1
00:00:00,040 --> 00:00:03,400
Just nerf the bosses. 
If the issue is not enough 

2
00:00:03,400 --> 00:00:07,560
people are able to kill these 
bosses, just nerf them or make 

3
00:00:07,560 --> 00:00:13,600
the raid buff bigger. 
Victory for the Forsaken, for 

4
00:00:13,600 --> 00:00:22,520
Lauderon for the Kieran Tour. 
For Pandaria, for Calendar to 

5
00:00:23,360 --> 00:00:30,600
the burning region, for Gilnaeus
or has not died, for the Lich 

6
00:00:30,600 --> 00:00:35,480
King, for the. 
Sindori for the alliance for. 

7
00:00:36,080 --> 00:00:42,800
The Horn for Azeroth. 
Hello and welcome back to 

8
00:00:42,840 --> 00:00:47,360
another episode of For Azeroth. 
I am your host Manny, a gay the 

9
00:00:47,360 --> 00:00:51,320
true villain Manny and I am 
joined by the one the only, the 

10
00:00:51,320 --> 00:00:54,280
sensational Sean. 
Hello Sean, how are you and 

11
00:00:54,280 --> 00:00:55,760
how's the world worker been 
treating you? 

12
00:00:56,280 --> 00:01:01,920
Hello Manny, I'm doing well. 
I had a bit of an ordeal on 

13
00:01:01,920 --> 00:01:05,800
Monday this week. 
I was travelling to see Angelina

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00:01:05,800 --> 00:01:09,360
to get our truck. 
I'm heading to London for LFG 

15
00:01:09,360 --> 00:01:12,200
this weekend, bending the truck 
to get Shadow to the farm. 

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00:01:12,240 --> 00:01:14,000
She's there now. 
It's a real farm, people. 

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00:01:14,040 --> 00:01:16,400
It's not like what they say. 
It's like an actual boarding 

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00:01:16,480 --> 00:01:17,440
place. 
Yeah. 

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00:01:17,480 --> 00:01:18,680
And my heart skipped a beat 
there. 

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00:01:19,120 --> 00:01:21,200
Yeah, and then to get myself to 
the airport. 

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00:01:21,840 --> 00:01:23,800
But I had an ordeal of some 
cancelled ferries. 

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00:01:23,880 --> 00:01:28,280
Turned out about 8 hours of 
quality time together into two 

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00:01:28,280 --> 00:01:31,800
hours of 2 1/2 hours of quality 
time together with some 

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00:01:31,800 --> 00:01:34,960
alternate travel arrangements, 
an expensive car rental and a 

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00:01:34,960 --> 00:01:37,920
long drive. 
But all good. 

26
00:01:38,320 --> 00:01:41,000
We are ready to go for London 
and war crafts are treating me 

27
00:01:41,000 --> 00:01:42,640
well. 
We're deep in Bella Renfrog. 

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00:01:42,640 --> 00:01:47,360
We hit second egg phase last 
night a couple of times. 

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00:01:48,200 --> 00:01:53,080
I we, I think we have the tank 
movement figured out in P2. 

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00:01:53,480 --> 00:01:58,760
It's we were over moving early 
on and we realized just be 

31
00:01:58,760 --> 00:02:03,400
steady, don't move so much. 
And we have that sorted and we 

32
00:02:03,400 --> 00:02:05,360
are shifted our rates. 
We shifted normally rate 

33
00:02:05,360 --> 00:02:08,919
Thursday, Sunday this week 
because I'm away, we and I'm 

34
00:02:08,919 --> 00:02:12,520
tanking this fight. 
We raided last night, Tuesday 

35
00:02:12,680 --> 00:02:15,680
and we will be raiding Monday 
because I get home on Monday. 

36
00:02:16,280 --> 00:02:19,520
I think we're in kill range 
Monday. 

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00:02:19,520 --> 00:02:22,560
I think Monday is probably a 
kill for us and then we'll be on

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00:02:22,560 --> 00:02:27,320
to Lura and the final boss of 
the tier for now. 

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00:02:28,520 --> 00:02:30,800
OK, so you'll have to forgive 
me. 

40
00:02:30,800 --> 00:02:37,360
I'm a little bit fuzzy on where 
the hot fixes and such that have

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00:02:37,360 --> 00:02:40,960
been coming up. 
If they were done for Mythic 

42
00:02:40,960 --> 00:02:43,960
Loren Bellerin this week or is 
that this upcoming week that 

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00:02:43,960 --> 00:02:45,600
they're that the changes are 
coming? 

44
00:02:46,000 --> 00:02:48,520
But yesterday they added 10 
seconds to the intermission 

45
00:02:48,520 --> 00:02:51,440
timer for Bellerin. 
That was the only change that 

46
00:02:51,440 --> 00:02:55,600
came in. 
And yeah, that happened this 

47
00:02:55,600 --> 00:02:57,160
week. 
So we have an extra 10 seconds 

48
00:02:57,160 --> 00:02:58,800
on intermission. 
It used to be a 32nd 

49
00:02:58,800 --> 00:03:01,240
intermission. 
Now it's a 42nd intermission. 

50
00:03:02,200 --> 00:03:05,000
When it initially launched, 
there's there's an orb set that 

51
00:03:05,000 --> 00:03:10,200
spawns in that egg phase that 
previously it would spawn and 

52
00:03:10,200 --> 00:03:12,680
then tanks would clear a hole so
it doesn't touch the egg because

53
00:03:12,680 --> 00:03:13,640
if it touches the egg, it's a 
wipe. 

54
00:03:13,640 --> 00:03:15,240
And then they would go to the 
edges. 

55
00:03:15,240 --> 00:03:17,760
And in that fight when orbs go 
to the edges of the walls, they 

56
00:03:17,760 --> 00:03:20,720
then bounce back into the arena.
But because the intermission was

57
00:03:20,720 --> 00:03:23,040
only 30 seconds, they would 
never bounce. 

58
00:03:23,040 --> 00:03:26,160
By the time they bounced back, 
you were out of the eye slice 

59
00:03:26,160 --> 00:03:27,920
portion and just into the bird 
phase. 

60
00:03:28,240 --> 00:03:30,040
You could have people with 
immunity soak them around the 

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00:03:30,040 --> 00:03:31,920
bird. 
Well, when they initially 

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00:03:31,960 --> 00:03:34,520
launched this on Tuesday, they 
didn't adjust the timing of when

63
00:03:34,520 --> 00:03:37,440
those orbs spawn. 
So they were coming back onto 

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00:03:37,440 --> 00:03:40,360
the egg when it was still in pie
slice phase. 

65
00:03:40,360 --> 00:03:42,040
So people were having to shift 
immunities. 

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00:03:42,240 --> 00:03:46,160
They did hot fix that yesterday,
so it was only that way for a 

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00:03:46,160 --> 00:03:48,320
couple of hours. 
They hot fixed it to push the 

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00:03:48,320 --> 00:03:52,160
timing of those orbs to 10 
seconds later so that it it now 

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00:03:52,320 --> 00:03:54,400
functions the same way that it 
did prior to the change. 

70
00:03:55,000 --> 00:03:56,000
Got it. 
OK. 

