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Engine, check. 
Fuel off? 

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Check. 
Tires, check. 

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Helmet. 
Helmet check. 

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OK, aerodynamic he's not, but he
sure can make some tracks. 

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Mickey Speedway, USA Check. 
Welcome back to the show, 

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00:00:54,640 --> 00:00:56,920
everyone. 
If you have been waiting for the

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next new episode of Remember 64,
we're back, or at least I'm 

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back. 
Jiggy Look back has been here 

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for quite some time working away
on YouTube. 

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If you're listening to this, 
this episode will be releasing 

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in early 2025. 
We're recording this as 2020 

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four winds down. 
It has been six months since 

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Jiggy Look back at myself have 
sat down, actually more than six

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months at this point. 
This week, we're going to be 

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speeding through the US and your
podcast feed. 

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We are back, everybody. 
Jiggy Look back. 

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Hello, how are you? 
I'm great as in it's in my name.

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So I'm always back. 
You know, it's just kind of the 

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way we're always here. 
I was always back. 

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You're always here. 
Yeah. 

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So you're always back. 
I'm here. 

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It's good to have you. 
It's good to hear your voice. 

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Good to see your smiley. 
Face I know like it's If anyone 

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doesn't know the reason why 
there was such a long hiatus was

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my wife and I had a kid in June 
we welcomed our first child to 

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the world and it's been 
fantastic it's been great it's 

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been very busy. 
Obviously I need to take some 

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time to sort of make all that 
happen and and and get the 

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family get the family going sort
of speak and then work gets in 

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the way life gets in the way and
it's just a matter of sort of 

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trying to find the days the 
times to not just record but 

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play these games as well. 
You know, that's something too. 

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We're not just trying to half 
ass our way through this stuff. 

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We want to play these games. 
We want to analyze them. 

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We want to talk to you and talk 
to each other about them. 

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So I'm happy to be back and 2025
is going to be kicking off sort 

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of a new, I don't know if you 
want to call it era or something

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like that, but we are going to 
be going through a bunch of 

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games, the good, the bad, the 
ugly and everything in between. 

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As I've said before. 
And we're starting off with with

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a banger. 
But but in the meantime, Jiggy, 

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how's sort of the second-half of
2024 been for you as we sort of 

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wind down another? 
I was going to say another year 

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of us doing this, but it was 
kind of only just half a year. 

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But how's things? 
How's it been going? 

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Oh, it's been absolutely busy. 
Things are kind of stacking up 

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exponentially. 
I just passed 10,000 subscribers

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on my own YouTube, so that was a
milestone for this. 

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But yeah, I've been really 
missing our chats on Remember 

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64. 
And I am not alone. 

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I have had multiple people reach
out and ask more. 

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Like, you know, people listen to
the podcast, they know you were 

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going to be on hiatus, like you 
said this. 

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And yet they're still like, is 
it done? 

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Is it gone? 
Are you good? 

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Like I'm like, it's fine, he's 
coming back. 

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I was like, give him some time. 
I, I will, I will say I, I 

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definitely thought I was going 
to be back sooner. 

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Like my, my thought was, OK, 
it's going to be a few months at

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least realistically, you know, 
And then if anyone who has had a

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little kid, some at certain 
points in the first three to 

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five months, the, the baby will 
hit a sleep regression, which is

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essentially they just do not 
cooperate with sleep. 

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And it just, you have to it, it 
varies of how they respond to 

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that. 
And when that happens for us, it

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was very much, oh, we need to 
like really, he's not sleeping 

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for long stretches at all. 
So having anytime in the evening

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was very difficult. 
And then I started going back to

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work in person a lot more. 
And it was just like, well, all 

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my days just disappeared. 
I'm not playing games, I'm not 

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having a chance to sit down and 
talk. 

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I want to make sure that I'm I'm
back, that we're back, that 

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we're going to do this show the 
way we always have, which has 

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been awesome and why I'm 
thankful that people are happy 

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that they they want it to come 
back and we're looking forward 

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to it. 
And so are we. 

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So this is where we are. 
This is how this is what's going

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on. 
Jiggy, you've been kicking ass 

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on on YouTube. 
So Congrats on on the big number

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and and we'll keep one of the 
reasons why the game we're going

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to talk about today is because 
you have at least I have this 

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recording have recently just 
gone through it and it was one 

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that we've been talking about 
for a while. 

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We are talking about. 
I want to get like the, the full

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name, the full name because I 
always called this like Mickey's

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USA or something like that. 
That's what they always called 

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it. 
So Mickey's Speedway USA from 

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2000 on the N64, a late addition
to the console, which I didn't 

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realize until I started playing 
this again. 

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And a rare title, a rare Ltd, if
you want to say title so. 

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That's right. 
Yeah, so, you know, we're going 

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to go through a bunch of Rare 
games. 

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We have already. 
We've done Goldeneye and I will 

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say I'm going to tease Banjo 
Kazooie is coming up. 

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Everyone, if we if anyone's 
going to be talking about Banjo 

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Kazooie, you know, someone with 
Jiggy in their name is going to 

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be, yeah, that's right, a part 
of that. 

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So it's been a long time coming 
for that. 

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That's definitely one that we 
want to spend lots of time with 

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and sort of get it right, sort 
of speak. 

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So 2025 is the year for Banjo 
Kazooie, so watch out for that. 

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But OK, so let's start with 
this. 

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What Jiggy? 
What was and has been your 

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experience with this game? 
Do you have a little bit of a 

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history with it? 
Let's let's start from there. 

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Yeah, so my history with this 
game, I, I, I would say it 

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actually starts with the prequel
that is the Game Boy Color game.

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OK, no. 
Is it the one of the same title?

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Is that like? 
The there is one of the same 

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title that's not a prequel 
that's just the same game just 

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on Game Boy Color which I have 
played that that too but the one

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before it was Mickey's Racing 
Adventure. 

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That's the one I have. 
That's the one I I grew up with 

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too. 
I. 

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Have that game is actually 
really fun. 

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I love this this weird thing 
they did on on Game Boy. 

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They're just like, Oh well, we 
need to make a racer, let's make

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it an RPG. 
Oh, we need to make we need to 

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make Mario golf. 
Let's make it an RPG. 

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Like they did that so often with
Game Boy Color games. 

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But it was. 
Awesome RPGs with sports 

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attached to them. 
And I would say that I mean, 

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I've probably, I think I've said
it on this show before and 

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especially in the Mario Golf 
episode, that Mario Golf Game 

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Boy Color game is one of my 
favorite games of all time. 

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I think it is perfect. 
Yes, perfect. 

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So Mickey's Racing Adventure 
RPG, it's great. 

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It's got a little hub world 
you're walking around, you've 

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got, you can visit all your 
little friends in their houses 

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00:07:03,480 --> 00:07:05,360
and stuff. 
You upgrade your vehicles. 

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Like you can check your mail. 
Yeah, you can check your mail. 

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Pluto's around there somewhere. 
You can dig holes and stuff. 

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It's so random I I so I, I after
playing a decent amount of the 

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game we're talking about here 
for N64. 

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I I still have the cartridge. 
I'm not sure if you do and I I 

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do put it in my my GBA works my 
game what color doesn't anymore.

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So I played in my GBA which is 
just behind me. 

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If anyone can see the video 
version and yeah, there it is. 

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00:07:30,680 --> 00:07:33,000
Yeah. 
Also see through cart like 

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that's Yeah, that's cool. 
That's great. 

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Got all this gameboy color 
carts? 

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Love it, love it. 
And and then I was reminded I, I

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00:07:41,040 --> 00:07:44,880
don't know what it's been so 
long since I played it and I 

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00:07:44,880 --> 00:07:47,080
don't know if you have any 
experience with old like NES 

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racers at all, but the first 
thing with the perspective, 

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because it's sort of like a top 
down. 

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00:07:51,600 --> 00:07:53,600
Yeah, yeah, yeah, yeah. 
It's like pro AM. 

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Pro AM and, and Micro Machines I
used to play the shit out of 

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00:07:57,360 --> 00:08:00,080
Micro Machines at a friend's 
place on the NES 'cause he had 

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00:08:00,080 --> 00:08:02,960
it and it was super fun. 
And on the NES that was like 

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00:08:03,800 --> 00:08:07,840
crazy cool, you know, idea for a
racer, which I still think is 

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00:08:07,840 --> 00:08:08,960
very cool that I think they 
should. 

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00:08:09,280 --> 00:08:11,280
I mean, the Hot Wheels games, 
the recent Hot Wheels games are 

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00:08:11,280 --> 00:08:14,520
kind of similar to that. 
But that's what it reminded me 

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of just with, you know, the 
Disney and the Mickey flavor on 

156
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it. 
Oh yeah, I mean, Rare basically 

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00:08:19,000 --> 00:08:25,000
took the Pro Am formula and just
skinned it with Mickey and then 

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00:08:25,000 --> 00:08:27,760
made it sorted into this. 
It's it's a hodgepodge of a few 

159
00:08:27,760 --> 00:08:31,800
different things on on Game Boy 
at least, which is pretty cool. 

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00:08:32,559 --> 00:08:34,360
I I, yeah, I really enjoyed that
one. 

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I played that one quite a bit 
growing up there. 

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We go. 
I I really enjoyed that one 

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00:08:39,520 --> 00:08:41,360
quite a bit. 
And then and then they, you 

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00:08:41,360 --> 00:08:43,960
know, they had to follow it up 
and fun fact about that game, 

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00:08:44,360 --> 00:08:47,120
which I learned when I was 
making my video, but I just 

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00:08:47,120 --> 00:08:50,080
think it's amazing. 
David Weiss did the soundtrack 

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00:08:50,720 --> 00:08:53,280
for Mickey's Racing Adventure on
game. 10 I didn't know that. 

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00:08:53,480 --> 00:08:56,120
Yeah, super cool. 
That's great. 

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00:08:56,480 --> 00:09:01,640
He did not do the soundtrack on 
Mickey Speedway USA, which I'd 

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00:09:01,640 --> 00:09:04,240
have to look up. 
I'm totally doing it right now. 

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00:09:04,240 --> 00:09:05,360
Did it? 
Yeah. 

172
00:09:07,480 --> 00:09:09,720
Yeah, so I have the same 
experience I played that one. 

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00:09:09,720 --> 00:09:14,480
I, I think, I think personally, 
I think I may have dabbled a 

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00:09:14,480 --> 00:09:18,320
little bit in Speedway USA on 
the 64. 

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00:09:18,320 --> 00:09:20,880
I just a little bit, cuz I, I 
booted it up. 

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I, I, you know, turned on my 64 
for the first six months and, 

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00:09:27,680 --> 00:09:31,560
and played it and I was like, Oh
yeah, this, this, you know, 

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00:09:31,720 --> 00:09:34,520
theme song or like the setting, 
like in the bedroom sort of like

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thing in the menu and stuff. 
This kind of feels familiar. 

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00:09:37,440 --> 00:09:39,320
I played one of the tracks. 
I was like, OK, this kind of 

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00:09:39,320 --> 00:09:44,320
feels familiar and, and I, I 
think I played this a little 

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00:09:44,320 --> 00:09:45,720
bit. 
I, it may have been a rental or 

183
00:09:45,720 --> 00:09:48,240
at a friend's place, but I 
didn't have a ton of experience 

184
00:09:48,240 --> 00:09:50,240
with it. 
So I'm kind of coming in, I 

185
00:09:50,240 --> 00:09:54,160
would say mostly new to this. 
OK, yeah, I did. 

186
00:09:54,240 --> 00:09:56,200
I did play this one growing up. 
I had it. 

187
00:09:56,920 --> 00:10:00,040
I do not know when I acquired 
it, but I had it and I remember 

188
00:10:00,040 --> 00:10:03,120
having it and I had to reacquire
it for my collection. 

189
00:10:03,160 --> 00:10:07,960
But it's one I played to a 
certain point. 

190
00:10:07,960 --> 00:10:11,840
I believe I got all the like, 
gold trophies in the like base 

191
00:10:11,840 --> 00:10:18,440
races and then I could not, I 
could not get farther than the 

192
00:10:18,440 --> 00:10:21,760
4th Grand Prix that opens up 
after you do that 'cause it's 

193
00:10:21,840 --> 00:10:23,760
pretty hard. 
And, you know, I was a little 

194
00:10:23,760 --> 00:10:26,240
kid. 
Like it gets, it starts off 

195
00:10:26,600 --> 00:10:30,360
relatively easy, ramps up pretty
quick, and then it just gets to 

196
00:10:30,360 --> 00:10:32,200
a point where you have to know 
what you're doing or you're 

197
00:10:32,200 --> 00:10:35,600
going to fail. 
And it's really cool. 

198
00:10:35,600 --> 00:10:38,200
Ben Cullen, by the way, did the 
soundtrack for this game and it 

199
00:10:38,200 --> 00:10:40,800
is phenomenal. 
I'm sure we will talk about it 

200
00:10:40,800 --> 00:10:42,680
as we go, but it is, yeah. 
It's catchy. 

201
00:10:42,920 --> 00:10:44,320
Yeah. 
We'll we'll play some audio in a

202
00:10:44,320 --> 00:10:46,720
little bit purposely instead of 
me playing it by accident like I

203
00:10:46,720 --> 00:10:51,200
just did a minute ago. 
So guys, it's been a while. 

204
00:10:51,240 --> 00:10:52,360
It's been a while. 
What can I say? 

205
00:10:53,600 --> 00:10:56,000
Yeah, No, this is this is 
actually a really great game to 

206
00:10:56,000 --> 00:10:59,040
kind of like come back as like 
the first sort of return 

207
00:10:59,040 --> 00:11:01,920
episode. 
I think because Kart races are 

208
00:11:01,920 --> 00:11:06,480
classic, you know, on Nintendo 
consoles especially, you know, 

209
00:11:06,560 --> 00:11:11,320
we both love Diddy Kong Racing. 
That is our it's my favorite 

210
00:11:11,320 --> 00:11:13,080
Kart racer. 
I really don't think that 

211
00:11:13,320 --> 00:11:15,680
anything can can beat it. 
I haven't played a lot of really

212
00:11:15,680 --> 00:11:21,040
recent ones but as far as the 
era of the 90s to mid 2000s that

213
00:11:21,040 --> 00:11:25,560
it's it's the one. 
Yep I I have played a lot of 

214
00:11:25,560 --> 00:11:28,600
Kart racers and Diddy Kong 
racing played more than still 

215
00:11:28,880 --> 00:11:31,560
the best. 
Don't don't even bother with 

216
00:11:31,560 --> 00:11:34,840
Garfield Kart unless you want a 
really buggy funny time with 

217
00:11:34,840 --> 00:11:38,120
friends. 
I, I, I think I, I actually, 

218
00:11:38,120 --> 00:11:42,200
I'll put a little small caveat 
on on it being the best is that 

219
00:11:42,480 --> 00:11:46,680
I think it's like no competition
that it's the best single 

220
00:11:46,680 --> 00:11:48,160
player, which I know we've 
discussed. 

221
00:11:48,160 --> 00:11:49,080
Yeah, 100. 
Percent of your. 

222
00:11:49,080 --> 00:11:50,760
Videos. 
No question that it is 

223
00:11:51,320 --> 00:11:53,080
multiplayer. 
The argument could be that maybe

224
00:11:53,080 --> 00:11:56,480
like double dash, which I know 
is is later, but double dash is 

225
00:11:56,480 --> 00:11:59,160
a fantastic game like Mario Kart
Double dash, I think is is 

226
00:11:59,160 --> 00:12:02,080
amazing has a lot of ideas that 
I think they should go back to 

227
00:12:02,080 --> 00:12:03,720
but anyways, just there's an 
argument there. 

228
00:12:03,920 --> 00:12:05,120
I think the reason why that's 
fair. 

229
00:12:05,120 --> 00:12:06,960
I say that yeah. 
The reason why I say that this 

230
00:12:06,960 --> 00:12:09,600
is a good one is because hurt 
races you don't have to take too

231
00:12:09,600 --> 00:12:10,960
seriously. 
You know, you can jump in play 

232
00:12:10,960 --> 00:12:12,960
some races, jump back. 
We can take a couple weeks to 

233
00:12:12,960 --> 00:12:15,560
kind of you know, get our feet 
wet back, at least for me, might

234
00:12:15,560 --> 00:12:18,120
get my feet wet and and playing 
64 again and stuff. 

235
00:12:18,280 --> 00:12:22,840
I did play some while I was with
my son and stuff in the, in the 

236
00:12:22,840 --> 00:12:24,520
last six months. 
I played all the way through 

237
00:12:24,520 --> 00:12:27,400
Banjo Kazooie on my Steam Deck 
because that's the only thing I 

238
00:12:27,440 --> 00:12:30,960
was able to play in the last six
months is sort of on the go. 

