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It's gonna put some butts in the
seat. 

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Welcome to remember 64 where 
this week. 

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We become the New World Order, 
brother. 

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Welcome to remember, 64. 
Welcome to the show, everyone. 

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My name is David. 
Angelo and if I ever go 

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Hollywood, I won't be calling up
the hulkster. 

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I'm going with staying baby. 
Yeah, that's just a somewhat 

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vague quip about her level 21 
games, WCW versus n wo World 

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Tour and even more specifically 
WCW NWO Revenge, a new guest 

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will be joining the show 
momentarily to talk about the 

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game and I'm very excited to 
have them on. 

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It was his idea to play these 
games and to play Revenge 

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specifically and it's going to 
be a blast to talk about before 

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that though. 
Always can check us out. 

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Patreon.com slash remember 64 
show where you can get all these

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episodes days. 
Early help us shape the show, 

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going forward, and even get some
bonus content, like, hearing, 

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what else we're playing outside 
of the Nintendo 64, as well. 

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If patreon isn't your thing. 
No problem, whatsoever. 

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Give us a rating on your podcast
app of choice Spotify, Apple 

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more specifically than anything 
else. 

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But all that is always very, 
very helpful. 

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We're not in this to make money 
or any of that stuff. 

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So if a little rating will get 
us up there rankings a little 

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bit more, people can hear the 
awesome stuff that we're doing 

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then all the better. 
So thanks very much for that. 

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And without further Ado, let's 
bust out the history books, 

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everyone I'm learning. 
It's time to head back to 

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November 1997 and October of 
1998. 

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Now, admittedly like some other 
sports games and wrestling 

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games. 
There's an a ton to go off of 

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when it comes to the history of 
the development of the games 

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themselves. 
But WCW versus n wo World Tour. 

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Was thq's first attempt at 
making a championship title game

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for the N64. 
Console. 

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It was also the North American 
version of virtual pro wrestling

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that was released in Japan and 
also featured some WCW 

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characters. 
But I'm not going to dive too 

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too deep into that as Japanese 
titles. 

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Like this will likely be 
something that we will be 

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covering on, remember 64 as the 
show continues. 

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So look out for that. 
Now, speaking of the roster and 

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characters in it Hall of Famer, 
Ric Flair is a somewhat 

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surprising addition to World 
Tour because right around this 

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time, he left WCW to go back to 
the WWF and became a Hall of 

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Famer from there for years and 
years to come all this. 

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While the two companies were 
battling it out for Monday night

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wrestling Supremacy. 
More on that in just a second 

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virtual pro wrestling to which 
is the sequel to The previously 

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mentioned game in Japan, also 
known as the predecessor to WCW 

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NWO Revenge. 
All of these games are all being

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made around the same time and 
build off of Ideas, as time went

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on. 
Now Revenge was released less 

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than a year after World Tour in 
North America and really tries 

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to throw the player into the 
epic battle between the two 

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groups. 
We are going to talk about that 

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more in a moment but there was 
more going on around WWF and 

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WCW. 
It wasn't just about what the 

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show was itself. 
So to catch you up briefly, at 

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least a little bit. 
This was essentially the battle 

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for Monday night, TV ratings 
throughout the 90s. 

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Yes. 
They've got their show in the 

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can their shells been taped 
later tonight. 

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Mick Foley, who wants wrestled. 
Here's Cactus Jack is going to 

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win their world title. 
Now, WWF reign supreme, for the 

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most part for years, but incomes
WCW, and Eric Bischoff who 

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creates a type of direct 
competition. 

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That really hadn't been seen in 
years. 

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The sports entertainment fan 
base became more and more splits

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and this was more than They Coke
versus Pepsi type of rivalry. 

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This was to juggernauts fighting
for money, TV time, and 

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ultimately talent that would 
make them the Victor. 

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In the end, long story short 
wrestlers like Hulk Hogan made 

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their way to WCW and even became
what is called a heel or a bad 

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guy with Hogan doing that. 
I mean, anything can happen on 

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WCW, why wouldn't you want to 
watch it moves like this made 

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the Monday night Wars. 
A spicy addition to an already 

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spicy as hell, entertainment, 
Venture Inn. 

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Pro wrestling on TV. 
Now that's a very, very basic 

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and short way of going through 
it, you can definitely find more

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detailed and more knowledgeable 
people to talk about it. 

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But that's essentially what it 
came down to. 

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In the end though, it mostly 
ended. 

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When this happened, Vince 
McMahon purchased, I own my own 

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competition for the first time 
ever and sports entertainment 

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history. 
This broadcast is not only being

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Here on TNN. 
It is also being seen across 

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Turner, Network television Time.
Warner is practically begging me

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to buy WCW and I have agreed. 
All right, back to the games, 

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both of these titles, both World
Tour and revenge sold, great on 

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the Nintendo 64 Revenge, placing
27th all time for the console 

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and Wilt or not far behind at 
37th. 

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A total of mated, 3.2 million 
copies worldwide between these 

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two games. 
To put that in perspective, 

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Revenge alone, sold more than 
the Heavy Hitters. 

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Like the first two Turok games 
Kirby 64 Mario Golf and Paper. 

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Mario, remember 64 is proud and,
oh, so happy to be a part of the

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Tokyo. 
Beat podcast Network, Alex. 

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Hi. 
I'm Ray. 

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How would you explain our show? 
No more. 

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Are you a nerd having trouble 
transitioning from your 20s to 

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30s to 40s and Beyond age? 
With us? 

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Not at us, Mardi gra, but blow. 
Are you tired of the man? 

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Keeping you down. 
If you see something, say 

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something. 
Do you enjoy the family? 

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Computer capsule Computing? 
We got them all. 

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No more Whoppers. 
We out live to the queen. 

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She said it couldn't be done. 
No I'm fading. 

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Come back. 
I can't do this alone. 

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Do you enjoy number munchers and
his numbers? 

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What you call? 
Then listen to No More Whoppers,

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00:06:42,800 --> 00:06:47,600
only on the Tokyo beat Network. 
All right, let's move on to 

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welcome our guests. 
Let's talk about the N64 and 

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these awesome wrestling titles 
WCW and wo World Tour and 

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revenge. 
All right, as always everyone to

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remember 64, it's time to have a
special guest on. 

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And this time, I am very, very 
excited to have an old friend 

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from the back. 
In my day podcast, he's been a 

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guest on that a couple times. 
I was a guest on the GameCube 

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was cool podcast at least once I
think. 

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But but Mike is here bike, 
welcome to the show. 

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How are you, man? 
Thanks Dave. 

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I'm doing great. 
And I'm glad to be here to talk 

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about a console, that's not the 
GameCube, that's not the case. 

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Exactly, I have had your, your 
co-host from the think a few 

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podcasts on a couple of times. 
As we've said, I've said with 

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Neil, I feel like every time 
I've had them on, it's been a 

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racing game. 
So he's almost like the racing 

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guy. 
So next time you get to a racing

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game, I might have to have it 
back on but you guys also have 

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as of this recording, you guys 
also have something exciting 

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coming up because you did an 
awesome thing. 

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You actually It wrapped up the 
GameCube library and went 

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through every single game, which
is amazing. 

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And if anyone wants to listen to
it, the GameCube was cool. 

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Podcast is so much fun. 
These guys did such an amazing 

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job, go back and just find the 
game. 

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You want to our series of games,
you want to listen to they got a

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covered which is great but now 
that that's over you guys have a

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fun New project coming up in 
2023. 

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Let's let's talk about that a 
little bit. 

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Sure. 
Yeah we're going to be talking 

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about a bunch of other games. 
And movies and albums and kind 

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of doing similar stuff for you 
guys do. 

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I'm back in my day, just talking
about, you know, Nostalgia and 

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the podcast going to change the 
name. 

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It can't just be GameCube is 
cool anymore, unfortunately. 

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But it's going to be unlocking. 
What was cool. 

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So things are still going to be 
cool. 

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And yeah, we're just going to go
back on some Nostalgia, gonna 

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focus on mainly that era late 
90s, early 2000s, the era of N64

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and GameCube because that's what
we know. 

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That's what we want to talk 
about. 

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Our first episode is going to be
Kirby's Return to Dreamland. 

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I know that's not an early 2000s
game but we talked about we 

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would always bring that that 
game up a lot on the show 

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because there was not a real 
Kirby game on the GameCube and 

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we were always lamenting that 
and return Dreamland was 

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supposed to be a GameCube game 
and it just kept getting pushed 

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back and eventually was on the 
Wii. 

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And of course, there's the 
deluxe edition that's coming out

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for the switch very soon as 
well. 

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So that's gonna be our first 
episode. 

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And we'll also have some revisit
some, the GameCube episodes, the

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early ones. 
We did when we didn't know how 

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to podcast yet. 
So just just getting started. 

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It's all good, man. 
That's that's fair. 

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That's awesome. 
Honestly, I'm excited. 

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I'm happy. 
You guys have awarded yourself a

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few months off which is nice. 
To like, we were saying before 

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we record, it's good to have 
just a little breather every 

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once in a while, and, and it's 
cool man. 

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It's exciting to get that 
started. 

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So I'm happy for you guys. 
That's a lot of fun. 

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So so check that that out. 
What's the name of the podcast 

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again? 
So everyone can hear it 

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unlocking. 
What was cool unlocking? 

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What was cool will be Coming up 
later this year in the spring of

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2023. 
If you are hearing this before 

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that and if you he ran after, go
find it on your podcast for you.

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So, okay, let's get into the 
N64. 

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As I always do with new people 
that are on the show, what's 

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your experience with a Nintendo?
64 Neil has told me there's 

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mixed feelings about it between 
the two of you and between 

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yourself and and just sort of 
how things were growing up 

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around that time. 
Let's, let's talk about it. 

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What's your experience the N64 
before we dive into some Saline 

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action. 
Sure. 

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So, so, the running gag that 
Neil and I have a lot, is the 

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fact that I hate the N64, and 
now, that's kind of came. 

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Welcome to the show kind of game
for me, just not having as much 

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of experience with the N64, and,
of course, I actually don't hate

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it. 
I actually really like the in 

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00:11:08,600 --> 00:11:10,500
support. 
I think I was a little jealous 

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00:11:10,500 --> 00:11:13,400
actually, because I didn't get 
to have won my first Home. 

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Console was the GameCube. 
I didn't have home consoles 

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before that, my parents were 
really into Just the handheld 

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00:11:21,300 --> 00:11:22,900
stuff. 
They didn't really want me 

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playing a lot of games at home 
in front of the TV or something 

200
00:11:27,200 --> 00:11:28,300
about being in front. 
I know. 

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00:11:28,300 --> 00:11:31,500
I know, I hear ya. 
I mean, I have a gay boys and 

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00:11:31,500 --> 00:11:33,000
stuff too. 
So it's like here. 

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00:11:33,000 --> 00:11:36,200
Yeah, I was five years old and I
had a Game Boy, like, you is, 

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that's amazing. 
Yeah, but they cared about the 

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TV stuff, so, great. 
I only got to play in 64. 

