Not bad. She got to work on your
follow-through. Ready for it.
Yoshi's attitude, Yoshi story for the first time on N64.
Welcome to remember 64. Where this week, we not only try
to get back the happy tree. Oh no, we're going all out.
And we're joining up with little colorful, dinos to rescue the
super happy tree. Welcome to the show everyone.
My name is David Petraeus. Hello.
And this week on remember 64 were playing and chatting
Yoshi's story. Matt stormageddon is back again.
You may have heard them on level 20 of the podcast, where we
played Buck Bumble, one of their childhood favorites, you should
check that out. It's yet another game that I
hadn't played before now, and I still To say it is one of my
favorites on the show thus far quickly off the top as per
usual. You can check us out and support
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So more and more people can join us through this journey of the
Nintendo 64 Library. Remember 64 is proud.
And, oh, so happy to be a part of the Tokyo.
Beat podcast Network. In today's age, you need a
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That's why you need hair of the Cast entertaining and well,
informed discussions on both video games and beer meet our
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Podcasts are new rookie correspondent, Tyler, I play The
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All right, let's bust out the history books.
Everyone I'm lending we're heading back to March of 1998.
Yoshi's story was originally titled Yoshi's Island 64.
Yes. A more direct reference or
sequel to Yoshi's Island for the Super Nintendo and it was also
being developed for the 64dd expansion drive at the time for
the console, we all know that that did not work out in 1996
when the game was first rode off at Nintendo space World.
Shigeru Miyamoto said, the 2D format was Necessary to create
the artistic style and Graphics. The development team wanted was
also the belief from the dev team that showing off the 2D
capabilities of the Nintendo 64 was important making.
Sure people knew the shift to the new hardware wasn't going to
limit the kind of games that would be available when it was
released on all accounts. The game progressed quite well
with the Japanese version hitting its release date of
December of 1997. But some issues did arise from
the street date as Reviews were mostly positive, but did note
the lack of difficulty and some of its shortcomings.
So Nintendo did its thing. They stuck their heels in and
delayed the North American and European versions of Yoshi story
to add some Polish. Now, this is just a few of the
things that were changed but changes to the egg blocks in the
Japanese version. Those blocks were always green
and white and the others, they match the color Yoshi that
you're currently playing some of the new hidden areas and items
were added for rewards graph. Clean up and polish and finally,
in the Japanese version. You have to complete story mode
in one sitting while the international version saved your
progress after each individual level, so you can continue where
you left off. Yoshi's story is also the first
game to feature a voice, recorded version of the little
Dino. Sure, technically, yo, she had a
voice before, but these were created for this game and since
then have mostly been used for the basis of Yoshi's voice in
future games, Prior to the release of promotional,
soundtrack was put out in North America, titled get this music
to pound the ground to ensure. This type of thing has also
happened with records over the years, but they interested in
Lee decided to create a disk that was shaped like Yoshi's
head. Sounds cool and pretty unique
and everything but it also created a number of
compatibility issues with players at the time.
Today's Show is brought to you by epos gaming audio with a
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All of that. Can be entered at checkout for a
15% discount. So with a delayed release date
of March 9 1998 for international.
Releases Nintendo was developing some new commercials to are and
planned an interesting launch campaign.
First up, this ad aired on channels, like, Nickelodeon and
Cartoon Network in North America.
It's all in the head, the head and the body.
The body is a process will drive with you on.
It was March 7th, when Nintendo pre launch the game in a town
called Lizard, Lick North Carolina with 1,300 residents
who live there at the time. This event featured, contests
and video terminals. That would let people try out
the game. So, typical 90s fashion.
Yoshi's story was scheduled for the ninth, but was postponed one
full day due to El Nino storms in the area.
All right. Enough about just me talking
here. Let's bring in Matt's.
I'm really happy. I had a chance to have them on
the podcast. Cast once again.
So I hope you enjoy our chat. Well, as usual, the guest has
now arrived. We are turning the pages to the
guest of remember 64 this time around, you know, them as Matt
AKA stormageddon, Matt. Welcome back to remember 64.
So happy to have you here. So happy to be back.
I had so much fun talking about Buck Bumble and Bestowing upon
you the knowledge that the greatest title theme for a video
game has already been made and that we can all put our pencils
down but yeah I mean thank you for essentially coercing you
into letting me back on your show to talk about one of my
favorite games I really appreciate it.
No you know what like like I said with buck Bumble.
I mean it was it was a surprise for me because I've never played
it. I just I think like I said
during that episode I knew of the cover and the cover art and
that was about it, very similar story with, with Yoshi.
