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Hello everyone, just giving you 
a bit of a heads up of something

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new that I'm trying for. 
Remember 64 Another way to hear 

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from you, the listener and 
viewer of the show. 

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Voice cast dot app slash 
Remember 64 voice cast is a cool

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new thing that I found from a 
couple other creators that have 

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been using them. 
This is a great way to send a 

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audio message to the show. 
It's something that you can 

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share about episodes, games, 
things you want us to cover, you

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know, any of the games that we 
have upcoming or have, and you 

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have some thoughts about what 
you experienced playing the 

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game. 
I always ask guests and me and 

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Jiggy look back, always talk 
about it. 

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But what do you think? 
Sure, social media is a way to 

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do it, but this is a way to 
actually have your voice on the 

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show. 
It is completely free voice cast

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dot app slash remember 64. 
Just make it, you know, anywhere

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between 30 seconds to two 
minutes, something like that at 

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the most. 
It could be very brief. 

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No problem. 
You can just say hi. 

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You can just say bye, you know, 
whatever you want. 

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Voice cast dot app slash 
remember 64 leave us a message. 

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It's completely free. 
You can do it on your phone, You

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can do it on a browser and you 
can find the link on social 

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media as well and at the 
description of this episode on 

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your podcast app of choice. 
All right, so on with the show 

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everyone. 
Remember 64 is part of the Super

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Pod Podcast Network. 
Oh yeah, check us out Super Pod 

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Network on your podcast app of 
choice and Super podnetwork.com 

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where you can find all our 
shows, blog posts, videos and 

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more. 
Like Calgary company is looking 

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to hit it big with Nintendo. 
It's the only Canadian company 

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to develop games for Nintendo, 
and they're available at a store

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shelf near you. 
Cody and Aaron just can't get 

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enough of Nintendo, so they're 
pretty pumped to be among the 

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first to try the brand new game.
Cal. 

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How's our website coming? 
And this is where the new game 

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was born, an office in a 
downtown high. 

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Rise. 
These are our characters from 

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the Tetris FEAR game. 
It's the first time Nintendo has

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hired a Canadian company to 
design one of these games. 

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It could mean millions for this 
small Calgary company. 

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It's a very big deal. 
Nintendo is the world's largest 

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video game manufacturer, so for 
a little start up company like 

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ourselves that's been able to 
line up the world's biggest 

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player is just a tremendous 
coup. 

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I don't. 
Know if you're going to win this

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time. 
Welcome to Remember 64, where 

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this week we break blocks in a 
whole new way. 

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Hello, everyone, welcome to the 
show, and hi again for returning

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listeners and viewers. 
And welcome if this is your 

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first time here on Remember 64, 
we play and discuss the good, 

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the bad, the ugly, and 
everything in between throughout

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the Nintendo 64's library. 
My name, of course, is David 

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Ptrangelo, and I spin this game 
round, baby, right round. 

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When I drop blocks, things will 
go down, down. 

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That's right. 
I'm not going to sing that 

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because that would hurt 
everybody's ears even more than 

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my voice already does anyways. 
Jiggy, look back with me again. 

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How are you, Sir? 
Like, do we have to say that 

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every time? 
Like with you again? 

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Like, yeah, I'm here. 
I'm here all the time. 

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Hey, I'm always here. 
Hey, life happens man, life 

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happens as everybody knows life 
happens. 

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I was gone for like 6-7 months. 
Oh, that's true. 

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That's true. 
Oh yeah, remember when I wasn't 

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when we weren't doing this for a
bit, Jiggy? 

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Yeah, there, there was a time 
there I forgot. 

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I felt like we've been doing 
this for like ever, like once a 

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week, every week since the 
beginning of time. 

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The beginning of our time, 
there's there's remember 64 time

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and then there's the before 
time. 

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That's pretty much it, which is 
kind of like the pandemic 

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roughly when that anyways, how 
you doing Jiggy? 

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How's it going? 
How's things? 

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Oh, I'm doing great. 
I'll be honest, I had no idea 

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what I was doing with this game,
but that's OK. 

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OK. 
All right. 

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We'll get into it. 
Before we get into exactly what 

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we're talking about, even though
you probably saw it in the title

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as already, but this time we are
joined by a couple of guests. 

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This is very exciting. 
A a unofficial sister, brother, 

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cousin at the show. 
Flashback 64 is with us. 

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We have both Gooey and McKenna 
here. 

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Welcome to Remember 64. 
Hello. 

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Thank you. 
Yeah. 

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Thank you for having us. 
I'll ask you guys as well, how's

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things, how you doing? 
Yeah, pretty good. 

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We are you know, to be honest, 
we're we're moving soon. 

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So we're kind of just like in a 
we have that sort of like at 

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least I do. 
I have sort of that pre moving 

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anxiety where like everything's 
fine, but you're I'm just like, 

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I'm the type of person that's 
like, what if everything goes 

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wrong and it's. 
Horrible. 

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That is kind of in limbo, you 
know, like it's sort of a weird 

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state to be in kind of thing. 
Yeah, I hear ya. 

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We're. 
We're packing stuff up, but I'm 

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leaving out the N64 and the CRT 
'cause I'm like we got, we got 

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business to. 
Take care of you. 

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Got some? 
Tetris to play. 

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What a great game to play as 
you're packing up stuff. 

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It's perfect. 
You get some practice and yeah, 

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we are really. 
It is, yeah. 

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Yeah, it's it's a good little 
pick up and play kind of thing. 

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I think you can do that with a 
lot of the a lot of the the 

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styles of games here. 
But yeah, like I said, you may 

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have seen it or if you're 
watching, you have the little 

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title beside us right here. 
We are playing and talking about

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Tetrasphere this week. 
Tetrasphere is a new 3D version 

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of Tetris ish. 
We will we'll get into all the 

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details of that, but before we 
do really quickly, let's talk a 

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little bit about flashback 64. 
If anyone has not heard or found

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you guys out there, what's we're
sort of covering similar things,

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but you guys do it in a lot 
different way. 

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It's not, you know, we're just 
going through titles and titles,

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but you guys do a lot of in 
between sort of types of 

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episodes and a lot of great 
guests and stuff. 

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Let's let's chat a little bit 
about that. 

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Yeah, Yeah. 
First of all, thank. 

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Thank you again for having us on
and thank you for accepting us. 

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Because I, you know, when we 
started, I did the thing where I

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was like, I googled like, OK, 
there's nothing called 

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flashback. 
Like I guess there's like Atari 

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Flashback 64 gotcha thing. 
But I was like, OK, we're not. 

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And then and then like right 
after we launched, I discovered 

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your podcast and it was like 
we're similarly named similar 

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topics. 
And I was like. 

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Oh no, I hope I'm not. 
Cramping this. 

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Guy's style. 
What have we done? 

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But you basically were like 
instantly really nice to us and 

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it's been really cool to know 
you. 

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So I just wanted to say thank 
you. 

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I'm glad I could publicly on the
record. 

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Thank you. 
Happy to, happy to be able to 

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be, to be chatting and stuff. 
No, no need to, no need to thank

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me. 
It's just just good times. 

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That's it. 
Just. 

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Oh no, we're gonna. 
He's Canadian. 

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I'm Canadian. 
I'll, I'm just, what can I say? 

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Well, those guys are getting 
serious now. 

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Yeah, Yeah, that's right. 
That's right. 

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We, yeah, yeah, in the last last
couple months, we've turned the 

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page. 
Yeah. 

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But yeah, we cover similar 
things. 

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So yeah, we're, we cover the 
Nintendo 64 library as well. 

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We, we do a new like main 
episode once a month mainly 

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'cause, you know, we got, we 
have like day jobs and stuff and

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so we don't want to overwhelm 
our stuff and we want to take 

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our time with the game. 
So we're like one a month. 

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But we do find, you know, there 
are times where we have more 

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time. 
And so in the intervening weeks,

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we still, you know, podcast and 
stuff and we try to, you know, 

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touch upon other things from the
time period. 

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We're, we're traveling 
chronologically through the 

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library. 
So we're like, what? 

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What else is going on in 1996? 
We're in 1997 right now. 

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So we talk about what, what, 
what are some things we've done?

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Movies. 
Movies, shows, games on other 

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consoles. 
Yeah, and we also will take the 

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opportunity like like we've done
episodes on older Mario games 

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and Kirby and stuff. 
We we're like, we're kind of 

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filling in, you know, some of 
the, the back story. 

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Of these that's I was just gonna
the back story's the first word 

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that came to mind too. 
And you're about to say that 

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yeah. 
The back story the story it it 

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like that time of of gaming and 
media and stuff is is right in 

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the heart of a lot of people in 
our generation grew up in the 

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mid late 90s and early 2000s of 
it being like that's like 

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Seminole years of all that. 
So filling in those gaps and 

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that back story like you said is
is fun. 

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I mean, like it's just cool to 
to be going that far back and 

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kind of comparing notes and 
things with, with what would 

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what's on the 64 and what's not.
Like it's it's all related, I 

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find. 
Yeah, yeah, we're trying to do 

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that too, like play some of the,
you know, PlayStation games or, 

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you know, we've covered Tomb 
Raider and yeah, we're trying to

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hit on like, stuff like that too
'cause, you know, we, I think we

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both grew up like, as like 
Nintendo kids, you know? 

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And so we're, we're, yeah, we're
just trying to like, fill in the

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blind spots and explore the 
wider culture and stuff. 

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Nice, nice. 
And do you guys have, I mean, 

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are you like me where your story
of getting in an N64 as a kid or

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when you're a little bit older 
is not very exciting? 

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Or do you guys have like a 
story? 

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How'd you guys get into it or, 
or, or was it, was it when you 

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were a kid? 
Was it later 'cause everyone's 

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got a a different way of getting
their console regardless of 

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which one it is? 
For, for me, I got it. 

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I it's like I got it when I was 
like 6 or 7 and I like, I have 

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gaming memories before that, 
like I had an NES and then we 

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just, I was so young that it was
like that, that wasn't enough, 

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you know, like, like Super Mario
Brothers 1 was like the perfect 

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game. 
And then, but I don't remember 

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like exactly. 
It was probably a Christmas gift

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or something like that. 
But I don't have that like, oh, 

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I, I waited all all night for 
Santa and I came down and I, you

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00:10:42,320 --> 00:10:46,520
know, screaming N64 kid. 
I just, you know, it just like 

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became part of my life. 
Yeah, it just happened. 

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00:10:50,680 --> 00:10:54,680
And I think you're Mckenna's a 
little bit younger, so I feel 

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like it was kind of one. 
Where you grew. 

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Up we we got it. 
And before I started having 

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memories, so I remember having 
it, but I don't remember getting

202
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it. 
And yeah, I didn't play a ton on

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it as a kid. 
So I was like, you know, five 

204
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years old. 
Hard, hard to wrap your head 

205
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around Mario Kart. 
Yeah, hard to wrap your head 

206
00:11:21,840 --> 00:11:23,880
around some of the games because
it's just. 

207
00:11:24,240 --> 00:11:28,080
Anything more complex than Mario
Kart. 

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00:11:28,120 --> 00:11:30,760
Like I think I was just running 
around in the game. 

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00:11:31,440 --> 00:11:34,320
Yeah, I that that'd be, I think 
that was probably me with. 

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I mean, for me it would be 
probably the Superintendent with

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that sort of thing. 
Like I got it. 

212
00:11:39,080 --> 00:11:41,720
I never, I have a story of how I
got the Super Nintendo. 

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00:11:41,720 --> 00:11:45,080
It was like a whole thing, but 
like, did I have more than a 

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00:11:45,080 --> 00:11:47,080
couple games for the first 
couple years that I knew what I 

215
00:11:47,080 --> 00:11:48,720
was doing? 
Probably not. 

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00:11:48,840 --> 00:11:50,600
That's you know, and that's 
fine. 

217
00:11:50,640 --> 00:11:52,800
And I still have it. 
It's in the other room beside me

218
00:11:52,800 --> 00:11:55,440
and it still works. 
It's the original 1 from I think

219
00:11:55,440 --> 00:11:59,440
I got it 94 or 93 so like. 
No, that's amazing. 

220
00:11:59,440 --> 00:12:02,000
Yeah, but it's still running. 
I have one working controller, 

221
00:12:02,040 --> 00:12:04,720
not the second one. 
Decided to not not work for some

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00:12:04,720 --> 00:12:06,200
reason. 
Or maybe it was the first. 

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00:12:07,680 --> 00:12:09,120
No, I. 
Don't know. 

224
00:12:09,480 --> 00:12:10,440
It's OK. 
I'll find another. 

225
00:12:10,440 --> 00:12:11,760
I also have the Mini 1, so it's 
fine. 

226
00:12:11,840 --> 00:12:14,720
I'll survive. 
There you go. 

227
00:12:14,720 --> 00:12:16,800
Where's the Mini 64? 
That's what everyone wants to 

228
00:12:16,800 --> 00:12:17,800
know, right? 
That would, right? 

229
00:12:17,920 --> 00:12:19,680
Yeah. 
Yeah, that would be nice. 

230
00:12:20,120 --> 00:12:21,760
OK, so we're going to talk some 
what? 

231
00:12:21,840 --> 00:12:23,600
Yeah. 
I want to ask because I'm dying 

232
00:12:23,600 --> 00:12:26,480
to know, what are your favorite 
each of you? 

233
00:12:26,760 --> 00:12:28,360
What's your favorite N64 game 
there? 

234
00:12:28,360 --> 00:12:33,200
We go. 
Oh well, OK, the reason the way 

235
00:12:34,280 --> 00:12:38,920
we know each other the way well 
we're married first of all, I'll

236
00:12:38,920 --> 00:12:42,320
say, but the the way we met was 
through. 

237
00:12:42,320 --> 00:12:47,320
We are also both contributors to
the Zelda fan site 

238
00:12:47,320 --> 00:12:50,080
zeldadungeon.net. 
And we? 

239
00:12:50,440 --> 00:12:53,520
We we met through that and we're
both massive Zelda fans. 

240
00:12:53,520 --> 00:12:58,240
So for starters, I don't know 
well what's what's. 

241
00:12:58,240 --> 00:13:00,680
Your answer I I'll say right now
we still have a Zelda game we 

242
00:13:00,680 --> 00:13:02,320
haven't covered yet. 
You're still not just saying. 

243
00:13:02,880 --> 00:13:04,920
Oh, interesting. 
I had a feeling you were going 

244
00:13:04,920 --> 00:13:07,680
to say Zelda because I saw the 
post, the edge of the poster 

245
00:13:07,680 --> 00:13:08,720
behind you. 
Oh yeah. 

246
00:13:08,720 --> 00:13:10,840
Like, oh, I just see Gannon 
looking at me. 

247
00:13:11,760 --> 00:13:13,520
I'm like. 
Yeah, yeah. 

248
00:13:13,880 --> 00:13:17,000
Wow. 
You know, it's hard to choose 

249
00:13:17,000 --> 00:13:21,640
between Ocarina of Time and 
Majora's Mask. 

250
00:13:22,320 --> 00:13:23,320
I I. 
No, it ain't. 

251
00:13:25,240 --> 00:13:29,920
Hey, yeah, that's right. 
I definitely play Ocarina more 

252
00:13:30,720 --> 00:13:35,480
just cause Majora's mask give me
gives me more anxiety playing. 

253
00:13:36,600 --> 00:13:40,840
Yeah, I like Majora's Mask it 
for it. 

254
00:13:40,920 --> 00:13:45,040
It fluctuates, obviously, but 
like Majora's Mask is like one 

255
00:13:45,040 --> 00:13:46,680
of my favorite games of all 
time. 

256
00:13:47,240 --> 00:13:50,400
But I do probably, I feel like 
Ocarina of Time is like a little

257
00:13:50,400 --> 00:13:55,400
bit easier to just kind of like 
go back and like, yeah, you 

258
00:13:55,400 --> 00:13:59,840
don't have to like, like do time
management and stuff like that. 

259
00:14:00,120 --> 00:14:03,760
But I do, I do think Majora's 
Mask is better, if that makes 

260
00:14:03,760 --> 00:14:05,960
sense. 
One's more like of a chill game 

261
00:14:05,960 --> 00:14:08,800
and one's more of like like an 
experience. 

262
00:14:08,800 --> 00:14:11,720
Like I I gotta be in the right 
mood to play it. 

263
00:14:12,000 --> 00:14:14,000
Yeah, that's fair. 
I think I said when we, when we 

264
00:14:14,000 --> 00:14:19,200
covered Majora's Mask, it was 
like I, I played that on the 

265
00:14:19,200 --> 00:14:21,840
Switch online when I had it at 
that time. 

266
00:14:22,280 --> 00:14:24,760
And because of all the time 
management and stuff, and 

267
00:14:24,760 --> 00:14:28,040
because life's just busy and all
that kind of shit that comes 

268
00:14:28,040 --> 00:14:30,200
along with it. 
Like without the safe states, I 

269
00:14:30,200 --> 00:14:32,680
think it would have like torn 
some of my hair out 'cause it 

270
00:14:32,680 --> 00:14:35,520
was just like just like the time
management part. 

271
00:14:35,520 --> 00:14:39,240
I just like, I can't, you know, 
and I I, I don't, I had very 

272
00:14:39,240 --> 00:14:40,680
little experience playing it 
before that. 

273
00:14:40,680 --> 00:14:41,840
I thought it was great. 
I loved it. 

274
00:14:41,840 --> 00:14:46,440
But you know, the the modern way
of playing it, I think gave it a

275
00:14:46,440 --> 00:14:49,200
little extra bump in my mind. 
But it's still a fantastic game.

276
00:14:49,200 --> 00:14:52,480
So fair enough. 
Yeah. 

277
00:14:52,600 --> 00:14:54,600
I mean, hey, can't go wrong with
two. 

278
00:14:54,600 --> 00:14:58,840
Very, very, very good Zelda 
games, of course. 

279
00:14:58,840 --> 00:15:01,840
Yeah, big yeah, big fan. 
Yeah, exactly. 

280
00:15:02,080 --> 00:15:04,920
OK, we're gonna touch Talk 
Tetrisphere in just a second. 