239
00:12:31,480 --> 00:12:35,400
I played it from start to finish
and got like 95% of the 

240
00:12:35,400 --> 00:12:37,680
collectibles in it and stuff 
like I went ham on it. 

241
00:12:37,680 --> 00:12:41,360
It was great. 
Which if you listen to the 

242
00:12:41,360 --> 00:12:43,680
previous episode on your your 
feed, I have a little story 

243
00:12:43,680 --> 00:12:45,280
about that of, of what that was 
like. 

244
00:12:45,280 --> 00:12:50,160
So go back one mini episode from
this and you can listen to that 

245
00:12:50,160 --> 00:12:55,400
if you haven't already. 
Yeah, this is a it's a fun game,

246
00:12:55,720 --> 00:12:59,880
but I was surprised at how much 
that difficulty ramps up. 

247
00:12:59,880 --> 00:13:03,440
That was one of the things that 
I jotted down in my in my head 

248
00:13:03,440 --> 00:13:07,320
have been like, I was very 
surprised at how difficult this 

249
00:13:07,320 --> 00:13:11,800
gets so quickly on the beginner 
difficulty on what would 

250
00:13:11,800 --> 00:13:14,920
essentially be, I would assume 
they want to be a kids game. 

251
00:13:15,760 --> 00:13:18,520
I think it's, it's pretty easy. 
You're kind of in first, maybe 

252
00:13:18,520 --> 00:13:21,280
second if you make a mistake or 
something, but you're you're in 

253
00:13:21,280 --> 00:13:23,200
the lead the whole time. 
The rubber banding is not too 

254
00:13:23,200 --> 00:13:24,920
bad. 
I don't think that it's there, 

255
00:13:24,920 --> 00:13:29,320
but it's not crazy. 
You can get you can safely get 

256
00:13:29,320 --> 00:13:32,400
yourself to A to, to 1st place 
through each of the sets of 

257
00:13:32,400 --> 00:13:34,400
races. 
I think grand prixs or whatever 

258
00:13:34,400 --> 00:13:37,680
the the name is for him in this.
But then when you jump up to the

259
00:13:37,680 --> 00:13:41,480
middle difficulty, I think you 
already need to know what the 

260
00:13:41,480 --> 00:13:44,720
hell you're doing, 'cause it is 
not easy. 

261
00:13:44,720 --> 00:13:47,320
Oh, absolutely. 
And that's what I started with, 

262
00:13:47,320 --> 00:13:49,480
'cause I was like, eh, what's a,
you know, what would the 

263
00:13:49,480 --> 00:13:51,480
equivalent of like a 50CC and 
Mario Kart? 

264
00:13:51,480 --> 00:13:54,680
I'm like, eh, those are always 
just, I've, I've played a cart 

265
00:13:54,680 --> 00:13:55,560
racer. 
I got this. 

266
00:13:55,720 --> 00:13:57,440
Holy shit, I got my ass kicked 
right away. 

267
00:13:57,840 --> 00:13:59,880
Yeah. 
Listen, it's like it it, it was 

268
00:13:59,880 --> 00:14:02,320
one of the things when I put my 
video out that people kept 

269
00:14:02,320 --> 00:14:05,600
talking about. 
It's like the the beginner level

270
00:14:05,960 --> 00:14:10,080
the AI is stupid and like 
running into walls like very. 

271
00:14:10,080 --> 00:14:12,600
Simple like we're. 
Talking like if I had to scale 

272
00:14:12,600 --> 00:14:16,400
the AI skill level, it would be 
like a one on the beginner level

273
00:14:16,680 --> 00:14:20,400
and then you go to intermediate 
and it bumps up to like 7 and 

274
00:14:20,520 --> 00:14:25,880
that's a huge jump and then but 
then you get to professional and

275
00:14:25,880 --> 00:14:29,640
then it's 10 like you have to 
like basically be perfect. 

276
00:14:29,640 --> 00:14:31,520
It's. 
It's like 12 man. 

277
00:14:31,600 --> 00:14:34,480
Like it's it's. 
Well, I would save 12 for the 

278
00:14:34,680 --> 00:14:38,520
the last Grand Prix because. 
Oh yeah, that. 

279
00:14:38,760 --> 00:14:43,200
That oh oh oh France the 4th. 
One or the Because there's 5, 

280
00:14:43,200 --> 00:14:45,520
isn't there? 
The frantic finale? 

281
00:14:46,280 --> 00:14:49,760
Yeah, that's the fifth one, I 
think 1/2. 3-4 yeah. 

282
00:14:49,760 --> 00:14:50,840
Oh yeah. 
Fifth one, yeah. 

283
00:14:50,840 --> 00:14:52,280
So I got I. 
Got to the 4th 1. 

284
00:14:52,280 --> 00:14:53,840
I did not get to the fifth one. 
Yeah. 

285
00:14:54,000 --> 00:14:56,920
So the fifth one, when you get 
to those courses there, there 

286
00:14:56,920 --> 00:15:02,160
are a lot of like quick turns, 
like it's not Hawaii. 

287
00:15:02,320 --> 00:15:03,600
I'm trying to think of which one
it is. 

288
00:15:03,600 --> 00:15:04,280
Maybe it's. 
Yeah, there's. 

289
00:15:04,280 --> 00:15:07,080
One, I think it's Oregon video 
of it, it's it's, I think it's 

290
00:15:07,080 --> 00:15:09,840
a, it's a, it's a California 
location. 

291
00:15:09,840 --> 00:15:11,800
I can't remember something. 
You have to you have to like 

292
00:15:11,800 --> 00:15:14,360
drive in the you're like driving
through a cave and stuff and 

293
00:15:14,360 --> 00:15:16,480
then all of a sudden you hop 
into a bridge and you're just 

294
00:15:16,480 --> 00:15:18,080
quick turns left, right, left, 
right. 

295
00:15:18,400 --> 00:15:23,200
I mean that is like impossible. 
It is so difficult and this, 

296
00:15:23,200 --> 00:15:29,760
this game, so fun fact, it was 
built, it was built off the 

297
00:15:29,760 --> 00:15:34,080
Diddy Kong Racing engine, 
obviously, but it was built off 

298
00:15:34,080 --> 00:15:37,400
the modified Diddy Kong Racing 
engine that was used for Jet 

299
00:15:37,400 --> 00:15:41,440
Force Gemini. 
So there's this this weird trail

300
00:15:41,440 --> 00:15:44,680
of like Diddy Kong Racing, Jet 
Force Gemini, Mickey Speedway 

301
00:15:44,680 --> 00:15:48,440
USA. 
And I guess you, if you dig into

302
00:15:48,440 --> 00:15:50,960
the files of Mickey Speedway, 
you can probably find some Jet 

303
00:15:50,960 --> 00:15:53,400
Force Gemini elements in there, 
which is kind of cool. 

304
00:15:53,960 --> 00:15:58,840
Yeah. 
But yeah, it's it definitely has

305
00:15:58,840 --> 00:16:01,240
a lot of similarities to Diddy 
Kong Racing as far as like 

306
00:16:01,240 --> 00:16:06,000
gameplay mechanics go. 
But yeah, there's ideas. 

307
00:16:06,000 --> 00:16:08,640
There that are similar, there's 
not I one of the other things I 

308
00:16:08,640 --> 00:16:10,880
noticed. 
Also, I'm trying to find the the

309
00:16:10,920 --> 00:16:12,200
map. 
Oh, is it Malibu? 

310
00:16:12,200 --> 00:16:13,760
Is it that one that sounds? 
Right. 

311
00:16:14,280 --> 00:16:15,600
Yeah. 
There's you're sort of like on 

312
00:16:15,600 --> 00:16:18,480
the beach. 
Looks like there might be a cave

313
00:16:18,480 --> 00:16:20,000
or two or something. 
Yeah, I. 

314
00:16:20,000 --> 00:16:22,640
Know there's Hawaii and it's not
Hawaii it's like the one right 

315
00:16:22,640 --> 00:16:25,720
after that there's. 
Yellowstone, Washington, 

316
00:16:26,000 --> 00:16:28,800
Everglades and Malibu. 
Oh, no, that's not it. 

317
00:16:28,800 --> 00:16:30,680
No, no, that's actually the 
fourth one I played. 

318
00:16:30,680 --> 00:16:31,440
Malibu. 
Never mind. 

319
00:16:31,680 --> 00:16:32,560
Yeah. 
Oh, Hawaii. 

320
00:16:32,600 --> 00:16:33,680
I think you're. 
I think it's Hawaii. 

321
00:16:33,680 --> 00:16:34,680
It's on the beach. 
It's. 

322
00:16:34,680 --> 00:16:36,880
Right after Hawaii. 
It's the one after Hawaii. 

323
00:16:37,360 --> 00:16:39,160
Oregon it is. 
Oregon. 

324
00:16:39,200 --> 00:16:41,600
OK, I thought it was Oregon. 
I wasn't sure though. 

325
00:16:42,320 --> 00:16:42,920
Yeah. 
Oregon. 

326
00:16:42,960 --> 00:16:45,440
So you're like, you can, you're 
on like sort of like a, yeah. 

327
00:16:45,440 --> 00:16:47,840
Oregon sucks walkway. 
Sorry for listening to this. 

328
00:16:47,840 --> 00:16:53,600
In Oregon, yeah, I think I, I'm,
I really hope I'm pronouncing it

329
00:16:53,600 --> 00:16:58,560
right because I said, I said 
Oregon and someone like 

330
00:16:58,560 --> 00:17:01,880
corrected me and they're like, 
it's Oregon and I was like I'm 

331
00:17:01,880 --> 00:17:03,240
from the Midwest Canadian I've 
probably. 

332
00:17:03,240 --> 00:17:04,640
Saved things a little bit 
differently so I don't. 

333
00:17:05,359 --> 00:17:08,319
Know it's like I, well, we're, 
you know, we're not that far 

334
00:17:08,319 --> 00:17:10,640
apart where, where I'm from, 
it's fine. 

335
00:17:10,839 --> 00:17:12,520
It's fine. 
It's fine. 

336
00:17:14,280 --> 00:17:18,560
Yeah, sorry. 
The the maps though that like 

337
00:17:18,560 --> 00:17:22,200
that, the races themselves now 
that we're sort of disputed to 

338
00:17:22,200 --> 00:17:26,240
me when I looked at the thing 
there and and the similarities 

339
00:17:26,240 --> 00:17:30,240
to Diddy Kong Racing and stuff 
is that I think these ones, you 

340
00:17:30,240 --> 00:17:34,160
know, the racers might feel kind
of the same. 

341
00:17:34,200 --> 00:17:35,760
I don't know, I should start. 
Let's start with that. 

342
00:17:35,760 --> 00:17:39,000
Let's start with the characters.
Let's start there because I 

343
00:17:39,000 --> 00:17:42,280
think the roster is pretty small
to start with and I thought was 

344
00:17:42,280 --> 00:17:45,160
a little bit disappointed with 
that, but I guess there's some 

345
00:17:45,160 --> 00:17:48,480
unlockables you can get. 
Yeah, Louis and stuff. 

346
00:17:48,480 --> 00:17:52,640
And it, it's just there's not a 
lot of variety in the type of 

347
00:17:53,520 --> 00:17:56,320
like statistics, I guess you 
want to call it like the the 

348
00:17:56,320 --> 00:17:59,560
abilities that that each racer 
has, Like, I don't know. 

349
00:17:59,560 --> 00:18:00,640
Did you notice a huge 
difference? 

350
00:18:00,640 --> 00:18:04,360
Did you flip between racers? 
It's, it doesn't feel as strong 

351
00:18:04,360 --> 00:18:08,120
as it does with Diddy Kong 
Racing, but it feels similar to 

352
00:18:08,120 --> 00:18:10,680
the differences in like Mario 
Kart 64, I think. 

353
00:18:11,080 --> 00:18:15,160
Whereas you have you have Pete 
and Goofy, which are heavy, and 

354
00:18:15,160 --> 00:18:17,840
then you have like Daisy and 
Minnie, which do the 

355
00:18:18,680 --> 00:18:20,720
acceleration quickly and 
handling. 

356
00:18:20,720 --> 00:18:23,640
And then Mickey and Donald are 
just kind of all arounders, the 

357
00:18:23,640 --> 00:18:30,000
Mario and Luigi's, if you will. 
But I I did notice that at least

358
00:18:30,360 --> 00:18:33,480
starting out and doing all the 
normal Grand prixs, I felt like 

359
00:18:33,840 --> 00:18:37,320
Pete and Goofy had the advantage
just because I used. 

360
00:18:37,520 --> 00:18:39,320
I used Goofy because I just like
the character. 

361
00:18:39,320 --> 00:18:42,280
I was like, oh, I'm just going 
to use Goofy and I I felt like 

362
00:18:42,280 --> 00:18:44,840
it was because they got the top 
speed right. 

363
00:18:44,840 --> 00:18:46,520
That's their yeah. 
Exactly, they have. 

364
00:18:46,880 --> 00:18:50,560
Top speed, which is the, you 
know, the Bowser, the Donkey 

365
00:18:50,560 --> 00:18:54,160
Kong, the is it Donkey Kong 
Junior that they call him in the

366
00:18:54,160 --> 00:18:55,920
first Mario Kart? 
Is that what they name him? 

367
00:18:56,200 --> 00:18:59,560
I can't remember exactly, but 
those guys, those. 

368
00:18:59,800 --> 00:19:01,880
Yeah. 
I think I think heavy characters

369
00:19:01,880 --> 00:19:05,120
with a high top speed have an 
advantage, especially in the 

370
00:19:05,120 --> 00:19:09,440
first 3 Grand Prix because a lot
of these stages are very open. 

371
00:19:10,120 --> 00:19:12,560
Yes, they're. 
Like I'm, I'm looking at the 

372
00:19:12,560 --> 00:19:15,040
footage you're playing right now
and like this is Chicago, we're 

373
00:19:15,040 --> 00:19:17,400
going underwater under the 
sewers, which is a it's a really

374
00:19:17,400 --> 00:19:19,040
cool vibe. 
It's a really cool level. 

375
00:19:19,240 --> 00:19:20,800
This is actually one of my 
favorite levels. 

376
00:19:21,560 --> 00:19:21,840
I. 
Agree. 

377
00:19:22,000 --> 00:19:23,360
I like this a lot. 
Yeah, and there's. 

378
00:19:23,440 --> 00:19:26,160
It's really cool because there's
secret paths, but we can talk 

379
00:19:26,160 --> 00:19:30,800
about that a little bit later. 
But it just, it doesn't have a 

380
00:19:30,800 --> 00:19:34,360
lot of hazards. 
It's very wide and open, and 

381
00:19:34,480 --> 00:19:36,560
when you're hitting boosts and 
stuff, as long as you can hit 

382
00:19:36,560 --> 00:19:40,320
those boosts and like navigate 
your turns, you know where to 

383
00:19:40,320 --> 00:19:42,320
turn. 
Having a higher top speed gives 

384
00:19:42,320 --> 00:19:44,800
you a huge edge over other 
characters. 

385
00:19:45,280 --> 00:19:47,520
Yeah, yeah, I agree. 
And like you said, especially 

386
00:19:47,520 --> 00:19:50,920
when it's the more open, I mean,
the, the further along you go 

387
00:19:50,920 --> 00:19:53,480
with the races, the more sort of
turns there are and whatever, 

388
00:19:53,480 --> 00:19:54,960
like it does get more 
complicated. 

389
00:19:54,960 --> 00:19:58,680
But I don't know that I felt 
like I was at a huge 

390
00:19:58,680 --> 00:20:00,720
disadvantage. 
I think I ended up going with 

391
00:20:01,120 --> 00:20:04,120
with Daisy a little bit 
eventually just 'cause I was 

392
00:20:04,120 --> 00:20:05,560
like, I'm just gonna pick 
someone else and. 

393
00:20:06,120 --> 00:20:09,120
Usually in Diddy Kong Racing, I 
pick the ones like I, I, I think

394
00:20:10,640 --> 00:20:12,080
who's got the acceleration in 
that? 

395
00:20:12,080 --> 00:20:15,600
I think Pipsy, yeah, Pepsi and 
Pipsy maybe. 

396
00:20:15,600 --> 00:20:18,360
Tip top, yeah. 
Tip top, because he's usually my

397
00:20:18,360 --> 00:20:20,640
go to, so I was like, OK, that's
what I'm used to. 

398
00:20:21,080 --> 00:20:23,040
So I went with that and it, it 
felt fine. 

399
00:20:23,040 --> 00:20:25,000
I, I feel like I, I did OK 
either way. 