A story not going to lie. Yeah, yeah, I know, it's great
to be able to play all these games that someone has such a
fond memory of and be able to sort of like share that
experience. Now years and years later, so
more than happy to more than happy to.
And yeah, if anyone hasn't played Buck Bumble and has an
opportunity to we both highly recommend it.
I tell you Matt like it is still like the biggest surprise of
2023 for me. We're sitting here.
Almost halfway through 2023 and it is still one of the games
that, I mean, I've played new stuff, I've played other 64
games. I've played Super Nintendo
title, if you know, all this, you know, I played the Metroid
remastered, you know, about a month ago, like that's still,
it's still up. There it is still up there.
So you have already, you've already made at least the first
six months of my year, just because we've been able to play
that gasps. Oh, hell yeah, love it.
So yeah. So check your podcast feed for
that. That was a really good time to
talk about an to play for sure. So But yeah, this time we are
talking about Yoshi's story and this was one of the ones that
you had on your list that you wanted to revisit.
I'm just going to I'm just going to go to you first and and let's
is there a particular memory for this one?
Yeah. So Yoshi story is one of those
games that like, in the early days of the N64, like I got my
hands on every Nintendo title, I could like as far as soon as I
have a PlayStation, a lot of my friends did and they had all
these other third party stuff which, you know, we're obviously
ran better than like try. Play Resident Evil 2 on the N64.
It works. But it's not great.
Oh, I have also an episode you can check out on the feed.
Yeah that was that was an experience.
It's true, it works, it works. It's an interesting experience.
The fact that it's even possible was enough for me to be like,
wow, this is, this is pretty cool just because of that.
But yeah, no perfect example though, but but yeah, Yoshi
story is one of those games. I got growing up that like I
liked Yoshi, I'm a fan of the Yoshi series.
I played all the games except for The we gate the Wii U game
and the switch game, I didn't have a Wii U and the switch game
didn't get great reviews. So I haven't played those two
though. I will eventually but in the end
68 already loved Super Mario World 2, Yoshi's Island, which
apparently is considered a different franchise than the
Yoshi's story franchise because it's part of Super Mario World.
Oh, I mean, he's based on the way, this one plays.
I thought for sure they were like I'm either because
according to Wikipedia at least so who knows it's a grain of
salt But yeah, so I remember getting it and I had loved, the
Super Nintendo game was I call a new Yoshi game.
I want to buy it and I really loved it.
And like this. Interesting.
Revisiting it. I, it's definitely, it's not a
perfect game. I see, I can see now as an adult
why some people didn't love it but I'm sorry.
When you start the first stage, Yoshi marches in place and sings
the theme music to the stage like it's the cutest thing.
Yeah but yeah I just I remembered fondly playing it a
bunch. Beating it a bunch You know, I
don't, I think the first couple of levels, like, I remembered
when I replayed them, but the later stuff and the final boss
battle like X, I beat it over the weekend.
I was like, I don't remember this at all, but I must have
done it so maybe I did it. Maybe I never finished it.
But uh, but yeah, I really love this game and when I realized
looking at your back catalog that you hadn't talked about it,
I was like, oh I have to suggest it but yeah it's an easy game to
access also because it's currently on the Nintendo switch
online. Yeah exactly.
That was that was surprised. I mean it was it's it's great.
They have titles like this on there, as well, I think because
it's this is a very easy to pick up and play type of game because
it's pretty simple. It's not very difficult or at
least that Parts is not very difficult and it's, you know,
not very long and stuff. So, it's good.
It, if kids have it or they're using their older brother, or
sister, or siblings or cousins, or parents switch, this is a
perfect one to sort of hand to them be like here, this could be
one of the games that I grew up with that.
You could definitely just get into as a younger generation
gamer so yeah. So for me, I knew one person
that owned this game and she had this and a lot of like other
Nintendo published titles that I never really played like, I
think mischief-makers is also a Nintendo, but it's sort of like
this really strange platformer game that.
Again, I only played like a few minutes here and there at her
house, because she's the only one that knew that had that
game. So that's another game that
definitely be very Curious about what that game is like when we
get to that on the list. But yeah I think I might have
played the first couple levels of this back in the day.
I don't really remember it but I definitely remember the pages
when you get to the new stages and stuff which are just so
awesome. That was one of my favorite
parts of the whole game is just these giant pop-up book looking
things that are just super animated and super friendly and
and then the music like you mentioned in the I like the
presentation of this game I think is really what?