281
00:15:04,960 --> 00:15:07,280
I just wanna let everybody know 
that of course you can support 

282
00:15:07,280 --> 00:15:10,640
the show at patreon.com/remember
64 Show. 

283
00:15:11,280 --> 00:15:13,920
Jiggy's pointing and give me a 
thumbs up because I remembered 

284
00:15:14,880 --> 00:15:18,080
for as little as just just a 
buck a month, you can support 

285
00:15:18,080 --> 00:15:20,000
the show. 
You can get episodes early, you 

286
00:15:20,000 --> 00:15:22,280
can get pre show chats, you can 
get some posts that I put up 

287
00:15:22,280 --> 00:15:24,720
early as well. 
Be involved with polls, all this

288
00:15:24,720 --> 00:15:28,680
kind of fun stuff that I'm going
to throw up and yeah, I can. 

289
00:15:28,760 --> 00:15:31,040
I just keep sort of going 
through new ideas and trying to 

290
00:15:31,040 --> 00:15:33,440
add more and more things in 
there for everybody to to enjoy.

291
00:15:33,680 --> 00:15:37,000
You can also join for free if 
you want to free. 

292
00:15:37,000 --> 00:15:39,600
There are posts that go up every
once in a while as well and also

293
00:15:39,600 --> 00:15:42,400
free polls and gives you a 
notification of when things are 

294
00:15:42,400 --> 00:15:45,000
posted as well. 
And if you want to join after 

295
00:15:45,000 --> 00:15:49,760
being free for as many months as
you want to, I often throw up a 

296
00:15:49,760 --> 00:15:52,040
couple of like promotions that 
come up on Patreon as well, 

297
00:15:52,040 --> 00:15:55,280
which lets you pick a tear for 
50% off for the first month that

298
00:15:55,280 --> 00:15:57,360
you joined as well. 
So those types of things are all

299
00:15:57,360 --> 00:16:00,800
part of the process as well. 
You can find us across all your 

300
00:16:00,800 --> 00:16:06,000
podcast platforms, of course, 
and on YouTube, Remember 64 as 

301
00:16:06,000 --> 00:16:08,200
well, Jiggy, what do people do 
on YouTube? 

302
00:16:08,200 --> 00:16:09,960
I don't really know what the 
cool kids do to sort of say 

303
00:16:09,960 --> 00:16:12,280
like, follow this, do that. 
What was that? 

304
00:16:12,280 --> 00:16:14,400
How's that work? 
Mr. YouTube himself over here. 

305
00:16:15,080 --> 00:16:19,120
The the cool kids like the 
videos, the cooler kids 

306
00:16:19,400 --> 00:16:23,600
subscribe to the videos, and the
coolest kids to the notification

307
00:16:23,600 --> 00:16:25,760
bell so they always get the 
updates. 

308
00:16:26,080 --> 00:16:30,520
And even cooler kids go harass 
Dave when he's streaming on the 

309
00:16:30,520 --> 00:16:34,720
Remember 60. 4 channel, yes, I 
have I have some plans to do 

310
00:16:34,720 --> 00:16:36,440
that a little bit more. 
I know it's it's very 

311
00:16:36,440 --> 00:16:39,640
inconsistent timing. 
So just try to get those 

312
00:16:39,640 --> 00:16:41,760
notifications like Jiggy said, I
think that's a really good way 

313
00:16:41,760 --> 00:16:43,600
to do it. 
If you if you subscribe to the 

314
00:16:43,600 --> 00:16:46,320
page, it'll give you a heads up 
when I'm going live and then on 

315
00:16:46,440 --> 00:16:49,640
social media, pretty much 
Instagram and blue sky at this 

316
00:16:49,640 --> 00:16:51,760
point. 
And that's probably it right 

317
00:16:51,760 --> 00:16:54,960
now. 
And I'll just say like, hey, if 

318
00:16:54,960 --> 00:17:00,120
you're around in six hours, Hey,
if you're around in 24 hours, 

319
00:17:00,120 --> 00:17:02,880
I'll be streaming and it's 
usually a little bit of time 

320
00:17:02,880 --> 00:17:05,319
playing a random game in my 
backlog or it's going to be an 

321
00:17:05,319 --> 00:17:07,880
upcoming episode and doing some 
of my quote UN quote homework. 

322
00:17:08,599 --> 00:17:10,720
So that's usually the plan here 
and there, but just keep an eye 

323
00:17:10,720 --> 00:17:12,400
out. 
Always fun to have more people 

324
00:17:12,400 --> 00:17:15,079
join and just sort of shoot the 
shit while I play some games. 

325
00:17:15,800 --> 00:17:19,440
OK, let's let's finally get to 
the game, everybody. 

326
00:17:19,440 --> 00:17:21,720
Let's get to it. 
I want to try and get to the 

327
00:17:21,720 --> 00:17:23,680
beginning of this so we can 
hear. 

328
00:17:23,960 --> 00:17:25,280
Tell me if you guys can hear 
this. 

329
00:17:25,280 --> 00:17:30,040
I want to listen to the opening 
of this game because this music 

330
00:17:30,680 --> 00:17:32,720
is bang. 
It's fire. 

331
00:17:33,920 --> 00:17:36,240
Oh yeah. 
It's a vibe. 

332
00:17:46,080 --> 00:17:48,760
It's the. 
Right, like. 

333
00:17:49,360 --> 00:17:55,960
Yeah, there it is. 
It's it lets you know. 

334
00:17:55,960 --> 00:18:02,000
This can be intense. 
This isn't your dad's Tetris. 

335
00:18:02,120 --> 00:18:05,440
That's what it's there on me or 
I don't know, I was going to say

336
00:18:05,440 --> 00:18:08,760
grandfathers, but that makes us 
seem younger than we probably. 

337
00:18:08,760 --> 00:18:14,640
Are just when you thought it 
would slow down, no. 

338
00:18:16,400 --> 00:18:18,280
All right, yeah, that's the 
awesome music. 

339
00:18:18,920 --> 00:18:21,600
Tetrisphere has a pretty sick 
soundtrack, just so everybody 

340
00:18:21,600 --> 00:18:23,320
knows. 
And it goes non-stop. 

341
00:18:23,320 --> 00:18:26,040
It is constantly playing as you 
play this game. 

342
00:18:27,080 --> 00:18:30,720
Jiggy, I'm gonna start with you.
One, had you played this game 

343
00:18:30,720 --> 00:18:33,840
before? 
And two, what'd you think about 

344
00:18:33,840 --> 00:18:35,360
it and what was the experience 
like this time? 

345
00:18:36,520 --> 00:18:39,240
Nope, never play this game. 
Never played this game growing 

346
00:18:39,240 --> 00:18:41,080
up. 
I saw it. 

347
00:18:41,960 --> 00:18:44,280
I would never be interested in 
this game growing up. 

348
00:18:44,280 --> 00:18:46,280
This is one of those that I 
would instantly look at and be 

349
00:18:46,280 --> 00:18:51,000
like no, not for me. 
Are are you a have you ever been

350
00:18:51,000 --> 00:18:54,840
or are you a Tetris guy person? 
I was never a Tetris person. 

351
00:18:56,960 --> 00:18:58,560
I don't know why. 
I don't know why 'cause I 

352
00:18:58,560 --> 00:19:00,000
actually like, like Doctor 
Mario. 

353
00:19:00,560 --> 00:19:02,400
And what's the other one that 
like? 

354
00:19:02,400 --> 00:19:05,200
There's a billion games of it. 
The different versions that I've

355
00:19:05,200 --> 00:19:07,560
played, like Doctor Robotnik's 
Mean Being Machine, is one of my

356
00:19:07,560 --> 00:19:09,640
favorite games. 
Oh, puyo puyo. 

357
00:19:09,640 --> 00:19:11,920
Yes, thank you. 
Yeah, those, those I've never 

358
00:19:11,920 --> 00:19:15,400
played, it's weirdly enough. 
Yeah, like Doctor Robotnik's 

359
00:19:15,400 --> 00:19:16,320
mean being machine. 
I know. 

360
00:19:16,320 --> 00:19:17,520
I've mentioned that before. 
Yeah, you. 

361
00:19:17,760 --> 00:19:19,040
I don't know what. 
Yeah. 

362
00:19:19,440 --> 00:19:21,720
I don't really like Tetris is 
fine to me. 

363
00:19:21,840 --> 00:19:24,640
Doctor Robotnik's mean being 
machine, though, I can get 

364
00:19:24,640 --> 00:19:29,800
behind that. 
But yeah, playing this game, I I

365
00:19:29,800 --> 00:19:32,040
had fun going in and kind of 
clicking through all the 

366
00:19:32,040 --> 00:19:37,400
different modes. 
Rescue puzzle, puzzle was really

367
00:19:37,400 --> 00:19:38,960
interesting. 
Actually, I think I could get 

368
00:19:38,960 --> 00:19:41,280
behind the puzzle mode more than
anything else, to be honest with

369
00:19:41,280 --> 00:19:44,320
you. 
I liked I liked all the little 

370
00:19:44,320 --> 00:19:46,760
little robots. 
I thought that was cool. 

371
00:19:48,880 --> 00:19:54,520
Trippy backdrops it, it's a 
pretty simple game at its core, 

372
00:19:54,520 --> 00:19:58,320
but like, I will be honest, like
I, I think I teased at the 

373
00:19:58,320 --> 00:19:59,920
beginning, I was like, I have no
idea what I'm doing. 

374
00:19:59,920 --> 00:20:02,360
I did figure it out. 
Like Full disclosure, I did 

375
00:20:02,360 --> 00:20:04,680
figure it out, but it did take 
me a minute because you have 

376
00:20:04,680 --> 00:20:05,160
that's a. 
Shame. 

377
00:20:05,160 --> 00:20:07,160
I really, I was really hoping 
you're going to be like, guys, I

378
00:20:07,160 --> 00:20:08,280
still have no idea what I'm 
doing. 

379
00:20:10,000 --> 00:20:12,320
No, I did figure it out, but it 
it definitely was more 

380
00:20:12,320 --> 00:20:14,320
complicated. 
Like it took me a while of trial

381
00:20:14,320 --> 00:20:17,320
and error of going through 
realizing, oh, hey, those purple

382
00:20:17,320 --> 00:20:19,680
circular blocks I can break by 
sliding. 

383
00:20:20,160 --> 00:20:23,600
I did not do any training, 
though, because that's that's me

384
00:20:23,640 --> 00:20:25,800
as a kid. 
If I can't get into this game 

385
00:20:25,800 --> 00:20:29,560
and play it within like, you 
know, 20 minutes, I'm not. 

386
00:20:30,120 --> 00:20:31,240
I'm not gonna do. 
It. 

387
00:20:33,400 --> 00:20:35,920
That's so, yeah. 
I try to embody my me as a kid, 

388
00:20:36,000 --> 00:20:38,720
you know, that's I always want 
to play RPGs. 

389
00:20:39,000 --> 00:20:40,520
Like this is just a side 
tangent. 

390
00:20:40,720 --> 00:20:44,600
I always want to play RPGs, but 
I get overwhelmed with how many 

391
00:20:44,600 --> 00:20:49,040
dialogue boxes pop up, like 
explaining everything about the 

392
00:20:49,040 --> 00:20:51,560
game to you. 
And it's very rare that I can 

393
00:20:51,560 --> 00:20:53,440
find an RPG that doesn't do 
that. 

394
00:20:53,720 --> 00:20:56,080
Yeah, it just, it's a turn off 
to me. 

395
00:20:56,080 --> 00:20:58,000
I'm just like, Oh my gosh, I 
just want to play the game. 

396
00:20:58,000 --> 00:21:00,400
You know what? 
Does a good job of that is Sea 

397
00:21:00,400 --> 00:21:03,600
of Stars is pretty good. 
It's not a like, yeah, it's not 

398
00:21:03,600 --> 00:21:07,840
an insanely deep game, but like 
for an RPG that's, you know, 

399
00:21:08,120 --> 00:21:12,280
trying to kind of emulate what 
it was in like the mid 90s or so

400
00:21:12,280 --> 00:21:15,120
for the for the two DRP, it's 
got a great story. 

401
00:21:15,120 --> 00:21:17,360
It's a good game, But like, it 
doesn't, you don't, it doesn't 

402
00:21:17,360 --> 00:21:20,440
take 3 hours to get going. 
Like you're off to the races 

403
00:21:20,440 --> 00:21:22,200
pretty quickly and it doesn't 
overwhelm me, kind of. 

404
00:21:22,200 --> 00:21:24,120
Or at least that's what it was 
like for me anyways, Yeah. 

405
00:21:25,920 --> 00:21:27,880
Yeah, yeah, yeah. 
What was I talking about? 

406
00:21:27,920 --> 00:21:29,360
Tetrisphere. 
I don't know, it was great. 

407
00:21:29,480 --> 00:21:30,480
Tetris. 
Tetris fun. 

408
00:21:31,040 --> 00:21:33,640
It was fun Tetris. 
I had to look up though. 

409
00:21:33,640 --> 00:21:35,440
I was like, is this actually 
like Tetris? 

410
00:21:36,480 --> 00:21:37,360
Like it like, you know what I 
mean? 

411
00:21:37,360 --> 00:21:39,680
Like the brand Tetris? 
Or was this like somebody made a

412
00:21:39,680 --> 00:21:42,000
game and then called it Tetris? 
Fear, But it is. 

413
00:21:42,880 --> 00:21:45,120
This is a real deal, yeah. 
It is a real deal. 

414
00:21:45,120 --> 00:21:48,440
Yeah, I got I I pulled up a a 
couple notes about it too, about

415
00:21:48,440 --> 00:21:50,800
how they kind of kind of got 
here and what they did, but I'll

416
00:21:50,800 --> 00:21:55,440
get to that in a second. 
All right, Gooey McKenna, when 

417
00:21:55,440 --> 00:21:58,080
we were sort of chatting about a
game to to cover. 

418
00:21:58,080 --> 00:22:01,360
I like, you know, I, I think 
I'd, I'd said to you when we're 

419
00:22:01,400 --> 00:22:04,560
sort of getting things going, I 
was like, I kind of like, you 

420
00:22:04,560 --> 00:22:06,840
know, the guests kind of bring 
what they wanna, what they wanna

421
00:22:06,840 --> 00:22:08,120
play. 
I'm happy to play stuff, 

422
00:22:08,120 --> 00:22:10,760
especially jiggy noses, 
especially if it's a game that 

423
00:22:10,920 --> 00:22:13,640
I've never played before. 
I'm even more willing to be 

424
00:22:13,640 --> 00:22:16,880
like, hell yeah, let's do it. 
And then you said Tetrosphere. 

425
00:22:16,880 --> 00:22:20,600
So for both of you, what why? 
Why this game? 

426
00:22:20,600 --> 00:22:24,080
I mean like Tetris is like, to 
me, Tetris is like almost like 

427
00:22:24,080 --> 00:22:27,840
this perfect puzzle game that is
like ageless, but. 

428
00:22:28,280 --> 00:22:30,160
It is, yeah. 
You know, I think I feel like 

429
00:22:30,160 --> 00:22:34,960
that's maybe not and it's not 
crazy to say, but like, like, 

430
00:22:34,960 --> 00:22:35,920
why this game? 
Why? 

431
00:22:35,920 --> 00:22:39,880
Why specifically this game? 
The, the, like, the actual 

432
00:22:39,880 --> 00:22:43,680
reason was like, I was looking 
at, you know, like all the games

433
00:22:43,680 --> 00:22:48,240
you covered and, and you know, I
wanted, I also wanted to just 

434
00:22:48,240 --> 00:22:53,000
'cause I, I have the same sort 
of thing with our show is like 

435
00:22:53,560 --> 00:22:57,520
getting people who want to talk 
about like the games that aren't

436
00:22:57,920 --> 00:23:01,880
Banjo Kazooie, Perfect Dark 
Ocarina of Time, you know, So I 

437
00:23:01,880 --> 00:23:05,200
was like, OK, maybe maybe I 
wanna help Dave out and like, 

438
00:23:05,280 --> 00:23:08,400
maybe pick a pick one that's 
like not the most immediate 1. 

439
00:23:08,800 --> 00:23:11,960
So I was looking at our, at our 
games we've covered and like 

440
00:23:11,960 --> 00:23:15,920
what, what are our favorites and
like weighed that versus like, 

441
00:23:15,920 --> 00:23:19,920
well, how popular is it? 
So I was like, this was like 

442
00:23:19,920 --> 00:23:22,320
the, the, our favorite game that
we've covered. 

443
00:23:22,320 --> 00:23:26,800
That's not like one of the, you 
know, Yeah, like the. 

444
00:23:27,320 --> 00:23:29,280
The typical choice sort of 
thing. 

445
00:23:29,280 --> 00:23:30,880
Yeah, yeah. 
Yeah, yeah. 

446
00:23:30,880 --> 00:23:35,360
So, but we do like that being 
said, like we've we've covered 

447
00:23:35,360 --> 00:23:39,080
like 30 something games and this
is probably in like our top ten.

448
00:23:39,800 --> 00:23:42,800
But like I said, we haven't 
played like even some of the 

449
00:23:42,800 --> 00:23:45,320
classics. 
So, but I mean, yeah, we, we 

450
00:23:45,320 --> 00:23:49,880
both like, love this game, but 
we hadn't played it until we 

451
00:23:49,880 --> 00:23:51,920
covered it on the show. 
Yeah. 

452
00:23:52,160 --> 00:23:53,280
Oh, it was the first time you 
played it? 

453
00:23:54,200 --> 00:23:58,920
That was I, I, I said this so on
on our show, I told told the 

454
00:23:58,920 --> 00:24:04,080
story, I, I witnessed it once. 
I have a very vague memory of my

455
00:24:04,120 --> 00:24:08,960
band. 
I, I, I have some regrets about 

456
00:24:08,960 --> 00:24:09,840
this. 
My band. 

