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So we had a big amount of news 
that came in jumbo size, Wow 

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cast. 
And unfortunately last week we 

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didn't put out an episode 
because I was stupid. 

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But yeah, there's a lot to 
cover. 

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So I guess we'll get right here.
Victory. 

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For the Forsaken. 
For Lauderon. 

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For the Karen Tour for Pandaria.
For calendar to. 

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The. 
Burning. 

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Region. 
For Gilnaeus that has not died, 

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for the Lich King, for the 
Sindora, for the Alliance, for 

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the. 
Horde for Azeroth. 

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Hello and welcome to you for 
Azeroth. 

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I am one of your hosts, Manny, 
AKA The Treatment of Manny, and 

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joining me is the other two 
parts of The Triumphant starting

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First, 'cause Lex, I know you 
really want to get into this. 

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How are you Lex, and how's the 
World of Warcraft treating you? 

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I'm doing good. 
My team got mugsy down last week

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and we are holding. 
So this tomorrow, Yeah, so 

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Thursday. 
So probably the day that the 

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episode comes out, God willing, 
we'll have AOTC, which is crazy 

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to think about 'cause it's been 
2 weeks of the season and also 

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200 years. 
Congrats, Congrats. 

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There you go. 
And on the other side of, well, 

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I wouldn't say the bench, but 
other side of this country is 

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Sean. 
Hello Sean, How are you and 

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how's the World of Warcraft been
treating you? 

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I'm Andy, Warcraft's been great.
We got one armed bandit down, so

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we are now working on mugsy. 
Oh so. 

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You're almost my the point with 
the we're at. 

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Almost at to the yeah, the point
that you're on, that's pretty 

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good. 
Alexa, I would like to make one 

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quick pitch. 
There's not really a good reason

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to extend because you unlocked 
the skip to mugsy now, so you 

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could skip right to mugsy and 
then get another shot at the 

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loot from there. 
House of Cards is usually a 

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pretty big upgrade for a lot of 
people. 

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Issue that we ran the the 
thinking that we had is that it 

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didn't. 
And if for anyone in my Guild 

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who's listening, this is not a 
drag at all. 

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It didn't feel though, like we 
got mugsy because we had the 

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dance down perfectly and 
everything was like 100% like 

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good to go, we are clean, we're 
going to get in like we'll have 

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this on farm forever. 
It kind of felt like we got 

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mugsy down because like we were 
holding up really tight and we 

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were able to push, push, push, 
then we got it. 

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So the last thing we'd want to 
do is to say that we're working 

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on AOTC and then spend another 
night hitting our head against 

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Mugsy again. 
Makes sense one. 

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I will give you 1 tip for 
Galliwicks, that is when he 

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starts to cast suppression in 
phase two. 

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Don't worry about it in phase 
one, but in his phase where he's

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in the robot body get far fast. 
Oh good, so that's for everyone 

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else 'cause I just felt I always
fell off anyway, so I get 

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everywhere wherever. 
I want, yeah. 

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Yes, well, everyone else in 
Timbermaw Tavern listen to what 

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Sean's saying. 
That's right, I guess maybe that

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might be considered phase three 
cause Phase 2 is when he's on 

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the edge. 
It's when he's in his robot body

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after he does the beams. 
No, I know what you're talking 

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about. 
Yeah. 

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Just yeah, just roars and 
whatever you can to just get 

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that distance. 
GTFO, get the Frick out. 

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OK. 
So I'm glad that that's going 

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well, that you guys are all 
progressing through and that my 

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team still needs to do our 
achievement runs and such. 

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We're just currently doing farm.
I'm hoping we do that pretty 

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soon. 
I've got my quote UN quote goal 

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of hitting three KIO, but last 
week I just could not bring 

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myself to do any mythic plus 
just like cards on the table. 

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I recently got let go from my 
job, so I've been spending more 

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time on the IRL and such and 
haven't been on the discord and 

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and that and then that also 
helped contribute to missing 

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last week. 
I do appreciate everybody who 

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reached out and was like, Hey, 
what happened to that episode of

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For Azov, including you 2 who 
were like, hey, what happened to

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that episode of For Azov? 
So I do apologize to everybody, 

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but I also want to thank all of 
our patrons and all of our fans 

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because like, like the support 
is always great. 

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I got a new mic because my mic 
broke down and Sean for the 

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millionth time said, dude, 
that's what the patrons for. 

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And I'm just like, yeah, OK, 
this is this is the breaking 

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point here. 
So thank you everybody. 

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But let's get into the meat of 
the news because today Ian 

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Hasekosis sat down with two 
people from the Pod C podcast. 

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That is of course Dratnos and 
Limit Max. 

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And they talked about not only a
couple of features that are 

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coming in 11 point 1.7, which is
the legacy of Aerithor, but also

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the future of add-ons in general
and a new philosophy shift that 

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is coming with add-ons. 
So I guess we should talk about 

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the add-ons coming first 'cause 
that's a small sort of thing and

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that kind of sets as an example 
for what's coming next, though, 

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Lex, you had a pretty strong 
reaction to that. 

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I was, I was having a very bad 
day today, but I think that I 

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can speak hopefully to the 
doomer community because I spent

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this afternoon doomering hard, 
like texting Manny and Sean. 

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Like, I don't know if I'm going 
to keep playing at 11 point 1.7.

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I think this game is not going 
to want to what I want to play 

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anymore. 
I think everything is ruined. 

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I don't know what to do. 
This is terrible. 

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This is awful. 
And then I watched the video 

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again and I talked to my Guild 
and I took a little walk with my

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puppy and I went, oh, actually 
this is fine and we're all fine.

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Everything's going to be fine. 
So basically what is coming at 

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11 point 1.7 is if you know the 
add on. 

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Hi Keely, it's very similar to 
that. 

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So it's going to be allegedly if
I haven't PTR Ed this. 

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I don't know if either of you 
have PTR Ed this yet. 

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The PTR it's not up at the time 
of this recording. 

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It might be up by the time this 
episode's out. 

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So good for you to cover that 
off Love that. 

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So nobody's PTR D it, but the 
point is it's basically going to

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recommend the next spell in your
rotation, like the next best 

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step in your rotation for you. 
There's also going to be a 

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single button mode basically, 
and that is going to have, it's 

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basically going to have a, a, a 
GCD punishment if you use that. 

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So right now I don't know if 
that's what they're going to 

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stick with, but right now it's 
.2 seconds long, like more GCD. 

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Because the point of that is not
to replace play, like playing 

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the game manually. 
It's mostly I meant as 

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accessibility, right? 
If for whatever reason people 

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can't or don't want to do more 
than just press 1 button that's 

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made for them. 
But they they even said 

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explicitly they do not want this
to be the type of mode where 

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your raid leader is like, you 
know, just turn on single button

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mode. 
That's, that's the opposite of 

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what they're looking for. 
So when I first heard this, I 

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freaked out and I was very 
convinced that this was going to

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make it so the game was going to
become significantly more like 

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just press ABCDEFG in order 
forever the way it's supposed to

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be, blah, blah, blah, blah, 
blah, blah, blah. 

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Which is not how I like, which 
is how some people like to play.

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And what they want to do is plug
and play and they want to just 

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go and know exactly what to do. 
And the point is just execute 

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the commands in the order that 
they're supposed to be executed 

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in as quickly as possible. 
First of all, I should say Ian 

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very explicitly said that's not 
what they want to do. 

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What they want to do is they 
want to make this more 

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accessible for people learning 
while still giving a lot of 

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opportunities for people to be 
able to play on their own and 

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expand how how they're going. 
And this also isn't going to be 

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like significantly more to my 
from what they were saying. 

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It's not going to be more 
advanced than Hakeeli is right 

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now, which for those of you who 
play with Hakeeli, I mean I I 

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tried it and I got rid of it, 
which is another reason I was 

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feeling like this is terrible 
because I felt like it was going

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to be kind of forced on me. 
Hi, Keeley gives you the basic 

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rotation, but it's not going to 
take into account nuance right, 

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So it's not going to take into 
account oh, we hero at this 

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point of the boss. 
So that's what I want to save 

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cooldowns. 
It's not going to take into 

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account, you know, like I I 
think it will be looking at how 

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many ads are around you, but 
it's not going to take into 

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account like, oh, I'm supposed 
to focus this I'm supposed to go

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over here. 
I have this like it's very wrote

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and just like button, button, 
button. 

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So there's still going to be a 
lot of room for you to learn on 

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your own. 
This is more so so you can plug 

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in and just go for it. 
Yeah, very much so. 

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And I love the .2 second 
additional to the GCD. 

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It seems very small and it's not
going to matter to the people 

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that it's intended not to matter
to. 

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If you're learning and you're 
not that that sure that .2 

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second delay is probably way 
shorter than it would take you 

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to be like, OK, what am I 
supposed to press next or 

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analyze the situation for people
who know the rotation down pat 

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for the people who are like 
pushing like being like I'm 

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going to do my rotation so good.
That point to is a genuine DPS 

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loss. 
So. 

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Sorry, I want to pause. 
Maybe maybe I'm not right and 

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you are not misunderstanding. 
But just to be really clear, the

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point to GCD punishment is only 
for single button mode. 

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So there is a mode that's coming
in where literally you will 

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press 1 button in order and and 
won't have to do or like do 

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anything beyond that. 
But sorry, maybe that was what 

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you were talking about. 
OK, sorry. 

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Yeah, that's sorry. 
I apologize because you were 

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talking about two things. 
So I should I should clarify 

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that it is that it is 
specifically the one button 

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rotation that people were 
worried would like would cause 

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them to be forced to use this 
because there is something to be

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said about something that is 
more baseline in the game. 

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Even if it is opt in instead of 
opt out, there is a there is a 

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lot more of a assumed you should
at least use this versus 

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something something else that's 
outside the game. 

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But that like I said, the people
who are going to be like, oh, 

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you need to do it for your DPS 
increase. 

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The fact that actually, if you 
learn it yourself, you should 

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be, should be better on just the
basic, let's say dummy rotation 

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is one thing. 
Just like you were talking about

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earlier. 
The fact that it, it's context 

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sensitivity isn't phenomenal. 
Like it doesn't know when the 

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ads are about to spawn and maybe
you should hold that that cool 

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00:10:40,560 --> 00:10:44,080
down to line up with the ads 
that are about to come in. 

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It doesn't doesn't know that 
hey, the the boss is about to 

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switch over from like phase one 
to phase two and whatever that 

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entails. 
So there's a lot of that kind of

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context that this add on should 
like the way they explained it 

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00:11:00,280 --> 00:11:02,000
should not be smart enough to do
that. 

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00:11:02,000 --> 00:11:06,320
And if you are basing it on the 
hit Kelly add on the Kelly 

200
00:11:06,320 --> 00:11:09,080
doesn't do that. 
It doesn't integrate itself with

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00:11:09,080 --> 00:11:13,560
time is as far as I know when I 
played with it back in the day. 

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00:11:13,960 --> 00:11:18,000
So there's there's a lot to be 
said about like it as a learning

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tool and an accessibility tool, 
but not something that's going 

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to take over all the guilds and 
everybody's going to be like, 

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Sean, what are you doing? 
Actually having five buttons 

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00:11:26,720 --> 00:11:28,280
there. 
You need one button and press 

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that. 
I genuinely don't think that, 

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00:11:32,080 --> 00:11:35,400
Sean, from your look at this, do
you think forward like the one 

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00:11:35,400 --> 00:11:37,480
button thing? 
Do you think this is ever going 

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00:11:37,480 --> 00:11:39,600
to be a point of discussion for 
your Guild? 

211
00:11:40,640 --> 00:11:44,760
Not my mythic Guild, but 100%. 
I think there are at least 1/4 

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00:11:44,760 --> 00:11:47,640
of my AOTC Guild that would 
benefit greatly from using the 

213
00:11:47,640 --> 00:11:51,080
one button mode, if not more. 
I'm going to be honest, if 

214
00:11:51,080 --> 00:11:54,160
you're not orange parsing, if 
you're a normal Raider or an or 

215
00:11:54,160 --> 00:11:56,960
heroic only Raider and you're 
not orange parsing, you're 

216
00:11:56,960 --> 00:11:59,120
probably going to benefit from 
this button, this one button 

217
00:11:59,120 --> 00:12:03,800
mode, because it never messes up
your rotation and it opens you 

218
00:12:03,800 --> 00:12:05,920
up to do mechanics better 
because you don't have to think 

219
00:12:05,920 --> 00:12:07,080
about what buttons you're 
pressing. 

220
00:12:07,240 --> 00:12:10,680
You can focus on not dying. 
So if you're alive, you're doing

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00:12:10,680 --> 00:12:12,520
better. 
You're making me hate this 

222
00:12:12,560 --> 00:12:14,680
again. 
I was so fine and I'm completely

223
00:12:14,680 --> 00:12:17,920
like, if you guys are right and 
this is actually going to be a 

224
00:12:17,920 --> 00:12:21,640
benefit to like like this is 
going to be more powerful than 

225
00:12:21,640 --> 00:12:24,400
just playing on your own. 
I'm kind of back to this sucks 

226
00:12:24,640 --> 00:12:28,400
like I I did. 
I I think I will say I think the

227
00:12:28,400 --> 00:12:30,680
Blizzard is good. 
Like if that is true, I think 

228
00:12:30,680 --> 00:12:32,200
Blizzard will nerf it because I 
did. 

229
00:12:32,200 --> 00:12:34,240
That was not what Ian said said 
this was supposed to be. 

