1
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How many phobias but one of them
is listening to other people's 

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phone conversations being 
trapped in a room with someone 

3
00:00:06,500 --> 00:00:08,300
else. 
Speaking on the phone, just 

4
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terrible. 
I don't know why. 

5
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I just make it like, inside, 
scroll. 

6
00:00:10,500 --> 00:00:12,600
It can you understand that or is
that just completely baffling to

7
00:00:12,600 --> 00:00:14,600
you? 
It's a sense of you don't want 

8
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to intrude and maybe over here, 
someone else's conversation. 

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Even if it is the most mundane 
called customer service, I can't

10
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bear to listen to that 
conversation. 

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Is it? 
Because you, I'm looks like hate

12
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talking on the phone, but I just
project that hatred and the 

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person you're talking, it could 
be it. 

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00:00:31,200 --> 00:00:36,000
Yeah, it sucks to be you. 
Every day is a struggle, welcome

15
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to seven days to play your 
Weekly. 

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00:00:37,300 --> 00:00:40,000
Mobile game review program. 
I'm Edwin, and I'm Sam, and for 

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the past seven days, I had. 
What was that? 

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And for the past that little bit
too curvy, and for the past 

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seven days, I have challenged 
Edwin to play Kingdom, Rush 

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vengeance. 
It is a tower defense game from 

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the good people at Ironhide 
Studios. 

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Now, I really thought the logo 
was a flaming turd. 

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Turtle turtle turtle upon S 
View. 

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It is a turtle, not a turtle. 
It's like a robotic Armored 

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Turtle. 
Well, those Impressions right, 

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very good. 
Yeah, it's a great impression, 

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right? 
It's little block of flaming 

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something for you to start your 
adventures, but before we get to

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00:01:25,708 --> 00:01:29,000
Second Impressions, mmm, hey 
guys, T is Gigi. 

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Oh my favorite segments, it is 
awesome. 

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Some things I should just 
Google. 

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Okay. 
This means you have to do 

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research. 
All right? 

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Yeah. 
Hopefully, I'm just so well, oh 

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yeah, you ingrained. 
Yeah. 

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I'm plugged in plugged into the 
world of gaming and games Sam. 

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Why a game is mad at Battlefield
5. 

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Ah, and also, what is 
Battlefield 5? 

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That'll feel 5 is the latest of 
the battlefield series which 

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usually consists of really 
massive multiplayer battles. 

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So really massive, meaning like 
up to 32 players can play in one

42
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game This is obviously before 
Pub G became a thing and where 

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you had 100 people, right? 
So the biggest crowds you're 

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able to get in like a single 
match was about 32 people. 

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I think, at one point they went 
up to 64. 

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I'm not sure. 
I'm not sure, but it was a 

47
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pretty good number. 
So the thing about Battlefield 

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is that you have different 
classes. 

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So it would range from most of 
the UK, it's like class to pay 

50
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Society, you have your peasants 
and you have your Royals and you

51
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have your Untouchable snow. 
It was like, you'd be a medic. 

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You'd be a sniper, you'd be a 
ranger. 

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You'd be a bum Madea this. 
The demolitions guy, right? 

54
00:02:48,400 --> 00:02:52,400
And I'm just a man, if you will.
Yeah, and they ranged from, you 

55
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know, different versions of one 
with them. 

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One of the most like, suppose it
Sylvester Stallone always it was

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the Snipes. 
Who's the Demolition Man? 

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00:02:58,700 --> 00:03:01,500
Wesley Snipes is a Demolition, 
Man, but he wasn't away 

59
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Sylvester. 
Stallone is the Demolition Man. 

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But Wesley Snipes was also in 
the movie, right? 

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Simon Phoenix. 
Yeah, my oh, he was. 

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Realize that no idea with the 
good guy or the bad guy was the 

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titular, Demolition Man. 
I believe how much demolish the 

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city is in order to get the 
person. 

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You got to demolish a city. 
That's what I call Superman. 

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It's true anyway. 
So I'm so sorry. 

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Carry on do Battlefield 
previously? 

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Had different versions. 
There was Battlefield. 

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I think 1942, which was like a 
World War one style. 

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So at all was like the classes 
World War Two but of Cold War to

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write whatever date. 
So what happened and then there 

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was Battlefield 2142, where was 
the future? 

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Where you had like feature 
weapons? 

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So people really like that 
version as well. 

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So Battlefield like it. 
There's like think there's like 

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16 games of them in total or 
something that crank them out, 

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right? 
And they've, you know, they've 

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done the part where like, okay, 
let's start over. 

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It's a battlefield one now right
after 16 different versions of 

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it. 
So now they're on the fifth 

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iteration, Battlefield 5, I 
believe they return to World War

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Two. 
That might be the thing. 

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00:04:07,000 --> 00:04:08,200
Don't quote me. 
It might be World War one and 

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world. 
I think it's World War Two. 

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00:04:09,400 --> 00:04:14,000
And the reason why people are so
angry is because the main 

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trailer for this thing featured 
a woman. 

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Oh what? 
Yeah, Boy And she was, you know,

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being a bad ass kicking ass 
taking names shooting guns. 

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00:04:25,900 --> 00:04:31,200
And, you know, there were 
comments like oh looks like EA 

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finally got rid of factual 
accuracy in order to make a 

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Top-selling game. 
And that's my that's my the 

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prettiest stupid gamer voice. 
And yeah it's absolutely 

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00:04:45,700 --> 00:04:49,100
ridiculous right? 
It's just an absolutely 

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00:04:49,100 --> 00:04:55,800
ridiculous claim to a fictional 
game that's based on fictional 

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accounts in history. 
Well, the war actually did 

96
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happen but come on in a way. 
I'm sad. 

97
00:05:01,200 --> 00:05:04,500
I asked week, right? 
Anyway, I'm sad that I know 

98
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this. 
Yeah, no one comes out. 

99
00:05:07,800 --> 00:05:09,800
Well, in this situation, 
tracking game exists. 

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People are angry. 
What else is new? 

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00:05:11,600 --> 00:05:14,200
Yeah, well, it covers pretty 
much every single new News 

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segment we ever had on the show.
A game just came out. 

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Are people angry check. 
Check, let's move on. 

104
00:05:21,300 --> 00:05:25,300
Back to Kingdom Rush Vengeance. 
It is the fourth, I believe it 

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is. 
The fourth Kingdom Rush games 

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from Ironhide. 
Barely played the others. 

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I've played too, because maybe 
two of the others, I think I 

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played Origins. 
Kingdom Rush Origins and the 

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original Kingdom Rush, okay. 
So I'm coming brand-new of 

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course this because I don't know
what game Saw. 

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So it'll be interesting to see 
our respective experiences with 

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this because I felt suddenly me 
coming to it. 

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There was a lot of expect the 
expectation was you kind of knew

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what was going on. 
There wasn't much hand holding. 

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00:05:58,100 --> 00:06:03,900
Yeah it's it's strange because 
in this version of the game the 

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you are now playing as the bad 
guys. 

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You are getting Vengeance on the
other three games, right? 

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So in that aspect I feel maybe 
it could be confusing. 

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00:06:14,400 --> 00:06:16,900
I'm Vis Nam. 
You are? 

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There's not, it's not on. 
I think everything else is 

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pretty similar though. 
Like it is a pretty 

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straightforward tower defense 
game where you have to set up 

123
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these little posts of things 
that kill people as they walk 

124
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along a path. 
Yeah, I guess I was surprised 

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because there is no. 
Tower to defend this merely a 

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Gateway where the enemies go and
it's the towers. 

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00:06:41,600 --> 00:06:44,900
You put up that actually did 
defeat the enemy. 

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00:06:45,200 --> 00:06:47,700
It's like there's a Finish Line.
You need to just don't let the 

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00:06:47,700 --> 00:06:52,400
enemies get to the finish line 
but no Tower but you can place 

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towers of your own and I guess 
that is what they mean by Tower 

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Defense. 
Like you are making a defense 

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with Towers rather than Oahu 
defending the tower rather than 

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defending the tower. 
Yeah defend with Towers. 