457
00:24:10,400 --> 00:24:13,160
I used to be played music. 
I don't really do that so much 

458
00:24:13,160 --> 00:24:17,280
anymore, but my band was on tour
and it was one of those 

459
00:24:17,280 --> 00:24:20,960
situations where we're we're 
played, we played at some 

460
00:24:21,200 --> 00:24:26,000
college and we're we got a place
to stay with some someone who 

461
00:24:26,000 --> 00:24:29,720
ran the show. 
And it was like with at their 

462
00:24:29,720 --> 00:24:32,640
apartment and there was like 
random people hanging out there 

463
00:24:32,640 --> 00:24:37,120
and it was kind of weird. 
And they were playing both 

464
00:24:37,120 --> 00:24:40,840
Robotron 64 and. 
That's been brought up so much 

465
00:24:40,840 --> 00:24:41,960
recently on this. 
Show. 

466
00:24:41,960 --> 00:24:45,000
Yeah, that's crazy. 
So funny that's we've been 

467
00:24:45,000 --> 00:24:48,080
playing that actually too. 
We're prepping for that, but 

468
00:24:48,080 --> 00:24:52,080
they were also playing this and 
the there's a connection, I 

469
00:24:52,080 --> 00:24:53,440
guess. 
They both have like these really

470
00:24:53,440 --> 00:24:57,400
trippy vibes and these guys were
smoking. 

471
00:24:57,960 --> 00:25:00,920
Like they were partying. 
They were out of their minds. 

472
00:25:01,280 --> 00:25:05,400
And I have regrets about it 
because we were like, we were 

473
00:25:05,400 --> 00:25:08,400
kind of like, we came here to 
like sleep. 

474
00:25:08,400 --> 00:25:12,200
Like we were like a lame band, 
you know, We were like, I kind 

475
00:25:12,200 --> 00:25:15,800
of want to go to bed, you know, 
and these guys are like partying

476
00:25:15,800 --> 00:25:17,440
to. 
Hardy with their palace, like 

477
00:25:17,440 --> 00:25:21,160
what the hell? 
So I didn't, I didn't play it. 

478
00:25:21,160 --> 00:25:23,960
I was just like, screw this 
game, this stupid game or 

479
00:25:23,960 --> 00:25:26,360
whatever. 
But then, yeah, we picked it up 

480
00:25:26,360 --> 00:25:30,240
for the show and we loved it. 
What? 

481
00:25:30,440 --> 00:25:33,240
Yeah. 
What was your we, we were just 

482
00:25:33,240 --> 00:25:34,760
refreshing. 
But you know what was? 

483
00:25:34,760 --> 00:25:39,320
Your yeah, I just played it for 
like an hour right before it's, 

484
00:25:40,840 --> 00:25:48,320
it's, it's Tetris on a sphere. 
It's it's like it's super vibey.

485
00:25:49,480 --> 00:25:54,000
It's it's one of the more unique
games we've played up to this 

486
00:25:54,000 --> 00:25:56,840
point up. 
We're about a year, a little 

487
00:25:56,840 --> 00:26:00,320
over a year into the Nintendo 
64's life. 

488
00:26:02,400 --> 00:26:05,280
So it's kind of it, it's 
definitely a stand out. 

489
00:26:07,200 --> 00:26:10,640
It it's, it sets itself apart 
even though it's it's drawing 

490
00:26:10,640 --> 00:26:14,840
from another game. 
Like it's. 

491
00:26:17,120 --> 00:26:23,120
Like Tetris's weird cousin, yes.
Yeah, that's true. 

492
00:26:23,960 --> 00:26:28,160
Definitely to what you said like
Tetris, the like we we both love

493
00:26:28,160 --> 00:26:32,440
Tetris as well and it's like it 
is this perfect game and this 

494
00:26:32,440 --> 00:26:34,840
game. 
Obviously I don't, I don't know 

495
00:26:34,840 --> 00:26:39,560
if I would say it holds a candle
to Tetris at all, but I feel 

496
00:26:39,560 --> 00:26:43,840
like it's distinct enough, you 
know what I mean, that it's like

497
00:26:44,760 --> 00:26:48,400
I I almost don't need to compare
them, but I guess I can because 

498
00:26:48,400 --> 00:26:51,920
it gives me, you know, we were 
talking about like playing it 

499
00:26:52,560 --> 00:26:56,160
like right now when we're like 
moving and stuff, it is a really

500
00:26:56,160 --> 00:26:59,160
good like de stressor kind of 
game for me. 

501
00:26:59,160 --> 00:27:05,280
Like I, I get a similar tetrisy 
feeling where it's like at, at 

502
00:27:05,280 --> 00:27:08,200
some points you kind of like 
just get into the zone like the 

503
00:27:08,200 --> 00:27:12,200
tetrazone or in this case the 
tetrasphere and you kind of. 

504
00:27:12,200 --> 00:27:14,880
Just like the the zone can be a 
sphere, it doesn't have to be, 

505
00:27:14,920 --> 00:27:17,080
you know, it can be whatever 
shape it wants really like. 

506
00:27:17,600 --> 00:27:24,520
Exactly. 
Yeah, I so I, I, I don't know 

507
00:27:24,520 --> 00:27:26,680
that this was a game that I 
would have like said like, Nah, 

508
00:27:26,680 --> 00:27:30,160
I'm not interested kind of 
thing, but I just wasn't playing

509
00:27:30,160 --> 00:27:36,440
games like this at that time. 
You know, like I'm pretty sure I

510
00:27:36,440 --> 00:27:43,400
got my 64 for my birthday in 97.
So it was around spring of 97 

511
00:27:43,400 --> 00:27:45,840
was probably when I got it. 
So that's like just before this 

512
00:27:45,840 --> 00:27:48,360
game came out. 
And I just got the typical 

513
00:27:48,360 --> 00:27:50,960
stuff, which, you know, most, 
most people do. 

514
00:27:50,960 --> 00:27:53,080
And I usually grew up with the 
typical, I grew up with the 

515
00:27:53,080 --> 00:27:55,000
typical games that you would 
think of for the 64. 

516
00:27:57,040 --> 00:28:01,600
But the older I get or the more 
sophisticated, I like to say I 

517
00:28:01,600 --> 00:28:05,000
get different types of puzzle 
games or different types of 

518
00:28:05,000 --> 00:28:08,040
iterations of other series or 
franchises or something. 

519
00:28:08,360 --> 00:28:10,920
I love that stuff. 
And that's what this is, right? 

520
00:28:10,920 --> 00:28:15,080
I, I had a great time. 
I played this way more than I 

521
00:28:15,080 --> 00:28:18,160
thought I was going to. 
I like, and, and you just said 

522
00:28:18,160 --> 00:28:21,640
like there's a zone that you get
into and I don't think it's the 

523
00:28:21,640 --> 00:28:23,560
music. 
I don't, I, I mean, I like it. 

524
00:28:23,560 --> 00:28:25,360
I don't think it's the music. 
I don't think it's the trippy 

525
00:28:25,360 --> 00:28:28,800
backgrounds, you know, I don't 
maybe it's contributing. 

526
00:28:28,800 --> 00:28:31,600
It's like a subconscious thing. 
It it probably helps. 

527
00:28:31,600 --> 00:28:32,680
Yeah. 
It's kind of like, I don't know 

528
00:28:32,680 --> 00:28:36,080
if you guys have have anyone's 
played bulatro in the last year.

529
00:28:36,960 --> 00:28:39,160
Only a select few people have 
not I think at this point. 

530
00:28:39,440 --> 00:28:44,920
But that has a similar like 
funky music and backgrounds and 

531
00:28:44,920 --> 00:28:47,760
like why you're just like kind 
of playing cards in a way. 

532
00:28:48,600 --> 00:28:51,280
But I think it adds to the 
experience and this is kind of 

533
00:28:51,280 --> 00:28:55,360
has that vibe as well. 
I, I, it was great. 

534
00:28:55,360 --> 00:28:58,120
I played this almost exclusively
on my Steam Deck. 

535
00:28:58,360 --> 00:29:02,120
So it was just the opportunity I
had during the last couple weeks

536
00:29:02,120 --> 00:29:03,320
of it. 
So I was actually playing this a

537
00:29:03,320 --> 00:29:09,400
lot on the train back and forth 
to work and that 45 minutes on 

538
00:29:09,400 --> 00:29:12,080
the train just flew right by. 
It was great. 

539
00:29:13,800 --> 00:29:16,880
So I did that for like multiple 
days, like over like to and from

540
00:29:16,880 --> 00:29:18,000
I'm like, all right, I'm playing
Tetris. 

541
00:29:18,000 --> 00:29:20,480
All right, I'm playing Tetris. 
Like that was just what I did. 

542
00:29:20,480 --> 00:29:23,480
And I and I one of the one of 
the things that kept me going 

543
00:29:23,480 --> 00:29:26,760
and like this isn't really, you 
know, the game itself didn't 

544
00:29:26,760 --> 00:29:29,640
necessarily do this, but I'm not
really like an achievement 

545
00:29:29,640 --> 00:29:31,600
hunter person or trophy hunter 
guy. 

546
00:29:31,600 --> 00:29:35,040
I've never really been like that
person, but I have and I've 

547
00:29:35,040 --> 00:29:37,600
talked about this before. 
I signed up for retro 

548
00:29:37,600 --> 00:29:41,680
achievements, which is basically
a community that gets together 

549
00:29:41,680 --> 00:29:44,760
and creates achievements for 
retro games and you, you know, 

550
00:29:44,760 --> 00:29:47,760
you attach it to your ROMs and 
like your, your retro arch and 

551
00:29:47,760 --> 00:29:49,840
things like that. 
And that's what that plays out. 

552
00:29:49,840 --> 00:29:51,360
This plays off of on your steam 
deck. 

553
00:29:51,800 --> 00:29:53,840
So there's a whole bunch of 
achievements attached to this 

554
00:29:53,840 --> 00:29:56,880
being like, oh, you don't, you 
know, quote, UN quote die at all

555
00:29:57,080 --> 00:30:00,760
when you do 10 levels in a row 
of, of stage 1 of stage 2 or 

556
00:30:00,760 --> 00:30:03,040
stage. 
So I, it kind of kept me going 

557
00:30:03,040 --> 00:30:06,720
more and more and like I wanted 
to finish those 10 stages in a 

558
00:30:06,720 --> 00:30:09,440
run as opposed to, oh, I'm just 
gonna play one and put it down. 

559
00:30:09,440 --> 00:30:11,920
Like I was like focused and 
like, I gotta, I'm gonna get 

560
00:30:11,920 --> 00:30:14,360
this shit done. 
So like, it was fun. 

561
00:30:14,360 --> 00:30:16,840
It was a cool way to experience 
a game that I never played 

562
00:30:16,840 --> 00:30:19,680
before. 
I personally don't know if it's 

563
00:30:19,680 --> 00:30:22,560
Tetris. 
I think the shapes are just 

564
00:30:22,560 --> 00:30:25,800
Tetris. 
Some of them, some of them are 

565
00:30:25,800 --> 00:30:29,440
like I, I don't know, they're, 
they had to make it work for 

566
00:30:29,440 --> 00:30:31,280
this game. 
So they're like, we got to 

567
00:30:31,280 --> 00:30:35,280
create some new shapes here. 
Yeah, like it's I, I get it. 

568
00:30:35,280 --> 00:30:38,040
You're you're, you're stacking 
and, and getting rid of things 

569
00:30:38,040 --> 00:30:42,360
and you know, that sort of 
verticality that that Tetris has

570
00:30:42,360 --> 00:30:47,320
that necessary verticality. 
Like it's there, but I don't 

571
00:30:47,320 --> 00:30:48,840
know, Tetris to me just doesn't 
it? 

572
00:30:48,880 --> 00:30:52,400
It's you, you have to see things
fall and I don't know it, it, 

573
00:30:52,800 --> 00:30:54,840
it's still Tetris. 
I, I get it, but it doesn't 

574
00:30:54,880 --> 00:30:57,840
quite feel like, like that's why
when you guys are talking about 

575
00:30:57,840 --> 00:30:59,960
it and saying like, oh, this is 
like their weird cousin. 

576
00:30:59,960 --> 00:31:00,960
That's, that's what it feels 
like. 

577
00:31:00,960 --> 00:31:04,280
That's exactly what it feels 
like, 'cause it's the, the 

578
00:31:04,280 --> 00:31:09,480
personality of it is there. 
The ideas of it are there, but I

579
00:31:09,480 --> 00:31:13,840
suck at like original Tetris. 
Like I'm just bad at it. 

580
00:31:13,840 --> 00:31:16,960
I like it. 
I think it's genius, but man, 

581
00:31:16,960 --> 00:31:19,600
you get me to like I don't know 
the double digit levels or 

582
00:31:19,600 --> 00:31:21,920
something and like the original 
one that's it. 

583
00:31:21,920 --> 00:31:24,160
I'm screwed. 
I'm I'm I'm losing for sure like

584
00:31:24,480 --> 00:31:26,440
like I don't know what it is 
like I know what I need to do. 

585
00:31:26,520 --> 00:31:28,960
I know how to do it. 
I just can't execute in this 

586
00:31:28,960 --> 00:31:31,200
game. 
I can fucking execute and it was

587
00:31:31,200 --> 00:31:33,680
fun because I think it was 
actually good it. 

588
00:31:33,680 --> 00:31:36,840
Is not as demanding, yeah. 
Maybe that's what it is, yeah. 

589
00:31:37,960 --> 00:31:41,800
There's a couple weird 
strategies like we we had a 

590
00:31:41,800 --> 00:31:45,400
similar thing when we first 
started playing where where like

591
00:31:45,520 --> 00:31:47,760
especially there's like puzzle 
mode. 

592
00:31:48,880 --> 00:31:50,240
Yeah. 
So there's multiple modes as 

593
00:31:50,320 --> 00:31:52,760
well, yeah. 
Yeah, and they there's certain 

594
00:31:52,760 --> 00:31:56,920
puzzles that require you to do 
like very specific strategic 

595
00:31:56,920 --> 00:32:00,760
techniques that the game that 
are a bit more complicated. 

596
00:32:00,880 --> 00:32:05,520
Not not too much once you 
actually learn them, but unless 

597
00:32:05,520 --> 00:32:09,400
you do the training mode or like
read the manual, it's a little. 

598
00:32:09,480 --> 00:32:12,440
Even the manual doesn't fully 
cover that stuff. 

599
00:32:12,720 --> 00:32:15,560
No, they do like a little 
explanation at the beginning of 

600
00:32:15,560 --> 00:32:19,240
some of the modes that tell you 
like, oh, do this and mostly 

601
00:32:19,240 --> 00:32:22,480
it's clear, but sometimes I was 
like, wait, what do you what do 

602
00:32:22,480 --> 00:32:23,040
you mean? 
Like? 

603
00:32:23,040 --> 00:32:26,800
I don't, I don't, that doesn't 
quite make sense to me, but I I 

604
00:32:26,840 --> 00:32:28,760
I think that part part of the 
game is interesting, though. 

605
00:32:28,760 --> 00:32:32,440
I like how there's it's not just
here's a sphere, try and clear 

606
00:32:32,440 --> 00:32:34,840
the blocks and that's it. 
Like at least they're doing 

607
00:32:34,840 --> 00:32:36,320
they're trying to do something 
with it. 

608
00:32:37,200 --> 00:32:41,640
I appreciated that. 
So what was the the both of you 

609
00:32:42,160 --> 00:32:44,920
mentioned the puzzle mode? 
Is that the one where it's? 

610
00:32:46,680 --> 00:32:48,360
It's like it'll give you like a 
challenge. 

611
00:32:48,360 --> 00:32:52,080
So it'll it'll pop like 3-3 
blocks up and you want to get 

612
00:32:52,080 --> 00:32:53,880
rid of them. 
And you have to figure out 

613
00:32:53,880 --> 00:32:56,000
within a certain amount of 
moves, it'll tell you like, oh, 

614
00:32:56,000 --> 00:32:59,680
you have two slides and a drop. 
You got to figure out how to get

615
00:32:59,680 --> 00:33:03,120
rid of all three pieces within 
that those parameters. 

616
00:33:03,480 --> 00:33:05,360
I like that. 
It's very I. 

617
00:33:05,360 --> 00:33:10,160
Really like that in it. 
It's giving me a vibe of have 

618
00:33:10,160 --> 00:33:11,760
you ever played the game Echo 
Chrome? 

619
00:33:12,760 --> 00:33:15,000
No. 
No, it's like a very cool 

620
00:33:15,000 --> 00:33:19,240
perspective. 
Like you have to you'll get like

621
00:33:19,240 --> 00:33:22,720
a scene with like a little guy 
walking right up up like a ramp 

622
00:33:22,720 --> 00:33:26,080
or something and you would like 
shift your perspective and then 

623
00:33:26,080 --> 00:33:29,640
you could make the ramp like 
connect to another block that's 

624
00:33:29,640 --> 00:33:31,960
like out of it's a very 
interesting concept. 

625
00:33:32,000 --> 00:33:33,600
Oh, I see. 
Go look up Echo Chrome. 

626
00:33:33,600 --> 00:33:36,960
I love that game, but the 
puzzle, like that puzzle mode, 

627
00:33:36,960 --> 00:33:38,960
like that's the same kind of 
feel I get. 

628
00:33:38,960 --> 00:33:42,920
I'm like, I just love being 
creative and like solving these 

629
00:33:42,920 --> 00:33:45,400
in a, you know, within 
parameters. 

630
00:33:46,560 --> 00:33:51,120
I like the normal yeah, like the
normal single player mode. 

631
00:33:51,120 --> 00:33:54,480
I wasn't like huge on. 
I was like, OK, this is, I mean,

632
00:33:54,480 --> 00:33:56,960
it's the base game, right? 
I could see that if you were 

633
00:33:56,960 --> 00:33:58,920
playing multiplayer and like 
going against each other or 

634
00:33:58,920 --> 00:34:00,480
something like that would be a 
lot more fun. 