230
00:12:34,360 --> 00:12:36,400
This is not supposed to be a 
thing that's better for the 

231
00:12:36,400 --> 00:12:38,080
average player. 
This is supposed to be an 

232
00:12:38,080 --> 00:12:40,520
accessibility tool. 
Maybe I'm wrong, but that's my 

233
00:12:40,800 --> 00:12:43,280
my understanding is that like 
the point of the single button 

234
00:12:43,280 --> 00:12:45,880
mode is that it's only for like 
really extreme examples. 

235
00:12:46,160 --> 00:12:48,160
But the average player is blue 
and purple. 

236
00:12:48,160 --> 00:12:50,200
Parsing that is the average 
player. 

237
00:12:50,800 --> 00:12:54,360
Poor players are green and Gray.
Average players are blue and 

238
00:12:54,360 --> 00:12:57,040
purple. 
Exceptional are orange, pink and

239
00:12:57,040 --> 00:13:00,480
gold. 
So if you're not in that band, 

240
00:13:00,480 --> 00:13:03,800
if you're a green parser, you're
below average. 

241
00:13:03,800 --> 00:13:06,200
So you will gain benefit from it
almost guaranteed. 

242
00:13:06,200 --> 00:13:09,040
I, I I I I would never tell 
anybody. 

243
00:13:09,040 --> 00:13:12,400
Hey, you have to turn this on. 
So but but for Full disclosure, 

244
00:13:12,400 --> 00:13:18,080
I use when IDPSI use Achille 
with old Achille I will green 

245
00:13:18,080 --> 00:13:21,960
parse at best in any situation, 
no matter what boss it is, no 

246
00:13:21,960 --> 00:13:25,360
matter where it is. 
As soon as I turn it on, I go to

247
00:13:25,360 --> 00:13:31,240
purple right away and I use it. 
The way I use it is I like I 

248
00:13:31,240 --> 00:13:33,080
know the fight. 
I know when a sudden if it tells

249
00:13:33,080 --> 00:13:34,880
me to use a cool down, when I 
know I should hold the cool 

250
00:13:34,880 --> 00:13:38,120
down, I just hold the cool down.
And and because you can set it 

251
00:13:38,120 --> 00:13:40,160
to show you 3 the next three 
steps. 

252
00:13:40,160 --> 00:13:42,560
So just hold the cool down, do 
the step after it until you're 

253
00:13:42,560 --> 00:13:45,080
holding cool downs or do your 
your you know, your your 

254
00:13:45,080 --> 00:13:48,160
rotation, your your normal non 
cool down rotation in that 

255
00:13:48,160 --> 00:13:49,600
interim. 
And this is actually where I 

256
00:13:49,600 --> 00:13:51,960
think the one button micro is 
going to be strongest and why I 

257
00:13:51,960 --> 00:13:55,840
am most excited about it in 
those moments when it's high 

258
00:13:55,840 --> 00:13:58,160
pressure, high mechanic and 
you're really focused on just 

259
00:13:58,160 --> 00:14:01,400
being alive and dodging minds on
mugsy or you're trying to get 

260
00:14:02,480 --> 00:14:05,400
something done that you you had.
You can't mess it up and and 

261
00:14:05,400 --> 00:14:07,520
your rotation falls off. 
And this happens to anybody 

262
00:14:07,520 --> 00:14:10,000
who's not a world first Raider. 
You drop your rotation. 

263
00:14:10,000 --> 00:14:12,680
If you're not getting 100% off 
time on a boss, your rotation 

264
00:14:12,680 --> 00:14:14,960
suffers for you hit the wrong 
button, you have dead. 

265
00:14:14,960 --> 00:14:17,480
And this is what I also don't 
think the GCD penalty is going 

266
00:14:17,600 --> 00:14:21,120
to be a punishment at all 
because if I go and look at logs

267
00:14:21,120 --> 00:14:24,320
for anybody who's in that range 
of blue and lower, there's so 

268
00:14:24,320 --> 00:14:27,640
many ways the GCDS. 
So who cares if you're only 

269
00:14:27,640 --> 00:14:28,960
having a point to take a 
penalty? 

270
00:14:29,040 --> 00:14:33,760
It's better than the 18. 
You didn't do it all anyway, if 

271
00:14:33,760 --> 00:14:38,800
you're able to go from using the
one button macro to mixing in 

272
00:14:38,800 --> 00:14:42,040
your own rotation. 
So I, I'll send a cool down when

273
00:14:42,040 --> 00:14:44,760
I know I should use a cool down 
or I will pull out of the rope, 

274
00:14:44,760 --> 00:14:47,880
pull out of it when and do my 
rotation normally when I, I need

275
00:14:47,880 --> 00:14:51,000
to and then go back into it when
I'm not like in a, in a high 

276
00:14:51,000 --> 00:14:52,280
stress moment, high movement 
moment. 

277
00:14:52,520 --> 00:14:54,720
I use the use the one button 
macro when I'm out of that 

278
00:14:54,720 --> 00:14:56,400
moment and it's just regular, 
you know, you gotta breathe 

279
00:14:56,400 --> 00:14:58,320
through a second. 
I switch back into doing it 

280
00:14:58,320 --> 00:15:02,160
myself. 
I, I don't see I'm, I'm, I'm 

281
00:15:02,160 --> 00:15:04,520
gonna use it, I'm gonna try it. 
I'm gonna see how it goes. 

282
00:15:04,600 --> 00:15:10,000
I, I suspect it makes me a 
better DPS and, and the reason I

283
00:15:10,000 --> 00:15:13,320
know because I had this 
discussion with my EU Guild and,

284
00:15:13,320 --> 00:15:15,440
and a lot of them have said, 
listen, if this game boils down 

285
00:15:15,440 --> 00:15:17,720
to 1 button, that's not fun for 
me, I'm not going to play it. 

286
00:15:17,720 --> 00:15:20,520
You don't have to, but I don't 
want to be a burden on my team. 

287
00:15:20,720 --> 00:15:23,000
It bothers me to know that I 
could be doing something that 

288
00:15:23,000 --> 00:15:27,960
makes my team better and I'm, 
I'm actively choosing to not do 

289
00:15:27,960 --> 00:15:30,280
that and it's making the team 
worse. 

290
00:15:30,320 --> 00:15:34,320
I can't function that way but. 
But that's the reason that I 

291
00:15:34,320 --> 00:15:38,640
don't want this to be powerful. 
Right, but it's an accessibility

292
00:15:38,640 --> 00:15:40,440
feature. 
If they don't make it fun, if 

293
00:15:40,440 --> 00:15:43,360
they don't make it at least on 
par, then they're basically 

294
00:15:43,360 --> 00:15:46,360
telling everybody who does need 
it for accessibility. 

295
00:15:46,680 --> 00:15:48,240
You don't get to RAID. 
You don't matter. 

296
00:15:48,320 --> 00:15:49,440
No, no, no, no. 
Sorry. 

297
00:15:49,560 --> 00:15:52,400
Let me, let me. 
OK, I need to interject here, 

298
00:15:52,600 --> 00:15:58,920
right? 
If it is so proficient that the 

299
00:15:58,920 --> 00:16:02,720
majority of players benefit from
using it instead of doing the 

300
00:16:02,720 --> 00:16:08,200
rotation on the by themselves, 
it will become de facto not 

301
00:16:08,440 --> 00:16:10,720
mandatory. 
It's not that you have to use 

302
00:16:10,720 --> 00:16:15,160
it, you can play comparably 
well, but if it takes you from a

303
00:16:15,160 --> 00:16:17,840
blue parse to a purple parse or 
a purple parse to an orange 

304
00:16:17,840 --> 00:16:19,200
parse. 
I don't. 

305
00:16:19,240 --> 00:16:22,000
I don't think it'll get you to 
orange, but I it'll definitely, 

306
00:16:22,200 --> 00:16:24,000
it'll definitely get you to at 
least blue, I guarantee. 

307
00:16:24,000 --> 00:16:26,800
But I'm just saying like if it 
bumps you up a grade level from 

308
00:16:26,960 --> 00:16:31,120
what people are are running with
on like Warcraft logs or 

309
00:16:31,120 --> 00:16:34,800
whatever rating system that that
happens to be king at the time, 

310
00:16:34,840 --> 00:16:37,920
right? 
The mindset of the player base 

311
00:16:37,920 --> 00:16:42,480
will be that it is mandatory. 
And that is very much against 

312
00:16:42,720 --> 00:16:45,920
what Ian was trying trying to 
do, right? 

313
00:16:46,200 --> 00:16:50,600
If it is a something that is 
installed in the game 

314
00:16:51,000 --> 00:16:56,040
out-of-the-box and it improves 
your improves your performance, 

315
00:16:56,600 --> 00:16:58,880
even if it keeps you within 
blue, but it takes you from like

316
00:16:59,120 --> 00:17:02,120
low blue to high blue or takes 
you from like high blue into 

317
00:17:02,120 --> 00:17:06,119
purple, right? 
So many people will say, well, I

318
00:17:06,119 --> 00:17:09,200
have to use I have no choice. 
Why am I even bothering using 

319
00:17:09,640 --> 00:17:14,640
using my brain right. 
And the entirety of the 

320
00:17:14,640 --> 00:17:20,040
second-half of the the 
conversation was about mandatory

321
00:17:20,040 --> 00:17:21,560
add-ons. 
And I don't think Blizzard wants

322
00:17:21,560 --> 00:17:26,319
to create mandatory add-ons. 
So if it at .2 it doesn't 

323
00:17:26,319 --> 00:17:29,000
matter. 
As you say, Lex is right. 

324
00:17:29,080 --> 00:17:30,960
They will make it a two second 
GCD. 

325
00:17:30,960 --> 00:17:34,400
They will make it and it's not 
good unless then they would. 

326
00:17:34,560 --> 00:17:36,240
I think they would write is that
it's not. 

327
00:17:36,320 --> 00:17:39,880
Supposed to be like like like 
it's it's only supposed to be 

328
00:17:39,960 --> 00:17:41,720
usable. 
Like OK, I'm going to be super 

329
00:17:41,720 --> 00:17:43,960
honest, like not to go back into
doomerism. 

330
00:17:44,200 --> 00:17:47,280
If it is the type of thing where
like I as I'm going to be 

331
00:17:47,280 --> 00:17:48,760
honest, I'm a green part parsing
player. 

332
00:17:49,000 --> 00:17:51,240
If I don't use it, I feel like a
burden. 

333
00:17:51,240 --> 00:17:52,680
I'm probably going to quit, 
right? 

334
00:17:52,680 --> 00:17:54,760
Like that will make this game 
not fun enough that I'm probably

335
00:17:54,760 --> 00:17:56,960
going to walk or go back to 
healing, I guess because you 

336
00:17:56,960 --> 00:17:58,240
know, you can't do that with 
healing. 

337
00:17:58,560 --> 00:17:59,800
That was. 
What other people said they 

338
00:17:59,800 --> 00:18:01,680
would just swap to healer full 
time, Yeah. 

339
00:18:02,040 --> 00:18:05,240
It's like, and I think that's 
true because like as much as 

340
00:18:05,440 --> 00:18:08,160
Sean, you want to say, yeah, I'm
going to use it because I don't 

341
00:18:08,160 --> 00:18:10,720
want to feel like a burden to my
team. 

342
00:18:10,880 --> 00:18:14,720
That's a lot of people down the 
spectrum of gaming. 

343
00:18:14,800 --> 00:18:17,760
And while your reaction will be 
I'm going to turn it on because 

344
00:18:17,760 --> 00:18:20,720
I don't want to be a burden, 
another person will reaction 

345
00:18:20,720 --> 00:18:23,360
will be I have to turn it on 
because I don't want to be a 

346
00:18:23,360 --> 00:18:24,600
burden. 
And now I don't feel like I'm 

347
00:18:24,600 --> 00:18:26,480
playing. 
So I'm just not going to play, 

348
00:18:27,000 --> 00:18:32,000
and that's incredibly damaging. 
I I agree with everything you're

349
00:18:32,000 --> 00:18:34,840
both saying. 
I don't see a world where this 

350
00:18:34,840 --> 00:18:39,120
doesn't make players who aren't 
exceptionally skilled better. 

351
00:18:39,440 --> 00:18:42,520
I don't see it because you're 
making it an accessibility, a 

352
00:18:42,520 --> 00:18:45,200
feature for accessibility. 
There are people who genuinely 

353
00:18:45,200 --> 00:18:47,520
need this to play. 
They have pain issues, they have

354
00:18:47,520 --> 00:18:49,360
physical disabilities. 
They can't play otherwise. 

355
00:18:49,640 --> 00:18:53,400
And if you make it not even if 
if you make it so all they do is

356
00:18:53,400 --> 00:18:56,200
Gray parse, why have it at all? 
They're going to just feel 

357
00:18:56,680 --> 00:18:59,080
horrible, you know what I mean? 
You can play the raid, but 

358
00:18:59,080 --> 00:19:00,280
you're going to, you're going to
suck. 

359
00:19:00,640 --> 00:19:02,240
I, I don't think Blizzard's 
going to do that. 

360
00:19:02,240 --> 00:19:04,040
I don't think Blizzard's going 
to do that and I don't. 

361
00:19:04,040 --> 00:19:06,320
I wouldn't want them. 
To I think they can and I think 

362
00:19:06,760 --> 00:19:10,080
that like people are conflating 
accessibility with a lot of 

363
00:19:10,080 --> 00:19:12,400
things. 
I think that the accessibility 

364
00:19:12,400 --> 00:19:16,800
that they're talking about with 
this one button rotation and 

365
00:19:16,800 --> 00:19:23,560
with the Kelly, what comes next 
is the ability to learn to get a

366
00:19:23,560 --> 00:19:26,520
understanding of your rotation 
without having to go to Icy 

367
00:19:26,520 --> 00:19:29,440
Veins and read up on it and then
practice without having to go 

368
00:19:29,760 --> 00:19:32,480
out outside of the game. 
So you can go through and be 

369
00:19:32,480 --> 00:19:34,800
like, oh, OK, that's what my 
rotation is. 

