

1794
01:24:28,440 --> 01:24:31,040
end. 
I think that unless something 

1795
01:24:31,040 --> 01:24:33,480
very different happened in your 
game than mine, he shouldn't 

1796
01:24:33,480 --> 01:24:35,040
have exploded. 
Exploded. 

1797
01:24:35,360 --> 01:24:36,640
He should have run out of 
batteries. 

1798
01:24:36,880 --> 01:24:39,600
Oh, I'm sorry, yes, that's 
that's what happened. 

1799
01:24:39,800 --> 01:24:42,880
Because the the the scientist 
comes up afterwards and says oh,

1800
01:24:42,880 --> 01:24:44,000
no, blah blah. 
Oh, never mind. 

1801
01:24:44,000 --> 01:24:46,080
His battery just ran out. 
OK, OK, so yeah. 

1802
01:24:46,080 --> 01:24:47,760
So I don't know what I'm 
remembering that blew up. 

1803
01:24:47,960 --> 01:24:49,800
Oh, I think it was when I killed
Toreal. 

1804
01:24:49,800 --> 01:24:54,360
She disapparated into nothing. 
The, the, the, the, the video 

1805
01:24:54,360 --> 01:24:57,200
game, The Final Fantasy 6 boss 
fading, Yeah. 

1806
01:24:57,640 --> 01:24:59,960
Pix pixelation. 
Just like Thanos snapped his 

1807
01:24:59,960 --> 01:25:02,000
finger, they're disappearing. 
That's a good way to put it, 

1808
01:25:02,000 --> 01:25:03,520
Yeah. 
It's very, very much like the 

1809
01:25:03,520 --> 01:25:06,600
Thanos snap effect. 
And then in the last little 

1810
01:25:06,600 --> 01:25:09,800
area, I don't think the last 
little area was very memorable 

1811
01:25:09,800 --> 01:25:11,200
to me because I don't remember 
much about it. 

1812
01:25:11,200 --> 01:25:14,160
I just remember getting to 
Ascore, Yeah, and having the 

1813
01:25:14,160 --> 01:25:16,440
talk with. 
Him the core, once you like the 

1814
01:25:16,440 --> 01:25:19,960
power core once you get past the
Hotlands, yeah, it's basically 

1815
01:25:19,960 --> 01:25:23,440
just yeah, it's basically you 
finished the last rent major 

1816
01:25:23,440 --> 01:25:24,640
area. 
Now you're just trying to get 

1817
01:25:24,640 --> 01:25:26,720
there. 
There wasn't like I don't think 

1818
01:25:26,720 --> 01:25:29,480
there was a persistent following
you a round type thing going on 

1819
01:25:29,480 --> 01:25:32,800
there. 
No, whereas every other area had

1820
01:25:32,800 --> 01:25:35,920
its own kind of nemesis, where 
isn't that one? 

1821
01:25:35,920 --> 01:25:37,760
It was more along the lines of 
you're just trying to reach 

1822
01:25:37,800 --> 01:25:40,040
escort. 
Yeah, I think we we skipped over

1823
01:25:40,040 --> 01:25:41,360
it because it happened earlier 
in the game. 

1824
01:25:41,360 --> 01:25:44,760
But I did like the part where 
you drop down and you're walking

1825
01:25:44,760 --> 01:25:46,880
around and there's like trash 
everywhere and you go up and you

1826
01:25:46,880 --> 01:25:49,800
look at the the fighting dummy 
and it's like just an ordinary 

1827
01:25:49,800 --> 01:25:51,360
fighting dummy. 
Do you want to attack it? 

1828
01:25:51,360 --> 01:25:53,080
And I said no. 
And it's like you both stare at 

1829
01:25:53,080 --> 01:25:55,440
each other for a while, and then
you walk off, and then that 

1830
01:25:55,440 --> 01:25:58,560
thing fucking attacks you 
because it's possessed by a 

1831
01:25:58,560 --> 01:26:00,240
ghost. 
And that's when Ghost DJ comes 

1832
01:26:00,240 --> 01:26:01,640
and clears them away. 
Yes. 

1833
01:26:01,800 --> 01:26:03,840
And it's like, that's when he 
invites you to his house. 

1834
01:26:03,840 --> 01:26:06,000
And then I went to his house and
he's like, I didn't expect, 

1835
01:26:06,040 --> 01:26:08,200
actually expect you to show up. 
Welcome. 

1836
01:26:08,680 --> 01:26:09,680
That's my TV. 
Yeah. 

1837
01:26:11,320 --> 01:26:13,840
It's like, did you try turning 
on different tracks and then 

1838
01:26:13,840 --> 01:26:16,040
talking to Netflix? 
They have a different little 

1839
01:26:16,040 --> 01:26:18,360
commentary on how each of the 
little songs at the bottom of 

1840
01:26:18,360 --> 01:26:21,280
the screen make them feel. 
Aw man, I wish I didn't know 

1841
01:26:21,280 --> 01:26:22,920
that because I did switch 
between some tracks, Ball stated

1842
01:26:22,920 --> 01:26:24,040
in there. 
But I never went back over and 

1843
01:26:24,040 --> 01:26:25,840
talked to him again. 
There's there's a lot of like 

1844
01:26:25,840 --> 01:26:27,040
easy to miss dialogue in the 
game. 

1845
01:26:27,040 --> 01:26:29,400
There's a ton of stuff. 
Like I mean, there's a good 

1846
01:26:29,400 --> 01:26:32,400
chance I could replay like 
replay it and still not see 

1847
01:26:32,400 --> 01:26:35,600
everything, especially because I
don't want to do the other 

1848
01:26:35,600 --> 01:26:38,160
route. 
Yeah, the genocide. 

1849
01:26:39,040 --> 01:26:41,760
Slay everybody. 
The problem is I I like these 

1850
01:26:41,760 --> 01:26:43,360
people. 
They're my friends now. 

1851
01:26:44,280 --> 01:26:47,360
Yeah, and the the meta part of 
the game knows that it. 

1852
01:26:47,440 --> 01:26:49,400
This game's got a lot going on 
in the background that you 

1853
01:26:49,400 --> 01:26:52,360
wouldn't expect. 
So you get to that final boss, 

1854
01:26:52,360 --> 01:26:55,520
you're fighting Asgor, or if 
you're me and Willie, avoiding 

1855
01:26:55,520 --> 01:26:58,280
his attacks now, I think you 
have to attack him to a certain 

1856
01:26:58,280 --> 01:27:00,360
point, right? 
I don't necessarily want to give

1857
01:27:00,360 --> 01:27:02,080
away the solution, but. 
Yeah, so anyway. 

1858
01:27:02,440 --> 01:27:05,800
If you're fighting. 
You deal with Asgor and you 

1859
01:27:05,800 --> 01:27:10,320
spare him, or he spares you. 
One of the two and he goes and 

1860
01:27:10,320 --> 01:27:12,200
all of a sudden, like the you 
think the fight's over and 

1861
01:27:12,200 --> 01:27:15,840
everything's fine and then he 
just gets killed and Flowy pops 

1862
01:27:15,840 --> 01:27:21,800
in and turns out Flowy is the 
actual final boss of the neutral

1863
01:27:21,800 --> 01:27:24,080
playthrough. 
And then you have to go into his

1864
01:27:24,080 --> 01:27:27,360
fight and the Jesus Christ. 
If this fight did not have 

1865
01:27:27,360 --> 01:27:30,720
checkpoints, I would have not 
beaten it and I would have shit 

1866
01:27:30,720 --> 01:27:34,680
all over this straight up. 
It's a very it's a way too epic 

1867
01:27:34,680 --> 01:27:38,680
fight, almost like it is very 
anime final, but there's. 

1868
01:27:38,680 --> 01:27:42,560
So much going on and some of his
attacks are almost impossible to

1869
01:27:42,560 --> 01:27:44,080
fucking avoid. 
In my opinion. 

1870
01:27:44,080 --> 01:27:45,280
There are people who are much 
better at. 

1871
01:27:45,280 --> 01:27:48,200
This night but I struggle to 
avoid certain attack patterns 

1872
01:27:48,200 --> 01:27:50,120
too. 
Like there was the one where he 

1873
01:27:50,120 --> 01:27:52,520
had like attacks that came from 
the bottom left and the bottom 

1874
01:27:52,520 --> 01:27:54,680
right and then the bottom left 
whatever and I couldn't figure 

1875
01:27:54,680 --> 01:27:57,120
out how to dodge all three. 
I could like get hit by 1. 

