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Not bad. 
She got to work on your 

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follow-through. 
Ready for it. 

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Yoshi's attitude, Yoshi story 
for the first time on N64. 

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Welcome to remember 64. 
Where this week, we not only try

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to get back the happy tree. 
Oh no, we're going all out. 

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And we're joining up with little
colorful, dinos to rescue the 

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super happy tree. 
Welcome to the show everyone. 

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My name is David Petraeus. 
Hello. 

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And this week on remember 64 
were playing and chatting 

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Yoshi's story. 
Matt stormageddon is back again.

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You may have heard them on level
20 of the podcast, where we 

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played Buck Bumble, one of their
childhood favorites, you should 

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check that out. 
It's yet another game that I 

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hadn't played before now, and I 
still To say it is one of my 

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favorites on the show thus far 
quickly off the top as per 

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usual. 
You can check us out and support

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the show at patreon.com slash. 
Remember 64 show, you can get 

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every single episode early 
including video content days and

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weeks early as well. 
But you know, if patreons, not 

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your thing not a big deal, we 
have a few extra tidbits that 

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are being out on patreon but no 
big deal. 

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We also have a YouTube channel 
where you can find those videos 

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that will be released after 
their page. 

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ERM release and then also feel 
free to give us a rating on your

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podcast app of choice, more 
specifically, apple and Spotify 

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if you get a chance would love 
to hear what you think and would

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love to see those star ratings. 
Go up. 

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So more and more people can join
us through this journey of the 

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Nintendo 64 Library. 
Remember 64 is proud. 

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And, oh, so happy to be a part 
of the Tokyo. 

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Beat podcast Network. 
In today's age, you need a 

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podcast. 
You can trust. 

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That's why you need hair of the 
Cast entertaining and well, 

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informed discussions on both 
video games and beer meet our 

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local podcast team Dylan. 
I'm out here on the street Brad 

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and everyone is clamoring for 
better. 

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Podcasts are new rookie 
correspondent, Tyler, I play The

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Witcher and I'm Brad, and I'm 
slowly learning to hate myself 

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and video games and Dylan's 
reporting to us live from 

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Kingdom Hearts 3. 
There's a lot of Frozen here too

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much. 
Frozen hair of the dog cast is a

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podcast. 
You can trust on your favorite 

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podcast app. 
Every Day or whenever I decide 

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to post it only on the Tokyo 
beat podcast Network. 

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All right, let's bust out the 
history books. 

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Everyone I'm lending we're 
heading back to March of 1998. 

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Yoshi's story was originally 
titled Yoshi's Island 64. 

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Yes. 
A more direct reference or 

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sequel to Yoshi's Island for the
Super Nintendo and it was also 

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being developed for the 64dd 
expansion drive at the time for 

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the console, we all know that 
that did not work out in 1996 

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when the game was first rode off
at Nintendo space World. 

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Shigeru Miyamoto said, the 2D 
format was Necessary to create 

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the artistic style and Graphics.
The development team wanted was 

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also the belief from the dev 
team that showing off the 2D 

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capabilities of the Nintendo 64 
was important making. 

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Sure people knew the shift to 
the new hardware wasn't going to

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limit the kind of games that 
would be available when it was 

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released on all accounts. 
The game progressed quite well 

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with the Japanese version 
hitting its release date of 

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December of 1997. 
But some issues did arise from 

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the street date as Reviews were 
mostly positive, but did note 

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the lack of difficulty and some 
of its shortcomings. 

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So Nintendo did its thing. 
They stuck their heels in and 

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delayed the North American and 
European versions of Yoshi story

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to add some Polish. 
Now, this is just a few of the 

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things that were changed but 
changes to the egg blocks in the

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Japanese version. 
Those blocks were always green 

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and white and the others, they 
match the color Yoshi that 

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you're currently playing some of
the new hidden areas and items 

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were added for rewards graph. 
Clean up and polish and finally,

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in the Japanese version. 
You have to complete story mode 

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in one sitting while the 
international version saved your

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progress after each individual 
level, so you can continue where

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you left off. 
Yoshi's story is also the first 

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game to feature a voice, 
recorded version of the little 

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Dino. 
Sure, technically, yo, she had a

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voice before, but these were 
created for this game and since 

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then have mostly been used for 
the basis of Yoshi's voice in 

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future games, Prior to the 
release of promotional, 

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soundtrack was put out in North 
America, titled get this music 

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to pound the ground to ensure. 
This type of thing has also 

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happened with records over the 
years, but they interested in 

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Lee decided to create a disk 
that was shaped like Yoshi's 

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head. 
Sounds cool and pretty unique 

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and everything but it also 
created a number of 

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compatibility issues with 
players at the time. 

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Today's Show is brought to you 
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15% discount. 
So with a delayed release date 

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of March 9 1998 for 
international. 

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Releases Nintendo was developing
some new commercials to are and 

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planned an interesting launch 
campaign. 

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First up, this ad aired on 
channels, like, Nickelodeon and 

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Cartoon Network in North 
America. 

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It's all in the head, the head 
and the body. 

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The body is a process will drive
with you on. 

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It was March 7th, when Nintendo 
pre launch the game in a town 

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called Lizard, Lick North 
Carolina with 1,300 residents 

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who live there at the time. 
This event featured, contests 

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and video terminals. 
That would let people try out 

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the game. 
So, typical 90s fashion. 

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Yoshi's story was scheduled for 
the ninth, but was postponed one

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full day due to El Nino storms 
in the area. 

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All right. 
Enough about just me talking 

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here. 
Let's bring in Matt's. 

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I'm really happy. 
I had a chance to have them on 

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the podcast. 
Cast once again. 

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So I hope you enjoy our chat. 
Well, as usual, the guest has 

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now arrived. 
We are turning the pages to the 

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guest of remember 64 this time 
around, you know, them as Matt 

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AKA stormageddon, Matt. 
Welcome back to remember 64. 

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00:08:04,500 --> 00:08:06,800
So happy to have you here. 
So happy to be back. 

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I had so much fun talking about 
Buck Bumble and Bestowing upon 

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you the knowledge that the 
greatest title theme for a video

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game has already been made and 
that we can all put our pencils 

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down but yeah I mean thank you 
for essentially coercing you 

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into letting me back on your 
show to talk about one of my 

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favorite games I really 
appreciate it. 

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No you know what like like I 
said with buck Bumble. 

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I mean it was it was a surprise 
for me because I've never played

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it. 
I just I think like I said 

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during that episode I knew of 
the cover and the cover art and 

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that was about it, very similar 
story with, with Yoshi. 

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A story not going to lie. 
Yeah, yeah, I know, it's great 

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to be able to play all these 
games that someone has such a 

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fond memory of and be able to 
sort of like share that 

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experience. 
Now years and years later, so 

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more than happy to more than 
happy to. 

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And yeah, if anyone hasn't 
played Buck Bumble and has an 

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opportunity to we both highly 
recommend it. 

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I tell you Matt like it is still
like the biggest surprise of 

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00:09:06,800 --> 00:09:08,700
2023 for me. 
We're sitting here. 

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Almost halfway through 2023 and 
it is still one of the games 

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that, I mean, I've played new 
stuff, I've played other 64 

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games. 
I've played Super Nintendo 

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00:09:17,000 --> 00:09:21,000
title, if you know, all this, 
you know, I played the Metroid 

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remastered, you know, about a 
month ago, like that's still, 

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00:09:24,300 --> 00:09:26,200
it's still up. 
There it is still up there. 

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So you have already, you've 
already made at least the first 

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six months of my year, just 
because we've been able to play 

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00:09:31,700 --> 00:09:33,700
that gasps. 
Oh, hell yeah, love it. 

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00:09:34,100 --> 00:09:35,500
So yeah. 
So check your podcast feed for 

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that. 
That was a really good time to 

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talk about an to play for sure. 
So But yeah, this time we are 

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talking about Yoshi's story and 
this was one of the ones that 

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you had on your list that you 
wanted to revisit. 

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I'm just going to I'm just going
to go to you first and and let's

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is there a particular memory for
this one? 

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Yeah. 
So Yoshi story is one of those 

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games that like, in the early 
days of the N64, like I got my 

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hands on every Nintendo title, I
could like as far as soon as I 

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00:10:02,208 --> 00:10:04,100
have a PlayStation, a lot of my 
friends did and they had all 

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00:10:04,100 --> 00:10:07,100
these other third party stuff 
which, you know, we're obviously

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ran better than like try. 
Play Resident Evil 2 on the N64.

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It works. 
But it's not great. 

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Oh, I have also an episode you 
can check out on the feed. 

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Yeah that was that was an 
experience. 

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It's true, it works, it works. 
It's an interesting experience. 

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The fact that it's even possible
was enough for me to be like, 

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wow, this is, this is pretty 
cool just because of that. 

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But yeah, no perfect example 
though, but but yeah, Yoshi 

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story is one of those games. 
I got growing up that like I 

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liked Yoshi, I'm a fan of the 
Yoshi series. 

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I played all the games except 
for The we gate the Wii U game 

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and the switch game, I didn't 
have a Wii U and the switch game

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didn't get great reviews. 
So I haven't played those two 

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though. 
I will eventually but in the end

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68 already loved Super Mario 
World 2, Yoshi's Island, which 

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apparently is considered a 
different franchise than the 

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Yoshi's story franchise because 
it's part of Super Mario World. 

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Oh, I mean, he's based on the 
way, this one plays. 

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I thought for sure they were 
like I'm either because 

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according to Wikipedia at least 
so who knows it's a grain of 

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00:11:08,400 --> 00:11:13,200
salt But yeah, so I remember 
getting it and I had loved, the 

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Super Nintendo game was I call a
new Yoshi game. 

