Here we go. Welcome to remember 64 where
this week, we go bananas. Welcome to the show everyone.
My name is David betray Angelo and I wish I had a barrel of
buddies and family to help me gather up all my favorite foods.
Yes as always that's just a somewhat vague quip this time
for our level 26 game, Donkey Kong 64.
This is a very special episode because we're a much longer
discussion that has a mix of history and me Of love for the
N64 and for Donkey Kong 64 and we're going to talk about, of
course the game itself. A special guest that will be
here momentarily, Jiggy look back.
He is a great content creator on YouTube and social media.
He's going to be talking about one of his favorite games of all
time before that. I just want to mention as
always, patreon.com slash remember 64 show.
This is where you can get all episodes early and get a whole
bunch of video content, early before it hits a YouTube page as
well. Well, we're going to have some
gameplay videos. We're going to have 2 minute
reviews, including for Donkey Kong 64, which is now available
and you can help us shape the show.
Going forward by helping us pick the next game that we're going
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Of the Tokyo. Beat podcast Network, Alex.
Hi. I'm Ray.
How would you explain our show animal?
Walkers? Are you a nerd having trouble
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Only on the Tokyo beat Network. So, before we get to the game
itself, it is Nintendo Power time issue, 126 November of 1999
the very same month and year that Donkey Kong 64 was released
in North America. Several Pages here, starting on
page 16 of issue 126. Off with some fun descriptions
of the game itself, how it's moving into the 3D world and the
Kong's Ransom as they call it, which is all the items that you
can collect throughout the game. Yes.
The major collectathon itself coins.
Bananas watermelons, crystals, banana Metals, balloons,
blueprints, all of this stuff is here for you to take a peek at
as the game is about to be released.
And then, of course, we have the five, playable characters and
three that you're going to run into with the lab of the shop
and the store from cranky funky. And Candy Donkey Kong Diddy,
tiny lanky. And chunky are all featured here
as well as the details of all their moves and all the
different things you can do with them including their weapons.
So it's a lot of fun. A lot of detail there that
people could get a hand on before they even played the game
itself and then they get into some item upgrades and a pretty
good break down. It's not giving away all the
secrets but it is some tips and tricks for Jungle Japes, the
opening world of Donkey Kong 64, so lots Find info here in this
also featured in issue. 126 a look at Harvest Moon, MBA
quartzite to with Kobe Bryant and Earthworm.
Jim 3D just to name a few. Today's Show is brought to you
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As with all episodes here on remember 64, we have a special
guest this time. I'm very very excited, you know
him from his N64, rare games and overall retro game analysis on
YouTube giggy, look back. Welcome to remember 64, thanks
for being here, man. It is awesome to be here.
I love any opportunity to talk about Nintendo 64.
It's it's such a strange concept.
All for a lot of people myself included as far as peoples
history with it. What they think of it.
Now, what they thought about, then how their feelings and
thoughts of evolved. You've done a lot of really
awesome like deep Dives, not just on 64 stuff, but on a lot
of games and all of them honestly are from rare.
Just like Donkey Kong 64 is let's actually graph the top,
let everybody know where they can find your stuff and what
you're doing. Because you do a lot of really
cool fun, interesting and different stuff on.
On your YouTube channel. Yeah.
So so my YouTube channel is the main thing giggy, look back.
It's a spelled exactly how it sounds jigu.
I look back all one word. I don't know why I decided to
make it all one word but I did. So I think I was kind of going
for like Jiggy Wiggy like I was imagining that as one word but
whatever Banjo-Kazooie, I think it would be in it.
Yeah yeah exactly. Banjo Kazooie fans exactly.
It's exactly what it is. Yeah yeah yeah my YouTube's main
thing. You know I do have Tick-Tock I
see I have streamed on Twitch but I haven't done it as much.
I've actually kind of dive into streaming on YouTube, which has
been fun. We've had Community smash nights
and stuff like that. But, yeah, the main, the main
thing, which I'm super excited to talk about and I'm always
happy to talk about because I am a firm Defender.
I guess. You'd say of Donkey Kong 64 and
I mean, I would say two ends, Sport in general but Donkey Kong
64 specifically and funny enough, even though my channel
is like, if you see it, you'll be like oh, that guy likes
Banjo-Kazooie like yeah, for sure.
Like that's my favorite of all time.
But Donkey Kong 64 was the first game that I ever owned.
That was mine. You know, 64 and Nintendo 64.
Those were the first things I got, and I remember getting it.
You know, Chris. This morning and I had one of
those stories I do it. Yeah, let's do it.
I woke up. I was so pumped.
You know, Santa came. I was out, I was opening up
presents and there it was an N64 box, right?
And so my experience before that with video games, I had, I had
never played video games. I went over to a friend's house
and he had well, actually his older sister had a Sega Genesis,
okay, and so I played Sonic the Hedgehog.
So Sonic the Hedgehog The first video game I ever played and
what a glorious first experience with the game, you know, I was
just going to say hell of a starting point.
Yeah. So that was my starting point
was the first Sonic, the Hedgehog.
And I remember just begging. I'm like, I need something like
I want a video game system. I want video games.
So, so Christmas morning. I get that N64 bucks and I
opened it up and it is empty. And I am devastated, tears
flowing down my face. Freaking out.
Well, my dad had already like, unboxed it and hooked it up.
So you ready for me to play right old man?
Because he knew I'd want to play it and so I pretty much just
dropped everything after that. I must have opened games or
something. I don't know.
But then I remember I spent the entire like, what, what was I
five? Okay, so I'm coming up on 29
here so I spent the remaining like 20 was at Four years
playing Nintendo 64. So they probably didn't think
that gift would last me as long as it has but it was okay to be
fair, there was a brief period where I actually did sell my N64
collection and immediately regretted it and started
acquiring it again. Oh yeah.
Oh my God, how many times you've had that discussion?
Just like why did I do it? Why did I think about it all the
time? Whether it's this console or
another one? I just I still have a decent
amount of like Super Nintendo games but I definitely Of either
misplaced or given away. Other ones that I wish I still
had. And I'm just like, man, it's
it's tough to get them back. It's a whole, it's a whole
thing. Nowadays, it's crazy.
It's absolutely worst. And honestly, like, so I just
need money at the time. And I was like, why did I sell
my Nintendo 64 collection? Why didn't I saw my GameCube
collection? Because I mean, I still have my
game collection. I didn't sell anything else
after that, but for some reason, I decided my bread and butter.
My Original my Nintendo 64 and I didn't get like now like one for
what I sold it for like one of the games is worth that much.
You know. Yeah.
That's the killer right damn.
But I am happy to report. I have acquired most of my
collection back amazing. That's good.
Yeah, that's funny. And that games that I never had,
you know, like I never had Pokemon Stadium and I played it,
but I never owned it and I have I have one and to do.
I play them. No.
I mean, not really you have? And I had to have the key with
the key with stadium is you have to have to, like, transfer your
Gameboy collection. Essentially, I think that's a
fantastic idea. I can't wait to get to those
games, but but I think that like, that's a big part of it.
I remember that was part of what I was doing with friends.
Is that I would bring over my Pokemon Blue which I still have
and my friend who had. I think the first Stadium, I
don't think I ever really played too much in the second and it
was like, oh, this is Another awesome way for us to battle
each other. Like, it was that, that sort of
that. There's something about that
Home console novelty, especially with Pokemon that you're like
this. Like, just looking at you, like
whoa, they're huge, I can actually see that.