635
00:34:01,640 --> 00:34:05,000
But I like like the hide and 
seek one is, is kind of like the

636
00:34:05,000 --> 00:34:08,120
base mode where it's like you 
just have to the first person if

637
00:34:08,120 --> 00:34:10,000
you did it in versus or if 
you're playing a single player, 

638
00:34:10,000 --> 00:34:13,719
you just have to clear enough 
space to get to the center of 

639
00:34:13,719 --> 00:34:14,560
it. 
And then like kind of the 

640
00:34:14,560 --> 00:34:17,159
little, I like that it, it's, 
it's pretty good. 

641
00:34:17,159 --> 00:34:18,760
I mean, that's that's fine. 
But it's it's kind of 

642
00:34:18,760 --> 00:34:22,400
interesting that even even that 
is like the base, you know, like

643
00:34:22,400 --> 00:34:25,360
that's already different from 
Tetris in itself, which is kind 

644
00:34:25,360 --> 00:34:26,560
of cool. 
I don't know. 

645
00:34:26,560 --> 00:34:29,440
I found it anyway. 
Most of the modes too, other 

646
00:34:29,440 --> 00:34:33,639
than puzzle are like built 
around doing, it's just kind of 

647
00:34:33,639 --> 00:34:35,800
doing that getting to the 
center. 

648
00:34:36,120 --> 00:34:38,679
But they just come up with a 
different like there's the one 

649
00:34:38,679 --> 00:34:42,480
mode where they're like you have
to find the picture, but it's 

650
00:34:42,480 --> 00:34:44,199
like really just get to the 
center. 

651
00:34:44,199 --> 00:34:48,199
But I I appreciate them trying 
to like do different things with

652
00:34:48,199 --> 00:34:50,239
it, even if it's kind of 
similar. 

653
00:34:50,440 --> 00:34:52,480
Use the drills and get to the 
bottom the. 

654
00:34:52,480 --> 00:34:55,320
Drill thing, yeah, the one I 
played the most that I, like I 

655
00:34:55,320 --> 00:34:58,320
said it was playing, kept going 
and wanted to get 10 at a time, 

656
00:34:58,320 --> 00:35:02,000
or there was one where I had to 
do 30 stages in a row without 

657
00:35:02,320 --> 00:35:04,880
failing and I managed to do 
that. 

658
00:35:04,880 --> 00:35:08,080
Yeah. 
I can't play this game. 

659
00:35:08,080 --> 00:35:09,520
I don't know what the hell is 
wrong with me. 

660
00:35:09,680 --> 00:35:12,240
I can't play this game. 
Nothing's wrong with you, it's 

661
00:35:12,240 --> 00:35:13,120
a. 
Good game. 

662
00:35:13,200 --> 00:35:16,600
I think it's genuinely a good. 
Yeah, the one I kept coming back

663
00:35:16,600 --> 00:35:19,120
to was the one that gave you a 
different one every time. 

664
00:35:19,640 --> 00:35:21,720
Or potentially it was two in a 
row that you'd get the same, but

665
00:35:21,720 --> 00:35:24,320
like you'd do the rescue one and
then you'd do the block one and 

666
00:35:24,320 --> 00:35:26,280
then you'd do the the the tower 
one. 

667
00:35:26,280 --> 00:35:29,040
OK, so like that, that's the one
that kind of kept me because at 

668
00:35:29,040 --> 00:35:32,240
least like by that point I, I 
knew what all the stages were, 

669
00:35:32,560 --> 00:35:34,480
but at least I was doing 
something different technically 

670
00:35:34,480 --> 00:35:36,040
every few minutes. 
So at least it was a little bit 

671
00:35:36,040 --> 00:35:37,720
more interesting that way. 
Kind of refreshed it. 

672
00:35:38,040 --> 00:35:41,960
But you're right, it does kind 
of you are kind of doing the 

673
00:35:41,960 --> 00:35:45,120
same thing every time, like it's
just slight change. 

674
00:35:46,000 --> 00:35:49,120
Finding out like everyone's 
favorite mode to play. 

675
00:35:49,120 --> 00:35:52,320
I think that's interesting. 
Like we've got puzzle mode you 

676
00:35:52,320 --> 00:35:55,120
mentioned, was that called hide 
and seek or? 

677
00:35:55,240 --> 00:35:57,640
Hide and seek is like the the 
basic one, the one if you're 

678
00:35:57,840 --> 00:35:59,800
anyone's watching the video, 
it's the one that we're that 

679
00:35:59,800 --> 00:36:02,000
we're seeing right now. 
That was the one, the thing that

680
00:36:02,000 --> 00:36:05,120
I'm talking with, the mode that 
I played takes you through 10 

681
00:36:05,120 --> 00:36:07,320
stages in a row, or I got to the
one where it was thirty in a 

682
00:36:07,320 --> 00:36:09,440
row. 
Hide and Seek was just one of 

683
00:36:09,440 --> 00:36:12,880
the several ones that it did. 
It actually it did pretty much 

684
00:36:12,880 --> 00:36:15,960
every mode that is in the game 
except for puzzle. 

685
00:36:16,120 --> 00:36:18,080
That's what it did. 
OK. 

686
00:36:18,160 --> 00:36:20,480
Yeah, cuz that's like completely
different than what the rest of 

687
00:36:20,480 --> 00:36:24,360
it is, but yeah. 
I went through like the main 

688
00:36:24,360 --> 00:36:27,080
mode cuz it like would give you 
a little cutscenes. 

689
00:36:27,080 --> 00:36:30,440
So I wanted to see those. 
And then on we had on our show, 

690
00:36:30,440 --> 00:36:34,800
our pal J was on the show and 
he, he's into, well, he's in a 

691
00:36:34,800 --> 00:36:37,680
lot of different games, but he's
like a fighting game sort of 

692
00:36:37,680 --> 00:36:39,760
guy. 
So he did, he focused a lot on 

693
00:36:39,760 --> 00:36:42,760
the versus mode and he was 
dropping a bunch of stuff he 

694
00:36:42,760 --> 00:36:46,880
learned about like like 
strategies you would do to 

695
00:36:46,920 --> 00:36:50,320
succeed, like playing against 
the computer or other players 

696
00:36:50,320 --> 00:36:53,160
and stuff. 
So I love like to this game's 

697
00:36:53,160 --> 00:36:58,000
credit, there is sort of like it
can suit a couple different like

698
00:36:58,240 --> 00:37:01,160
types of gamer. 
What? 

699
00:37:01,160 --> 00:37:02,480
What was your? 
What was your mode? 

700
00:37:04,400 --> 00:37:09,120
I I think it just depended on 
my, my mood or like with the 

701
00:37:09,120 --> 00:37:15,680
with like the main mode. 
I before when I was playing, I 

702
00:37:15,680 --> 00:37:19,120
had on, I had TV on the, you 
know, Star Trek on it and I 

703
00:37:19,120 --> 00:37:22,720
could just play it well, kind of
half paying attention to each 

704
00:37:22,720 --> 00:37:26,680
one. 
It's a good zone out game. 

705
00:37:26,760 --> 00:37:29,640
Yeah, but that's good. 
The games, there's there's a 

706
00:37:29,640 --> 00:37:32,120
place for those types of games. 
I I agree absolutely. 

707
00:37:32,360 --> 00:37:37,000
Yeah, but if I wanna just like 
think, then the puzzle mode I 

708
00:37:37,000 --> 00:37:40,080
really like Plus Plus that helps
you like learn how to play. 

709
00:37:40,640 --> 00:37:42,160
Yeah, I really. 
Yeah, for sure. 

710
00:37:42,240 --> 00:37:44,320
That's true. 
You know, it's funny it all all 

711
00:37:44,320 --> 00:37:45,720
three of you have mentioned the 
puzzle mode. 

712
00:37:45,720 --> 00:37:49,560
It's the those types of modes 
just don't work for me in 

713
00:37:49,560 --> 00:37:51,520
general, not just in this game 
specifically. 

714
00:37:51,520 --> 00:37:56,960
I just, I wanna be able to sort 
of create the, the combinations.

715
00:37:57,040 --> 00:38:01,320
Like I find it very rewarding in
this game where it's not even 

716
00:38:01,320 --> 00:38:03,880
just like 'cause one of the one 
of the sort of mechanics of it 

717
00:38:03,880 --> 00:38:07,320
is if you connect a bunch of 
blocks together and I think it's

718
00:38:07,320 --> 00:38:09,560
20 is the minimum, maybe it's 
like 10 or 15. 

719
00:38:09,560 --> 00:38:12,760
I think it's 20. 
If you clear 20 blocks 

720
00:38:12,800 --> 00:38:16,520
regardless, like whatever shape 
you've connected, you get an 

721
00:38:16,520 --> 00:38:19,840
item that you can use like a, a 
bomb or a magnet or something 

722
00:38:19,840 --> 00:38:22,120
that clears even more space for 
you. 

723
00:38:22,120 --> 00:38:23,320
And then you can kind of go from
there. 

724
00:38:23,840 --> 00:38:25,720
Regardless of how many I 
cleared. 

725
00:38:26,160 --> 00:38:29,160
I just, I love like, OK, here's 
here's like the the stage 

726
00:38:29,200 --> 00:38:31,480
starts. 
Here's 3 connected to each 

727
00:38:31,480 --> 00:38:33,360
other. 
Oh, I'm going to turn that 3 

728
00:38:33,360 --> 00:38:37,400
into 30, you know, and I just, I
kind of, it's really satisfying.

729
00:38:37,400 --> 00:38:41,440
And the game has a couple of 
like audio cues that kind of 

730
00:38:41,440 --> 00:38:44,640
tell you like these little like 
swish noises and things like 

731
00:38:44,640 --> 00:38:47,280
that, that are just like, Oh, 
you've cleared, you know, you've

732
00:38:47,280 --> 00:38:51,440
gotten to the bottom or you've 
cleared a a significant spot or 

733
00:38:51,440 --> 00:38:52,760
something. 
And I'm just like, Oh, that's 

734
00:38:53,000 --> 00:38:55,960
it's just enough to be said. 
Like it's really good sound and 

735
00:38:55,960 --> 00:38:59,520
game design and like, I don't 
know, it just those little 

736
00:38:59,600 --> 00:39:02,040
things or why I just kept 
playing this fucking game, man, 

737
00:39:02,040 --> 00:39:05,160
Like, I don't know. 
And the puzzle one is, is very 

738
00:39:05,160 --> 00:39:08,320
interesting. 
Like I, I understand why for the

739
00:39:08,320 --> 00:39:11,600
three of you and for any game, 
any puzzle game that has that, 

740
00:39:12,200 --> 00:39:16,080
that mode or that type of mode 
in it, why it works and why it's

741
00:39:16,080 --> 00:39:18,400
fun. 
They just have never been ones 

742
00:39:18,400 --> 00:39:20,920
that I want to keep going back 
to 'cause I actually find those 

743
00:39:20,920 --> 00:39:23,320
to be the most stressful, which 
is maybe why I stay. 

744
00:39:23,360 --> 00:39:26,400
No, I, I kind of am with you 
there. 

745
00:39:26,400 --> 00:39:29,600
Like I, I really, I like puzzle 
games and I like the puzzle mode

746
00:39:29,600 --> 00:39:32,200
and everything, but it's, it's 
similar to what I was saying, 

747
00:39:32,200 --> 00:39:35,120
like when we were talking about 
Majora's Mask where it's like, I

748
00:39:35,120 --> 00:39:40,040
kind of got to be in the mood to
do that to like, 'cause you kind

749
00:39:40,040 --> 00:39:43,320
of do have to sit there and 
like, just look at it and think,

750
00:39:43,640 --> 00:39:48,520
you know, And I'm, I think I get
such a like dopamine rush out of

751
00:39:48,520 --> 00:39:51,680
just like playing the normal 
mode that it's that sort of like

752
00:39:52,080 --> 00:39:53,840
the comfort food for it, you 
know? 

753
00:39:53,840 --> 00:39:57,000
So I got to be in the right 
mindset to do that puzzle mode 

754
00:39:57,000 --> 00:39:59,880
'cause it does hurt your brain a
little bit sometimes. 

755
00:39:59,880 --> 00:40:02,800
Yeah, I I have to think enough 
at work and at life. 

756
00:40:02,800 --> 00:40:06,760
I don't know if I need to. 
It reminds me of like mobile 

757
00:40:06,760 --> 00:40:09,240
games I would play. 
I would get like the like wood 

758
00:40:09,240 --> 00:40:11,080
blocks or whatever and like 
swipe through it. 

759
00:40:11,480 --> 00:40:13,880
I get the same, the same 
feeling, you know, I like those 

760
00:40:13,880 --> 00:40:15,640
type of games though. 
Those are the games that I would

761
00:40:15,640 --> 00:40:17,600
just play. 
Like if I had this on a Steam 

762
00:40:17,600 --> 00:40:19,880
Deck I feel like I would 
actually like this game more 

763
00:40:20,640 --> 00:40:22,960
than actually sitting down and 
playing it on 64. 

764
00:40:23,240 --> 00:40:24,960
It is. 
Just having a handheld option 

765
00:40:24,960 --> 00:40:26,200
would be cool. 
Yeah, it is. 

766
00:40:27,200 --> 00:40:31,080
It's, it's a very, like I said, 
like I think pretty much all 

767
00:40:31,080 --> 00:40:33,080
four of us have kind of said, is
that it? 

768
00:40:33,080 --> 00:40:35,680
You can pick up and play this 
Like you don't have to go and 

769
00:40:35,680 --> 00:40:37,240
sit here and play this for 
several hours. 

770
00:40:37,240 --> 00:40:39,080
It doesn't need to be that kind 
of game. 

771
00:40:39,080 --> 00:40:41,120
I don't think Tetris really is 
anyways, or at least not 

772
00:40:41,120 --> 00:40:43,720
anymore. 
Maybe at the time 'cause it was 

773
00:40:43,720 --> 00:40:45,560
so, you know, revolutionary and 
whatever. 

774
00:40:45,560 --> 00:40:50,040
But like, when I was playing it,
I, I was stuck on the train for 

775
00:40:50,040 --> 00:40:51,800
45 minutes. 
So yeah, I'm going to play it 

776
00:40:51,800 --> 00:40:54,320
for as long as I possibly can 
and then run to the door so I 

777
00:40:54,320 --> 00:40:59,160
don't miss my stop. 
But, you know, like I, I, I, it 

778
00:40:59,160 --> 00:41:01,360
was great for that. 
It was great to say like, hey, 

779
00:41:01,360 --> 00:41:04,640
I'm just going to play something
that is, you know, McKenna, you 

780
00:41:04,640 --> 00:41:06,760
mentioned sort of, you know, 
watching Star Trek at the same 

781
00:41:06,760 --> 00:41:10,280
time, in a way, I was kind of on
the train mindless, you know, 

782
00:41:10,280 --> 00:41:12,840
like I was just sort of sitting 
there going, I'm just going to 

783
00:41:12,840 --> 00:41:14,800
do this thing and I'm just going
to get this right over with. 

784
00:41:14,800 --> 00:41:17,840
I just want to get home, you 
know, And then it just it flew 

785
00:41:17,840 --> 00:41:19,360
by because I was having a good 
time with it. 

786
00:41:19,360 --> 00:41:22,680
And I think if if Jiggy you 
mentioned, you know, mobile 

787
00:41:22,680 --> 00:41:25,360
games, for example, is like, you
know, could be sort of like a 

788
00:41:25,360 --> 00:41:28,120
little bit of a dirty word in 
some ways, but I think this 

789
00:41:28,120 --> 00:41:31,520
would work really well as that, 
you know, maybe not. 

790
00:41:31,520 --> 00:41:33,440
I don't know if touchscreen 
would work or whatever, but 

791
00:41:33,440 --> 00:41:35,680
like. 
It needs a Gameboy port. 

792
00:41:35,680 --> 00:41:37,280
That's what it needs that. 
Would be cool. 

793
00:41:38,240 --> 00:41:39,680
It's almost like it was made for
it. 

794
00:41:39,880 --> 00:41:41,240
Yeah, Yeah. 
Actually that would. 

795
00:41:41,320 --> 00:41:43,400
It would work, Yeah. 
Or could they? 

796
00:41:43,440 --> 00:41:45,160
Oh, it's almost like the 
original was made for it, right?

797
00:41:45,160 --> 00:41:48,240
Yeah. 
Yeah, hey, imagine if it came to

798
00:41:48,240 --> 00:41:50,320
NSO like that. 
Would be pretty sick. 

799
00:41:50,640 --> 00:41:52,800
That would be cool. 
Do verses against your pals. 

800
00:41:52,840 --> 00:41:56,480
Yeah, we would go crazy on that.
Oh my God, I would think it was 

801
00:41:56,480 --> 00:41:58,200
so good until they played 
someone else. 

802
00:41:58,600 --> 00:42:01,640
Like that's the problem with 
that and you're like, Oh no, 

803
00:42:01,640 --> 00:42:03,400
that's my issue with something 
like this. 

804
00:42:03,600 --> 00:42:05,400
I'm good at this game. 
I'm actually good compared to 

805
00:42:05,400 --> 00:42:06,840
the original. 
Nope, I suck. 

806
00:42:07,000 --> 00:42:09,960
No, that's usually how it works.
I have. 

807
00:42:09,960 --> 00:42:14,280
Gotten some friends recently to 
play it like we've had, we've 

808
00:42:14,280 --> 00:42:18,400
had friends visit, like friend 
Ramona visited and then our 

809
00:42:18,400 --> 00:42:23,440
friends Rand and Cal visited and
and most recently I I like to 

810
00:42:23,440 --> 00:42:26,480
both times our friends came, I 
was like, here, here, let's play

811
00:42:26,480 --> 00:42:29,320
this together. 
We're going on a podcast about 

812
00:42:29,320 --> 00:42:31,240
it. 
Like I want to play play some 

813
00:42:31,240 --> 00:42:34,680
more verses with people and Cal 
specifically. 

814
00:42:34,680 --> 00:42:37,560
We played a couple rounds and I 
was like, cool, yeah, that that 

815
00:42:37,560 --> 00:42:39,520
was cool. 
And then whatever, we had lunch 

816
00:42:39,520 --> 00:42:42,800
or something and he was like, 
yeah, so can we put Tetrasphere?