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00:07:05,300 --> 00:07:09,500
So I can see Is he not even? 
I can see how that, that term 

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was a little confusing. 
Yeah, and having played Clash 

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Royale, we all literally 
defending a tower, right? 

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00:07:15,700 --> 00:07:19,700
So if you played Clash Royale 
first, yeah, which I did, and 

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when you understand that, that 
is a tower defense game, but 

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00:07:23,200 --> 00:07:26,100
it's not really a tower defense 
game, you're defending your 

140
00:07:26,100 --> 00:07:29,500
Tower game, you're defending 
your bases game. 

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I think our defense is more more
along the lines of this game 

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00:07:33,400 --> 00:07:36,300
which is okay, there's a set 
path, you can set up Towers 

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within that. 
That path. 

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And each tower has a certain 
range that can affect the people

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00:07:41,900 --> 00:07:43,300
that are walking by. 
Right. 

146
00:07:43,300 --> 00:07:46,400
And you have to Choose Wisely on
the combination of things, use 

147
00:07:46,400 --> 00:07:49,500
your talents to defend. 
Yeah, hmm, okay. 

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00:07:50,000 --> 00:07:51,900
However, what were your thoughts
of this game Edwin? 

149
00:07:51,900 --> 00:07:53,600
This is your first tower defense
game. 

150
00:07:53,700 --> 00:07:57,700
Yeah, coming from Clash Royale. 
I felt pretty much at home. 

151
00:07:57,800 --> 00:08:01,100
Has a similar visual style that 
you're instantly. 

152
00:08:01,100 --> 00:08:03,800
Oh, I see. 
Is one of those games. 

153
00:08:03,800 --> 00:08:06,700
It's got some elements of chance
where you? 

154
00:08:06,800 --> 00:08:09,700
Get power-ups. 
You have some strategy about 

155
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what's called you have in your 
deck or what towers you have in 

156
00:08:13,700 --> 00:08:19,200
your circle of tower. 
Selectors circle of fire Circle 

157
00:08:19,200 --> 00:08:23,900
fire, its lyrical of towers. 
That's the hidden the George 

158
00:08:23,900 --> 00:08:28,900
Michael track, Alton Jumpin as 
you also have at like the big 

159
00:08:30,000 --> 00:08:35,500
Heavyweights defense, which they
call a hero and you can and they

160
00:08:35,500 --> 00:08:39,600
also have different abilities. 
So the whole thing is just 

161
00:08:39,600 --> 00:08:45,900
balancing out your You are me as
Moses all your defenses like oh 

162
00:08:45,900 --> 00:08:47,500
well make sure there's enough 
air coverage. 

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Make sure there's enough ground 
coverage, make sure that it can 

164
00:08:49,400 --> 00:08:51,800
deal with magic. 
Make sure they can deal with 

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00:08:51,800 --> 00:08:55,500
something smells just like 
really heavy, slow moving 

166
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targets and stuff like that. 
So right and so it comes down to

167
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like the tactics of like kind of
knowing what your enemies are 

168
00:09:02,200 --> 00:09:04,600
right. 
It's usually a safe bet to try 

169
00:09:04,600 --> 00:09:09,700
and have a variety of different 
defenses because you know like 

170
00:09:09,700 --> 00:09:12,100
one defense will just focus on 
your all. 

171
00:09:12,300 --> 00:09:15,400
Pound attack, which is good. 
But it's not going to be strong 

172
00:09:15,400 --> 00:09:20,600
enough to get either the really 
fast moving guys or the really 

173
00:09:21,100 --> 00:09:22,900
heavily. 
Armored guys having said that I 

174
00:09:22,900 --> 00:09:26,100
would not g just like food for 
funsies, just try and playing 

175
00:09:26,100 --> 00:09:28,000
level. 
Just just using arches, right? 

176
00:09:28,000 --> 00:09:31,300
Have like a bazillion are three 
towers set up can and people do 

177
00:09:31,300 --> 00:09:33,000
it's just that. 
Yeah, it's not going to be that 

178
00:09:33,000 --> 00:09:34,300
effective in. 
You're gonna have to spend a lot

179
00:09:34,300 --> 00:09:37,500
more money. 
Oh I want to try that but like I

180
00:09:37,500 --> 00:09:41,700
think for me what really sets 
this series off differently. 

181
00:09:42,200 --> 00:09:45,900
From other series that do tower 
defense is the hero system which

182
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is kind of cool. 
It gives you like this nice 

183
00:09:47,500 --> 00:09:53,400
little ability to actually move 
around a character and and kick 

184
00:09:53,400 --> 00:09:54,500
ass. 
Right? 

185
00:09:54,500 --> 00:09:56,800
Yeah. 
So that was something I quite 

186
00:09:56,800 --> 00:10:01,300
like because I think with we 
Clash Royale, you get your three

187
00:10:01,300 --> 00:10:03,600
towers and they're just there 
and that's it. 

188
00:10:03,600 --> 00:10:04,900
And that's all you can pretty 
much do. 

189
00:10:05,100 --> 00:10:09,000
But there is an element of 
Mobility with your hero and in 

190
00:10:09,000 --> 00:10:13,100
Vengeance, you then, by default 
they are Near the Finish Line. 

191
00:10:13,900 --> 00:10:15,300
Yes. 
But you can move them around. 

192
00:10:15,400 --> 00:10:17,100
Yes. 
Can you move them anywhere? 

193
00:10:17,100 --> 00:10:18,300
Or they've been anywhere on the 
map? 

194
00:10:18,400 --> 00:10:21,600
Yeah, it's interesting. 
Yeah I think I didn't use that 

195
00:10:22,300 --> 00:10:24,500
tactic much. 
I kind of used it or when there 

196
00:10:24,500 --> 00:10:28,100
was two exits, a little bad 
things like an exit from the 

197
00:10:28,100 --> 00:10:29,900
map. 
Don't let them get to the exit. 

198
00:10:30,000 --> 00:10:31,000
Yeah. 
That's pretty much it. 

199
00:10:31,200 --> 00:10:33,700
They come in waves. 
So when they go on the left make

200
00:10:33,700 --> 00:10:35,600
sure you're here is on the left 
of the riot here was on the 

201
00:10:35,600 --> 00:10:38,200
right but otherwise in really 
experiment with moving my hero 

202
00:10:38,200 --> 00:10:40,800
around that much. 
Yeah, I kept them in action at 

203
00:10:40,800 --> 00:10:43,200
all times and it feels good. 
Getting a little bit too high 

204
00:10:43,200 --> 00:10:46,200
for him, I'd move them away 
before he died, but the cool 

205
00:10:46,200 --> 00:10:47,900
thing is like he levels up, 
right? 

206
00:10:47,900 --> 00:10:50,400
You can add different items to 
him, you can buy different stuff

207
00:10:50,400 --> 00:10:55,200
for him which kind of plays and 
along the lines of like, what 

208
00:10:55,200 --> 00:10:59,700
modern MOBA games. 
Do you kind of level up to 

209
00:10:59,700 --> 00:11:02,000
character, you buy better items 
for them and they perform 

210
00:11:02,000 --> 00:11:05,100
better. 
So I thought that was a really 

211
00:11:05,100 --> 00:11:07,100
good touch. 
What was your favorite hero? 

212
00:11:07,800 --> 00:11:11,100
I think my favorite was varrick.
The Good Old Reliable. 

213
00:11:11,100 --> 00:11:14,100
First hero that Up. 
Yeah, mainly because I could 

214
00:11:14,100 --> 00:11:17,500
just like throw him into the mix
into anything and he kind of 

215
00:11:17,500 --> 00:11:21,000
survives that but he's quite 
slow to move those easy to plan 

216
00:11:21,000 --> 00:11:23,900
ahead when you need them to be 
somewhere else, right? 

217
00:11:24,100 --> 00:11:27,900
What was yours. 
So I managed to unlock two 

218
00:11:28,100 --> 00:11:31,700
additional Heroes. 
Got a search for the hero when 

219
00:11:31,700 --> 00:11:36,600
Stardust herself immense, unlock
azra, who's trained in the dark 

220
00:11:36,600 --> 00:11:39,100
arts is a rogue ninja regular 
Center? 