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00:03:56,080 --> 00:03:59,720
All right. 
So overall, the extra 10 seconds

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00:03:59,720 --> 00:04:03,080
of like up time on the egg 
definitely help I would assume 

73
00:04:03,080 --> 00:04:06,040
to like burn down assuming that 
you get back into your second 

74
00:04:06,040 --> 00:04:09,600
egg phase. 
Yeah, so that what what that 

75
00:04:09,600 --> 00:04:13,280
extra 10 seconds does, and it's 
weird, a lot of teams are not 

76
00:04:13,280 --> 00:04:17,160
doing this, but what that extra 
10 seconds does is allows you to

77
00:04:17,240 --> 00:04:19,959
run a fourth healer. 
Right now the Strat is currently

78
00:04:19,959 --> 00:04:23,160
to three heal that fight. 
Like prior to yesterday, the 

79
00:04:23,160 --> 00:04:26,600
Strat was to three heal the 
fight and because you just 

80
00:04:26,600 --> 00:04:30,920
needed to for the damage check. 
But with the addition of the 

81
00:04:31,000 --> 00:04:34,880
extra 10 seconds, I thought we 
would see more teams switching 

82
00:04:34,880 --> 00:04:37,680
to four heels just because it 
you can basically have one 

83
00:04:37,680 --> 00:04:42,600
dedicated healer that is like 
orb, orb soaking almost full 

84
00:04:42,600 --> 00:04:45,000
time and helping out with that. 
And it just keeps things a 

85
00:04:45,000 --> 00:04:48,960
little safer. 
But it looks like a lot of teams

86
00:04:48,960 --> 00:04:51,000
are not making that switch. 
They're keeping with three 

87
00:04:51,000 --> 00:04:54,080
heels. 
So an extra 10 seconds. 

88
00:04:54,080 --> 00:04:57,400
An intermission functionally 
doesn't change for any of those 

89
00:04:57,400 --> 00:04:59,520
teams because you're still doing
2 egg phases. 

90
00:04:59,880 --> 00:05:02,480
You're still playing all of 
phase one, then egg intermission

91
00:05:02,480 --> 00:05:05,240
one, then all of phase two, then
egg intermission 2. 

92
00:05:05,960 --> 00:05:09,400
By if you by maintaining 3 
heels, you don't actually make 

93
00:05:09,400 --> 00:05:13,080
the fight any easier, you're 
just killing it sooner in that 

94
00:05:13,080 --> 00:05:16,320
second egg phase, which wasn't 
the difficult part of the fight 

95
00:05:16,360 --> 00:05:20,360
anyway. 
So I don't know why it'd be like

96
00:05:20,600 --> 00:05:24,360
Blizzard nerfed it to allow you 
to bring a fourth healer and 

97
00:05:24,360 --> 00:05:26,120
also to allow for some comp 
adjustments. 

98
00:05:26,120 --> 00:05:28,080
I think there's some classes 
that weren't performing very 

99
00:05:28,080 --> 00:05:31,560
well on the eggs that this that 
their people just weren't 

100
00:05:31,560 --> 00:05:33,440
bringing them arms. 
Inferior warrior, for example, 

101
00:05:33,800 --> 00:05:35,480
don't perform very well. 
So a lot of teams are running 

102
00:05:35,480 --> 00:05:38,240
prot warrior, which is why I'm 
in for this fight. 

103
00:05:38,920 --> 00:05:42,640
But with this change, you could 
theoretically run those less 

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00:05:42,640 --> 00:05:46,160
optimal DPS comps and just being
able to bring a fourth heeler 

105
00:05:46,160 --> 00:05:50,120
just it gives so much more 
safety and stability to the 

106
00:05:50,120 --> 00:05:53,240
fight. 
But yet a lot of teams are not 

107
00:05:53,360 --> 00:05:56,840
opting to do that. 
So it's not really a nerf for 

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00:05:56,840 --> 00:05:58,320
them. 
It's not changing anything 

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00:05:58,320 --> 00:06:01,320
functionally for them other 
than, you know, they're killing 

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00:06:01,320 --> 00:06:05,960
the egg faster in P2 in the 
second egg phase, earlier in the

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00:06:05,960 --> 00:06:08,800
second egg phase, which I mean, 
once you get to that point, 

112
00:06:08,800 --> 00:06:10,000
you're, you're, you're pretty 
good. 

113
00:06:10,000 --> 00:06:13,080
Anyway, though, it's, it's weird
to see teams not making that 

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00:06:13,080 --> 00:06:15,360
adjustment to four heels, but we
did. 

115
00:06:15,360 --> 00:06:16,960
We swapped the four heelers for 
that fight. 

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00:06:17,680 --> 00:06:20,240
And yeah, we're feeling pretty 
good. 

117
00:06:21,000 --> 00:06:25,760
OK, that actually sounds like a 
very elegant change that that 10

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00:06:25,760 --> 00:06:31,760
seconds allows for like the less
optimal specs to DPS specs to go

119
00:06:31,760 --> 00:06:35,800
in for people to run that that 
4th healer or for some teams to 

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00:06:35,800 --> 00:06:38,800
like, you know, say, Nah, we're 
going to continue going three. 

121
00:06:39,880 --> 00:06:43,520
I do I do like that. 
So good luck to your team. 

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00:06:43,520 --> 00:06:48,680
Hope you guys get down real soon
and then you're up to Midnight 

123
00:06:48,680 --> 00:06:51,360
Falls and. 
We probably would have killed it

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00:06:51,360 --> 00:06:54,520
last night but I hit the entire 
raid with a tank frontal because

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00:06:55,040 --> 00:06:59,200
I'm bad at the game so I get to 
carry that around till Monday. 

126
00:06:59,760 --> 00:07:03,800
Listen, listen, you can't. 
You can't be hating on yourself.

127
00:07:03,800 --> 00:07:05,640
You're just an average player, 
as you say. 

128
00:07:05,680 --> 00:07:07,040
Right. 
Average, yeah. 

129
00:07:07,080 --> 00:07:09,680
Right. 
So you can't expect perfection. 

130
00:07:09,680 --> 00:07:12,440
So these things happened. 
Yeah, I felt below average 

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00:07:12,440 --> 00:07:19,640
yesterday. 
So I'm glad that that's going 

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00:07:20,840 --> 00:07:25,200
today we're going to be talking 
about 12 point O .7 because that

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00:07:25,200 --> 00:07:31,760
has been unleashed on to the PTR
and that happened just after our

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00:07:31,760 --> 00:07:36,040
last episode. 
And then on top of that, we got 

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00:07:36,160 --> 00:07:39,200
further updates this week. 
So there's been a lot happening 

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00:07:39,200 --> 00:07:41,400
on the PTR. 
First and foremost, we got to 

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00:07:41,400 --> 00:07:44,760
get this out of the way. 
We're going to like, give Sean 

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00:07:44,760 --> 00:07:47,960
his accolades. 
There's a lot of stuff pointing 

139
00:07:48,680 --> 00:07:55,760
yet again to troll, troll, troll
as the lore walking includes 

140
00:07:55,760 --> 00:08:01,560
this entire bit of going through
the Loa and the story that won't

141
00:08:01,560 --> 00:08:07,320
come immediately on patch 
release is going through the 

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00:08:07,800 --> 00:08:13,240
Harendar meeting up with, or 
rather calling an event and the 

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00:08:13,240 --> 00:08:17,440
trolls of Solomon discovering 
some ancient history. 

144
00:08:17,640 --> 00:08:22,040
So a lot of things pointing to 
Sean being right. 