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00:11:15,000 --> 00:11:16,500
I want to buy it and I really 
loved it. 

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00:11:16,500 --> 00:11:18,200
And like this. 
Interesting. 

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00:11:18,200 --> 00:11:21,700
Revisiting it. 
I, it's definitely, it's not a 

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00:11:21,700 --> 00:11:24,200
perfect game. 
I see, I can see now as an adult

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why some people didn't love it 
but I'm sorry. 

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When you start the first stage, 
Yoshi marches in place and sings

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00:11:30,100 --> 00:11:33,100
the theme music to the stage 
like it's the cutest thing. 

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00:11:33,200 --> 00:11:36,300
Yeah but yeah I just I 
remembered fondly playing it a 

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00:11:36,308 --> 00:11:39,500
bunch. 
Beating it a bunch You know, I 

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00:11:39,500 --> 00:11:42,300
don't, I think the first couple 
of levels, like, I remembered 

202
00:11:42,300 --> 00:11:45,100
when I replayed them, but the 
later stuff and the final boss 

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00:11:45,100 --> 00:11:47,000
battle like X, I beat it over 
the weekend. 

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00:11:47,000 --> 00:11:49,800
I was like, I don't remember 
this at all, but I must have 

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00:11:49,800 --> 00:11:52,200
done it so maybe I did it. 
Maybe I never finished it. 

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00:11:52,200 --> 00:11:55,500
But uh, but yeah, I really love 
this game and when I realized 

207
00:11:55,500 --> 00:11:58,000
looking at your back catalog 
that you hadn't talked about it,

208
00:11:58,000 --> 00:12:01,700
I was like, oh I have to suggest
it but yeah it's an easy game to

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00:12:01,800 --> 00:12:04,000
access also because it's 
currently on the Nintendo switch

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00:12:04,000 --> 00:12:05,500
online. 
Yeah exactly. 

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00:12:05,500 --> 00:12:08,600
That was that was surprised. 
I mean it was it's it's great. 

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00:12:08,800 --> 00:12:12,100
They have titles like this on 
there, as well, I think because 

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00:12:12,100 --> 00:12:15,700
it's this is a very easy to pick
up and play type of game because

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00:12:15,700 --> 00:12:18,100
it's pretty simple. 
It's not very difficult or at 

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00:12:18,100 --> 00:12:20,300
least that Parts is not very 
difficult and it's, you know, 

216
00:12:20,300 --> 00:12:21,600
not very long and stuff. 
So, it's good. 

217
00:12:21,600 --> 00:12:25,400
It, if kids have it or they're 
using their older brother, or 

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00:12:25,400 --> 00:12:29,400
sister, or siblings or cousins, 
or parents switch, this is a 

219
00:12:29,400 --> 00:12:32,200
perfect one to sort of hand to 
them be like here, this could be

220
00:12:32,400 --> 00:12:34,000
one of the games that I grew up 
with that. 

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00:12:34,000 --> 00:12:37,000
You could definitely just get 
into as a younger generation 

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00:12:37,000 --> 00:12:42,100
gamer so yeah. 
So for me, I knew one person 

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00:12:42,100 --> 00:12:48,000
that owned this game and she had
this and a lot of like other 

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00:12:48,400 --> 00:12:53,300
Nintendo published titles that I
never really played like, I 

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00:12:53,300 --> 00:12:57,000
think mischief-makers is also a 
Nintendo, but it's sort of like 

226
00:12:57,000 --> 00:13:00,900
this really strange platformer 
game that. 

227
00:13:00,900 --> 00:13:04,000
Again, I only played like a few 
minutes here and there at her 

228
00:13:04,000 --> 00:13:06,500
house, because she's the only 
one that knew that had that 

229
00:13:06,500 --> 00:13:07,800
game. 
So that's another game that 

230
00:13:08,000 --> 00:13:11,800
definitely be very Curious about
what that game is like when we 

231
00:13:11,800 --> 00:13:14,800
get to that on the list. 
But yeah I think I might have 

232
00:13:14,800 --> 00:13:17,500
played the first couple levels 
of this back in the day. 

233
00:13:17,500 --> 00:13:22,600
I don't really remember it but I
definitely remember the pages 

234
00:13:22,600 --> 00:13:25,100
when you get to the new stages 
and stuff which are just so 

235
00:13:25,100 --> 00:13:27,800
awesome. 
That was one of my favorite 

236
00:13:27,800 --> 00:13:31,500
parts of the whole game is just 
these giant pop-up book looking 

237
00:13:31,500 --> 00:13:35,300
things that are just super 
animated and super friendly and 

238
00:13:35,300 --> 00:13:39,400
and then the music like you 
mentioned in the I like the 

239
00:13:39,400 --> 00:13:42,500
presentation of this game I 
think is really what? 

240
00:13:42,500 --> 00:13:50,200
What carries it in a lot of ways
and and yeah, I had lots, I man 

241
00:13:50,600 --> 00:13:54,400
Yoshi's, Island is one of my 
favorite Mario games, one of my 

242
00:13:54,400 --> 00:13:58,200
favorite, Super Nintendo games, 
I have played that game so many 

243
00:13:58,200 --> 00:14:02,800
times I absolutely love it. 
So, I was excited to give this 

244
00:14:02,800 --> 00:14:05,700
this ago, for sure. 
Just because of that, just 

245
00:14:05,700 --> 00:14:08,500
because I was like, oh, I 
remember this being somewhat 

246
00:14:08,800 --> 00:14:12,200
Color and in some ways it is. 
Yeah. 

247
00:14:12,200 --> 00:14:17,500
Ways of isn't I don't know. 
Is there like a particular part 

248
00:14:17,500 --> 00:14:20,300
or aspect to like to the game? 
Whether it's a presentation of 

249
00:14:20,300 --> 00:14:24,000
the gameplay that like really 
like may have like latched on 

250
00:14:24,000 --> 00:14:26,800
this time or something that like
sort of sparked your Nostalgia a

251
00:14:26,808 --> 00:14:28,500
little bit? 
Or was it just like, oh yeah, 

252
00:14:28,500 --> 00:14:31,200
this overall experience is just 
comforting to me. 

253
00:14:31,800 --> 00:14:34,600
I mean, I think what I mentioned
before that if you idle in the 

254
00:14:34,600 --> 00:14:38,200
game yo she will kind of watch 
him place and pom, pom pom to 

255
00:14:38,200 --> 00:14:42,800
the Theme music and like, also, 
I mean, it's definitely 

256
00:14:42,800 --> 00:14:44,400
presentation. 
I think like the eating the 

257
00:14:44,400 --> 00:14:47,700
fruit, the fruit around the edge
of the screen and like how you 

258
00:14:47,700 --> 00:14:50,500
never had to finish a level per 
se, the way you finished, it was

259
00:14:50,500 --> 00:14:51,700
by getting a certain amount of 
fruit. 

260
00:14:51,700 --> 00:14:54,300
There wasn't a Yan goal. 
There were some business boss 

261
00:14:54,300 --> 00:14:56,700
battles that you could avoid, 
which was interesting. 

262
00:14:57,100 --> 00:14:59,700
Yeah, there's really not that 
many because I think I avoided a

263
00:14:59,700 --> 00:15:01,900
couple of them because I was 
like, oh, I got the, I got the 

264
00:15:01,900 --> 00:15:05,200
fruit so's. 
I think, I think it's, I think 

265
00:15:05,200 --> 00:15:06,800
the whole like fruit collecting 
things. 

266
00:15:06,800 --> 00:15:10,200
So if anyone hasn't played After
looking at videos or screenshots

267
00:15:10,200 --> 00:15:13,800
or something like that, it's you
have to collect 30 fruit around 

268
00:15:13,800 --> 00:15:16,800
and they add up around the 
screen, the put a border around 

269
00:15:16,800 --> 00:15:19,400
your screen and when you get 30,
you finish the level so it 

270
00:15:19,408 --> 00:15:21,800
really doesn't matter. 
I mean you can't get them all in

271
00:15:21,800 --> 00:15:23,200
one screen or anything like 
that. 

272
00:15:23,200 --> 00:15:26,900
Like one area of each level but 
once you get to that 30, you may

273
00:15:26,900 --> 00:15:31,900
miss another third or quarter or
sometimes half of that stage, 

274
00:15:32,200 --> 00:15:34,800
but you've technically completed
it. 

275
00:15:34,800 --> 00:15:39,000
So now you turn the page and 
stuff and I feel like Because 

276
00:15:39,000 --> 00:15:42,200
this game isn't very long 
otherwise there's really like, 

277
00:15:42,200 --> 00:15:46,400
you know, just over a dozen 
stages in total that's a little 

278
00:15:46,400 --> 00:15:49,700
bit of a replayability thing is 
that you don't have to go to 

279
00:15:49,700 --> 00:15:53,400
that stage next time. 
And you can go and collect fruit

280
00:15:53,600 --> 00:15:56,900
on stage 3 instead of 1 or go 
back to that same one and do it 

281
00:15:56,900 --> 00:15:59,700
in a different way. 
And even though I got through 

282
00:15:59,700 --> 00:16:01,800
the first sort of like run 
through of this game really 

283
00:16:01,800 --> 00:16:04,100
quickly not quite understanding 
that. 

284
00:16:04,100 --> 00:16:06,500
That's how it worked. 
I honestly, I think I went 

285
00:16:06,500 --> 00:16:08,600
through. 
Was there six or seven? 

