Back. Welcome back.
OK, I had. A good hold on, I'm going to put
some nuts in my mouth. We're going to use that as a
cold opener. Victory for the Forsaken, for
Lauderon for the Karen Tour, for Pandaria.
For calendar to the. Burning region for Gilneus, but
has not done for the Lich King, for the Sindori, for the
Alliance, for the. Horn.
For Azeroth. Hello and welcome back to
another episode of For Azeroth. I am your host Manny, AKA the
Truvan Manny. And joining me is not Lex.
She is away this week and will be returning in two weeks time
but the show must go on. So joining me from one of his
villas in the east we have Sean. Hello Sean, how are you and how
is the World of Warcraft cheating you this week?
Hi Manny, I'm doing quite well. We actually have had a a banger
week. No banner.
A banner week. That's the phrase that old
people say in Warcraft. This week my Guild killed Crown
of the Cosmos Mythic on Sunday. We jumped about 100 world ranks
because we were able to kill it much faster than I guess some of
our other teams around us and we're getting ready to work on
the bird. We're bringing Bella Ren and
hopefully we get that down. I am in for Bella Ren because
not not because Prot Warrior is especially strong on it, though
it is good. The mobility is good, but
because arms and Fury do negative damage, I think they
actually heal the egg during the egg phase.
They do so little damage to the egg face.
So. But I'm in for that fight.
I, I, I will unfortunately miss our Sunday raid, not this week,
but next week because I will be in London for LFG.
But we have our DPS warrior who's going to fill in for
fraught for me for that week, that night.
Yeah. Yeah.
So that's, that's how that's been going.
It's been going really well. And I've been sort of enjoying
my time in Warcraft slowing down a little bit.
I have like really pumped the brakes on all of my alts and
yeah, yeah. I mean, that's how about you?
Well, let's let's say congratulations on the the crown
kill. That's great.
I'd love to actually talk a little bit about your prep on
for like Bellerin, Bellerin, but for people who are listening to
this on audio, Sean is streaming.
So we're doing this on his stream and after this stream,
sorry, rather after the show completes, we're going to be
doing more of his stream and he's going to be doing the prep
there. So make sure you do check out
the VOD and check out Sean's stream.
But it's not just one team you're rating with.
You've got a number of teams that you're rating with,
including your weekend team. And I think they're doing some
gangbusters as well. How they doing?
Yeah, I, I forgot about them. They also did really well.
So we have a, a weekend team. It's one night of Prague a week
for two hours. So Saturday night for two hours,
that's our Prague. And we just killed Midnight
Falls Saturday previous, so like 5 days ago as of recording.
Four days ago as of recording, we do like some of us get
together on Friday and do a it would be a pug if we ever had
not enough people show up, but we've had enough people show up
every week. So we do like our farm then and
that's still a 2 hour window. So while the Prague is just
Saturdays for two hours, you could make the argument that
because we clear the raid on farm on Friday that you you
could argue that it it's two nights a week.
But whether or not people showed up, I would still be pugging.
I don't consider the, you know, my, my raid team euphoric is a
two night a week Guild, but I play 5 days, I play seven days a
week. I don't consider as a seven day
a week Guild because I'm doing mythic plus and prep and stuff
outside of those times. Our Prague metric tonight.
So anyway, our, our, our Rd. team.
It was and I'm really proud of that because a lot of the people
hadn't rated in a long time and some of them hadn't rated at a
really high level before. We do have some that are like
former mythic Raiders and some that are coming back that are,
are very skilled players. So that helps a lot.
But yeah, we we killed Lura. It was one, it took US1 full
night of Prague. So we had 20 minutes on her the
previous Saturday and then 10 minutes of setting up the
Northern sky add on so that we could use the memory game
components to that. And then this Saturday it was an
hour and a half. I think we we had 30 minutes
left in the raid I think when we killed her.
So hour and a half of Prague it went super honest to honest to
goodness. The hardest part was me not
dying while entering the macros for the mini game and tanking
the boss. I was the biggest problem.
So yeah, it it went really well. It was good.
We had a lot of folks. So we're doing one more heroic
clear this weekend and then we're we took a poll to see if
the team wants to try to dabble in mythic.
And if we get, you know, 15 to 18 people that say yes, the 20
man team, then we'll probably, we'll probably do some, some
light mythic stuff. Not it would be we would cap at
like Chimeris and then two or three bosses and void Spire.
We would not get higher than that if we do it.
So yeah, but it's been good. It's been a good time.
OK, lot of fun. So then to answer your question
on my end, yeah, we are going through I'm still rating with
two teams going to finish out the the tier and then I'm going
to drop back down to one team. So that means like back to more
manageable hours for my rating. I I'm sorry, doing 5 hours a
night for two nights at 10 hours of rating is just like, it's a,
it's a little bit much for me. I know after what you've just
said with your like 2 nights on one team and two nights on
another team is just like. Wait, you raid for five hours in
a city? I go from one team directly into
the other team if one team ends fast enough.
I got you. I was thinking it was 5 hours
for each. Like one team was rating five
hours straight. That's what I thought you were.
Saying, yeah. And so I was doing it on the 2
characters because like you had said, you don't want to do the
loot lockout. I was exploring the different
characters and all of that. And no, I was I was having I was
just burning out and then rather going to the point where I just
was hating the game. I have just been pulling back.
So warlock is officially an alt, which is sad because I do love
playing that warlock. I switched the shaman over to
elemental in the last couple of weeks as being like re gearing,
learning and everything so I can do damage.
It's inconsistent. There are I am still trying to
learn to pull my my maelstrom to go into the next pool and all
that sort of stuff on mythic plus.
And the reason I remember this is because Windrunner Spire, I
was so focused on some things that like some of the mechanics,
I was just like going right out of my head.
So getting rid of the curse on the undead boss or like going
and getting another arrow to get rid of the the dot when you're
doing the final boss. Those were things that I was
like forgetting while trying to do my DPS and the T, the T that
I ran with because I'm plugging through all of these, they they
were not happy with me. They were like, you might not be
ready. For 13th, I was on that team,
no. No, no, this was a different
team. Oh oh I was going to say I we
ran everyone winners by together.
I definitely did not say that to you. 5 hours at a time rating is
not When I was rating with Faith for Forged and Euphoric.
My raid days were Thursday, Sunday for both teams and it was
3 hours for you, faith for Forged and three hours for your
fork. But I had a 3 or 4 hour window
in between where I could break. But you could do.
Syncing them up on the same day. I think is smart because you get
all of it done in one day. You basically just block 2 days
off of your calendar instead of blocking off 4.
But you need going from one rate right into another.