Like wow, they're not just little, you know, cartoony
pixels like they're giant monsters now.
They're coming to life, you know.
And yeah that was a thing. I remember transferring I
remember at not Ending how the transfer Pak worked?
I was like, why can't I just so I had a friend growing up and
she had a Super Nintendo and I would go over and she had a
super Game Boy Player. Yeah.
And I thought that the transfer Pak on the N64 was like the N64
that's, you know what, that makes sense.
It didn't do that but evidently doesn't Pokemon Stadium.
Like if you have Red or blue or yellow.
You know, you can connect and play it via that game but it's
like the only games you can play on your screen.
Yeah. I still like I was only I would
have known that. Yeah so II tried to shove and
what's really funny is when I like so that the transfer Pak is
the only thing left of my original N64 collection that I
like saved - a few manuals and stuff which I do here but that
when I found it it had Quest for Camelot.
A lot in it which is like this weird.
I don't know if it's excuse me, I don't know if it's Disney or
whatever, but it's like a Legend of Zelda clone on Gameboy and I
had, oh, yeah, chopped it into the transfer Pak because I was
trying to figure out how to, like the last time I used it
because I was trying to figure out how to play a game boy, game
something. And I'm like, well, that's a
little piece of my history there there.
Yeah, yeah. I remember this game.
I do think it's, oh, you know what it is?
I just looked up. It's a Brothers animation.
That's what it is. That's pretty, looks very much.
Like a Disney games, or Disney game, and movie, 100%, like
Beauty and the Beast. Yeah, but animation style, which
is cool, which is a cool look. Yeah, it was a great gig do not
great radians, but really whatever.
Who cares? Donkey Kong 64 isn't exactly a
99 across the board either. So, the crazy thing though,
about that though, I feel like when it first came out, it was
Yeah, so yeah, so let's let's talk a little bit about about
the game to because let's get let's jump into Donkey Kong 64
because there's lots of talk about because this game, you
know, I messaged you, I think it was a few days ago last week,
something like that was like, man, this game is way bigger
than I thought it was, and I think that?
Yeah, right. And I think at the time, because
it's late 90s, because we're in this era of games, that's
impressive. I mean, it's still is impressive
when you look back, when you think back and go like wow, you
know, They did a lot to do with the expansion pack in the
console and the cartridge be able to make this a reality.
But I think it would have gotten a few extra points because of
how much is jammed into this game because I think stuff like
that, kind of happens now. It's like, wow.
Look at all this content. Look at all this stuff that you
can do like that. That's a positive.
So I could see that being one of the positives at that time as
well. And I do, I like that about it.
So one of the one of the reasons why I wanted to make sure that I
check Chatted to you about this game is because like we were
mentioning with your YouTube channel.
You have a lot of different sort of analysis about different
games and you did one not too long ago as of this recording.
Anyway, that you basically went through the entire game and
analyzed all the different stages and the characters and
the weapons. And some of the secrets and sort
of the idea of the game itself, obviously you have a lot of love
for this game. You said right off the top of
your Defender, you're a lover of this game.
What stands out to you? Let's start there.
Okay, well, first off, I just want to say Donkey Kong. 64 is
the reason I started my YouTube channel.
I don't think I've finished my thought earlier.
I just kind of went on a tangent about Christmas or something
stories are good man. Stories are why we're here.
But yeah, exactly. But I see this game.
Get kind of crucified online and I was like, you know, like screw
people. I like this game.
It's good. And I'm going to tell you why
it's good. And then my mindset, It was like
well how am I going to tell them?
It's good. I was like I know what I will
look at every single element of this game from start to finish
and I will tell them why it's good and I will review every
single level piece by piece you know and you did man united and
I did. So and now I'm you know, now I'm
like I don't know how many games strong in the analyzing series
which is way more in-depth than you think but Yeah.
Well like I said that the Donkey Kong one alone is just under an
hour. I was, I was like, oh man, it's
an hour. What is he going to talk about?
And then I started playing the game thinking and going.
Oh no. There's lots of there's lots
here now. I get it.
Yeah, I think game is filled with stuff and I think there's a
few things, I would probably separate, and one of those kind
of ties back to. So, obviously rare made the
game. Yeah, and rare has their charm
their style, which I would kind of describe as like a car.
Tunis. It's the same look that banjo
has and Conquer has, you know, they have this cartoony over the
top like characters aren't afraid to fart or burp or you
know, it's got just a really silly atmosphere and I love that
it's playlist. It's playful its playful.
It doesn't take itself seriously at all.
Yeah, but ironically this this game that I think sets it apart
a little bit among the other ones too.
The atmosphere is actually really creepy like, oh yeah,
time he definitely has. Yeah and, you know, part of that
is just the insane lighting techniques that they did in this
game. Mmm.
So I would say that's a big factor and then the other factor
I would say is the fact that, you know, it were coming off the
heels of Donkey Kong Country. You know where they did this?
Unprecedented at the Time, 3D models, like lower res down into
like these, you know, Sprites on the screen but it gave it such a
unique. Look.
Yeah, and just recapturing like I know there's a whole thing and
the development where, you know, they were originally making this
like a 2-D game. Yeah, to point the whole thing,
it was going to start. Yeah.
Start as kind of like I would say when I was reading up about
that, it's kind of like what Tropical Freeze is a little bit
where it's still too deep, but it has 3D elements.
I think that's what sounds like that's where they're has like,
at whether it's capable or not at the time, is a whole other
thing. But it sounds like that's the
direction they were. At least thinking they were
going to go initially. Yeah, yeah, yeah.
It's so as for the technical technical players to be a 2.5 D.
Yes. Yeah.
And that's the route they were going before.
They're just like, you know what, this this isn't going to
work, it's not going to look. Look anything like, you know,
anything like Donkey Kong Country.
It's not going to be as groundbreaking as that.
And so they brought in a guy from the banjo team and I think
that really like kind of combined, the elements of Donkey
Kong Country that gives it that unique look, but then also kind
of banjo fying it and adding that cartoony rare charm that I
just absolutely adore. Yeah, yeah.
That I mean to me that's, that's the biggest thing and A few
other things that set it apart. I think the gameplay, I love
having the five different Kong's, and that they have
different moves. I think that's really cool.
Obviously, there's ways that they could have done that
better, but looking at them all, they're all distinct and they
all have different kind of feels to them.
Yeah. Yeah.
Do you have based on there? Whether it's their weapons,
which I have mixed feelings about or their abilities or just
the way they look and sound are there?
Is there a standout who's your favorite?
You have a favorite or is it to do?
You have a favorite MIT? Do you have a favourite child?
It did idiots, daddy, my favorite.
This is one thing I actually say in my video because so as a kid
I like them all, like, don't get me wrong, I didn't dislike
anyone in particular, right. My least favorite was lanky,
which is probably a shock to everyone because I feel like
that's everyone's favorite nowadays.
I don't know these sort of like the goofy one, you know?
Like he's the, I don't know. I don't know if he's like the
nerd, you know, of the group that sort of idea, like there's
something about about him. That that sort of has this place
that he's traveled here, Drazen is that weird question that
comes to the holiday dinner and you Like, you know, trying to
cover your food because you don't want them to because he
spits when he talks, you know. And he was like I like I like
yeah. I could definitely see it.
