Yeah, if we want more tanks and healers, we want that cue to be
shorter, which I guess the tank probably doesn't care.
But if if we want to invite more people in, we do have to have a
little bit more grace later in the season to let people learn
and make that learning a fun experience.
Victory for the Forsaken. For Lauderon.
For the Karen tour for. Pandaria.
For calendar to the. Burning region for Gilnaeus or
has not done for the Lich King, for the Sindori, for the
Alliance, for the. Horde for.
Azeroth Hello and welcome back to another episode of For
Azeroth. I am one of your hosts, The true
video Manny for Jeff. Manny and I am joined today by
Lex Rance. Hello Lex, how are you and how's
the World of Warcraft been treating you?
Hi Manny, I'm good, I'm sleepy. So plot twist of the century is
I am very likely going to be ending this range here as a holy
priest. So we are our healing informed
us actually during podcast reporting last time.
So if I seemed slightly distracted, I apologize that he
had a lot going on in life and realized that he needed to stop
playing World of Warcraft effective immediately.
And we didn't really, we were already kind of low on healing
and we're talking about what to do with that.
So we didn't really have anyone in the pipeline to take over.
And I had just actually the day before because on on Tuesdays I
play Final Fantasy with my parents and I play a white maid,
which is basically their holy priest.
And I was thinking that day, you know, like I kind of miss this a
little bit. So it felt a little fady, right?
Like it felt like everything was aligning.
But I had not touched holy priests since like kind of the
War Within. And even that was like leveling
her like 3 levels. Then being like this is dumb.
I'm not going to do 2 characters so I luckily had a boost to get
her up to 80 and I saved my hotel 6 whole levels.
So this last week I boosted her to 80I ground her to 9100% was
time walking dungeons. I do not want to see a single
legion dungeon for the rest of my life.
That was insane. And then I spent the last the
rest of the week getting up to 260, which is what we decided
was basically our minimum item level.
So I had a ton of friends who were helping grind me up with
10s which was amazing about. I am so blown away by how
generous everyone on the Guild was with helping to carry me.
I did a ton of delves. I learned that I cannot do prey
on priest So but I, I I hit it. I hit 260 exactly today.
And so I, you know, need to use my crafts and everything.
So hopefully I'll get a couple higher since again, that's
pretty low because we're on the last two while we're on Bella
run. So, you know, pretty hard
content. But yeah, I I'm going to be
starting Holy Trees probably tomorrow, which is crazy.
That is a massive swap. Swap.
Yeah. A lot went down for you that
that is crazy. I feels, I guess you're saying
it's serendipitous that it all kind of came together, but you
feel, it feels like you've been really enjoying the Zoom, Zoom.
I'm hoping that maybe going into the next tier that you'll that
you'll have the opportunity to weigh those choices again.
But it's great that you stepped up and did all that work and
that your team work together to help you with that.
So yeah, there you go. I also hear that you did some
things with your Mythic team and you've got some world rankings
to share with us. Oh yeah, as we all know, my my
mythic team is is doing very well.
I Oh my God, where is it? Oh yes, my week in Warcraft
included killing Lura and getting world ranking 480 and NA
1:30. And I'm just saying if I could
have gotten 20 world ranking like 20 more guilds a little
faster, we've got a much better number.
But apparently that's what I got so.
There you go. All right, well, congratulations
to you and and your team. What's the name of what's your
name of your Guild again? I'm just putting you on the spot
so bad. Euphoric.
Congratulations to Euphoric. My team that I play with and
mythic, right? There you go.
And congratulations to Sean.
That is Sean's update. He did really well.
Congratulations there. So because we're giving Sean's
update, yes, Sean is not with us this week.
He is racing off to see loved ones and we we wish him well.
So you'll see him back next week.
As for me, I've continued doing the push for gold.
I've continued doing various other things that I was like,
oh, you know, find the joy and all of that.
I finally took the time to go through and do some of those
ritual sites. First time touching those.
So I got up to I've got all of the various affixes unlocked,
but I haven't done a level 5 yet.
I'm mostly doing it to like get all of the mounts.
So I got the bird because this week is the one in Soleiman.
So I got that that void bird mount.
I cleared cleared through it to get unlock 5.
I'll do that. I've got to get, of course, my
ranks up to get some of those and I need to find some sort of
guide to to tell me exactly where to get all these things.
But because I've just sort of been stumbling through blindly.
But this week has been fantastic for me.
I got one of the mounts from the rares because there's like two
mounts for in each zone that any rare can drop.
And so I got one of the mounts from Zolomon and I had two
mounts from Ever Song and now I have one mount each from the
other two zones, which means I've got only three mounts
remaining on that. I also took took some time,
pushed, pushed through and worked on my Rep or renown.
So now I've got the amount from the soiree, though, I think
there's like more stuff I can do with that, just like all the
sort of single player stuff that came in with like 12 point O
five. That inspired me to do more of
that single player stuff and basically enjoying it.
Of course, trying to trying to make some gold, trying to like
get all. I feel like this is a really
good time to like not make gold, but the stock up on all of my
supplies because next week people are going to start
raiding again and that means that potion prices and all that
sort of stuff are going to be expensive.
So I'm like, let me just let me stock up this week before
everybody's just like, Oh no, I need my class for raid, I need
my buff food for raid, and then all the prices are going to
shoot up and maybe I start selling at that point.
There you go. Here's my little pro tip for
everybody. Yeah, and also, if you're
feeling like you have too much gold in your bank, you can
always send it to me. It's a great way to store gold.
Yes, yes. I wonder how what the interest
rate is on Lex the Bank of Lex it's.
Literally target of 100. Understood, understood, but
there were like on the eve of 12 point O .7.
So we don't have any like big things happening, but there has
been a couple of small updates and the World of Warcraft.
One of the things that I feel has been a great change for
coming up in 12 point O .7 is that the Heroic World Tour or
sorry, World Tear has had the item level requirement removed.
That means that as soon as you hit level 90, you can go to
these like mini zones and turn on heroic world, the heroic
world tear. I wouldn't suggest it because
based on what Sean was telling us last time, even if you are
fairly well geared, this stuff will hurt.
But you don't have to wait for exactly that 275 item level that
we were debating about before last week.
You can immediately jump in, get the higher rewards, the
additional challenge of that Heroic World Tour, which is good
for people who want the challenge.
I don't, I don't know exactly what the hook is for this right
now. I think I will.
I will do it just because as I'm hunting these rares to go do
mounts, they drop over so fast, Lex and I am so like just a
little bit more of a push. As long as it's not like
absolutely life threatening, I would be happy about it.
Yeah, well, I am really curious about how I'm going to feel
about this when it does come out because this was something that,
you know, yeah, when I was playing Demon Hunter was
absolutely going to be we're open world content with.