That is that. I can't believe you've done it
this long in the tier. Yeah, especially when it's like,
oh, we get it, just one more pool and I and I have to be
like, no guys, I'm the bad guy, I'm out.
Yeah, I don't have a choice. I got to leave.
Like drop from Discord, like like Cinderella man, just turn
into a pumpkin and so don't like that.
How far? How far along are those teams?
So one team is on Midnight Falls trying to get the AOTC.
We've got through phase one fairly consistently,
intermission by the end of the night fairly consistently.
Phase 2 still, still figuring that out.
I would say the other team is working on Bellerin and I think
that's because they got crown and then went to Bellerin while
one team did Bellerin and then did crown.
So like I think by the end of this week both teams will be on
be Midnight Falls if not AOTC just because Bellman heroic is
not the the monster that it is on mythic.
Yeah, I'm going to ask you some questions now, because this is
what I do when I hear somebody's progging a boss.
What? How are you solving the memory
gain from Midnight Falls? So we have one person who is
assigned to call it out. They are not using any kind of
add on, they are just remembering it themselves and.
Just repeating it. And then repeating it.
And they've been pretty consistent.
I was like, oh, OK, this doesn't seem that bad now in Phase 3
when we're back out again, right?
Is it only in Mythic where it's in the different layer?
So yeah, I think this this should go through just fine,
assuming that that person and their backup, there's a backup,
don't fall over dead by the time we get there.
OK, we tried that. We did.
We gave that 20 minutes and I unilaterally made the decision
to not do that, that we would use the the tool.
I didn't force the tool on anybody, like anybody who didn't
want to use it. It wasn't required to.
But I think 19 of our twenty players swapped to it and then
we had 0 memory game fails from that point forward.
Wiping to that mechanic isn't something I'm interested in
doing in progging. So that's why we we went with
it. But if, if they're calling out
is working, that's great. I just think having that visual
on the screen for players is good.
And it takes a little bit of the heavy lifting off of one person
being responsible for the whole thing.
Yeah, I, I'm all about cutting down, cutting down poles in P2.
Let's talk about P2. I love P2 as well.
Are you using the method where you put the four markers down,
you assign the groups to them and then just tell them two
steps to the right and then the next beam you're just on the
marker and then just two steps to the left?
Or are you having them move around and try to track them?
No, minimize movement on that 'cause then otherwise they might
like run over the crystal and ZAP the crystal and that sort of
thing. So it is markers down make micro
adjustments so that you you line them up.
And then the problem with that is that sometimes the person
who's got the beam does the micro adjustment and there's a
they adjust like left instead of right.
So there becomes a gap and then they have to start compensating
for that gap. And that's what we're trying to
get people not to do. Yeah.
So if you if you put the markers down at the four cardinal
points, when you look at the map itself, there's 4 spikes in the
in the ring in the ground of that map, there's 4 spikes.
And if you put the markers down on those spikes, you you never
have to guess. The first beam is 2 steps to the
right of the marker and it will hit every time.
The next beam is directly on the marker and it will hit every
time. And then the last beam is 2
steps to the left. But there's only one or but for
each person at that point. So you should, nobody should
ever be left to. And I say this, I guess if
people want to play this way, they can.
But in my like, it should be a completely controlled dance
where it's always a perfect cross.
So everybody should be moving the the exact same direction
every time. And it's it that if with the
markers in those spots, 2 to the right, like 2 steps, it's 2
steps, but your your beam is still touching.
I could bring up the stream. I'm going to show you you.
Don't you don't need to bring up the screen, but like that's
true. Like what what we're doing is
instead of it being a full cross, we're doing like a very
narrow X. So like, you know.
The that's ready check pull recommends that it's it's not it
it is it's a it's a bad the bad way to do it.
The I, I, I don't want to, I don't want to talk about my, my,
my raid leader. But when they make up their mind
about something, good luck trying to convince them about
anything else. There's.
A couple of bosses this year were ready check pull I I am a
huge ready check pull fan. I, I, you check their videos.
I am an Excelsior level patron. At the start of each season.
I am usually like a huge advocate, but there have been a
couple of bosses this year where the strategy that they advocate
for is not the easiest or the best.
And they're the one that they advocate for specifically in
that one is not either. It's if you do a perfect, the
perfect cross is it's. It completely turns off any room
for error in that mechanic. I disagree.
OK so here's the thing. The perfect cross is good when
you have people who are consistent.
The people the the perfect cross is good when you have people who
are consistent as that consistency waivers the chances
of you hitting one of the the orbs as people freak out and
make more adjustments than they should right increases because
you can't drop the the crystals further away as you can in their
X. There's also the thing that we
encountered and hi Axe, I see you there don't get don't send
that back. There's also the thing where
people would run out of their line prematurely, pick up the
crystal, not realize they have the crystal because they are
focused on other things. And now they run that back in
for the next one and it's like, no, no, drop the crystal, drop
the crystal. And yeah, we've had a wipe where
somebody accidentally ran into the line with the crystal and
killed the solve. That I mean you can't fix that,
but the the perfect X removes inconsistency because the ray
leader just says everybody 2 steps right?
And like you, it's not a question of will players
consistently do the right thing. They're they're literally only
doing what they're told and it like it.
I don't know. It's just it is it is much
easier it it works in pugs, it works in I've killed that boss a
lot and that strategy is by far it's it's it is foolproof.
It it it like it it cannot fail as long as everybody just does
what they're told to do I I I'm a huge advocate for I I would I
would suggest re looking ready check poll.
Like I said this week did not do do in that in that fight.
I didn't, I don't agree with that that solution that they
came up with. It can work but it's but anytime
you're progging a boss, whether it's heroic, mythic or normal,
whatever your difficulty level is, the 100% best thing is
consistent pulls and things removing chance.
If you can remove chance you are able to replicate it and get
further in the in the fight. So if you remove the the if you
remove the chance for people to miss those beams you then P2
becomes automatic. Now your crystal people can get
better used to dropping crystals and getting in in soaks like
you. It's just removing chance,
removing RNG the closer you can get to a scripted fight.
Is is is going to support that? Nick in chat mentioned that.
I mentioned it to them as well face or forge during their
progress. So I I helped them out with a
bit of some of the Strat stuff and they swapped to it and then
never missed another planet. I have to.
Say that one of the like hidden joys of rating with two teams is
watching the different teams do different strats for the same
fight and just seeing like the difference in like how it works
out. It's it's pretty.
It's pretty cool. So I I do enjoy that.
We'll see how it goes. I'm pretty sure I'd love to see
what my other team goes with if this gets suggested to the the
earlier team and if they adopt it, we'll see see how that goes.
I'm not going to say anything. I I'm OK dealing with a little
bit more just to see how it goes.
But yeah, so that's that's basically been my week.