Yeah. So I think they're like tiny and
chunkier very 90s like you're the most 90s characters out of
the bunch for sure chunky. Especially I think, I mean tiny
does have the Rasta hat but tiny was my second favorite.
But I would never tell anyone that because, you know, I was, I
was a boy and I was young and elderly.
But, but yeah, did he for sure? Because you look at the guy they
packed him with with fun stuff. Not only did he do fun flips
when he jumped, which was a big thing.
Oh, this is important. This game gave me like, you
know, how will you play a game? Like, Zelda is a great example
of this and you just constantly are rolling when you're running.
Oh yeah. Like you just tap roll
excessively, right? So did he had this very specific
and they all can kind of do a variation of this.
But did he was my One where I could press B.
He does a little cartwheel. I could jump with a and then I
could do a Tail Spin Attack so I can.
Yeah that's sort of like a like a run.
Like a sort of a cartwheel jump running combo thing to kind of
get you around. Yeah, I think I called it my
first compulsive form of movement in a video game and
it's true, it's what I did. The what was it the cartwheel to
jump to tailspin combo? That's what I got.
It Yeah. And you know, they all had a
variation of it, but his was the best.
Just well I think he has like this this like sort of hop to
his cartwheel. To like there's sort of like
this really smooth movement which you may not expect from
sort of a semi early 3D type of a game like this.
But they did a really good job of like really getting the
movement down with them and they all feel distinct when they do
and I think you're right. I think that definitely Lends to
the variety and the different choices.
And not, you know, getting bored by playing five of the same or
three of the same character. They all do feel different and
and Diddy's is, I've always liked it a lot because For Me
Donkey Kong Country 2. That's day is still my favorite
game of all time. So I have like this actually.
Yeah, absolutely love it. I think it's just it's so you
had your story about your 64 and Christmas.
That was a game that I got for Christmas in 94 93 or something.
So that was like, yeah. So and I still have the original
cartridge. I love the original 3 Series
that one, especially so there's always this thing about like him
and his guitar and him flipping his hat backwards and stuff.
And that game, and Dixie is sort of a character that just needs
to be around more. So yeah, it was what.
Yeah, I mean that's a whole other connection between Dixie
and Tiny though. I think I believe Tiny's
technically her sister. Yeah.
And she has the Are ya, which is that?
Begs the same room? Why didn't they just use Dixie?
That is exactly. So I went into this game.
Not really remembering everyone's name, obviously,
Donkey Kong, and Diddy. I knew and cranky like those,
the ones from the other games, like, whatever I recognized him,
right? But it's been a while since I've
played any of the more recent games.
Like, Tropical Freeze has been a while since I think it's
probably since it came out the last time I played it but I've
always gone back to those original ones and a lot of these
characters in this one. Alright, They're just cameos or
they're not in those original 3 at all.
So, I was like, wait a second, is this a young Dixie?
And I didn't even remember that. No, it's tiny, but that's fine.
It's all good. I got excited.
I was like is Dixie in this. All I got and she was not but
that's okay. Yeah.
I mean dicks you know, Dixie's the original but tiny does a
good job. I would never like confuse the
two and I know I really like tiny like someone Even though I
played I did play Donkey Kong Country 2.
Yeah, just a little bit after but my well actually, no, that's
not true. I played it a little bit before
it because my cousin had it but I never, I never thought they
were the same. I never had that.
You know, I was always like, oh yeah, I love tiny.
I was like, yeah, Dixie school too.
But I love tiny. Yeah.
Because that was, that was like, mine.
I think. I don't know if it's because I
think I spent a little bit more time playing this.
Like now, in the first, I would say half of the game because I
was still trying to figure out, you know, exactly how the game
works, or remember how it worked and how are, you know, the
controls are the, the, you know, the pads to transport you from
place to place all the little aspects of it and how everyone's
abilities worked. And, you know, you have to
backtrack a lot and everything. So I actually before I really
got moving on this game and really made it further into
later worlds and stages and stuff.
I spent a lot of time Playing as Tiny because she uses her
abilities and you need her a lot in that first half of the game,
I would say and she ended up being my favorite one.
When I was playing this, I just I like your sort of her style or
personality. I like the, you know, being able
to sort the double jump is, you know, you can float in the air
just like Dixie. Does always find that helpful
sort of corrects, my shitty jumping.
So that was always nice. Yeah.
Definitely the most versatile. Yeah.
I think, I think so. Yeah.
And yeah, yeah. Ended up being top of my list
and I was thinking it was going to be Diddy and you know you
know depends on your feelings of it because he's your but man his
his his jetpack I can't remember the name of it off.
Top my head I had such a hard time controlling it.
Sometimes I was like I want to love this but I just don't.
Yeah okay I like the idea. I think the idea is great it's
just It's the control that just did not always jail with me
every once in a while. I was like, I had a good run.
Yeah. I had a good, you know, from A
to B sort of thing or you go through some of the Rings and
some of the challenges like oh this is great.
Most of the time though. I was struggling fair enough.
I think that's really interesting because I, when I
went back to play this game again, I was wondering what
would kind of not feel good to me?
Yeah and I played through it and honestly, I didn't have an
issue. I thought the jetpack was going
to be an issue, but it really wasn't and but keep in mind.
I did not go back and play this 100%.
I already did that once in my life, I didn't really need to do
it again. I didn't feel compelled to do it
on this playthrough. Sure.
So maybe I kind of skipped over some of the challenges that
required it more but personally I found it.
The cool thing about it is you can explore.
Yeah, right. Yeah, you can fly up to places
that normally you couldn't. Um, whether they capitalized on
that or not only sometimes, maybe yeah.
But yeah, it was a cool idea. It is, it is a very cool.
I mean, they have that's the thing about this game whether it
is the first world that you end up going back multiple times to
or the third or the fourth one. There's a lot of good ideas and,
you know, early games, regardless of, it's a 64 game or
if it's Super Nintendo or early GameCube even, you know,
original PlayStations, early place, it doesn't matter.
Like there's always Ways, a lot of good ideas in games like a
plague lover recently for the show, and so many sick.
Yeah, I mean, that's what we thought until we played it.
And then we're like, okay, that's that was what.
That was one where we we constantly said, for the entire
time, we were talking about it. Myself and Jared from the play
along podcast, was that like There's so many good ideas in
this game, but none of them, except for maybe a couple, small
ones really come together and here they have a lot of really
good ideas in multiple characters.
And I would say, the vast majority of them do come
together. And I was surprised by that.
I honestly thought that I was going to have a hard time with
most of these. The way that this was structured
and I was surprised. It was like okay they're got
used to the controls, are all this person does this Kong, does
this? This Congress I was once I Sort
of got used to the difference between controlling them into D
to a 3D plane. I was like, okay I'm good, I got
this. Yes, so much experience of the
banjo series that I'm just like, okay, let's you know, you press
your press Z or Zed and a and they do a different jump, you
press the same button and B and they do something else.
You press that and up. See and you need to do something
to like all of that sort of just made sense to me.
It's basically like the fundamental game play of the
game. You use the normal face buttons,
right? And then you can use the normal
face buttons, plus Z, and it does something different.
So, gives you kind of a really large arsenal of some things
that are more like, like the guns like.