370
00:19:35,160 --> 00:19:40,800
And I can now try and mimic that
myself and get it and get an 

371
00:19:40,800 --> 00:19:42,160
understanding. 
And I think that's the 

372
00:19:42,160 --> 00:19:45,080
accessibility that we're more 
focused that Blizzard is more 

373
00:19:45,080 --> 00:19:48,600
focused on because if they start
going like, hey, before you were

374
00:19:48,600 --> 00:19:51,760
Gray parsing, but now with this 
one button thing, you can purple

375
00:19:51,760 --> 00:19:54,480
parse. 
Anybody who isn't purple parsing

376
00:19:54,560 --> 00:19:59,960
or better is doing themselves a 
disservice by not turning this 

377
00:19:59,960 --> 00:20:02,280
on. 
And that's incredibly dangerous 

378
00:20:02,280 --> 00:20:04,760
territory for an any add on 
Blizzard made or not. 

379
00:20:05,240 --> 00:20:07,600
Yeah, I don't know. 
So I do think it's those are the

380
00:20:07,600 --> 00:20:10,800
the two different conversations.
The rotational helper 100% is a 

381
00:20:10,800 --> 00:20:13,160
great tool to learn a rotation 
for a class. 

382
00:20:13,320 --> 00:20:16,080
We shouldn't need 3 page guides 
and 30 minute videos to learn 

383
00:20:16,080 --> 00:20:18,400
how to play a new class. 
The rotation helper is is 

384
00:20:18,480 --> 00:20:20,320
excellent for that. 
It's it's why Achillea is 

385
00:20:20,320 --> 00:20:21,480
excellent. 
I think it's going to be 

386
00:20:21,480 --> 00:20:23,520
excellent when Blizzard designs 
it because they know the API 

387
00:20:23,520 --> 00:20:25,200
inside a note so they're going 
to do it right. 

388
00:20:25,200 --> 00:20:28,880
I also think we would benefit 
from simplifying the complexity 

389
00:20:28,880 --> 00:20:32,240
in some of these classes. 
So you don't need a program to 

390
00:20:32,240 --> 00:20:35,520
tell you, OK, you can cast 
execute now because because you 

391
00:20:35,520 --> 00:20:38,320
have two procs of sudden death 
and you have two stacks of this,

392
00:20:38,320 --> 00:20:39,520
but you only have one stack of 
this. 

393
00:20:39,520 --> 00:20:41,880
So don't execute yet. 
Like we shouldn't have to 

394
00:20:41,880 --> 00:20:44,560
compute that. 
So I think those are two, two 

395
00:20:44,560 --> 00:20:46,920
separate arguments that I don't 
think the one button helper, I 

396
00:20:47,040 --> 00:20:49,400
don't think the one button macro
helps anybody learn a rotation. 

397
00:20:49,400 --> 00:20:50,800
You're not going to learn 
anything because you're just 

398
00:20:50,800 --> 00:20:53,520
going to be hitting A1 button. 
I do think it's important for 

399
00:20:53,720 --> 00:20:56,680
for people who who can't like 
physically can't play the game 

400
00:20:56,680 --> 00:20:59,520
for for whatever reason, 
whatever their their disability 

401
00:20:59,520 --> 00:21:01,800
is. 
And I don't think it's, I don't 

402
00:21:01,800 --> 00:21:03,600
think Blizzard wants to be in a 
situation where they tell them 

403
00:21:03,600 --> 00:21:05,920
we're going to give you this 
function so that you can play 

404
00:21:05,920 --> 00:21:10,880
the game and but you're just 
going to be really bad at it. 

405
00:21:11,000 --> 00:21:13,920
I actually think you're wrong. 
The quote from Ann is sorry, 

406
00:21:13,920 --> 00:21:16,280
maybe I'm wrong, but I'm sorry. 
That was very impressive. 

407
00:21:16,480 --> 00:21:20,480
But the the the quote from Ann 
is quote that it's there for 

408
00:21:20,480 --> 00:21:22,960
people who maybe honestly aren't
interested in the gameplay of 

409
00:21:22,960 --> 00:21:25,360
mastering their spec. 
They want to explore Azoroth and

410
00:21:25,360 --> 00:21:27,760
experience the story and 
mechanics get in the way of that

411
00:21:27,760 --> 00:21:29,440
sometimes. 
This should be for them. 

412
00:21:29,720 --> 00:21:31,440
They're like, they're here. 
This is for people who want to 

413
00:21:31,520 --> 00:21:34,280
experience the story and explore
as Roth makes me think that 

414
00:21:34,280 --> 00:21:37,240
they're thinking of this as 
primarily for open world 

415
00:21:37,240 --> 00:21:38,840
players. 
This is to get people who 

416
00:21:38,840 --> 00:21:42,040
otherwise could not play World 
of Warcraft at all playing World

417
00:21:42,040 --> 00:21:44,480
of Warcraft. 
This is not to get people who 

418
00:21:44,520 --> 00:21:47,000
otherwise would be playing World
of Warcraft into rating. 

419
00:21:47,280 --> 00:21:49,520
I could be. 
I really hope I'm not wrong. 

420
00:21:49,760 --> 00:21:53,480
Like I, I, I don't mean that 
badly because I like, I feel, I 

421
00:21:53,480 --> 00:21:57,400
feel like on the one hand, like,
yeah, yeah, it's it's it's like 

422
00:21:57,720 --> 00:22:03,280
accessibility, but also like the
the game can't be the it's it's 

423
00:22:03,440 --> 00:22:06,600
equally like like the a world 
first Raider could play it by 

424
00:22:06,600 --> 00:22:10,480
pressing 1 button, right? 
That's not a reasonable 

425
00:22:10,480 --> 00:22:11,360
accommodation. 
I don't. 

426
00:22:11,360 --> 00:22:13,080
Think and I, I don't think they 
will, I like it. 

427
00:22:13,440 --> 00:22:16,040
The, the GC difference would 
matter to the, to the players at

428
00:22:16,040 --> 00:22:18,320
that level and there like there 
are rotational things that they 

429
00:22:18,320 --> 00:22:21,720
would do slightly differently, 
but I, I can't see them 

430
00:22:21,720 --> 00:22:24,160
designing it and not having it 
follow your ideal rotation. 

431
00:22:24,160 --> 00:22:27,040
They're not going to make it. 
But I think they're going to, I 

432
00:22:27,040 --> 00:22:29,120
think they're going to punish I,
I think that if it does turn out

433
00:22:29,120 --> 00:22:31,440
to the point to GCD cooldown 
isn't punished, I, I, I think 

434
00:22:31,440 --> 00:22:36,040
they're going to punish you with
like GCDS and, and, and I, I 

435
00:22:36,080 --> 00:22:37,400
also, I also, honestly, I'm not 
there's. 

436
00:22:37,440 --> 00:22:39,640
Also people on my rate team that
would still benefit from it. 

437
00:22:40,160 --> 00:22:43,200
I, I, we had people 7 seconds 
don't hit a button, 7 seconds 

438
00:22:43,200 --> 00:22:44,320
they haven't had casting 
ability. 

439
00:22:47,040 --> 00:22:51,000
Sorry, we're doing, we're doing 
a lot to get our opinions out. 

440
00:22:51,280 --> 00:22:54,600
And so like I, I do want to sort
of reintroduce some structure 

441
00:22:54,600 --> 00:22:56,800
into this. 
Yeah. 

442
00:22:57,600 --> 00:23:02,240
And so Sean, I believe that if 
everybody could use this as a 

443
00:23:02,240 --> 00:23:05,400
helping tool, it would be great.
I think that that would be 

444
00:23:05,560 --> 00:23:12,400
fantastic to to like get people 
into learning new specs and new 

445
00:23:12,400 --> 00:23:15,120
hero talents and new classes and
that work. 

446
00:23:15,120 --> 00:23:17,640
And that to me is increasing 
accessibility. 

447
00:23:17,640 --> 00:23:20,200
I think it means that when 
people are going around and 

448
00:23:20,200 --> 00:23:23,080
doing story content and such 
into like, man, I really wanted 

449
00:23:23,080 --> 00:23:28,960
to do the undead heritage armor 
or the Sylvanas loyalty thing or

450
00:23:28,960 --> 00:23:33,680
the hunter lodge, whatever, that
they could just jump onto it, do

451
00:23:33,680 --> 00:23:36,000
this one button and focus on 
what they really want to focus 

452
00:23:36,000 --> 00:23:37,840
on. 
Which is like, oh, I unlocked 

453
00:23:37,840 --> 00:23:42,440
this cool trans mog and oh, I 
unlocked this cool trans mog and

454
00:23:42,600 --> 00:23:45,120
oh I, I got to experience this 
story. 

455
00:23:45,640 --> 00:23:50,880
That to me is like opening up a 
world of accessibility and help 

456
00:23:50,960 --> 00:23:53,480
helping out people. 
And that's where I see the 

457
00:23:53,480 --> 00:23:56,600
single button thing being in 
there. 

458
00:23:56,600 --> 00:24:00,120
If they are going into follower 
dungeons where the mechanics 

459
00:24:00,160 --> 00:24:03,320
aren't going to be as punishing 
and therefore you could be 

460
00:24:03,320 --> 00:24:05,440
following this one button thing 
and sort of being like, OK, I'm 

461
00:24:05,440 --> 00:24:08,840
going to like mouse click and 
move, move around because you've

462
00:24:08,840 --> 00:24:11,560
got the you can Click to a 
position point. 

463
00:24:11,560 --> 00:24:16,800
Now that I think is part of it, 
where like the cognitive load 

464
00:24:17,000 --> 00:24:18,840
might be something that was 
holding them back. 

465
00:24:18,840 --> 00:24:22,120
And so removing that from the 
rotation let's them focus on 

466
00:24:22,120 --> 00:24:27,280
other parts. 
But in terms of rating at a 

467
00:24:27,280 --> 00:24:33,120
organized level, which I'm going
to put at normal, right, because

468
00:24:33,680 --> 00:24:39,040
rating at normal is an organized
level going into mythic zeros is

469
00:24:39,040 --> 00:24:42,120
organized level. 
So I'm not even talking about 

470
00:24:43,000 --> 00:24:46,160
mythic rating or high level 
mythic plus, I'm talking about 

471
00:24:46,160 --> 00:24:52,560
just strict organized level. 
I think at that point this the 

472
00:24:53,440 --> 00:24:59,120
use of the one button should be 
an impediment to the level that 

473
00:24:59,120 --> 00:25:02,640
you should be playing, right? 
And I think that that's where I 

474
00:25:02,640 --> 00:25:07,960
would want to see this aimed at 
in terms of it's, it's 

475
00:25:07,960 --> 00:25:10,560
helpfulness. 
I can go through through heroic 

476
00:25:10,560 --> 00:25:13,160
because I can cue into that. 
I can go into LFR and it'll give

477
00:25:13,160 --> 00:25:16,720
me enough. 
And who cares if I am green or 

478
00:25:16,720 --> 00:25:20,600
Gray parsing in an LFR I like, 
I'm never going to see these 

479
00:25:20,600 --> 00:25:23,480
people again. 
But once you go into the 

480
00:25:23,480 --> 00:25:29,200
organized level, that's where I 
see the Hikelly analog starting 

481
00:25:29,200 --> 00:25:32,200
to take over, where it's like, 
I'm going to tell you what's 

482
00:25:32,200 --> 00:25:33,680
next. 
I'm going to say, hey, this is 

483
00:25:33,680 --> 00:25:36,880
when you should switch over to 
your AOE, because now the next 

484
00:25:36,880 --> 00:25:40,160
suggested thing is this. 
But you now need to input these 

485
00:25:40,160 --> 00:25:43,040
buttons yourself. 
Now there is a portion of the 

486
00:25:43,040 --> 00:25:47,040
player base that is in a bad 
area. 

487
00:25:47,040 --> 00:25:50,600
When I put those goals at those 
people who have limitations, 

488
00:25:50,960 --> 00:25:52,520
right? 
Where this one button thing is 

489
00:25:52,560 --> 00:25:58,560
genuinely helping them do stuff.
But now I've put this this 

490
00:25:58,560 --> 00:26:03,240
arbitrary wall because I've I've
made this decision that beyond 

491
00:26:03,240 --> 00:26:07,400
here, it's not going to get you 
the performance as somebody who 

492
00:26:08,160 --> 00:26:13,280
is able bodied and able to do 
this thing, these sort of inputs

493
00:26:13,280 --> 00:26:19,960
manually, right? 
And I have to live with that as 

494
00:26:19,960 --> 00:26:23,520
somebody who's making that, 
making the call on this podcast.

495
00:26:23,680 --> 00:26:26,080
And the designers have to live 
with that as somebody who's 

496
00:26:26,080 --> 00:26:28,400
making the call for the entirety
of the game. 

497
00:26:29,480 --> 00:26:33,640
But in all cases, where the line
is drawn is arbitrary. 

498
00:26:33,960 --> 00:26:37,640
And I think that in all cases, 
there will be parts of the 

499
00:26:38,320 --> 00:26:41,320
player base that are going to be
negatively impacted. 

500
00:26:41,560 --> 00:26:47,040
And so I would like for you, 
Sean, and then I'm going to pass

501
00:26:47,040 --> 00:26:50,480
over to you, Lex, to sort of say
like where you would want these 

502
00:26:50,480 --> 00:26:56,040
two to come in and then where 
you feel like the impact is 

503
00:26:56,040 --> 00:26:58,560
going to be. 
So let me pass it over to you 

504
00:26:58,560 --> 00:27:02,640
first, Sean. 
I, I would, I mean the path that

505
00:27:02,640 --> 00:27:05,640
you just described sounds great.
I, I don't think that's going to

506
00:27:05,640 --> 00:27:07,560
happen, but the path you 
describe sounds great. 