What carries it in a lot of ways and and yeah, I had lots, I man
Yoshi's, Island is one of my favorite Mario games, one of my
favorite, Super Nintendo games, I have played that game so many
times I absolutely love it. So, I was excited to give this
this ago, for sure. Just because of that, just
because I was like, oh, I remember this being somewhat
Color and in some ways it is. Yeah.
Ways of isn't I don't know. Is there like a particular part
or aspect to like to the game? Whether it's a presentation of
the gameplay that like really like may have like latched on
this time or something that like sort of sparked your Nostalgia a
little bit? Or was it just like, oh yeah,
this overall experience is just comforting to me.
I mean, I think what I mentioned before that if you idle in the
game yo she will kind of watch him place and pom, pom pom to
the Theme music and like, also, I mean, it's definitely
presentation. I think like the eating the
fruit, the fruit around the edge of the screen and like how you
never had to finish a level per se, the way you finished, it was
by getting a certain amount of fruit.
There wasn't a Yan goal. There were some business boss
battles that you could avoid, which was interesting.
Yeah, there's really not that many because I think I avoided a
couple of them because I was like, oh, I got the, I got the
fruit so's. I think, I think it's, I think
the whole like fruit collecting things.
So if anyone hasn't played After looking at videos or screenshots
or something like that, it's you have to collect 30 fruit around
and they add up around the screen, the put a border around
your screen and when you get 30, you finish the level so it
really doesn't matter. I mean you can't get them all in
one screen or anything like that.
Like one area of each level but once you get to that 30, you may
miss another third or quarter or sometimes half of that stage,
but you've technically completed it.
So now you turn the page and stuff and I feel like Because
this game isn't very long otherwise there's really like,
you know, just over a dozen stages in total that's a little
bit of a replayability thing is that you don't have to go to
that stage next time. And you can go and collect fruit
on stage 3 instead of 1 or go back to that same one and do it
in a different way. And even though I got through
the first sort of like run through of this game really
quickly not quite understanding that.
That's how it worked. I honestly, I think I went
through. Was there six or seven?
Chapters or Pages. Exactly?
Yeah, yeah. And I went through, and I was
like, oh, oh, oh. So I could just do this with
just the fruit. Oh, there's multiple levels, so
I was just clicking on. So, when you open up a page,
it's one, two, three, sometimes, one or two, there's two stages,
three stages / world, I guess you could call it, and I was
just picking one the entire time was like, okay, I'll go to to
Nexus. One, two three, but no, you do
one you finish it. If flips the page and then you
go to the next one, and you go to the next one, but then you
can restart everything. And collect everything all over
again. And I thought that was pretty
cool. I thought that was a good way to
sort of encourage some more like exploration on a game that seems
a little bit more straightforward.
Otherwise, I don't know, I don't know if you recognize that at
all. Yeah, I mean I think I was a
little confused at had been a while since I've played it and I
picked stage. I think the first page only has
one stage. Yeah.
And then, the second stage has to the third one has three, and
then it alternates for the rest. And on the second stage was
like, alright, I'll do the first days until the second stage and
then it took me to the next page and I went Wait a minute.
Oh, that's right. So like but what's interesting
also is like the I think it was the ghost house stage or the
like the jungle stage. I can't remember one of the
stages. I got all the fruit and then
fought a boss like it took me to the boss battle, which is
interesting. I think it right depending on
the stage you pick. But yeah, I mean, I think it's
really cute. You can finish this game in
about an hour hour and a half, maybe two hours at the most, if
you're not going that fast. But yeah, I think that was by
Design. I think it was kind of this idea
of like Mario. James, you tend to replay them a
lot but you usually have to go through all the stages except
for stuff like Super Mario World into my brother's three you can
like skip around or like they're usually alternate paths shots
and things. Yeah.
Right but in this, you pick a stage and do it and then your
next time through, you'll do it again.
And like, it's also like it does.
Some interesting things with the health, where like all the fruit
you eat gives you health, but every playthrough, there's like
a super fruit that always refills your health and then
there are flowers, that will refill your health but not give
you eggs, all the enemies give Eggs.
I don't think the fruit gives you exact can't remember their
egg blocks like in the other game where you can get eggs as
well. Yeah.
But like also like, for the most part platforming is pretty
great. There are some stages that are
worse than others, but for the most part, it's pretty
intuitive. The controls are pretty good for
a game of its age. I don't feel like it's aged that
poorly. I feel like Super Mario World 2
and maybe even the later games control a little better but I
don't think it controls badly. Yeah, same thing.