Yeah, I want to take quote, the guns.
Yeah, I was about to disposal to mention the guns, like it's cool
that that there's variety there. Like you said to Arsenal is
fairly robust, I would say and that adds to all these different
types of like elements and gameplay things that they can
do. But the guns are just like I the
only reason why I don't like him as because I don't know why the
they have guns and that like that the it's sort of like, I
know like you mentioned earlier and I agree with you that this
is just having fun doesn't take itself too.
Seriously, there's a lot of ways that you can point to that for
this game and other rare games that are like this, but like
that part of it still, even though it's not taken.
So seriously, is like world breaking to me and I Don't
understand why they did it. I mean I other than just like,
instead of finding the key, you could shoot that little icon on
the wall. I'm like, okay, I guess or you
know, to break that balloon and okay, I don't know, I didn't.
Yeah, it's so it's kind of funny.
I don't know if you know much about the story of so it's a
little less about why they have guns.
But more about why the guns, look how they look.
Do tell. So so rare, they were just
making the game and they decided to give Donkey Kong a gun and
while they gave him all guns obviously, and they were kind of
right off the heels of GoldenEye.
Also, that was just kind of. I'm assuming that's where the
idea came from. They're like, oh, we had success
with the guns. We should do guns.
That'd be fun. Especially if we make like a
multiplayer mode like I'm sure that's where their head was at.
Yeah. And so they initially had
Shigeru Miyamoto in, who's obviously the creator of Donkey
Kong Mario, for those who don't know, and he played Donkey, Kong
64 a little bit, the build they had and he was, he was
noticeably happy about it. And then Donkey Kong pulled out
a shotgun like a realistic shotgun.
And then his face just went like, it's sunk and they were
all just terrified and oh, but you're all fired.
Yeah. And they're like oh gosh, was
that too much and so he He pulled out a piece of paper and
a pen and just like Drew out the coconut gun as is and he was
like, make it look like this. And they're like, okay, that
makes a lot of sense would do that.
Like you know what? Like that part of it.
I like how everyone kind of has their own one, you know.
The coconut God. Yeah.
The fruit and it like all that makes it the feathers which low?
Yeah, I guess they're not all fruit.
Yeah, that's right. Or no.
If I don't know if like Kazooie is hanging out with her
somewhere and she's like just picking feathers off because to
me that's a first thing I thought of It's because it was
feathers like that's what it was.
What's really crazy? I have never thought about that
but we really owe me immediately immediately.
That's what I thought of because I was just like because in that
gives in Banjo-Kazooie you're collecting the feathers even as
yes items, right? You need them to fly and
everything. So it's like oh is this is the
is the Donkey Kong World on top of the Banjo, Kazooie world.
And there just happens way you like feathers around.
This is, this is the thing. This is a thing and there is
like a fan-made Map, all of these rare games live in like
one big universe and they're all just islands in the world.
You can tiles. You have conquer like Windy
Hill. You have banjos, I lo hags.
And like, they're all mapped out.
Yes, it's amazing. And I'm a firm believer that
this is a thing. Oh, now, yeah, is, is that
conquer have his bad foot? Also in the same universe.
Yes, yes it is. Oh, man, that's amazing.
So, so yeah, so maybe maybe conquer in one of his other bad
days. Got into a fight with Kazooie,
the feathers came over to the Donkey Kong islands and those
others are there to pick up and use as Weaponry.
I briefly mentioned. So I just said, how they're how
they're all connected and I just realized like I'm like, wow, I
didn't talk about the connecting factor, which Which is Diddy
Kong Racing Diddy Kong Racing in the manual for Diddy Kong
Racing. It actually says, did he is
asked by Timber, the tiger to come to his Island Timber
Island. So Timber the Tigers, the actual
like main character did, he's the main character?
Yeah. Right.
And he asked Daddy for help to defeat wizpig and on Diddy's way
he goes through where conquer lives and he goes, where banjo
lives. And he asks them if they want to
come along And that's like cannon in the manual says that
it can't be any more clear than that, right?
Like he's stopping by. He's doing, he's doing a
drive-by Poppins and hey, buddy, want to come help.
Yeah. Oh man 100%, it's got to be.
Yep, this is great. I love it.
I think maybe this is just another, maybe I am and I'm sure
I'm not the only one who thought of it, but maybe I found a
little little little loophole. Lash Easter egg that that they
threw in there for that reason. Another one of the probably
couple of reasons or ways in this game that they're like,
yes, this is all connected. No, there's always Peg and maybe
Timbers not in it, which, by the way, where the heck is that guy?
Let's bring him back, you know, like that.
That's it right there. It's all.
It's all connected, man. It's okay.
It is very interesting, like not to digress too much from Donkey
Kong, but if you look in Banjo-Kazooie and Banjo-Tooie
tipped up the turtles in those games, Yeah, then both Choice.
Yeah, well I played him a lot when I had Diddy Kong Racing
when I was younger was because I knew he was in those games of
like, this is great, I love it. Yeah, it's pretty cool.
How they're all connected. Yeah, it's amazing.
Okay, so, okay there's some justification for the, for the
weapons and all that. Now, that's less justification,
more just like Yeah, they're there.
And they but you know they kind of fix them because initially
they were realistic which is just bizarre.
Yeah. That that does not does not gel.
Well, I would I would imagine that wouldn't go over well and I
don't think that would go over well playing it either and
whether you're a kid or whether we're playing it now and when
were older I just like it would just feel weird to have like you
know, the two pistols. Did he pulling out two pistols
from his back pocket? Like I just know.
I don't, I don't think, I think did He was originally intended
to have a shotgun 20g. No, it doesn't.
Even if they were real guns. Why would you do that?
He's the quick quippy. You know.
Right, right. Open around like, no, you gotta
give him something. He's gonna have awesome.
Jeez, it's got exactly, yeah, exactly, I gotta get the sound
effect. Just steal the sound effect from
GoldenEye. People would love that.
And the other thing is, I think early when we first started
talking, we mentioned how this game kind of gets a little bit
of a bad rap in some ways. We'll talk about the rest.
Is that code? It was I was going to tell I was
going to mention something else, but we'll get to the rap in just
a sec. I think guys.
I think one of the reasons why this game and I think this is
fairly evident and and I mixed about this as well is that there
is just so much to collect in this game and that is not just,
you know, certain areas or certain characters.
It's just you have to go back backtracking.
Don't really bother me. I really like Metroid games.
You know, that kind of stuff is totally fine with me in this
sort of a similar idea to that. Whereas like you can't unlock
certain areas or do certain things.
They have certain abilities or characters feels very much like
a metroidvania type game and like that which is really cool.
But for me and I think this is some of the criticism that the
game that Donkey Kong 64 gets is that there's just a little too
much stuff that you need to get. It's just a little too
overloaded sure go back. And and use the other Kong's to
go to other areas. But I really after, I went back
to even just like the second or third stage for, like, the
fourth time, I was like, okay, I don't need to have to do this
for every character. Like I kind of wish that the
first stage was just Diddy and Donkey Kong the second, maybe
some tiny, you know, the third, maybe just all three of them,
like, I wish they'd sort of didn't make you backtrack as
much to collect as much, which eat with Each character because
you almost have to have to go back to the first stage with
chunky, and I just got it was done, I thought I was done with
that, you know. And it kind of It kind of felt
like a little bit too much even though I had a fine time playing
as him, I don't know. I don't know how you feel about
that stuff. Okay, well, in my video I say
something along the lines of I don't care.