221
00:11:39,900 --> 00:11:44,300
Is that a game studio and Then I
also unlocked. 

222
00:11:44,400 --> 00:11:46,600
Oh, lock the dark horse 
trainers. 

223
00:11:46,600 --> 00:11:51,900
Demon sounds like a Swedish 
developer and has a lock. 

224
00:11:54,300 --> 00:11:56,800
Now Sam did. 
Because something I was confused

225
00:11:56,800 --> 00:12:00,900
about is in addition to 
selecting which Towers you the 

226
00:12:00,900 --> 00:12:04,000
five four or five towers and 
selecting a hero. 

227
00:12:04,200 --> 00:12:10,700
You also have three like in-game
spells yes or actions. 

228
00:12:10,700 --> 00:12:13,300
You can take that. 
We'll ask for a set amount of 

229
00:12:13,300 --> 00:12:19,300
time and I was very confused as 
to how they got set, right? 

230
00:12:19,300 --> 00:12:22,200
But now that I'm looking a 
little closer, this Heroes page.

231
00:12:23,200 --> 00:12:26,800
They also have little cards 
along the right-hand side. 

232
00:12:26,800 --> 00:12:27,600
Yep. 
I don't understand. 

233
00:12:27,600 --> 00:12:29,900
I don't understand. 
Oh, so along the right hand 

234
00:12:29,900 --> 00:12:34,000
side, those are kind of like 
passive skills that your Heroes 

235
00:12:34,000 --> 00:12:38,300
will have your here is I think 
by default usually has like one 

236
00:12:38,300 --> 00:12:42,000
active spells that they can 
activate right for us. 

237
00:12:42,200 --> 00:12:44,000
Era as like that shadow dance 
right? 

238
00:12:44,000 --> 00:12:46,600
They can teleport and you can 
like enable that. 

239
00:12:46,800 --> 00:12:50,300
Hmm during the game. 
But along the side you'll have 

240
00:12:50,300 --> 00:12:55,000
about five passive abilities. 
That the heroes will use. 

241
00:12:55,400 --> 00:12:57,400
Oh, I see. 
And then one of them is a thing.

242
00:12:57,400 --> 00:13:00,200
You can actually play in game. 
No one. 

243
00:13:00,200 --> 00:13:02,100
Highlighted at the end in 
purple. 

244
00:13:02,400 --> 00:13:04,000
Yeah. 
This is becomes something you 

245
00:13:04,008 --> 00:13:06,100
can play in game, right? 
Because we got the ruk, you can 

246
00:13:06,100 --> 00:13:07,900
have little spear throwing 
goblins. 

247
00:13:08,500 --> 00:13:11,400
That is confused your azra, you 
get and I yeah, right. 

248
00:13:11,500 --> 00:13:16,400
Okay, A good authorial gist. 
Because my experience is, you 

249
00:13:16,400 --> 00:13:22,400
always have the shootie, big 
green goo from the sky. 

250
00:13:22,600 --> 00:13:24,500
Yep. 
You always have the little spear

251
00:13:24,500 --> 00:13:27,800
throwing horny horny, boys, 
horny boys. 

252
00:13:28,000 --> 00:13:32,400
And then you get a third one 
which now I see is associated 

253
00:13:32,400 --> 00:13:34,600
with your hero. 
Yeah. 

254
00:13:34,600 --> 00:13:38,800
And it's the one, the last 
ability they have that has 

255
00:13:38,800 --> 00:13:42,400
little purple frame around it. 
There are different innate 

256
00:13:42,400 --> 00:13:44,700
abilities that you can use 
outside of the heroes. 

257
00:13:45,500 --> 00:13:49,100
Right that you can swap out. 
So there's lots going on here. 

258
00:13:49,100 --> 00:13:51,700
There's a lot going on. 
And you get little swirly coins,

259
00:13:51,700 --> 00:13:53,600
which I have no idea how you get
a parent. 

260
00:13:53,600 --> 00:13:56,200
I have to slowly coins. 
I can spend right now, by 

261
00:13:56,200 --> 00:13:59,200
Thunder where they come from, I 
think that you get, as you level

262
00:13:59,200 --> 00:14:02,200
up, there is a lot going on. 
There is a lot going on, there 

263
00:14:02,200 --> 00:14:05,800
are, but I feel like they've 
organized it pretty well. 

264
00:14:06,100 --> 00:14:11,200
It's not a mishmash of buttons 
all up in your face even as 

265
00:14:11,200 --> 00:14:14,700
someone completely new to this. 
It didn't ever feel too. 

266
00:14:14,900 --> 00:14:19,000
Two bunkers, right? 
And even though there is no gems

267
00:14:19,000 --> 00:14:23,300
and stars and swirly coins. 
Other first first play they do a

268
00:14:23,300 --> 00:14:25,900
good job of hiding that 
complexity from you. 

269
00:14:26,100 --> 00:14:29,600
And then as you become more 
experienced You can then go 

270
00:14:29,600 --> 00:14:32,400
deeper and kind of truly 
understand the game a little bit

271
00:14:32,400 --> 00:14:33,900
more. 
The presentation is really well 

272
00:14:33,900 --> 00:14:36,200
done. 
Like it's they did that they did

273
00:14:36,200 --> 00:14:42,700
a really good job of not only 
Introducing new players to what 

274
00:14:42,700 --> 00:14:47,700
tower defenses, but also like 
the skills and the level ups and

275
00:14:48,500 --> 00:14:49,700
yeah, that must be. 
All right. 

276
00:14:49,700 --> 00:14:54,200
Yeah, let's be a hard thing to 
balance of, especially if they 

277
00:14:54,200 --> 00:14:56,900
have three games in their pocket
already, right? 

278
00:14:56,900 --> 00:14:58,300
No, no. 
They gonna be appealing to 

279
00:14:58,300 --> 00:15:01,000
existing audience but also 
trying to pull in new people and

280
00:15:01,000 --> 00:15:04,100
getting that balance between, 
and I think that was the thing 

281
00:15:04,100 --> 00:15:07,500
with this one, with the previous
game, I think it was Kingdom 

282
00:15:07,500 --> 00:15:12,600
Rush Frontiers. 
I didn't really feel that I was 

283
00:15:12,600 --> 00:15:14,600
playing something different 
verses Kingdom. 

284
00:15:14,600 --> 00:15:16,400
Rush, Frontiers versus Kingdom 
Rush. 

285
00:15:16,600 --> 00:15:22,200
Oh, wow. 
Yeah, Jackie Chan, Jackie And so

286
00:15:22,200 --> 00:15:26,900
like you be good hero would be 
except he'd be such a passive 

287
00:15:26,900 --> 00:15:30,600
fighter. 
You get rated on each of your 

288
00:15:30,600 --> 00:15:34,800
performances out of three stars 
and I know you. 

289
00:15:35,200 --> 00:15:37,500
So did you have to get three 
stars every level? 

290
00:15:37,800 --> 00:15:41,300
Yeah. 
Which I know sometimes can 

291
00:15:41,300 --> 00:15:44,300
frustrate you because you have 
this feeling of you must be 

292
00:15:44,300 --> 00:15:46,300
perfect at everything. 
I don't know where you get that 

293
00:15:46,300 --> 00:15:47,700
from. 
Yeah. 

294
00:15:47,700 --> 00:15:49,100
Did that detract from your 
joint? 

295
00:15:49,100 --> 00:15:53,900
I think in the earlier levels 
and what I've played so far not 

296
00:15:53,900 --> 00:15:59,900
really because I would just do 
more 110% and it would usually 

297
00:15:59,900 --> 00:16:02,900
just get three stars in the 
first try. 

298
00:16:03,000 --> 00:16:04,900
And how many levels or which 
level are you on? 

299
00:16:05,600 --> 00:16:07,100
They don't actually number them 
for you. 

300
00:16:07,100 --> 00:16:09,800
Yeah, you're gonna have to count
them but I'm on. 

