What about now? It's time to rock with the
Piccadilly Buck Bumble. What about now?
It's time to rock with the picking them up from Welcome To
Remember 64 where this week we saved the garden One mission at
a time. Welcome to the show everyone.
My name is David Petraeus, yellow.
And if I ever have to defend my garden from an evil swarm of
bugs and bees, I know they mean business or should I say Buzz -?
Well, that's just somewhat. Vague quip about the level 19
game this time around that is Buck.
Bumble a new guest, will be joining the show momentarily, to
talk about the game and I am. Oh, so excited to have them on.
But before that just wanted to mention, as always, give us a
rating on your podcast app of choice.
Always much appreciated, let us know what you think of the show
as well. All those ratings, all those
comments, help us climb the charts and have more people find
us find this great console and these awesome games as well.
If you have a buck or two, you can head on over to patreon.
On.com slash remember 64 show where you can get all these
episodes early here about what I and others have been playing
outside of the N64 and help us pick what games and episodes
will be coming up in the future as well.
But of course, as always, we're going to jump into the game.
Let's bust out the history books.
Everyone Buck Bumble is a 3D flying shooter.
That could be compared to the likes of Star.
Fox 64. I would say in many ways you
don't move through levels in The same way you do in that game
from A to Z sort of speak. You are zooming through diving
around and defeating enemies but what I found even more
interesting or maybe it's just a coincidence but Buck Bumble was
made by the same team who helped create the super FX chip for
Nintendo's Super Nintendo Entertainment System.
Yes, that is the very chip that made the original Star Fox
possible on that console and a lot of Technology going forward
as you're about to hear. Argonaut Two games was founded
in London England, in 1982 and if we skip ahead, a few years,
do the late 80s and early 90s, they got there in with Nintendo,
as they showed off, how they could defeat or essentially hack
into the game, boys copyright protection mechanism.
So yeah, cracking into the Game Boy in Preston tendo, Jeremy
Elliott's or has, he was known as jezz, Sands founded the
company, and a spearhead of the group to work with the big end.
For years. It was he and other chip
designers who proposed the true 3D possibilities of the SNES
antenna was so impressed through this process that they hire them
to get that job done. They originally codenamed the
chip mathematical Argonaut rotation IO or in short form
Mario. Now, at the time, the Super FX
was so Advanced and Powerful, they joked that the Super
Nintendo was just a box that could hold the Chip.
And that's all it needed to be funny enough.
I mean, that's what a lot of people say about consoles.
These days is just a small version of a PC in a lot of
ways. Well, why is all of this so
important for buck Bumble itself?
The chip was one of the biggest steps forward and Home console
technology. No matter how you look at it,
Argonaut games may not be around anymore, but it may be one of
the Forgotten Landmark companies in the history of console
gaming, now fast forward to the development of the ultra or and
64 in the mid-90s and Argonaut games and Ubisoft began working
on the idea. It was in the winter of 1996
when just three coders or visualizing, what a garden
warfare and Bug battling game could look like in a 3D space.
Well instead of the conventional spacecraft and lasers and
Rockets. Yes.
Star. Fox the team wanted to have more
fun with what it could be and place a buck in the
quote-unquote real. Now Buck Bumble got pretty good
reception out there, it's sold under a million copies in North
America and a little bit less than that in Europe.
But you know, it wasn't a landmark type of title or
release for Nintendo. So it did fairly well for the
company and did fairly well for its release.
But as you're about to hear around this time, when it came
out at the end of 1998, it's had some stiff competition.
It did get some pretty good ratings though, you'll see
online. If you Look it up, a lot of
reviews from the time and even people that are reviewing it,
nowadays years and years later anywhere in the seventh and
eighth set of tens, which is pretty damn good.
I would say, now, I'm referring to the busy time of year in
1998. It's a perfect time to head into
then tendo, our time, it's issue. 114 some tough
competition on the eyeballs of November 1998.
Not only is Ocarina of Time on the cover.
It takes up a dozen Pages. There's also Glover Banjo
Kazooie and special features on Star Wars, Rogue Squadron and
The Game Boy Color. I mean have any room for
anything else? It seems.
But the buck Bumble Pages do start with this Gem of an intro.
The only thing standing between the evil heard and the rest of
the insect. IND is a loan.
Cyborg be named Buck Bumble get ready to Lock and Load because
it's time to buzz through the 19 stages of intense aerial combat.