I have also bounced off of 12 point O .5 I every single thing
that's offered in 12 point O .5 I have just flipped to the bird
and said I'm not dealing with it right now.
I'm going to go work on other things other than of course the
void forge with the bonus rolls because why would I do that to
myself? And I was really happy that
after we had finished last episode that they had again made
a number of hot fixes and they had done a post apologizing for
the state of 12 point O .5. Kyvax went to many different
things, including the forums to apologize for that and just talk
about how they were going to do better.
But it's just a post. It was words.
I was hoping to follow up with action.
Obviously the mass amount of hot fixes is great, but we got an
interview from Taliesin and Avatel where they talked about
that more in depth. And so Sean, give us a little
bit of a rundown on like 'cause it covered a lot.
So let's talk about one part part of it first.
Go ahead about the you want. Me to talk specifically about
the past rollout and how awful it went.
So they they explained 5 XS post explained why and Paul Cubitt
goes a little bit more into it in the interview.
And it was basically that their internal tests, the internal
development servers are not set up the same way that the live
realms are. So the PTR isn't set up the same
way as the live realms are in that information is stored in
different databases. So it's stored on realm servers
in one space and somewhere else in another.
But this was how they identified that the error was able to
happen in the duplicates of bonus loot and all went to great
lengths to let us know that, hey, we hear this and we're
going to make sure this doesn't happen again.
But I didn't hear any actions. I like, like, I would really
like to know like I, I, I'm glad that you recognize that, you
know now what the error was. I kind of feel like you should
have known that they were pulling from different databases
from your internal development realms and the live realms.
I think that's something that maybe should have been known
ahead of time, but I didn't hear any actions and we, we haven't
like, I want to know as a, as a, as a player who is really
invested in this game and loves this game, I would like to know
what you're going to do to ensure this doesn't happen
again. Are you just going to implement
another layer of checks where you verify that everything is
pointing to the right spot? Are you going to change the way
that you handle the internal databases so that they mirror
the, the, the, the live servers? What?
What are you doing? Don't just tell me you're going
to do better. It's like, I want to know what
you're going to do to improve. And this is, I mean, you can
take this back to to rating as well.
If you have a player, you say you're progging a boss that will
will you. We'll talk about Crown of the
Cosmos because I'm familiar with it.
We were just progging. They have a player who dies to
they get shot by other people's obelisks consistently a couple
of times in a row because they're in the wrong spot.
I, I, I don't want to come over comms and say to that person,
hey, you keep dying to this and have them say, yeah, I know I'm
going to figure it out. I want to know what you know by
the third death. I need you to tell me what
you're going to do differently to make sure you're not dying to
the same mechanic. Though I'm glad that they have
said, hey, we recognize this isn't up to our standard, which
I 100% think was only done because it hit larger media
outlets. I don't think this comment if if
PC Gamer and and IGN are not picking up these news articles
about how bad the patch launched.
I don't think we're getting apology.
Well, I think. That that itself wouldn't have
happened if the community wasn't so loud about it.
That PC game was like, oh, this is worth writing about, Yeah.
Exactly. But I, I like, I, I'm glad they
recognized what caused that specific issue and that they're,
you know, hey, we're going to do better.
How how are you going to do better?
Let tell us because unfortunately at this point, you
know, with the track record we have and you know, they say
death of 1000 cuts and you never know when that first cut was.
Some people would say it was BFA, some would say it was
shadow lands with the covenants. But wherever it is, you know,
we're at a point now where just telling me you're going to do
better isn't enough. You know, I need to know how
like I for this relationship to continue.
I need to see or be told exact steps you're going to take.
We don't have that yet, so we're definitely still in the
counselling required phase of our relationship.
Yeah, I I think that one of the things that was said in the fast
Discord bit dot LY slash fast Discord if you want to join in
the conversation, was that your test environment has to mirror
your live environment. I, I think that even if you do a
checklist of we're going to double check it, we're going to
check it three times, there's still things that are going to
fall through when you do something like that just because
of the, because of the nature of some bugs you've never
encountered before. So you don't know to check them
at all. And just having the, the
environment mirrored means that you, those things will like
actually be expressed on your test environment, which is the
easiest way to find it. So instead of having one realm
as a test realm, spin up two, right?
Yes, spinning up two is going to be more.
But then at least when they're looking for that stuff, it's
it'll happen rather than one round for testing.
And so nothing at the higher level is ever touched and
anything like that. So I would have loved that.
That would have been a quick little line to like it, help
ensure that hey, like any bug of this nature is now, it will be
way easier for us to catch. I'd also would have liked them
to say that like we're hiring additional manpower because one
of the things that came up this week was former, sorry, he
wasn't president. They they dropped that role.
He was the Co lead, the former Co lead and then they dropped
the other Co lead. Mike Yabara said that Blizzard
needs to do a restart reset to like right the ship which is
which was met with the appropriate response from the
from most of the player base, which is.
Aren't you the guy who said that QA isn't really a career path?
Aren't you the guy who like SAT at the helm while they while the
team lost 1900 staff, staff members?
Aren't you the the guy who like shredded the QA department while
your tenure was going? So it really feels plastic.
We're going to say plastic for him to stay like, Oh, yeah, it's
got to do better than this when a lot of the the issues were
compounded by what he did, when he was, when he actually had the
power to do anything. Yeah.
I would I would suggest everyone do with Mikey Barra what I did
when it became super apparent that he was just a corporate
shill. And that is block him and stop
giving any weight to anything he says because he's a useless 2
faced human being and his words aren't worth the effort it takes
to read them. He contributed nothing to
Blizzard as a company other than to have them be acquired by
Microsoft. He made lives miserable for the
staff that were there. I don't think anybody misses
him. And he was carried to every
single title and achievement he ever got in the game by players
who were much more skilled than he was.
So yeah. Yeah, blocky Barra.
I have no desire to to hear anything that that that windbag
has to say. He's he might as well be.
I almost said Atchison. He might as well be as been gold
for me. I spent so little time thinking
of Asman gold now that when I reach for the a name of the
person who sucks, the first one I thought of was was Atchison
who does not suck. Atchison is lovely.
I I was going to start going to
a conversation about nuance about like levels of bad, but
you know what? Toss them all out.
We don't need to sort that out. I don't it's.
I mean honestly, I it's not. I make extensive use of mute and
block on social media. I just don't have the energy.
It's bad enough that I get so much force fed into my feed
despite my massive firewall from the horrible country to the
South of us and their clown show of an administration.
I don't need it in my hobbies. I don't let's.
