Oh, hello everybody, welcome to Remember 64, where this week we
are tanks. Hello everyone, and welcome to
the show. Hello again if you're a
returning listener or viewer, and welcome if this is your
first time joining us on Remember 64.
Here on the show we play and discuss the good, the bad, the
ugly and everything in between in the Nintendo 64's library.
My name is David Pitrangelo and I'm harnessing the power of U2.
Yes that's right the band U2 to gain the power of the Edge.
All shred synth, guitar solos and combined powers with my post
apocalyptic wife to save our son from this crazy looking wild
gangs throughout this crazy worldwide war.
Jiggy, look back. Hello, how are you?
Oh, I'm doing fantastic. I'm building a tank from some
random pieces of scrap I found in the trash over there.
It's great. It's gonna be awesome and I'm
defending the 1% of women kind, so call me a feminist I guess.
Here we go. There's the there's the title of
the show. I was trying to, I was trying to
brainstorm one I always do. And call me a feminist, I guess
might just be the winner if anyone doesn't know.
And it's it's it, you know, I said the word tanks.
So maybe, but we're talking battle tanks.
We're actually talking the 2 battle tanks games that came out
for the N64, which I was unaware of.
I thought there was only one. But we're going to talk about
those two games. They've actually been requested
by a couple of people and I found out over the last couple
weeks that these are games that people have a lot of fun this
for which for me, I had 0 going into this and we'll we'll talk
about that. But gonna do a little bit of
housekeeping off the top because if you're watching the video of
this and even hearing it, it might sound a little bit
different in the intro and things like that just a touch.
But that is because remember 64 has joined the Console creatures
family of podcasts and gaming coverage.
This is a small indie outlets that I've been working alongside
for the past pretty much as long as remember 64 has been going
largely covering newer games, the retro scene.
Every once in a while I'll pop in and sort of do some talk and
some writing about that, but reviewing newer games, Indies,
big titles, all that kind of stuff.
And two other podcasts. Also part of Console Creatures,
which is the creature cast, which I sort of dabble in every
once in a while but helped get off the ground a couple of years
ago, and PlayStation Generation. So those are two shows that you
can also find in the Console Creatures family.
Both are on all podcasts, also on the Console Creatures YouTube
page as well for video versions. Just a group of really, really
good guys from my general area here in the Toronto area in
Canada. So just been working alongside
all these guys for a while and I thought, you know, it's been
hard to on on a personal level. It's been hard to sort of
schedule myself being on those shows anymore just with work and
with the kid and things like that.
So I thought me and Jiggy have a pretty good thing going where we
sort of, we pick a day, we pick some games, we do it a couple
weeks ahead of time and we just sort of pick a thing in the
evening and we seem to sort of be able to work that out.
So I figured let's bring some retro to a, a console creatures
family here. So that's what we're doing.
You can find all the work, some of my writing, all those guys
writings and of course the the podcast at consolecreatures.com.
And you can check Console creatures on YouTube as well.
That's where you can find everything.
The show's not gonna change. Everything's going to be the
same here. It's going to be me and Jiggy.
The only thing that might happen is we'll have a couple of the
guys that I work with. The console creatures pop on
every once in a while, or a little more than they would have
otherwise. I'm going to try and do that as
soon as possible. Not sure which game exactly, but
we have a couple of big titles coming up.
So we thought, I figured, you know, I'll reach out to them and
see who's around when and, and we'll we'll figure that out.
But otherwise the show's going to be the same format's going to
be the same, same free flowing conversations about random games
and the good, the bad, the ugly and the in between.
So yeah, that's, that's the big news of the the week sort of
thing. So here we are, Here we are.
We're using a new software to record and get the video going.
So it's going to look a little bit different, kind of sort of
have some synergy with the way the other shows work and stuff
like that too. And every once in a while I
might have some kinks to work out.
But, but largely speaking, this stuff has been working really
well with how they've been doing their shows.
And we're going to do it with this one as well.
And yeah, that's that's, that's pretty much it, everyone.
From what I've seen, the production quality is actually
going to go up, so it's not just going to be the same, it's going
to be better. I'm telling you right now, just
looking at us, the look of the podcast is getting a little
bump. I'm, I'm assuming that the
quality in general is going to get a bump.
And honestly, we're slightly better looking than we used to
be. So if you don't believe me, tune
into the video part. I, I mean, I feel pretty good
today, so, you know, I think I. Told my wife the other day, I'm
like, I'm going into my my Jesus phase because my hair is like
getting really long. FaceTime with my mom and I was
like, hey, and she's like, your hair is so long.
You look like Jesus. And I was like, it's perfect.
It's it's a phase or it's a way of living depending on how you
look at it, right. So is this.
Dave Grohl, you know, kind of the vibe.
There you go. I love it.
Yeah. Yeah.
So, no, I think you're right, though.
I think like there's something about sort of the way that that
the, the program that we're using and, and the way that
we're sort of recording this. It's cool.
We can do some new things with video and I'm going to try and
get some different things going as as we go along.
But yeah, we're going to, we're going to keep tracking on and
keep doing the remember 64 thing regardless and always want to
hear from people. So if you got any thoughts,
feels, ideas, things like that, always happy to sort of
implement those and sort of talk to you.
Of course, we have the our voicemail that you can you can
leave comments or talk about the games that we've talked about or
might cover in the future and stuff that's always there.
Voice cast dot dot app slash remember 64 honestly, share
anything. We have a couple coming up in a
couple episodes about some people that comments that have
been left and stuff. So look forward to that.
And without further ado, Sir, I've been yapping for a little
too long here. Let's let's dig into some battle
tanks. Let's talk about both games.
But I think we'll maybe we'll start from the beginning.
We'll start from the first one. So my question to you is this,
I've already sort of spilled the beans a little bit, but that I
haven't played these games up until the last couple weeks.
But have you, do you have any experience with this franchise
at all? Never played this, never played
this. I think I've seen, I I was also
not aware that there were two. I it's not a series that I
followed or anything, so I had no idea there was more than one.
I've seen it growing up. I remember seeing Battle Tanks
and I'm now, I'm not sure if it was the original Battle Tanks or
if it was Global Assault because the covers do look very similar.
But yeah, I had 0 experience with this.
Just kind of went in blind. So yeah.
I know me. Too.
And I was, I was actually like, this is it is what I expected,
but it is also not what I expected.
So yeah. As much as that's like a very
vague way of describing it, I probably would have said the
same thing. Yeah, it, it's like it is what
you expect, but it goes places you don't expect.
It's like it. Starts in places I didn't
expect. How about that?
Yeah, like, that's the thing actually, I'm gonna pull it up
here because now there's a playing around with other ways
that I can sort of share the screen and stuff like that here,
but I have the oh, where did it go now?
Oh, oh, this is great. Oh, it's working.
It's working. It was working.
Anyways, I'm gonna find the the manual that I had pulled up
because that is how you can really learn about what's going
on in these games. So got to bring up that name.
There it is. OK for the first one at least
'cause it'll, it'll give us a little bit of an idea too, of
kind of why we say that this starts in places we didn't
expect because it's, it's weird, right?