817
00:42:42,800 --> 00:42:44,640
But can we play some more 
Tetrasphere? 

818
00:42:44,720 --> 00:42:46,320
And I'm like, yeah, let's do it,
man. 

819
00:42:46,640 --> 00:42:49,560
That's awesome. 
Yeah, that's great. 

820
00:42:49,560 --> 00:42:51,160
So. 
This is like the games somebody 

821
00:42:51,160 --> 00:42:53,320
walks in your house. 
You're like Tetrisphere. 

822
00:42:53,440 --> 00:42:57,360
Yeah, yeah, I think. 
Really, I do want to kind of 

823
00:42:57,360 --> 00:43:01,080
convince anyone who comes over, 
yeah, to try it at least. 

824
00:43:01,360 --> 00:43:03,080
I think it would. 
I think it's kind of cool 

825
00:43:03,080 --> 00:43:06,280
because what's interesting is if
you say like, hey, let's play 

826
00:43:06,280 --> 00:43:10,680
Tetris together, it's like, you 
know, it, it's it's not this, 

827
00:43:10,680 --> 00:43:12,800
but it's almost like saying, 
well, let's play solitaire 

828
00:43:12,800 --> 00:43:14,160
together. 
Like what do you mean? 

829
00:43:14,360 --> 00:43:17,400
Like that's not solitaire's like
literally a solitaire 

830
00:43:17,400 --> 00:43:20,240
experience. 
That's part of what that game 

831
00:43:20,240 --> 00:43:21,920
is. 
You're playing cards solo 

832
00:43:22,360 --> 00:43:25,240
Tetris. 
I think the the average person 

833
00:43:25,240 --> 00:43:27,360
would be like, well, that's 
just, you know, a solo game on 

834
00:43:27,360 --> 00:43:30,320
your handheld Game Boy, whatever
it is that you had your 

835
00:43:30,320 --> 00:43:33,800
experience with this has more, 
it's deeper than that. 

836
00:43:33,800 --> 00:43:35,040
It's got more, it's got more to 
it. 

837
00:43:35,120 --> 00:43:36,480
You know, they're trying to do 
more. 

838
00:43:36,880 --> 00:43:40,320
And I think, I think largely 
they exceed they they succeed. 

839
00:43:42,280 --> 00:43:44,880
You know, I, I had a yeah, yeah,
I just, I had, I had a good time

840
00:43:44,880 --> 00:43:47,560
with it. 
In in terms of it, we were 

841
00:43:47,560 --> 00:43:51,600
talking about it being Tetris. 
Like some of the even some of 

842
00:43:51,600 --> 00:43:57,200
the follow-ups to tech Tetris 
that even Alexi Pagenov, like 

843
00:43:57,200 --> 00:44:02,000
designed himself are are quite 
like wild departures. 

844
00:44:02,120 --> 00:44:05,960
You know, like they even the 
Tetris series itself, even 

845
00:44:05,960 --> 00:44:09,880
Tetris 2 was kind of a wild. 
I was, I was just gonna say I 

846
00:44:09,880 --> 00:44:12,480
was just looking that up 'cause 
I have that for Game Boy. 

847
00:44:12,480 --> 00:44:15,400
That was like the, that's the 
Tetris that I had because that 

848
00:44:15,400 --> 00:44:18,720
was just the, the time that I 
got my Game Boy was when that 

849
00:44:18,720 --> 00:44:20,840
came out. 
I didn't know the difference. 

850
00:44:20,840 --> 00:44:23,240
To me it was like, oh, that's 
Tetris at the time when I was 

851
00:44:23,240 --> 00:44:24,720
younger, right? 
So I have the cartridge here 

852
00:44:24,720 --> 00:44:27,200
somewhere. 
It is different because it's 

853
00:44:27,200 --> 00:44:30,200
almost like there aren't there 
like other other weird blocks 

854
00:44:30,200 --> 00:44:31,560
that you have to clear or 
something. 

855
00:44:31,560 --> 00:44:33,440
There's like an added. 
Yeah, there's. 

856
00:44:34,120 --> 00:44:36,440
Weird shapes, Yeah. 
It's not your typical. 

857
00:44:36,440 --> 00:44:38,360
They added new shapes. 
It's very weird. 

858
00:44:39,040 --> 00:44:45,600
But even even Ajanov himself 
attempted a 3D Tetris. 

859
00:44:45,880 --> 00:44:50,040
And if anyone has Tetris 
forever, you can go in there and

860
00:44:50,040 --> 00:44:52,560
experience a lot of these old 
Tetris games. 

861
00:44:52,560 --> 00:44:58,680
But yeah, well, Weltris, I think
that was yeah, that was the the 

862
00:44:58,680 --> 00:45:04,120
first attempt at a 3D Tetris. 
And I would say that this this 

863
00:45:04,400 --> 00:45:10,000
game I think gets it's like, I 
think maybe the best attempt at 

864
00:45:10,000 --> 00:45:14,560
making a 3D Tetris like game. 
And Weltras is an interesting 

865
00:45:14,560 --> 00:45:16,160
game, but I don't think it's 
like. 

866
00:45:16,400 --> 00:45:19,320
I think it's a little. 
It's harder to wrap your head 

867
00:45:19,320 --> 00:45:20,880
around. 
Yeah. 

868
00:45:21,440 --> 00:45:24,240
'Cause like Tetris is is just 
like. 

869
00:45:24,360 --> 00:45:29,520
You can play it immediately like
there, there's you're not doing 

870
00:45:29,520 --> 00:45:33,040
like a ton of mental gymnastics 
to figure it out. 

871
00:45:33,040 --> 00:45:34,920
Yeah, that's the charm of Tetris
for. 

872
00:45:34,960 --> 00:45:40,440
Yourself speak for you. 
Oh yeah, I just go as fast as 

873
00:45:40,440 --> 00:45:41,440
possible. 
Just go. 

874
00:45:42,360 --> 00:45:44,320
Just hope my brain can figure it
out as it goes. 

875
00:45:45,280 --> 00:45:46,880
Right and left. 
What the heck? 

876
00:45:47,000 --> 00:45:50,200
Yeah. 
Oh, so that that's another thing

877
00:45:50,200 --> 00:45:53,200
too, like, you know, talking 
about sort of how this this 

878
00:45:53,200 --> 00:45:57,080
could be like the most 
successful sort of spin off 

879
00:45:57,160 --> 00:46:01,040
almost of Tetris is, you know, 
they do different things. 

880
00:46:01,040 --> 00:46:04,400
You can shift the the blocks 
around and the shapes around. 

881
00:46:04,400 --> 00:46:07,400
And the the only thing is, 
unless I miss something and I 

882
00:46:07,400 --> 00:46:09,760
didn't look at the manual, I 
just sort of just played it and 

883
00:46:09,760 --> 00:46:11,960
stuff. 
You can't flip any of them, 

884
00:46:11,960 --> 00:46:13,360
right? 
Like they're in fixed positions.

885
00:46:13,640 --> 00:46:14,800
Yeah. 
So that's. 

886
00:46:14,800 --> 00:46:18,240
That's why there's gotta be L 
this way or or a line this way, 

887
00:46:18,240 --> 00:46:20,160
a line this way. 
It's like, oh, OK. 

888
00:46:20,160 --> 00:46:23,200
Yeah, exactly. 
You know, there's, there's a 

889
00:46:23,200 --> 00:46:25,520
handful of shapes. 
I don't, I don't, I think these 

890
00:46:25,520 --> 00:46:27,200
are all the basic ones. 
I don't think that there's any 

891
00:46:27,200 --> 00:46:29,120
like added funky ones or 
whatever. 

892
00:46:29,120 --> 00:46:31,320
I think these ones are. 
All there's like the there's 

893
00:46:31,320 --> 00:46:34,000
like the Randomizer 1. 
I got a little frustrated with 

894
00:46:34,000 --> 00:46:36,800
that one sometimes. 
I would always just wait, like 

895
00:46:37,160 --> 00:46:38,080
wild card. 
Yeah, yeah. 

896
00:46:38,080 --> 00:46:41,080
It would just like cycle through
all the different shapes. 

897
00:46:41,640 --> 00:46:43,320
No, but you know what that is? 
That's the one that gives you 

898
00:46:43,320 --> 00:46:45,400
whatever shape you want. 
So you just click on whatever. 

899
00:46:45,400 --> 00:46:47,920
Shape, yeah, but you gotta wait.
No, you don't. 

900
00:46:48,400 --> 00:46:50,040
I thought you did too. 
You don't have to. 

901
00:46:50,120 --> 00:46:51,240
Wait, what? 
Whoa, whoa. 

902
00:46:51,280 --> 00:46:53,200
Whoa, whoa, whoa, whoa, whoa, 
whoa, you know. 

903
00:46:53,240 --> 00:46:55,320
Yeah, you don't have to wait. 
It's just a little circle, 

904
00:46:55,320 --> 00:46:56,600
right? 
Like the reticle instead of it 

905
00:46:56,600 --> 00:46:59,880
being the instead of the reticle
being the shape of the actual 

906
00:47:00,360 --> 00:47:03,040
block itself, it's just a circle
and then it cycles in the bottom

907
00:47:03,040 --> 00:47:05,880
left corner. 
You can, unless I was just being

908
00:47:05,880 --> 00:47:07,400
lucky every single time I did 
it. 

909
00:47:08,080 --> 00:47:09,920
What? 
But I think what could screw you

910
00:47:09,920 --> 00:47:15,000
up is that it doesn't like do 
the highlight thing where you're

911
00:47:15,000 --> 00:47:16,520
like, Oh, it's safe to drop 
here. 

912
00:47:16,800 --> 00:47:20,760
And so you can only go off of 
the, the audio queue, which is 

913
00:47:20,760 --> 00:47:23,480
not ideal. 
Or just like you can maybe tell 

914
00:47:23,480 --> 00:47:27,080
that there's a group, but 
that's, that I've, I've, when 

915
00:47:27,080 --> 00:47:30,560
watching my friends like play it
for the first time, like that 

916
00:47:30,560 --> 00:47:34,560
was a thing that I, I could tell
like, OK, this isn't like the, 

917
00:47:35,120 --> 00:47:38,080
they could have done a little 
bit more to like make it, make 

918
00:47:38,080 --> 00:47:40,720
it clear how this works to 
people, like maybe highlight the

919
00:47:40,720 --> 00:47:43,200
blocks or you know, whatever. 
Yeah, I thought it was the exact

920
00:47:43,200 --> 00:47:44,800
same thing, Jiggy. 
When I was playing the first 

921
00:47:44,800 --> 00:47:47,920
couple times it was like, oh, I 
have to like this is like a all 

922
00:47:47,920 --> 00:47:50,720
of a sudden I'm doing like a 
timing based like skill thing 

923
00:47:50,720 --> 00:47:51,520
here. 
This is weird. 

924
00:47:52,560 --> 00:47:56,760
But no, it basically is like 
like a wild card. 

925
00:47:56,760 --> 00:48:00,200
You can kind of just put it on 
whatever shape you want. 

926
00:48:00,320 --> 00:48:03,040
Now I want to go back because I 
swear I just sat there and 

927
00:48:03,040 --> 00:48:04,640
waited for the shape I needed 
and then. 

928
00:48:05,560 --> 00:48:08,200
Which isn't, which isn't as fun,
especially because there you are

929
00:48:08,200 --> 00:48:11,880
kind of on a timer with every. 
Yeah, I wanna go fast. 

930
00:48:12,040 --> 00:48:14,600
Gotta go fast, yeah? 
Gotta go fast, must go faster. 

931
00:48:14,600 --> 00:48:18,040
It's like, yeah. 
When it does start to get close 

932
00:48:18,040 --> 00:48:20,720
to the screen, it's like. 
Oh my gosh, it's. 

933
00:48:20,920 --> 00:48:22,600
Panic mode. 
Yeah, it's like. 

934
00:48:22,600 --> 00:48:24,680
No, Stop going closer. 
No, I got this. 

935
00:48:24,680 --> 00:48:26,640
I swear I got this. 
Yeah. 

936
00:48:27,120 --> 00:48:28,680
Oh man. 
So that's The thing is there's, 

937
00:48:28,680 --> 00:48:31,520
there's no like actual, I mean 
there is technically a clock. 

938
00:48:31,520 --> 00:48:33,920
There's like a stopwatch almost 
in the bottom corner, bottom 

939
00:48:33,920 --> 00:48:38,960
right corner, and you know. 
It looks like one of those those

940
00:48:38,960 --> 00:48:44,280
chocolate oranges, like little, 
no, no, no, no, not the oranges.

941
00:48:44,440 --> 00:48:46,840
I I think they were Disney. 
They had like little candies 

942
00:48:46,840 --> 00:48:48,120
inside. 
They're not kinder Joy's, 

943
00:48:48,120 --> 00:48:49,720
they're not the eggs, but 
they're like little chocolate 

944
00:48:49,720 --> 00:48:52,160
balls. 
It looks exactly like that and 

945
00:48:52,160 --> 00:48:53,960
they would split open. 
Like this and they'd have like a

946
00:48:53,960 --> 00:48:55,720
little like a. 
Little like Damon and Pumbaa. 

947
00:48:57,160 --> 00:48:58,880
Yeah, so it does look like a 
bugger. 

948
00:48:59,240 --> 00:49:00,160
Yeah, that's what it looked 
like. 

949
00:49:00,760 --> 00:49:03,160
So that sort of counts down, but
there's no actual numbers. 

950
00:49:03,160 --> 00:49:07,200
There's like some audio cues and
stuff to tell you and then like 

951
00:49:07,720 --> 00:49:12,760
you just said, the anxiety of 
the camera zooming in the closer

952
00:49:12,760 --> 00:49:15,200
it get. 
It's like it's such a kick in 

953
00:49:15,200 --> 00:49:18,040
the pants too, because it's like
you can see less. 

954
00:49:18,040 --> 00:49:20,000
So I'm like, well, I'm getting 
less done now. 

955
00:49:20,000 --> 00:49:22,960
No, stop getting. 
So as the timer starts going 

956
00:49:22,960 --> 00:49:26,440
down and down, if you don't do 
enough combinations, the timer 

957
00:49:26,720 --> 00:49:29,720
hits a certain point where you 
just need to get something done.

958
00:49:29,720 --> 00:49:33,160
Otherwise it's you know, you're 
game over or you lose like one 

959
00:49:33,160 --> 00:49:38,040
of your three hearts if three 
lives, which is also something 

960
00:49:38,040 --> 00:49:42,200
that's different. 
Yeah, yeah, I can see it. 

961
00:49:42,200 --> 00:49:45,560
Like I feel like with all the 
ways it's not like Tetris, I 

962
00:49:45,560 --> 00:49:49,720
feel like I can understand the 
logic behind it because when I 

963
00:49:49,720 --> 00:49:53,280
when it, I feel like when I look
at Weltris, I'm like, OK, they 

964
00:49:53,280 --> 00:49:57,120
tried to like they tried to keep
it too close and it and it 

965
00:49:57,360 --> 00:49:59,280
that's what doesn't work. 
And I can see why they're like, 

966
00:49:59,280 --> 00:50:01,760
OK, we can't. 
The main problem is you can't 

967
00:50:01,760 --> 00:50:06,000
really see like the stack of 
blocks, you know, So they had to

968
00:50:06,000 --> 00:50:11,360
make it less reliant on like, 
like filling up the blocks, you 

969
00:50:11,360 --> 00:50:14,560
know, like, so I, I can see why 
it's like almost reverse Tetris 

970
00:50:14,560 --> 00:50:17,280
where you're like digging your 
way down, you know. 

971
00:50:19,480 --> 00:50:21,800
So I think the lives I get, I 
get what they're going for 

972
00:50:21,800 --> 00:50:24,320
there. 
Yeah, it's, it's a little bit 

973
00:50:24,320 --> 00:50:27,360
more like forgiving in a way, 
you know, especially early on, 

974
00:50:27,360 --> 00:50:28,920
like when you're trying to 
figure it out, you're like, oh, 

975
00:50:28,920 --> 00:50:32,800
I screwed something up or, you 
know, I'm just trying to get my,

976
00:50:32,800 --> 00:50:35,880
get my bearings here and stuff. 
But like those later stages that

977
00:50:35,880 --> 00:50:38,040
I was playing when I was going 
for like those longer runs and 

978
00:50:38,040 --> 00:50:43,240
stuff, you gotta like, you gotta
clip some, some stacks together,

979
00:50:43,240 --> 00:50:46,880
like, and you can't just do like
3, the camera starts zooming in 

980
00:50:46,880 --> 00:50:48,360
on you. 
I was, I'm and I'm just 

981
00:50:48,920 --> 00:50:51,520
screaming to myself on the 
train, like stop, stop, stop. 

982
00:50:54,000 --> 00:50:55,840
Or maybe I did it out loud. 
I had my headphones on. 

983
00:50:55,840 --> 00:50:58,560
I don't know. 
I wouldn't be surprised some 

984
00:50:58,560 --> 00:51:01,240
guys on the train yelling about 
Tetrasphere. 

985
00:51:01,320 --> 00:51:03,320
Yeah, he's like, like there's 
like a guy behind me. 

986
00:51:03,320 --> 00:51:04,400
He's like no, no, no, to the 
left. 

987
00:51:04,400 --> 00:51:05,560
To the left, No. 
Shift that one. 

988
00:51:07,400 --> 00:51:10,440
Someone who understands what's 
going on because automatically 

989
00:51:10,440 --> 00:51:12,360
knows. 
Like he's just the the the one 

990
00:51:12,360 --> 00:51:14,880
die hard Tetrasphere guy just 
happens to be on the train at 

991
00:51:14,880 --> 00:51:19,480
the exact same time, Yeah. 
'Cause I'm, I'm always, whenever

992
00:51:19,480 --> 00:51:23,560
I'm playing this, our, our, our 
roommate will come out sometimes

993
00:51:23,560 --> 00:51:27,480
and see me playing and he's, 
he'll say like, I've been like 

994
00:51:27,480 --> 00:51:30,320
seeing you play this game for 
like a year now. 