So yeah, I with the nuclear precision, and by that I mean
all of it, just burn it all that I remove any mention of American
politics from my feeds. I do the same with people like
Ibarra because not worth it. Well, I, I have to say that that
would not work for me. I'm not actively on Twitter
anymore. So the way that I came across it
was that another game article decided to write about it.
And so I saw it and I was like, what?
Check this headline, saw it, decided that OK, I'll go check
to verify that's true, 'cause like, you know, you can't just
go by headlines and articles anymore.
And yet it happened. So there we go that.
But that that Paul Cuban interview with Taliesin ever
tell there was a lot of good gems in there.
I'd like to pivot to something positive from that interview.
They talked about gearing and how, you know, Taliesin asked
how gearing is so much faster this season than it has been and
how does how does the team feel about it?
Where do they land on it? And Paul Cuban gave some really
good insight where he said that at the top end, gearing isn't
really much faster than what we've seen in the past.
Top end players are gearing at about the same speed that they
always have, and it's not until you look at the lower end where
you see people are gearing a little more quickly, he said.
It's a little more quickly than they expected that it was going
to be, but they're not overall unhappy with where it is.
And Evitel, you know, echoed how that lets her get into more
content sooner that she might not have normally done.
That's the way the gearing works.
And I hope, because I think gearing this season has been
decent. The only complaint I have is
that the the best way to gear should never be gear and alt and
downgrade their crests to then make your mains gearing easier.
That we need to find a fix for that.
But I think gearing has been pretty good this season and has
contributed to why things like mythic plus and the raid have
felt more accessible. So I hope that carries forward
into the next the next patch cycle with very minor touches if
they slow it down at all. Hopefully they don't though.
Paul seems sort of somewhere in the middle of whether or not
they would. How do you like is that, does
that resonate with you? Do you think gearing is at a
good spot? Do you think it's too fast?
Do you think it's too slow? I think that the curve is a big
thing. So like at the higher end it
didn't speed up that much. And so when you are sitting at
like, what is your main geared at?
282. Right.
So you're like at the higher end and it hasn't speed up that much
for you. Yeah, I'm.
Not at the high like there, there are plenty of people
already at 285, which unlocks the myth crests.
Yeah. But yeah, so I'm like, I would
say I'm average. You would say you're everybody's
going to say their average. So OK, so I'm, I'm below average
is what you're saying. And as somebody below your
words, man. Those aren't mine, those aren't
my words. I'm just.
Saying I'm below you which is average so therefore I'm below
average. I'm sitting at 270-8279 ish
right? I know part of that is because I
change specs. So a couple of vault trinkets
like I don't I have a puzzle box that's just gathering dust in my
my bags. I have a crafted weapon that's
just gathering dust. So like that hit my item level
and it took me a bit to like it catch back up.
So I guess I may be a bit behind where I would be, but at any
point I'm I'm I'm below average and average at this point is 7
out of nine Mythic 3400 IO score item level.
What do you say, 280-3280? Two, I think it's a 282.
That's, that's what we're going to consider average for the
point of this conversation, right.
So I would say that people below that point have received more of
the curve, right? They're on the the faster point
and putting myself in those shoes, I think about like how
quickly world content became a joke, how quickly Elevens became
whatever. And I, I don't know, I guess
because I got to walk away from it, I don't feel that bad
because I was running with two characters and saying like, Oh
my goodness, this is too much and I need to cut down.
It helped me, but in a world where like that was my
fulfilling gameplay loop and now I feel like I've got to add more
on top just because the stuff that's being offered doesn't
last. I I think that they got to be
careful about that balance. Yes, things are happening really
quickly and after our conversation last week, I did an
entire like look into it breakdown of like what what in
the world's happening, but gearing is part of it.
Like we clear through normal and heroic so quickly because we
have access to gear at par, if not better so quickly.
Right when you hit that mythic level, it there aren't as many
things that help you gear as quickly or over gear.
It is in in the case of other things.
And so your progression is roughly where it's supposed to
be with just like, Hey, you caught up to a mid level as
fast. And I think that's kind of what
he's talking about. And so I feel like, man, I, I
would have loved Lex to be here and to say, and if she in her in
her playthroughs has recognized like, oh man, my power level is,
is much higher than it would normally be at this point.
Or I felt like gear is becoming more easily.
But like, just that initial point, I found that like, we
cleared through the point where gear from lower levels was
relevant at such a incredible rate that I, I feel sad about
that. And I, I'm hoping that that part
of the bell curve might be adjusted.
But I also know that people are going to scream bloody murder,
but it's like you're going to slow down my gear and not yours.
Yeah, I, I think I like, I, I think it's good for the game
that we gear up faster and those bosses that can be beaten by
just having more gear can get get rolled over faster.
And I think it's good because when we get to bosses like Crown
of the Cosmos or Midnight Falls, you're not going to oak gear
that. So now it does really come down
to can you beat the boss fight? Can you beat the mechanics?
Where is your skill level? It's not just, OK, well, you
know, it's week 8 and now I'm 30 levels item levels higher than I
need to be. Like you're already at that item
level now. Like if you look, when Liquid
killed those bosses, what item level they were at and where we
are now, it's like we're very close.
So now you're at a point where it's like, OK, I just have to
play better now as opposed to waiting for the gear to get
better. But I think I think it, I think
bosses to me rating to me feels better when you know, you're not
killing the boss because of skill, because of performance.
I would rather fail a boss because I mess a mechanic up
then fail a boss because I'm just too low item level.
I don't ever want you know you're.
Killing a boss because of skill, because of performance.
So you, you kind of switch that around.
Yeah, yeah. But I also feel better about a
wipe if I know I wiped because I made a mistake and not I wiped
because, you know, in two weeks I'm going to have 10 more item
level. So by all of us sort of like
that ramp to item level, that ramp to gearing being really
fast in the beginning. It it it almost from the
beginning puts us on that point of if you're dying, it's because
you played poorly, not because you're under geared for this.
And I like that. I think that is a strength for
the game. I think you're talking about
that again though. Because when you're talking
about the end bosses and hey, you've gotten to the right gear
for that and you're not over gearing it now it's based on
performance. But the by the same token the
earlier bosses which should be balanced for you having less
gear and being more entry, you're now over gearing those
way faster and instead of beating those bosses based on
your performance it's because you out geared them and you just
flatten it like you kill bellerin IN22 phases because you
just gear out gear it Bellerin's.
A penultimate boss, but I would have to go back to like shadow
lands before I could remember a early boss that was difficult
and required like the, the, the, the, the, you know, other than
the random wall bosses, we've had every tier.
The the rule of thumb is early bosses are going to fall over.
They're easy. So it, I don't think like
there's no mechanical complexity or very little mechanical
complexity in a lot of those. Like if you look at Voracius,
there's no mechanical complexity in that fight.