507
00:27:07,960 --> 00:27:12,360
I do think the rotational helper
should be used by anybody 

508
00:27:12,360 --> 00:27:13,840
learning a new class or anybody 
even on their own class. 

509
00:27:13,840 --> 00:27:16,080
Like I have a friend who also 
uses Achille. 

510
00:27:16,720 --> 00:27:20,680
He's a Hall of Fame Raider. 
He uses Achille and he keeps it 

511
00:27:20,760 --> 00:27:23,520
in the corner for if he loses 
where he's at in his rotation or

512
00:27:23,520 --> 00:27:25,960
if something is really crazy, he
can refer back to it. 

513
00:27:25,960 --> 00:27:28,280
And then he, he goes, you know, 
back knows his rotation. 

514
00:27:28,280 --> 00:27:30,320
Otherwise, outside of that, just
use it as like a reminder. 

515
00:27:30,800 --> 00:27:33,320
Those tools are great for that. 
There's also a huge portion of 

516
00:27:33,320 --> 00:27:35,920
the, of the, of the, of the 
player base said when you say 

517
00:27:35,920 --> 00:27:37,680
Achille, they, they think, oh, 
you're terrible. 

518
00:27:37,680 --> 00:27:39,600
Oh, you use Achille. 
Oh, you're bad, you're bad at 

519
00:27:39,600 --> 00:27:40,840
the game. 
Like, well, this guy's a Hall of

520
00:27:40,840 --> 00:27:44,560
Fame Raider and his parcels are 
all better than yours and he 

521
00:27:44,560 --> 00:27:45,600
blows you away. 
And I think plus. 

522
00:27:45,600 --> 00:27:51,200
So maybe don't be so judgmental.
Yeah, I don't know. 

523
00:27:51,200 --> 00:27:54,640
I just I hope you're right. 
I hope it's not something that 

524
00:27:54,640 --> 00:27:58,320
where the vast majority of 
people that are doing normal and

525
00:27:58,320 --> 00:28:03,240
heroic grades and that's where 
they cap won't benefit from 

526
00:28:03,240 --> 00:28:05,480
using it. 
I just don't see a world where 

527
00:28:05,480 --> 00:28:08,960
that happens. 
I also suspect that the new 

528
00:28:09,440 --> 00:28:13,800
common insult in pugs when your 
damage is low is maybe you 

529
00:28:13,800 --> 00:28:18,120
should switch to 1 button. 
Yeah, guaranteed, guaranteed. 

530
00:28:19,440 --> 00:28:22,400
Yeah, I don't, I mean, I don't 
want Lex to quit the game And, 

531
00:28:22,720 --> 00:28:25,720
and I, and like I said, I don't 
for me, I would try it out and 

532
00:28:25,720 --> 00:28:29,640
see how it works. 
And because I don't want to feel

533
00:28:29,640 --> 00:28:32,160
like a burden on my team. 
Nobody on my team would ever 

534
00:28:32,160 --> 00:28:33,520
make me feel like a burden, you 
know what I mean? 

535
00:28:33,560 --> 00:28:36,040
I, I and everybody all know I'm 
a, I'm a tank anyway. 

536
00:28:36,080 --> 00:28:39,520
I, I, I don't need any of that 
stuff for tanking, but yeah, 

537
00:28:39,520 --> 00:28:41,480
like it's, that's entirely a 
thing on me. 

538
00:28:41,720 --> 00:28:44,280
But there are a lot of people 
out there who are like, you 

539
00:28:44,280 --> 00:28:47,520
know, genuinely at risk of being
cut from teams if they don't 

540
00:28:47,520 --> 00:28:51,680
outperform other players. 
And I don't know, I just, if you

541
00:28:51,680 --> 00:28:54,400
can focus on mechanics and there
are other teams that are like, 

542
00:28:54,400 --> 00:28:56,400
hey, we, we choose our roster 
based on who does the best on 

543
00:28:56,400 --> 00:28:58,400
mechanics. 
Like, well, my damage is middle,

544
00:28:58,720 --> 00:29:00,680
but I survived every mechanic 
because I, I didn't have to 

545
00:29:00,680 --> 00:29:04,600
think about anything else. 
You know, it I the penalty on it

546
00:29:04,600 --> 00:29:09,520
would have to be so huge for it 
not to be a benefit to I think a

547
00:29:09,520 --> 00:29:12,560
lot of players. 
I think, yeah, I don't know. 

548
00:29:12,840 --> 00:29:18,920
I don't know, Lex, you played an
agency only Guild and I know you

549
00:29:18,920 --> 00:29:20,120
said you were talking to Guild 
about it. 

550
00:29:21,240 --> 00:29:24,120
They like they what's their 
stance like? 

551
00:29:24,120 --> 00:29:26,320
Is it like hey use it if you 
want, Don't use it if you don't 

552
00:29:26,320 --> 00:29:28,680
want? 
Yes, our and this is what I 

553
00:29:28,880 --> 00:29:31,240
taught. 
My dog is really, really needy 

554
00:29:31,240 --> 00:29:35,480
today, so she's breaking my mic.
Forgive me the. 

555
00:29:37,280 --> 00:29:41,840
Viewers at home Lex is leaned 
over at a 90° angle into her 

556
00:29:41,840 --> 00:29:44,520
mind she's. 
Getting a really good look at 

557
00:29:44,520 --> 00:29:47,520
her Warcraft Collector's Edition
headset right now. 

558
00:29:47,800 --> 00:29:49,840
It still looks wonderful all 
these months later. 

559
00:29:50,120 --> 00:29:54,320
This is this is better than the 
time that she, my 40 LB dog, 

560
00:29:54,480 --> 00:29:58,280
decided that she really needed a
hug and climbed bodily into my 

561
00:29:58,280 --> 00:30:00,080
lap. 
That was 5 minutes ago. 

562
00:30:00,080 --> 00:30:01,440
Yeah, that was 5 minutes ago 
exactly. 

563
00:30:01,440 --> 00:30:05,480
She's having a rough night, but 
shit, it's about to happen 

564
00:30:05,480 --> 00:30:09,080
again. 
So I so first of all, I, when I 

565
00:30:09,080 --> 00:30:11,760
talked to my officer team, what 
they said basically is our 

566
00:30:11,760 --> 00:30:15,040
philosophy has not changed just 
because the add on became within

567
00:30:15,040 --> 00:30:16,440
the game. 
And our philosophy has always 

568
00:30:16,440 --> 00:30:19,920
been, we will never require 
add-ons ever. 

569
00:30:20,080 --> 00:30:22,080
We have, we have players who 
don't use weak auras and that 

570
00:30:22,080 --> 00:30:24,280
means that if there's add on, 
like if there's a boss that like

571
00:30:24,280 --> 00:30:25,880
a weak aura would basically 
clean it up. 

572
00:30:25,920 --> 00:30:31,720
We figure out a different way. 
We some of our, our folks use 

573
00:30:31,720 --> 00:30:34,520
Hakeeli. 
We we certainly don't require it

574
00:30:34,720 --> 00:30:37,480
even like even for people, 
people like me who are parsing 

575
00:30:37,480 --> 00:30:40,320
like grey and green in most of 
our fights, we will never be 

576
00:30:40,320 --> 00:30:41,600
like, Hey, you got like we'll 
coach. 

577
00:30:42,280 --> 00:30:46,200
And if you're basically, if your
DPS stays consistently below the

578
00:30:46,200 --> 00:30:49,680
tanks, we might have 
conversations about like sitting

579
00:30:49,680 --> 00:30:54,000
or cutting you. 
We overwhelmingly our priority 

580
00:30:54,000 --> 00:30:58,880
is that we have a good time 
together and that's and and that

581
00:30:58,880 --> 00:31:01,000
works for us. 
We have some really, really 

582
00:31:01,000 --> 00:31:04,840
talented players who have even 
like left and come back because 

583
00:31:04,840 --> 00:31:07,320
they were like, you know what, I
tried higher level rating and I 

584
00:31:07,320 --> 00:31:09,880
would rather hang out with the 
Tavern. 

585
00:31:09,960 --> 00:31:12,000
We've also had higher level of 
people who left for higher level

586
00:31:12,000 --> 00:31:14,200
play rating and are doing 
amazing and we love them and we 

587
00:31:14,200 --> 00:31:15,840
support them. 
Right, There's multiple ways. 

588
00:31:16,600 --> 00:31:20,840
But anyway, so yes, my Guild has
within. 

589
00:31:20,840 --> 00:31:22,480
I mean, this is within the 
officer chaps. 

590
00:31:22,480 --> 00:31:25,080
This hasn't gone to the 
community as a whole, but we 

591
00:31:25,080 --> 00:31:30,960
have the, the, the officers are 
all, to my knowledge, on the 

592
00:31:30,960 --> 00:31:37,160
same page that none of us would 
require anyone to take anything.

593
00:31:37,880 --> 00:31:39,600
And I, I guess that's also the 
other thing. 

594
00:31:39,600 --> 00:31:42,720
If you're like me and you're 
like, Oh my God, the idea of 

595
00:31:43,040 --> 00:31:46,520
playing a single button mode 
makes me want to delete every 

596
00:31:46,520 --> 00:31:49,000
single account I've ever had and
start playing Final Fantasy. 

597
00:31:49,600 --> 00:31:52,320
Talk to your team. 
Ideally, they're on the same 

598
00:31:52,320 --> 00:31:54,360
page as you. 
If they're not on the same page 

599
00:31:54,360 --> 00:31:59,760
as you look at others, right, 
Find other teams because I get 

600
00:31:59,760 --> 00:32:02,160
it. 
I also really do not like I one 

601
00:32:02,160 --> 00:32:03,880
of my, my overwhelming 
frustrations with World of 

602
00:32:03,880 --> 00:32:06,160
Warcraft is that it does feel 
like it is becoming 

603
00:32:06,160 --> 00:32:10,200
significantly more rote, right? 
My dad used to be a, a Raider in

604
00:32:10,200 --> 00:32:13,520
like Wrath, like, and like at a 
pretty high level, like at the 

605
00:32:13,520 --> 00:32:15,480
point where you have to like 
apply and go through everything 

606
00:32:15,480 --> 00:32:17,320
and you might, you're getting 
fat half the nights and 

607
00:32:17,320 --> 00:32:20,600
everything and you have to like 
prove yourself to go in. 

608
00:32:21,640 --> 00:32:24,200
And, and he, so he was telling 
me all the stories of like his 

609
00:32:24,280 --> 00:32:27,400
old rating team members who like
had their like spreadsheets and 

610
00:32:27,480 --> 00:32:28,840
they would be like, Hey, 
actually, I noticed an 

611
00:32:28,840 --> 00:32:29,880
irritation. 
You did this, but like, 

612
00:32:30,000 --> 00:32:31,880
actually, if you did this file 
and this file, it would be 

613
00:32:31,880 --> 00:32:33,000
significantly better. 
And dah, dah, dah. 

614
00:32:33,400 --> 00:32:36,560
And I kind of, I, I know that 
that's never going to come back 

615
00:32:36,760 --> 00:32:40,520
because at this point, the like 
the, the spreadsheet is the icy 

616
00:32:40,520 --> 00:32:42,040
veins and it's already done for 
us. 

617
00:32:43,320 --> 00:32:46,720
But, and maybe that's not true. 
Maybe at like a higher level 

618
00:32:46,720 --> 00:32:49,000
people are, you know, doing a 
little bit more like hyper 

619
00:32:49,000 --> 00:32:52,640
needle comparison. 
But like, yeah, it does kind of 

620
00:32:52,640 --> 00:32:57,080
make me sad that everything is 
is told to me. 

621
00:32:57,280 --> 00:33:00,040
Like honestly, if somebody was 
like, hey, I have a Guild that's

622
00:33:00,040 --> 00:33:04,840
super friendly and cool and we 
are all like, if like sign an 

623
00:33:04,840 --> 00:33:10,360
oath that you will never watch a
boss video and you will never 

624
00:33:10,360 --> 00:33:13,520
read Icy Veins and everything 
you have to either figure out by

625
00:33:13,520 --> 00:33:15,240
playing or by talking to other 
guildies. 

626
00:33:15,360 --> 00:33:17,680
I don't think I leave my Guild 
'cause I love my Guild, but I 

627
00:33:17,720 --> 00:33:19,760
think about it 'cause that 
sounds really fun for me. 

628
00:33:22,280 --> 00:33:26,600
But anyway, that whole long 
ramble was to say I'm, I, I, I'm

629
00:33:27,280 --> 00:33:28,600
basically at the same point 
Manny's at. 

630
00:33:28,600 --> 00:33:30,880
I think that this is something 
that I want to make it so that 

631
00:33:30,880 --> 00:33:34,440
people can play the game if they
otherwise would not have the 

632
00:33:34,440 --> 00:33:40,040
ability to play the game and 
raid to a degree, but I don't 

633
00:33:40,040 --> 00:33:42,360
want this to ever. 
I, I, I think that it would be 

634
00:33:42,360 --> 00:33:47,840
really destructive for the game 
if the like like 50% of players 

635
00:33:48,680 --> 00:33:51,240
would just immediately do better
if they switched to this mode. 

636
00:33:51,240 --> 00:33:56,440
I think that would be 
devastating for the gameplay as 

637
00:33:56,480 --> 00:33:58,520
a whole. 
Can't wait to find out guys. 