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00:11:43,700 --> 00:11:47,000
It friends houses, I didn't 
actually know Neil when the N64 

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00:11:47,000 --> 00:11:51,200
was said at the time, but I 
lived It's like down the street 

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00:11:51,200 --> 00:11:55,400
from a kid and his older brother
and they had an N64 and of 

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00:11:55,408 --> 00:11:57,500
course, was a classic older 
brother has all these violent 

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00:11:57,500 --> 00:12:00,500
video games and all these other 
things over and play them and 

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00:12:00,500 --> 00:12:04,300
you don't tell your parents. 
And, and that was my experience 

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00:12:04,300 --> 00:12:07,000
kind of growing up. 
Initially was, was playing and 

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00:12:07,000 --> 00:12:11,700
64 at friends houses and it was 
really strange to me with the 

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controller. 
Like that was the biggest thing 

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00:12:13,400 --> 00:12:14,800
that really kind of took me for 
a run. 

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I was like, what is this? 
I don't have to, but she holding

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a Gameboy and then going to that
Yeah, it was, and I had played 

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00:12:21,500 --> 00:12:23,600
the PS1 a little bit, too, like,
right on. 

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00:12:23,600 --> 00:12:26,500
And I'm just like what this is 
so strange, like, why are there 

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00:12:26,500 --> 00:12:30,600
three hands here? 
But I we played Smash Bros, that

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was the main thing we would play
over there and we played 

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00:12:33,400 --> 00:12:37,400
wrestling games and the one that
I specifically remember is 

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00:12:37,400 --> 00:12:41,000
Revenge and I remember because I
was really really into wrestling

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00:12:41,000 --> 00:12:44,800
at this time I probably played 
it in like 2000 when wrestling, 

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00:12:44,800 --> 00:12:47,300
I was 8 years old. 
This like the most hype you can 

226
00:12:47,300 --> 00:12:49,600
be as an eight-year-old is 
playing wrestling games. 

227
00:12:49,700 --> 00:12:52,100
And watching Monday, Nitro and 
Monday to. 

228
00:12:52,100 --> 00:12:54,500
Yeah. 
So it was like that was like our

229
00:12:54,500 --> 00:12:58,800
life and I don't really remember
a lot of other games on the N64 

230
00:12:58,800 --> 00:13:03,000
other than like Star Fox and 
some of the other ones, but I 

231
00:13:03,008 --> 00:13:05,900
didn't really even go back to 
the NCC were very much either. 

232
00:13:05,900 --> 00:13:10,200
As I got older for one, a lot of
the games, as I'm sure you are 

233
00:13:10,200 --> 00:13:13,600
realizing and has you're playing
them are kind of tough to go 

234
00:13:13,600 --> 00:13:16,700
back to with the back Enos. 
It's a very good Miss. 

235
00:13:16,700 --> 00:13:17,900
It's very hit and miss. 
Yeah. 

236
00:13:18,000 --> 00:13:20,700
Because there are yeah, of 
course some Like Conkers Bad Fur

237
00:13:20,700 --> 00:13:23,100
Day that are so much fun to go 
back to you today. 

238
00:13:23,100 --> 00:13:26,700
But a game like GoldenEye in my 
opinion at least is actually not

239
00:13:26,700 --> 00:13:31,700
that fun to go and play during a
because it's there just are 

240
00:13:31,800 --> 00:13:35,100
especially in the shooting. 
Genre like it just comes so far 

241
00:13:35,100 --> 00:13:37,600
and it's hard to go back 25 
years. 

242
00:13:37,600 --> 00:13:41,600
This, there's this big and big 
or or just set standard at a 

243
00:13:41,608 --> 00:13:45,300
certain point and it's hard to, 
it's okay to go a little bit 

244
00:13:45,300 --> 00:13:47,400
further back, look, even the 
GameCube games like it, you 

245
00:13:47,400 --> 00:13:50,700
know, there's a way to go back 
to those and It's, it feels 

246
00:13:50,700 --> 00:13:53,000
pretty damn good. 
Even with a controller that may 

247
00:13:53,000 --> 00:13:54,900
not be. 
That is that feels a typical 

248
00:13:54,900 --> 00:13:58,100
now. 
But like there's a certain level

249
00:13:58,100 --> 00:14:00,700
of standard of feel and play 
there. 

250
00:14:00,700 --> 00:14:02,900
So I see what you mean. 
Yeah, yeah, exactly. 

251
00:14:02,900 --> 00:14:05,000
Yeah. 
So it's, it's, it's funny to 

252
00:14:05,000 --> 00:14:07,700
like kind of go back to a couple
of these games now, as an adult,

253
00:14:07,700 --> 00:14:12,400
going playing on the N64 online 
service on the switch, which no 

254
00:14:12,400 --> 00:14:16,700
WWF games are on, which is 90 
said about playing stuff. 

255
00:14:16,700 --> 00:14:19,500
Like pilot wings of this game is
so good, like yeah. 

256
00:14:19,900 --> 00:14:22,700
How good this game is as hard as
a very hard game. 

257
00:14:23,000 --> 00:14:25,900
And, and the difficulty levels 
that you kind, of forgot as a 

258
00:14:25,900 --> 00:14:29,000
kid, like, playing Majora's 
Mask, I remembered one the 3D's 

259
00:14:29,600 --> 00:14:32,800
after had playing it at my 
friend's house and somehow 

260
00:14:32,800 --> 00:14:36,700
beating it like I can't. 
I'm like, how did like 

261
00:14:36,700 --> 00:14:39,100
eight-year-old me have any idea?
How to play this game? 

262
00:14:39,200 --> 00:14:41,900
No, especially that hard. 
Especially yeah. 

263
00:14:42,000 --> 00:14:44,700
Yeah. 
So it's really funny to go back 

264
00:14:44,700 --> 00:14:47,400
to like, NCC for nowadays. 
But yeah, that's kind of my my 

265
00:14:47,400 --> 00:14:49,200
history with it. 
It's not a large history. 

266
00:14:49,200 --> 00:14:51,700
I've only Played maybe about 10,
or 11 games on. 

267
00:14:51,700 --> 00:14:55,900
Yeah, before and and I don't 
hate it, it just wanna just got 

268
00:14:55,900 --> 00:14:57,600
to make sure that that's 
covered. 

269
00:14:57,600 --> 00:15:01,600
Yeah, no, that's funny. 
Hey, you gotta, you gotta own 

270
00:15:01,700 --> 00:15:03,100
it. 
You gotta just run with the 

271
00:15:03,100 --> 00:15:04,900
running gags, you just gotta go 
with it. 

272
00:15:04,900 --> 00:15:06,200
That's fine. 
It's all good. 

273
00:15:06,800 --> 00:15:10,200
Like, for me, my whole thing is,
I mean, I it's probably not the 

274
00:15:10,200 --> 00:15:13,400
best Mario Kart game but I think
the best Murr, I quote, unquote,

275
00:15:13,400 --> 00:15:17,500
think the best Mario Kart game 
is the first one but really, I 

276
00:15:17,500 --> 00:15:20,800
mean 8 is the best one like You 
really look at it. 

277
00:15:20,800 --> 00:15:25,300
Like telling this Nest version 
is very hard today, especially, 

278
00:15:25,300 --> 00:15:28,100
if you did not grow up with that
like really, oh, I just got. 

279
00:15:28,200 --> 00:15:30,300
Yeah, I just think I have so 
much Nostalgia for me. 

280
00:15:30,300 --> 00:15:32,600
It's just like jumps up all 
these seats. 

281
00:15:32,600 --> 00:15:34,900
It is that fair? 
Probably not. 

282
00:15:34,900 --> 00:15:36,800
But here I am. 
Whatever it is what it is. 

283
00:15:38,200 --> 00:15:39,500
All right. 
Let's talk wrestling man. 

284
00:15:39,500 --> 00:15:45,000
Because there are a decent 
amount of wrestling games by THQ

285
00:15:45,700 --> 00:15:48,100
Aki. 
The companies that the put a lot

286
00:15:48,100 --> 00:15:51,200
of these games together on the 
Nintendo 64, not all of them, 

287
00:15:51,200 --> 00:15:54,100
but most of the ones that you 
would think of one of my 

288
00:15:54,100 --> 00:15:56,400
favorite games of all time is 
WWF. 

289
00:15:56,400 --> 00:15:58,300
No, mercy. 
I think that is like the 

290
00:15:58,300 --> 00:16:02,100
Pinnacle of wrestling games. 
Almost pretty much of all time. 

291
00:16:02,500 --> 00:16:05,500
So I'm always comparing 
wrestling games to that. 

292
00:16:05,900 --> 00:16:08,500
It was the one that I died at 
the time. 

293
00:16:08,500 --> 00:16:12,500
I think it costs, 80 or $90 for 
the cartridge and that was one 

294
00:16:12,500 --> 00:16:13,900
of the games. 
Like you were saying similarly 

295
00:16:13,900 --> 00:16:16,300
we're your parents. 
Wouldn't you know, want you to 

296
00:16:16,300 --> 00:16:18,500
sit in front of the TV or have 
like certain rules when you're a

297
00:16:18,508 --> 00:16:20,800
certain age? 
They Want me to buy wrestling 

298
00:16:20,800 --> 00:16:22,200
game. 
So they said, if you really want

299
00:16:22,200 --> 00:16:25,700
to, you need to get the money 
for that and to get together 80 

300
00:16:25,700 --> 00:16:31,800
or $90 when your whole the site 
the time, maybe 13. 

301
00:16:32,000 --> 00:16:35,400
Maybe when I came out, roughly 
around there like that, it's not

302
00:16:35,400 --> 00:16:37,400
easy. 
You know, how many, how many 

303
00:16:37,400 --> 00:16:40,100
loonies I found on the on the 
school in the school parking lot

304
00:16:40,100 --> 00:16:42,300
but whatever. 
I put it together and I got that

305
00:16:42,300 --> 00:16:46,000
game and I loved it but there's 
a lot of choice out there and 

306
00:16:46,000 --> 00:16:48,300
this WCW, I guess there's a pair
work. 

307
00:16:49,600 --> 00:16:52,300
I played a little bit of both 
but World Tour and revenge are, 

308
00:16:53,300 --> 00:16:55,100
you know, the predecessor in the
sequel. 

309
00:16:55,100 --> 00:16:58,500
But revenge is mostly what we're
talking about here. 

310
00:16:58,500 --> 00:17:01,900
Because I will say right now 
that if you compare, the two 

311
00:17:01,900 --> 00:17:05,000
revenge is the go-to, it's got 
to be like, it's just it just 

312
00:17:05,000 --> 00:17:07,400
improves on everything that 
World Tour was. 

313
00:17:08,200 --> 00:17:10,800
Whether it's the music, whether 
it's the way, the characters 

314
00:17:10,800 --> 00:17:15,000
look, whether it is the ring, 
what characters are in. 

315
00:17:15,000 --> 00:17:17,400
It also changes obviously 
because it's like a year later. 

316
00:17:17,400 --> 00:17:23,000
So the roster changes, So you 
said, you played this a lot WCW 

317
00:17:23,000 --> 00:17:26,200
NWO Revenge, you know, what was 
this? 