So everything for me, right. That was a very, you know, quote
UN quote open world content like Dells, something which has
changed now that I'm playing priests.
I have tried playing all three specs in open world content.
Delves are tuned super well. I loved elves.
I still do them. They're still my bread and
butter. They're incredible.
Prey is God damn impossible. I like, I literally have an
active prey right now. I've gotten to the point where I
can go kill the nightmare the guy on nightmare difficulty and
I can't do it. I've tried so many times.
I've tried on disk, I've tried on shadow.
I don't know that I've tried on holy, but given that I'm having
issues on disk with damage fast enough to get through things, I
don't know that holy would be the solution.
So the point of that is I suddenly am feeling very
different about open world contact.
So I, I'm here, I, I might, I'll probably try heroic world here,
see how it goes, but I'm feeling less like that will be one of
them. But honestly I I will probably
if nothing else, switch to my Demon Hunter for like a day just
so I can play through it and see how it feels on something that's
tanky and and good for open world content.
Because it was something that I thought was.
OK, I mean, sometimes it is really the class.
I can solo rares on my warlock that is like 260 that I have
difficulty soloing on my shaman, that's 288 now.
So sometimes it's like, Oh yeah, I've got a pet like a hunter or
I'm just a tank. That just makes the difference
even after item level. It also could be just
familiarity, like once you get back into swing of the priest
and you're like, OK, let me use my fear at the right time and
that sort of stuff. You might you might be able to
like lock things down at A at the right pacing.
That's true. I I really don't play shadow or
disc on every on any real level. I kind of imported a a build
from icy veins and called it a day and turned on my assist
rotation in my rotation assist. So a lot of it is probably that.
I did also pick a particularly tough nightmare prey.
I picked the guy who summons dragon Hawks every few minutes
and that is really tough on at least on on disc because it I
can't kill the dragon Hawks in time.
So I spend the entire time fighting dragon Hawks and
eventually that time gets shorter and shorter and shorter.
And then I have multiple dragon Hawks and I can't heal through
it. And then I just die every time
without fail. And I, I can't be like, well,
I'm going to burn the boss because I try to burn the boss
off and there's three dragon Hawks.
So I, I might have picked a really bad one.
And now I'm saying that Nightmare is impossible on on
disc and it's just that I am doing the wrong one.
I will. It's OK.
I have one side to completely derail this, but I have one more
complaint that I'd like to say. Now that I'm playing as a
healer, I understand the logic behind not giving healers
interrupts in an attempt to keep us from getting overwhelmed.
And like Mythic Plus and raid, I actually genuinely do.
I do feel like that was an issue that was frustrating for me as a
healer as I kind of felt like in Mythic Plus almost anything that
was not literally forced on DPS would get pushed onto healers
because like tank tanking and DPS doesn't want to do things
and so I guess it's going to be the healer.
Y'all got to give us an open world interrupt like if if you
were going. To give us the the.
Number of times even in delves. Like luckily Valera is like
relatively OK with interrupts, but Oh my God, the number of
times in open world of content I was getting my absolute butt
handed to me. I think I can say ass on the
show I was anyway, I was struggling because it was a
mechanic that very like the point was for example, to
complain more about prey. The major coalescing essences,
right, which are usually a pretty easy way to get prey,
especially like nightmare prey rap pretty quickly, are almost
impossible on a healer because they are, they have a heel,
especially near the end. And it's meant to be an
attention check, right? Like are you paying enough
attention? It's an easy interrupt.
Whatever, I can't interrupt so it kept healing and I'm doing
very slow damage so I got him down eventually, but it was way
more time than it was supposed to be.
And I oh man man, just give me one interrupt and make it only
open world. Like make it the second I'm in a
group it turns off. Make it turn off in mythic
class. I don't care.
I get it, I understand the logic.
Give it to me in open world content please.
I do not want to have to play shadow anyway.
Heroic rule tear is going to be fun.
No, no, no, I, I kind of want to go down this tangent.
When you were in Mythic Plus because you had a bunch of
people that were helping you and you were doing group content,
how did it feel in there? How does like healing feel doing
10's and such? So healing in one thing I'm I'm
remembering about holy priest is I think I actually, I, I much
prefer grouped content as a healer and I'm up for solo
content as a DPS. Like trying to get into groups
and stuff. The DPS is stressful in it.
I'm also not a very good DPS. Let's just lay it out there,
right? Like I'm parsing graze most of
the time I was, I had a lot of fun as a Demon Hunter, but I'm
certainly not like one of the top demon hunters in the world.
So I was struggling a lot more with getting group content going
as ADPS versus as a healer. I had a lot of a lot more fun,
although I did have I'm being reminded of why I was scared of
pugs. I did have one pug on the last
group we did where the tank after we finished the key, like
made a little comment like healer, it's fine to be under
geared, but if you're not going to even know the basic strats,
you need to not be here. Which like fair enough.
But number 1, I actually did know the strats.
There was one that I screwed up. It was you're going to Spire and
I forgot that you're supposed to stack for the so like whatever,
my bad. But everything else, like I knew
the mechanics. It was just that I was like,
Holy Priest is not mobile. So I very often have to make a
choice between like, am I going to risk soaking whatever this is
or am I going to let the entire team die because I can't heal
them right now? And point #2 Mister man is that
we finished with like 8 minutes leftover.
So like we got our ten. I don't know what we're
complaining about, but I did remember the stress of like, oh
God, like I kind of am responsible.
I get in the tanks defense. I did like wipe I think like
right. So yeah, I was under geared and
I am not a very experienced healer.
I haven't played in three years. I get it.
I was being carried by friends and poor guy got dragged into
that. Oh no, poor tank.
He only got 6 minutes under time.
I'll stop whining about it. He's probably fair.
He's probably, but the point is I forgot that if you are healer
you get yelled at you too poorly.
I mean it's not just healers. I I have again Windrunner Spire.
What I don't know what that that's about, but like the one
of the first thirteens that I did, we timed it.
We got through it, but like part way through the like one of one
of the other people commented something and then it wasn't
till like I was like, OK, So what, what's the deal?
And they're like, oh, like you're ignoring mechanics sort
of sort of thing. And there are mechanics that you
can ignore on lower keys that you can't on higher keys.
Now, despite the Despite that, they at least took the time to
say like, Hey, you need to make sure that you're clearing this.
You're a shaman, you you can get rid of that sort of thing.
But like also, I guess there's a duty on like there is, sorry, I
shouldn't say, I guess there's a duty on doing the quote UN
quote, lower keys or doing your homework so that so that
somebody who's going in there isn't like completely lost.
But even even still, I will play relaxed keys.
I will avoid competitive keys. And even Sean has said like, Oh
yeah, no, I don't want to do competitors because like that
mindset, I don't want to walk into that.