1876
01:27:57,120 --> 01:27:59,520
What started fucking me up is I 
would avoid his vine attack that

1877
01:27:59,520 --> 01:28:02,240
he shot at you and then he would
load the game because he has the

1878
01:28:02,240 --> 01:28:04,960
ability to load and save too. 
And he would load the game where

1879
01:28:04,960 --> 01:28:07,040
I'm still over there and I would
get hit. 

1880
01:28:07,040 --> 01:28:09,080
I'm like you cheating 
motherfucker. 

1881
01:28:09,240 --> 01:28:12,280
So you, you have to last long 
enough that there are as many 

1882
01:28:12,280 --> 01:28:14,720
rounds as there are these hearts
that they have collected because

1883
01:28:14,720 --> 01:28:17,640
they need 7 hearts and they have
six of them six rounds. 

1884
01:28:18,760 --> 01:28:22,800
And then all the hearts combined
at the end and you end up taking

1885
01:28:22,800 --> 01:28:25,000
down flowy but or you can spare 
him. 

1886
01:28:25,160 --> 01:28:28,000
And I kept hitting spare and he 
kept being like, why? 

1887
01:28:28,000 --> 01:28:31,160
Just he basically was like 
fucking kill me, just do it, 

1888
01:28:31,200 --> 01:28:33,160
just kill me. 
And I spared him, spared him, 

1889
01:28:33,160 --> 01:28:35,440
spared him, spared him, spared 
him and then he fucked off. 

1890
01:28:35,520 --> 01:28:37,360
And that was the end of that was
the end of the game, if I 

1891
01:28:37,360 --> 01:28:39,720
remember correctly. 
At that point I was just like, 

1892
01:28:39,840 --> 01:28:43,920
well damn, I didn't get either 
of the the things I was looking 

1893
01:28:43,920 --> 01:28:47,120
for shit, but it is what it is. 
I did it to myself. 

1894
01:28:47,240 --> 01:28:50,400
Well, I mean at this point, you 
know, the fights and stuff, if 

1895
01:28:50,400 --> 01:28:52,240
you wanted to replay it, it 
probably would take you like 

1896
01:28:52,240 --> 01:28:53,560
half as long. 
That's very true. 

1897
01:28:53,720 --> 01:28:55,680
That's very true. 
I was as I was playing through I

1898
01:28:55,680 --> 01:28:58,200
was thinking like, I wonder what
people speed running this do? 

1899
01:28:58,400 --> 01:29:00,520
That's a great question. 
I'm actually not familiar. 

1900
01:29:00,520 --> 01:29:02,360
I want to take a look what the 
record is. 

1901
01:29:02,880 --> 01:29:05,160
Yeah, I'd be curious. 
I bet it's like an hour or 

1902
01:29:05,160 --> 01:29:08,160
something stupid like that. 
It probably less than that. 

1903
01:29:10,080 --> 01:29:12,360
Actually, it is about an hour, 
yeah. 

1904
01:29:12,640 --> 01:29:19,240
The neutral ending is 51 
minutes, Pacifist is one hour 

1905
01:29:19,240 --> 01:29:23,920
21, and genocide is one hour and
3. 

1906
01:29:24,320 --> 01:29:27,800
God, that's so fast. 
I I don't know you, you got two 

1907
01:29:27,800 --> 01:29:29,360
different endings. 
So I'd like to hear more about 

1908
01:29:29,360 --> 01:29:31,480
like what you thought of the 
different routes that you did 

1909
01:29:31,480 --> 01:29:32,040
all. 
Right. 

1910
01:29:32,040 --> 01:29:36,040
So it's because of the way the 
pacifist ending works. 

1911
01:29:37,080 --> 01:29:41,400
You sort of pretty much have to 
get a neutral ending 1st and 

1912
01:29:41,400 --> 01:29:44,160
then continue to get the passive
ending. 

1913
01:29:44,200 --> 01:29:46,640
That makes sense, because at the
end of the game, Flowey kind of 

1914
01:29:46,640 --> 01:29:48,160
pops in. 
It's like there's other ways to 

1915
01:29:48,160 --> 01:29:52,000
do this and kind of hints that 
there are other routes, so that 

1916
01:29:52,000 --> 01:29:54,960
makes that makes sense to me. 
Yeah, but but if you do it, if 

1917
01:29:54,960 --> 01:29:58,320
you do basically everything 
pacifist but you don't get the 

1918
01:29:58,320 --> 01:30:00,960
ending, but you did everything 
pacifist, you can basically pick

1919
01:30:00,960 --> 01:30:04,120
up from that point, move forward
and go in. 

1920
01:30:04,160 --> 01:30:07,400
Basically, you end up going into
Doctor Alfis's lab and learning 

1921
01:30:07,400 --> 01:30:10,240
a lot more back story as to what
was going on, and then you could

1922
01:30:10,240 --> 01:30:11,800
use that information to get the 
true ending. 

1923
01:30:12,840 --> 01:30:18,280
OK, OK, so battle mechanics. 
OK, yeah, this is this is an 

1924
01:30:18,280 --> 01:30:20,360
interesting hybrid gameplay 
style. 

1925
01:30:20,520 --> 01:30:23,680
It grew on me a little bit, but 
I mean a little bit there were 

1926
01:30:23,680 --> 01:30:26,520
certain. 
Did you find it like super duper

1927
01:30:26,520 --> 01:30:28,240
clunky when you were in the 
ruins? 

1928
01:30:28,520 --> 01:30:31,720
I've really struggled for a 
while until I had a couple boss 

1929
01:30:31,720 --> 01:30:34,120
fights under my belt. 
I was like everything just 

1930
01:30:34,120 --> 01:30:35,760
seemed to move at the wrong 
speed. 

1931
01:30:35,800 --> 01:30:37,400
Yeah. 
And I wondered if maybe that was

1932
01:30:37,400 --> 01:30:40,480
some input lag or something. 
I don't really know, but it was,

1933
01:30:40,760 --> 01:30:45,800
it was rough at the start. 
As I got more into it, it became

1934
01:30:45,800 --> 01:30:50,160
easier, but I wouldn't say that 
it ever became like one of my 

1935
01:30:50,160 --> 01:30:54,240
top 10 or even top 20 fighting 
mechanic that I've done in a 

1936
01:30:54,240 --> 01:30:56,960
game. 
It felt like it was there to 

1937
01:30:56,960 --> 01:30:59,440
serve a purpose. 
It wasn't there to be a mechanic

1938
01:30:59,440 --> 01:31:00,480
of the game, if that makes 
sense. 

1939
01:31:00,640 --> 01:31:03,720
Yeah, I feel like for boss 
fights it made a lot of 

1940
01:31:03,720 --> 01:31:06,760
mechanical sense, but I almost 
feel like the attack patterns 

1941
01:31:06,760 --> 01:31:08,880
were almost there. 
More to set up like jokes and 

1942
01:31:08,880 --> 01:31:10,800
stuff for the minor mooks, you 
know? 

1943
01:31:10,800 --> 01:31:13,920
100% because like a lot of those
were like more so especially for

1944
01:31:13,920 --> 01:31:16,560
the pacifist route of you 
figuring out what to say to them

1945
01:31:16,560 --> 01:31:19,200
in what order and then just 
having to avoid their attacks. 

1946
01:31:19,360 --> 01:31:21,400
Yeah. 
So that's also kind of the Bane 

1947
01:31:21,400 --> 01:31:23,400
conceit of the game. 
I know we already talked about 

1948
01:31:23,400 --> 01:31:26,280
making decisions and stuff, but 
the Bane idea is there's a fight

1949
01:31:26,280 --> 01:31:29,040
button, an acts button and a 
mercy button. 

1950
01:31:29,200 --> 01:31:33,320
And basically, if you if you 
fight things, you'll kill them, 

1951
01:31:33,320 --> 01:31:35,920
you'll gain experience points, 
you'll get stronger and all 

1952
01:31:35,920 --> 01:31:38,200
that. 
If you want to spare them, you 

1953
01:31:38,200 --> 01:31:40,680
have to figure out what actions 
you have to take to basically 

1954
01:31:40,680 --> 01:31:42,360
get them dissuaded from 
fighting. 

1955
01:31:42,520 --> 01:31:49,480
Yeah, you do learn at the end of
the game what Exp and levels 

1956
01:31:49,480 --> 01:31:53,320
actually are. 
And it's not exactly what you're

1957
01:31:53,320 --> 01:31:55,240
thinking. 
I don't remember what Exp is, so

1958
01:31:55,240 --> 01:31:57,520
I'll leave that to your to your 
imagination. 

1959
01:31:57,520 --> 01:32:00,320
But I do remember that LV was 
level of violence. 