It's time to be all that you can be Yes, with two e's on both of
those as the magnet. At this time, they also rated
and reviewed games that were in the issue and buck Bumble
received a pretty damn good 8.2 out of 10 in the satisfaction
section. It reads Ubisoft and Argonauts
are to be congratulated on an excellent action game with fresh
themes, luck and sound, as well as fun gameplay.
And I think everyone that is a perfect chance for us to jump
into talking about the game itself.
I'm excited to bring in a guest. Let's talk about Buck bumble.
All right, it is that time? Of course, once again on
remember, For to bring in our special guest, I'm so excited.
We've been talking about this, getting this episode up and
getting this meet together and chat together for the last
couple of months. And finally, finally everybody.
Finally, it's happening, podcast, extraordinaire, Matt
AKA stormageddon is here to talk about the N64 and buck Bumble.
Welcome to the show. Sir, thank you for having me.
I'm really excited to be here. It's it's awesome.
It's awesome to have you on. I'm really, really loving all
the stuff that you You, I've been very, very briefly than I
want of your sort of sidequest episodes on fun and games.
But before we dive into the 64, and the actual Buck Bumble
itself. Let's chat a little bit about
about yourself. Look where can I run find your
stuff? I mean, we're can't they find it
actually probably the easier question because you got so much
awesome stuff going on. So thank you.
First of all, it it's run down the laundry list of all the
stuff that we'd be here all day. So so, DJ storm again.com is
where you can find all the shows that I work on.
Of course, what? David was just referring to Fun.
And Games, as my video game podcast, we were simply launched
a patreon. Feel free to join.
We'd love to have you, well, but it is a general video game
discussion show that looks on the lighter and more positive
side of gaming. We do talk about some harder
topics but for the most part we try and keep it light and
positive Center know if you know this day of about the, you know,
the video game Frontiers that it's kind of - vitriolic a
little though I haven't. And and in movies I feel like
There's some sense of that and just pop culture, it's weird
strangely he say that. Yeah, I think you're onto
something. Yeah.
It's so it's very important for Jeff and I to talk more about
the positive stuff and we've had some different developers
composers. We've had Brent, I almost said
Brendon Urie, which is kind of the Disco different guys.
We had, Yuri lowenthal twice, which is amazing.
I can't add the second time. He asked to come back, which I
will ride that until the day I die.
Because it do it do it. But we also, as you mentioned,
Do side quest, which was a serious, I'd series that I come
up with a launched because there's too much negativity
about games. Most memorable was when the new
Paper Mario is coming out for the switch.
People saw a screenshot and said all this looks dumb and I went
really, are you brain-dead? It's a picture.
I'm just like you know what, I'm going to talk about a game.
I love that I just finished and then now we are here we are over
200 episodes later. I launched the series with talk
about control where I barely talked about the game actually
is because control is better, the less, you know, But it is
kind of snowballed from there. We've had some incredible
developers creators podcasters of all walks.
Do you did an episode? You are in the queue to do
another? That will be out at some point
later this year. And so like those are like
that's the if your listeners are really into video games which I
would assume they are that would might be the first thing.
They want to check out on the other video.
Game related show I do is weeknight as of when we're
talking, it is evolving from a mass effect podcast into a
Dragon Age podcast. We nice did.
All three games of the original trilogy, before the legendary
edition came out and then we did Andromeda which I had never
played, but my co-host did, and it was my first time and I
loved. It has its problems but I still
enjoyed it and now we are taking it to the next obvious step,
which is to go into the world of Dragon Age which will be a
little more daunting those games as good as they are.
They also their moment, their worst moments are worse but
ultimately I like all those games I'm excited.
Driving those characters as well then who knows from there and
yeah and then also I'm the freelance editor for
Infomercial, which is like a dream come true.
I love Alex Van Dyke and I love all the folks over Game
Informer. I've been reading it since I was
a kid and so, yeah, Sammy working as an editor for the
show, is great. I've been a guest on the show
bunch of times two, which is a lot of fun, and yeah, so that's
like the broad Strokes. If you want to find me while
Twitter still alive, DJ underscore.
Stormageddon is the best place to find me in most places.
But, you know, otherwise, if you probably Google Matic, a
stormageddon, something of mine will come up and you can go from
there, right? Right, amazing.
And your I would say an awesome follow as well.
It's not like it's not all about video games, it's not all about
your dog but it's a mix of both. That's exactly what it should be
and that's why we have platforms like that, right?
That's what it's about. I love it.
I absolutely love it. I've got to post more about my
dog because it's just it's it's the best.
It's the basis. And the dogs are the best.