And it's far more common, not exclusive, but far more common
when you sign up for the competitive keys.
Now, I'm not saying that you and I are faultless for going in and
not knowing that stuff. No, I'm just saying that it
doesn't happen to just healers. There is a lot of things that as
you get higher up, you can no longer just compensate for it
after the fact. You have to be aware of it ahead
of time. But like as this is your first
week doing those dungeons as a healer or even touching a holy
priest in years, I think we you can give yourself a little bit
of slack and know that like, hey, yeah, there are there are
some things that are you need to look up.
Yeah, and, and to be fair, I did also yell at the DPS.
And by yell I mean I said in one of my dungeon when I like my
leveling dungeon. I said you guys please kick.
And unfortunately I did traumatize the poor mage.
It was like, wait, who are we kicking?
I hope it's not me, it's my first time.
I'm like no babe, interrupt, interrupt.
No one is getting kicked out. It's a normal dungeon.
That would be insane. We just need to stop letting
every single to spell go off. So, you know, I, I do think
there is a valid point to like I, I, I mean, to be fair, I come
from Final Fantasy where people are teaching all the time and I
don't come from, I most recently have healed in Final Fantasy
where people teach all the time in dungeons, right.
That's kind of part of your point.
And you will also say if you're corrected, like, you know,
cracking somebody as you are, like, harping out of the
dungeon, that feels a little bit more like you're just trying to,
like, make a point and not really like, if it had been
terrible, presumably he would have said something like,
healer, you need to do XYZ, right?
Again, we got through most of it with a lot of time to spare.
Yeah, that does not sound like a good faith, like let let me give
you a little helping hand. So for your next dungeons, that
seems like a I'm going to let you know how much you ruin my
day by reading your day. Exactly.
And to be fair, also, it was a really tough transition for me
going to Final Fantasy because people would do a lot of
teaching, you know, they would say like, oh, it seems like
maybe this in your rotation isn't correct or like, oh, it
seems like XYZ is going wrong. I had to be like, OK, like let
me play my class, dude. Like chill out.
Partially, I think, and partially because I'm touchy,
but partially because in, in World of Warcraft, that sort of
correction is usually progressive, right?
Like, like there's less of a culture of we're all going to
kind of work together and get each other to the best.
So if somebody is giving me corrections that I didn't ask
for, it feels different. But yeah, yeah.
I mean, I, I, I do, I, I do kind of wish that we had a little bit
more of a teaching culture. And I understand why 10 is not
the place. And I do kind of feel a little
bit bad for the, you know, the tank and the other DPS that we
pulled into a PUG that was actually a like, you know, gear
and Harry that they like weren't worthy.
Yeah. You know, I I did not do great
on that key, but it I think there would be a benefit.
And this thing that I felt a lot back when I did LFR is that
nobody wanted to teach. Yeah.
Everyone just wanted to get, like, to push through.
And then we would just wipe all the time on bosses.
And then the second we took, you know, 60 seconds to let somebody
who had great experience just walk through the basic
mechanics, all of a sudden we get it.
And like, you know, it actually would have taken less time if we
were just paused at the beginning.
So I think there is a benefit to allowing to building a culture
of like teaching mechanics at the start of fight or be willing
to like go through that if it seems like people are
struggling. But again, I also fully
understand where the tank is coming from that a 10 is not the
place for that. I get it.
I'm sorry Sir, I hope you had a better day.
I OK, so I would question a number of things based on like
what day it was. Like if this is like Monday
before reset, then it is more likely that people are just
trying to get their keys done and and fill their vault sort of
thing. OK.
And yes, if you, if you guys listed the group you should talk
about like, hey, we're we are teaching this healer.
We're trying to gear up our friends sort of thing.
Just letting them know ahead of time.
So that's communication on you on their end, all the stuff that
you talked about and on the game's end, we did.
I just talked about how some things, even though mechanically
things aren't really changing between A2 plus and a 12 plus or
even A20 plus right for that 2 to 12, yes, you've got the
xalatath affixes that are coming in.
Suddenly we've got tyrannical and the bosses are hitting way
harder. Suddenly we got fortified in the
the trash is hitting harder, right?
There's the bargain itself that like that has like a weird
little affix that on that you were dealing with on a 10 that
was was there from I guess A5 plus, right.
Once you get past the past that you're no longer dealing with
the Xalatas thing and just everything hits harder.
And so when you're dealing with, like I said, the 13 was a good
example because now suddenly this small little tick damage on
the last boss that you could ignore and just clear it with
with like jumping over another mechanic.
Now you have to like clear it so that you're not draining your
healer the the curse that you could say, OK, well, whatever,
I'm just going to move away from the ad that this spawns you.
You can't be causing that kind of strain and sort of stuff.
And so there's this graduation that happens along it, but it's
not like it's really signpost that it's like, hey, this
mechanic is now deadly on in the dungeon journal as if many
people want like read the dungeon journal.
I get really sad about the the lack of use of the dungeon
journal. But like all of that is a matter
of teaching, a matter of learning and everything.
And like, yes, once again, Lex, you have had the absolute
disservice of jumping in late into a season.
And I do want to talk about this later, late into a season where
the expectation is, come on, it's been 1616 plus weeks.
You should know this by now. Why, why are you in a 10?
And you, you don't know this. So it's, it's a lot of that.
It's a lot of preconceived notions that weren't dispelled
because of the communication, and I don't want to put that all
laid at all on the feet of the healer, like everything else
that happens in a dungeon. Well, and I think I complained
about this a couple tears ago back when I was trying to learn
to tank and then got a little bit overwhelmed with that.
I do think that especially, yeah, that mindset of like,
well, it's late in the tears, So what are you doing?
Learning is. And again, I do want to say it
before because I know someone I'm sure is typing a little
comment. I understand it was different
with the 10. I feel that.
I understand why the tank was frustrated.
We we were way under time, like we were fine.
But anyway, anyway, we're moving on.
We're moving on. I, I, I think that mindset of
like, well, yeah, it's late in the season.
You know, this is really a disservice, especially to the,
the like the attempt to get new tanks and and healers in,
because now is kind of the time that a lot of people like, Oh
yeah, like I did my stuff with my DPSI want to like, what if I
tested something out? What if I saw how it was in
roles that are much harder? Like, Yeah, again, I've done
Windrunner Spire. I know how you do Windrunner
Spire. It's just that I did it on a
Demon Hunter and I, which is a highly mobile class that can
take a little bit of beating and be OK versus a holy priest,
which is an extremely immobile class with a lot more going on.
Windrunner Spire having I did a, you know, quite a few tennis
this week. Windrunner has insane damage
spite like Nexus Point, I think was the only thing that I've
done that felt remotely close to it.
And usually those, especially with boss fights, usually those
damage fights are also when there's a foot mechanic, right?
