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Oh, hello everybody, welcome to 
Remember 64, where this week we 

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are tanks. 
Hello everyone, and welcome to 

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the show. 
Hello again if you're a 

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returning listener or viewer, 
and welcome if this is your 

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first time joining us on 
Remember 64. 

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Here on the show we play and 
discuss the good, the bad, the 

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ugly and everything in between 
in the Nintendo 64's library. 

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My name is David Pitrangelo and 
I'm harnessing the power of U2. 

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Yes that's right the band U2 to 
gain the power of the Edge. 

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All shred synth, guitar solos 
and combined powers with my post

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apocalyptic wife to save our son
from this crazy looking wild 

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gangs throughout this crazy 
worldwide war. 

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Jiggy, look back. 
Hello, how are you? 

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Oh, I'm doing fantastic. 
I'm building a tank from some 

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random pieces of scrap I found 
in the trash over there. 

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It's great. 
It's gonna be awesome and I'm 

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defending the 1% of women kind, 
so call me a feminist I guess. 

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Here we go. 
There's the there's the title of

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the show. 
I was trying to, I was trying to

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brainstorm one I always do. 
And call me a feminist, I guess 

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might just be the winner if 
anyone doesn't know. 

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And it's it's it, you know, I 
said the word tanks. 

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So maybe, but we're talking 
battle tanks. 

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We're actually talking the 2 
battle tanks games that came out

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for the N64, which I was unaware
of. 

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I thought there was only one. 
But we're going to talk about 

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those two games. 
They've actually been requested 

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by a couple of people and I 
found out over the last couple 

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weeks that these are games that 
people have a lot of fun this 

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for which for me, I had 0 going 
into this and we'll we'll talk 

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about that. 
But gonna do a little bit of 

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housekeeping off the top because
if you're watching the video of 

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this and even hearing it, it 
might sound a little bit 

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different in the intro and 
things like that just a touch. 

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But that is because remember 64 
has joined the Console creatures

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family of podcasts and gaming 
coverage. 

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This is a small indie outlets 
that I've been working alongside

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for the past pretty much as long
as remember 64 has been going 

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largely covering newer games, 
the retro scene. 

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Every once in a while I'll pop 
in and sort of do some talk and 

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some writing about that, but 
reviewing newer games, Indies, 

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big titles, all that kind of 
stuff. 

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And two other podcasts. 
Also part of Console Creatures, 

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which is the creature cast, 
which I sort of dabble in every 

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once in a while but helped get 
off the ground a couple of years

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ago, and PlayStation Generation.
So those are two shows that you 

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can also find in the Console 
Creatures family. 

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Both are on all podcasts, also 
on the Console Creatures YouTube

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page as well for video versions.
Just a group of really, really 

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good guys from my general area 
here in the Toronto area in 

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Canada. 
So just been working alongside 

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all these guys for a while and I
thought, you know, it's been 

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hard to on on a personal level. 
It's been hard to sort of 

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schedule myself being on those 
shows anymore just with work and

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with the kid and things like 
that. 

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So I thought me and Jiggy have a
pretty good thing going where we

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sort of, we pick a day, we pick 
some games, we do it a couple 

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weeks ahead of time and we just 
sort of pick a thing in the 

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evening and we seem to sort of 
be able to work that out. 

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So I figured let's bring some 
retro to a, a console creatures 

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family here. 
So that's what we're doing. 

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You can find all the work, some 
of my writing, all those guys 

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writings and of course the the 
podcast at consolecreatures.com.

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And you can check Console 
creatures on YouTube as well. 

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That's where you can find 
everything. 

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The show's not gonna change. 
Everything's going to be the 

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same here. 
It's going to be me and Jiggy. 

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The only thing that might happen
is we'll have a couple of the 

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guys that I work with. 
The console creatures pop on 

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every once in a while, or a 
little more than they would have

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otherwise. 
I'm going to try and do that as 

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soon as possible. 
Not sure which game exactly, but

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we have a couple of big titles 
coming up. 

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So we thought, I figured, you 
know, I'll reach out to them and

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see who's around when and, and 
we'll we'll figure that out. 

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But otherwise the show's going 
to be the same format's going to

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be the same, same free flowing 
conversations about random games

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and the good, the bad, the ugly 
and the in between. 

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So yeah, that's, that's the big 
news of the the week sort of 

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thing. 
So here we are, Here we are. 

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We're using a new software to 
record and get the video going. 

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So it's going to look a little 
bit different, kind of sort of 

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have some synergy with the way 
the other shows work and stuff 

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like that too. 
And every once in a while I 

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might have some kinks to work 
out. 

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But, but largely speaking, this 
stuff has been working really 

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well with how they've been doing
their shows. 

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And we're going to do it with 
this one as well. 

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And yeah, that's that's, that's 
pretty much it, everyone. 

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From what I've seen, the 
production quality is actually 

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going to go up, so it's not just
going to be the same, it's going

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to be better. 
I'm telling you right now, just 

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looking at us, the look of the 
podcast is getting a little 

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bump. 
I'm, I'm assuming that the 

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quality in general is going to 
get a bump. 

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And honestly, we're slightly 
better looking than we used to 

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be. 
So if you don't believe me, tune

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into the video part. 
I, I mean, I feel pretty good 

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today, so, you know, I think I. 
Told my wife the other day, I'm 

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like, I'm going into my my Jesus
phase because my hair is like 

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getting really long. 
FaceTime with my mom and I was 

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like, hey, and she's like, your 
hair is so long. 

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You look like Jesus. 
And I was like, it's perfect. 

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It's it's a phase or it's a way 
of living depending on how you 

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look at it, right. 
So is this. 

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Dave Grohl, you know, kind of 
the vibe. 

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There you go. 
I love it. 

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Yeah. 
Yeah. 

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So, no, I think you're right, 
though. 

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I think like there's something 
about sort of the way that that 

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the, the program that we're 
using and, and the way that 

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we're sort of recording this. 
It's cool. 

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We can do some new things with 
video and I'm going to try and 

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get some different things going 
as as we go along. 

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But yeah, we're going to, we're 
going to keep tracking on and 

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keep doing the remember 64 thing
regardless and always want to 

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hear from people. 
So if you got any thoughts, 

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feels, ideas, things like that, 
always happy to sort of 

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implement those and sort of talk
to you. 

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Of course, we have the our 
voicemail that you can you can 

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leave comments or talk about the
games that we've talked about or

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might cover in the future and 
stuff that's always there. 

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Voice cast dot dot app slash 
remember 64 honestly, share 

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anything. 
We have a couple coming up in a 

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couple episodes about some 
people that comments that have 

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been left and stuff. 
So look forward to that. 

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And without further ado, Sir, 
I've been yapping for a little 

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too long here. 
Let's let's dig into some battle

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tanks. 
Let's talk about both games. 

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But I think we'll maybe we'll 
start from the beginning. 

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We'll start from the first one. 
So my question to you is this, 

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I've already sort of spilled the
beans a little bit, but that I 

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haven't played these games up 
until the last couple weeks. 

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But have you, do you have any 
experience with this franchise 

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at all? 
Never played this, never played 

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this. 
I think I've seen, I I was also 

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not aware that there were two. 
I it's not a series that I 

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followed or anything, so I had 
no idea there was more than one.

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I've seen it growing up. 
I remember seeing Battle Tanks 

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and I'm now, I'm not sure if it 
was the original Battle Tanks or

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if it was Global Assault because
the covers do look very similar.

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But yeah, I had 0 experience 
with this. 

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Just kind of went in blind. 
So yeah. 

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I know me. 
Too. 

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And I was, I was actually like, 
this is it is what I expected, 

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but it is also not what I 
expected. 

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So yeah. 
As much as that's like a very 

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vague way of describing it, I 
probably would have said the 

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same thing. 
Yeah, it, it's like it is what 

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you expect, but it goes places 
you don't expect. 

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It's like it. 
Starts in places I didn't 

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expect. 
How about that? 

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Yeah, like, that's the thing 
actually, I'm gonna pull it up 

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here because now there's a 
playing around with other ways 

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that I can sort of share the 
screen and stuff like that here,

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but I have the oh, where did it 
go now? 

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Oh, oh, this is great. 
Oh, it's working. 

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It's working. 
It was working. 

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Anyways, I'm gonna find the the 
manual that I had pulled up 

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because that is how you can 
really learn about what's going 

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on in these games. 
So got to bring up that name. 

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There it is. 
OK for the first one at least 

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'cause it'll, it'll give us a 
little bit of an idea too, of 

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kind of why we say that this 
starts in places we didn't 

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expect because it's, it's weird,
right? 

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Like it's weird Battle tanks 
instruction booklet there it is,

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a game made by three DO let. 
Me. 

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Just let me just go back up. 
Let me describe this to people 

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who aren't. 
Necessarily watching. 

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OK, we're we have this, this 
gangster looking 90s edge guy 

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inside of a makeshift tank, 
right? 

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He's holding it. 
There's a giant explosion behind

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him. 
It says battle tanks. 

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It's intense apocalyptic world. 
OK, it looks awesome. 

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That's all you need to know for 
now. 

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We're about to kill that image 
for you. 

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Or enhance it I guess. 
I yeah, I would say I I'd say we

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could enhance it. 
Yeah. 

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I think, I think the description
could enhance it. 

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I'm going to go through the 
booklet a little bit here 

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because I'm pretty sure here we 
go. 

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We got some we got some text 
about what the game is about. 

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It's a little hard to see on 
stream. 

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It's a little bit blurry because
this is like APDF version of 

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what the manual is. 
But I'm going to go through some

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notes here and then I also have 
an interview with Destructoid 

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from I think it was like 2009 or
something like that, that one of

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the creative directors of the 
game talked about why they went 

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this direction with the story 
and why they went so crazy. 

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But he so first of all, it gives
you a little idea of how what 

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the setup of the story is. 
This is 2 full pages of pretty 

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small print of what the setup is
for the story of these games. 

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Now if you see footage of this 
or if you've seen even just the 

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cover or what Jiggy just 
described a minute ago, you 

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would assume that this is 
probably a game that doesn't 

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really have much going for it. 
And as far as story goes, it's 

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just your tank. 
There's some war, blow some shit

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up, you know, move on with your 
day. 

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And, and in some ways there's 
nothing wrong with that. 

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I mean, lots of games just in 
and out, get some action, play 

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some multiplayer. 
It blows some stuff up. 

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You had a good time, right? 
Totally fine. 

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Not here, not here at all. 
So here we go. 

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This is a little bit of a 
description. 

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I'll probably jump ahead a 
couple lines here. 

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But you are Griffin Spade, 
warrior and battle leader in a 

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post apocalyptic future. 
Your destiny is to fight your 

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way across a radioactive 
wasteland that were once known 

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as America in order to find the 
woman you love. 

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And then in the sequel you go to
find your son. 

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You can still remember how it 
all started. 

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The precursor to the Apocalypse 
was a lethal virus that appeared

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from nowhere, known as X2 Virus.
That's right, the X-Men have 

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created the Apocalypse. 
It was selective, choosing only 

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females to act as its hosts. 
Which is why Jiggy said the 1%. 

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00:11:33,240 --> 00:11:35,040
Or isn't it .1%? 
I think it is. 

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It's something ridiculous, yeah.
Like there's like 5 women in the

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world or something and one of 
them. 

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Happens to be our girlfriend, 
just happens. 

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To be your girl of course, the 
week the news about the virus 

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broke, you had other things on 
your mind Madison, the love of 

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your life, had just agreed to 
marry you, and wedding plans are

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all you wanted to think about 
your plans are doomed to be 

224
00:11:59,120 --> 00:12:02,880
delayed by a small matter the 
collapse of civilization. 

225
00:12:02,880 --> 00:12:05,560
It's. 
Hitting too hard. 

226
00:12:05,960 --> 00:12:08,440
It's, it's too real. 
It's too it. 

227
00:12:08,640 --> 00:12:12,880
Honestly, nowadays, yeah, it 
kind of is it kind? 

228
00:12:12,880 --> 00:12:15,120
It kind of just goes from there.
It snowballs from there. 

229
00:12:15,440 --> 00:12:17,840
Let's see what else to say. 
The world as you knew it is 

230
00:12:17,840 --> 00:12:22,280
gone, Devoured in the purifying 
fire of nuclear cataclysm. 

231
00:12:22,680 --> 00:12:26,320
The massive amount of fallout 
caused catastrophic famine and 

232
00:12:26,320 --> 00:12:29,320
ecological damage across the 
entire planet. 

233
00:12:29,600 --> 00:12:32,040
Over half of the sprawling 
cities that once consumed the 

234
00:12:32,040 --> 00:12:35,680
land with their brilliance and 
innovation are now only rubble. 

235
00:12:35,840 --> 00:12:38,120
However, the X2 virus is no 
longer a threat. 

236
00:12:38,520 --> 00:12:42,680
The few women who have survived 
its decimation are all immune 

237
00:12:42,720 --> 00:12:46,160
and infinitely precious to the 
new surviving men who still 

238
00:12:46,160 --> 00:12:51,480
populate A desolate earth. 
So the women have all the power,

239
00:12:52,160 --> 00:12:57,880
or at least they have, they have
a, a status, a different status,

240
00:12:57,880 --> 00:13:03,680
right? 
Like it's so it's so. 

241
00:13:04,160 --> 00:13:10,040
I did not expect this at all. 
Yeah, it's, and it really hams 

242
00:13:10,040 --> 00:13:11,680
it up like in the beginning 
cutscene. 

243
00:13:11,680 --> 00:13:17,880
Like it's, it's really like 
there's only 1.01% of women left

244
00:13:17,920 --> 00:13:20,840
on the earth and it's like 
really intense. 

245
00:13:20,840 --> 00:13:24,640
It's like people ride around in 
makeshift tanks building them 

246
00:13:24,640 --> 00:13:26,360
for whatever scrap they can 
find. 

247
00:13:26,360 --> 00:13:28,320
That's right. 
It's like, I remember that 

248
00:13:28,320 --> 00:13:31,280
detail specifically because I'm 
like, that's not how tanks work.

249
00:13:31,880 --> 00:13:34,320
I'm like. 
What is that? 

250
00:13:34,320 --> 00:13:37,120
Just arts and crafts like. 
I'm like, you're just gonna oh, 

251
00:13:37,120 --> 00:13:39,000
let me grab that garbage can 
lid. 

252
00:13:39,120 --> 00:13:45,440
Oh, perfect Chinese takeout box 
like it's. 

253
00:13:45,440 --> 00:13:46,680
Good thing I had pizza last 
night. 

254
00:13:46,680 --> 00:13:49,000
I got a cardboard. 
Box that my are not equal. 

255
00:13:51,040 --> 00:13:53,800
I'm not gonna survive the other 
tanks that are actual tanks. 

256
00:13:53,800 --> 00:14:01,000
Yeah, it's yeah, it really. 
So I, I think that this is very 

257
00:14:02,360 --> 00:14:05,040
in a way this, I kept thinking 
this, especially with the 

258
00:14:05,040 --> 00:14:06,280
description at the beginning 
here. 

259
00:14:06,440 --> 00:14:09,600
And also because of the way it 
described like what happened or 

260
00:14:09,600 --> 00:14:13,720
didn't happen to women and stuff
is that this is very Mad Max, 

261
00:14:14,280 --> 00:14:17,640
but in a more, you know, 
different kind of approach of 

262
00:14:17,640 --> 00:14:20,000
post post apocalyptic. 
It's not just deserts, it's not 

263
00:14:20,000 --> 00:14:24,000
just, you know, stuff like that.
And very much the more recent 

264
00:14:24,120 --> 00:14:26,920
Mad Max movies, those two, 
which, which are fantastic. 