I'm glad to have one of my own. I grew up with one and I've
wanted a puppy since I was a kid, and since my dog passed it,
so like I'm so excited to have Otis.
He's He's the best amazing Otis aquel of Storm, hockey, Olive is
Hebrew for the dog, my spouse. That would be very funny and it
is, that's great. I love it.
All right. Let's let's dive into the
Nintendo 64. Before we hit record.
You said this was a console when you were growing up.
That was on a wish list. That was something that you were
just really, really wanting to get.
Let's dive into it. What's your, what's your history
with the Nintendo 64? So it's fun.
Me, I've told the story many times on many podcasts, I did an
episode on side-quests about Mario, 64 where I recanted this
Tale. But so the N64 came out the
year. I got bar mitzvahed and I
remember asking my parents for it.
I was like, I really want this for my bar, mitzvah, they're
like, it comes out after the party.
And I was like, that's okay, I'll wait.
It's worth the wait. I swear it's worth the wait and
so you know, I was very excited but we didn't preorder it.
This was in the early days of pre-ordering games, it wasn't a
common thing. Yeah, in a Toys R Us They didn't
even like now you're going to Toys R Us Game.
Stop wherever the styles of games that's not how it was when
I was a kid. It was like this back room with
a counter and you would go up to the counter and ask for the game
the console or whatever. And I remember seeing it was
sold out everywhere and I was really sad and upset and I said
to my dad can we just try the local Toys R Us?
We just give it a shot. I really want to see if they
have one and he's like yeah sure of course he humored me a lot as
a kid and so we go to Toys R Us and I'm going up to the guy
behind the counter. Sure.
And I say hey do you have any in 64's?
I really want to buy one. He's like you know I think
they're sold out but I'll go check the back and sure enough
he came out with an N64. I don't know if this guy sold me
some poor Schmucks Reserve, copy or what.
But I got one that's that's the problem that's their fright.
And so I got that and Mario, 64 and amazing.
And what I always say about our 64 and why did a side quest
episode on it? Is March 6. 2011, a lot of games
before that crunching is one of my favorite games of is my
favorite game of all time, you know?
Nintendo and Super Nintendo in Genesis are there's a ton of
stuff, I love. But with Mario 64 was the first
time I played a game and felt like I got lost in a world
besides some of the early RPGs like I looked at him when this
is a world that I can move through, right?
That yes we shall awareness and all of that and I spent so much
time with my staffers. Also one of those first games.
I remember behaving like this this electrifying Buzz while
playing the first couple times. I played it other games that
gave me that were Metroid Fusion.
Mass Effect like games that I was looking Arkham Asylum games.
I was looking forward to so much that like I could barely contain
myself and the N64 quickly became a favorite console mostly
because I had to justify the purchase in the four controllers
but also because like I just I'm a Nintendo Fanboy and I yeah you
know, and I had a lot of games for it.
I know you often ask on the show, you know, did you have a
couple games or did you buy a lot of games?
It was a mix of both like most folks around.
Uh, I think we relied a lot of Blockbuster but I did buy a ton
of games, you know, I had Mars 64, I had golden, I had Mario
Kart. You know, I had a lot of the
multiplayer games. Yeah, lot of the go to
multiplayer. Is I thought I meant it?
That's a very common thread, though.
I think, you know, and that's okay.
I mean that's what the console was for.
I think know. And that's where it succeeded.
So it was also the first console.
I really fell in love with Zelda, like I had loved link to
a link to the past but that was the only Zelda had really played
in beat because notoriously the First two were impossible and
then when Zelda 64 came out, like, it was given to me as a
gift. I got the gold cartridge with a
t-shirt like it was a present from one of my best friends and
so like it felt momentous in a way that previous Elder games.
Haven't and that can that Trend continue.
Yeah, they'll the games being the most important.
One of the most important things I look forward to on a new
console besides Metroid, but those were rarely at home
console games. Yeah.
The early days Beyond Super
Nintendo, so yeah, I N64. I think, is one of the most
important new game consoles for me, besides the Nintendo
GameCube probably. Okay.
Yeah, I think, you know, again I've said it multiple times and
stuff, but like, something about the 64, like, is it a perfect
console knows it a perfect controller?
No. Does it matter?
No, it really doesn't know and there's something about that
perfect age where you're just, you know, it's the mid to late
90s and it just is right at that time.
And I know for sure this was marketed towards us.
But you know, they knew what they were doing at that time and
I think they just knocked out of the park.