I ran into a couple times where, like, the platforming where I
was I was and I was played on the switch online version and
it's I don't know if I think it's because I've played Yoshi's
Island like Super Mario World to so many times.
The jump that the float jump that Yoshi now is sort of like
iconic for and in Smash and all these other games that he's had
it now it is definitely tighter in that but it's also not
exactly the same game. So you know there's something
about like the way that he has his Is or they have their sort
of last second like lift on there under your boat jump.
That feels like it's almost like this odd.
It kind of It kind of threw off my aim if that's the right way
to say it. Like my positioning on some on
some of them and I was like okay and I think for the most part.
Yeah I think most part it was fine but every once in a while
there's some tight jumps or tight corners and I was like
damn, like yeah, and it's interesting to like they're the
thing. I'll say my big complaint about
This game is like the pits aren't like there's some areas
where you can go down or up and then there are areas where there
you can't in their pets but it's not really clear, which is
which, yes, also. So, what I was saying before is
like the the interesting things you have the flower as health in
this game, which happened in other games, and the live system
instead is you have I think access to like six or seven
Yoshi's, the beginning of the game of different colors and
every time you die they get kidnapped by the shy guys and
brought the others Hassle. And then the later stages, I
think you can actually recover them and find them.
Yeah. And so like, But if you run out
of them you get a game over and like it was funny because like I
my favorite Yoshi's of the red and pink are she's and so I
picked the pink Yoshi first and then I was cruising doing okay.
But by like the fourth level I fell in a pit that I didn't like
anticipate and he went, he went away and I see no, but I like
that. They have this variety of colors
and the Yoshi's are effectively the same, their baby Yoshis,
because The Narrative of the game is like the Happy Tree was
stolen by Bowser and of the adult.
Yoshi's are like in a trance and so the baby Yoshis that hatch
out, go on an adventure to save that.
The tree of Happiness, from and bring happiness to the beach,
has all the fruit on it and everything.
Yeah. And and so like, it's
interesting that you're playing these baby Yoshis and like you
that they get kidnapped instead of you losing lives.
Like it was actually pretty forward-thinking narrative thing
because in other Mario games you just died and you start over.
It's like it's considered part of like that's not part of the
narrative. It's just like a game.
A video game thing. Am I?
And I think it's a video game thing.
It's a mechanic thing. And so like it's one of those
things that I like that in this game.
It's part of the narrative. If you die quote unquote, you
actually get kidnapped by the shy guys.
Yeah. And it's similar because I think
that's the same. I mean that is the same idea
they did with Yoshi's Island as well and Baby Mario runs out of
his countdown and he gets 70 the shy guys carry him away and
that's sort of quote unquote life or whatever but I love, I
love the different Yoshi's. I love how how it's not just
about like what's your favorite color?
Like in some stages you know the shy guys are a certain color if
they are the same color as your Yoshi it will give you more
hearts or and and each one you know has different colored eggs
and everything like it's not like they're all just standard
green and white. Like all those little things are
kind of fun and certain ones, certain fruit actually gives you
more hearts and more points depending on your color which is
great. Like little things like that
little little small touches that don't, you know, Quickly change
the gameplay or the experience but I but it's something and add
some depth to it. You don't just say, hey, I want
to pick the blue, the pink growing to pick the green and go
for it. Like you know, if you're
desperate if you need some more points or you need some more
hearts or, you know, you can you can strategically pick a
different Yoshi and potentially get at least a slightly
different outcome and hopefully rescue the pink one that you
lost the went down the pit. Yeah.
But and also, I would say that this is one of the better Age
games from the N64. Yeah, I'm gay.
I mean I feel like the The polygon polygonal look of Mary
64 is kind of Timeless, but I think if you gave it to a modern
video game player, they look at and go why is why is he made a
blocks? But like this that's what the
the artsy style that it's like this.
It's kind of this Donkey Kong Country asked like you know, 3D
flat 3D graphics on this like crafted world.
This is kind of the origin of that like crafted look that then
becomes like the the thing that, you know, she's known for later.
I had no idea that this is where it was, where it was for, I
honestly thought of a story. Yeah, yeah.
I thought that idea came from the is it Kirby's?
Crafted world or Kirby Kirby's, Epic Yarn.
I think I, that was the first time that I personally saw that
and in a full game because I know that there's a stage or two
and smash, that, that comes from Yoshis story.
So, I've seen that style there. But the First full game I
thought was, was the Kirby game on Wii or Wii U.