1960
01:32:00,560 --> 01:32:02,920
Yep. 
And it was like, oh, OK, and. 

1961
01:32:03,320 --> 01:32:04,760
Exp was execution. 
Thank you. 

1962
01:32:04,840 --> 01:32:06,520
That's what it was. 
And I remember it was something 

1963
01:32:06,520 --> 01:32:10,760
points and I couldn't remember. 
I'm like my brain kept saying 

1964
01:32:10,760 --> 01:32:12,680
extermination. 
I'm like, that's not right. 

1965
01:32:12,800 --> 01:32:16,320
It's not extermination anyway. 
Yeah, execution points and your 

1966
01:32:16,320 --> 01:32:20,440
level of violence. 
And so you learn at the end of 

1967
01:32:20,440 --> 01:32:22,720
that that like, oh, it's not a 
good thing. 

1968
01:32:22,720 --> 01:32:26,200
And it, I feel like the whole 
thing is like a meta context on 

1969
01:32:26,200 --> 01:32:29,000
how people normally play video 
games where it's like, for 

1970
01:32:29,000 --> 01:32:34,480
example, I looked at this as 
this guy played Skyrim every 

1971
01:32:34,480 --> 01:32:39,000
which way he could and he was 
flowy in that situation where he

1972
01:32:39,000 --> 01:32:42,040
had gone through and he played 
Skyrim as passive as possible. 

1973
01:32:42,040 --> 01:32:44,840
He went through Skyrim and 
killed every NBC that he could 

1974
01:32:44,840 --> 01:32:47,680
just because he could. 
And that's The thing is like 

1975
01:32:47,800 --> 01:32:50,400
when you do things in a video 
game, you do that because you 

1976
01:32:50,400 --> 01:32:53,040
can, because you do, you have 
this suspension of disbelief 

1977
01:32:53,040 --> 01:32:55,240
that you can run with and put 
yourself in the world. 

1978
01:32:55,240 --> 01:32:58,000
But when that suspension of 
disbelief on your second or 

1979
01:32:58,000 --> 01:33:00,680
third playthrough starts to fade
away, now you're just a dude 

1980
01:33:00,680 --> 01:33:02,960
playing a video game and you 
realize you're playing a video 

1981
01:33:03,080 --> 01:33:04,920
game, you're no longer invested 
in the story and in the 

1982
01:33:04,920 --> 01:33:07,080
characters, Then you start being
like, what if? 

1983
01:33:07,280 --> 01:33:11,280
And that's I think what a lot of
the context and meta meta going 

1984
01:33:11,280 --> 01:33:14,480
on in this game was, was 
commentary on that and the way 

1985
01:33:14,480 --> 01:33:17,360
gamers are. 
Because even that that fucking 

1986
01:33:17,360 --> 01:33:20,000
scene that you talked about that
you saw in the demo where you 

1987
01:33:20,000 --> 01:33:22,920
kill Torio and then you reload. 
And instead of going back in and

1988
01:33:22,920 --> 01:33:26,240
seeing Torio, you see Flowy who 
decides to be like, Oh, I know 

1989
01:33:26,240 --> 01:33:29,200
what you did last time and 
there's no going back from it 

1990
01:33:29,400 --> 01:33:32,480
kind of thing. 
And that's intense, because how 

1991
01:33:32,480 --> 01:33:34,400
many times in Skyrim have you 
been like? 

1992
01:33:35,360 --> 01:33:38,080
I'll just quick load then I'll 
kill Mazim A. 100% what I was 

1993
01:33:38,080 --> 01:33:42,200
about to say is kill kill Mazim 
and then just quick load like it

1994
01:33:42,200 --> 01:33:44,400
never happened. 
Undertale says fuck you, you 

1995
01:33:44,400 --> 01:33:46,680
can't do that in this game and I
I like that. 

1996
01:33:46,760 --> 01:33:49,720
That's a cool mechanic. 
It's kind of like in Final 

1997
01:33:49,720 --> 01:33:53,840
Fantasy when you make your way 
up the Tonberry Tower to try to 

1998
01:33:53,840 --> 01:33:56,360
get Odin and the Tonberry King. 
When you finally get to the 

1999
01:33:56,360 --> 01:34:00,840
Tonberry King, he has that move 
that hits you, and the more 

2000
01:34:00,840 --> 01:34:04,360
enemies that you've killed in 
the game, it does more damage to

2001
01:34:04,520 --> 01:34:06,280
you. 
Or it might be the more Tom 

2002
01:34:06,280 --> 01:34:08,000
Berries you've killed, but it's 
one of the two. 

2003
01:34:08,400 --> 01:34:11,960
And yeah, yeah, bro, you want to
talk about if you spend some 

2004
01:34:11,960 --> 01:34:15,200
time farming some Tom berries 
for some experience and then you

2005
01:34:15,200 --> 01:34:18,880
try to go fight him and he hits 
your characters for like 99,000,

2006
01:34:19,840 --> 01:34:23,440
there's no surviving it. 
He's one shot in everybody and 

2007
01:34:23,800 --> 01:34:26,360
that's another. 
I could totally see this game 

2008
01:34:26,360 --> 01:34:28,680
having a mechanic like that and 
it kind of does. 

2009
01:34:28,960 --> 01:34:30,760
Or if you go through and kill 
everybody, you end up having to 

2010
01:34:30,760 --> 01:34:36,360
fight Sans, who is notoriously 
the toughest boss fight in this 

2011
01:34:36,360 --> 01:34:39,240
game by far. 
Like, here's some things I knew 

2012
01:34:39,240 --> 01:34:41,640
going into this beforehand. 
There are three different routes

2013
01:34:41,640 --> 01:34:43,920
you can take. 
You only get to fight Sans. 

2014
01:34:43,920 --> 01:34:46,720
And the worst route that you can
take is boss fight as hard as 

2015
01:34:46,720 --> 01:34:49,080
shit. 
And this and the theme for it 

2016
01:34:49,080 --> 01:34:52,240
goes hard as fuck. 
Yeah, it's funny too, cuz like 

2017
01:34:52,280 --> 01:34:54,840
if you only know a few things 
about the game, Sands is like 

2018
01:34:54,840 --> 01:34:57,320
the meme joke character who 
mainly just sits around and 

2019
01:34:57,320 --> 01:34:59,040
makes puns and slacks off from 
work. 

2020
01:34:59,320 --> 01:35:01,840
So when he does eventually 
reveal a little of his power, 

2021
01:35:01,840 --> 01:35:04,240
which he does in the normal 
route too, like there's some 

2022
01:35:04,240 --> 01:35:06,800
moments where he says some 
stuff, you're like, oh shit, 

2023
01:35:07,080 --> 01:35:11,000
this guy is a lot more than he 
likes to let on. 100%, If I had 

2024
01:35:11,000 --> 01:35:14,760
to characterize, I think Flowy 
is the devil on a gamer's 

2025
01:35:14,760 --> 01:35:17,680
shoulder and Sands is the Angel 
on a gamer's shoulder. 

2026
01:35:17,880 --> 01:35:20,840
Yeah, that's how I kind of 
looked at it after I had pieced 

2027
01:35:20,840 --> 01:35:24,280
all everything together. 
Because I Full disclosure, when 

2028
01:35:24,280 --> 01:35:26,520
I beat this game and got the 
neutral ending, I did go watch a

2029
01:35:26,520 --> 01:35:28,480
video that talked about the 
other two endings and things 

2030
01:35:28,480 --> 01:35:30,160
like that because I wanted to be
somewhat informed. 

2031
01:35:31,240 --> 01:35:34,080
And yeah, there's a lot more to 
this game than you would give it

2032
01:35:34,080 --> 01:35:36,160
credit for for just being a 
little indie darling. 

2033
01:35:36,200 --> 01:35:39,200
That being said. 
Yeah, I'm glad you did watch 

2034
01:35:39,200 --> 01:35:41,720
those two, just because there's 
a lot more story in the pacifist

2035
01:35:41,720 --> 01:35:43,920
ending especially, and I'm 
thinking there might be in the 

2036
01:35:44,000 --> 01:35:46,000
genocide ending too. 
I just don't know if I have it 

2037
01:35:46,000 --> 01:35:48,120
in me to go. 
Ahead and do it is a good amount

2038
01:35:48,120 --> 01:35:51,880
in the genocide ending as well. 
That being said, I think this 

2039
01:35:51,880 --> 01:35:54,200
game would have had a bigger 
impact on me had I played it 

2040
01:35:54,280 --> 01:35:56,880
before it became part of the 
zeitgeist. 

2041
01:35:57,080 --> 01:35:58,520
Yeah, I completely understand 
that. 