If you look at Saladar, other than coordinating kicks and
kiting the orbs, there's no mechanical complexity though.
There's nothing in those fights that would make you, those are
gear based fights. You're going to kill Voracius
because your item level is correct for the damage check.
You're going to kill Saladar because your item level is
correct for the damage check. So for those fights, I think it
makes sense that you gear up faster because you want you
don't want people to be limited by that gear.
So you gear up faster to get over that hump.
But then as you get to like blinded vanguard, that becomes
more of a a mechanical fight. That's a dance.
You know, it's coordination. So the gearing gearing levels
off at that point. I, I think they nailed I really
do. I think this tier they nailed
that. I.
Think dream roof is a good one for gear levels versus like
damage, because like that one, you only get a certain amount of
phases and then it that enrage is pretty like pretty much a
wall. I think that if people were able
to gear that so quickly that they're killing that on week 2IN
heroic and and normal when they're not normally it normally
doing full clears on for AOTC at that space.
That's part of like the gear just pushing it so fast that
like I think by the second week we were killing it before he got
to do his first strafing run. Not second week, that's probably
third week. No, we're at week 4 now.
What are we? We're at week 4 now.
So yeah, may have been second week.
There's I'm gonna UN UN heroic. No, no, normal.
Just like before. You got to fly up just like
you're gone. And now I think.
Well, your team could. Probably do the same thing on
Earth and Earth Mother. And Captain Garrick, you could
do it on normal. It's normal, normal, normal
rating is not there is no normal rating is for people that are
like, I don't really have anything else to do today.
I might as well normal raid like it's Wow.
Wow, the disdain, the casual disdain.
But I think that I I. Legitimately think LFR is harder
than normal. I I agree LFR, but that's.
Because of like the coordination gap that's in LFR, but I think
that that people who do friend, friends and family raids, which
is where I put normal, right? Just like, hey, we're not, we're
not like Uber competitive. We're here for a fun time sort
of thing. But like they could have a
number of people who also love playing with their friends and
family. So are doing normal but also do
mythic plus and other things that could that will gear to the
point where they will kill it before it goes into they see
most of the fight. Yeah, I don't.
I'm sorry, I just don't. I don't even know why normal
rating exists. I don't know what purposes other
than to give us champ track versions of the best trinkets.
I don't know what purpose normal raid serves.
You can oak your you can oak your it with delves What like
what is the other than the the best of slot trinkets?
Why do we have normal raid? What is the what is the what
purpose does it serve in the Warcraft antheon, I mean.
Why do we have like heroic dungeons or mythic dungeons?
There seems to be like an entire gap with that where it's like,
but that's, that's because we don't cap out at that level.
There are people who cap out at that level that that is their
target, and for them it exists. And for the people who don't
play at that level, whether they're playing below it or
playing above it, they like, they don't know 'cause it's
like, why would I do that if I can do something easier?
Why would I do that if I can do something harder and it doesn't
give me the rewards? So like, yes, you and I are
going to be blind to it, but that doesn't mean that there's
no reason for it except for a big zero.
What the hell guys? What did you do?
I don't know, man. There's.
Didn't you just tell me there's people for everything.
There's people who, I don't know people.
It's their cat. Yeah.
It's easy to get blinded to the fact when you play, all of your
time is spent playing with people at a certain level and
you're only surrounded by these people.
That's obviously how like we get into these situations where I
think normal serves no purpose. Yeah, I, if you are somebody
who's on a normal raid team and you're working your way through
and you're struggling and you're like, hey, listen, asshole, this
is hard for some of us. Join the Raid Leader Exchange
discord and they're going to give you strats.
They're going to make all of those fights much, much easier
for your team. And then just tell your team to
do what you tell them. Tell them you want to be the
raid leader and just give them direction so that they can
follow it and clear those bosses easily.
It's just so easy to gear it. I don't understand.
I don't and there's no mechanics.
I don't what I don't I don't even think there.
I don't I struggle to I I don't know what purpose normal.
I really don't. I really don't.
You know what we're going to do? We're going to turn this into
something actually useful in a future episode.
We're going to talk to people about raid leading and
strategies and such so that you can like switch off of that,
that ready pull Strat that you can get the more consistent
people to follow your directions more consistently.
And I think that would be the way of doing this rather than be
like, why you all that difficulty?
I don't even get it. That just doesn't seem helpful.
I want to talk. To somebody.
I I honestly, I legitimately want to talk to somebody who's
in a raid team that doesn't go above normal.
Normal is their cap. They I and I'd like I want to I
I if you are out there, if you're listening to this and you
exist and and normal raid is your cap, please come to the
discord bit that I'll watch slash 5's discord.
Tell me I I genuinely want to talk to you and I want to know
why. I want to know what benefit
there is there. Like how do you enjoy it?
How do you prog it? Why?
What are the hang ups? What makes it difficult to prog?
Because I don't know. I I honestly don't know.
And I, if there is somebody listening who is in that
situation, please come, come, let me know because I obviously
need to have my eyes opened. Yeah.
I I'd appreciate somebody educating Sean.
That would be greatly appreciated.
But that wasn't the only thing that was the topic.
In fact, we just went down a rabbit hole about normal
difficulty. The gearing itself effects more
than just raid. It affects the progress through
Mythic Plus, which we've seen a tremendous rush through.
It affects the progress through delves.
It affects, to a point, PvP. But I feel like that is if
everybody's gearing at an accelerated rate, they kind of
bounce themselves out. But it also effects how quickly
people can switch to like alts or switch specs, in my case, and
have those viable for the content that they're running.
So does that mean that like more people find it easier to go
towards that cookie cutter? Oh, we're missing a hunter.
All right, Sean, jump on it. Go go gear up your hunter and
have it ready for raid next week is a lot more viable in when the
curve at the lower end is so quickly skip through than it has
been in the past has. Do you find that like that is
good or do you find that like if that it might cause them to be
like, yeah, we have 0 issue with you requiring death grip to make
this fight easier because it's that much easier for you to go
get a death knight. I wish I could.
I want what Final Fantasy Fan Fest just announced that a thing
where your mains gear, whatever your main job is, jobs are like
glasses in Final Fantasy. Whatever your main job is,
whatever gear that character has, when you switch jobs, your
gear switches to match at the same item level.
I want that for alts. If I'd never had the gear and
alt again in my life, I would be happy.
I would be very happy if I only had to grind gear and do the
Crest grind and do all the farm on one character and, and, and.
That being said, gearing alts is faster now and better now than
it's ever been. We are in a very good spot for
alts right now and I I enjoy it greatly.
I'm very appreciative of where we are for alt gearing.