638
00:33:58,520 --> 00:34:00,720
I can't. 
I'm so excited to try this out 

639
00:34:00,720 --> 00:34:03,680
on the PTR. 
I definitely want to see this on

640
00:34:03,680 --> 00:34:06,480
the PTR and it is a question 
about like how much do they go 

641
00:34:07,000 --> 00:34:10,760
for accessibility and empowering
players that might otherwise 

642
00:34:10,760 --> 00:34:16,000
face barriers versus like how 
much they want to make this sort

643
00:34:16,000 --> 00:34:20,239
of enforced part of the UI, 
right? 

644
00:34:20,400 --> 00:34:24,840
And like it can be as simple as 
whether when you get on day one 

645
00:34:24,840 --> 00:34:29,560
of 11 point 1.7, whether it's 
automatically on or if it's opt 

646
00:34:29,560 --> 00:34:33,120
in like they had with the new 
cooldown manager. 

647
00:34:33,120 --> 00:34:36,560
And so it seems like with these 
new add-ons, because looking 

648
00:34:36,560 --> 00:34:38,760
back at it, I think this has 
been a challenge that they've 

649
00:34:38,760 --> 00:34:42,480
been looking at for a while. 
So the cooldown manager was a 

650
00:34:42,480 --> 00:34:47,840
very weak start to this and now 
they've said, OK, we're ramping 

651
00:34:47,840 --> 00:34:50,880
up. 
And that was the second part of 

652
00:34:50,880 --> 00:34:55,320
this conversation because it's 
not just the fact that we're 

653
00:34:55,320 --> 00:34:57,560
getting this cooldown manager. 
It's not that we're getting a 

654
00:34:57,760 --> 00:35:00,760
Kelly sort of tell me when kind 
of thing. 

655
00:35:00,960 --> 00:35:03,840
It's not that we're going to 
have just the one button, but 

656
00:35:03,840 --> 00:35:09,640
they're looking deeper at things
like removing real time raid 

657
00:35:09,640 --> 00:35:15,960
events so that add-ons like DBM 
won't work anymore and then 

658
00:35:15,960 --> 00:35:20,920
putting in their own integrated 
raid timers so that you have 

659
00:35:20,920 --> 00:35:23,920
that. 
They're looking at shutting down

660
00:35:23,920 --> 00:35:26,120
basically weak cores. 
We kept saying weak cores, weak 

661
00:35:26,120 --> 00:35:28,680
cores. 
The king of add-ons is something

662
00:35:28,680 --> 00:35:33,040
that days might be numbered. 
And so there's a long 

663
00:35:33,040 --> 00:35:37,120
conversation about this and I 
really implore everyone, do what

664
00:35:37,120 --> 00:35:41,160
Lex did. 
Watch the video multiple times 

665
00:35:41,160 --> 00:35:44,720
make sure you're not just going 
off of what some angry 

666
00:35:44,720 --> 00:35:47,680
disenfranchised person who jumps
into your discord and starts 

667
00:35:47,680 --> 00:35:51,000
saying they've they're going to 
ruin Wow starts doing because 

668
00:35:51,000 --> 00:35:53,000
there's there is a lot in the 
video. 

669
00:35:53,000 --> 00:36:00,640
So with the what I considered a 
change in philosophy, it looks 

670
00:36:00,640 --> 00:36:03,600
like they're going to be pulling
in a lot of the add-ons that 

671
00:36:03,600 --> 00:36:07,840
people feel are mandatory that 
you have that you have to get in

672
00:36:07,840 --> 00:36:11,240
order to function at a certain 
level and they're going to be 

673
00:36:11,240 --> 00:36:13,520
bringing that into the core 
game. 

674
00:36:13,920 --> 00:36:15,480
So I got a question for you 
guys. 

675
00:36:15,480 --> 00:36:19,640
Outside of DBM and we cores, 
what do you think are the 

676
00:36:19,640 --> 00:36:22,600
add-ons that like jumped your 
mind of saying like, OK, that's 

677
00:36:22,600 --> 00:36:25,400
on the hit list, go ahead 
blacks. 

678
00:36:25,640 --> 00:36:29,560
I bet they're gonna put in 
location like a coordinates 

679
00:36:29,680 --> 00:36:32,680
tracker, which I think you have 
to add on and either I'm really 

680
00:36:32,680 --> 00:36:34,680
stupid and it's somewhere in the
game or you have to use it in an

681
00:36:34,680 --> 00:36:36,680
add on. 
First of all, I think it's 

682
00:36:36,720 --> 00:36:38,600
that's one thing that I think 
it's ridiculous is not in the 

683
00:36:38,600 --> 00:36:42,280
core game as it stands. 
But I I think that's like, I 

684
00:36:42,280 --> 00:36:44,520
think Tomcat is one of the first
things that'll I don't even have

685
00:36:44,520 --> 00:36:45,960
it downloaded. 
And I know that most people have

686
00:36:45,960 --> 00:36:50,320
Tomcat downloaded. 
Yeah, TomTom and and all of 

687
00:36:50,320 --> 00:36:52,440
those. 
Yeah, that, that's very good. 

688
00:36:52,640 --> 00:36:54,280
Good one. 
Yeah, I could easily see that 

689
00:36:54,280 --> 00:36:57,160
they got the pins. 
All they just need to do is just

690
00:36:57,160 --> 00:36:59,840
like actually unlock the game 
coordinates and so you can share

691
00:36:59,840 --> 00:37:00,680
it. 
I think that's a big one. 

692
00:37:00,840 --> 00:37:04,280
What about you, Sean? 
So bigwigs DBM, those are huge. 

693
00:37:04,280 --> 00:37:07,720
I'd love to have actual Blizzard
timers for these bosses because 

694
00:37:07,720 --> 00:37:10,520
that would be amazing and would 
reduce the need for a lot of 

695
00:37:10,520 --> 00:37:13,000
updates early on, especially the
bigwigs for teams that are 

696
00:37:13,000 --> 00:37:15,000
rating like really early in the 
tier. 

697
00:37:15,520 --> 00:37:17,560
Details. 
I want to see a Blizzard in game

698
00:37:17,560 --> 00:37:21,600
details that gives, you know, 
breakdowns on damage, healing, 

699
00:37:21,840 --> 00:37:24,240
damage taken, interrupts, 
dispels. 

700
00:37:24,240 --> 00:37:26,800
I want all the same tracking we 
get from details because that 

701
00:37:26,800 --> 00:37:28,840
stuff's important. 
It's you know, it's good to know

702
00:37:28,840 --> 00:37:30,800
all that information. 
You don't need to just see who 

703
00:37:30,800 --> 00:37:32,720
did the most damage. 
We know it'll be the people with

704
00:37:32,720 --> 00:37:34,040
the one button, so it's not a 
big deal. 

705
00:37:34,800 --> 00:37:36,080
Sorry, Lex. 
No, it's fine. 

706
00:37:38,480 --> 00:37:42,640
I just, I just want everybody to
know that Sean had put a full 

707
00:37:42,640 --> 00:37:45,840
disclaimer out before this 
episode that he and Lex were not

708
00:37:45,840 --> 00:37:47,600
going to be friends anymore 
after this episode. 

709
00:37:47,600 --> 00:37:48,480
We. 
May not be. 

710
00:37:48,480 --> 00:37:50,640
We may not be. 
You don't have to say May 

711
00:37:50,640 --> 00:37:51,440
anymore. 
It's all right. 

712
00:37:51,440 --> 00:37:53,720
Keep going though. 
I don't think they're going to 

713
00:37:53,720 --> 00:37:56,400
get rid of We Gore's entirely. 
I think We Gore has a real big, 

714
00:37:56,600 --> 00:38:00,120
really good function. 
I know they're going to limit 

715
00:38:00,120 --> 00:38:03,040
some of the things that it can 
do, which is good. 

716
00:38:03,240 --> 00:38:07,040
Ian talked about this makes me 
nervous, but Ian talked about 

717
00:38:07,040 --> 00:38:09,360
adjusting the way they design 
bosses if they remove the 

718
00:38:09,360 --> 00:38:13,480
ability to have computational 
solutions to boss mechanics. 

719
00:38:14,800 --> 00:38:20,760
But that's the like it needs to.
It needs to be something it has 

720
00:38:20,760 --> 00:38:23,560
to have. 
Like they talked about 

721
00:38:23,560 --> 00:38:26,040
disarmament to this arms race 
against the add on developers. 

722
00:38:26,480 --> 00:38:30,200
I would really like to see 
Blizzard take a tier and just 

723
00:38:31,400 --> 00:38:33,800
show us a tier with the 
philosophy that they have for 

724
00:38:33,800 --> 00:38:35,920
how they want to design this 
stuff with. 

725
00:38:36,120 --> 00:38:38,120
Leave wikors up, let us have 
what we have. 

726
00:38:38,560 --> 00:38:41,440
Show us, hey, this is what we 
envisioned for a tier so that we

727
00:38:41,440 --> 00:38:45,680
can see it and then we can be 
feel OK, you know what? 

728
00:38:45,720 --> 00:38:49,320
So you put your guns down, we 
see you've put your guns down. 

729
00:38:49,400 --> 00:38:54,080
We are now OK with you taking 
away our guns type thing as as 

730
00:38:54,240 --> 00:38:57,720
opposed to the opposite, which 
is they take our guns away 1st 

731
00:38:58,200 --> 00:39:00,240
and then they still have their 
guns and then they forgot to 

732
00:39:00,240 --> 00:39:02,400
unload their guns. 
Oh, they're shooting Manny. 

733
00:39:02,400 --> 00:39:07,560
They're shooting us. 
So, so Sean, in this scenario, 

734
00:39:07,680 --> 00:39:11,520
for a good apples to apples 
comparison, would you be willing

735
00:39:11,520 --> 00:39:16,120
to play a season 4 where all of 
the raids get adjusted? 

736
00:39:16,400 --> 00:39:20,120
And that's a big perfect way to 
test it before implementing the 

737
00:39:20,160 --> 00:39:24,840
shutdown of the API and all of 
that into the next expansion. 

738
00:39:26,000 --> 00:39:29,200
100%, like 100% I would do that.
And don't give us those bullshit

739
00:39:29,280 --> 00:39:31,840
affixes. 
Just give us the raids adjusted 

740
00:39:31,840 --> 00:39:34,600
the way you want to make them. 
That would be great. 

741
00:39:34,760 --> 00:39:36,880
Yeah. 
Show us what you got. 

742
00:39:37,280 --> 00:39:39,760
You put down your arms, we'll 
put down our we'll gladly give 

743
00:39:39,760 --> 00:39:41,200
them away. 
I just need to see that. 

744
00:39:41,200 --> 00:39:44,160
You. 
I just need to see that they 

745
00:39:44,160 --> 00:39:48,040
understand, because they've said
they understand in the past and 

746
00:39:48,040 --> 00:39:49,880
they very clearly don't. 
They don't. 

747
00:39:51,480 --> 00:39:55,080
Well, and to give to give 
Blizzard a little bit of Flack. 

748
00:39:55,320 --> 00:39:59,320
The other thing I will say is if
we've been designing raids and 

749
00:39:59,320 --> 00:40:02,080
Mythic Plus and everything for 
so long. 

750
00:40:02,640 --> 00:40:05,640
They will not be able to do a 
full mindset set shift within 

751
00:40:05,640 --> 00:40:08,720
one tier. 
So I think I, I just to give 

752
00:40:08,720 --> 00:40:12,200
them a little grace. 
I do think 1 tier, like the 

753
00:40:12,200 --> 00:40:15,840
first tier that we don't have 
access to the, the weak ores and

754
00:40:15,840 --> 00:40:18,200
everything that they're thinking
and like, and, and they're 

755
00:40:18,200 --> 00:40:20,880
pulling it into fully their own 
UII think it's going to be a 

756
00:40:20,880 --> 00:40:22,040
nightmare. 
I think it's going to be a mess.

757
00:40:22,040 --> 00:40:23,200
I think there's no other way 
around it. 

758
00:40:23,200 --> 00:40:25,400
I think it they're going to have
to feel it out and they're going

759
00:40:25,400 --> 00:40:28,080
to have to be like, oh God, we 
thought this was something that 

760
00:40:28,200 --> 00:40:30,400
we could do with our own 
internal UI, but actually this 

761
00:40:30,400 --> 00:40:33,600
one mechanic is too hard. 
We need to fix this and I, I 

762
00:40:33,640 --> 00:40:35,760
think there's going to be a 
season of tooling and I think 

763
00:40:35,760 --> 00:40:37,480
that the first season we're 
going to be doomering on this 

764
00:40:37,480 --> 00:40:39,280
podcast and we're going to be 
like, this is the worst thing 

765
00:40:39,280 --> 00:40:42,320
ever and I'm quitting the game. 
And then I think they're going 

766
00:40:42,320 --> 00:40:44,840
to settle it through. 
It so so Lex, Lex, in your 

767
00:40:44,840 --> 00:40:48,960
scenario, would you prefer them 
that they under tuned things and

768
00:40:48,960 --> 00:40:52,400
it's just like, OK, I guess we 
can ratchet it up a little bit 

769
00:40:52,680 --> 00:40:56,480
and then in a later season they 
go, oh, OK, we've we've hit the 

770
00:40:56,480 --> 00:40:57,920
wall. 
All right, we're not going to do

771
00:40:57,920 --> 00:41:00,360
that again. 
Or would you prefer that they 

772
00:41:00,360 --> 00:41:05,960
over tune and bring things down?
I see Sean make OK, sorry while 

773
00:41:05,960 --> 00:41:08,240
you think about that Sean has 
been making head suggested so 

774
00:41:08,240 --> 00:41:09,720
Sean you can give your answer 
first you. 