301
00:16:09,900 --> 00:16:15,000
Dragons Boneyard, I am on. 
I'm I'm still very early on. 

302
00:16:15,100 --> 00:16:17,400
Okay. 
I am in corridors of the old 

303
00:16:17,400 --> 00:16:20,100
city which is the third part of 
the map. 

304
00:16:20,100 --> 00:16:24,000
So you want to third? 
I'm on the eleventh, 11th 

305
00:16:24,000 --> 00:16:27,400
battle, very nice. 
Mmm, the ball over here in ice 

306
00:16:27,400 --> 00:16:31,900
world or the the north, I've 
id'd the King of the North. 

307
00:16:31,900 --> 00:16:35,200
I'm expecting Jon Snow to Canada
and turns out. 

308
00:16:35,200 --> 00:16:37,600
He knows nothing Jon Snow. 
Hmm. 

309
00:16:37,600 --> 00:16:40,100
I was just gonna give away a 
spoiler but then I decided Not 

310
00:16:40,100 --> 00:16:42,300
too. 
Okay, let's get to the fewer 

311
00:16:42,300 --> 00:16:43,400
trees. 
Let's get to the three by 

312
00:16:43,400 --> 00:16:45,300
threes. 
First good point Edwin. 

313
00:16:45,600 --> 00:16:48,200
This is a fun game. 
Well, that's how you finally 

314
00:16:48,200 --> 00:16:49,800
chosen the game. 
I enjoyed. 

315
00:16:51,000 --> 00:16:55,500
Wow, I'm surprised not that. 
It's a contest but you know, it 

316
00:16:55,500 --> 00:16:58,600
definitely reminded me of clash 
Royale which I played a bunch 

317
00:16:58,600 --> 00:17:00,800
and then it kind of burnt out on
didn't this style. 

318
00:17:00,800 --> 00:17:04,599
Also, kind of remind you of 
steam World heist in a way. 

319
00:17:05,300 --> 00:17:08,900
The the art style Yeah, I 
suppose so yeah, you're right. 

320
00:17:08,900 --> 00:17:10,900
I think I mean not the Gameplay 
at all. 

321
00:17:11,000 --> 00:17:12,200
Yeah. 
So I started my that's why my 

322
00:17:12,200 --> 00:17:13,800
mind didn't make that 
connection. 

323
00:17:13,800 --> 00:17:17,000
But yeah, it has kind of 
cartoony. 

324
00:17:17,099 --> 00:17:19,200
Little nice chunkiness about it.
Yeah. 

325
00:17:19,200 --> 00:17:22,500
But nice fit and finish. 
Yes, you can definitely tell 

326
00:17:22,500 --> 00:17:25,000
this is like a very well 
polished game. 

327
00:17:25,200 --> 00:17:30,700
I can't quite describe how or 
why but just from the beginning 

328
00:17:30,900 --> 00:17:33,000
you know these people know what 
they're doing. 

329
00:17:33,000 --> 00:17:35,600
Yeah this is not their first 
rodeo yeah. 

330
00:17:35,600 --> 00:17:37,500
All the transitions are really 
Booth. 

331
00:17:37,500 --> 00:17:39,400
I think the art style fits it 
really well. 

332
00:17:39,400 --> 00:17:43,600
Like, this is the first company 
that I saw that does tower 

333
00:17:43,600 --> 00:17:47,500
defense in this art style, 
meaning, like everything is kind

334
00:17:47,500 --> 00:17:51,500
of nicely outlined and has like 
a three-point shading on it. 

335
00:17:51,700 --> 00:17:54,200
Heats two-point shading, this 
one's nice three points. 

336
00:17:54,200 --> 00:17:56,900
Nice because it gets the 
highlights but like other 

337
00:17:56,900 --> 00:18:00,000
companies try to emulate this 
and it just ends up looking 

338
00:18:00,000 --> 00:18:02,800
either too cartoony or like, 
really gel. 

339
00:18:02,800 --> 00:18:04,400
Like, and it doesn't really 
work. 

340
00:18:04,400 --> 00:18:07,000
And I think these guys 
definitely know the balance of 

341
00:18:07,100 --> 00:18:11,400
it and it just works for them. 
It's kind of messy and neat at 

342
00:18:11,400 --> 00:18:14,000
the same time. 
Yes you had as a really good 

343
00:18:14,000 --> 00:18:16,000
description of it is messy and 
neat. 

344
00:18:16,100 --> 00:18:17,900
I can get point. 
I really like the little 

345
00:18:17,900 --> 00:18:21,200
interstitials and between the 
levels where it gives you a 

346
00:18:21,200 --> 00:18:23,500
little bit of the story I fell. 
Of course. 

347
00:18:23,500 --> 00:18:26,800
Yeah. 
Not like there was just enough 

348
00:18:26,800 --> 00:18:29,700
to get you going right. 
Like in the beginning its you 

349
00:18:29,700 --> 00:18:32,000
can just skip through all of it 
really quickly or you can take 

350
00:18:32,000 --> 00:18:35,100
your time and actually see each 
panel as why did you skip 

351
00:18:35,100 --> 00:18:39,300
through? 
But yeah, I think having those 

352
00:18:39,300 --> 00:18:41,800
little things really makes it 
because in the beginning, like I

353
00:18:41,808 --> 00:18:43,600
was, why is this called 
Vengeance? 

354
00:18:43,900 --> 00:18:47,400
And then it tells you your 
control of the bad guy, right? 

355
00:18:47,400 --> 00:18:50,300
Yes. 
You're like a hot tamale. 

356
00:18:50,300 --> 00:18:52,100
You defeated in the previous 
game. 

357
00:18:52,100 --> 00:18:54,600
Right. 
So now you understand his 

358
00:18:54,600 --> 00:18:55,700
motivation. 
Yeah. 

359
00:18:55,800 --> 00:18:57,600
Mmm. 
What about well, why am I doing 

360
00:18:57,600 --> 00:19:00,500
this? 
Oh, I see another good point. 

361
00:19:00,500 --> 00:19:03,700
I think the, the animations in 
the sound effects are just well 

362
00:19:03,700 --> 00:19:06,700
done. 
Like I can have a podcast 

363
00:19:06,700 --> 00:19:09,400
playing in the background or 
music playing and still play 

364
00:19:09,400 --> 00:19:12,200
this and it really wouldn't 
interrupt it like the sound 

365
00:19:12,200 --> 00:19:18,000
effects weren't obnoxiously loud
or clanky or disturbing. 

366
00:19:18,000 --> 00:19:20,900
It was actually just nice and 
pleasant, right? 

367
00:19:21,400 --> 00:19:24,500
And so they definitely kept a 
really good balance in terms of 

368
00:19:24,500 --> 00:19:29,600
keeping things. 
Interesting, fun and playable at

369
00:19:29,600 --> 00:19:31,200
the same time. 
Another good point. 

370
00:19:31,200 --> 00:19:34,100
Ed one, I like that. 
You get the option of different 

371
00:19:34,100 --> 00:19:37,800
difficulty levels. 
Which I think works really well 

372
00:19:37,800 --> 00:19:40,100
in the steamworld heist and it, 
of course, it works really well.

373
00:19:40,100 --> 00:19:47,000
Here, I had the Cojones to 
choose normal or boys. 

374
00:19:47,000 --> 00:19:48,600
I'm Who I'm a professional 
games. 

375
00:19:48,600 --> 00:19:53,300
Reviewer got to level 3, but 
couldn't get past level 3, which

376
00:19:53,300 --> 00:19:57,300
I think is the one you're on. 
I see normal with normal and 

377
00:19:57,300 --> 00:20:01,800
then feeling suitably chastened.
I took it down to casual and 

378
00:20:01,800 --> 00:20:06,700
cause you Wallace. 
So that was a learning 

379
00:20:06,700 --> 00:20:10,500
experience for me. 
No, I'm I'm as early as casual 

380
00:20:10,500 --> 00:20:13,000
level think that's is, is my 
level 4 right now, right? 

381
00:20:13,000 --> 00:20:17,200
But, I like the tyke now can go 
back in Future. 