145
00:08:22,040 --> 00:08:24,840
And I'm, I'm willing to call it 
here where Lex isn't here to 

146
00:08:24,840 --> 00:08:27,160
gang up on me and also be like, 
yeah, Sean's right. 

147
00:08:27,600 --> 00:08:29,560
So we'll we'll get that out of 
the way. 

148
00:08:30,320 --> 00:08:32,640
Sean, how does it feel to be 
right again? 

149
00:08:33,840 --> 00:08:37,559
I mean, at this point, you know,
it's like Barry Sanders is a 

150
00:08:37,960 --> 00:08:40,159
former running back, Hall of 
Fame running back in the NFL, 

151
00:08:40,159 --> 00:08:43,360
played for the Detroit Lions, 
pulled a rookie one time after 

152
00:08:43,360 --> 00:08:46,400
the rookie joined the league 
and, you know, got a touchdown, 

153
00:08:46,400 --> 00:08:48,360
had a big celebration. 
Barry Sanders is famous for 

154
00:08:48,360 --> 00:08:51,680
saying, act like you've been 
here before and you will be back

155
00:08:53,000 --> 00:08:55,320
to sort of say like, you don't 
need to do these big bombastic 

156
00:08:55,320 --> 00:08:57,160
things to celebrate, you know, a
victory. 

157
00:08:57,640 --> 00:08:59,000
And I feel a lot like that, 
Manny. 

158
00:08:59,000 --> 00:09:02,600
I'm going to act like I've been 
here before and and expect that 

159
00:09:02,600 --> 00:09:06,400
I will be back again. 
So it doesn't seem anybody who 

160
00:09:06,400 --> 00:09:12,160
is paying any attention at all 
to any of the story, anything 

161
00:09:12,160 --> 00:09:15,080
that the, the, the hooks were 
pointing us to. 

162
00:09:16,560 --> 00:09:21,760
Yeah, it's, it's not a shock if 
you, you can't throw a rock at a

163
00:09:21,760 --> 00:09:25,400
YouTube video talking about the 
story at midnight and not find, 

164
00:09:25,960 --> 00:09:29,320
you know, somebody who's saying 
we're going to this island a 

165
00:09:29,320 --> 00:09:35,440
tall utech, I'm 12.1. 
So yeah, I'll take it. 

166
00:09:35,520 --> 00:09:37,800
I'll take it. 
But I definitely know I was not 

167
00:09:37,800 --> 00:09:39,960
alone. 
It's theory. 

168
00:09:41,320 --> 00:09:46,680
OK. 
On top of that, we are getting a

169
00:09:46,680 --> 00:09:49,600
number of small features that 
are being added to. 

170
00:09:49,840 --> 00:09:52,440
Some of them are developing past
features. 

171
00:09:52,640 --> 00:09:57,120
So if you liked the void 
assaults and ritual sites, 

172
00:09:57,440 --> 00:10:05,320
they're expanding upon that. 
They're doing 2 new locations. 

173
00:10:05,720 --> 00:10:10,760
One is Najtal, which is a fungal
and arcane rich world now 

174
00:10:10,760 --> 00:10:14,080
occupied by the Sidious ethereal
faction. 

175
00:10:14,720 --> 00:10:19,480
It's got I would say that this 
one looks like Sangamarsh with 

176
00:10:19,480 --> 00:10:23,120
the mushrooms that that are in 
there, but it does have that big

177
00:10:23,120 --> 00:10:29,160
fungal brood dinosaur in there 
as well. 

178
00:10:29,160 --> 00:10:30,680
So we'll we'll call it a mash 
up. 

179
00:10:30,880 --> 00:10:36,000
The other one is a very icy 
world, Val, which was once 

180
00:10:36,000 --> 00:10:40,080
inhabited by the Legion, where 
the Dominar Imperator Hurton 

181
00:10:40,080 --> 00:10:42,240
acts has established their base 
of power. 

182
00:10:43,360 --> 00:10:47,960
And so this will be two new 
locations where you'll be going 

183
00:10:47,960 --> 00:10:50,720
and dealing with that. 
This is world content. 

184
00:10:51,640 --> 00:10:56,680
You'll defeat rare enemies, 
you'll have events and such that

185
00:10:56,680 --> 00:10:59,240
are in there before you take 
down down the leaders. 

186
00:11:00,040 --> 00:11:05,320
And I'm happy for world event 
players and for people who enjoy

187
00:11:05,320 --> 00:11:08,480
that content to have that. 
But Sean, this doesn't seem like

188
00:11:08,480 --> 00:11:11,720
it's up our alley, really, 
unless there's some cool shield 

189
00:11:11,720 --> 00:11:14,920
transmog attached to it. 
No, and they're not new. 

190
00:11:14,920 --> 00:11:17,840
I mean, they say new in this in 
this article, but they're not 

191
00:11:17,840 --> 00:11:19,320
new zones. 
They're both from Legion. 

192
00:11:19,320 --> 00:11:23,280
They're from Legion incursions. 
They're reused zones. 

193
00:11:23,400 --> 00:11:28,200
So new to some, but not new 
zones, new to midnight. 

194
00:11:30,000 --> 00:11:32,960
Yeah, I did avoid assault in 
Zolomon. 

195
00:11:32,960 --> 00:11:34,920
I did avoid assault and ever 
song. 

196
00:11:35,240 --> 00:11:38,560
I will do one in Nagatol and I 
will do one in Val. 

197
00:11:38,840 --> 00:11:40,800
And I suspect that will be the 
end of it. 

198
00:11:41,320 --> 00:11:48,280
I I really struggle. 
So I it's because so I'm glad 

199
00:11:48,280 --> 00:11:50,440
that Warcraft has this 
opportunity for lots of players 

200
00:11:50,440 --> 00:11:52,440
to be able to experience the 
game the way they want. 

201
00:11:52,560 --> 00:11:55,400
In the last episode with Joss 
and how she's playing without 

202
00:11:55,440 --> 00:11:58,800
any end game content, but even 
she doesn't seem to be engaging 

203
00:11:58,800 --> 00:12:00,720
with a lot of the open world 
content really. 

204
00:12:01,320 --> 00:12:05,560
It's delves occasionally a prey 
until that became too boring for

205
00:12:05,560 --> 00:12:07,760
her. 
Well, she didn't unlock the 

206
00:12:08,040 --> 00:12:10,600
nightmare mode yet, so she still
got something to do with Prey, 

207
00:12:10,600 --> 00:12:14,720
Yeah. 
Yeah, but like, I don't, I 

208
00:12:14,720 --> 00:12:18,360
struggle for me, and maybe this 
is just because of the way that 

209
00:12:18,360 --> 00:12:22,720
I play the game, but I struggle 
to see the value proposition in 

210
00:12:22,720 --> 00:12:28,680
Void Assaults. 
What can you like what what can 

211
00:12:28,680 --> 00:12:34,000
you do in those that you can't 
do better in other content that 

212
00:12:34,000 --> 00:12:37,720
already exists? 
So void assaults and ritual 

213
00:12:37,720 --> 00:12:41,280
sites. 
They have a new currency that 

214
00:12:41,280 --> 00:12:45,520
allows you to buy transmog or 
hero track or champ track gear 

215
00:12:45,560 --> 00:12:50,080
randomly. 
But you can already buy hero 

216
00:12:50,080 --> 00:12:54,040
track gear from delves if you 
have rank 9 unlocked and delves 

217
00:12:54,040 --> 00:12:57,160
are faster. 
And delves give you champ track 

218
00:12:57,160 --> 00:13:01,000
loot at the end of the run and 
delves give you mythic crests 

219
00:13:01,000 --> 00:13:04,520
and hero crests. 
I don't I don't know what the 

220
00:13:04,520 --> 00:13:09,640
value proposition. 
Like I I don't know why a solo 

221
00:13:09,640 --> 00:13:16,600
player would choose to do a void
assault, which in my opinion 

222
00:13:16,600 --> 00:13:20,120
take a very long time. 
I think it takes longer to do a 

223
00:13:20,120 --> 00:13:21,640
void assault than it does to do 
with a plus dungeon. 