I love Collectibles. And I think, I think the real
problem, I I don't necessarily think it's collectibles in
general. I think it's a few select
Collectibles that they should have.
The main thing is the colored been in us like roles are spread
out through the whole level for every character.
Yeah. And it's just very inconvenient
when you have to go to the same, you know, if it was a Area.
That tiny went into. Then you be like, okay, then I
collect tiny banana. Yes, but it's like there's a
specific area for tiny to go to once you go in all of a sudden
you see lanky bananas and you're like, why is this here?
And then you have to go back unnecessarily for no reason.
Just to get those bananas. If you want to 100% what, you
don't have two hundred percent, okay?
For those of you out there that think, oh, there's too many
Collectibles, you don't have to collect them all.
No, that's true. That's true.
You don't you? It's just It's more of an OCD
thing. Yeah, man.
That's what happened. Like, even I don't remember the
name of the stage, the, the, with the shipwreck in the water
and everything, like I found like the swimming in The
Galleon. Yeah, that's it.
Yeah, it's always Galleon. Gal, always liked the word
that's been used in these Nintendo games and stuff.
I didn't mind like, swimming around in this and stuff.
I think it controls pretty well, just like it does in the banjo
games I think. But I was like I got that OCD
feeling like you just mentioned it was like oh I got a swim over
there and You know, I got to do all this but then I was like, oh
now I'm not enjoying the swimming, as much as I keep
going. Back to the same dark little
corner In The Water and I'm just like, do I need those five, you
know, purple bananas that, that I didn't grab with tiny.
I mean, like you said, no. But I don't know that while I'm
playing it because I'm, I know that I need those bananas to get
to the boss levels. And yeah, I like the boss
levels. I like them so much.
I thought they were great. So I was determined Ermine to
get those bananas? Yeah, yeah, for sure.
I think that there is a certain requirement of how many bananas
you have to collect because you have to get banana medals.
I don't know what that requirement is off.
The top of my head. Evidently it can actually soft
lock your game. If you don't get enough to get
the proper banana, medals that you have to get at the, at the
end game, there's these giant banana Metals.
You have to collect, but you can only get them.
I don't know. Is something weird like that,
and it can cause a problem, which is a circle.
I think it's every every I want to say it's every Don't know
exactly. I should have written that down.
It should have. But yeah, something like that.
Yeah, some of them. So, whatever.
But I think Gloomy Galleon is a special case in my analysis, I
found Gloomy Galleon to be the worst level in the entire game,
and I for those who watch my content, and if you start
watching my content, you'll realize I do not like swimming
levels, and it's always been that way.
I think, especially in platformer, Whirs.
It's kind of atrocious that it's okay to have swimming in the
level but I think level specifically designed around
swimming, you need to be fast. Yeah, be able to move and I will
say that Donkey Kong 64. You do move pretty quick and
they don't limit you with things like breathing.
Yes, yes. That's Ross.
Atrocious thing ever. Yeah, well, you can't with how
big that world is honestly like you just right.
You have to go see if the spend so much time.
The water that honestly, it would do, it would really
downgrade the game. I think if you had to worry
about breath especially now in that area.
Yeah, yeah. It's you know it's bad.
I think the only swimming level I've remotely enjoyed as
probably Banjo-Tooie Atlantis which we also do not have to
worry about breathing but I'd still rather just be on the
ground. Yeah, and because like you
mentioned earlier these these Kong's is characters, they all
move pretty well. Well, and if you're using some
of the ones that you enjoy the traversal with more, why would
you want to take that away? So I yeah, I could see that.
I yeah, I didn't like I didn't love it, but I think I keep
going back to thinking about that one because I do like the
World building in it. I think it's kind of cool that
you go to a lot of different types of underwater areas and I,
I really, I, I liked you. You mentioned Diddy Kong Racing,
but I liked fighting the boss in that one because it's the giant
puffer fish, and it felt like You were you were doing a Diddy
Kong Racing level. I think that's what they were.
I think that's what they're going for because you're on like
a hoverboard, it's not easy but because and sort of like you
know top down view instead of behind your character like it
isn't a racing game but I was like I think this is what
they're doing here. I think this is a little Diddy
Kong Racing action and and I love it because I love that
game. It's like one of my favorite
racing games of all time. So I to this day will say that
it is better than Mario Kart 64. But oh, yeah, for sure.
Oh yes, thank you know, yes, 100%.
Ya know. It's not even comparison.
I think. I think Mario Kart 64 is fine.
I think Diddy Kong Racing is the definitive Kart Racer on the 64.
Yes, I do. I'm also, I'm not crazy.
I know I'm not crazy. I know you're not, you're not.
I do also really like Mickey Speedway USA which is another
rare game I had that or some version of that, I don't know if
it was the exact same title for Gameboy Color and it was a
really good Game Boy Color game as well, but I haven't played
the 64 run so I'm excited to give that a shot.
Yeah. Yeah, the 64 one.
It's it's You know, it's a Kart Racer.
It's pretty it's pretty standard.
It's I would still say it's better than Mario Kart.
Actually. I like can still, I don't know,
it's just more, it's more fleshed out.
It came out at the end of the n64's life.
So the graphics are like better to nice that helps that helps.
Yeah, one thing I also wanted to say, yes, touching the I think I
can't confirm this, but they look very similar and I think
the boss and Gloomy Galleon, Maybe The same as an enemy and
Banjo-Tooie nice. It might be further connection
because they definitely both have.
Like it's a puffer fish and their pufferfish enemies in
Atlantis. That look very, very similar.
Exactly the same. I can't confirm that but just my
little Theory there. Yeah, I'm looking at, I'm
looking at the at them. There's two different colors.
As one. That's more.
Purple one, that's more like orange.
Yellowish, which is very similar to the one that is in this game.
So yeah. I could see that the motto.
Here we go. Here's a little bit.
This is just from from a random like Wiki.
So, you know, take that for what it is.
But the models used for the swell bellies in in the banjo
Series, where recycled from the puff tops, which is what it's
called in Donkey Kong 64. So there you go, their goals.
Whether it is exactly the same or whether it's just sort of
recycled assets, which, you know, happens.
I think you're onto something. There you go.
Man, another little old man. Recycle speaking of Recycled
assets, let's do it. Donkey Kong 64.
I am not 100% sure. How many levels are
regurgitated, from banjo levels. That didn't happen.
But there's a couple, I know click clock Woods, for sure.
Yeah, that was a good. See that?
Yeah. That was originally a banjo
level and it does have kind of a different vibe than any other
levels, which I think is very interesting.
I liked it, I liked that one. That was one of a kind of the
ones and I definitely felt. I mean a lot of this game does
feel like the banjo games, but but I did feel even while
playing it without knowing that that was that was the case.
It was like oh yeah this I could see this this being a banjo.
I mean there's there's forest and Greenery like levels and the
banjo series all over the place. But but this one, this one felt
a little bit different. I think you're right.
That's a good point. Yeah, cuz I like even the music
kind of had a similar thing. I mean, the music in general.
General is amazing. Grant kirkhope Donkey Kong music
is always Top Notch. I talk.