286
00:16:08,700 --> 00:16:10,200
Chapters or Pages. 
Exactly? 

287
00:16:10,200 --> 00:16:12,200
Yeah, yeah. 
And I went through, and I was 

288
00:16:12,200 --> 00:16:15,200
like, oh, oh, oh. 
So I could just do this with 

289
00:16:15,200 --> 00:16:17,300
just the fruit. 
Oh, there's multiple levels, so 

290
00:16:17,308 --> 00:16:20,300
I was just clicking on. 
So, when you open up a page, 

291
00:16:20,800 --> 00:16:23,900
it's one, two, three, sometimes,
one or two, there's two stages, 

292
00:16:23,900 --> 00:16:28,600
three stages / world, I guess 
you could call it, and I was 

293
00:16:28,600 --> 00:16:31,100
just picking one the entire time
was like, okay, I'll go to to 

294
00:16:31,100 --> 00:16:33,200
Nexus. 
One, two three, but no, you do 

295
00:16:33,200 --> 00:16:35,400
one you finish it. 
If flips the page and then you 

296
00:16:35,408 --> 00:16:37,100
go to the next one, and you go 
to the next one, but then you 

297
00:16:37,100 --> 00:16:40,800
can restart everything. 
And collect everything all over 

298
00:16:40,800 --> 00:16:42,600
again. 
And I thought that was pretty 

299
00:16:42,600 --> 00:16:44,200
cool. 
I thought that was a good way to

300
00:16:44,200 --> 00:16:48,700
sort of encourage some more like
exploration on a game that seems

301
00:16:48,700 --> 00:16:50,000
a little bit more 
straightforward. 

302
00:16:50,000 --> 00:16:51,800
Otherwise, I don't know, I don't
know if you recognize that at 

303
00:16:51,800 --> 00:16:53,600
all. 
Yeah, I mean I think I was a 

304
00:16:53,608 --> 00:16:55,500
little confused at had been a 
while since I've played it and I

305
00:16:55,500 --> 00:16:57,600
picked stage. 
I think the first page only has 

306
00:16:57,600 --> 00:16:58,500
one stage. 
Yeah. 

307
00:16:58,500 --> 00:17:02,200
And then, the second stage has 
to the third one has three, and 

308
00:17:02,200 --> 00:17:04,900
then it alternates for the rest.
And on the second stage was 

309
00:17:04,900 --> 00:17:06,900
like, alright, I'll do the first
days until the second stage and 

310
00:17:06,900 --> 00:17:09,599
then it took me to the next page
and I went Wait a minute. 

311
00:17:09,599 --> 00:17:12,000
Oh, that's right. 
So like but what's interesting 

312
00:17:12,000 --> 00:17:16,200
also is like the I think it was 
the ghost house stage or the 

313
00:17:16,400 --> 00:17:18,700
like the jungle stage. 
I can't remember one of the 

314
00:17:18,700 --> 00:17:20,099
stages. 
I got all the fruit and then 

315
00:17:20,099 --> 00:17:22,700
fought a boss like it took me to
the boss battle, which is 

316
00:17:22,700 --> 00:17:24,200
interesting. 
I think it right depending on 

317
00:17:24,200 --> 00:17:27,400
the stage you pick. 
But yeah, I mean, I think it's 

318
00:17:27,400 --> 00:17:29,300
really cute. 
You can finish this game in 

319
00:17:29,300 --> 00:17:32,400
about an hour hour and a half, 
maybe two hours at the most, if 

320
00:17:32,400 --> 00:17:36,100
you're not going that fast. 
But yeah, I think that was by 

321
00:17:36,100 --> 00:17:37,900
Design. 
I think it was kind of this idea

322
00:17:37,900 --> 00:17:39,900
of like Mario. 
James, you tend to replay them a

323
00:17:39,900 --> 00:17:42,400
lot but you usually have to go 
through all the stages except 

324
00:17:42,400 --> 00:17:44,900
for stuff like Super Mario World
into my brother's three you can 

325
00:17:44,900 --> 00:17:48,400
like skip around or like they're
usually alternate paths shots 

326
00:17:48,400 --> 00:17:49,300
and things. 
Yeah. 

327
00:17:49,600 --> 00:17:52,800
Right but in this, you pick a 
stage and do it and then your 

328
00:17:52,800 --> 00:17:54,700
next time through, you'll do it 
again. 

329
00:17:54,700 --> 00:17:56,200
And like, it's also like it 
does. 

330
00:17:56,200 --> 00:17:58,500
Some interesting things with the
health, where like all the fruit

331
00:17:58,500 --> 00:18:01,200
you eat gives you health, but 
every playthrough, there's like 

332
00:18:01,200 --> 00:18:03,600
a super fruit that always 
refills your health and then 

333
00:18:03,600 --> 00:18:05,800
there are flowers, that will 
refill your health but not give 

334
00:18:05,800 --> 00:18:09,100
you eggs, all the enemies give 
Eggs. 

335
00:18:09,700 --> 00:18:12,200
I don't think the fruit gives 
you exact can't remember their 

336
00:18:12,200 --> 00:18:14,200
egg blocks like in the other 
game where you can get eggs as 

337
00:18:14,200 --> 00:18:15,000
well. 
Yeah. 

338
00:18:15,800 --> 00:18:19,800
But like also like, for the most
part platforming is pretty 

339
00:18:19,800 --> 00:18:21,600
great. 
There are some stages that are 

340
00:18:21,600 --> 00:18:23,400
worse than others, but for the 
most part, it's pretty 

341
00:18:23,400 --> 00:18:26,700
intuitive. 
The controls are pretty good for

342
00:18:26,800 --> 00:18:28,800
a game of its age. 
I don't feel like it's aged that

343
00:18:28,800 --> 00:18:31,800
poorly. 
I feel like Super Mario World 2 

344
00:18:31,800 --> 00:18:35,400
and maybe even the later games 
control a little better but I 

345
00:18:35,400 --> 00:18:38,500
don't think it controls badly. 
Yeah, same thing. 

346
00:18:38,600 --> 00:18:41,000
I ran into a couple times where,
like, the platforming where I 

347
00:18:41,008 --> 00:18:45,200
was I was and I was played on 
the switch online version and 

348
00:18:47,500 --> 00:18:50,500
it's I don't know if I think 
it's because I've played Yoshi's

349
00:18:50,500 --> 00:18:53,000
Island like Super Mario World to
so many times. 

350
00:18:53,100 --> 00:18:56,100
The jump that the float jump 
that Yoshi now is sort of like 

351
00:18:56,100 --> 00:18:59,300
iconic for and in Smash and all 
these other games that he's had 

352
00:18:59,300 --> 00:19:04,200
it now it is definitely tighter 
in that but it's also not 

353
00:19:04,200 --> 00:19:06,900
exactly the same game. 
So you know there's something 

354
00:19:06,900 --> 00:19:11,100
about like the way that he has 
his Is or they have their sort 

355
00:19:11,100 --> 00:19:15,100
of last second like lift on 
there under your boat jump. 

356
00:19:15,300 --> 00:19:18,600
That feels like it's almost like
this odd. 

357
00:19:19,100 --> 00:19:21,800
It kind of It kind of threw off 
my aim if that's the right way 

358
00:19:21,808 --> 00:19:24,000
to say it. 
Like my positioning on some on 

359
00:19:24,000 --> 00:19:27,200
some of them and I was like okay
and I think for the most part. 

360
00:19:27,200 --> 00:19:29,900
Yeah I think most part it was 
fine but every once in a while 

361
00:19:30,100 --> 00:19:32,300
there's some tight jumps or 
tight corners and I was like 

362
00:19:32,900 --> 00:19:37,200
damn, like yeah, and it's 
interesting to like they're the 

363
00:19:37,200 --> 00:19:38,500
thing. 
I'll say my big complaint about 

364
00:19:38,600 --> 00:19:41,500
This game is like the pits 
aren't like there's some areas 

365
00:19:41,500 --> 00:19:43,800
where you can go down or up and 
then there are areas where there

366
00:19:43,800 --> 00:19:46,100
you can't in their pets but it's
not really clear, which is 

367
00:19:46,100 --> 00:19:48,900
which, yes, also. 
So, what I was saying before is 

368
00:19:48,900 --> 00:19:51,900
like the the interesting things 
you have the flower as health in

369
00:19:51,900 --> 00:19:55,000
this game, which happened in 
other games, and the live system

370
00:19:55,000 --> 00:19:57,700
instead is you have I think 
access to like six or seven 

371
00:19:57,700 --> 00:20:00,000
Yoshi's, the beginning of the 
game of different colors and 

372
00:20:00,000 --> 00:20:02,600
every time you die they get 
kidnapped by the shy guys and 

373
00:20:02,600 --> 00:20:05,000
brought the others Hassle. 
And then the later stages, I 

374
00:20:05,008 --> 00:20:07,100
think you can actually recover 
them and find them. 

375
00:20:07,400 --> 00:20:09,900
Yeah. 
And so like, But if you run out 

376
00:20:09,900 --> 00:20:14,200
of them you get a game over and 
like it was funny because like I

377
00:20:14,600 --> 00:20:17,200
my favorite Yoshi's of the red 
and pink are she's and so I 

378
00:20:17,200 --> 00:20:20,800
picked the pink Yoshi first and 
then I was cruising doing okay. 

