1
00:00:00,080 --> 00:00:01,200
Do try to go in with an open 
mind. 

2
00:00:01,200 --> 00:00:04,040
Don't go in expecting them not 
to hit the mark, because they 

3
00:00:04,040 --> 00:00:06,440
won't if you expect that. 
So try to go in with an open 

4
00:00:06,440 --> 00:00:09,040
mind and then when they don't 
hit the mark then you can be 

5
00:00:09,040 --> 00:00:13,760
upset. 
Victory for the Forsaken. 

6
00:00:14,160 --> 00:00:18,640
For Lauderon for the Karen tour.
For. 

7
00:00:19,080 --> 00:00:22,720
Pandaria. 
For. 

8
00:00:22,720 --> 00:00:28,800
Calendar to the burning region. 
For Gilnaeus, but has not died 

9
00:00:29,160 --> 00:00:33,680
for the Lich King. 
For the. 

10
00:00:33,720 --> 00:00:40,560
Sindora for the Alliance, for 
the Horde, for Azeroth. 

11
00:00:42,720 --> 00:00:46,040
Hello and welcome back to 
another episode of For Azeroth. 

12
00:00:46,040 --> 00:00:49,280
I am one of your hosts, the true
villain, Manny, or just Manny, 

13
00:00:49,440 --> 00:00:53,400
and I am joined by the other two
parts of the Triumphant, first 

14
00:00:53,400 --> 00:00:55,640
joining us from the woods in the
north. 

15
00:00:56,120 --> 00:01:02,360
Not quite N we have Lex rants. 
Hello Manny, how are you and 

16
00:01:02,360 --> 00:01:03,560
how's the World of Warcraft 
treating? 

17
00:01:03,960 --> 00:01:05,560
You. 
I'm doing OK. 

18
00:01:05,560 --> 00:01:09,320
I think we decided that every 
episode we would put you in a 

19
00:01:09,320 --> 00:01:13,560
different state. 
So how are things going in cold,

20
00:01:13,560 --> 00:01:16,280
wintry Puerto Rico? 
They're going, they're going 

21
00:01:16,280 --> 00:01:18,440
amazing down here in Puerto 
Rico. 

22
00:01:19,160 --> 00:01:23,160
I, as I'm sure everyone knows, 
I'm a Giants fan. 

23
00:01:23,160 --> 00:01:26,480
And also this might surprise you
guys, play World of Warcraft. 

24
00:01:26,760 --> 00:01:29,920
So the fact that Cam Scataboo is
officially a World of Warcraft 

25
00:01:29,920 --> 00:01:35,520
player is making my entire life.
You say funny words, funny man 

26
00:01:35,920 --> 00:01:39,440
going to Sean, who might 
understand what in the world 

27
00:01:39,440 --> 00:01:41,360
she's talking about. 
Hello, Sean. 

28
00:01:41,360 --> 00:01:43,360
How are you doing? 
Hi, Manny. 

29
00:01:43,360 --> 00:01:45,840
I'm doing pretty good. 
Lex, are we friends because I 

30
00:01:45,840 --> 00:01:49,960
look like Brian Gable? 
Well, he's not a giant anymore, 

31
00:01:49,960 --> 00:01:52,040
Sean anymore, so I guess we're 
not friends anymore. 

32
00:01:53,080 --> 00:01:55,360
Well, we had a good run. 
We had a good run. 

33
00:01:55,360 --> 00:01:59,160
You, yeah, I can't mean this 
poor man fell so far like coach 

34
00:01:59,160 --> 00:02:02,440
of the year to fire it in like. 
Three, it'll happen when you 

35
00:02:02,440 --> 00:02:04,440
don't win a game. 
When they started, they started 

36
00:02:04,520 --> 00:02:07,480
2 and 8 three years in a row. 
Not a recipe for success. 

37
00:02:07,480 --> 00:02:10,400
This is now an NFL podcast fact 
for him. 

38
00:02:11,600 --> 00:02:13,400
Man, I'm doing good. 
I think you asked me how the war

39
00:02:13,400 --> 00:02:15,320
crusher treated me. 
War Crusher treated me good. 

40
00:02:15,560 --> 00:02:18,360
Spent a little time on the beta 
today messing around with my UI.

41
00:02:18,760 --> 00:02:21,000
Have to say, got up to a spot 
that I'm pretty happy with. 

42
00:02:21,480 --> 00:02:25,400
Still. 
One or two things that I really 

43
00:02:25,400 --> 00:02:29,400
would like to see addressed, but
overall not displeased with 

44
00:02:29,400 --> 00:02:31,440
where we're at. 
I'm sure we'll talk about the 

45
00:02:31,440 --> 00:02:33,240
beta launch after so we won't 
get into that. 

46
00:02:33,960 --> 00:02:39,480
And also special shout out to 
the FAZ community who took it 

47
00:02:39,480 --> 00:02:43,840
upon themselves to start 
finally, after I don't know how 

48
00:02:43,840 --> 00:02:47,640
many episodes of me asking 
recommending names for what we 

49
00:02:47,640 --> 00:02:49,880
call the FAZ community. 
Can I just give we have a list 

50
00:02:49,880 --> 00:02:50,360
running. 
We have. 

51
00:02:50,360 --> 00:02:51,480
We're going to do an official 
vote now. 

52
00:02:51,520 --> 00:02:53,960
Manny hasn't agreed to this yet,
but Manny doesn't make all the 

53
00:02:53,960 --> 00:02:55,840
rules. 
We're going to do an official 

54
00:02:55,840 --> 00:02:57,800
vote in the FAZ Discord at some 
point. 

55
00:02:57,800 --> 00:03:01,520
We don't know when yet to vote 
on what we call the FAZ family. 

56
00:03:01,520 --> 00:03:03,400
And here's the options we have 
currently. 

57
00:03:04,200 --> 00:03:08,360
Faznatix, I'm gonna try not to 
give my opinion on any of these.

58
00:03:08,360 --> 00:03:09,840
I don't wanna sway the vote when
it happens. 

59
00:03:09,840 --> 00:03:11,200
Do you? 
Do you want me to say it so it's

60
00:03:11,200 --> 00:03:12,520
flat? 
Yeah, that's, yeah. 

61
00:03:12,720 --> 00:03:15,440
That's why, yeah, you say it 
with the disdain that you've 

62
00:03:15,440 --> 00:03:17,080
been reading them for yourself. 
All No. 

63
00:03:17,560 --> 00:03:20,920
No, no, we're gonna, we're gonna
call it down the line. 

64
00:03:21,480 --> 00:03:24,000
Where where is this again? 
Is this in our suggestions? 

65
00:03:24,000 --> 00:03:25,200
Suggestions. 
Yeah. 

66
00:03:25,240 --> 00:03:29,160
And then I'll pin it, but it's. 
I I got it already just anybody 

67
00:03:29,160 --> 00:03:33,040
who wants to throw in it's in 
the FAZ discord bit dot LY slash

68
00:03:33,040 --> 00:03:35,200
faz discord and then I'm going 
to go through this. 

69
00:03:35,200 --> 00:03:40,880
The potential listener tags. 
We have FAZ Natix, FAZA holics, 

70
00:03:41,240 --> 00:03:49,280
Fazzers, Fazians, FAZ heads, faz
family, Fazarothians, FAZ hands,

71
00:03:49,400 --> 00:03:52,960
which I have earmarked for 
people that were going to hire 

72
00:03:52,960 --> 00:03:56,800
as like support staff. 
So I maybe I've slightly vetoed 

73
00:03:56,800 --> 00:04:01,600
that Faz holes and true villain 
fazzies. 

74
00:04:03,080 --> 00:04:06,680
And so there you go. 
I did, I, I was very, I was very

75
00:04:06,680 --> 00:04:09,480
neutral on that. 
I may have put a little emphasis

76
00:04:09,480 --> 00:04:11,480
on FAZ hands, but that was not 
the stain. 

77
00:04:11,480 --> 00:04:16,760
That was neutral Fazz hands. 
Yeah, I'm excited. 

78
00:04:16,760 --> 00:04:19,839
So it's been a good day. 
And we had a good showing on 

79
00:04:19,839 --> 00:04:21,959
Monday on the House. 
The person who came and looked 

80
00:04:21,959 --> 00:04:23,760
at it looked at six houses that 
day. 

81
00:04:23,760 --> 00:04:26,560
And I, I threw the Grapevine. 
Our realtor told us that our 

82
00:04:26,560 --> 00:04:28,960
house is their favorite of the 
ones they looked at. 

83
00:04:28,960 --> 00:04:31,480
And today they asked how much 
our property taxes were, which I

84
00:04:31,480 --> 00:04:34,240
guess is typically a sign that 
they are considering making an 

85
00:04:34,240 --> 00:04:38,240
offer. 
No offer yet, but house watch is

86
00:04:38,320 --> 00:04:40,440
still a go, but it's in 
spiritual high right now. 

87
00:04:40,440 --> 00:04:41,760
Oh, and actually came to visit 
it is. 

88
00:04:42,240 --> 00:04:44,560
Do you guys not do the little 
thing where you have like a 

89
00:04:44,560 --> 00:04:47,920
little little sheet and it lists
out like have you, to your 

90
00:04:47,920 --> 00:04:49,320
knowledge, have there ever been 
rodents? 

91
00:04:49,320 --> 00:04:51,040
How much do you like, how do you
get your heat? 

92
00:04:51,040 --> 00:04:53,320
How much do you pay per month on
average? 

93
00:04:53,640 --> 00:04:56,600
Do you know of any like history 
of flooding? 

94
00:04:56,600 --> 00:04:57,840
Like do you guys not have that 
cute little sheet? 

95
00:04:58,160 --> 00:05:01,320
No, we do. 
That's PCDS personal or property

96
00:05:01,320 --> 00:05:05,760
something disclosure, yeah. 
Or PDCS, maybe PDS, maybe it's 

97
00:05:05,760 --> 00:05:07,640
just PDS property, property 
disclosure sheet. 

98
00:05:07,880 --> 00:05:10,840
We do have those. 
They have not requested 1. 

99
00:05:10,840 --> 00:05:13,200
So if they don't ask for one, we
don't provide one. 

100
00:05:13,360 --> 00:05:17,000
All they asked was yeah, they 
have to ask for it to get it. 

101
00:05:17,000 --> 00:05:18,720
I. 
Guess I don't know if I I assume

102
00:05:18,720 --> 00:05:20,400
that they were just provided 
automatically to me, but it 

103
00:05:20,400 --> 00:05:22,080
might just be that my like 
realtor was like. 

104
00:05:22,320 --> 00:05:25,840
Your realtor should be asking. 
That's just genuinely smart. 

105
00:05:26,280 --> 00:05:29,560
Anyway, they're good if the 
person has been sorry, sorry. 

106
00:05:29,560 --> 00:05:33,280
Anybody who's here for Warcraft 
talk, skip ahead to, I don't 

107
00:05:33,280 --> 00:05:36,680
know, 13 minutes. 
I'm sure it'll be there, but we 

108
00:05:36,680 --> 00:05:38,360
will certainly be done the house
talk by then. 

109
00:05:42,040 --> 00:05:44,720
So the disclosure sheets are 
great if somebody has lived in 

110
00:05:44,720 --> 00:05:46,640
the house for a long time 
because they can answer those 

111
00:05:46,640 --> 00:05:49,720
questions. 
We've been here three years, so 

112
00:05:49,720 --> 00:05:52,040
we'd be able to answer a few of 
them, but we can't go into our 

113
00:05:52,040 --> 00:05:55,080
house is 112 years old. 
So when they're like, has there 

114
00:05:55,080 --> 00:05:57,600
been any history of flooding? 
I, I don't know, there wasn't in

115
00:05:57,600 --> 00:05:59,760
the last three years, but I 
can't tell you what happened 

116
00:05:59,760 --> 00:06:01,040
before that. 
And then if you're buying a 

117
00:06:01,040 --> 00:06:03,400
house that was a flip, if 
somebody bought it and flipped 

118
00:06:03,400 --> 00:06:07,040
it, those are almost entirely 
useless because they never lived

119
00:06:07,040 --> 00:06:08,280
in the house. 
They have no way to answer those

120
00:06:08,280 --> 00:06:11,520
questions so well. 
They are good to get and 

121
00:06:11,520 --> 00:06:13,440
definitely good to ask because 
especially if the person who 

122
00:06:13,440 --> 00:06:17,360
lived in the home for a long 
time, they're not always super 

123
00:06:17,360 --> 00:06:19,920
relevant. 
Yeah, my house was like kind of 

124
00:06:19,920 --> 00:06:23,080
iffy because it was being sold 
by the, the previous owner had 

125
00:06:23,080 --> 00:06:25,520
passed away a couple years ago 
and so it was their kid selling 

126
00:06:25,520 --> 00:06:27,040
it. 
So like some of it obviously 

127
00:06:27,040 --> 00:06:29,560
they'd known since like it was 
their mom and they grew up here.

128
00:06:30,200 --> 00:06:32,840
But some of it they were just 
like I, I don't know what you 

129
00:06:32,840 --> 00:06:37,600
paid for heat in a month like. 
Yeah, yeah, OK. 

130
00:06:37,600 --> 00:06:40,200
All right, man, if you want to, 
if we want to do the actual 

131
00:06:40,200 --> 00:06:43,720
show, it's 100. 
And yeah, we got so Eppie's in 

132
00:06:43,720 --> 00:06:46,120
the chat and he's in the UK, he 
heard 112 years old and he's 

133
00:06:46,120 --> 00:06:48,880
like, oh, you have a new house, 
'cause all the houses in Britain

134
00:06:48,880 --> 00:06:51,520
that didn't get destroyed during
the World War 2 bombing are like

135
00:06:51,520 --> 00:06:57,400
400 years old. 
Well, that might be that might 

136
00:06:57,400 --> 00:07:00,040
be where you come from. 
Your mileage may vary. 

137
00:07:00,280 --> 00:07:03,240
But let's say we're gonna pat 
that, put that aside and we're 

138
00:07:03,240 --> 00:07:05,960
gonna get into World of Warcraft
because there is a lot of news 

139
00:07:05,960 --> 00:07:10,400
to talk about. 
Yes, hard steel is a thing. 

140
00:07:10,400 --> 00:07:14,160
Moving on, we are getting the 
warning overlooked. 

141
00:07:14,320 --> 00:07:20,760
The community is focused on the 
beta, but there is 11 point 2.7 

142
00:07:20,880 --> 00:07:26,320
coming in under the radar. 
So that is going to be titled 

143
00:07:26,600 --> 00:07:30,640
the Midnight Prologue, The 
Warning, and that is due out 

144
00:07:30,640 --> 00:07:34,840
December 2nd in NA and December 
3rd in the EU. 