So I'm trying to figure out how in God's name I'm going to like
every 60 seconds. So, you know, I don't have a
cool down every time, how I'm going to simultaneously move and
also heal my group because everyone's dying.
And also there's fire on the ground.
So it was a particularly challenging situation that I, I
yeah, if we want more tanks and healers, we want that cue to be
shorter, which I guess the tank probably doesn't care.
But if we want to invite more people in, we do have to have a
little bit more grace later in the season to let people learn
and make that learning a fun experience that makes them want
to come back next year. And I say that knowing what I'm
going to do is I'm going to keep running times with my jail,
right? I am more I'll probably do a few
lower keys on my my healer with pugs since now I have like half
my things at 10 and I can like taste keystone master and I'm
like well maybe, maybe I can make everyone to help me up to
keystone master. That would be cool.
It would be. It would be my first Keystone
master ever I think, so it'd be fun if I could.
Do if you want to, if you want to push a little further, get to
your keystone legend that I think it's only 12, and then you
don't have to deal with the affix anymore.
But again, there are there are communities for this.
The World of Warcraft ambassador thing has many communities that
you can go through and like learn from that.
So if you don't have a Guild fully supporting you, there are
communities that can support you as well.
But yeah, on top of that, while you're running through those
dungeons and as you are now going through as a healer, did
you have to get any kind of like add-ons or adjust the add-ons
that you currently have to better heal?
I have not been using different add-ons.
I kind of took them very seriously when they said there's
no add-ons to the point when when my guildies were like we
should get DBMI was like DBM is dead what are you talking about?
Now I use DBM for rating but I am just using the base UI kit so
maybe that's one of the reasons why I'm struggling.
Maybe everyone else has cool little dungeon add-ons but I
don't know about because I assumed they were telling the
truth and they said we had no more add-ons.
Well, I would say that it would be good for you to check to see
if add-ons can help you. There are a lot of things that
like we were talking about last week where you can have little
wigs that lets you rename stuff so that it's more the
instruction of what to do of the for the mechanic.
And so I would suggest that. But that does lead us to our
next topic, which is that Curse Forge is having an add on
contest. This is going to be taking place
where you can win part of a total prize pool of $8100 US
over 20 winners. These are the Midnight add-ons.
Entries that are allowed there are first place taking 2500,
second place with 1500, third place with a flat 1000, and then
four 4th place through 10th place getting 300 each just for
submitting a new add on which these are of course the things
that will let you like organize UI's or make any part of the
game smoother that they're just they are literally looking for
add-ons on on Curse Forge Phase one has already began that began
on June 9th. That's going to continue through
until phase two where on June 23rd the mid contest winners are
going to be announced. Now I am unsure how mid contest
winners work, but on July 5th the submissions will close.
Community voting will begin on the 9th through to the 13th and
then the winners will be announced on July 15th.
So again, this can be any add on for World of Warcraft midnight.
Just make sure that you publish your add on and upload it to
Curse Forge and then you can register through the contest
page to be eligible for this. And so again, it's going to be
voting with all this stuff that has been going on in midnight
with the add on apocalypse and more functionality being
restored to add-ons and many add on creators having like left the
game or new add-ons coming up, this seems like a really good
time to push for some some add-ons.
What do you, what do you think Lex?
What with your priest play through that.
What kind of add-ons would you be looking for?
If you're like, man, give this to me right here, right now.
I think they should be creative cursive.
I know they can, but wouldn't it be fun?
Wouldn't it be fun? Yeah.
So first of all, just in case anyone is curious because I know
I was curious. I did just double check the
rules and they it does have to be new so it's not like can say
Oh well, what about us? It has to have been after
created after the release of which I think is kind of cool.
I I am so I'm very bad at thinking of what add-ons should
exist so I would not be able to like come up with a need.
That you're like, it's like man this is stupid.
I need an add on that can handle this.
You don't have to be like I need.
An add on interrupts open world things for me.
OK. Did summon someone actually, I
mean what this is group Finder. What I really want is I want an
add on that like lets me kind of like signal to people around me
that I'm doing open world content that like I'd like
people to help me with open world content so we don't have
to like as in like world quests and stuff.
Mostly when I was like leveling to kind of like let people know.
Like I feel like very often I'll see people in like World Quest
and stuff and I'm like, oh, I'm a little baby disc priest.
It's going to be really fun if I hang out with this person and
they go fly somewhere else and I'm like, was that because they
didn't think that I needed that? Like, like would they have
wanted to stay and hang out with me if they knew that I was
excited to be their little pocket healer for this?
Or is it just then? But they were like, oh, we're
all, you know, open world content, who cares?
Or did they want me to leave them alone because I was being
weird and annoying? So yeah, like like some way to
like, get people in or like with Oh my God, I have never.
But like Lex that did exist back in Legion, there was like a
bunch of like add-ons that would like auto create groups or auto
add you into groups that were so that you could do world Crest
super fast. And then the team squashed that
back in the day. So like, again, it's like you
can think of a wish that you have, especially now that we're
getting these like heroic tier setups, right?
So that would be something that people might like.
And so as long as you're not in combat, it could send something
through and create a group for you sort of stuff.
Yeah, that could be something that people want back again with
the Heroic World Tour. Yeah, yeah, I so I do think it's
very fun that we're doing the add on contest now and it does
kind of make me wonder if there are other people like me who
sort of took Blizzard at their word that add-ons were dead and
just stopped updating and working with them.
And I mean, part of it I do think is for baseline stuff, the
base UI is actually pretty OK at this point, right?
You know, it does its job as a really all I had was, you know,
a couple I had tell me when D cursive, I Frankenstein my UI
always so. And I did like literal mouse
over macros, like going in and typing like flash macro and
typing them all out by hand. So I was able to transition very
smoothly to blizzards you base UI.
And so I kind of haven't even looked at add-ons.
And I wonder if part of what they're trying to do is rebuild
hype, right? Like remind us that add-ons do
still exist. There are still options.
Oh, you know what we really I don't even know if it's possible
and this actually probably does exist.
But if it doesn't, I would love something that lets me hover
over a piece of housing decor and like actually see what it
would look like, like as like a model, Because every time I'm
going I I'm in a mythic plus or something and a housing decor
piece pops up. I just won't need on it because
I'm like, I have no, I guess I could open my stupid journal.
I'm not going to open my stupid journal, right?
I guess I'll just need on it. And half the time I'm like, Oh,
this is hideous and I never put it in my house.
And if I'd known that I would have passed on it and then
someone else could have needed on it.
I'm not going to open my can you?
Control. Click on it to do that.
Oh, can you? I think you need to be a mouse
over Manny. I'm horrifyingly lazy.
