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What do you do when the, when 
the soap in your bathroom? 

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Yeah. 
Gets really small and thin. 

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You know what I look in the 
mirror, when I get out of 

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shower, and I think life's too. 
Don't throw it out and get 

5
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another one. 
Hell, yes, that's exactly what I

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do as well. 
Listen. 

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And when I was a kid, I was 
like, oh, I could fold it in two

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and then I get another little 
run out of it and then you drop 

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it. 
And then you start thinking of 

10
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all those films where there's 
guys in prison and you're 

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dropping the soap and you're 
like, this is a bad idea. 

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This is life telling me this 
thin sliver of soap. 

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It's like when When there's 
tooth, when the toothpaste is 

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done, it's done. 
Don't get trying to get more out

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of it. 
Life's Too Short. 

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All right, right Sunday's. 
Welcome to seven days to play 

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your Weekly, mobile gaming 
review program. 

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I am theis, and I'm Sam for the 
past seven week. 

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I have recommend actually more 
than seven weeks. 

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Yeah, probably has been seven 
weeks about now. 

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Hasn't it for the past seven 
days or a week? 

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Maybe more I have recommended 
for us to play rocket League, 

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Sideswipe. 
Rocket lead, sideswipe is the 

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latest game from psionics, the 
original makers of Rocket 

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league. 
If you don't know what rocket 

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league is, it is a game that's 
now available and most consoles 

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or all consoles possibly where 
you are driving a car and 

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playing soccer with it. 
That's a good way to describe 

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it. 
It is very popular. 

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It sucks. 
It's like an Esports thing when 

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it came out was was rocket 
League free. 

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When it came out or pay to play 
a can't remember because at one 

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point, they switch from one to 
the other right rocket League 

34
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was a Say, it was like, you 
know, I think it was like, a 30 

35
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dollar game. 
Yeah. 

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It was like, yeah, it was like 
half price kind of a Bobby but 

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below is kind of like a budget 
game. 

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But since then, it's really 
taken off. 

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And now it's just free to play 
which was smart because I just 

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got so many people. 
Yeah, and yeah, the Esports side

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of it is enormous. 
It's available on all consoles, 

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it's available on Nintendo 
switch and now it's available on

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the iPhones and your Mobile 
devices. 

44
00:02:01,500 --> 00:02:03,400
Hmm. 
But in this variation it's a 

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little different from the 
original rocket League. 

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Meaning, it is not the full 3D 
game that you might expect where

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you have all the dimensions to 
consider your car traveling 

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around at Rocket speeds, three 
full players. 

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Lots of different modes, right? 
The the let's say the main game 

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is much more complex, but even 
still normal giving simplistic 

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right? 
The normal game it's you can 

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have up to like 4 V, 4 players, 
if I'm correct. 

53
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Right? 
And where exactly? 

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And you can, you know, you can 
match up with teammates easily. 

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You have like your rank leagues.
You have your, you can like get 

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into a lobby with your friends 
and just like play together and 

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all that stuff. 
Rocket League side swap is a 

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little different where I think 
the maximum number of players is

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to V2 the other major variation 
with rocket League sideswipe is 

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it is a side-scrolling sort of 
like a side view game. 

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So it gets rid of all the three 
dimensions and you're just 

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Mainly focusing on just about to
run. 

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Yeah left and right or forward 
and backwards. 

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Yeah you have. 
Your goal is probably going to 

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be either be on the left side or
on the right side and then 

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you're opposing goal is going to
be on the opposite side and you 

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just have to try and kick that 
big ball with your kid and going

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to into the goal. 
Maybe with a cool little front 

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flip or something. 
Little bright Pizzazz. 

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Yeah, there is there's a bit of 
mechanics that goes into the 

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game, but before we before we 
get into that, let me read you. 

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The The description we have very
long description, but I'm just 

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gonna read like the first first 
portion of it will settle in 

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people. 
Here we go. 

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Rocket League. 
Sideswipe is a Twist on soccer, 

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with cars drive jump, and boost 
to put the ball in your 

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opponent's goal, score more 
goals than your opponent to win.

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Hey, that's a really 
straightforward description of 

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the game. 
Score more goals, you will win, 

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right? 
And you gotta put your ball in 

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the opponent's goal. 
It's like trying to describe 

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soccer, right? 
If someone he's never has ever 

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heard of arguably, the world's 
game could crack a visual for 

84
00:04:03,200 --> 00:04:05,100
some of our listeners, but 
trying to describe soccer, 

85
00:04:05,100 --> 00:04:06,300
there's someone who's never seen
it before. 

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Or, or watched it all played it 
on from the makers of Rocket 

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League car. 
Soccer has been reimagined for 

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mobile devices. 
Get in the game with the 

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intuitive touch controls. 
It's as simple as putting the 

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ball in your opponent's, net. 
But watch out your opponent will

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try to score 20 and also can we 
just not that? 

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It's as simple as getting it in 
the go. 

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Yeah. 
Right boy, very simple continue.

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Please hit your Boost to go 
faster or use it to get off the 

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ground and into the air and pull
some sick Maneuvers that sick 

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with four eyes. 
Oh, they See. 

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That wasn't you there? 
That was the that was that's in 

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the copy. 
Okay, sake Maneuvers in the are 

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leaving your opponent and ah 
it's definitely written by 

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British because Maneuvers is 
spelled like the British way, 

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which meant to be spilt. 
Carry on matches are just two 

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minutes making rocket League 
sideswipe. 

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Easy to pick up and play. 
No matter where you are. 

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Good luck. 
Oh, I like that suck a coach. 

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And you Kona. 
He's a sucker works. 

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Good luck. 
Mmm. 

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This I have to say is pretty 
good. 

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Copy The Ian gives you the full 
aspect of what the gameplay 

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might be like, right. 
Even sort of like the rules of 

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the game is like simply scored 
score more goals than your 

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opponent to win. 
You know? 

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They don't do that often. 
Write in terms of describing 

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what the goals of the games are 
like it this is all you 

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literally need to do, right? 
And then it's it clearly 

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explains a Twist on soccer with 
cars. 

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Great perfect. 
And that's pretty if someone if 

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someone said to you, what the 
heck is rocket league in 

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general? 
But yeah, it's pretty good. 

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Yeah. 
Soccer with cows and then all 

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the extra questions come of 
like, what? 

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Like wow. 
Oh yeah, that's a good 

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description. 
It's right up your daughters. 

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Yeah, have you played rocket 
League before theis? 

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Good news. 
A lot, what a lot with one of 

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the earlier PlayStation versions
with a bunch of friends again, 

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cannot stress. 
This enough, the OG rocket 

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League game with friends. 
Either in person pre what's 

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happening in the world or 
online. 

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Excellent. 
Very, very good. 

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Lot of fun. 
A lot of fun. 

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It's just like, imagine when 
you're in the school yard, 

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playing a sports game. 
Yeah, with your friends, they, 

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they over the years, they really
honed in on that. 

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But honestly, the from the day 
rocket League came out of the 

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core DNA of the game. 
It's about just like getting a 

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ball to the other side with your
friends and then they added a 

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bunch of mods and you know 
that's fine, we could talk about

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that but I applied rocket League
a lot years ago and then I 

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pivoted to the switch when I was
traveling a lot with work, pre 

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what's happening right now and 
played a lot with W and played a

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lot and really enjoyed it 
because you can, I think it's 

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one of those games where you can
actually get better at it. 

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The more you play especially 
with the mechanics around 

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immersed into that but like some
similar mechanics between both 

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the original game and the 
sideswipe game, it is one of 

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those games I think personally 
where the more you play you will

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definitely get better and you'll
learn kind of how to embrace the

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mechanics of it to better score 
a goal. 

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But also, I think what's really 
cool and the people at Sonic's 

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have put effort into this is 
They make it kind of fun in the 

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way that there's flare and you 
can put silly things on your 

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cars and you can just get a 
little bit ridiculous, but just 

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like a lot of other games out 
there, all of that, all the 

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Cosmetics are just sort of a 
daunting, give you any unfair 

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advantages, but they do give you
personality. 

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So then when you're playing 
soccer, you're not just playing 

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soccer with some boring cars. 
There's like some bizarre ones 

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that are just like when the 
exhaust is shooting out dollar 

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bills or just like, I don't 
know, like it's they've got like

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a big like an orange cone, you 
know, on the top of their car 

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and like I feel like that. 
A lot of fun with that. 

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And obviously that we could talk
about that with sites web, but 

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there is so much in common in a 
good way, I think between the 

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games, but I have played the 
original game a lot over the 

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years but it was, yeah, it was 
interesting. 

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I kind of moved from One console
where it kind of looked a lot 

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nicer was on the big screen, you
know, and then moved into more 

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00:07:52,900 --> 00:07:55,400
of the portable world with the 
switch. 

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And I think they did a really 
good job of the port, it was. 

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Yeah. 
It's a lot of fun. 

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Yeah, I would do it if we were 
traveling now, you know, 

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honestly totally. 
I think there is something about

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rocket League. 
Like you said, Are the more you 

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play it. 
Your, your skill level being 

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improved is, is one of those 
games where you definitely 

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notice it. 
Like, if I see myself, the first

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time I played it versus the way 
that I play it now, even that 

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like, I don't have that much 
experience with rocket League, 

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hmm, but because I've also seen 
some other people play and like 

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understand what's capable, 
right. 

