The only one for me is you happy go?
Lucky world of Nintendo. Nintendo 64.
Welcome. To remember 64.
Where this week, a new Challenger is approaching.
Welcome back to the show everyone.
My name is David Petraeus. Hello.
I'll be your host for this adventure.
As I collect play study and discuss the classic console with
you and fellow nerdy guest. This is the show you'll get a
short history and fun discussion about Nintendo 64 games every
two weeks, Just a small bit of housekeeping.
Off the top, I want to let everybody know that I've
launched a patreon page. Yes, I've joined the Cool Kids
Club. I've launched a patreon.
There are a number of membership levels.
You can be player 2 player 3 or player for just as low as $2 a
month, you can get a shout-out on the show and vote for a
future episode enter as player 3 and you'll get early access to
any of the episodes on the feed as well, and therefore, the mood
for a party enter as player. For you, get everything I just
mentioned plus you get to be a guest on the show.
Now. Why a patreon?
Well as you may have heard in level 2 of this podcast,
collecting is an expensive hobby.
So for the most part, what I'm going to be using the money for
is just basically building my collection more games to play
more things to discuss, more guests, all of the go towards
that's Plus at the same time, it'll actually help me develop
the show a little bit more, get better audio quality.
Leti, get better programs, things like that.
So I can actually do more and make the show more entertaining,
as well as I would like to actually do a lot of side
content as well for patrons, but I will be building that slowly
as time goes on. How do you find it?
Great question. Patreon.com slash remember 64
show again, we have three tiers across their player 2 player 3
or player for you. Can check them all out there.
For as little as two dollars a month, you can be a part of the
show and help shape the direction that we go in as well.
And patreon.com slash remember 64 show a new segment starting
right here. With level 3 will be focused
around a nerd. Question of the day.
Of course, this one will be focused around Super Smash.
You're going to hear after the discussion about the game, your
answers for your go to Super Smash Brothers, fighters to stay
tuned for that. Okay, let's head back to the
show and bust out the history books.
Everyone. It's time to go back to April
1999. On the 11th Shakespeare in Love
wins best film at the 99, baftas for sports, and hockey fans out
there on April 18th. Wayne Gretzky, played his final
NHL game and I've been told currently this is an artist that
all the kids are listening to these days.
But on April 9th, 99 little Nas X was born.
I couldn't tell you who that is, but apparently, they're popular.
Damn, I'm old and of course April 26 1999 in North America.
Super Smash Brothers was released for the Nintendo 64.
Goku young. But how did this wild mash-up
Style game? Come to be, excused the
pronunciation on some of these names but in 1997 and 98,
Kirby's, original Creator. Masahiro Sakurai could not
figure out why games like Mortal Kombat were still so popular.
After all, they were so violent and there were so many of them
on the current in tendo Hardware alone that it was flooding, the
fighting genre Market. He said he was always a fighting
game fan but he was looking for something new and Fresh
originally the development team was working on what was called,
Dragon King, but fairly late in that Dev cycle sucker, I thought
he'd pitch the idea of making the fighters Nintendo
characters. I mean, why not?
He thought we have such a powerful brand already, let's
utilize it but convincing the big end to make the move like
that could actually prove to be a pretty tough one.
Understandably. So without their knowledge, the
developers put in the characters before they even showed any demo
footage at all to the guys upstairs for approval featured,
right off the top in this demo were Mario Donkey Kong Samus and
fox McCloud. What's their surprise?
And probably too many others now that you hearing this, the game
was well received. It was given a big but also
cautious, thumbs up, the devs were now having to work within a
smaller budget than others, compared to games that were
currently under development such as the next Legend of Zelda
game, Super Smash launched with a decent selection of Fighters.
Mario, Luigi Kirby Donkey Kong, Samus Fox Pikachu link, Ness
Jigglypuff, Captain Falcon. And, of course, Yoshi some of
which needed to be unlocked while playing through the single
player mode. And there were a number of
characters who almost made the cut such as King Dedede from the
Kirby series and Mewtwo. And as some of you might already
know, both have appeared in future, iterations of the game.
Despite the aforementioned smaller budget Super Smash
Brothers, ended up being one of the Nintendo 64's, a
best-selling games, it's sold just over five point, five
million copies worldwide during its lifetime.