Yes, there's a whole lot of technical things that we run
into and all the game. Most of the games that we've
played so far, at least as of this recording but like it's
okay, like it's okay. It's okay, you know, and it's
still fun and I think that multiplayer is what it is.
Especially from for this generation that 64 is Generation
and the one after because of what this console was and what
it was able to do and I think that it like it's You know, coop
coop is not so much a thing anymore, and that's sad, but
like, I think when we think of it for me, I think of this
console when it comes to that, you know, coach Co-op and
competitive stuff on the couch with friends and family is, is
the N64. It's not even necessarily the
Xbox, or the 360, or the PS2, or any of that.
It's this console. And, and it's just, that's why
it's so special. I think, to me, that's the big,
that's the big stuff. So, playing something like, Buck
Bumble for example. Oh is not that, right?
I mean it has it has a aspect of that in there, which I did not
try, do not try the multiplayer, but the single player and and
the 1 player mode and the story mode and all that stuff is not
what I was just talking about. So you were very excited and you
suggested to play Buck Bumble. I want to know why this game is
so special to you then and how you feel kind of going back to
it now. So what Bumble is an interesting
animal? He's not an animal, he's a
Laughing a bit, very bad joke. Oh excellent.
I love that right up my alley. So I Buck Bumble was a rental
game for me. I don't know that I ever owned
it, but I was one of those repeated rental, so I could beat
it and like you would praise, always a couple of, that's
right. Yeah.
And so I played it a lot and I really loved it.
I don't know that I ever owned it and then I don't know.
I think it was 7 years ago. I have the video here in a tab.
Yeah. Seven years years ago in
February of 2015, I discovered a A little YouTube Creator who's
now a big, YouTube Creator name and dude who done famously a
video on Buck Bumble and I was like oh I remember that game I
watch the video and like something know about me is I'm a
music nerd. I used to host a music podcast
that doesn't really exist anymore.
And like, I've always been the thing.
I probably talked about as much as Video Games is music and pop
music and nice like the big bit in that YouTube video.
And what I remembered when watching it, that I'd forgotten
from my childhood is the, it has one of the best opening theme
songs in. History of video games and I'm
not, this is not hyperbole. It's absolute really not, it's
really not. You are 100%, correct?
And still like, I felt a re fell in love with the seam seam song.
I found ways to play the game again and really loved it and
then I like befriended some folks in a few different video.
Game communities, who also were obsessed with that theme song
and obsessed with this game and it became a medic, but I just I
loved it and I still do and so when you were asking me for game
but you're like hey probably not the higher.
Profile stuff because we've covered a lot of that, like
Crystal Shards, which is one of my favorite games on the, on the
N64. So, it's all right, let's think
outside the box and then I remembered Buck Bumble and I was
like, oh, we have to talk about this.
Perfect, wanna see you look perfect, perfect pick, that's
awesome. Oh my God.
Like okay, so for me in comparison, I maybe touch this
game once or twice previously, when I was a kid, like, because
it really was just all about multiplayer, unless it was
Zelda. Mario, you know, unless it was
those very obvious single player games or Kirby.
For example, I love that game. Always I play through that so
many times growing up and I owned it.
I think, honestly, like, Buck Bumble.
I knew what it was, but I never really had any attachment to it
and I turned it on. And I was immediately like, what
is this music? And why have I not heard this
until now? Where is this been for the last
25 years? I I love this and I was just in
right away just off of that. So I had a great time with this
game. I had a really, really good time
with it, you know. I think it does a pretty good
job of early 3D controls and flying just like anything else
of this time. It's not perfect but I don't
think that it necessarily like quote-unquote fails in any way
either. Like I think it is very very
good. I think the cameras at the
Distance from your character, which always help.
You know, I think early games that had 3D cameras.
Always a struggle and honestly was probably struggle for, like
a decade, I would say and no, you're not necessarily moving
the camera, but it it, you can see everything, you can feel
where you're going. If a good sense of space and all
that, that's important, especially in early days of 3D.
So like I would say, like, thank God, that we played this because
great, I had such a good time with it.
It did, is there something in particular that sort of stuck
out this time around that you're like oh I didn't realize this or
oh I remember loving this and you know thank God, it's still.
There is is there anything like that that sticks out to you?
I mean I think the big thing besides the theme music is the
the weapons. I mean, I remember like I'm a
shotgun lover in Shooters. Just nice flat out.
If there is a shotgun that is my weapon of choice.
Mostly could shotguns require less aiming and more just a
Direction. Spread Fire Hits, just somewhere
in front of you. Right?