Like it's weird Battle tanks instruction booklet there it is,
a game made by three DO let. Me.
Just let me just go back up. Let me describe this to people
who aren't. Necessarily watching.
OK, we're we have this, this gangster looking 90s edge guy
inside of a makeshift tank, right?
He's holding it. There's a giant explosion behind
him. It says battle tanks.
It's intense apocalyptic world. OK, it looks awesome.
That's all you need to know for now.
We're about to kill that image for you.
Or enhance it I guess. I yeah, I would say I I'd say we
could enhance it. Yeah.
I think, I think the description could enhance it.
I'm going to go through the booklet a little bit here
because I'm pretty sure here we go.
We got some we got some text about what the game is about.
It's a little hard to see on stream.
It's a little bit blurry because this is like APDF version of
what the manual is. But I'm going to go through some
notes here and then I also have an interview with Destructoid
from I think it was like 2009 or something like that, that one of
the creative directors of the game talked about why they went
this direction with the story and why they went so crazy.
But he so first of all, it gives you a little idea of how what
the setup of the story is. This is 2 full pages of pretty
small print of what the setup is for the story of these games.
Now if you see footage of this or if you've seen even just the
cover or what Jiggy just described a minute ago, you
would assume that this is probably a game that doesn't
really have much going for it. And as far as story goes, it's
just your tank. There's some war, blow some shit
up, you know, move on with your day.
And, and in some ways there's nothing wrong with that.
I mean, lots of games just in and out, get some action, play
some multiplayer. It blows some stuff up.
You had a good time, right? Totally fine.
Not here, not here at all. So here we go.
This is a little bit of a description.
I'll probably jump ahead a couple lines here.
But you are Griffin Spade, warrior and battle leader in a
post apocalyptic future. Your destiny is to fight your
way across a radioactive wasteland that were once known
as America in order to find the woman you love.
And then in the sequel you go to find your son.
You can still remember how it all started.
The precursor to the Apocalypse was a lethal virus that appeared
from nowhere, known as X2 Virus. That's right, the X-Men have
created the Apocalypse. It was selective, choosing only
females to act as its hosts. Which is why Jiggy said the 1%.
Or isn't it .1%? I think it is.
It's something ridiculous, yeah. Like there's like 5 women in the
world or something and one of them.
Happens to be our girlfriend, just happens.
To be your girl of course, the week the news about the virus
broke, you had other things on your mind Madison, the love of
your life, had just agreed to marry you, and wedding plans are
all you wanted to think about your plans are doomed to be
delayed by a small matter the collapse of civilization.
It's. Hitting too hard.
It's, it's too real. It's too it.
Honestly, nowadays, yeah, it kind of is it kind?
It kind of just goes from there. It snowballs from there.
Let's see what else to say. The world as you knew it is
gone, Devoured in the purifying fire of nuclear cataclysm.
The massive amount of fallout caused catastrophic famine and
ecological damage across the entire planet.
Over half of the sprawling cities that once consumed the
land with their brilliance and innovation are now only rubble.
However, the X2 virus is no longer a threat.
The few women who have survived its decimation are all immune
and infinitely precious to the new surviving men who still
populate A desolate earth. So the women have all the power,
or at least they have, they have a, a status, a different status,
right? Like it's so it's so.
I did not expect this at all. Yeah, it's, and it really hams
it up like in the beginning cutscene.
Like it's, it's really like there's only 1.01% of women left
on the earth and it's like really intense.
It's like people ride around in makeshift tanks building them
for whatever scrap they can find.
That's right. It's like, I remember that
detail specifically because I'm like, that's not how tanks work.
I'm like. What is that?
Just arts and crafts like. I'm like, you're just gonna oh,
let me grab that garbage can lid.
Oh, perfect Chinese takeout box like it's.
Good thing I had pizza last night.
I got a cardboard. Box that my are not equal.
I'm not gonna survive the other tanks that are actual tanks.
Yeah, it's yeah, it really. So I, I think that this is very
in a way this, I kept thinking this, especially with the
description at the beginning here.
And also because of the way it described like what happened or
didn't happen to women and stuff is that this is very Mad Max,
but in a more, you know, different kind of approach of
post post apocalyptic. It's not just deserts, it's not
just, you know, stuff like that. And very much the more recent
Mad Max movies, those two, which, which are fantastic.
I, I don't know if it's riffing on that at all.
I, I didn't see that anywhere to say like, oh, that was
inspiration, but it would not surprise me in the least.
Obviously this came out before the new ones, the new Mad Max
movies came out, but you know, those, those films from the 80s
are still very much sort of about that type of idea and also
very hammy and also very corny. And this is essentially to me,
an 80s, a corny 80s action movie.
Like, that's what both of these games are, and not to a fault.
I think that's a good thing. Yeah.
And then you start off in New York.
And I think it's worth pointing out because I'm always like, why
is New York always the center of everything?
Like, everything bad happens in New York?
Like, I'm why? What's wrong with being like in
a random place in like, North Dakota or something, Right.
Just where nothing ever happens. I don't, I don't disagree at all
'cause like it's kind of like in a way that almost makes it more
interesting when things start in like these small pockets of a
country because you, it's almost more unexpected.
But I guess there's more risk, there's more, you know,
potential problems or something, I don't know, something like
that. I.
Guess I don't know. Or more.
Or the odds are higher that it's gonna happen.
I think it's just like you can make backgrounds with buildings
and it looks cool. I think that's all it is.
Yeah, and, and a lot of a lot of what you can do in both of these
games is knock buildings down South.
Start off your journey in Boise, ID It's like.
Even Boise is too well known. I even know where that is.
Yeah, it's hard to think of an obscure town like.
Just, I don't know, pick some. I mean, pick something in, in,
in the Dakotas. I would have, yeah.
Dakota just felt right. Yeah, yeah, somehow.
Nobody ever goes there 2. Of them and I and I still have
no idea where they are. There's somewhere up there, I
don't know. It's set somewhere, I don't
know, in between the two of us, where we sit right now, that's
where. They are, yeah.
Yeah. Yeah, OK, so that's the setup
for the game. I, I, I'm not going to go into
like huge a description for the second one, cause the second one
is we'll get to it a little bit, but essentially is at the end of
battle tanks or throughout it you do find your girlfriend and
your future wife. The second one picks up a few
years later and you have a child who's like 3 years old or two
years old or something like that.
And one of the the Lords, which is sort of what they start, what
they start like naming the women and are sort of the head of
these tank gangs, 'cause it's not like, oh, you have a gang
and you're walking around like like the Warriors movie in the
80s where the guys have chains and they have bats.
And like, that's not one of those.
It's not that kind of 80s movie. No, everyone's in tanks of
different sizes and different types.
So that's kind of where the second one goes.
And you go in other parts of the world.
Where's the first one? You stay within the US, so let's
get to the gameplay, then let's get to that because.
I I need to premise this because it's a game that you play as a
tank and you don't really have tank controls, which blew my
mind. Oh, that's true.
That's true. Yeah, I guess I.