265
00:14:27,800 --> 00:14:29,840
I, I don't know if it's riffing 
on that at all. 

266
00:14:29,840 --> 00:14:32,000
I, I didn't see that anywhere to
say like, oh, that was 

267
00:14:32,000 --> 00:14:34,840
inspiration, but it would not 
surprise me in the least. 

268
00:14:35,480 --> 00:14:38,360
Obviously this came out before 
the new ones, the new Mad Max 

269
00:14:38,360 --> 00:14:42,200
movies came out, but you know, 
those, those films from the 80s 

270
00:14:42,200 --> 00:14:47,760
are still very much sort of 
about that type of idea and also

271
00:14:47,760 --> 00:14:51,800
very hammy and also very corny. 
And this is essentially to me, 

272
00:14:51,800 --> 00:14:54,200
an 80s, a corny 80s action 
movie. 

273
00:14:54,520 --> 00:14:57,960
Like, that's what both of these 
games are, and not to a fault. 

274
00:14:58,000 --> 00:15:00,800
I think that's a good thing. 
Yeah. 

275
00:15:00,800 --> 00:15:02,600
And then you start off in New 
York. 

276
00:15:03,800 --> 00:15:06,680
And I think it's worth pointing 
out because I'm always like, why

277
00:15:06,680 --> 00:15:08,800
is New York always the center of
everything? 

278
00:15:09,480 --> 00:15:12,800
Like, everything bad happens in 
New York? 

279
00:15:13,080 --> 00:15:16,840
Like, I'm why? 
What's wrong with being like in 

280
00:15:16,840 --> 00:15:19,720
a random place in like, North 
Dakota or something, Right. 

281
00:15:19,720 --> 00:15:23,320
Just where nothing ever happens.
I don't, I don't disagree at all

282
00:15:23,320 --> 00:15:26,720
'cause like it's kind of like in
a way that almost makes it more 

283
00:15:26,720 --> 00:15:29,840
interesting when things start in
like these small pockets of a 

284
00:15:29,840 --> 00:15:32,960
country because you, it's almost
more unexpected. 

285
00:15:32,960 --> 00:15:37,720
But I guess there's more risk, 
there's more, you know, 

286
00:15:37,720 --> 00:15:40,320
potential problems or something,
I don't know, something like 

287
00:15:40,320 --> 00:15:40,680
that. 
I. 

288
00:15:41,400 --> 00:15:42,600
Guess I don't know. 
Or more. 

289
00:15:42,600 --> 00:15:44,320
Or the odds are higher that it's
gonna happen. 

290
00:15:44,320 --> 00:15:47,680
I think it's just like you can 
make backgrounds with buildings 

291
00:15:47,680 --> 00:15:49,600
and it looks cool. 
I think that's all it is. 

292
00:15:49,880 --> 00:15:52,880
Yeah, and, and a lot of a lot of
what you can do in both of these

293
00:15:52,880 --> 00:15:55,400
games is knock buildings down 
South. 

294
00:15:55,480 --> 00:15:59,800
Start off your journey in Boise,
ID It's like. 

295
00:15:59,960 --> 00:16:02,240
Even Boise is too well known. 
I even know where that is. 

296
00:16:02,280 --> 00:16:06,800
Yeah, it's hard to think of an 
obscure town like. 

297
00:16:07,200 --> 00:16:10,200
Just, I don't know, pick some. 
I mean, pick something in, in, 

298
00:16:10,240 --> 00:16:11,440
in the Dakotas. 
I would have, yeah. 

299
00:16:11,720 --> 00:16:14,440
Dakota just felt right. 
Yeah, yeah, somehow. 

300
00:16:14,720 --> 00:16:16,720
Nobody ever goes there 2. 
Of them and I and I still have 

301
00:16:16,720 --> 00:16:20,200
no idea where they are. 
There's somewhere up there, I 

302
00:16:20,200 --> 00:16:22,920
don't know. 
It's set somewhere, I don't 

303
00:16:23,320 --> 00:16:25,520
know, in between the two of us, 
where we sit right now, that's 

304
00:16:25,520 --> 00:16:26,320
where. 
They are, yeah. 

305
00:16:26,400 --> 00:16:30,840
Yeah. 
Yeah, OK, so that's the setup 

306
00:16:30,840 --> 00:16:32,880
for the game. 
I, I, I'm not going to go into 

307
00:16:32,880 --> 00:16:35,280
like huge a description for the 
second one, cause the second one

308
00:16:35,640 --> 00:16:39,480
is we'll get to it a little bit,
but essentially is at the end of

309
00:16:39,480 --> 00:16:42,000
battle tanks or throughout it 
you do find your girlfriend and 

310
00:16:42,000 --> 00:16:44,320
your future wife. 
The second one picks up a few 

311
00:16:44,320 --> 00:16:47,640
years later and you have a child
who's like 3 years old or two 

312
00:16:47,640 --> 00:16:48,720
years old or something like 
that. 

313
00:16:49,080 --> 00:16:53,880
And one of the the Lords, which 
is sort of what they start, what

314
00:16:53,880 --> 00:16:57,000
they start like naming the women
and are sort of the head of 

315
00:16:57,000 --> 00:17:00,400
these tank gangs, 'cause it's 
not like, oh, you have a gang 

316
00:17:00,400 --> 00:17:03,960
and you're walking around like 
like the Warriors movie in the 

317
00:17:03,960 --> 00:17:06,079
80s where the guys have chains 
and they have bats. 

318
00:17:06,079 --> 00:17:07,079
And like, that's not one of 
those. 

319
00:17:07,079 --> 00:17:09,920
It's not that kind of 80s movie.
No, everyone's in tanks of 

320
00:17:09,920 --> 00:17:11,280
different sizes and different 
types. 

321
00:17:12,160 --> 00:17:13,760
So that's kind of where the 
second one goes. 

322
00:17:13,760 --> 00:17:15,680
And you go in other parts of the
world. 

323
00:17:15,680 --> 00:17:21,000
Where's the first one? 
You stay within the US, so let's

324
00:17:21,000 --> 00:17:22,960
get to the gameplay, then let's 
get to that because. 

325
00:17:22,960 --> 00:17:29,240
I I need to premise this because
it's a game that you play as a 

326
00:17:29,240 --> 00:17:36,600
tank and you don't really have 
tank controls, which blew my 

327
00:17:36,600 --> 00:17:38,560
mind. 
Oh, that's true. 

328
00:17:38,760 --> 00:17:39,880
That's true. 
Yeah, I guess I. 

329
00:17:39,880 --> 00:17:42,880
Guess I just expected it to 
handle like utter garbage and it

330
00:17:42,880 --> 00:17:46,080
didn't. 
And I was like, whoa, it was 

331
00:17:46,080 --> 00:17:48,880
pretty fast. 
Actually, yeah, you, you do. 

332
00:17:48,880 --> 00:17:50,200
You do bum around pretty 
quickly. 

333
00:17:50,200 --> 00:17:52,280
That's true. 
And correct me if I'm wrong, you

334
00:17:52,280 --> 00:17:54,720
only have, is it one or two 
different tanks in the first 

335
00:17:54,720 --> 00:17:57,160
one, I think. 
I think you're just using the 

336
00:17:57,160 --> 00:17:58,400
one right? 
Just the one. 

337
00:17:58,760 --> 00:18:01,560
Yeah, I think just the 1. 
So, so, yeah. 

338
00:18:01,560 --> 00:18:04,920
So essentially what happens is 
every every mission, every level

339
00:18:04,920 --> 00:18:10,960
is you got to destroy this other
tank, this base, this kill this 

340
00:18:10,960 --> 00:18:14,520
boss, sort of other tank. 
Sometimes you have to make it to

341
00:18:14,520 --> 00:18:17,800
the other side of a bridge or a 
runway or something, which I 

342
00:18:17,800 --> 00:18:20,920
really like those those ones in 
both both games. 

343
00:18:21,280 --> 00:18:25,080
I think it just sort of switches
up the the focus, I guess, a 

344
00:18:25,080 --> 00:18:26,840
little bit. 
They're not all perfect, but 

345
00:18:26,840 --> 00:18:29,640
whatever. 
And you're just driving around 

346
00:18:29,920 --> 00:18:33,600
with your speedy tank that's 
made out of Chinese leftover 

347
00:18:33,600 --> 00:18:37,880
boxes and, and you're just kind 
of blowing up the other tanks. 

348
00:18:37,880 --> 00:18:40,040
They're coming after you. 
You have a health bar at the top

349
00:18:40,240 --> 00:18:41,800
and you have some power ups that
you can pick up. 

350
00:18:41,800 --> 00:18:44,040
And then you also have a map on 
your screen as well that kind of

351
00:18:44,040 --> 00:18:46,800
give you a general sense of 
where enemies might be or where 

352
00:18:46,800 --> 00:18:49,240
you need to go. 
Pretty basic setup. 

353
00:18:49,360 --> 00:18:51,920
And the controls are pretty 
limited as well. 

354
00:18:51,920 --> 00:18:54,160
Like there's not like you have a
ton of stuff you have to manage.

355
00:18:54,160 --> 00:18:58,440
It's it's really weird to me 
that there's no aiming function 

356
00:18:58,640 --> 00:19:01,880
unless I just didn't know. 
But it's just like you just you 

357
00:19:01,880 --> 00:19:09,040
just pick a direction and fire. 
My heart said hold the R button,

358
00:19:09,040 --> 00:19:12,880
or, you know, hold the R button 
and aim like any other game 

359
00:19:13,440 --> 00:19:15,480
that's a shooter in any 
capacity. 

360
00:19:15,760 --> 00:19:18,240
Yeah, especially on this console
too, right. 

361
00:19:18,400 --> 00:19:20,240
That's we've seen that a bunch 
of times so. 

362
00:19:20,240 --> 00:19:24,120
It just doesn't happen, so it's 
kind of bizarre. 

363
00:19:24,440 --> 00:19:27,880
So it's, it's so interesting 
too, because I, I agree, I 

364
00:19:27,880 --> 00:19:30,720
thought for sure it would be 
maybe even like one of the C 

365
00:19:30,720 --> 00:19:34,800
buttons would do that. 
You know, I, I play this on the 

366
00:19:34,800 --> 00:19:37,400
actual 64 and they're on our 
ever drive that that we both 

367
00:19:37,400 --> 00:19:39,120
have. 
And, and it, you know, it, it 

368
00:19:39,120 --> 00:19:41,000
controls well, like it's 
responsive. 

369
00:19:41,000 --> 00:19:43,360
It's, it's good. 
Like there's nothing wrong with 

370
00:19:43,360 --> 00:19:45,880
it, but the approach to not have
any other kind of aim. 

371
00:19:45,880 --> 00:19:48,880
Essentially how we're, we're 
kind of dancing around it just a

372
00:19:48,880 --> 00:19:52,360
tiny bit, but basically you just
move with the joystick and 

373
00:19:52,360 --> 00:19:56,760
whichever way you happen to be 
facing is where you control and 

374
00:19:56,760 --> 00:19:58,840
where you shoot that. 
That's it, right? 

375
00:19:58,840 --> 00:20:03,960
There's no separate control for 
the top of the tank, which maybe

376
00:20:03,960 --> 00:20:06,080
feels like, oh, that's too 
advanced for this time. 

377
00:20:06,080 --> 00:20:10,880
But like Jiki said, there like 
there's no other way to do that.

378
00:20:10,880 --> 00:20:15,600
Like I feel like there's got to 
be another control for it, even 

379
00:20:15,600 --> 00:20:17,840
if it's a little cumbersome. 
Maybe they found that it was, I 

380
00:20:17,840 --> 00:20:20,320
don't know. 
But it does feel kind of weird 

381
00:20:20,320 --> 00:20:22,680
that like it's only the 
direction that you're facing, 

382
00:20:22,720 --> 00:20:28,200
like you are basically in a in a
vehicle like a car and looking 

383
00:20:28,200 --> 00:20:31,600
straight the entire time. 
And it kind of takes away from 

384
00:20:31,600 --> 00:20:34,480
the tank feel, I think in both 
of the games. 

385
00:20:36,000 --> 00:20:38,920
Well, but you know. 
What I was kind of joking about 

386
00:20:39,120 --> 00:20:41,760
is like the tank controls, like 
this is the game where that 

387
00:20:41,760 --> 00:20:44,680
actually makes sense. 
Yes, and we don't have it. 

388
00:20:44,960 --> 00:20:50,200
You literally you, you like move
forward and you, you turn and 

389
00:20:50,200 --> 00:20:54,280
the tank it, it handles like 
super fast, like you turn to the

390
00:20:54,280 --> 00:20:56,320
left or right and you just 
completely rotate in a 

391
00:20:56,320 --> 00:20:58,480
direction. 
It's almost like if you remove 

392
00:20:58,480 --> 00:21:01,600
the tank skin, you could almost 
be fooled into thinking it's 

393
00:21:01,600 --> 00:21:04,320
like a platform or like Mario or
something 'cause that's how like

394
00:21:04,480 --> 00:21:09,280
how you move really quickly and 
then it's just, it's just 

395
00:21:09,360 --> 00:21:12,000
whatever direction you're 
facing, that's where you fire 

396
00:21:12,520 --> 00:21:15,200
and it, it works. 
It's not like it's bad or 

397
00:21:15,200 --> 00:21:18,760
anything, It just kind of throws
you off 'cause you you really 

398
00:21:18,760 --> 00:21:21,560
expect it to be different than 
it actually is. 

399
00:21:21,920 --> 00:21:25,560
And one thing that also kept 
screwing me up was so you press 

400
00:21:25,560 --> 00:21:29,040
the Z button to shoot like your 
main cannon, which is fine, 

401
00:21:29,280 --> 00:21:32,400
that's fine. 
But your special item is the A 

402
00:21:32,600 --> 00:21:37,760
button and that threw me off. 
I don't know why it kept wanting

403
00:21:37,760 --> 00:21:40,640
to press B and I know that 
sounds stupid. 

404
00:21:40,880 --> 00:21:43,520
No, I feel like I probably, I 
think intuitively I feel like I 

405
00:21:43,520 --> 00:21:45,080
did the same thing. 
I don't remember right off the 

406
00:21:45,080 --> 00:21:47,600
bat, but I wouldn't be surprised
if I did the exact same thing I 

407
00:21:47,600 --> 00:21:50,280
had to get. 
Used to it because I kept, it's 

408
00:21:50,280 --> 00:21:52,440
like I kept missing and I'm 
like, why am I not doing this? 

409
00:21:53,000 --> 00:21:55,480
And then for some reason my 
brain flipped and I almost went 

410
00:21:55,480 --> 00:21:58,920
to like Starfox controls. 
And then I hit A for my 

411
00:21:58,920 --> 00:22:03,720
shooting, and I remember very 
specifically, I picked up a 

412
00:22:03,720 --> 00:22:05,600
nuke. 
Oh yeah. 

413
00:22:05,600 --> 00:22:07,760
And I was like, oh, great. 
And I pressed the A button and I

414
00:22:07,760 --> 00:22:10,640
shot it out and it just blew up 
everything, including myself. 

415
00:22:10,640 --> 00:22:15,960
And I was like, oh, no, oh, what
are you going to do? 

416
00:22:16,000 --> 00:22:19,280
I still want. 
Yeah, yeah, Chinese take a box. 