379
00:20:20,800 --> 00:20:23,600
But by like the fourth level I 
fell in a pit that I didn't like

380
00:20:23,600 --> 00:20:28,000
anticipate and he went, he went 
away and I see no, but I like 

381
00:20:28,000 --> 00:20:29,600
that. 
They have this variety of colors

382
00:20:29,600 --> 00:20:32,800
and the Yoshi's are effectively 
the same, their baby Yoshis, 

383
00:20:32,800 --> 00:20:35,800
because The Narrative of the 
game is like the Happy Tree was 

384
00:20:35,800 --> 00:20:38,400
stolen by Bowser and of the 
adult. 

385
00:20:38,600 --> 00:20:41,700
Yoshi's are like in a trance and
so the baby Yoshis that hatch 

386
00:20:41,700 --> 00:20:43,400
out, go on an adventure to save 
that. 

387
00:20:43,400 --> 00:20:46,600
The tree of Happiness, from and 
bring happiness to the beach, 

388
00:20:46,600 --> 00:20:48,400
has all the fruit on it and 
everything. 

389
00:20:48,400 --> 00:20:51,300
Yeah. 
And and so like, it's 

390
00:20:51,300 --> 00:20:53,500
interesting that you're playing 
these baby Yoshis and like you 

391
00:20:53,508 --> 00:20:56,000
that they get kidnapped instead 
of you losing lives. 

392
00:20:56,000 --> 00:20:58,800
Like it was actually pretty 
forward-thinking narrative thing

393
00:20:58,800 --> 00:21:01,900
because in other Mario games you
just died and you start over. 

394
00:21:01,900 --> 00:21:05,600
It's like it's considered part 
of like that's not part of the 

395
00:21:05,608 --> 00:21:07,400
narrative. 
It's just like a game. 

396
00:21:07,400 --> 00:21:08,400
A video game thing. 
Am I? 

397
00:21:08,600 --> 00:21:10,600
And I think it's a video game 
thing. 

398
00:21:10,600 --> 00:21:13,300
It's a mechanic thing. 
And so like it's one of those 

399
00:21:13,300 --> 00:21:15,200
things that I like that in this 
game. 

400
00:21:15,200 --> 00:21:17,700
It's part of the narrative. 
If you die quote unquote, you 

401
00:21:17,700 --> 00:21:20,700
actually get kidnapped by the 
shy guys. 

402
00:21:20,800 --> 00:21:22,200
Yeah. 
And it's similar because I think

403
00:21:22,200 --> 00:21:24,200
that's the same. 
I mean that is the same idea 

404
00:21:24,200 --> 00:21:26,900
they did with Yoshi's Island as 
well and Baby Mario runs out of 

405
00:21:26,900 --> 00:21:29,900
his countdown and he gets 70 the
shy guys carry him away and 

406
00:21:29,900 --> 00:21:33,500
that's sort of quote unquote 
life or whatever but I love, I 

407
00:21:33,500 --> 00:21:38,300
love the different Yoshi's. 
I love how how it's not just 

408
00:21:38,300 --> 00:21:40,000
about like what's your favorite 
color? 

409
00:21:40,100 --> 00:21:43,600
Like in some stages you know the
shy guys are a certain color if 

410
00:21:43,600 --> 00:21:47,000
they are the same color as your 
Yoshi it will give you more 

411
00:21:47,000 --> 00:21:52,100
hearts or and and each one you 
know has different colored eggs 

412
00:21:52,100 --> 00:21:54,200
and everything like it's not 
like they're all just standard 

413
00:21:54,200 --> 00:21:56,500
green and white. 
Like all those little things are

414
00:21:56,500 --> 00:22:00,700
kind of fun and certain ones, 
certain fruit actually gives you

415
00:22:00,700 --> 00:22:03,800
more hearts and more points 
depending on your color which is

416
00:22:03,800 --> 00:22:05,600
great. 
Like little things like that 

417
00:22:05,600 --> 00:22:09,100
little little small touches that
don't, you know, Quickly change 

418
00:22:09,100 --> 00:22:12,200
the gameplay or the experience 
but I but it's something and add

419
00:22:12,200 --> 00:22:14,400
some depth to it. 
You don't just say, hey, I want 

420
00:22:14,400 --> 00:22:17,100
to pick the blue, the pink 
growing to pick the green and go

421
00:22:17,100 --> 00:22:18,600
for it. 
Like you know, if you're 

422
00:22:18,600 --> 00:22:21,000
desperate if you need some more 
points or you need some more 

423
00:22:21,000 --> 00:22:25,200
hearts or, you know, you can you
can strategically pick a 

424
00:22:25,200 --> 00:22:27,700
different Yoshi and potentially 
get at least a slightly 

425
00:22:27,700 --> 00:22:30,100
different outcome and hopefully 
rescue the pink one that you 

426
00:22:30,100 --> 00:22:32,000
lost the went down the pit. 
Yeah. 

427
00:22:32,800 --> 00:22:35,400
But and also, I would say that 
this is one of the better Age 

428
00:22:35,400 --> 00:22:37,600
games from the N64. 
Yeah, I'm gay. 

429
00:22:37,600 --> 00:22:40,500
I mean I feel like the The 
polygon polygonal look of Mary 

430
00:22:40,500 --> 00:22:43,800
64 is kind of Timeless, but I 
think if you gave it to a modern

431
00:22:43,800 --> 00:22:46,000
video game player, they look at 
and go why is why is he made a 

432
00:22:46,000 --> 00:22:48,000
blocks? 
But like this that's what the 

433
00:22:48,200 --> 00:22:49,800
the artsy style that it's like 
this. 

434
00:22:49,800 --> 00:22:53,500
It's kind of this Donkey Kong 
Country asked like you know, 3D 

435
00:22:53,500 --> 00:22:57,100
flat 3D graphics on this like 
crafted world. 

436
00:22:57,100 --> 00:22:59,900
This is kind of the origin of 
that like crafted look that then

437
00:22:59,900 --> 00:23:03,900
becomes like the the thing that,
you know, she's known for later.

438
00:23:03,900 --> 00:23:07,000
I had no idea that this is where
it was, where it was for, I 

439
00:23:07,000 --> 00:23:09,400
honestly thought of a story. 
Yeah, yeah. 

440
00:23:09,400 --> 00:23:13,600
I thought that idea came from 
the is it Kirby's? 

441
00:23:13,600 --> 00:23:16,000
Crafted world or Kirby Kirby's, 
Epic Yarn. 

442
00:23:16,000 --> 00:23:20,200
I think I, that was the first 
time that I personally saw that 

443
00:23:20,300 --> 00:23:22,900
and in a full game because I 
know that there's a stage or two

444
00:23:23,100 --> 00:23:25,700
and smash, that, that comes from
Yoshis story. 

445
00:23:25,900 --> 00:23:28,000
So, I've seen that style there. 
But the First full game I 

446
00:23:28,000 --> 00:23:31,100
thought was, was the Kirby game 
on Wii or Wii U. 

447
00:23:31,100 --> 00:23:35,200
And I was like, oh this is such 
an amazing style, cool idea and 

448
00:23:35,200 --> 00:23:37,000
techniques and then I just 
played this. 

449
00:23:37,000 --> 00:23:41,200
I opened it up and I was like Oh
wow this is sweet and you're 

450
00:23:41,200 --> 00:23:45,300
right it 100% it just it 
completely holds up because 

451
00:23:45,300 --> 00:23:49,600
that's style feels so Timeless, 
that art style and that 

452
00:23:49,600 --> 00:23:53,300
aesthetic just works. 
Yeah, I've heard that Yoshi's 

453
00:23:53,300 --> 00:23:55,600
woolly world is actually the 
best Yoshi game. 

454
00:23:56,100 --> 00:23:57,900
Unfortunately, it's still stuck 
on the Wii U. 

455
00:23:58,700 --> 00:24:00,700
I heard crafted, where I like, I
played the demo for crafted 

456
00:24:00,700 --> 00:24:03,700
world and it was fun. 
But like, if I like one of those

457
00:24:03,700 --> 00:24:06,000
games that I tried to complete 
it I'd want to put a pencil in 

458
00:24:06,000 --> 00:24:09,700
my eye. 
But if but if Had to, but if I 

459
00:24:09,700 --> 00:24:12,100
just played through it level to 
level it be fine. 

460
00:24:12,100 --> 00:24:15,500
But like right like to get 100% 
on every Alpha level, you have 

461
00:24:15,500 --> 00:24:17,900
to go through it one way and 
then go through it backwards to 

462
00:24:17,900 --> 00:24:21,700
catch all the Pucci puppies and 
like it just seems like a lot. 

463
00:24:21,700 --> 00:24:25,700
But well, if you pick it, if you
do play it just have no no pens 

464
00:24:25,700 --> 00:24:27,700
or pencils near you, that's all 
just exactly. 

465
00:24:27,800 --> 00:24:29,700
Keep yourself safe. 
Alright, we want to make sure 

466
00:24:29,700 --> 00:24:31,700
you're safe, Matt. 
Just just do that. 

467
00:24:31,800 --> 00:24:34,400
Yeah, but no, but I do want to 
pick it up at some point because

468
00:24:34,400 --> 00:24:37,400
I think it'd be a lot of fun and
I do like Yoshi games but like 

469
00:24:37,400 --> 00:24:40,000
this is where this is Is where 
my love of the games came from? 