Guess I just expected it to handle like utter garbage and it
didn't. And I was like, whoa, it was
pretty fast. Actually, yeah, you, you do.
You do bum around pretty quickly.
That's true. And correct me if I'm wrong, you
only have, is it one or two different tanks in the first
one, I think. I think you're just using the
one right? Just the one.
Yeah, I think just the 1. So, so, yeah.
So essentially what happens is every every mission, every level
is you got to destroy this other tank, this base, this kill this
boss, sort of other tank. Sometimes you have to make it to
the other side of a bridge or a runway or something, which I
really like those those ones in both both games.
I think it just sort of switches up the the focus, I guess, a
little bit. They're not all perfect, but
whatever. And you're just driving around
with your speedy tank that's made out of Chinese leftover
boxes and, and you're just kind of blowing up the other tanks.
They're coming after you. You have a health bar at the top
and you have some power ups that you can pick up.
And then you also have a map on your screen as well that kind of
give you a general sense of where enemies might be or where
you need to go. Pretty basic setup.
And the controls are pretty limited as well.
Like there's not like you have a ton of stuff you have to manage.
It's it's really weird to me that there's no aiming function
unless I just didn't know. But it's just like you just you
just pick a direction and fire. My heart said hold the R button,
or, you know, hold the R button and aim like any other game
that's a shooter in any capacity.
Yeah, especially on this console too, right.
That's we've seen that a bunch of times so.
It just doesn't happen, so it's kind of bizarre.
So it's, it's so interesting too, because I, I agree, I
thought for sure it would be maybe even like one of the C
buttons would do that. You know, I, I play this on the
actual 64 and they're on our ever drive that that we both
have. And, and it, you know, it, it
controls well, like it's responsive.
It's, it's good. Like there's nothing wrong with
it, but the approach to not have any other kind of aim.
Essentially how we're, we're kind of dancing around it just a
tiny bit, but basically you just move with the joystick and
whichever way you happen to be facing is where you control and
where you shoot that. That's it, right?
There's no separate control for the top of the tank, which maybe
feels like, oh, that's too advanced for this time.
But like Jiki said, there like there's no other way to do that.
Like I feel like there's got to be another control for it, even
if it's a little cumbersome. Maybe they found that it was, I
don't know. But it does feel kind of weird
that like it's only the direction that you're facing,
like you are basically in a in a vehicle like a car and looking
straight the entire time. And it kind of takes away from
the tank feel, I think in both of the games.
Well, but you know. What I was kind of joking about
is like the tank controls, like this is the game where that
actually makes sense. Yes, and we don't have it.
You literally you, you like move forward and you, you turn and
the tank it, it handles like super fast, like you turn to the
left or right and you just completely rotate in a
direction. It's almost like if you remove
the tank skin, you could almost be fooled into thinking it's
like a platform or like Mario or something 'cause that's how like
how you move really quickly and then it's just, it's just
whatever direction you're facing, that's where you fire
and it, it works. It's not like it's bad or
anything, It just kind of throws you off 'cause you you really
expect it to be different than it actually is.
And one thing that also kept screwing me up was so you press
the Z button to shoot like your main cannon, which is fine,
that's fine. But your special item is the A
button and that threw me off. I don't know why it kept wanting
to press B and I know that sounds stupid.
No, I feel like I probably, I think intuitively I feel like I
did the same thing. I don't remember right off the
bat, but I wouldn't be surprised if I did the exact same thing I
had to get. Used to it because I kept, it's
like I kept missing and I'm like, why am I not doing this?
And then for some reason my brain flipped and I almost went
to like Starfox controls. And then I hit A for my
shooting, and I remember very specifically, I picked up a
nuke. Oh yeah.
And I was like, oh, great. And I pressed the A button and I
shot it out and it just blew up everything, including myself.
And I was like, oh, no, oh, what are you going to do?
I still want. Yeah, yeah, Chinese take a box.
For the win. It blew, blew the rest of those
Chinese restaurants out of out of the water.
Mine was the strongest. Strongest chicken balls in town?
Spiciest wonton soup. It was.
Yeah. It's in a box in a box.
Soup in a box. Here you go.
It's leaking all over the doorstep.
What the fuck is this? I'm sorry.
I'm going to war with you, buddy.
You delivered my soup in a box. Yeah, it's it's OK.
So the, the main thing, honestly the main thing with these two
games is I, I played through, I wanna say an hour and a half to
two hours of the first one and then I pretty much just played
the second one. It is a far better game.
It's far superior to the to the first one.
More variety. More variety.
It still controls the same way, you know, it still has, like I
said, a very similar type of setup, but there's more variety
in the weapons, more variety in the tanks, like things like
that. So my, my focus of my time was,
was with the second one and I'm going to play video of it
because I can. Cause yeah, it's just a YouTube
long play, but still. So, yeah.
So when you're, when you're playing through the second one,
we're playing through global assault.
That's what it is. Global assault you, if you've
played the first one at all, which we would have pretty close
back-to-back. There you go.
Five years ago, a plague killed 99.9% of all women.
The world's worth different parts, fighting over the few
survivors. Eventually, nukes were used and
the apocalypse was upon us. There you go.
That's the setup. It's kind of reminding you of
what happened in the first. You don't.
You know what? You don't even have to play the
first. The name is Griffin Spade.
He's a battle. You have to play the first.
You got to get all these important minor details
throughout the game. You're only getting a summary
here. It's important.
That's true you. Got to find Griffin's journey.
But lately I've been seen an evil face in my dreams.
I believe we're going to have a fight again or have to fight
again. So yeah, let's let's 2006.
By the way, the second one takes place in 2006.
OK, this cracked me up. This art right here.
Yeah. OK.
She looks like slid the sloth with a wig.
I. Don't know what she looks like
like what is with like what? What's going on?
Unless, unless we don't have the deep lore of the battle tanks
universe. Where this individual has been
affected by the nuclear waste and apocalypse and formed their
face because honestly. The women that survived the X2
virus are horribly disfigured. Yeah, that's what it looks like.
That's exactly what it looks like.
It's weird. It's so and it's and it's very
specifically like the eyes are like squished but also stretched
at the same. I don't really understand what
they're trying to do and why they thought that this looked at
all it's. So funny.
It's. Like there's definitely, there's
got to be some plot point we just didn't pick up on or didn't
pay attention to. Like there's, it's got to be
something. I don't know because if you
look, if I flip back to if I keep doing a visual thing here
for mostly audio listeners. But if I go to the thing here,
the the manual, the manual has a whoops, flip to the manual.
Damn it. There we go.
Has some other pictures of other of the gangs and stuff like that
from the first one at least these kind of look kind of these
look kind of cool. Like, these are sort of like
really sort of badass fucking 90s, so 90s like.
Awesome, yeah. Like Psycho Brigade, look at
these guys. These guys are awesome.
Those are sick looking guys, right?
Like some of these enemies look like they're from like
Battletoads or Double Dragon or something like that.
Art style. Like that's what it reminds me
of. You can hear that sort of like
rock music behind it and stuff, which this game also has.
But then when you go in game and you see like these faces, it's
like what the fuck is happening? Audio listeners, it really like
I'm painting a glorious picture for you.