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I'm now a much more calculated 
and skilled player than when I 

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first was. 
I'd say the fun level is still 

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probably the same meaning like 
it has a pretty good level of 

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fun whether you're just a 
beginner right? 

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00:08:45,200 --> 00:08:48,800
Or whether you're like pretty 
skilled and know how to do like 

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00:08:48,800 --> 00:08:51,800
the Sigma Nu version actually 
hands at the ball around. 

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00:08:51,800 --> 00:08:53,300
Yeah. 
You're touching on like, that's 

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00:08:53,300 --> 00:08:55,400
exactly right. 
I think when you begin, if you 

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00:08:55,400 --> 00:08:57,700
play with the AI, you can set it
on really simple. 

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And you can honestly just get 
the ball to the other end and 

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00:09:00,200 --> 00:09:02,400
it's ran. 
But that, as you as you get 

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00:09:02,400 --> 00:09:05,300
better, you can increase the 
difficulty there, or even the 

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00:09:06,400 --> 00:09:10,100
Making is I think's superb where
they'll try and match you with 

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00:09:10,100 --> 00:09:13,000
your level anywhere in the world
and you'll get people that are 

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00:09:13,000 --> 00:09:15,600
better and better. 
But but the way in which you can

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00:09:15,600 --> 00:09:17,800
get a ball to the other end is a
lot of fun. 

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00:09:17,900 --> 00:09:20,000
You know what a fun with that I 
think and you do get better you 

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00:09:20,000 --> 00:09:22,300
learn to not chase the ball as 
much with the bigger game with 

199
00:09:22,300 --> 00:09:24,000
the OG game. 
I think it's a little rain with 

200
00:09:24,000 --> 00:09:27,800
the phone but but yeah it is. 
It's a very familiar kind of 

201
00:09:27,800 --> 00:09:30,200
game I have played before and 
it's definitely one of those 

202
00:09:30,200 --> 00:09:33,700
games where like Teamwork Makes 
a huge difference and especially

203
00:09:33,700 --> 00:09:36,700
communicating with your 
teammates because just like Real

204
00:09:36,700 --> 00:09:38,700
soccer. 
I feel like this is one of those

205
00:09:38,700 --> 00:09:43,200
games where teammate like your 
team is pretty imperative to 

206
00:09:43,400 --> 00:09:46,100
making 100 specific goals, 
right? 

207
00:09:46,100 --> 00:09:48,000
Oh yeah. 
Like sitting on just all right 

208
00:09:48,000 --> 00:09:49,900
like totally awesome. 
Yeah, I think that's like that's

209
00:09:49,900 --> 00:09:52,600
a really good point. 
You're not just driving the ball

210
00:09:52,600 --> 00:09:54,600
to the other side. 
Like you said, like the more 

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00:09:54,600 --> 00:09:57,700
skilled you are, you can 
actually take your time and kind

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00:09:57,700 --> 00:10:00,700
of like loop around to like 
position yourself in the right 

213
00:10:00,700 --> 00:10:03,100
place. 
I play defense a lot in the 

214
00:10:03,300 --> 00:10:05,400
original game, might be the 
goalie a lot because the other 

215
00:10:05,400 --> 00:10:07,600
two people which I'm playing 
with around the world and we 

216
00:10:07,600 --> 00:10:09,200
didn't have voice. 
Comms would just be chasing the 

217
00:10:09,200 --> 00:10:12,700
ball, and then you can get and 
go like, rocket league is what 

218
00:10:12,700 --> 00:10:14,800
regardless of which version of 
broccoli you're playing. 

219
00:10:15,100 --> 00:10:17,200
You can get a goal from the 
other side of the pitch, if 

220
00:10:17,200 --> 00:10:19,400
you're good. 
So playing defense is actually 

221
00:10:19,400 --> 00:10:21,500
really critical as well. 
So yeah. 

222
00:10:21,500 --> 00:10:24,600
I think it's definitely 
something that felt familiar. 

223
00:10:24,700 --> 00:10:27,100
So cool. 
So now that you've definitely 

224
00:10:27,200 --> 00:10:30,800
now that you've played the 
original rocket League how do 

225
00:10:30,800 --> 00:10:35,000
you feel about this sideswipe 
version First Impressions were 

226
00:10:35,200 --> 00:10:38,500
well I didn't really Pay enough 
attention to the name of side to

227
00:10:38,500 --> 00:10:40,600
it. 
So when I let it out the game, I

228
00:10:40,600 --> 00:10:43,600
assumed it would be one to one 
port or something like that or a

229
00:10:43,608 --> 00:10:47,100
literary difference. 
But then I was pleasantly 

230
00:10:47,200 --> 00:10:48,800
impressed with how they it 
looks. 

231
00:10:48,800 --> 00:10:51,200
Like they've actually just that 
just like held a phone up in 

232
00:10:51,200 --> 00:10:52,400
front of like a product person's
face. 

233
00:10:52,400 --> 00:10:54,500
And they're like how do we adapt
this game to suit? 

234
00:10:54,500 --> 00:10:57,900
This thing we have here rather 
than just like like we said 

235
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before, with porting from the 
main consoles to switch was 

236
00:11:01,400 --> 00:11:03,400
almost a wonderful basically one
to one port, you know? 

237
00:11:03,400 --> 00:11:05,600
It's just like how you've got 
the same control some dexterity,

238
00:11:05,900 --> 00:11:09,400
you've got Actual dumb sticks 
and and real buttons. 

239
00:11:09,700 --> 00:11:11,600
So let's just give you the same 
game that you've got on the 

240
00:11:11,600 --> 00:11:13,400
console. 
But I was, I was kind of 

241
00:11:13,400 --> 00:11:15,900
impressed by how they, it looks.
Like they've sort of gone back 

242
00:11:15,900 --> 00:11:19,100
to the drawing board and said, 
which features map, well, to a 

243
00:11:19,108 --> 00:11:21,500
mobile device which features do 
not, when you've got a 

244
00:11:21,508 --> 00:11:23,100
touchscreen. 
You don't have those tactile 

245
00:11:23,100 --> 00:11:25,400
control because I think you'll 
never have talked a lot about 

246
00:11:25,400 --> 00:11:27,200
this too. 
Is like a, how much you can and 

247
00:11:27,200 --> 00:11:29,200
must are. 
Do you have on on like a piece 

248
00:11:29,200 --> 00:11:32,500
of glass as opposed to, you 
know, joysticks and and real 

249
00:11:32,500 --> 00:11:34,600
real haptic buttons and what 
have you? 

250
00:11:34,800 --> 00:11:39,200
So I off the bat I was just sort
of impressed that Sonic seem to 

251
00:11:39,200 --> 00:11:43,500
have really tried to embrace the
platform that we're going for 

252
00:11:43,600 --> 00:11:46,000
rather than a direct Port. 
Of course, it's a different 

253
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game, it's called sideswipe. 
Like I think that's the now I 

254
00:11:48,208 --> 00:11:50,200
see it. 
I was going like, oh, duh. 

255
00:11:51,000 --> 00:11:55,000
So yeah, my initial Impressions.
Were this could be interesting. 

256
00:11:55,100 --> 00:11:56,800
What did you think? 
Yeah, totally. 

257
00:11:56,800 --> 00:12:00,200
I was really tickled by the fact
that this is kind of a 

258
00:12:00,200 --> 00:12:01,700
completely different game, 
right? 

259
00:12:01,700 --> 00:12:04,500
Like, it has the spirit of 
Rocket League, it is playing 

260
00:12:04,500 --> 00:12:08,800
soccer with cars. 
But which is just thick as a 

261
00:12:08,800 --> 00:12:11,300
great look. 
Yeah, I got a photo, you can 

262
00:12:11,300 --> 00:12:13,900
place like with college like, 
say that to anyone on the 

263
00:12:13,900 --> 00:12:15,600
street, they're like, what I 
think? 

264
00:12:15,600 --> 00:12:16,500
It's great. 
Yeah, right. 

265
00:12:16,500 --> 00:12:21,700
I think some certain vehicle TV 
shows have literally done that 

266
00:12:21,700 --> 00:12:24,300
before, right? 
Have taken cars and fuck you but

267
00:12:24,300 --> 00:12:26,500
he'd soccer with them. 
See, if you have seen any of 

268
00:12:26,500 --> 00:12:28,300
those episodes, you're not far 
off. 

269
00:12:28,300 --> 00:12:30,700
What? 
The as you say sam the spirit of

270
00:12:30,700 --> 00:12:33,100
Rocket league is about. 
That's pretty much it right with

271
00:12:33,100 --> 00:12:36,700
extra nice ass and I think like 
I like that, they told Totally 

272
00:12:36,700 --> 00:12:38,600
distilled it to the mobile 
version, right? 

273
00:12:38,600 --> 00:12:41,900
They considered what's going to 
be, what's going to be the 

274
00:12:41,900 --> 00:12:45,200
aspect of mobile games, thats 
going to be comfortable for 

275
00:12:45,200 --> 00:12:48,100
mobile gaming. 
So I really like the two minute 

276
00:12:48,100 --> 00:12:52,100
time limit per round, right? 
I really like the fact that it's

277
00:12:52,100 --> 00:12:56,300
only focusing on two Dimensions.
So it doesn't really tax you 

278
00:12:56,500 --> 00:12:58,800
with thinking, about three 
dimensions or even like 

279
00:12:58,800 --> 00:13:01,000
considering it. 
I'm sure it's like point. 