470
00:24:40,000 --> 00:24:43,200
Like again I like Super Mario 
World 2 as well but I remember 

471
00:24:43,200 --> 00:24:45,500
as a kid like you I didn't 
appreciate it till I was much 

472
00:24:45,500 --> 00:24:47,300
older because the kid I was 
like, well this isn't Super 

473
00:24:47,300 --> 00:24:50,400
Mario World, what is this? 
Yeah but once I learned how to 

474
00:24:50,400 --> 00:24:52,400
play it, I was like, oh no, this
is actually really fun and 

475
00:24:52,400 --> 00:24:55,900
actually some of my favorite 
boss moments and like I still 

476
00:24:56,100 --> 00:24:59,300
have like, remember the final 
stage of Super Mario World 2, 

477
00:24:59,300 --> 00:25:02,300
where you fight the Giant Baby 
Bowser and it's like a Godzilla 

478
00:25:02,300 --> 00:25:04,300
moment like it's still one of 
the coolest moments in old 

479
00:25:04,300 --> 00:25:08,400
school games but like I really 
like that this game's design. 

480
00:25:08,600 --> 00:25:11,700
And and soundtrack and all of it
was wholly unique and like I 

481
00:25:11,708 --> 00:25:13,700
love that. 
Every time you turn the page the

482
00:25:13,700 --> 00:25:15,100
oh, she's are singing. 
Yeah. 

483
00:25:15,100 --> 00:25:18,900
It's very much a kiddie game and
it's very much like your torch 

484
00:25:18,900 --> 00:25:22,800
children, but it's very cute. 
I think that if you're looking 

485
00:25:22,800 --> 00:25:26,600
for a count complex and intense 
platformer, this is not it but 

486
00:25:26,600 --> 00:25:29,300
if you want to play a cute game 
that you can finish in a couple 

487
00:25:29,300 --> 00:25:32,300
hours, it's absolutely worth it.
Especially if you Nintendo 

488
00:25:32,300 --> 00:25:35,700
switch online because it's the 
most accessible this game has 

489
00:25:35,700 --> 00:25:38,300
been in a while because I 
believe like actual cartridges 

490
00:25:38,500 --> 00:25:39,900
Of it are still pretty 
expensive. 

491
00:25:39,900 --> 00:25:41,800
Yeah, they are. 
I was when I was looking at 

492
00:25:41,800 --> 00:25:43,700
that, I was just curious. 
It was like, oh thank God. 

493
00:25:43,700 --> 00:25:47,100
I have the, you know, I just got
the expansion pack to play this 

494
00:25:47,100 --> 00:25:50,000
and most recently Majora's Mask 
and right for the two that I've 

495
00:25:50,000 --> 00:25:51,900
that I've played so far in a 
little bit of Mario Golf. 

496
00:25:51,900 --> 00:25:55,500
And I was just like, okay, this 
is, this is a good package of 

497
00:25:55,500 --> 00:25:58,200
just these three games alone, 
which is great because these 

498
00:25:58,200 --> 00:25:59,900
cartridges are just crazy 
sometimes. 

499
00:26:00,800 --> 00:26:04,300
But but yeah, it's like you 
said, it's not super complex. 

500
00:26:04,300 --> 00:26:06,000
It's not super deep. 
It's definitely not long. 

501
00:26:06,000 --> 00:26:09,900
I mean, you can do each level. 
You can even get, Probably every

502
00:26:10,300 --> 00:26:13,000
you know, collectible like the 
big hearts and things like that 

503
00:26:13,000 --> 00:26:16,100
and every single fruit and make 
sure you know there's extra 

504
00:26:16,100 --> 00:26:17,600
Yoshi's. 
I think there's a white and a 

505
00:26:17,600 --> 00:26:20,500
black one as well. 
I can't remember exactly what 

506
00:26:20,500 --> 00:26:21,800
stage. 
They're I stumbled upon the 

507
00:26:21,800 --> 00:26:24,700
black one by accident, I think 
it was in one of the second ones

508
00:26:25,500 --> 00:26:27,000
and then I looked it up. 
I think I showed you a 

509
00:26:27,000 --> 00:26:29,000
screenshot. 
There was in one of the Nintendo

510
00:26:29,000 --> 00:26:30,600
Power issues. 
Yeah. 

511
00:26:31,000 --> 00:26:32,600
Yeah. 
They had like a little hint as 

512
00:26:32,600 --> 00:26:34,900
to where they were was like oh I
found that one. 

513
00:26:34,900 --> 00:26:36,800
Ha ha. 
And that Nintendo Power, I don't

514
00:26:36,800 --> 00:26:39,900
need you. 
But but little things like that,

515
00:26:39,900 --> 00:26:43,200
you know, you could do all that 
and, you know, maybe you'd get a

516
00:26:43,200 --> 00:26:47,100
couple of replays of levels to 
get all the stages but and maybe

517
00:26:47,100 --> 00:26:48,900
you'd reach 4 hours or 
something. 

518
00:26:48,900 --> 00:26:52,100
But it feels like one of those 
games that it looks. 

519
00:26:52,100 --> 00:26:57,000
And feels pretty good being 
coming out in 97 98 time like 

520
00:26:57,000 --> 00:27:02,800
sort of mid N64 era, but you 
could easily have have made this

521
00:27:02,800 --> 00:27:06,900
on, you know, the Super Nintendo
with this type of idea anyway, 

522
00:27:07,000 --> 00:27:09,400
but it wouldn't have looked the 
same and I felt the same I 

523
00:27:09,400 --> 00:27:10,300
think. 
So there's something here, 

524
00:27:10,300 --> 00:27:12,500
that's better. 
You can get a little bit of, you

525
00:27:12,500 --> 00:27:14,900
know, better graphics the 
music's a little bit better. 

526
00:27:14,900 --> 00:27:17,500
The sounds a little bit better, 
you know. 

527
00:27:17,500 --> 00:27:19,400
You can maybe make things a 
little bit more complex because 

528
00:27:19,400 --> 00:27:21,800
the backgrounds and foregrounds 
look really great. 

529
00:27:21,800 --> 00:27:26,600
So I think it's, yeah, it's not 
complex and it's not something 

530
00:27:26,600 --> 00:27:29,700
that, you know, you're probably 
going to play over and over and 

531
00:27:29,700 --> 00:27:32,300
over again. 
But but it's definitely worth a 

532
00:27:32,300 --> 00:27:35,200
couple hours to sink in. 
And like you said, I think you 

533
00:27:35,200 --> 00:27:37,600
mentioned it a few times like 
it's actually great for younger 

534
00:27:37,600 --> 00:27:39,900
generation to have Of a game 
like this available to them, 

535
00:27:39,900 --> 00:27:44,700
like it really is. 
Yeah, I wish I wish I had this. 

536
00:27:44,700 --> 00:27:48,000
So I could, you know, at the 
time and would have liked giving

537
00:27:48,000 --> 00:27:50,100
it to like my younger cousins, 
be like, hey you guys can play 

538
00:27:50,100 --> 00:27:53,400
this instead of us always 
hogging it in plain Smash and 

539
00:27:53,700 --> 00:27:57,100
and roll than I when you know it
was that was too advanced for 

540
00:27:57,100 --> 00:28:00,300
them at the time, you know. 
So yeah it's a good time. 

541
00:28:00,400 --> 00:28:03,400
It's a pretty good time I think.
Yeah I mean I think it's also 

542
00:28:03,400 --> 00:28:06,300
AIDS because it's well because 
the 2-D game I think the problem

543
00:28:06,300 --> 00:28:10,200
with N64 is a lot of the 3D 
Games haven't aged well, unless 

544
00:28:10,200 --> 00:28:13,700
you're playing it on an N64 
because they aren't updated for 

545
00:28:13,700 --> 00:28:15,700
dual analog. 
Like I love Super Mario 64. 

546
00:28:15,700 --> 00:28:18,600
I've done a side quest on it 
like it's one of my favorite 

547
00:28:18,600 --> 00:28:22,100
games of all time, but I played 
it in that admittedly. 

548
00:28:22,100 --> 00:28:25,500
Not really well-made pack that 
the 3D All-Stars pack. 

549
00:28:25,700 --> 00:28:28,200
I'm like, rights rights rights. 
It shows its age because they 

550
00:28:28,200 --> 00:28:30,800
didn't make any improvements. 
You're still using the C stick 

551
00:28:30,800 --> 00:28:33,300
to turn the camera, except it's 
now it's the right analog stick.

552
00:28:33,300 --> 00:28:36,200
You can tap it. 
But like I love Banjo Kazooie 

553
00:28:36,200 --> 00:28:38,600
wanted to. 
I love Donkey Kong 64, but Going

554
00:28:38,600 --> 00:28:41,500
back to them on Modern Hardware 
is tough. 

555
00:28:41,500 --> 00:28:45,000
Like yeah, I'm kind of jealous 
because gold and I on Nintendo 

556
00:28:45,000 --> 00:28:48,100
switch online didn't get any 
changes but the one on Game Pass

557
00:28:48,400 --> 00:28:51,500
on piece on Xbox game, past 
Scott modern control schemes. 

558
00:28:51,600 --> 00:28:53,700
Yeah, and I would love to go 
back to golden eye with a modern

559
00:28:53,700 --> 00:28:56,600
control. 
I did that when I was like I was

560
00:28:56,700 --> 00:28:59,100
at the time again. 
I didn't have the 64 expansion 

561
00:28:59,100 --> 00:29:01,100
pack when it first came out, but
I did get it recently. 

562
00:29:01,100 --> 00:29:04,000
But then I immediately went on 
Game Pass and I played it and 

563
00:29:04,000 --> 00:29:08,000
yeah, it looks a little like 
sharper and shinier than it used

564
00:29:08,000 --> 00:29:13,000
to But it honestly makes it a 
much better game playing it with

565
00:29:13,000 --> 00:29:14,600
two sticks. 
Like it on. 

566
00:29:14,900 --> 00:29:18,400
It makes a huge difference. 
And you know, you don't need 

567
00:29:18,400 --> 00:29:20,500
that with Yoshi's story, which 
is kind of cool. 