417
00:22:19,280 --> 00:22:24,440
For the win. 
It blew, blew the rest of those 

418
00:22:24,440 --> 00:22:26,360
Chinese restaurants out of out 
of the water. 

419
00:22:27,360 --> 00:22:31,160
Mine was the strongest. 
Strongest chicken balls in town?

420
00:22:33,560 --> 00:22:36,320
Spiciest wonton soup. 
It was. 

421
00:22:36,440 --> 00:22:39,040
Yeah. 
It's in a box in a box. 

422
00:22:39,800 --> 00:22:40,920
Soup in a box. 
Here you go. 

423
00:22:40,960 --> 00:22:43,120
It's leaking all over the 
doorstep. 

424
00:22:43,120 --> 00:22:47,760
What the fuck is this? 
I'm sorry. 

425
00:22:49,040 --> 00:22:50,440
I'm going to war with you, 
buddy. 

426
00:22:50,680 --> 00:22:56,480
You delivered my soup in a box. 
Yeah, it's it's OK. 

427
00:22:56,520 --> 00:22:59,280
So the, the main thing, honestly
the main thing with these two 

428
00:22:59,280 --> 00:23:04,560
games is I, I played through, I 
wanna say an hour and a half to 

429
00:23:04,560 --> 00:23:07,400
two hours of the first one and 
then I pretty much just played 

430
00:23:07,400 --> 00:23:11,000
the second one. 
It is a far better game. 

431
00:23:11,440 --> 00:23:13,680
It's far superior to the to the 
first one. 

432
00:23:14,200 --> 00:23:16,080
More variety. 
More variety. 

433
00:23:16,080 --> 00:23:19,000
It still controls the same way, 
you know, it still has, like I 

434
00:23:19,000 --> 00:23:22,920
said, a very similar type of 
setup, but there's more variety 

435
00:23:22,920 --> 00:23:24,960
in the weapons, more variety in 
the tanks, like things like 

436
00:23:24,960 --> 00:23:28,760
that. 
So my, my focus of my time was, 

437
00:23:28,800 --> 00:23:32,640
was with the second one and I'm 
going to play video of it 

438
00:23:32,640 --> 00:23:38,080
because I can. 
Cause yeah, it's just a YouTube 

439
00:23:38,080 --> 00:23:41,640
long play, but still. 
So, yeah. 

440
00:23:41,960 --> 00:23:43,520
So when you're, when you're 
playing through the second one, 

441
00:23:43,520 --> 00:23:45,040
we're playing through global 
assault. 

442
00:23:45,040 --> 00:23:49,160
That's what it is. 
Global assault you, if you've 

443
00:23:49,160 --> 00:23:51,480
played the first one at all, 
which we would have pretty close

444
00:23:51,480 --> 00:23:52,640
back-to-back. 
There you go. 

445
00:23:52,640 --> 00:23:55,560
Five years ago, a plague killed 
99.9% of all women. 

446
00:23:55,880 --> 00:23:57,720
The world's worth different 
parts, fighting over the few 

447
00:23:57,720 --> 00:24:01,320
survivors. 
Eventually, nukes were used and 

448
00:24:01,320 --> 00:24:02,880
the apocalypse was upon us. 
There you go. 

449
00:24:02,880 --> 00:24:04,600
That's the setup. 
It's kind of reminding you of 

450
00:24:04,600 --> 00:24:05,640
what happened in the first. 
You don't. 

451
00:24:05,840 --> 00:24:07,160
You know what? 
You don't even have to play the 

452
00:24:07,160 --> 00:24:08,680
first. 
The name is Griffin Spade. 

453
00:24:09,920 --> 00:24:11,920
He's a battle. 
You have to play the first. 

454
00:24:12,000 --> 00:24:14,840
You got to get all these 
important minor details 

455
00:24:15,240 --> 00:24:18,400
throughout the game. 
You're only getting a summary 

456
00:24:18,400 --> 00:24:19,760
here. 
It's important. 

457
00:24:20,080 --> 00:24:22,320
That's true you. 
Got to find Griffin's journey. 

458
00:24:23,320 --> 00:24:25,880
But lately I've been seen an 
evil face in my dreams. 

459
00:24:26,120 --> 00:24:28,320
I believe we're going to have a 
fight again or have to fight 

460
00:24:28,320 --> 00:24:35,120
again. 
So yeah, let's let's 2006. 

461
00:24:35,120 --> 00:24:38,120
By the way, the second one takes
place in 2006. 

462
00:24:38,840 --> 00:24:41,640
OK, this cracked me up. 
This art right here. 

463
00:24:41,880 --> 00:24:42,480
Yeah. 
OK. 

464
00:24:42,480 --> 00:24:45,280
She looks like slid the sloth 
with a wig. 

465
00:24:45,280 --> 00:24:47,000
I. 
Don't know what she looks like 

466
00:24:47,040 --> 00:24:52,360
like what is with like what? 
What's going on? 

467
00:24:53,360 --> 00:24:56,680
Unless, unless we don't have the
deep lore of the battle tanks 

468
00:24:56,680 --> 00:25:01,160
universe. 
Where this individual has been 

469
00:25:01,160 --> 00:25:07,600
affected by the nuclear waste 
and apocalypse and formed their 

470
00:25:07,600 --> 00:25:10,800
face because honestly. 
The women that survived the X2 

471
00:25:10,800 --> 00:25:14,640
virus are horribly disfigured. 
Yeah, that's what it looks like.

472
00:25:14,720 --> 00:25:16,160
That's exactly what it looks 
like. 

473
00:25:16,560 --> 00:25:20,520
It's weird. 
It's so and it's and it's very 

474
00:25:20,520 --> 00:25:25,440
specifically like the eyes are 
like squished but also stretched

475
00:25:25,440 --> 00:25:27,880
at the same. 
I don't really understand what 

476
00:25:27,880 --> 00:25:31,240
they're trying to do and why 
they thought that this looked at

477
00:25:31,240 --> 00:25:32,640
all it's. 
So funny. 

478
00:25:33,040 --> 00:25:35,240
It's. 
Like there's definitely, there's

479
00:25:35,240 --> 00:25:38,160
got to be some plot point we 
just didn't pick up on or didn't

480
00:25:38,160 --> 00:25:40,680
pay attention to. 
Like there's, it's got to be 

481
00:25:40,680 --> 00:25:42,360
something. 
I don't know because if you 

482
00:25:42,360 --> 00:25:45,720
look, if I flip back to if I 
keep doing a visual thing here 

483
00:25:45,720 --> 00:25:51,800
for mostly audio listeners. 
But if I go to the thing here, 

484
00:25:51,800 --> 00:25:59,720
the the manual, the manual has a
whoops, flip to the manual. 

485
00:25:59,720 --> 00:26:00,600
Damn it. 
There we go. 

486
00:26:01,960 --> 00:26:04,960
Has some other pictures of other
of the gangs and stuff like that

487
00:26:04,960 --> 00:26:08,360
from the first one at least 
these kind of look kind of these

488
00:26:08,360 --> 00:26:10,200
look kind of cool. 
Like, these are sort of like 

489
00:26:10,200 --> 00:26:15,600
really sort of badass fucking 
90s, so 90s like. 

490
00:26:15,960 --> 00:26:19,920
Awesome, yeah. 
Like Psycho Brigade, look at 

491
00:26:19,920 --> 00:26:21,400
these guys. 
These guys are awesome. 

492
00:26:22,240 --> 00:26:23,240
Those are sick looking guys, 
right? 

493
00:26:23,440 --> 00:26:25,120
Like some of these enemies look 
like they're from like 

494
00:26:25,520 --> 00:26:27,640
Battletoads or Double Dragon or 
something like that. 

495
00:26:28,800 --> 00:26:30,360
Art style. 
Like that's what it reminds me 

496
00:26:30,360 --> 00:26:32,840
of. 
You can hear that sort of like 

497
00:26:33,240 --> 00:26:36,040
rock music behind it and stuff, 
which this game also has. 

498
00:26:37,480 --> 00:26:42,560
But then when you go in game and
you see like these faces, it's 

499
00:26:42,560 --> 00:26:46,440
like what the fuck is happening?
Audio listeners, it really like 

500
00:26:47,160 --> 00:26:49,560
I'm painting a glorious picture 
for you. 

501
00:26:49,960 --> 00:26:53,440
This is a woman. 
OK, So picture Black Widow. 

502
00:26:54,200 --> 00:26:56,320
OK, like the Marvel character 
Black Widow, right? 

503
00:26:56,480 --> 00:26:59,720
So picture that look. 
But picture the face is Sid the 

504
00:26:59,720 --> 00:27:03,120
Sloth. 
So you have Sid the Sloth from 

505
00:27:03,120 --> 00:27:05,320
Ice Age with everything else 
Black Widow. 

506
00:27:05,480 --> 00:27:07,440
That's what you got. 
Yeah, pretty much. 

507
00:27:07,680 --> 00:27:09,480
Pretty much. 
If you had it in the 3D realm, 

508
00:27:09,480 --> 00:27:12,280
that's exactly. 
And it's fun if you if you play 

509
00:27:12,280 --> 00:27:16,120
back this game, you can read the
dialogue as said the sloth get 

510
00:27:16,200 --> 00:27:19,440
ready to attack warriors, but 
wait for my signal. 

511
00:27:21,120 --> 00:27:22,520
No, Keep going, keep going. 
I. 

512
00:27:22,520 --> 00:27:24,680
Want to take one last look at 
the target? 

513
00:27:25,040 --> 00:27:31,440
The last target. 
And it's funny because it's it's

514
00:27:31,440 --> 00:27:35,600
not really like the main 
character and his wife don't 

515
00:27:35,760 --> 00:27:38,240
look that way. 
It seems to be all the enemy 

516
00:27:38,240 --> 00:27:41,920
characters kind of have these 
looks, especially the the female

517
00:27:41,920 --> 00:27:46,080
enemy characters. 
And then this this look at the 

518
00:27:46,080 --> 00:27:48,280
top is cool. 
Like that's a cool style and 

519
00:27:48,280 --> 00:27:49,880
everything. 
The sort of like larger splash 

520
00:27:49,880 --> 00:27:52,640
screen that they have above the 
dialogue box, like great. 

521
00:27:52,720 --> 00:27:54,520
Why doesn't the rest of this 
shit look like that? 

522
00:27:54,520 --> 00:27:58,360
I don't know. 
It's weird so the the other 

523
00:27:58,360 --> 00:28:00,280
story part of this, and I keep 
going into the story. 

524
00:28:00,280 --> 00:28:02,120
I know a lot of these games are 
really like these games are 

525
00:28:02,120 --> 00:28:03,960
mostly about the game point, but
the story thing. 

526
00:28:04,480 --> 00:28:07,120
But the reason why there's a 
story part to this is because 

527
00:28:07,120 --> 00:28:10,800
the Edge, which I I referred to 
in my my stupid little spiel at 

528
00:28:10,800 --> 00:28:14,880
the beginning one the U2 joke is
the guitarist names himself the 

529
00:28:14,880 --> 00:28:17,160
edge for some reason. 
So that's where that came from. 

530
00:28:18,200 --> 00:28:22,120
Jokes are always the funniest 
when you explain them and I've. 

531
00:28:22,880 --> 00:28:24,080
Heard that? 
You're. 

532
00:28:24,240 --> 00:28:27,760
I've heard that. 
Yeah. 

533
00:28:28,840 --> 00:28:32,880
Yeah, and apparently Griffin 
Spade and his wife have powers 

534
00:28:32,880 --> 00:28:38,880
and the kid has powers like that
can blow up and control other 

535
00:28:39,040 --> 00:28:41,440
enemies and tanks and stuff like
that. 

536
00:28:41,440 --> 00:28:45,200
And then that's that's the the 
big reveal here. 

537
00:28:45,840 --> 00:28:48,160
And eventually you get to use 
it, but we'll get to that 

538
00:28:48,160 --> 00:28:50,000
because that's something that 
happens a little bit later and 

539
00:28:50,000 --> 00:28:52,960
stuff. 
So Battle Tank Global Assault, 

540
00:28:52,960 --> 00:28:55,320
did you find, did you find this 
to be better 'cause I definitely

541
00:28:55,320 --> 00:28:56,440
did. 
Yeah, it was. 

542
00:28:56,480 --> 00:28:58,760
It was like almost, almost right
off the get go. 

543
00:28:59,840 --> 00:29:03,400
I felt like the first game was 
just very straightforward, like 

544
00:29:03,400 --> 00:29:06,480
it was very like drive here, 
shoot this. 

545
00:29:07,040 --> 00:29:09,720
And then the second one it it 
immediately gives you more 

546
00:29:09,720 --> 00:29:13,280
variety and options for tanks, 
which gets you a little excited.

547
00:29:14,080 --> 00:29:15,640
Yeah, which I didn't realize off
the bat. 

548
00:29:15,640 --> 00:29:17,480
So in the first one, like we 
mentioned, you're just playing 

549
00:29:17,480 --> 00:29:19,600
as a very like what you would 
think is a very basic tank. 

550
00:29:19,600 --> 00:29:22,120
You're like essentially A 
rectangle driving around. 

551
00:29:22,600 --> 00:29:23,880
That's, that's what it is, 
right? 

552
00:29:24,760 --> 00:29:28,520
And you start that way in Global
Assault and eventually you go to

553
00:29:28,520 --> 00:29:31,720
maps where you're like defending
your base a little bit more, 

554
00:29:31,720 --> 00:29:34,240
which I believe was still an 
option in the first one, but 

555
00:29:34,720 --> 00:29:36,520
happens in much more levels 
here. 

556
00:29:37,560 --> 00:29:42,120
And every time, instead of 
giving you like 5 lives, 

557
00:29:42,400 --> 00:29:44,760
essentially, you have these 
things that are called, I think 

558
00:29:44,760 --> 00:29:46,280
Tank Bucks is what they call 
them. 

559
00:29:48,480 --> 00:29:50,520
Yeah, something like that. 
Yeah. 

560
00:29:50,520 --> 00:29:53,640
Where you, you, you can find 
them around the maps that you're

561
00:29:53,640 --> 00:29:56,480
playing on. 
And you start with like 50 or 

562
00:29:56,480 --> 00:29:59,560
some number like that, right. 
And every time you, you happen 

563
00:29:59,560 --> 00:30:04,400
to die, you can choose, you can 
spend that sort of in, in game 

564
00:30:04,400 --> 00:30:07,920
currency or, or that only exists
within that one particular 

565
00:30:07,920 --> 00:30:11,320
level. 
It resets every level and each 

566
00:30:11,320 --> 00:30:14,440
tank, depending on which one you
pick, has a different cost to 

567
00:30:14,480 --> 00:30:17,280
it. 
So the basic one has 20 or 25. 

568
00:30:17,280 --> 00:30:19,600
Let's say you start with 120 or 
25. 

569
00:30:19,600 --> 00:30:23,400
The larger ones that eventually 
you get cost like 40 or 35. 

570
00:30:23,560 --> 00:30:27,680
Small ones that are a little 
weaker or are speedier, but 

571
00:30:27,680 --> 00:30:31,560
they're, you know, don't take as
much damage, might be worth 10 

572
00:30:31,800 --> 00:30:34,560
or something like that. 
And I found like, I didn't 

573
00:30:34,560 --> 00:30:36,160
realize at first that that was 
even the thing. 