318
00:17:26,599 --> 00:17:29,200
I guess it was over at your 
friend's place where you doing 

319
00:17:29,200 --> 00:17:31,200
lots of the multiplayer action. 
I guess that's pretty much what 

320
00:17:31,200 --> 00:17:33,400
it was. 
That's basically all we played 

321
00:17:33,400 --> 00:17:37,200
but just multiplayer tag, team 
played, I would sometimes like 

322
00:17:37,200 --> 00:17:40,100
myself, clear the cruiserweight 
ones because I knew all those 

323
00:17:40,100 --> 00:17:43,500
guys, I was one of the big 
reasons I want to play that nice

324
00:17:44,000 --> 00:17:47,400
but like, for me, it just was it
was interesting to go back and 

325
00:17:47,400 --> 00:17:52,400
look at the history of WWE. 
You see W and just kind of go 

326
00:17:52,400 --> 00:17:55,300
back to that time when there 
wasn't the Monday night Wars, 

327
00:17:55,300 --> 00:17:58,600
for a couple of years there 
because I remember watching 

328
00:17:58,600 --> 00:18:03,100
Monday, Nitro a lot. 
My, my dad was really into 

329
00:18:03,100 --> 00:18:06,400
wrestling but like not in like a
not in like a way where he would

330
00:18:06,400 --> 00:18:07,800
take me to wrestlemanias and 
stuff. 

331
00:18:07,900 --> 00:18:10,100
It just was like, interested in 
it. 

332
00:18:10,100 --> 00:18:13,000
Yeah. 
And II was like, I was like 

333
00:18:13,000 --> 00:18:15,800
doing research, you got me down 
a rabbit hole when you a great 

334
00:18:15,800 --> 00:18:17,900
come on this episode. 
Hey, I did the same thing I did.

335
00:18:19,800 --> 00:18:23,200
Did a lot of research and like 
it was really interesting about 

336
00:18:23,200 --> 00:18:28,100
like Nintendo's own relationship
with wrestling because there's a

337
00:18:28,100 --> 00:18:33,000
lot of exclusive wrestling games
on not only the N64 but also the

338
00:18:33,000 --> 00:18:35,700
GameCube to had four or five 
WWE. 

339
00:18:35,900 --> 00:18:39,100
I guess at the time. 
Yeah, whines on. 

340
00:18:39,100 --> 00:18:41,800
Just for the GameCube exclusive,
which is yeah, pretty crazy to 

341
00:18:41,800 --> 00:18:42,900
me. 
I remember when we were doing 

342
00:18:42,900 --> 00:18:45,600
those episodes, I was, I was 
pretty surprised and yeah, 

343
00:18:45,600 --> 00:18:49,500
looking at the NCC for when we 
have no World Tour, we have wars

344
00:18:49,700 --> 00:18:50,800
Zone. 
We have Revenge. 

345
00:18:50,800 --> 00:18:52,800
Obviously we have attitude 
attitude. 

346
00:18:52,800 --> 00:18:56,600
Nitro Mayhem backstage, assault 
Wrestlemania 2000. 

347
00:18:56,600 --> 00:18:59,200
No mercy. 
And most of those were actually 

348
00:18:59,400 --> 00:19:02,100
exclusive to. 
Yeah yeah, yeah, pretty quietly.

349
00:19:02,600 --> 00:19:04,300
Yeah. 
And I was like, looking, I'm 

350
00:19:04,300 --> 00:19:07,000
like why like, why was this? 
Yeah. 

351
00:19:07,600 --> 00:19:11,300
And, and from what I could find,
one of the big reasons was that 

352
00:19:11,300 --> 00:19:14,900
Nintendo consoles had such a 
large user base among younger, 

353
00:19:14,900 --> 00:19:18,000
kind of children and teenagers, 
which was the demographic for 

354
00:19:18,000 --> 00:19:19,500
wrestling games and wrestling 
in. 

355
00:19:19,700 --> 00:19:23,200
Earl and 64. 
In particular had just such a 

356
00:19:23,200 --> 00:19:26,600
large library of these kind of 
like family friendly games 

357
00:19:26,600 --> 00:19:28,700
almost and it was very 
appealing. 

358
00:19:28,700 --> 00:19:31,600
I guess the Publishers who 
wanted to have wrestling games 

359
00:19:31,600 --> 00:19:34,000
targeted towards that kind of 
audience I guess. 

360
00:19:34,000 --> 00:19:37,000
So just the control scheme like 
having exactly that. 

361
00:19:37,000 --> 00:19:40,400
That controller even though it's
a weird-ass controller for three

362
00:19:40,400 --> 00:19:43,700
hand, and the people, it 
actually worked really well for 

363
00:19:43,700 --> 00:19:46,700
the kind of like Combos and 
almost Button Mash and that you 

364
00:19:46,708 --> 00:19:50,200
would end up having to do. 
It's amazing how Well, it works 

365
00:19:50,200 --> 00:19:53,700
because like I think the 
intuition is for most people I 

366
00:19:53,708 --> 00:19:55,400
would say it's like oh it's got 
a joystick and I'm going to put 

367
00:19:55,400 --> 00:19:58,300
my hand on the joystick but 
really you're playing with the 

368
00:19:58,300 --> 00:20:01,400
d-pad, right? 
Yeah, I default to that because 

369
00:20:01,400 --> 00:20:03,100
I'm just so used to it from when
I was younger. 

370
00:20:03,100 --> 00:20:05,400
So like it's fine for me to pick
up this game and be like, Oh, 

371
00:20:05,400 --> 00:20:08,500
I'm just going to use the d-pad 
because I just assumed that's 

372
00:20:08,500 --> 00:20:10,900
what the controls were. 
Even though, I think I have, I 

373
00:20:10,900 --> 00:20:13,800
had very, very little experience
with the WCW games. 

374
00:20:14,900 --> 00:20:18,400
But I knew that it was made by 
the same company as the ones 

375
00:20:18,400 --> 00:20:21,300
that I loved from. 
Wrestlemania 2000 and no mercy. 

376
00:20:21,300 --> 00:20:24,100
And I'm like, well, I'm just 
gonna, I'm just pick it up. 

377
00:20:24,100 --> 00:20:25,500
I'm gonna play the d-pad and 
like Gap. 

378
00:20:25,500 --> 00:20:28,300
Boom, jump in and that's it. 
But so easy. 

379
00:20:28,300 --> 00:20:30,800
It's so easy and it rocks. 
And I think you're right. 

380
00:20:30,800 --> 00:20:32,700
Actually, I wanted to touch on 
the point where you're like, the

381
00:20:32,708 --> 00:20:37,400
Publishers wanted to make sure 
like this was the console that 

382
00:20:37,400 --> 00:20:39,800
they were sort of gearing for or
shooting for. 

383
00:20:40,100 --> 00:20:44,100
And just the fact that there are
four controllers, just the fact 

384
00:20:44,100 --> 00:20:48,900
that you have tag teams you know
every week competing, it's a 

385
00:20:48,900 --> 00:20:51,200
perfect. 
Excuse to have four players, and

386
00:20:51,200 --> 00:20:53,200
four people sitting and playing 
your game. 

387
00:20:53,200 --> 00:20:55,700
It doesn't matter if they all 
own the game or they all, or 

388
00:20:55,700 --> 00:20:59,700
just one of them does, like, you
can go and have a good time 

389
00:20:59,700 --> 00:21:02,100
regardless. 
Because there's always, it is 

390
00:21:02,100 --> 00:21:04,900
always a way to have all four 
controllers involved if you 

391
00:21:04,900 --> 00:21:07,600
wanted to. 
So I think that's in itself 

392
00:21:08,200 --> 00:21:11,000
completely works. 
So this is, it's huge. 

393
00:21:11,000 --> 00:21:14,900
Yeah, did you have you said you 
recognized a lot of the 

394
00:21:14,900 --> 00:21:17,000
characters? 
A lot of them were wrestlers was

395
00:21:17,000 --> 00:21:20,900
their go-to or a couple of go 
twos Of course. 

396
00:21:20,900 --> 00:21:24,800
So yeah, I kind of had different
go to use depending on what you 

397
00:21:24,800 --> 00:21:27,200
know, Clay and I guess we were 
in I guess you could say because

398
00:21:27,400 --> 00:21:32,100
there's sixty three characters. 
I think in this game, that's one

399
00:21:32,100 --> 00:21:34,900
of the things that blew my mind 
as a kid was, it's really wild. 

400
00:21:35,100 --> 00:21:38,500
You have to remember I had just 
come from playing Smash Bros and

401
00:21:38,500 --> 00:21:41,400
C4 which at the time had 
nothing. 

402
00:21:41,400 --> 00:21:45,300
Yeah. 
So I was like, that's a lot. 

403
00:21:45,300 --> 00:21:49,700
Like and then you go to this, 
which is just stupid the amount 

404
00:21:49,700 --> 00:21:53,300
of People in this like and and 
even though today, I'm looking 

405
00:21:53,300 --> 00:21:56,200
at the list, I'm like, oh my 
God, it's like the name drops 

406
00:21:56,200 --> 00:21:59,700
her crazy because you kind of 
forget who WCW had the time. 

407
00:21:59,700 --> 00:22:02,100
Yeah, this is we're kind of all 
over the place too, and of 

408
00:22:02,100 --> 00:22:04,200
course, the NWO stuff that was 
going on. 

409
00:22:04,500 --> 00:22:09,700
But for me, I would always do 
how come Hollywood Hogan and the

410
00:22:09,700 --> 00:22:14,000
time, because I just, I knew him
from watching old wrestling 

411
00:22:14,000 --> 00:22:16,400
videos that my dad had. 
He was a big Hulk Hogan fan. 

412
00:22:16,500 --> 00:22:18,100
He loved Andre the Giant as 
well. 

413
00:22:18,100 --> 00:22:21,600
So he has like the, the 
WrestleMania whatever. 

414
00:22:21,600 --> 00:22:24,000
That was when he like opens 
slams, not one. 

415
00:22:24,000 --> 00:22:25,400
I thought was just like they 
might be one. 

416
00:22:25,400 --> 00:22:27,100
That's gonna say, I think, 
actually, it's well. 

417
00:22:27,700 --> 00:22:30,300
And so I always really liked 
Hulk Hogan growing up and I had 

418
00:22:30,300 --> 00:22:32,100
my little Hulk Hogan action 
figures. 

419
00:22:33,100 --> 00:22:35,600
I was a big fan of the Big Show 
as well. 

420
00:22:35,900 --> 00:22:38,900
Yes, picture was so good. 
Usually, they're taking on the 

421
00:22:38,900 --> 00:22:42,100
Andre, the Giant Persona almost 
is the Giant in this game. 

422
00:22:42,200 --> 00:22:44,500
Yeah, Macho Man. 
Randy Savage. 

423
00:22:44,800 --> 00:22:48,400
Again, all goes back to Hawk 
Hogan with their kind of view 

424
00:22:48,400 --> 00:22:50,500
that they were having. 
In. 