This is a woman. OK, So picture Black Widow.
OK, like the Marvel character Black Widow, right?
So picture that look. But picture the face is Sid the
Sloth. So you have Sid the Sloth from
Ice Age with everything else Black Widow.
That's what you got. Yeah, pretty much.
Pretty much. If you had it in the 3D realm,
that's exactly. And it's fun if you if you play
back this game, you can read the dialogue as said the sloth get
ready to attack warriors, but wait for my signal.
No, Keep going, keep going. I.
Want to take one last look at the target?
The last target. And it's funny because it's it's
not really like the main character and his wife don't
look that way. It seems to be all the enemy
characters kind of have these looks, especially the the female
enemy characters. And then this this look at the
top is cool. Like that's a cool style and
everything. The sort of like larger splash
screen that they have above the dialogue box, like great.
Why doesn't the rest of this shit look like that?
I don't know. It's weird so the the other
story part of this, and I keep going into the story.
I know a lot of these games are really like these games are
mostly about the game point, but the story thing.
But the reason why there's a story part to this is because
the Edge, which I I referred to in my my stupid little spiel at
the beginning one the U2 joke is the guitarist names himself the
edge for some reason. So that's where that came from.
Jokes are always the funniest when you explain them and I've.
Heard that? You're.
I've heard that. Yeah.
Yeah, and apparently Griffin Spade and his wife have powers
and the kid has powers like that can blow up and control other
enemies and tanks and stuff like that.
And then that's that's the the big reveal here.
And eventually you get to use it, but we'll get to that
because that's something that happens a little bit later and
stuff. So Battle Tank Global Assault,
did you find, did you find this to be better 'cause I definitely
did. Yeah, it was.
It was like almost, almost right off the get go.
I felt like the first game was just very straightforward, like
it was very like drive here, shoot this.
And then the second one it it immediately gives you more
variety and options for tanks, which gets you a little excited.
Yeah, which I didn't realize off the bat.
So in the first one, like we mentioned, you're just playing
as a very like what you would think is a very basic tank.
You're like essentially A rectangle driving around.
That's, that's what it is, right?
And you start that way in Global Assault and eventually you go to
maps where you're like defending your base a little bit more,
which I believe was still an option in the first one, but
happens in much more levels here.
And every time, instead of giving you like 5 lives,
essentially, you have these things that are called, I think
Tank Bucks is what they call them.
Yeah, something like that. Yeah.
Where you, you, you can find them around the maps that you're
playing on. And you start with like 50 or
some number like that, right. And every time you, you happen
to die, you can choose, you can spend that sort of in, in game
currency or, or that only exists within that one particular
level. It resets every level and each
tank, depending on which one you pick, has a different cost to
it. So the basic one has 20 or 25.
Let's say you start with 120 or 25.
The larger ones that eventually you get cost like 40 or 35.
Small ones that are a little weaker or are speedier, but
they're, you know, don't take as much damage, might be worth 10
or something like that. And I found like, I didn't
realize at first that that was even the thing.
I was like, oh, I'm just going to pick this, I'm going to pick
this. And I realized, oh shit, my
numbers keep. Going down, yeah, I can't pick
certain. Ones, but I actually thought
that that was a pretty innovative way of doing it and
sort of forcing you to play different tanks, so I enjoyed
that. Yeah, it's cool.
It's always good to have variety.
I think that adds, especially with something like this that's
very straightforward. Yeah, I think I think that gives
it an edge in and of itself as far as like the main draw,
right? Why people would want to play
this game? I honestly think this is a
multiplayer sort of focused game.
This is this is the type of game you you sit down with your
friends and you play and you just battle each other over and
over and over. I think the story is cool that
they have one, but it it's silly and it's just it's just a mode
to play. But I think the main draw would
be definitely a multiplayer experience and that would be
totally the way to play these games.
Just just talking about gameplay.
I'm like, this is this is this is a multiplayer game written
all over it, like both of them. It it acts like it feels that
way right from the start, like even if even if you never
touched the multiplayer, which I don't know.
Did you try at all 'cause in the second one at least I didn't try
it in the first one. In the second one you could play
against bots. But you didn't realize?
Oh, no, I didn't. Yeah, I didn't try it.
I just know. Yeah, and, and I've heard and I
and I mentioned earlier how like some people have said like sort
of reached out on social media and I have a, a friend, Ian,
that's on another podcast that I do back in my day who I who said
like when I started doing remember 64, he's like, oh, you
got to do battle tanks. You got to.
I used to play that all the time, and I was like, what the
fuck is Battle Tanks? You know, Like, that was pretty
much like the first time I've heard of it, or first time I was
aware that anybody even cared what it was, you know?
Yeah, this is one of those games.
Just like, oh, I've seen the cover, but I know nothing about
it. Exactly.
That's like I, I don't think I, I can't think of 1 friend I had
growing up that was like, Oh yeah, battle tanks.
Yeah, you know, like there's no, this was not a thing for us, but
I could see this being a fun multiplayer.
Yeah, I, I, so there's a bunch of different modes for it too.
It's not just like a deathmatch thing.
Some of them are like protect your base like you do in a lot
of the in the single player in the campaign and stuff like
that. So that that's kind of cool.
You can play with four people, which is, which is interesting
too. That's always fun.
The more the merrier. And I played a little bit with
with the bots, it feels even more like it's almost like the
the AI for the bots is even crazier than it is in the solo
stuff because I think they're trying to like emulate random
decisions since they like they what multiplayer would be.
So the idea of it is cool. We just didn't get our hands on
like an actual multiplayer experience.
But I could see why it could be fun because there's variety in
the game modes. And like we were just talking
about, there's a variety in the type of tanks too.
So you can go and still pick your own tanks.
You can go and and, and you know, find different weapons and
things like that, just like you can in the single player.
But you can blow shit up with other people or against other
people and that's always cool. So.
Yeah, and you know this, this also had a Game Boy Color
variant. I play it, you play it.
You know me, I do. I do.
I always go straight. If there's a handheld version of
a game, I do my best to try and at least play some of them.
Yeah, I love me. I love me my Game Boys, so I I.
Just watched I I didn't play it, I just watched some video on it.
But yeah, it looks like a top down, really basic like drive
around, shoot tank top down view like RC Pro AM style sort of
thing. Yeah.
Yeah, I, I thought, I thought like the first two Gtas, you
know, it looks kind of like that you're not getting out of your
tank and running around, but kind of like, yeah, top down
stuff. It's it's Game Boy Color, not
Game Boy Advance. So, you know, you can only get
so much done with the sprites and things like that.
So it's it's pretty, pretty basic in that way.
It it's fun though. Like I, I never, I never felt
like like I wasn't bored. I think I played it for just
under a couple hours, probably like not like a you know, ton
ton of time, but it was a good time killer.
I would say, you know, it's worth giving a try if you if you
know, I emulated on my little GBA style amber neck that I have
nice, but I played it on a small handheld, which was cool and ran
well. It was fine.
It kind of, it follows the same story.
Like it's really just trying to do a couple of of the solo
missions from the first game. And what's funny is, you know,
we're talking about how it controls and stuff.