So I've I've message Grant kirkhope a few times.
He likes kind of my, my comments, I guess.
And he actually responds. One of the things that was like
so he recently pressed a vinyl of Banjo Kazooie, he revamped
the soundtrack and made a made an album called Vijay keyed,
which is a super cool. And I was like, when are we
getting the Donkey Kong 64 soundtrack?
Press to a vinyl and not only that but the the rejig Eid one
which I did order is like they pressed it to look like Pads
from the game so you can get like the spring pad or the band
is like super cool. And I'm like the like the next
thing is like they should either get the number pads from Donkey
Kong or even better. The the face of the Kong pads?
Like yeah. If you could pick which ones you
wanted or if there was like two or three vinyls off that'd be
amazing. Yeah.
Or colored bananas either way, I don't know.
Yeah. Just think a lot of cool ideas
here. Yeah there's lots of variety
that's for sure. Yeah.
Yeah the music in this in Donkey Kong is awesome.
Again one of the reasons why I really appreciate Donkey Kong
the Conquering series on the Super Nintendo even more now
because I could go back and listen to it me like Wow, they
really like they went for it and it co Yas and it does here too.
I just think that like there's something about when you're
spending hours and hours in one world and a game like this that
some of the music loses its Allure.
I think it's doesn't feel as special because you're not doing
one or two levels that take you 15 minutes or 20 minutes like
they do in the other in the, you know, original games that here
the They last longer, they're more, the repeated more, and
that's just because of time, and that's just because of what they
can fit on the cartridge. So it's still very good.
But, you know, I don't think it has the same Top Notch Al, or at
least at times, not always. But at times, yeah, we kind of
like, it kind of Fades into the background a little bit more
than it does in the original Three games that came before
this and that's fine. It is what it is.
But of course, there is the rap and the rap.
That is what everyone thinks of I think when they think of this
era of Donkey Kong and this game specifically.
Oh yeah, for sure, they have to do right before we transition to
the rap. I just want to like point out
the fact that in these levels and this is something rare, just
does across the board with their music, I just absolutely adore
it. It's such a cool effect, not a
lot of games do this, I don't know, maybe it's more popular
now, but at the time, they definitely didn't do it.
But like things like you'll be running.
Land. And then you go underwater and
the music transitions to different instrumentation to
give you a feel of being under water or in the air or you know
what I mean things and Echo differently or there's like a
different sort of. Yeah it just feels different
even though it's sound. You know what I mean?
Yes, it's very interesting and I think that's just a rare thing.
Yeah, you know. Yeah, absolutely.
They do it. I agree.
Well, it's awesome. And yes, those things were like,
unless you think about it, you don't know.
To sit, but you do notice it. When you're playing like, it's
like a subconscious thing, right?
It's there and, you know, you enjoy it, but you're not sitting
there jumping underwater and going, oh, wow, that was
amazing. Music transition.
But then you realize that as you still, subconsciously are aware
of it and they do it in a really great way.
So that's it's a good point it, that's good.
I didn't want to miss that because that's definitely
something I felt when I was playing the game, for sure.
Yeah, it's one of those things sessions.
It's just, it's a nice little touch and not everybody would
probably notice it but it is. It does make an Like if you
didn't have it, you'd be like, oh okay, yeah, it's part.
It's part of that atmosphere that you were you were
discussing a while ago to about with the game.
It's just like some areas are more creepy than others.
It's not just because the lights are darker or because the
enemies look different, it's because of the sound design and
the music for sure. They build everything up to give
the atmosphere, the best possible chance it can have, you
know. Yeah, exactly.
That goes a long way. Feel.
It's really cool. But nothing captures feels like
the DK rap. Raising just take this shoe.
All right, what are your feelings on this?
I know, you know, everyone, you know, correct me if I'm wrong.
I'm pretty sure. Everyone thinks it's pretty
goofy, but it's supposed to be, but come on, it's it's not good,
right? Right layer, it's hilarious.
I love it. Aye aye.
Yeah, I don't care. What anyone thinks I will always
love this. I remember So I have a very
specific memory of the DK rap and this is like, definitive
childhood moment, right? Amazing and I actually did tweak
this to Grant kirkhope and he responded.
He was like wow that's unbelievable and I'm like I know
but I just wanted you to know right away my believable.
I promise I know I as this as this is like the DK rap is
becoming a Hot Topic because Seth Rogen Made a video about it
or whatever for the Mario Bros movie.
Like the DK rap is skyrocketing and I'm like, Grant you ride
that wave because this, it was in my childhood.
It was like the best thing ever. I had it memorized.
I still probably do have it memorized.
I don't know, but I remember I won't say that and not and not
give us a rendition like come on.
Oh gosh, just kidding. I'm just kidding or hate my
Donkey Kong. Okay.
Well then I went to look at that golf clap.
Well done. I went to a restaurant and there
were these kids just in the back.
Like so for some reason, this restaurant was just riddled with
kids. I don't know.
Maybe restaurants are normally riddled with kids but I was just
like hyper aware that it was filled with kids.
Sure. So these kids in the back, they
like all started like singing, the DK rap.
And it was like, totally random, and not quietly like loud, like
they were like, screaming it, good for them.
And then I started screaming it from across the room and there
was like all the kids were coming out of the woodwork, like
all the kids that know, the DK rap we all knew it, and we were
all screaming it and the restaurant was filled with pure
Donkey Kong Joy. Oh my God.
Yeah, it was a real thing. True story, totally random.
It's like a A super nerdy unplanned, flash mob that's what
that is exactly. It was the 90s baby I don't know
what to tell you. That's exactly how it should be.
That's how all of this stuff should be happening.
That's amazing. I know.
Right? It's that.
So so it's it to me, it is, you know I think it's I don't know
if it's production, I don't know if it's the words.
I don't know what it is. It's like, it's it's not good,
but it's also fun and it's not like so bad that it's good.
I don't think it's to that point.
I just think that it is missing some sort of like I don't know
what it is, is like a beat Miss in there.
I don't even know what the word is but it's still so much fun
that I didn't care and it is way longer than I thought it was.
I honestly remember this thing being a minute minute and a half
or something like that. This thing just Hose.
It is a full-fledged corny rap song.
It is so 90s even though it's late, late late, 90s.
It's like, this feels like this came from 1992, and I love that.
That's how they start this game is.
It's giving you an idea of how much fun you're going to have
with these crazy characters and this crazy premise and just go
for it and that's it. And yep, and don't forget, don't
forget, chunky is in a disco outfit at the beach.
Evening. So you get a little bit into the
70s to that's kind of covers a few decades there.
It's amazing. I do like the sort of like I
guess you could call it slapstick with the sort of like
goofy humor of him. Like, not realizing that he
needs to change and he scoots off screen and has to change and
everything. I like that.
But at the same time, I kind of wish he just wore that outfit
all the time. Yeah.
I wish it was an option. Yeah.
I just like unlockable or
something like that. I love when he Smacks.
Linkie off the screen. Oh yeah, laughs, like to this
day, like, when I was re watching it, I laughed pretty
hard because I forgot about it, and he just turns a nice Max.
I mean, he like holds his face. He's like, oh no.
What have I done? No, no.
But the thing about this rap that regardless of how you feel
about the song, which it's I mean, it's just it's silly but
it establishes each one of these characters personalities without
you having to play the game. Yeah.