My right direction. My aim is not my strength and
shooting, but like I forgot how like, really interesting.
Some of the weapons were like, yes.
I mean Tesla laser and the stun gun and all that stuff.
And so I love weapons and then I just, I love the story.
It's so it's like it should be funnier than it is.
I feel almost like it is not very much played straight.
I think that's what makes the kind of really entertaining is
like Like you are just this super cyborg be and you have to
stop these insects that acquired this technology which made them
like super insects and you have to defeat them and it's just
that's it. That's that's Go destroy things,
that's it. Yeah, do this.
Go to this, go to Mission 1234 to, you know, and and that's and
that's it, simple? But in a good way, I would say,
yeah. And like, the the stages I they
some of them were more annoying than I remember.
But most of them were pretty straightforward.
Like yeah, this game doesn't break any barriers that I didn't
revolutionize anything, it's also now, I'm realizing the
earliest Ubisoft game I've ever played because they published
this, it was are going to stop when Ubisoft.
I always thought that Assassin's Creed was the first Ubisoft game
I played or Prince of Persia, but no, it was actually this
she, I would have thought that it was Prince of Persia as well.
And then I saw this and I was like, oh, I guess it for me,
this could be it too. It could, it could be it.
Yeah. And so yeah, but I think that
ultimately, I'm surprised how well it holds up.
There are alot of N64 games. I've gone back to that, I love
Of that are harder to play. Like I was playing Banjo-Kazooie
recently on the Xbox cloud gaming on my phone and it works
well and it's pretty responsive but like I think there are just
things. I expect I can do with the
analog stick that it's just, you know, it's improved because it's
been ported to other systems, but like it's still not as fluid
as like, I expected to be, are even going back to Mars because
you for one of my favorite games of all time.
Like I love playing it but like the switch Port which ideally
isn't great to begin with doesn't like map.
The C buttons as like the other analog stick it.
Oh weird. Like it's sort of does and you
can like, tap it to like, turn the camera but it's yeah.
It's just doesn't like they could have easily added.
I think an analog kind of look control to that.
It would have been simple addition but they didn't do
that. And so like with buck Bumble
replaying it in a completely and totally legal manner that I did.
For this episode, the controls were okay, but they just
Definitely like they're not as smooth as I remember.
And so yeah. Well totally playable and a lot
of fun and I think the absurdity of the game away is, what
carries me through on this? Like, it's just a ra cyborg be
what? What else do you want?
That's it. Go, you know, and you know what,
honestly, like, I think, even if you weren't a cyborg be and you
were just a bee or a wasp or a fly or whatever that just had
guns and glasses and sneakers and like, you know, just sort of
go for that like kids cartoon as That I can just make everything
real. I mean, there's turrets and
stuff. So I guess you have to have some
sort of, you know, if that escape reality in some way.
And obviously you're carrying these weapons but you know like
if it was just essentially a cartoon put onto the screen in
3D and you just can't. I thought that's all you need
really right. But the fact that he's a cool
cyborg wear glasses and and can zip around and all that kind of
stuff I had. I thought that yeah, you
mentioned actually the levels, some of them.
I think most of them are totally fine.
They totally work. I think it took me a few tries
every once in a while to be like, oh, this is where I have
to go. And this is how I get there.
You know, I do actually was actually quite impressed with
quite a few of them were pretty big, the state.
I was there a lot bigger than I thought, like there'd be one
section where you'd start off and you have to take out a few
turrets. And there's a couple of wasps
kind of buzzing around you and stuff.
And if the pick up a key or, or Some other item and then a
little, you know, hole opens up on the end which I don't know
what that is if it's just like, I don't know.
It's a door sometimes or sometimes just something else to
have to go through and then you go in and then it's another area
that's just as big or bigger and then you go to another one and
then you have to backtrack and like all of that stuff is I did
not expect. I honestly expected this game to
be a to be and you know take out enemies get to the end and on to
the next mission but they they got a little bit more
interesting with things and I think Think that that's like,
that's tough to do when you have so limited, like, literally
limited technical capacity on these cartridges.
Yeah. And they mailed it off, and it
doesn't feel. It doesn't feel like it's less
than, and they jammed a bunch of stuff in just because they
thought they needed to. Yeah, that's how I felt.
Yeah, for sure. I agree.
And like it reminds me of like the all-range mode and Star Fox
64. Another favorite of?
Yes. I'm like, but it's that all the
time and like a lot of people say, oh, I Vishal of Star, Fox
like all-range mode. I like being able to all-range
mode in flying the around the rinas, but I think being on the
rails is the better part of Star Fox.