It controls like the first game does.
Yeah. Even though it's like top down
and very basic, it's controls just like the first.
Not that the second one controls largely different, not that
global assaults massively different and it's controls.
But yeah. Gameplay is very similar.
Yeah, but it just. But it does feel a little bit
better. I found the second one, it just
runs smoother. Things don't feel quite as
chaotic in some some ways. But yeah, they get what color
one's worth a shot. I think.
I think you'd you'd probably just be better to spend most of
your time playing global, global assault.
But I found that the the variety in in tanks is one thing.
And then we can talk about the weapons too, because that's like
the items that you pick up because that creates a lot.
So the tanks, did you have a favorite?
I don't remember all the names, but was there like a style that
you like was just the basic one or did you care?
Yeah, I just, I, I'll be honest, I stayed with the basic.
I'm like too. I'm like, I'm just going to get
in there and shoot stuff and just progress and see what
happens. Yeah.
Yeah, I mean, it's the most reliable.
Like it's, it's easy to control. It takes a decent amount of
damage. It has a very basic sort of, you
know, tank weapon at the front. Little reliable.
Yeah, yeah, old reliable. You, you know what to expect,
right? Is what it is.
I think that's part of it. And there's so much sometimes in
some of these levels, there's so many enemies firing at you that
to think about what you need to do, you'll you'll be dead really
quickly. Like it's not, they're not super
easy, these games. And you know what this actually
reminded me of? And I did have this thought when
I was playing it the in Arkham, Batman Arkham Knight, there is
the Batmobile like battle sequences against the enemy
tanks. It's very much like a honestly,
it's a watered down version of that, but it's.
You mean Arkhamism is a watered down version of this, right?
No, I actually don't unfortunately, that that's like
a side thing in that game and it's like way more in depth.
But but the, the, the like basic shot, the basic cannon that you
have gave me that Arkham feel and like that's what I felt like
comfortable with. But I know there's like the
'cause there's like a flamethrower, right?
And like. Yeah.
There's Flamethrower. I'm gonna pull it up.
Battle Tanks. One thing one like some of the
accessory weapons that you get that you can just like launch
'cause you you can pick up like other weapons too.
It's not like you're stuck with 1 weapon.
That's right, that's right. So here, hold on, let the the
the tanks are the Annihilator is the huge thing like you get this
like massive thing on the top. And the Goliath, I think is
another one where you're just like a massive tank.
It costs more points like I was talking about earlier to do
those 'cause they hit harder and they take more, take more damage
and stuff. And then one of the ones that I
really liked, it doesn't sound like maybe you tried it and
stuff is now this thing isn't working.
Anyways, it it, it looks like it has, you can see the the the
tracks on both sides of it and it's smaller and it has like a
mini gun on it. Yeah, I've see, I've I've seen
that one. Yeah, yeah.
So it doesn't take, it doesn't take like one hit and you're
done 'cause there's a couple small ones that do that.
But because it moves so fast and actually the mini gun is
actually kind of strong. I was like, oh, I like this one.
And it doesn't cost that many points.
So if you die and make a couple mistakes, you're kind of OK.
But but it's true that over reliable is is kind of over
reliable for a reason. So yeah.
But yeah, regardless of which one you pick, there's a bunch of
weapons like the pick up like add add or upgrades to your
weapon, different types of weapons that you can pick.
Yep. And but.
Like I said, the nuke, yeah, that was pretty crazy.
It is. It's nuts.
You just throw it in both games. It's in both games.
Obliterates everything, which was amazing.
I, I, I thought it was gonna be, you know, like some, some things
that you blow up in, in the environment, create this like
ring around it that damage you and everything else and sort of
like level some buildings and enemies.
I thought it was going to be that, but you fire it off,
right? But it blows up like 50% of the
level it seems. It's just like.
It's scary when you launch it. It's like Nuke launched or
whatever. I don't.
I don't know if it announced it does something.
It does. Like it does say something like
that. Yeah, Yeah.
It's it scared me. I was like, Oh no.
And then I immediately had the sense of dread like I need to
get out of here and I couldn't and my what have I done
destroyed. But aside from aside from the
nuke, I used the these missiles that are actually on screen
right now. That shoot out like 3 at once.
I use those quite a bit. The.
Swarmers, yes. Oh, the grenade that just popped
up, that is. I I hated that one.
Yeah, it was not. It's trash.
It's like you press it. I would shoot it at an enemy and
I'm like, OK, it's going to blow up anytime now and then I'd be
like waiting and be like, did it blow up?
I can't tell. What what happened to me was I
found I found one use for it, which I'll talk about in a SEC,
but what I kept doing was the same thing wondering like, oh,
when's it going to blow? Like you think like, OK, you
shoot it, maybe even on contact, if it hits the enemy, it might
blow up, it might bounce and then I mean blow up right.
That's happened before in games makes sense, but it does not do
that. It just like bounces a couple
times. You can't see it.
I think just because of the graphic fidelity and just
whatever the game just you can't really see what goes You see
when it first fires off the top of your tank, but then after
that it's kind of a guessing game.
I ran over it so many times and it just it like destroyed my
tank. I'm like well fuck, what the
hell am I using this thing for? Oh my gosh.
The two thing, the two things actually that I use them for was
when there's mines, cause driving over mines pretty much
blow you up right away. Yep.
The grenade is definitely lost, A few tanks just driving over
mines, yeah. 'Cause they're also a little bit
difficult to see on the ground sometimes.
And then the other one was there's an enemy tank.
I don't know if there's a name for them or not, where they're
armored in the front. And no matter what you do in the
front of them, you cannot blow them up.
Have to find a way around them. So what I did was I just fired a
bunch of grenades and then backed up and then they would
basically blow up behind them. And then it would, it would blow
up the the enemy tank. Didn't happen too often because
you still have to sort of kind of skill shot it.
And it's not that easy to do. But I just, I would find a way
to have like a bunch of them and then just just keep firing them.
And then, and then if I ran into mines, I'd be like, well shit,
but at least I could do something with them.
But that's it. I think those are the only uses.
I don't know if I don't know how anybody would use them for any,
anything else. I really don't.
The swarmers is really funny because I thought for the
longest time they were called swarmies.
Swarmies go. I like it better.
I like that better. So do I and it would kind of fit
because of the because the movie, because the games, you
know, kind of like corny, whatever they call it a swarmy.
Oh that was cool. They just use the teleporter.
The teleporter thing is another thing which which zooms you to a
location that's supposed to be, I think close to the objective
or something. And then some of the other
levels that shoots you close to like your base.
But I don't know, I don't think it tells you where it's going to
take you. So it's just kind of like press
it and see where it goes. Get out of danger.
Free card basically. Yeah, that's, yeah, that's
right. That's that's a good way to put
it. What else was there?
There's so you said the nuke. There's also or there's mines.
You can drop mines as well, which are kind of cool.
Those those worked on the the sort of bunkers where some of
the tanks come out of. I put them in front of those so
less enemies would start would be populating the the areas and
stuff. And then there's also, and also
what's a good thing about the swarm thing is like, because the
control, like we were talking about before is very much it's
only about which way you're facing.