574
00:30:36,160 --> 00:30:37,640
I was like, oh, I'm just going 
to pick this, I'm going to pick 

575
00:30:37,640 --> 00:30:38,720
this. 
And I realized, oh shit, my 

576
00:30:38,720 --> 00:30:41,040
numbers keep. 
Going down, yeah, I can't pick 

577
00:30:41,040 --> 00:30:43,640
certain. 
Ones, but I actually thought 

578
00:30:43,640 --> 00:30:46,120
that that was a pretty 
innovative way of doing it and 

579
00:30:46,120 --> 00:30:49,880
sort of forcing you to play 
different tanks, so I enjoyed 

580
00:30:49,880 --> 00:30:51,960
that. 
Yeah, it's cool. 

581
00:30:51,960 --> 00:30:53,320
It's always good to have 
variety. 

582
00:30:53,320 --> 00:30:55,320
I think that adds, especially 
with something like this that's 

583
00:30:55,320 --> 00:30:59,800
very straightforward. 
Yeah, I think I think that gives

584
00:30:59,800 --> 00:31:05,000
it an edge in and of itself as 
far as like the main draw, 

585
00:31:05,000 --> 00:31:07,000
right? 
Why people would want to play 

586
00:31:07,000 --> 00:31:10,320
this game? 
I honestly think this is a 

587
00:31:10,360 --> 00:31:14,240
multiplayer sort of focused 
game. 

588
00:31:14,840 --> 00:31:17,120
This is this is the type of game
you you sit down with your 

589
00:31:17,120 --> 00:31:21,320
friends and you play and you 
just battle each other over and 

590
00:31:21,320 --> 00:31:24,720
over and over. 
I think the story is cool that 

591
00:31:24,720 --> 00:31:28,280
they have one, but it it's silly
and it's just it's just a mode 

592
00:31:28,280 --> 00:31:29,720
to play. 
But I think the main draw would 

593
00:31:29,720 --> 00:31:33,360
be definitely a multiplayer 
experience and that would be 

594
00:31:33,360 --> 00:31:35,560
totally the way to play these 
games. 

595
00:31:35,560 --> 00:31:37,960
Just just talking about 
gameplay. 

596
00:31:37,960 --> 00:31:40,800
I'm like, this is this is this 
is a multiplayer game written 

597
00:31:40,800 --> 00:31:44,360
all over it, like both of them. 
It it acts like it feels that 

598
00:31:44,360 --> 00:31:46,960
way right from the start, like 
even if even if you never 

599
00:31:46,960 --> 00:31:48,280
touched the multiplayer, which I
don't know. 

600
00:31:48,280 --> 00:31:50,960
Did you try at all 'cause in the
second one at least I didn't try

601
00:31:50,960 --> 00:31:52,400
it in the first one. 
In the second one you could play

602
00:31:52,400 --> 00:31:54,040
against bots. 
But you didn't realize? 

603
00:31:54,040 --> 00:31:56,240
Oh, no, I didn't. 
Yeah, I didn't try it. 

604
00:31:56,240 --> 00:31:58,960
I just know. 
Yeah, and, and I've heard and I 

605
00:31:59,080 --> 00:32:02,120
and I mentioned earlier how like
some people have said like sort 

606
00:32:02,120 --> 00:32:04,520
of reached out on social media 
and I have a, a friend, Ian, 

607
00:32:04,520 --> 00:32:08,200
that's on another podcast that I
do back in my day who I who said

608
00:32:08,840 --> 00:32:11,800
like when I started doing 
remember 64, he's like, oh, you 

609
00:32:11,800 --> 00:32:12,960
got to do battle tanks. 
You got to. 

610
00:32:13,200 --> 00:32:15,200
I used to play that all the 
time, and I was like, what the 

611
00:32:15,200 --> 00:32:17,680
fuck is Battle Tanks? 
You know, Like, that was pretty 

612
00:32:17,680 --> 00:32:19,720
much like the first time I've 
heard of it, or first time I was

613
00:32:19,720 --> 00:32:22,560
aware that anybody even cared 
what it was, you know? 

614
00:32:23,000 --> 00:32:24,480
Yeah, this is one of those 
games. 

615
00:32:24,480 --> 00:32:27,040
Just like, oh, I've seen the 
cover, but I know nothing about 

616
00:32:27,040 --> 00:32:28,200
it. 
Exactly. 

617
00:32:28,240 --> 00:32:33,440
That's like I, I don't think I, 
I can't think of 1 friend I had 

618
00:32:33,440 --> 00:32:35,880
growing up that was like, Oh 
yeah, battle tanks. 

619
00:32:36,040 --> 00:32:40,080
Yeah, you know, like there's no,
this was not a thing for us, but

620
00:32:40,080 --> 00:32:42,360
I could see this being a fun 
multiplayer. 

621
00:32:44,200 --> 00:32:47,000
Yeah, I, I, so there's a bunch 
of different modes for it too. 

622
00:32:47,000 --> 00:32:48,920
It's not just like a deathmatch 
thing. 

623
00:32:48,920 --> 00:32:51,640
Some of them are like protect 
your base like you do in a lot 

624
00:32:51,640 --> 00:32:54,840
of the in the single player in 
the campaign and stuff like 

625
00:32:54,840 --> 00:32:56,400
that. 
So that that's kind of cool. 

626
00:32:56,720 --> 00:32:59,680
You can play with four people, 
which is, which is interesting 

627
00:32:59,680 --> 00:33:00,560
too. 
That's always fun. 

628
00:33:00,560 --> 00:33:04,240
The more the merrier. 
And I played a little bit with 

629
00:33:04,360 --> 00:33:09,720
with the bots, it feels even 
more like it's almost like the 

630
00:33:09,760 --> 00:33:13,480
the AI for the bots is even 
crazier than it is in the solo 

631
00:33:13,480 --> 00:33:17,560
stuff because I think they're 
trying to like emulate random 

632
00:33:17,560 --> 00:33:20,240
decisions since they like they 
what multiplayer would be. 

633
00:33:20,240 --> 00:33:24,520
So the idea of it is cool. 
We just didn't get our hands on 

634
00:33:24,520 --> 00:33:26,280
like an actual multiplayer 
experience. 

635
00:33:26,280 --> 00:33:30,120
But I could see why it could be 
fun because there's variety in 

636
00:33:30,120 --> 00:33:32,080
the game modes. 
And like we were just talking 

637
00:33:32,080 --> 00:33:33,800
about, there's a variety in the 
type of tanks too. 

638
00:33:34,240 --> 00:33:36,320
So you can go and still pick 
your own tanks. 

639
00:33:36,640 --> 00:33:39,520
You can go and and, and you 
know, find different weapons and

640
00:33:39,520 --> 00:33:42,080
things like that, just like you 
can in the single player. 

641
00:33:42,960 --> 00:33:45,280
But you can blow shit up with 
other people or against other 

642
00:33:45,280 --> 00:33:46,640
people and that's always cool. 
So. 

643
00:33:48,680 --> 00:33:52,000
Yeah, and you know this, this 
also had a Game Boy Color 

644
00:33:52,000 --> 00:33:55,360
variant. 
I play it, you play it. 

645
00:33:55,520 --> 00:33:56,760
You know me, I do. 
I do. 

646
00:33:56,760 --> 00:33:59,200
I always go straight. 
If there's a handheld version of

647
00:33:59,200 --> 00:34:01,880
a game, I do my best to try and 
at least play some of them. 

648
00:34:02,400 --> 00:34:05,560
Yeah, I love me. 
I love me my Game Boys, so I I. 

649
00:34:05,560 --> 00:34:08,880
Just watched I I didn't play it,
I just watched some video on it.

650
00:34:10,239 --> 00:34:16,880
But yeah, it looks like a top 
down, really basic like drive 

651
00:34:16,880 --> 00:34:20,440
around, shoot tank top down view
like RC Pro AM style sort of 

652
00:34:20,440 --> 00:34:21,080
thing. 
Yeah. 

653
00:34:21,080 --> 00:34:23,560
Yeah, I, I thought, I thought 
like the first two Gtas, you 

654
00:34:23,560 --> 00:34:25,280
know, it looks kind of like that
you're not getting out of your 

655
00:34:25,280 --> 00:34:27,840
tank and running around, but 
kind of like, yeah, top down 

656
00:34:27,840 --> 00:34:29,679
stuff. 
It's it's Game Boy Color, not 

657
00:34:29,679 --> 00:34:31,239
Game Boy Advance. 
So, you know, you can only get 

658
00:34:31,239 --> 00:34:33,239
so much done with the sprites 
and things like that. 

659
00:34:33,239 --> 00:34:35,719
So it's it's pretty, pretty 
basic in that way. 

660
00:34:35,719 --> 00:34:40,000
It it's fun though. 
Like I, I never, I never felt 

661
00:34:40,000 --> 00:34:43,800
like like I wasn't bored. 
I think I played it for just 

662
00:34:43,800 --> 00:34:47,480
under a couple hours, probably 
like not like a you know, ton 

663
00:34:47,480 --> 00:34:51,120
ton of time, but it was a good 
time killer. 

664
00:34:51,280 --> 00:34:53,880
I would say, you know, it's 
worth giving a try if you if you

665
00:34:53,880 --> 00:34:58,920
know, I emulated on my little 
GBA style amber neck that I have

666
00:34:59,280 --> 00:35:05,320
nice, but I played it on a small
handheld, which was cool and ran

667
00:35:05,320 --> 00:35:06,560
well. 
It was fine. 

668
00:35:07,040 --> 00:35:08,800
It kind of, it follows the same 
story. 

669
00:35:08,800 --> 00:35:12,760
Like it's really just trying to 
do a couple of of the solo 

670
00:35:12,760 --> 00:35:15,880
missions from the first game. 
And what's funny is, you know, 

671
00:35:15,880 --> 00:35:17,560
we're talking about how it 
controls and stuff. 

672
00:35:18,160 --> 00:35:20,600
It controls like the first game 
does. 

673
00:35:21,520 --> 00:35:24,720
Yeah. 
Even though it's like top down 

674
00:35:24,720 --> 00:35:26,720
and very basic, it's controls 
just like the first. 

675
00:35:26,840 --> 00:35:28,960
Not that the second one controls
largely different, not that 

676
00:35:28,960 --> 00:35:31,120
global assaults massively 
different and it's controls. 

677
00:35:31,120 --> 00:35:32,680
But yeah. 
Gameplay is very similar. 

678
00:35:33,080 --> 00:35:35,600
Yeah, but it just. 
But it does feel a little bit 

679
00:35:35,640 --> 00:35:39,120
better. 
I found the second one, it just 

680
00:35:39,120 --> 00:35:41,280
runs smoother. 
Things don't feel quite as 

681
00:35:41,280 --> 00:35:44,680
chaotic in some some ways. 
But yeah, they get what color 

682
00:35:44,680 --> 00:35:46,440
one's worth a shot. 
I think. 

683
00:35:46,880 --> 00:35:49,120
I think you'd you'd probably 
just be better to spend most of 

684
00:35:49,120 --> 00:35:50,680
your time playing global, global
assault. 

685
00:35:50,680 --> 00:35:56,320
But I found that the the variety
in in tanks is one thing. 

686
00:35:56,320 --> 00:35:58,600
And then we can talk about the 
weapons too, because that's like

687
00:35:58,600 --> 00:36:01,000
the items that you pick up 
because that creates a lot. 

688
00:36:01,000 --> 00:36:03,400
So the tanks, did you have a 
favorite? 

689
00:36:03,400 --> 00:36:05,640
I don't remember all the names, 
but was there like a style that 

690
00:36:05,640 --> 00:36:07,400
you like was just the basic one 
or did you care? 

691
00:36:07,400 --> 00:36:10,160
Yeah, I just, I, I'll be honest,
I stayed with the basic. 

692
00:36:10,720 --> 00:36:12,600
I'm like too. 
I'm like, I'm just going to get 

693
00:36:12,600 --> 00:36:14,440
in there and shoot stuff and 
just progress and see what 

694
00:36:14,440 --> 00:36:15,480
happens. 
Yeah. 

695
00:36:15,800 --> 00:36:17,840
Yeah, I mean, it's the most 
reliable. 

696
00:36:18,080 --> 00:36:22,440
Like it's, it's easy to control.
It takes a decent amount of 

697
00:36:22,440 --> 00:36:25,480
damage. 
It has a very basic sort of, you

698
00:36:25,480 --> 00:36:33,240
know, tank weapon at the front. 
Little reliable. 

699
00:36:33,800 --> 00:36:36,320
Yeah, yeah, old reliable. 
You, you know what to expect, 

700
00:36:36,600 --> 00:36:37,560
right? 
Is what it is. 

701
00:36:37,720 --> 00:36:40,360
I think that's part of it. 
And there's so much sometimes in

702
00:36:40,360 --> 00:36:43,640
some of these levels, there's so
many enemies firing at you that 

703
00:36:43,640 --> 00:36:47,440
to think about what you need to 
do, you'll you'll be dead really

704
00:36:47,440 --> 00:36:49,640
quickly. 
Like it's not, they're not super

705
00:36:49,640 --> 00:36:51,760
easy, these games. 
And you know what this actually 

706
00:36:51,760 --> 00:36:53,760
reminded me of? 
And I did have this thought when

707
00:36:53,760 --> 00:36:59,720
I was playing it the in Arkham, 
Batman Arkham Knight, there is 

708
00:36:59,720 --> 00:37:02,440
the Batmobile like battle 
sequences against the enemy 

709
00:37:02,440 --> 00:37:07,080
tanks. 
It's very much like a honestly, 

710
00:37:07,080 --> 00:37:11,400
it's a watered down version of 
that, but it's. 

711
00:37:11,400 --> 00:37:13,960
You mean Arkhamism is a watered 
down version of this, right? 

712
00:37:13,960 --> 00:37:17,960
No, I actually don't 
unfortunately, that that's like 

713
00:37:17,960 --> 00:37:20,240
a side thing in that game and 
it's like way more in depth. 

714
00:37:20,520 --> 00:37:25,440
But but the, the, the like basic
shot, the basic cannon that you 

715
00:37:25,440 --> 00:37:29,440
have gave me that Arkham feel 
and like that's what I felt like

716
00:37:29,440 --> 00:37:31,960
comfortable with. 
But I know there's like the 

717
00:37:32,160 --> 00:37:33,880
'cause there's like a 
flamethrower, right? 

718
00:37:33,880 --> 00:37:35,880
And like. 
Yeah. 

719
00:37:35,880 --> 00:37:38,440
There's Flamethrower. 
I'm gonna pull it up. 

720
00:37:38,800 --> 00:37:42,160
Battle Tanks. 
One thing one like some of the 

721
00:37:42,200 --> 00:37:45,080
accessory weapons that you get 
that you can just like launch 

722
00:37:45,120 --> 00:37:47,280
'cause you you can pick up like 
other weapons too. 

723
00:37:47,280 --> 00:37:48,840
It's not like you're stuck with 
1 weapon. 

724
00:37:49,120 --> 00:37:51,680
That's right, that's right. 
So here, hold on, let the the 

725
00:37:51,680 --> 00:37:56,080
the tanks are the Annihilator is
the huge thing like you get this

726
00:37:56,080 --> 00:37:59,400
like massive thing on the top. 
And the Goliath, I think is 

727
00:37:59,400 --> 00:38:01,920
another one where you're just 
like a massive tank. 

728
00:38:01,920 --> 00:38:04,640
It costs more points like I was 
talking about earlier to do 

729
00:38:04,640 --> 00:38:08,080
those 'cause they hit harder and
they take more, take more damage

730
00:38:08,080 --> 00:38:09,760
and stuff. 
And then one of the ones that I 

731
00:38:09,760 --> 00:38:12,400
really liked, it doesn't sound 
like maybe you tried it and 

732
00:38:12,400 --> 00:38:14,920
stuff is now this thing isn't 
working. 