And I was like, oh this is such an amazing style, cool idea and
techniques and then I just played this.
I opened it up and I was like Oh wow this is sweet and you're
right it 100% it just it completely holds up because
that's style feels so Timeless, that art style and that
aesthetic just works. Yeah, I've heard that Yoshi's
woolly world is actually the best Yoshi game.
Unfortunately, it's still stuck on the Wii U.
I heard crafted, where I like, I played the demo for crafted
world and it was fun. But like, if I like one of those
games that I tried to complete it I'd want to put a pencil in
my eye. But if but if Had to, but if I
just played through it level to level it be fine.
But like right like to get 100% on every Alpha level, you have
to go through it one way and then go through it backwards to
catch all the Pucci puppies and like it just seems like a lot.
But well, if you pick it, if you do play it just have no no pens
or pencils near you, that's all just exactly.
Keep yourself safe. Alright, we want to make sure
you're safe, Matt. Just just do that.
Yeah, but no, but I do want to pick it up at some point because
I think it'd be a lot of fun and I do like Yoshi games but like
this is where this is Is where my love of the games came from?
Like again I like Super Mario World 2 as well but I remember
as a kid like you I didn't appreciate it till I was much
older because the kid I was like, well this isn't Super
Mario World, what is this? Yeah but once I learned how to
play it, I was like, oh no, this is actually really fun and
actually some of my favorite boss moments and like I still
have like, remember the final stage of Super Mario World 2,
where you fight the Giant Baby Bowser and it's like a Godzilla
moment like it's still one of the coolest moments in old
school games but like I really like that this game's design.
And and soundtrack and all of it was wholly unique and like I
love that. Every time you turn the page the
oh, she's are singing. Yeah.
It's very much a kiddie game and it's very much like your torch
children, but it's very cute. I think that if you're looking
for a count complex and intense platformer, this is not it but
if you want to play a cute game that you can finish in a couple
hours, it's absolutely worth it. Especially if you Nintendo
switch online because it's the most accessible this game has
been in a while because I believe like actual cartridges
Of it are still pretty expensive.
Yeah, they are. I was when I was looking at
that, I was just curious. It was like, oh thank God.
I have the, you know, I just got the expansion pack to play this
and most recently Majora's Mask and right for the two that I've
that I've played so far in a little bit of Mario Golf.
And I was just like, okay, this is, this is a good package of
just these three games alone, which is great because these
cartridges are just crazy sometimes.
But but yeah, it's like you said, it's not super complex.
It's not super deep. It's definitely not long.
I mean, you can do each level. You can even get, Probably every
you know, collectible like the big hearts and things like that
and every single fruit and make sure you know there's extra
Yoshi's. I think there's a white and a
black one as well. I can't remember exactly what
stage. They're I stumbled upon the
black one by accident, I think it was in one of the second ones
and then I looked it up. I think I showed you a
screenshot. There was in one of the Nintendo
Power issues. Yeah.
They had like a little hint as
to where they were was like oh I found that one.
Ha ha. And that Nintendo Power, I don't
need you. But but little things like that,
you know, you could do all that and, you know, maybe you'd get a
couple of replays of levels to get all the stages but and maybe
you'd reach 4 hours or something.
But it feels like one of those games that it looks.
And feels pretty good being coming out in 97 98 time like
sort of mid N64 era, but you could easily have have made this
on, you know, the Super Nintendo with this type of idea anyway,
but it wouldn't have looked the same and I felt the same I
think. So there's something here,
that's better. You can get a little bit of, you
know, better graphics the music's a little bit better.
The sounds a little bit better, you know.
You can maybe make things a little bit more complex because
the backgrounds and foregrounds look really great.
So I think it's, yeah, it's not complex and it's not something
that, you know, you're probably going to play over and over and
over again. But but it's definitely worth a
couple hours to sink in. And like you said, I think you
mentioned it a few times like it's actually great for younger
generation to have Of a game like this available to them,
like it really is. Yeah, I wish I wish I had this.
So I could, you know, at the time and would have liked giving
it to like my younger cousins, be like, hey you guys can play
this instead of us always hogging it in plain Smash and
and roll than I when you know it was that was too advanced for
them at the time, you know. So yeah it's a good time.
It's a pretty good time I think. Yeah I mean I think it's also
AIDS because it's well because the 2-D game I think the problem
with N64 is a lot of the 3D Games haven't aged well, unless
you're playing it on an N64 because they aren't updated for
dual analog. Like I love Super Mario 64.