224
00:13:22,040 --> 00:13:24,400
Depending on the dungeon, I 
guess I can do a sky reach and 

225
00:13:24,400 --> 00:13:29,960
like 16 minutes though, and I've
seen them done in 13. 

226
00:13:30,080 --> 00:13:32,160
Void assaults take longer, but I
don't know what the value 

227
00:13:32,160 --> 00:13:34,920
proposition is. 
I don't know, like who is it for

228
00:13:34,920 --> 00:13:37,160
what? 
Who is doing this? 

229
00:13:37,160 --> 00:13:39,160
Like what are you gaining from 
doing a void assault instead of 

230
00:13:39,160 --> 00:13:42,040
just doing a ritual site or just
doing a Delph? 

231
00:13:42,040 --> 00:13:45,440
Like what what is the purpose? 
Do you do you know, like have 

232
00:13:45,440 --> 00:13:47,320
you spoke to anybody who's like,
man, I really love these because

233
00:13:47,320 --> 00:13:49,960
I can AFK them. 
I don't understand. 

234
00:13:49,960 --> 00:13:53,880
Like, yeah, we're getting two 
more. 

235
00:13:55,040 --> 00:14:01,720
Well, no actually in 12 point O 
.7 it looks that we're getting 6

236
00:14:02,040 --> 00:14:06,440
ritual sites that award that are
going to award mythic crests as 

237
00:14:06,440 --> 00:14:08,800
well. 
So they will go up to mythic 

238
00:14:08,800 --> 00:14:10,680
crests, apparently from the. 
Data. 

239
00:14:10,680 --> 00:14:13,720
That's not 6 sites, that's tier.
Oh, sorry, that's Tier 6. 

240
00:14:13,720 --> 00:14:14,800
My apologies. 
Right. 

241
00:14:17,120 --> 00:14:23,720
But I would say that the 
difference it is in terms of 

242
00:14:23,760 --> 00:14:28,920
challenge in variety as well. 
Like when I look at the instance

243
00:14:28,920 --> 00:14:33,840
content that people will do, you
do dungeons and there's often 

244
00:14:33,840 --> 00:14:36,720
that same thing where it's like,
why would you do the other ones 

245
00:14:36,720 --> 00:14:40,320
when you can do this one, which 
is the fastest and get a get 

246
00:14:40,320 --> 00:14:41,520
through. 
And a lot of people when 

247
00:14:41,520 --> 00:14:44,000
they're, they're filling up 
their vaults and there's nothing

248
00:14:44,000 --> 00:14:50,360
else, there's no resistance 2, 
just running the same one over 

249
00:14:50,360 --> 00:14:52,640
and over again, They'll do it. 
They'll just look, look through 

250
00:14:52,640 --> 00:14:56,120
the, the the group Finder. 
They'll be like, this is the one

251
00:14:56,120 --> 00:14:58,840
that like, I can do the fastest.
I I've got this down to an art. 

252
00:14:59,080 --> 00:15:01,760
And they'll fill up their vault 
just plugging, plugging through 

253
00:15:01,760 --> 00:15:05,800
that. 
And for the audio crowd, yeah. 

254
00:15:05,800 --> 00:15:10,280
Sean pointed to himself. 
So those people, those two 

255
00:15:10,280 --> 00:15:14,360
people do exist. 
But there are people who want to

256
00:15:14,640 --> 00:15:18,040
go or go about and do different 
things. 

257
00:15:18,040 --> 00:15:22,440
They get tired of doing the same
thing ad nauseam. 

258
00:15:23,520 --> 00:15:27,880
And this is there for them. 
This is there for the people who

259
00:15:27,880 --> 00:15:30,520
like maybe really love ritual 
sites. 

260
00:15:30,520 --> 00:15:37,560
And they're like, OK, can you 
turn it up a notch if there's 

261
00:15:37,560 --> 00:15:44,040
also a part of it where it's, if
you don't have the same level of

262
00:15:44,040 --> 00:15:50,040
gear that other people do, 
perhaps that the ritual sites 

263
00:15:50,040 --> 00:15:53,640
are a bit more challenging than 
being able to jump in with a 

264
00:15:53,640 --> 00:15:55,800
bunch of people in the same 
location. 

265
00:15:55,800 --> 00:15:57,800
You don't have to talk to them, 
right? 

266
00:15:57,960 --> 00:15:59,760
But they all help each other 
out, right? 

267
00:16:00,120 --> 00:16:06,480
And so there is this like pseudo
community aid, mutual aid going 

268
00:16:06,480 --> 00:16:12,880
on with void strikes. 
Again, this is, this is just me 

269
00:16:12,880 --> 00:16:16,320
looking at angles. 
I, I don't have that, that 

270
00:16:16,320 --> 00:16:20,000
perspective. 
So I'm, I don't want to say I'm 

271
00:16:20,000 --> 00:16:24,360
grasping at straws, but I'm, I'm
just trying to think of things 

272
00:16:24,360 --> 00:16:28,040
that would work for it because I
am, I'm not doing ritual sites, 

273
00:16:28,040 --> 00:16:31,440
even though there are amounts. 
And eventually I will go back 

274
00:16:31,440 --> 00:16:33,280
and say, OK, let's go through 
this. 

275
00:16:33,600 --> 00:16:41,280
I'm not doing the void strikes 
and the capstone thereof, which 

276
00:16:41,280 --> 00:16:44,600
is like assault. 
I'm, I keep mixing those around.

277
00:16:46,200 --> 00:16:49,680
So yeah, I think different 
strokes for different folks is 

278
00:16:49,680 --> 00:16:50,880
going to be the answer on this 
one. 

279
00:16:51,400 --> 00:16:54,200
OK. 
Yeah, new void assaults coming. 

280
00:16:56,600 --> 00:16:58,640
Congrats to the Void assault 
enjoyers. 

281
00:16:59,280 --> 00:17:02,320
Yeah. 
And I think that if you are 

282
00:17:02,320 --> 00:17:08,359
doing like, let's say you have 
one or two friends and you're 

283
00:17:08,359 --> 00:17:11,000
like, oh, let's just go do stuff
together, both of those are 

284
00:17:11,000 --> 00:17:14,200
available, same as delves, where
you could do delves together. 

285
00:17:14,200 --> 00:17:18,839
But often I've heard that delves
are easier and more efficient 

286
00:17:18,839 --> 00:17:22,640
alone, where the rituals might 
be something that's new and fun 

287
00:17:22,640 --> 00:17:25,680
for your group. 
And so I'm not sure how the 

288
00:17:25,680 --> 00:17:30,600
scaling works on either one. 
Yeah, yeah. 