733
00:38:15,160 --> 00:38:19,800
Anyways, it it, it looks like it
has, you can see the the the 

734
00:38:19,800 --> 00:38:24,000
tracks on both sides of it and 
it's smaller and it has like a 

735
00:38:24,000 --> 00:38:26,160
mini gun on it. 
Yeah, I've see, I've I've seen 

736
00:38:26,160 --> 00:38:27,120
that one. 
Yeah, yeah. 

737
00:38:27,120 --> 00:38:29,480
So it doesn't take, it doesn't 
take like one hit and you're 

738
00:38:29,480 --> 00:38:31,360
done 'cause there's a couple 
small ones that do that. 

739
00:38:31,720 --> 00:38:34,000
But because it moves so fast and
actually the mini gun is 

740
00:38:34,000 --> 00:38:36,040
actually kind of strong. 
I was like, oh, I like this one.

741
00:38:36,040 --> 00:38:37,360
And it doesn't cost that many 
points. 

742
00:38:37,720 --> 00:38:40,360
So if you die and make a couple 
mistakes, you're kind of OK. 

743
00:38:41,120 --> 00:38:44,400
But but it's true that over 
reliable is is kind of over 

744
00:38:45,080 --> 00:38:47,080
reliable for a reason. 
So yeah. 

745
00:38:47,840 --> 00:38:51,280
But yeah, regardless of which 
one you pick, there's a bunch of

746
00:38:51,280 --> 00:38:55,280
weapons like the pick up like 
add add or upgrades to your 

747
00:38:55,280 --> 00:38:58,360
weapon, different types of 
weapons that you can pick. 

748
00:38:58,640 --> 00:38:59,160
Yep. 
And but. 

749
00:38:59,160 --> 00:39:02,880
Like I said, the nuke, yeah, 
that was pretty crazy. 

750
00:39:03,200 --> 00:39:04,560
It is. 
It's nuts. 

751
00:39:04,720 --> 00:39:07,080
You just throw it in both games.
It's in both games. 

752
00:39:07,240 --> 00:39:09,920
Obliterates everything, which 
was amazing. 

753
00:39:10,920 --> 00:39:15,560
I, I, I thought it was gonna be,
you know, like some, some things

754
00:39:15,560 --> 00:39:18,680
that you blow up in, in the 
environment, create this like 

755
00:39:18,680 --> 00:39:21,320
ring around it that damage you 
and everything else and sort of 

756
00:39:21,320 --> 00:39:23,520
like level some buildings and 
enemies. 

757
00:39:23,520 --> 00:39:25,800
I thought it was going to be 
that, but you fire it off, 

758
00:39:26,120 --> 00:39:30,200
right? 
But it blows up like 50% of the 

759
00:39:30,200 --> 00:39:32,920
level it seems. 
It's just like. 

760
00:39:33,120 --> 00:39:36,880
It's scary when you launch it. 
It's like Nuke launched or 

761
00:39:37,000 --> 00:39:37,720
whatever. 
I don't. 

762
00:39:37,760 --> 00:39:39,400
I don't know if it announced it 
does something. 

763
00:39:39,400 --> 00:39:40,760
It does. 
Like it does say something like 

764
00:39:40,760 --> 00:39:41,560
that. 
Yeah, Yeah. 

765
00:39:41,880 --> 00:39:44,360
It's it scared me. 
I was like, Oh no. 

766
00:39:44,360 --> 00:39:47,000
And then I immediately had the 
sense of dread like I need to 

767
00:39:47,000 --> 00:39:51,200
get out of here and I couldn't 
and my what have I done 

768
00:39:51,480 --> 00:39:55,720
destroyed. 
But aside from aside from the 

769
00:39:55,720 --> 00:40:00,400
nuke, I used the these missiles 
that are actually on screen 

770
00:40:00,400 --> 00:40:04,360
right now. 
That shoot out like 3 at once. 

771
00:40:04,800 --> 00:40:06,720
I use those quite a bit. 
The. 

772
00:40:06,760 --> 00:40:09,720
Swarmers, yes. 
Oh, the grenade that just popped

773
00:40:09,720 --> 00:40:12,400
up, that is. 
I I hated that one. 

774
00:40:12,680 --> 00:40:14,160
Yeah, it was not. 
It's trash. 

775
00:40:14,360 --> 00:40:17,440
It's like you press it. 
I would shoot it at an enemy and

776
00:40:17,440 --> 00:40:20,680
I'm like, OK, it's going to blow
up anytime now and then I'd be 

777
00:40:20,680 --> 00:40:22,440
like waiting and be like, did it
blow up? 

778
00:40:22,480 --> 00:40:25,880
I can't tell. 
What what happened to me was I 

779
00:40:25,920 --> 00:40:29,720
found I found one use for it, 
which I'll talk about in a SEC, 

780
00:40:29,720 --> 00:40:32,080
but what I kept doing was the 
same thing wondering like, oh, 

781
00:40:32,080 --> 00:40:34,040
when's it going to blow? 
Like you think like, OK, you 

782
00:40:34,040 --> 00:40:36,560
shoot it, maybe even on contact,
if it hits the enemy, it might 

783
00:40:36,560 --> 00:40:39,520
blow up, it might bounce and 
then I mean blow up right. 

784
00:40:39,880 --> 00:40:42,880
That's happened before in games 
makes sense, but it does not do 

785
00:40:42,880 --> 00:40:44,160
that. 
It just like bounces a couple 

786
00:40:44,160 --> 00:40:45,480
times. 
You can't see it. 

787
00:40:46,000 --> 00:40:48,040
I think just because of the 
graphic fidelity and just 

788
00:40:48,080 --> 00:40:50,680
whatever the game just you can't
really see what goes You see 

789
00:40:50,680 --> 00:40:53,280
when it first fires off the top 
of your tank, but then after 

790
00:40:53,280 --> 00:40:54,600
that it's kind of a guessing 
game. 

791
00:40:54,880 --> 00:40:58,960
I ran over it so many times and 
it just it like destroyed my 

792
00:40:58,960 --> 00:41:00,800
tank. 
I'm like well fuck, what the 

793
00:41:00,800 --> 00:41:02,880
hell am I using this thing for? 
Oh my gosh. 

794
00:41:03,000 --> 00:41:05,880
The two thing, the two things 
actually that I use them for was

795
00:41:06,040 --> 00:41:08,960
when there's mines, cause 
driving over mines pretty much 

796
00:41:08,960 --> 00:41:10,040
blow you up right away. 
Yep. 

797
00:41:10,520 --> 00:41:13,320
The grenade is definitely lost, 
A few tanks just driving over 

798
00:41:13,320 --> 00:41:15,120
mines, yeah. 
'Cause they're also a little bit

799
00:41:15,120 --> 00:41:16,560
difficult to see on the ground 
sometimes. 

800
00:41:17,400 --> 00:41:19,240
And then the other one was 
there's an enemy tank. 

801
00:41:19,240 --> 00:41:22,120
I don't know if there's a name 
for them or not, where they're 

802
00:41:22,120 --> 00:41:24,520
armored in the front. 
And no matter what you do in the

803
00:41:24,520 --> 00:41:26,320
front of them, you cannot blow 
them up. 

804
00:41:26,920 --> 00:41:29,960
Have to find a way around them. 
So what I did was I just fired a

805
00:41:29,960 --> 00:41:32,600
bunch of grenades and then 
backed up and then they would 

806
00:41:32,600 --> 00:41:35,480
basically blow up behind them. 
And then it would, it would blow

807
00:41:35,480 --> 00:41:39,840
up the the enemy tank. 
Didn't happen too often because 

808
00:41:39,840 --> 00:41:42,440
you still have to sort of kind 
of skill shot it. 

809
00:41:42,520 --> 00:41:46,440
And it's not that easy to do. 
But I just, I would find a way 

810
00:41:46,440 --> 00:41:49,320
to have like a bunch of them and
then just just keep firing them.

811
00:41:49,360 --> 00:41:52,520
And then, and then if I ran into
mines, I'd be like, well shit, 

812
00:41:53,200 --> 00:41:55,920
but at least I could do 
something with them. 

813
00:41:57,480 --> 00:41:59,160
But that's it. 
I think those are the only uses.

814
00:41:59,160 --> 00:42:01,560
I don't know if I don't know how
anybody would use them for any, 

815
00:42:01,640 --> 00:42:03,320
anything else. 
I really don't. 

816
00:42:05,000 --> 00:42:09,520
The swarmers is really funny 
because I thought for the 

817
00:42:09,520 --> 00:42:11,440
longest time they were called 
swarmies. 

818
00:42:12,120 --> 00:42:15,240
Swarmies go. 
I like it better. 

819
00:42:15,280 --> 00:42:17,640
I like that better. 
So do I and it would kind of fit

820
00:42:17,640 --> 00:42:20,000
because of the because the 
movie, because the games, you 

821
00:42:20,000 --> 00:42:22,600
know, kind of like corny, 
whatever they call it a swarmy. 

822
00:42:23,680 --> 00:42:25,440
Oh that was cool. 
They just use the teleporter. 

823
00:42:25,640 --> 00:42:29,600
The teleporter thing is another 
thing which which zooms you to a

824
00:42:29,600 --> 00:42:35,120
location that's supposed to be, 
I think close to the objective 

825
00:42:35,520 --> 00:42:37,440
or something. 
And then some of the other 

826
00:42:37,440 --> 00:42:39,640
levels that shoots you close to 
like your base. 

827
00:42:39,640 --> 00:42:42,240
But I don't know, I don't think 
it tells you where it's going to

828
00:42:42,240 --> 00:42:45,520
take you. 
So it's just kind of like press 

829
00:42:45,520 --> 00:42:47,240
it and see where it goes. 
Get out of danger. 

830
00:42:47,240 --> 00:42:49,480
Free card basically. 
Yeah, that's, yeah, that's 

831
00:42:49,520 --> 00:42:50,640
right. 
That's that's a good way to put 

832
00:42:50,640 --> 00:42:53,200
it. 
What else was there? 

833
00:42:53,200 --> 00:42:57,880
There's so you said the nuke. 
There's also or there's mines. 

834
00:42:57,880 --> 00:43:01,120
You can drop mines as well, 
which are kind of cool. 

835
00:43:01,120 --> 00:43:04,560
Those those worked on the the 
sort of bunkers where some of 

836
00:43:04,560 --> 00:43:08,680
the tanks come out of. 
I put them in front of those so 

837
00:43:08,680 --> 00:43:13,200
less enemies would start would 
be populating the the areas and 

838
00:43:13,200 --> 00:43:17,600
stuff. 
And then there's also, and also 

839
00:43:17,600 --> 00:43:21,080
what's a good thing about the 
swarm thing is like, because the

840
00:43:21,080 --> 00:43:23,880
control, like we were talking 
about before is very much it's 

841
00:43:23,880 --> 00:43:25,520
only about which way you're 
facing. 

842
00:43:25,920 --> 00:43:29,840
It kind of gives you a little 
bit of help and acts almost like

843
00:43:29,840 --> 00:43:31,680
a shotgun is pretty much what it
is. 

844
00:43:33,320 --> 00:43:36,480
So you don't have to be as 
precise, which sometimes with 

845
00:43:36,480 --> 00:43:38,440
some of the enemies you really 
have to do. 

846
00:43:38,760 --> 00:43:41,560
And it's it's easy to miss 
sometimes some of the smaller 

847
00:43:41,560 --> 00:43:44,680
enemies. 
So it kind of helps you out that

848
00:43:44,680 --> 00:43:47,400
way. 
Yeah, there's the cloaking. 

849
00:43:48,160 --> 00:43:53,720
Yeah, yeah, yeah. 
You can turn invisible here. 

850
00:43:53,720 --> 00:44:00,800
Let me look at my list here. 
And most of these are available 

851
00:44:00,800 --> 00:44:03,840
in most levels, I would say like
you don't get everything every 

852
00:44:03,840 --> 00:44:07,640
single level, but they don't 
they don't really pretend. 

853
00:44:07,640 --> 00:44:09,960
They don't really like hide it 
behind later levels. 

854
00:44:09,960 --> 00:44:13,600
Most of the weapons like you're 
able to actually use most of 

855
00:44:13,600 --> 00:44:16,720
them after like the first couple
stages, you kind of have used 

856
00:44:16,760 --> 00:44:20,400
most things that are that are 
available and it's fun to to 

857
00:44:20,400 --> 00:44:23,360
mess around with them and them 
to create scenarios for to use 

858
00:44:23,360 --> 00:44:26,200
them so. 
Yeah, there's the laser too. 

859
00:44:26,600 --> 00:44:29,280
The laser, Yeah, yeah. 
Is the laser the green one that 

860
00:44:29,280 --> 00:44:32,200
bounces like crazy 'cause that 
thing was that thing was wild. 

861
00:44:33,040 --> 00:44:35,360
No. 
Well, the laser's blue, Blue. 

862
00:44:35,760 --> 00:44:40,040
The there is. 
Oh, yeah, the. 

863
00:44:40,080 --> 00:44:42,600
Yeah, it's the special laser. 
There's a special one. 

864
00:44:43,520 --> 00:44:45,160
Is it called? 
Is it called special laser? 

865
00:44:45,360 --> 00:44:48,920
Laser special. 
I'm not even joking. 

866
00:44:48,920 --> 00:44:51,280
Yeah, there's that's hilarious. 
There's like separate things 

867
00:44:51,280 --> 00:44:53,560
'cause there's a there's a 
swarmer special as well. 

868
00:44:54,520 --> 00:44:55,680
Oh, that's right. 
Oh, there is. 

869
00:44:55,680 --> 00:44:56,760
That's right. 
Yeah. 

870
00:44:56,760 --> 00:44:58,520
Yeah. 
So the green one's cool because 

871
00:44:58,840 --> 00:45:01,480
you shoot it at an enemy and 
then it like bounces to the next

872
00:45:01,480 --> 00:45:02,480
one. 
It's almost like a homing 

873
00:45:02,480 --> 00:45:06,520
missile in some ways and does 
like a decent amount of damage. 

874
00:45:06,520 --> 00:45:11,320
I thought that, yeah, but it was
rare. 

875
00:45:11,400 --> 00:45:12,440
It's not. 
It's one of the ones that's 

876
00:45:12,480 --> 00:45:15,000
that's harder to find and stuff.
And then Turbo looks pretty 

877
00:45:15,000 --> 00:45:17,440
dope. 
They they were just launching 

878
00:45:17,440 --> 00:45:18,400
that. 
That was awesome. 

879
00:45:18,920 --> 00:45:21,280
I used it a couple times with 
the smaller tanks that are 

880
00:45:21,280 --> 00:45:24,520
already fast and you go off like
some of those like ramp things 

881
00:45:24,520 --> 00:45:27,640
that they set up randomly and 
you really go flying like it's 

882
00:45:27,640 --> 00:45:31,120
like you are doing a stunt. 
It's hilarious. 

883
00:45:31,720 --> 00:45:34,280
It's it's really good. 
Does it do anything? 

884
00:45:34,280 --> 00:45:35,840
I don't think so. 
I think it's just. 

885
00:45:36,440 --> 00:45:38,520
You know, maybe you can get out 
of dodge a little bit and you 

886
00:45:38,520 --> 00:45:40,880
can kind of, you know, move out 
of the way and stuff. 