425
00:22:51,200 --> 00:22:53,900
I forget the whole thing but he 
became Hollywood because he was 

426
00:22:53,900 --> 00:22:56,700
like, fighting really? 
I don't know. 

427
00:22:56,700 --> 00:22:59,000
I don't know, thinks. 
I mean this is, is it really 

428
00:22:59,000 --> 00:23:01,200
matter? 
I mean, it's like, we gotta make

429
00:23:01,200 --> 00:23:04,500
Hogan bad, I do know some of the
rabbit hole that I went down. 

430
00:23:05,100 --> 00:23:07,200
Obviously, this is less about 
the game than it is about, just 

431
00:23:07,200 --> 00:23:11,400
what happened was that? 
Like they asked sting to be him 

432
00:23:11,500 --> 00:23:13,500
essentially. 
So either the company wanted to 

433
00:23:13,500 --> 00:23:16,900
pick, either him or sting to be,
they offered it to either them, 

434
00:23:16,900 --> 00:23:20,500
to be the bad guy, to be NWO, 
essentially, or the Leader of 

435
00:23:20,500 --> 00:23:23,600
NWO and sting said, no, he's 
like hell, no, I'm not doing 

436
00:23:23,600 --> 00:23:26,700
that. 
So it's kind of strange feel 

437
00:23:26,700 --> 00:23:29,900
like it would, it would yeah. 
Suit him a little bit, but it is

438
00:23:29,900 --> 00:23:34,800
interesting that I think it's 
more interesting than when you 

439
00:23:34,800 --> 00:23:37,300
really think about it. 
That Hogan did it because he was

440
00:23:37,300 --> 00:23:43,200
always for 15 years leading up 
to that point the, like the good

441
00:23:43,200 --> 00:23:47,400
guy like he is, you know, eat 
your Wheaties, good guy, Hulk 

442
00:23:47,400 --> 00:23:48,900
Hogan, right? 
And then all of a sudden, he 

443
00:23:48,900 --> 00:23:52,700
just turns It's so the exact 
storyline reason. 

444
00:23:52,800 --> 00:23:55,400
I can't pinpoint. 
Exactly why. 

445
00:23:55,400 --> 00:23:57,100
But he just, I mean that's 
usually what happens when 

446
00:23:57,100 --> 00:24:00,300
there's like a heel turn like 
unless someone I don't know 

447
00:24:00,600 --> 00:24:03,700
punches you in the face it's 
like I just I'm just going to be

448
00:24:03,708 --> 00:24:06,500
bad guy because F this but 
that's fine. 

449
00:24:06,600 --> 00:24:11,500
It's mid 90s, it's fine. 
The one character that I also 

450
00:24:11,500 --> 00:24:14,200
played as for because those are 
all NWO ones I was mentioning 

451
00:24:14,200 --> 00:24:14,800
there. 
Yeah. 

452
00:24:14,800 --> 00:24:18,600
CW CW one that I played as the 
most is definitely Diamond 

453
00:24:18,600 --> 00:24:24,000
Dallas Page do yeah. 
He be only because he was 

454
00:24:24,000 --> 00:24:27,300
actually one of the cheapest 
ones you could use because he 

455
00:24:27,300 --> 00:24:29,400
had three different versions of 
his Diamond Cutter. 

456
00:24:30,500 --> 00:24:31,900
Oh, I didn't know that our 
fault. 

457
00:24:31,900 --> 00:24:34,600
Yeah, crazy, huh? 
That's awesome. 

458
00:24:34,600 --> 00:24:37,500
Yeah, that's, that's the other 
thing with these with these 

459
00:24:37,500 --> 00:24:40,900
games, all of them really is 
that the finishers were always a

460
00:24:40,900 --> 00:24:45,500
ton of fun, you know, I think 
the sort of energy bar, or 

461
00:24:45,500 --> 00:24:47,800
Spirit bar, depending on, which 
one you're playing at. 

462
00:24:47,800 --> 00:24:50,500
Yeah, yeah. 
I think the We have funds were 

463
00:24:50,500 --> 00:24:53,800
energy and then this one was 
Spirit like, yeah, but every 

464
00:24:53,800 --> 00:24:56,200
time they did it like I put, so 
I played both, I played World 

465
00:24:56,200 --> 00:24:58,300
Tour and played Revenge. 
Definitely spent more time in 

466
00:24:58,300 --> 00:25:01,400
Revenge for sure. 
Just because it just felt better

467
00:25:01,500 --> 00:25:06,800
like some of the moves, like 
even even like simple ones like 

468
00:25:06,800 --> 00:25:11,700
Hogan's big boot or a choke slam
or whatever felt like a little 

469
00:25:11,700 --> 00:25:15,700
bit off and World Tour and then 
just like, you know, 11 months 

470
00:25:15,700 --> 00:25:18,900
later when this game came out, 
they really like fine-tuned all 

471
00:25:18,900 --> 00:25:22,400
the animations Everything was 
much more accurate and like, oh,

472
00:25:22,400 --> 00:25:26,600
wow, this is automatically, I 
felt like my first match. 

473
00:25:26,600 --> 00:25:29,800
I just played, who did I play 
as? 

474
00:25:29,800 --> 00:25:32,700
Oh, Rey Mysterio jr. 
Which by the way, Rey Mysterio. 

475
00:25:32,700 --> 00:25:34,300
So hell yeah. 
I'm going to just do that. 

476
00:25:34,300 --> 00:25:36,000
I love us. 
I always loved the high-flying 

477
00:25:36,000 --> 00:25:40,000
characters in these games are 
just all the WCW for ones. 

478
00:25:40,000 --> 00:25:41,400
I believe they were. 
Yeah. 

479
00:25:41,400 --> 00:25:43,100
And that Clump. 
Exactly. 

480
00:25:43,100 --> 00:25:45,600
Yeah, so I was like, oh, I'm 
gonna try him and recognized 

481
00:25:45,600 --> 00:25:49,700
probably a couple of his moves 
from you know, later, WWE WWF. 

482
00:25:50,000 --> 00:25:53,000
Stuff. 
But that match lasted like three

483
00:25:53,000 --> 00:25:54,600
minutes. 
I just played some random kind 

484
00:25:54,600 --> 00:25:56,600
of this whatever. 
But the like all the moves felt 

485
00:25:56,600 --> 00:25:59,400
better my automatically like. 
Wow, this is just a whole other 

486
00:25:59,400 --> 00:26:03,300
thing. 
So the the the funny part I 

487
00:26:03,300 --> 00:26:08,500
think I played at one point 
against, I remember what 

488
00:26:08,500 --> 00:26:14,100
Guerreros kid's name was. 
So it's, it's not Eddie jr. 

489
00:26:14,100 --> 00:26:15,700
Is it? 
No, no. 

490
00:26:15,700 --> 00:26:17,900
It's I literally had it up here.
Oh yeah. 

491
00:26:18,700 --> 00:26:20,800
Chavo Chavo Chavo. 
Chavo Guerrero. 

492
00:26:20,800 --> 00:26:23,400
Yeah, so he walks out with a 
t-shirt that says, my favorite 

493
00:26:23,400 --> 00:26:26,100
wrestlers Eddie Guerrero. 
Yeah. 

494
00:26:26,200 --> 00:26:28,000
This is amazing. 
I don't remember if that was 

495
00:26:28,000 --> 00:26:31,500
actually a shirt that they wore 
anyone War like this alert, so I

496
00:26:31,508 --> 00:26:33,500
didn't recognize him when he 
first walked out of. 

497
00:26:33,500 --> 00:26:35,900
Like, that's a great t-shirt and
then the name popped up on the 

498
00:26:35,908 --> 00:26:39,100
bottom, I'm like, this is 
genius, I love it, so funny. 

499
00:26:40,100 --> 00:26:44,400
So yeah, so how did it feel 
playing the game? 

500
00:26:44,500 --> 00:26:47,400
Like now like, dude I know we 
sort of said, like, you know, 

501
00:26:47,400 --> 00:26:50,300
the controls work and everything
but did it feel Feel like it 

502
00:26:50,300 --> 00:26:53,900
made sense, and if L feel good 
to kind of go back to it, this 

503
00:26:53,900 --> 00:26:56,500
many years later, honestly, it 
did. 

504
00:26:56,500 --> 00:26:57,900
And that was really surprising 
to me. 

505
00:26:57,900 --> 00:27:02,200
I was like, kind of because it 
was one of those things that I 

506
00:27:02,200 --> 00:27:04,700
had a bunch of friends. 
I remember going to University, 

507
00:27:05,100 --> 00:27:09,100
and one of the things we were 
talking about was games, 

508
00:27:09,100 --> 00:27:11,800
obviously, and one of those like
ones that you would always bring

509
00:27:11,800 --> 00:27:14,400
up, would be like WCW, like 
Griffin's. 

510
00:27:14,400 --> 00:27:18,200
Like that's like, the game. 
And like, it's so good and you 

511
00:27:18,200 --> 00:27:19,900
just like, kind of like, keep 
that going. 

512
00:27:20,000 --> 00:27:21,900
Right? 
And without planning it, because

513
00:27:21,900 --> 00:27:24,600
you're just in your head, you're
like, it's a great game. 

514
00:27:24,600 --> 00:27:28,700
I don't want to spoil it and 
because sometimes, you think 

515
00:27:28,700 --> 00:27:30,800
these games are great, you go 
back and like, oh yeah, this is 

516
00:27:30,800 --> 00:27:35,000
terrible. 100% 100%. 
But this was the seamlessness of

517
00:27:35,000 --> 00:27:37,600
the controls was the biggest 
thing for me that I was like, 

518
00:27:37,600 --> 00:27:40,600
wow. 
Like this is, this is so easy to

519
00:27:40,600 --> 00:27:43,300
just pick up and play and I find
a lot of these. 

520
00:27:43,300 --> 00:27:45,400
Even the GameCube games that I 
would go back to. 

521
00:27:45,600 --> 00:27:48,500
I had to like, go into the 
settings and modify everything. 

522
00:27:48,600 --> 00:27:51,600
So, try and get myself Myself in
the zones. 

523
00:27:51,600 --> 00:27:54,100
Like play it like a lot of 
shooters for GameCube error, for

524
00:27:54,100 --> 00:27:58,100
example, all use, I forget, I 
think it's called like the south

525
00:27:58,100 --> 00:28:01,800
paw control scheme where it's 
like, you are moving the wrong. 

526
00:28:01,800 --> 00:28:04,800
It's like the c-stick is the one
that's moving the camera and 

527
00:28:04,800 --> 00:28:06,300
yeah not moving you. 
Yeah. 

528
00:28:06,300 --> 00:28:07,800
It just like it's all reversed, 
right? 

529
00:28:07,800 --> 00:28:09,200
Yeah. 
He's Call of Duty based in 

530
00:28:09,200 --> 00:28:11,000
revolutionize, the entire thing,
right? 

531
00:28:11,000 --> 00:28:14,400
And I was kind of waiting for 
this for for revenge and I was 

532
00:28:14,400 --> 00:28:16,800
like oh wow like I know exactly 
what to do the d-pad. 