400
00:20:25,000 --> 00:20:26,840
When I got to those higher 
difficulties, I think it was 

401
00:20:26,840 --> 00:20:30,800
more my skill than it was my, or
lack of thereof than it was the 

402
00:20:30,800 --> 00:20:32,360
actual racer that was the 
problem. 

403
00:20:32,440 --> 00:20:34,880
So yeah. 
Well, that's the thing, you can 

404
00:20:34,880 --> 00:20:38,800
get to a point in these races, 
especially if you get as you get

405
00:20:38,800 --> 00:20:41,280
to the higher difficulties like 
professional, you can get to the

406
00:20:41,280 --> 00:20:44,600
point where you're just flying 
through the track, which is 

407
00:20:44,600 --> 00:20:48,360
actually amazing. 
I made a comparison in my video 

408
00:20:48,360 --> 00:20:53,680
about I like this game as a cart
racer in the same way I like 

409
00:20:53,680 --> 00:20:58,000
Smash Bros Melee as a fighter 
because there's there is a skill

410
00:20:58,000 --> 00:20:59,440
sealing. 
There's a certain point where 

411
00:20:59,440 --> 00:21:02,880
you have to just understand the 
mechanics and like frame perfect

412
00:21:02,880 --> 00:21:05,320
things. 
When you hit things perfectly, 

413
00:21:05,440 --> 00:21:07,920
when you're hitting all these 
boosts, you're navigating all 

414
00:21:07,920 --> 00:21:12,960
these turns as fast as possible.
You are flying fast like yeah, 

415
00:21:13,120 --> 00:21:14,800
and you got all. 
Coins to make you faster. 

416
00:21:14,800 --> 00:21:18,560
It just gets really, really 
fast, which makes me feel like 

417
00:21:18,560 --> 00:21:22,600
this game would have such a huge
competitive draw. 

418
00:21:23,840 --> 00:21:27,280
Oh, interesting, but it's. 
Very unfortunate that it is so 

419
00:21:27,280 --> 00:21:35,080
overlooked and I, I get, I mean 
no people that knew about this. 

420
00:21:35,600 --> 00:21:37,880
If you don't believe me, go look
at the comments in my last 

421
00:21:37,880 --> 00:21:41,640
video. 
But people don't realize that 

422
00:21:41,640 --> 00:21:44,000
this was made by Rare. 
That's the first thing. 

423
00:21:44,000 --> 00:21:46,480
No, I, I. 
Before we started talking about 

424
00:21:46,480 --> 00:21:48,360
it something last year, I had no
idea. 

425
00:21:48,720 --> 00:21:51,800
Yeah, I knew of the game and I 
and you know, because the Game 

426
00:21:51,800 --> 00:21:53,160
Boy won really, for the most 
part. 

427
00:21:53,160 --> 00:21:56,160
Yeah, I had no idea. 
I I never paid attention to that

428
00:21:56,480 --> 00:21:58,680
as a as a kid. 
So like, it never was never on 

429
00:21:58,680 --> 00:22:00,920
my radar until I got older. 
So, yeah, yeah. 

430
00:22:01,120 --> 00:22:03,320
People just they don't know 
what's made by Rare I guess. 

431
00:22:03,320 --> 00:22:07,040
Rare for whatever reason didn't 
promote this game. 

432
00:22:07,160 --> 00:22:09,840
Really. 
Like not even on their website. 

433
00:22:10,480 --> 00:22:13,560
I'm not sure what that's about. 
Some license I would. 

434
00:22:13,560 --> 00:22:16,720
Say, I would say this is similar
to I mean, it's different 

435
00:22:16,720 --> 00:22:19,400
because it says Mario, but like 
Mario Paint is all or Mario 

436
00:22:19,400 --> 00:22:24,080
Paint. 
Yeah, Paper Mario is also a game

437
00:22:24,080 --> 00:22:26,280
from 2000, I'm pretty sure, 
right. 

438
00:22:26,280 --> 00:22:27,560
So we played that about a year 
ago. 

439
00:22:27,560 --> 00:22:31,680
That's check out that episode. 
Incredible game, just amazing 

440
00:22:31,680 --> 00:22:34,600
game. 
Aside from the toy box that's 

441
00:22:34,720 --> 00:22:37,560
otherwise, it's an amazing game,
which I think we were all on the

442
00:22:37,560 --> 00:22:38,760
same page for about. 
Yeah, yeah, yeah. 

443
00:22:39,400 --> 00:22:45,240
But I think in 2000, like the 64
was, it was not, it was going 

444
00:22:45,240 --> 00:22:46,400
out. 
It was. 

445
00:22:46,400 --> 00:22:50,360
On its way out, right? 
So if you don't have Mario's 

446
00:22:50,360 --> 00:22:58,000
face on the front or someone in 
Mario's Party, Mario Party, you 

447
00:22:58,000 --> 00:23:01,200
know, it's unfortunate because 
it's not like this is a nothing 

448
00:23:01,200 --> 00:23:03,200
game. 
It's not like it's right, just 

449
00:23:03,200 --> 00:23:08,520
some throwaway, sort of. 
It's licensed and sometimes 

450
00:23:08,520 --> 00:23:11,360
licensed games are just trash. 
But this is not one of those 

451
00:23:11,360 --> 00:23:13,200
games. 
It's just, I don't, yeah, I 

452
00:23:13,240 --> 00:23:15,160
don't know. 
I think I, I'm just attributing 

453
00:23:15,160 --> 00:23:17,440
that to the year. 
Yeah. 

454
00:23:17,440 --> 00:23:19,040
And I don't. 
Know if that's true? 

455
00:23:19,040 --> 00:23:20,120
I mean. 
It's a fairpoint. 

456
00:23:20,160 --> 00:23:23,360
I I thought about that too. 
Like the PS2 is releasing that 

457
00:23:23,360 --> 00:23:25,160
year. 
The Dreamcast was already out 

458
00:23:25,440 --> 00:23:29,200
the GameCube and actually I'm 
not sure did the Xbox release in

459
00:23:29,200 --> 00:23:32,360
2002 The GameCube was at 2001, 
2000. 

460
00:23:32,360 --> 00:23:35,960
One Xbox was 2001, GameCube was 
I think probably still being 

461
00:23:35,960 --> 00:23:38,240
called Project Dolphin at the 
time would be my guess. 

462
00:23:38,480 --> 00:23:41,000
But it was like around the 
corner, like it was they were. 

463
00:23:41,120 --> 00:23:44,080
You were talking about it, Yeah.
Like so the hype for next Gen. 

464
00:23:44,080 --> 00:23:50,080
consoles was real and I know 
this you know this is no 3D 

465
00:23:50,080 --> 00:23:53,840
platformer either coming from 
here, which I always wondered if

466
00:23:54,000 --> 00:23:58,080
if they made a Mickey 3D 
platformer at this time, it 

467
00:23:58,080 --> 00:24:00,560
would have been the best Mickey 
platformer ever because it would

468
00:24:00,560 --> 00:24:04,760
have been off the heels of Banjo
2 E it would have been rare 

469
00:24:04,920 --> 00:24:06,960
Mickey Mouse. 
It would have been awesome. 

470
00:24:07,560 --> 00:24:09,560
I don't know why they went in 
the cart racer direction. 

471
00:24:09,560 --> 00:24:12,040
I'm not mad about it. 
I like that this game exists. 

472
00:24:12,040 --> 00:24:15,560
I actually think it's a pretty 
pretty cool cart racer. 

473
00:24:15,560 --> 00:24:18,120
They they did release one on PS1
as well. 

474
00:24:19,520 --> 00:24:22,040
I not not made by rare. 
I don't know who made it. 

475
00:24:22,040 --> 00:24:24,640
It's. 
Oh. 

476
00:24:24,640 --> 00:24:27,040
Goodness gracious, I can't think
of what it's called, but it's 

477
00:24:27,040 --> 00:24:28,800
got Chip and Dale on the cover I
believe. 

478
00:24:29,960 --> 00:24:32,920
Mickey Speedway PS Is it called 
Mickey Speedway? 

479
00:24:32,920 --> 00:24:34,400
No, it's. 
Not Mickey Speedway. 

480
00:24:35,320 --> 00:24:38,760
It's it's like Disney Magical 
Racing Adventure or something. 

481
00:24:38,960 --> 00:24:41,560
Some more generic sounding thing
than that. 

482
00:24:42,160 --> 00:24:44,440
Yeah. 
Walt Disney. 

483
00:24:44,440 --> 00:24:48,720
'S world quest magical racing 
tour that's a really it rolls 

484
00:24:48,720 --> 00:24:51,760
off the tongue really it just 
fantastic title you know 

485
00:24:51,800 --> 00:24:54,400
dynamics made it that's. 
Yeah, yeah, that's right. 

486
00:24:55,200 --> 00:24:56,320
Wow, nice. 
And you know. 

487
00:24:56,880 --> 00:25:01,240
Looking at looking at the title 
like just just to, to, to pull 

488
00:25:01,240 --> 00:25:03,920
back a little bit here. 
I always call it Mickey 

489
00:25:03,920 --> 00:25:07,760
Speedway. 
I, I never call it unless I have

490
00:25:07,760 --> 00:25:11,720
to specifically specify to 
someone Mickey's Speedway USA 

491
00:25:12,640 --> 00:25:20,080
and it's it the USA part of it. 
That's the part I don't like it.

492
00:25:20,280 --> 00:25:24,200
It the the only reason why I 
would like, I would have liked 

493
00:25:24,200 --> 00:25:28,600
it if it was Mickey Speedway USA
and then they followed it up and

494
00:25:28,600 --> 00:25:33,160
they did like Mickey Speedway. 
Asia. 

495
00:25:33,240 --> 00:25:37,040
Asia or yeah, like some like 
they did Australia like they did

496
00:25:37,040 --> 00:25:38,360
some like different stuff like 
that. 

497
00:25:38,360 --> 00:25:40,200
Would be super cool if they 
started doing different 

498
00:25:40,200 --> 00:25:42,560
countries this. 
Just occurred to me. 

499
00:25:42,560 --> 00:25:44,920
So first of all, the reason why 
that is, if anyone doesn't know,

500
00:25:44,920 --> 00:25:48,280
is because every track is based 
off of a quote UN quote real 

501
00:25:48,280 --> 00:25:50,240
location. 
So you, you mentioned Chicago 

502
00:25:50,240 --> 00:25:52,760
before we talked about Oregon 
and Malibu. 

503
00:25:52,760 --> 00:25:56,120
There's there's New York, 
there's there's whatever, 

504
00:25:56,120 --> 00:25:58,400
there's like two dozen tracks or
something, which is not a small 

505
00:25:58,400 --> 00:25:59,640
amount. 
So there's a decent amount as 

506
00:25:59,640 --> 00:26:04,240
you unlock more. 
It just occurred to me maybe if 

507
00:26:04,240 --> 00:26:07,960
this game came out earlier or if
they made like a an actual 

508
00:26:07,960 --> 00:26:10,920
sequel, they were going for the 
Cruisin world, Cruisin USA 

509
00:26:10,920 --> 00:26:14,440
thing, Mickey Speedway USA, 
Mickey Speedway World. 

510
00:26:14,440 --> 00:26:17,160
Like I wonder if that's what 
they were thinking of as why 

511
00:26:17,160 --> 00:26:21,280
they did that because those 
games are largely the same. 

512
00:26:21,480 --> 00:26:24,720
I would say, in my opinion at 
least, they feel largely that 

513
00:26:24,800 --> 00:26:27,440
they're arcade games just ported
to consoles, right? 

514
00:26:29,480 --> 00:26:31,360
You're just in different 
locations with different 

515
00:26:31,360 --> 00:26:33,280
vehicles. 
That's mostly the difference. 

516
00:26:33,800 --> 00:26:36,680
This could could have been the 
same if they made another one. 

517
00:26:36,760 --> 00:26:39,520
I wouldn't be surprised if they 
just called it world or 

518
00:26:39,520 --> 00:26:41,840
International or like you said, 
name a continent. 

519
00:26:41,840 --> 00:26:45,640
Yeah, you know, Mickey Speedway,
South America or something would

520
00:26:45,640 --> 00:26:48,120
be kind of cool. 
You'd go through all these areas

521
00:26:48,120 --> 00:26:50,680
in Brazil and Peru and like, 
that'd be that'd be awesome. 

522
00:26:50,680 --> 00:26:54,320
Which is what you do in in 
cruising world as you go through

523
00:26:54,320 --> 00:26:56,160
those types of places. 
But this would have like the 

524
00:26:56,160 --> 00:26:58,800
Disney spin on it, so yeah, 
maybe. 

525
00:26:59,000 --> 00:27:00,800
And that's one thing that's also
kind of weird. 

526
00:27:02,000 --> 00:27:05,720
The Disney spin like really 
isn't there for a lot of tracks.

527
00:27:06,760 --> 00:27:10,680
No, it's really just like a 
cartoon look on what they say is

528
00:27:10,680 --> 00:27:12,000
a real thought. 
Like, yeah. 

529
00:27:12,000 --> 00:27:16,480
They they go for almost realism 
when it I mean as far as realism

530
00:27:16,480 --> 00:27:19,640
goes on an N64 in the year 2000 
with a. 

531
00:27:19,640 --> 00:27:21,960
Cart racer with a cart. 
Racer driving around, yeah. 

532
00:27:22,200 --> 00:27:25,760
But for the most part, nothing 
about these tracks is Disney. 

533
00:27:25,920 --> 00:27:29,720
Nothing about these tracks is 
rare really. 

534
00:27:29,720 --> 00:27:32,240
I mean, they're they don't look 
bad by any means. 

535
00:27:32,240 --> 00:27:35,400
Like don't get me wrong, I'm not
like saying they're bad looking.

536
00:27:36,240 --> 00:27:39,000
They just they don't have a lot 
of finesse to them. 

537
00:27:39,320 --> 00:27:43,920
They don't have a lot of style. 
And there there is exceptions 

538
00:27:43,920 --> 00:27:48,080
though. 
Like New York, NY has a Statue 

539
00:27:48,080 --> 00:27:52,400
of Liberty, Mickey, and a bunch 
of like if you look in the 

540
00:27:52,400 --> 00:27:54,480
background you'll see a bunch of
statues of different Disney 

541
00:27:54,480 --> 00:27:57,720
characters. 
I actually just noticed that the

542
00:27:57,720 --> 00:28:01,400
Indianapolis track has a blimp 
in the background that has the 

543
00:28:01,400 --> 00:28:05,440
Disney logo on it, which is kind
of cool, but there's not a whole

544
00:28:05,440 --> 00:28:07,800
lot of that. 
No, I think there would be more 

545
00:28:07,800 --> 00:28:09,960
even then. 
I think I noticed the Statue of 

546
00:28:09,960 --> 00:28:12,520
Liberty one because I don't 
know, I feel like that one's. 

547
00:28:12,520 --> 00:28:14,480
Pretty obvious, pretty. 
Obvious, yeah. 

548
00:28:14,480 --> 00:28:18,040
And I think I've probably seen 
that in other cartoons and 

549
00:28:18,040 --> 00:28:19,320
stuff. 
So like, it's almost like 

550
00:28:19,320 --> 00:28:21,440
something that I've recognized 
before or seen before. 

551
00:28:22,440 --> 00:28:24,200
But yeah, there's not, there's 
not a lot. 

552
00:28:24,200 --> 00:28:27,160
Like, where's the other one? 
Oh, the Philadelphia one, which 

553
00:28:27,160 --> 00:28:29,920
is like you're sort of on like 
the docks and stuff and. 

554
00:28:30,920 --> 00:28:32,480
Yeah. 
There's opportunities like you, 

555
00:28:32,480 --> 00:28:35,720
why don't you just like put a 
character sort of by, you know, 

556
00:28:36,160 --> 00:28:38,520
every once in a while that pops 
up and does something silly or 

557
00:28:38,520 --> 00:28:40,560
does not interfere in the in the
race. 

558
00:28:40,560 --> 00:28:43,680
But like have you can have ideas
here Chip and. 

559
00:28:43,680 --> 00:28:45,960
Dale fishing or something in the
background. 

560
00:28:46,360 --> 00:28:51,160
Yeah, like it's really just the 
the core characters that are the

561
00:28:51,160 --> 00:28:55,040
racers. 
And then I don't know which if 

562
00:28:55,040 --> 00:28:59,800
it's Huey or Louie or Dewey or 
whatever that's doing the the 

563
00:28:59,800 --> 00:29:02,880
countdown for the beginning of 
the race that's. 

564
00:29:02,880 --> 00:29:05,600
It think it's Louie, that's all.
Yeah, I don't remember the 

565
00:29:05,600 --> 00:29:08,200
colors, the green. 
I don't remember. 

566
00:29:08,200 --> 00:29:09,920
I get them mixed up every single
time. 

567
00:29:10,280 --> 00:29:11,080
Yeah, I. 
Used to know. 