887
00:45:41,000 --> 00:45:43,400
Got to go fast. 
Must go faster. 

888
00:45:44,400 --> 00:45:46,080
That's it. 
That's pretty much it. 

889
00:45:46,080 --> 00:45:48,120
And then, yeah, then there's 
health pickups, of course, and 

890
00:45:48,640 --> 00:45:52,160
stuff like that. 
But and then the other big thing

891
00:45:52,160 --> 00:45:55,200
as far as the gameplay goes, all
the added sort of things you can

892
00:45:55,200 --> 00:45:57,840
do is a destructibility. 
You. 

893
00:45:58,520 --> 00:46:02,040
Know that's a big part of this 
game because you you don't 

894
00:46:02,040 --> 00:46:04,360
necessarily have to destroy a 
bunch of buildings. 

895
00:46:04,360 --> 00:46:07,440
Some some levels actually do 
require you destroy this or 

896
00:46:07,440 --> 00:46:10,960
destroy that, but it's it's more
about destroying other enemies 

897
00:46:10,960 --> 00:46:12,440
than it is about actual 
buildings. 

898
00:46:12,440 --> 00:46:16,840
But the buildings are not only 
all over the place in most of 

899
00:46:16,840 --> 00:46:20,120
the stages, but when you knock 
them down, it opens up the map 

900
00:46:20,440 --> 00:46:23,400
and you get pickups from it too,
and you get items and health and

901
00:46:23,400 --> 00:46:25,920
things like that. 
So there's an advantage to it. 

902
00:46:26,720 --> 00:46:28,520
I was like driving over the 
trees. 

903
00:46:29,360 --> 00:46:30,560
Let's see. 
I don't know if they're going to

904
00:46:30,560 --> 00:46:32,560
do it at at some point, but it's
really cool. 

905
00:46:32,560 --> 00:46:34,680
You drive over, they look like 
little piece of paper or 

906
00:46:34,680 --> 00:46:36,320
cardboard. 
They're just like and just 

907
00:46:36,360 --> 00:46:38,480
flatten it to you. 
It's awesome, very satisfying. 

908
00:46:38,760 --> 00:46:42,280
It's like the sort of older 
sports games where like all the 

909
00:46:43,800 --> 00:46:46,400
the crowd are just look like 
pieces of paper moving up and 

910
00:46:46,400 --> 00:46:47,680
down. 
That's what the tricks look 

911
00:46:47,680 --> 00:46:49,840
like. 
That's exactly right. 

912
00:46:49,840 --> 00:46:51,040
Hope they're. 
Not cheering you on, you're 

913
00:46:51,080 --> 00:46:52,400
they're just waiting for you to 
run them over. 

914
00:46:53,080 --> 00:46:54,720
That's pretty much it. 
It's it's pretty cool how 

915
00:46:54,720 --> 00:46:57,760
destructive the environment is. 
That's definitely like you may 

916
00:46:57,760 --> 00:47:00,640
look at this game and be like, 
oh, OK, it looks pretty basic. 

917
00:47:00,640 --> 00:47:03,200
Like your tank is like a bunch 
of rectangles put together. 

918
00:47:03,200 --> 00:47:07,480
Like it looks like a tank. 
It's fine, kind of muddy, kind 

919
00:47:07,480 --> 00:47:08,640
of. 
Nothing spectacular about the 

920
00:47:08,640 --> 00:47:12,320
graphics, but it's like you can 
destroy everything like walls, 

921
00:47:13,080 --> 00:47:17,720
ground, poles, like Yep it's 
awesome to just go in. 

922
00:47:17,720 --> 00:47:19,800
Most of the most of the 
buildings, I'd say there's a 

923
00:47:19,800 --> 00:47:22,200
couple that are sort of like 
borders to levels you can't 

924
00:47:22,280 --> 00:47:25,320
destroy, but you don't feel like
oh that sucks. 

925
00:47:25,320 --> 00:47:26,720
Like it's just OK fine, 
whatever. 

926
00:47:26,800 --> 00:47:28,040
I just like. 
Oh, that's the end. 

927
00:47:28,040 --> 00:47:29,680
That's the end of the level. 
I gotta move. 

928
00:47:29,680 --> 00:47:32,960
Yeah, exactly. 
And then the the map is always 

929
00:47:32,960 --> 00:47:34,720
available to you. 
You don't always have a radar 

930
00:47:34,720 --> 00:47:36,400
which you have to pick up to 
kind of tell you where enemies 

931
00:47:36,400 --> 00:47:40,240
are, but the map gives you an 
idea of where a general sense of

932
00:47:40,240 --> 00:47:42,760
where you need to go anyways or 
where the end of the level is. 

933
00:47:42,760 --> 00:47:47,280
So it's not a huge deal, but I 
would say like what 70 to 80% of

934
00:47:47,280 --> 00:47:50,520
these stages in every stage is 
destructible. 

935
00:47:52,080 --> 00:47:55,960
And that's awesome. 
Like it is it like, is it like 

936
00:47:55,960 --> 00:47:57,880
playing, you know, any kind of 
modern game where it's like 

937
00:47:57,880 --> 00:48:02,240
really elaborate? 
No, but it's not it's it's still

938
00:48:02,240 --> 00:48:03,360
fun. 
It adds a lot to it. 

939
00:48:03,360 --> 00:48:07,040
I I thought that like it's 
almost like strategy. 

940
00:48:07,040 --> 00:48:11,320
Sometimes I kind of use a save 
the buildings sometimes for when

941
00:48:11,320 --> 00:48:13,560
I would have respond to be like,
Oh, I'm probably going to need 

942
00:48:13,600 --> 00:48:15,880
because when you die, you lose 
the weapons that you were 

943
00:48:15,880 --> 00:48:17,840
holding. 
So that's one of the 

944
00:48:17,840 --> 00:48:20,400
disadvantages to it. 
So yes, you can collect points 

945
00:48:20,400 --> 00:48:24,240
again and yes, you can respawn 
and keep going and stuff like 

946
00:48:24,240 --> 00:48:27,560
that, but you have to recollect 
your grenades and your swarmers 

947
00:48:27,560 --> 00:48:29,480
and like those types and they're
teleporting and things like 

948
00:48:29,480 --> 00:48:31,560
that. 
I would save those buildings and

949
00:48:31,560 --> 00:48:33,800
be like, Oh, I got to go back to
that spot so I can pick up more,

950
00:48:33,840 --> 00:48:36,600
more items because eventually 
you will run out if you just 

951
00:48:36,600 --> 00:48:38,720
keep dying. 
They don't just randomly 

952
00:48:38,720 --> 00:48:42,680
populate like it's it there's a 
set an infant, A finite amount 

953
00:48:42,680 --> 00:48:48,240
of items for you to pick up. 
So it was kind of a a random 

954
00:48:48,240 --> 00:48:50,920
strategy I didn't think would 
ever be in it and kind of one 

955
00:48:50,920 --> 00:48:52,600
that I just sort of adopted as I
went along. 

956
00:48:52,600 --> 00:48:58,040
And it's just cool to see these 
giant buildings just blow up 

957
00:48:58,040 --> 00:49:00,840
around you. 
Yeah, you get to blow up. 

958
00:49:00,840 --> 00:49:01,920
You get to blow up the White 
House. 

959
00:49:01,920 --> 00:49:03,160
You get to blow up the White 
House. 

960
00:49:04,200 --> 00:49:07,080
It's crazy in the second one at 
least, because I think the 

961
00:49:07,080 --> 00:49:08,880
enemies take it over. 
Or like buildings around the 

962
00:49:08,880 --> 00:49:09,880
White House. 
They don't really. 

963
00:49:10,920 --> 00:49:12,560
I think it's buildings around 
the White House, like in front 

964
00:49:12,560 --> 00:49:14,760
of it or something like that. 
No one can take the White House.

965
00:49:15,400 --> 00:49:18,320
It's an impenetrable. 
Fortress, unless the people 

966
00:49:18,320 --> 00:49:20,240
inside do it themselves. 
That's right. 

967
00:49:20,640 --> 00:49:22,680
That's pretty much how it goes. 
I guess it's. 

968
00:49:24,400 --> 00:49:26,920
It's. 
It's cool, cool too because the 

969
00:49:26,960 --> 00:49:30,360
the game, the second one takes 
you to like to Europe and stuff 

970
00:49:30,360 --> 00:49:32,400
too, so you get to go to 
different spots which is fun. 

971
00:49:33,880 --> 00:49:36,680
And I was going to say Parks and
Rec, America's whitest house. 

972
00:49:39,080 --> 00:49:42,800
That's pretty funny, man. 
I love that show. 

973
00:49:44,720 --> 00:49:46,360
It's incredible. 
Yeah. 

974
00:49:46,360 --> 00:49:49,160
So the second one, too. 
You're not just going to U.S. 

975
00:49:49,880 --> 00:49:52,840
States and cities. 
It takes you into London, it 

976
00:49:52,840 --> 00:49:58,040
takes you into London and I 
think you go to Switzerland, 

977
00:49:58,040 --> 00:50:00,800
there's a couple countries you 
go into and that's kind of fun. 

978
00:50:00,800 --> 00:50:03,200
Just kind of changes the locale.
It doesn't really change the 

979
00:50:03,200 --> 00:50:05,520
game play a ton, but at least 
you're kind of looking at 

980
00:50:05,520 --> 00:50:08,280
different aesthetics and. 
Hence the name. 

981
00:50:08,560 --> 00:50:10,560
Global assault. 
Global assault. 

982
00:50:10,680 --> 00:50:12,600
Yeah. 
So according to the secret 

983
00:50:12,600 --> 00:50:15,440
papers we capture oh check. 
We should be able to capture her

984
00:50:15,440 --> 00:50:19,360
computer data on the edge the. 
Edge. 

985
00:50:20,000 --> 00:50:21,640
But Griffin, I'm worried about 
Brandon. 

986
00:50:21,960 --> 00:50:24,280
Can't we put him in a safe place
for this battle? 

987
00:50:25,120 --> 00:50:26,600
Yes, you can. 
And then you will lose him. 

988
00:50:29,040 --> 00:50:31,920
Let's see, we're also, oh, sham,
sham Elyssee. 

989
00:50:31,920 --> 00:50:35,760
So you go to France. 
France is another one. 

990
00:50:36,280 --> 00:50:38,480
Yeah, it's cool. 
This game, we didn't really, we 

991
00:50:38,640 --> 00:50:42,040
sort of hinted at it, but this 
game legitimately has cutscenes,

992
00:50:42,040 --> 00:50:44,280
which is really cool. 
And they're, yes, that's right. 

993
00:50:44,280 --> 00:50:49,920
They're like gameplay. 
How would you describe it? 

994
00:50:49,920 --> 00:50:52,680
Like in game cutscenes? 
They're not like in engine. 

995
00:50:53,000 --> 00:50:54,560
Yeah. 
Engine in engine, yeah. 

996
00:50:54,600 --> 00:50:56,320
Yeah. 
So it's kind of neat. 

997
00:50:56,320 --> 00:50:58,040
They set it up and they do 
things, you know, they're 

998
00:50:58,040 --> 00:50:59,440
they're driving over onto a 
boat. 

999
00:50:59,440 --> 00:51:01,280
They're going to transport their
tanks through a boat. 

1000
00:51:01,280 --> 00:51:02,160
They're going to. 
Yeah. 

1001
00:51:02,560 --> 00:51:04,520
And then it's like dialogue 
underneath it. 

1002
00:51:04,880 --> 00:51:07,840
Underneath it, yeah, exactly. 
It sort of has like a little, it

1003
00:51:07,840 --> 00:51:09,080
sets the scene right. 
And why? 

1004
00:51:09,080 --> 00:51:12,200
Which is why like it's it. 
I didn't expect to talk about a 

1005
00:51:12,200 --> 00:51:14,520
story for a game like this at 
all when we said we were gonna 

1006
00:51:14,520 --> 00:51:16,720
play it. 
But it's somehow it seems like, 

1007
00:51:16,720 --> 00:51:19,160
Oh well, yeah, you almost have 
to cause why the fuck else you 

1008
00:51:19,160 --> 00:51:22,520
doing all this? 
And they go out of their way to 

1009
00:51:22,520 --> 00:51:24,000
have scenes like that, like 
you're saying. 

1010
00:51:24,000 --> 00:51:26,320
So it's worth paying attention 
to. 

1011
00:51:26,680 --> 00:51:28,880
Is it, is it amazing? 
No, but who cares? 

1012
00:51:28,880 --> 00:51:31,520
Like at least you get to have 
some corny 80s fun with it. 

1013
00:51:31,520 --> 00:51:32,800
Like, at least there's something
there. 

1014
00:51:33,240 --> 00:51:35,520
Yeah, definitely. 
Just kind of went for it. 

1015
00:51:35,800 --> 00:51:39,040
It's like here you go and that's
that's battle tanks, baby. 

1016
00:51:39,280 --> 00:51:40,800
That's that's it. 
That's what it is. 

1017
00:51:40,800 --> 00:51:45,160
It's I, I, I would, I would say 
you could, you could play the 

1018
00:51:45,160 --> 00:51:49,600
first one, but I, I don't know 
that I really thought about the 

1019
00:51:49,600 --> 00:51:51,640
first one once I started playing
the second one. 

1020
00:51:51,680 --> 00:51:55,120
Not gonna lie like it, it just, 
it's just this everything better

1021
00:51:55,120 --> 00:51:58,400
in my opinion. 
It's it's cool. 

1022
00:51:58,400 --> 00:52:00,360
Maybe there's something about 
the multiplayer that stands out 

1023
00:52:00,360 --> 00:52:01,800
when you're actually playing 
with other people that would 

1024
00:52:01,800 --> 00:52:03,800
make it. 
Oh, I prefer this motor. 

1025
00:52:03,800 --> 00:52:06,040
I like the way this feels or 
this map or whatever. 

1026
00:52:06,400 --> 00:52:08,800
That's not what my experience 
was because I didn't play it 

1027
00:52:08,800 --> 00:52:12,560
that way. 
But the solo campaign I played 

1028
00:52:12,560 --> 00:52:15,840
all the way through on global 
Assaults and I played about half

1029
00:52:15,840 --> 00:52:17,720
of it, as far as I can tell, on 
the first one. 

1030
00:52:18,040 --> 00:52:21,640
And then I played, you know, a 
few stages of the of the Game 

1031
00:52:21,640 --> 00:52:24,240
Boy Color one. 
And I'd rather play the Game Boy

1032
00:52:24,240 --> 00:52:26,240
Color one than the first one. 
And I'd rather play global 

1033
00:52:26,240 --> 00:52:27,920
assault over all of them any 
day. 

1034
00:52:28,480 --> 00:52:30,280
That's kind of my, my opinion 
with them. 

1035
00:52:30,280 --> 00:52:35,800
So and I, and as much as like 
you said that the multiplayer is

1036
00:52:35,800 --> 00:52:39,960
probably like a pretty good 
focus of what these games 

1037
00:52:40,000 --> 00:52:43,080
probably are sort of like 
longevity wise and 

1038
00:52:43,080 --> 00:52:46,680
replayability, I still had a 
good time with the solo, with 

1039
00:52:46,680 --> 00:52:49,440
the campaign. 
I thought it was still pretty 

1040
00:52:49,440 --> 00:52:52,920
fun. 
Some stages I felt a lot were 

1041
00:52:52,920 --> 00:52:55,400
really short and other ones 
lasted way too long. 