568
00:29:20,500 --> 00:29:24,600
Like, the fact that you can just
play it on here, on switch, the 

569
00:29:24,600 --> 00:29:28,300
controls are very basic. 
You know, you just, you have a b

570
00:29:28,300 --> 00:29:31,200
and a, I don't know that. 
Oh, that's the other thing is 

571
00:29:31,500 --> 00:29:35,500
the sniffing mechanic and, and 
the dog and select those things,

572
00:29:35,500 --> 00:29:38,300
like they're there, but I don't 
know that. 

573
00:29:38,400 --> 00:29:41,000
That I really use them. 
No, I didn't either. 

574
00:29:41,000 --> 00:29:44,500
Yeah, a couple times, it tells 
you to use it was like okay cool

575
00:29:44,700 --> 00:29:46,600
but you could still progress 
without doing those extra 

576
00:29:46,600 --> 00:29:49,100
things. 
Although again to your point 

577
00:29:49,100 --> 00:29:51,100
that you said a few times, it's 
super cute. 

578
00:29:51,100 --> 00:29:53,600
When he's sniffing and the, oh 
my God, looking for the fritz. 

579
00:29:53,600 --> 00:29:56,700
Great, the screen sort of like 
Zooms in a little bit too. 

580
00:29:56,700 --> 00:30:00,300
Like the presentation of that 
whole thing is, it's such a nice

581
00:30:00,300 --> 00:30:02,800
little touch. 
It's one of the cutest Yoshi 

582
00:30:02,800 --> 00:30:05,500
games ever made like it's I 
think why I love it so much is 

583
00:30:05,500 --> 00:30:08,000
just it's adorable and I like 
adorable things who doesn't? 

584
00:30:08,000 --> 00:30:10,500
I mean? 
You know it? 

585
00:30:10,600 --> 00:30:13,700
Yeah, it's I think it's aged 
better than a lot of other games

586
00:30:13,700 --> 00:30:15,200
of the time. 
And that's not that those games 

587
00:30:15,200 --> 00:30:18,100
are, are bad because I replayed 
a chunk of Banjo, Kazooie not 

588
00:30:18,100 --> 00:30:21,100
that long ago. 
I think on PC game pass because 

589
00:30:21,100 --> 00:30:23,200
you can do the iCloud and stream
it. 

590
00:30:23,300 --> 00:30:25,600
And so I did that and it and it 
still plays great. 

591
00:30:25,600 --> 00:30:28,100
And now it's on switch on the 
Nintendo search online and like,

592
00:30:28,400 --> 00:30:31,400
you know, I think that there are
games that have aged far worse 

593
00:30:31,800 --> 00:30:35,300
than then Yoshi. 
I mean, look at the Kirby game 

594
00:30:35,300 --> 00:30:38,700
Crystal Shards, which like I 
want a love but it is not Not a 

595
00:30:38,700 --> 00:30:41,900
good Kirby game. 
Comparatively, you know, it's 

596
00:30:41,900 --> 00:30:45,500
not awful either but like I just
I think I think my favorite 

597
00:30:45,500 --> 00:30:48,400
thing about Yoshi's story is 
that it for what it is? 

598
00:30:48,400 --> 00:30:51,700
It's done. 
Well yeah and it is for all ages

599
00:30:51,800 --> 00:30:54,600
and if you're not looking for 
and it does get challenging. 

600
00:30:54,600 --> 00:30:56,900
I mean, the underwater level, I 
mean, every underwater level 

601
00:30:56,900 --> 00:30:59,900
time at the time was not great 
and this one's not much better, 

602
00:31:00,700 --> 00:31:02,200
you know. 
And then the final boss fight is

603
00:31:02,200 --> 00:31:04,700
actually kind of challenging. 
Like it took me a while to take 

604
00:31:04,700 --> 00:31:07,100
him down, it's fun. 
I like the mechanics in that, 

605
00:31:07,100 --> 00:31:09,000
final one. 
How you serve at the Oh things 

606
00:31:09,000 --> 00:31:11,400
up and then the bombs are coming
down as like I sort of like the,

607
00:31:11,400 --> 00:31:13,500
you know. 
I think I figured it out the 

608
00:31:13,500 --> 00:31:16,700
first time like at least I think
the initial part I was like, how

609
00:31:16,700 --> 00:31:18,500
do I knock him down? 
Just kind of flying across the 

610
00:31:19,000 --> 00:31:20,600
table and everything. 
Like do I knock them do? 

611
00:31:20,600 --> 00:31:23,000
I try and jump? 
Do I use my tongue like what do 

612
00:31:23,000 --> 00:31:24,800
I do? 
And it's kind of cool. 

613
00:31:24,800 --> 00:31:27,500
You bouncing off the wall or off
the ceiling and he kind of you 

614
00:31:27,500 --> 00:31:29,700
know, it has the tree there so 
you can collect some fruit every

615
00:31:29,700 --> 00:31:35,000
once in a while and it's it's 
fun, it's cool to see that kind 

616
00:31:35,000 --> 00:31:37,800
of dynamic and that sort of 
presentation stuff and like 

617
00:31:38,400 --> 00:31:43,800
Yeah, it's I think overall, the 
package is simple, but in a good

618
00:31:43,800 --> 00:31:46,900
way and I, you know, and I think
that that's totally okay. 

619
00:31:46,900 --> 00:31:49,300
Not everything has to be the 
most complex. 

620
00:31:49,300 --> 00:31:53,400
Not everything has to be an 
Ocarina of Time or Mario 64 to 

621
00:31:53,400 --> 00:31:55,100
like, blow people away on this 
console. 

622
00:31:55,100 --> 00:31:58,200
You can just have a simple 
experience that does what it 

623
00:31:58,200 --> 00:32:02,000
needs to do, and does it well? 
And is for all ages really, 

624
00:32:02,000 --> 00:32:05,400
which is hard to say, a lot of 
the time and the fact that it's 

625
00:32:05,400 --> 00:32:09,200
much easier to play now is a 
Positive as well. 

626
00:32:09,200 --> 00:32:11,300
So yep. 
I also want to shout out the 

627
00:32:11,300 --> 00:32:15,800
music. 
So the composer is is Kazumi to 

628
00:32:15,800 --> 00:32:19,900
cot taught Taka Taka, Kazumi to 
talk. 

629
00:32:19,900 --> 00:32:23,500
I knew I'd get there eventually 
and you find this, I'll familiar

630
00:32:23,500 --> 00:32:26,600
it's because he's done. 
Super Mario Land 2 6, golden 

631
00:32:26,600 --> 00:32:28,800
coins. 
Mario Paint was him. 

632
00:32:28,800 --> 00:32:34,800
Yeah, so same with Legend of 
Zelda links Awakening like he's 

633
00:32:34,800 --> 00:32:37,900
done a ton of classic, huge 
James. 

634
00:32:37,900 --> 00:32:38,400
Wow. 
Ow. 

635
00:32:38,500 --> 00:32:41,400
Yeah. 
Like he is done. 

636
00:32:41,400 --> 00:32:42,900
He did. 
Yoshi story. 

637
00:32:43,200 --> 00:32:46,300
He's done Luigi's Mansion like 
an ice Crossing. 

638
00:32:46,300 --> 00:32:48,500
He worked on. 
You know, why are the Virtual 

639
00:32:48,500 --> 00:32:50,500
Boy? 
Wario Land Wave Race 64. 

640
00:32:50,500 --> 00:32:53,300
Like he, he's done some 
legendary soundtracks and like, 

641
00:32:53,300 --> 00:32:56,000
yes, Koji kondo is, you know, 
most well known for doing a lot 

642
00:32:56,000 --> 00:32:58,600
of Mario related stuff, but 
there were other composers who 

643
00:32:58,600 --> 00:33:01,200
did some incredible work. 
And like, yes, the music's a 

644
00:33:01,208 --> 00:33:03,600
little cheesy. 
And yes, this, there's constant 

645
00:33:03,600 --> 00:33:05,400
singing, which could be 
annoying, but like, I think it's

646
00:33:05,400 --> 00:33:07,200
just it's not hard, it's really 
cute. 

647
00:33:08,400 --> 00:33:10,700
He'd worked on Wii Sports. 
He was the composer and sound 

648
00:33:10,700 --> 00:33:13,700
director, on Wii Sports and we 
music, like, tons of stuff. 

649
00:33:13,700 --> 00:33:15,800
I think he's still doing stuff. 
Most recently. 

650
00:33:15,800 --> 00:33:17,600
He did New Horizons. 
He was composer for New 

651
00:33:17,600 --> 00:33:18,900
Horizons. 
Oh nice. 

652
00:33:19,000 --> 00:33:21,900
Like he still working today and 
like his music is really iconic 

653
00:33:21,900 --> 00:33:24,300
and like I think that the music 
in this game is just really 

654
00:33:24,300 --> 00:33:26,500
Charming. 
I'm like, really catchy. 

655
00:33:26,800 --> 00:33:30,900
Yeah, and that's that, I mean, 
that goes into the whole 

656
00:33:30,900 --> 00:33:34,700
presentation, the game. 
And I think that it's hard to 

657
00:33:35,100 --> 00:33:37,200
you may not have you might not 
have the biggest smile on your 

658
00:33:37,200 --> 00:33:39,400
face, based on, like so. 
Of the Simplicity of the 

659
00:33:39,400 --> 00:33:42,400
gameplay itself, but the 
presentation will make sure that

660
00:33:42,400 --> 00:33:44,500
that smile is complete, you 
know, like that's kind of like 

661
00:33:44,500 --> 00:33:46,800
what it is worried. 
You're just like, oh, this is 

662
00:33:46,800 --> 00:33:49,700
okay, yeah, looking place, it's 
good enough, it's fine, it's 

663
00:33:49,700 --> 00:33:52,500
possible, whatever. 
But damn, everything is cute. 