In a very Brief amount of time even the DK rap as you're
listening to it. The instrumentation changes
between the Kong's. Yeah.
So with Donkey Kong you get the more, you know, Bongos oriented
kind of stuff data, you get the straight up electric guitar, you
know, tiny saxophone, lanky trombone, and then chunky
triangle, I think. Yeah, the triangle.
But I think they actually gave him kind of a heavier.
Yeah. Because he's because he's big
and everything. Yeah.
Exactly. But yeah, but it's It's awesome.
Yeah, it's kind of I think they were they didn't want to show
that they gave him a triangle until later in the game.
I think that was Petit. Jake to make you laugh at him to
get some big weapon like he's got.
He's got the Bazooka the pineapple bazooka think.
Yeah and then his instrument is the triangle.
It's like the most delicate thing and he stands on his
tippy-toes and plays it like it's so funny.
I love that kind of playful childish humor in a game that
largely I think is not Necessarily like built for like,
let's say, an 8 year old or 10 year old to play because there's
so much going on here, even though, like you said that's
kind of when you started playing it and everything.
But like I think there's so much going on in this game that it's
I think I would, I didn't own this game, and I know a friend
of mine did. I don't know how at the time
you, maybe you did, but I don't have the time if I could have
played this same game for hours and hours, and hours, and hours,
and just like, you know, it's not complex to the point where
you can't understand. You need to do but it's complex
to the point where there's a lot going on but then they just
pepper in all these fun playful things like this big huge Kong
with a triangle. I love that kind of humor and
how it's played in an environment like this.
I think it just goes such a long way to be like, yeah, this game
is full of Personality, we're having fun and we just want you
to. And that's exactly what the rap
does. Like you said, yeah, I will say
though that because you briefly mentioned, Mentioned it.
I did not officially beat this game until I was like 13, okay,
there and Okay, the reason being and I'm just this is this is
like again. I'm an avid defender of Donkey
Kong 64 and I always will be except for this one thing.
Whoo, here we go. And here's the thing.
So it is not clear. About acquiring the Nintendo
coin and the rare coin at the end of the game, it says you
need a Nintendo coin and you need a rare coin.
So the rare coin you get, which it does tell you by talking to
cranky, what is cranky, do he? Lets you play rares Jet pet
game. So you play the jetpack game and
if you get us high enough score, you get the rare coin.
Boom, there's one coin. You don't tell you how to get
the other one. I didn't know that because I
didn't get to the end in this time because I just didn't have
time to but they do not tell you how to get the other coin.
So what do you do? You work off the information you
have especially as a kid without internet with you know, maybe
there's Game Informer or magazines or whatever?
Yeah, I can get, I'm at a g guide but I wasn't a strategy
guide kid. Yeah, I never did that either.
No, and so I played that jetpack game as like forever forever.
So that's what that's why you were okay with it because
because you like perfected your action in the sky with Diddy.
Yes. And I'm like what the crap why
am I not getting this coin? And only to find out later that
to get the coin? You have to go into Frantic
Factory, okay? I have to go to the Donkey Kong
arcade game as Donkey Kong. You play the game and then we, I
don't remember. You get a specific score.
You beat us. Certain amount of levels, and
then it gives you the Nintendo coin, so you have to play to
Retro games but then they never make that clear.
So for like, however, many years, I don't know, six years,
five years, I just didn't know how to beat the game and I was,
but I had collected everything and and then what our glorious
day, it was when I finally did it and I got that final boss
fight, that is The best boss in the game.
Honestly, is it okay? I didn't experience because as a
can I definitely didn't play it and this time I just didn't get
to the end because it just it just took too much time and I
definitely would not have known that.
It would have looked it up at this point because apparently
unit exists now but still that's a thing.
Yeah it's definitely like there was no way to know and it was
very time. It's very frustrating.
Yeah. But It's so satisfying.
Once you do it, it's like oh my gosh because that all worth it.
Yeah, that the end of the game is amazing.
And I recently actually learned because I don't remember, like,
when I beat the game, I definitely had every item.
I definitely had every banana Fairy like I had, I played it to
the 101 percent completion, or whatever it was, wow, but I
didn't know that it gave you a special ending.
So if you collect everything in the game, which is a feat,
there's like three thousand something Collectibles.
Yep, you collect everything, you get the special ending and I
don't know what it is and I'm curious to look it up.
I probably got it. I just don't remember.
Don't want, you wouldn't know at the time that that was you
probably wouldn't know at the time.
That that was the special ending and I Rican during it.
I replayed the game but I did not 100% it this time.
So, I don't mean, I don't know what it is.
I'd like, what's different about it.
What's the different ending? I'm so curious.
Well, it's something. We're going to have to explore
outside of this episode is 100% something.
I'm gonna look up now because I didn't realize I didn't see that
point was looking up some of the history of the game and
everything. I didn't realize that there was,
I mean, that's the other thing I know the expansion pack is, you
know, boxed in with this, with this game because it's needed
and everything. But like, man, there's still
like that. That is another example of why,
how much is in this game options?
Variety. Backtracking different
characters. You know all this stuff this
game is huge and I do, you know why they put the expansion pack
in with the same. I mean honestly when it comes
down to it, the cartridges do not hold enough information and
can't run everything. That's the initial assumption.
Anyways, so honestly the game was running without the
expansion pack right and Endo wanted to push this accessory.
And what better way to do it than with one of their Flagship
titles. It was literally Nintendo
brought the expansion back to the table and was like, can you
guys find a way to use this in your game?
Because we want to, we want to sell it with it, That's it.
This game. Yeah, totally run an N64
Hardware without it. However, they did find a use for
it. There was this thing online that
was like, oh yeah, there was a game breaking bugs that needed
the expansion pack. That's, that's not true.
That's the thing that I saw. Yeah, that's the thing that I
saw and then I didn't see. And then I saw someone, I can
remember the name off top of my head.
I want to say Stephenson might have been the lot the name Mark
Stevenson. Yep, that's it.
Yeah, and I did what I did, see that That was not the reason
why. So it's like, okay, and anyways,
go ahead. Yeah, yeah, that's all it was.
Yeah, that wasn't the reason why Nintendo just wanted to sell
something and that's why they bundled it in.
And so they just used it to enhance the lighting that was
well. And you know what, though, the
lighting I did notice that, you know, whether it's like a little
lens flare thing. When you're looking off into the
distance and whether it's the difference between going
underwater and above or going into certain caves or, you know,
oh, it's great. It is That's really good.
Yeah, it looks good and look, I mean, this game is not a
terrible looking game, I don't think but it's definitely not
but at the lighting seems to be better than what the rest of the
game looks like. But that's okay because I think
it creates a better atmosphere that makes the game more.
Enjoyable my opinion. So, oh yeah, for sure.
And I think a lot of the, you know, the models and the
textures, everything has a lot of tender loving care.
And yeah. Arm to it and it yeah, it's
still It looks pretty decent, you know if it was like if you
played it on something like the Wii U virtual console and it's
up rest so it's just clean, you know, a clean signal.
It still looks pretty good absolutely even now it's still
looks good. You know I played it on the
console, I played it with with the cartridge and stuff like you
know again it's from 1999 it's on the 64 you know you're only
going to get so far with it in or whatever as far as Fidelity
goes and Graphics but that's okay.