2042
01:35:58,520 --> 01:36:01,960
I think I'm a little lucky that 
when I hit the demo was before 

2043
01:36:01,960 --> 01:36:04,880
this game was that huge. 
And like even then, I felt a 

2044
01:36:04,880 --> 01:36:07,960
little bit scared catching up to
it now, just because it's like I

2045
01:36:07,960 --> 01:36:10,680
had 10 years to catch up to this
game and I still haven't 

2046
01:36:10,680 --> 01:36:12,000
finished it. 
I hope. 

2047
01:36:12,320 --> 01:36:14,320
I hope I haven't missed 
something. 

2048
01:36:14,600 --> 01:36:19,760
And I mean no offense to the 
game, but as a game that is one 

2049
01:36:19,760 --> 01:36:23,280
of those types of games, I did 
enjoy this more than I enjoyed 

2050
01:36:23,480 --> 01:36:26,880
Outer Wilds, but I don't 
remember what I rated that. 

2051
01:36:26,880 --> 01:36:30,200
So don't take rating comparisons
between the two of them into 

2052
01:36:30,440 --> 01:36:32,760
anything. 
And again, like I said, that's 

2053
01:36:32,760 --> 01:36:34,960
not taking away we. 
Give numerical scores to games. 

2054
01:36:34,960 --> 01:36:38,720
That means that we are rating it
in in class, in family, and in a

2055
01:36:38,720 --> 01:36:41,360
lot of other ways too, with lots
of weird limitations. 

2056
01:36:41,360 --> 01:36:43,680
And our numbers mean nothing 
because we're just a couple of 

2057
01:36:43,680 --> 01:36:45,800
Jag offs on the Internet. 
Yeah, that's. 

2058
01:36:45,960 --> 01:36:48,960
Don't don't at me unless I say 
that Toronto triggers is 7 then.

2059
01:36:49,000 --> 01:36:51,280
We're the we're the whose line 
is in any way of game rating 

2060
01:36:51,640 --> 01:36:54,280
points don't matter. 
But again, that's not taking. 

2061
01:36:54,280 --> 01:36:56,400
That's why we give them a, 
That's why we give them a scale 

2062
01:36:56,400 --> 01:36:59,120
every week. 
Because technically speaking, 9 

2063
01:36:59,120 --> 01:37:02,720
Doom guys out of 10 Cyber Demons
isn't the same as Doctor Peppers

2064
01:37:02,720 --> 01:37:04,800
out of 10. 
Thousand, That is very true. 

2065
01:37:05,520 --> 01:37:07,160
I'm not taking anything away 
from Outer Wilds. 

2066
01:37:07,160 --> 01:37:09,880
I do think that was a good a 
good game, just wasn't for me. 

2067
01:37:10,560 --> 01:37:12,760
I understand. 
But I did enjoy this more. 

2068
01:37:13,800 --> 01:37:15,280
OK. 
So is there is there anything 

2069
01:37:15,280 --> 01:37:17,840
else that you want to touch on? 
No, I think we did a great job 

2070
01:37:17,840 --> 01:37:22,160
of covering most of the main 
block points, the general of 

2071
01:37:22,360 --> 01:37:23,720
vibes of the game. 
I do OK. 

2072
01:37:23,720 --> 01:37:25,680
Actually, I do want to bring up 
something about the music real 

2073
01:37:25,680 --> 01:37:27,960
quick, which is just not only do
we mention that the music is 

2074
01:37:27,960 --> 01:37:31,280
incredible, but one of the 
reasons the music is so good is 

2075
01:37:31,280 --> 01:37:33,880
that it uses like themes and 
motifs for each of the 

2076
01:37:33,880 --> 01:37:36,560
characters and for each of the 
things that happen in it. 

2077
01:37:36,800 --> 01:37:40,320
So there's like the boss fight 
theme, like when you fight the 

2078
01:37:40,320 --> 01:37:44,960
mad dummy versus when you fight 
Muffet the spider, both of them 

2079
01:37:44,960 --> 01:37:52,400
have the melody like, but like 
in the mad W one, it's like got 

2080
01:37:52,400 --> 01:37:54,200
a kind of a swing jazz feel to 
it. 

2081
01:37:54,360 --> 01:37:56,800
Whereas in the spider dance 
version, it's like this really 

2082
01:37:56,800 --> 01:37:59,800
up tempo and frantic song. 
And like they do a lot of 

2083
01:37:59,800 --> 01:38:03,160
reusing individual motifs for 
different parts of the game. 

2084
01:38:03,320 --> 01:38:04,720
I'm glad you brought up the 
spider. 

2085
01:38:05,280 --> 01:38:07,520
How did you handle that fight? 
I didn't have to fight her. 

2086
01:38:07,680 --> 01:38:11,880
You Oh my God I OK so I streamed
some of this game when I was 

2087
01:38:11,880 --> 01:38:15,400
playing it to a friend who told 
me after the fight how I could 

2088
01:38:15,400 --> 01:38:17,960
have avoided the fight. 
Earlier in the game I had 

2089
01:38:17,960 --> 01:38:20,920
randomly come across a spider 
bake sale and. 

2090
01:38:21,320 --> 01:38:24,720
Made by spiders for spiders. 
Of spiders items were expensive 

2091
01:38:24,720 --> 01:38:28,320
but I just happened to have a a 
decent little bit of gold and I 

2092
01:38:28,320 --> 01:38:31,640
bought 1 and I ended up using it
to heal myself in a fight or 

2093
01:38:31,640 --> 01:38:33,680
something like that. 
When I got to that fight with 

2094
01:38:33,680 --> 01:38:37,720
the spider, we're like going 
through it and suddenly she just

2095
01:38:37,720 --> 01:38:41,520
gets a message from the other 
spiders that tell her that I had

2096
01:38:41,520 --> 01:38:44,480
bought a baked good. 
And suddenly I was chill and 

2097
01:38:44,480 --> 01:38:47,960
they all went away. 
And I'm like, all right, all 

2098
01:38:47,960 --> 01:38:50,360
right. 
I was expecting something. 

2099
01:38:50,360 --> 01:38:52,080
I just, I was just like, no, 
you're good. 

2100
01:38:52,280 --> 01:38:55,000
I'm like, oh, that's cool. 
Me buying that expensive item 

2101
01:38:55,000 --> 01:38:56,160
fucking paid off. 
Cool. 

2102
01:38:56,240 --> 01:38:57,960
Like usually in games, it 
doesn't. 

2103
01:38:59,560 --> 01:39:01,000
Yeah. 
So I was happy about that. 

2104
01:39:02,160 --> 01:39:04,400
Yeah, I think that's cool too, 
is there's a lot of things where

2105
01:39:04,400 --> 01:39:06,600
there's more than one solution 
to things, and I think that's 

2106
01:39:06,600 --> 01:39:08,040
neat. 
I do want to touch on one of the

2107
01:39:08,160 --> 01:39:11,800
that was a joke and a puzzle. 
It was Papyrus when he goes 

2108
01:39:11,800 --> 01:39:15,080
through the painstaking detail 
of telling you about that puzzle

2109
01:39:15,080 --> 01:39:18,120
that he set up, where each of 
the colors does something 

2110
01:39:18,120 --> 01:39:20,480
different and you have to make 
your way through. 

2111
01:39:20,640 --> 01:39:23,120
And then it goes through all its
randomization, and the only ones

2112
01:39:23,120 --> 01:39:25,240
that you can walk on are pink. 
And then when it's done 

2113
01:39:25,240 --> 01:39:27,720
randomizing, there's just a 
straight pink line through the 

2114
01:39:27,720 --> 01:39:30,240
middle of it. 
So I didn't commit anything that

2115
01:39:30,240 --> 01:39:33,720
he said to memory. 
Yeah, I I completely got gotten 

2116
01:39:33,720 --> 01:39:35,680
by this. 
Later on in the game, you end up

2117
01:39:35,680 --> 01:39:38,160
in a spot where you have to 
remember what the fuck he said, 

2118
01:39:38,160 --> 01:39:40,120
because you run into one of 
those traps that's not going to 

2119
01:39:40,120 --> 01:39:42,680
just let you across. 
And boy, let me tell you, that 

2120
01:39:42,680 --> 01:39:45,720
part fucked me up. 
Damn it, baby. 

2121
01:39:46,000 --> 01:39:46,360
No. 
Yeah. 