280
00:13:01,000 --> 00:13:04,300
The tax detect, the cognitive 
load, it takes ranking more than

281
00:13:04,400 --> 00:13:06,400
two Dimensions, you have, you're
absolutely right, I think. 

282
00:13:06,700 --> 00:13:10,300
Look, I'm it sometimes works. 
I really dislike it when they 

283
00:13:10,300 --> 00:13:12,500
port a game over, right? 
And it's like pretty much a 

284
00:13:12,508 --> 00:13:14,100
straightforward Port. 
Yeah. 

285
00:13:14,400 --> 00:13:20,000
And the feeling that you're kind
of limited by your phone when 

286
00:13:20,000 --> 00:13:22,800
you're playing the exact same 
game as you would on like a 

287
00:13:22,800 --> 00:13:23,900
console. 
Right. 

288
00:13:24,400 --> 00:13:27,400
That's the feeling that I really
like kind of like when you know,

289
00:13:27,400 --> 00:13:29,700
when you weren't used to 
letterbox and then you got the 

290
00:13:29,700 --> 00:13:33,200
letterbox version, you always 
felt like the letterbox was like

291
00:13:33,200 --> 00:13:36,200
a hindrance the other night. 
You felt like you're not seeing 

292
00:13:36,200 --> 00:13:38,600
the Full version. 
It's the rest of it, exactly. 

293
00:13:38,600 --> 00:13:41,000
Like that's the feeling that I 
sometimes get when they Port 

294
00:13:41,000 --> 00:13:44,300
over a game to me, think of a 
game where they ported to mobile

295
00:13:44,300 --> 00:13:47,000
and maybe haven't given it the 
same consideration like this and

296
00:13:47,000 --> 00:13:49,700
you got to it and you were just 
like, oh, this is they've just 

297
00:13:50,000 --> 00:13:52,400
smushed a console or PC version 
in. 

298
00:13:52,400 --> 00:13:53,900
Yeah, totally. 
There are lots of games like 

299
00:13:53,900 --> 00:13:58,600
that off the top of my head, let
me see, like, Fortnight, right, 

300
00:13:58,600 --> 00:14:04,400
for mobile. 
And it's pretty much like just 

301
00:14:04,400 --> 00:14:08,700
the direct Port giving you You 
know, like the the touch 

302
00:14:08,700 --> 00:14:12,000
controls and all that stuff, 
it's still works, but it still 

303
00:14:12,000 --> 00:14:15,500
makes me feel like looks, yeah, 
it makes me feel like I'm 

304
00:14:15,500 --> 00:14:18,800
looking at the original game 
through a filter, right. 

305
00:14:18,900 --> 00:14:21,400
And some way that I feel like 
I'm not getting the full 

306
00:14:21,400 --> 00:14:23,700
experience II. 
Feel like you're restricted 

307
00:14:23,700 --> 00:14:27,100
like, you, like you've being 
held back a little bit from 

308
00:14:27,200 --> 00:14:29,000
well, you know what? 
Be cut. 

309
00:14:29,000 --> 00:14:31,100
And here's the thing, I 
personally, I think it's because

310
00:14:31,100 --> 00:14:33,800
I know what it feels like to 
have a controller in my hand, 

311
00:14:34,000 --> 00:14:36,000
your keyboard and mouse. 
So it's almost like, if I didn't

312
00:14:36,000 --> 00:14:38,000
know that, That I've never 
played for tonight before I 

313
00:14:38,000 --> 00:14:39,300
probably like, oh, this is kind 
of fun. 

314
00:14:39,300 --> 00:14:41,800
Like it's almost like holding 
I'm worse off because I know 

315
00:14:41,800 --> 00:14:45,000
that the experience is so much 
better when you have more 

316
00:14:45,000 --> 00:14:47,200
dexterity when have more. 
So I think this is a common 

317
00:14:47,200 --> 00:14:50,800
problem that Studios must face 
when they're trying to put games

318
00:14:50,800 --> 00:14:54,000
or create games for mobile that 
are sort of inspired by or again

319
00:14:54,000 --> 00:14:56,300
121 from. 
I don't know if the category is,

320
00:14:56,300 --> 00:14:59,100
but larger format games or like 
games are on console and PC, 

321
00:14:59,100 --> 00:15:02,400
they must face this but bring it
back to sideswipe, it feels like

322
00:15:02,400 --> 00:15:05,800
psionics kind of chose not to do
that and they literally went to 

323
00:15:05,800 --> 00:15:07,500
the drawing board. 
I would just like, hey, like, 

324
00:15:07,500 --> 00:15:09,600
which bits of this game? 
Do we think would work? 

325
00:15:10,000 --> 00:15:11,400
And which bits do we have to 
think? 

326
00:15:11,500 --> 00:15:13,200
Or what are some of the most 
popular mobile games? 

327
00:15:13,200 --> 00:15:15,400
Why, how do they work? 
How long do people play in them 

328
00:15:15,400 --> 00:15:17,300
for? 
And then can we, can we adapt 

329
00:15:17,300 --> 00:15:18,900
rocket League to sort of work 
like that? 

330
00:15:18,900 --> 00:15:21,000
So, yeah, that was my initial 
impression. 

331
00:15:21,000 --> 00:15:23,000
I was like, I think they did 
that think they actually had 

332
00:15:23,000 --> 00:15:25,100
that conversation thought about 
it and didn't just do a one to 

333
00:15:25,100 --> 00:15:26,900
one? 
Yeah, well, I'm really glad that

334
00:15:26,900 --> 00:15:30,200
they did that because I think, 
like, the could totally open a 

335
00:15:30,208 --> 00:15:33,800
market for this, where I can see
this being like really 

336
00:15:33,800 --> 00:15:35,900
competitive and its own right? 
Oh yeah. 

337
00:15:36,100 --> 00:15:38,600
They They have like tons of 
mobile games that are now like 

338
00:15:38,800 --> 00:15:42,200
Esports and they broadcast it 
and I feel like this kind of has

339
00:15:42,200 --> 00:15:45,500
the same quality where has the 
Nuance of Rocket league and just

340
00:15:45,500 --> 00:15:47,800
a different format that's just 
more accessible for the phone. 

341
00:15:48,100 --> 00:15:50,900
But you mentioned before that, 
it's one of my three by threes 

342
00:15:50,900 --> 00:15:53,900
one of my good points, was that 
it's fast and it is fast. 

343
00:15:53,900 --> 00:15:56,100
It's two minutes. 
It feels very aggressive. 

344
00:15:56,100 --> 00:15:59,200
And for Esports, I would watch 
that like, short two-minute 

345
00:15:59,200 --> 00:16:02,300
games with, like, for pros. 
Playing either be really fun. 

346
00:16:02,300 --> 00:16:04,800
Be very aggressive, like just 
seeing all the crazy moves that 

347
00:16:04,800 --> 00:16:06,800
they do. 
Yeah, I'm sure they were Yeah. 

348
00:16:07,100 --> 00:16:09,200
Honestly, that would actually be
really fun to watch. 

349
00:16:09,200 --> 00:16:12,100
I'm I think people are if you're
listening for the last couple 

350
00:16:12,100 --> 00:16:15,100
episodes of getting to know that
I'm like a much bigger fan of 

351
00:16:15,100 --> 00:16:17,500
short, sharp aggressive gameplay
like this. 

352
00:16:17,500 --> 00:16:19,800
So I would watch that may be a 
lot of fun. 

353
00:16:20,100 --> 00:16:22,700
Yeah, with that taste. 
Let's get to the 3 by 3. 

354
00:16:22,700 --> 00:16:24,200
S. 
Another kind of snuck one in 

355
00:16:24,200 --> 00:16:27,800
there to laugh. 
Very intentional, segue three 

356
00:16:27,800 --> 00:16:29,100
things, good in three things 
bad. 

357
00:16:29,400 --> 00:16:32,000
You've already started with the 
fact that it's fast, but I 

358
00:16:32,000 --> 00:16:35,500
think, you know, I think one of 
the main things to say about 

359
00:16:35,500 --> 00:16:38,900
this game for First of all for 
me is it just looks really 

360
00:16:38,900 --> 00:16:41,100
great. 
It looks it looks like rocket 

361
00:16:41,100 --> 00:16:45,700
league and once you get in 
there, you know, psyonix knows 

362
00:16:45,700 --> 00:16:48,600
the flavor of the game that 
they're already making, scribe 

363
00:16:48,600 --> 00:16:51,700
the so Sam has a design 
background for anyone. 

364
00:16:51,700 --> 00:16:54,500
That's new to the show, but Sam,
how would you describe the 

365
00:16:54,800 --> 00:16:57,600
design aesthetic for both the 
original game and side soil? 

366
00:16:57,800 --> 00:16:59,100
Because I can picture it in my 
brain. 

367
00:16:59,100 --> 00:17:02,500
I know exactly what it looks 
like, but ya can't use words. 