I've done a side quest on it like it's one of my favorite
games of all time, but I played it in that admittedly.
Not really well-made pack that the 3D All-Stars pack.
I'm like, rights rights rights. It shows its age because they
didn't make any improvements. You're still using the C stick
to turn the camera, except it's now it's the right analog stick.
You can tap it. But like I love Banjo Kazooie
wanted to. I love Donkey Kong 64, but Going
back to them on Modern Hardware is tough.
Like yeah, I'm kind of jealous because gold and I on Nintendo
switch online didn't get any changes but the one on Game Pass
on piece on Xbox game, past Scott modern control schemes.
Yeah, and I would love to go back to golden eye with a modern
control. I did that when I was like I was
at the time again. I didn't have the 64 expansion
pack when it first came out, but I did get it recently.
But then I immediately went on Game Pass and I played it and
yeah, it looks a little like sharper and shinier than it used
to But it honestly makes it a much better game playing it with
two sticks. Like it on.
It makes a huge difference. And you know, you don't need
that with Yoshi's story, which is kind of cool.
Like, the fact that you can just play it on here, on switch, the
controls are very basic. You know, you just, you have a b
and a, I don't know that. Oh, that's the other thing is
the sniffing mechanic and, and the dog and select those things,
like they're there, but I don't know that.
That I really use them. No, I didn't either.
Yeah, a couple times, it tells you to use it was like okay cool
but you could still progress without doing those extra
things. Although again to your point
that you said a few times, it's super cute.
When he's sniffing and the, oh my God, looking for the fritz.
Great, the screen sort of like Zooms in a little bit too.
Like the presentation of that whole thing is, it's such a nice
little touch. It's one of the cutest Yoshi
games ever made like it's I think why I love it so much is
just it's adorable and I like adorable things who doesn't?
I mean? You know it?
Yeah, it's I think it's aged better than a lot of other games
of the time. And that's not that those games
are, are bad because I replayed a chunk of Banjo, Kazooie not
that long ago. I think on PC game pass because
you can do the iCloud and stream it.
And so I did that and it and it still plays great.
And now it's on switch on the Nintendo search online and like,
you know, I think that there are games that have aged far worse
than then Yoshi. I mean, look at the Kirby game
Crystal Shards, which like I want a love but it is not Not a
good Kirby game. Comparatively, you know, it's
not awful either but like I just I think I think my favorite
thing about Yoshi's story is that it for what it is?
It's done. Well yeah and it is for all ages
and if you're not looking for and it does get challenging.
I mean, the underwater level, I mean, every underwater level
time at the time was not great and this one's not much better,
you know. And then the final boss fight is
actually kind of challenging. Like it took me a while to take
him down, it's fun. I like the mechanics in that,
final one. How you serve at the Oh things
up and then the bombs are coming down as like I sort of like the,
you know. I think I figured it out the
first time like at least I think the initial part I was like, how
do I knock him down? Just kind of flying across the
table and everything. Like do I knock them do?
I try and jump? Do I use my tongue like what do
I do? And it's kind of cool.
You bouncing off the wall or off the ceiling and he kind of you
know, it has the tree there so you can collect some fruit every
once in a while and it's it's fun, it's cool to see that kind
of dynamic and that sort of presentation stuff and like
Yeah, it's I think overall, the package is simple, but in a good
way and I, you know, and I think that that's totally okay.
Not everything has to be the most complex.
Not everything has to be an Ocarina of Time or Mario 64 to
like, blow people away on this console.
You can just have a simple experience that does what it
needs to do, and does it well? And is for all ages really,
which is hard to say, a lot of the time and the fact that it's
much easier to play now is a Positive as well.
So yep. I also want to shout out the
music. So the composer is is Kazumi to
cot taught Taka Taka, Kazumi to talk.
I knew I'd get there eventually and you find this, I'll familiar
it's because he's done. Super Mario Land 2 6, golden
coins. Mario Paint was him.
Yeah, so same with Legend of Zelda links Awakening like he's
done a ton of classic, huge James.
Wow. Ow.
Yeah. Like he is done.
He did. Yoshi story.
He's done Luigi's Mansion like an ice Crossing.
He worked on. You know, why are the Virtual
Boy? Wario Land Wave Race 64.
Like he, he's done some legendary soundtracks and like,
yes, Koji kondo is, you know, most well known for doing a lot
of Mario related stuff, but there were other composers who
did some incredible work. And like, yes, the music's a
little cheesy. And yes, this, there's constant
singing, which could be annoying, but like, I think it's
just it's not hard, it's really cute.