382
00:20:17,300 --> 00:20:19,900
Ms. Yeah, play it on the more 
difficult levels. 

383
00:20:22,300 --> 00:20:24,600
Yeah, you just too smart. 
This model Choice. 

384
00:20:24,700 --> 00:20:26,600
Yeah, you do have to keep your 
fingers busy. 

385
00:20:26,700 --> 00:20:30,100
That would be. 
My my tip is whenever you get a 

386
00:20:30,100 --> 00:20:33,900
chance to upgrade or add a new 
tower, do it whenever you get to

387
00:20:34,600 --> 00:20:38,200
use, the spell just do it, you 
know, just, you know, use all 

388
00:20:38,200 --> 00:20:40,000
the Spells. 
All the time because it has 

389
00:20:40,000 --> 00:20:44,000
actually a fairly short 
cooldown, just keep mashing. 

390
00:20:44,000 --> 00:20:47,200
Those buttons in that likes, a 
like And subscribe button. 

391
00:20:47,200 --> 00:20:51,800
Smash that notification Bell, 
the would cool down going to be 

392
00:20:51,800 --> 00:20:55,700
warm up. 
Let's not get into that. 

393
00:20:56,500 --> 00:20:58,900
Yeah, three some background 
reading on this. 

394
00:20:59,000 --> 00:21:03,100
They were talking about, oh, you
can this cool queer little quick

395
00:21:03,100 --> 00:21:07,000
and your cooldown period? 
Mmm, that's really what, that's 

396
00:21:07,000 --> 00:21:08,500
true. 
You warm up because you're 

397
00:21:08,500 --> 00:21:10,800
getting ready to getting ready 
to do something. 

398
00:21:10,900 --> 00:21:14,000
Yeah, rather than stopping doing
something anyway. 

399
00:21:14,100 --> 00:21:15,900
No, no, no. 
You know, that just tripped me 

400
00:21:15,900 --> 00:21:21,000
up as a not professional gamer. 
But yes, the basic the amount of

401
00:21:21,000 --> 00:21:23,700
time it takes before you can use
that thing again, right? 

402
00:21:23,800 --> 00:21:26,700
It should be a warm. 
But yeah, it's now you got me 

403
00:21:26,700 --> 00:21:30,100
all thinking about this. 
So with that onto the bad points

404
00:21:30,400 --> 00:21:33,600
enemies come in waves, which I 
think is pretty much standard 

405
00:21:33,600 --> 00:21:35,500
for these Tower Defense games. 
Yes. 

406
00:21:35,600 --> 00:21:39,800
And the first level I got five 
hordes you. 

407
00:21:39,800 --> 00:21:40,300
Okay. 
Cool. 

408
00:21:40,300 --> 00:21:41,800
That's fun. 
You know, you can get through 

409
00:21:41,800 --> 00:21:44,400
that in about five minutes 
second level. 

410
00:21:44,500 --> 00:21:45,600
Oh, that's 10. 
Okay. 

411
00:21:45,600 --> 00:21:47,000
So you know a little bit longer,
okay? 

412
00:21:47,000 --> 00:21:48,500
All right. 
All right, I can deal with this 

413
00:21:49,800 --> 00:21:55,800
next level, 12 level at 15 and 
now Every single level I play. 

414
00:21:55,800 --> 00:22:00,500
There's 15 waves of enemies. 
Mmm which is a long time. 

415
00:22:00,500 --> 00:22:01,500
It is a light. 
Yeah. 

416
00:22:01,600 --> 00:22:05,300
Which it took me more than one 
commutes to finish a game. 

417
00:22:05,300 --> 00:22:08,300
Oh boy because I got on the 
train and get a seat. 

418
00:22:08,300 --> 00:22:10,100
Some like her are this is 
perfect Kingdom. 

419
00:22:10,100 --> 00:22:12,500
Rush Vengeance opportunity 
Kingdom Rush hour. 

420
00:22:12,500 --> 00:22:18,500
Then try this. 
Yeah it's about a 20. 25 minutes

421
00:22:18,500 --> 00:22:22,700
Abreu subway ride. 
Didn't finish it, huh? 

422
00:22:22,800 --> 00:22:28,600
And so now, the other thing is, 
there's no explicit save button.

423
00:22:28,700 --> 00:22:31,300
Yeah, which makes me nervous. 
I don't think I ever lost a 

424
00:22:31,300 --> 00:22:34,500
game. 
But I would always, you know, 

425
00:22:34,500 --> 00:22:38,400
just just out of sheer habit, 
just like, put on the options 

426
00:22:38,400 --> 00:22:41,100
menu because that felt like, if 
I had the options menu open, 

427
00:22:41,100 --> 00:22:46,900
that would save it. 
Rather than just quitting out or

428
00:22:46,900 --> 00:22:48,700
shouting down the phone or 
popped right now. 

429
00:22:48,700 --> 00:22:51,300
But it just just go putting the 
phone in my pocket. 

430
00:22:52,400 --> 00:22:54,600
So yeah, they look he's like a 
long time. 

431
00:22:54,600 --> 00:22:59,700
I wish there was a speed fire 
round or as you know you can 

432
00:22:59,700 --> 00:23:05,000
make it say hey I just want to 
play a super quick round in a 

433
00:23:05,008 --> 00:23:07,300
way that you know Clash Royale 
is that perfect like three 

434
00:23:07,300 --> 00:23:11,600
minutes. 
The like buzz of dopamine to 

435
00:23:11,600 --> 00:23:12,800
play a 3 Min. 
Imagine you're done. 

436
00:23:12,900 --> 00:23:16,400
Yeah, you're like oh boy I've 
got like 20 minutes and I'm just

437
00:23:16,400 --> 00:23:20,400
noticing this and there isn't a 
way to speed things up. 

438
00:23:21,400 --> 00:23:24,700
No, you can summon the next 
wave, early right? 

439
00:23:24,700 --> 00:23:27,200
Previous weight was finished and
that will only some gold coins 

440
00:23:27,200 --> 00:23:30,800
but they don't walk any faster. 
Normally, in a lot of these 

441
00:23:30,800 --> 00:23:36,300
games these days, they do have a
speed-up option, meaning like 

442
00:23:36,300 --> 00:23:39,700
yeah because everything is being
done mathematically, right? 

443
00:23:40,100 --> 00:23:43,100
It's not actually happening so 
that when this particle hits, 

444
00:23:43,100 --> 00:23:46,900
this particle desk one, the 
other day got hurts, right? 

445
00:23:47,000 --> 00:23:49,400
It's all being done with the 
maths. 

446
00:23:50,600 --> 00:23:53,400
So technically, you can speed it
up and you can just see how it 

447
00:23:53,400 --> 00:23:57,200
stimulates out, right? 
But this doesn't seem to have it

448
00:23:57,208 --> 00:24:02,100
for some reason and and other 
and other things like, that's 

449
00:24:02,100 --> 00:24:03,200
where I found that really 
useful. 

450
00:24:03,200 --> 00:24:04,800
We're like, okay, I have 
everything set up. 

451
00:24:04,800 --> 00:24:06,000
Yeah, let's just see how it 
plays. 

452
00:24:06,000 --> 00:24:09,100
Come on, bro. 
Yeah, but I guess not, I guess. 

453
00:24:09,100 --> 00:24:13,300
The other part of that is, like,
if that doesn't happen, then it 

454
00:24:13,300 --> 00:24:15,800
kind of misses the point, right?
It kind of misses the point of 

455
00:24:15,800 --> 00:24:19,800
view having Playing it, right? 
Like you're all you have to do 

456
00:24:19,800 --> 00:24:22,400
then is just like, set it up. 
Yeah, yeah. 