Good for fifth place, in the console's, best selling list.
All right, in ten donors. Let's put the text books away.
It's time to chat about playing the game and our memories of it.
It's not bad. Now, it is time to talk about
the game itself. Experience with play, Nets are
memory, The Nostalgia, everything about Super Smash
Brothers, the first game in the series, and I'm so happy that I
get to tie in my other podcast back in my day.
One of my other illustrious hosts that have been on the show
for the last few years. Mr. Ian Walter thank you for
joining me. Hey, no problem.
Any excuse to talk games from back in my day?
Exactly. Like we've said, in back in my
day, we're always Gaiman and this is just means an excuse to
talk about that. Exactly.
So we are focusing on the Nintendo 64 version.
The inaugural, Super Smash Brothers from April of 1999,
just before we hit record, we realized Wow, this came out two
and a half years after this console was, you know, I guess
out on store shelves. I felt like we've been playing
this game forever. All right, so it's kind of
strange that it was a little bit into it.
It felt like it was one of those really early games but that's
what halfway through the life cycle the console which is,
which is kind of surprising. So I just want to jump off
before we get into the game itself because you're I wouldn't
call yourself a new guest by any means because we're co-host
another Gasps. But let's first down remember
65. Exactly.
First time I remember 64 but we've talked about the N64
dozens of times really. At this point, we have had games
in our, in our discussion of our favorite 90s games of all time
alot of N64 discussion. And that's what is your feeling,
your Nostalgia, your thought, your experience with a Nintendo
64 before we get into the game itself.
Sure, 64 Or we've talked a lot about some of our favorite games
on back of my day, you know GoldenEye 007 would have been
one of the biggest ones for me but also just you know, all the
Mario do the Mario library is spectacular and I would include
Super Smash Bros as part of the Mario library because yeah,
sure. No, it's rooted in all those
this characters that we love. But yeah, just N64.
It really elevated gaming from just like, oh cool.
Like I don't know. Like I enjoyed playing NES.
Spraying us, but and Sega Genesis.
But this kind of is, I probably were the obsession.
Maybe I was already obsessed with Sega Genesis, not gonna
lie, but this is kind of where, like, it really got real,
especially when you consider couch Co-op coming into it for
controllers, having friends over on a weekend renting games and
really taking advantage of the multiplayer.
So like gaming was always fun play one or two players with the
older systems now you can play for and I think N64 what it did.
Best was leaned into. Yeah, we have great solo titles
like, you know, Legend of Zelda Ocarina of Time.
It's a classic but we also have a lot of titles that can be
enjoyed by four people on a shared screen.
And what Super Smash Bros did the best out of all those games
for me, was it wasn't just a split screen experience.
It was it was a true shared screen experience where you're
all four characters jumping around on one map which is?
Yeah, I think that's, that's exactly what about the mention
to. It's like Not like, you know,
someone went on the far side of one of the levels, like the
Hyrule level like the Zelda levels one of the largest I
feels like it is anyway because you kind of have your on the
rooftop. So you kind of move from one
side to the other but the camera just zoomed out and sure you
know maybe it was a little too far based on like what size TV
you had or whatever at the time or especially.
Now if you hook up the console to a 50-inch TV, which I did,
which was a complete mistake because it was so blurry.
So I had to fix that but it's it's Actually kind of
mind-blowing that they were able to pull that off.
So seamlessly there's no I haven't experienced any slowdown
since I picked up the game over the last couple weeks and played
it like it's just it works really smoothly and I think
exactly what you said the N64 in general was so key to
multiplayer coach competitive or couch Co-op that like, it feels
like, yeah, there's Mario party which I will get to, we will get
to those games eventually. But super smash to me is like
the for Player game. Yeah, that's what always stood
out as the four player experience.
So what's what's some of the, the key standouts for you that
you remember from playing this game?
Well, you mentioned the Hyrule level.
I really like the design of that, but maybe I'm biased
because I really like Legend of Zelda titles but just think it's
funny. You say when it started to zoom
out that just give you an excuse to go hunt down that fool that
went out on his own. On the other side.
I'm happy, just gotta, you gotta play the game, you know anything
by my almost constant Kirby. Pic of floating around to make
sure I don't get that last hit and get knocked out.
That that was probably me. That's probably me doing that.