775
00:41:09,720 --> 00:41:13,280
Definitely start easier and then
add on afterwards. 

776
00:41:13,280 --> 00:41:15,880
You do. 
If you you lose players the 

777
00:41:15,880 --> 00:41:19,440
other direction, if you start 
easier and build up, players 

778
00:41:19,680 --> 00:41:23,360
will stay and and play longer. 
The the top end players are 

779
00:41:23,360 --> 00:41:26,840
going to clear it quickly get 
bored, go on Twitter and say how

780
00:41:26,880 --> 00:41:29,280
easy it was and it wasn't wasn't
any fun, but they're going to do

781
00:41:29,280 --> 00:41:31,680
that anyway. 
They did it this tier. 

782
00:41:31,680 --> 00:41:33,800
They do it every tier. 
They said the laundry was too 

783
00:41:33,800 --> 00:41:38,880
easy was trying to pulse. 
So don't listen to those people.

784
00:41:39,080 --> 00:41:41,720
Make it easy. 
Let people get and then Bill, 

785
00:41:41,720 --> 00:41:43,040
OK, we did this. 
It worked. 

786
00:41:43,440 --> 00:41:45,560
Everybody survived the no week 
auras. 

787
00:41:46,000 --> 00:41:47,640
Now let's add on. 
Hey, what can we do next? 

788
00:41:47,640 --> 00:41:50,240
All right, let's add, let's, 
let's let's amp it up and find 

789
00:41:50,240 --> 00:41:52,760
that balance. 
If you come out of the gate too 

790
00:41:52,760 --> 00:41:55,000
hard, you're going to people are
just going to start look at look

791
00:41:55,000 --> 00:41:58,040
at mythic plus last season, it 
came out too hard. 

792
00:41:58,040 --> 00:41:59,280
People said, you know what, I 
don't need to do this. 

793
00:41:59,440 --> 00:42:01,920
I'm just going to go Delve. 
Do that. 

794
00:42:01,920 --> 00:42:04,040
Who would quit mythic class 
after saying they were going to 

795
00:42:04,040 --> 00:42:06,200
work really hard on mythic class
and then go to Dells instead 

796
00:42:06,200 --> 00:42:07,880
because they really didn't 
actually have to. 

797
00:42:07,880 --> 00:42:10,440
Who do that? 
And and to Alexis point, those 

798
00:42:10,440 --> 00:42:13,440
same people, whoever they are, 
don't return in the next season,

799
00:42:13,440 --> 00:42:16,120
even if it is made easier, it's 
harder to win people back. 

800
00:42:16,120 --> 00:42:18,080
So, yeah, I agree with what 
you're saying there, Sean. 

801
00:42:18,800 --> 00:42:21,040
So the reason that I kind of 
like mentally checked out there 

802
00:42:21,040 --> 00:42:22,960
for a second when you're giving 
me that option is I started 

803
00:42:22,960 --> 00:42:25,200
dreaming of this amazing magical
world where they somehow have 

804
00:42:25,200 --> 00:42:27,240
enough Dell devs. 
So what they could do is they 

805
00:42:27,240 --> 00:42:30,600
could make like a fully separate
server that like is just for 

806
00:42:30,600 --> 00:42:35,160
like whatever either you know, 
opt in or players who are 

807
00:42:35,160 --> 00:42:37,520
particularly like like super 
high level players. 

808
00:42:37,520 --> 00:42:41,320
So they can be testing this at a
higher level and have like 2 

809
00:42:41,320 --> 00:42:44,520
simultaneous like, you know, you
have the retail World of 

810
00:42:44,520 --> 00:42:46,960
Warcraft, but then also which 
you know what they could do. 

811
00:42:47,080 --> 00:42:48,680
No, they would hate this, but 
wouldn't it be fun if they did 

812
00:42:48,680 --> 00:42:51,120
that with Classic? 
They did, you know, poor Classic

813
00:42:51,120 --> 00:42:52,120
players. 
They wouldn't get anything. 

814
00:42:52,120 --> 00:42:53,600
But they did get a lot more 
players. 

815
00:42:53,600 --> 00:42:55,440
Because I wouldn't want to test 
it anywhere. 

816
00:42:55,680 --> 00:42:58,000
So in my magical world where, 
Yeah, because the thing about 

817
00:42:58,000 --> 00:43:00,320
Classic players is what they 
really want to do is new stuff. 

818
00:43:00,520 --> 00:43:02,560
That's why they're playing 
Classic, because they want to 

819
00:43:02,560 --> 00:43:04,960
play this game like no one's 
ever played it before. 

820
00:43:05,440 --> 00:43:06,640
I don't. 
Know why people are upset about 

821
00:43:06,640 --> 00:43:08,800
1 button? 
They just we have classic. 

822
00:43:08,800 --> 00:43:10,680
They love that that's only three
buttons. 

823
00:43:12,520 --> 00:43:15,200
Wow. 
Listen guys, they're at Mop now.

824
00:43:15,200 --> 00:43:17,360
It's evolved way beyond three 
buttons. 

825
00:43:17,360 --> 00:43:19,280
It's at 4 now, friends. 
Anyway. 

826
00:43:20,400 --> 00:43:22,280
So wouldn't it be great if we 
could, like I, I would love it 

827
00:43:22,280 --> 00:43:24,320
if they could be testing this 
simultaneously and outside of 

828
00:43:24,320 --> 00:43:26,720
retail entirely so they can 
really experiment and play with 

829
00:43:26,720 --> 00:43:28,520
people who are expecting they're
being experimented on. 

830
00:43:28,720 --> 00:43:31,240
But that's not on the table 
because I'm also the person on 

831
00:43:31,240 --> 00:43:33,320
this podcast who every other day
says they're working the devs 

832
00:43:33,320 --> 00:43:34,920
too hard. 
So I can't be like, we'll put 

833
00:43:34,960 --> 00:43:37,440
give the devs more work. 
So in that case, given that that

834
00:43:37,440 --> 00:43:40,960
option's off the table, I think,
yeah, easier than a tune harder.

835
00:43:41,680 --> 00:43:45,760
OK, beyond the details being 
actually integrated, I think 

836
00:43:45,760 --> 00:43:49,480
that there is something to be 
said about the API and how that 

837
00:43:49,480 --> 00:43:52,200
hooks into those sort of stuff. 
When you have details that are 

838
00:43:52,560 --> 00:43:55,600
that are integrated, what kind 
of information can you pull out 

839
00:43:55,600 --> 00:43:58,080
of that that that you can then 
give to a website? 

840
00:43:58,080 --> 00:44:03,160
Like there's so many sites that 
use the API that the same things

841
00:44:03,160 --> 00:44:06,280
that the add-ons are using in 
order to get their information, 

842
00:44:06,280 --> 00:44:09,320
you're looking at Warcraft logs,
you're looking at radar IO, 

843
00:44:09,640 --> 00:44:10,960
right? 
You're looking at all these 

844
00:44:10,960 --> 00:44:14,840
things that will go and be like,
OK, we're going to go analyze 

845
00:44:14,840 --> 00:44:17,000
this and say, oh, you could have
done better here. 

846
00:44:17,000 --> 00:44:19,680
You could have like, this is how
many interrupts were done. 

847
00:44:19,840 --> 00:44:21,920
This is the timeline of the 
fight. 

848
00:44:22,280 --> 00:44:25,080
And that stuff can be done live 
right now. 

849
00:44:25,600 --> 00:44:29,560
If they shut that stuff down and
it's sort of an integrated 1, is

850
00:44:29,560 --> 00:44:33,480
that something that they go, OK,
here's a website you can go to 

851
00:44:33,480 --> 00:44:36,640
and you can pull off the logs. 
And then it becomes like a lot 

852
00:44:36,640 --> 00:44:42,400
more like how we used to do I, I
don't know, like theory crafting

853
00:44:42,400 --> 00:44:46,000
where you would have to like 
download it onto your, your 

854
00:44:46,000 --> 00:44:48,080
platform and then run through it
and everything. 

855
00:44:48,320 --> 00:44:51,600
Like how restrictive do we think
it's going to get? 

856
00:44:51,600 --> 00:44:53,720
And how restrictive do we want 
it to be? 

857
00:44:53,880 --> 00:44:56,680
Because like, as soon as you 
allow it to be instantaneous, 

858
00:44:57,000 --> 00:45:01,120
instantaneous access, then who 
cares if you can't see it right 

859
00:45:01,120 --> 00:45:03,640
on inside the thing. 
You just have an overlay or it 

860
00:45:03,640 --> 00:45:06,480
on a second screen or something.
So they actually dialed that 

861
00:45:06,480 --> 00:45:11,040
back like 3 tiers ago. 
I think it was echo of an 

862
00:45:11,040 --> 00:45:13,440
Etherium was the fight that 
input that that that encouraged 

863
00:45:13,440 --> 00:45:16,320
them to dial it back because 
people were using the actual in 

864
00:45:16,320 --> 00:45:20,400
game live Warcraft, the the in 
game fight log to make overlays 

865
00:45:20,400 --> 00:45:22,600
for that fight. 
And Blizzard said, hey, we don't

866
00:45:22,600 --> 00:45:23,960
want that. 
And they actually changed it so 

867
00:45:23,960 --> 00:45:28,960
you can no longer access an A a 
fight log until that fight has 

868
00:45:28,960 --> 00:45:31,400
ended. 
So it's all right. 

869
00:45:31,400 --> 00:45:33,240
And I can't see them changing it
from that. 

870
00:45:33,240 --> 00:45:36,920
You definitely want to access to
a poll right after the poll ends

871
00:45:36,920 --> 00:45:38,920
to, to analyze it. 
I don't think that's going to 

872
00:45:38,920 --> 00:45:41,480
change. 
So, and, and it's because you 

873
00:45:41,480 --> 00:45:45,280
can't read it mid poll, you 
can't generate any of those 

874
00:45:45,400 --> 00:45:46,800
overlays any more like you were 
able to. 

875
00:45:46,800 --> 00:45:50,840
So I, I think they've already 
curbed that, that potential 

876
00:45:51,200 --> 00:45:54,720
issue and I'm glad they did and 
I'm, I'm glad where it's at now.

877
00:45:55,040 --> 00:45:57,880
Yeah, I really don't want people
being able to do things like 

878
00:45:57,880 --> 00:45:59,840
that. 
I think that especially given 

879
00:45:59,840 --> 00:46:02,880
that there is a bit of a 
bullying problem in World 4 

880
00:46:02,880 --> 00:46:05,360
craft. 
Sometimes I think that for like 

881
00:46:05,560 --> 00:46:10,000
people pugging groups and like 
LFG not LFG. 

882
00:46:10,000 --> 00:46:12,800
What am I thinking of? 
I lost mythic plus but pugs. 

883
00:46:12,800 --> 00:46:15,840
Pugs is the one I'm looking for.
I'm having a It's been a long. 

884
00:46:15,840 --> 00:46:19,280
Day, any kind of group, group 
Finder activity, whether it's 

885
00:46:19,280 --> 00:46:21,760
like automated or manual, Yeah, 
I get that. 

886
00:46:21,880 --> 00:46:25,920
Yeah, I, I, I would like them to
not have an easy time. 

887
00:46:25,920 --> 00:46:28,600
I, I would like it to be hard 
for them to pull up the fight 

888
00:46:28,600 --> 00:46:31,440
and be like, oh, you did this 
thing wrong these five times 

889
00:46:32,080 --> 00:46:38,080
because I don't want them to 
have more ammunition. 

890
00:46:38,400 --> 00:46:41,880
And for like for the, the good 
people who are not who just want

891
00:46:41,880 --> 00:46:44,280
the access to the information so
they can coach long term because

892
00:46:44,280 --> 00:46:48,080
they're in an established Guild.
Just do that after the right or 

893
00:46:48,080 --> 00:46:49,720
after the basic plus or after 
the fight. 

894
00:46:50,640 --> 00:46:53,040
Again, yeah, it depends on the 
level that you're going at and 

895
00:46:53,040 --> 00:46:55,600
what's going on. 
Like even in a Group, A group 

896
00:46:55,600 --> 00:47:00,160
like let's say I was part of the
Timbermont Tavern, I could see a

897
00:47:00,160 --> 00:47:04,360
scenario where it's like, OK, 
we've been doing like 3 or 4 

898
00:47:04,360 --> 00:47:06,760
polls. 
We keep having this issue. 

899
00:47:06,960 --> 00:47:10,480
Let's go look at, let's go look 
at like what what's been going 

900
00:47:10,480 --> 00:47:12,440
on there? 
And like maybe you're looking at

901
00:47:12,440 --> 00:47:16,080
a video and then looking back 
at, at stuff and you're like, 

902
00:47:16,080 --> 00:47:17,440
hey, everybody take your 5 
minute break. 

903
00:47:17,600 --> 00:47:19,680
Go look at this video. 
It's something I can easily see 

904
00:47:19,680 --> 00:47:22,320
Kirk doing. 
Yeah, I honestly, I don't want 

905
00:47:22,320 --> 00:47:24,080
them to touch Warcraft logs. 
I want them to leave that 

906
00:47:24,080 --> 00:47:26,240
independent. 
Maybe I'm wrong about that, but 

907
00:47:26,240 --> 00:47:29,200
like that I, I that sort of 
thing, I think it's just better 

908
00:47:30,040 --> 00:47:33,880
managed like held externally and
managed externally versus like 

909
00:47:33,880 --> 00:47:36,400
details, which is giving you 
like, well, I guess if it's 

910
00:47:36,600 --> 00:47:38,760
using Blizzard API, then 
actually they're probably gonna 

911
00:47:38,760 --> 00:47:40,720
be pretty identical, right? 
Like you can. 