145
00:07:36,080 --> 00:07:39,480
It's got a number of things 
including a Quest storyline that

146
00:07:39,680 --> 00:07:42,600
includes Varissa Windrunner. 
Apparently they're just 

147
00:07:42,600 --> 00:07:44,320
inventing Windrunner sisters all
of a sudden. 

148
00:07:44,320 --> 00:07:49,280
Said of the two that we know and
Eritor investigating Visions and

149
00:07:49,280 --> 00:07:52,520
Prophecies. 
As part of that content update, 

150
00:07:53,080 --> 00:07:57,440
we're going to be allowed to get
into housing in Live, which 

151
00:07:57,440 --> 00:08:01,400
means all those people who are 
fuming about her steal will 

152
00:08:01,400 --> 00:08:03,400
suddenly open up their wallets 
and not care anymore. 

153
00:08:03,560 --> 00:08:07,960
We will be getting an updated 
new player experience, which is 

154
00:08:07,960 --> 00:08:10,200
good for returning players or 
new players alike. 

155
00:08:10,200 --> 00:08:12,240
It's going to get you up to 
speed. 

156
00:08:12,440 --> 00:08:16,480
That includes A revamped Exiles.
What is it called? 

157
00:08:16,480 --> 00:08:18,000
Exiles Aisle. 
Reach. 

158
00:08:18,320 --> 00:08:23,840
Exiles Reach Thank you. 
The story through Dragonflight, 

159
00:08:23,840 --> 00:08:29,080
the revamped experience of going
through the war within all of 

160
00:08:29,080 --> 00:08:34,360
that is going to be available. 
We will also be getting access 

161
00:08:34,640 --> 00:08:38,520
early access to housing. 
Like I said, the new lore 

162
00:08:38,520 --> 00:08:42,720
walking quests have been updated
where we get 2 new quests that 

163
00:08:42,720 --> 00:08:45,680
are about stuff irrelevant to 
midnight. 

164
00:08:45,880 --> 00:08:48,520
So we've got the Lich King and 
his assault on the Sun well, the

165
00:08:48,520 --> 00:08:50,720
last time the Sun well was 
assaulted. 

166
00:08:51,120 --> 00:08:55,240
And we've got the tainting of 
the Sun well by Illyria, 

167
00:08:55,240 --> 00:08:58,160
Windrunner and the creation of 
the Void Elves. 

168
00:08:58,480 --> 00:09:00,720
So there's there's a lot of 
things there. 

169
00:09:01,360 --> 00:09:05,640
Pandyrians, you're finally 
getting your heritage armor and 

170
00:09:05,640 --> 00:09:09,600
I believe that is all of the 
races now with here to Jarmer 

171
00:09:09,680 --> 00:09:13,240
with the pandarians completed. 
You guys could double check, but

172
00:09:13,240 --> 00:09:17,160
I I believe that to be the case.
Time walking turbulent time ways

173
00:09:17,160 --> 00:09:21,520
is returning 10 weeks of time 
walking folks, set your 

174
00:09:21,520 --> 00:09:25,880
calendars from December 2nd, do 
10 weeks and you know we're not 

175
00:09:25,880 --> 00:09:28,160
getting the new expansion before
then. 

176
00:09:28,920 --> 00:09:33,240
That includes 6 new dungeons 
that are going to be in from 

177
00:09:33,240 --> 00:09:37,720
Shadowlands and you reward. 
So we'll get the new mounts that

178
00:09:37,720 --> 00:09:40,040
come from shadow lands and and 
such from there. 

179
00:09:40,040 --> 00:09:42,800
If you like transmog pets and 
such, that'll be there. 

180
00:09:43,280 --> 00:09:47,200
And something near and dear to 
my heart, the Brawlers Guild is 

181
00:09:47,200 --> 00:09:50,480
coming back. 
It is a delayed release on that 

182
00:09:50,480 --> 00:09:53,520
time gating whatever buzzword 
you want to use that is coming 

183
00:09:53,520 --> 00:09:57,040
on December 9th. 
There will be some new bosses, 

184
00:09:57,120 --> 00:10:00,200
there will be a revised 
encounter order and they're 

185
00:10:00,200 --> 00:10:03,560
going to be a new rewards 
including a new rendition of 

186
00:10:03,560 --> 00:10:05,760
Bruce. 
I'm hoping the old rendition of 

187
00:10:05,760 --> 00:10:08,440
Bruce will come back because I 
missed, I missed one of those 

188
00:10:08,440 --> 00:10:12,520
Bruce versions and housing decor
as well. 

189
00:10:12,520 --> 00:10:16,560
Housing Decor rewards already 
being put into stuff. 

190
00:10:16,920 --> 00:10:21,320
So that's a lot of things to tie
this over in the winter 

191
00:10:21,320 --> 00:10:23,840
holidays. 
Are you guys excited for this or

192
00:10:23,840 --> 00:10:26,760
is your mind squarely focused on
beta right now? 

193
00:10:26,760 --> 00:10:31,000
Let's start with you, Lex. 
I am really excited about this I

194
00:10:31,000 --> 00:10:33,440
so I think I might have 
mentioned on the show when I do 

195
00:10:33,440 --> 00:10:35,760
beta, I'm trying very hard to 
avoid story. 

196
00:10:35,760 --> 00:10:38,480
I want that to be something like
I I, I understand that I'm going

197
00:10:38,480 --> 00:10:41,440
to experience spoilers as a 
creator, but I would like the 

198
00:10:41,440 --> 00:10:43,320
actual experience of the story 
to be something that I 

199
00:10:43,320 --> 00:10:48,920
experience live with my friends.
So I, I have, there's not a ton 

200
00:10:48,920 --> 00:10:52,160
that I do on the beta. 
Like I log in to test individual

201
00:10:52,160 --> 00:10:54,360
things feel like, oh, I'm 
curious about Prey or like, oh, 

202
00:10:54,360 --> 00:10:56,480
I want to see how this system's 
going to work or how this 

203
00:10:56,480 --> 00:10:58,360
system's going to work. 
But it's not like I'm spending 

204
00:10:58,360 --> 00:11:00,520
hours on beta. 
I'm kind of just, yeah, I 

205
00:11:00,640 --> 00:11:03,480
suppose obviously more so alpha,
but that's the mindset I'm going

206
00:11:03,480 --> 00:11:05,240
to bring into beta. 
It's like, oh, if I'm curious 

207
00:11:05,240 --> 00:11:06,880
about something I want to be 
able to talk about with my 

208
00:11:06,880 --> 00:11:10,240
friends, we'll talk about on for
Azeroth with my friends, then I 

209
00:11:10,240 --> 00:11:13,320
should pop into beta. 
So I am really feeling the 

210
00:11:13,320 --> 00:11:15,280
content content Well right now, 
right? 

211
00:11:15,280 --> 00:11:19,040
I, I don't have a ton of like 
gathering or side things I do. 

212
00:11:19,040 --> 00:11:22,080
I'm really pretty hyper fixated 
on AOTC and we got AOTC. 

213
00:11:22,840 --> 00:11:25,600
And so I'm finding it harder and
harder to convince myself to log

214
00:11:25,600 --> 00:11:30,480
in and having story and 
beginning to access housing and 

215
00:11:30,480 --> 00:11:32,680
then do things like that and 
feel like World of Warcraft is 

216
00:11:32,680 --> 00:11:34,080
alive again. 
I think it's going to be really 

217
00:11:34,080 --> 00:11:36,280
good. 
And I do also know this is going

218
00:11:36,280 --> 00:11:40,520
to be a long lull and it always 
is before expansions. 

219
00:11:40,520 --> 00:11:42,280
I mean, just because, you know, 
if we're saying at least 10 

220
00:11:42,280 --> 00:11:46,440
weeks, that's mid February, it's
mid November. 

221
00:11:46,440 --> 00:11:50,480
So that's what Oh my God why 
can't I do basic math like 3 

222
00:11:50,480 --> 00:11:53,200
months at least? 
Yeah. 

223
00:11:53,560 --> 00:11:56,480
Like we'll count the mid 
February and mid mid November is

224
00:11:56,480 --> 00:11:59,200
one month, then you add December
and January in there and you're 

225
00:11:59,320 --> 00:12:00,000
three months. 
Yeah, yeah. 

226
00:12:01,560 --> 00:12:02,200
There you go. 
There you go. 

227
00:12:02,200 --> 00:12:04,120
Yeah. 
So I mean, it'll be the 

228
00:12:04,120 --> 00:12:06,160
holidays, it'll be there'll be 
plenty to do. 

229
00:12:06,440 --> 00:12:09,480
But I am really happy that we're
going to be getting some fun 

230
00:12:09,760 --> 00:12:12,200
stuff relatively soon. 
Yeah. 

231
00:12:13,000 --> 00:12:15,040
I like that it is all pick up 
experiences. 

232
00:12:15,040 --> 00:12:17,480
It's not something that I need 
to work weeks on weeks on. 

233
00:12:17,680 --> 00:12:22,000
So in that way, like as I'm away
for holidays and visiting 

234
00:12:22,000 --> 00:12:28,680
friends and family, more friends
and family, I will definitely be

235
00:12:28,720 --> 00:12:32,640
less scheduled with my wow time,
with my play time and video 

236
00:12:32,640 --> 00:12:35,160
games in general. 
And so like, yeah, being able to

237
00:12:35,160 --> 00:12:37,200
be like, hey, I got some time. 
Let me jump in and do Brawlers 

238
00:12:37,200 --> 00:12:41,600
Guild or one of these law 
walking is I think this this is 

239
00:12:41,600 --> 00:12:46,800
the right content for the time 
if you're focused on life, Sean,

240
00:12:46,920 --> 00:12:48,760
any, any impressions on your 
end? 

241
00:12:49,400 --> 00:12:51,440
I'm really excited for the lore 
walking experience. 

242
00:12:51,440 --> 00:12:56,040
I enjoyed the three that we got 
at launch of Lore Walking and I 

243
00:12:56,040 --> 00:12:58,640
anytime we get a chance to talk 
about the sun, well and Arthus 

244
00:12:58,640 --> 00:13:02,040
and the elves, I'm all for that.
I am the opposite. 

245
00:13:02,040 --> 00:13:04,440
I feel like we're moving at 
breakneck speeds. 

246
00:13:04,440 --> 00:13:06,760
I can't believe you think 
there's a lull right now. 

247
00:13:08,640 --> 00:13:12,720
I feel like 10 point, not ten. 
I feel like 11 point 2.5 just 

248
00:13:12,720 --> 00:13:16,520
came out and maybe that's 
because of the weird gating or 

249
00:13:16,880 --> 00:13:24,160
sorry, the weird delay on turbo 
boost being unlocked and yeah, I

250
00:13:24,160 --> 00:13:27,760
just feel like you guys like, 
oh, it's you know, we're we're 

251
00:13:27,760 --> 00:13:28,560
moving so. 
Fast. 

252
00:13:28,560 --> 00:13:30,680
I was neutral. 
I didn't say anything Intel. 

253
00:13:30,680 --> 00:13:33,440
Sorry, but Lex Lex saying we're 
in a lull right now. 

254
00:13:33,440 --> 00:13:36,440
I just don't I feel that at all.
I am actively engaged in the 

255
00:13:36,440 --> 00:13:38,760
beta so maybe that helps to why 
I don't feel that way. 

256
00:13:39,040 --> 00:13:41,040
You also. 
Do Legion Remix, which I haven't

257
00:13:41,040 --> 00:13:42,520
been doing. 
Yeah, that's true. 

258
00:13:42,520 --> 00:13:49,640
But that's like an hour 4 * 3 to
4. 

259
00:13:49,640 --> 00:13:51,720
Times a week you can help me 
drag myself through Legion 

260
00:13:51,720 --> 00:13:53,640
Remix. 
Man do I need help. 

261
00:13:53,880 --> 00:13:56,080
Anyways, keep going. 
So I don't know. 

262
00:13:56,080 --> 00:13:59,240
I'm just there's still a lot of 
work that needs to happen on the

263
00:13:59,240 --> 00:14:02,200
add on situation in UI and beta 
and I don't think three months 

264
00:14:02,200 --> 00:14:05,400
is enough time. 
Sorry, let me let me let me make

265
00:14:05,400 --> 00:14:06,840
one clarification to what I 
said. 

266
00:14:07,040 --> 00:14:10,560
There is a lull that is healthy 
and normal between expansions in

267
00:14:10,560 --> 00:14:13,600
fact and I, I I do agree that 
content is coming out really 

268
00:14:13,600 --> 00:14:15,120
quickly and I think probably too
fast. 

269
00:14:15,360 --> 00:14:20,480
I am still deeply on team, but 
be realistic with yourself 

270
00:14:20,480 --> 00:14:22,960
delay. 
You know, a, a late release is 

271
00:14:22,960 --> 00:14:25,680
better than a bad release like 
Bazdev. 

272
00:14:25,880 --> 00:14:28,800
Do not, do not go to Ian 
Hasacosta. 

273
00:14:28,800 --> 00:14:31,400
So I'm sure cares deeply about 
what I say and be like Lex said 

274
00:14:31,400 --> 00:14:32,960
that she feels like there's a 
lull. 

275
00:14:32,960 --> 00:14:36,000
We got to push it up. 
Like I, I, I, I stand by 

276
00:14:36,000 --> 00:14:37,800
everything I've said before. 
I think this is moving too 

277
00:14:37,800 --> 00:14:40,040
quickly. 
I worry about how much they 

278
00:14:40,040 --> 00:14:41,800
intend to do in the next few 
months. 

279
00:14:42,320 --> 00:14:44,520
I I worry about how quickly 
they're putting out content in 

280
00:14:44,520 --> 00:14:48,600
general. 
And I based on my playstyle and 

281
00:14:48,600 --> 00:14:50,880
what I'm focusing on, I don't 
really see a ton. 

282
00:14:51,280 --> 00:14:54,880
You're not. 
You're not jumping on housing. 

283
00:14:55,720 --> 00:14:57,760
I, so I am excited about 11 
point 2.7. 

284
00:14:57,760 --> 00:14:59,920
I'm, I, I think that and I 
actually do think housing is 

285
00:14:59,920 --> 00:15:02,920
probably going to be one of my, 
I think that it's going to be my

286
00:15:03,040 --> 00:15:05,920
legion or my, my remix where I 
kept saying I'm not going to be 

287
00:15:05,920 --> 00:15:07,240
interested. 
I'm not going to be interested 

288
00:15:07,240 --> 00:15:08,520
in it. 
And I think that once I have 

289
00:15:08,800 --> 00:15:13,480
more things that hopefully fit 
together better and, and that 

290
00:15:13,480 --> 00:15:15,280
are more stable like that, it 
feels like I'm building 

291
00:15:15,280 --> 00:15:17,600
something versus just like going
in and like playing with stuff, 

292
00:15:18,120 --> 00:15:20,440
knowing that I'm going to, it's 
going to be deleted and, you 

293
00:15:20,440 --> 00:15:22,760
know, a month. 
I think that that is going to be

294
00:15:22,760 --> 00:15:24,520
very exciting for me. 
And I think I'm going to have a 

295
00:15:24,520 --> 00:15:27,080
lot of fun organizing, sprucing 
things up. 