Yeah and where I know like you know I'll mention that our other
host of back in my day loves Link and he's definitely a great
playable character it. The Legend of Zelda Timeline
starts to pay off more for me in the Super Smash Bros melee title
for GameCube, but for me it was more.
So, you know, I think all of the characters are memorable, there
were about Twelve, a dozen after the unlocks, if I get.
So there's 12 in total. Yeah, which stream is like
pretty small when you think about Smash Bros today because
it's just, it's become this other monster.
But even those 12, they all had their own unique style and just
everyone had a fun. I remember playing a lot of
Pikachu, but but for me, I don't know.
He seems like the most simple and basic character.
My favorite is Louis. EEG always first and foremost
Luigi I don't know about you, but I had a lot of had a blast
playing. I do a lot of people love
playing with Mario for me, there was something subtle about Luigi
and he had this really cool kill strike move that was hard to
pull off that I was. Yeah.
So so what's so to me they there is there are differences but
they're not just mirror characters for sure.
But what so, what's that move? And what about Luigi is not
necessarily better but you To be the enjoyment, likewise the
Ouija, the extra enjoyment over over Mario, for example.
So in a game where characters are largely rooted in the styles
are they're all coming from recognizable, franchises within
throughout Nintendo and now even other like Sega properties.
That Nintendo is required. It's really become an expansive
expanded universe. But yeah, and these original 12,
they're all very memorable Nintendo characters.
And for me, it all started I mentioned On my debut, episode
of back in my day, it all started with Super Mario
Brothers and my favorite game of all time.
Super Mario, Brothers 3. Yeah, if if there was ever any
kind of decision to be made on, who wants to be my own who has
to be Luigi? I didn't care if you want to be
Mario. I was happy to be Luigi.
I always thought he was a funny character and especially when
you get into the like you said they're not.
They are at the core maybe mirrors of each other.
They're Brothers, they're both plumbers, but Super Mario.
Brothers 2, they Explore those four, playable character acts
mates and Luigi. You know, it was always fun to
be Princess Peach because you can fly around the map float
around you know but she was Opie, come on, yeah, she was
okay but for me there is some sort of added pleasure in just
choosing Luigi and having that kind of long elongated jump,
that kind of required a little finesse and that's kind of how
we use for me and smash to he's not, he's not opt by any means,
he's tough to play, I don't remember.
The pin missile move was from 64 or acquired later in GameCube
Smash Bros melee. But the uppercut move that he
has started in N64, Smash and I loved it because you had to
build up some hits on your opponent.
Like you had to get them to be maybe around 100, or over some
damage. But once you did and you landed
one of those, it was just a kill, instant kill shot, which
always blew my mind. So I always To use Luigi to get
to weaken my opponent and get them out of there.
Somehow. It's funnier that he's the one
that has that move, right? Because it's like instant kill
somehow. Luigi the Forgotten goofy tall
brother that floats through the air and Super Mario.
Brothers 2 is the one that can just like uppercut, you like
he's in Mortal Kombat and fly you off the level.
Like, there's something this is what just happened.
It's like what and you hear that pinky.
Like that sound, that comes in when he hit up that is just
like, oh, Oh. Oh, I'm dead.
Oh, I'm gone. And I would never tire from
those reactions from newer players.
Just be like, what the hell just happened?
So, yeah, I love Luigi. But yeah, why would a lot of the
characters were great? But yeah, for sure, I so sad
when I, when I put this back in in the console because I've been
slowly collecting some of the titles.
It's going to take some time for sure but this was one of the
ones that I found. I found for a decent price.
I was like, okay it's Super Smash Bros.
I'm gonna gonna pick up this game.
I'm going to play it. And I've only I've only dabbled
with with two player over the last couple of weeks and I play
in it. So not the full four player
experience. But I've picked up my trusty
Kirby first because he was always my favorite.
He still is one of the favorites, but I do always kind
of go to him first, because he's not super hard to control.
I think that's part of the one of the reasons why I probably
gravitated to him at first. I think it's a little Opie
myself. I think you can just kind, I
think you kind of fly around and you can fly around And even his
down be move or he just turns into the rock or version of that
gonna get hurt. It's so good.
I've always really liked his up be move, or he has like this
blue sword thing and he kind of does like a flip and every, like
all of that stuff, is it just cool.