995
00:51:30,320 --> 00:51:32,440
And I have no idea, like what's 
going on. 

996
00:51:34,520 --> 00:51:37,120
Which is how I felt when the 
when I, when I saw those stoners

997
00:51:37,120 --> 00:51:41,400
in Oklahoma or whatever, I was 
like, I, I can't even, I think 

998
00:51:41,400 --> 00:51:44,040
you have to be on something to 
understand this game. 

999
00:51:45,920 --> 00:51:48,240
You, you don't. 
You didn't know it till now, but

1000
00:51:48,240 --> 00:51:50,480
you are now one of those 
stoners, that's what. 

1001
00:51:51,360 --> 00:51:54,600
Well, I do know, unfortunately. 
I have to come. 

1002
00:51:56,040 --> 00:51:58,480
You have become it's. 
It's embarrassing, yeah. 

1003
00:52:00,120 --> 00:52:03,880
You know what though, It's, 
it's, it's fun to get to, to get

1004
00:52:03,880 --> 00:52:06,680
sunk into a game that's that's a
little bit different as well. 

1005
00:52:06,680 --> 00:52:10,240
I think like there's something 
to that where it's not like this

1006
00:52:10,240 --> 00:52:12,880
giant RPG that eats up a bunch 
of your hours and stuff. 

1007
00:52:12,880 --> 00:52:15,280
Like I just, you know, I already
said it a couple times. 

1008
00:52:15,280 --> 00:52:18,840
I'm just, I'm surprised that I 
was playing it so much as I, you

1009
00:52:18,840 --> 00:52:21,800
know, constantly for a couple 
weeks and. 

1010
00:52:22,200 --> 00:52:25,600
Yeah, yeah, it really, it really
there's there's something about 

1011
00:52:25,680 --> 00:52:29,800
certain puzzle games or, you 
know, just even sometimes just 

1012
00:52:29,800 --> 00:52:31,920
basic single player games that 
are newer and stuff where it 

1013
00:52:31,920 --> 00:52:33,720
just. 
Oh yeah, no, this just got to me

1014
00:52:33,720 --> 00:52:36,880
at the right time, you know, it 
just sort of hit at the right 

1015
00:52:36,880 --> 00:52:38,480
time. 
It's got like just the perfect 

1016
00:52:38,480 --> 00:52:41,080
amount of difficulty for me 
personally, like things like 

1017
00:52:41,080 --> 00:52:44,960
that that you can't predict, and
this I think this was one of 

1018
00:52:44,960 --> 00:52:47,400
them. 
So if I played this a year from 

1019
00:52:47,400 --> 00:52:49,320
now, would it be the same? 
I I don't think it would be that

1020
00:52:49,560 --> 00:52:52,640
be drastically different, but I 
think I there's something about 

1021
00:52:52,640 --> 00:52:56,600
just this like exact time right 
now. 

1022
00:52:56,600 --> 00:53:03,640
It was a good like semi semi 
mindless thing that I could just

1023
00:53:03,640 --> 00:53:05,200
sort of escape into which was 
nice. 

1024
00:53:06,000 --> 00:53:09,920
It's very arcady, very once you 
learn the mechanics you get in, 

1025
00:53:09,920 --> 00:53:12,760
you could play a couple rounds, 
put it down, come back to it. 

1026
00:53:12,760 --> 00:53:17,160
I still like, I just I can 
imagine in my head how great 

1027
00:53:17,160 --> 00:53:18,680
this would be. 
Like handheld. 

1028
00:53:19,400 --> 00:53:22,040
Yeah, yeah. 
It just, it just would, it would

1029
00:53:22,040 --> 00:53:25,360
make it so much better for me. 
And it's really simple. 

1030
00:53:25,360 --> 00:53:28,160
The controls work with something
like that too, like with that 

1031
00:53:28,160 --> 00:53:31,920
aspect where, yeah, you need A&B
and you need, I mean, I, I use 

1032
00:53:31,920 --> 00:53:34,080
the D pad on the on the Steam 
Deck. 

1033
00:53:34,080 --> 00:53:36,240
I'm not sure if can you use the 
joystick. 

1034
00:53:36,240 --> 00:53:37,760
I don't even know. 
If you can, I don't. 

1035
00:53:37,760 --> 00:53:40,720
I don't think so. 
OK, I didn't try after I I 

1036
00:53:40,720 --> 00:53:42,320
figured out you couldn't use the
joystick in the menu. 

1037
00:53:42,320 --> 00:53:45,240
I'm like, oh I can't use that, 
but I never tried in the middle 

1038
00:53:45,240 --> 00:53:47,720
of gameplay. 
Yeah, no, you you can't. 

1039
00:53:47,720 --> 00:53:50,640
Which it it doesn't. 
I feel like it makes sense that 

1040
00:53:50,640 --> 00:53:54,960
it's the D pad and honestly, I'm
happy to have an N64 game that 

1041
00:53:54,960 --> 00:53:57,720
really uses it. 
You know, we we get it every so 

1042
00:53:57,720 --> 00:54:01,160
often. 
But yeah, I think it speaks to 

1043
00:54:01,160 --> 00:54:04,800
the era like just in general 
like this. 

1044
00:54:04,800 --> 00:54:10,560
They're still like arcade style 
games like that are that are on 

1045
00:54:10,560 --> 00:54:14,440
the console and I I don't know, 
I actually appreciate those 

1046
00:54:14,440 --> 00:54:18,960
style games. 
Like I feel like, and 64 wasn't 

1047
00:54:18,960 --> 00:54:21,000
like the console for arcade 
gaming. 

1048
00:54:21,000 --> 00:54:23,920
I would say but it, or at least 
that, but it at least had that 

1049
00:54:23,920 --> 00:54:26,400
style of games though, So I 
really appreciate that. 

1050
00:54:26,480 --> 00:54:28,480
Yeah, for sure. 
My my experience with the D pad 

1051
00:54:28,480 --> 00:54:30,720
is always going back to the 
wrestling games because they 

1052
00:54:30,760 --> 00:54:31,960
always required though. 
Yeah. 

1053
00:54:32,760 --> 00:54:36,200
So that's anytime I have to use 
that as like the primary, it's 

1054
00:54:36,200 --> 00:54:38,560
just like now I just want to 
play No Mercy again. 

1055
00:54:38,560 --> 00:54:40,240
Like, that's that's where I keep
going. 

1056
00:54:42,160 --> 00:54:44,440
I had to. 
I wrote down. 

1057
00:54:45,600 --> 00:54:47,320
I found this. 
I was sort of looking up, you 

1058
00:54:47,320 --> 00:54:50,720
know, like, why did they decide 
to go this way with Tetris? 

1059
00:54:50,720 --> 00:54:52,480
Yeah, Like, this is one of the 
first things I thought of. 

1060
00:54:52,520 --> 00:54:53,560
Right. 
And we've talked about it a 

1061
00:54:53,560 --> 00:54:56,600
little bit. 
But one of the interesting 

1062
00:54:56,600 --> 00:54:59,400
things I found was there was 
like this, I guess, I guess you 

1063
00:54:59,400 --> 00:55:04,160
would call it a blog post, A 
blog post from what's the name 

1064
00:55:04,160 --> 00:55:05,840
here, Christopher. 
Oh, shit. 

1065
00:55:05,960 --> 00:55:09,360
I lost it. 
I'm organized Christopher Bretz,

1066
00:55:09,360 --> 00:55:11,760
who was the graphic artist on 
the game. 

1067
00:55:12,640 --> 00:55:14,920
Oh yes, he's on. 
He's on Blue Sky. 

1068
00:55:15,360 --> 00:55:16,160
Oh, is he? 
He's good. 

1069
00:55:16,440 --> 00:55:18,480
There we go, I follow on blue. 
I gotta find him then. 

1070
00:55:20,440 --> 00:55:21,080
So yeah. 
So this. 

1071
00:55:21,080 --> 00:55:24,000
Yeah, yeah. 
So in this in this, he says that

1072
00:55:24,000 --> 00:55:29,320
the original development of this
began in 95 and the whole thing 

1073
00:55:29,320 --> 00:55:30,960
was this was not going to be 
Tetris. 

1074
00:55:31,200 --> 00:55:34,680
And he related to it at all 
until Nintendo came in and said,

1075
00:55:34,680 --> 00:55:38,800
well, Tetris basically saved us 
in a lot of ways. 

1076
00:55:38,800 --> 00:55:41,560
Or like that's why Game Boy was 
so successful. 

1077
00:55:41,880 --> 00:55:43,960
The whole history of all that 
is, is pretty well known. 

1078
00:55:45,880 --> 00:55:49,320
And then they switched it over 
to this, that this is this is 

1079
00:55:49,320 --> 00:55:52,640
sort of they made all the shapes
more Tetris like, whereas before

1080
00:55:52,640 --> 00:55:56,000
it was going to be sort of 
moving blocks around on a sphere

1081
00:55:56,000 --> 00:55:58,760
like that was the idea was a 
similar type of thing. 

1082
00:56:00,160 --> 00:56:02,920
Yeah. 
And it was called it's for some 

1083
00:56:02,920 --> 00:56:05,800
reason it's a weird for it's 
hard for me to say fear, but 

1084
00:56:05,800 --> 00:56:08,880
PHEAR so like just take away 
the. 

1085
00:56:09,000 --> 00:56:11,120
Fear. 
Fear yeah so and it was supposed

1086
00:56:11,120 --> 00:56:16,280
to be some like some yeah like 
so tubular man like so cool it 

1087
00:56:16,280 --> 00:56:18,360
sounds like such a 90s type name
to. 

1088
00:56:18,360 --> 00:56:21,120
Come in fear. 
With a PHPHPH fear. 

1089
00:56:21,240 --> 00:56:23,120
Yeah, like they always said, fat
with aph. 

1090
00:56:23,120 --> 00:56:25,440
Yeah, I'm not. 
I'm not fat, I'm pH fat yeah 

1091
00:56:27,160 --> 00:56:28,560
the. 
And it was supposed to be a 

1092
00:56:28,560 --> 00:56:31,160
title for the Atari Jaguar. 
That's what it was originally 

1093
00:56:31,160 --> 00:56:33,440
developed before. 
Yeah on the initial thing. 

1094
00:56:33,600 --> 00:56:37,480
So yeah, which I have 0 
experience with, but that's not 

1095
00:56:37,480 --> 00:56:39,400
something that, you know, flew 
off the shelves, so to speak. 

1096
00:56:39,400 --> 00:56:42,880
So this one in a completely 
different direction or sorry, 

1097
00:56:42,880 --> 00:56:47,840
different console and stuff. 
And what he said in this post 

1098
00:56:47,840 --> 00:56:51,680
was that he was mostly in charge
of menus and the UI and sort of 

1099
00:56:51,680 --> 00:56:54,680
having sort of the layout that 
we see in it where like the 

1100
00:56:54,680 --> 00:56:57,160
lives are there and where the 
blocks are on the left side and 

1101
00:56:57,400 --> 00:57:00,080
those types of things and 
designing the the colors and 

1102
00:57:01,520 --> 00:57:03,760
sort of the depth of the shapes 
and all that kind of stuff. 

1103
00:57:03,800 --> 00:57:06,520
And the main thing that he had 
to do was make everything 

1104
00:57:06,520 --> 00:57:09,040
lighter and quote UN quote more 
accessible. 

1105
00:57:09,400 --> 00:57:12,200
So for whatever reason, what 
they had before was something a 

1106
00:57:12,200 --> 00:57:15,200
little bit like darker and maybe
a little less easy to understand

1107
00:57:15,200 --> 00:57:17,200
possibly, but early in 
development. 

1108
00:57:17,200 --> 00:57:20,680
So, and where's the last thing I
said here? 

1109
00:57:20,680 --> 00:57:25,880
I I saw here. 
Oh, and then what happened was 

1110
00:57:25,880 --> 00:57:30,800
this game was shown to the 
public at conventions and stuff 

1111
00:57:30,800 --> 00:57:35,640
like that alongside one of 
probably one of the best games 

1112
00:57:35,640 --> 00:57:41,840
in the console was side to side 
with Starfucks 64 and 96 and 97.

1113
00:57:41,840 --> 00:57:45,360
So if this was something that 
wasn't on your radar at the 

1114
00:57:45,360 --> 00:57:47,080
time, it's kind of 
understandable. 

1115
00:57:48,880 --> 00:57:50,920
Overshadowed. 
Yeah, it's kind of. 

1116
00:57:50,920 --> 00:57:53,760
I saw a couple like old shots. 
I don't know if they were at E3 

1117
00:57:53,760 --> 00:57:57,400
or if they were at one of the 
Japanese shows at the time, but 

1118
00:57:57,400 --> 00:58:01,440
it was like this big Star Fox 
logo and then some kid playing 

1119
00:58:01,440 --> 00:58:02,960
Tetris underneath it. 
And it's like. 

1120
00:58:02,960 --> 00:58:09,080
Well, you know, well, I, I had 
like back in the day, I remember

1121
00:58:09,080 --> 00:58:13,040
seeing this game places and I 
and I would be like, Nah, yeah, 

1122
00:58:13,600 --> 00:58:15,840
I, I was not interested in it at
all. 

1123
00:58:16,840 --> 00:58:19,520
But I do like that there's 
little googly eyed robots. 

1124
00:58:19,840 --> 00:58:21,560
That's cool. 
There's little I support googly 

1125
00:58:21,600 --> 00:58:22,800
eyed robots. 
Yeah, yeah. 

1126
00:58:22,880 --> 00:58:24,720
That was a Nintendo note I bet, 
right? 

1127
00:58:24,880 --> 00:58:27,880
Like make the robots cuter. 
Yeah, So what one of the other 

1128
00:58:27,880 --> 00:58:31,080
things, my eyes, one of the 
other things this guy said, the 

1129
00:58:31,160 --> 00:58:35,240
Brett's guy said was that that 
part of the lighter aspect of it

1130
00:58:35,240 --> 00:58:37,560
is to create. 
Not not mascots. 

1131
00:58:37,560 --> 00:58:41,000
I don't think that's the word 
that he used, but find a way to 

1132
00:58:41,000 --> 00:58:45,280
make these like small cutscenes 
to give it more personality and 

1133
00:58:45,280 --> 00:58:46,520
that's one of the things it 
created. 

1134
00:58:46,520 --> 00:58:48,680
So there's like these little, 
there's what like 6 different 

1135
00:58:48,680 --> 00:58:50,560
little sphere dudes? 
Yeah. 

1136
00:58:50,560 --> 00:58:53,280
Different designs and I don't 
know, is there like a story 

1137
00:58:53,280 --> 00:58:54,280
there? 
I don't know what's going on, 

1138
00:58:54,280 --> 00:58:56,120
but. 
They're playing hide and. 

1139
00:58:56,240 --> 00:59:01,000
Seek don't really make sense. 
And the one thing that that that

1140
00:59:01,000 --> 00:59:04,920
I thought was pretty good was 
that this sounded like a 

1141
00:59:04,920 --> 00:59:07,000
surprising number to me, but 
maybe it's just because of this 

1142
00:59:07,080 --> 00:59:09,920
game was never really on my 
radar growing up, but it sold 

1143
00:59:09,920 --> 00:59:13,360
430,000 copies. 
That's a lot. 

1144
00:59:14,000 --> 00:59:17,600
That's that's quite a bit for 
just like when you said, you 

1145
00:59:17,600 --> 00:59:21,280
know, puzzle, puzzle Tetris game
that was probably overshadowed 

1146
00:59:21,280 --> 00:59:24,360
by a lot of massive titles in 
1997. 

1147
00:59:26,120 --> 00:59:28,840
When you say that though, I, I 
was thinking like we're, we're 

1148
00:59:28,840 --> 00:59:33,400
moving chronologically and one 
thing that comes up a lot was 

1149
00:59:33,400 --> 00:59:37,880
just at the time, like there 
weren't a lot of games coming 

1150
00:59:37,880 --> 00:59:42,200
out for the N64 N 64 does not 
have games. 

1151
00:59:42,520 --> 00:59:48,560
So like there probably was not a
ton else coming out. 

1152
00:59:48,640 --> 00:59:52,680
Like we we paired this with what
game do we paired it with? 

1153
00:59:53,440 --> 00:59:59,960
Dark Rift, which was this really
generic kind of cruddy fighting 

1154
00:59:59,960 --> 01:00:04,320
game. 
There was not much else like 

1155
01:00:04,320 --> 01:00:07,440
there were some big games around
it, but I could see like like 

1156
01:00:07,440 --> 01:00:09,480
this. 
I I never, I didn't do this, but

1157
01:00:09,480 --> 01:00:12,720
this would be the perfect like 
this is one of those like rental

1158
01:00:12,720 --> 01:00:16,360
games to me where it's like you 
could pick this up and and bust 

1159
01:00:16,360 --> 01:00:17,840
through it in a weekend or 
something. 

1160
01:00:19,200 --> 01:00:21,280
But I'm I'm I'm surprised it 
sold that much though. 

1161
01:00:21,280 --> 01:00:22,400
But. 
Yeah. 

1162
01:00:22,400 --> 01:00:24,920
So when I. 
Look at Starfox, the Mario Kart.

1163
01:00:25,440 --> 01:00:30,920
Yeah. 
So it's it's between March and 

1164
01:00:30,920 --> 01:00:34,720
let's say September, which is 
the sort of, you know, it came 

1165
01:00:34,720 --> 01:00:40,240
out in August of that year. 
March has Doom 64 has Hexen, 

1166
01:00:40,240 --> 01:00:42,760
which you know, if you've 
played, if you played Hexen on 

1167
01:00:42,760 --> 01:00:44,880
the PC before that, maybe that 
was something on your radar. 

1168
01:00:45,120 --> 01:00:49,600
Star Fox, Dark Rift, 
Tetrisphere, Goldeneye and then 

1169
01:00:49,600 --> 01:00:53,320
Clay Fighter. 
So like I could see it being 

1170
01:00:53,320 --> 01:00:57,120
lost in the shuffle, but over 
400,000 is not nothing. 