568
00:29:11,080 --> 00:29:15,480
I used to know, I think. 
I think Dewey's blue. 

569
00:29:15,720 --> 00:29:18,240
No, wait, no, I think Dewey's 
red. 

570
00:29:18,240 --> 00:29:19,080
I think. 
Should we look at up? 

571
00:29:19,120 --> 00:29:21,080
Or should we just keep guessing?
I think. 

572
00:29:21,080 --> 00:29:24,000
We should just give someone give
give stuff for people to talk 

573
00:29:24,000 --> 00:29:27,680
about. 
What do you think on the 

574
00:29:27,680 --> 00:29:29,240
podcast? 
Which one is? 

575
00:29:29,840 --> 00:29:32,080
Is Huey, don't look it up Huey 
Blue. 

576
00:29:32,800 --> 00:29:36,920
Louis is green and Dewey is red.
That's my guess. 

577
00:29:38,600 --> 00:29:41,120
OK, I think. 
We agree on Louis being green. 

578
00:29:42,520 --> 00:29:44,480
Yeah, for some reason that 
sounds right. 

579
00:29:44,520 --> 00:29:50,080
Yeah, Everything I look up is 
like the old comic where they 

580
00:29:50,080 --> 00:29:53,800
don't have any colours. 
The mystery continues. 

581
00:29:54,760 --> 00:29:59,680
Yeah, the mystery continues. 
As far as this picture shows, 

582
00:29:59,960 --> 00:30:04,600
Huey is red, Dewey is green and 
Louis is blue. 

583
00:30:05,240 --> 00:30:07,120
I do not remember what I said, 
no. 

584
00:30:08,800 --> 00:30:12,800
I think we said Louis was green,
but anyways, not critical. 

585
00:30:12,960 --> 00:30:16,680
But also basically the point is 
they they could have maybe 

586
00:30:16,680 --> 00:30:19,360
Disneyed this up a little bit 
more and maybe, you know, these 

587
00:30:19,360 --> 00:30:21,720
are licensed properties, maybe 
they weren't able to. 

588
00:30:21,720 --> 00:30:25,760
There could be some sort of, you
know, small reasons why that 

589
00:30:25,760 --> 00:30:27,400
kind of stuff happened. 
Who knows, right? 

590
00:30:27,400 --> 00:30:33,320
But but I think that largely 
it's just it just feels like a 

591
00:30:33,320 --> 00:30:35,920
eraser. 
And it's not yeah. 

592
00:30:36,040 --> 00:30:40,960
That it didn't necessarily have 
to be Disney, but I there's 

593
00:30:40,960 --> 00:30:43,760
some, there's still Disney 
personality in it when it comes 

594
00:30:43,760 --> 00:30:46,720
to, I would say like the sound 
effects and some of the voices 

595
00:30:47,080 --> 00:30:48,320
and things like that that pop 
up. 

596
00:30:48,320 --> 00:30:50,880
So that I think is where it is. 
How do you? 

597
00:30:50,880 --> 00:30:54,880
Feel about the voices. 
The so they're OK. 

598
00:30:54,880 --> 00:30:58,440
The the racers voices are fine 
they but I think they talk a 

599
00:30:58,440 --> 00:31:01,680
little too much sometimes. 
You can turn it off in their 

600
00:31:01,680 --> 00:31:03,600
settings you can. 
Turn it off because there's 

601
00:31:03,600 --> 00:31:08,160
stuff happening behind you that 
is like going off like, you 

602
00:31:08,160 --> 00:31:10,720
know, mini or whoever is like 
saying, Oh my God, I got hit or 

603
00:31:10,720 --> 00:31:13,760
whatever her her quote is and 
it's like I don't I don't care 

604
00:31:13,760 --> 00:31:17,000
you're 5 spots behind me. 
Why, you know, why is that 

605
00:31:17,000 --> 00:31:17,920
playing? 
I'm going to see if this 

606
00:31:17,920 --> 00:31:20,160
actually I'm going to pull up I 
if. 

607
00:31:20,160 --> 00:31:25,720
I had to listen here. 
I I. 

608
00:31:25,720 --> 00:31:28,480
Loved it. 
I I like people complained about

609
00:31:28,480 --> 00:31:32,960
it all the time but I've found 
it hilarious. 

610
00:31:36,880 --> 00:31:37,560
Lori. 
Lori, OH. 

611
00:31:38,920 --> 00:31:42,800
Gee, like. 
And then again, they are the 

612
00:31:42,800 --> 00:31:46,280
actual actors too. 
Yes, which is, which is great. 

613
00:31:46,280 --> 00:31:48,680
Look at no matter what it sounds
like. 

614
00:31:48,680 --> 00:31:49,720
That's great. 
That's awesome. 

615
00:31:52,120 --> 00:31:54,480
I think I think I get hit here 
too. 

616
00:31:58,720 --> 00:32:03,640
Gee, so it's it's it's good. 
I think it's pretty well done. 

617
00:32:03,640 --> 00:32:06,160
And then, like we've said with 
other games, like the sounds can

618
00:32:06,160 --> 00:32:09,560
be hit and miss on the 64, but 
like largely it's usually pretty

619
00:32:09,560 --> 00:32:11,120
good. 
And I think the music goes a 

620
00:32:11,120 --> 00:32:13,240
long way with something like 
this, like the personality of 

621
00:32:13,240 --> 00:32:16,320
cartoons and like this kind of 
cartoon music matters. 

622
00:32:16,320 --> 00:32:20,720
And it's pretty good in this. 
I liked it, yeah. 

623
00:32:20,880 --> 00:32:23,440
Yeah, the music, the music is 
one of the highlights for me. 

624
00:32:24,000 --> 00:32:27,880
Yeah, He he did a great job. 
It just like especially that 

625
00:32:27,880 --> 00:32:30,320
title track. 
But even even the little things 

626
00:32:30,320 --> 00:32:33,200
is like the menu, like the menu 
is pretty, Yeah. 

627
00:32:33,200 --> 00:32:34,480
Let's go back to Sticks in your 
brain. 

628
00:32:34,480 --> 00:32:37,320
Oh, we have to talk about the 
menu because there's other parts

629
00:32:37,320 --> 00:32:38,680
of the menu that are just 
awesome. 

630
00:32:38,840 --> 00:32:40,040
Yeah, the. 
Menu's pretty cool. 

631
00:32:49,400 --> 00:32:51,560
These are the kind of menus I 
love if. 

632
00:32:51,560 --> 00:32:56,800
Anyone's not watching it? 
What this is is a sort of pan 

633
00:32:56,800 --> 00:33:01,400
back and forth of like a bedroom
that has a Nintendo 64 plugged 

634
00:33:01,400 --> 00:33:04,000
in with a yellow controller. 
I will say it's a yellow 

635
00:33:04,000 --> 00:33:08,520
controller plugged into an old 
school sort of TV that looks 

636
00:33:08,520 --> 00:33:10,920
like it's from like the 50s or 
something, very like Disney 

637
00:33:11,000 --> 00:33:14,080
Mickey style kind of thing. 
And it just sort of like pans 

638
00:33:14,080 --> 00:33:17,600
around, you know, the room and 
you have like pictures of the 

639
00:33:17,600 --> 00:33:20,400
Disney characters and whatever. 
And you can just honestly, you 

640
00:33:20,400 --> 00:33:23,160
can sit here forever and just 
watch it and listen to this 

641
00:33:23,160 --> 00:33:25,080
music. 
Yep. 

642
00:33:25,120 --> 00:33:27,840
And as you like navigate the 
menu, you you have to press a, 

643
00:33:27,880 --> 00:33:29,480
you have to select your 
character before you can 

644
00:33:29,480 --> 00:33:31,040
actually get to the other parts 
of the room. 

645
00:33:31,040 --> 00:33:32,560
That lets you select things in 
the menu. 

646
00:33:32,600 --> 00:33:33,640
Yeah, which? 
Is a little weird. 

647
00:33:33,680 --> 00:33:34,840
I thought that it's a. 
Little weird. 

648
00:33:34,840 --> 00:33:37,240
I wish you could just like pan 
left and right with the 

649
00:33:37,240 --> 00:33:39,920
joystick. 
Well, I I don't understand why 

650
00:33:39,920 --> 00:33:40,920
you can't. 
Why you're not picking your 

651
00:33:40,920 --> 00:33:45,080
character like after you pick 
your your race that that's what 

652
00:33:45,080 --> 00:33:46,960
was weird to me. 
It feels a little. 

653
00:33:46,960 --> 00:33:49,240
Backwards the back. 
Like it should be, it should be 

654
00:33:49,520 --> 00:33:51,200
that should be after you pick 
your race. 

655
00:33:51,200 --> 00:33:53,960
But I don't know, maybe that's, 
although I guess the other cart 

656
00:33:53,960 --> 00:33:55,760
racers don't do that. 
Just feels weird because of the 

657
00:33:55,760 --> 00:33:59,200
way the menu is set up. 
Because you you start with this 

658
00:33:59,640 --> 00:34:02,640
shot of the room like we just 
said, and then you'd like exit 

659
00:34:02,640 --> 00:34:05,880
that and you see characters on 
the road and then you go back to

660
00:34:05,880 --> 00:34:07,960
the room. 
So it kind of feels disjointed 

661
00:34:07,960 --> 00:34:12,320
in that way. 
Yeah yeah, Cuz then after you 

662
00:34:12,320 --> 00:34:15,679
pick your racer, you go back to 
a bed, the bedroom and another 

663
00:34:15,679 --> 00:34:20,159
part and all the races and stuff
are on like toy blocks like 

664
00:34:20,159 --> 00:34:23,040
wooden kids toy blocks that are 
that are stacked top of each 

665
00:34:23,040 --> 00:34:24,440
other. 
I love that. 

666
00:34:24,440 --> 00:34:25,840
I thought that was a nice little
touch. 

667
00:34:26,080 --> 00:34:27,520
I thought that was cool. 
Yeah, it. 

668
00:34:27,520 --> 00:34:30,199
Is cool. 
And then whenever you select a 

669
00:34:30,199 --> 00:34:33,120
race, you go to like a pegboard,
like a bulletin board kind of 

670
00:34:33,120 --> 00:34:35,360
thing with the different tracks 
laid out. 

671
00:34:35,360 --> 00:34:38,040
And then if you go to like 
multiplayer, you go to like 

672
00:34:38,040 --> 00:34:44,679
there's a little. 
I'm trying to think if that's 

673
00:34:44,679 --> 00:34:46,239
practice mode or if that's 
multiplayer. 

674
00:34:48,199 --> 00:34:50,880
I think it's multiplayer takes 
you to the little race car track

675
00:34:50,960 --> 00:34:52,880
with the little toy cars. 
Yeah, yeah, I think. 

676
00:34:52,880 --> 00:34:54,000
So yeah, I think that was 
multiplayer. 

677
00:34:54,000 --> 00:34:56,600
Yeah, Yeah, I just selected. 
I never actually played it, so 

678
00:34:56,960 --> 00:34:59,640
yeah. 
And then there's a computer for 

679
00:34:59,640 --> 00:35:02,360
like the options and stuff and 
cheat codes, which you do. 

680
00:35:02,680 --> 00:35:06,840
You actually unlock cheat codes 
as you go, which is pretty cool.

681
00:35:06,840 --> 00:35:08,520
Games do that. 
I like when games do that. 

682
00:35:08,520 --> 00:35:09,560
Yeah, it makes. 
Sense they don't have to. 

683
00:35:09,560 --> 00:35:11,520
Hide it behind a manual or 
whatever, yeah. 

684
00:35:11,520 --> 00:35:14,000
And you and you don't have to 
enter a specific code. 

685
00:35:14,000 --> 00:35:17,960
It, it feels like a, it feels 
like you unlocked it rather than

686
00:35:18,160 --> 00:35:21,640
you're choosing the game. 
You know which I like that, 

687
00:35:22,200 --> 00:35:22,880
right? 
Right. 

688
00:35:22,880 --> 00:35:26,000
It's a reason it's another way 
of having unlockables when that 

689
00:35:26,000 --> 00:35:29,200
wasn't always a thing at that 
time, you know, like it was 

690
00:35:29,200 --> 00:35:31,200
about entering a cheat code that
was. 

691
00:35:31,440 --> 00:35:33,200
That's usually how that stuff 
works, yeah. 

692
00:35:34,520 --> 00:35:36,520
And that's a big difference. 
Yeah, a lot of the cheat codes 

693
00:35:36,520 --> 00:35:40,000
are like cosmetic stuff too, to 
like items like changing, 

694
00:35:40,240 --> 00:35:43,080
changing the way things look, 
which is pretty cool. 

695
00:35:44,440 --> 00:35:47,960
And and the game has some some 
cool like here's a Mount 

696
00:35:47,960 --> 00:35:50,560
Rushmore of Disney heads. 
That was pretty that was pretty 

697
00:35:50,560 --> 00:35:51,760
neat. 
I don't think I noticed that 

698
00:35:51,760 --> 00:35:55,920
before, but you're not worried. 
About the track, you just look 

699
00:35:55,920 --> 00:35:56,720
at the stuff around. 
Yeah, you're. 

700
00:35:56,720 --> 00:35:58,640
Just looking at the background 
like it's great, yeah. 

701
00:35:59,680 --> 00:36:02,760
Yeah, so it's and, and, and I 
would say like the style of it 

702
00:36:02,760 --> 00:36:07,000
too, like the the characters, 
like you said, it's it's based 

703
00:36:07,000 --> 00:36:11,120
on a version of the Diddy Kong 
racing engine. 

704
00:36:12,280 --> 00:36:15,880
I think that the other racers 
when they're not right beside 

705
00:36:15,880 --> 00:36:20,920
you, it kind of looks like the 
sort of flat pre rendered stuff 

706
00:36:20,920 --> 00:36:25,000
that is in in Mario Kart 64 a 
little bit more than it is in 

707
00:36:25,000 --> 00:36:26,120
Diddy Kong. 
So I don't know if that's a 

708
00:36:26,120 --> 00:36:28,680
difference. 
And like, to me anyway, that's 

709
00:36:28,680 --> 00:36:30,280
what it looked like. 
Like they almost have like that 

710
00:36:30,320 --> 00:36:32,840
that, you know, that paper look 
where you spin around them. 

711
00:36:33,080 --> 00:36:35,600
Not your character. 
Your character looks fully 3D. 

712
00:36:35,680 --> 00:36:36,960
Yeah, like, but I think when 
they're. 

713
00:36:36,960 --> 00:36:39,000
Locally memory and. 
Rendering type of thing where 

714
00:36:39,000 --> 00:36:41,920
they just have to sort of make a
choice yeah of how that looks, 

715
00:36:41,920 --> 00:36:44,200
but I I think it changes when 
you get really close when you're

716
00:36:44,200 --> 00:36:47,120
far away they kind of look a 
little bit more flat. 

717
00:36:47,240 --> 00:36:49,240
It doesn't bother me. 
I just noticed that as like a 

718
00:36:49,240 --> 00:36:53,040
little graphical like flourish 
or yeah, probably rare. 

719
00:36:53,600 --> 00:36:56,360
I guess rare put a lot of. 
Details into the characters. 

720
00:36:57,120 --> 00:37:00,360
If you if you play, yeah, they 
do like it. 

721
00:37:00,360 --> 00:37:03,160
You're just playing as Daisy and
Daisy you can see the individual

722
00:37:03,160 --> 00:37:05,280
feathers on the back of her 
head, which is pretty cool. 

723
00:37:06,200 --> 00:37:09,720
If you play as Goofy, his ears 
flop in the in the air, which is

724
00:37:09,720 --> 00:37:11,600
super cool. 
One of the first things I 

725
00:37:11,600 --> 00:37:13,000
noticed. 
I was like, wow, that's a great 

726
00:37:13,000 --> 00:37:18,040
little detail I. 
Learned after the fact that this

727
00:37:18,040 --> 00:37:22,960
followed Disney's like strict 
rules about Mickey and Minnie 

728
00:37:22,960 --> 00:37:25,640
Mouse. 
Their ears are always supposed 

729
00:37:25,640 --> 00:37:29,040
to be like recognizable as a 
silhouette, and so they're 

730
00:37:29,040 --> 00:37:30,800
always supposed to be like flat 
have to be. 

731
00:37:31,080 --> 00:37:34,280
Even Yeah. 
So whatever angle that Mickey 

732
00:37:34,280 --> 00:37:37,720
and Minnie are in this game, 
their ears are noticeably like 

733
00:37:37,720 --> 00:37:39,720
the same. 
Yeah, yeah. 