And to me, it feels like Kirby has these extra powers that he
doesn't have it as normal games. But then I started playing other
characters and I'm like, Donkey Kong just doesn't work for me as
much as he used to, but Samus still is really Strong to me.
And I think she's still a really good character and I think
sammis might be pushing Kirby out as my favorite at least in
this iteration of the game because that up be move or she
spins and just bottles you up and spits.
You out is really effective and really, really good in her.
Her grab she kind of like reaches out and grabs you and
you can just throw you behind you like those, those kind of
moves, feel advanced. This time I don't know what it
is but it feels like that's a move that would have been
introduced for some reason and GameCube.
I don't know why. I don't know why I feel that
way. But those those are those are
the two characters I think that I gravitate towards the most
still is Curtis. She's pretty cool and GameCube
to I remember playing this her in melee, a lot more than than
this version and as someone that I never really played much
Captain. Falcon is a Stephen Captain.
Falcon Captain Falcon is a cool character.
And I only mention him because like I didn't plan on the N64
version. But as we expand it out and got
more characters in Super Smash Bros, you get a lot of these I
guess clones or variations of characters and yeah, I favorite
character of all time well maybe next to Luigi because I just
yeah, explain my love for him but my favorite newer character
I guess is Ginn Gannon. Right.
So give me. Yeah, I get it.
Okay, Ganondorf, being a boss character.
I also Bowser. I think that's very cool.
And you know, I like Bowser so I like those heavyset characters
and Ganon was cool because he was a take on Captain Falcon,
but he was a heavy. So he would do like the falcon
punch and he would do these like slide kicks and like just
everything about like again, I think I like Gannon, the same
way. I like Luigi because you would
wind up and, you know, you'd have to really time it because
you're vulnerable while you're winding up there, but if you
landed that hit is game over. Yeah.
You know what? I never thought of that.
You're right. He is a heavy version of Captain
Falcon. I never thought of that.
That is exactly. He's got the slide, he's got the
wind up. Even his upbeat jump.
He grabs. The guy in midair and
comprehensive off. Yeah.
Well, that's exactly. Yeah.
He's the him and and the Ouija are really effective in Ultimate
as well. Like once I got one time.
Yeah, yeah. They're they're good.
They're good combo. For sure, I think you mentioned
Kirby's like Drop. Down.
Be I thought of Bowser I think does the bum drop as well right?
He does. He does it where he sort of
scoots over a couple feet and then does it and then his up.
And then his up, be is very similar to Donkey Kong's redoes
a spin, right? And Stannis is what they do a
spin and they sort of catch you and everything.
So yeah, any any it's fun with with the Multiplayer?
Any like epic stories that you can remember, from like only
played this epic round and I just sort of it's hard to
remember because it's probably just honestly hundreds of Them.
Yeah I remember messing with the settings of it like I was never
really big on the items but I did like things like the
lightsaber and there was one time where I just I became very
obsessed with just taking the Pokemon level and then adding
like only Pokeballs and like, as much as I could and just like
having a Pokemon Mayhem and then you play as Pikachu and
Jigglypuff, and you're just, it's Pokemon everywhere, it's
Bonanza. It's just, it's like the
greatest Fight you could possibly handsome and then and
then, you know, fast-forward to game.
I think it was GameCube Smash Bros melee had the Pokemon
Stadium level which I loves as well.
You know, and they've done so duration, strong Pokemon through
lines for these games as well. I think actually, when I
Charizard was a playable character Charizard eventually
was to and and ultimate you can be a Pokémon trainer so you can
have Squirtle and all that stuff to my I think actually, my
favorite item that I've been messing around with and I do
think even back then. It was too.
Welcome. The Pokeball was probably the
best item like as much as it was a randomized, it was on it.
You get out of it but it just felt like it had such impact you
know, felt like you could get. What did I get earlier today?
It was Onyx. That's what it was on excute.
And all of a sudden these rocks just start falling from the sky
and I had it at the level where you face, all the polygons
versions. So they all have like, you know,
very low health bars, sort of speak, like very low percentage.
And Every rock that hit when they just went flying off the
level like this is freaking amazing.
It like this great it was awesome.