It kind of gives you a little bit of help and acts almost like
a shotgun is pretty much what it is.
So you don't have to be as precise, which sometimes with
some of the enemies you really have to do.
And it's it's easy to miss sometimes some of the smaller
enemies. So it kind of helps you out that
way. Yeah, there's the cloaking.
Yeah, yeah, yeah. You can turn invisible here.
Let me look at my list here. And most of these are available
in most levels, I would say like you don't get everything every
single level, but they don't they don't really pretend.
They don't really like hide it behind later levels.
Most of the weapons like you're able to actually use most of
them after like the first couple stages, you kind of have used
most things that are that are available and it's fun to to
mess around with them and them to create scenarios for to use
them so. Yeah, there's the laser too.
The laser, Yeah, yeah. Is the laser the green one that
bounces like crazy 'cause that thing was that thing was wild.
No. Well, the laser's blue, Blue.
The there is. Oh, yeah, the.
Yeah, it's the special laser. There's a special one.
Is it called? Is it called special laser?
Laser special. I'm not even joking.
Yeah, there's that's hilarious. There's like separate things
'cause there's a there's a swarmer special as well.
Oh, that's right. Oh, there is.
That's right. Yeah.
So the green one's cool because
you shoot it at an enemy and then it like bounces to the next
one. It's almost like a homing
missile in some ways and does like a decent amount of damage.
I thought that, yeah, but it was rare.
It's not. It's one of the ones that's
that's harder to find and stuff. And then Turbo looks pretty
dope. They they were just launching
that. That was awesome.
I used it a couple times with the smaller tanks that are
already fast and you go off like some of those like ramp things
that they set up randomly and you really go flying like it's
like you are doing a stunt. It's hilarious.
It's it's really good. Does it do anything?
I don't think so. I think it's just.
You know, maybe you can get out of dodge a little bit and you
can kind of, you know, move out of the way and stuff.
Got to go fast. Must go faster.
That's it. That's pretty much it.
And then, yeah, then there's health pickups, of course, and
stuff like that. But and then the other big thing
as far as the gameplay goes, all the added sort of things you can
do is a destructibility. You.
Know that's a big part of this game because you you don't
necessarily have to destroy a bunch of buildings.
Some some levels actually do require you destroy this or
destroy that, but it's it's more about destroying other enemies
than it is about actual buildings.
But the buildings are not only all over the place in most of
the stages, but when you knock them down, it opens up the map
and you get pickups from it too, and you get items and health and
things like that. So there's an advantage to it.
I was like driving over the trees.
Let's see. I don't know if they're going to
do it at at some point, but it's really cool.
You drive over, they look like little piece of paper or
cardboard. They're just like and just
flatten it to you. It's awesome, very satisfying.
It's like the sort of older sports games where like all the
the crowd are just look like pieces of paper moving up and
down. That's what the tricks look
like. That's exactly right.
Hope they're. Not cheering you on, you're
they're just waiting for you to run them over.
That's pretty much it. It's it's pretty cool how
destructive the environment is. That's definitely like you may
look at this game and be like, oh, OK, it looks pretty basic.
Like your tank is like a bunch of rectangles put together.
Like it looks like a tank. It's fine, kind of muddy, kind
of. Nothing spectacular about the
graphics, but it's like you can destroy everything like walls,
ground, poles, like Yep it's awesome to just go in.
Most of the most of the buildings, I'd say there's a
couple that are sort of like borders to levels you can't
destroy, but you don't feel like oh that sucks.
Like it's just OK fine, whatever.
I just like. Oh, that's the end.
That's the end of the level. I gotta move.
Yeah, exactly. And then the the map is always
available to you. You don't always have a radar
which you have to pick up to kind of tell you where enemies
are, but the map gives you an idea of where a general sense of
where you need to go anyways or where the end of the level is.
So it's not a huge deal, but I would say like what 70 to 80% of
these stages in every stage is destructible.
And that's awesome. Like it is it like, is it like
playing, you know, any kind of modern game where it's like
really elaborate? No, but it's not it's it's still
fun. It adds a lot to it.
I I thought that like it's almost like strategy.
Sometimes I kind of use a save the buildings sometimes for when
I would have respond to be like, Oh, I'm probably going to need
because when you die, you lose the weapons that you were
holding. So that's one of the
disadvantages to it. So yes, you can collect points
again and yes, you can respawn and keep going and stuff like
that, but you have to recollect your grenades and your swarmers
and like those types and they're teleporting and things like
that. I would save those buildings and
be like, Oh, I got to go back to that spot so I can pick up more,
more items because eventually you will run out if you just
keep dying. They don't just randomly
populate like it's it there's a set an infant, A finite amount
of items for you to pick up. So it was kind of a a random
strategy I didn't think would ever be in it and kind of one
that I just sort of adopted as I went along.
And it's just cool to see these giant buildings just blow up
around you. Yeah, you get to blow up.
You get to blow up the White House.
It's crazy in the second one at least, because I think the
enemies take it over. Or like buildings around the
White House. They don't really.
I think it's buildings around the White House, like in front
of it or something like that. No one can take the White House.
It's an impenetrable. Fortress, unless the people
inside do it themselves. That's right.
That's pretty much how it goes. I guess it's.
It's. It's cool, cool too because the
the game, the second one takes you to like to Europe and stuff
too, so you get to go to different spots which is fun.
And I was going to say Parks and Rec, America's whitest house.
That's pretty funny, man. I love that show.
It's incredible. Yeah.
So the second one, too. You're not just going to U.S.
States and cities. It takes you into London, it
takes you into London and I think you go to Switzerland,
there's a couple countries you go into and that's kind of fun.
Just kind of changes the locale. It doesn't really change the
game play a ton, but at least you're kind of looking at
different aesthetics and. Hence the name.
Global assault. Global assault.
Yeah. So according to the secret
papers we capture oh check. We should be able to capture her
computer data on the edge the. Edge.
But Griffin, I'm worried about Brandon.
Can't we put him in a safe place for this battle?
Yes, you can. And then you will lose him.
Let's see, we're also, oh, sham, sham Elyssee.
So you go to France. France is another one.
Yeah, it's cool. This game, we didn't really, we
sort of hinted at it, but this game legitimately has cutscenes,
which is really cool. And they're, yes, that's right.
They're like gameplay. How would you describe it?
Like in game cutscenes? They're not like in engine.
Yeah. Engine in engine, yeah.
Yeah. So it's kind of neat.
They set it up and they do things, you know, they're
they're driving over onto a boat.
They're going to transport their tanks through a boat.
They're going to. Yeah.
And then it's like dialogue underneath it.
Underneath it, yeah, exactly. It sort of has like a little, it
sets the scene right. And why?
Which is why like it's it. I didn't expect to talk about a
story for a game like this at all when we said we were gonna
play it. But it's somehow it seems like,
Oh well, yeah, you almost have to cause why the fuck else you
doing all this? And they go out of their way to
have scenes like that, like you're saying.
So it's worth paying attention to.
Is it, is it amazing? No, but who cares?