He'd worked on Wii Sports. He was the composer and sound
director, on Wii Sports and we music, like, tons of stuff.
I think he's still doing stuff. Most recently.
He did New Horizons. He was composer for New
Horizons. Oh nice.
Like he still working today and like his music is really iconic
and like I think that the music in this game is just really
Charming. I'm like, really catchy.
Yeah, and that's that, I mean, that goes into the whole
presentation, the game. And I think that it's hard to
you may not have you might not have the biggest smile on your
face, based on, like so. Of the Simplicity of the
gameplay itself, but the presentation will make sure that
that smile is complete, you know, like that's kind of like
what it is worried. You're just like, oh, this is
okay, yeah, looking place, it's good enough, it's fine, it's
possible, whatever. But damn, everything is cute.
Damn, everything is nice and and friendly.
And you know, it's nice to have that experience.
You don't always have to have a bombastic AAA Blockbuster
explosions around it. You can have Yoshi story and
just have a nice fun time for a few hours.
And yeah, it's a Nintendo switch online so it's a great way to
Get it and give it a chance and I would say, added to the list.
Honestly, it was nice to nice to honestly, nice to play for the
first time. I wouldn't consider my my
experience. And I was a kid to be much of
experience. Those, it was fun.
It was, it was a nice little like, sit and have my coffee and
played outside on a nice day, which was the way that I
experienced it. Which maybe put the whole
package together for me. Thank you.
Yeah, totally. I think that it being as short,
as it is to it, does it a service like for me?
Some of my favorite games, I will replay at every
opportunity. Get when they're shorter.
Like I replayed Metroid Fusion when it I just played Metroid
Fusion right before dread came out and then when it came to an
antenna switch online, I replayed it again because it's
my favorite Metroid game and like, it's only five hours, long
ish. And like, this is another one of
those like I will replay this every so often because it's just
so short. Like, my favorite game of all
time was Chrono Trigger but it takes a lot of hours to finish
Chrono Trigger and I liked it. I just have to make the time but
like little games, like this are a nice break also, like I'd you
know, blasted my way through Star Wars, Jedi Survivor, and
then Guy was starting to, I started tears of the kingdom and
then, like, I was getting stressed at one of the shrines
as like, you know what I need. I have homework to do for a
podcast this down. That's pick up Yoshi's story and
it was a great palate, cleanser it was lovely.
I played it, straight through from start to finish and really
dug in and I'm going to go back to it because I want to play
some of the stages I missed and like, but I genuine think it's
for the, for the experience that it is.
It's totally worth it especially if you already have the
expansion pack on antenna switch online, it will cost you nothing
extra. Try to play it and I think it's
totally worth it. Yeah you could definitely spend
your time playing something worse.
Just on switch online. So very, very quick.
Yeah, Matt, I want to thank you again for coming back on rumors,
64. And like, just like, just like
with buck Bumble. Thank you for suggesting another
awesome game, and Ice a nice. Like you said palate, cleanser
is a great way to put it because in 2023, there's some dark
games, such as Diablo and even Star Wars in some ways is kind
of like dark and serious and long and this is perfect.
You know, if you have the switch beside You have the expansion
pack, pick this up and give yourself a little bit of a
stress break and and you should be good to go.
So Matt, thanks again. And before I let you go, though,
we got to let everybody know where to find your awesome stuff
online. Thank you.
Yeah, so you can find all of my work at DJ storm.
Again.com, you can follow me on Twitter, as long as it still
exists in existence by the time, this airs at DJ underscore.
Stormageddon, if you happen to be on blue sky, I'm just DJ
stormageddon there because they don't like underscores for some
reason. I do a lot of really cool
podcasts including a video game podcast called fun and games
which is a like it's a discussion podcast Jeff and I
talked about different topics within the industry.
We do retrospectives we bring guests on WE interview
developers and composers. If you like discussion about
video games and people celebrating gaming as a whole
it's a great. Listen also within that feed is
a sub series that Dave has done a Mario Paint episode 4, which
is of course the incredible sciquest project that I've been
working on for three years now and it is Is opportunity for
anyone podcaster Creator or just someone talking into the cell
phone, they Send Me Audio and I produce it, and release it, and
it's done talking about a game they love and why they love it,
and it's great, it's a lot of fun.
It's one of my favorite things. I make because it's just people
celebrating and being excited about a thing.