296
00:15:28,960 --> 00:15:33,800
OK, Epidemi in Chad is saying 
that like housing might be what 

297
00:15:33,800 --> 00:15:37,120
brings them back to retail. 
I've, I've seen some people who 

298
00:15:37,120 --> 00:15:42,200
have been playing on the beta 
and and so forth really be like,

299
00:15:42,200 --> 00:15:46,520
Oh my goodness, this is, this is
my Wow now in its entirety. 

300
00:15:46,520 --> 00:15:48,880
So there's definitely some 
people who are super excited 

301
00:15:49,160 --> 00:15:51,120
about it. 
I've got to try it. 

302
00:15:51,120 --> 00:15:58,440
Like I had like Full disclosure 
guys, I have played all of 0 

303
00:15:58,440 --> 00:16:03,240
seconds of housing throughout 
alpha and beta and like I had 

304
00:16:03,240 --> 00:16:06,000
people like pushing and asking 
questions and stuff and I, I 

305
00:16:06,000 --> 00:16:10,920
just could not be bothered. 
Maybe, but unlikely. 

306
00:16:11,520 --> 00:16:14,800
I try it and I go, Oh my 
goodness, this is everything. 

307
00:16:15,160 --> 00:16:18,840
But we'll see. 
Again, different, different 

308
00:16:18,840 --> 00:16:22,960
strokes for different folks. 
But that leads us to the thing 

309
00:16:22,960 --> 00:16:25,800
that has been pulling more of my
time and definitely more of 

310
00:16:25,800 --> 00:16:30,480
Sean's time. 
We have the midnight beta itself

311
00:16:30,760 --> 00:16:37,120
which was released this week on 
the masses because the servers 

312
00:16:37,120 --> 00:16:39,360
definitely couldn't handle it. 
So there was a mass of something

313
00:16:39,360 --> 00:16:42,840
going on and that was unleashed 
to everybody who had 

314
00:16:42,840 --> 00:16:45,960
pre-ordered. 
Your accounts were flagged over 

315
00:16:45,960 --> 00:16:48,640
the course of the day and I 
believe everybody who has 

316
00:16:48,840 --> 00:16:53,040
ordered should be in now. 
If not, do contact Blizzard. 

317
00:16:53,280 --> 00:16:55,800
If you pre-ordered the digital 
edition. 

318
00:16:55,880 --> 00:16:58,600
Correct. 
Yes, if you pre-ordered the 

319
00:16:58,600 --> 00:17:01,920
digital edition, if you have 
pre-ordered the collectors or 

320
00:17:01,920 --> 00:17:07,240
physical edition, I don't 
believe that they've done any 

321
00:17:07,240 --> 00:17:09,560
way of sending them those codes 
out in time. 

322
00:17:10,040 --> 00:17:14,280
We also did a giveaway right 
here on Faraz Roth. 

323
00:17:14,280 --> 00:17:20,280
We had three lucky winners that 
one on our Twitter account, on 

324
00:17:20,280 --> 00:17:23,920
the YouTube comments and of 
course on Instagram as well. 

325
00:17:24,280 --> 00:17:28,079
And considering how successful 
it is, we will be doing another 

326
00:17:28,079 --> 00:17:30,960
one of those again. 
So if you are not currently in 

327
00:17:31,400 --> 00:17:34,960
the midnight beta, if you are 
looking to get yourself a 

328
00:17:34,960 --> 00:17:37,720
digital code, we'll we'll 
definitely be doing another 

329
00:17:37,720 --> 00:17:39,680
giveaway soon before the end of 
the year. 

330
00:17:39,680 --> 00:17:43,400
So stay tuned for that. 
With that said, let's talk about

331
00:17:43,400 --> 00:17:45,320
the beta. 
Sean, let's hand this out to 

332
00:17:45,320 --> 00:17:47,960
you. 
Yeah, so the beta launched on 

333
00:17:47,960 --> 00:17:51,920
Tuesday to fanfare. 
Servers got bodied. 

334
00:17:52,040 --> 00:17:55,480
There was a lot of issues with 
lag with disconnections and I 

335
00:17:55,480 --> 00:17:58,440
didn't be able to get in 
character copies were non 

336
00:17:58,440 --> 00:18:02,440
functional at the beginning. 
Workaround started to develop, 

337
00:18:02,440 --> 00:18:07,280
Blizzard rolled out a number of 
hot fixes and the latency ensued

338
00:18:08,000 --> 00:18:09,720
even through to today. 
There's been a couple of rolling

339
00:18:09,720 --> 00:18:12,160
restarts on the realms and 
they've been applying servers 

340
00:18:12,160 --> 00:18:13,960
stuff for the servers to try and
fix it. 

341
00:18:14,440 --> 00:18:18,520
Folks are still, if you get 
through the intro portion, the 

342
00:18:18,520 --> 00:18:22,760
the Sumwell intro portion to get
through that, which I, I mean I,

343
00:18:22,920 --> 00:18:27,040
I did with almost like I had 
some lag, but it wasn't 

344
00:18:27,240 --> 00:18:28,800
unplayable for me. 
But there are people who it's 

345
00:18:28,800 --> 00:18:30,200
unplayable for. 
But as soon as you get through 

346
00:18:30,200 --> 00:18:35,040
the intro version, go back to 
Orgemar, Stormwind or Dorngal, 

347
00:18:35,760 --> 00:18:39,360
turn on war mode and then go 
back to Sunwell because there's 

348
00:18:39,360 --> 00:18:43,720
only like 6 of us with war mode 
on and then the latency is gone 

349
00:18:43,720 --> 00:18:45,640
basically. 
So that's what I did. 

350
00:18:45,720 --> 00:18:48,280
I got that tip from Mr. GM which
worked out really well. 

351
00:18:48,640 --> 00:18:51,600
On a side note to that, if 
you're running around the beta 

352
00:18:51,600 --> 00:18:55,560
in war mode attacking people who
are questing in the Eversong 

353
00:18:55,560 --> 00:18:59,240
Woods, you can get launched into
the sun big. 

354
00:18:59,440 --> 00:19:03,520
No, no, no. 
If you're in war mode, do your 

355
00:19:03,520 --> 00:19:06,000
war mode like fly. 
You fly. 

356
00:19:06,280 --> 00:19:08,280
You do what you want when you do
what makes you. 

357
00:19:08,720 --> 00:19:10,600
Infiltrating. 
You're the ones infiltrating war

358
00:19:10,600 --> 00:19:13,320
mode for your own purposes and 
taking it away from the people 

359
00:19:13,320 --> 00:19:15,200
who want to do war mode. 
When they deserve. 

360
00:19:15,280 --> 00:19:17,720
Their war mode spaces don't 
gentrify them. 

361
00:19:18,000 --> 00:19:22,400
When people are actively using 
war mode as a way to bypass the 

362
00:19:22,400 --> 00:19:24,560
latency, and you know that they 
are. 

363
00:19:24,840 --> 00:19:29,960
They can get stabbed and there's
04K and 120 frames baby and. 

364
00:19:30,120 --> 00:19:32,960
Even on top of that, if you're 
in war mode because you love PvP

365
00:19:32,960 --> 00:19:36,240
and you love the fight and you 
attack somebody who doesn't 

366
00:19:36,240 --> 00:19:39,720
attack you back. 
Big honor, Big honor. 

367
00:19:39,720 --> 00:19:41,880
Farm that honor. 
You're gonna need it for the end

368
00:19:41,880 --> 00:19:44,280
game. 
I if I was Homelander, I would 

369
00:19:44,280 --> 00:19:47,880
fly to each of those people's 
homes and I-beam them that. 

370
00:19:47,880 --> 00:19:52,960
Seems like a lot of PvP war mode
for somebody who's speaking so 

371
00:19:53,440 --> 00:19:55,640
fastest. 
Are you sure that you wouldn't 

372
00:19:56,160 --> 00:19:58,680
jump down at them in your little
cloud car? 

373
00:19:58,680 --> 00:20:02,120
Jump out and use these Insignia 
on your belly to Care Bears. 

374
00:20:02,120 --> 00:20:06,400
Stare at them. 
Listen to Care Bears where 

375
00:20:06,400 --> 00:20:09,680
gangsters are right. 
I won't take less than that 

376
00:20:09,680 --> 00:20:11,400
anyway. 
War mode will get rid of some of

377
00:20:11,400 --> 00:20:13,200
their latency, but lots of stuff
is going on. 

378
00:20:13,200 --> 00:20:16,160
Transmog is turned off 
currently, so the new transmog 

379
00:20:16,160 --> 00:20:19,800
systems coming into place. 
And before anybody panics, if 

380
00:20:19,800 --> 00:20:22,920
you happen to have the script 
that lets you look at the 

381
00:20:22,920 --> 00:20:27,360
transmog window and see the 
current placeholder for what the

382
00:20:27,360 --> 00:20:31,200
cost of a single transmog outfit
is, please keep in mind it is 

383
00:20:31,200 --> 00:20:34,080
just a placeholder and Blizzard 
hasn't officially said that it 

384
00:20:34,080 --> 00:20:37,200
will cost us 40,000 gold or 
outfit. 

385
00:20:37,560 --> 00:20:41,360
You know, they likely did that 
to prevent people or like, even 

386
00:20:41,360 --> 00:20:46,440
if people found it, to deter 
them from activating a system 

387
00:20:46,440 --> 00:20:48,520
that they don't want. 
Yeah, like I. 

388
00:20:48,640 --> 00:20:51,480
Said it's just a placeholder so 
please don't panic if you see 

389
00:20:51,480 --> 00:20:54,880
that it hasn't been reported 
anywhere yet, so hopefully we 

390
00:20:54,880 --> 00:20:58,760
can avoid the pissing of blood 
that we normally see when people

391
00:20:58,760 --> 00:21:01,560
get information that is is only 
half of the story. 

392
00:21:02,600 --> 00:21:04,480
I got to ask. 
I got to ask though, what would 

393
00:21:04,480 --> 00:21:07,240
you say is a fair fair price 
considering the transformer 

394
00:21:07,240 --> 00:21:09,520
system is like almost set it and
forget it. 

395
00:21:10,000 --> 00:21:13,440
Yeah, I think between 5 and 
10,000 is probably fair per 

396
00:21:13,440 --> 00:21:16,840
outfit, especially because 
you're not slot per outfit, 

397
00:21:16,960 --> 00:21:19,560
yeah. 
Because you're outfits. 

398
00:21:19,600 --> 00:21:20,560
I can see that. 
All right, Yeah. 

399
00:21:20,560 --> 00:21:22,320
Yeah, because you're going to 
want like you can have a 

400
00:21:22,320 --> 00:21:24,480
separate outfit for for war 
band, You can have a separate 

401
00:21:24,480 --> 00:21:26,960
open for war band screen, You 
can have a separate outfit for 

402
00:21:26,960 --> 00:21:28,320
housing. 
You can have a separate outfit 

403
00:21:28,320 --> 00:21:31,840
for in major cities because of 
this reason. 

404
00:21:32,240 --> 00:21:34,360
People are going to want to have
and like I have, if you go look 

405
00:21:34,360 --> 00:21:36,400
through right now through my 
transmog, I have like 32 outfits

406
00:21:36,400 --> 00:21:40,480
just on my paladin, like just my
paladin and then every other 

407
00:21:40,480 --> 00:21:44,920
character I have a lot of them. 
So I, I, I think between 5 and 

408
00:21:44,920 --> 00:21:48,800
10,000 is probably reasonable. 
If you go through the like an 

409
00:21:48,800 --> 00:21:51,920
experience of questing, you're 
going to be upgrading your 

410
00:21:51,920 --> 00:21:55,400
transmog more often typically. 
So, you know, even if you look 

411
00:21:55,400 --> 00:21:59,800
at say between 5 and 800 gold 
per transmog, it's like that you

412
00:21:59,800 --> 00:22:02,520
do every time you change an 
outfit between 500 gold. 

413
00:22:02,960 --> 00:22:07,480
I think 10,000 feels reasonable.
That's like the equivalent of, I

414
00:22:07,520 --> 00:22:11,240
don't know, 20 different times 
of fully transmogging. 

415
00:22:11,640 --> 00:22:13,400
I, I think 40,000 is cost 
prohibitive. 

416
00:22:13,400 --> 00:22:17,080
I think that's, that's awful. 
I think, I think 40,000 would be

417
00:22:17,080 --> 00:22:21,720
an awful choice personally, but 
it's just a placeholder for now.

418
00:22:21,920 --> 00:22:25,320
That just feels like a year. 
So now if you want to have one 

419
00:22:25,320 --> 00:22:27,560
of the transmog for each of the 
four different ways that you can

420
00:22:27,560 --> 00:22:34,080
have it now we're looking at 
like 160,000 gold like just for 

421
00:22:34,120 --> 00:22:36,600
just for transmog like it 
doesn't, it would never, it 

422
00:22:36,680 --> 00:22:39,360
would cost, it would take you 
would have to transmog so often 

423
00:22:39,360 --> 00:22:41,960
to get to that value, you know 
what I mean? 

424
00:22:42,600 --> 00:22:45,880
So I think I think between 5 and
10,000 per outfit is fair. 

425
00:22:46,560 --> 00:22:49,080
So, but there I think it's on a 
slot basis by it's per slot 

426
00:22:49,080 --> 00:22:50,880
basis or whatever the equivalent
of that breaks down to 

427
00:22:52,480 --> 00:22:55,560
personally that's what I think. 
Yeah, I agree with Sean as the 

428
00:22:55,560 --> 00:22:57,840
resident doesn't actually make 
money, girl. 

429
00:22:57,840 --> 00:23:02,160
I think that that's a level that
does actually like you will get 

430
00:23:02,160 --> 00:23:04,640
that amount just doing general 
content. 

431
00:23:05,040 --> 00:23:08,560
So it's going to be enough that 
people aren't like switching 

432
00:23:08,560 --> 00:23:10,840
every 10 minutes. 
I mean, unless they have a ton 

433
00:23:10,840 --> 00:23:14,720
of gold, but you know, it, it'll
feel like you did something like

434
00:23:14,720 --> 00:23:17,120
you paid for something, but it 
won't feel like, Oh my God, I 

435
00:23:17,120 --> 00:23:19,160
guess I can't transmog this 
season. 

436
00:23:19,160 --> 00:23:22,920
Like I honestly, yeah, 40,000 I 
would be seriously considering 

437
00:23:22,920 --> 00:23:30,320
whether I wanted to send a 
transmog 5 to 8, whatever. 