Yeah, but I'm not sure. I'm pretty sure you can control
click on it. I'm definitely sure that that
functionality is in. I'm not sure if it's in a
dungeon because a lot, again, a lot of things are restricted
while you're in a dungeon, but I know that there is a similar
functionality for housing because I had a friend over and
she had that, she had an add on and just like, oh, what is that?
Oh, it's this. And, and it'll give you
information on where it goes. It's like a expanded the
inventory thing. So like you mouse over and it'll
tell you what you're looking at. So even if they've got it like
Twisted or Frankenstein together, you can like actually
see what the the different pieces are.
Maybe I need your friend to send me this add on.
I wanted that on so bad. I didn't know who people were.
Like I would go into my friends houses and then have all this
cool stuff and I'm like, well, I can't spend the entire time
being like, OK, where's that? Where's that, where's that,
where's that, where's that? But like I'm also like, what am
I going to go into my housing dashboard and be like take out
container? Like, I don't know how to
search. I don't have weird names, and
half the time it works and half the time it doesn't.
Like, I don't know. I didn't realize that we were
thinking that was a bench. I thought it was a chair.
And now I can't search it at all.
So yeah, if I had the ability to just mouse over things and then
know what it was, I would spend all my time just creeping on
people's houses. It's, it's fantastic, especially
since if you're, if it's a friend that you can go into
their place without them there, then you can spend the time
being like, OK, let me mouse over.
Oh, that's what that is. Let me jot that down onto my
list of things that I want to get sort of sort of stuff rather
than while you're there, be like, hey, buddy, what, what
what does that mean out of oh, how'd you like, I, I mean, like
some of it is cool to be, to say like, how did you put that
together or that sort of stuff? But yeah, no, I, I, I get that,
I get that. So, yeah, again, that's how this
works. It's just like you play the
game, you have a need, you're like, wouldn't it be fantastic
if this existed? And then if you've got the the
skills, the chops to do it, hit that add on, submit it to this
contest and you could win a couple of grand.
With that said, the other thing that people are doing that's
creative also includes a bench. This is a a bench that came from
the Decor Duels O you have the animated bench toy that comes
from decor Duels that is now being used in mythic Lus.
Specifically the last boss of Skyreach will summon these ads
that will grab one member of your team, non tank member of
your team and start pulling them towards the edge to throw them
off the very edge of the encounter.
And so this is like ADPS check you got to burn this thing down.
You can use the stun, but if you lay the bench down they can
click the bench, sit down on the bench thereby escaping the
creatures gas grasp and then everybody just goes back to DPS
ING the the boss, completely omitting a mechanic.
I am surprised that this has lasted as long as it as it has.
This is something that was popularized by Kess Live.
He put out a tweet about this on June 7th and also had a clip
showing how it works and we are now recording date is June 10th
and yeah, haven't have not seen a hot fix for this.
This is the kind of creative game mechanics that I think
should be hot fixed out real quick because it completely
negates a mechanic. Yeah, I think it should be hot
fixed out very quickly as well because it's obviously not meant
to happen. However, this is the type of
like human creativity that just really sparks joy for me like
nothing else. I do remember once I was at like
a beer fast, like one of those places you can get different
years, so obviously a little tipsy.
And I remember sitting there like overwhelmed with the
concept of human creativity and how many different things people
just like come up with that I never would have thought of
doing. And this is this is sparking
that same vibe for me. Like Oh my God, I never would
have. I thought I there's a special
place in my heart don't tell Blizzard.
I said this fast dev. I'm hoping they understand that
we're to fight after not changing the the release date of
12 point O .7 so I could hear Sean speak Klingon.
So hopefully they're not listening, but they if they are
doing a little ear muffs, buddy, you don't need to hear this.
There's a special place in my heart for those like people who
spend their entire time trying to find weird insane, like, oh,
what if we kill Gallywigs by porting through the floor?
Like just absolute bananas stuff.
Yeah, of course was it has to fix because of course it's game
break, right? Like that's not the point of the
mechanic. They're doing it wrong.
They're breaking something. But like, oh man, who thought to
bring out the bench tour? That's crazy.
Yeah, I think the ones that I love are like the people like
Rex Troy who are like, I just soloed this boss because I use
like this and this and then the bosses move instead bounces back
and hits him in the head like that.
Like that stuff is just absolutely crazy.
And I do I do love that Rex Troy is amazing at that stuff.
And before he publicizes that he usually gives Blizzard, I think
just predominantly gives Blizzard a heads up saying like,
hey, found this exploit and give them time to like patch it out
before he releases the video of him doing like absolute madness,
like one shooting people with like a bomb from like BFA
because the cap wasn't put in or something like that.
Like it's that to me is really cool.
I do love, in a similar vein, when people find like weird
unintended ways of using items like the trinket that we were
talking about last week, when it's like, oh, I'll exactly
balance everything and now I get a boost for all of that.
That to me, I was like, oh, that's so cool.
Like I understand that like it needs to be corrected, but man,
wouldn't it be great if we lived in this world where that like
where we got to play with that for a bit and lizard just left
it alone for like 2-3 weeks so people can have their like
little fun min maxing. So I I get that completely.
I do think it's a little, I think I've said this before, but
I do think it's a little bit sad that we are in a world of such
heavy like Sims and everything is automated.
And there's like I think I've mentioned my dad.
I mean, this is poor rating was separated into different years,
but he was in a highly competitive rate Guild and he
has stories of, you know, his friend who had all of these
friendsheets that they would take and like they would
literally just spend hours trying to figure out exactly
which talents got like the highest DPS.
And then you know, that information, the guildies and
stuff. I wouldn't I mean, I'd be
honest, probably would not. I definitely would not be the
person doing that and I would just be looking for my human
who's the human version of icy veins.
But I do sometimes I feel a little sad that it feels like
we've kind of everything is known, right?
Everything was determined on the PTR and send out with numbers
that no human human possibly could have calculated and handed
over to us on a silver platter. And there's benefits.
I have never played classic. That's not true.
I tried classic once for a night and I was like this is terrible
this is so hard. I would like to go back to my
nice easy vanilla or not vanilla you guys know it.
Retail is the word I was looking for.
I mean, OK, so go ahead, go. Ahead.
No go. Yeah, anyway, so I wouldn't
actually do it. But sometimes the joy of
watching other people figure things out is fun.
I there are still weird little intro like inconsistencies,
little intricacies in the game that exist and don't get fixed
and are just baked into the guide of how you play your
class. OK, I'm about to go little into
the weeds about shaman talk here.
Right? There is an ability for
elemental shamans that creates that causes your next two
lightning bolts to be instant cast and 250% damage.
OK and then there is another ability that causes your next
nature spell, which lightning bolt is a nature spell to be
instant cast and do more damage. OK.
If you press both of these together and then you hit
lightning bolt, what would you expect to happen?