And I you know, Looks good looks just as good as the rest of the
games that are like this, and it's slightly later in the life
cycle of the console. And I overall, I will say, sir,
I wanted to play this game and then I, you know, reach out to
you. And, and we talked about playing
it and I'm like, you know what? I'm excited.
I love this series, I love these characters.
And I've said this to other people that have been on the
show, but thank you for having me replay this.
I will say, oh yeah, it's it's a wonderful.
Full game. It is definitely, it's got its -
I don't know, I don't know what you'd say.
It's negative reputation, I guess.
Mmm. And that's only because I think
I said this in Banjo-Tooie in my analysis of Banjo-Tooie somebody
said something about pterodactyl and being like a large empty
world and it means dunk because of it.
And I thought of that. Like I was thinking about that
when I was replaying that game and going through pterodactyl
and and I was like, what are they talking about?
I was like, yeah, it's big, but there's plenty of stuff to do
and you move really fast, so it doesn't really affect anything.
I was like, maybe after you acquire some things but like
that's just completing a level, you know?
And so it caused me to look into this thing and I think it was
called the illusory. Oh gosh, I'm gonna forget what
it's called. Like illusion Zuri truth effect
or something like that. Basically, it's if someone says
something and then someone else confirms it, and it gets like it
like forms the general opinion to the masses.
Oh, yeah, it's almost like it's this thing where somebody said
something and it just like somebody else carried that and
it just kept going until so many
people do it that everyone just starts agreeing, right?
And I think this game has that, because like I said, at the very
Beginning this game initially had really good reviews and
people were like this game is amazing and it's only like
recently like the past 10 years that people have really do Vin.
And said this game has too many Collectibles.
It has too many. You know, it's bad, it's blah,
blah blah. And I'm sure there were a few
people that said at the beginning.
But it's really perpetuated since then.
Yeah, yeah. It's and it's easier to spread
that type of thought or those feelings and stuff and like you
said, I'd sort of takes over your own.
You know, other people? Yeah.
A bunch of opinions getting thrown at you of one kind,
because one links to another to another to another, whether it's
on Reddit, Twitter, whatever it might be.
And then it just sort of takes over me like, yeah, you know
what? They got a point but honestly,
like, look, you don't have to play this entire game.
If anyone is on the fence of a planet we've been we've been
mostly gushing about it. I would say for the last hour,
but I would say that if you're on the fence I would say play
the first couple of Worlds, at least and get a taste.
Of plane as a couple different characters and I think you'll I
think you'll have a good time. It may not, I don't think it's a
perfect game but I still had a not saying that you say it's a
perfect game either and nothing really is but like it's still
well worth your time. I think and definitely not in
that camp of this game is straight up bad, not even close.
Now those I think I think my final verdict was 8 out of 10.
Yeah, I think that's I think that's fair.
Sure. I might have to keep in mind,
it's it's on 64. It's dated Hardware.
So you got to give it some leniency.
As far as, you know, this was pushing ground in 3D
platforming. This is, this is what, let's
see. We had Mario, 64.
We had Banjo-Kazooie, and then we had this basically.
So it's discovering, I think it does a lot of things, right?
I think there's a few small tweaks, it could have made,
like, unifying the banana system and just Making it a little
more, a little less necessary to change to other Kong's.
Sure. Sure.
And and, you know, things like switches like just make it
generally for each Kong, you don't have to make it.
Herbs a general Kong switch is what I meant to say rather than
a specific Kang. It's just those little small
tweaks that I think would have made the game better but at the
same time you know it adds a lot of backtracking and for people
that enjoy collectathon like this is the collectathon of
collectathon genre. Yeah, against a right at the top
or rare was like Hey this game is great put more collectibles
in it and every time they would send it back to him.
He just kept saying it put more Collectibles or more.
More more more and they're like okay and they kept doing it and
I don't know other than the bananas it does like getting the
golden bananas does not feel like a chore except for a few
minigames. Yeah, some of the minigames.
Yeah I mean this that's the thing we've been trying about
this game for an hour. There's so much stuff that we
can't get to because you'd be talking just as long as this
game is the minigames are hit and miss, depending what you're
doing, whatever it is what it is.
But you're going to sort of those types of things where You
kind of expect that with games like this but yeah I think that
what you're saying is true, I really enjoyed it.
I'm happy. I went back to it and I'm happy
to explore more rare games as a show goes on.
And yeah. Yeah.
And this is this has been a lot of fun going back to it before I
let you go though. Let's re remind everybody where
they can find your awesome stuff online.
All right, well the biggest place honestly.
If you just go to my YouTube Jiggy, look back.
You'll find links to all my other social.
You can follow me on whatever Instagram Tick-Tock Twitter, I
post on all of those things. Sometimes I do community poles,
I I have a lot of interaction with people in my community so
if you would like to join, feel free to hop in.
We'll gladly welcome you in and just talk about these games
because that's kind of what I do.
And you know Donkey Kong 64 was a big.
Factor in my life and a big, a big game.
I played it for obviously a long time and I'm still playing it
and I still go back to it and find new things and have a blast
with it. And if you really like, if
you're on the fence about playing it or if you even want
to just know my opinions or what levels are great, what levels
are not as great, what bosses are great?
You know, very specific details. You should just go watch, my
analyzing Donkey Kong 64. The complete edition.
I I usually make analyzing episodes.
So I do, I do game series where I do it in Parts.
I do episode 1 where I cover the first chapter episode to, you
know, and I take it piece by piece weekly and then at the
end, when I finish the game, I Stitch all those pieces together
and wake make one giant complete edition.
So go watch the complete edition of Donkey Kong 64, which I
believe is just about an hour. Yeah, a little I'm a little over
at somewhere around there so it's It's a lot of information,
and you'll see a lot of the cool things about Donkey Kong 64.
It's coming from the perspective of more, This game is good and
I'll tell you why rather than other people who say this game
is bad, and I'll tell you why. Yeah.
Or this this game, I I like. And this is why I hope, you
know, this is why I appreciate it, and hope you do too, you
know, like things like that. It's an definitely.
That's what it feels like it. Exactly.
And it comes across in your content.
So, that's always nice to have out there because sometimes
Gaming Community is not that and it's nice to be able to spread
that. So that's all think positive as
well. I think that was in my about
Page spreading the love of retro Games.
Boom, it is. There we go.
All right, thanks for joining me, man.
And hopefully we'll have you back for a collectathon or even
something that isn't. But thanks for coming on the
show. I love it.
Thanks for having me. And thank you everyone for
listening and joining me on this journey of remember 64 so far.
You can find the show on social media platforms, YouTube and
patreon. All at remember 64 show nice and
easy to find also a shoot us little rating on your podcast
app of choice especially on Apple, Spotify and good pods.
A lot of help there. Other people can find us the
more ratings and the better ratings that we get until that
time though. Thank you everyone for joining
me. Me if you are listening to this
in April of 2023 just a heads up that there will be maybe one
more episode this month but things are going to be a little
bit slower as I'm on vacation for a bit and spending some
family time, but things are going to be coming back with a
bang after this break, but you can still find all of the action
on social media. I will still be active.
There still be active on YouTube, just not necessarily a
new episode coming up in the next few weeks.
Either way, thank you very much for joining me and we'll see
everybody next. Time on remember 64.