368
00:17:02,800 --> 00:17:05,900
It's Sports. 
It's like it's like professional

369
00:17:05,900 --> 00:17:08,500
sports. 
That's right, it looks like 

370
00:17:08,599 --> 00:17:12,000
either soccer, you know, like 
you're watching some Sky, 

371
00:17:12,000 --> 00:17:16,400
Sports, soccer or ESPN flashing.
It's like it's a little flashy 

372
00:17:16,400 --> 00:17:21,900
trick and let me take that back 
but like the way they did 

373
00:17:21,900 --> 00:17:25,000
display, the way, the chi Ron's 
appear, the way, like the name 

374
00:17:25,000 --> 00:17:28,500
stuff, you know, like shows up. 
It's all very like sports. 

375
00:17:28,500 --> 00:17:32,200
See ya and the way that, you 
know, but it's it actually look 

376
00:17:32,200 --> 00:17:34,800
like it's as know what's game, 
it's a game. 

377
00:17:34,800 --> 00:17:36,300
So they're not trying to like 
tone it down. 

378
00:17:36,400 --> 00:17:38,600
Down and try and like appeal to 
a wider audience. 

379
00:17:38,600 --> 00:17:41,000
I think they'll like if you're 
into sports and you like soccer 

380
00:17:41,200 --> 00:17:44,100
and you want to play a different
style soccer, like boom, here 

381
00:17:44,100 --> 00:17:45,100
you go. 
Yeah. 

382
00:17:45,300 --> 00:17:48,300
Like it doesn't that kind of 
treatment doesn't work for a lot

383
00:17:48,300 --> 00:17:51,600
of games, but because this is 
like, set in an arena. 

384
00:17:51,600 --> 00:17:55,100
It has like Flags everywhere. 
You have like badges, you have 

385
00:17:55,100 --> 00:17:57,100
patches your hands of stuff in 
this. 

386
00:17:57,100 --> 00:18:00,700
Yeah, crazy bounced up like, 
it's totally it really lean into

387
00:18:00,700 --> 00:18:04,600
it. 
Hmm But yeah, I think you know, 

388
00:18:04,600 --> 00:18:09,500
top marks on the presentation It
feels like rocket league, but at

389
00:18:09,500 --> 00:18:13,000
the same time, it's definitely 
interpreted for mobile. 

390
00:18:13,000 --> 00:18:18,000
So all the buttons are like very
easily, accessible all the type 

391
00:18:18,000 --> 00:18:22,100
and fonts are well chosen. 
So for legibility, and we've 

392
00:18:22,100 --> 00:18:24,900
talked about this before that, 
sometimes a direct Port suffers 

393
00:18:24,900 --> 00:18:27,600
from legibility because it 
really weighs it down. 

394
00:18:27,600 --> 00:18:28,500
Pushed it in. 
Yeah. 

395
00:18:28,900 --> 00:18:31,900
And you're looking at like size 
6 or 7 Fawn, and you just can't 

396
00:18:31,900 --> 00:18:36,300
you can't read it right off. 
I, we touched on this before, 

397
00:18:36,300 --> 00:18:40,100
but I think the familiar 
Mechanics for me having played 

398
00:18:40,100 --> 00:18:42,100
the original game which I 
appreciate some people have not 

399
00:18:42,500 --> 00:18:44,500
was really helpful. 
I think that was really good to 

400
00:18:44,500 --> 00:18:47,600
like sort of understand the idea
of driving fast. 

401
00:18:47,600 --> 00:18:51,100
Boosting jumping in the air 
doing flips to try and like hit 

402
00:18:51,100 --> 00:18:53,500
the ball into the goal. 
But also I want to say the 

403
00:18:53,500 --> 00:18:55,400
music. 
I love the music from the from 

404
00:18:55,400 --> 00:18:57,900
the original game that's like 
sort of drum and bass. 

405
00:18:57,900 --> 00:19:01,600
It's very electronic but it's 
again, it it just suits the 

406
00:19:01,600 --> 00:19:03,500
mood, it's like wipeout. 
If you have played wipe out of 

407
00:19:03,500 --> 00:19:06,500
the way, Place some of the best 
soundtracks I think. 

408
00:19:06,700 --> 00:19:10,000
Out there of all time, any, any 
sort of computer gaming, and, 

409
00:19:10,000 --> 00:19:13,100
and this, this felt so the 
mechanics in the music felt 

410
00:19:13,100 --> 00:19:15,200
familiar and I thought that was 
a good thing for me. 

411
00:19:15,400 --> 00:19:17,100
Help me kind of slip into a lot 
faster. 

412
00:19:17,600 --> 00:19:21,100
Yeah, my second point is 
actually music, like they have 

413
00:19:21,300 --> 00:19:24,700
licensed music in this game, 
even in the mobile version, 

414
00:19:24,700 --> 00:19:28,100
which I was very surprised by. 
So, you know, one of the bands 

415
00:19:28,100 --> 00:19:31,700
that I really like is 
Anamanaguchi and it was like a 

416
00:19:31,708 --> 00:19:33,800
nun. 
Am on a Gucci song, just playing

417
00:19:33,800 --> 00:19:37,800
in the background as I was like 
ice selecting the My car and it 

418
00:19:37,800 --> 00:19:41,700
shows you and like a really good
way where you know as soon as 

419
00:19:41,700 --> 00:19:44,600
the new song starts playing like
you can see a little cover art 

420
00:19:44,600 --> 00:19:47,200
as well as like the name title 
include taking something in the 

421
00:19:47,200 --> 00:19:50,200
corner around, right? 
It's very like sportsy, right? 

422
00:19:50,200 --> 00:19:53,900
It's being it looks like 
happiness isn't too like, yeah. 

423
00:19:54,900 --> 00:19:57,700
And so, I really appreciated 
that like, you know, a lot of 

424
00:19:57,708 --> 00:20:01,200
times music isn't a main factor 
for a lot of these games. 

425
00:20:01,200 --> 00:20:05,400
But this, you know, I'm sure 
psyonix now has the budget and 

426
00:20:05,400 --> 00:20:07,800
everything to make sure that 
They have good music in there, 

427
00:20:07,900 --> 00:20:09,900
right? 
And and it shows I think I think

428
00:20:09,900 --> 00:20:12,100
we've talked about this before, 
but it's one of those games 

429
00:20:12,100 --> 00:20:14,300
where you could leave it at the 
lobby, like 10 minutes. 

430
00:20:14,300 --> 00:20:17,200
If you are, maybe on your phone 
but probably on the console, 

431
00:20:17,200 --> 00:20:19,500
something like that and the 
music's great. 

432
00:20:19,500 --> 00:20:20,800
You just a little bit, keep 
lying. 

433
00:20:20,800 --> 00:20:24,900
It's like I think again like 
that some good but my my final 

434
00:20:24,900 --> 00:20:28,200
good point is we sort of talked 
about this a little bit already 

435
00:20:28,200 --> 00:20:30,900
but I think it was a really 
smart use of the side-scrolling 

436
00:20:30,900 --> 00:20:32,700
style platform. 
I'm sure the best way to 

437
00:20:32,708 --> 00:20:35,900
describe that but that use of 
the 2D space rather than 3D I 

438
00:20:35,900 --> 00:20:38,200
thought was really The really 
smart from Bible. 

439
00:20:38,300 --> 00:20:42,200
It helps you feel like you can 
pick up the game and put it 

440
00:20:42,200 --> 00:20:44,300
down. 
So there's not as much guilt 

441
00:20:44,300 --> 00:20:46,300
around putting the game down 
because you're playing too many 

442
00:20:46,300 --> 00:20:48,300
games. 
You know, and I played a few 

443
00:20:48,300 --> 00:20:50,200
games. 
What I was being absolutely 

444
00:20:50,200 --> 00:20:53,900
throttled by the AI Li was like 
7 to 2 or something, but there's

445
00:20:53,900 --> 00:20:56,600
only two minutes I kind of just 
made it to the end and just 

446
00:20:56,600 --> 00:20:59,600
sobbed a little bit, and I was 
like an aisle at it, but it 

447
00:20:59,600 --> 00:21:01,200
wasn't a two minutes. 
And I think there's something 

448
00:21:01,200 --> 00:21:03,900
really cool about that. 
If once we're back in this world

449
00:21:03,900 --> 00:21:06,700
of commuting and whatever in the
future, I think that The 

450
00:21:06,700 --> 00:21:09,400
two-minute games are would 
really suit that quite well, 

451
00:21:09,600 --> 00:21:12,300
total of us being on the subway 
on a train, whatever, whatever 

452
00:21:12,300 --> 00:21:14,900
you're doing, even waiting for 
the plane to take off. 

453
00:21:14,900 --> 00:21:17,400
Like I think the two-minute 
window is excellent, right? 

454
00:21:17,500 --> 00:21:20,500
You can always make time for two
minutes which I think is really 

455
00:21:20,500 --> 00:21:23,100
smart. 
Yeah, my last good point. 

456
00:21:23,100 --> 00:21:25,200
Is that this is much like, the 
original game. 

457
00:21:25,200 --> 00:21:27,500
I feel like this is a complete 
package. 