2122
01:39:47,440 --> 01:39:49,280
That's a good goof. 
Yeah, there, there are a lot of 

2123
01:39:49,280 --> 01:39:51,800
good goofs in this game. 
This is a goofy game and I will 

2124
01:39:51,800 --> 01:39:55,480
give it that, Yeah. 
What would you like to give this

2125
01:39:55,480 --> 01:39:58,360
as a rating, my good Sir? 
Ben I feel like rating this is 

2126
01:39:58,360 --> 01:40:01,080
kind of difficult just because, 
again, like we said, this game 

2127
01:40:01,080 --> 01:40:04,280
has had 10 years to basically 
become half the memes on the 

2128
01:40:04,280 --> 01:40:07,200
Internet. 
I will say that after I finished

2129
01:40:07,200 --> 01:40:09,800
I immediately went and 
downloaded the Delta Rune demo. 

2130
01:40:10,200 --> 01:40:13,720
I probably am gonna pick right 
back up and keep on playing the 

2131
01:40:13,720 --> 01:40:14,440
series. 
It did make me. 

2132
01:40:14,440 --> 01:40:17,920
Interested in trying Delta Rune 
because that's been Delta Rune 

2133
01:40:17,920 --> 01:40:21,480
is like right there with a silk 
song or it's like I've heard 

2134
01:40:21,480 --> 01:40:23,280
people talking about it for so 
long now. 

2135
01:40:23,440 --> 01:40:26,000
I mean it's it's coming though. 
The thing, I mean both of them 

2136
01:40:26,000 --> 01:40:28,200
are coming, but like The thing 
is you can actually play 2 

2137
01:40:28,200 --> 01:40:32,040
chapters of Delta Rune right now
out of seven and each one is 

2138
01:40:32,040 --> 01:40:35,360
basically a complete game. 
So at least that's my 

2139
01:40:35,360 --> 01:40:37,600
understanding at least, like a 
complete game of the same sense 

2140
01:40:37,600 --> 01:40:39,560
as Undertale was. 
So it's a little hard to rate 

2141
01:40:39,560 --> 01:40:41,560
this game because it's been 
around for a long time and it's 

2142
01:40:41,560 --> 01:40:44,280
kind of already everyone 
understands a little bit about 

2143
01:40:44,280 --> 01:40:48,040
it at least. 
But I would say that for me 

2144
01:40:48,040 --> 01:40:51,720
personally, what I really wanted
out of it was, you know, I 

2145
01:40:51,720 --> 01:40:53,720
wasn't as worried about the 
combat system. 

2146
01:40:53,720 --> 01:40:56,160
And I do think that the combat 
system does deliver in boss 

2147
01:40:56,160 --> 01:40:59,560
fights, and mostly doesn't 
outside of that, except for to 

2148
01:40:59,560 --> 01:41:02,600
set up jokes and stuff. 
I think the jokes are funny. 

2149
01:41:02,600 --> 01:41:06,000
I think the game's writing is 
good, really good actually. 

2150
01:41:06,000 --> 01:41:08,320
Especially because it does that 
same thing that Yakuza does, 

2151
01:41:08,480 --> 01:41:11,280
where it uses humor to set up 
more emotional beats later on in

2152
01:41:11,280 --> 01:41:14,400
the game. 
And I think the music is 

2153
01:41:14,400 --> 01:41:17,360
singular. 
Like I genuinely think that even

2154
01:41:17,360 --> 01:41:20,040
in the proud tradition of RPGs 
having incredible music, this 

2155
01:41:20,040 --> 01:41:24,160
one deserves special mention. 
I don't really know what scale 

2156
01:41:24,160 --> 01:41:28,120
to rate it on on the grounds 
that 7 hour long bullet hell RPG

2157
01:41:28,120 --> 01:41:33,480
is not a genre, but if I had to 
give it a score I think in the 

2158
01:41:33,480 --> 01:41:36,880
end I'd give it 9 spider Donuts 
out of 10 spider siders. 

2159
01:41:37,120 --> 01:41:40,720
OK, I think that's fair. 
So I liked it. 

2160
01:41:41,000 --> 01:41:42,640
I didn't absolutely love it, 
right? 

2161
01:41:42,640 --> 01:41:45,280
But I did enjoy my time with it.
I don't regret having played it.

2162
01:41:45,400 --> 01:41:47,440
Like, maybe I regret playing 
some of the games that we've 

2163
01:41:47,440 --> 01:41:51,320
done for the show Blair Witch. 
I'm looking at you. 

2164
01:41:52,280 --> 01:41:54,160
Yeah. 
There were things about it I 

2165
01:41:54,160 --> 01:41:55,800
really enjoyed. 
There were things about it that 

2166
01:41:55,800 --> 01:41:58,040
annoyed me. 
We touched on that kind of 

2167
01:41:58,040 --> 01:41:59,680
stuff. 
The music. 

2168
01:41:59,880 --> 01:42:02,200
Fantastic. 
So that that bumps it up a 

2169
01:42:02,200 --> 01:42:04,520
little for me because I'm a 
fucking music head. 

2170
01:42:05,520 --> 01:42:09,800
But I don't know if this game 
could have possibly ever lived 

2171
01:42:09,800 --> 01:42:14,200
up to the hype that has been 
built around it in pop culture 

2172
01:42:14,320 --> 01:42:18,000
over the years. 
So I'm going to give it a 

2173
01:42:18,000 --> 01:42:20,880
strong. 
Now like again, don't compare 

2174
01:42:20,880 --> 01:42:22,800
this to other ratings. 
This is something I'm giving it 

2175
01:42:22,800 --> 01:42:30,080
a strong 7.75 sans out of 10 
papyrus, with the caveat that if

2176
01:42:30,080 --> 01:42:34,040
I go back and get another 
ending, I may bump it up to an 8

2177
01:42:34,040 --> 01:42:37,240
or an 8 1/2 just depending. 
But I don't see this game ever 

2178
01:42:37,240 --> 01:42:39,320
getting to that high level for 
me. 

2179
01:42:39,480 --> 01:42:43,880
And that is just a simple fact 
of it's not that style of game 

2180
01:42:43,880 --> 01:42:45,760
that I normally go to, if that 
makes any sense. 

2181
01:42:46,080 --> 01:42:47,880
Yeah, it is. 
It isn't built to be one of your

2182
01:42:47,880 --> 01:42:49,760
favorite games, and it's a. 
Game you had a good time 

2183
01:42:49,960 --> 01:42:53,000
exactly. 
So yeah, Undertale, the indie 

2184
01:42:53,000 --> 01:42:55,040
darling. 
I don't think it ever could have

2185
01:42:55,040 --> 01:42:58,360
lived up to the hype for me, but
that being said, had I played 

2186
01:42:58,360 --> 01:43:00,720
this before the hype, I probably
would have. 

2187
01:43:00,800 --> 01:43:03,280
It would have easily probably 
been an in 8 1/2, at least for 

2188
01:43:03,280 --> 01:43:06,240
me, so I'll leave it at that 
7.75. 

2189
01:43:06,520 --> 01:43:08,760
If only we were hanging out 10 
years ago and I would have sent 

2190
01:43:08,760 --> 01:43:10,360
you the demo the same time I 
played it, man. 

2191
01:43:10,760 --> 01:43:14,160
Right, so we did have at least 
one question. 

2192
01:43:14,520 --> 01:43:17,800
Yeah, let me see. 
Actually, I think we missed 

2193
01:43:17,800 --> 01:43:21,640
questions last time. 
So we got 123. 

2194
01:43:21,640 --> 01:43:22,440
We got a few. 
We got a few. 

2195
01:43:22,440 --> 01:43:29,800
OK, Fenris, you find a suitcase,
it's $750,000 and one hundreds 

2196
01:43:29,800 --> 01:43:33,000
in a Bush next to the freeway. 
You can tell it's been there at 

2197
01:43:33,000 --> 01:43:35,040
least a year. 
How do you integrate this in 

2198
01:43:35,040 --> 01:43:37,040
your life without raising any 
red flags? 

2199
01:43:37,200 --> 01:43:39,600
Fenner said. 
What mean like claim the money 

2200
01:43:39,600 --> 01:43:42,080
without it, without getting 
audited or getting copied? 

2201
01:43:42,120 --> 01:43:45,640
So Fenner said an example for 
for him, every six months, he'd 

2202
01:43:45,640 --> 01:43:48,520
put 1000 of it into ACD. 
That's tricky. 

2203
01:43:48,520 --> 01:43:51,040
You're basically asking us for 
advice on money laundering. 

2204
01:43:52,360 --> 01:43:54,960
I think it's in, it's in 
hundreds. 

2205
01:43:55,160 --> 01:43:56,800
I'm just going to Tony Soprano 
that shit. 