But if I could just log into a brewmaster and hit a button and
get a set of gear that matches what my warrior has that would
be ideal for me. I like, I would be happy just
playing on tournament realm style servers that the
acquisition of gear is not my chase.
That's not what I do. I I recognize that it is for a
lot of people that power build is what they play for.
That's not it for it's boss kills for me.
Are we clearing dungeons? Are we clearing raids?
Are we clearing them faster? Are we clearing them more
efficiently? That's my dopamine hit is, is
our pull count lower? That's what I want.
I don't care about parses. I don't care about gearing.
I don't care about mounts. I don't care about pets.
I care a little bit about transmog.
Yeah, but that is for me, it's how efficient and how fast can
we clear this content. And I recognize that that is not
normal, but I don't, you know, I'm speaking what I want.
You know, I don't, I would never pretend to imagine what the
community wants. I have no idea what the
community wants. And so I'm OK with that.
I think it's we, I mean, we literally had that happen.
We had our Ferrell Druid. Ferrell's in a kind of a rough
state this tier. He had a hunter alt that he
could play at a good level. He we swapped to it, geared it
up to 278 and we used it on our kill pool for paladins because
three marksmanship hunters on that fight was very, very good.
Not, not necessary. You could kill it without, but
it made it so much easier that it doesn't make if you have
access to it, why not do the thing that makes it easier?
I don't understand intentionally making your life harder.
That doesn't make any sense to me.
I think the world does a good enough job of trying to make my
life hard. I don't need to help them.
But yeah, so I'm OK with it. I I think it's good.
Again, I think that some people take longer to adapt to new
classes and rotations. So that's part of it, right?
Some people with that thing might feel pressure to switch
off of like they're like underperforming spec to go like
I switched off of enhancement to go to elemental specifically
because I wanted to like try my best to like see if I could get
into that 1% for mythic plus this season.
And that could very well be a pipe dream.
But in order to give myself the best chance, I switch to a
better performing performing spec.
If that was much harder to do, would I have stayed enhancement?
Probably. If the gear was much harder to
like to like get, which would have set me back even further
there that would have that resistance would have altered my
choice. There's also the fact that like,
quite frankly, you can have teams where they they will like
bench people based on like what on like, hey, their performance
isn't working and that kind of kind of puts on pressure.
Like we've heard, let's talk about it where they'll get to a
point where they're hitting a wall and they'll be like, OK,
we're going to start talking about sitting some people till
we can get it down. And then we're going to bring
them along with those people being SAT.
Start thinking, oh, what if I switch spec?
What if I get my alt alt up? There's so like that's the
pressure that I think people could have when you make these,
these switches easier. And there are people because
this is not like fun and fancy where it's the same character
and you're just switching roles or switching jobs.
This is like a character that I've played since like back in
vanilla and everything that now I have to drop because it's not
doing well. This is this season.
And that that can become sort of a, a resistance and a pressure
to people who are switching. I'm like players like you and I
where it's like Nah Nah, I'm playing.
And like I don't care if I'm on my paladin or my druid or
whatever, like it's just me defeating the fight that much
more efficiently. In which case, who cares which
character you do it on? But I I want to pontificate for
a second though go for it just because I have heard like to
mention that and if I was on a normal or heroic grade team who
sat players to kill bosses I would leave that team in a
heartbeat. I, I fully believe that unless
you're in a situation where you're roster capped, so you
have 30 plus players in the team and you have to fit the comp to
work, I don't think there's any reason to sit a player in those
team if they're, if they're, if whatever the minimum
requirements are laid out by the team, if they're hitting those
minimum requirements, I don't see any reason to sit that
you're killing these bosses as a team.
You're together as a team, you win and you lose as a team.
Telling somebody I'm going to sit you so we can kill this
because it'll be easier without you.
To me, that's telling that player you don't matter as much
to this team. And that that was, I mean, when
I joined Fates, that was the the number one thing that we like
sort of talked about at the very beginning that joined the midway
through Prague in a fight and they were discussing this exact
thing on that boss. And I was very, very adamant
that First off, the reasons you want to sit these people are
wrong. The people you should be looking
at are different people, some of them in this room.
And if that's the position we want to be, if that's the
position we want to be in, then like it's, it's just you don't
need to do. And they, they were, they are,
you know, the officers all, all saw the reason of that and they
didn't sit anybody. And they killed the boss the
very next week. I I don't you're a team, you
know, especially if you're asking your team to not pug
things ahead of the team, like you want to kill it as a team
when it like we want to kill this as a team.
We want to succeed as a team, but not you.
That to me, I like I'm not I would leave.
I would G quit that day and find a new team.
Yeah, at that. Like yeah, it's and this is so.
And obviously when we talk about mythic, it's different.
You have you're locked in a 20 year Raiders.
Performance matters, comp matters, You know, who's going
to be in for these later Prague bosses?
All of that stuff matters. That's all factors.
But if we're talking specifically heroic and normal,
whether you had, you can take up to 30 people.
I don't think there's any excuse for sitting people for
performance as long as they're like, as long as they're hitting
like you, obviously, hopefully you're a great team who has
like, here's the requirement. You have to do X number of
vaults lots per week. You know, you have to be X item
level. And if the person is doing that,
they're doing all you've asked them to do to be on this team,
then sitting them for performance when you don't have
to, just to make it easier for yourself.
And then looking down on people who want to swap to alts to make
a fight easier. No, Lexa.
Lexa doesn't look down at anybody.
That's Lex doesn't. Look down on anybody.
But I wouldn't, I wouldn't want to move it away from Lex's team
because yeah, no, I'm just. I well, that's why I shifted to
Fates. No, Yeah.
But like, I have been on teams, I'm actually currently on a team
that is performing well. I'm not going to say to anybody,
but they don't keep that minimum standard going.
They don't check on it. They don't encourage people,
encourage people. And that to me, that's shitty.
Leadership, then the leader. That's on the leaders of the
team. That to me is a failure of
leadership. Like, rather than calling them
shitty leaders, let's, let's criticize the, that they are not
fulfilling their role, right? Because that then leads to a
point where you have people who weren't doing what you asked for
and now you're hitting this wall because they weren't doing what
you, you asked for. And then you're, you're going to
sit them. And sometimes people recognize
that soon enough and they're like, hey, listen, we're now at
XY or Z. We're now hitting this wall.
And I haven't been enforcing this, but the reason that we're
going to sit you is because you haven't been doing this and you
can't correct this in a week. So congratulations, you're going
to be sad is a bit better. And I've been like that, but
like the failure is that you weren't correcting it along the
way. So now they're stuck in this bad
situation. So I don't I don't want to say
that like sitting people is a reason for you to quit the
Guild. Right.