458
00:21:27,500 --> 00:21:31,100
There's lots to do, right? 
So you can train with AI, you 

459
00:21:31,100 --> 00:21:34,900
can play AI. 
You can play Live matches either

460
00:21:34,900 --> 00:21:40,300
as one on one you can As a team 
to buy two, you can unlock a 

461
00:21:40,300 --> 00:21:42,900
bunch of stuff for your car. 
So I'm going to Cosmetics, it's 

462
00:21:42,900 --> 00:21:44,600
great. 
So many Cosmetics. 

463
00:21:44,600 --> 00:21:48,600
I haven't unlocked different car
shapes but I'm sure it's 

464
00:21:48,600 --> 00:21:50,400
available or going to be 
available. 

465
00:21:50,700 --> 00:21:53,300
Like you can really customize 
your car with different tires, 

466
00:21:53,300 --> 00:21:55,800
stickers and all that stuff 
that's original in the original 

467
00:21:55,800 --> 00:21:58,000
game as well. 
And yeah, there's just lots to 

468
00:21:58,000 --> 00:22:00,000
do. 
So if you're looking for a game 

469
00:22:00,000 --> 00:22:03,100
that you can kind of like sink 
into and sort of just like have 

470
00:22:03,100 --> 00:22:07,200
fun with and notice like you 
improve that game like, You 

471
00:22:07,300 --> 00:22:10,800
improve and getting more skilled
at that game like I feel this is

472
00:22:10,800 --> 00:22:13,700
a pretty complete package where 
you can like really dig yourself

473
00:22:13,700 --> 00:22:17,300
into you know considering if you
like a sports C kind of game. 

474
00:22:17,500 --> 00:22:19,300
Yeah, I think that's a given at 
this point. 

475
00:22:19,400 --> 00:22:21,800
Yeah, you need it needed to be 
sort of into that Sports kind of

476
00:22:21,800 --> 00:22:24,500
world to really enjoy this. 
But I would also say that it's 

477
00:22:24,500 --> 00:22:26,100
the kind of game. 
I think you can keep on your 

478
00:22:26,100 --> 00:22:30,700
phone for a long time and you 
can you can go really hard at 

479
00:22:30,700 --> 00:22:33,100
trying to progress and getting 
your unlocking lots of things or

480
00:22:33,100 --> 00:22:36,500
you can just casually play it 
every other day which I think. 

481
00:22:36,700 --> 00:22:40,800
Like a really that's a credit to
the to psionics because it's not

482
00:22:40,800 --> 00:22:42,800
not all games are like that. 
Like, some games you might want 

483
00:22:42,800 --> 00:22:45,900
to dive really deep into 
complete and then sort of remove

484
00:22:46,000 --> 00:22:47,600
and move on. 
And this is I don't think this 

485
00:22:47,608 --> 00:22:49,200
is one of those games. 
I think this is this is like 

486
00:22:49,200 --> 00:22:51,200
when you could have on the 
second page of your phone and 

487
00:22:51,600 --> 00:22:55,300
casually play whenever you feel 
like it for sure with that, 

488
00:22:55,300 --> 00:22:56,900
let's get on to the bad points. 
Hmm. 

489
00:22:57,200 --> 00:22:59,100
Do you want to start first and 
only had a couple? 

490
00:22:59,500 --> 00:23:03,400
They're not, they're not a, not 
a big deal but they were a tiny 

491
00:23:03,400 --> 00:23:05,400
bit annoying. 
They could just be me though as 

492
00:23:05,400 --> 00:23:09,200
I often say. 
The first one is, we were 

493
00:23:09,200 --> 00:23:12,900
explaining the controls before, 
but if I remember correctly, the

494
00:23:13,000 --> 00:23:14,600
your left side. 
Is your direction. 

495
00:23:14,900 --> 00:23:18,000
Your right side is either jump 
or boost, right? 

496
00:23:18,000 --> 00:23:23,400
So simple, so simple you'd 
think, no, it took me a second. 

497
00:23:23,400 --> 00:23:25,100
Every now and again, 
particularly the beginning to 

498
00:23:25,100 --> 00:23:28,700
just remember what was jump and 
what was boost on the right 

499
00:23:28,700 --> 00:23:30,500
side? 
And I think it was just because,

500
00:23:30,500 --> 00:23:33,500
and I think this is one of those
ones where I played it so many 

501
00:23:33,500 --> 00:23:36,100
times on Console. 
So many times that I have 

502
00:23:36,100 --> 00:23:39,600
muscles. 
We feel like the button that 

503
00:23:39,600 --> 00:23:42,200
tactile buttons which are sort 
of offset, right? 

504
00:23:42,200 --> 00:23:46,400
So like I kept like, mashing my 
thumb above the, I'm guessing 

505
00:23:46,400 --> 00:23:48,800
the one that's on the left which
could have been used or jump. 

506
00:23:48,800 --> 00:23:49,200
Right. 
Right. 

507
00:23:49,200 --> 00:23:51,300
It's a small thing but I just 
had to like because it's one of 

508
00:23:51,308 --> 00:23:55,100
those games where the controls 
are very simple, but you don't 

509
00:23:55,100 --> 00:23:56,700
really want to be looking at the
controls going to be looking at 

510
00:23:56,700 --> 00:24:00,500
the ball and you're great. 
So that's why I'm where I kept 

511
00:24:00,500 --> 00:24:02,900
kind of, it took me a little bit
and every time I play the game 

512
00:24:02,900 --> 00:24:05,200
but it's in to look at it and 
trying to remember, but I do 

513
00:24:05,200 --> 00:24:06,900
think it's muscle memory. 
I think it's one of Those ones 

514
00:24:06,900 --> 00:24:09,300
where if I just played it some 
more, I would remember. 

515
00:24:09,700 --> 00:24:13,600
And that's not a big deal, I do.
And so it's less of a little bit

516
00:24:13,600 --> 00:24:15,900
bad point, in more of a, like, 
learning point for me because I 

517
00:24:15,908 --> 00:24:18,800
do want to commend the controls.
They're very simple that in try.

518
00:24:18,800 --> 00:24:20,900
And put four controls on the 
right or anything like that. 

519
00:24:20,900 --> 00:24:24,100
I think they're quite simple. 
So it was my first very minor 

520
00:24:24,100 --> 00:24:27,900
bad point a, but yeah, I don't 
have too many bad points as 

521
00:24:27,900 --> 00:24:31,900
well. 
My only bad point is when I 

522
00:24:31,900 --> 00:24:35,500
first logged in and this is me 
coming from a person that has 

523
00:24:35,500 --> 00:24:39,400
played like that. 
Desktop version of Rocket League

524
00:24:39,400 --> 00:24:41,700
where, you know, I have it 
connected to like my epic 

525
00:24:41,700 --> 00:24:44,500
account. 
Yeah, and so I logged in with my

526
00:24:44,500 --> 00:24:47,300
epic account but there wasn't 
anything that transferred over 

527
00:24:47,400 --> 00:24:51,000
from my original rocket. 
The account that would have been

528
00:24:51,000 --> 00:24:52,100
nice. 
If there was, that would have 

529
00:24:52,100 --> 00:24:54,100
been welcome back, welcome back,
right? 

530
00:24:54,600 --> 00:24:57,400
Or something where it gives you 
some sort of skin. 

531
00:24:57,700 --> 00:25:00,300
Yeah. 
Cosmetic or something, just to 

532
00:25:00,300 --> 00:25:05,000
sort of acknowledge that, hey, 
I'm a PC rock or like, you know,

533
00:25:05,800 --> 00:25:08,400
an original Rocket League player
and vice versa right? 

534
00:25:08,400 --> 00:25:12,100
Like maybe it unlocks something 
on my and if you got a blood up 

535
00:25:12,100 --> 00:25:14,500
the act, the array and sort of 
thing the actual game. 

536
00:25:15,000 --> 00:25:17,900
So but yeah, I think I kind of 
feel like that was an 

537
00:25:17,900 --> 00:25:21,400
opportunity missed but over like
you know again that's probably 

538
00:25:21,400 --> 00:25:24,900
something that's very difficult 
to try and for the team to build

539
00:25:24,900 --> 00:25:25,800
in. 
I don't know. 

540
00:25:25,800 --> 00:25:28,100
I feel like it's, you know, 
you've got some common data. 

541
00:25:28,100 --> 00:25:32,100
I remember when I when I moved 
from Australia to the US, I had 

542
00:25:32,100 --> 00:25:34,500
played every Battlefield and 
then I had to get a new 

543
00:25:34,500 --> 00:25:37,200
PlayStation Network in the u.s. 
because they you Is contrast 

544
00:25:37,200 --> 00:25:39,300
very International, it's really 
hard, right? 

545
00:25:39,500 --> 00:25:43,000
And at that point, that's when 
Battlefield started recognizing 

546
00:25:43,000 --> 00:25:45,000
that you the previous games you 
played. 

547
00:25:45,000 --> 00:25:48,400
So I lost all that history. 
I lost the credit of being me, 

548
00:25:48,400 --> 00:25:50,500
like, our support of this 
franchise from the beginning, 

549
00:25:50,800 --> 00:25:52,900
and I was very bottom. 
So no, I think that's fair. 

550
00:25:52,900 --> 00:25:54,600
I think they could always patch 
that in later though. 

551
00:25:54,600 --> 00:25:57,500
They could always recognize that
later and, and unlock some loot.