I agree. I agree.
Like the reason, I think a lot of more recent Star Fox games.
Haven't worked is because they just, they're trying to be too
experimental with it. I think the Star Fox like you
can iterate me evolve but they also don't want to drift too far
from what it was? They don't want them.
Yeah you have to go further. I think they're kind of in this
liminal space but anyway like bumbled takes the kind of
all-range mode thing and I don't actually remember remember which
of these came first but it's that kind of gameplay but with
bigger Arenas and more stuff going on and I think it's just
it adds for a more fun and frenetic environment.
Yeah. And like you said like it's not
like the controls are fine. Therefore their N64 controls.
I think if this ever got real remake, first of all, I don't
know that I'd want to remake, just so, I think the modern game
Aesthetics, might hurt it, but I think the controls of the only
thing. I think that as I paint, And
they're not even a huge one there.
Just like every are hot, they're fine, but they're not like,
they're not as tight as some of the other first-party Nintendo
stuff, but they're still pretty good.
Yeah, yeah. I think that I think really the
only thing to me, the only thing that felt like sometimes a
struggle is some of the enemies are so small just like you are
because you are a fly or a wasp or whatever.
The enemy is, it's hard sometimes to really perfectly
aim at that enemy because they're moving pretty fast and
so, are you like the game? Is not slow, it's not really
holding your hand to be like okay slow down.
You have that option, you can sort of fly in one spot which I
actually did a decent amount until they realized.
Oh, I can just get hammered so fast and just get down.
It's every once while the enemies, they're a little too
hard to catch up to or low too small, and the joystick is only
so accurate. You can only do so much with it
because it moves the camera as well as the the so there's that.
But, again, like you said, it doesn't, it doesn't break.
Your enjoyment of the game. I don't think every once in a
while. I got frustrated, I guess the
odd time but not enough that I was like, well, I'm not playing
this game anymore. Like, forget it.
Like why did not even recognize like recommend?
This is cheese. I can't believe I'm going
through this. It was almost a complete
opposite like I was determined to start again and do the
mission again and, you know, and I also think that like as as
frustrated as I could have been every once in a while.
Even if I if I went to the next level with Next mission with
like less health or whatever. I knew I was going to experience
something different. Yeah.
And I think like every stage every Mission you have a
different layout and you have different enemies too because
like every few stages, you have a new enemy that you have to try
and figure out how to defeat in a in a new way with a new weapon
potentially like every every weapon is more effective against
a certain type of enemy and I love that they did that like
yeah there's just as many enemies variety as there are
weapons and that's II think that's like, kicked kicked.
But with that part, I think yeah.
I think the diversity of enemies was funny kept things,
interesting. And ultimately, the, the game is
not very long like it's not very narrative intensive.
It's, you're on a mission to defeat these bugs and save the
world. And that's kind of the gist
beginning of each Mission. You get a little text at the
bottom and you know, it's it's like go get em Buck you got this
this facility? We And and oh they're attacking
us and oh now you're an enemy's territory.
Okay, that's fine. But that's all you need really?
Yeah this is the game. I'm going to back to all the
time for its deep story. No no whenever I play it I do
enjoy it. Yeah absolutely.
One of those games that is just kind of all funky fun and and
and not so much on the like I love Banjo Kazooie, I love
Donkey Kong 64. I love Conkers Bad, Fur Day, but
all of those games are so much longer and requires so much more
of you. I'm that I rarely returned to
them except to like play around and mess around in the space or
to hear the Great Mighty Poo spacing because that's one of
the other best songs on the incident.
But like Buck Bumble is one of those games that I'm never
disappointed when I return to it and play a bunch of stages and
like often will find myself if I ever turn to it to see through
to as close to the end as I can get because it's just the pace
is really, really fast and really engaging.
Yeah. And you know what like At first,
I was I was like, okay, I get that I get the pace of the game,
I get the gist of what, what I need to do here.
Okay, I have like, at this point, I maybe like three or
four weapons at the most. This is early in the game,
probably four or five levels in or four stages in.
And then I realized, wow, this is not that easy, it's actually
fairly difficult at times, you know?
Yeah, heard of it might be the controls, you know, the odd time
could be, could be because of that, but there's some enemies.
I can't. I don't, I don't know.
I didn't have like the manual in front of me or anything.