That's the other thing. I don't know if it was a
testament to just how much I love the gameplay but I liked
going through though, the one player like I liked going
through the the campaign. It was fine like as much fun as
it is to play with others. Like they actually made it sort
of rewarding and challenging to go through the stages when you
have to go through it to unlock some of the characters as well,
like you automatically get Jigglypuff.
I Think if you play any difficulty, I can't remember if
it's easy or not, but I started with normal went through that a
couple times. Then I played hard and like
okay, yeah, I know this is more difficult.
You fate, you face like Metal Mario.
And, and the guys just like, like he's like I was I think I
first for some I hit it and hard was with Donkey Kong.
I'm pretty sure and he's grabbing me and tossing me off
the Louisville and literally taunting me and the market on
the same growing big and going going Smalley.
All right. And just like that, the CPU, the
computer in this game is Todd test.
You with me. Like, literally taunting me
like, I'm sorry, I'm not that good anymore.
That's awesome. Well, as much as I say, I enjoy
the single player. I'd still think Master Hand is a
punk that guy can just calm and, yeah, go to hell, you know what
a lot of those moves. They've kept through the games
as well. When you play like me play
through an ultimate, for example, like the gun move, and
the slap down and the Uncheck all that stuff is still in
there. It's just done in a flashier way
and all that. So they do the ideas that they
had in this like the idea of the conceit of this game.
This quote-unquote story is that it's a kid or a person, whatever
playing with their toys, that's what you're doing and I think
that that, like, I completely forgot that, that's what it was
like, we you open the game and the character whoever you play
or like, after you finish, the single-player is a character
sitting on this kid's table. You realize oh you're not you're
not facing this magical hand, really you're playing against
the kid. That is Banning you around.
Right. And I think that's just a fun
idea that they made this basically Nintendo Toy Story is
kind of what it was. Yeah.
Like a kid playing with his toys and you're right.
You're collecting those like memorabilia like collectible
figures and stuff. Yeah, yeah.
So it's like that. That's what it was in like I
never really, I don't I didn't really remember that until I saw
the character. Lying on the desk, and I was
like, oh, this is Toy Story. But with link, you know, that's
what was there. Anything of playing it back in
like, back in the day that likes to tears like a cool unlock or
like something that fell like a challenge.
I know for me, like, nests, like just seemingly getting mess.
I don't even remember the circumstances.
I just remember being like rewarding once.
Like, once you finally got a nest was just like, oh, yeah,
like you felt accomplished Of and then all of a sudden, you
had a new playable character and he was actually pretty good.
Yeah, he was and he was very different to.
He had like a weird floaty jump. Be kind of had that electric.
He was actually probably the from what I remember.
I haven't unlocked him yet and my cartridge that I have now,
but I do remember that he was pretty hard to master, right?
I think because he had a lot of tricky moves and when he did, I
think it was his up be move where he had the electrical bolt
that coming out of his head. Oh yeah, man.
Yeah, I got a homing missile or yeah, they almost like a Control
control that while you sat there stationary, right?
And like, yeah, that's that's kind of hard to comprehend.
Like, there's so much going on, especially if you're playing
against two or three other people like this, a lot to
control their and a lot to wrap your mind around.
So yeah. He was a, he was a big one and I
think Captain Falcon was hard to unlock as well.
Those are the two, I think you had to go do the harder
difficulties with and I think their, I can't remember which
one of them, but you had to go and do it without dying.
Or you had to go and do it with a certain amount of time.
Like there were certain unlockables and everything.
But I mean, honestly my biggest memories of this game are the
multiplayer, like with with four people.
You know, with three other people and you're just yeah,
yelling at each other and someone knocks you off the level
and you're pissed. And he hit them with your
controller, you know, like I almost had you, you know, I had
I had 80 Health hunt. You knock me out.
You had 120. You know, like something like
that. Yeah, there were those Revenge
missions and then also like, if someone has survived a long time
and they were up in like the 200 yujin, Do you want to be the
person to just knock them? All right, or you want to be the
person that is 200 and knocks? Yeah.
Well. So that's right.
That is like, it's so rewarding. Yeah, exactly.
Did you have any like, cheap moves that either?
We're done to you, or you found like, haha, I'm doing something
cheap to someone else. I mean, I think some of the
reasons why I may have gravitated towards Kirby is
because his down be, for example, I think could be pretty
cheap, it could be exploited. A little bit because you could
float above a bunch of people and let everybody else fight and
then you just smack yourself down if you get the finishing
move. Yeah.