552
00:25:57,500 --> 00:26:01,200
In both games, that sort of 
recognize the great because I 

553
00:26:01,200 --> 00:26:04,000
also went through the trouble of
trying to, like, log in with my 

554
00:26:04,000 --> 00:26:06,400
epic account where I could have 
just easily not have. 

555
00:26:06,500 --> 00:26:08,500
Plugged in or something like 
that in Grace like a guest or 

556
00:26:08,500 --> 00:26:10,900
something. 
Yeah and I thought maybe I'd get

557
00:26:10,900 --> 00:26:14,400
something for that but yeah it's
a small thing that I think could

558
00:26:14,400 --> 00:26:15,800
have been good. 
Good point. 

559
00:26:15,900 --> 00:26:20,100
Good point my next bad point 
which I don't know if it's a bad

560
00:26:20,100 --> 00:26:22,700
point I'd like you to tell me if
you think this is a bad point I 

561
00:26:22,700 --> 00:26:24,800
felt like that was not enough 
gas. 

562
00:26:25,000 --> 00:26:27,700
So the way just for the 
listeners under the way that you

563
00:26:27,700 --> 00:26:31,200
earn your Boost, which is a 
little different to the main 

564
00:26:31,200 --> 00:26:32,900
game in the main game. 
You sort of run over these. 

565
00:26:32,900 --> 00:26:35,000
I want to see these little orbs 
little cones. 

566
00:26:35,000 --> 00:26:37,100
Yeah. 
And they Keys like Little bit of

567
00:26:37,108 --> 00:26:40,100
boost and then boost is really 
important in broccoli. 

568
00:26:40,100 --> 00:26:42,100
And I could be using the wrong 
word, but it's essentially, when

569
00:26:42,100 --> 00:26:44,800
you hit a button and it just 
forces your vehicle forward at a

570
00:26:44,808 --> 00:26:46,500
much, it's the rocket and Rocket
League. 

571
00:26:46,500 --> 00:26:48,400
Yeah, there you go. 
Yeah, the rocket though. 

572
00:26:48,800 --> 00:26:53,400
So in sideswipe, are you earn 
that by simply driving along the

573
00:26:53,400 --> 00:26:56,300
floor in the sense? 
So not being in the air, right? 

574
00:26:56,300 --> 00:26:57,600
Right. 
I thought it was just an 

575
00:26:57,600 --> 00:27:01,000
automatic. 
Fill up it when you're not doing

576
00:27:01,000 --> 00:27:02,700
in the sense. 
Like, if you're in the air. 

577
00:27:03,000 --> 00:27:04,900
Mmm. 
You're probably using it, right?

578
00:27:04,900 --> 00:27:06,300
So what? 
Yeah, it's like like a soon. 

579
00:27:06,500 --> 00:27:08,800
As long as you're not in the air
and you're going to be like 

580
00:27:08,800 --> 00:27:11,700
redeeming that gasps I think I 
just wanted more and it's 

581
00:27:11,700 --> 00:27:15,000
because of this love being in 
the air and doing flips. 

582
00:27:15,600 --> 00:27:17,400
Yes. 
And I use it to quickly and then

583
00:27:17,400 --> 00:27:19,600
you like a return to the floor. 
Now that's important. 

584
00:27:20,300 --> 00:27:23,600
So again tiny little point was 
like I just wanted like an extra

585
00:27:23,600 --> 00:27:27,900
second or so of that rocket 
boost kind of ability to be able

586
00:27:27,900 --> 00:27:30,100
to get from one side of the 
other and be able to do it in 

587
00:27:30,100 --> 00:27:32,000
the air. 
But again, not a big deal. 

588
00:27:32,000 --> 00:27:34,900
I'm sure I could just adapt to 
like get used to the amount that

589
00:27:34,900 --> 00:27:39,400
I'm given my last. 
Point is the two dimensional. 

590
00:27:39,400 --> 00:27:42,200
The the two-dimensional aspect 
of the game, right? 

591
00:27:42,200 --> 00:27:44,600
Makes it kind of a completely 
different game. 

592
00:27:44,700 --> 00:27:47,300
I mean, it still feels like 
rocket League, okay? 

593
00:27:47,600 --> 00:27:51,300
But and this is something that 
you might like, or dislike about

594
00:27:51,400 --> 00:27:54,000
rocket League. 
Sideswipe, is that, it's, it's 

595
00:27:54,000 --> 00:27:58,100
less about positioning 
interesting with that sounds or 

596
00:27:58,100 --> 00:27:59,200
Dimension, right? 
Yeah. 

597
00:27:59,200 --> 00:28:02,800
It's more about, it's kind of 
more just like table tennis, 

598
00:28:03,100 --> 00:28:06,400
where you, I just going back and
forth. 

599
00:28:06,500 --> 00:28:08,400
All right. 
You're just going back and forth

600
00:28:08,400 --> 00:28:11,700
and then you just need to make 
sure you I don't know. 

601
00:28:11,700 --> 00:28:14,700
I feel like it's more lucky. 
This is more lucky that you get 

602
00:28:14,700 --> 00:28:17,500
the ball in or more luck is 
involved in order to get the 

603
00:28:17,500 --> 00:28:18,900
ball in. 
Did you miss that from the 

604
00:28:18,908 --> 00:28:20,700
original game? 
Lot more the Tactical side of it

605
00:28:20,700 --> 00:28:23,000
where you could position 
yourself and sort of yeah in 

606
00:28:23,000 --> 00:28:26,700
last-minute 2nd original game if
you're more skilled than the 

607
00:28:26,700 --> 00:28:30,000
other player like you can 
totally have a shutdown, right? 

608
00:28:30,000 --> 00:28:33,700
Like you can just totally own 
that person by being a much 

609
00:28:33,700 --> 00:28:36,400
better player. 
Whereas I think that variability

610
00:28:36,500 --> 00:28:39,400
In this game is a little less. 
There are a lot of like 

611
00:28:39,400 --> 00:28:43,400
accidental almost accidental 
goals but sort of less tactical 

612
00:28:43,400 --> 00:28:45,400
goals. 
I saw inside toilet. 

613
00:28:45,500 --> 00:28:47,900
You like that person did not 
even mean to do that, but which 

614
00:28:47,900 --> 00:28:50,100
happens in the original game to,
by the way, it doesn't happen in

615
00:28:50,100 --> 00:28:53,700
the original game but I'm saying
like, if you're good ratio is 

616
00:28:53,700 --> 00:28:55,300
like higher. 
Yeah, so that's what the ratio 

617
00:28:55,300 --> 00:28:58,200
is a little bit higher and this,
that is a good point, that is 

618
00:28:58,200 --> 00:29:00,500
good point. 
I think, I think it still works 

619
00:29:00,500 --> 00:29:03,600
though for mobile because it is 
such so short and fast. 

620
00:29:03,600 --> 00:29:04,700
I think they had to make that 
concession. 

621
00:29:04,700 --> 00:29:08,400
I imagine someone at that table 
so I can It's like there's some 

622
00:29:08,400 --> 00:29:10,200
going to miss this side of it 
but then I maybe the 

623
00:29:10,200 --> 00:29:12,300
conversation is yeah but they 
could just jump on the couch and

624
00:29:12,300 --> 00:29:14,300
fire up the console and play 
that game if they want that 

625
00:29:14,300 --> 00:29:17,200
level of, you know, tactic Ray. 
And I guess that's the other 

626
00:29:17,200 --> 00:29:18,800
thing. 
I'm going back a little bit on 

627
00:29:18,800 --> 00:29:21,600
the good point is that this game
even though it's really 

628
00:29:21,600 --> 00:29:24,400
enjoyable on its own, right? 
It made me want to play the 

629
00:29:24,400 --> 00:29:26,900
original version. 
I was hoping you would bring 

630
00:29:26,900 --> 00:29:28,700
that up. 
That is a really interesting 

631
00:29:28,700 --> 00:29:31,200
point and I don't know if that 
was entirely intentional from 

632
00:29:31,200 --> 00:29:34,600
psionics but there's probably 
probably it is you little bit of

633
00:29:34,600 --> 00:29:35,500
intention. 
Yeah. 

634
00:29:35,600 --> 00:29:38,600
So someone's never Played rocket
league and they pick this game 

635
00:29:38,600 --> 00:29:40,600
up and they play Sideswipe and 
they're like, this is kind of 

636
00:29:40,600 --> 00:29:43,100
fun. 
Surely that person is more 

637
00:29:43,100 --> 00:29:46,800
likely to convert into someone 
will pick up the bigger game, 

638
00:29:47,000 --> 00:29:49,500
which is free. 
But then perhaps drop some cash 

639
00:29:49,500 --> 00:29:51,800
on Cosmetics or something like 
that. 

640
00:29:51,900 --> 00:29:54,200
Totally invent literally 
invested in the game, which 

641
00:29:54,200 --> 00:29:56,900
makes rice even just playing the
game is valuable. 

642
00:29:56,900 --> 00:30:00,900
But my last bad point was the a 
I had. 

643
00:30:00,900 --> 00:30:03,100
Did you play much with the Bots?
Will you playing mostly online? 

644
00:30:03,100 --> 00:30:04,800
I'll know I was playing mostly 
online. 