912
00:47:41,600 --> 00:47:43,760
So maybe I'm making it up, maybe
it doesn't matter. 

913
00:47:45,240 --> 00:47:49,640
Like the way the information is 
presented and how you can break 

914
00:47:49,640 --> 00:47:52,480
it down is obviously different 
between details and Warcraft 

915
00:47:52,480 --> 00:47:55,360
logs. 
Like when you are looking 

916
00:47:55,360 --> 00:47:59,440
through like your details or 
whatever damage meters you want 

917
00:47:59,440 --> 00:48:02,040
to look at, you can flip over 
and be like, oh, how many 

918
00:48:02,040 --> 00:48:05,160
interrupts were there and who 
did the did the interrupts. 

919
00:48:05,360 --> 00:48:08,480
But in Warcraft logs you can see
when they did it. 

920
00:48:08,480 --> 00:48:10,760
You can get a full timeline. 
You can see where people are 

921
00:48:10,760 --> 00:48:13,880
moving around the room. 
You can see when people were 

922
00:48:13,880 --> 00:48:15,680
taking damage versus the 
healing. 

923
00:48:15,680 --> 00:48:19,800
There's a lot of breakdown that 
is different between the two and

924
00:48:19,800 --> 00:48:23,240
but they still pull from the 
same API and it and so when 

925
00:48:23,240 --> 00:48:25,560
Sean, you're saying like, hey, 
the fight needs to be completed 

926
00:48:25,720 --> 00:48:28,520
and then you'll get that, that 
information. 

927
00:48:29,120 --> 00:48:34,000
I think that's really great for 
Warcraft logs in a term in terms

928
00:48:34,000 --> 00:48:37,040
of a damage meter. 
Oh, that needs to be instant. 

929
00:48:37,040 --> 00:48:38,320
That needs to be happening mid 
fight. 

930
00:48:38,360 --> 00:48:41,320
You need to. 
Yeah, that's that's what I was 

931
00:48:41,320 --> 00:48:43,080
going to say. 
Like it's not even just like the

932
00:48:43,080 --> 00:48:45,520
damage meter. 
It might just be like a OK, I 

933
00:48:45,520 --> 00:48:49,040
just need to see how many people
are interrupting and so I can 

934
00:48:49,040 --> 00:48:53,080
say like part way through a 
fight, Hey, Sean, I've only seen

935
00:48:53,080 --> 00:48:55,120
two interrupts from you. 
Come on, stay on it. 

936
00:48:55,120 --> 00:48:58,400
It's just a coach towards it, 
like without being a jerk. 

937
00:48:58,400 --> 00:49:01,920
So like that's that's the sort 
of stuff where it's like causing

938
00:49:01,920 --> 00:49:06,240
it to be in game in a closed 
system where people can't get to

939
00:49:06,280 --> 00:49:09,640
it is will enable that kind of 
differentiator. 

940
00:49:10,120 --> 00:49:12,280
The other thing that is now kind
of coming to mind, especially as

941
00:49:12,280 --> 00:49:16,600
we're talking about Warcraft 
logs, is I know most add-ons are

942
00:49:16,600 --> 00:49:21,400
a labor of love, but I think 
some people are making money off

943
00:49:21,400 --> 00:49:23,400
of things like Patreons and 
stuff. 

944
00:49:23,880 --> 00:49:26,360
And I didn't even really process
that until right now. 

945
00:49:26,360 --> 00:49:31,520
But like, some people are going 
to lose livelihoods off this 

946
00:49:31,720 --> 00:49:33,680
right? 
Yeah, not just Patreon. 

947
00:49:33,680 --> 00:49:37,560
Curseforge pays add on 
developers for downloads, so the

948
00:49:37,560 --> 00:49:40,760
biggest ones, DBM bigwigs that 
are on essentially every single 

949
00:49:40,760 --> 00:49:47,640
player account could potentially
be able to work, yeah. 

950
00:49:47,640 --> 00:49:49,160
Or I have to find something new 
to pivot to? 

951
00:49:49,160 --> 00:49:51,120
Yeah. 
I mean, I guess I don't see this

952
00:49:51,120 --> 00:49:53,120
as a tragedy. 
I know. 

953
00:49:53,120 --> 00:49:58,600
Like it's people's livelihood 
I'm getting. 

954
00:49:59,200 --> 00:50:03,160
Yeah, everybody's gonna be. 
I become like, what's the 

955
00:50:03,160 --> 00:50:05,920
opposite of Ebenezer Scrooge? 
Like the the bum who's also 

956
00:50:05,920 --> 00:50:08,200
saying Bah, humbug. 
That's where I'm at right now 

957
00:50:08,680 --> 00:50:10,800
anyways. 
No, no. 

958
00:50:10,960 --> 00:50:15,240
But what I mean is that like 
it's a reality that as Blizzard 

959
00:50:15,240 --> 00:50:18,960
has integrated various things 
and such, add-ons that used to 

960
00:50:18,960 --> 00:50:22,440
be quite popular have become 
obsolete. 

961
00:50:22,840 --> 00:50:27,000
The original gear score, a lot 
of the things that use like 

962
00:50:27,560 --> 00:50:30,040
world markers that Blizzard was 
like, Nope, we're shutting that 

963
00:50:30,040 --> 00:50:31,400
down. 
Like it, it happens 

964
00:50:31,600 --> 00:50:34,160
consistently. 
This is no different other than 

965
00:50:34,560 --> 00:50:37,920
Blizzard has given a ton of 
warning for these people to 

966
00:50:37,920 --> 00:50:39,680
pivot. 
So I feel like they're doing it 

967
00:50:39,680 --> 00:50:44,000
in the nicest way possible. 
And so I don't consider this 

968
00:50:44,000 --> 00:50:47,040
like an absolute tragedy. 
It wasn't like they're saying 

969
00:50:47,040 --> 00:50:50,360
like, hey, guys, with the 
release of 11 point 1.7, all 

970
00:50:50,360 --> 00:50:52,480
add-ons are shut down. 
Good day to you, Sir. 

971
00:50:52,640 --> 00:50:56,120
Like it's so like it's just it 
feels like the best way that 

972
00:50:56,120 --> 00:51:01,200
they could have gone about this 
in a very forward facing way. 

973
00:51:01,200 --> 00:51:03,560
They're saying, hey, you're 
going to notice these add-ons 

974
00:51:03,560 --> 00:51:08,400
coming in, right? 
And hey, hey, Kelly, this was a 

975
00:51:08,400 --> 00:51:11,000
lot like your ad on Kelly. 
How many times did they say his 

976
00:51:11,000 --> 00:51:16,040
name like in that thing? 
I want to say I hope I would 

977
00:51:16,040 --> 00:51:19,480
like to see them keep it open so
we can have the option. 

978
00:51:19,480 --> 00:51:23,080
Because based on the video that 
rotational helper looks like it 

979
00:51:23,080 --> 00:51:28,040
just lights up your action bars.
I don't play with action bars on

980
00:51:28,840 --> 00:51:33,440
so that's useless to me. 
But think about it this way, it 

981
00:51:33,440 --> 00:51:40,160
can be A modification splinter 
or or layer of the cooldown 

982
00:51:40,160 --> 00:51:43,160
manager, right? 
Which is basically for me I. 

983
00:51:43,520 --> 00:51:47,480
Don't use that garbage either. 
I don't use the cooldown manager

984
00:51:47,720 --> 00:51:50,360
either, but like it further as 
they further improve things. 

985
00:51:51,320 --> 00:51:54,800
It'll happen and they're 
introducing it first and 

986
00:51:55,360 --> 00:51:58,400
iterating upon it before they 
take away the options for 

987
00:51:58,400 --> 00:52:01,440
anything else, which is also the
best way that they could have 

988
00:52:01,440 --> 00:52:06,280
gone about this process. 
But for me, I use Kelly's add 

989
00:52:06,280 --> 00:52:08,320
on. 
I have my bars that are down at 

990
00:52:08,320 --> 00:52:10,880
the bottom, which I pretty much 
never look at. 

991
00:52:11,080 --> 00:52:13,760
And then the stuff that I'm 
actually tracking is right there

992
00:52:13,760 --> 00:52:18,320
near my character so I can I can
follow stuff and actually, sorry

993
00:52:18,400 --> 00:52:20,120
Kelly, I don't think I use your 
thing anymore. 

994
00:52:20,920 --> 00:52:24,560
I use a week or so. 
Mine's closer to the cooldown 

995
00:52:24,560 --> 00:52:26,240
manager, just like actually 
good. 

996
00:52:26,640 --> 00:52:29,320
So like, that's what I'm using 
right now. 

997
00:52:29,520 --> 00:52:32,320
And as they make these changes, 
things will fall off. 

998
00:52:32,320 --> 00:52:36,160
I used to love bartender, 
bartender Addy bags, used to 

999
00:52:36,160 --> 00:52:38,800
love them. 
And then Blizzard added in stuff

1000
00:52:39,080 --> 00:52:44,520
and I was like, I want to see. 
Can I add Bagnon to my requested

1001
00:52:44,560 --> 00:52:47,280
add-ons that they implement? 
Because their bags are 

1002
00:52:47,280 --> 00:52:49,520
atrocious. 
I would just like it's 

1003
00:52:49,520 --> 00:52:52,240
subdivided into categories. 
That's something that bags. 

1004
00:52:52,240 --> 00:52:54,440
It's so good. 
Whereas it's like Susan went to 

1005
00:52:54,440 --> 00:52:55,800
my bag. 
It's like, oh, you're a potion. 

1006
00:52:55,800 --> 00:52:57,720
There you go in that column. 
I'm good. 

1007
00:52:58,160 --> 00:53:01,640
Yeah, give me any option between
one giant bag with everything 

1008
00:53:01,640 --> 00:53:06,240
thrown in haphazardly, and then 
eight small bags with everything

1009
00:53:06,240 --> 00:53:11,120
thrown in. 
You can organize those 8 bags to

1010
00:53:11,160 --> 00:53:12,680
like only have particular 
options. 

1011
00:53:12,880 --> 00:53:16,040
Sorry, we're going off top. 
One thing that might solve both 

1012
00:53:16,080 --> 00:53:19,440
our fears of this not actually 
being as good as the add-ons 

1013
00:53:19,440 --> 00:53:23,200
themselves and my fears of 
people being out of work is 

1014
00:53:23,200 --> 00:53:25,960
wouldn't it be great if they 
just hired the big add on 

1015
00:53:26,360 --> 00:53:28,040
writers? 
Like wouldn't that be so easy? 

1016
00:53:28,040 --> 00:53:30,080
Like they already know how to 
work with the World of Warcraft 

1017
00:53:30,080 --> 00:53:31,800
system. 
They already know what players 

1018
00:53:31,800 --> 00:53:33,280
want. 
They probably Ted like there's 

1019
00:53:33,280 --> 00:53:35,800
probably reasons they're like 
no, we you know, we try to XYZ 

1020
00:53:35,800 --> 00:53:39,120
things and we found that it 
didn't work so fast out that 

1021
00:53:39,120 --> 00:53:39,720
would. 
Be great. 

1022
00:53:39,800 --> 00:53:41,280
Did you see Kelly's tweet 
though? 

1023
00:53:41,480 --> 00:53:42,480
No. 
What was it it? 

1024
00:53:43,640 --> 00:53:46,120
Was just for a while the genie 
look firstly blizzards have been

1025
00:53:46,120 --> 00:53:49,080
after him for a while looking at
like a quote from 2017 who 

1026
00:53:49,080 --> 00:53:51,440
cares? 
But like his entire thing was 

1027
00:53:51,440 --> 00:53:54,640
just the genie cuffs coming off 
being like, I'm free. 

1028
00:53:55,080 --> 00:53:57,400
The Kelly is so, so happy to be 
rid of it. 

1029
00:53:57,400 --> 00:54:01,840
It was such like I remember 
speaking to him when it was like

1030
00:54:02,080 --> 00:54:05,640
gearing up stuff for 
Dragonflight, right? 

1031
00:54:05,640 --> 00:54:08,280
Because they did a lot of 
changes with Dragonflight with 

1032
00:54:08,280 --> 00:54:12,080
the new stuff. 
And it's just like programming 

1033
00:54:12,080 --> 00:54:14,480
all of those in with all the new
talents because we switched 

1034
00:54:14,480 --> 00:54:17,680
talent, talent stuff. 
It was just like, oh man, like 

1035
00:54:17,680 --> 00:54:19,240
the amount of work that that 
required. 

1036
00:54:19,480 --> 00:54:22,680
And for him, literally genie 
thing, I'm free. 

1037
00:54:22,960 --> 00:54:24,400
Okay, did I take it back? 
It's perfect. 

1038
00:54:24,480 --> 00:54:25,960
Never. 
Yeah, great. 

1039
00:54:25,960 --> 00:54:26,840
But. 
That's one person. 

1040
00:54:26,840 --> 00:54:29,640
One person and. 
Like I said, I would, I actually

1041
00:54:29,640 --> 00:54:34,480
much prefer that they hire add 
on writers and a give them 

1042
00:54:34,480 --> 00:54:36,880
actual stable jobs right with 
actual pay. 

1043
00:54:36,880 --> 00:54:39,440
I mean, I don't know how much 
better World of War Blizzard pay

1044
00:54:39,440 --> 00:54:42,720
is than, you know, writing your.
Own or how stable it is? 

1045
00:54:42,800 --> 00:54:46,840
I mean, didn't EA just layoff 
400 people? 