734
00:37:39,720 --> 00:37:41,640
So. 
A rare like paid attention to 

735
00:37:41,640 --> 00:37:43,520
that, which is really cool 
because not all games it was 

736
00:37:43,520 --> 00:37:45,720
probably a. 
Requirement, but it's but it's 

737
00:37:45,720 --> 00:37:48,800
like it like you, like you said,
silhouette is how to how to do 

738
00:37:48,800 --> 00:37:51,160
it. 
So if you ever see that you know

739
00:37:51,160 --> 00:37:55,440
the iconic Mickey Mouse 
silhouette shape, you know it 

740
00:37:55,440 --> 00:37:57,960
has to be the even ears on 
either. 

741
00:37:57,960 --> 00:38:00,680
Side if you look when they when 
they turn their heads, it's like

742
00:38:00,680 --> 00:38:04,960
their ears, like one goes up and
the other goes down rather than 

743
00:38:04,960 --> 00:38:07,640
like turn like physically 
turning the ears. 

744
00:38:07,640 --> 00:38:09,160
So you don't see the front of 
the ear ever. 

745
00:38:09,160 --> 00:38:11,000
You always see behind the ears 
basically. 

746
00:38:11,680 --> 00:38:13,760
Yeah, yeah. 
So there's little little touches

747
00:38:13,760 --> 00:38:18,720
and stuff I want to talk about 
about the items because this is 

748
00:38:18,720 --> 00:38:20,920
a curd racer, a curd racer. 
So those items, right? 

749
00:38:20,920 --> 00:38:24,600
There's always there's always 
something to either screw you 

750
00:38:24,600 --> 00:38:25,960
over or screw your opponents 
over. 

751
00:38:26,640 --> 00:38:28,840
And then I think included in 
that can be like you talked 

752
00:38:28,840 --> 00:38:30,800
about it a little bit, but like 
the environment sort of like 

753
00:38:30,800 --> 00:38:33,320
boosts and things like that. 
I want to mention the boost 

754
00:38:33,320 --> 00:38:35,440
stuff first because I don't 
think there's very many of them.

755
00:38:35,440 --> 00:38:37,000
And I was a little disappointed 
in that. 

756
00:38:37,240 --> 00:38:38,800
To me, it felt like there wasn't
that many. 

757
00:38:41,000 --> 00:38:43,800
I don't know if that mattered to
you or if you even agree with 

758
00:38:43,800 --> 00:38:48,920
me. 
Some stages, some tracks, I can 

759
00:38:48,920 --> 00:38:52,760
see that because it's like you 
get these big large, actually 

760
00:38:52,760 --> 00:38:55,920
the one you're on right now kind
of has a few. 

761
00:38:56,040 --> 00:38:59,160
There's there's only a few. 
It just, it, it feels, 

762
00:38:59,560 --> 00:39:02,440
especially on the lower 
difficulties, it just feels like

763
00:39:02,960 --> 00:39:05,360
the boosts are few and far 
between. 

764
00:39:05,680 --> 00:39:11,320
So you're moving kind of 
painstakingly slow and the items

765
00:39:11,320 --> 00:39:14,040
don't really help balance that 
out so much. 

766
00:39:14,120 --> 00:39:17,640
I feel like I don't know what 
the percentage is for like 

767
00:39:17,640 --> 00:39:22,240
getting specific items, but I 
feel like the ones that give you

768
00:39:22,240 --> 00:39:24,760
boosts of speed or like there's 
a. 

769
00:39:25,960 --> 00:39:27,720
A. 
Bubble that you go into that 

770
00:39:27,720 --> 00:39:30,520
gives you like like a turbo, 
like it just maxes out your 

771
00:39:30,520 --> 00:39:32,480
stats and everything. 
It's essentially the star. 

772
00:39:32,680 --> 00:39:34,040
Yeah, it's. 
Essentially the star. 

773
00:39:34,640 --> 00:39:38,240
It's very hard to get that. 
I got it like like a couple 

774
00:39:38,240 --> 00:39:40,320
times. 
That's it, yeah. 

775
00:39:40,520 --> 00:39:43,880
It's like even if it was, even 
if you're at the, even if you're

776
00:39:43,880 --> 00:39:47,280
in last place, like it's just 
it's hard to get even then like 

777
00:39:47,280 --> 00:39:50,200
it will not show up for you if 
you're in like above 3rd place. 

778
00:39:50,480 --> 00:39:52,120
So that's. 
A big difference with this like 

779
00:39:52,120 --> 00:39:54,400
I mentioned I think a little 
while ago that like the rubber 

780
00:39:54,400 --> 00:39:57,520
banding is is here, but it you 
know, until you're the later 

781
00:39:57,520 --> 00:40:01,720
difficulties, it doesn't feel. 
As egregious as it does, 

782
00:40:01,720 --> 00:40:04,960
especially in Mario Kart 64, 
like it's terrible in that 

783
00:40:04,960 --> 00:40:07,160
you're always, no matter what, 
what speed, whenever, what 

784
00:40:07,160 --> 00:40:09,720
difficulty you're playing at, if
you're in first, that second 

785
00:40:09,720 --> 00:40:11,680
place guys up your ass no matter
what you do. 

786
00:40:11,720 --> 00:40:13,600
Like it just happens. 
You're going to have like a 

787
00:40:13,600 --> 00:40:14,880
couple seconds of breathing 
room. 

788
00:40:14,880 --> 00:40:18,320
This, you know, as you get to 
the harder difficulties, I think

789
00:40:18,320 --> 00:40:20,120
just all the racers are pretty 
good. 

790
00:40:20,120 --> 00:40:23,120
So it doesn't feel like it's 
always just one guy or 1 

791
00:40:23,120 --> 00:40:25,680
character right behind you the 
entire time or you're always 

792
00:40:25,680 --> 00:40:28,760
trying to beat 11 character. 
That's actually one thing that I

793
00:40:28,760 --> 00:40:33,160
noticed is and the medium and 
higher difficulty, it's not 

794
00:40:33,160 --> 00:40:36,080
always you and one other racer 
that are getting all the points 

795
00:40:36,080 --> 00:40:39,400
essentially. 
Sometimes the if you come in 2nd

796
00:40:39,400 --> 00:40:42,400
and you know, let's say Mickey 
wins, wins the first race, you 

797
00:40:42,400 --> 00:40:44,720
come in second. 
If you win the next one, Mickey 

798
00:40:44,720 --> 00:40:46,480
could come in fourth in the next
one. 

799
00:40:46,560 --> 00:40:47,440
Yeah. 
Right. 

800
00:40:47,800 --> 00:40:49,160
And I, I think that's 
interesting. 

801
00:40:49,160 --> 00:40:52,120
I think that makes things feel 
more balanced and you're not 

802
00:40:52,120 --> 00:40:55,640
always just looking for one sort
of enemy racer. 

803
00:40:55,640 --> 00:40:57,560
You know, I, I like that that 
was the case. 

804
00:40:57,800 --> 00:41:01,040
And I think that's part of the 
balancing of just how they 

805
00:41:01,040 --> 00:41:03,480
programmed it and stuff and the 
lack of the rubber banding and 

806
00:41:03,480 --> 00:41:06,040
things like that. 
So I thought that was, that was 

807
00:41:06,040 --> 00:41:07,320
a really good choice. 
And you know what? 

808
00:41:07,320 --> 00:41:10,280
Else they do, yeah, they offer 
retries. 

809
00:41:10,560 --> 00:41:14,840
You can have two retries per 
Grand Prix, which is actually 

810
00:41:15,040 --> 00:41:20,480
very helpful if you're stuck 
because inevitably it's one 

811
00:41:20,480 --> 00:41:22,320
particular track that you will 
struggle with. 

812
00:41:22,840 --> 00:41:26,040
Like it'll, it'll just be one. 
Like you'll be fine on all the 

813
00:41:26,040 --> 00:41:28,760
rest. 
For me, in professional 

814
00:41:28,760 --> 00:41:31,920
difficulty, playing on New York 
track, which is what's being 

815
00:41:31,920 --> 00:41:34,320
played on right now. 
I was Pete. 

816
00:41:35,400 --> 00:41:39,160
There was a point I just could 
not win and I played the track 

817
00:41:39,600 --> 00:41:41,680
perfectly. 
I mean, I hit every single 

818
00:41:41,680 --> 00:41:44,000
boost, every single turn as 
quick as I could. 

819
00:41:44,800 --> 00:41:49,160
I was getting decent items. 
I just could not win and I 

820
00:41:49,200 --> 00:41:52,200
retried several times. 
It just was not happening. 

821
00:41:52,200 --> 00:41:57,000
I think I I think I maxed out at
like 4th place and I had won 

822
00:41:57,000 --> 00:42:00,240
every other race. 
So I still was like I don't 

823
00:42:00,240 --> 00:42:03,080
remember if I got first or 
second but I ended up having to 

824
00:42:03,080 --> 00:42:08,440
switch characters and do 
whichever 1I unlocked whichever 

825
00:42:08,440 --> 00:42:10,160
one of the the triplets I 
unlocked. 

826
00:42:11,160 --> 00:42:12,800
Whatever color, I don't know, I 
think. 

827
00:42:12,800 --> 00:42:15,520
It's the blue one. 
I'm I can't remember, but I know

828
00:42:15,920 --> 00:42:18,720
I know that Louie is actually 
considered to be the best racer 

829
00:42:18,720 --> 00:42:21,040
in the game because his stats. 
OK, I missed. 

830
00:42:21,040 --> 00:42:23,640
That, yeah. 
His stats are the green one. 

831
00:42:23,800 --> 00:42:26,360
If that is Louie, I'm pretty 
sure that's Louie I'm getting. 

832
00:42:26,480 --> 00:42:28,680
I'm confused. 
I wasn't as confused going into 

833
00:42:28,680 --> 00:42:29,640
this. 
Now I'm gonna let so. 

834
00:42:29,640 --> 00:42:31,000
Keep going. 
I'm gonna let this get. 

835
00:42:31,000 --> 00:42:33,720
I'm not gonna come to you. 
I. 

836
00:42:33,720 --> 00:42:35,960
Believe Louie is the best racer 
in the game. 

837
00:42:35,960 --> 00:42:39,040
His stats are fairly high. 
You know what, I think I 

838
00:42:39,040 --> 00:42:44,440
actually have the stats over 
here because he is. 

839
00:42:48,880 --> 00:42:54,440
Huey has yes. 
OK, so Huey's red, Louie is 

840
00:42:54,440 --> 00:42:57,360
green and Dewey is blue. 
So I think we're wrong. 

841
00:42:58,000 --> 00:43:02,040
Yeah, So Louis, Louis is the 
best possible racer or regarded 

842
00:43:02,040 --> 00:43:05,960
as the best possible racer. 
He has two out of five in 

843
00:43:05,960 --> 00:43:08,080
weight. 
So he's not actually super 

844
00:43:08,080 --> 00:43:10,280
heavy. 
He's on the lighter side, but 

845
00:43:10,280 --> 00:43:12,400
he's not. 
He's not light light. 

846
00:43:12,720 --> 00:43:14,600
He still has a little weight to 
him. 

847
00:43:15,080 --> 00:43:18,400
His handling is maxed out, which
is very important when it comes 

848
00:43:18,400 --> 00:43:21,240
to the later races like that 
helps you so much. 

849
00:43:21,520 --> 00:43:24,040
His acceleration is nearly maxed
out. 

850
00:43:24,040 --> 00:43:28,160
It's missing one dot at the top,
so that's very fast acceleration

851
00:43:28,160 --> 00:43:32,280
and his top speed is average. 
So he basically has like the 

852
00:43:32,280 --> 00:43:37,160
highest stats without being just
average and everything, right? 

853
00:43:38,960 --> 00:43:42,440
So I and. 
And he's the, he's the is he the

854
00:43:42,440 --> 00:43:44,720
first unlock or second unlock 
that you get? 

855
00:43:45,600 --> 00:43:48,240
He's. 
The unlock you have to. 

856
00:43:48,240 --> 00:43:50,680
Get 3. 
You have to get first in three 

857
00:43:50,680 --> 00:43:53,960
cups on amateur and 
intermediate, which is not crazy

858
00:43:53,960 --> 00:43:56,720
difficult to get. 
Like it's not easy, but it's not

859
00:43:56,720 --> 00:43:59,480
crazy difficult to get. 
It's not like he's, you know, 

860
00:43:59,560 --> 00:44:03,000
impossible. 
So those are the 1st 2 

861
00:44:03,000 --> 00:44:06,800
difficulties of the races so 
that that's, you know, that's 

862
00:44:06,800 --> 00:44:08,960
manageable and stuff. 
So you don't have to like play 

863
00:44:08,960 --> 00:44:11,280
this thing for dozens of hours 
just to get him. 

864
00:44:11,280 --> 00:44:15,880
So that helps. 
The other thing too is I want to

865
00:44:15,960 --> 00:44:18,080
talk, go back to the to the 
items for a minute too. 

866
00:44:18,080 --> 00:44:22,800
Is that what's you mentioned 
that and this is kind of how we 

867
00:44:22,800 --> 00:44:24,960
bounced off it, I think is that 
the rubber banding stuff? 

868
00:44:24,960 --> 00:44:27,840
Is that like the items don't 
even respond that way, which 

869
00:44:27,840 --> 00:44:29,920
which is interesting, right? 
Like there is like this 

870
00:44:30,280 --> 00:44:34,720
percentage of each item. 
I very often got the baseball, 

871
00:44:35,760 --> 00:44:39,280
yeah. 
And the sludge thing, which is 

872
00:44:39,640 --> 00:44:41,280
like the banana. 
Listen. 

873
00:44:41,760 --> 00:44:45,960
I am I. 
I was very in my video. 

874
00:44:45,960 --> 00:44:51,440
I was very reserved when I 
talked about how much I hate 

875
00:44:51,520 --> 00:44:55,160
the. 
I think it's called the Racer 

876
00:44:55,160 --> 00:44:58,320
Tracer. 
It's like the red remote 

877
00:44:58,320 --> 00:45:01,360
controlled car that you launch. 
It's like the red shell and 

878
00:45:01,360 --> 00:45:02,720
Mario Kart. 
That's what it. 

879
00:45:02,800 --> 00:45:04,800
Is it's like the red shell and 
Mario Kart? 

880
00:45:04,800 --> 00:45:06,840
If it didn't work, that's what 
it is. 

881
00:45:06,840 --> 00:45:08,920
It doesn't work as. 
Well, you're, yeah, you're not 

882
00:45:08,920 --> 00:45:11,200
running. 
The the there's, there's an RC 

883
00:45:11,200 --> 00:45:15,000
airplane that works perfectly. 
That is, that is what I consider

884
00:45:15,000 --> 00:45:18,320
the red shell because that's 
great and functionally it's the 

885
00:45:18,320 --> 00:45:20,360
same. 
The only difference is the the 

886
00:45:21,040 --> 00:45:25,680
RC plane one flies and it homes 
in on the opponent, but it will 

887
00:45:25,680 --> 00:45:29,240
actually make turns. 
You cannot hit with the Racer 

888
00:45:29,240 --> 00:45:31,560
Tracer unless they're right in 
front of you. 

889
00:45:33,040 --> 00:45:37,080
Oh yeah, I guess so it I'm. 
Telling you if they, if they 

890
00:45:37,120 --> 00:45:40,080
turn, if they do anything, it 
will not hit them. 

891
00:45:40,080 --> 00:45:43,880
And in fact, more often than not
it would just go straight into 

892
00:45:43,880 --> 00:45:47,040
the wall. 
And so every time I got it, I 

893
00:45:47,040 --> 00:45:49,720
would just immediately press Z 
and just get rid of it because 

894
00:45:49,720 --> 00:45:52,320
it was useless. 
I'm like, forget it. 

895
00:45:53,520 --> 00:45:55,880
But to get that other one, to 
get the plane, to get the RC 

896
00:45:55,880 --> 00:45:56,920
thing, see here it is. 
Right here. 

897
00:45:57,040 --> 00:45:59,240
Let's see what happens. 
Yeah, well, no one's in front of

898
00:45:59,240 --> 00:46:00,400
me, so it's not gonna do 
anything. 

899
00:46:00,400 --> 00:46:03,760
I think I just held onto it. 
It doesn't. 

900
00:46:03,760 --> 00:46:07,280
The plain, the plain one is is 
was again one of those ones 

901
00:46:07,280 --> 00:46:09,440
that's really hard to get. 
I got like a handful of time. 

902
00:46:09,440 --> 00:46:15,000
That was it like, and I guess 
that's OK that it's not always, 

903
00:46:15,400 --> 00:46:17,560
you know, you only get the thing
that gives you the advantage, 

904
00:46:17,560 --> 00:46:21,040
but that does increase the 
difficulty like that makes it 

905
00:46:21,040 --> 00:46:24,680
harder if you are on the middle 
or God forbid, the harder, the 

906
00:46:24,680 --> 00:46:28,440
hardest difficulty, the 
professional 1 and you don't get

907
00:46:28,440 --> 00:46:29,720
the item you need. 
That's it. 