533
00:28:16,800 --> 00:28:20,600
Like yes, like so good on here. 
R and L do Same thing. 

534
00:28:20,600 --> 00:28:22,500
It's just like everything's 
yeah. 

535
00:28:22,700 --> 00:28:25,300
And it was, it was weird. 
The muscle memory like clicked 

536
00:28:25,300 --> 00:28:27,900
right away. 
I had so much fun playing it the

537
00:28:27,900 --> 00:28:29,400
world. 
Like the one thing that I 

538
00:28:29,408 --> 00:28:32,500
actually didn't remember. 
Yeah, not being in there was 

539
00:28:32,500 --> 00:28:34,700
commentators. 
There is no commentators. 

540
00:28:34,700 --> 00:28:36,700
I forgot that. 
Yeah, it doesn't have 

541
00:28:36,700 --> 00:28:38,400
commentating. 
It doesn't have it. 

542
00:28:38,600 --> 00:28:43,500
Yeah, because I think no mercy. 
Does it does not, it does mercy.

543
00:28:43,500 --> 00:28:45,600
Does not know. 
So, that's the other thing I was

544
00:28:45,600 --> 00:28:47,700
sort of looking. 
Does I forget which one? 

545
00:28:48,600 --> 00:28:49,800
I don't remember for 
Wrestlemania. 

546
00:28:49,900 --> 00:28:54,500
Does World Tour did not? 
But there might be or is there's

547
00:28:54,500 --> 00:28:58,400
one with j.r. and I was like oh 
my God like right. 

548
00:28:58,400 --> 00:29:00,400
Like this is why I like playing 
wrestling came to. 

549
00:29:00,400 --> 00:29:02,100
Yeah, here today. 
Are you scream? 

550
00:29:02,100 --> 00:29:03,600
Yeah, I know it's tough. 
Yeah. 

551
00:29:03,600 --> 00:29:06,800
I know. 
Know know, yeah, 2000 might have

552
00:29:06,800 --> 00:29:09,900
it but but no mercy didn't. 
So that's the thing, I kept 

553
00:29:09,900 --> 00:29:14,300
comparing things to No Mercy 
which I, you know, again is to 

554
00:29:14,300 --> 00:29:16,400
me is like the Pinnacle one. 
So it's sort of a hard 

555
00:29:16,400 --> 00:29:19,400
comparison also came out like 
three years two years after this

556
00:29:19,400 --> 00:29:21,300
one. 
So it's Of course, they're going

557
00:29:21,300 --> 00:29:25,400
to advance it but I was a little
disappointed but again compared 

558
00:29:25,400 --> 00:29:28,400
to No Mercy but like the sort of
like quote-unquote story or 

559
00:29:28,400 --> 00:29:31,900
Championship modes are just like
match after match after match 

560
00:29:31,900 --> 00:29:35,700
whereas with no mercy. 
It's literally like like a 

561
00:29:35,700 --> 00:29:39,700
timeline where if you win you go
left, if you lose you go, right?

562
00:29:39,700 --> 00:29:43,300
And it just goes back and forth 
and it's like this story that 

563
00:29:43,300 --> 00:29:47,400
you can unlock depending on how 
you do and who you face and you 

564
00:29:47,400 --> 00:29:49,800
know there's all these different
matches that are thrown into it.

565
00:29:49,900 --> 00:29:52,600
There's like quote-unquote cut 
scenes where the guys are 

566
00:29:52,600 --> 00:29:56,600
chirping, each other and like, 
all that stuff is so awesome and

567
00:29:56,600 --> 00:30:00,100
it changes when you win a 
championship, the next time you 

568
00:30:00,100 --> 00:30:03,300
go in, if you want to play as 
someone else, you can fight the 

569
00:30:03,300 --> 00:30:06,700
person that you just want. 
As, or you can go and the story 

570
00:30:06,700 --> 00:30:09,800
resets itself as the champion. 
So there's like multiple layers 

571
00:30:09,800 --> 00:30:13,700
to it. 
So I expected like, like, maybe 

572
00:30:13,700 --> 00:30:16,200
some cutscenes here and there, 
between little bit of dialogue, 

573
00:30:16,200 --> 00:30:18,000
but really, it's just like guy 
after guy. 

574
00:30:18,000 --> 00:30:19,600
After guy comes out and 
whatever. 

575
00:30:20,000 --> 00:30:21,800
It's funny because it just keeps
going like that. 

576
00:30:21,800 --> 00:30:25,000
That's, there's nothing wrong 
with that, but but I was like, 

577
00:30:25,000 --> 00:30:27,200
oh, I wish there was just like a
little bit more, because there's

578
00:30:27,200 --> 00:30:31,000
also no character creator to, 
which kind of kind of sucks in a

579
00:30:31,000 --> 00:30:34,400
wrestling game. 
That's, that's huge, I find, but

580
00:30:34,400 --> 00:30:37,800
it's also hard to give them too 
hard of a time because of when 

581
00:30:37,800 --> 00:30:41,300
this game came out and what 
they're capable of fitting onto 

582
00:30:41,300 --> 00:30:45,100
this cartridge. 
So I you have to perfect the art

583
00:30:45,100 --> 00:30:46,900
a little bit, I think until you 
get there. 

584
00:30:48,200 --> 00:30:50,900
So I'm not going to, I'm not 
like Pissed about it. 

585
00:30:51,100 --> 00:30:53,400
I just didn't notice the 
difference I guess is what I'm 

586
00:30:53,400 --> 00:30:56,000
saying. 
Now, it's fair and I think no 

587
00:30:56,000 --> 00:30:59,700
mercy is very much a product of 
what WWF was trying to do, which

588
00:30:59,700 --> 00:31:03,700
was the focus on the storyline. 
Yeah, we're WCW was always 

589
00:31:03,700 --> 00:31:07,000
about, just like the raw, I like
Talent, the rods just like 

590
00:31:07,000 --> 00:31:09,800
fighting each other, which they 
always said during the show's. 

591
00:31:09,800 --> 00:31:12,000
It's like, we're the best. 
And like, well yeah, their ass. 

592
00:31:12,000 --> 00:31:16,700
And yeah, and you, you do feel 
that like compared to No Mercy, 

593
00:31:16,700 --> 00:31:19,000
I think. 
At least at the multiplayer is 

594
00:31:19,000 --> 00:31:20,400
still better. 
And Friends. 

595
00:31:20,500 --> 00:31:23,200
There is no mercy. 
Yeah, because it just like, it's

596
00:31:23,200 --> 00:31:26,500
that pick-up-and-play, it's that
the fluidness of it. 

597
00:31:26,500 --> 00:31:27,900
It's hard to. 
Like I was trying to think, 

598
00:31:27,900 --> 00:31:30,200
like, I'm like, how can I word 
this properly, because anything 

599
00:31:31,000 --> 00:31:33,700
like what makes this actually 
better, but I just think the 

600
00:31:33,700 --> 00:31:35,800
fluidness of it. 
The fact that you have like 

601
00:31:35,800 --> 00:31:39,200
everyone in this roster here. 
Yeah, the fact that like, for 

602
00:31:39,200 --> 00:31:42,400
me, a big thing was, was going, 
you know, to my friend's house 

603
00:31:42,400 --> 00:31:45,200
when I was like, eight years 
old, picking this up and playing

604
00:31:45,200 --> 00:31:47,500
it and never, having to having 
played a wrestling game or 

605
00:31:47,508 --> 00:31:50,300
something before this, and I 
think that's a huge Thing. 

606
00:31:50,300 --> 00:31:53,300
Yeah, with this game is the fact
that you could have like your 

607
00:31:53,300 --> 00:31:56,100
little cousin come over and play
this game and have a fun time. 

608
00:31:56,100 --> 00:31:59,900
It's an ease of use thing, like 
it is, and it's a great game 

609
00:31:59,900 --> 00:32:03,600
where it's easy to learn and 
also, you know, hard to master, 

610
00:32:03,600 --> 00:32:04,200
right? 
Yeah. 

611
00:32:04,200 --> 00:32:07,500
And it gives that that level of 
difficulty where it's okay. 

612
00:32:07,500 --> 00:32:10,500
Well, you know, I could like 
screw around in the ring and I 

613
00:32:10,500 --> 00:32:14,400
do some fun like high-flying 
acts and I can go and like grab 

614
00:32:14,400 --> 00:32:16,800
stuff from outside the ring and 
hit people with it's like 

615
00:32:16,800 --> 00:32:18,100
whatever. 
That's the fun stuff that I can 

616
00:32:18,100 --> 00:32:21,000
just like fool around with ya. 
Then there's like the other 

617
00:32:21,000 --> 00:32:24,300
level of like, okay, like I can 
actually get pretty good with 

618
00:32:24,300 --> 00:32:26,100
these characters. 
I can get these combos down, I 

619
00:32:26,100 --> 00:32:29,000
can get their moves. 
I, they actually all have a lot 

620
00:32:29,000 --> 00:32:30,600
of different moves. 
Yes. 

621
00:32:30,900 --> 00:32:35,100
And finishers to, there's a huge
and again, 60 characters. 

622
00:32:35,100 --> 00:32:37,800
And they all have like, so many 
different moves. 

623
00:32:38,000 --> 00:32:41,100
You're probably thinking of like
300 developed moves at this 

624
00:32:41,100 --> 00:32:42,800
point that have to go into this 
game. 

625
00:32:43,000 --> 00:32:45,700
So a lot of effort was spent on 
actually, making them pretty 

626
00:32:45,700 --> 00:32:47,400
true to themselves to. 
Yes. 

627
00:32:47,400 --> 00:32:51,900
And that was like, for the time 
The 98 like that's crazy. 

628
00:32:51,900 --> 00:32:54,700
Yeah. 
It is it really is like it's 

629
00:32:54,700 --> 00:32:58,400
like wrestling in any form. 
A lot of it is the outrageous 

630
00:32:58,400 --> 00:33:01,300
personalities. 
If you don't have that with 

631
00:33:01,300 --> 00:33:05,100
voiceover which they didn't or 
couldn't do what the game or a 

632
00:33:05,100 --> 00:33:08,200
series of these games, you got 
to do that in some other way. 

633
00:33:08,200 --> 00:33:11,000
Whether it's the way they look 
the way they move all of that 

634
00:33:11,000 --> 00:33:14,800
stuff like has to add up to that
not only so you know who you are

635
00:33:14,800 --> 00:33:16,900
you can recognize them play your
favorite wrestler and everything

636
00:33:16,900 --> 00:33:21,600
but like just all of that sort 
of And together is great. 

637
00:33:21,600 --> 00:33:24,200
I think you're right. 
I think a lot of that goes a 

638
00:33:24,208 --> 00:33:27,100
long way in the presentation. 
Like, it doesn't mean that it's 

639
00:33:27,100 --> 00:33:31,000
perfect, but it's like, it's it 
has that feeling to it and it's 

640
00:33:31,000 --> 00:33:33,300
hard to pinpoint exactly what it
is. 

641
00:33:33,700 --> 00:33:36,700
But it's definitely there in 
this game. 