1042
00:52:55,920 --> 00:52:58,480
I don't. 
Know what what that's about? 

1043
00:52:58,480 --> 00:53:02,400
But like I can't remember which 
stage it is. 

1044
00:53:02,400 --> 00:53:06,760
It's, it's something about if it
was a rescue one or something, 

1045
00:53:08,480 --> 00:53:12,440
but I ended up killing like 50 
tanks or 60 tanks or something 

1046
00:53:12,440 --> 00:53:16,000
in like 20 in like 20 minutes. 
And I was like, what am I 

1047
00:53:16,040 --> 00:53:18,240
supposed to do again? 
Yeah, like, what am I doing in 

1048
00:53:18,240 --> 00:53:19,600
this again? 
And like, there's no way to 

1049
00:53:19,600 --> 00:53:21,960
check what your well, no, there 
is a way to check what your 

1050
00:53:21,960 --> 00:53:25,400
objective is, but it doesn't, it
doesn't really spell it out 

1051
00:53:25,400 --> 00:53:29,800
super clearly. 
So I'm like, am I? 

1052
00:53:29,960 --> 00:53:32,320
Am I just driving around in the 
circles doing the wrong thing 

1053
00:53:32,320 --> 00:53:36,760
and guys just keep spawning? 
Well, I can say that even in 

1054
00:53:36,760 --> 00:53:40,480
like the first one, it's like 
the second mission or something.

1055
00:53:40,480 --> 00:53:45,400
It's like destroy 15 tanks and 
then the map is like really big 

1056
00:53:45,480 --> 00:53:49,280
and so you're driving around and
it's just like, can they just be

1057
00:53:49,280 --> 00:53:53,200
in front of me? 
Like just takes forever. 

1058
00:53:54,200 --> 00:53:56,720
And some of those missions are 
just are just kind of like that.

1059
00:53:57,000 --> 00:53:58,720
I think it's just the nature of 
the beast though. 

1060
00:53:59,440 --> 00:54:02,120
You have to you have to really 
like this gameplay. 

1061
00:54:02,120 --> 00:54:06,180
Like for me, this is OK. 
It's not like anything mind 

1062
00:54:06,180 --> 00:54:07,600
blowing. 
I don't think I'm gonna sit 

1063
00:54:07,600 --> 00:54:10,640
there and like, this is not a 
game that I'm gonna sit there 

1064
00:54:10,640 --> 00:54:12,840
and play through and be like, 
oh, I love battle tanks, you 

1065
00:54:12,840 --> 00:54:15,960
know? 
But it's, it's fine and I don't 

1066
00:54:15,960 --> 00:54:18,400
regret playing it. 
It's serviceable. 

1067
00:54:18,840 --> 00:54:23,440
I think if there was ever a time
to do multiplayer like this 

1068
00:54:23,440 --> 00:54:27,440
would be the type of game that 
would release on NSO is we we'd 

1069
00:54:27,440 --> 00:54:30,080
somehow get Battle Tanks before 
we got Donkey Kong 64. 

1070
00:54:30,080 --> 00:54:31,960
But that's just me. 
I'm playing that and. 

1071
00:54:31,960 --> 00:54:34,360
Before and before Diddy Kong. 
Racing we and before Diddy Kong 

1072
00:54:34,360 --> 00:54:37,920
racing yeah we'll get battle 
tanks and but actually online 

1073
00:54:37,920 --> 00:54:40,120
this could be really fun. 
I guess it. 

1074
00:54:40,160 --> 00:54:42,000
Would be great it. 
Would be it? 

1075
00:54:42,280 --> 00:54:44,880
Yeah, it would actually be. 
There's a 'cause there's a lot 

1076
00:54:44,880 --> 00:54:46,920
here with the mechanics that 
we've been talking about. 

1077
00:54:47,400 --> 00:54:50,280
You add those sort of, you know,
the points and the respawning 

1078
00:54:50,280 --> 00:54:51,960
and the destructible 
environments and stuff. 

1079
00:54:51,960 --> 00:54:56,080
Like there's something there for
a multiplayer and to just open 

1080
00:54:56,080 --> 00:54:58,000
it up to people that haven't 
played it like ourselves. 

1081
00:54:58,000 --> 00:55:00,480
Like let's let's say this was on
NSO and this is how we played 

1082
00:55:00,480 --> 00:55:02,040
it. 
We'd be like, oh shit, we're 

1083
00:55:02,040 --> 00:55:03,560
gonna get online. 
We're gonna try this out for 

1084
00:55:03,560 --> 00:55:05,960
sure. 
Like this is the way we even if 

1085
00:55:05,960 --> 00:55:08,560
we didn't know if it was good or
not, we'd be like, we gotta try 

1086
00:55:08,560 --> 00:55:11,760
the multiplayer. 
Like you're, you're a tank, you 

1087
00:55:11,760 --> 00:55:14,000
gotta, you gotta blow shit up 
because destructible 

1088
00:55:14,000 --> 00:55:16,480
environments like it just it 
lends itself to that. 

1089
00:55:16,480 --> 00:55:18,680
So. 
Literally the name Battle Tanks 

1090
00:55:18,800 --> 00:55:22,440
makes you think multiplayer. 
Yeah, like, yeah, that's what 

1091
00:55:22,440 --> 00:55:24,160
we're gonna do. 
We're gonna battle tanks. 

1092
00:55:24,360 --> 00:55:29,040
That's right, yeah, with an X. 
With an X, you know it's cool. 

1093
00:55:29,320 --> 00:55:31,640
It's not pluralized. 
It's with an X. 

1094
00:55:32,040 --> 00:55:35,680
Yes, that's. 
Tanks like Hanks. 

1095
00:55:35,960 --> 00:55:42,600
Tanks X Hanks Yeah, I I is it 
like, are these like the 

1096
00:55:42,600 --> 00:55:43,760
greatest games ever? 
No. 

1097
00:55:43,760 --> 00:55:47,960
But I do think that there was a 
better time to be had here than 

1098
00:55:47,960 --> 00:55:49,520
I actually probably would have 
thought. 

1099
00:55:50,560 --> 00:55:55,440
And it's it's a little clunky 
despite it not being a tank 

1100
00:55:55,440 --> 00:55:59,200
control game like you described.
Aspects of it are a little 

1101
00:55:59,200 --> 00:56:03,440
clunky, but it it doesn't take 
away from it just being a good 

1102
00:56:03,440 --> 00:56:04,600
time. 
All this level is kind of cool. 

1103
00:56:04,600 --> 00:56:07,280
You have to like go under the 
Eiffel Tower and destroy this 

1104
00:56:07,280 --> 00:56:09,840
like, I don't know, I can't 
remember what it is. 

1105
00:56:10,160 --> 00:56:11,560
So like that takes you to cool 
places. 

1106
00:56:11,560 --> 00:56:13,440
Global Assault does. 
It does a cool job of sort of 

1107
00:56:13,640 --> 00:56:15,880
changing things and the maps 
feel a little bit bigger, but 

1108
00:56:15,880 --> 00:56:18,160
not as sort of sparse of like 
what you're describing. 

1109
00:56:18,160 --> 00:56:21,920
So that's why I liked it more, 
Yeah. 

1110
00:56:22,040 --> 00:56:27,320
And then, oh, and then the last 
thing is the the edge thing that

1111
00:56:27,320 --> 00:56:32,200
I was describing earlier about 
this like power that you have. 

1112
00:56:32,480 --> 00:56:34,320
You just randomly get it one 
level. 

1113
00:56:34,720 --> 00:56:37,080
And it says, I don't, I don't 
know if he got to this point, 

1114
00:56:37,080 --> 00:56:41,200
but it says it's supposed to 
like the enemies are using the 

1115
00:56:41,200 --> 00:56:42,600
edge. 
That's why they stole your kid 

1116
00:56:43,000 --> 00:56:45,880
to control other tanks. 
But then when I used it in the 

1117
00:56:45,880 --> 00:56:49,880
game, it was like the nuke and 
just blew a bunch of stuff up 

1118
00:56:50,960 --> 00:56:57,480
and I was like, oh, OK, so so 
it's not that I was kind of 

1119
00:56:57,480 --> 00:56:58,480
confused. 
I don't know. 

1120
00:56:58,480 --> 00:57:00,280
They don't even know what the 
edge is. 

1121
00:57:00,320 --> 00:57:01,400
They. 
Don't even know they they 

1122
00:57:01,400 --> 00:57:05,880
haven't heard U2, I guess. 
I don't know it was it's fine. 

1123
00:57:05,880 --> 00:57:10,080
It's it's whatever, it's a very 
minor or whatever. 

1124
00:57:10,360 --> 00:57:13,480
But I say give these games a 
shot. 

1125
00:57:13,840 --> 00:57:16,680
I, I, you know, you can go to 
the first one first, but I, I 

1126
00:57:16,680 --> 00:57:18,640
just think that there's just 
more variety and more, 

1127
00:57:19,040 --> 00:57:21,360
especially if you're going to 
play it solo, the solo 

1128
00:57:21,360 --> 00:57:24,280
experience in, in the second one
is, is far, far better. 

1129
00:57:24,280 --> 00:57:30,000
So I do think that that is the 
direction to go And, and if you 

1130
00:57:30,000 --> 00:57:33,880
have a, a Game Boy colored line 
around or an emulation device, 

1131
00:57:34,400 --> 00:57:36,240
give the color game a, a chance 
to do that. 

1132
00:57:36,480 --> 00:57:37,880
They're decent games. 
They're decent games. 

1133
00:57:37,880 --> 00:57:39,560
I will. 
Say that the plot in the first 

1134
00:57:39,560 --> 00:57:42,600
one I think is like a big draw 
because I think I mean this 

1135
00:57:42,600 --> 00:57:46,360
one's obviously piggy back 
piggybacking off of that, but 

1136
00:57:46,360 --> 00:57:49,560
that first like cutscene and 
stuff like it genuinely made me 

1137
00:57:49,560 --> 00:57:51,320
laugh. 
It was just so ridiculous. 

1138
00:57:51,560 --> 00:57:54,080
Yeah, And the whole the whole 
thing is like that, but. 

1139
00:57:54,920 --> 00:57:57,880
Yeah, but but that's the the 
basis of of everything that 

1140
00:57:57,880 --> 00:58:01,520
you're doing in both games 
starts with that opening like 

1141
00:58:01,520 --> 00:58:03,680
crawl of of 3 minutes or 
whatever it is. 

1142
00:58:03,680 --> 00:58:06,600
And you're just like, holy shit,
I have to play this. 

1143
00:58:07,360 --> 00:58:10,000
Yeah. 
Like it's ridiculous. 

1144
00:58:10,400 --> 00:58:14,720
It's so fucking weird. 
Yeah. 

1145
00:58:14,720 --> 00:58:18,000
So I I guess you'd probably kind
of say the same thing. 

1146
00:58:18,000 --> 00:58:20,680
It's not great, but but it's 
it's worth your time and worth 

1147
00:58:20,680 --> 00:58:22,840
playing, yeah. 
It's solid, It's solid. 

1148
00:58:22,840 --> 00:58:26,800
It's not bad by any means. 
It's like a like AC experience 

1149
00:58:26,800 --> 00:58:33,080
like pretty much like mid like. 
Very mid. 

1150
00:58:33,080 --> 00:58:35,000
It's not. 
It's not bad at all, but it's 

1151
00:58:35,160 --> 00:58:37,680
just it doesn't like it. 
Doesn't blow your way. 

1152
00:58:37,920 --> 00:58:40,080
Yeah, it doesn't blow your way. 
There's aspects of it that are 

1153
00:58:40,080 --> 00:58:42,120
cool that you're like, wow, this
is really great that they have 

1154
00:58:42,120 --> 00:58:44,720
this like the destructible 
environments and the variety of 

1155
00:58:44,720 --> 00:58:49,760
tanks in the second one. 
But but the rest of it is just 

1156
00:58:49,760 --> 00:58:52,200
like, OK, yeah, I get it. 
This is what I expected, I think

1157
00:58:52,200 --> 00:58:54,320
is what you said earlier. 
Yeah, I kind of I kind of this 

1158
00:58:54,320 --> 00:58:57,120
is kind of what I feel like this
game would have felt like and 

1159
00:58:57,120 --> 00:59:00,560
that's what a lot of it has to 
offer as far as the the core 

1160
00:59:01,120 --> 00:59:04,160
sort of point A to point B and 
blowing up enemies kind of 

1161
00:59:04,160 --> 00:59:06,360
gameplay. 
That's that's what you get. 

1162
00:59:06,480 --> 00:59:06,920
It's. 
Yeah. 

1163
00:59:07,200 --> 00:59:12,040
I wonder if adding something 
like an on foot, like third 

1164
00:59:12,040 --> 00:59:14,640
person shooting experience and 
like you could get out of the 

1165
00:59:14,640 --> 00:59:18,960
tank and like go to another tank
or something or like something 

1166
00:59:18,960 --> 00:59:22,200
like that, I feel would break it
up a little bit because it's 

1167
00:59:22,200 --> 00:59:24,080
just, it just gets, it just gets
repetitive. 

1168
00:59:24,440 --> 00:59:26,880
I think that's its main thing. 
It just gets a little repetitive

1169
00:59:26,880 --> 00:59:30,440
with what you have to do. 
Even with variety, you're still 

1170
00:59:30,440 --> 00:59:34,200
in the tank, you're still like 
doing the same thing, right? 

1171
00:59:34,680 --> 00:59:37,120
Your mission might be slightly 
different, but you're still 

1172
00:59:37,400 --> 00:59:39,240
doing the same. 
Thing driving a tank. 

1173
00:59:39,560 --> 00:59:41,680
You're still driving a tank and 
shooting everything. 

1174
00:59:41,680 --> 00:59:44,400
It's like basically. 
Yeah, yeah, yeah, that that's 

1175
00:59:44,400 --> 00:59:47,320
true. 
You know, we we've talked about 

1176
00:59:47,320 --> 00:59:49,040
this with other with other games
before too. 

1177
00:59:49,040 --> 00:59:51,120
Is it like a game that would 
benefit some, some sort of 

1178
00:59:51,120 --> 00:59:55,440
remake or remaster type of idea?
I think you could do that, but I

1179
00:59:55,440 --> 00:59:56,760
think it would be a different 
game. 

1180
00:59:56,760 --> 00:59:58,600
Like I think you would have 
those elements that you're just 

1181
00:59:58,600 --> 01:00:01,960
describing like they would, they
wouldn't just make it the same 

1182
01:00:02,160 --> 01:00:05,280
game, you know, it wouldn't. 
Be same. 

1183
01:00:05,640 --> 01:00:08,080
Yeah, you'd have. 
You'd have more what we would 

1184
01:00:08,080 --> 01:00:10,560
have expected from tank controls
to it, I would assume. 

1185
01:00:11,040 --> 01:00:13,480
But as far as like the minute to
minute game play and stuff, I 

1186
01:00:13,480 --> 01:00:16,600
feel like it would it would just
be the battle tanks name that 

1187
01:00:16,600 --> 01:00:19,480
you're getting rather than what 
you're playing, which in some 

1188
01:00:19,480 --> 01:00:21,080
ways is good that it would 
change. 

1189
01:00:21,080 --> 01:00:24,440
But in other ways it's like, 
well, you know, I kind of kind 

1190
01:00:24,440 --> 01:00:29,800
of like the sort of corniness 
and like semi mid nature of the 

1191
01:00:29,920 --> 01:00:31,640
like. 
There's some charm to that in 

1192
01:00:31,640 --> 01:00:36,560
this game or in these games, and
I don't, I don't know if it 

1193
01:00:36,560 --> 01:00:39,920
would benefit hugely from having
some sort of remake. 