908
00:46:29,720 --> 00:46:32,000
You're done. 
Like if you've done a lap, I 

909
00:46:32,000 --> 00:46:34,360
found if you've done a lap and 
you don't get the item you need 

910
00:46:34,360 --> 00:46:37,840
to help you get back and or the 
OR the computer doesn't doesn't 

911
00:46:37,840 --> 00:46:40,080
screw up in some way, you're 
done. 

912
00:46:40,440 --> 00:46:44,720
Like you races aren't super long
like most cart racers, so a 

913
00:46:44,720 --> 00:46:48,040
couple minutes is all it is. 
But like you use those retries, 

914
00:46:48,040 --> 00:46:49,600
like you said, you got to use 
those retries yeah. 

915
00:46:49,600 --> 00:46:51,520
Otherwise you're you're kind of 
screwed and the. 

916
00:46:51,520 --> 00:46:55,760
Thing the thing that kind of 
stinks about the items and it's 

917
00:46:56,000 --> 00:46:58,520
there. 
There's only two items, unless 

918
00:46:58,520 --> 00:47:00,200
I'm wrong about that number 
count, but I'm pretty sure 

919
00:47:00,200 --> 00:47:03,600
there's only two items that you 
can use forwards and backwards. 

920
00:47:04,720 --> 00:47:06,240
Yeah, that's the. 
Baseball. 

921
00:47:06,240 --> 00:47:08,120
Yeah, the. 
Baseball and the goo, the slime 

922
00:47:08,320 --> 00:47:09,520
or the paint and the. 
Slime. 

923
00:47:09,600 --> 00:47:11,040
Yeah, I think that's it. 
Yeah, 'cause you can. 

924
00:47:11,040 --> 00:47:13,040
Throw it. 
You can throw the paint forward 

925
00:47:13,040 --> 00:47:15,640
or you can just drop it like an 
oil slick right behind you. 

926
00:47:15,640 --> 00:47:17,720
Yeah. 
And the baseball's the same. 

927
00:47:17,720 --> 00:47:20,200
You can launch it forward like a
green shell, or you can like 

928
00:47:20,200 --> 00:47:21,920
just drop it immediately behind 
you. 

929
00:47:22,120 --> 00:47:23,800
It doesn't move. 
It just stays there. 

930
00:47:23,800 --> 00:47:25,560
And it's sort of like a little 
trap you set. 

931
00:47:26,680 --> 00:47:28,560
I did like that. 
I like that. 

932
00:47:28,680 --> 00:47:31,360
That's cool. 
I feel like if the eraser Tracer

933
00:47:31,360 --> 00:47:33,880
could do backwards it would have
been useful. 

934
00:47:34,400 --> 00:47:35,880
Oh. 
For sure, because the guy would 

935
00:47:35,880 --> 00:47:37,760
be up your up, up your butt and 
you're just like, oh, we're 

936
00:47:37,760 --> 00:47:39,360
going to get the guy behind me. 
That would be great. 

937
00:47:39,360 --> 00:47:42,560
It would be an that would be so 
useful if it did that. 

938
00:47:42,560 --> 00:47:45,200
I did like with the baseball, 
there's a little bit of like a a

939
00:47:45,200 --> 00:47:47,320
spin on on the shell sort of 
idea. 

940
00:47:47,320 --> 00:47:49,640
Is that when you when you it's 
called, what's it called? 

941
00:47:49,640 --> 00:47:51,560
Baseball chucker, by the way. 
Yeah. 

942
00:47:51,680 --> 00:47:53,080
Baseball chucker. 
That sounds right, yeah. 

943
00:47:53,080 --> 00:47:54,320
And like. 
There's a voice every time you 

944
00:47:54,320 --> 00:47:55,600
pick it up. 
Baseball chucker. 

945
00:47:55,600 --> 00:47:57,440
Like, I like that. 
I thought that was, that was 

946
00:47:57,440 --> 00:47:58,240
kind of fun. 
I like that. 

947
00:47:59,520 --> 00:48:02,280
The, The thing is about that one
is if if you throw it, no one's 

948
00:48:02,280 --> 00:48:03,720
in front of you or you don't hit
someone. 

949
00:48:03,880 --> 00:48:06,880
It bounces off the wall a couple
times and it stops at a certain 

950
00:48:06,880 --> 00:48:09,040
point and just sits on the 
track. 

951
00:48:09,040 --> 00:48:11,320
Wherever it loses, it loses 
momentum. 

952
00:48:12,280 --> 00:48:15,240
I thought that was kind of cool.
Like, you don't plan on where 

953
00:48:15,240 --> 00:48:18,720
that's going to go, but that 
also means like, oh, that could 

954
00:48:18,720 --> 00:48:20,480
be yours too. 
Yeah. 

955
00:48:20,480 --> 00:48:22,040
That you're going to dodge 
later, Right. 

956
00:48:22,040 --> 00:48:24,120
So I, I thought that was kind of
interesting. 

957
00:48:24,640 --> 00:48:29,840
It's a very small idea, but I do
think that at least it added a 

958
00:48:29,840 --> 00:48:32,760
little bit of a different 
personality compared to, you 

959
00:48:33,040 --> 00:48:34,960
know, if you're comparing this 
in Mario Kart, for example. 

960
00:48:36,080 --> 00:48:40,400
So that that was interesting. 
But I for the most part, I don't

961
00:48:40,400 --> 00:48:43,000
think there's enough items and I
don't think they're that great. 

962
00:48:43,080 --> 00:48:45,480
I think it's one of the greener 
parts of this game for sure. 

963
00:48:45,960 --> 00:48:50,760
They're definitely, they're not 
horrible, but they're not no 

964
00:48:51,200 --> 00:48:53,360
good. 
They're just that exciting. 

965
00:48:53,600 --> 00:48:58,600
Like they're just not that cool.
I don't know what the limitation

966
00:48:58,600 --> 00:49:01,400
like why there's such a 
limitation on them and and all 

967
00:49:01,400 --> 00:49:04,160
that, but they're. 
Not, you know, they're not. 

968
00:49:04,600 --> 00:49:07,680
It doesn't have the variety. 
Oh there there is the the 

969
00:49:07,680 --> 00:49:09,880
Thunder Club 1-2, which is also 
really hard to get. 

970
00:49:10,720 --> 00:49:13,240
I I honestly, I think I got that
once, yeah. 

971
00:49:13,440 --> 00:49:15,200
That one's also really hard to 
get in a. 

972
00:49:15,240 --> 00:49:18,040
Few hours of playing, I don't 
even know exactly how long I 

973
00:49:18,040 --> 00:49:22,720
played it, but going through two
difficulties completely I think 

974
00:49:22,720 --> 00:49:25,160
I may have gotten it once. 
Yeah, that's. 

975
00:49:25,400 --> 00:49:28,160
That's crazy with like some 
retries and stuff in there too. 

976
00:49:28,160 --> 00:49:30,320
It's it. 
It was not nothing like I played

977
00:49:30,320 --> 00:49:32,680
this enough now that. 
We're now that we're like 

978
00:49:32,680 --> 00:49:35,360
sitting here chatting about it. 
I'm just thinking to myself like

979
00:49:35,480 --> 00:49:39,200
I don't think it's that there 
weren't enough items. 

980
00:49:39,240 --> 00:49:42,400
I think it's you don't get the 
variety of items that you 

981
00:49:42,400 --> 00:49:44,560
should. 
Yeah, maybe as you're doing the 

982
00:49:44,560 --> 00:49:48,240
race because you only you really
get. 3. 

983
00:49:48,240 --> 00:49:52,920
The baseball chucker, the slime 
and the racer Tracer over and 

984
00:49:52,920 --> 00:49:55,560
over and over and over and over.
And then occasionally you get 

985
00:49:55,560 --> 00:49:57,000
something. 
That's the Magnum Flyer. 

986
00:49:57,000 --> 00:50:02,760
That's the name of it. 
And then the the the boost. 

987
00:50:02,920 --> 00:50:05,000
The the Oh yeah, I forgot about 
the boost. 

988
00:50:05,320 --> 00:50:07,960
There's a boost. 
Again, something that is that is

989
00:50:07,960 --> 00:50:10,480
like the mushroom in Mario Kart.
I'm gonna keep comparing to 

990
00:50:10,480 --> 00:50:12,240
Mario Kart but like the 
mushroom. 

991
00:50:12,240 --> 00:50:15,320
Compared to Mario Kart is so. 
Is so rare to get. 

992
00:50:16,080 --> 00:50:18,520
Why, Yeah. 
It's like we're talking, if I, 

993
00:50:18,520 --> 00:50:22,520
if I had to list these into 
percentages, it's like Racer 

994
00:50:22,520 --> 00:50:26,480
Tracer, probably like. 
Baseball. 

995
00:50:26,600 --> 00:50:29,960
I would say 40. 
Percent chance, I would say the 

996
00:50:29,960 --> 00:50:33,960
baseball chucker, like 30% 
chance, I would say the slime. 

997
00:50:35,080 --> 00:50:36,640
Let's see, what are we at? 
We're at 70. 

998
00:50:36,800 --> 00:50:40,320
The slime's probably 25%. 
And then the rest of the items 

999
00:50:40,320 --> 00:50:43,960
are in that little window there 
for the rest of the percentage. 

1000
00:50:44,720 --> 00:50:46,920
Yeah, that's what it feels like.
It's. 

1001
00:50:47,000 --> 00:50:49,120
It's crazy that that doesn't 
make any sense to me. 

1002
00:50:49,160 --> 00:50:53,160
Like, I don't know, it's just, 
it's just how they did it. 

1003
00:50:53,160 --> 00:50:55,600
They just, they took a different
approach with the items as far 

1004
00:50:55,600 --> 00:50:57,160
as like when you get them and 
how you get them. 

1005
00:50:57,240 --> 00:51:00,320
And like I said, I I do think 
that makes this more difficult 

1006
00:51:00,320 --> 00:51:02,280
than it needs to be on the 
higher difficulties. 

1007
00:51:04,120 --> 00:51:07,000
I think that would have made a 
made a bit of a difference. 

1008
00:51:07,600 --> 00:51:08,000
Yeah. 
And it's. 

1009
00:51:08,000 --> 00:51:11,120
Interesting they went the Mario 
Kart route with like individual 

1010
00:51:11,120 --> 00:51:14,200
items as opposed to Diddy Kong 
Racing, because that's one of 

1011
00:51:14,200 --> 00:51:16,360
the things I loved about Diddy 
Kong Racing was that you could, 

1012
00:51:16,360 --> 00:51:19,160
yeah, we both loved that you 
could plan out your items and 

1013
00:51:19,160 --> 00:51:21,960
have strategy to it. 
Whereas this is, it's just the 

1014
00:51:21,960 --> 00:51:26,880
random, you know, it's a, it's a
party, party racer versus yeah, 

1015
00:51:27,800 --> 00:51:29,920
competitive. 
That's how I see Diddy Kong 

1016
00:51:29,960 --> 00:51:33,000
Racing as competitive. 
Yeah, I mean it, but it's, 

1017
00:51:33,480 --> 00:51:35,920
again, I think that that's very 
much like the single player 

1018
00:51:35,920 --> 00:51:38,800
thing too is, yeah, you're in 
this, you're in this experience,

1019
00:51:38,800 --> 00:51:42,160
you're in this, the story, which
by the way, there's a story to 

1020
00:51:42,160 --> 00:51:43,200
this. 
We'll get to that in just a 

1021
00:51:43,200 --> 00:51:44,600
second. 
Just reminding me that there is 

1022
00:51:44,600 --> 00:51:51,400
a story to this game that the 
sort of like World of Diddy Kong

1023
00:51:51,400 --> 00:51:55,440
Racing is you, you're the racer,
you're going through these races

1024
00:51:55,440 --> 00:51:57,720
for reasons. 
Like all those things add to the

1025
00:51:57,720 --> 00:51:59,600
whole choice that you were just 
talking about and being able to 

1026
00:51:59,600 --> 00:52:03,200
have like strategy. 
It's not an RPG, obviously, but 

1027
00:52:03,200 --> 00:52:07,080
like, you know, you are planning
within a race and that's 

1028
00:52:07,080 --> 00:52:09,560
interesting. 
And then this is, like you said,

1029
00:52:09,560 --> 00:52:11,600
just randomized essentially is 
what it is. 

1030
00:52:11,600 --> 00:52:14,360
So what did you think of the 
story? 

1031
00:52:14,360 --> 00:52:17,040
Actually, Gigi, why don't you 
explain to me, explain to the 

1032
00:52:17,040 --> 00:52:19,560
audience what the story is here?
Because there's a story to this 

1033
00:52:19,560 --> 00:52:20,600
game. 
Yep. 

1034
00:52:20,640 --> 00:52:25,920
So the weasels, those darn 
weasels who we we just met, 

1035
00:52:26,200 --> 00:52:30,040
decided to steal Pluto's diamond
collar. 

1036
00:52:31,680 --> 00:52:35,400
And so in an effort to steal 
Pluto's diamond collar, they 

1037
00:52:35,400 --> 00:52:38,120
stole Pluto. 
Because, you know, the collar 

1038
00:52:38,120 --> 00:52:39,840
doesn't just come off the dog. 
It doesn't come. 

1039
00:52:39,840 --> 00:52:41,120
Off. 
It doesn't come off. 

1040
00:52:41,480 --> 00:52:43,960
Also it's fake spoiler. 
Mickey. 

1041
00:52:44,200 --> 00:52:46,760
Yes. 
Spoiler Mickey literally is is 

1042
00:52:46,760 --> 00:52:50,880
so terrible to his dog that he 
glued the collar to his neck. 

1043
00:52:50,960 --> 00:52:51,720
Yep. 
That's it. 

1044
00:52:51,720 --> 00:52:53,480
It's. 
A combo deal you have to have 

1045
00:52:53,480 --> 00:52:57,000
so. 
The weasels leave a note saying 

1046
00:52:57,000 --> 00:52:59,160
that they did this and how nice 
of them. 

1047
00:52:59,360 --> 00:53:03,320
Yeah. 
And for some reason, they 

1048
00:53:03,320 --> 00:53:06,760
require us to be professional 
racers to. 

1049
00:53:07,400 --> 00:53:10,560
I'm not even joking. 
It's not even the like we have 

1050
00:53:10,560 --> 00:53:12,600
to go across the country and 
chase him across the country. 

1051
00:53:12,600 --> 00:53:15,960
And he calls his friends for 
help because that is that is 

1052
00:53:15,960 --> 00:53:19,240
what happens at first. 
But if you go and you start 

1053
00:53:19,240 --> 00:53:24,120
beating races, the professor 
literally says the weasels 

1054
00:53:24,120 --> 00:53:26,400
require you to be professional 
racers. 

1055
00:53:26,800 --> 00:53:29,520
Yeah, I don't. 
It's OK. 

1056
00:53:30,040 --> 00:53:31,560
It's fine. 
Like just like this. 

1057
00:53:31,560 --> 00:53:34,640
Part right here, Mickey says 
hey, everybody's got he's he's 

1058
00:53:34,720 --> 00:53:36,080
calling him up on his blue 
phone. 

1059
00:53:36,320 --> 00:53:38,240
Hey, everybody, the weasels took
Pluto. 

1060
00:53:38,240 --> 00:53:41,640
Meet me at Ludwig's shop. 
We have to get race cars to go 

1061
00:53:41,640 --> 00:53:44,360
after him, OK? 
I'm with you so far, Mickey. 

1062
00:53:44,920 --> 00:53:46,480
Yeah, I get it. 
That's awful. 

1063
00:53:46,480 --> 00:53:47,720
Wait for me. 
Oh, and. 

1064
00:53:47,720 --> 00:53:52,280
Pete's just there. 
And Goofy gets his own giant 

1065
00:53:52,280 --> 00:53:56,360
screen like think it's so funny,
keep in mind. 

1066
00:53:56,360 --> 00:53:59,960
Very similar plot to the 
Mickey's Racing Adventure, 

1067
00:53:59,960 --> 00:54:03,120
except last time it was Pete and
his goons stealing all of 

1068
00:54:03,120 --> 00:54:04,680
Mickey's stuff. 
Mickey's. 

1069
00:54:04,680 --> 00:54:06,080
Stuff. 
Yeah, yeah, that's right. 

1070
00:54:07,360 --> 00:54:09,720
And then that's pretty much it. 
Like why do they need you to 

1071
00:54:09,720 --> 00:54:14,440
race in the closed race against 
your friends that are supposed 

1072
00:54:14,440 --> 00:54:16,280
to be helping you, right? 
Your friends are supposed to be 

1073
00:54:16,280 --> 00:54:19,840
helping you, but you're all just
trying to like they're very 

1074
00:54:19,880 --> 00:54:21,680
enthusiastic. 
That they want to help you too. 