642
00:33:36,700 --> 00:33:42,700
And I wasn't the largest WCW 
Watcher or fan at the time when 

643
00:33:42,700 --> 00:33:46,600
this game particular came out. 
But just as this was coming out 

644
00:33:46,600 --> 00:33:50,100
in just after is, when I started
watching wrestling and being You

645
00:33:50,100 --> 00:33:52,800
know, huge fan of the rock and 
all that kind of stuff like that

646
00:33:52,800 --> 00:33:55,000
was. 
That's that's what I what I 

647
00:33:55,000 --> 00:34:00,200
loved. 
So also the way the game looks 

648
00:34:00,200 --> 00:34:03,200
and feels is a big part as a 
career just saying, but the 

649
00:34:03,200 --> 00:34:05,800
graphics are something for sure 
that you wanted to mention 

650
00:34:05,800 --> 00:34:14,300
because I like it's a huge jump 
in one year it is and it's like 

651
00:34:14,300 --> 00:34:16,900
you know if anyone's listening 
this and they were watching like

652
00:34:16,900 --> 00:34:18,900
footage or they like look back 
on this game. 

653
00:34:19,000 --> 00:34:24,600
Like, you know, 25 years old. 
So yeah, it looks rough 25 years

654
00:34:24,600 --> 00:34:26,800
later but at the time this was 
crazy. 

655
00:34:26,800 --> 00:34:30,699
This was so realistic compared 
to other wrestling games over 

656
00:34:30,699 --> 00:34:32,400
out there. 
Yeah, like World Tour. 

657
00:34:32,600 --> 00:34:35,400
I'm talking about revenge, so 
World Tour, which is just a 

658
00:34:35,400 --> 00:34:37,100
year. 
I think you said the 11 months, 

659
00:34:37,100 --> 00:34:40,100
but 11 months November, and then
October, it's like what? 

660
00:34:40,600 --> 00:34:44,699
And it's just like, yeah, the 
faces are like melting like 

661
00:34:44,699 --> 00:34:46,800
ride. 
It look like like like crappy 

662
00:34:46,800 --> 00:34:49,400
action figures. 
So honestly, there was a couple 

663
00:34:49,400 --> 00:34:53,100
guys Like like even like someone
like Ric Flair who is like very 

664
00:34:53,100 --> 00:34:58,400
obviously Ric Flair just look 
like you know they just smudged 

665
00:34:58,400 --> 00:35:01,000
something on the screen and 
we're just like sure he's got 

666
00:35:01,000 --> 00:35:04,800
white blond hair, let's back 
that he's wearing tights. 

667
00:35:04,800 --> 00:35:07,800
Sure let's say he's Ric Flair. 
Yeah, I mean the moves made 

668
00:35:07,800 --> 00:35:11,400
sense in both in World Tour, 
he's not in Revenge but and what

669
00:35:11,400 --> 00:35:14,700
the moves that made sense, the 
music can set all that stuff but

670
00:35:14,700 --> 00:35:18,500
like unless you knew who Ric 
Flair was like you were just 

671
00:35:18,500 --> 00:35:22,000
playing some guy. 
Yeah, 100%. 

672
00:35:22,000 --> 00:35:24,700
Yeah and that's what's another 
the crazy thing is the fact that

673
00:35:24,700 --> 00:35:28,200
they were able to develop the 
graphics in less than a year to 

674
00:35:28,200 --> 00:35:31,800
really stand out and and you 
like like looking at it again it

675
00:35:31,800 --> 00:35:34,100
looks a little rough but you 
know who everyone is. 

676
00:35:34,100 --> 00:35:35,700
Yeah. 
Well, not like as soon as you 

677
00:35:35,700 --> 00:35:38,600
see it as even in the ring, you 
know, immediately you're like 

678
00:35:38,600 --> 00:35:40,200
okay but like I know who that 
is. 

679
00:35:40,200 --> 00:35:43,700
I know that's DDP like I yes I 
know that's that's how can I 

680
00:35:43,700 --> 00:35:45,400
know? 
That's a Ray Mysterio. 

681
00:35:45,400 --> 00:35:49,200
Like it's yeah, it's easy to 
kind of Point these guys out and

682
00:35:49,200 --> 00:35:51,800
even like And there's even like 
a bit more complicated ones. 

683
00:35:51,800 --> 00:35:54,400
Like Sting, you know, he's gonna
have all his makeup and stuff on

684
00:35:54,400 --> 00:35:55,700
or like, no Burgers. 
Like this. 

685
00:35:55,700 --> 00:35:59,000
Like, I don't like there's, 
there's, there's a lot of effort

686
00:35:59,000 --> 00:36:01,300
that to have to go into this, 
especially with the costumes to 

687
00:36:01,300 --> 00:36:04,900
everyone has, at least two, or 
maybe three, gosh, thanks. 

688
00:36:05,000 --> 00:36:08,600
I think to 24 is the at, like, I
think it's for, because it's 

689
00:36:08,600 --> 00:36:11,300
like, some of them are just 
color changes, and okay, that's 

690
00:36:11,300 --> 00:36:12,700
fine. 
You know, a lot of the 

691
00:36:12,700 --> 00:36:15,800
characters in real life. 
They did not necessarily change 

692
00:36:15,800 --> 00:36:18,400
all that much. 
But like, you know, a couple of 

693
00:36:18,408 --> 00:36:21,400
them have a jacket on A couple 
of them don't, you know, it's, 

694
00:36:22,300 --> 00:36:24,100
but you can also go ahead and so
big one. 

695
00:36:24,100 --> 00:36:25,200
Like, that's the one. 
I think. 

696
00:36:25,200 --> 00:36:27,400
I've, right, where the his 
yellow jumpsuit, you know, his 

697
00:36:27,400 --> 00:36:29,300
tights or whatever that he had 
at like that. 

698
00:36:29,300 --> 00:36:32,500
That's this iconic. 
Look, which is classic 

699
00:36:32,500 --> 00:36:34,700
Hulkamania look. 
Yeah, yeah, exactly. 

700
00:36:34,800 --> 00:36:38,400
So, and I think that was the 
look, I picked every single time

701
00:36:38,400 --> 00:36:40,200
I played as I know, that's the 
thing. 

702
00:36:40,200 --> 00:36:41,800
I always have. 
Go choose for certain 

703
00:36:41,800 --> 00:36:43,400
characters, so I'm like, no, I 
like this one. 

704
00:36:43,400 --> 00:36:45,700
No, I like this one. 
I know that somebody typically 

705
00:36:45,700 --> 00:36:47,200
were, but I don't care. 
I like this one. 

706
00:36:47,200 --> 00:36:49,500
I'd same thing with no mercy. 
I did the same thing all the 

707
00:36:49,500 --> 00:36:51,100
time. 
I was just like yeah you know if

708
00:36:51,100 --> 00:36:54,100
I played a stone-cold I had the 
best on every time as opposed to

709
00:36:54,100 --> 00:36:57,000
going with our statites or have 
to have them that they have to 

710
00:36:57,000 --> 00:36:59,100
have the knee brace. 
Like he just you had to have 

711
00:36:59,100 --> 00:37:00,700
that on right? 
Like for what reason, I don't 

712
00:37:00,700 --> 00:37:03,100
know, just because that's what I
thought I recognized. 

713
00:37:04,000 --> 00:37:06,500
Yeah. 
And and and all of that though 

714
00:37:06,500 --> 00:37:09,400
like its true, like everything 
looks very polygonal and 

715
00:37:09,400 --> 00:37:13,300
pixelated and you know, all of 
that, sort of chunky, like 

716
00:37:13,300 --> 00:37:14,900
everyone's very chunky, you 
know, especially if you're a 

717
00:37:14,908 --> 00:37:19,800
bigger guy like Goldberg Hogan, 
you know, giant like Big Show. 

718
00:37:19,900 --> 00:37:23,500
All these guys Nash like all 
these guys look very look, like 

719
00:37:23,700 --> 00:37:29,200
like, literally like a, like a 
polygon or a, you know, just a 

720
00:37:29,200 --> 00:37:31,900
square, just sort of piled on 
top of each other or whatever. 

721
00:37:31,900 --> 00:37:35,600
But it's okay. 
Like it just, it gives them a 

722
00:37:35,607 --> 00:37:39,400
distinct look and makes them 
look big and buff and sort of, 

723
00:37:39,400 --> 00:37:43,100
in their character and it again,
they get all those little 

724
00:37:43,100 --> 00:37:43,800
details. 
Right? 

725
00:37:43,800 --> 00:37:45,000
Sure. 
They're pixelated, you know, 

726
00:37:45,400 --> 00:37:49,500
Goldbergs tattoos on his arms 
and stuff like, yeah, they just 

727
00:37:49,500 --> 00:37:53,300
look like Like sort of black 
polygons and black pixels and 

728
00:37:53,300 --> 00:37:55,900
everything but like you know 
it's Goldberg because it just 

729
00:37:55,900 --> 00:37:58,700
yeah stands like them. 
He looks like them his face in 

730
00:37:58,700 --> 00:38:00,400
Revenge looks a lot more like 
him. 

731
00:38:01,200 --> 00:38:04,000
So it's all of that stuff is 
super fun night. 

732
00:38:04,100 --> 00:38:06,300
I love these red like these 
wrestling games in general. 

733
00:38:06,300 --> 00:38:10,500
Are just I like that they're not
perfect with the way that they 

734
00:38:10,500 --> 00:38:13,000
look honestly. 
Like, I think that there's like 

735
00:38:13,000 --> 00:38:16,800
a personality to that and as 
like a little bit of a charm to 

736
00:38:16,800 --> 00:38:19,700
it, you know, that imperfection 
is something. 

737
00:38:19,800 --> 00:38:21,800
That there's something there. 
I don't know what it is. 

738
00:38:21,800 --> 00:38:23,400
I know what the word is, but 
there's something there. 

739
00:38:23,800 --> 00:38:26,800
Yeah, no, no charm. 
Charm is the word for this game.

740
00:38:26,800 --> 00:38:31,900
I think as a whole it's you 
can't not have fun playing it. 

741
00:38:32,000 --> 00:38:35,200
Like you're never going to have 
a bad time picking this game up 

742
00:38:35,300 --> 00:38:38,700
no matter what mode you pick. 
If there's there's the Monday 

743
00:38:38,700 --> 00:38:40,600
Night Raw obviously and they're 
sold out. 

744
00:38:40,600 --> 00:38:42,800
There's superbrawl bash the 
beach. 

745
00:38:42,800 --> 00:38:45,900
How is the beach? 
- the beach is a fun one. 

746
00:38:46,000 --> 00:38:54,100
They're all fun and like honey. 
Yeah, but it's just a fun game, 

747
00:38:54,100 --> 00:38:58,100
and it's honestly, just looking 
a wholesome good time for 

748
00:38:58,100 --> 00:39:00,300
wrestling. 
Yeah, it's seriously. 

749
00:39:00,300 --> 00:39:06,400
As it's like, I think it makes 
it so good as well, thinking of 

750
00:39:06,400 --> 00:39:09,600
it today because wrestling games
kind of suck. 