438
00:23:30,320 --> 00:23:32,480
Like I I again, I wouldn't do 
what I do right now where I 

439
00:23:32,480 --> 00:23:35,400
change my transmog every single,
you know, rain night. 

440
00:23:35,640 --> 00:23:38,320
But yeah, I totally have a few 
going with that. 

441
00:23:38,880 --> 00:23:42,040
Yeah, yeah. 
So that's happening right now in

442
00:23:42,040 --> 00:23:44,720
the beta. 
There's no level 90 prebuilt 

443
00:23:44,920 --> 00:23:46,800
characters yet, so you are going
to have to level through the 

444
00:23:46,800 --> 00:23:48,360
story. 
If you're somebody who's wanting

445
00:23:48,360 --> 00:23:51,280
to avoid that, get to level 81 
and then you can just farm 

446
00:23:51,280 --> 00:23:52,440
follower dungeons for 
experience. 

447
00:23:52,440 --> 00:23:54,600
It will take you longer, but you
can do it. 

448
00:23:54,600 --> 00:23:58,200
They have improved the follower 
dungeon AI, it seems like, in 

449
00:23:58,200 --> 00:24:00,680
this build from what it was on 
the previous alpha builds. 

450
00:24:01,000 --> 00:24:06,120
So that's good. 
And they made some more damage 

451
00:24:06,120 --> 00:24:08,800
meter adjustments. 
We can now see damage taken as 

452
00:24:08,800 --> 00:24:11,760
one of the items track. 
The damage meter itself is still

453
00:24:11,760 --> 00:24:14,760
not functional, but we we can 
see the things that it will 

454
00:24:14,760 --> 00:24:16,640
track. 
And then we just have to assume 

455
00:24:16,640 --> 00:24:20,560
we're going to be able to drill 
down on those RAID frames not 

456
00:24:20,560 --> 00:24:27,120
yet implemented and still the 
external defensives tracker not 

457
00:24:27,120 --> 00:24:29,360
functioning the way everybody 
thought it was going to 

458
00:24:29,360 --> 00:24:32,840
function, still functioning just
as a, as a tracker, still no 

459
00:24:32,840 --> 00:24:34,520
debuff tracking. 
Hopefully all that stuff comes 

460
00:24:34,520 --> 00:24:37,240
in, in a later build. 
And I would, I know it's not in 

461
00:24:37,240 --> 00:24:39,280
the show, but I would like to 
talk about Ian because we talked

462
00:24:39,280 --> 00:24:42,800
about last week, some of the AI,
the, the UI stuff, and Ian made 

463
00:24:42,800 --> 00:24:48,200
a post on Reddit replying to 
comments from the interview that

464
00:24:48,200 --> 00:24:50,400
he had with, or the meeting that
he had with DBN and bigwigs. 

465
00:24:50,400 --> 00:24:53,000
I'd like to talk about that just
for a second because I think it 

466
00:24:53,000 --> 00:24:55,040
sort of fits here in with the 
beta and the UI stuff. 

467
00:24:55,720 --> 00:24:57,520
And that's Ian. 
So we had talked about last week

468
00:24:57,520 --> 00:25:01,680
that the, that Ian had stated 
that they didn't want to have an

469
00:25:01,800 --> 00:25:06,000
audio counter counting down from
5:00 to 1:00 when a a mechanic 

470
00:25:06,000 --> 00:25:08,360
was happening because they they 
didn't want, sorry, Ian didn't 

471
00:25:08,360 --> 00:25:10,240
want add-ons to have that 
functionality because it would 

472
00:25:10,240 --> 00:25:12,360
feel mandatory. 
He felt that if we were going to

473
00:25:12,360 --> 00:25:15,240
have an audio counter counting 
down from 5:00 to 1:00 that it 

474
00:25:15,240 --> 00:25:18,240
should be built into the game. 
But they currently don't intend 

475
00:25:18,240 --> 00:25:23,880
to do that because they plan to 
have it so that their own visual

476
00:25:23,880 --> 00:25:28,240
and audio cues in the terms of 
the boss speaking should be 

477
00:25:28,240 --> 00:25:31,760
enough to to give you this 
information without needing that

478
00:25:31,760 --> 00:25:34,000
countdown. 
And then if it's not, if it's 

479
00:25:34,000 --> 00:25:35,960
not working, the team you know 
is always has the option to 

480
00:25:35,960 --> 00:25:38,160
include it. 
And I do want to get your 

481
00:25:38,160 --> 00:25:41,160
thoughts on it. 
I I am bewildered by that 

482
00:25:41,160 --> 00:25:46,960
statement because the combat 
warning timer literally gives us

483
00:25:46,960 --> 00:25:50,680
a countdown from 5 to one for 
the abilities in visual format 

484
00:25:50,680 --> 00:25:53,360
on the screen. 
So I don't understand the 

485
00:25:53,360 --> 00:25:55,800
difference between letting us 
read it and letting us hear it, 

486
00:25:55,840 --> 00:25:58,160
and how one is an advantage and 
1 isn't. 

487
00:25:58,800 --> 00:26:02,080
Audio noise is different than 
visual noise if I had to go with

488
00:26:02,080 --> 00:26:04,200
anything. 
If you have multiple counter 

489
00:26:04,440 --> 00:26:08,920
down timers going like the bars,
you can look at 1 and isolate 

490
00:26:08,920 --> 00:26:10,560
and be like OK, that's the one 
going through. 

491
00:26:10,560 --> 00:26:14,000
If you have multiple voices 
going off that are all counting 

492
00:26:14,000 --> 00:26:19,160
down, being able to figure out 
which one is which is is too 

493
00:26:19,160 --> 00:26:23,840
much audio noise. 
So that's one thing they would 

494
00:26:23,840 --> 00:26:28,120
need to then change it to be 
like this one actually talks, 

495
00:26:28,120 --> 00:26:32,280
but this one doesn't. 
In such a situation, which which

496
00:26:32,280 --> 00:26:36,440
is in my mind then becoming a 
Pandora's box and that might be 

497
00:26:36,600 --> 00:26:38,960
why they're doing it. 
That said, if that is the 

498
00:26:38,960 --> 00:26:42,160
reason, I would rather they say 
that and then we deal with the 

499
00:26:42,160 --> 00:26:46,080
realities of that confusion 
rather than the what was put 

500
00:26:46,080 --> 00:26:48,720
forward. 
But like there are different 

501
00:26:48,720 --> 00:26:53,840
levels of information that 
people can absorb that differs 

502
00:26:53,840 --> 00:26:56,680
based on not only the person 
that is getting that 

503
00:26:56,680 --> 00:27:01,960
information, but the type of of 
way that it is coming at you. 

504
00:27:02,240 --> 00:27:06,320
So whereas some people are 
visual learners, some people are

505
00:27:06,320 --> 00:27:08,800
tactile learners, some people 
are auditory learners. 

506
00:27:08,920 --> 00:27:12,200
All of that also factors into 
the way that UI sometimes 

507
00:27:12,200 --> 00:27:18,160
screams at you if it is a boss 
ability. 

508
00:27:18,240 --> 00:27:24,880
And this is sometimes harder to 
do in a in a council fight than 

509
00:27:24,880 --> 00:27:28,800
in a single boss encounter. 
Like I can still remember in my 

510
00:27:28,800 --> 00:27:33,560
dreams, in my nightmares, right 
where where somebody would be 

511
00:27:33,560 --> 00:27:35,440
like, break yourself upon my 
body. 

512
00:27:35,440 --> 00:27:38,200
And I go like, OK, I better 
throw a dot on so it gets 

513
00:27:38,200 --> 00:27:40,480
bounced back to me. 
Like I know that immediately. 

514
00:27:40,560 --> 00:27:45,080
I can't name that boss, but that
what that that one voice line. 

515
00:27:45,640 --> 00:27:48,640
I can say that was stone core. 
I can say it was the the big 

516
00:27:48,640 --> 00:27:51,160
giant. 
I, I can say that he throws up 

517
00:27:51,200 --> 00:27:54,760
the a shield at that point and 
then I, and then you need to 

518
00:27:54,760 --> 00:27:58,080
reflect damage on yourself 
because you've been given a 

519
00:27:58,120 --> 00:28:02,600
debuff that after a certain 
period of time petrifies you. 

520
00:28:02,960 --> 00:28:06,560
And if you don't take damage to 
break that debuff you, you won't

521
00:28:06,560 --> 00:28:08,280
be able to run out and he'll one
shot you. 

522
00:28:08,640 --> 00:28:10,680
And I know that. 
And I've never needed a 

523
00:28:10,680 --> 00:28:13,120
countdown timer for that. 
I've never needed a visual thing

524
00:28:13,120 --> 00:28:16,080
for that because I can 
immediately link that voice 

525
00:28:16,080 --> 00:28:17,920
line. 
And if they can design things 

526
00:28:17,920 --> 00:28:21,600
like that, then I guess I don't 
need a countdown timer. 

527
00:28:21,880 --> 00:28:25,920
But that is 100% Blizzard 
putting the onus on themselves 

528
00:28:26,520 --> 00:28:31,920
and the accessibility 
conversations sometimes get lost

529
00:28:31,920 --> 00:28:35,520
in that. 
And I guess as an aside, flat 

530
00:28:35,520 --> 00:28:41,440
out anybody who is in The Who 
can hear me now, OK, we talk 

531
00:28:41,440 --> 00:28:45,160
about ideals, we talk about 
accessibility and making sure 

532
00:28:45,160 --> 00:28:49,600
that point of views are 
considered, that people who have

533
00:28:49,600 --> 00:28:52,560
those point of views, as many 
point of views as possible and 

534
00:28:52,560 --> 00:28:54,960
perspectives as possible are in 
the room having that 

535
00:28:55,360 --> 00:28:59,360
conversation. 
But I also need to ask people 

536
00:28:59,560 --> 00:29:02,880
not to fall for a Nirvana 
complex, OK? 

537
00:29:04,040 --> 00:29:08,040
It is ideal that we have as many
perspectives in the room as as 

538
00:29:08,040 --> 00:29:10,400
possible. 
We often fall short of the 

539
00:29:10,400 --> 00:29:14,400
ideal. 
Sean, Lex and myself Will always

540
00:29:14,400 --> 00:29:17,760
say that we want you to get your
opinion out there because every 

541
00:29:17,760 --> 00:29:20,960
point of view should be there. 
This entire show is built to 

542
00:29:20,960 --> 00:29:25,560
have different points of view. 
Get your perspective regardless 

543
00:29:25,560 --> 00:29:28,640
of how you play to the 
developers, but also get it to 

544
00:29:28,640 --> 00:29:30,480
us. 
I would love to have a more 

545
00:29:30,480 --> 00:29:34,000
informed perspective based on 
what somebody says to me. 

546
00:29:34,120 --> 00:29:36,640
That is like, OK, hey, you know 
what? 

547
00:29:36,640 --> 00:29:38,840
I hadn't considered that. 
And I'll think about that going 

548
00:29:38,840 --> 00:29:42,440
in the in the future. 
And that will give me a just a 

549
00:29:42,440 --> 00:29:44,800
far more informed opinion. 
I'll be thankful for it. 

550
00:29:45,200 --> 00:29:51,280
But I need people to stop trying
to say that hey, because this 

551
00:29:51,280 --> 00:29:53,520
can't be done perfectly. 
We shouldn't have this 

552
00:29:53,520 --> 00:29:56,200
conversation at all. 
If you want to push and say 

553
00:29:56,200 --> 00:29:59,560
like, Hey, this is a better way 
of doing doing it that helps 

554
00:29:59,560 --> 00:30:01,320
this perspective. 
That's a constructive 

555
00:30:01,840 --> 00:30:03,960
conversation. 
If you try and shut down the 

556
00:30:03,960 --> 00:30:08,160
conversation because it doesn't 
perfectly aligned with your 

557
00:30:08,160 --> 00:30:10,640
perspective, I don't want to 
have that conversation. 

558
00:30:10,920 --> 00:30:13,960
And that's that's what I want to
preface this with. 

559
00:30:14,240 --> 00:30:17,480
That said, I think there's a lot
of different things that they 

560
00:30:17,480 --> 00:30:22,320
need to consider, including how 
much in information overload 

561
00:30:22,320 --> 00:30:24,920
they put in there. 
If we've got 20 different timers

562
00:30:24,920 --> 00:30:28,440
going off and all these spell 
effects, they all get lost. 

563
00:30:28,520 --> 00:30:30,880
That's why we started turning 
down spell effects on people 

564
00:30:30,880 --> 00:30:34,400
that weren't us or the boss. 
Same thing with audio cues. 

565
00:30:34,720 --> 00:30:37,880
I cannot have 5 different 
countdown timers going at the 

566
00:30:37,880 --> 00:30:39,560
same time. 
I will lose it. 

567
00:30:39,960 --> 00:30:43,160
And so I, I'm looking for 
something cleaner and I think 

568
00:30:43,160 --> 00:30:48,800
just distinctive voice lines 
that I can then go like that's, 

569
00:30:49,440 --> 00:30:52,560
that's that ability or that's 5 
seconds ahead of that ability. 

570
00:30:52,560 --> 00:30:55,880
And I can sort of learn that. 
I think that is something 

571
00:30:55,880 --> 00:30:57,400
strong. 
Otherwise they're going to have 

572
00:30:57,400 --> 00:30:59,200
to, and they do that as voice 
lines anyways. 

573
00:30:59,360 --> 00:31:03,280
But I don't think that works 
with a a generic encounter 

574
00:31:03,280 --> 00:31:06,800
timer. 
That's a fairpoint. 

575
00:31:06,800 --> 00:31:08,160
I don't know exactly how I'd fix
it. 

576
00:31:08,160 --> 00:31:10,000
I think the first. 
So I have a few points I'm going

577
00:31:10,000 --> 00:31:11,960
to probably make in in 
relatively rapid succession, as 

578
00:31:11,960 --> 00:31:13,680
I love to. 
Do I'm monologued? 

579
00:31:13,720 --> 00:31:18,400
Go ahead. 
So the first thing I'd say is I,

580
00:31:18,400 --> 00:31:20,200
I, I think that's true about the
voice lines. 

581
00:31:20,200 --> 00:31:22,560
That could be really useful. 
I do think the Blizzard has a 

582
00:31:22,560 --> 00:31:26,000
tendency to fall into a little 
bit of a, a trap where they'll 

583
00:31:26,000 --> 00:31:28,360
make an accessibility feature. 
I'd be like, look, it'll work. 

584
00:31:28,360 --> 00:31:33,320
It's just harder, right? 
Like, yeah, you can learn to 

585
00:31:33,320 --> 00:31:36,520
countdown from the voice line 
and figure out exactly how long 

586
00:31:36,520 --> 00:31:40,440
it's going to take after the the
voice line goes to the spell 

587
00:31:40,440 --> 00:31:42,360
cast and learn to count that 
every single time. 