And unless someone has their Shield up, you are knocking
every single one of them and they can't knock you until they
knock you out of your Shield, right?
So, it's sort of. I think that might have been
part of it. That was sort of like a safety
net almost. Yeah.
So I was the same with Pikachu, right?
So right Pikachu, has a similar down be just like electric shock
and anyone in the area. Just gets Blown Away by it.
Was I love that. And then when you combine that
like, okay, Kirby, you're right. Like you can exploit that to
float around, but Pikachu also had the double like safety jump
or you could go like up and over like, a all around like two,
three times. Yeah, so I like that.
So there's, there's some cheap moves, you can explain that game
but it's all in good fun. It's all in good fun.
I mean, honestly, like look, this game is great, we have the
memories for it and everything, but I think it is also one of
those franchises if you want to call it that Series that, you
know, has Builds on ideas from previous iterations, like to me
like I'll get to Mario Kart and we'll talk about that in an
episode. But to me you know I love the
Super Nintendo one over the 64 one but honestly like there's no
way that Mario Kart 8 is not the best iteration of that game.
And there's no way in my opinion and a lot of people really love
melee. As like the standout, Smash
Brothers, Version. But ultimate is just like an
insanely tight good expansive game and ban 64 version.
Super Smash Brothers, the inaugural one just laid the
groundwork and it's still for the most part.
Playing it over the last couple weeks.
I think still holds up like I think as long as you have had
experience with the controller, which does make a difference
based on the way that that it controls.
I think there's still lots of fun to be had even though Is,
you know, 23 years old at this point, which is insane to say.
Yeah, I mean they've improved on the graphics and obviously
they've expanded the playable characters and the gameplay has
improved. But the fundamentals are there,
the reason why we like Smash Bros, it's because you just get
a bunch of familiar characters on one screen together and beat
the hell out of them. And it was also fun was, am I
making this up that you could play?
Yeah, you could play multiplayer.
For player, but with against computer, so you could do like,
like, you. And I could go up against two
computers and that was fun to, like, you can do co-op in that
sense, you can change the difficulty of them and
everything like that, you could just play around like that.
It was great. I only played with one other
person, but I did play against the I guess you'd call them Bots
or you can call me. Yeah, the CPUs.
Yeah, and see, I like the slight tweaks.
You could do. Like, you could I could change.
Even though green is my favorite color, I could change Luigi to
like the light blue version. I'm like, it's always a color.
I would change a character to. I think Donkey Kong was always
the darker black dark brown color.
I remember that one. Yeah, Mario was the old school
color that looked like sort of purply and you could do dr.
Mario, right. Doctors a different version.
Oh no, he became a playable character.
So, yes, but I don't know. I wonder if they had a doctor -
skin because I don't like something about that.
Feels familiar to me that wall and open it and and whatever the
one before ultimate was, I'm Arable at knowing the titles of
that. Oh, you know what?
I think Mario had the Firepower Mario skin that I have fire
Mario and we have any like the in the dark green and white one
like that, that one. So yeah, exactly colors.
I always picked as well, Kirby was always.
I think he was sort of like a. It's like a turquoise but hey,
LOL. Oh yeah.
Blue and yellow eyes. Which is why I like this.
Yeah. It's just like, it's just those
little unexpected things. But, you know, they have to sort
of differentiate them if you're going.
Potentially pick the same character or whatever, right?
I did play with Fox a couple times and was not good with him
at all. So if you like he's a tough
character to play. Yes.
His down be unfortunately was a little bit tough because like he
reflects back projectiles, which is which is good, but it's not
like you have to be up against someone with projector.
I mean most people do but not everyone exploits them so it's
like, yeah. Right.
So like Kirby doesn't really have Of a projectile.
So if a scurvy or if I face Donkey Kong, I'm not not using
that move because you could reflect, you know, items and
things like that. But I'm not using it the way
that I would utilize other down B up, B, whatever moves that I
would with the characters, but I don't know.
I had a good time, revisiting it and Smash Bros.
I think like I said, off the off the top was like the four player
game even more so than something like Mario Kart Mario party was.