645
00:30:04,800 --> 00:30:08,100
Yeah okay so I was traveling a 
bit of Holidays and the Bots are

646
00:30:08,108 --> 00:30:11,500
extremely hard. 
I got absolutely the rash by the

647
00:30:11,500 --> 00:30:13,500
regular level. 
I'm doing little air quotes 

648
00:30:13,500 --> 00:30:17,600
here, people like Regular level.
I was thrashed like 8 to 20. 

649
00:30:18,000 --> 00:30:19,800
Yeah. 
And I was just getting my ass 

650
00:30:19,800 --> 00:30:23,600
handed to me with with the 
regular matches as well. 

651
00:30:23,900 --> 00:30:28,100
I was like, oh my God, I'm 
unworthy and it's one of those 

652
00:30:28,100 --> 00:30:29,700
ones but because it now here's 
the thing, I don't know how to 

653
00:30:29,708 --> 00:30:31,500
describe this. 
I'll be as brief as I can, but 

654
00:30:31,500 --> 00:30:35,200
it feels like a slippery slope. 
Once you start losing it, just 

655
00:30:35,200 --> 00:30:40,200
feels like the a Just hammers it
home but interesting if you had 

656
00:30:40,200 --> 00:30:42,600
a similar experience online or 
maybe that's just a lot of skill

657
00:30:42,600 --> 00:30:45,900
players. 
Yeah I feel like there were very

658
00:30:45,900 --> 00:30:50,900
little hmm. 
I'd say I played around 10 to 12

659
00:30:50,900 --> 00:30:54,300
matches online and having to do 
win one or two. 

660
00:30:55,800 --> 00:30:58,400
Yeah, you mentioned before the 
communication aspect and how 

661
00:30:58,400 --> 00:31:00,800
that is pretty important. 
I've only in recent years have 

662
00:31:00,800 --> 00:31:04,500
not been able to play as much 
online with friends but with two

663
00:31:04,500 --> 00:31:06,300
people you know you can't really
talk to that other person. 

664
00:31:06,400 --> 00:31:08,900
Person, right? 
So there's no there's nothing 

665
00:31:08,900 --> 00:31:10,800
like that. 
It's all just attack in like 

666
00:31:10,800 --> 00:31:14,200
it's pretty frantic. 
That's a good way to put it but 

667
00:31:14,200 --> 00:31:16,400
most of the games I played was 
actually one. 

668
00:31:16,400 --> 00:31:19,000
Do you want? 
Frantic not like we're one. 

669
00:31:19,100 --> 00:31:21,800
Yeah I don't know from my idiot.
I think I was just went straight

670
00:31:21,800 --> 00:31:23,100
for 22. 
Oh really? 

671
00:31:23,100 --> 00:31:25,500
Yeah. 
Yeah I played mostly I played 1 

672
00:31:25,500 --> 00:31:27,900
V 1. 
I felt like I had a little bit 

673
00:31:27,900 --> 00:31:31,500
more control of like what I was 
trying to do without someone not

674
00:31:31,500 --> 00:31:33,700
messing me up. 
Yeah to V2 and that small space 

675
00:31:33,700 --> 00:31:37,900
is very easy to do. 
It's like you kind of And it's 

676
00:31:37,900 --> 00:31:41,600
like your palms get sweaty, you 
know, but it's great. 

677
00:31:41,600 --> 00:31:44,000
Yeah, that was a okay that's my 
final that point. 

678
00:31:44,500 --> 00:31:46,700
And even then maybe I just need 
to be better. 

679
00:31:46,800 --> 00:31:49,900
But having said that theis, what
is your final seven, a rating 

680
00:31:49,900 --> 00:31:53,900
for Rocket League side. 
Swipe my final rating is a 5 out

681
00:31:53,900 --> 00:31:55,100
of 7. 
Mmm. 

682
00:31:55,700 --> 00:31:58,000
Mine is a four out of seven 
days. 

683
00:31:58,000 --> 00:32:00,300
Justing. 
Yeah this I really like the 

684
00:32:00,300 --> 00:32:03,300
game, okay. 
I think it has a huge potential 

685
00:32:03,300 --> 00:32:06,300
of being really fun, but there 
is a couple of things that made 

686
00:32:06,400 --> 00:32:10,100
Amy stop playing one. 
Mmm I think there is something 

687
00:32:10,100 --> 00:32:13,000
about connecting online and 
playing with Live players. 

688
00:32:13,000 --> 00:32:17,400
That's very taxing to me, that's
like mentally taxing. 

689
00:32:17,400 --> 00:32:21,400
Like I kind of dread that the 
aspect of people like it takes a

690
00:32:21,400 --> 00:32:24,900
while or just like it. 
It's I feel like it has 

691
00:32:24,900 --> 00:32:27,900
something to do with my a.d.d. 
Okay? 

692
00:32:28,000 --> 00:32:32,600
Where if something is taxing or 
there's lots to be expected, 

693
00:32:32,700 --> 00:32:37,600
either, I have to perform really
well or Just not do it at all. 

694
00:32:37,600 --> 00:32:39,800
Right. 
And there's no me just like 

695
00:32:39,800 --> 00:32:43,800
trying to do it casually and you
know just like trying to have a 

696
00:32:43,808 --> 00:32:45,600
little fun with it. 
I see. 

697
00:32:45,700 --> 00:32:48,100
And the online aspect of that is
what makes that a little? 

698
00:32:48,200 --> 00:32:49,900
Yeah taxing. 
Exactly. 

699
00:32:50,000 --> 00:32:53,200
Like it's mentally taxing for me
and so with that aspect, like I 

700
00:32:53,200 --> 00:32:57,300
tried the AI but it just wasn't 
like the same. 

701
00:32:57,600 --> 00:33:01,500
So, yeah, I felt like and the 
other aspect is the more that I 

702
00:33:01,500 --> 00:33:05,800
played sideswipe, the more I 
just wanted to play the original

703
00:33:05,800 --> 00:33:06,800
release. 
Sting. 

704
00:33:06,900 --> 00:33:10,200
Well, how would you feel if you 
think and this is tough but if 

705
00:33:10,200 --> 00:33:12,700
you've never played rocket 
league and you don't replace I'd

706
00:33:12,700 --> 00:33:14,800
swap, I mean you can't miss 
something you've not 

707
00:33:15,000 --> 00:33:16,400
experienced. 
Yeah I think it's really 

708
00:33:16,400 --> 00:33:18,200
enjoyable. 
Like I think this game is 

709
00:33:18,200 --> 00:33:20,400
definitely enjoyable and and 
something people should 

710
00:33:20,400 --> 00:33:23,900
definitely try and download and 
play right whether or not you 

711
00:33:23,900 --> 00:33:27,500
have played rocket League before
or not but semi-different people

712
00:33:27,500 --> 00:33:29,700
do have not played rocket 
League. 

713
00:33:29,700 --> 00:33:32,900
I think this is a great game. 
Yeah, would you recommend people

714
00:33:32,900 --> 00:33:34,800
try this before trying rocket 
League? 

715
00:33:34,900 --> 00:33:37,800
Mmm, I don't know. 
Because I feel like this game 

716
00:33:37,800 --> 00:33:41,400
can mess you up in terms of how 
to play rocket league in rocket 

717
00:33:41,400 --> 00:33:42,800
league. 
And as you said before, they are

718
00:33:42,800 --> 00:33:44,900
different games. 
I think it's like that the same 

719
00:33:44,900 --> 00:33:48,300
Monica they share some similar 
DNA but I think it's important 

720
00:33:48,300 --> 00:33:51,400
to recognize as you said that 
they are different games and 

721
00:33:51,400 --> 00:33:53,700
they and the tactics are very 
different ones, very at the 

722
00:33:53,700 --> 00:33:57,500
siteswaps, very aggressive, very
short, and sharp completely with

723
00:33:57,500 --> 00:33:59,400
sites ways. 
I feel like it's a lot easier to

724
00:33:59,400 --> 00:34:04,300
do, kind of like the car flip, 
and then having your car, like, 

725
00:34:04,300 --> 00:34:06,200
kind of like, slam the ball in. 
Yeah. 

726
00:34:06,700 --> 00:34:09,400
Whereas that's I feel very 
difficult to do. 

727
00:34:09,400 --> 00:34:13,199
Well, that's and I still 
sometimes will be like flipping 

728
00:34:13,199 --> 00:34:16,100
off in the complete other 
direction from the bowl and then

729
00:34:16,100 --> 00:34:19,199
you land on the front of your 
vehicle and you just like no one

730
00:34:19,199 --> 00:34:22,000
saw that but you can't, you can 
really make a mess of it. 

731
00:34:22,100 --> 00:34:26,500
But, but again, with the, with 
the original rocket League game,

732
00:34:26,900 --> 00:34:29,699
huge stadium is enough time. 
Usually, if you to get back on 

733
00:34:29,699 --> 00:34:32,199
your wheels in like, scoot over 
to the ball, like it's it is. 

734
00:34:32,699 --> 00:34:33,699
Yeah. 
I think that's a really good 

735
00:34:33,699 --> 00:34:35,699
final point. 
It's a different game with some 

736
00:34:35,699 --> 00:34:37,699
similar DNA. 
But I think it's important to 

737
00:34:37,707 --> 00:34:40,100
treat them differently, very 
curious that it made. 

738
00:34:40,100 --> 00:34:41,800
You want to play the other game 
more. 