457
00:24:22,400 --> 00:24:26,200
I think that was as a 
first-timer to this, whereas, 

458
00:24:26,200 --> 00:24:29,200
with Clash Royale, you're just 
playing cards all the time, 

459
00:24:29,200 --> 00:24:31,800
right here. 
There's a little bit of 

460
00:24:31,800 --> 00:24:34,500
construction and set up and then
there's a little bit of playing 

461
00:24:34,500 --> 00:24:36,200
and then a little bit of 
construction and set up, and 

462
00:24:36,200 --> 00:24:39,700
then there's a little bit of 
playing, which I mean it's fun, 

463
00:24:39,700 --> 00:24:42,100
but I just hadn't quite realized
that was like the nature of the 

464
00:24:42,100 --> 00:24:45,900
thing. 
And Yeah, there's the levels is 

465
00:24:45,900 --> 00:24:48,700
take too long. 
Yeah, I definitely share that 

466
00:24:48,700 --> 00:24:54,400
sentiment like It took me one 
day to play one level and after 

467
00:24:54,400 --> 00:24:56,100
that, I was kind of spent, 
right? 

468
00:24:56,700 --> 00:24:58,300
Not that I took me an entire day
to play. 

469
00:24:58,300 --> 00:25:02,700
It's like this one session a day
and then I'd be spent. 

470
00:25:03,400 --> 00:25:06,900
And on top of that, like, 
sometimes you play things over 

471
00:25:06,900 --> 00:25:10,200
because you didn't get the three
stars, you get the three stars 

472
00:25:10,200 --> 00:25:12,600
or like, oh, I didn't realize 
the enemies were coming from 

473
00:25:12,600 --> 00:25:14,600
that direction as well. 
Right? 

474
00:25:14,600 --> 00:25:17,900
And so all my defenses were set 
up on this side. 

475
00:25:19,600 --> 00:25:20,600
They're pretty pretty dang, 
sneaky. 

476
00:25:20,600 --> 00:25:21,700
These enemies. 
Yeah. 

477
00:25:22,000 --> 00:25:25,400
Come from all angles. 
But yeah, so it did take a long 

478
00:25:25,400 --> 00:25:29,300
time and I wish there was some 
way it was shorter but I think I

479
00:25:29,308 --> 00:25:33,200
don't think you get the full 
gaming feel of a tower defense 

480
00:25:33,200 --> 00:25:36,100
game if it was short. 
Yeah yeah. 

481
00:25:36,100 --> 00:25:37,400
Is that just the nature of it? 
Yeah. 

482
00:25:37,400 --> 00:25:40,000
Could you have difficult? 
Yeah. 

483
00:25:40,000 --> 00:25:41,400
Like what would the but how 
would you change? 

484
00:25:41,400 --> 00:25:44,000
How do you make it quicker? 
You would have to have fewer 

485
00:25:44,000 --> 00:25:49,300
enemies but they deal more 
damage so you would have to have

486
00:25:49,400 --> 00:25:51,000
Of more power. 
Yeah. 

487
00:25:51,500 --> 00:25:53,600
Yes it's weird. 
Yeah, that's how I feel like you

488
00:25:53,600 --> 00:25:57,500
know a speed-up session like a 
boost maybe my work. 

489
00:25:57,600 --> 00:26:02,700
I'm feeling good about it. 
Yeah another bad point Sam it 

490
00:26:02,700 --> 00:26:07,400
did feel repetitive. 
Yeah after you played a couple 

491
00:26:07,400 --> 00:26:12,000
of levels it did feel especially
for me like I'm coming to this 

492
00:26:12,000 --> 00:26:14,600
game the third time now. 
Yeah. 

493
00:26:15,600 --> 00:26:18,200
And while they made some 
improvements like you know the 

494
00:26:18,200 --> 00:26:21,500
heroes have Have a different 
skill tree or like you actually 

495
00:26:21,500 --> 00:26:24,300
have a skill tree to like update
like these different things, 

496
00:26:24,600 --> 00:26:29,400
more variations in Towers, it's 
still sort of the same tower 

497
00:26:29,400 --> 00:26:35,300
defense game and to play that 
level by level, by level it does

498
00:26:35,300 --> 00:26:37,400
feel. 
It can get a bit repetitive if 

499
00:26:37,400 --> 00:26:40,200
you like the genre. 
Then this is a great one to play

500
00:26:40,200 --> 00:26:42,300
it on. 
But even then it can still be 

501
00:26:42,300 --> 00:26:44,700
repetitive. 
Yeah, I felt the same. 

502
00:26:45,400 --> 00:26:49,100
It was fun, but I can't play 
this too much and especially 

503
00:26:49,100 --> 00:26:52,700
with The weight of knowing oh, 
it's going to be a 25-minute 

504
00:26:52,700 --> 00:26:55,800
game hoo boy. 
Oh boy, I think one way they 

505
00:26:55,800 --> 00:26:59,200
tried to keep it interesting. 
Was to have a whole bunch of 

506
00:26:59,200 --> 00:27:03,600
different kind of enemies, it 
felt like every level you would 

507
00:27:03,600 --> 00:27:06,800
have another four or five 
enemies introduced and I'm, you 

508
00:27:06,800 --> 00:27:10,600
know, on level 11 and there are 
still more new enemies coming 

509
00:27:10,600 --> 00:27:15,000
along. 
Which I think would be done to 

510
00:27:15,000 --> 00:27:19,300
make it feel fresh and new and 
we're going to keep learning but

511
00:27:19,300 --> 00:27:23,600
Ashley is kind of overwhelming 
and you I still don't really 

512
00:27:23,600 --> 00:27:28,100
know the difference or have a 
deep understanding of what these

513
00:27:28,100 --> 00:27:29,600
enemies are and how to 
counteract them. 

514
00:27:29,700 --> 00:27:33,400
Hmm, I feel like oh well I'll 
just put some more towels up. 

515
00:27:33,600 --> 00:27:37,400
Yeah I wish they did something 
else with the map instead of 

516
00:27:37,400 --> 00:27:40,600
just having more enemy types. 
Like if they did something 

517
00:27:40,600 --> 00:27:45,100
creative of the map where You 
know, something we're actually 

518
00:27:45,100 --> 00:27:47,900
changes their like shifts 
around, mmm, right? 

519
00:27:47,900 --> 00:27:50,500
Like will do is like puzzle 
games to introduce elements, 

520
00:27:50,500 --> 00:27:53,300
right? 
It gets you used to them and 

521
00:27:53,300 --> 00:27:56,500
then they stop continuing to 
introduce elements but they 

522
00:27:56,500 --> 00:27:57,900
change the setting. 
Right? 

523
00:27:57,900 --> 00:28:00,600
So that you use the same 
elements in like different ways 

524
00:28:00,600 --> 00:28:04,000
and likewise a sense the like I 
think on a couple levels and 

525
00:28:04,000 --> 00:28:07,200
tries to do that like a ship 
turns up in one of them so they 

526
00:28:07,200 --> 00:28:10,500
tried to mix up a little bit but
just a lot of enemies. 

527
00:28:10,500 --> 00:28:12,200
Yeah and it's still need to 
learn them. 

528
00:28:12,300 --> 00:28:17,000
I don't really understand the I 
still don't quite understand 

529
00:28:17,000 --> 00:28:20,400
what? 
My towers are good at verses, 

530
00:28:21,000 --> 00:28:23,600
all these on like more deeper 
level. 

531
00:28:23,600 --> 00:28:26,200
Yeah, one goes up. 
Yeah, one goes on the land. 

532
00:28:26,700 --> 00:28:29,800
So, a way that certain games 
tend to fix this is, by 

533
00:28:29,800 --> 00:28:34,300
introducing the old paper rock 
scissor model, right? 

534
00:28:34,400 --> 00:28:39,900
Like water will be fire and then
fire will be Earth and Earth 

535
00:28:39,900 --> 00:28:42,300
will be water, right? 
And sort of like sets up those 

536
00:28:42,300 --> 00:28:45,300
elements. 
So you can kind of gauge on 

537
00:28:45,300 --> 00:28:47,600
like, okay, if this is going to 
be a water enemy, I need to set 

538
00:28:47,600 --> 00:28:48,900
a fire Towers or something like 
that. 

539
00:28:48,900 --> 00:28:49,800
Right? 
Yeah. 