Big damage. Yeah, you would expect big
damage. You would use up both buffs for
the first one and then the second one would get just the
the one buff. That's not how it works.
The big damage counts for the 1st 2:00 as the as the the one
buff is used and then your third spell is instant with only the
one buff used. So the one buff that should only
be used for one spell actually carries over 3 spells.
And it's been this way forever for elemental shamans.
And it's it's known, it's a bug, it's been reported, but it just
it happens that way. There is there are weird little
intricate weird little things that are just part of classes.
For the longest time, monks and their storm, earth and fire was
bugged to like God knows what point.
And it just became part of like how they did it.
And if you, if you look into it and you find these things,
they're weird and they're funny and they're strange.
For the longest time in the war within, if you cast a, if you
were like a Farsi, A shaman, and that was the one that summoned
your ancestors and your ancestors would see the spell
that you cast and would cast a spell.
So you cast a single target spell, they would cast a single
target spell. And if you cast an AOE spell,
they would cast an AOE spell. And that made sense.
But there was a combination of buffs that would cause your
single target spell to hit multiple targets.
And your ancestors would see that and say, oh, you just hit
everybody with a single target spell.
Let me hold my beer. And they would do the same.
And like I found it in the alpha and I was talking with shout out
to Hawk Corrigan and the people over at the Earthshine because
like I, I happen to get access to this before they did.
And we sat down like we sat down spreadsheet of like, do you do
this move? What the hell does your ancestor
do? Do you do this move?
What the hell does your ancestor do?
So like, I've done that and yeah, there's joy in it.
It's so it's weirdly fun for me. I love it.
Just like. Figuring things out.
It's fun to figure things out. And they left it for so long now
the the move that did it, that's been gone in the streamline that
we got with with with Midnight. But like, yeah, those those sort
of things do exist in the game and they're so fun and they're
so weird and I love them. So yeah, if you ever want to go
down that rabbit hole, they do exist, yeah.
It's fun. And World of Warcraft, there's,
I mean, part of it is there's so many people that someone's going
to figure this thing out eventually.
But I do feel like we have a very creative and thoughtful
group of folks who like to figure out weird things and also
really like to break the game joyfully and also unfortunately.
Very true, but there is another thing that's happening with
World of Warcraft right now. It's come up not just with us
recently with my burnout with your team missing some key
people and but like throughout the World Warcraft community.
You can see it in like not as many twitch streamers are are
streaming Wow in other shows that I listen to because I don't
just I don't just listen to my own voice guys, as wonderful as
I think it is, I listen to other people too about like how even
though the World of Warcraft content is coming faster than
ever before, it's not holding people.
There are people who like like you're a heel leader.
Like listen, I got other things that I need to focus on.
I need to step out and that always happens.
But just in general, I feel like we've left the honeymoon phase
of midnight and I'm and I want to ask you, Lex, have you been
feeling that? Have you, I mean, I think you
said this before, have you been tending more towards raid
logging outside of this super crazy week to like get the get
the healing together, What's been the experience for you and
for your team? Yeah.
So personally, I think I, I definitely did feel a little bit
more RAID logging more, I think more like earlier in the, the
tier that I usually would have. Although part of it is also that
for us, the tier is pushing a little longer than usual.
So, you know, hard to tell exactly where things are
happening where I am feeling less excited about like new
content comes out and it doesn't feel like a joyful excitement
thing. It feels like I'm having trouble
keeping my feet under me, and that kind of makes me just
disconnect from it. I do feel like I've heard more
people talk about burnout, this tear, than other tears maybe.
And again, you know, my guilt has some things being shaken up.
So it's hard to tell what's causing what, but I just feel
like people are overall, I'm hearing more people feel
exhausted and feel frustrated. I, I mean, I've spoken at length
about the fact that I feel like the content they're putting out
is not as good. It's it's, you know, a lot more
shallow and also so much so it's hard to kind of focus on
everything. I do also think whether or not
people, maybe I'm, you know, projecting and assuming the way
that I play is how everyone plays, but I think people really
do benefit from taking a break from the fact that World
Warcraft usually has a kind of built in break at the end of a
tier in my experience, even if they don't think they do.
I remember I had one Guild where the team was like, we're going
to push hard and everyone's fine.
We're going to keep going and we're going to start moving into
Mythic and we're going to be fair is not Tavern, which also
moved into mythic and said we all hate this and stuff.
But where we were, the officer team was saying like, we are
going to push really, really hard and just keep going.
And then the Guild collapsed because almost every single
officer quit, right? Everyone burnt out.
And they were all saying they wanted to push.
And they were saying they didn't want brakes and they didn't
want, you know, the space between expansions that we
usually had. And then they didn't have it.
And they got really frustrated and everyone laughed and moved
to Final Fantasy. And so I think, and this is
something that I'm kind of feeling right now is I'm looking
at this, you know, the, the move to 12.1 and I'm not really
seeing any time off, right? I'm seeing pretty consistent
pushing off through there like maybe a few weeks, but probably
not a lot of time before I'm going to be back on the
treadmill and, and going to 12.1.
And a part of me just kind of wants to disconnect, right?
Like I, I, I don't feel like I see a light at the end of the
tunnel. It doesn't feel like I'm going
to do the like push and push and push.
And then, but then I'll be OK and I'll have, you know, a few
months that will be when I like catch up on shows and play other
games and you know, go hang out with my dog and hang out with my
real life friends. It's like, no, I'm going to push
and push and push. And then I'm going to get a
little bit, you know, like a little bit of time off and then
it's time to push and push and push and push and push again.
And that doesn't in theory, right?
If you sit down and say, Hey, do you guys want World of Warcraft
content more of the time? That's like it's more new.
People will say yes, but I think that when you actually see it in
in person, it feels exhausting and it feels overwhelming.
And it feels like, oh, wait, I wanted some time to go grind
mounts. I wanted some time to go, you
know, build all the things that you don't even really think
about, the fact that you're really looking forward to your
time off of, you know, your core content with your main.
And again, it's a little self-serving because I'm very
open about the fact that those are things that I like and that
I like the World of Warcraft content cycle being like heavy,
like heavy like heavy like. So maybe I'm wrong, but yeah, I
do feel like burnout has been happening more than I would
expect in mid. I mean, you can only talk about
your perspective as much as as because like that is what you
see. It is much harder to talk about
other people's perspectives because like you one just don't
have the same level of exposure just by by the like rationale of
that. But also just that's why I've
been looking or not even looking.
I just be noticing it because you I could be having
conformational bias. It is no secret that I had a
burnout. I was pushing way harder than I
normally did and I am very thankful that I found like a lot
of the parts of the game that are different and have been
engaging me in a different way. So I don't feel as bad.