Yes, there is a failure in leadership in like it not making
sure that people were following it, but it can fall back to that
person who's being sat where it's like you weren't doing it.
And because they let you get away with it now you're going to
blame the the raid lead. You kind of both failed.
Your failed each other there, right?
Yeah. If they're not hitting their,
like, if somebody's not doing the minimum requirements set up
by the Guild, 100%, that needs to be a discussion that needs to
be addressed and earlier rather than later.
And if a person gets sat because of that reason, I, I fully
understand that and support that.
But sitting somebody for somebody, somebody who is
hitting the requirements you've asked and then sitting them for
performance or because you know, the, the boss would be easier
with this person in. If you set your minimum item
level at 260 and then you're out of boss and you're like, well,
if we were all 276, this would all be a lot easier.
But if you're not 276 this week, then you should have said it at
276. At 90 to 95% of all Guild
problems are derived from leadership or direction.
Poor execution, poor management, or what's the word that you like
to use? Not accountability.
Poor accountability, though, is up there.
It's expectations, poor setting of expectations that Rolly at
me. Rolly knew what I meant.
It's all about leadership. I 14 years in the Navy and a
year of that, literally revamping and teaching
leadership to the next generation of people and being
brought in to help to change the way that that worked.
It's, it is the biggest unforgivable thing for me and
it's why I am such a huge advocate for people that are in
bad guilds who leave because there are so many good guilds
out there that you just don't know about yet.
Go and find one where the leadership is good.
Don't stay. I promise you the days of
getting screamed at for more dots that doesn't exist anymore.
When you see clips of people calling their players dog shit
because they're missing arrows in a fight where even the best
players in the world are missing arrows that don't, don't settle
for that. You don't have to.
You can find a spot that's better.
And if you can't find a spot, make a spot that's better.
There's enough players out there that you can you can bring them
in. And Paul Cuba didn't talk about
any of this in that. This was a great this was, but
it was such a great aside. I I do, I do want to say that
like from my project management background that if you do not
outline your expectations, that is just premeditated
disappointment. You are setting yourselves up
for that disappointment. But yeah, let's go back to the
interview here. Yeah, what?
Else have you been talking about?
The last thing I want to well two things.
The last thing I want to mention is the second last thing I want
to mention is they talked about tank tuning and how brewmaster
is so far ahead and the other tanks are so far behind if you
look at like mythic plus keys. Now that that being said, if you
are any of any of the tank classes right now are capable of
doing plus 20s might be harder though it's if it's easier on
one, that's why you see that shift, but they're all capable
of doing it. You need help, just go.
You need proof. Just go and look at the leader
boards. They're all due in 20s and 21.
But he talked about how they don't want to adjust brewmaster
down too far that they would rather use a light touch to
bring them down a little and then raise the other tanks up to
match. Which means I'm getting buffed.
So let's go, let's go. I mean, where was that when
druids were having their Guardian day?
Where was that light touch? Yeah, exactly.
But that it's good to know that they're watching, they're
keeping an eye on that stuff. It was a good interview overall.
All goes into detail and stuff. There's a lot of nuance are
missing here. You know, this is the aggregate
version of what happened to that interview.
Oh yeah. And.
We can only give the aggregate go watch, yeah.
Go watch it, it's good. Talia Sammons will do great
interviews. And then the last thing I've
been pretty happy saying 12.1 is going to be a Talu tech in the
island off of Zulaman. Taliesin asked Paul and he said
I realize you can't do spoilers, but heading into 12.1 if I
wanted to set my Hearthstone in Zulaman would that be a good
idea? Paul Kubit responded with do you
really like the view off the coast?
Is that why you're asking and said yes?
And Paul Cuban said, well, if you really enjoy the view off
the coast, then yeah, I would say Suleiman is a good spot to
set your host over 12.1. So we're getting a troll raid,
Manny, let's talking. Go, go, Paul.
Cubit in like absolutely reframing that question because
that was not a confirmation, but very sly, very sly, definitely
paid attention in his PR courses.
Yeah, it. Was good stuff.
I had a couple of facts to talk about this entire thing 'cause
like it's not only fast, it's because of the false start that
it also feels faster 'cause it wasn't like we had full rating
right away. So like next next tier when it
goes when there is no heroic week, right, Those teams that
like we're doing pushing through heroic an extra week before the
raid really came out. And then we had the launch of
March or call Donna, Sorry, that false start is going to be all
compressed into one week. And so it'll feel like we we had
more time where we were just gearing.
So that'll help slow it down for for Raiders as well, right.
But with this eight week cycle, that eight week cycle started
from the launch of the expansion, we had levelling
including early access. We then had the heroic week, we
then had the week before the March.
So that ate up three weeks right there from the time of March
releasing to 12 point O 5 was 4 weeks and 12 point O five had
more content than 11 point O 5 and 11.15 combined.
Well, it it had more named pieces, I don't know that you
could say it had more content. There's exactly 1 ritual site
and exactly 2. Sorry.
Yeah, two ritual sites, 2 void assaults and decor duels.
I guess Abyssal anglers. Yeah, and abyssal anglers.
So what? 11 point O .5 had the 20th
anniversary celebration. Yeah.
So that came with a new RAID. Which came which came with the
the revamped anniversary rate, right?
Came with the the mount. Mini game you had to like mount
your things. You had to get on your mounts to
show your mounts off. Right.
Yeah, the the amount off the, the, the fair attractions that
were in there, Yeah. And then the secret solution
puzzle thing where you had to go around and find stuff that you
got the the because the girl, remember the girl's name kept
getting longer as you did it. Right.
Yeah, what it was called. So that.
The detective one, yeah, and. It also has a ball island.
Of was that. Siren Island as well and point O
10 point O .5 was anniversary. It wasn't 11 point O .5 that was
the anniversary. It was 10 point O .5 right two
years ago. Double check.
I guarantee you it was. It was definitely two years ago.
11 point. O it was twenty O 4.
Oops, I went too far Atchison. Says 11 point O .5 as well.
O .5 is 11. Point O .5 two years ago.
Yeah, 2024. We're at 2026 right now, 11
point. Siren Isles was from
Dragonflight. Siren Isles is not war within,
no no. No no no.
Siren Isles is war within. That is the like where they did
the experimental note. Yeah, but like crazy by losing.
It tyrant, I will. No, but like, OK, so I I'm just
I'm going to go to this. So 11 point O .5 we had the 20th
anniversary, a celebration, the classic dungeons added to time
walking yeah additional drag theory classes, new ascendance
form for shamans, Dragonflight PvP ensembles and changes to
trans mod collecting. That was 11 point O .5.
OK, OK. I believe Siren Isles was 11
point O .7 and that's what you're conflating.
Dude I thought Siren Isles was from Dragonflight.