When I was playing it, but there's some enemies that are
like diving at U, plus they have projectiles of the shooting at
you but like, you know, it's not like they go and hit you and
explode, they hit you, they move on and then they come back and
try and eat your dodging around. You're moving around, you're
trying to take them out and and it's it's not it's just not that
easy sometimes I'm like, I feel like I'm like I feel like I'm
being literally being swarmed by other bees, how about that?
Yeah, all right. And I thought that was great.
I think Don't know if that that particular feeling is what they
were going for, but but I think it has if you're, if you're a
seasoned enough shooter player or have played Star Fox 64, a
decent amount or have experience playing games like this with,
you know, a 64 Controller or something similar.
Then I think you'll be okay, but I don't think it's any walk in
the park, either, I found that the only like main sticking
point that I was like, why didn't they do this more was, I
don't think there's enough health.
Cups in it and I found I found those are like hard to find.
They're almost like like rare collectibles in other games like
they should be a little bit more forgiving with that.
But but otherwise I just had a good time.
Take it down, all these different enemies.
I thought it was great. This is I'm so glad you enjoyed
it. Yeah, I mean, did you have like
a favorite? Do you have a favorite or, or
most hated enemy? I mean, I like the queen fight
at the very end of the game. I thought Yeah, I think it's a
lot of fun. And like you think, you think
she's defeated and then has a second phase love a good second
phase, especially when you're like, ah, finally done and then
oh yeah, I mean, I hated the ladybugs, especially the armored
ones, just allowing not hard, particularly just annoying, and
the smaller the enemy of the more I hated them to like.
Yeah, I think my, my aim was not great and so like the the heart
like the smaller targets are much harder to hit and it's
yeah. Those kind of drove me.
Crazy more than anything else. Yeah, I think I think there were
I don't know if they're like supposed to be considered
Yellowjackets or fireflies or something like that but they're
really, really small, so similar thing.
But they literally just Kamikaze into you and they just like fly
in like five of them come at you at once.
I'm like go away. God I can't do this and like
there's so hard to shoot that you almost like have to let them
fly into each other or you have to get punched up and then like,
use I can't remember the name of the weapon that has all the
Urkel shocks around oh I know jr.
Talking about. Yeah.
It shoots out like like a essentially it's like it's like
Thor throwing his hammer and then all this electrical
currents come out from it and it just zaps everything around it.
And it takes out these like 12 enemies at once I'm like, oh,
okay. Thank God.
I have to deal with them anymore.
Yeah, those were the ones that pissed me off the most.
But again, all that happens but it's still satisfying when you
defeat them, you know, whether you're cheesing the system or
whether Doing it the quote-unquote, the way they want
you to which I don't know that there is really a way they want
you to do anything in this because they leave it kind of up
to you, which is which is fun. That's part of like the
open-world, open arena aspect of it and I think that's, I think
that's great for really early 3D flying shooting game.
That was, that was awesome. I was quite impressed with that.
Yeah, the it could have been much worse, especially since
there are plenty of other games from this era and the gas
station area that are have not aged as well.
Well yeah, I'm sure there's going to be more than a few
haven't really gone back to a since I started the show and
just before it I haven't gone back to whole lot of Shooters
and I'm honestly, I'm scared too.
I'm on a six-year. I'm scared too because I, you
know, I played Turok back in the summer again for the first time
in the way that controls is so odd, it's just nothing you're
used to nowadays because you don't even use the joystick.
And I'm just like, what is, what is happening in this game right
now? Like I get what they're going
for because Only one joystick and they wanted to do the look
and first person and stuff. And somehow this one still works
and and I think, yeah, I think it's aged really well.
And if anything has aged great about this game and I think it's
the aesthetic, I think it looks great.
Yeah. But it's that music, man.
I keep coming back to just the music in general, but especially
that seen theme song, I can't understand, not understand.
But I can, I don't know. Know how people don't like,
appreciate this as much somehow like, how is this not talked
about every day? It's so good.
Yeah, I mean, it's just I believe the composer's name is
Justin shove shove our own Verona.
Yeah, that's something like that.
Yeah, I probably butchered the last name but yeah has done a
ton of work and is like but like the whole and he did not only
the theme song, but he did the score for the whole game in the
whole thing. The soundtrack is really great
like, yeah, nothing nothing. And out in the same way that
like, you know, the grant kirkhope stuff and all of that.
But like that also Grant kirkhope I've been listening to
for so long that like I think his tracks are just as memorable
because I went out of my way to listen to them right.
Going back into this game, like every stage actors are called.
Yeah, I love this track. This thing rolls like the sound
design also was incredible in but yeah, she's gone.