588
00:31:42,600 --> 00:31:46,080
It's totally doable. 
It is significantly harder than 

589
00:31:46,080 --> 00:31:49,280
people who can, you know, have 
the visual processing at the 

590
00:31:49,280 --> 00:31:51,880
level where they could easily 
look at a countdown timer. 

591
00:31:51,880 --> 00:31:54,000
Who's going to have that, you 
know, the first time they run 

592
00:31:54,000 --> 00:31:57,680
in. 
Although, I mean, and I think 

593
00:31:57,680 --> 00:32:04,120
this is kind of Blizzard 
struggling with the like, like 

594
00:32:04,880 --> 00:32:08,480
if, if they're going to cut 
things, they are putting 

595
00:32:08,480 --> 00:32:13,960
themselves like, no, no, if, if,
if they're going to say we have 

596
00:32:13,960 --> 00:32:17,400
to like we, we, we are not going
to give you options to only have

597
00:32:17,400 --> 00:32:19,920
certain timers, like to only 
announce certain things. 

598
00:32:19,920 --> 00:32:24,120
Like you cannot go in and change
the voice line for XYZ or, you 

599
00:32:24,120 --> 00:32:26,240
know, you can't change how this 
is presented versus this is 

600
00:32:26,240 --> 00:32:28,040
presented. 
You have to, it's, it's all or 

601
00:32:28,040 --> 00:32:29,920
nothing. 
Or you can maybe get an add on 

602
00:32:29,920 --> 00:32:31,600
that's going to like filter a 
few things out. 

603
00:32:31,600 --> 00:32:34,120
But it's really like it's, it's 
the on or off. 

604
00:32:35,840 --> 00:32:38,200
You're kind of right that they 
are saying, well, if you're 

605
00:32:38,200 --> 00:32:41,240
going to do like we, we have to 
do every single countdown. 

606
00:32:41,440 --> 00:32:43,600
And so if there's multiple 
spells going, you're going to 

607
00:32:43,600 --> 00:32:47,280
have one voice doing a 15 second
countdown and one voice on the 

608
00:32:47,280 --> 00:32:49,160
five second of the last 10 
second countdown. 

609
00:32:49,200 --> 00:32:51,880
Like like, yeah, that's right. 
That's going to be a monstrously

610
00:32:51,880 --> 00:32:56,360
chaotic. 
And I think that they are I I I 

611
00:32:56,360 --> 00:32:57,880
kind. 
Of put the burden on themselves.

612
00:32:58,320 --> 00:33:00,600
Right. 
And I, I keep falling back on 

613
00:33:00,600 --> 00:33:02,400
the same frustration that I 
think I, I was talking about 

614
00:33:02,400 --> 00:33:06,480
last week, sorry to, to preface 
it, I, I have a tendency to talk

615
00:33:06,480 --> 00:33:09,160
to myself a lot. 
And so sometimes I forget what I

616
00:33:09,160 --> 00:33:11,200
said on the podcast, what I just
said in my mirror. 

617
00:33:11,200 --> 00:33:13,360
So if I ever say like, yeah, the
thing I said last week and 

618
00:33:13,360 --> 00:33:15,200
you're like, Lex, you did not 
say that. 

619
00:33:15,200 --> 00:33:17,400
That's 'cause I, it was all me 
babes. 

620
00:33:18,440 --> 00:33:22,720
But I, I feel like we had this 
game that was particularly 

621
00:33:22,720 --> 00:33:24,880
accessible because we had all of
these options. 

622
00:33:25,160 --> 00:33:27,720
And I under like, I, I, I 
understand the argument Blizzard

623
00:33:27,720 --> 00:33:30,200
is making for why they're 
choosing to take away the 

624
00:33:30,200 --> 00:33:34,680
options, but it is taking World 
of Warcraft from one of the most

625
00:33:35,080 --> 00:33:39,560
accessible games. 
I, I think arguably ever, right,

626
00:33:39,560 --> 00:33:44,120
due to the sheer customization 
ability of add-ons to one that 

627
00:33:44,120 --> 00:33:47,320
is, is just going to exclude 
certain people like Eon, Sorry, 

628
00:33:47,320 --> 00:33:51,960
Eon Ian openly said that he 
thinks that being able to like 

629
00:33:51,960 --> 00:33:54,000
visual processing is a 
requirement of rating, right? 

630
00:33:54,000 --> 00:33:56,440
That that he, he, he is on not 
not just him. 

631
00:33:56,440 --> 00:33:58,200
It's not like this. 
He is the only person making 

632
00:33:58,200 --> 00:34:02,600
these decisions, but he is the 
name that we have that that that

633
00:34:02,600 --> 00:34:06,600
is a requirement of high level 
content, which does mean that 

634
00:34:06,600 --> 00:34:08,480
people who historically have 
been able to play World of 

635
00:34:08,480 --> 00:34:11,880
Warcraft are no longer like they
are determining that they cannot

636
00:34:11,880 --> 00:34:14,960
do high level content, right? 
Then there's no way around that 

637
00:34:14,960 --> 00:34:16,639
if if that's the determination 
you're making. 

638
00:34:18,480 --> 00:34:22,600
They can no longer do high level
content in the way that it is 

639
00:34:22,800 --> 00:34:24,440
designed now. 
Right. 

640
00:34:24,440 --> 00:34:26,719
But if they're saying they're 
unwilling to make a game like 

641
00:34:26,719 --> 00:34:29,560
if, if, if they're saying it's a
hard line for them, they will 

642
00:34:29,560 --> 00:34:32,440
not make a game that doesn't 
like high level content that 

643
00:34:32,440 --> 00:34:37,560
does not require visual 
processing like blind players 

644
00:34:37,560 --> 00:34:39,719
can't. 
That inherently excludes blind 

645
00:34:39,719 --> 00:34:41,560
players. 
If if visual processing is a 

646
00:34:41,760 --> 00:34:46,920
mandatory aspect of rating and 
of Mythic plus, which they've 

647
00:34:46,920 --> 00:34:50,920
stated it, that's part of their 
ethos that that does just cut 

648
00:34:50,920 --> 00:34:56,600
people out. 
So the game already cuts people 

649
00:34:56,600 --> 00:35:02,040
out at A at a certain point the 
game cuts it cuts you out if you

650
00:35:02,040 --> 00:35:08,680
are like 100% blind. 
They do not have like the, they 

651
00:35:08,680 --> 00:35:12,880
used to have like back in Wrath 
where it would be these markers 

652
00:35:12,880 --> 00:35:15,400
that would be 3D projected and 
you could tell how close close 

653
00:35:15,400 --> 00:35:16,960
you were to something and it 
would be. 

654
00:35:16,960 --> 00:35:20,240
And based on programming now 
you'd be able to like get some 

655
00:35:20,240 --> 00:35:22,800
sort of auditory warning when 
you're close, when you're facing

656
00:35:22,800 --> 00:35:24,360
something that that sort of 
thing. 

657
00:35:24,640 --> 00:35:29,320
And in and in that way, the 
programming that we have now 

658
00:35:29,760 --> 00:35:34,960
with the limitations that didn't
exist back then, the game was 

659
00:35:34,960 --> 00:35:39,200
more accessible. 
But I don't think that is a fair

660
00:35:39,200 --> 00:35:43,680
line to draw because the same 
people who created that would 

661
00:35:43,680 --> 00:35:50,560
use that to utterly trivialize 
so much of the game that they 

662
00:35:50,560 --> 00:35:53,960
would then design around it or 
lock it out, which they ended up

663
00:35:53,960 --> 00:35:56,160
locking out. 
They would then design around it

664
00:35:56,520 --> 00:36:01,080
so as not to design A game that 
would be trivial to somebody 

665
00:36:01,080 --> 00:36:04,880
with a certain set of abilities 
and therefore make it impossible

666
00:36:04,880 --> 00:36:08,920
for somebody else. 
So like this sort of it becomes 

667
00:36:08,920 --> 00:36:11,120
impossible. 
So for a second of the audience 

668
00:36:11,360 --> 00:36:15,840
to play is always a battle back 
and forth between like the power

669
00:36:15,840 --> 00:36:19,360
of the add-ons, whether for 
accessibility or just raw power 

670
00:36:19,360 --> 00:36:23,560
for other other means. 
And what do developers have to 

671
00:36:23,560 --> 00:36:31,080
do with that power in mind if 
they bring the baseline and the 

672
00:36:31,240 --> 00:36:35,960
highest potential closer 
together, that variance, right? 

673
00:36:35,960 --> 00:36:39,280
Because what basically they've 
been trying to do, they don't 

674
00:36:39,280 --> 00:36:43,040
need to design with so many 
hoops to jump. 

675
00:36:43,400 --> 00:36:47,640
It doesn't need to be that you 
get an ability and you need to 

676
00:36:47,640 --> 00:36:51,800
already have been pre spread. 
That means that the countdown 

677
00:36:51,800 --> 00:36:56,240
timer isn't as necessary. 
You could get an ability on you 

678
00:36:56,680 --> 00:37:02,720
and with some limited vision 
know that it's upon notice on 

679
00:37:02,720 --> 00:37:08,480
you because the graphics are 
basically unignorable to most to

680
00:37:08,480 --> 00:37:13,480
most vision and then you have 
time to move away in a 

681
00:37:13,560 --> 00:37:17,360
reasonable time. 
Whereas if you had the the 

682
00:37:17,480 --> 00:37:22,920
custom timer and you had the 
thing that measured how far you 

683
00:37:22,920 --> 00:37:25,440
need to be, they'd have to be 
like, no, no, we need something 

684
00:37:25,440 --> 00:37:28,600
to force them to to collapse and
they need to pre spread 

685
00:37:28,840 --> 00:37:31,480
immediately. 
As just an example off the top 

686
00:37:31,480 --> 00:37:33,400
of my head, again, I'm not a 
designer and everything, but 

687
00:37:33,400 --> 00:37:38,760
like what the game requires of 
us today is at a different level

688
00:37:38,760 --> 00:37:42,560
than what the game required of 
us 5-10 years ago. 

689
00:37:42,760 --> 00:37:46,440
Because they keep having to. 
They feel, even if you don't 

690
00:37:46,440 --> 00:37:51,680
agree, that they have to 
escalate according to what tools

691
00:37:52,080 --> 00:37:56,240
the community has embraced. 
That's that's fair. 

692
00:37:56,240 --> 00:37:58,480
And, and, and the other thing 
that I do want to just like 

693
00:37:58,520 --> 00:38:01,120
point out is that I'm speaking 
for a community I'm not a part 

694
00:38:01,120 --> 00:38:02,720
of. 
And I actually haven't heard 

695
00:38:03,640 --> 00:38:08,040
like since the big Undaunted 
post. 

696
00:38:08,120 --> 00:38:10,840
I don't know that I've I've 
heard specifically from people 

697
00:38:11,160 --> 00:38:14,400
who will be affected by this. 
So I'm kind of speaking vibes 

698
00:38:14,400 --> 00:38:18,640
based. 
And so I think for I don't know,

699
00:38:18,840 --> 00:38:21,400
right, I actually haven't like I
haven't read up on on what 

700
00:38:21,400 --> 00:38:24,880
people are are feeling right now
about the loss of add-ons. 

701
00:38:25,080 --> 00:38:30,520
This is my able bodied view of 
what like how how it looks to 

702
00:38:30,520 --> 00:38:33,640
me. 
But it's possible that if I were

703
00:38:33,640 --> 00:38:35,920
to be, you know, talking with 
folks in the blind community, 

704
00:38:35,920 --> 00:38:37,720
they would be like, no, actually
like this. 

705
00:38:38,120 --> 00:38:39,560
Yeah, yeah. 
Like what you're describing, 

706
00:38:39,560 --> 00:38:42,040
Manny. 
Like if somebody was playing 

707
00:38:42,040 --> 00:38:44,520
World of Warcraft. 
Now, if they do, like, nobody's 

708
00:38:44,520 --> 00:38:49,400
playing, who wouldn't be able to
see, like how we wouldn't have 

709
00:38:49,400 --> 00:38:51,840
some visual processing. 
I, I again, I genuinely do not 

710
00:38:51,840 --> 00:38:57,960
know. 
So I and, and one other thing 

711
00:38:57,960 --> 00:39:03,520
that I've, I've said a few times
I think is I actually think I'm 

712
00:39:03,520 --> 00:39:04,920
going to have more fun with this
system. 

713
00:39:05,600 --> 00:39:08,080
I'm concerned about how it's 
going to cut other people out. 

714
00:39:08,080 --> 00:39:10,920
But like realistically, yeah, I 
would rather that, you know, 

715
00:39:10,960 --> 00:39:13,320
there's more things that I'm 
learning and figuring out on my 

716
00:39:13,320 --> 00:39:17,120
own time and that we do have the
ability to do these like blind 

717
00:39:17,120 --> 00:39:19,240
dunge or blind raids that are 
truly blind. 

718
00:39:19,240 --> 00:39:22,280
And it's just like, Oh yeah, 
like it's blind, but also DBMS 

719
00:39:22,280 --> 00:39:23,480
in your ear telling you to 
spread. 

720
00:39:23,480 --> 00:39:24,680
So how blind is it? 
Right. 

721
00:39:24,680 --> 00:39:26,080
Like that, that is actually 
really fun for me. 

722
00:39:26,080 --> 00:39:28,760
That's a fun way to play. 
And I'm, I'm excited to see how 

723
00:39:28,760 --> 00:39:30,600
that's going to, you know, 
challenge me as a raid leader. 

724
00:39:32,080 --> 00:39:36,120
The one other thing I do want to
say, though, Sean brought this 

725
00:39:36,120 --> 00:39:38,280
up in a YouTube video that is on
our page. 

726
00:39:38,280 --> 00:39:39,800
So go check it out. 
If you're wondering what I'm 

727
00:39:39,800 --> 00:39:43,160
talking about that the way that 
Ian is talking feels very 

728
00:39:43,160 --> 00:39:45,640
similar to shadow lands and the 
concept of like pulling the 

729
00:39:45,640 --> 00:39:47,640
ripcord. 
And that is something that I 

730
00:39:47,640 --> 00:39:52,400
think is, is resonating with me 
a lot with my like frustrations 

731
00:39:52,400 --> 00:39:55,440
with Blizzard right now is I 
think, and I, I, I said a few 

732
00:39:55,440 --> 00:39:58,840
times like, Oh, it's crazy that,
you know, a year ago or that an 

733
00:39:58,840 --> 00:40:01,480
expansion ago, we were all so 
excited about what Blizzard was 

734
00:40:01,480 --> 00:40:03,320
doing and feeling. 
They were so responsive and, and

735
00:40:03,320 --> 00:40:06,560
listening so much. 
And now all of a sudden we're, 

736
00:40:06,560 --> 00:40:09,080
you know, flipped. 
And then Sean and I are talking 

737
00:40:09,080 --> 00:40:10,680
about how frustrated we are with
everything. 