1171
01:00:57,120 --> 01:01:01,640
So, you know, until that period 
of time, you're right, there 

1172
01:01:01,640 --> 01:01:05,720
really was, you know, Mario Kart
and Super Mario and. 

1173
01:01:05,840 --> 01:01:08,040
Yeah. 
Pilot wings and wave race. 

1174
01:01:08,040 --> 01:01:09,480
But like everyone would have had
those. 

1175
01:01:09,480 --> 01:01:11,440
So what else do you add to your 
list a year later? 

1176
01:01:11,480 --> 01:01:13,240
You know, like that's that's 
kind of it, right? 

1177
01:01:13,240 --> 01:01:15,480
Because it's basically almost 
exactly a year after it came 

1178
01:01:15,480 --> 01:01:18,560
out, at least in North America. 
So what else you gonna play? 

1179
01:01:19,360 --> 01:01:21,360
You know, like it's gotta be 
something. 

1180
01:01:22,360 --> 01:01:23,640
I feel like probably. 
Our. 

1181
01:01:24,280 --> 01:01:28,200
Our age. 
My guess is like our age people,

1182
01:01:28,200 --> 01:01:31,000
it's like I, I don't know about 
you guys, but it would, it would

1183
01:01:31,040 --> 01:01:34,960
be like, I get like a game on my
birthday maybe and a game for 

1184
01:01:34,960 --> 01:01:38,760
Chris, you know, like I didn't 
have a ton of N64 games. 

1185
01:01:38,760 --> 01:01:41,080
So I like obviously this might 
not be the first choice. 

1186
01:01:41,080 --> 01:01:44,560
But yeah, maybe if you're like 
someone like a little bit older 

1187
01:01:44,560 --> 01:01:48,360
with more like income and you're
and you're more active and 

1188
01:01:48,360 --> 01:01:51,200
buying new games like I, I could
see this. 

1189
01:01:51,560 --> 01:01:53,320
It would be an easy pick up I 
think. 

1190
01:01:53,520 --> 01:01:57,200
Yeah, yeah. 
Like I was, you know, it was 97 

1191
01:01:57,200 --> 01:01:59,960
was Goldeneye, Star Fox and 
Diddy Kong. 

1192
01:01:59,960 --> 01:02:02,400
Like that's, that's what 97 was 
to me. 

1193
01:02:02,400 --> 01:02:03,840
What else do you need I? 
Mean yeah. 

1194
01:02:04,200 --> 01:02:05,880
And that that's exactly to the 
point, right? 

1195
01:02:05,880 --> 01:02:08,600
Like what else do you need? 
I think like it's that's pretty 

1196
01:02:08,600 --> 01:02:11,200
much what the console needed and
was. 

1197
01:02:11,200 --> 01:02:17,240
So yeah, I, I, I, I think this 
is, I think, you know, this, 

1198
01:02:17,640 --> 01:02:19,760
whoever brought it up before 
bringing this to NSO would be 

1199
01:02:19,760 --> 01:02:22,000
awesome. 
I think this is a that's a 

1200
01:02:22,000 --> 01:02:23,920
really good place for it for a 
lot of reasons. 

1201
01:02:25,440 --> 01:02:29,040
And, you know, it's always nice 
to have something that was like,

1202
01:02:30,320 --> 01:02:34,240
it's still, again, regardless of
of whatever sales we're we're 

1203
01:02:34,240 --> 01:02:36,880
talking about here, I feel like 
it's still probably a relative 

1204
01:02:36,880 --> 01:02:41,120
unknown, a game like this. 
So having more, having more 

1205
01:02:41,120 --> 01:02:42,680
people being able to play it is 
great. 

1206
01:02:42,960 --> 01:02:44,520
That's, that's what it should 
be. 

1207
01:02:44,560 --> 01:02:47,840
I think expose it to more people
and do something a little bit 

1208
01:02:47,840 --> 01:02:49,760
different. 
It's not just Tetris, you know? 

1209
01:02:49,840 --> 01:02:52,120
That's not, that's not all 
you're getting here. 

1210
01:02:52,920 --> 01:02:54,960
Fear. 
It's fear. 

1211
01:02:56,040 --> 01:02:57,640
It's fear. 
Fear the blocks. 

1212
01:02:57,640 --> 01:03:02,680
Fear the Fear the Tetris. 
And it's though it would be 

1213
01:03:02,680 --> 01:03:04,720
good, it would be good for it, 
'cause people, you could just 

1214
01:03:04,720 --> 01:03:08,160
try it, you know what I mean? 
Like, yeah, just give it a shot.

1215
01:03:09,080 --> 01:03:11,960
Give it a shot and maybe you'll 
be like me and two hours later, 

1216
01:03:11,960 --> 01:03:15,520
like oh shit, I gotta go to bed.
I don't know. 

1217
01:03:15,520 --> 01:03:17,600
My heart tells me we're going to
get this before we ever get 

1218
01:03:17,600 --> 01:03:20,520
Diddy Kong Racing, SO or Donkey 
Kong 64. 

1219
01:03:21,280 --> 01:03:23,400
Jesus, like I don't know. 
I don't get it. 

1220
01:03:24,240 --> 01:03:26,560
I gave up on NSO personally a 
while ago so. 

1221
01:03:27,360 --> 01:03:30,200
I was, well, I was happy the 
Banjo Tooie came to it, but I 

1222
01:03:30,200 --> 01:03:32,800
remember being so salty about 
Iggy's Wrecking Ball coming 

1223
01:03:32,800 --> 01:03:35,560
before Banjo Tooie. 
I was like, are you kidding me? 

1224
01:03:37,240 --> 01:03:38,920
Priorities, people. 
Priorities. 

1225
01:03:38,920 --> 01:03:40,720
What? 
Do you do in Nintendo? 

1226
01:03:41,200 --> 01:03:45,360
Oh, the last thing I wanted to 
sort of mention about this is it

1227
01:03:45,360 --> 01:03:48,480
took me way too long to realize 
that like those little sphere 

1228
01:03:48,480 --> 01:03:51,240
guys are like different 
characters you can select. 

1229
01:03:52,240 --> 01:03:55,000
In the menus. 
I had no idea. 

1230
01:03:55,000 --> 01:03:57,520
I was like, I'm just going to 
play, I'm just going to go and 

1231
01:03:57,520 --> 01:04:01,480
it is it, Is it just for verses 
'cause I just hit play and just 

1232
01:04:01,480 --> 01:04:03,240
went. 
I don't even know. 

1233
01:04:03,240 --> 01:04:06,560
No, I I think the different 
modes like the you can play is 

1234
01:04:06,560 --> 01:04:09,000
different. 
You have like you can change 

1235
01:04:09,000 --> 01:04:11,640
your character or something and 
they have like different stats, 

1236
01:04:12,640 --> 01:04:14,440
but it doesn't really. 
Yeah. 

1237
01:04:15,680 --> 01:04:17,480
Didn't matter. 
There are different stats 

1238
01:04:17,480 --> 01:04:21,040
there's I think there's also 
there's at least N unlockable 

1239
01:04:21,040 --> 01:04:23,840
character. 
No, I remember right. 

1240
01:04:23,840 --> 01:04:25,920
Never did that, yeah. 
News to me. 

1241
01:04:25,960 --> 01:04:28,640
Oh, I go, I go immediately go 
Tetrosphere cheats. 

1242
01:04:29,320 --> 01:04:33,480
See what I what they got. 
So there's a secret character. 

1243
01:04:35,200 --> 01:04:39,600
It's yeah, when I, when I saw 
it, I, I saw it after the fact, 

1244
01:04:39,600 --> 01:04:42,080
like I saw it after I sort of 
put it down the other day and I 

1245
01:04:42,120 --> 01:04:46,240
went, oh, there's different 
speed and like power and like 

1246
01:04:46,240 --> 01:04:48,040
power of what? 
Like what are you powering? 

1247
01:04:48,040 --> 01:04:49,760
I don't. 
I don't really get the. 

1248
01:04:49,760 --> 01:04:52,360
Fear. 
Like how hard they have the fear

1249
01:04:54,000 --> 01:04:58,480
they slam them blocks harder. 
I guess like you can move to it 

1250
01:04:58,480 --> 01:05:00,840
once like what are you, I don't 
know what are you doing that 

1251
01:05:00,840 --> 01:05:02,680
that there's power there must 
have maybe there's more 

1252
01:05:02,680 --> 01:05:06,480
advantage to it in in versus and
I have no idea. 

1253
01:05:08,240 --> 01:05:12,440
But yeah, GUI, McKenna, anything
you want to add that we might 

1254
01:05:12,440 --> 01:05:14,920
have missed on the actual, on 
the game itself, or just. 

1255
01:05:16,120 --> 01:05:20,200
Play the game I wanted to. 
I do want to shout out the game 

1256
01:05:20,440 --> 01:05:25,560
was developed in Calgary, so 
shout out Calgary H2O 

1257
01:05:25,680 --> 01:05:28,520
Entertainment. 
They did two other games for N64

1258
01:05:28,520 --> 01:05:32,720
we haven't covered yet, but one 
was the New Tetris I believe the

1259
01:05:32,720 --> 01:05:34,280
other Tetris. 
Game and then yeah, yeah. 

1260
01:05:35,240 --> 01:05:39,960
And then Aiden Chronicles, 
that's quite a different game, 

1261
01:05:40,400 --> 01:05:42,200
yeah. 
Oh, OK, I've heard of that, but 

1262
01:05:42,200 --> 01:05:44,440
I've never played that. 
Yeah, yeah, yeah, I know of it. 

1263
01:05:44,440 --> 01:05:47,240
Just know of it. 
So shout out to them. 

1264
01:05:47,240 --> 01:05:48,520
And you mentioned the 
soundtrack. 

1265
01:05:48,520 --> 01:05:54,600
Neil Vos I believe is the 
composer and I read that like he

1266
01:05:54,600 --> 01:05:58,400
was inspired by like like 
Prodigy and stuff like that. 

1267
01:05:58,400 --> 01:06:00,840
He even named one of the songs 
it's in reference like. 

1268
01:06:00,880 --> 01:06:02,520
Prodigy. 
It's exactly what it sounds 

1269
01:06:02,600 --> 01:06:08,480
like. 
So sick and honestly, Oh yeah, I

1270
01:06:08,520 --> 01:06:13,600
have very strong feelings about 
it now because we, we like will 

1271
01:06:13,600 --> 01:06:17,440
sometimes drive around and like 
we don't just drive around, but 

1272
01:06:17,440 --> 01:06:20,760
when we're driving around we'll 
listen to soundtracks of games 

1273
01:06:20,760 --> 01:06:23,360
we're covering just to like just
listen to them. 

1274
01:06:23,840 --> 01:06:29,240
And we were doing, we were doing
that on around the time it was 

1275
01:06:29,240 --> 01:06:33,640
February last year when and 
we're on a trip where we, we got

1276
01:06:33,640 --> 01:06:36,680
engaged. 
And so now I sort of, and, and 

1277
01:06:36,680 --> 01:06:38,840
we listened to this all. 
It wasn't the only thing we 

1278
01:06:38,840 --> 01:06:40,960
listened to, but we listened to 
it quite a few times. 

1279
01:06:40,960 --> 01:06:45,560
And so now I associate it with. 
That part of our life, and 

1280
01:06:45,560 --> 01:06:49,440
that's awesome. 
Tetris brings people together. 

1281
01:06:49,440 --> 01:06:52,520
Gather everybody that's. 
The most wanna yeah have a rave 

1282
01:06:53,000 --> 01:06:56,200
about it I guess. 
But now I love you. 

1283
01:06:56,240 --> 01:06:59,920
Let's have a rave. 
Let's get in the Tetrasphere 

1284
01:06:59,920 --> 01:07:01,280
together. 
That's what I said. 

1285
01:07:03,040 --> 01:07:06,840
Is the Is the ring a sphere like
with different colors on it? 

1286
01:07:08,240 --> 01:07:11,880
I wish I'd planned it out. 
That yeah, if only right you 

1287
01:07:11,880 --> 01:07:13,200
could you could do it again. 
It'd be fun. 

1288
01:07:13,200 --> 01:07:15,640
Just. 
You oh, I go into the game. 

1289
01:07:15,680 --> 01:07:19,200
I hack the game and instead of 
the robot in the middle, it's 

1290
01:07:19,200 --> 01:07:19,800
the ring. 
It's. 

1291
01:07:19,920 --> 01:07:22,680
The Ring. 
Wow, that would be extra. 

1292
01:07:22,720 --> 01:07:25,400
But but is it? 
Is it a puzzle level? 

1293
01:07:25,440 --> 01:07:27,720
Does she does she have to get 
through multiple puzzles or? 

1294
01:07:28,600 --> 01:07:30,680
It's the last level too. 
You have to earn it. 

1295
01:07:31,960 --> 01:07:35,400
Earn it. 
No, she just gives up. 

1296
01:07:35,400 --> 01:07:39,360
She's like, I'm not, I'm done. 
Did you really have to make me 

1297
01:07:39,360 --> 01:07:41,200
do this at 10:00 PM? 
Like, come on. 

1298
01:07:41,200 --> 01:07:43,160
Really. 
No, no, no, you gotta, you gotta

1299
01:07:43,160 --> 01:07:43,800
do it. 
You gotta do it. 

1300
01:07:44,600 --> 01:07:47,080
I'm, I'm just sitting there like
intently watching like. 

1301
01:07:47,800 --> 01:07:49,400
Come on, come on. 
Like don't. 

1302
01:07:49,560 --> 01:07:51,160
Don't. 
You no, you needed to slide. 

1303
01:07:52,120 --> 01:07:56,480
I'm like back seating. 
Game over. 

1304
01:07:56,480 --> 01:08:01,480
It's like, well, I tried, I 
guess maybe, maybe the next 

1305
01:08:01,480 --> 01:08:06,240
Tetris game. 
Yeah, maybe Weltris. 

1306
01:08:06,240 --> 01:08:07,240
Welt, yeah, maybe when you get 
to. 

1307
01:08:07,280 --> 01:08:09,240
Weltris, yeah. 
Hetris. 

1308
01:08:09,720 --> 01:08:11,080
Yeah. 
Or Tetris 2. 

1309
01:08:11,080 --> 01:08:13,680
Bastris Tetris 2, yeah. 
Tetris 2. 

1310
01:08:14,760 --> 01:08:16,439
I have nothing else really about
the game. 

1311
01:08:16,439 --> 01:08:18,680
Mckenney, do you have any any 
final thoughts? 

1312
01:08:21,120 --> 01:08:25,160
I guess one thing I was thinking
is like in, in comparison to 

1313
01:08:25,240 --> 01:08:28,920
Tetris, One thing I I really 
like about this one is I feel 

1314
01:08:28,920 --> 01:08:34,040
like I have more agency in in my
success. 

1315
01:08:34,040 --> 01:08:36,840
Like there are strategies in 
Tetris. 

1316
01:08:36,840 --> 01:08:40,960
You can, you can line things up,
but a lot of times you just get 

1317
01:08:41,359 --> 01:08:45,600
the blocks you're given and 
sometimes you get unlucky. 

1318
01:08:45,600 --> 01:08:49,000
Whereas here I feel like I'm, I 
can really manipulate. 

1319
01:08:49,120 --> 01:08:51,840
I can move stuff around and drop
stuff and. 

1320
01:08:52,520 --> 01:08:56,000
There's usually somewhere nearby
to place the block. 

1321
01:08:56,000 --> 01:08:57,920
I feel like if I fail it's my 
fault. 

1322
01:08:58,279 --> 01:09:00,840
Yeah, yeah. 
Well, yeah, because 'cause I 

1323
01:09:00,840 --> 01:09:05,000
guess like the the scenario that
you're in is kind of presented 

1324
01:09:05,000 --> 01:09:09,680
to you in a much different way. 
Like you're maybe you don't you,

1325
01:09:09,680 --> 01:09:12,359
you can't see everything 'cause 
everything's stacked obviously 

1326
01:09:12,359 --> 01:09:15,840
in like a 3D plane. 
But you're right, the agency's a

1327
01:09:15,840 --> 01:09:18,359
good way to put it. 
I think that's that's true, 

1328
01:09:18,359 --> 01:09:21,080
which is kind of like why I was 
saying a lot earlier, like I 

1329
01:09:21,080 --> 01:09:25,680
like that I had control over 
setting off 30 blocks at once. 

1330
01:09:25,680 --> 01:09:28,760
Like it felt, it felt good. 
And maybe that agency, like you 

1331
01:09:28,760 --> 01:09:33,279
said, is exactly the better word
for it because it's. 

1332
01:09:33,520 --> 01:09:34,279
Yeah, I don't know. 
It's great. 

1333
01:09:34,279 --> 01:09:37,479
It's a good way to put it, yeah.
Even when you're setting up like

1334
01:09:37,680 --> 01:09:40,479
we were when we were playing 
versus, like you can be like, 

1335
01:09:41,160 --> 01:09:43,840
oh, we only want like two types 
of blocks to show up. 

1336
01:09:43,840 --> 01:09:45,960
Or you can say like, let's get 
all the blocks. 

1337
01:09:46,560 --> 01:09:50,800
It's, it also just has a nice 
like, like sort of you can make 

1338
01:09:50,800 --> 01:09:53,560
your own sort of difficulty 
curve to the game and stuff too.

1339
01:09:54,760 --> 01:09:57,040
Yeah, it's, it's a pretty 
accepting game in that way. 

1340
01:09:57,040 --> 01:10:00,080
I think like even even single 
player like you can, you can 

1341
01:10:00,080 --> 01:10:03,120
start out with the with the 
early levels and kind of stick 

1342
01:10:03,120 --> 01:10:05,880
with that or just sort of mess 
around with different things. 

1343
01:10:05,880 --> 01:10:09,960
I think it's got a pretty good 
difficulty curve as well. 

1344
01:10:09,960 --> 01:10:13,040
Like I think later on, as with a
lot of puzzle games and stuff, 

1345
01:10:13,320 --> 01:10:16,240
things ramp up and you have to 
do better combinations and all 

1346
01:10:16,240 --> 01:10:18,800
those types of things. 
But like, I didn't really feel 

1347
01:10:18,800 --> 01:10:20,720
overwhelmed until I got much 
later. 