739
00:34:41,800 --> 00:34:44,600
I wonder if that's common out 
there for people like us that 

740
00:34:44,600 --> 00:34:46,600
have played the original and 
probably put it down for a bit 

741
00:34:46,800 --> 00:34:48,500
recently. 
And then this is sort of 

742
00:34:48,500 --> 00:34:50,300
reignited wanted to play the 
other game. 

743
00:34:50,400 --> 00:34:52,199
I want to Icon, I want to play 
the other one with some boys 

744
00:34:52,199 --> 00:34:55,000
comes now with some friends, you
know, I think mainly because I 

745
00:34:55,000 --> 00:34:59,400
got more goals in the original 
version is mixing this game. 

746
00:35:00,100 --> 00:35:02,100
Well I mean that is that is 
true. 

747
00:35:02,100 --> 00:35:04,900
I think I think it's very normal
and uncommon for people to 

748
00:35:04,900 --> 00:35:07,200
associate you know, winning with
Feeling like you want to come 

749
00:35:07,200 --> 00:35:10,100
back to the game. 
But again, I was being throttled

750
00:35:10,100 --> 00:35:13,800
by the the AI. 
So I played more AI than I did 

751
00:35:13,800 --> 00:35:15,100
real. 
People actually just due to some

752
00:35:15,100 --> 00:35:17,700
travel and stuff. 
But, so it's a little easier for

753
00:35:17,700 --> 00:35:20,000
me, to disassociate with them, 
with playing, you know, with 

754
00:35:20,000 --> 00:35:21,200
real people and feeling like 
that. 

755
00:35:21,200 --> 00:35:23,800
That competitive nature, I can 
get angry at Bots and be like, 

756
00:35:23,800 --> 00:35:28,800
oh, well case that was rocket 
League sideswipe. 

757
00:35:28,900 --> 00:35:31,800
Now, it is up to you to select 
the next game for the next seven

758
00:35:31,800 --> 00:35:34,300
days. 
Pretty excited for this one. 

759
00:35:34,400 --> 00:35:36,100
This is a real change of pace. 
Sam. 

760
00:35:36,400 --> 00:35:39,000
Mmm, the game is called town 
scaper. 

761
00:35:40,300 --> 00:35:41,700
Have you heard of it? 
I have heard of it. 

762
00:35:41,700 --> 00:35:46,500
Yes, you have not played it. 
I have played the PC version. 

763
00:35:47,000 --> 00:35:53,200
Okay, mainly because I believe 
we played a game previously that

764
00:35:53,200 --> 00:35:56,300
the same creator has made 
interesting. 

765
00:35:56,400 --> 00:35:58,000
Yeah. 
Called bad. 

766
00:35:58,000 --> 00:36:00,100
North gonna yeah. 
Yeah. 

767
00:36:00,100 --> 00:36:03,500
Looking forward to this one. 
I think this is a great pick 

768
00:36:03,600 --> 00:36:06,200
looking forward to it, but 
before we go tyst, yeah. 

769
00:36:06,300 --> 00:36:09,600
I think of the week, I do 
there's new film on Netflix, 

770
00:36:09,700 --> 00:36:12,400
it's called, don't look up. 
It's been doing the rounds over 

771
00:36:12,400 --> 00:36:13,600
the next over the last couple of
weeks. 

772
00:36:13,600 --> 00:36:15,100
Now, we finally watched it the 
other day. 

773
00:36:15,200 --> 00:36:17,600
Got some big actors. 
Interesting. 

774
00:36:17,600 --> 00:36:20,600
Huge actors. 
Yeah, we just when the credits 

775
00:36:20,600 --> 00:36:21,800
are all the beginning. 
What is like? 

776
00:36:21,900 --> 00:36:22,900
What? 
What? 

777
00:36:22,900 --> 00:36:25,800
Yeah. 
Leonardo DiCaprio girls marry 

778
00:36:25,800 --> 00:36:29,600
treat Blanchett. 
Yeah, yeah, it's really good 

779
00:36:29,600 --> 00:36:33,100
that and it'll list just goes on
and on, I don't want to give 

780
00:36:33,100 --> 00:36:35,500
anything away. 
I think the film is is an 

781
00:36:35,500 --> 00:36:37,800
interesting watch. 
Interesting, kind of look at, 

782
00:36:38,000 --> 00:36:42,800
what if scenario for the world. 
It has only with the state of 

783
00:36:42,800 --> 00:36:45,300
what how we consider social 
media and everything today. 

784
00:36:45,300 --> 00:36:48,200
Right, exactly exactly. 
Does there's some there's some 

785
00:36:48,200 --> 00:36:50,200
political overtones which I 
think is really interesting, 

786
00:36:50,200 --> 00:36:53,200
good narrative good. 
It's the kind of film where you 

787
00:36:53,200 --> 00:36:55,000
lie. 
I think most people would watch 

788
00:36:55,000 --> 00:36:58,600
it and then talk about it. 
Mmm, over like dinner or 

789
00:36:58,600 --> 00:37:00,400
something like that. 
I think it's, I think it's a 

790
00:37:00,408 --> 00:37:02,600
good feel for that you can get 
on Netflix. 

791
00:37:02,600 --> 00:37:04,700
I think it's worth watching and 
again. 

792
00:37:04,700 --> 00:37:07,700
Yeah, great name's Adam. 
Okay, directed it and wrote it, 

793
00:37:07,700 --> 00:37:11,800
and he's just a brilliant mind, 
but I would recommend it's a 

794
00:37:11,800 --> 00:37:14,200
weird film and I think just push
through, at least the first 

795
00:37:14,200 --> 00:37:15,400
little part. 
I know, some friends kind of 

796
00:37:15,400 --> 00:37:17,100
dropped off in the beginning, 
but I would say it's worth 

797
00:37:17,100 --> 00:37:19,800
getting through. 
If anything just for the 

798
00:37:20,600 --> 00:37:23,700
interesting look on what what 
could happen, I'll leave it at 

799
00:37:23,700 --> 00:37:24,900
that. 
How about you Sam? 

800
00:37:24,900 --> 00:37:27,600
What's your thing of the week? 
My theme of the week is 

801
00:37:28,400 --> 00:37:32,800
PokerStars VR. 
Oh, yes, it's, it's something 

802
00:37:32,800 --> 00:37:35,400
that's been going around lately,
mainly because I think a lot of 

803
00:37:35,400 --> 00:37:43,400
people Oculus Oculus Quests for 
the holidays and so everyone's 

804
00:37:43,400 --> 00:37:45,700
been on Oculus an American 
people. 

805
00:37:46,200 --> 00:37:48,600
Yeah, trying to think of 
something to play together and 

806
00:37:48,600 --> 00:37:51,800
PokerStars is one of those games
where we can actually sort of 

807
00:37:51,800 --> 00:37:53,600
interact with each other in a 
really fun way. 

808
00:37:53,600 --> 00:37:58,200
And some of the clay and yeah 
and still play a round of Poker.

809
00:37:58,300 --> 00:38:00,600
Yeah. 
Which is not fun. 

810
00:38:00,800 --> 00:38:01,900
Yeah, it is. 
It is really fun. 

811
00:38:01,900 --> 00:38:05,100
It's kind of cool to like create
your avatar and then and then 

812
00:38:05,100 --> 00:38:07,400
see your friends especially 
During this time where it's kind

813
00:38:07,400 --> 00:38:11,700
of hard and not exactly feasible
to sit next to your friend right

814
00:38:11,700 --> 00:38:12,900
now. 
So, I think that's actually a 

815
00:38:12,908 --> 00:38:16,100
really, a really fun harmless 
aspect to it. 

816
00:38:16,100 --> 00:38:18,800
And, and you say play cards, I 
think I think it's almost like 

817
00:38:18,900 --> 00:38:20,600
the playing cards like a 
secondary effect. 

818
00:38:20,600 --> 00:38:23,000
You know the primary point is to
just hang out with your friends 

819
00:38:23,000 --> 00:38:25,500
and be dorks in. 
Yeah I think right you can like 

820
00:38:25,500 --> 00:38:28,300
pass her on like different props
to each other and that's just 

821
00:38:28,300 --> 00:38:30,000
wrong on my server. 
Yeah. 

822
00:38:30,600 --> 00:38:32,600
And then with VR because we are 
so weird. 

823
00:38:33,000 --> 00:38:35,100
I think we'd wonderful is that 
when something drops on the 

824
00:38:35,107 --> 00:38:38,100
floor it's like a See because if
you can't physically get on the 

825
00:38:38,100 --> 00:38:40,800
other side who can get on their 
floor right now, you know, it's 

826
00:38:40,800 --> 00:38:45,000
like a funny aspect but that is 
a real that's been fun, it's 

827
00:38:45,000 --> 00:38:46,600
been fun. 
So that's been something that 

828
00:38:46,600 --> 00:38:49,400
we've been doing as well. 
But yeah, join us next week or 

829
00:38:49,400 --> 00:38:53,600
in a couple of weeks as we come 
back to either an episode of 

830
00:38:53,600 --> 00:38:58,900
where we review townscape ER or 
potentially going over the 20, 

831
00:38:58,900 --> 00:39:02,000
21 game of the year list for 
seven days play. 

832
00:39:02,100 --> 00:39:04,100
That's our show some of these 
bikes and a surprise.