664
00:33:52,500 --> 00:33:54,900
Damn, everything is nice and and
friendly. 

665
00:33:54,900 --> 00:33:56,500
And you know, it's nice to have 
that experience. 

666
00:33:56,500 --> 00:34:00,400
You don't always have to have a 
bombastic AAA Blockbuster 

667
00:34:00,700 --> 00:34:03,700
explosions around it. 
You can have Yoshi story and 

668
00:34:03,700 --> 00:34:05,500
just have a nice fun time for a 
few hours. 

669
00:34:05,500 --> 00:34:08,199
And yeah, it's a Nintendo switch
online so it's a great way to 

670
00:34:08,400 --> 00:34:12,000
Get it and give it a chance and 
I would say, added to the list. 

671
00:34:12,000 --> 00:34:15,199
Honestly, it was nice to nice to
honestly, nice to play for the 

672
00:34:15,199 --> 00:34:17,100
first time. 
I wouldn't consider my my 

673
00:34:17,199 --> 00:34:18,800
experience. 
And I was a kid to be much of 

674
00:34:18,800 --> 00:34:20,000
experience. 
Those, it was fun. 

675
00:34:20,000 --> 00:34:23,300
It was, it was a nice little 
like, sit and have my coffee and

676
00:34:23,400 --> 00:34:25,900
played outside on a nice day, 
which was the way that I 

677
00:34:25,908 --> 00:34:27,699
experienced it. 
Which maybe put the whole 

678
00:34:27,699 --> 00:34:29,400
package together for me. 
Thank you. 

679
00:34:30,400 --> 00:34:32,699
Yeah, totally. 
I think that it being as short, 

680
00:34:32,699 --> 00:34:35,500
as it is to it, does it a 
service like for me? 

681
00:34:35,699 --> 00:34:37,699
Some of my favorite games, I 
will replay at every 

682
00:34:37,699 --> 00:34:39,199
opportunity. 
Get when they're shorter. 

683
00:34:39,199 --> 00:34:42,500
Like I replayed Metroid Fusion 
when it I just played Metroid 

684
00:34:42,500 --> 00:34:44,699
Fusion right before dread came 
out and then when it came to an 

685
00:34:44,699 --> 00:34:46,600
antenna switch online, I 
replayed it again because it's 

686
00:34:46,600 --> 00:34:49,199
my favorite Metroid game and 
like, it's only five hours, long

687
00:34:49,199 --> 00:34:50,800
ish. 
And like, this is another one of

688
00:34:50,800 --> 00:34:53,699
those like I will replay this 
every so often because it's just

689
00:34:53,699 --> 00:34:55,300
so short. 
Like, my favorite game of all 

690
00:34:55,300 --> 00:34:57,400
time was Chrono Trigger but it 
takes a lot of hours to finish 

691
00:34:57,400 --> 00:35:00,100
Chrono Trigger and I liked it. 
I just have to make the time but

692
00:35:00,100 --> 00:35:04,300
like little games, like this are
a nice break also, like I'd you 

693
00:35:04,300 --> 00:35:07,900
know, blasted my way through 
Star Wars, Jedi Survivor, and 

694
00:35:07,900 --> 00:35:10,700
then Guy was starting to, I 
started tears of the kingdom and

695
00:35:10,700 --> 00:35:13,300
then, like, I was getting 
stressed at one of the shrines 

696
00:35:13,300 --> 00:35:16,000
as like, you know what I need. 
I have homework to do for a 

697
00:35:16,008 --> 00:35:19,200
podcast this down. 
That's pick up Yoshi's story and

698
00:35:19,200 --> 00:35:21,300
it was a great palate, cleanser 
it was lovely. 

699
00:35:21,300 --> 00:35:24,100
I played it, straight through 
from start to finish and really 

700
00:35:24,100 --> 00:35:25,900
dug in and I'm going to go back 
to it because I want to play 

701
00:35:25,900 --> 00:35:29,800
some of the stages I missed and 
like, but I genuine think it's 

702
00:35:29,800 --> 00:35:31,700
for the, for the experience that
it is. 

703
00:35:31,700 --> 00:35:34,800
It's totally worth it especially
if you already have the 

704
00:35:35,000 --> 00:35:38,000
expansion pack on antenna switch
online, it will cost you nothing

705
00:35:38,000 --> 00:35:39,400
extra. 
Try to play it and I think it's 

706
00:35:39,400 --> 00:35:41,400
totally worth it. 
Yeah you could definitely spend 

707
00:35:41,400 --> 00:35:42,500
your time playing something 
worse. 

708
00:35:42,500 --> 00:35:46,700
Just on switch online. 
So very, very quick. 

709
00:35:46,700 --> 00:35:50,300
Yeah, Matt, I want to thank you 
again for coming back on rumors,

710
00:35:50,300 --> 00:35:52,600
64. 
And like, just like, just like 

711
00:35:52,600 --> 00:35:55,000
with buck Bumble. 
Thank you for suggesting another

712
00:35:55,100 --> 00:35:58,200
awesome game, and Ice a nice. 
Like you said palate, cleanser 

713
00:35:58,200 --> 00:36:00,800
is a great way to put it because
in 2023, there's some dark 

714
00:36:00,800 --> 00:36:04,200
games, such as Diablo and even 
Star Wars in some ways is kind 

715
00:36:04,200 --> 00:36:06,800
of like dark and serious and 
long and this is perfect. 

716
00:36:06,800 --> 00:36:08,900
You know, if you have the switch
beside You have the expansion 

717
00:36:08,900 --> 00:36:11,500
pack, pick this up and give 
yourself a little bit of a 

718
00:36:11,500 --> 00:36:14,000
stress break and and you should 
be good to go. 

719
00:36:14,000 --> 00:36:18,100
So Matt, thanks again. 
And before I let you go, though,

720
00:36:18,100 --> 00:36:20,000
we got to let everybody know 
where to find your awesome stuff

721
00:36:20,000 --> 00:36:21,300
online. 
Thank you. 

722
00:36:21,300 --> 00:36:24,800
Yeah, so you can find all of my 
work at DJ storm. 

723
00:36:24,800 --> 00:36:28,800
Again.com, you can follow me on 
Twitter, as long as it still 

724
00:36:28,800 --> 00:36:31,700
exists in existence by the time,
this airs at DJ underscore. 

725
00:36:31,700 --> 00:36:34,400
Stormageddon, if you happen to 
be on blue sky, I'm just DJ 

726
00:36:34,400 --> 00:36:36,600
stormageddon there because they 
don't like underscores for some 

727
00:36:36,600 --> 00:36:38,600
reason. 
I do a lot of really cool 

728
00:36:38,600 --> 00:36:42,000
podcasts including a video game 
podcast called fun and games 

729
00:36:42,000 --> 00:36:45,000
which is a like it's a 
discussion podcast Jeff and I 

730
00:36:45,008 --> 00:36:47,000
talked about different topics 
within the industry. 

731
00:36:47,000 --> 00:36:49,400
We do retrospectives we bring 
guests on WE interview 

732
00:36:49,400 --> 00:36:52,800
developers and composers. 
If you like discussion about 

733
00:36:52,800 --> 00:36:56,400
video games and people 
celebrating gaming as a whole 

734
00:36:56,400 --> 00:36:58,700
it's a great. 
Listen also within that feed is 

735
00:36:58,700 --> 00:37:01,900
a sub series that Dave has done 
a Mario Paint episode 4, which 

736
00:37:01,900 --> 00:37:05,200
is of course the incredible 
sciquest project that I've been 

737
00:37:05,200 --> 00:37:09,700
working on for three years now 
and it is Is opportunity for 

738
00:37:09,700 --> 00:37:12,900
anyone podcaster Creator or just
someone talking into the cell 

739
00:37:12,900 --> 00:37:16,400
phone, they Send Me Audio and I 
produce it, and release it, and 

740
00:37:16,400 --> 00:37:18,100
it's done talking about a game 
they love and why they love it, 

741
00:37:18,200 --> 00:37:19,600
and it's great, it's a lot of 
fun. 

742
00:37:19,900 --> 00:37:22,800
It's one of my favorite things. 
I make because it's just people 

743
00:37:22,800 --> 00:37:24,900
celebrating and being excited 
about a thing. 

744
00:37:25,000 --> 00:37:28,700
Like, is there's no like, oh 
well, you know, this game kind 

745
00:37:28,700 --> 00:37:32,400
of sucks but I love like there's
not just on a on a batch of love

746
00:37:32,400 --> 00:37:34,900
for a game that that really 
means a lot to people and it's 

747
00:37:34,900 --> 00:37:36,900
been great to hear all the 
different games that people 

748
00:37:36,900 --> 00:37:38,800
really love. 
And so I was just Going to say 

749
00:37:38,800 --> 00:37:40,900
yeah actually I don't mean to 
cut you off but there is there's

750
00:37:40,900 --> 00:37:43,000
so much. 
There's such a long list of 

751
00:37:43,000 --> 00:37:46,000
different types of games on 
there from a bunch of different 

752
00:37:46,000 --> 00:37:48,900
people that you can find 
something that maybe you haven't

753
00:37:48,900 --> 00:37:51,500
heard of or thought of like, oh,
I should pick that up one day or

754
00:37:51,500 --> 00:37:54,900
oh, it's on my wish list or 
whatever, you'll probably find 

755
00:37:54,900 --> 00:37:57,200
it on this, on this pot on this 
feed. 