751
00:39:09,800 --> 00:39:13,500
Now, I am absolutely sad. 
It's really hard to get a good 

752
00:39:13,500 --> 00:39:15,100
one, man. 
It really is. 

753
00:39:15,500 --> 00:39:19,200
It is, and it's, you know, some 
people kind of say they're like,

754
00:39:19,200 --> 00:39:21,600
well, you know this, Game is so 
good because it was, you know, 

755
00:39:21,600 --> 00:39:24,000
very Arcadia, the time. 
And that's like what you kind of

756
00:39:24,000 --> 00:39:26,400
like to play when it's the 
arcade Enos of wrestling because

757
00:39:26,400 --> 00:39:27,800
that's what wrestling kind of 
is. 

758
00:39:27,900 --> 00:39:29,500
Yeah. 
But I would kind of disagree 

759
00:39:29,500 --> 00:39:33,400
with that because this game 
doesn't go fully that arkady 

760
00:39:33,400 --> 00:39:35,400
sense. 
I'm just like you bash people 

761
00:39:35,400 --> 00:39:37,900
and they fall down and like it 
just gonna go flying off the 

762
00:39:37,900 --> 00:39:40,800
mat. 
Yeah, there's like I was saying 

763
00:39:40,800 --> 00:39:42,800
before their skill in it, 
there's massive that you have to

764
00:39:42,800 --> 00:39:44,900
get into this case. 
There's timing and everything to

765
00:39:44,900 --> 00:39:48,700
like, reversals and blocking and
all those, that's all timing, 

766
00:39:48,700 --> 00:39:51,100
it's all about and Sort of 
managing like where you going to

767
00:39:51,100 --> 00:39:54,200
do your damage to the guy's head
is arm as leg, like all those 

768
00:39:54,200 --> 00:39:59,300
little things, it's easy to it 
can be easier or easy ish to 

769
00:39:59,300 --> 00:40:02,600
just stumble upon that. 
But, that's a good thing, you 

770
00:40:02,607 --> 00:40:05,700
know, he's do that by accident, 
like, oh, he's holding his head 

771
00:40:05,700 --> 00:40:09,300
now because I did a few, you 
know, clothes lines or whatever 

772
00:40:09,300 --> 00:40:12,100
it might be or Capaldi DTS or 
sounds like, oh, okay. 

773
00:40:12,100 --> 00:40:13,800
Now, I understand that. 
I could, I wonder if I could do 

774
00:40:13,800 --> 00:40:16,800
that to the guys leg next match 
and like, I think that's great. 

775
00:40:16,800 --> 00:40:20,500
I think, you know, there's a 
visual aspect to that At that 

776
00:40:20,600 --> 00:40:22,900
it's instant understanding. 
Like you said, if you've never 

777
00:40:22,900 --> 00:40:27,000
played this before or a game 
like this, boom, you got it. 

778
00:40:27,000 --> 00:40:28,900
You look, you can get it in 5 
minutes honestly. 

779
00:40:28,900 --> 00:40:32,500
Yeah, which is great. 
And it's a big thing to look for

780
00:40:32,500 --> 00:40:34,600
me. 
When I was a kid playing this, 

781
00:40:34,600 --> 00:40:38,100
like I had played Street Fighter
and like, Soul Calibur. 

782
00:40:38,300 --> 00:40:41,200
And honestly, most of those 
games, I just Button Mash, I 

783
00:40:41,200 --> 00:40:44,000
kind of need some combos, but it
was mostly button mashing. 

784
00:40:44,300 --> 00:40:48,700
And this like, going back to it 
again like this this week and 

785
00:40:48,700 --> 00:40:51,300
playing it. 
I was like Like yeah, I actually

786
00:40:51,600 --> 00:40:54,200
know how to use these controls. 
Like I don't have this is a 

787
00:40:54,207 --> 00:40:57,500
Button Mash like meets it and I 
remember what I'm doing here, 

788
00:40:57,700 --> 00:40:59,600
that's a cool. 
There's a there's a sense of 

789
00:40:59,600 --> 00:41:00,900
Pride with that to that. 
Yeah. 

790
00:41:00,900 --> 00:41:04,100
It's like oh, what I'm doing is 
actually like in, like like 

791
00:41:04,200 --> 00:41:07,100
inflicting and like changing 
what's going on on-screen 

792
00:41:07,100 --> 00:41:08,400
instead of just like, mashing 
building. 

793
00:41:08,400 --> 00:41:09,600
Oh, something happened. 
He's down. 

794
00:41:09,700 --> 00:41:10,900
Yeah. 
And there's something magic 

795
00:41:10,900 --> 00:41:12,700
about that playing multiplayer, 
too. 

796
00:41:12,800 --> 00:41:16,900
Because like I think I bet if me
and you sat down and person and 

797
00:41:16,900 --> 00:41:20,200
played a one-on-one in this, 
like we're playing We would be 

798
00:41:20,200 --> 00:41:24,000
playing this mental game with 
each other of like what move 

799
00:41:24,000 --> 00:41:27,100
should I do next and everything?
I know that's a fighting game in

800
00:41:27,100 --> 00:41:30,300
general, like I get that but 
like there's something about it 

801
00:41:30,300 --> 00:41:33,600
with these because there's 
something about the way that you

802
00:41:33,600 --> 00:41:37,200
grapple when you're going to 
time to punch or kick when you 

803
00:41:37,207 --> 00:41:40,400
might run, if you're gonna, you 
know, turn the guy around, if 

804
00:41:40,400 --> 00:41:41,900
you're going to him, when he's 
on the ground, like, all those 

805
00:41:41,900 --> 00:41:44,700
little things that come into 
play and again, yes, fighting 

806
00:41:44,700 --> 00:41:48,900
games have all aspects of that 
in different ways, but like, I 

807
00:41:48,900 --> 00:41:54,300
remember playing Lane this game 
obvious for me was more so 2000 

808
00:41:54,300 --> 00:41:56,900
and no mercy. 
But games like this, which very,

809
00:41:56,900 --> 00:41:59,800
very similar controls if not 
exactly the same which by the 

810
00:41:59,800 --> 00:42:03,000
way, this is what perfected it. 
So you're not going to get no 

811
00:42:03,000 --> 00:42:04,700
mercy, which I love without this
game. 

812
00:42:04,700 --> 00:42:09,100
So revenge is, is the, is this 
the predecessor without this, 

813
00:42:09,100 --> 00:42:12,700
you get none of that playing 
against people and it being 

814
00:42:12,700 --> 00:42:17,300
intense without us. 
Actually, like, saying really 

815
00:42:17,300 --> 00:42:20,300
anything to each other because 
we were just showing Do it. 

816
00:42:20,400 --> 00:42:22,900
And I feel like if we sat down 
and did it would be the same 

817
00:42:22,900 --> 00:42:24,200
thing they'd be like, yeah, 
yeah. 

818
00:42:24,200 --> 00:42:25,300
Fuck you. 
I got together. 

819
00:42:26,500 --> 00:42:28,800
All right. 
No. 

820
00:42:28,800 --> 00:42:30,200
Don't hold your head already 
know. 

821
00:42:30,700 --> 00:42:34,100
Yeah. 
Submit know every time. 

822
00:42:34,500 --> 00:42:35,700
Yeah. 
It's pretty silly. 

823
00:42:39,700 --> 00:42:45,700
Meanwhile the palming it that's 
that was the trick upon the the 

824
00:42:45,700 --> 00:42:47,400
joystick. 
You would get a faster. 

825
00:42:47,600 --> 00:42:48,400
Yeah. 
So there you go. 

826
00:42:48,400 --> 00:42:50,000
Little trick. 
If I don't speak it, This game 

827
00:42:50,000 --> 00:42:52,600
up just mess around with a 
joystick while you're on the 

828
00:42:52,600 --> 00:42:54,200
ground. 
If you're like, if it's one of 

829
00:42:54,200 --> 00:42:57,700
those long 15-minute matches 
which in these games is like 

830
00:42:57,700 --> 00:43:00,400
pretty long. 
That's that's, you gotta do. 

831
00:43:00,400 --> 00:43:02,400
Yeah. 
I was surprised at how quick 

832
00:43:02,400 --> 00:43:04,300
some of the match. 
I felt like a lot was happening.

833
00:43:04,600 --> 00:43:06,700
Then the match was over like, 
oh, that was only six minutes so

834
00:43:06,700 --> 00:43:07,700
crazy. 
Okay. 

835
00:43:08,800 --> 00:43:12,900
But it's fun because because 
that that that flow like you 

836
00:43:12,908 --> 00:43:16,000
were sort of explaining before 
is there from start to finish. 

837
00:43:16,000 --> 00:43:18,500
So it's a pretty, it's pretty 
solid in that way. 

838
00:43:18,500 --> 00:43:22,000
So I like that. 
Anything we've missed about the 

839
00:43:22,000 --> 00:43:24,500
game or games. 
I don't know. 

840
00:43:24,900 --> 00:43:28,400
Look we got it. 
We got most of the time most of 

841
00:43:28,400 --> 00:43:30,500
it like you you kind of 
mentioned the Cons with the fact

842
00:43:30,500 --> 00:43:33,600
that the championship wasn't 
great in terms of just fighting 

843
00:43:33,600 --> 00:43:34,700
everyone. 
It's fun. 

844
00:43:34,700 --> 00:43:37,400
It just doesn't. 
Yeah that's all yeah that's all 

845
00:43:37,400 --> 00:43:39,500
that was one of my cards I had 
here too. 

846
00:43:39,700 --> 00:43:43,800
Yeah I this was just because I 
played Hogan a lot. 

847
00:43:43,800 --> 00:43:46,200
I always wished Hogan's 
finishing move is the leg drop 

848
00:43:46,200 --> 00:43:48,200
and some his little poke in the 
eye thing. 

849
00:43:48,200 --> 00:43:50,300
Yeah. 
That was a bit of A letdown for 

850
00:43:50,300 --> 00:43:52,400
me because I really liked him 
growing up. 

851
00:43:52,400 --> 00:43:55,100
Yeah, and the commentators, like
I said, I wish this game just 

852
00:43:55,100 --> 00:43:58,900
had commentating, but, you know,
no games really had that kind of

853
00:43:58,900 --> 00:44:00,800
voice over at the time, so I get
it. 

854
00:44:00,800 --> 00:44:02,400
Yeah. 
And even then it would probably 

855
00:44:02,400 --> 00:44:05,100
pretty minimal and be pretty 
repetitive after a while maybe 

856
00:44:05,100 --> 00:44:06,600
when we were younger. 
We wouldn't really care. 

857
00:44:06,600 --> 00:44:07,800
But like, what would they fit in
there? 

858
00:44:07,800 --> 00:44:11,200
Like 25 lines and like, that was
at sure, that's a good point. 

859
00:44:11,200 --> 00:44:13,400
So it's good point. 
So it's fine and them. 

860
00:44:13,400 --> 00:44:15,000
You know what? 
Oh, that's the other thing 

861
00:44:15,700 --> 00:44:18,000
before you even start any 
matches, I don't know if you 

862
00:44:18,000 --> 00:44:20,800
were if you re watch the intro. 
Of course, I did. 