2206
01:43:56,800 --> 01:43:58,960
I'm going to take a big bag of 
it and I'm going to stick it in 

2207
01:43:58,960 --> 01:44:00,480
the closet. 
I'm take a big bag of it and I'm

2208
01:44:00,480 --> 01:44:02,880
going to stick it up in the air 
duct. 

2209
01:44:02,880 --> 01:44:05,680
That's not real. 
I'm going to put someone in my 

2210
01:44:05,680 --> 01:44:08,320
duck feed like, you know, I'm 
just going to like odds. 

2211
01:44:08,320 --> 01:44:10,160
I'm not putting that shit 
anywhere in the bank. 

2212
01:44:10,840 --> 01:44:13,680
That is going to stay paper 
money and it is going to stay 

2213
01:44:13,680 --> 01:44:16,000
well hidden and I'm going to 
pull it out and use it when 

2214
01:44:16,000 --> 01:44:18,280
necessary. 
But never like I'm not going to 

2215
01:44:18,280 --> 01:44:21,600
pull out, you know, $20,000 and 
just go do something that's 

2216
01:44:21,600 --> 01:44:24,080
going to draw a red flag. 
No, I'm just going to that would

2217
01:44:24,080 --> 01:44:26,720
be I'm set. 
I'm going to go get a part time 

2218
01:44:26,720 --> 01:44:29,080
job and and live somewhat 
comfortably. 

2219
01:44:29,360 --> 01:44:33,680
Yeah, I'm thinking my plan would
be really basic and not an 

2220
01:44:33,680 --> 01:44:34,960
efficient way to handle it at 
all. 

2221
01:44:34,960 --> 01:44:38,800
But probably just take those 
hundreds and like every now and 

2222
01:44:38,800 --> 01:44:41,640
then just pull out a single 
hundred, take it to a gas 

2223
01:44:41,640 --> 01:44:43,920
station somewhere in town, be 
like, hey, can you break this? 

2224
01:44:44,080 --> 01:44:47,200
And you know, just use a little 
at a time. 

2225
01:44:47,520 --> 01:44:49,800
Yeah, for sure. 
Now, what you could do with it 

2226
01:44:49,800 --> 01:44:53,080
is you could take $750,000 and 
go buy 750. 

2227
01:44:53,160 --> 01:44:55,160
Now hear me out on this. 
They might be marked bills, 

2228
01:44:55,400 --> 01:44:56,440
right? 
So you take them. 

2229
01:44:56,640 --> 01:44:59,040
Yeah, right. 
You go buy $750,000 worth of 

2230
01:44:59,040 --> 01:45:01,600
cocaine. 
You can take that and sell that 

2231
01:45:01,720 --> 01:45:04,840
to someone else maybe if you 
want to get it wholesale and 

2232
01:45:04,840 --> 01:45:08,120
maybe you make back so you. 
Wholesale like from Costco? 

2233
01:45:08,320 --> 01:45:11,080
You found this money, so it's 
like easy come, easy go, right? 

2234
01:45:11,240 --> 01:45:13,720
So you buy $750,000 worth of 
cocaine. 

2235
01:45:13,720 --> 01:45:17,400
You go up to some dealer and you
say hey, I have $750,000 worth 

2236
01:45:17,400 --> 01:45:20,600
of cocaine, I'll sell it to you 
for $700,000 cash. 

2237
01:45:20,760 --> 01:45:23,320
They then hand you $700,000 
cash. 

2238
01:45:23,360 --> 01:45:25,360
It's dirty money, but it ain't 
Mark Bills. 

2239
01:45:25,600 --> 01:45:28,360
I feel like you're treating one 
risk for two risks, yeah. 

2240
01:45:28,680 --> 01:45:30,840
It's a, it's a scheme here. 
We're we're making a movie, 

2241
01:45:31,120 --> 01:45:33,120
right? 
We're being like the dude from a

2242
01:45:33,840 --> 01:45:36,560
blow. 
We're Johnny Depp in this shit 

2243
01:45:36,560 --> 01:45:40,440
right now. 
So you didn't You have $750,000 

2244
01:45:40,440 --> 01:45:43,760
in cash that you still have to 
launder somehow, but it's no 

2245
01:45:43,760 --> 01:45:46,280
longer marked bills. 
I feel like you've barely helped

2246
01:45:46,280 --> 01:45:48,960
our case at all. 
But it sounded cool anyway. 

2247
01:45:49,120 --> 01:45:51,560
That's how I would do it, Finn. 
It's it sounded like it sounded 

2248
01:45:51,560 --> 01:45:53,080
like a great way to get 
arrested. 

2249
01:45:53,080 --> 01:45:55,520
It sounded like a great way to 
look like a cop and get shot. 

2250
01:45:56,760 --> 01:46:01,200
Oh my God, he's a cap. 
Oh my God. 

2251
01:46:01,880 --> 01:46:03,360
So this next one comes in from 
Adam. 

2252
01:46:03,920 --> 01:46:08,480
Best movement slash traversal in
a video game despite Jeff The 

2253
01:46:08,480 --> 01:46:10,040
Witcher 3. 
I'm just kidding. 

2254
01:46:11,480 --> 01:46:13,400
Best movement. 
Overall movement. 

2255
01:46:13,840 --> 01:46:16,040
I'm. 
You know what man, this is going

2256
01:46:16,040 --> 01:46:18,280
to be a weird answer because 
this this can't be the correct 

2257
01:46:18,280 --> 01:46:19,720
answer. 
And I'll probably think of a 

2258
01:46:19,720 --> 01:46:21,920
million better answers off the 
top of my head later. 

2259
01:46:22,240 --> 01:46:25,280
But as far as games that felt 
really, really good just to 

2260
01:46:25,280 --> 01:46:27,760
navigate around to the point 
where I didn't even use the fast

2261
01:46:27,760 --> 01:46:30,120
travel system, Marvel Spider 
Man, man. 

2262
01:46:30,320 --> 01:46:34,760
Honestly I was going to toss it 
up between Spider Man and more 

2263
01:46:34,760 --> 01:46:40,240
recent Assassin's Creed games. 
The ability to like just parkour

2264
01:46:40,240 --> 01:46:43,360
climb stuff in the Assassin's 
Creed games has gotten so 

2265
01:46:43,360 --> 01:46:46,360
fucking smooth. 
And then you take that and add 

2266
01:46:46,360 --> 01:46:48,520
web swinging to it in Spider 
man. 

2267
01:46:48,800 --> 01:46:50,520
And your chances of winning 
classic go down. 

2268
01:46:52,000 --> 01:46:54,080
And then Dr. Rock comes and he's
fat. 

2269
01:46:55,800 --> 01:46:58,960
He's got 8 arms, 12.5% chance of
each arm. 

2270
01:46:59,840 --> 01:47:02,760
And Rhino's there, but we know 
he's not even going to try. 

2271
01:47:05,360 --> 01:47:10,480
So you had me and talk talk and 
you got 126% chance of Peter 

2272
01:47:10,480 --> 01:47:15,360
Parker coming out on top. 
At Sinister 6, my partner will 

2273
01:47:15,360 --> 01:47:17,720
shock the world because he is 
the shocker. 

2274
01:47:18,000 --> 01:47:20,760
Oh man, no Spider man. 
A great shout, dude, because 

2275
01:47:20,760 --> 01:47:23,680
that game's yeah. 
What's funny is that a few 

2276
01:47:23,680 --> 01:47:25,080
things happened. 
I know we talked about this when

2277
01:47:25,080 --> 01:47:27,760
we did this the game, the game 
for the show, but like a few 

2278
01:47:27,760 --> 01:47:30,240
things happened between the PS4 
version and then like the re 

2279
01:47:30,240 --> 01:47:33,200
release for PS5. 
They like switched Peter Parker 

2280
01:47:33,200 --> 01:47:35,120
for one. 
So like it's a completely 

2281
01:47:35,120 --> 01:47:38,240
different rendered actor. 
It's just very strange, right 

2282
01:47:38,240 --> 01:47:43,720
yes two loading got so fast. 
So on the PS4, when you fast 

2283
01:47:43,720 --> 01:47:46,320
travelled, there would be a 
whole cutscene of like Spider 

2284
01:47:46,320 --> 01:47:49,840
Man in his suit sitting on the 
subway and he'd either be like 

2285
01:47:49,840 --> 01:47:53,080
playing a game on his phone or 
like an old lady would be like 

2286
01:47:53,360 --> 01:47:56,200
asleep with their head on Spider
Man while he's sitting on the 

2287
01:47:56,200 --> 01:47:58,600
subway. 
But nowadays everything loads so

2288
01:47:58,600 --> 01:48:01,800
fast that you would hit fast 
travel and it would show Spider 

2289
01:48:01,800 --> 01:48:05,200
Man in a subway car for like a 
split fucking second and then 

2290
01:48:05,200 --> 01:48:06,320
boom. 
And then you'd be where you're 

2291
01:48:06,320 --> 01:48:08,680
going. 
So like those cutscenes they 

2292
01:48:08,680 --> 01:48:12,200
made are just like no longer 
necessary because of how fast 

2293
01:48:12,200 --> 01:48:16,400
things load now. 
All right, so our next question,

2294
01:48:17,040 --> 01:48:19,560
what is a boss that you, and 
this comes in from Adam as well,

2295
01:48:19,720 --> 01:48:21,760
what is a boss that you had to 
kill but wish you didn't have 

2296
01:48:21,760 --> 01:48:22,920
to? 
Like in this game. 