738
00:40:11,320 --> 00:40:19,840
And I think one feeling I am 
getting is that Blizzard learned

739
00:40:19,880 --> 00:40:24,560
the responsiveness was prized 
and they've kind of turned it 

740
00:40:24,560 --> 00:40:29,400
into the main way that they. 
Advantage, right? 

741
00:40:29,640 --> 00:40:33,080
Like there's a part of me that's
like, man, if everyone is 

742
00:40:33,080 --> 00:40:37,640
telling you they want audio 
countdowns, why are we waiting? 

743
00:40:37,640 --> 00:40:39,480
And like, why are we like, Oh 
no, we're going to like put it 

744
00:40:39,480 --> 00:40:41,680
in and then we'll figure it out 
later if we really want it. 

745
00:40:42,120 --> 00:40:44,680
As I'm saying this out loud that
the thread that I'm drawing is, 

746
00:40:44,680 --> 00:40:48,840
is, is less clear, but I think 
the, the, the core argument I am

747
00:40:48,840 --> 00:40:54,240
feeling is like, I don't feel 
like we have to Guinea pig 

748
00:40:54,240 --> 00:40:56,160
everything. 
I feel like if the community is 

749
00:40:56,160 --> 00:40:58,400
saying very clearly that 
something matters to them, 

750
00:40:58,800 --> 00:41:00,600
telling me, oh, well, we'll look
at it later. 

751
00:41:00,600 --> 00:41:03,040
Like, let's, let's try it as it 
is and we'll look at it later. 

752
00:41:03,880 --> 00:41:11,400
Doesn't necessarily feel great. 
Although I'm, I am also hearing 

753
00:41:11,400 --> 00:41:13,840
the hypocrisy of the times that 
I have said, like, I want them 

754
00:41:13,840 --> 00:41:17,320
to make firm decisions and not 
worry about what the people say.

755
00:41:17,920 --> 00:41:20,120
So maybe it's just this is one 
thing that like I am among the 

756
00:41:20,120 --> 00:41:22,400
people saying it and I'm like, 
no, don't make a firm decision 

757
00:41:22,400 --> 00:41:24,800
here. 
Yeah, a lot of good points, a 

758
00:41:24,800 --> 00:41:26,120
lot of good points on both 
sides. 

759
00:41:27,560 --> 00:41:29,800
It'll be interesting to see how 
it shakes out. 

760
00:41:30,320 --> 00:41:31,720
I am curious. 
We're going to find out very 

761
00:41:31,720 --> 00:41:35,320
soon how it shakes out though, 
because they're also announced 

762
00:41:35,320 --> 00:41:38,920
when the beta launch that we'll 
be getting limited RAID testing 

763
00:41:38,920 --> 00:41:41,720
and some ethic plus testing as 
early as next week. 

764
00:41:41,720 --> 00:41:45,160
And we got our RAID schedule 
with the raid testing schedule 

765
00:41:45,160 --> 00:41:48,000
as always, or as has become the 
norm, we're not going to be 

766
00:41:48,000 --> 00:41:50,160
testing end bosses. 
And I want to get into the raid 

767
00:41:50,160 --> 00:41:53,880
schedule here in a second. 
But just before we do, and I'll 

768
00:41:53,880 --> 00:41:56,160
throw it to you, Manny, to to 
walk us through the raid testing

769
00:41:56,160 --> 00:42:00,160
schedule so we can get some more
information on this before we 

770
00:42:00,160 --> 00:42:01,880
do. 
I want to say a huge thank you 

771
00:42:02,160 --> 00:42:06,200
to all of our patrons, 
especially Mike Taco, our newest

772
00:42:06,200 --> 00:42:08,320
patron for Azeroth will always 
be free. 

773
00:42:08,320 --> 00:42:11,480
But if you enjoy the content we 
produce, please consider 

774
00:42:11,480 --> 00:42:14,120
pledging to our Patreon at 
patreon.com/FAZ. 

775
00:42:14,680 --> 00:42:17,520
Or if you're so inclined, you 
can leave a review on your 

776
00:42:17,520 --> 00:42:20,880
podcast listener of choice. 
And that helps Shogi's 

777
00:42:20,880 --> 00:42:25,240
discovered, gets get discovered,
and keeps us on the air yapping.

778
00:42:25,880 --> 00:42:27,440
So yeah, we have a raid testing 
coming up. 

779
00:42:27,440 --> 00:42:31,200
So we're going to get in like 
we're going to see implemented 

780
00:42:31,200 --> 00:42:34,360
Blizzards promise that raid 
fights will be designed with the

781
00:42:34,360 --> 00:42:36,440
new restrictions in place. 
Can't wait for that. 

782
00:42:36,760 --> 00:42:39,640
And we're also going to see what
life is like without add-ons, 

783
00:42:39,640 --> 00:42:42,800
without weak auras. 
And we can hopefully, if it's 

784
00:42:42,800 --> 00:42:45,280
turned on, it's not currently 
functional, but hopefully will 

785
00:42:45,280 --> 00:42:45,960
be. 
For raid testing. 

786
00:42:46,200 --> 00:42:49,720
We'll get to see combat 
warnings, the combat timeline, 

787
00:42:49,920 --> 00:42:54,080
and the damage meter, which 
keeps gaining new functionality 

788
00:42:54,080 --> 00:42:56,000
every build. 
Man, do you want to walk us 

789
00:42:56,000 --> 00:42:57,800
through the raid testing that's 
coming up? 

790
00:42:58,160 --> 00:43:01,720
Yeah, so looks like they're 
going to have a lot to show us. 

791
00:43:02,320 --> 00:43:06,280
This is Midnight Season 1 raids,
which includes 3 different raids

792
00:43:06,280 --> 00:43:09,040
if you recall. 
Starting on Wednesday, November 

793
00:43:09,040 --> 00:43:17,120
19th, we get Heroic, the Dream 
Rift, Avrazian, Vorazius, and 

794
00:43:17,360 --> 00:43:20,120
Saladar. 
Do you see now why I passed this

795
00:43:20,200 --> 00:43:21,480
off to? 
You Oh, yeah, Yeah, because of 

796
00:43:21,480 --> 00:43:22,600
the names. 
Don't worry. 

797
00:43:23,280 --> 00:43:27,440
Saladar is is salad bar. 
I guess that's minor, more minor

798
00:43:27,440 --> 00:43:30,440
spoilers, friends, but this, 
this is going to be a lot of 

799
00:43:30,440 --> 00:43:31,160
words. 
Salad. 

800
00:43:31,680 --> 00:43:35,720
Thursday, November 20th, we 
continue heroic testing. 

801
00:43:35,720 --> 00:43:38,600
We've got Belorin, child of 
Alar. 

802
00:43:38,840 --> 00:43:42,800
We've got Valigor and Ezerak. 
And if you have been on the 

803
00:43:42,840 --> 00:43:45,200
alpha for more than a minute, 
you have already seen these 

804
00:43:45,200 --> 00:43:49,360
guys. 
They are the void Dragons taking

805
00:43:49,360 --> 00:43:52,960
flame to Silver Moon. 
So just look up, they're there, 

806
00:43:52,960 --> 00:43:54,440
they're names, you can see them 
already. 

807
00:43:54,840 --> 00:43:56,960
Then we have the Light Blinded 
Vanguard. 

808
00:43:56,960 --> 00:43:58,960
I'm not going to explain that 
because that's major spoilers. 

809
00:43:59,600 --> 00:44:03,440
Thursday, December 4th we start 
mythic testing. 

810
00:44:04,000 --> 00:44:08,600
Dream Rift will be opened as 
again and we have the same 3 

811
00:44:08,600 --> 00:44:11,640
bosses as the previous Thursday 
being tested again. 

812
00:44:12,240 --> 00:44:18,120
Then on Friday we have again 
Mythic testing for those same 3 

813
00:44:18,120 --> 00:44:23,440
bosses on Mythic difficulty. 
But in addition to that, Void 

814
00:44:23,440 --> 00:44:29,840
Spire Normal will be opened up 
starting on the Friday and 

815
00:44:29,840 --> 00:44:33,080
opened all the way through to 
the Monday, December 8th. 

816
00:44:33,480 --> 00:44:35,760
So a lot of testing, a lot of 
going through there. 

817
00:44:36,120 --> 00:44:41,120
These do not include end bosses 
for for some of these raids. 

818
00:44:41,400 --> 00:44:47,920
Obviously we've got a one rate, 
sorry, A1 boss raid that's 

819
00:44:47,920 --> 00:44:50,880
there. 
We've got the opening, the 

820
00:44:50,920 --> 00:44:55,760
opening raid of the Void Spire 
and then we have the March on 

821
00:44:55,760 --> 00:44:59,200
the Sun. 
Well, or yes, I'm, I'm not sure 

822
00:44:59,200 --> 00:45:01,440
of that name. 
It's the March on some some. 

823
00:45:01,440 --> 00:45:05,800
Queldenas it's thank you. 
Dream rift is the six boss raid,

824
00:45:05,800 --> 00:45:09,160
Queldenas is the 2 boss raid 
which has no testing and then 

825
00:45:09,160 --> 00:45:11,360
the void Spire as you mentioned.
Is that the single boss raid 

826
00:45:11,360 --> 00:45:13,760
that'll be open only in normal 
it looks like for that weekend. 

827
00:45:13,920 --> 00:45:18,400
I thought Void Spire was the 
first one with the raids. 

828
00:45:18,400 --> 00:45:21,760
The Dream Rift is the one boss 
and then March on Queldenas is 

829
00:45:22,040 --> 00:45:26,520
the final one. 
March on Culdenos is definitely 

830
00:45:26,520 --> 00:45:32,000
the two boss raid at the end. 
Yeah is No, you're right, you're

831
00:45:32,000 --> 00:45:34,040
right. 
Boyd Spire is the six boss raid 

832
00:45:34,320 --> 00:45:37,120
and Dream Rift is just one raid.
Yeah, just one boss. 

833
00:45:37,560 --> 00:45:40,640
And so, yeah, that testing is 
gonna be open again. 

834
00:45:40,920 --> 00:45:43,440
It's not just the bosses that 
we're excited to see. 

835
00:45:43,440 --> 00:45:49,240
It's the fulfillment of a lot of
promises because it can only go 

836
00:45:49,240 --> 00:45:53,040
so far with the restrictions 
over the add-ons if they do not 

837
00:45:53,040 --> 00:45:57,280
do the work in the encounters to
bridge that gap at this point. 

838
00:45:57,840 --> 00:46:00,280
So I'm excited, I'm excited for 
that. 

839
00:46:00,560 --> 00:46:03,600
I'm nervous for that. 
This, there's a lot riding. 

840
00:46:03,600 --> 00:46:08,320
This will be coming again mid 
November and going into December

841
00:46:08,320 --> 00:46:10,440
as well. 
So it's and I correct that 

842
00:46:10,440 --> 00:46:12,000
there's a pretty chunky break 
there. 

843
00:46:12,280 --> 00:46:14,960
So because these days are only 
one day things, it's not like 

844
00:46:14,960 --> 00:46:18,160
the beta where the things that 
existed already roll over. 

845
00:46:18,240 --> 00:46:20,680
Yep, because US Thanksgiving is 
a thing and they do have that 

846
00:46:20,680 --> 00:46:22,480
break in the in between that 
week. 

847
00:46:22,480 --> 00:46:24,400
So yes, you are right to note 
that. 

848
00:46:24,800 --> 00:46:27,280
Yeah, yeah, yeah. 
So if you're like next week, 

849
00:46:27,280 --> 00:46:28,560
that's crazy. 
I can't do that. 

850
00:46:28,560 --> 00:46:29,600
Don't worry, babe. 
Just come. 

851
00:46:29,880 --> 00:46:31,680
Into that yeah, it's coming back
around in mythic. 

852
00:46:32,560 --> 00:46:34,440
I want to talk about, you 
mentioned your nervous Manny. 

853
00:46:34,440 --> 00:46:38,440
I would like to just talk about 
some of the things that maybe 

854
00:46:38,440 --> 00:46:40,320
not necessarily you're nervous 
about, some of the things that 

855
00:46:41,040 --> 00:46:45,920
are not yet implemented in beta 
that are kind of mandatory for 

856
00:46:45,920 --> 00:46:50,200
rating. 
Yeah. 

857
00:46:50,200 --> 00:46:54,160
So just off the top of my head 
and maybe how should we do this?

858
00:46:54,160 --> 00:46:56,360
Should I, why don't you tell me,
is there anything that you could

859
00:46:56,360 --> 00:46:58,880
think of that's currently not 
yet one of the beta that we 

860
00:46:58,880 --> 00:47:03,320
should have for rating? 
I start Manning or Lex, I don't 

861
00:47:03,320 --> 00:47:04,800
care who. 
I have a couple of things. 

862
00:47:04,800 --> 00:47:06,240
I don't want to just list these 
things. 

863
00:47:08,280 --> 00:47:09,600
I mean like RAID frames 
obviously. 

864
00:47:10,000 --> 00:47:12,560
Yeah, we need frames. 
RAID frames is a big one not yet

865
00:47:12,560 --> 00:47:15,640
implemented. 
We do have data mining that the 

866
00:47:15,640 --> 00:47:20,440
icons are in the files, but the 
options of different layouts 

867
00:47:20,440 --> 00:47:22,960
doesn't exist yet and the RAID 
frames are still the old RAID 

868
00:47:22,960 --> 00:47:26,240
frames. 
So that's a big one that we 

869
00:47:26,240 --> 00:47:28,000
would like to see on for next 
week. 

870
00:47:29,720 --> 00:47:31,320
A transmog that's mandatory for 
writing. 

871
00:47:32,520 --> 00:47:34,040
I mean, if you look good, you 
play good, right? 

872
00:47:34,040 --> 00:47:35,960
That's got to be on there. 
You know what? 

873
00:47:36,000 --> 00:47:42,080
I'm going to throw out that if 
they are testing it, either we 

874
00:47:42,080 --> 00:47:47,400
need to be able to purchase the 
tier and then be immediately 

875
00:47:47,400 --> 00:47:50,720
jumped up to 90 when we get in 
there or we just need to be able

876
00:47:50,720 --> 00:47:55,320
to be able to make level 90 pre 
made before we start this. 

877
00:47:55,520 --> 00:47:58,160
So that's one thing. 
One thing that I definitely want

878
00:47:58,160 --> 00:48:01,480
to see, I haven't seen like on 
the alpha, we are able to like 

879
00:48:01,520 --> 00:48:04,480
go into the raid and then we go 
up to go up to 90. 

880
00:48:05,240 --> 00:48:11,160
So I'm assuming that is likely 
to be the case, But I would love

881
00:48:11,160 --> 00:48:14,640
to have those 90s beforehand 
just so people can get a, a kind

882
00:48:14,640 --> 00:48:19,240
of work working feel for their 
classes at 90 before we go in. 