Like, is there's no like, oh well, you know, this game kind
of sucks but I love like there's not just on a on a batch of love
for a game that that really means a lot to people and it's
been great to hear all the different games that people
really love. And so I was just Going to say
yeah actually I don't mean to cut you off but there is there's
so much. There's such a long list of
different types of games on there from a bunch of different
people that you can find something that maybe you haven't
heard of or thought of like, oh, I should pick that up one day or
oh, it's on my wish list or whatever, you'll probably find
it on this, on this pot on this feed.
And and this person whoever it is, will probably convince you
that this is the right game that you should be playing right now.
Yes, exactly. I mean, that's how I discovered
the Yakuza franchise, which now I'm a super fan of Is becoming
all stood on a side quest episode.
But yeah. And so funny games also has a
patreon if you want to support a smaller Indie podcast, you know,
with social media, kind of slowly dying.
It's the best way to interact. We actually are using our
patreon is a Blog. Now, I wrote an article as when
recording just a week ago. About both Coffee, Talk games,
we're going to put free content on there as well as the paid
tier stuff. So if you want to support us or
just go check it out, it's patreon.com slash funny games,
pod. Otherwise, it's fun and games is
on every podcast platform, the other video game podcast.
I do is called reignite. It was a mass effect podcast but
we've now finished all formats of at games.
And so we've moved on to Dragon Age Origins which is
interesting. I like the dragons and Dragon
Age Origins. Some might say is age the worst
of most of these games but we're still having me my co-host
Frankie. You're still having a great time
with it. So if you love BioWare and you
love the Dragon Age franchise you can jump in, you can also go
listen to the backlog for season's worth of mass fat
content, which I know, plenty of mass effect's, it goes out there
who would love that kind of thing.
So, being one myself, Yeah, and then I do a podcast called
screen snark which is a TV movie podcast, previous guest of the
show, David Jackson has been on it.
We've we talk about TV and movies and we bring a guest on
to talk about it with us and then we interview the guests and
it's a lot of fun. Mostly it's an excuse to crack
jokes and make fun of each other.
And so, it's really a good time. Yeah.
And but again, if you don't want to remember any of that, just go
to DJ storm, again.com. You can find links to all of my
podcasts, the patreon. I have a merch store with mugs
and t-shirts and tote bags. All the stuff everyone needs.
Oh, yeah, and thank you Dave, for having me back letting me
bully my way back onto the show and, and bringing Yoshi story.
It really is one of my favorites and like I know I'll never get
to do Kerr because it's been done and, you know, of course,
all those other big hits and this was one of those big hits,
like yes, bring it. So someone for them happy to be
of service at the very least, my pleasure.
And also, I really genuinely love the show.
I listen to every episode, as if, when we're recording.
I just listen to the Mortal Kombat episode.
I haven't listened to it yet more combat for which boy, Rough
game. Yeah.
Oh man. That was rough.
I got it when I came out but but yeah, no, I love this show.
Keep doing what you're doing. It's so fun as a Gameboy,
Advanced obsessive. It would you?
Maybe I'll start a Game Boy Advance podcast someday, not
that I knew or show you'll be doing it till you're 95 cysts,
right? Let's do it again soon again.
But like the N64 is one of those consoles that means meant a lot
to me because there's one of the ones I remember buying when it
came out like I said on my last episode.
And so I think just what you do is really fun and you have
incredible guests and so Oh yeah.
Just thank you for having me back.
It's a wonderful show. Thank you.
And no, you did not believe nothing to have great people on
the show and especially if they're bringing in some great
games. So yeah, check out all of that
stuff. They have some awesome work out
there and Matt. Thanks.
Again, we will talk to you soon. Well thank you again.
Everyone for listening to this episode of remember 64 and
thanks again to Matt AKA storm. I get in for being on.
Show so happy to have them back. So happy to find another
cheerful palate-cleansing type of game on remember 64.
So hope you enjoyed that and honestly like we mentioned,
check out the game, it's really worth your time and it's on the
switch online service as well. So pretty easy, if that is
something that you have at the moment yet again just want to
say thank you for listening to the show and just another plug
that patreon.com slash. Remember 64 show is where you
can find all these episodes, early video content early.
Games that I've been playing outside of the N64 and a whole
lot more helps expand the show and do bigger and better things,
give us a rating under podcast app of choice.
Of course, and find us on social media at remember 64 show across
the board. We have Instagram Twitter,
Tick-Tock and we'll see as things progressed over there.
It's a wild wild west isn't, that's alright.
Everyone. Thanks again for listening.
Thanks for joining me and remember 64, we will see you
next time.