2297
01:48:23,000 --> 01:48:26,920
I think just in general. 
Like man, that's a good 

2298
01:48:26,920 --> 01:48:28,960
question. 
There are definitely a lot of 

2299
01:48:28,960 --> 01:48:31,840
like there had it had to be this
way type of moments in games 

2300
01:48:31,840 --> 01:48:33,480
where it's like, did it really 
though? 

2301
01:48:33,600 --> 01:48:37,920
Yeah, I'm gonna use the example 
that I use a mod to avoid In 

2302
01:48:37,920 --> 01:48:39,160
Skyrim. 
There's a mod called The 

2303
01:48:39,160 --> 01:48:41,160
Parthenax Dilemma. 
Oh, that's funny. 

2304
01:48:41,680 --> 01:48:46,160
Because in order to get an 
ending you either have to join 

2305
01:48:46,160 --> 01:48:49,640
the blades and kill Parthenax, 
or spare Parthenax and be banned

2306
01:48:49,640 --> 01:48:51,400
from the blades forever. 
Why not both? 

2307
01:48:51,480 --> 01:48:53,400
Why not spare him and be able to
join the blades? 

2308
01:48:53,400 --> 01:48:55,600
Because he's obviously not an 
evil dragon. 

2309
01:48:55,600 --> 01:48:58,280
But they say that all Dragons 
are evil so it's kind of a cop 

2310
01:48:58,280 --> 01:48:59,480
out answer. 
Because that's a popular one. 

2311
01:48:59,480 --> 01:49:01,560
But that is definitely the one 
that always comes to mind when I

2312
01:49:01,560 --> 01:49:03,160
think of about a boss that I 
don't want to kill. 

2313
01:49:03,440 --> 01:49:07,200
Willie wants to let the Icon of 
Sin run free in a frolic in. 

2314
01:49:07,320 --> 01:49:09,400
A. 
Like in a field of flowers. 

2315
01:49:09,760 --> 01:49:11,640
That's a bad answer. 
He's just going to step on you. 

2316
01:49:12,400 --> 01:49:19,880
Step on me, icon of sin, mommy. 
Man, I'm actually really 

2317
01:49:19,920 --> 01:49:21,840
blinking. 
I swear I had like 100 ideas 

2318
01:49:21,840 --> 01:49:24,200
running in my head and none of 
them are coming to me now. 

2319
01:49:24,360 --> 01:49:27,160
I don't know, I feel like 
there's this whole kind of games

2320
01:49:27,160 --> 01:49:30,640
where you feel bad about the 
final boss, but you have to do 

2321
01:49:30,640 --> 01:49:33,360
it and I just can't name. 
One, you were supposed to be the

2322
01:49:33,360 --> 01:49:36,360
chosen 1. 
I don't know. 

2323
01:49:36,360 --> 01:49:37,240
I'm kind of sleepy. 
I don't go. 

2324
01:49:37,240 --> 01:49:39,680
That's for this. 
Move on, we're almost there if 

2325
01:49:39,680 --> 01:49:41,280
you This comes in from Adam as 
well. 

2326
01:49:41,440 --> 01:49:44,520
If you could create a sequel to 
Undertale, what would you change

2327
01:49:44,520 --> 01:49:46,760
gameplay wise and where would 
you go plot wise? 

2328
01:49:47,000 --> 01:49:51,120
I would probably make it use a 
three, three people in a party 

2329
01:49:51,120 --> 01:49:54,200
battle system. 
I'm just, I'm just describing 

2330
01:49:54,200 --> 01:49:55,640
Delta Rune. 
There's already kind of a 

2331
01:49:55,640 --> 01:49:56,480
sequel. 
It's Delta Rune. 

2332
01:49:56,840 --> 01:49:59,440
If I was going to do a sequel to
Undertale, I think it would I 

2333
01:49:59,440 --> 01:50:02,600
would make it more about the 
dialogue, less about the battle 

2334
01:50:02,600 --> 01:50:05,120
mechanics. 
You would change it to a visual 

2335
01:50:05,120 --> 01:50:06,640
novel, basically. 
Actually, that's a. 

2336
01:50:06,640 --> 01:50:09,960
Visual novel with a little more 
interaction than some of the 

2337
01:50:09,960 --> 01:50:11,800
like the the sound novel that we
play. 

2338
01:50:12,720 --> 01:50:15,480
Yeah, but. 
So any interaction then? 

2339
01:50:16,320 --> 01:50:18,520
I would, yeah. 
I actually like the way that 

2340
01:50:18,520 --> 01:50:21,600
that rants game that I was 
talking about earlier handled 

2341
01:50:22,400 --> 01:50:24,400
the combat. 
It's not great, but it's cool. 

2342
01:50:24,520 --> 01:50:28,360
So I could see that working in a
way with like a something that's

2343
01:50:28,360 --> 01:50:29,960
good. 
But I wanted to focus more on 

2344
01:50:29,960 --> 01:50:32,000
the the storytelling in 
Undertale because I think that 

2345
01:50:32,000 --> 01:50:35,600
that's where it shined, yeah. 
Given more more room to make 

2346
01:50:35,600 --> 01:50:38,920
goofs and jokes and play great. 
And as far as plot wise, I mean,

2347
01:50:38,920 --> 01:50:41,480
let's go straight Doom 2 on it. 
The monsters are up on the 

2348
01:50:41,480 --> 01:50:45,200
surface and everything's going 
fine, but then something bad 

2349
01:50:45,200 --> 01:50:48,280
happens and shit goes haywire. 
Yeah, a lot of ways you could 

2350
01:50:48,280 --> 01:50:50,320
handle that. 
And I think that like I'm I'm 

2351
01:50:50,440 --> 01:50:52,880
very interested in seeing the 
monsters on the surface story 

2352
01:50:52,880 --> 01:50:54,640
because that's a hell of a 
cliffhanger. 

2353
01:50:55,120 --> 01:50:57,440
This next comes in from Dane, 
and this is the last question. 

2354
01:50:58,280 --> 01:51:01,800
Assuming that you didn't and 
he's correct, could you ever 

2355
01:51:01,800 --> 01:51:04,240
bring yourself to do a full 
genocide run in Undertale? 

2356
01:51:04,360 --> 01:51:06,320
I am. 
I would really have to brace 

2357
01:51:06,320 --> 01:51:09,200
myself for it, man. 
I would really have to work up 

2358
01:51:09,200 --> 01:51:12,960
to it because like I said, I 
really found myself getting 

2359
01:51:12,960 --> 01:51:15,120
quite attached to all these 
characters and I'd had to bring 

2360
01:51:15,120 --> 01:51:17,920
myself to do. 
It's just a game mode, which 

2361
01:51:18,920 --> 01:51:21,520
currently I'm maybe a little too
attached to do, you know? 

2362
01:51:21,640 --> 01:51:24,880
I think that I could run through
and do a genocide run if I did 

2363
01:51:24,880 --> 01:51:27,640
it before I write a passive this
run, get it out of the way 

2364
01:51:27,640 --> 01:51:31,600
before I go through and like, so
I don't know if I could do it 

2365
01:51:31,600 --> 01:51:33,400
now because I tried a pacifist 
run. 

2366
01:51:33,400 --> 01:51:36,240
I failed at it, but I try. 
But yeah. 

2367
01:51:36,360 --> 01:51:40,920
So that is it for this episode. 
Let me pull up the stuff for the

2368
01:51:40,920 --> 01:51:42,920
end. 
But before that, we have what 

2369
01:51:42,920 --> 01:51:46,120
we're doing next week. 
So we're going to, at least for 

2370
01:51:46,120 --> 01:51:49,720
the time being, run. 
We're going to run it back to 

2371
01:51:49,720 --> 01:51:51,080
the way things kind of were back
in the day. 