883
00:48:19,720 --> 00:48:27,240
Beyond that, honestly, I, I, 
it's a lot of the things that 

884
00:48:27,240 --> 00:48:31,400
they've said that I need the 
fulfillment of. 

885
00:48:31,400 --> 00:48:36,600
I need interrupts to well, I 
guess it's not necessary for 

886
00:48:36,600 --> 00:48:39,720
rating, but we've got the, we do
have coming in week two and 

887
00:48:39,720 --> 00:48:42,720
three of of it. 
We do have mythic plus coming 

888
00:48:42,720 --> 00:48:45,600
in, coming in. 
Like the changes for that. 

889
00:48:46,000 --> 00:48:49,400
Even in this bill, they've made 
some changes so that healers do 

890
00:48:49,400 --> 00:48:52,960
20% more damage. 
I'd like to see that a little 

891
00:48:52,960 --> 00:48:57,360
bit change because I don't think
a 20% extra damage on a disc 

892
00:48:57,360 --> 00:49:01,600
priest is equal to a 20% more 
damage on some other classes, 

893
00:49:01,880 --> 00:49:04,840
right? 
Like Monk getting that 20% more 

894
00:49:04,840 --> 00:49:05,960
damage? 
Hell yeah. 

895
00:49:07,440 --> 00:49:11,240
But Holy getting 20% more 
damage, I don't know. 

896
00:49:13,600 --> 00:49:18,680
We've seen some very generic 
changes where they've taken out 

897
00:49:18,680 --> 00:49:21,840
the aura changes that they've 
had. 

898
00:49:22,040 --> 00:49:25,480
So you're looking at, if you are
looking at the patch notes and 

899
00:49:25,480 --> 00:49:29,800
you see your class getting like 
a 2% overall damage decrease or 

900
00:49:29,800 --> 00:49:34,120
a 5 or 8% overall damage swap, 
it's just because they are 

901
00:49:34,120 --> 00:49:37,560
flattening out an aura. 
You had some weird aura that was

902
00:49:37,560 --> 00:49:40,560
like either decreasing or 
increasing your damage under the

903
00:49:40,560 --> 00:49:44,040
hood by 8% and they're like, 
let's just flatten that out and 

904
00:49:44,040 --> 00:49:48,840
start fresh. 
So just calm down guys, 

905
00:49:49,320 --> 00:49:51,440
Enhancement shaman, you're not 
like 2% nerfed. 

906
00:49:51,440 --> 00:49:53,240
You're probably about the same, 
right? 

907
00:49:53,240 --> 00:49:56,360
I think death Knights was one 
that got like 8% or something. 

908
00:49:56,360 --> 00:49:58,360
One of the one of the specs, I 
think it was frost. 

909
00:49:58,520 --> 00:50:01,640
It's it's not to like take frost
Outback and shoot it. 

910
00:50:01,760 --> 00:50:07,240
Don't worry, you're good. 
And then I'm hoping I'm hoping 

911
00:50:07,320 --> 00:50:12,360
that the picking up threat at 
the beginning and that being an 

912
00:50:12,360 --> 00:50:18,080
easier smoothing for for tanks 
is working as intended because 

913
00:50:18,080 --> 00:50:22,440
you just have less buttons, less
function to like make up for 

914
00:50:22,440 --> 00:50:25,360
those sort of things. 
So this is like I'm looking for 

915
00:50:25,360 --> 00:50:28,200
the fulfillment of a lot of 
things that they said were were 

916
00:50:28,200 --> 00:50:31,240
coming. 
But in terms of add-ons testing 

917
00:50:31,240 --> 00:50:33,480
arrayed, the logs are still 
there. 

918
00:50:33,480 --> 00:50:39,680
So even if I don't have like the
direct damage meters in there, I

919
00:50:39,680 --> 00:50:42,120
don't need the I don't need the 
damage meters. 

920
00:50:42,120 --> 00:50:46,440
I can grab logs and be fine for 
like getting information as I so

921
00:50:46,840 --> 00:50:48,760
as I so need to peruse through 
that. 

922
00:50:51,120 --> 00:50:52,640
We've already talked about rate 
frames. 

923
00:50:52,640 --> 00:50:58,800
I think that that's a big one. 
I'm hoping that the cooldown 

924
00:50:58,800 --> 00:51:02,600
manager in terms of externals is
there because I feel like that 

925
00:51:02,600 --> 00:51:05,600
is just something that like in 
terms of coordinating, 

926
00:51:06,560 --> 00:51:11,080
especially if these are groups 
that aren't like set teams, like

927
00:51:11,080 --> 00:51:14,080
the, of course, those guys who 
erased the world first, they're 

928
00:51:14,080 --> 00:51:16,080
going to know to do all the call
outs and they're going to be 

929
00:51:16,080 --> 00:51:17,960
listening for that and they're 
not going to be done. 

930
00:51:18,280 --> 00:51:23,560
Me stupid me like I might. 
Actually, yeah, I actually think

931
00:51:23,560 --> 00:51:27,600
we all collectively 
misunderstood what Blizzard said

932
00:51:27,600 --> 00:51:30,160
when we thought they were giving
us what we asked for. 

933
00:51:30,600 --> 00:51:33,920
So they took away everybody, our
ability to see everybody's, you 

934
00:51:33,920 --> 00:51:38,840
know, cooldowns and stuff and 
healers and DPS and Ray and 

935
00:51:38,840 --> 00:51:41,760
tanks as a unit were like, 
listen, it would be really good 

936
00:51:41,760 --> 00:51:45,080
if we could at the very least 
see when somebody has defensives

937
00:51:45,080 --> 00:51:49,240
available or at at, you know, 
defensives available, pie in the

938
00:51:49,240 --> 00:51:51,960
sky, but at the very least 
externals that they can assign 

939
00:51:51,960 --> 00:51:53,880
to somebody. 
And then the next, you know, 

940
00:51:53,880 --> 00:51:55,880
within the next week or two, 
Blizzard came back and today we 

941
00:51:55,880 --> 00:51:57,480
thought about it. 
We're going to let you guys 

942
00:51:57,480 --> 00:52:00,280
track external defensives. 
And we all thought that meant 

943
00:52:00,760 --> 00:52:03,760
they're going to let us see when
Paint's up is available. 

944
00:52:04,240 --> 00:52:06,880
But the implementation in the 
game is just that, they're. 

945
00:52:06,880 --> 00:52:09,920
Going to show you on you. 
When you have paints up on you, 

946
00:52:09,920 --> 00:52:12,320
yeah. 
So we all collectively were 

947
00:52:12,320 --> 00:52:13,840
like, oh, they listened and 
they're doing this. 

948
00:52:14,640 --> 00:52:17,960
They were like, sorry now. 
I'm gonna give you and Lex the 

949
00:52:17,960 --> 00:52:20,440
the I don't just. 
Mean one. 100% but like, but, 

950
00:52:20,440 --> 00:52:23,320
but like, I know you're talking 
about community wise, but like 

951
00:52:23,320 --> 00:52:27,480
literally you and Lex when we 
were talking last week and I was

952
00:52:27,480 --> 00:52:30,720
just like, Oh yeah. 
So your personal cooldowns are 

953
00:52:30,720 --> 00:52:33,560
now visible. 
And so like, that would mean 

954
00:52:33,560 --> 00:52:36,760
that he, Kelly can run. 
And you guys were both like, no 

955
00:52:36,760 --> 00:52:40,720
Manny, no Manny shaking your 
your heads because the cooldowns

956
00:52:40,720 --> 00:52:45,080
are still a hidden value. 
And that means that you cannot 

957
00:52:45,480 --> 00:52:48,120
know for sure if something is 
getting cooldown reduction or 

958
00:52:48,120 --> 00:52:50,040
comes back up, that sort of 
thing. 

959
00:52:50,040 --> 00:52:52,680
And it has to be tracked with 
the internal cooldown manager. 

960
00:52:53,160 --> 00:52:56,760
But that's exactly the kind of 
thing where it's like, hey, I 

961
00:52:56,760 --> 00:52:59,800
sent paints up. 
Is it going to be available in 2

962
00:52:59,800 --> 00:53:02,240
minutes? 
And because you like, even if 

963
00:53:02,240 --> 00:53:06,480
you know your paints up is 
available, no add on can talk to

964
00:53:06,480 --> 00:53:08,880
each other in combat. 
Those channels are shut down 

965
00:53:09,080 --> 00:53:11,720
when you're in the middle of an 
instance or when you're in the 

966
00:53:11,720 --> 00:53:14,680
middle of an encounter. 
So you can't send Hey my pain 

967
00:53:14,680 --> 00:53:16,920
Subs back up. 
You can't send. 

968
00:53:16,920 --> 00:53:18,920
Blizzard. 
Blizzard can build it in to tell

969
00:53:18,920 --> 00:53:19,800
us. 
That's what I thought to do. 

970
00:53:19,800 --> 00:53:21,840
And so like that's, that's 
that's what we're saying. 

971
00:53:21,880 --> 00:53:23,920
Like we thought it was there, 
but you guys said no, no, no, 

972
00:53:23,920 --> 00:53:26,440
you cannot do that. 
Last week, can I? 

973
00:53:26,760 --> 00:53:28,160
No, we're talking about two 
different things. 

974
00:53:28,160 --> 00:53:30,920
Can I, can I reveal myself as 
an, as a surprisingly different 

975
00:53:30,920 --> 00:53:33,480
style of idiot? 
When we were talking about like 

976
00:53:33,480 --> 00:53:35,080
you can track external 
defensives. 

977
00:53:35,400 --> 00:53:38,440
I did understand that it was 
like defensives, you, you can 

978
00:53:38,440 --> 00:53:40,200
track them now. 
I, I did understand that they 

979
00:53:40,200 --> 00:53:42,160
just meant that you were gonna 
like, it was gonna be presented.

980
00:53:42,160 --> 00:53:44,880
And I was like, I'm really 
surprised you guys were so 

981
00:53:44,880 --> 00:53:47,440
excited about that. 
I thought like, obviously it's 

982
00:53:47,440 --> 00:53:51,880
gonna show you and I'll pops up.
So I didn't, I didn't understand

983
00:53:51,880 --> 00:53:53,360
what you guys wanted them to. 
Do yeah. 

984
00:53:53,600 --> 00:54:02,800
But I, I will say when I was 
raiding at when I was pushing 

985
00:54:03,000 --> 00:54:08,440
harder in raids and I had a 
really great raid lead, not to 

986
00:54:08,440 --> 00:54:10,080
say that my raid lead is not 
really great. 

987
00:54:10,080 --> 00:54:12,560
They pushed us through mythic 
and so they are definitely able 

988
00:54:12,560 --> 00:54:15,080
to do it. 
It's just that in this this last

989
00:54:15,080 --> 00:54:17,640
year schedules everything, they 
were like, no, no, we're only 

990
00:54:17,640 --> 00:54:21,520
doing heroic. 
But having a raid leader or that

991
00:54:21,520 --> 00:54:26,360
21st person who was doing those 
call outs and and saying like, 

992
00:54:26,520 --> 00:54:31,640
hey, Lex, you're sending your 
cooldown for the next one, blah,

993
00:54:31,640 --> 00:54:34,760
blah, blah, you're on plate. 
That kind of raid calls that is 

994
00:54:34,760 --> 00:54:38,920
now automated. 
I do kind of miss that. 

995
00:54:39,160 --> 00:54:43,280
And I don't think that as long 
as it's not coming in such a 

996
00:54:43,280 --> 00:54:46,840
flurry again, that information 
overload, right, to have that 

997
00:54:46,840 --> 00:54:57,160
come back will distinguish skill
even in and especially in guilds

998
00:54:57,160 --> 00:54:59,320
with different abilities. 
Because when you if you've seen 

999
00:54:59,320 --> 00:55:03,480
Undaunted raid, because we did, 
I've done race world first 

1000
00:55:03,480 --> 00:55:06,560
coverage where we were doing it 
with the Dojo when we were 

1001
00:55:06,560 --> 00:55:08,240
looking at less represented 
guilt. 

1002
00:55:08,240 --> 00:55:11,360
And one of those guilds was 
Undaunted and seeing them do the

1003
00:55:11,360 --> 00:55:15,200
calls, the calls and they all 
have on their screen just like a

1004
00:55:15,200 --> 00:55:17,840
little picture in picture. 
And there's the raid leader and 

1005
00:55:17,840 --> 00:55:20,400
they are signing and they are 
doing different things to do 

1006
00:55:20,400 --> 00:55:24,680
these call outs because they 
can't rely so much upon other 

1007
00:55:25,280 --> 00:55:30,960
other things, right. 
But even at A at home level, 

1008
00:55:31,080 --> 00:55:36,000
having your raid leader be like 
Sean, use your defensive 

1009
00:55:36,000 --> 00:55:40,120
everybody popular, popular 
defenses for this one. 

1010
00:55:40,120 --> 00:55:45,280
For the next one, we're using 
healing tide or spirit loop or 

1011
00:55:45,400 --> 00:55:48,080
whatever, right? 
Hey, we're all going to be 

1012
00:55:48,080 --> 00:55:51,720
sneered. 
Let's get your roar from druid 

1013
00:55:51,720 --> 00:55:58,240
#4 shaman #3 you're going to use
your wind rush totem on the next

1014
00:55:58,240 --> 00:56:02,120
one. 
That kind of coordination used 

1015
00:56:02,120 --> 00:56:06,080
to be far more commonplace. 
It is more automated at the top 

1016
00:56:06,080 --> 00:56:11,960
end and just less present in 
general at the lower. 

1017
00:56:11,960 --> 00:56:15,400
End frack those pugs, they 
shouldn't get to raid anyway and

1018
00:56:19,600 --> 00:56:21,480
I do want to know what. 
They do with fractose. 

1019
00:56:22,680 --> 00:56:23,560
Yeah. 
Well, that won't, that doesn't 

1020
00:56:23,560 --> 00:56:24,520
get cut. 
Frack is good. 

1021
00:56:24,760 --> 00:56:25,760
Oh yeah, Fractose. 
Yeah. 

1022
00:56:26,200 --> 00:56:28,600
I do want to say one thing that 
we haven't mentioned that is 

1023
00:56:28,600 --> 00:56:31,440
missing that we can't do yet 
that I think next to raid frames

1024
00:56:31,440 --> 00:56:35,040
is the next most mandatory item 
that needs to be implemented and

1025
00:56:35,040 --> 00:56:37,440
I'm terrified it won't because 
they're not even talking about 

1026
00:56:37,440 --> 00:56:41,840
it some way to track debuffs 
right now, the only way to know 

1027
00:56:41,840 --> 00:56:44,000
if you have a debuff on you is 
to look next to your mini map 

1028
00:56:44,000 --> 00:56:46,680
where all of your other debuffs 
are and all of your buffs are 

1029
00:56:46,680 --> 00:56:50,000
moved back. 
If you have but then but Manny 

1030
00:56:50,000 --> 00:56:53,240
it it, there's no way to filter 
it so it tracks time warp it 

1031
00:56:53,240 --> 00:56:54,880
tracks. 
If you're a dead knight and you 

1032
00:56:54,880 --> 00:56:58,600
used purgatory, it tracks all of
those things like it's it is a 

1033
00:56:58,600 --> 00:57:01,160
terrible, terrible, terrible way
to track debuffs. 