863
00:44:20,800 --> 00:44:22,900
What in Joan. 
It is. 

864
00:44:23,200 --> 00:44:26,800
Okay, so literally because I 
like, yeah, because it's it's I 

865
00:44:26,800 --> 00:44:29,400
mean I love the No Mercy one. 
I love that song. 

866
00:44:29,400 --> 00:44:31,700
I Love The Way They sort of. 
Like everything's so sort of 

867
00:44:31,700 --> 00:44:34,300
Dynamics and like, oh I I'm 
curious I do not remember the 

868
00:44:34,300 --> 00:44:36,800
Revenge one at all. 
I'm gonna I'm gonna watch this I

869
00:44:36,800 --> 00:44:40,100
sat there. 
This thing is over five minutes 

870
00:44:40,100 --> 00:44:45,300
long, it is so long. 
It's a weird intro to because 

871
00:44:45,300 --> 00:44:49,000
like at the intro, the intro 
because it's like this pickup 

872
00:44:49,000 --> 00:44:52,600
truck. 
Coming along from Atlanta and 

873
00:44:52,900 --> 00:44:55,500
it's I don't who's driving it. 
But I know that's thing is 

874
00:44:55,500 --> 00:45:00,000
they're saying is there with 
with a burning barrels and yeah.

875
00:45:00,400 --> 00:45:12,800
Yeah, like what? 
And then just so good and then 

876
00:45:12,800 --> 00:45:14,300
it goes for another four 
minutes. 

877
00:45:19,800 --> 00:45:22,500
It's a crazy Sizzle reel. 
Yeah, it's awesome. 

878
00:45:23,300 --> 00:45:26,900
It has like so many it goes on 
for so long because like show 

879
00:45:26,900 --> 00:45:28,100
all these different moves and 
whatever. 

880
00:45:28,100 --> 00:45:31,400
And I'm not saying this is like 
a - it's just, it's cool. 

881
00:45:31,400 --> 00:45:35,000
How they put such a big thing 
together and really try to like,

882
00:45:35,000 --> 00:45:37,600
hype it up and whatever, and 
then they, then they show like 

883
00:45:37,600 --> 00:45:39,200
NWO. 
And then they show the different

884
00:45:39,200 --> 00:45:41,100
WCW guys. 
And, you know, I think they're 

885
00:45:41,100 --> 00:45:43,700
trying to sort of like show the 
story a little bit. 

886
00:45:43,700 --> 00:45:45,700
Yeah. 
And then at the end you just get

887
00:45:45,700 --> 00:45:48,200
like the freeze frame of Hogan 
and sting he's looking at each 

888
00:45:48,200 --> 00:45:51,300
other like oh I want to see Them
just like punch each other or 

889
00:45:51,308 --> 00:45:53,400
something. 
But yeah it's but it's cool. 

890
00:45:53,400 --> 00:45:55,300
The music was fun. 
Yeah yeah. 

891
00:45:55,300 --> 00:45:56,400
Yeah. 
Just get you thinking to get you

892
00:45:56,400 --> 00:46:00,100
to play it. 
Yeah, but it's like I know that 

893
00:46:00,100 --> 00:46:00,900
I know that. 
No mercy. 

894
00:46:00,900 --> 00:46:02,400
One is at least a few minutes 
long. 

895
00:46:02,700 --> 00:46:04,700
Maybe it is. 
Also five minutes, I don't know,

896
00:46:04,800 --> 00:46:07,400
but I was sitting there going 
like, this is, yeah, that's 

897
00:46:07,400 --> 00:46:08,300
pumping me up. 
I'm good? 

898
00:46:08,300 --> 00:46:10,100
Yeah, let's go for it and then I
looked at it. 

899
00:46:10,100 --> 00:46:12,300
I was like, holy shit. 
That was almost six minutes ago.

900
00:46:13,500 --> 00:46:15,600
And I saw that, that truck come 
down the road. 

901
00:46:15,600 --> 00:46:18,600
Like, holy shit. 
It was good though, man. 

902
00:46:18,600 --> 00:46:19,500
I love it. 
They're having fun. 

903
00:46:19,700 --> 00:46:21,700
That to, right? 
Like that's the thing, like, you

904
00:46:21,700 --> 00:46:24,800
could tell that the developers 
are just like, all right, we're 

905
00:46:24,800 --> 00:46:27,000
just gonna, we're gonna crush it
with this video. 

906
00:46:27,000 --> 00:46:31,000
We're just going to put some 
awesome like rock sort of. 

907
00:46:31,000 --> 00:46:33,500
I don't even know what you would
describe that kind of music 

908
00:46:33,800 --> 00:46:36,200
really, just get all. 
Yeah, yeah, a new metal. 

909
00:46:36,200 --> 00:46:40,100
It's probably what it is. 
Yeah, Nu metal with no lyrics. 

910
00:46:40,100 --> 00:46:42,200
Yeah, it's essentially what it 
is. 

911
00:46:44,200 --> 00:46:48,300
All right? 
So WCW games, I would say, if, 

912
00:46:48,300 --> 00:46:51,100
if you have World Tour, Lying 
around or C copy of it. 

913
00:46:51,200 --> 00:46:54,100
You'll have fun. 
But honestly if you have a 64 in

914
00:46:54,100 --> 00:46:58,600
you want to pick up either of 
the of these to WCW NWO games 

915
00:46:58,600 --> 00:47:02,100
just search for Revenge. 
Instead I would say I think 

916
00:47:02,100 --> 00:47:04,800
that's that's the way to go and 
every aspect of the game. 

917
00:47:04,800 --> 00:47:08,100
I think it's just an improvement
so it's worth the extra couple 

918
00:47:08,100 --> 00:47:11,000
bucks. 
It's worth the clearly legal 

919
00:47:11,000 --> 00:47:13,700
download. 
It's worth the going to search 

920
00:47:13,700 --> 00:47:17,800
for it in your parents attic. 
Like whatever revenge is 

921
00:47:17,800 --> 00:47:21,100
awesome. 
So Matt, thanks for suggesting 

922
00:47:21,100 --> 00:47:23,700
the game. 
These, these were only somewhat 

923
00:47:23,900 --> 00:47:26,400
on my radar of like, oh, I got 
to place a wrestling games 

924
00:47:26,400 --> 00:47:29,200
mainly because I just want to 
play, No Mercy, which is sitting

925
00:47:29,200 --> 00:47:32,400
behind me on the Shelf, but I 
could do that anytime and 

926
00:47:32,400 --> 00:47:34,300
whatever's, but it was fun to go
back and play this. 

927
00:47:34,300 --> 00:47:38,200
So as I've done with other 
episodes, thanks for suggesting 

928
00:47:38,200 --> 00:47:40,500
these games. 
Thanks for suggesting Revenge 

929
00:47:40,500 --> 00:47:43,200
was awesome to go back to it. 
Yeah, of course. 

930
00:47:43,200 --> 00:47:47,200
I mean, I love to go back to WCW
in that time, it was, you know, 

931
00:47:47,200 --> 00:47:48,900
it's a very much a time capsule 
for me. 

932
00:47:48,900 --> 00:47:50,600
So yes. 
It's good to Play It Again. 

933
00:47:50,800 --> 00:47:51,600
Awesome! 
Awesome! 

934
00:47:51,600 --> 00:47:55,000
Alright, so one more time, if 
you're listening to this before 

935
00:47:55,000 --> 00:47:58,200
the spring comes around with 
2023 or after we check your 

936
00:47:58,200 --> 00:48:00,500
podcast feed. 
Where is everyone finding your 

937
00:48:00,500 --> 00:48:03,100
new stuff? 
As well as the GameCube was cool

938
00:48:03,100 --> 00:48:05,600
podcast, which wrapped up in 
2022. 

939
00:48:05,600 --> 00:48:08,300
Where's the new stuff going to 
be found and slow going to be 

940
00:48:08,300 --> 00:48:11,300
found on Spotify, on Apple 
podcast on everything. 

941
00:48:11,300 --> 00:48:13,000
If you search, the GameCube was 
cool. 

942
00:48:13,200 --> 00:48:16,200
Even in the distant future, 
you'll still find us. 

943
00:48:16,200 --> 00:48:18,400
So there's no problem there. 
So just search the game, keep 

944
00:48:18,400 --> 00:48:20,900
his cool. 
You'll The old GameCube episodes

945
00:48:20,900 --> 00:48:23,000
and you'll find some new stuff 
that we're doing. 

946
00:48:23,000 --> 00:48:25,100
So yeah, pretty excited. 
Amazing. 

947
00:48:25,100 --> 00:48:26,500
Well, thanks for coming on the 
show, man. 

948
00:48:26,500 --> 00:48:28,700
And thank you, I'll be sure to 
come you back. 

949
00:48:28,700 --> 00:48:31,400
Come, get you back on 
considering you don't hate the 

950
00:48:31,400 --> 00:48:34,300
N64. 
From what I was told from your 

951
00:48:34,300 --> 00:48:38,600
co-host that, oh my God, I was 
so it's all good. 

952
00:48:38,600 --> 00:48:39,800
So, thanks for coming on the 
show, man. 

953
00:48:39,800 --> 00:48:42,600
Will talk to you soon and happy 
wrestling. 

954
00:48:43,700 --> 00:48:44,700
I appreciate it. 
Thanks Dave. 

955
00:48:50,800 --> 00:48:54,300
Thanks again for joining me on. 
Remember, 64 level 21 is now 

956
00:48:54,300 --> 00:48:55,800
behind us. 
We all have some wrestling 

957
00:48:55,800 --> 00:49:00,500
titles under our belts, or they 
are our belts, or we've won the 

958
00:49:00,508 --> 00:49:03,300
belt. 
Something well belts and 

959
00:49:03,300 --> 00:49:05,100
championships is in there 
somewhere. 

960
00:49:05,400 --> 00:49:07,500
Either way, thanks again for 
listening to the show. 

961
00:49:07,700 --> 00:49:11,400
Always feel free to give us a 
rating and let us know what you 

962
00:49:11,400 --> 00:49:14,600
think of the show on your 
podcast app of choice. 

963
00:49:14,800 --> 00:49:18,600
You can also email us. 
Remember 64 show at gmail.com if

964
00:49:18,600 --> 00:49:20,700
you have any thoughts, Fields. 
You like to share. 

965
00:49:20,700 --> 00:49:24,600
We can also toss those into the 
show and also find all our stuff

966
00:49:24,600 --> 00:49:28,200
online, social media apps. 
Act remember 64 show going to 

967
00:49:28,200 --> 00:49:32,200
start doing some more fun stuff 
on Tick Tock and on Instagram as

968
00:49:32,200 --> 00:49:34,800
well. 
Some videos and maybe even small

969
00:49:34,800 --> 00:49:38,000
reviews and previews here and 
there so follow us there. 

970
00:49:38,100 --> 00:49:41,000
But until next time, thanks for 
listening to the show and we'll 

971
00:49:41,000 --> 00:49:41,600
see you soon.