Like at least you get to have some corny 80s fun with it.
Like, at least there's something there.
Yeah, definitely. Just kind of went for it.
It's like here you go and that's that's battle tanks, baby.
That's that's it. That's what it is.
It's I, I, I would, I would say you could, you could play the
first one, but I, I don't know that I really thought about the
first one once I started playing the second one.
Not gonna lie like it, it just, it's just this everything better
in my opinion. It's it's cool.
Maybe there's something about the multiplayer that stands out
when you're actually playing with other people that would
make it. Oh, I prefer this motor.
I like the way this feels or this map or whatever.
That's not what my experience was because I didn't play it
that way. But the solo campaign I played
all the way through on global Assaults and I played about half
of it, as far as I can tell, on the first one.
And then I played, you know, a few stages of the of the Game
Boy Color one. And I'd rather play the Game Boy
Color one than the first one. And I'd rather play global
assault over all of them any day.
That's kind of my, my opinion with them.
So and I, and as much as like you said that the multiplayer is
probably like a pretty good focus of what these games
probably are sort of like longevity wise and
replayability, I still had a good time with the solo, with
the campaign. I thought it was still pretty
fun. Some stages I felt a lot were
really short and other ones lasted way too long.
I don't. Know what what that's about?
But like I can't remember which stage it is.
It's, it's something about if it was a rescue one or something,
but I ended up killing like 50 tanks or 60 tanks or something
in like 20 in like 20 minutes. And I was like, what am I
supposed to do again? Yeah, like, what am I doing in
this again? And like, there's no way to
check what your well, no, there is a way to check what your
objective is, but it doesn't, it doesn't really spell it out
super clearly. So I'm like, am I?
Am I just driving around in the circles doing the wrong thing
and guys just keep spawning? Well, I can say that even in
like the first one, it's like the second mission or something.
It's like destroy 15 tanks and then the map is like really big
and so you're driving around and it's just like, can they just be
in front of me? Like just takes forever.
And some of those missions are just are just kind of like that.
I think it's just the nature of the beast though.
You have to you have to really like this gameplay.
Like for me, this is OK. It's not like anything mind
blowing. I don't think I'm gonna sit
there and like, this is not a game that I'm gonna sit there
and play through and be like, oh, I love battle tanks, you
know? But it's, it's fine and I don't
regret playing it. It's serviceable.
I think if there was ever a time to do multiplayer like this
would be the type of game that would release on NSO is we we'd
somehow get Battle Tanks before we got Donkey Kong 64.
But that's just me. I'm playing that and.
Before and before Diddy Kong. Racing we and before Diddy Kong
racing yeah we'll get battle tanks and but actually online
this could be really fun. I guess it.
Would be great it. Would be it?
Yeah, it would actually be. There's a 'cause there's a lot
here with the mechanics that we've been talking about.
You add those sort of, you know, the points and the respawning
and the destructible environments and stuff.
Like there's something there for a multiplayer and to just open
it up to people that haven't played it like ourselves.
Like let's let's say this was on NSO and this is how we played
it. We'd be like, oh shit, we're
gonna get online. We're gonna try this out for
sure. Like this is the way we even if
we didn't know if it was good or not, we'd be like, we gotta try
the multiplayer. Like you're, you're a tank, you
gotta, you gotta blow shit up because destructible
environments like it just it lends itself to that.
So. Literally the name Battle Tanks
makes you think multiplayer. Yeah, like, yeah, that's what
we're gonna do. We're gonna battle tanks.
That's right, yeah, with an X. With an X, you know it's cool.
It's not pluralized. It's with an X.
Yes, that's. Tanks like Hanks.
Tanks X Hanks Yeah, I I is it like, are these like the
greatest games ever? No.
But I do think that there was a better time to be had here than
I actually probably would have thought.
And it's it's a little clunky despite it not being a tank
control game like you described. Aspects of it are a little
clunky, but it it doesn't take away from it just being a good
time. All this level is kind of cool.
You have to like go under the Eiffel Tower and destroy this
like, I don't know, I can't remember what it is.
So like that takes you to cool places.
Global Assault does. It does a cool job of sort of
changing things and the maps feel a little bit bigger, but
not as sort of sparse of like what you're describing.
So that's why I liked it more, Yeah.
And then, oh, and then the last thing is the the edge thing that
I was describing earlier about this like power that you have.
You just randomly get it one level.
And it says, I don't, I don't know if he got to this point,
but it says it's supposed to like the enemies are using the
edge. That's why they stole your kid
to control other tanks. But then when I used it in the
game, it was like the nuke and just blew a bunch of stuff up
and I was like, oh, OK, so so it's not that I was kind of
confused. I don't know.
They don't even know what the edge is.
They. Don't even know they they
haven't heard U2, I guess. I don't know it was it's fine.
It's it's whatever, it's a very minor or whatever.
But I say give these games a shot.
I, I, you know, you can go to the first one first, but I, I
just think that there's just more variety and more,
especially if you're going to play it solo, the solo
experience in, in the second one is, is far, far better.
So I do think that that is the direction to go And, and if you
have a, a Game Boy colored line around or an emulation device,
give the color game a, a chance to do that.
They're decent games. They're decent games.
I will. Say that the plot in the first
one I think is like a big draw because I think I mean this
one's obviously piggy back piggybacking off of that, but
that first like cutscene and stuff like it genuinely made me
laugh. It was just so ridiculous.
Yeah, And the whole the whole thing is like that, but.
Yeah, but but that's the the basis of of everything that
you're doing in both games starts with that opening like
crawl of of 3 minutes or whatever it is.
And you're just like, holy shit, I have to play this.
Yeah. Like it's ridiculous.
It's so fucking weird. Yeah.
So I I guess you'd probably kind of say the same thing.
It's not great, but but it's it's worth your time and worth
playing, yeah. It's solid, It's solid.
It's not bad by any means. It's like a like AC experience
like pretty much like mid like. Very mid.
It's not. It's not bad at all, but it's
just it doesn't like it. Doesn't blow your way.
Yeah, it doesn't blow your way. There's aspects of it that are
cool that you're like, wow, this is really great that they have
this like the destructible environments and the variety of
tanks in the second one. But but the rest of it is just
like, OK, yeah, I get it. This is what I expected, I think
is what you said earlier. Yeah, I kind of I kind of this
is kind of what I feel like this game would have felt like and
that's what a lot of it has to offer as far as the the core
sort of point A to point B and blowing up enemies kind of
gameplay. That's that's what you get.
It's. Yeah.
I wonder if adding something like an on foot, like third
person shooting experience and like you could get out of the
tank and like go to another tank or something or like something
like that, I feel would break it up a little bit because it's
just, it just gets, it just gets repetitive.
I think that's its main thing. It just gets a little repetitive
with what you have to do. Even with variety, you're still
in the tank, you're still like doing the same thing, right?
Your mission might be slightly different, but you're still
doing the same. Thing driving a tank.
You're still driving a tank and shooting everything.
It's like basically. Yeah, yeah, yeah, that that's
true. You know, we we've talked about
this with other with other games before too.