289
00:17:31,320 --> 00:17:34,400
I, I'm sorry, guys. 
It's just it's not my cup of tea

290
00:17:34,400 --> 00:17:41,720
to to use that phrase. 
But as I said and Sean corrected

291
00:17:41,920 --> 00:17:45,680
in 12 point O .7, the ritual 
sites are unlocking 1/6 tier of 

292
00:17:45,680 --> 00:17:49,400
difficulty that will get you 
Myth Dawn Crest. 

293
00:17:49,680 --> 00:17:53,880
That will require 6 challenges 
where tier 5 required 4 

294
00:17:53,880 --> 00:17:56,360
challenges. 
So you're going to be using all 

295
00:17:56,360 --> 00:17:59,400
but two. 
There is still that achievement 

296
00:17:59,400 --> 00:18:04,080
of beating a tier 5 ritual with 
all 8 done. 

297
00:18:04,440 --> 00:18:07,040
At this point, I don't know if 
there's going to be a new 

298
00:18:07,040 --> 00:18:10,880
achievement for doing a six with
all 8, but that seems like the 

299
00:18:10,880 --> 00:18:16,120
logical progression. 
So you'll have to use all, but I

300
00:18:16,120 --> 00:18:19,840
guess the two most cumbersome in
order to get through a tier 6. 

301
00:18:20,920 --> 00:18:25,200
Now Sean, let's move on to 
something that might be more at 

302
00:18:25,200 --> 00:18:28,840
your speed. 
I guess because they are making 

303
00:18:28,840 --> 00:18:35,440
a couple of UI updates for this 
and one of them is of course a 

304
00:18:35,840 --> 00:18:39,360
personal resource bar updates. 
That is something that I 

305
00:18:39,360 --> 00:18:42,560
personally found useless in its 
current form. 

306
00:18:43,200 --> 00:18:47,920
Them addressing that is good, 
but from what you are able to 

307
00:18:47,920 --> 00:18:52,040
read on this, from what we've 
seen so far, basically that 

308
00:18:52,080 --> 00:18:53,920
there's additional 
customization. 

309
00:18:54,200 --> 00:19:00,320
The new options allow you to 
control the size bar with the 

310
00:19:00,320 --> 00:19:05,760
height visibility in that which 
is just welcome but basic. 

311
00:19:06,240 --> 00:19:11,760
You can now hide the health bar 
independently of the energy or 

312
00:19:11,760 --> 00:19:19,560
resource bar, and you can also 
hide the class resource bar 

313
00:19:19,760 --> 00:19:21,920
independently of your management
bar as well. 

314
00:19:22,440 --> 00:19:24,440
Can be shaded to match your 
color. 

315
00:19:24,440 --> 00:19:27,960
So if you are liking that 
because it, you want it to work 

316
00:19:27,960 --> 00:19:31,240
with your LV UI or whatever, 
that is also available. 

317
00:19:31,240 --> 00:19:34,880
But LV UI likely has its own 
version built in. 

318
00:19:35,320 --> 00:19:39,080
And there's just like a couple 
of this like aesthetic things. 

319
00:19:39,280 --> 00:19:43,160
So glad for this, Sean. 
Is this something that you'd be 

320
00:19:43,160 --> 00:19:47,320
like, OK, now I can actually 
maybe use the base UI for this? 

321
00:19:47,320 --> 00:19:50,520
Or is there stuff that you still
think is missing for personal 

322
00:19:50,520 --> 00:19:54,360
resources that this that this 
update should add in? 

323
00:19:55,280 --> 00:19:59,240
I can guarantee you I almost 
never use the base UI for 

324
00:19:59,240 --> 00:20:03,680
anything at this point. 
This is good for players who 

325
00:20:03,680 --> 00:20:07,160
aren't running an add on that 
you know they want the UI to 

326
00:20:07,160 --> 00:20:08,640
look a certain way. 
I have a lot of friends who play

327
00:20:08,640 --> 00:20:11,600
bass UI who are dealing with 
like this. 

328
00:20:11,600 --> 00:20:13,960
The struggle of not being able 
to hide health and power 

329
00:20:13,960 --> 00:20:19,000
separately, that kind of stuff. 
This is really more speaking to 

330
00:20:19,080 --> 00:20:21,480
would you remember way back when
we talked about add-ons, we 

331
00:20:21,480 --> 00:20:23,840
talked about the flexibility 
that add on devs have? 

332
00:20:24,200 --> 00:20:28,440
And how when they identify an 
issue, they can prep a solution,

333
00:20:29,000 --> 00:20:30,880
push the solution. 
And it's live in a day. 

334
00:20:32,160 --> 00:20:35,400
And one of the concerns that we 
had was how often and how 

335
00:20:35,400 --> 00:20:40,200
frequently Blizzard would make 
updates to their in game 

336
00:20:40,200 --> 00:20:43,240
offerings that are good things 
that we need. 

337
00:20:43,240 --> 00:20:45,840
The players want that they're 
asking for to fix issues. 

338
00:20:46,160 --> 00:20:49,280
And we said we really hope they 
don't just tie all the updates 

339
00:20:49,280 --> 00:20:53,560
to patch cycles. 
This is exactly that, they have 

340
00:20:53,560 --> 00:20:56,040
tied all updates to patch 
cycles. 

341
00:20:56,400 --> 00:21:00,440
So why do we have to wait 8 
weeks to be able to switch the 

342
00:21:01,280 --> 00:21:03,240
vertical? 
The text on the left or right 

343
00:21:03,240 --> 00:21:05,960
side of the vertical bar? 
Like why is that tied to a patch

344
00:21:05,960 --> 00:21:07,360
cycle? 
Right? 

345
00:21:07,360 --> 00:21:11,040
That's the adjusted colors for 
gaining threat and high threat 

346
00:21:11,040 --> 00:21:14,480
on raid frames and name plates. 
Why are we having to wait for a 

347
00:21:14,480 --> 00:21:16,680
patch cycle for that to get 
pushed? 

348
00:21:17,280 --> 00:21:19,160
The damage meters are still 
functionally useless. 

349
00:21:19,160 --> 00:21:22,240
There's no nothing in here right
now and in in the damage meters.

350
00:21:22,240 --> 00:21:25,880
If you're in a group, if two 
people die on the same boss, for

351
00:21:25,880 --> 00:21:29,600
example, and you hit your death 
recap, it's like a 5050 chance 

352
00:21:29,600 --> 00:21:31,440
if you're going to see what 
killed you or what killed them 

353
00:21:31,800 --> 00:21:34,120
under your name. 
There's no mention of a fix for 

354
00:21:34,120 --> 00:21:36,640
that. 
There's still no proper way to 

355
00:21:36,640 --> 00:21:39,160
track augmentation Evokers. 
We talked about that before. 

356
00:21:41,040 --> 00:21:47,320
I just it's I'm out, I don't 
none of it feels that I wish 

357
00:21:47,320 --> 00:21:51,520
they had not done any of this. 
They are unable to give us the 

358
00:21:51,520 --> 00:21:53,840
flexibility and customization 
that you can get from add-ons, 

359
00:21:53,840 --> 00:21:55,880
which we knew going in was going
to be the case. 

360
00:21:56,080 --> 00:21:59,920
But instead all they do is 
constantly make changes that 

361
00:21:59,920 --> 00:22:03,560
break the add-ons that have gone
out of their way to make things 

362
00:22:04,040 --> 00:22:06,120
functional and make things look 
the way they were before. 