540
00:28:50,400 --> 00:28:53,200
And I don't think they kind of 
did this with with this are the 

541
00:28:53,200 --> 00:28:55,800
fence. 
Usually you get a sense of like 

542
00:28:55,800 --> 00:28:58,600
what those things are like if 
it's a fast creature like I need

543
00:28:58,600 --> 00:29:02,200
to use slow right but then 
that's color coordinate in some 

544
00:29:02,200 --> 00:29:05,100
way. 
Yeah and I don't think they've 

545
00:29:05,100 --> 00:29:07,100
done enough of that. 
I don't know if it needs it but 

546
00:29:07,100 --> 00:29:10,300
like I think I think I know what
you're saying is like it just 

547
00:29:10,300 --> 00:29:13,300
seems like an endless iteration 
of enemies if it doesn't have 

548
00:29:13,300 --> 00:29:15,700
some sort. 
System to base it off, right? 

549
00:29:15,700 --> 00:29:17,700
And how to counteract them. 
Yeah. 

550
00:29:17,700 --> 00:29:22,000
And you don't feel smart as the 
Emperor of War there were no. 

551
00:29:22,000 --> 00:29:24,400
Oh, who I see as none? 
All right. 

552
00:29:24,400 --> 00:29:26,200
I'm literally fast, man. 
With my Cape. 

553
00:29:26,600 --> 00:29:31,500
Yeah, you don't feel like a 
super smart Evil Genius to go to

554
00:29:31,500 --> 00:29:34,000
say, oh, I see, you are mad 
polar bears. 

555
00:29:34,100 --> 00:29:36,200
I must use magic against you, 
right? 

556
00:29:36,900 --> 00:29:39,600
I've almost nitpick. 
Okay, DUI to move the hero you 

557
00:29:39,600 --> 00:29:43,500
need to tap tap the hero. 
You then, whenever you tap an 

558
00:29:43,500 --> 00:29:45,900
end, Me, you get it'll pop up on
the bottom of the screen telling

559
00:29:45,900 --> 00:29:49,600
you some steps about them, 
forcing the map, extends under 

560
00:29:49,600 --> 00:29:54,300
the UI, and so often, I wanted 
to move my character to the edge

561
00:29:54,300 --> 00:29:57,200
of that map yet I couldn't. 
Because now that'll pop up, 

562
00:29:57,200 --> 00:30:01,600
window covers the bottom area. 
Your bottom area. 

563
00:30:01,600 --> 00:30:04,600
Yeah. 
Did you know that you can zoom 

564
00:30:04,600 --> 00:30:06,400
in? 
I thought I could zoom in a 

565
00:30:06,400 --> 00:30:07,700
little bit. 
I don't know how much you've 

566
00:30:07,700 --> 00:30:12,000
assumed I could do, but that's 
usually that could cover. 

567
00:30:12,100 --> 00:30:13,900
Yeah maybe I didn't zoom in 
enough. 

568
00:30:13,900 --> 00:30:15,700
I mean, it does the tap does go 
through. 

569
00:30:15,800 --> 00:30:17,700
Yeah. 
But it in the, in the heat of 

570
00:30:17,700 --> 00:30:21,200
battle, it'll be pesky. 
Yeah, I can see that. 

571
00:30:21,800 --> 00:30:24,500
The other thing is you can tap 
on the guy by clicking his 

572
00:30:24,500 --> 00:30:26,300
portrait. 
That is also nice. 

573
00:30:26,300 --> 00:30:28,300
Yeah, that's also helpful. 
Yeah. 

574
00:30:28,900 --> 00:30:33,500
And definitely more trickier 
when you have an iPhone x, Or an

575
00:30:33,500 --> 00:30:36,700
excess or 10s? 
Sorry, because you've got no 

576
00:30:36,700 --> 00:30:40,600
borders because you have the 
little, you know, dismiss or 

577
00:30:40,600 --> 00:30:45,100
quit or home bar at the bottom. 
And sometimes if you if you tap 

578
00:30:45,100 --> 00:30:47,400
it and your hand slips a little 
bit, then it closes out. 

579
00:30:47,400 --> 00:30:50,400
The game entirely touch Rift. 
Yeah. 

580
00:30:52,100 --> 00:30:53,800
I have a lot of touch drift on 
my thumb. 

581
00:30:55,000 --> 00:30:59,100
Final 7 Day ratings. 
Am I really liked this game? 

582
00:30:59,200 --> 00:31:01,700
But even if I really liked it, I
just didn't get it. 

583
00:31:01,700 --> 00:31:04,700
A lot of opportunities to play 
with it mainly because the 

584
00:31:04,700 --> 00:31:06,500
levels took too long. 
Yep. 

585
00:31:06,500 --> 00:31:09,100
And me revisiting this game. 
For the third time in a row, 

586
00:31:09,100 --> 00:31:12,500
gave me a little bit of fatigue.
Mmm, I still like it, though. 

587
00:31:12,500 --> 00:31:15,400
I'm going to continue on, but my
final day rating is four days 

588
00:31:16,100 --> 00:31:21,100
well like Kingdom walk Vincent's
Kingdom. 

589
00:31:21,100 --> 00:31:22,800
Ian? 
No, it's not a yacht. 

590
00:31:24,700 --> 00:31:26,600
Mine was the six days. 
Oh nice. 

591
00:31:26,600 --> 00:31:28,300
Yeah, yep. 
I liked it. 

592
00:31:28,400 --> 00:31:30,200
And it's very surprising. 
Really, really? 

593
00:31:30,200 --> 00:31:31,900
Really? 
Yeah, I thought you would not 

594
00:31:31,900 --> 00:31:35,300
like this game. 
No, I'm down reminds me of clash

595
00:31:35,300 --> 00:31:38,300
Royale but because he's not 
against another person, I don't 

596
00:31:38,300 --> 00:31:42,100
feel as stressed per share about
about paying it. 

597
00:31:42,400 --> 00:31:44,600
Well that was Kingdom Rush 
Vengeance Kingdom, Russia 

598
00:31:44,600 --> 00:31:47,500
Vengeance Edwin. 
What game should I play for? 

599
00:31:47,500 --> 00:31:50,400
The next seven days? 
We have mentioned this game in 

600
00:31:50,400 --> 00:31:53,400
passing before but I've been 
playing it a little bit more 

601
00:31:53,400 --> 00:31:57,700
recently. 
So surprise Sam, you have seven 

602
00:31:57,700 --> 00:32:03,700
days to play wall kickers walk, 
kicker wall kickers. 

603
00:32:03,700 --> 00:32:07,800
Two words, wall kickers wall 
base kickers. 

604
00:32:08,100 --> 00:32:10,600
Oh, they've been a nice little 
poem for us. 

605
00:32:11,200 --> 00:32:13,900
Starting from the bottom then 
jumping to the wall. 

606
00:32:14,300 --> 00:32:17,300
Definitely dodging. 
Swiftly scaling, trying not to 

607
00:32:17,300 --> 00:32:21,500
fall back, flipping will launch 
you back and spin you round and 

608
00:32:21,500 --> 00:32:24,700
round, but don't miss time. 
Because if you drop You'll 

609
00:32:24,700 --> 00:32:27,000
plummet to the ground. 
Oh no. 

610
00:32:27,300 --> 00:32:29,500
Why does that? 
Why does that make me? 

611
00:32:29,500 --> 00:32:33,200
Not feel good about this game? 
I have seen screenshots of this 

612
00:32:33,200 --> 00:32:36,300
game because you have mentioned 
it before, it's one of those 

613
00:32:36,300 --> 00:32:38,700
games that I would immediately 
dismiss. 

614
00:32:40,500 --> 00:32:43,000
I'm gonna look forward to 
playing this game. 

615
00:32:43,700 --> 00:32:45,900
Before we go, Sam was something 
of the week. 

616
00:32:46,500 --> 00:32:49,700
So I recently finished up a game
that I mentioned previously on 

617
00:32:49,700 --> 00:32:53,400
the show. 
Marvel Spiderman on the PS4. 

618
00:32:53,900 --> 00:32:54,900
Hmm. 
Mmm. 

619
00:32:54,900 --> 00:32:57,800
Okay, so I have Platinum the 
game. 