1348
01:10:20,960 --> 01:10:23,120
And that's fine because that's 
what I'm signing up for the more

1349
01:10:23,120 --> 01:10:24,880
I played, right? 
And that's, that's so I think 

1350
01:10:24,880 --> 01:10:28,080
that's, that's helpful. 
And like you just said, we kind 

1351
01:10:28,080 --> 01:10:31,160
of like the difference between 
that and regular Tetris. 

1352
01:10:31,880 --> 01:10:35,280
Like I feel anxiety right away 
when I play Tetris. 

1353
01:10:36,720 --> 01:10:38,720
I don't have any. 
I don't have any in between. 

1354
01:10:38,720 --> 01:10:40,240
I'm just like, I know I'm going 
to fuck this up. 

1355
01:10:40,360 --> 01:10:42,040
Like what? 
How, how quick is it going to 

1356
01:10:42,040 --> 01:10:44,440
happen, you know? 
That's pretty much it, quick. 

1357
01:10:44,440 --> 01:10:47,360
Is it going to happen? 
I I swear, I don't know what it 

1358
01:10:47,360 --> 01:10:48,160
is, man. 
I don't know. 

1359
01:10:48,160 --> 01:10:52,320
I I feel like I'm OK at puzzle 
games until I play the classic 

1360
01:10:52,320 --> 01:10:54,320
puzzle game and it just beats, 
beats me up. 

1361
01:10:54,320 --> 01:10:56,840
I just, I don't know. 
I don't know what it is. 

1362
01:10:58,840 --> 01:11:00,200
Yeah, I don't know, Jiggy. 
What? 

1363
01:11:00,520 --> 01:11:05,120
Part of it might be. 
No, no, go ahead. 

1364
01:11:05,200 --> 01:11:09,800
Sorry, Tetris, like the end game
is like it. 

1365
01:11:09,800 --> 01:11:13,200
It's trying to kill you the 
whole time and it and it will 

1366
01:11:13,200 --> 01:11:16,120
eventually. 
Unless even even the best 

1367
01:11:16,120 --> 01:11:18,960
players in the world who do the 
playing with the controller 

1368
01:11:18,960 --> 01:11:22,800
upside down, they roll it like 
they're gonna die eventually in 

1369
01:11:22,800 --> 01:11:24,920
the game is. 
There is there like one person 

1370
01:11:24,920 --> 01:11:26,440
that like survived? 
UN quote beat. 

1371
01:11:26,560 --> 01:11:29,320
Tetris like. 
Yeah, yeah, yeah. 

1372
01:11:29,320 --> 01:11:32,400
It was like a kid. 
It was like a yes. 13 year old 

1373
01:11:32,400 --> 01:11:36,240
kid or something. 
And yeah, that was a control 

1374
01:11:36,240 --> 01:11:37,360
back. 
That was a wild story. 

1375
01:11:37,360 --> 01:11:40,360
Yeah, that's that was recently 
like that was like within the 

1376
01:11:40,360 --> 01:11:42,360
last couple years. 
Oh yeah, even. 

1377
01:11:42,360 --> 01:11:44,120
Even. 
That was around the time we were

1378
01:11:44,600 --> 01:11:47,200
covering this, I think. 
Oh, yeah, yeah, it was. 

1379
01:11:47,360 --> 01:11:49,200
It was popping off then, yeah. 
That was pretty. 

1380
01:11:49,200 --> 01:11:50,680
Cool. 
Yeah, but you? 

1381
01:11:50,680 --> 01:11:54,160
Know, like, the only small group
of people are gonna ever do 

1382
01:11:54,160 --> 01:11:55,360
that. 
Yeah, here you get the 

1383
01:11:55,360 --> 01:11:57,240
satisfaction of like, oh, I beat
it. 

1384
01:11:57,560 --> 01:12:00,240
Yeah, I was like, that's why I 
like Doctor Robotnik's mean 

1385
01:12:00,240 --> 01:12:02,560
being machine, because I can 
fight back, you know? 

1386
01:12:03,800 --> 01:12:11,640
Yeah, yeah, it's perfect. 
This is this is a a a game that,

1387
01:12:12,040 --> 01:12:15,120
you know, if there was renting 
sort of available right now, 

1388
01:12:15,120 --> 01:12:19,800
This is great for that. 
I, I, I always look, I should 

1389
01:12:19,800 --> 01:12:23,640
look up sort of what the actual 
cartridge goes for, but you 

1390
01:12:23,720 --> 01:12:25,720
know. 
It's it wasn't too bad, I don't 

1391
01:12:25,720 --> 01:12:26,240
think. 
Yeah. 

1392
01:12:26,240 --> 01:12:27,640
I want to say it was like around
30. 

1393
01:12:28,160 --> 01:12:31,720
Yeah, so pretty average. 
Yeah, it was a pretty, pretty 

1394
01:12:31,720 --> 01:12:34,240
average price. 
Yeah, let's see if I look it up 

1395
01:12:34,240 --> 01:12:36,640
just. 
Randomly so you can try try it 

1396
01:12:36,640 --> 01:12:41,520
out on the you know using a 
different method that you know. 

1397
01:12:41,560 --> 01:12:44,280
I don't know, definitely. 
Definitely, as all the legal 

1398
01:12:44,280 --> 01:12:47,360
methods would make it very easy 
to play it on the go like I did.

1399
01:12:47,360 --> 01:12:50,000
So you do that, Yes, Yeah, 
definitely do that. 

1400
01:12:50,840 --> 01:12:53,480
But if you like it, I would, you
know, and you want to play it on

1401
01:12:53,480 --> 01:12:55,960
the N64. 
I think this is this is a cool 

1402
01:12:55,960 --> 01:12:59,360
game to have in your collection.
You can be be like how we get to

1403
01:12:59,360 --> 01:13:02,280
be like, oh, try this out like 
you, 'cause you know, most 

1404
01:13:02,280 --> 01:13:05,360
people you get to show it to 
like probably haven't played it 

1405
01:13:05,600 --> 01:13:08,040
And right, they'll get, they'll 
get something out of it. 

1406
01:13:08,480 --> 01:13:10,720
I think so, yeah. 
Like if you yeah, OK. 

1407
01:13:10,720 --> 01:13:16,080
So yeah, it goes for about, I'm 
seeing a range from 22 Canadian,

1408
01:13:16,120 --> 01:13:21,120
at least 22 to 55, depending on,
you know, wherever that eBay 

1409
01:13:21,720 --> 01:13:26,160
list is going at the moment. 
So yeah, that that's, and you're

1410
01:13:26,160 --> 01:13:28,920
right, it's sort of like, yeah, 
it's Tetris, but it's still a 

1411
01:13:28,920 --> 01:13:30,440
unique title. 
So if you have it in your 

1412
01:13:30,440 --> 01:13:33,760
collection, it's kind of a 
different, different thing to 

1413
01:13:33,760 --> 01:13:35,880
have. 
It's not the typical games like 

1414
01:13:35,880 --> 01:13:37,400
I have on the shelf behind me or
anything like that. 

1415
01:13:37,400 --> 01:13:40,520
Like there it's something 
different, which is fun. 

1416
01:13:41,240 --> 01:13:43,400
I I really liked it. 
I think people should check it 

1417
01:13:43,400 --> 01:13:46,320
out regardless of what method. 
I think it's worth it and I 

1418
01:13:46,320 --> 01:13:49,080
think you'll get a lot out of it
even just playing it solo. 

1419
01:13:49,360 --> 01:13:51,800
I wish I had some experience 
playing it versus like against 

1420
01:13:51,800 --> 01:13:53,360
someone. 
But hey, maybe one day I'll have

1421
01:13:53,360 --> 01:13:56,120
the cartridge and I'll be able 
to like, you know, actually play

1422
01:13:56,120 --> 01:13:59,240
it with someone and stuff Cuz 
it's it's good. 

1423
01:13:59,320 --> 01:14:01,960
It's a solid time Jiggy. 
I assume you're are you gonna go

1424
01:14:01,960 --> 01:14:04,800
back in and try your your the 
the reticle thing that you 

1425
01:14:04,800 --> 01:14:07,520
couldn't? 
Yeah, yeah, absolutely. 

1426
01:14:07,520 --> 01:14:08,680
I am. 
I think I'm gonna go back and 

1427
01:14:08,680 --> 01:14:11,640
play it a little bit more just 
to experience it a little bit 

1428
01:14:11,640 --> 01:14:16,240
more and kind of dive in, get a 
good feel for it because I, I 

1429
01:14:16,240 --> 01:14:19,080
could see myself playing this a 
lot more again. 

1430
01:14:19,080 --> 01:14:22,600
I'm like, I do think I'm going 
to say it again. 

1431
01:14:22,600 --> 01:14:25,400
I do think in handheld this is 
something that I would like 

1432
01:14:25,440 --> 01:14:28,240
really play a lot. 
Like if this was on my Switch, I

1433
01:14:28,240 --> 01:14:29,800
would totally be playing this 
constantly. 

1434
01:14:29,800 --> 01:14:32,760
Just pick it up and just pop in,
play a few rounds, pop out. 

1435
01:14:32,840 --> 01:14:34,960
Like I could really see that 
being a lot of fun. 

1436
01:14:35,040 --> 01:14:39,320
Yeah, when, when you're playing 
like the the earlier stages it 

1437
01:14:39,360 --> 01:14:41,800
you can definitely just like sit
in bed and play it, you know, 

1438
01:14:41,800 --> 01:14:44,520
like it would actually it would,
it's very easy to get to, you 

1439
01:14:44,720 --> 01:14:46,880
know, 15 minutes. 
You play it, you get a couple 

1440
01:14:46,880 --> 01:14:48,320
things done and you feel 
accomplished. 

1441
01:14:48,320 --> 01:14:51,560
You're like, OK, that was a good
way to sort of end the day and, 

1442
01:14:51,560 --> 01:14:53,560
and brush things off and and 
that's it. 

1443
01:14:53,560 --> 01:14:58,160
And that's sometimes hard to 
find with, with some games at 

1444
01:14:58,160 --> 01:15:00,360
least especially games nowadays.
But like, this is one of those 

1445
01:15:00,360 --> 01:15:02,200
games you can definitely do that
with. 

1446
01:15:03,040 --> 01:15:06,080
Maybe we could get a Tetris 
Forever DLC? 

1447
01:15:06,080 --> 01:15:07,960
No? 
Can I throw this in there? 

1448
01:15:08,520 --> 01:15:10,120
Maybe that's really cool the way
it's going to happen. 

1449
01:15:10,120 --> 01:15:12,600
Yeah, maybe that's that's like. 
The What do we have to talk to? 

1450
01:15:13,120 --> 01:15:16,560
Yeah, we'll just, we'll just 
pick up the like I say on on one

1451
01:15:16,600 --> 01:15:19,240
of the other podcasts I do just 
you just pick up and, and 

1452
01:15:19,240 --> 01:15:21,680
instead of talking to Mr. 
Hollywood, like we say, just 

1453
01:15:21,840 --> 01:15:23,200
pick up and talk to Mr. Video 
Game. 

1454
01:15:23,200 --> 01:15:25,440
They'll they'll make it happen. 
I got the line. 

1455
01:15:25,560 --> 01:15:27,240
I got the the red landline right
here. 

1456
01:15:27,240 --> 01:15:29,720
Just like the Batman phone. 
It's ready to go. 

1457
01:15:31,400 --> 01:15:33,200
We'll make it happen, OK? 
Tetris FEAR. 

1458
01:15:33,200 --> 01:15:36,320
Check it out, everybody. 
Definitely a fun and different 

1459
01:15:36,320 --> 01:15:38,960
puzzle game. 
Even if you're really bad at 

1460
01:15:38,960 --> 01:15:41,960
Tetris, the originals like I am,
you'll get something out of 

1461
01:15:41,960 --> 01:15:45,560
this, so give it a shot. 
Flashback 64. 

1462
01:15:45,560 --> 01:15:47,000
Where can everybody find it, 
guys? 

1463
01:15:48,640 --> 01:15:53,440
We're on Blue Sky Flashback 64 
and then yeah, we're in all the 

1464
01:15:53,480 --> 01:15:57,280
all your podcast feeds and stuff
and we, we put our shows up on 

1465
01:15:57,280 --> 01:16:01,760
YouTube as well. 
Just flashback 64. 

1466
01:16:02,480 --> 01:16:06,760
We also on YouTube, we have some
archives of like streams. 

1467
01:16:06,760 --> 01:16:09,480
We do, we stream like every 
Monday, typically with our 

1468
01:16:09,480 --> 01:16:13,240
friends. 
We'll big feature of NSL. 

1469
01:16:13,240 --> 01:16:17,560
We like is actually the ability 
to like change, like play online

1470
01:16:17,560 --> 01:16:19,520
and like pass the controller 
around. 

1471
01:16:19,520 --> 01:16:23,880
So we'll stream, we stream like 
N64 games with our our friends 

1472
01:16:23,880 --> 01:16:27,280
and we take turns and stuff and 
it's got a real like old school 

1473
01:16:27,280 --> 01:16:29,440
pass the controller feel, but 
virtual. 

1474
01:16:30,520 --> 01:16:32,360
So we stream on Twitch. 
I think I'm there though. 

1475
01:16:32,360 --> 01:16:36,040
We're flashback 64 pod, right? 
Yeah. 

1476
01:16:36,320 --> 01:16:36,960
So yeah. 
Gotcha. 

1477
01:16:37,320 --> 01:16:38,600
Check that out. 
Yeah, nice. 

1478
01:16:40,360 --> 01:16:43,960
Jiggy keeping busy. 
Oh yeah, I'm keeping busy. 

1479
01:16:43,960 --> 01:16:48,440
We talked Majora's Mask at the 
beginning of this this episode 

1480
01:16:48,440 --> 01:16:51,800
and I just dropped a Mysteries 
of Majora's Mask video on my 

1481
01:16:51,800 --> 01:16:54,640
channel. 
So, yeah, and I've been playing 

1482
01:16:54,640 --> 01:16:57,720
through Wind Waker every Friday,
so I think this Friday's gonna 

1483
01:16:57,720 --> 01:17:01,960
be the last Wind Waker stream. 
And then I'm done with Zelda for

1484
01:17:01,960 --> 01:17:03,200
a while. 
I'm just gonna. 

1485
01:17:04,360 --> 01:17:07,160
I doubled up, now let's move on 
and. 

1486
01:17:07,440 --> 01:17:10,360
And you've been sort of doing a 
couple of like couple 

1487
01:17:10,360 --> 01:17:13,560
PlayStation games and stuff or 
like sort of, you know, dipping 

1488
01:17:13,560 --> 01:17:16,560
your toe in in that. 
Pond Oh yeah, I recently bought 

1489
01:17:16,560 --> 01:17:21,120
APS one I got like every single 
Crash Bandicoot game I just 

1490
01:17:21,120 --> 01:17:22,320
sorted. 
I'm really excited. 

1491
01:17:22,320 --> 01:17:24,640
I just ordered Symphony Symphony
of the Night. 

1492
01:17:25,080 --> 01:17:27,240
Oh man. 
Yeah, I'm looking forward to 

1493
01:17:27,240 --> 01:17:29,440
playing through that one. 
I'm going to do some some stuff 

1494
01:17:29,440 --> 01:17:33,240
on that and the original 
Resident Evil as well. 

1495
01:17:33,280 --> 01:17:36,000
I'm kind of like, I don't know 
why I'm in this like horror game

1496
01:17:36,000 --> 01:17:39,520
kind of mood. 
I also just picked up on Steam, 

1497
01:17:40,120 --> 01:17:44,240
Silent Hill 2, the remake. 
I'm just like, man, I'm just so 

1498
01:17:44,240 --> 01:17:46,520
like in this mood. 
I want to play scary games. 

1499
01:17:46,640 --> 01:17:50,080
And it's, you know, it's March. 
I don't know. 

1500
01:17:51,120 --> 01:17:54,560
Let's let's do it. 
Scary games for scary times. 

1501
01:17:54,560 --> 01:17:55,520
I feel like you. 
Know. 

1502
01:17:55,880 --> 01:17:58,320
Oh yeah, there you go. 
Maybe those games are scary. 

1503
01:17:58,440 --> 01:18:01,280
Well, maybe those games are less
scary than reality right now, so

1504
01:18:01,280 --> 01:18:05,160
maybe that's what it is. 
Actually not a bad way to go 

1505
01:18:05,160 --> 01:18:06,040
through it. 
Yeah, I should. 

1506
01:18:06,080 --> 01:18:07,960
I should do that. 
It's Tetris. 

1507
01:18:07,960 --> 01:18:10,760
Poop Tetris. 
Let's go kill some zombies or 

1508
01:18:10,760 --> 01:18:11,240
something. 
Yeah. 

1509
01:18:11,840 --> 01:18:14,040
Yeah. 
As I mentioned off the top, you 

1510
01:18:14,040 --> 01:18:16,640
can catch the show and support 
us on Patreon, 

1511
01:18:16,920 --> 01:18:20,320
patreon.com/remember 64 show as 
well. 

1512
01:18:20,320 --> 01:18:24,760
That is the same handle you can 
find on social media, mostly 

1513
01:18:24,760 --> 01:18:29,000
just Blue Sky and Instagram. 
Of course, subscribe and all 

1514
01:18:29,000 --> 01:18:33,960
those fun dealios on your 
podcast app and on YouTube and 

1515
01:18:34,160 --> 01:18:36,720
tell your friends about us and 
Flashback 64. 

1516
01:18:36,720 --> 01:18:39,080
Why not get more 64 in your 
life, more gaming in your life. 

1517
01:18:39,080 --> 01:18:43,040
Let's do it Until next time, 
everybody pick up a puzzle game,

1518
01:18:43,040 --> 01:18:45,320
play some Tetris and play some 
64. 

1519
01:18:45,320 --> 01:18:47,720
We will talk to you soon. 
Goodbye.