363
00:22:06,720 --> 00:22:08,840
And this just means 12 point 0.7
is going to launch and 

364
00:22:08,840 --> 00:22:11,480
everybody's UIS are going to 
have to get fixed. 

365
00:22:11,520 --> 00:22:14,520
They hopefully the add on devs 
are on the PTR finding out what 

366
00:22:14,520 --> 00:22:16,480
the changes are and hopefully 
there's no last minute day of 

367
00:22:16,480 --> 00:22:20,520
changes, which there have been 
every single patch. 

368
00:22:21,040 --> 00:22:24,400
So yeah, this is great for 
anybody who is running base UI 

369
00:22:25,520 --> 00:22:28,920
and already finding ways to work
around the severe limitations of

370
00:22:28,920 --> 00:22:31,120
it. 
I don't I don't care. 

371
00:22:31,480 --> 00:22:34,720
I I am so I was so excited for 
UI changes. 

372
00:22:34,960 --> 00:22:40,040
I'm so out now They it just I I 
just want the impact to the 

373
00:22:40,040 --> 00:22:43,080
add-ons that I use that make the
UI look the way I want to be as 

374
00:22:43,360 --> 00:22:48,360
as minimal as OK. 
So then with that new frame of 

375
00:22:48,360 --> 00:22:51,640
mind and the fact that when they
do make these adjustments, it 

376
00:22:51,640 --> 00:22:56,440
breaks the UI stuff that you're 
using, are you then happy that 

377
00:22:56,440 --> 00:23:01,480
it is limited to these patches 
so that it isn't disrupted? 

378
00:23:01,960 --> 00:23:04,120
Every time you like the servers 
go down. 

379
00:23:04,120 --> 00:23:07,160
You're like, uh oh, did did they
update something? 

380
00:23:07,800 --> 00:23:09,120
Yeah, that's a good point, I 
guess. 

381
00:23:09,120 --> 00:23:12,680
Yeah, I guess I am happy they're
limiting it to patches so they 

382
00:23:12,680 --> 00:23:15,680
don't ruin my my, my game every 
Tuesday. 

383
00:23:16,160 --> 00:23:18,200
Yeah, yeah. 
That's I think. 

384
00:23:18,200 --> 00:23:22,200
That's the reason that it has to
be limited to these, these 

385
00:23:22,200 --> 00:23:26,200
patches because it is something 
that people working off of it 

386
00:23:26,960 --> 00:23:31,160
will need to adjust, adjust for.
So if they put this out next 

387
00:23:31,160 --> 00:23:36,040
week just to be more responsive,
there would be the issue with 

388
00:23:36,040 --> 00:23:41,440
every add on that cooks into it.
Yeah, I just like imagine, 

389
00:23:41,880 --> 00:23:44,960
imagine you're a bass UI player 
who wants to be able to change 

390
00:23:44,960 --> 00:23:46,960
the size of their damage meter 
to make it smaller. 

391
00:23:47,520 --> 00:23:50,080
And you, you just can't, you 
have to wait until 12 point 0.7.

392
00:23:50,800 --> 00:23:53,080
Like, I don't know, just some of
these officers, they just feel 

393
00:23:53,080 --> 00:23:59,720
like we we we're taught, we've 
talked add-ons to death. 

394
00:23:59,840 --> 00:24:02,760
I'm not going to Yeah, I this 
this has no impact for me. 

395
00:24:02,760 --> 00:24:07,920
I don't care. 
OK, so that seems it seems we're

396
00:24:07,920 --> 00:24:11,920
2 for two on John not caring, 
though this this not caring was 

397
00:24:12,080 --> 00:24:14,720
a was a bit more terse. 
Yeah, I'm just. 

398
00:24:14,720 --> 00:24:16,400
Trying not to repeat all of the 
same thing. 

399
00:24:16,520 --> 00:24:18,560
I'm sure the listeners are tired
of hearing me complain about 

400
00:24:18,560 --> 00:24:20,920
this stuff so I'm just trying 
not to repeat that. 

401
00:24:22,760 --> 00:24:25,680
Update your add-ons on launch 
day of 12 point O .7. 

402
00:24:26,320 --> 00:24:27,920
You know, June 16th, I think it 
is. 

403
00:24:28,680 --> 00:24:32,840
All right. 
So then we will move forward to.

404
00:24:33,880 --> 00:24:37,840
The. 
New raid Sporefall which is 

405
00:24:37,840 --> 00:24:42,640
coming in 12 point O .7. 
This is as we had talked about 

406
00:24:42,640 --> 00:24:48,120
the flexible raid. 
We can go from 15 to 25 players 

407
00:24:48,120 --> 00:24:52,080
at mythic difficulty. 
Now, we had talked a bit about 

408
00:24:52,080 --> 00:24:54,680
this one before. 
There was a question that came 

409
00:24:54,680 --> 00:24:59,440
up in Max's interview and that's
how we got a little sneak peek 

410
00:24:59,440 --> 00:25:04,200
about this. 
I want to focus on 15 to 25. 

411
00:25:04,200 --> 00:25:08,520
Do you find that that is it's a 
10 player range, obviously 

412
00:25:08,520 --> 00:25:10,280
centered around that original 
20. 

413
00:25:10,560 --> 00:25:12,760
Do you find that this is the 
right range? 

414
00:25:12,760 --> 00:25:16,160
Now I know a lot of people were 
asking for a 10 man rating and 

415
00:25:16,160 --> 00:25:18,400
this isn't quite that. 
Do you think this range should 

416
00:25:18,400 --> 00:25:20,000
be expanded? 
What's your thoughts? 

417
00:25:23,880 --> 00:25:28,320
I mean, I'd love to see 10 
tended to like ten man to 20. 

418
00:25:28,320 --> 00:25:30,960
Like I know they want to try and
limit it because it helps to 

419
00:25:30,960 --> 00:25:32,920
impact balancing and stuff like 
that. 

420
00:25:33,360 --> 00:25:37,120
There's ray buffs to consider. 
I would love to see it have the 

421
00:25:37,120 --> 00:25:41,840
same range as heroic. 
Like heroic is 10 to 30. 

422
00:25:42,600 --> 00:25:44,720
I would love to see this be the 
same 10 to 30. 

423
00:25:45,400 --> 00:25:48,320
You know, we want flex rating in
any case is good. 

424
00:25:49,480 --> 00:25:53,720
Having it be 15 to 25 is still 
limiting to some of those teams 

425
00:25:53,720 --> 00:25:58,080
that maybe don't have 15 or 
maybe have 30 Raiders on their 

426
00:25:58,080 --> 00:25:59,880
roster, right? 
So there is still some 

427
00:25:59,880 --> 00:26:01,760
limitation there. 
If you match, if you mirror it 

428
00:26:01,760 --> 00:26:04,440
to Heroic, at least everything 
is in the same lane. 

429
00:26:05,560 --> 00:26:09,240
Just feels like we're right now 
Heroic is 10 to 30 and then you 

430
00:26:09,240 --> 00:26:11,440
get funneled into hard 20 for 
Mythic. 