It's just it's just such a cool idea to have Nintendo characters
beat the poop out of each other. Like yeah, that's really what
this is and it's amazing. So I mentioned, you know, the
Hyrule level but did you have a favorite level?
I really like the Donkey Kong level.
I thought that was fun, but I do really love Donkey Kong.
Some little biased because it's a great level idzik.
Yeah, it's kind of cool has that has the barrel moving
underneath? Which is kind of cool because
you can kind of save yourself just in case you missed the
ledge. But the Hyrule level was really
fun to. I do like I do kind of like the
levels that give you a little bit more space and that was
probably the best one for that most fancy.
They had an original Mario level, right?
Look at that. Seems like something that yeah
there. Always, there's always original
Mario. Lemieux get like, hit the block.
Yeah, yeah, there was, there was a Pokemon levels later.
There was a lot of other Zelda levels that were introduced but
there was there's a select few levels and select few characters
but honestly it works it worked at a time you know and it's
still kind of does. There's enough Variety in it.
Every level kind of has its own quirks and its own things.
You know, the Hyrule level had to have the tornadoes, you know.
Well you've been when you look at the original Mortal Kombat.
There was like what eight players like the real.
Like same time there were less characters than that and I
became such an iconic. Free forget that the rosters and
the levels and suffer so much smaller and how much enjoyment
you got out of that limited I guess what could be considered
now limited variety, right? You compare it to anything new
now. Sure yeah.
No problem. It's going to be less than but
not in a bad way. Well, yeah.
Because I would argue that a game like Smash Bros had more
variety among those 12 characters than Our fighter
games again before. So it's just like exactly every
character felt unique. Even the ones that were
mimicking like even I would say Jigglypuff and Kirby were like
the two that felt the most similar, but everything else,
like even them, they had their differences but everyone else
felt like they had their own identity.
Yeah, I mean like, yo she is he controls differently.
He's got that floaty Luigi, jump.
That's the one thing he does. That's right.
Kind of shares that he steals that from Mario Brothers, 2, but
yeah. Everyone kind of had their own
style even Mario and Luigi were different enough that you could
still play them differently. So the one thing like the
downside of playing Luigi versus where I was Mario had a way
better, see like double jump like a way better save like
you're falling off the platform, he could jump forward.
If you're Luigi, you have to get close enough to the edge because
you only go straight up and then straight back down.
It was the worst, straight double jump, right?
It was, though, because that's the Kill movie Ghost.
Straight up and that's your Double J.
That's your save. So like you just float down and
if you're not above ground, you just float to the bottom of
page. That really slowly starts
exactly what is nothing you could do, good time.
All right, Ian man. Thanks.
Thanks for joining me on the show, man.
This is awesome. Well, we have lots lots of Ian
to hear about on, on back in my day.
We've recently recorded episodes on Spider-Man, no way home.
We're going to have a Batman re-watch.
We're going to go through the whole series of Batman movies so
so it could be part of that. Yeah, we're honestly we're super
excited after seeing the Batman. So we have lots of big in from
the last 30 plus years of movies.
But yes, sir, thank you very much for joining me on.
Remember, 64, will probably have you back again, you and mr.
Michael, our power, probably always a pleasure always game.
Alright now, let's get your answers of who your go to.
Super Smash Brothers fighter is I didn't really keep the
question to specific to the 64 version of the game, but I did
want to hear from you who's your favorite fighter and your go to
a couple of answers on Twitter and through email as well.
So share those with you. Ninja Turtle nerd. 1984 says
Donkey Kong at Auto Rock, underscore 1982, says Falco, one
of my co-host son back in my day podcast, Michael our power, he's
going with link Also received a couple of emails with a couple
of picks as well. We have Samus Yoshi Luigi and
also nests which is an interesting pick.
I don't know. Anyone that has a go to Nessie
is as we've discussed tricky to play, but those are our answers
and lots of variety here to no overlap for the about seven
answers that I received. So that's awesome.
Nice to hear from me again. Question of the day, stay tuned
for our next episode. We talk about Mario Kart 64.
I want to hear who your go-to racer was and if you have a
favorite track as well. Thanks so much to mr.
Ian Walter for joining me for the Super Smash Brothers and
level 3 discussion and thank you everyone for joining me so far.
As I mentioned off, the top of the show, patreon.com slash
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Stay pixelated, my friends.