Is it like a game that would benefit some, some sort of
remake or remaster type of idea? I think you could do that, but I
think it would be a different game.
Like I think you would have those elements that you're just
describing like they would, they wouldn't just make it the same
game, you know, it wouldn't. Be same.
Yeah, you'd have. You'd have more what we would
have expected from tank controls to it, I would assume.
But as far as like the minute to minute game play and stuff, I
feel like it would it would just be the battle tanks name that
you're getting rather than what you're playing, which in some
ways is good that it would change.
But in other ways it's like, well, you know, I kind of kind
of like the sort of corniness and like semi mid nature of the
like. There's some charm to that in
this game or in these games, and I don't, I don't know if it
would benefit hugely from having some sort of remake.
Right. And one thing we didn't talk
about, but it genuinely confused me a little bit because this is
made by the company 3D O. Yes.
And three DO is famous for the Panasonic 3D O, the 3D O system.
It's not necessarily Panasonic, but it's.
Listen to the 3D O experience everybody.
They actually talked about this game.
Yes, this is a 3D O game for sure that that is like on N64
and it's like I it's so interesting it's so interesting
'cause it's it's it's totally there like.
Awesome, you could tell it's their style and all those.
Things, yeah. And that company is now like
totally gone. But oh.
Yeah, like just, it's been decades since they've been
around, right. And, you know, I, I think
there's sort of a little bit depending on who you ask and
depending on which games or if you've played their console or
whatever, they're kind of very like very 90s, you know?
And that's exactly, you know, this is, this feels like a corny
80s movie, but it's also very 90s at the same time.
And that's, that's the look of for, yeah, the.
Look of the tank it almost reminded me like I was getting
like cruise in USA vibes like it had like Oh my God arcady boxy
look to it that I was just like this reminds me of cruise in
USA. It's that art style, yeah.
And, and sort of aesthetic and, and things like that.
Yeah, at times, at times the game looks is, is I, I preferred
the levels that were a little brighter because things are a
little bit muddy and stuff like that.
So and your tank is Gray and the enemies are black and like, it's
just sort of you know, which, OK, I guess makes sense.
But also like it'd be nice to brighten things up a little bit.
So these outdoor stages, like when we're watching now I I
found to be a little bit more enjoyable just because it's just
easier on the eyes and easier to sort of follow along and stuff.
So it doesn't break the game necessarily to play the evening
ones, but the daytime stuff was better.
It it's an OK looking game. It's OK.
You know, like you mentioned, the way the tanks look, they
they look fine. But yeah, and they get paddle
damage as you go, like as you get home.
Yeah, that's true. That's.
Kind of neat. Yeah, the, the health bar sort
of goes down and then you kind of your, your, your, you know,
leftover Chinese boxes kind of crumple as you get damaged.
So too much. Yeah, too much wonton.
Don't. Don't put the one ton in your
inboxes, kids. That's a lesson we've learned
from battle things. Don't do it.
Don't do it, kids, but but do give these games a shot and
let's and I do think that this would be great on NSOI agree.
I think we're both sort of on the same page with that, so that
would be something we can cross our fingers with, but 3D O who
knows where the hell this game even sits right now.
It could be absolutely anywhere or it could be absolutely
nowhere, which is a lot of the you know that that could be just
as likely. So all right, battle tanks and
battle tanks, global assaults and battle tanks on on Game Boy
Color. That is your, your run through
there, Jiggy. Look back.
What's been happening Sir, It's it's the summer months as of
this recording right now And how's, how's things been going?
Keeping yourself busy as usual, as I usually say.
You. Usually agree with because that
is the case. Yeah, that's that's definitely
the case. I've been doing a lot more live
streams these days. I need to.
June has been kind of a slow content month for me, not
because I haven't been making it, but because it's summer and
I just say I was on a vacation. Yep.
Then I got back and now we got a kitten and now it's like, oh
man, stuff time just like flies by.
Life gets in the way, buddy. Life gets in the way and but you
know what? I'm coming back.
I'm coming back with more content.
I got a bunch of stuff planned. So love it.
Stay tuned and until then, more Remember 64.
Yeah, we got we got a couple of good games that we're already
trying to line up and probably a little bit more.
So we'll we'll keep an eye on social media at remember 64 show
for all of that. Perfect Dark is coming up this
summer if you're listening to this when this comes out or
pretty soon. So 2025.
So that's finally coming up. And then we have Vroom Vroom a
month, which will be August of 2025.
We're going to play some racing games, different variety of
racing games. So far, I've put a poll on the
YouTube page and on Instagram of three choices to narrow down at
least one of our choices. As of right now, Episode 1, Pod
Racer is or Pod racing is leading the way out of the three
choices there. We're also going to be playing
F0X and more than likely also going to be playing is it hot?
What's Hot Wheels? What was the hot?
Wheels Turbo Racing. Turbo racing, which is one that
we meant to play like so long ago, Jiggies been excited for it
for a while. I've never really played it, so
I'm happy that we're going to actually on the.
List all three of the games we just mentioned.
I have experience with all of them and loved all of them, so
yeah. Yeah, I mean at least two if if
Pod Racer ends up winning, which it seems like it probably all
Hydro Thunder is also in the race with that one too.
And and Ridge Racer, those are the three choices.
But go to the YouTube page for Remember 64 and you can vote on
that. I'm going to keep it up for a
while and then if we get a couple extra votes that run in
here and there, it'll sort of space things out or whatever.
But that's where we're headed for the summer and maybe another
game or two over the next couple of months as well to throw in
there. But those are the ones that are
lined up at the moment. And then of course, you can
always support the show. patreon.com/remember 64 show
episodes early. I'm trying to do some new videos
that I did actually with with Battle Tanks where I kind of do
a short one minute, 2 minute thing of, hey, this is what I've
been playing so far and what I think of the game so far.
In the middle of being able to sort of do like a mini progress
review, I guess you could say, before the actual recording.
So that's something that patrons can get as well.
And you know, like subscribe, share with your friends all that
fun stuff that is, I think, oh, rate the.
Podcast. Yeah, there you go.
Rate the podcast. Yes, Jiggy was giving me the
eye. Give me.
The stars, the stink. Eye the stink eye and the good
stars. That's that's what we're doing.
So this is. More like the raised eyebrows,
like, oh, OK, we did it, we did it.
And as I said, off top of the show, check out
consolecreatures.com, the creature cast on your podcast
apps and YouTube, as well as PlayStation Generation, which
talks about all the latest PlayStation news and games and
fun stuff coming up. And we'll, we'll try to have
some of those guys on remember 64 as well as time goes on.
But again, the show's not going to change our, our ideas.
The games we're going to cover, guests we're going to have on
pretty much everything's gonna stay the same.
We're just part of a different family at the moment.
And and that is exciting stuff 'cause I love working with these
guys. They're great people and they do
great work, great writing, great podcast.
So check them out. Until next time, everybody blow
up some buildings and save them. Battle some tanks, battle some
tanks and save the world with the edge.
Save. The women save.
The world. Save the women, save the world,
pretty much. Pretty much.
That's it, everybody. Thank you very much.
Bye.