431
00:26:11,760 --> 00:26:14,800
So we're widening that funnel a 
bit, but it's still a 

432
00:26:14,800 --> 00:26:17,040
bottleneck. 
But I would love to see it be 10

433
00:26:17,040 --> 00:26:19,920
to 30. 
Ecstatic that it's existing at 

434
00:26:19,920 --> 00:26:22,240
all though. 
So 15 to 25, great, we'll take 

435
00:26:22,240 --> 00:26:24,280
it. 
You know, ultimately this means 

436
00:26:24,280 --> 00:26:26,280
that somebody's going to math 
out. 

437
00:26:26,360 --> 00:26:29,960
You know, it's best if we take 
16 or 17 Raiders because it 

438
00:26:29,960 --> 00:26:32,040
means we get one more, one less 
of this mechanic. 

439
00:26:32,640 --> 00:26:35,120
Cool that that's fine. 
Let people figure that out and 

440
00:26:35,120 --> 00:26:39,880
and have their fun that way. 
As a third tank on a roster, it 

441
00:26:39,880 --> 00:26:42,800
still feels kind of bad knowing 
that there's no way this is 

442
00:26:42,800 --> 00:26:44,920
going to be a three. 
Like we can bring more DPS and 

443
00:26:44,920 --> 00:26:47,640
healers, but I'm still going to 
have to DPS if I want to be in 

444
00:26:47,640 --> 00:26:48,880
for this. 
But that's kind of a bad 

445
00:26:48,880 --> 00:26:54,840
feeling, which diminishes some 
of my excitement for it. 

446
00:26:55,240 --> 00:26:59,400
But overall, I, I, I really hope
the flex rating goes well. 

447
00:27:00,040 --> 00:27:03,400
I hope it's received well. 
I hope Blizzard, whatever 

448
00:27:03,400 --> 00:27:06,760
numbers they're tracking, I hope
they get numbers that say this 

449
00:27:06,760 --> 00:27:10,280
worked OK for us and that they 
consider doing in the future. 

450
00:27:10,280 --> 00:27:14,400
I ideally, I think, I think a 
lot of people want it to be 

451
00:27:14,400 --> 00:27:17,480
something that doesn't open 
until after Hall of Fame closes,

452
00:27:18,920 --> 00:27:21,480
which is where I think I stand. 
But I got to be honest, if they 

453
00:27:21,480 --> 00:27:23,120
came out and said we're just 
going to do it right out of the 

454
00:27:23,120 --> 00:27:26,320
gate, I don't know. 
I also don't necessarily think 

455
00:27:26,320 --> 00:27:30,440
that's a bad play either because
there are teams that are going 

456
00:27:30,440 --> 00:27:32,400
to clear AOTC faster than Hall 
of Fame close. 

457
00:27:32,400 --> 00:27:36,120
Like right now we're heading 
into we're, we're in .5 and Hall

458
00:27:36,120 --> 00:27:39,520
of Fame is still not closed yet.
There's only like 90 kills on 

459
00:27:39,520 --> 00:27:41,640
midnight on, on on on Mythic 
Lura. 

460
00:27:42,280 --> 00:27:45,720
So you, there's a lot of teams 
that are AOTC teams that would 

461
00:27:45,720 --> 00:27:48,320
like to be able to go into that 
Flex Myth grade that if we keep 

462
00:27:48,320 --> 00:27:50,800
it locked to Hall of Fame 
wouldn't be able to. 

463
00:27:51,560 --> 00:27:54,400
So maybe lock it to a .5 patch 
launch. 

464
00:27:54,400 --> 00:27:57,560
Then we're going to unlock Flex 
Mythic, something like that. 

465
00:27:57,560 --> 00:27:59,480
Or even set in from the 
beginning and let the Race to 

466
00:27:59,480 --> 00:28:02,320
world first teams figure out 
what the best optimal comp is to

467
00:28:02,320 --> 00:28:05,240
get the the first kill. 
You know, don't design. 

468
00:28:05,240 --> 00:28:07,960
We should never ever design this
game around Race to World First.

469
00:28:07,960 --> 00:28:12,160
It's 3 guilds, 75 players, 
handful of analysts. 

470
00:28:12,440 --> 00:28:14,560
You know, you can tell me that 
there's 300,000 people who watch

471
00:28:14,560 --> 00:28:15,240
it. 
That's great. 

472
00:28:15,400 --> 00:28:19,400
They're going to watch it anyway
and it you know, so yeah. 

473
00:28:19,400 --> 00:28:21,160
But I'm excited. 
I am, I'm, I'm glad. 

474
00:28:21,160 --> 00:28:26,520
I want this to be a gateway, a 
gateway raid into more flex 

475
00:28:26,520 --> 00:28:28,320
mythic. 
Hopefully they're doing some 

476
00:28:28,320 --> 00:28:30,480
weird things with the loot. 
Have you seen the latest on the 

477
00:28:30,480 --> 00:28:33,480
loot? 
No, tell me so. 

478
00:28:33,600 --> 00:28:35,160
Right now the loot is launching.
It is. 

479
00:28:35,160 --> 00:28:38,720
There is no upgrades. 
The loot is launching at its Max

480
00:28:38,960 --> 00:28:43,800
item level per track. 
So the myth mythic raid loot is 

481
00:28:43,800 --> 00:28:48,320
dropping at myth item level 298.
It doesn't upgrade. 

482
00:28:48,320 --> 00:28:51,600
It's comes, it comes upgraded. 
It is soul bound. 

483
00:28:51,600 --> 00:28:54,400
So it was previously war bound. 
That has been removed. 

484
00:28:54,400 --> 00:28:57,760
It is now soul bound. 
But so I I'm excited that 

485
00:28:57,760 --> 00:29:00,760
there's no upgrade required that
it just I miss, I desperately 

486
00:29:00,760 --> 00:29:03,800
miss the days of I got a drop. 
I'm done. 

487
00:29:04,880 --> 00:29:07,080
Like right now we're in a world 
I said to my to my friends 

488
00:29:07,080 --> 00:29:09,680
yesterday. 
Bonus loot feels great. 

489
00:29:10,000 --> 00:29:12,520
I'm getting a lot of myth track 
pieces to fill slots that I had,

490
00:29:12,720 --> 00:29:14,840
but I'm still hard capped by 
crests. 

491
00:29:15,000 --> 00:29:19,240
I have 3 myth track items that 
are only that are that are 

492
00:29:19,240 --> 00:29:24,320
capped at six of 6/6 of 6 heroic
equivalent 276 because I just 

493
00:29:24,320 --> 00:29:27,600
don't have the myth crests to to
upgrade them. 

494
00:29:27,600 --> 00:29:30,320
So it's, well, what do I the 
they're functioning the same as 

495
00:29:30,320 --> 00:29:33,040
having heroic pieces. 
I'm just like constantly in this

496
00:29:33,040 --> 00:29:36,000
backpedal of, OK, here's my 100 
myth Crest for the week. 

497
00:29:36,000 --> 00:29:37,920
Now I'm upgrading. 
So I like the idea that I don't 

498
00:29:37,920 --> 00:29:39,840
have to upgrade. 
I, I actually kind of low key 

499
00:29:39,840 --> 00:29:42,280
wish we could just get rid of 
upgrading, Just let the piece 

500
00:29:42,280 --> 00:29:45,680
drop that you need. 
But yeah, so that's happening. 