1075
00:54:22,000 --> 00:54:23,280
And yet. 
The second. 

1076
00:54:23,400 --> 00:54:26,240
You start, you are racing 
against them. 

1077
00:54:26,880 --> 00:54:29,480
And they all yell at you like 
every time something happens. 

1078
00:54:29,960 --> 00:54:31,360
They're just shocked. 
You're saying with the sound 

1079
00:54:31,360 --> 00:54:36,440
effect, Donald? 
Well, you were supposed to be 

1080
00:54:36,440 --> 00:54:38,880
helping. 
Yeah, I should be yelling at 

1081
00:54:38,880 --> 00:54:39,800
you. 
God damn it. 

1082
00:54:40,400 --> 00:54:41,440
Oh. 
Man, it is. 

1083
00:54:41,600 --> 00:54:44,800
Yeah, it is great. 
The only person who's actually 

1084
00:54:44,800 --> 00:54:48,280
helpful is the professor because
he just soups up our vehicles, 

1085
00:54:49,560 --> 00:54:52,640
gives, gives us there's. 
Four or five collectibles that 

1086
00:54:52,680 --> 00:54:54,720
you have to like car parts that 
will oh, I. 

1087
00:54:54,720 --> 00:54:57,280
Love that part. 
That's one of my favorite things

1088
00:54:57,280 --> 00:55:00,760
because that reminds me of Diddy
Kong Racing, collecting the keys

1089
00:55:00,760 --> 00:55:03,240
and it makes you want to explore
the tracks. 

1090
00:55:04,480 --> 00:55:09,720
So I believe, which I did not 
pick up on this at first, but I 

1091
00:55:09,720 --> 00:55:12,880
believe the areas on the map, 
when you're looking at the map 

1092
00:55:12,880 --> 00:55:15,160
and it shows you like the next 
race, the areas that have the 

1093
00:55:15,160 --> 00:55:18,560
little weasel icon on them are 
actually the areas that have the

1094
00:55:18,560 --> 00:55:22,160
hidden part set. 
Yeah. 

1095
00:55:22,160 --> 00:55:24,800
So Indianapolis right there has 
a hidden part, Yeah. 

1096
00:55:24,800 --> 00:55:27,440
There's a little weasel there. 
I was trying to figure out. 

1097
00:55:27,440 --> 00:55:28,840
I didn't want to look it up. 
I looked up. 

1098
00:55:29,200 --> 00:55:31,880
I looked up what they were at 
1st and I was like, oh, OK, 

1099
00:55:31,920 --> 00:55:34,120
yeah, there's various. 
I looked up the last one. 

1100
00:55:34,120 --> 00:55:35,200
I can't remember which one it 
was. 

1101
00:55:35,200 --> 00:55:38,000
I couldn't find one of them. 
And I was like, OK, I'll look it

1102
00:55:38,000 --> 00:55:38,920
up. 
But I didn't actually really 

1103
00:55:38,920 --> 00:55:40,400
know that. 
I knew there was collectibles. 

1104
00:55:40,520 --> 00:55:42,640
Yep. 
But I oh, OK, interesting. 

1105
00:55:42,760 --> 00:55:43,320
OK, Yeah. 
So. 

1106
00:55:43,320 --> 00:55:47,320
You get that and I, I think 
that's how you unlock Frantic 

1107
00:55:47,320 --> 00:55:49,920
Finale. 
You get all the, the hidden 

1108
00:55:49,920 --> 00:55:53,360
parts and then it unlocks the 
last Grand Prix and that's the 

1109
00:55:53,360 --> 00:55:55,520
one that's super hard and you're
super fast. 

1110
00:55:55,520 --> 00:55:57,200
I unlocked it. 
And I never played it like I got

1111
00:55:57,200 --> 00:55:59,560
to the effort of doing it and I 
never played it 'cause I just 

1112
00:55:59,560 --> 00:56:01,480
ran out of time or whatever. 
So I. 

1113
00:56:01,480 --> 00:56:03,600
Mean it's not an easy game to 
beat. 

1114
00:56:04,200 --> 00:56:08,880
It's it's honestly like the more
time I spent with this game, 

1115
00:56:08,880 --> 00:56:13,800
though, the more I was liking 
it, which usually I get usually 

1116
00:56:13,800 --> 00:56:16,440
I get sick of games like I'll be
playing it for a while and then 

1117
00:56:16,440 --> 00:56:19,160
I'll get sick of it. 
But this one I I was finding 

1118
00:56:19,160 --> 00:56:21,720
myself enjoying it more and more
as I kept going. 

1119
00:56:22,080 --> 00:56:24,200
I just kept getting better at 
the mechanics, getting a little 

1120
00:56:24,200 --> 00:56:26,400
bit faster, paying attention to 
my times. 

1121
00:56:27,000 --> 00:56:30,520
It was fun unlocking characters 
because unlocking Huey, Dooey, 

1122
00:56:30,520 --> 00:56:33,520
Louie and the professor, those 
are all the unlockable 

1123
00:56:33,520 --> 00:56:34,440
characters. 
There's 4. 

1124
00:56:34,440 --> 00:56:38,200
But you do, I feel like they 
give you a steady pace at 

1125
00:56:38,200 --> 00:56:41,120
unlocking them, that you don't 
feel like you, you have to do 

1126
00:56:41,120 --> 00:56:43,720
something to unlock them and it 
feels special and significant 

1127
00:56:43,720 --> 00:56:45,200
every time you do. 
Yeah. 

1128
00:56:45,200 --> 00:56:46,440
And. 
And they feel different enough. 

1129
00:56:46,440 --> 00:56:48,440
It's not like, oh, you're just 
getting the skin right, you 

1130
00:56:48,440 --> 00:56:49,120
know? 
Right. 

1131
00:56:49,760 --> 00:56:52,240
Like you said, they do all have 
their own stats and stuff, which

1132
00:56:52,440 --> 00:56:56,320
by the way, other games were 
comparing this to in in the same

1133
00:56:56,320 --> 00:57:00,760
Gen. as Mario Kart 64 and Diddy 
Kong Racing, you do not see the 

1134
00:57:00,760 --> 00:57:02,600
stats of the racers. 
Exactly. 

1135
00:57:02,600 --> 00:57:04,920
It's just about feel like when I
was younger, I think I talked 

1136
00:57:04,920 --> 00:57:07,520
about this with Diddy Kong 
Racing me and you have, I had no

1137
00:57:07,520 --> 00:57:09,080
idea there were stats on any of 
the racers. 

1138
00:57:09,080 --> 00:57:11,920
I kind of, I kind of knew like I
had a feeling like, oh, this 

1139
00:57:11,920 --> 00:57:16,080
guy's heavier, but other than 
that, I never noticed that the 

1140
00:57:16,080 --> 00:57:18,200
acceleration with enough 
nothing, right? 

1141
00:57:18,440 --> 00:57:20,760
The slow guys you can understand
cuz you're like, oh, he starts 

1142
00:57:20,760 --> 00:57:22,560
slow. 
That's simple for any kid to 

1143
00:57:22,560 --> 00:57:24,480
kind of understand. 
But for me that was it. 

1144
00:57:24,480 --> 00:57:25,680
It's as far as it went with 
this. 

1145
00:57:25,840 --> 00:57:28,440
It's right in front of you. 
You pick your character, it has 

1146
00:57:28,440 --> 00:57:30,160
all the stats right in front of 
you and you notice the 

1147
00:57:30,160 --> 00:57:31,400
difference pretty much right 
away. 

1148
00:57:31,400 --> 00:57:32,520
I would say. 
Oh. 

1149
00:57:32,520 --> 00:57:35,160
Yeah, it's much easier to pick 
up on when you know exactly what

1150
00:57:35,160 --> 00:57:37,480
you're trying to like, feel for.
Yeah. 

1151
00:57:37,640 --> 00:57:41,520
Because I know Mario Kart 64, 
that one, I did notice it in 

1152
00:57:41,520 --> 00:57:44,600
Diddy Kong Racing. 
Because I think the difference 

1153
00:57:44,600 --> 00:57:52,240
in handling as like crunch 
versus like, say, Pipsy is very,

1154
00:57:52,320 --> 00:57:54,320
very obvious. 
Yeah, yeah. 

1155
00:57:54,400 --> 00:57:56,120
Oh my God, he is so frustrating.
Yeah. 

1156
00:57:56,360 --> 00:57:59,000
By the way, but like Mario Kart,
I don't think I really noticed 

1157
00:57:59,000 --> 00:58:01,400
handling as much as I did like 
acceleration. 

1158
00:58:01,760 --> 00:58:04,720
Acceleration and. 
I just, yeah, and I just really 

1159
00:58:04,720 --> 00:58:07,240
felt like, oh, Toad's the best 
because he just went the 

1160
00:58:07,240 --> 00:58:13,080
fastest, the fastest. 
But yeah, this one, I, I think 

1161
00:58:13,080 --> 00:58:15,880
having the stats laid out adds 
another element because then you

1162
00:58:15,880 --> 00:58:19,960
know what you're looking for, 
because it's, it's not even a 

1163
00:58:19,960 --> 00:58:23,840
one-size-fits-all. 
Like it's not like someone as 

1164
00:58:24,640 --> 00:58:27,080
Pete is always gonna win against
someone as Mickey. 

1165
00:58:27,800 --> 00:58:30,560
It depends. 
It depends on the skill and how 

1166
00:58:30,560 --> 00:58:33,000
you, because Mickey will have an
advantage over Pete, like 

1167
00:58:33,000 --> 00:58:36,280
turning corners, whereas Pete 
will have it if you're, it's a 

1168
00:58:36,320 --> 00:58:39,960
straight stretch going, going 
faster if you hit the boosts and

1169
00:58:39,960 --> 00:58:41,560
stuff. 
So then it's based on your skill

1170
00:58:42,560 --> 00:58:45,560
how good you can. 
Turn familiarity with the, with 

1171
00:58:45,560 --> 00:58:48,640
the tracks. 
Yeah, yeah, it, it, it pays off 

1172
00:58:48,640 --> 00:58:50,760
because like there's, like you 
mentioned earlier, there's some 

1173
00:58:50,760 --> 00:58:52,600
shortcuts like this one's the 
Grand Canyon one. 

1174
00:58:52,600 --> 00:58:55,800
There's a particular shortcut in
this one that I, I just found I 

1175
00:58:55,800 --> 00:58:57,640
stumbled upon and I used it a 
couple times. 

1176
00:58:57,680 --> 00:59:01,200
I, you have to really like 
navigate them well to, to really

1177
00:59:01,200 --> 00:59:04,240
take advantage of them, which 
clearly in this shot that I'm, 

1178
00:59:04,240 --> 00:59:06,560
we're watching here, I did not 
hit the wall like 4 times. 

1179
00:59:06,560 --> 00:59:08,760
You know what? 
The shortcuts in all the 

1180
00:59:08,760 --> 00:59:11,760
different tracks are amazing to 
look for though, that's part of 

1181
00:59:11,760 --> 00:59:13,840
the fun. 
It's cool, it's good. 

1182
00:59:13,840 --> 00:59:17,320
It's a, it's a very classic idea
for games. 

1183
00:59:17,320 --> 00:59:19,120
I I like that. 
I like the idea that they're 

1184
00:59:19,120 --> 00:59:23,480
there. 
You know, often it is it helps 

1185
00:59:23,480 --> 00:59:28,200
with to add variety to whether 
you know it's there or not. 

1186
00:59:28,840 --> 00:59:31,680
You have it right and and it can
help you with the higher 

1187
00:59:31,680 --> 00:59:37,840
difficulties and stuff. 
I think so I, I overall, I think

1188
00:59:37,840 --> 00:59:40,960
the game's pretty good. 
Do I absolutely love it? 

1189
00:59:41,400 --> 00:59:46,920
No, but I I have fun. 
Yeah, this is. 

1190
00:59:46,920 --> 00:59:49,720
One of those, if you find it 
somewhere, it's actually 

1191
00:59:49,720 --> 00:59:53,800
probably going to be pretty 
cheap and it's totally worth a 

1192
00:59:53,800 --> 00:59:57,080
pick up. 
I have mixed experiences with 

1193
00:59:57,080 --> 01:00:04,120
Mickey games, mostly because I 
got the Mickey's Magical Mirror 

1194
01:00:05,280 --> 01:00:08,920
on GameCube at a video game 
store not long not long ago, 

1195
01:00:08,920 --> 01:00:11,160
like maybe last year, and I did 
a review on it. 

1196
01:00:11,600 --> 01:00:14,960
I actually was expecting it to 
be really cool 'cause it looks 

1197
01:00:14,960 --> 01:00:16,600
so cool from the cover and 
stuff. 

1198
01:00:16,600 --> 01:00:19,600
And I thought it was gonna be, I
was going, I was looking for 

1199
01:00:19,600 --> 01:00:23,120
epic Mickey like platformer 
again, and that's what it looked

1200
01:00:23,120 --> 01:00:25,040
like on the back. 
And then it ended up being a 

1201
01:00:25,040 --> 01:00:28,680
point and click and a very 
mediocre one at that, Yeah. 

1202
01:00:28,800 --> 01:00:31,600
If it's not, if it's not a great
point and click, it's not good. 

1203
01:00:31,600 --> 01:00:33,360
Dude, they. 
Really sell you on that one 

1204
01:00:33,360 --> 01:00:36,640
because they're like Shigeru 
Miyamoto also had a hand in that

1205
01:00:36,640 --> 01:00:41,120
game design and it had like a 
Luigi's Mansion vibe, like very 

1206
01:00:41,120 --> 01:00:43,760
similar animations and stuff. 
Really. 

1207
01:00:43,840 --> 01:00:46,400
Yep, and then it ended up being 
a really mediocre point and 

1208
01:00:46,400 --> 01:00:50,640
click and that sucks. 
It has its charm, but it's not 

1209
01:00:50,640 --> 01:00:52,920
that great. 
But this game is great. 

1210
01:00:53,080 --> 01:00:55,680
I I'm going to go as far as to 
say it's great. 

1211
01:00:56,280 --> 01:01:01,560
It's just if you want a fun cart
racer and you have a 64 and you 

1212
01:01:01,560 --> 01:01:03,920
find this game, it's totally 
worth it. 

1213
01:01:04,280 --> 01:01:08,320
You will have hours of fun and 
it's one of those if you get 

1214
01:01:08,320 --> 01:01:10,800
good and you have your friends 
and you like you all get good. 

1215
01:01:10,800 --> 01:01:13,840
It could be really competitive 
and I like that, yes. 

1216
01:01:13,920 --> 01:01:17,360
Yes and it still is because 
there is the difficulty 

1217
01:01:17,680 --> 01:01:23,160
variation and because there is a
decent amount of of tracks and 

1218
01:01:23,160 --> 01:01:25,360
like like you said, unlocking 
the characters is still pretty 

1219
01:01:25,360 --> 01:01:27,600
fun. 
Playing it single player like I 

1220
01:01:27,600 --> 01:01:30,680
did was still good. 
Like I still enjoyed it. 

1221
01:01:30,680 --> 01:01:35,680
I I, I don't personally, it's 
not a great game for me based on

1222
01:01:36,400 --> 01:01:37,800
probably just my lack of skill 
with it. 

1223
01:01:37,800 --> 01:01:41,840
So I was like, oh, this is, you 
know, whatever, But that's part 

1224
01:01:41,840 --> 01:01:44,840
of the reason why I would say, 
But I I don't disagree that it 

1225
01:01:44,840 --> 01:01:47,280
is definitely worth playing and 
definitely something that if 

1226
01:01:47,280 --> 01:01:50,120
you're in the mood for a cart 
racer 1, you haven't played and 

1227
01:01:50,120 --> 01:01:53,000
one that will probably surprise 
you at least a little bit. 

1228
01:01:53,000 --> 01:01:55,680
I think this should be on the 
list from this generation for 

1229
01:01:55,680 --> 01:01:56,360
sure. 
And it's a. 

1230
01:01:56,360 --> 01:01:58,800
Cool piece of history with Rare 
because it's how. 

1231
01:01:58,880 --> 01:02:00,640
How often did Rare make Disney 
games? 

1232
01:02:00,640 --> 01:02:05,040
A couple times, but. 
But you know, it's just, it's, 

1233
01:02:05,040 --> 01:02:10,200
you know, it's in its own unique
spot where it is, it's a, a 

1234
01:02:10,880 --> 01:02:13,560
license, like the, the biggest 
license you can think of in the 

1235
01:02:13,560 --> 01:02:17,680
world and it's rare and it's a 
cart racer. 