1194
01:00:39,920 --> 01:00:42,320
Right. 
And one thing we didn't talk 

1195
01:00:42,320 --> 01:00:48,960
about, but it genuinely confused
me a little bit because this is 

1196
01:00:48,960 --> 01:00:51,440
made by the company 3D O. 
Yes. 

1197
01:00:51,880 --> 01:00:57,520
And three DO is famous for the 
Panasonic 3D O, the 3D O system.

1198
01:00:57,520 --> 01:00:59,400
It's not necessarily Panasonic, 
but it's. 

1199
01:00:59,960 --> 01:01:02,040
Listen to the 3D O experience 
everybody. 

1200
01:01:02,040 --> 01:01:03,440
They actually talked about this 
game. 

1201
01:01:03,760 --> 01:01:10,200
Yes, this is a 3D O game for 
sure that that is like on N64 

1202
01:01:10,600 --> 01:01:14,280
and it's like I it's so 
interesting it's so interesting 

1203
01:01:14,280 --> 01:01:16,680
'cause it's it's it's totally 
there like. 

1204
01:01:17,440 --> 01:01:20,160
Awesome, you could tell it's 
their style and all those. 

1205
01:01:20,320 --> 01:01:22,400
Things, yeah. 
And that company is now like 

1206
01:01:22,400 --> 01:01:23,960
totally gone. 
But oh. 

1207
01:01:24,120 --> 01:01:28,160
Yeah, like just, it's been 
decades since they've been 

1208
01:01:28,160 --> 01:01:30,960
around, right. 
And, you know, I, I think 

1209
01:01:30,960 --> 01:01:32,880
there's sort of a little bit 
depending on who you ask and 

1210
01:01:32,880 --> 01:01:35,480
depending on which games or if 
you've played their console or 

1211
01:01:35,480 --> 01:01:39,000
whatever, they're kind of very 
like very 90s, you know? 

1212
01:01:39,000 --> 01:01:42,720
And that's exactly, you know, 
this is, this feels like a corny

1213
01:01:42,720 --> 01:01:45,400
80s movie, but it's also very 
90s at the same time. 

1214
01:01:45,400 --> 01:01:49,840
And that's, that's the look of 
for, yeah, the. 

1215
01:01:50,640 --> 01:01:53,040
Look of the tank it almost 
reminded me like I was getting 

1216
01:01:53,040 --> 01:01:57,640
like cruise in USA vibes like it
had like Oh my God arcady boxy 

1217
01:01:57,640 --> 01:02:01,400
look to it that I was just like 
this reminds me of cruise in 

1218
01:02:01,400 --> 01:02:05,720
USA. 
It's that art style, yeah. 

1219
01:02:05,920 --> 01:02:08,840
And, and sort of aesthetic and, 
and things like that. 

1220
01:02:08,840 --> 01:02:13,160
Yeah, at times, at times the 
game looks is, is I, I preferred

1221
01:02:13,160 --> 01:02:15,600
the levels that were a little 
brighter because things are a 

1222
01:02:15,600 --> 01:02:17,000
little bit muddy and stuff like 
that. 

1223
01:02:17,000 --> 01:02:20,320
So and your tank is Gray and the
enemies are black and like, it's

1224
01:02:20,320 --> 01:02:23,160
just sort of you know, which, 
OK, I guess makes sense. 

1225
01:02:23,160 --> 01:02:26,160
But also like it'd be nice to 
brighten things up a little bit.

1226
01:02:26,160 --> 01:02:28,480
So these outdoor stages, like 
when we're watching now I I 

1227
01:02:28,480 --> 01:02:32,080
found to be a little bit more 
enjoyable just because it's just

1228
01:02:32,080 --> 01:02:35,080
easier on the eyes and easier to
sort of follow along and stuff. 

1229
01:02:35,080 --> 01:02:39,000
So it doesn't break the game 
necessarily to play the evening 

1230
01:02:39,000 --> 01:02:41,520
ones, but the daytime stuff was 
better. 

1231
01:02:41,520 --> 01:02:43,560
It it's an OK looking game. 
It's OK. 

1232
01:02:43,800 --> 01:02:45,760
You know, like you mentioned, 
the way the tanks look, they 

1233
01:02:45,960 --> 01:02:49,520
they look fine. 
But yeah, and they get paddle 

1234
01:02:49,520 --> 01:02:51,200
damage as you go, like as you 
get home. 

1235
01:02:51,200 --> 01:02:52,040
Yeah, that's true. 
That's. 

1236
01:02:52,040 --> 01:02:54,160
Kind of neat. 
Yeah, the, the health bar sort 

1237
01:02:54,160 --> 01:02:57,080
of goes down and then you kind 
of your, your, your, you know, 

1238
01:02:57,680 --> 01:03:01,400
leftover Chinese boxes kind of 
crumple as you get damaged. 

1239
01:03:01,400 --> 01:03:04,680
So too much. 
Yeah, too much wonton. 

1240
01:03:06,520 --> 01:03:08,840
Don't. 
Don't put the one ton in your 

1241
01:03:09,040 --> 01:03:11,760
inboxes, kids. 
That's a lesson we've learned 

1242
01:03:11,760 --> 01:03:13,320
from battle things. 
Don't do it. 

1243
01:03:13,880 --> 01:03:16,880
Don't do it, kids, but but do 
give these games a shot and 

1244
01:03:16,880 --> 01:03:20,600
let's and I do think that this 
would be great on NSOI agree. 

1245
01:03:20,600 --> 01:03:22,920
I think we're both sort of on 
the same page with that, so that

1246
01:03:22,920 --> 01:03:25,640
would be something we can cross 
our fingers with, but 3D O who 

1247
01:03:25,640 --> 01:03:27,320
knows where the hell this game 
even sits right now. 

1248
01:03:27,920 --> 01:03:30,160
It could be absolutely anywhere 
or it could be absolutely 

1249
01:03:30,160 --> 01:03:34,360
nowhere, which is a lot of the 
you know that that could be just

1250
01:03:34,360 --> 01:03:39,200
as likely. 
So all right, battle tanks and 

1251
01:03:39,200 --> 01:03:43,200
battle tanks, global assaults 
and battle tanks on on Game Boy 

1252
01:03:43,200 --> 01:03:45,600
Color. 
That is your, your run through 

1253
01:03:45,600 --> 01:03:47,280
there, Jiggy. 
Look back. 

1254
01:03:47,840 --> 01:03:50,920
What's been happening Sir, It's 
it's the summer months as of 

1255
01:03:50,920 --> 01:03:54,960
this recording right now And 
how's, how's things been going? 

1256
01:03:54,960 --> 01:03:57,000
Keeping yourself busy as usual, 
as I usually say. 

1257
01:03:57,520 --> 01:03:59,080
You. 
Usually agree with because that 

1258
01:03:59,080 --> 01:04:01,520
is the case. 
Yeah, that's that's definitely 

1259
01:04:01,520 --> 01:04:03,240
the case. 
I've been doing a lot more live 

1260
01:04:03,240 --> 01:04:04,960
streams these days. 
I need to. 

1261
01:04:05,680 --> 01:04:09,640
June has been kind of a slow 
content month for me, not 

1262
01:04:09,640 --> 01:04:12,760
because I haven't been making 
it, but because it's summer and 

1263
01:04:12,760 --> 01:04:15,880
I just say I was on a vacation. 
Yep. 

1264
01:04:16,440 --> 01:04:20,400
Then I got back and now we got a
kitten and now it's like, oh 

1265
01:04:20,400 --> 01:04:23,360
man, stuff time just like flies 
by. 

1266
01:04:23,480 --> 01:04:27,760
Life gets in the way, buddy. 
Life gets in the way and but you

1267
01:04:27,760 --> 01:04:29,680
know what? 
I'm coming back. 

1268
01:04:30,080 --> 01:04:31,360
I'm coming back with more 
content. 

1269
01:04:31,360 --> 01:04:33,640
I got a bunch of stuff planned. 
So love it. 

1270
01:04:33,640 --> 01:04:37,160
Stay tuned and until then, more 
Remember 64. 

1271
01:04:38,080 --> 01:04:41,200
Yeah, we got we got a couple of 
good games that we're already 

1272
01:04:41,200 --> 01:04:42,800
trying to line up and probably a
little bit more. 

1273
01:04:42,800 --> 01:04:45,960
So we'll we'll keep an eye on 
social media at remember 64 show

1274
01:04:45,960 --> 01:04:49,000
for all of that. 
Perfect Dark is coming up this 

1275
01:04:49,000 --> 01:04:51,080
summer if you're listening to 
this when this comes out or 

1276
01:04:51,080 --> 01:04:52,440
pretty soon. 
So 2025. 

1277
01:04:53,280 --> 01:04:56,720
So that's finally coming up. 
And then we have Vroom Vroom a 

1278
01:04:56,720 --> 01:04:59,080
month, which will be August of 
2025. 

1279
01:04:59,080 --> 01:05:01,800
We're going to play some racing 
games, different variety of 

1280
01:05:01,800 --> 01:05:05,240
racing games. 
So far, I've put a poll on the 

1281
01:05:05,240 --> 01:05:10,080
YouTube page and on Instagram of
three choices to narrow down at 

1282
01:05:10,080 --> 01:05:13,440
least one of our choices. 
As of right now, Episode 1, Pod 

1283
01:05:13,440 --> 01:05:18,080
Racer is or Pod racing is 
leading the way out of the three

1284
01:05:18,080 --> 01:05:21,240
choices there. 
We're also going to be playing 

1285
01:05:21,240 --> 01:05:27,120
F0X and more than likely also 
going to be playing is it hot? 

1286
01:05:27,200 --> 01:05:28,560
What's Hot Wheels? 
What was the hot? 

1287
01:05:28,560 --> 01:05:31,560
Wheels Turbo Racing. 
Turbo racing, which is one that 

1288
01:05:31,560 --> 01:05:34,480
we meant to play like so long 
ago, Jiggies been excited for it

1289
01:05:34,480 --> 01:05:36,160
for a while. 
I've never really played it, so 

1290
01:05:36,520 --> 01:05:38,080
I'm happy that we're going to 
actually on the. 

1291
01:05:38,080 --> 01:05:40,160
List all three of the games we 
just mentioned. 

1292
01:05:40,160 --> 01:05:43,760
I have experience with all of 
them and loved all of them, so 

1293
01:05:43,760 --> 01:05:46,160
yeah. 
Yeah, I mean at least two if if 

1294
01:05:46,160 --> 01:05:48,400
Pod Racer ends up winning, which
it seems like it probably all 

1295
01:05:48,520 --> 01:05:50,680
Hydro Thunder is also in the 
race with that one too. 

1296
01:05:50,680 --> 01:05:53,240
And and Ridge Racer, those are 
the three choices. 

1297
01:05:53,240 --> 01:05:55,680
But go to the YouTube page for 
Remember 64 and you can vote on 

1298
01:05:55,680 --> 01:05:57,480
that. 
I'm going to keep it up for a 

1299
01:05:57,480 --> 01:05:59,600
while and then if we get a 
couple extra votes that run in 

1300
01:05:59,600 --> 01:06:01,920
here and there, it'll sort of 
space things out or whatever. 

1301
01:06:02,280 --> 01:06:06,480
But that's where we're headed 
for the summer and maybe another

1302
01:06:06,480 --> 01:06:08,760
game or two over the next couple
of months as well to throw in 

1303
01:06:08,760 --> 01:06:09,720
there. 
But those are the ones that are 

1304
01:06:09,720 --> 01:06:11,960
lined up at the moment. 
And then of course, you can 

1305
01:06:11,960 --> 01:06:15,240
always support the show. 
patreon.com/remember 64 show 

1306
01:06:15,240 --> 01:06:18,200
episodes early. 
I'm trying to do some new videos

1307
01:06:18,200 --> 01:06:21,440
that I did actually with with 
Battle Tanks where I kind of do 

1308
01:06:21,440 --> 01:06:24,720
a short one minute, 2 minute 
thing of, hey, this is what I've

1309
01:06:24,720 --> 01:06:26,800
been playing so far and what I 
think of the game so far. 

1310
01:06:27,800 --> 01:06:32,320
In the middle of being able to 
sort of do like a mini progress 

1311
01:06:32,320 --> 01:06:34,720
review, I guess you could say, 
before the actual recording. 

1312
01:06:34,720 --> 01:06:37,080
So that's something that patrons
can get as well. 

1313
01:06:37,360 --> 01:06:40,480
And you know, like subscribe, 
share with your friends all that

1314
01:06:40,480 --> 01:06:44,640
fun stuff that is, I think, oh, 
rate the. 

1315
01:06:44,680 --> 01:06:45,760
Podcast. 
Yeah, there you go. 

1316
01:06:45,800 --> 01:06:48,440
Rate the podcast. 
Yes, Jiggy was giving me the 

1317
01:06:48,440 --> 01:06:49,080
eye. 
Give me. 

1318
01:06:49,160 --> 01:06:52,800
The stars, the stink. 
Eye the stink eye and the good 

1319
01:06:52,800 --> 01:06:54,760
stars. 
That's that's what we're doing. 

1320
01:06:54,760 --> 01:06:56,560
So this is. 
More like the raised eyebrows, 

1321
01:06:56,560 --> 01:07:02,000
like, oh, OK, we did it, we did 
it. 

1322
01:07:02,440 --> 01:07:04,240
And as I said, off top of the 
show, check out 

1323
01:07:04,240 --> 01:07:07,360
consolecreatures.com, the 
creature cast on your podcast 

1324
01:07:07,360 --> 01:07:10,560
apps and YouTube, as well as 
PlayStation Generation, which 

1325
01:07:10,560 --> 01:07:12,960
talks about all the latest 
PlayStation news and games and 

1326
01:07:14,120 --> 01:07:16,320
fun stuff coming up. 
And we'll, we'll try to have 

1327
01:07:16,320 --> 01:07:20,360
some of those guys on remember 
64 as well as time goes on. 

1328
01:07:20,360 --> 01:07:23,480
But again, the show's not going 
to change our, our ideas. 

1329
01:07:23,480 --> 01:07:25,400
The games we're going to cover, 
guests we're going to have on 

1330
01:07:26,400 --> 01:07:27,560
pretty much everything's gonna 
stay the same. 

1331
01:07:27,560 --> 01:07:29,080
We're just part of a different 
family at the moment. 

1332
01:07:29,080 --> 01:07:32,760
And and that is exciting stuff 
'cause I love working with these

1333
01:07:32,760 --> 01:07:34,680
guys. 
They're great people and they do

1334
01:07:34,680 --> 01:07:36,320
great work, great writing, great
podcast. 

1335
01:07:36,320 --> 01:07:39,840
So check them out. 
Until next time, everybody blow 

1336
01:07:39,840 --> 01:07:44,120
up some buildings and save them.
Battle some tanks, battle some 

1337
01:07:44,120 --> 01:07:47,120
tanks and save the world with 
the edge. 

1338
01:07:47,520 --> 01:07:48,320
Save. 
The women save. 

1339
01:07:48,840 --> 01:07:51,680
The world. 
Save the women, save the world, 

1340
01:07:51,680 --> 01:07:53,120
pretty much. 
Pretty much. 

1341
01:07:55,120 --> 01:07:56,520
That's it, everybody. 
Thank you very much. 

1342
01:07:56,760 --> 01:07:57,160
Bye.