2372
01:51:51,080 --> 01:51:53,360
We're going to run weekly for 
here for a little bit. 

2373
01:51:53,600 --> 01:51:55,520
Of course, with the new job that
Willie got, if things change, 

2374
01:51:55,520 --> 01:51:59,280
then we'll go back to bi weekly.
And that's, that's OK, But we're

2375
01:51:59,280 --> 01:52:01,920
going to do weekly and for 
longer games, we're going to 

2376
01:52:01,920 --> 01:52:04,840
bust them into parts. 
Short game polls will still be 

2377
01:52:04,840 --> 01:52:06,480
there. 
So we'll do like opening 

2378
01:52:06,480 --> 01:52:09,840
thoughts, short game Part 2 or 
whatever, you know, can go into 

2379
01:52:09,840 --> 01:52:12,480
it after that. 
But our our game next week 

2380
01:52:12,760 --> 01:52:14,960
should be a lot of fun. 
It's going to be the pole 

2381
01:52:14,960 --> 01:52:17,840
winner, which is Jurassic World 
Evolution. 

2382
01:52:18,040 --> 01:52:21,680
This is a theme park management 
game, kind of in the style of 

2383
01:52:21,680 --> 01:52:24,320
like a Two point hospital or a 
Zoo Tycoon. 

2384
01:52:24,320 --> 01:52:26,800
Yep, yes, Sir. 
It's like if you ever back in 

2385
01:52:26,800 --> 01:52:28,840
the day, ladies and gentlemen, 
if you had a PlayStation two or 

2386
01:52:28,840 --> 01:52:31,640
an Xbox and you had Operation or
Jurassic Park, Operation 

2387
01:52:31,640 --> 01:52:33,680
Genesis, it is very much like 
that. 

2388
01:52:33,840 --> 01:52:36,400
Also, if you played like Planet 
Zoo, think that, but with 

2389
01:52:36,400 --> 01:52:37,880
dinosaurs. 
It's really cool. 

2390
01:52:38,560 --> 01:52:41,400
I, I look forward to us playing 
Jurassic World Evolution 1, but 

2391
01:52:41,400 --> 01:52:43,840
the day that we play Jurassic 
World Evolution 2 is going to be

2392
01:52:43,840 --> 01:52:46,800
a step up because that's where 
they added aquatic dinosaurs and

2393
01:52:46,800 --> 01:52:48,600
those are real cool. 
Those are real cool. 

2394
01:52:49,920 --> 01:52:51,440
Megalodon. 
Yeah, you can. 

2395
01:52:51,440 --> 01:52:53,120
Actually, you can. 
You can do megalodons, they're 

2396
01:52:53,120 --> 01:52:56,960
in that. 
But yeah, so if you want to join

2397
01:52:57,200 --> 01:53:00,680
the Discord and such where all 
the good shenanigans happen, 

2398
01:53:00,840 --> 01:53:05,080
that is bit dot LY slash TSMP 
Discord, all capital letters 

2399
01:53:05,080 --> 01:53:07,600
that'll get you invited in and 
you can come and vote on the 

2400
01:53:07,600 --> 01:53:10,800
polls. 
Like I said, Jurassic World 

2401
01:53:10,800 --> 01:53:13,760
Evolution 1, not the last one, 
but it is the last winner that 

2402
01:53:13,760 --> 01:53:16,800
the the next winner that we're 
playing the current poll up 

2403
01:53:16,800 --> 01:53:18,400
right now. 
I'm I don't even need to tell 

2404
01:53:18,400 --> 01:53:20,480
anybody what it is because 
there's only one game. 

2405
01:53:20,920 --> 01:53:24,240
This this list is a banger of 
games and there's only one game 

2406
01:53:24,240 --> 01:53:27,000
on it that's going to win right.
So we got Grand Theft Auto 3 

2407
01:53:27,200 --> 01:53:32,360
sedeki unreal tournament 3 Black
Edition super mega baseball four

2408
01:53:32,520 --> 01:53:36,280
and then the one that the only 
description I gave for it in the

2409
01:53:36,280 --> 01:53:39,880
description was and then there 
is fire Dark Souls remastered, 

2410
01:53:40,040 --> 01:53:42,440
which has all but one vote so 
far. 

2411
01:53:42,520 --> 01:53:46,720
Ol Lone Jeff voted for unreal 
tournament 3, but Dark Souls is 

2412
01:53:46,720 --> 01:53:48,280
winning. 
Dark Souls is probably going to 

2413
01:53:48,280 --> 01:53:50,400
win. 
Dane will be here for Dark 

2414
01:53:50,400 --> 01:53:53,160
Souls. 
We're trying to rope in a fourth

2415
01:53:53,360 --> 01:53:55,480
that will leave as a surprise 
for now because it hasn't been 

2416
01:53:55,480 --> 01:53:57,600
confirmed. 
So don't want to put any 

2417
01:53:57,600 --> 01:54:00,520
pressure, but there is a fourth 
possibly joining for that, Dark 

2418
01:54:00,520 --> 01:54:02,840
Souls Remastered. 
If that wins, I'm going to say 

2419
01:54:02,840 --> 01:54:04,120
win. 
It wins because it's not going 

2420
01:54:04,120 --> 01:54:06,160
to lose. 
Dane has already threatened the 

2421
01:54:06,160 --> 01:54:09,080
entire discord that if Dark 
Souls loses, he will post nudes 

2422
01:54:09,240 --> 01:54:12,040
and ain't nobody want to see 
that according to Dane. 

2423
01:54:13,920 --> 01:54:16,600
So you know, check out the 
website bit dot LY slash the 

2424
01:54:16,600 --> 01:54:19,800
Steam Machine podcast kept up to
date by Dane Patreon. 

2425
01:54:19,800 --> 01:54:22,240
You want to donate to the show 
really means a lot, especially 

2426
01:54:22,240 --> 01:54:23,480
right now while I'm looking for 
a job. 

2427
01:54:23,480 --> 01:54:25,720
It helps out a lot with keeping 
the lights on around here. 

2428
01:54:26,000 --> 01:54:29,680
Patreon.com the Steam Machine 
podcast the dollar or more a 

2429
01:54:29,680 --> 01:54:32,360
month gives you the episodes 
early at ad free with the extra 

2430
01:54:32,360 --> 01:54:35,400
Patreon banter in the beginning 
just for our Patreon sections. 

2431
01:54:35,880 --> 01:54:38,880
And if you donate $10 or more 
you get your name read on each 

2432
01:54:38,880 --> 01:54:40,800
and every episode like these 
wonderful people. 

2433
01:54:40,960 --> 01:54:43,080
Nate Sir Cogsworth, the 7th of 
Juniper Jeff, the original 

2434
01:54:43,080 --> 01:54:45,000
expendable Mr. Syllables, Old 
Jiffy Lube. 

2435
01:54:45,000 --> 01:54:47,760
Also he's a duck and has bad 
taste in video games. 

2436
01:54:47,960 --> 01:54:51,520
A research a research Adam shout
out to his podcast with Finney 

2437
01:54:51,760 --> 01:54:55,080
Specter approved team retrogue. 
Go check him out over on 

2438
01:54:55,080 --> 01:54:58,560
YouTube. 
Mr. Puzzles, Dane himself, 

2439
01:54:58,560 --> 01:55:03,600
flying Brian, Doran Gray, the 
RPG Wolverine, Logan, Joe Reed. 

2440
01:55:03,800 --> 01:55:06,920
Thank you all very, very much. 
You are very, very much 

2441
01:55:06,920 --> 01:55:09,080
appreciated. 
You like the music for the show.

2442
01:55:09,080 --> 01:55:10,880
Go check 
meoutandallthenightmare@bankcamp.com.

2443
01:55:10,880 --> 01:55:12,120
You want a shirt to support the 
show? 

2444
01:55:12,120 --> 01:55:13,880
TS and P 
productions.threatless.com. 

2445
01:55:14,080 --> 01:55:16,840
Go check out the JRPG report. 
Go check out Grumpy Jeff's Pro 

2446
01:55:16,840 --> 01:55:19,360
Wrestling Power Hour. 
Leave us a five star reviewer of

2447
01:55:19,360 --> 01:55:21,120
your podcast. 
That's a good way to support the

2448
01:55:21,120 --> 01:55:22,840
show. 
Willie, is there anything else 

2449
01:55:22,840 --> 01:55:24,960
that you would like to say to 
these people before we come back

2450
01:55:24,960 --> 01:55:28,720
in a week with some Dino talk? 
Until the next time, everybody, 

2451
01:55:29,560 --> 01:55:30,200
take it easy.