1236
01:02:17,880 --> 01:02:20,680
Like it's just a very 
interesting cross section of all

1237
01:02:20,680 --> 01:02:23,440
these things. 
And for the most part, yeah, I, 

1238
01:02:23,440 --> 01:02:25,760
I think that they, they pull it 
off and it's, and it's a lot of 

1239
01:02:25,760 --> 01:02:28,560
fun and there's a lot you can 
dig into and, and enjoy. 

1240
01:02:28,560 --> 01:02:33,560
So there's me coming in 2nd 
place instead of first because I

1241
01:02:33,640 --> 01:02:35,440
suck. 
Give it. 

1242
01:02:35,560 --> 01:02:37,240
Give it. 
Let's just take my word for it 

1243
01:02:37,520 --> 01:02:40,600
and give it two hours. 
Yeah. 

1244
01:02:40,600 --> 01:02:43,440
Play it for two hours and I 
guarantee you'll be hooked. 

1245
01:02:43,800 --> 01:02:45,640
And if you're not? 
If you're not hooked, it's 

1246
01:02:45,640 --> 01:02:50,640
Dave's fault. 
Hey, I'll take it. 

1247
01:02:51,360 --> 01:02:52,600
I'll take. 
It at least I get credit for 

1248
01:02:52,600 --> 01:02:53,840
something and if you're. 
Struggling. 

1249
01:02:53,840 --> 01:02:56,360
Just try a different racer. 
Yeah, find. 

1250
01:02:56,360 --> 01:03:00,000
Find your niche. 
But that's that's true though, 

1251
01:03:00,080 --> 01:03:02,880
that is definitely something 
that that will actually help. 

1252
01:03:02,920 --> 01:03:05,240
I I had to do that because I 
started with goofy and I just 

1253
01:03:05,600 --> 01:03:07,440
moved on to like Donald and 
things like that. 

1254
01:03:07,440 --> 01:03:11,400
So I do think that it's it does 
make a difference I. 

1255
01:03:11,480 --> 01:03:14,400
I started with Mickey because I 
wanted to do like the base 

1256
01:03:14,400 --> 01:03:18,400
average and then I I went on to 
Goofy. 

1257
01:03:18,400 --> 01:03:22,640
I liked Goofy, but Pete was like
dominating in the races. 

1258
01:03:22,640 --> 01:03:24,880
Like he was always right behind 
me and I was like, well, maybe I

1259
01:03:24,880 --> 01:03:26,760
can just eliminate Pete if I 
just be Pete. 

1260
01:03:27,280 --> 01:03:30,520
And so I was Pete and my 
strategy worked and no one else.

1261
01:03:30,760 --> 01:03:32,600
Yep, if you can't. 
Beat them, join them if you. 

1262
01:03:32,600 --> 01:03:36,080
Can't beat them join them and 
nobody else, nobody else was 

1263
01:03:36,080 --> 01:03:40,280
holding that tight grip on 2nd 
place that Pete was so that if 

1264
01:03:40,360 --> 01:03:44,040
if I lost a race, he didn't 
automatically win, you know what

1265
01:03:44,040 --> 01:03:47,120
I mean? 
Like it was, it was great. 

1266
01:03:47,680 --> 01:03:49,640
What's? 
The What's the Batman quote? 

1267
01:03:50,720 --> 01:03:52,920
You become long enough to become
the villain or whatever. 

1268
01:03:52,960 --> 01:03:54,360
That's basically what you do, 
yes. 

1269
01:03:54,360 --> 01:03:57,160
Yes, you either die of the hero 
or you live long enough to see 

1270
01:03:57,160 --> 01:03:59,880
yourself become the villain. 
And I just said, you know what? 

1271
01:03:59,880 --> 01:04:01,320
We'll just forget about being 
the hero. 

1272
01:04:01,320 --> 01:04:02,760
Let's just go right to the 
villain. 

1273
01:04:03,000 --> 01:04:05,800
Let's do it. 
Become the villain, the jiggy 

1274
01:04:05,800 --> 01:04:07,080
look back story. 
Yes. 

1275
01:04:07,240 --> 01:04:10,400
Become the villain, Jiggy. 
Look back 2024. 

1276
01:04:10,640 --> 01:04:13,640
The last quote of 2024. 
Oh, I guess this is the first 

1277
01:04:13,640 --> 01:04:16,920
quote of 2025, hey. 
We're sitting in 24 right now. 

1278
01:04:16,920 --> 01:04:19,400
It's fine, we're close. 
We're close to the end already. 

1279
01:04:19,440 --> 01:04:21,160
We're very we're. 
Very close to the end in a lot 

1280
01:04:21,160 --> 01:04:24,720
of ways. 
Yeah, in a lot of different ways

1281
01:04:24,720 --> 01:04:25,360
right now. 
In a lot. 

1282
01:04:25,760 --> 01:04:31,240
In a lot of ways. 
Life anyway, Speaking of life, 

1283
01:04:31,240 --> 01:04:35,920
Speaking of 24 and 25 Jiggy 
exciting year coming up great 

1284
01:04:35,920 --> 01:04:38,800
year behind you, which is which 
is awesome. 

1285
01:04:38,960 --> 01:04:41,800
Congrats again. 
We don't need to sort of, you 

1286
01:04:41,800 --> 01:04:44,280
know, spoil sort of plans that 
are coming up and stuff, but I 

1287
01:04:44,280 --> 01:04:47,920
assume, you know, letting 
everybody know that plans are in

1288
01:04:47,920 --> 01:04:51,440
the works for for another 
exciting 20 and another exciting

1289
01:04:51,440 --> 01:04:53,040
year for 2025. 
Oh. 

1290
01:04:53,040 --> 01:04:57,160
Yeah, absolutely. 
Got a lot of cool projects, so 

1291
01:04:57,160 --> 01:04:59,960
many projects, so little time. 
That's where I'm at. 

1292
01:05:00,000 --> 01:05:03,120
I just I have so many ideas and 
I want to do them all, but it's 

1293
01:05:03,760 --> 01:05:06,680
it's a pick and choose thing. 
I've actually started asking on 

1294
01:05:06,680 --> 01:05:10,600
my YouTube like community posts.
I'm just like, OK, so out of 

1295
01:05:10,600 --> 01:05:14,360
these, what do you like? 
Because I have so many, so many 

1296
01:05:14,360 --> 01:05:17,120
things I wanna do but. 
But that's OK 'cause 'cause it 

1297
01:05:17,120 --> 01:05:20,760
gives you a lane to go in for 
that time, and then you can go 

1298
01:05:20,760 --> 01:05:23,560
back to the other ones if you 
want to after, right, Like I 

1299
01:05:23,560 --> 01:05:26,440
have. 
To say the end, the end 

1300
01:05:26,440 --> 01:05:31,640
specifically of 2024 has been a 
banger of good games too, which 

1301
01:05:31,800 --> 01:05:34,560
sunk sunk a good chunk of my 
time. 

1302
01:05:35,000 --> 01:05:39,680
Like somehow I found a way to do
YouTube videos, live streaming 

1303
01:05:40,480 --> 01:05:44,920
and play new games. 
And it, it, it was just wild. 

1304
01:05:45,200 --> 01:05:48,640
But I'm telling you, October, 
like Zelda, Echoes of Wisdom, 

1305
01:05:48,800 --> 01:05:52,040
great game. 
Shadow Generations, that was a 

1306
01:05:52,040 --> 01:05:54,920
great game. 
Dragon Ball Sparking Zero. 

1307
01:05:54,920 --> 01:05:57,320
I was actually playing before we
started this podcast, which I 

1308
01:05:57,320 --> 01:05:59,920
was like, give me 5 minutes 
'cause I'm doing online matches.

1309
01:05:59,920 --> 01:06:03,360
It's pretty fun. 
And there's one more in there I 

1310
01:06:03,360 --> 01:06:07,440
totally forgot, but yeah. 
It's been a it's been a solid 

1311
01:06:07,480 --> 01:06:10,040
end of the year, yeah. 
It's like all at the end of the 

1312
01:06:10,040 --> 01:06:14,360
year though. 
Oh, Astrobots, but I. 

1313
01:06:14,360 --> 01:06:18,480
Have to play Astro bot man I, I,
I just I've only I've honestly 

1314
01:06:18,920 --> 01:06:21,960
95% of the time in the last six 
months been on my steam deck 

1315
01:06:22,240 --> 01:06:23,960
because it's just been I picked 
one up. 

1316
01:06:24,120 --> 01:06:26,440
I, I, I bought one that was on 
sale. 

1317
01:06:26,440 --> 01:06:28,680
It was an OLED one. 
I was I'm really, really happy 

1318
01:06:28,680 --> 01:06:32,480
with it. 
But like the PlayStation, the 

1319
01:06:32,480 --> 01:06:35,080
Xbox, my PC, like it's just. 
Yep. 

1320
01:06:35,160 --> 01:06:37,120
Anything that hasn't been on 
Steam, I just haven't really 

1321
01:06:37,120 --> 01:06:40,280
played that much this year, at 
least in the second-half of the 

1322
01:06:40,280 --> 01:06:44,200
year. 
So but yeah, and, and fitting 

1323
01:06:44,200 --> 01:06:46,600
games like this in I think is 
always great. 

1324
01:06:46,600 --> 01:06:48,560
Like now I can play some of 
these on my Steam Deck if I have

1325
01:06:48,560 --> 01:06:50,720
to. 
I would prefer to sit and play 

1326
01:06:50,720 --> 01:06:52,280
with the 64 controller in my 
hand. 

1327
01:06:52,280 --> 01:06:56,680
But if I have to, at least I 
have the option and it can also 

1328
01:06:56,840 --> 01:07:00,000
follow my progress when I do 
play on Steam Deck on retro 

1329
01:07:00,000 --> 01:07:02,400
achievements, which Diggy you 
have to get on. 

1330
01:07:02,800 --> 01:07:04,120
You have to get have to get on 
that. 

1331
01:07:04,320 --> 01:07:05,520
Yeah, I. 
Do although. 

1332
01:07:05,520 --> 01:07:08,120
You can't match it up with with 
like every driver for doing that

1333
01:07:08,120 --> 01:07:09,760
or the physical like actual 
cartridge. 

1334
01:07:09,760 --> 01:07:12,240
So but if you are emulating it's
cool. 

1335
01:07:12,240 --> 01:07:14,800
Gotcha. 
Puts achievements on retro games

1336
01:07:15,720 --> 01:07:17,080
if you're emulating, I do. 
Love that. 

1337
01:07:17,080 --> 01:07:19,480
That's pretty cool and retro. 
Arc and retro arch and stuff 

1338
01:07:19,480 --> 01:07:20,880
like that. 
So it's it's been fun. 

1339
01:07:20,880 --> 01:07:23,360
I did that as in the last six 
months as well. 

1340
01:07:23,360 --> 01:07:24,640
I got that account going. 
That's fun. 

1341
01:07:25,800 --> 01:07:28,800
As far as this show goes, this 
is the first of 2025. 

1342
01:07:29,040 --> 01:07:32,600
I want to say again, like, thank
you for people for just, you 

1343
01:07:32,600 --> 01:07:36,520
know, dealing with my life 
getting in the way and stuff. 

1344
01:07:36,520 --> 01:07:39,680
It's all good stuff. 
Like we have a family, we have a

1345
01:07:39,680 --> 01:07:40,880
child now. 
It's amazing. 

1346
01:07:41,960 --> 01:07:44,360
But you know, I always wanted, I
was always thinking about the 

1347
01:07:44,360 --> 01:07:45,360
show. 
What am I going to come back? 

1348
01:07:45,360 --> 01:07:48,200
What am I going to do? 
I hope Jiggy still loves me, You

1349
01:07:48,200 --> 01:07:50,360
know, things like that, like the
stuff that kept kept me up at 

1350
01:07:50,360 --> 01:07:54,840
night, you know, and I just, I 
want to, I want to do it proper.

1351
01:07:54,840 --> 01:07:57,840
So, you know, if there's any 
suggestions people have, if they

1352
01:07:57,840 --> 01:08:01,360
want to want to suggest games as
well or formats of the show and 

1353
01:08:01,360 --> 01:08:04,920
stuff, I'm happy to sort of take
those ideas and we can, you 

1354
01:08:04,920 --> 01:08:07,280
know, we'll talk about them and 
sort of implement what we can or

1355
01:08:07,400 --> 01:08:10,400
what we feel works best. 
I'm happy to sort of pivot and 

1356
01:08:10,400 --> 01:08:12,200
stuff. 
There's been a bit of a break 

1357
01:08:12,200 --> 01:08:14,120
here. 
Why not, you know, try something

1358
01:08:14,120 --> 01:08:17,840
different every once in a while 
and and that's just exciting to 

1359
01:08:17,840 --> 01:08:19,399
do and and it's just exciting to
be back. 

1360
01:08:19,399 --> 01:08:22,920
So great game to start with. 
We're going to get in some heavy

1361
01:08:22,920 --> 01:08:26,880
hitters probably in the first 
half of the year for 2025 as 

1362
01:08:26,880 --> 01:08:29,720
well. 
Yes, I said Benji Kazooie. 

1363
01:08:29,720 --> 01:08:32,359
It will be here this year. 
I promise. 

1364
01:08:32,520 --> 01:08:34,840
Hopefully sooner rather than 
later it will be here. 

1365
01:08:34,840 --> 01:08:38,080
I'm so freaking excited to talk 
about it. 

1366
01:08:38,840 --> 01:08:40,720
And then we have the sequel that
we have to get to eventually as 

1367
01:08:40,720 --> 01:08:44,279
well. 
So remember, 64 show across the 

1368
01:08:44,279 --> 01:08:47,359
board on social media everywhere
but Twitter at this point. 

1369
01:08:47,359 --> 01:08:49,200
So just so. 
If anyone's looking for me. 

1370
01:08:49,640 --> 01:08:54,560
Not there anymore. 
And other than that, tell your 

1371
01:08:54,560 --> 01:08:58,200
friends that we're back. 
If they don't know, get the word

1372
01:08:58,200 --> 01:09:01,359
out there that the show is back 
and in full force, and we'll 

1373
01:09:01,359 --> 01:09:03,680
just keep going through the 
library of the N64. 

1374
01:09:03,680 --> 01:09:08,240
It's an exciting, wacky console.
This is just the beginning of I 

1375
01:09:08,240 --> 01:09:11,560
guess sort of like I guess phase
two maybe of the show, let's 

1376
01:09:11,560 --> 01:09:13,160
just call it that for now, 
phase. 

1377
01:09:13,200 --> 01:09:15,960
Two phase. 
Two, it's the phase two of of 

1378
01:09:15,960 --> 01:09:18,399
the boss fight against, 
remember, 64. 

1379
01:09:18,800 --> 01:09:21,640
So that's where we're at. 
Everybody, thank you so much for

1380
01:09:21,640 --> 01:09:25,640
joining us. 
Check out Mickey's Speedway USA 

1381
01:09:25,880 --> 01:09:28,399
on Game Boy and on the N64. 
Yeah. 

1382
01:09:28,680 --> 01:09:31,600
Thank you everyone. 
You know, thank you so much for 

1383
01:09:31,600 --> 01:09:33,640
joining us. 
I just, I, I just thank you. 

1384
01:09:33,680 --> 01:09:35,840
Thank you for waiting. 
Thank you for being patient, 

1385
01:09:35,840 --> 01:09:38,920
Jiggy, You too, man. 
Like, thank you. 

1386
01:09:39,520 --> 01:09:42,040
We're here. 
Man, glad to be here, doesn't. 

1387
01:09:42,040 --> 01:09:43,479
This feel right it. 
Feels right it. 

1388
01:09:44,000 --> 01:09:46,560
Feels right just so it's the 
winter as we're recording. 

1389
01:09:46,560 --> 01:09:48,600
It's so warm and cozy, isn't it?
Isn't it is? 

1390
01:09:48,600 --> 01:09:51,000
Just it is. 
It's oh man, that's what the 64 

1391
01:09:51,000 --> 01:09:53,800
is all about. 
You crank that baby on and leave

1392
01:09:53,800 --> 01:09:55,880
it on for 10 hours. 
It gets nice and cozy. 

1393
01:09:56,400 --> 01:09:59,680
Put a you snuggle with it under 
and you know, in bed and just 

1394
01:09:59,680 --> 01:10:04,680
sort of oh childhood. 
Oh God, I feel so old and tired 

1395
01:10:04,680 --> 01:10:07,200
right now that it feels good to 
feel like it's childhood again. 

1396
01:10:07,200 --> 01:10:11,680
So anyways, thanks everyone. 
We'll see you next time. 

1397
01:10:11,680 --> 01:10:14,920
Remember 64, that's it. 
OK, bye, bye.