756
00:37:57,300 --> 00:38:01,300
And and this person whoever it 
is, will probably convince you 

757
00:38:01,300 --> 00:38:03,400
that this is the right game that
you should be playing right now.

758
00:38:03,700 --> 00:38:06,300
Yes, exactly. 
I mean, that's how I discovered 

759
00:38:06,300 --> 00:38:08,800
the Yakuza franchise, which now 
I'm a super fan of Is becoming 

760
00:38:08,800 --> 00:38:10,500
all stood on a side quest 
episode. 

761
00:38:11,100 --> 00:38:12,600
But yeah. 
And so funny games also has a 

762
00:38:12,600 --> 00:38:17,500
patreon if you want to support a
smaller Indie podcast, you know,

763
00:38:17,500 --> 00:38:19,200
with social media, kind of 
slowly dying. 

764
00:38:19,200 --> 00:38:21,200
It's the best way to interact. 
We actually are using our 

765
00:38:21,200 --> 00:38:23,500
patreon is a Blog. 
Now, I wrote an article as when 

766
00:38:23,500 --> 00:38:26,200
recording just a week ago. 
About both Coffee, Talk games, 

767
00:38:26,200 --> 00:38:29,000
we're going to put free content 
on there as well as the paid 

768
00:38:29,000 --> 00:38:30,800
tier stuff. 
So if you want to support us or 

769
00:38:30,800 --> 00:38:33,600
just go check it out, it's 
patreon.com slash funny games, 

770
00:38:33,600 --> 00:38:35,600
pod. 
Otherwise, it's fun and games is

771
00:38:35,600 --> 00:38:38,100
on every podcast platform, the 
other video game podcast. 

772
00:38:38,200 --> 00:38:41,200
I do is called reignite. 
It was a mass effect podcast but

773
00:38:41,200 --> 00:38:43,100
we've now finished all formats 
of at games. 

774
00:38:43,200 --> 00:38:45,500
And so we've moved on to Dragon 
Age Origins which is 

775
00:38:45,800 --> 00:38:48,900
interesting. 
I like the dragons and Dragon 

776
00:38:48,900 --> 00:38:51,000
Age Origins. 
Some might say is age the worst 

777
00:38:51,000 --> 00:38:54,000
of most of these games but we're
still having me my co-host 

778
00:38:54,000 --> 00:38:55,100
Frankie. 
You're still having a great time

779
00:38:55,100 --> 00:38:57,300
with it. 
So if you love BioWare and you 

780
00:38:57,300 --> 00:39:00,100
love the Dragon Age franchise 
you can jump in, you can also go

781
00:39:00,100 --> 00:39:02,800
listen to the backlog for 
season's worth of mass fat 

782
00:39:02,800 --> 00:39:05,900
content, which I know, plenty of
mass effect's, it goes out there

783
00:39:05,900 --> 00:39:06,900
who would love that kind of 
thing. 

784
00:39:06,900 --> 00:39:10,700
So, being one myself, Yeah, and 
then I do a podcast called 

785
00:39:10,700 --> 00:39:13,400
screen snark which is a TV movie
podcast, previous guest of the 

786
00:39:13,400 --> 00:39:15,000
show, David Jackson has been on 
it. 

787
00:39:15,400 --> 00:39:18,100
We've we talk about TV and 
movies and we bring a guest on 

788
00:39:18,100 --> 00:39:20,200
to talk about it with us and 
then we interview the guests and

789
00:39:20,200 --> 00:39:22,500
it's a lot of fun. 
Mostly it's an excuse to crack 

790
00:39:22,500 --> 00:39:23,900
jokes and make fun of each 
other. 

791
00:39:23,900 --> 00:39:26,700
And so, it's really a good time.
Yeah. 

792
00:39:26,800 --> 00:39:29,400
And but again, if you don't want
to remember any of that, just go

793
00:39:29,400 --> 00:39:32,100
to DJ storm, again.com. 
You can find links to all of my 

794
00:39:32,100 --> 00:39:35,200
podcasts, the patreon. 
I have a merch store with mugs 

795
00:39:35,200 --> 00:39:38,100
and t-shirts and tote bags. 
All the stuff everyone needs. 

796
00:39:38,200 --> 00:39:41,100
Oh, yeah, and thank you Dave, 
for having me back letting me 

797
00:39:41,100 --> 00:39:45,400
bully my way back onto the show 
and, and bringing Yoshi story. 

798
00:39:45,400 --> 00:39:48,000
It really is one of my favorites
and like I know I'll never get 

799
00:39:48,000 --> 00:39:50,100
to do Kerr because it's been 
done and, you know, of course, 

800
00:39:50,100 --> 00:39:52,500
all those other big hits and 
this was one of those big hits, 

801
00:39:52,500 --> 00:39:56,600
like yes, bring it. 
So someone for them happy to be 

802
00:39:56,600 --> 00:39:59,200
of service at the very least, my
pleasure. 

803
00:39:59,200 --> 00:40:01,000
And also, I really genuinely 
love the show. 

804
00:40:01,000 --> 00:40:04,100
I listen to every episode, as 
if, when we're recording. 

805
00:40:04,100 --> 00:40:05,700
I just listen to the Mortal 
Kombat episode. 

806
00:40:05,700 --> 00:40:08,500
I haven't listened to it yet 
more combat for which boy, Rough

807
00:40:08,500 --> 00:40:09,500
game. 
Yeah. 

808
00:40:09,500 --> 00:40:10,700
Oh man. 
That was rough. 

809
00:40:11,300 --> 00:40:15,300
I got it when I came out but but
yeah, no, I love this show. 

810
00:40:15,300 --> 00:40:18,000
Keep doing what you're doing. 
It's so fun as a Gameboy, 

811
00:40:18,000 --> 00:40:19,900
Advanced obsessive. 
It would you? 

812
00:40:19,900 --> 00:40:22,400
Maybe I'll start a Game Boy 
Advance podcast someday, not 

813
00:40:22,400 --> 00:40:25,200
that I knew or show you'll be 
doing it till you're 95 cysts, 

814
00:40:25,200 --> 00:40:26,800
right? 
Let's do it again soon again. 

815
00:40:26,900 --> 00:40:29,700
But like the N64 is one of those
consoles that means meant a lot 

816
00:40:29,700 --> 00:40:32,100
to me because there's one of the
ones I remember buying when it 

817
00:40:32,100 --> 00:40:34,000
came out like I said on my last 
episode. 

818
00:40:34,000 --> 00:40:37,000
And so I think just what you do 
is really fun and you have 

819
00:40:37,000 --> 00:40:38,600
incredible guests and so Oh 
yeah. 

820
00:40:38,600 --> 00:40:39,700
Just thank you for having me 
back. 

821
00:40:39,700 --> 00:40:41,300
It's a wonderful show. 
Thank you. 

822
00:40:41,300 --> 00:40:45,000
And no, you did not believe 
nothing to have great people on 

823
00:40:45,000 --> 00:40:48,000
the show and especially if 
they're bringing in some great 

824
00:40:48,000 --> 00:40:50,100
games. 
So yeah, check out all of that 

825
00:40:50,100 --> 00:40:52,000
stuff. 
They have some awesome work out 

826
00:40:52,000 --> 00:40:53,700
there and Matt. 
Thanks. 

827
00:40:53,700 --> 00:41:01,000
Again, we will talk to you soon.
Well thank you again. 

828
00:41:01,000 --> 00:41:04,100
Everyone for listening to this 
episode of remember 64 and 

829
00:41:04,100 --> 00:41:08,100
thanks again to Matt AKA storm. 
I get in for being on. 

830
00:41:08,200 --> 00:41:11,400
Show so happy to have them back.
So happy to find another 

831
00:41:11,400 --> 00:41:15,900
cheerful palate-cleansing type 
of game on remember 64. 

832
00:41:15,900 --> 00:41:18,600
So hope you enjoyed that and 
honestly like we mentioned, 

833
00:41:18,900 --> 00:41:21,900
check out the game, it's really 
worth your time and it's on the 

834
00:41:21,900 --> 00:41:24,400
switch online service as well. 
So pretty easy, if that is 

835
00:41:24,408 --> 00:41:27,900
something that you have at the 
moment yet again just want to 

836
00:41:27,908 --> 00:41:30,200
say thank you for listening to 
the show and just another plug 

837
00:41:30,200 --> 00:41:33,900
that patreon.com slash. 
Remember 64 show is where you 

838
00:41:33,900 --> 00:41:37,600
can find all these episodes, 
early video content early. 

839
00:41:38,200 --> 00:41:42,500
Games that I've been playing 
outside of the N64 and a whole 

840
00:41:42,500 --> 00:41:46,000
lot more helps expand the show 
and do bigger and better things,

841
00:41:46,400 --> 00:41:48,500
give us a rating under podcast 
app of choice. 

842
00:41:48,500 --> 00:41:53,900
Of course, and find us on social
media at remember 64 show across

843
00:41:53,900 --> 00:41:56,300
the board. 
We have Instagram Twitter, 

844
00:41:56,300 --> 00:41:59,700
Tick-Tock and we'll see as 
things progressed over there. 

845
00:41:59,700 --> 00:42:02,400
It's a wild wild west isn't, 
that's alright. 

846
00:42:02,400 --> 00:42:04,000
Everyone. 
Thanks again for listening. 

847
00:42:04,000 --> 00:42:07,100
Thanks for joining me and 
remember 64, we will see you 

848
00:42:07,100 --> 00:42:07,800
next time.