620
00:32:59,500 --> 00:33:03,300
That means I got all the 
trophies stankin game, not just 

621
00:33:03,300 --> 00:33:05,100
one of the trophies. 
That's just one of the trophies,

622
00:33:05,100 --> 00:33:07,200
but all the trophies Oldham 
trophies. 

623
00:33:07,600 --> 00:33:08,700
Yeah. 
It's a very good game. 

624
00:33:08,800 --> 00:33:12,400
I really, really enjoyed it. 
Great story, good acting. 

625
00:33:13,900 --> 00:33:17,600
And the campaign length, I feel 
was like, just right, but it got

626
00:33:17,600 --> 00:33:22,400
into some really crazy stuff 
through to Spider-Man nature. 

627
00:33:22,500 --> 00:33:24,300
Yeah. 
And a bit of fan service. 

628
00:33:24,500 --> 00:33:26,600
And as well, not that kind of 
fan service. 

629
00:33:27,200 --> 00:33:28,100
I don't even know what that 
means. 

630
00:33:28,900 --> 00:33:32,200
Don't look it up. 
Okay, so you know how in like 

631
00:33:32,200 --> 00:33:35,000
those Marvel movies? 
They have post-credits. 

632
00:33:35,300 --> 00:33:39,400
Oh yeah like that. 
Yeah, here's a couple of ones 

633
00:33:39,400 --> 00:33:42,300
there and the game that I really
liked. 

634
00:33:43,300 --> 00:33:47,100
Yeah, if you can check it out, I
would highly recommend it but 

635
00:33:47,100 --> 00:33:48,300
you're not going to check it 
out. 

636
00:33:48,400 --> 00:33:52,700
I mean I would happily take a 
PS4 for my holiday gift sure. 

637
00:33:54,400 --> 00:33:56,500
They have plenty of them lying 
around in the office. 

638
00:33:57,100 --> 00:33:58,300
I could just wrap one up for 
you. 

639
00:33:58,400 --> 00:33:59,800
Will you be revisiting? 
The game? 

640
00:33:59,800 --> 00:34:02,400
Is there like a second mode to 
play through one? 

641
00:34:02,400 --> 00:34:04,200
Or there are DLCs that are 
available. 

642
00:34:04,200 --> 00:34:10,600
So they have a side story where 
Catwoman you have a liaison with

643
00:34:10,600 --> 00:34:14,600
Catwoman. 
Hmm there's also another one 

644
00:34:14,600 --> 00:34:20,300
with think his name is Like a 
really weird forehead. 

645
00:34:20,300 --> 00:34:22,000
I forget what it is. 
Yeah. 

646
00:34:23,000 --> 00:34:23,900
Blockhead. 
I don't know. 

647
00:34:24,199 --> 00:34:27,800
Yeah, but to DLCs are now out, I
think three are slated. 

648
00:34:28,100 --> 00:34:31,199
Okay, I don't think I'll revisit
though, I'm moving on to a new 

649
00:34:31,199 --> 00:34:35,400
game, What's Next? 
I'm debating between Red Dead. 

650
00:34:35,400 --> 00:34:39,600
Redemption to, hmm. 
And God of War because I haven't

651
00:34:39,600 --> 00:34:45,699
played got a for you. 
Yeah, I don't know. 

652
00:34:45,699 --> 00:34:49,000
What is your thing of the week? 
Shower heads have been a source 

653
00:34:49,000 --> 00:34:52,300
of much content strangely on 
this show in the past shower, 

654
00:34:52,300 --> 00:34:54,000
heads and pillow talk. 
Yep. 

655
00:34:54,000 --> 00:34:57,100
That's really sweet home. 
The podcast. 

656
00:34:59,500 --> 00:35:03,300
But I have a new faucet, not for
the shower, but for my kitchen 

657
00:35:03,300 --> 00:35:05,700
sink. 
Oh yeah, I've got the ultra Euro

658
00:35:05,700 --> 00:35:09,000
jet kittens, Brea black, hmm 
from Amazon. 

659
00:35:09,000 --> 00:35:12,400
And it is a revolution who knew.
Did you know that you could 

660
00:35:12,400 --> 00:35:14,800
change the little sprayers on 
your think? 

661
00:35:14,800 --> 00:35:16,500
Of course you can you're a 
homeowner. 

662
00:35:16,500 --> 00:35:18,300
That's what they teach you as 
soon as I give you keys to your 

663
00:35:18,300 --> 00:35:22,500
house, you learn, or you learn 
about how to clear. 

664
00:35:22,500 --> 00:35:24,100
Snow from your driveway. 
Yes. 

665
00:35:24,200 --> 00:35:26,300
And how to change for sits on 
the manual? 

666
00:35:26,300 --> 00:35:32,100
Yeah, this isn't one of the You 
ones where you pluck out the 

667
00:35:32,400 --> 00:35:34,300
front head and it turns into a 
shower. 

668
00:35:34,300 --> 00:35:37,600
This is for, like, more a fixed 
fixed units. 

669
00:35:37,900 --> 00:35:40,700
That you can just screw a new 
shower head. 

670
00:35:40,700 --> 00:35:42,400
Oh, I guess it kitchen shower 
head. 

671
00:35:42,600 --> 00:35:47,700
I call it, which is, is it like 
a little swivel tap? 

672
00:35:47,700 --> 00:35:50,300
Oh, yeah. 
Okay, yeah, yeah, I can't quite 

673
00:35:50,300 --> 00:35:53,200
describe it, but I'll be leaving
the show notes for $12. 

674
00:35:53,200 --> 00:35:55,700
It is revolutionized, washing up
time, really? 

675
00:35:55,700 --> 00:35:57,500
Yeah, isn't it? 
Splatter everywhere if you get 

676
00:35:57,500 --> 00:36:00,000
the angle wrong, I mean, yeah. 
Yeah, but that's what you want. 

677
00:36:00,000 --> 00:36:04,100
You want that dexterity to be 
able to smooth around the think 

678
00:36:04,500 --> 00:36:07,000
they would all out. 
You can change between spray and

679
00:36:07,000 --> 00:36:10,000
straight in just a single flip. 
It's pretty great. 

680
00:36:10,100 --> 00:36:12,400
So it's awesome. 
In fact, it's so powerful beer, 

681
00:36:12,400 --> 00:36:14,800
too. 
We tried, we had to actually 

682
00:36:14,800 --> 00:36:16,500
turn down the water pressure and
I think. 

683
00:36:16,600 --> 00:36:19,800
Oh, wow! 
So it's pretty great, too 

684
00:36:19,800 --> 00:36:22,600
strong. 
Turn it back. 

685
00:36:22,800 --> 00:36:26,300
It's too late. 
So that's a little insight into 

686
00:36:26,300 --> 00:36:29,100
the wonderful domestic life that
I lead change. 

687
00:36:29,300 --> 00:36:31,400
Hangzhou heads. 
And why is this section more 

688
00:36:31,400 --> 00:36:33,100
exciting than when we talk 
about? 

689
00:36:34,600 --> 00:36:38,300
Ames. 
I'm just endlessly surprised 

690
00:36:38,300 --> 00:36:41,500
that like, the little things you
can do in life that don't recall

691
00:36:41,500 --> 00:36:42,900
anything. 
Do you never really think about 

692
00:36:42,900 --> 00:36:45,400
and suddenly you are, oh wow, 
this really makes a difference 

693
00:36:45,400 --> 00:36:46,900
in my life. 
I feel like this is stuff you 

694
00:36:46,900 --> 00:36:49,800
figure out unlike year to of 
living in New York. 

695
00:36:50,400 --> 00:36:54,300
Not year 7. 
Ouch, Sam. 

696
00:36:54,300 --> 00:36:56,700
You have seven days to play 
getting my revenge Walkers. 

697
00:36:56,800 --> 00:37:00,300
Mmm, kicking them walls. 
No story for you. 

698
00:37:00,300 --> 00:37:04,700
Condemn walls. 
Follow us on Instagram at seven 

699
00:37:04,700 --> 00:37:07,800
days to play. 
We just some game suggestions. 

700
00:37:07,800 --> 00:37:10,000
Some respite don't email us, 10 
days.