The cup of yeah, the enemies. All of that.
Like yeah, well when you shoot the enemies down and it sounds
like ships are coming down. Yeah I love that.
Touch that. Touch its it makes it more
satisfying you know it's just like it sounds like an old like
World War One black and white video that you watched in school
like that's what it sounds like. Or there are ones that they
recreate and movies as like a, you know, there and it'll crash
behind you. And I was playing this with
headphones on and I could tell which way the the enemies were
coming from and everything which I didn't expect.
I thought, you know, it's just I know it's stereo sound or
whatever. I just selected.
Okay, there's enemies around are going to hear some buzzing and
get it but like I would shoot someone down and I got mirror
and come across my headphones and down and it's just like, oh
I'm like in this man, I am buck. But right now like it's great.
So good, it's great. Yeah I love the effects in this
definitely definitely shows. Love and care for like, not just
the game, but like the genre Fiction.
It's imitating. Yeah.
Which I really appreciate. Yeah.
And they really like, you know,
there's again, there's only so much.
They can, they can build within the limited capacity of these
cartridges and the console and stuff, but for the most part,
the levels have, you know, there's a couple shovels here
and there they see some plants and Some water and all that kind
of stuff. So like it still feels like
you're kind of like in a backyard, you know.
I kept, I was trying to think of as I was playing it.
I was trying to come up with like a sort of, I wouldn't, I
want I don't want to go as far as funny but like a title for
every episode that isn't just the title of the game and like,
this feels like, it's Garden Warfare, that's what it feels
like, it's great. And I just, and I'm just like,
that's what this is, and they really try to make that true.
And I think it's great. They Like you said that, I think
there's Loving Care in this, and, and I think they didn't
chintz out on any of the details, and I think it they
kicked butt. So I want to say, sir, thank you
for suggesting this game. Honestly, my pleasure, I'm glad
you enjoyed it so much. It's always fun when you
recommend a thing or suggest that thing for a podcaster for
just a friend to play, and they like it.
So I'm happy that you enjoyed it.
Yeah, it's the most excited. I mean I have been and I'm going
to be on, this is a game that I very little experience or no
experience of weather. It ends up being right?
A banger or not either way. That's what I'd look forward to
the most. And this is under the, as the
kids, say, the Banger category. Yeah.
So this is good. This shooting up top of my list
so far of these games that we've played this far.
So, so thanks again for coming on the show.
Matt again, just briefly working everyone find your amazing stuff
online and hard to keep track of all of it because there's so
much. But but what do we got out there
that we can listen to sure? It's Again, you can go to DJ
storm, again.com to find everything that I'm working on.
The big show that I want to plug is fun and games, which you can
find on every podcast platform and reignite as well, because
they are both video game related.
But I do a TV movie podcast called screen snark.
I do a interview series called see POV autographs.
All of these are shows that I host and how and or help produce
and then I added a bunch of different shows as well.
If you go to certain pov.com, it's a podcast Network that I'm
a part of. That is a ton of different nerdy
shows. That are all really great.
And we're checking out on that. If you want to find me, I'm DJ
underscore, stormageddon in like, 95% of the social media.
So as long as Twitter still around tomorrow, you can find me
there. That's where I'm most at.
Exactly. It's always, it's always a
little, like, asterisks that we have to put beside it nowadays.
So, yeah, we're currently in 2023.
It just, it's just part of the discussion now, it's pretty
much. Yeah, yeah, Matt I really really
appreciate it down. The line, we will have you back
on the show and we will play another Banger of a game, I'm
sure. And until that time, thanks so
much for For coming on and we'll talk to you soon.
Yes. Thank you.
Once again for joining me on level 20 of.
Remember 64. I can't believe you've made it
this far in this amount of time. I'm really, really happy that
we've explored this many games, this many opportunities and buck
Bumble is now towards the top of the list at the games that we
played at least, thus far and are recordings in the history of
remember 64. Now, if you want to continue to
follow us, you can always find Us online at remember 64 show.
We have ourselves on Twitter, Instagram, Tick-Tock.
Those are the main places that you can find.
Us as well. Give us a rating on your podcast
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be seen and heard by other. People also tell your friends
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top of the show, remember 64 show on patreon as well where
you can get all the episodes early and hear about other
things that we are playing. While also having some votes on
what games we could be plain next and really should be
playing. Next, I want you to let us know
what you want to hear of coming down the pipe as well.
So thank you very much again for Listening to the show.
And we will see you next time on remember 64.
And as always stay, pixelated, my friend.