1046
00:54:46,840 --> 00:54:50,600
OK, I'm not saying they are 
like, you know, conscripted into

1047
00:54:50,600 --> 00:54:54,640
labor, but I, I, I would, I 
would, I would rather as a 

1048
00:54:54,640 --> 00:54:58,360
player that the people who have 
been doing this for ages and 

1049
00:54:58,360 --> 00:55:02,640
ages continue onwards versus 
World of Warcraft starts from 

1050
00:55:02,640 --> 00:55:04,640
scratch. 
And like all the lessons learned

1051
00:55:04,640 --> 00:55:07,360
that weren't like verbally 
stated, like, oh, we used to do 

1052
00:55:07,360 --> 00:55:08,880
it like this, but now we're 
doing it like this. 

1053
00:55:08,880 --> 00:55:11,040
That's like the quiet tweaks 
that made things cleaner that we

1054
00:55:11,040 --> 00:55:14,360
can't even think of because they
weren't put in our faces have to

1055
00:55:14,360 --> 00:55:17,200
be redone. 
Well, you look at the people 

1056
00:55:17,200 --> 00:55:21,160
that they brought in for this 
Wow cast, this wasn't like this 

1057
00:55:21,160 --> 00:55:24,640
wasn't Lynxy sitting down and 
talking with Ian. 

1058
00:55:24,800 --> 00:55:29,560
This was a world first Raider 
and a very well known high level

1059
00:55:29,560 --> 00:55:33,280
player, right? 
That like even if they because 

1060
00:55:33,280 --> 00:55:36,680
we know that Max isn't writing 
his own week or is he's got a 

1061
00:55:36,680 --> 00:55:39,200
team that does that during the 
race, the world first, we know 

1062
00:55:39,200 --> 00:55:42,880
that Dratnos isn't writing his 
own week or is he's just going 

1063
00:55:42,880 --> 00:55:45,960
out and finding the best and 
recommending them to people. 

1064
00:55:46,120 --> 00:55:48,440
These are people in the 
community that they brought in 

1065
00:55:48,440 --> 00:55:50,440
to do this. 
And I think that's the exact 

1066
00:55:50,440 --> 00:55:53,040
same sort of mentality that 
Bliss has been doing for years. 

1067
00:55:53,240 --> 00:55:55,360
You look at Taryn Gregory, 
right? 

1068
00:55:55,880 --> 00:56:02,200
He didn't do cinematics for 
video games throughout his 

1069
00:56:02,200 --> 00:56:05,480
entire career. 
He did cinematics and like 

1070
00:56:05,480 --> 00:56:08,240
Machina and then Blizzard was 
like come work for us. 

1071
00:56:08,440 --> 00:56:13,760
You look at Ian has acoustis 
elitist jerks history and he was

1072
00:56:13,760 --> 00:56:16,680
brought in for encounter design 
and then worked his way up. 

1073
00:56:16,680 --> 00:56:19,880
So like, this is definitely the 
company that is going to at 

1074
00:56:19,880 --> 00:56:24,440
least consult, if not bring in 
these these people to to do 

1075
00:56:24,440 --> 00:56:26,600
that. 
You always hear about like 

1076
00:56:26,600 --> 00:56:29,360
people being like, oh, I'm doing
my Blizzard tour and it's sort 

1077
00:56:29,360 --> 00:56:31,720
of like, I think something's 
going on there. 

1078
00:56:31,840 --> 00:56:34,320
How come I haven't seen any 
videos from you lately? 

1079
00:56:34,320 --> 00:56:36,800
Drat knows what's going on. 
Oh, I'm just going on a little 

1080
00:56:36,800 --> 00:56:37,960
vacation. 
Yeah. 

1081
00:56:38,560 --> 00:56:42,200
So yeah, I think you. 
That's a pretty safe bet there, 

1082
00:56:42,200 --> 00:56:43,960
Lex. 
All of that that makes me feel 

1083
00:56:43,960 --> 00:56:45,080
better. 
I feel happy now. 

1084
00:56:45,360 --> 00:56:47,040
Everything's fine. 
Sean's world is not going to 

1085
00:56:47,040 --> 00:56:48,200
happen. 
They're not going to make me do 

1086
00:56:48,200 --> 00:56:49,920
1 button. 
And even if they do, even if 

1087
00:56:49,920 --> 00:56:52,760
they the big they does make me 
do 1 button, then it's OK 

1088
00:56:52,760 --> 00:56:54,960
because my Guild is going to 
come in and give me a big hug 

1089
00:56:54,960 --> 00:56:57,200
and say it's OK, Lex, we know 
that you part's really bad. 

1090
00:56:57,200 --> 00:56:58,800
We like hanging out with you 
anyway. 

1091
00:56:58,960 --> 00:57:00,600
And they won't make me do 1 
button. 

1092
00:57:00,880 --> 00:57:03,200
And also all everyone is going 
to have a job. 

1093
00:57:03,520 --> 00:57:06,360
They just need you to cast 
something in that 7 second gap 

1094
00:57:06,360 --> 00:57:08,160
where you're apparently doing 
nothing. 

1095
00:57:08,520 --> 00:57:09,920
What are you doing in that 7 
seconds? 

1096
00:57:09,920 --> 00:57:12,600
Probably clicking a. 
Button that I thought was not 

1097
00:57:12,600 --> 00:57:12,960
on. 
Cool. 

1098
00:57:14,200 --> 00:57:17,320
I'm picking it three times and 
I'm like why it looks like it's 

1099
00:57:17,320 --> 00:57:17,800
not? 
Cool down. 

1100
00:57:17,800 --> 00:57:20,280
Oh my God, that is so that it's 
So what? 

1101
00:57:20,280 --> 00:57:22,000
Half of these logs are just like
the. 

1102
00:57:24,480 --> 00:57:27,040
Hot looks open. 
Why isn't the hot going? 

1103
00:57:27,160 --> 00:57:32,760
And then I see that. 
We didn't even talk about they 

1104
00:57:32,800 --> 00:57:36,280
they announced after we've 
recorded last week the dinars 

1105
00:57:36,720 --> 00:57:41,160
and the increase to the item 
level, the gear Palooza uncapped

1106
00:57:41,160 --> 00:57:43,920
crests, war bound valor stones 
we're. 

1107
00:57:44,000 --> 00:57:46,720
Going to talk the entire housing
thing, right? 

1108
00:57:46,720 --> 00:57:49,320
Yeah, we can talk about that 
next week, 'cause that was then 

1109
00:57:49,320 --> 00:57:52,600
it actually will be out, right? 
The first, the Gira Palooza, 

1110
00:57:52,600 --> 00:57:54,920
starts next week, doesn't it? 
There's no, it's the 14th. 

1111
00:57:54,920 --> 00:57:56,920
Never mind. 
We'll prime people. 

1112
00:57:56,920 --> 00:57:58,320
We'll get them real excited by 
talking. 

1113
00:57:58,320 --> 00:58:01,160
About all the information they 
need to get into it and a whole 

1114
00:58:01,160 --> 00:58:04,200
lot of me being like no guys no 
anyways. 

1115
00:58:04,720 --> 00:58:08,280
I think ultimately though, I do 
just Manny was just about to say

1116
00:58:08,280 --> 00:58:12,800
goodbye. 
Ultimately, I I think maybe I'm 

1117
00:58:12,800 --> 00:58:15,760
wrong, but I feel like the 
general take away from the 

1118
00:58:15,760 --> 00:58:20,760
Wowcast today was that things 
the future could be bright like 

1119
00:58:20,760 --> 00:58:24,680
they are they the more that is 
in the game naturally or 

1120
00:58:24,680 --> 00:58:27,840
natively is better for new 
players will be better for 

1121
00:58:27,840 --> 00:58:31,560
players who aren't already using
add-ons and it should only 

1122
00:58:31,880 --> 00:58:35,040
improve performance. 
Like I assume Blizzard's going 

1123
00:58:35,040 --> 00:58:38,760
to optimize better than who? 
That's a big that is a. 

1124
00:58:39,720 --> 00:58:41,280
I assume he's doing a lot of 
work though. 

1125
00:58:41,280 --> 00:58:43,320
We. 
Did 11 point 1.5, I can 

1126
00:58:43,320 --> 00:58:46,320
understand everybody's faith 
being shaken, but like I was 

1127
00:58:46,320 --> 00:58:50,880
actually going to log, sign us 
off or say say that. 

1128
00:58:51,080 --> 00:58:54,240
What I was going to say is the 
one part of this conversation 

1129
00:58:54,240 --> 00:58:58,840
that we haven't talked about is 
actually that I don't expect 

1130
00:58:58,840 --> 00:59:03,960
these add-ons to be as powerful 
as the third party add-ons. 

1131
00:59:04,320 --> 00:59:06,240
And that is going to be by 
design. 

1132
00:59:06,440 --> 00:59:10,000
They are doing this so that the 
tools you have are less 

1133
00:59:10,000 --> 00:59:14,560
effective, which means that they
can do less threatening 

1134
00:59:14,840 --> 00:59:17,480
mechanics. 
You're not easier. 

1135
00:59:17,600 --> 00:59:21,280
Yeah. 
And like that's they sound 

1136
00:59:21,560 --> 00:59:23,000
genuinely. 
Said they don't want to do that.

1137
00:59:23,000 --> 00:59:24,720
They want to make it less 
complex. 

1138
00:59:24,760 --> 00:59:27,160
Yes, still challenging. 
Less complex. 

1139
00:59:27,800 --> 00:59:29,760
Yeah, right. 
But like, it just means that 

1140
00:59:29,760 --> 00:59:33,160
like I know, but like, I'm 
sorry, I know it's it's nice 

1141
00:59:33,160 --> 00:59:36,440
flowery language to say less 
complex, right? 

1142
00:59:36,680 --> 00:59:40,480
But I do mean easier. 
And the reason I say easier is 

1143
00:59:40,480 --> 00:59:45,600
because a get out of dodge in in
.5 seconds. 

1144
00:59:45,960 --> 00:59:50,160
I need something to let me know 
that that's happening and just 

1145
00:59:50,800 --> 00:59:54,480
air horns and everything so that
I'm moving before it comes down.

1146
00:59:54,880 --> 00:59:58,440
Get out of dodge in two seconds.
I don't need those air horns. 

1147
00:59:58,480 --> 01:00:02,360
I can get out of dodge and react
on my own in that time. 

1148
01:00:02,560 --> 01:00:04,960
And that's a big component of 
what they're they're doing. 

1149
01:00:04,960 --> 01:00:07,720
They're going to like this isn't
just a de escalation in that 

1150
01:00:07,720 --> 01:00:09,200
we're not going to do certain 
mechanics. 

1151
01:00:09,200 --> 01:00:12,520
It's that the mechanics that 
they are going to do don't need 

1152
01:00:12,520 --> 01:00:17,480
to be as split second 
reactionary or like you need to 

1153
01:00:17,480 --> 01:00:22,240
have some sort of like. 
Prognosis of like, hey, we need 

1154
01:00:22,240 --> 01:00:25,360
you to go exactly here and you 
to go to these coordinates and 

1155
01:00:25,360 --> 01:00:28,160
you to go these coordinates so 
that everybody else can stack in

1156
01:00:28,160 --> 01:00:31,400
this in this pixel square so 
that we can survive this 

1157
01:00:31,400 --> 01:00:34,480
mechanic. 
He played echo of an authorian. 

1158
01:00:36,240 --> 01:00:39,960
That was the boss that we ended 
on in our mythic in our mythic 

1159
01:00:39,960 --> 01:00:42,640
question back when my team was 
doing mythic is no fairy was 

1160
01:00:42,640 --> 01:00:45,240
just like, yeah, we're done for 
this decent friends. 

1161
01:00:45,640 --> 01:00:47,120
I know what boss you're 
describing for. 

1162
01:00:50,600 --> 01:00:54,720
Right. 
And so I think that, yeah, just 

1163
01:00:55,840 --> 01:00:59,720
playable by humans, or as Sean 
would say, playable by mortal 

1164
01:00:59,720 --> 01:01:02,520
men, yeah, is. 
Give the normies a chance. 

1165
01:01:02,600 --> 01:01:06,320
Give the normies right is where 
I'd like to see the game even at

1166
01:01:06,320 --> 01:01:10,360
the mythic level right And 
that's what I think this this is

1167
01:01:10,360 --> 01:01:14,840
if you can bring the add-ons 
that can help people step up to 

1168
01:01:14,960 --> 01:01:19,360
the organized level and you can 
squelch the add-ons so that the 

1169
01:01:19,720 --> 01:01:23,280
the highest doesn't require 
inhuman precision and. 

1170
01:01:23,320 --> 01:01:25,880
You can make that not have to 
press 1 button all day and 

1171
01:01:25,960 --> 01:01:27,440
pretend that that's playing a 
video game. 

1172
01:01:28,120 --> 01:01:31,880
And I think that that makes all 
the content far more accessible.

1173
01:01:31,880 --> 01:01:36,000
You don't need the computational
power to power all these things 

1174
01:01:36,000 --> 01:01:38,440
in the best computer to like 
make sure your frame rate never 

1175
01:01:38,440 --> 01:01:42,240
drops below this right while 
running all these extra 

1176
01:01:42,240 --> 01:01:45,320
processes. 
And you've got the help to get 

1177
01:01:45,320 --> 01:01:48,080
you into the organized level. 
And I think that's a big thing 

1178
01:01:48,080 --> 01:01:52,440
about accessibility there. 
But with that, I am going to end

1179
01:01:52,440 --> 01:01:55,480
this episode because we have 
been going and yes, we have a 

1180
01:01:55,480 --> 01:01:58,480
lot to talk about in the future.
So World Warcraft is looking 

1181
01:01:58,480 --> 01:02:00,960
bright. 
Until next time, though, may all

1182
01:02:00,960 --> 01:02:01,960
your hits be kids.