1034
00:57:01,880 --> 00:57:05,400
That needs to be the cool down 
manager has a buff tracker. 

1035
00:57:05,600 --> 00:57:07,720
Just add another row for 
debuffs. 

1036
00:57:08,240 --> 00:57:13,160
OK so here's here's the thing. 
Add the row for debuffs right? 

1037
00:57:13,160 --> 00:57:19,240
So I can track my important 
personal debuffs right? 

1038
00:57:19,560 --> 00:57:23,400
And then on the debuff things 
allow me to filter it so it is 

1039
00:57:23,480 --> 00:57:27,560
only externals. 
I do not want a duplication, 

1040
00:57:28,240 --> 00:57:29,840
right? 
And I want the ability to just 

1041
00:57:29,840 --> 00:57:32,800
be like in PvP. 
These are the debuffs that I 

1042
00:57:32,800 --> 00:57:35,280
have on me from everybody else. 
I don't care about my own ones 

1043
00:57:35,280 --> 00:57:38,560
because I'm tracking that in in 
the cooldown manager, right? 

1044
00:57:38,720 --> 00:57:43,000
I want just a single bar, even 
if it's a separate debuff 

1045
00:57:43,000 --> 00:57:47,160
tracker that is just, or a 
toggle where I go. 

1046
00:57:47,360 --> 00:57:49,920
I only want external debuffs to 
be tracked. 

1047
00:57:50,120 --> 00:57:55,240
I do not care about about my 
internal ones because I will 

1048
00:57:55,240 --> 00:57:58,800
track that separately. 
I, I think that is another issue

1049
00:57:58,800 --> 00:58:01,440
just that's kind of inherent to 
the ethos that Blizzard was 

1050
00:58:01,440 --> 00:58:03,600
giving us, because I'm sitting 
here trying to think of even how

1051
00:58:03,600 --> 00:58:06,520
they would give you what you're 
looking for, Sean and like. 

1052
00:58:07,040 --> 00:58:09,520
It's not possible. 
Right, because they they 

1053
00:58:09,520 --> 00:58:12,720
wouldn't. 
It would have to list every 

1054
00:58:12,720 --> 00:58:15,320
possible debuff from every mob 
in the game, right? 

1055
00:58:15,680 --> 00:58:17,000
Exactly. 
Because if they're telling you 

1056
00:58:17,000 --> 00:58:19,600
they don't want, they don't want
it to be possible for these 

1057
00:58:19,600 --> 00:58:21,640
things to make decisions for 
you. 

1058
00:58:22,080 --> 00:58:24,400
I mean, I guess they could, they
could do what they love to do, 

1059
00:58:24,520 --> 00:58:29,240
which is the like, important and
less important, which is a bad 

1060
00:58:29,240 --> 00:58:32,280
system. 
And like, and if I don't have 

1061
00:58:32,280 --> 00:58:35,840
granularity control over that, 
I, I, I frequently disagree with

1062
00:58:35,840 --> 00:58:38,720
the DBM makers of what's 
important and what's not. 

1063
00:58:39,360 --> 00:58:42,360
And so I, I, I simply do not 
think I'm going to agree with 

1064
00:58:42,360 --> 00:58:47,120
Blizzard more. 
So I, I, I, I, I think what I 

1065
00:58:47,160 --> 00:58:48,840
was when I was thinking of this,
I think the thing they could 

1066
00:58:48,840 --> 00:58:52,560
probably do the closest to what 
you're looking for would be to 

1067
00:58:52,560 --> 00:58:56,440
give you the opportunity to 
turn, like to go in and manually

1068
00:58:56,440 --> 00:58:59,000
turn off. 
Like you can do a debuff tracker

1069
00:58:59,000 --> 00:59:04,560
and then like remove time warp 
and remove like your internal 

1070
00:59:04,680 --> 00:59:08,760
debuff. 
So I I can see that being 

1071
00:59:08,760 --> 00:59:11,840
possible, but you'd have to do 
that for every single boss by 

1072
00:59:11,840 --> 00:59:14,040
hand. 
Or just have two debuff 

1073
00:59:14,040 --> 00:59:17,400
trackers. 1 debuff tracker is 
debuffs that are instituted by 

1074
00:59:17,400 --> 00:59:21,240
players and items and the other 
one is debuffs that are applied 

1075
00:59:21,240 --> 00:59:23,200
by enemies. 
And then the debuffs applied by 

1076
00:59:23,200 --> 00:59:24,920
enemies you put down next to 
your unit frame. 

1077
00:59:25,160 --> 00:59:27,520
So you can see if you have a 
debuff on you from a boss or 

1078
00:59:27,520 --> 00:59:30,800
from a mob or a bleed or a 
poison or whatever and then 

1079
00:59:30,800 --> 00:59:32,640
leave the player initiated 
debuffs. 

1080
00:59:32,640 --> 00:59:37,160
Your time warp, your forbearance
up by the mini map because 

1081
00:59:37,160 --> 00:59:40,360
they're fine there. 
That would be the the way to do 

1082
00:59:40,360 --> 00:59:41,120
it. 
You need you. 

1083
00:59:41,200 --> 00:59:43,600
They're going to need to 
differentiate debuffs from 

1084
00:59:43,600 --> 00:59:46,560
enemies versus debuffs generated
by players. 

1085
00:59:47,360 --> 00:59:49,120
And there's no, they're not even
talking about it. 

1086
00:59:49,120 --> 00:59:51,120
So the only way you're going to 
have to know if you have a 

1087
00:59:51,120 --> 00:59:55,120
debuff is by hoping that 
whatever they put on your 

1088
00:59:55,120 --> 00:59:57,240
character in the middle of your 
screen, you can see. 

1089
00:59:57,600 --> 00:59:59,240
I hope. 
Just don't be a melee, I guess. 

1090
00:59:59,240 --> 01:00:03,040
Don't be a melee player. 
I can't see them now. 

1091
01:00:03,080 --> 01:00:04,920
And I have air horns that go off
when I get them. 

1092
01:00:04,920 --> 01:00:06,880
I still, still don't know when I
have stuff on me. 

1093
01:00:06,880 --> 01:00:07,600
You know what I mean? 
Like. 

1094
01:00:08,040 --> 01:00:12,640
Yeah, yeah. 
So like more visible debuffs, 

1095
01:00:12,800 --> 01:00:16,200
including full screen effects 
that something that they've 

1096
01:00:16,200 --> 01:00:20,440
said, right, if it is important 
that they want you to know about

1097
01:00:20,440 --> 01:00:23,160
it, that they want you to deal 
with it, having a full screen 

1098
01:00:23,160 --> 01:00:26,760
effect is a damn good way of 
doing it. 

1099
01:00:27,840 --> 01:00:32,080
If they want you to know that 
you need to spread out from 

1100
01:00:32,080 --> 01:00:36,280
everybody else that that big 
circle around you, right is a 

1101
01:00:36,280 --> 01:00:38,720
good one. 
But I also would like, I think 

1102
01:00:38,720 --> 01:00:43,080
that's something that that that 
players have said in in the 

1103
01:00:43,080 --> 01:00:48,080
discord that I think that they 
should do is further clarify 

1104
01:00:48,080 --> 01:00:54,480
spell effects in in the game. 
I do love how you can tell what 

1105
01:00:54,480 --> 01:00:59,440
a meteor is right, what to soak 
in, what to, to avoid what is 

1106
01:00:59,440 --> 01:01:03,000
going to push you one way or or 
another, like forced movement in

1107
01:01:03,000 --> 01:01:04,920
Final Fantasy 14. 
It doesn't need to be exactly 

1108
01:01:04,920 --> 01:01:06,200
like that. 
Final Fantasy 14. 

1109
01:01:06,400 --> 01:01:08,920
Every boss looks like you're in 
a disco floor and not actually 

1110
01:01:08,920 --> 01:01:11,000
like fighting some mythological 
creature. 

1111
01:01:11,000 --> 01:01:15,640
I think there is some there is 
some immersion breaking that's 

1112
01:01:15,640 --> 01:01:19,880
happening there. 
And I, I think that Blizzard has

1113
01:01:19,880 --> 01:01:26,200
always said that gameplay is 
king, that gameplay matters. 

1114
01:01:26,400 --> 01:01:29,720
And so if I've got to choose 
between a little immersion break

1115
01:01:29,720 --> 01:01:33,520
so that a mechanic is clear and 
less frustrating, I'm going to 

1116
01:01:33,520 --> 01:01:35,760
go that way. 
And so I'd like that. 

1117
01:01:36,200 --> 01:01:41,520
That said, again, if a debuff is
on me and I need to react to it 

1118
01:01:41,520 --> 01:01:47,640
without like DBM or weak orders 
or whatever screaming at me 5 

1119
01:01:47,640 --> 01:01:50,040
minutes before I enter a fight, 
that I need to watch out for 

1120
01:01:50,040 --> 01:01:52,840
this. 
Also being able to have a little

1121
01:01:52,840 --> 01:01:56,400
bit of grace to react to it is 
another part on it. 

1122
01:01:56,400 --> 01:02:00,600
And that's part of the design 
that they need to put into into 

1123
01:02:00,600 --> 01:02:02,440
this. 
And that's not something that is

1124
01:02:02,440 --> 01:02:06,440
going to be just with the the 
raids that we're testing coming 

1125
01:02:06,440 --> 01:02:10,960
up in these upcoming weeks, but 
also going forward. 

1126
01:02:11,040 --> 01:02:14,400
Because once you do it, you have
to keep doing it. 

1127
01:02:14,480 --> 01:02:19,200
You screw it up in Tier 2 of 
this expansion or Tier 2 and 

1128
01:02:19,200 --> 01:02:21,680
five expansions from now. 
You've made this problem for 

1129
01:02:21,680 --> 01:02:24,680
yourself, Blizzard, it's on you,
right? 

1130
01:02:24,680 --> 01:02:28,920
And so as much forgiveness or 
benefit of the doubt, I'm 

1131
01:02:28,920 --> 01:02:32,600
willing to extend the Blizzard 
in terms of moving in this 

1132
01:02:32,600 --> 01:02:35,400
direction. 
You've put the workload on 

1133
01:02:35,400 --> 01:02:38,080
yourself. 
You need to hit it every time 

1134
01:02:38,080 --> 01:02:42,600
going forward now because you've
removed other people's ability 

1135
01:02:42,600 --> 01:02:47,440
to compensate for your mistakes.
We know it can be done. 

1136
01:02:47,480 --> 01:02:50,560
Dementias is a fantastic fight 
that requires no weak or like 

1137
01:02:50,600 --> 01:02:53,360
mythic Dementias, you require no
weak gores for it. 

1138
01:02:53,720 --> 01:02:55,520
Everything is visually clear to 
understand. 

1139
01:02:55,840 --> 01:02:58,320
Even though the majority of the 
mechanics are purple on purple, 

1140
01:02:58,320 --> 01:03:01,640
it's still very easy to see what
is what, where goes where, with 

1141
01:03:01,640 --> 01:03:04,080
the exception of Gravity's and 
you're overlapping devourers and

1142
01:03:04,080 --> 01:03:07,360
you make those puddles that's 
even still playable so you can 

1143
01:03:07,360 --> 01:03:09,280
do it. 
I don't understand why we live 

1144
01:03:09,280 --> 01:03:11,040
in a world where you show us 
that you can do that and then 

1145
01:03:11,040 --> 01:03:14,520
you still give us Fractus. 
That is infuriating to me. 

1146
01:03:14,520 --> 01:03:17,320
It's like, no, I totally get it.
It's like your kid coming home 

1147
01:03:17,320 --> 01:03:19,920
early instead of rate, you know,
two hours past their their 

1148
01:03:19,920 --> 01:03:21,160
curfew. 
It's like, no, we can do that. 

1149
01:03:21,160 --> 01:03:24,400
No, no, no. 
What what it is is that they're 

1150
01:03:24,400 --> 01:03:25,520
like, oh, I really want to do 
this. 

1151
01:03:25,520 --> 01:03:27,520
Like you can't do that anymore. 
They're like, just give me one 

1152
01:03:27,520 --> 01:03:29,080
boss. 
I just want to screw with those 

1153
01:03:29,080 --> 01:03:31,520
weak or kids one more time and 
they're like, all right, fine, 

1154
01:03:31,520 --> 01:03:33,920
you can do Fractalis. 
And that's what we got friends. 

1155
01:03:34,280 --> 01:03:36,760
That's what we got. 
We'll see we're. 

1156
01:03:37,560 --> 01:03:39,200
Going to find out next week. 
That's the exciting part. 

1157
01:03:39,360 --> 01:03:40,280
We're going to find out next 
week. 

1158
01:03:40,280 --> 01:03:43,120
Raid testing is next week. 
Get in there, jump on the beta, 

1159
01:03:43,120 --> 01:03:44,080
there'll be lots of groups going
in. 

1160
01:03:44,080 --> 01:03:46,000
LFG if you want to get in, 
there'll be lots of pre made 

1161
01:03:46,000 --> 01:03:48,560
groups. 
Actually get in there and have a

1162
01:03:48,560 --> 01:03:51,080
look and see if Blizzard does 
all of the things that they've 

1163
01:03:51,080 --> 01:03:54,000
told us they're going to do. 
I'm excited to find out. 

1164
01:03:54,360 --> 01:03:56,440
I can't wait. 
Do try to go in with an open 

1165
01:03:56,440 --> 01:03:57,920
mind. 
Don't go in expecting them not 

1166
01:03:57,920 --> 01:04:00,720
to hit the mark, because they 
won't if you expect that. 

1167
01:04:00,960 --> 01:04:03,640
So try to go in with an open 
mind, and then when they don't 

1168
01:04:03,640 --> 01:04:04,720
hit the mark, then you can be 
upset. 

1169
01:04:07,760 --> 01:04:09,920
Yeah. 
Or be pleasantly surprised when 

1170
01:04:09,920 --> 01:04:11,960
everything everything was good. 
Yep. 

1171
01:04:12,760 --> 01:04:15,480
But with that said, we've been 
talking for an hour and her 

1172
01:04:15,480 --> 01:04:18,280
skill is still a thing. 
So until next time, may all your

1173
01:04:18,280 --> 01:04:19,160
hits be crits.