I did not do anywhere near like. I think I did two dungeons for
mythic plus last week where earlier in the season I was
doing 1620 mythic plus dungeons right?
I did not raid at all last week, but that meant that like this
week, when the reset came, I was like, oh, you know what I'm
going to do? I'm going to go pug Dream Rift.
And I pugged her Dream Rift and I got the trinket that I wanted.
And I was like, yeah, that's great.
And I got to like, walk, walk away.
I won't be rating again for the rest of this week.
One of my teams did not even do the like achievement run after
we cleared, which is something that like has always happened.
I can't remember the last time that we didn't go back and get
the achievements so we can get that cool little mount or
whatever it is for the glory of the Raider achievement.
And like not all of this can be just me.
I again, I look, I listen to different shows and I see the
feedback that their community is giving.
And part of is this like, yeah, no, this, this didn't interest
me. Like I like, let's say World of
Warcraft hasn't declined at all. I'm not going to make some sort
of argument that World of Warcraft has declined.
Let's say World Warcraft hasn't declined at all.
There are still things that build up that you want to engage
with. And just for the novelty of it,
you want the change of pace. Oh man, I haven't read this book
that I really wanted to read. I wanted to binge this Netflix
series or this anime or I wanted to go hang out with my friends
in like, I don't know, Chicago or wherever, right?
A lot of this stuff builds up and there are, there have been
all those times when I'm, I know that you had this conversation
with Sean where you're like, Oh yeah, sorry friend, I can't
take, I can't do something on Thursday nights and Monday
nights because that's when, because that's when I have
plans. What plans?
I don't know. How do I tell this to a non
gamer, right? My ex partner I was talking with
and they were like, oh, you don't talk about like you don't
talk about this anymore. They're like, Oh, well, you
know, I didn't think you ever really took that seriously, that
sort of stuff. And her response was like, but I
really loved hearing you be passionate about something,
Right. And so, like, part of it is on
us where we, like, maybe go like, oh, I don't want to talk
about my nerdy stuff. And part of it is like that.
Yeah. There are people out there that
like, there are many things that buy for your time.
And in this world where we've got like, social media and all
this stuff that is trying to, like keep you locked in, it
really sucks that World of Warcraft is trying to do that,
too. Yeah, and they were getting so
good about doing the opposite, like the whole thing they've
been pushing for such a long time.
It's like we understand that the population of World of Warcraft
players is changing. We understand that you guys are
no longer, you know, the 20 something college students who
want, you know, the like, addicting game that, you know,
we were no longer the team. That's like bragging about our
like, getting calls from our players saying, you know, like
their wife is mad at them because they never see her
anymore. Like, you know, the Lex.
The Lex wild widows refrain that we have here.
Yeah, I remember now. Right, right.
And I think so. So I and I, I think that there
was a very surprising shift. We even they were still saying
the same thing, right? They were saying like, well, no,
we won't, you know, we don't want to be making you guys feel
like you have to play all the time.
We don't want you guys to feel like World of Warcraft is a
thing you are constantly doing. And then they started just
pumping out content. And I mean, like the other thing
is what is this? I don't know the guy who said
this, but the like, you know, late game is late until it's
released. A bad game is bad forever,
right? The girl Miyamato.
Right, right. So I probably.
Pronounced that. I didn't even try.
So I, you know, we complained about this 112.0 point 5.
So I don't mean to be dead horse, but I'm not as excited
about 12.0 point 7 because 12.0 point 5 was so nothing and I was
so excited about it and I didn't live up to what I was hoping.
And so now I'm kind of like, OK, whatever.
And I mean also 12.0 point 7 is coming so soon.
I don't have time to be, there's no height built.
I learned anyway. Anyway I well and OK.
Am I stupid? Wasn't there supposed to be a
mega delve coming? Is that 12.1?
12.1 Yeah, yeah. OK.
I just thought it was sooner than it was, no?
But like, I, I think you're right.
You've got like a situation where we're, we're, we're not
getting that absence makes the heart grow fonder.
It's like, I just, I want to, I want some time to miss Wow.
I want some time to like, do something else, be like, man,
like when's the next rated cup coming out?
I want, I want to get into it Like, I want time to like be
able to build anticipation rather than be like, oh crap,
I've got a week. I've got five days to get the
last two bosses down before they bring out the next boss.
Right, right, exactly. When things are coming out, it's
also not like, oh, I get to go log in again and like go play
this cool thing. It's oh Jesus, OK, I guess I'll
fit this in. I will.
Like, you know, I was going to do 12 like 12 delves today, but
that's OK, I'll go do original site instead, right.
So it's not new stuff that's bringing me in.
It's more stuff to add to my plate and then it's not fun.
It's like, oh great, now this, you know, grinding.
Nothing just came out that I have to either deal with or I'm
going to just ignore entirely. They replace the Wow chores, the
checklist of stuff you needed to do before you could get to the
thing that you liked with so much of the thing that you liked
that it's too much of a good thing.
Almost to see is weird. Like I'm mashing up analogies
here, but I like Mythic plus. I like rating, but now I am
instead of being done at a 12, which I had done weeks ago, I
want to push for a sixteens and I want to push for like that 1%
and instead of getting my OTC and be like, ah, we can't make
the jump to mythic. Well, now fucks mythic is here.
So why don't you push a little bit longer?
So like, you know, that entire individualism of like you got to
restrain yourself and you got to do just what you want.
And everything is very true here where where I could say like,
yeah, no, like I don't, I shouldn't be working on this and
I shouldn't be touching this because I have other priorities,
but they just keep shoveling it at me.
And that just sort of diminishes the impact, the resonance, the
like the want of any of it just because now, like if in 12, like
in 12.1, there's going to be like a new list of dungeons.
And at no point, like if I'm thinking it now, do I want to be
here staring at 8 weeks from now learning another set of
dungeons. I'm going to make man like that
that, and I don't like that. I I want to be like, oh cool new
season, though, cool. What's going to happen and part
of it also is that they have systemized things so much that
like when something new comes out, it doesn't really feel new.
It feels like more of the same. The affixes in the next dungeon
are going to be the Zealot Afixes, so it's more of the
same. The raid bosses, hopefully
they're new and interesting and exciting, but like they just
keep coming at me and like Spore fall just feels like dream rift
with like a slight A slight remix.
And yeah, the mechanics might be different, but if I if they were
to have said, Oh, we're just going to put Spore Spore fall
into the dream rift as like a second boss in there and release
the same time, I actually think I would have been more satisfied
with that and had the time away from it.
It's very weird. I don't.
Know there, there is a little bit of a Simpsons problem there
where World of Warcraft has been getting published for so long
that there is kind of to some degree a limited number of
mechanics you can do in boss fights.
There's a limited number of aesthetics you can take, you
know, so, so you will eventually start to feel like you're
cycling back. I do.