I no, no, I think the. I.
Think the issue is my brain thinks that 11 point O was just
last year. Yeah.
No, it was not, was it not? Years back.
Yeah, 2 year expansion cycles and no, it's. 18 months, it's
not 2 years, it's 18 months, OK year.
And a half then sure. Oh man, I'm losing it.
All right. I am on a Warcraft podcast.
But more importantly, you tune in and listen.
So yeah, Oh my goodness. All right.
Sorry, Manny, sorry. That's.
OK, I was so. Confident, Anjali says.
I do that, she says. I speak with the confidence of a
mediocre white man on the Internet, and it makes her
question herself. And you speak with.
Confidence Luckily I had actually looked this up and I
wasn't just pulling it from my mind because I could misremember
and I am willing to admit that I.
Yeah. OK.
So yeah. But the 12 point O features are
the void forge which is if you want to start subdividing it,
which is the bonus rolls as well as the upcoming turbo boost at
item levels right? The decor duels, the ritual
sites which you talked about, the void assaults, the abyss
Anglers, which you said was delayed or sorry rather, if you
guys check out the interview that Sean did from Raider IO,
they delayed the abyss anglers because they wanted to give it
more time to shine. And I would actually argue that
it's been buried with the amount of stuff that they threw out and
things that just people have been looking at more.
So I feel like that might have also been a good thing to like
push off to the Talaman when we were looking off the coast
because we set our Hearthstone. And.
So when you look at not just like this short period of time
when we were actually in the full end game to 12 point O 5,
but the amount of stuff that came with 12 point O five, yeah,
I can understand why Lex was saying last week, oh, I feel
overwhelmed or why a lot of people like this is just too
soon because like this delayed launch has kept things fresh for
so long that like we didn't really have a time to come down
from the high. Yeah, yeah.
I've been high since launch. But yeah, so I know once you get
through the levelling up, the gearing up, the like launch of
everything, like, yeah, you're just getting into your stride.
Yeah, yeah, I, I mean, I, I one thing from the interview
Taliesin mentioned how he loves the eight week, eight week patch
cycle. I don't know that I do.
I think a little slow. I think 10 weeks I think
probably feels better for me. And week patch cycle, I would
like a little more breathing room, gives a little bit more of
a tail for teams once they've killed stuff to relax.
Gives folks a chance to start and go back.
Yeah, I don't know I but in saying that I'm Decor duels came
out. I was done with it.
In four hours I had achieved all of the rewards I wanted.
Ritual sites came out and I'll do those once a week with my
friends. Go to Bega for like just
instantly jumping me into a rank 54 challenge mode.
You get a bunch of crests. So that's like a it's not
something I really have to spend time with.
I did 1 void assault. I'll do one now that it's in
ever song and then I'll probably never do those again.
So there is content there. But yeah, I guess it's OK that
it comes because I don't. Initially I felt overwhelmed.
I like I resonated with Lex big time.
Like, OK, there's still like I'm still working through the raid.
There's a lot going on. Do I need all this extra stuff
on top? What do I have to prioritize?
But after having done it and been like, OK, this is something
I need to do once or twice, I realized this content is
actually here for maybe it's there for those people in those
normal rating guilds who were like, well, we cleared the radar
normal in a week because it was super easy.
And now we're spending our time doing whatever it is normal
Raiders do. Can't wait to talk to a normal
Raider. It's going to be so much fun,
gonna be great. They're gonna be like you're an
idiot. See, normal readers can have
accurate perspectives. Anyway, I would say that I'm OK
with the eight week cycle normally, but I think at an
expansion launch where there are like the heroic week where there
are people levelling and such that shouldn't fall into your
normal cadence. Maybe that's where you have the
10 week sort of set up. And then from there we can do 8
weeks going going forward because like 12 point O .7
coming out in eight weeks or seven weeks from now, 8 weeks
from the patch. I think that'll be OK, right?
And then we won't get the full next tear until we eight weeks
after that. I still think that'll be OK as
well. Just so rather than change
everything, maybe just a just for start of an expansion, just
expansion launch, we're going to give more time for people to
like get into the swing of things.
I just feel bad for those late CE teams.
I don't know why. I guess it's probably because I
was in the late CE team for a long time and I just feel bad
for them because when you lock us into the eight week patch
cycle, it really, really puts pressure on those teams.
There's no break. They're they they spend all of
their time in Prague mode and that's exhausting.
And teams split up because of that.
And you lose players, you have high roster churn because of it.
And that's who I'm thinking of, what I'm thinking of.
Like we need like a 10. And my brain still sort of puts
me in that category even though I know we're not now I'm just
like, why now? I want a longer break.
I want a longer farm period, but yeah, I don't know.
I just think about those teams and there's got to be late AOTC
teams as well, teams that get it right at the wire, right?
There has to be, if there's late CE teams, there has to also be
late AOTC teams. So for those teams as well, I'd
like for them to have, you know, maybe a little bit more time
anyway. So I just want more time.
But just if you shift it to 10 weeks, you just shift now
there's just new late teams. So yeah, that's not a solution,
I guess. Yeah, somebody.
Somebody's going to be getting the short end of stick.
You try and balance it as much as you can.
Yeah, yeah. OK.
Well, I, I think that in general, adding the extra 2
weeks, maybe we'll give them some more time to test things if
they're not going to add more bodies to this situation, maybe
giving the people who are there more time to work on things.
Because regardless of whether it comes out in eight weeks or 10
weeks, going right back to the beginning, it's got to come out
and make a good impression. There's so many people who are
like going crazy about what Final Fantasy 14 is offering.
And I think part of that is due to what Warcraft dumped on them
recently. And be like, you know what,
maybe I will look somewhere else.
Typically, other businesses don't gain customers when you're
doing a good job. You lose customers when you're
doing a bad job. Yeah, that's how it works.
That's how it works. It's just like relationships,
right? They didn't steal your partner.
You lost your partner how that worked.
Or maybe your partner never wanted to be, was never your
partner to begin with. What am I saying?
Either way, do better do. Either way, yeah, do better.
Do better. We'll just be happy being alone.
Being alone is great to do. Miss Angelina, though I.
Mean yeah like this is this rings hollow from the from the
guy in a wonderful relationship with a.
I'm very lucky, a beautiful woman.
And incredibly. She is incredibly understanding.
Yeah, I'm not any less opinionated off of camera, so
she just spends a lot of time rolling her eyes at me and
telling me I'm wrong. There you go, this.
Episode is a tribute to Anjali, wonderful person, but I think
that's going to do it for us today.
Is there anything else that you wanted to discuss before we go
that's. Everything Manny, your camera
just turned off. Well, until next time, may all
your hits be good.