I do kind of agree though, and I mean, not, not to continuously
beat a dead horse. It feels like things got a
little worse when people, when dev started having a little less
time. You know, for example, I'm
thinking a little bit of the, just as I recently did at the
Wind Runner Firebot, like Romeo and Juliet, That is, it's the,
the one from shadow lands, right?
It's the the same concept of like, oh, and this one's going
to throw a hook and you have to use the hook to get the other
guy. And let's get it proper spelled.
She's going to yell, Oh, you idiot, how could you do this to
me? And like, you know, same sort of
vibes, which again, part of it is a Simpsons five.
Part of it is, I don't know, right.
Like, you know, I, I guess we'll do this.
But yeah, no, I, I, I do feel that too.
It feels like it's easy to feel like things are a little bit
derivative. OK.
So then just because I don't want this to be completely
complaining, we've we've talked about the the the issue.
Now obviously one thing that we'll throw out there is give
the developers more time, give us a different cadence.
We've we've talked about that. I'm snapping fingers as I'm
saying this sort of thing like telling myself go sister.
Anyways, what other things could they do to like bring that
midnight magic back? Because like we were excited at
the beginning of this and it's not like it's a lack of content,
but like what? What could they do to to make
things better in the next couple of releases before we go into
the last item? I think focus heavily on depth
and that was the really big complaint I had about 12 point
0.5. Everything felt shallow.
And I wish that I wish that we had more virtual sites coming
out at a time, right? In the sense of like, I wish
there was more diversity, right? I've complained deeply when 12
point 0.5 came out that like it was one thing that I'm supposed
to grind over and over again, right?
So when you're releasing things, give us fewer better things that
you can really dig into and really sink your teeth into and
really have a good time with. I think be OK with just story
patches. I think that that was a thing
that they did like actually let, sorry, let me actually restate
this. I think that one thing that was
really positive they did in the past is they let patches be
about certain things, right? So not everyone was going to be
happy. Not everyone was going to have a
thing at a certain patch. And so, yeah, sometimes you
would have a patch you could kind of sit out, right?
They'd have story patches. And if you're not a story
person, like, all right, you don't have to play it, right?
They would have patches with goofy little mess around
mechanics. And if you don't really want to
do a goofy little mess around mechanic, like, OK, then don't
do it right. They would have patches where
they're, you know, releasing a new boss or a new dungeon or a
new like mega dungeon or like something like that.
And if that's not your content, like, OK, you don't do it,
right. So even if it's not that you're
getting fewer patches, it's that you can kind of skip them,
right? Maybe this point like middle
patches is not for you and you don't need to worry about.
So you get that time off by virtue of the fact that not
every patch is for you. And so you them.
And I think that also allows them to really dig into like,
hey, we're only doing story. So we're going to write a really
good story. We're only doing whatever, we're
only doing dastardly duos. So we're going to really dig it.
And I know dastardly duos within the new patch cycle.
So that's a bad example. But like allowing it to be this
is the like the depth of thing that we are releasing.
And if you don't like it, that's fine.
Go do something else. Take your break, continue
grinding out your old content. Who cares?
Live your dream, right? But if you do like it, it's
really good what you have handed to you.
Yeah, I I want to go 2 separate ways with that.
OK. I I think that one of the things
that previous patches had done that we don't really see, I
mean, like I'm I'm not going to judge revelation before it comes
out, but we didn't see in 12 point O 5 was the sort of story
beat that like made this feel like less of a throwaway action.
So what happened in 12 point O 5 is that you get a little
breadcrumb thing that brings you to decor duels, you get a little
breadcrumb thing that brings you to rituals, you get a little
breadcrumb thing that brings you to the the assault and nothing
comes of it. It's just, it's just like enough
of a story to justify its existence and like thread beer
in a way. It's like, oh, hello, I am the
the enchantress. I am the enchantress Alex Trasa,
blah blah, blah. It's like, wait, Alex Trasa was
a dragon. Sorry, I mean, insert name here.
And I'm I've enchanted the chairs to dance around.
And so now you're going to do Rockstar on it on stage.
It's like, OK, so you just want to do Rockstar in Wow and that's
what we got. And so it feels so incredibly
like just thrown in yes, because none of it centered and all of
and like I have no idea why we're doing the diving in off of
Solomon. Like you, I could not I could
not ever explain it. And I think that they, if they
focused on one thing like you're saying and attached like a
genuine story to it, it doesn't have to be a continuation of
what's going on with Xela Taff or anything.
You could have just a character that's like, oh, I'm a gnome and
I'm coming to to Silver Moon. And I really want to give these
guys cheer because they're like they're under assault and stuff
and have that as like a genuine little small little lovely story
that they put the the character arc and emotional weight behind
it. So it feels like the core duels
has some weight behind it. And then that character can come
back when you do the the next decor duel something or or
anything like that. One thing they did in, I would
say some parts of the War Within is that you would have like a
bit of story that would go through through parts of this.
So I want to say things like let's skip over anything leading
us in the Mechagon because I really did not enjoy those.
But I will say that they would have things that were as a weak
point, The entire thing with the Nerubians coming back, like, I
don't, I don't know what happened after that.
Oh, you got to fight them off because they're decided they're
like leftovers from from this. It's like, yes, they definitely
were leftovers, but you would also have the Kieran Tor trying
to like figure out what they're doing after the destruction of
Daleran. And that felt like a good story
element. If they had added a mechanical
thing after that, I would have, I would have accepted that
mechanical thing is like actually necessary.
But they don't have any of those of those story movements.
So I would say maybe use those to help justify that some of the
stuff. But when you throw in things
like the dastardly duels because you brought that one up, it was
like, Oh yeah, we're doing Destiny duels for two weeks.
OK, That feels really weird and kind of takes you out of it.
That's the kind of stuff where you can get away with it if it's
the Wow anniversary thing, which also had more story in it with a
detective thing, but it's far less acceptable or like not
acceptable, just far more jarring when suddenly we're
going out and dealing with the architects or the new
archaeologists in Dragonflight because why?
And it leads nowhere and you're just left wondering being like,
I guess this was something to do.
And so maybe take some time to make it a little bit more more
coherent and that would help people care.
Yes, absolutely. I think that would help to make
it feel connected and especially make it feel less like, I mean,
I know I'm on record saying I feel like the .1 patch is kind
of the like, oh, and we have a down the middle story between
the beginning and the end of this, right?
I think I do think continuity in general would help, and I think
that especially with the little patches, making it make sense
makes things feel more meaningful.
Yeah, but for our fast listeners, do you have a way to
make the past content better feel more important?
Let us know. Join us in the FAST Discord at
Bit dot Elway, the Bit dot LY slash Fast Discord.
And until next time guys, may all your hits be good.