501
00:29:45,840 --> 00:29:48,880
But the thing that I don't like 
about the loot is the stats are 

502
00:29:48,880 --> 00:29:52,680
random. 
So now you're going to have to 

503
00:29:52,680 --> 00:29:54,080
hope. 
You're not just hoping for a 

504
00:29:54,080 --> 00:29:56,040
piece to drop. 
Now you're hoping for a piece to

505
00:29:56,040 --> 00:29:57,640
drop with the stats that you 
want. 

506
00:29:59,720 --> 00:30:03,640
They're calling it Spore fused. 
This is awful. 

507
00:30:04,560 --> 00:30:09,360
Nobody wants R&G on their R and 
GI don't want to be eagerly 

508
00:30:09,360 --> 00:30:11,840
waiting for my, you know, the 
piece that I'm so excited for to

509
00:30:11,840 --> 00:30:14,680
drop to only have a drop with 
versatility, Versatility and 

510
00:30:14,680 --> 00:30:17,480
mastery on it. 
Please just pick stats and put 

511
00:30:17,480 --> 00:30:19,200
them on them so we know what 
we're chasing. 

512
00:30:19,880 --> 00:30:25,680
Or or you know what, just let me
like walk in with a missive and 

513
00:30:25,680 --> 00:30:28,160
slap that on to the piece and 
then choose my stats. 

514
00:30:28,160 --> 00:30:31,880
If you want the stats to be 
something, give determination to

515
00:30:31,880 --> 00:30:33,800
the players. 
Hell, give a bump to the 

516
00:30:33,800 --> 00:30:35,880
inscriptionists that you create 
those missives. 

517
00:30:36,200 --> 00:30:38,920
Just let me let me choose it. 
If it's, if it could be 

518
00:30:38,920 --> 00:30:44,800
anything, I, I, I understand why
it's being done in this raid 

519
00:30:45,400 --> 00:30:47,640
because one, it's a one boss 
raid. 

520
00:30:47,840 --> 00:30:55,320
So once you defeated the boss, 
you're not affecting the the 

521
00:30:55,320 --> 00:31:00,160
progress of of future fights. 
It's not that like this boss 

522
00:31:00,160 --> 00:31:02,960
gets defeated and then because 
this team got like great stats 

523
00:31:02,960 --> 00:31:06,320
and this team got garbage stats 
on like the on the right or 

524
00:31:06,320 --> 00:31:09,080
wrong pieces. 
Now they're boss too is that 

525
00:31:09,080 --> 00:31:12,560
much easier. 
So this is very contained and I 

526
00:31:12,880 --> 00:31:16,800
so I understand that I 
personally am right there with 

527
00:31:16,800 --> 00:31:19,040
you. 
I hate random stats. 

528
00:31:19,320 --> 00:31:25,880
I think that the psychology of 
oh, I finally got the piece and 

529
00:31:25,880 --> 00:31:31,120
it rolled my two worst stats is 
a horrible place to be. 

530
00:31:31,120 --> 00:31:35,560
Or oh, I got one good stat, but 
the other one's bad and my 

531
00:31:35,560 --> 00:31:37,440
friend got the the two best 
stats. 

532
00:31:37,440 --> 00:31:42,080
Like it's just there's, it's bad
for just a psychology of 

533
00:31:42,080 --> 00:31:48,760
players. 
I don't like that upgrading is a

534
00:31:48,760 --> 00:31:53,600
different thing. 
I think that upgrading your 

535
00:31:53,600 --> 00:32:00,840
gear, especially since gear in a
lot of the raids drop at 

536
00:32:01,600 --> 00:32:07,280
progressively higher item 
levels, is almost that you're 

537
00:32:07,360 --> 00:32:12,120
sad that your steak's too juicy.
Like you can't order enough. 

538
00:32:12,240 --> 00:32:14,840
You can't order enough butter or
something for your lobster 

539
00:32:16,760 --> 00:32:19,040
because like there will be 
there's. 

540
00:32:19,040 --> 00:32:23,200
I just remember the before times
before we had upgrades and you 

541
00:32:23,200 --> 00:32:26,800
would get a really great weapon,
but it drop off the first boss. 

542
00:32:26,800 --> 00:32:31,520
And so therefore you weren't as 
good as the other class that got

543
00:32:31,520 --> 00:32:34,840
their best weapon from like a 
boss later because their their 

544
00:32:34,840 --> 00:32:37,560
item level would therefore be 
that much higher. 

545
00:32:37,720 --> 00:32:40,080
This is this definitely allows 
for equalization. 

546
00:32:40,080 --> 00:32:45,920
This definitely allows for you 
to like stealth nerf content 

547
00:32:46,160 --> 00:32:49,640
week after week as you get a 
hold of more mythic Crest. 

548
00:32:50,080 --> 00:32:58,640
So yes, the limitation of Crest 
or valor points before that or 

549
00:32:58,640 --> 00:33:04,840
gold if you happen to be broke 
feels bad because that's the 

550
00:33:04,840 --> 00:33:09,920
limitation, but the ability to 
then build up everything I think

551
00:33:09,920 --> 00:33:12,280
just outweighs it. 
I, I think we're always going to

552
00:33:12,280 --> 00:33:16,360
look at like, what's the thing 
holding me back and hate upon 

553
00:33:16,360 --> 00:33:18,920
that and not realize that it's 
part of a system that allows 

554
00:33:19,440 --> 00:33:23,320
like if upgrades were utterly 
free, 0 crests, 0 gold, 

555
00:33:23,320 --> 00:33:25,680
whatever, right? 
I don't. 

556
00:33:25,840 --> 00:33:28,360
Well I don't want upgrade, I 
just want the piece to drop at 

557
00:33:28,360 --> 00:33:30,200
the Max item level the way it 
used to be. 

558
00:33:30,640 --> 00:33:37,960
Yeah, but like. 
Then later bosses wouldn't be as

559
00:33:38,600 --> 00:33:41,760
rewarding progress wise. 
So like everything would drop at

560
00:33:41,760 --> 00:33:44,840
a flat item level in the tier or
you would still have 

561
00:33:44,840 --> 00:33:48,880
progressively higher items that 
drop from later later bosses? 

562
00:33:50,200 --> 00:33:52,880
I mean, you could put higher 
item level on the last two 

563
00:33:52,880 --> 00:33:56,080
bosses, which they've done in 
the past prior to crests, and 

564
00:33:56,080 --> 00:33:59,960
that's fine, I think. 
Yeah, I don't think that's a 

565
00:33:59,960 --> 00:34:03,280
problem. 
I just like, I really really 

566
00:34:03,280 --> 00:34:08,159
just like it feels awful to log 
in, get 2 bonus loot rolls pull 

567
00:34:08,159 --> 00:34:12,320
so pull a myth piece out of your
vault that's 80 crests to 

568
00:34:12,320 --> 00:34:17,280
upgrade it get 2 bonus rolls. 
So either if I if I just do raid

569
00:34:17,639 --> 00:34:19,840
now I'm going to let's say I 
send it just on a raid item. 

570
00:34:20,120 --> 00:34:23,040
Now I have two myth track pieces
for the week to upgrade, but I 

571
00:34:23,040 --> 00:34:26,320
only get 100 crests and it costs
80 crests to upgrade one to 

572
00:34:26,320 --> 00:34:28,560
full. 
So now meet that means I can 

573
00:34:28,560 --> 00:34:30,960
upgrade one to full and put 1 
upgrade into another one. 

574
00:34:31,280 --> 00:34:33,840
Now when the next week comes 
along and I get two more myth 

575
00:34:33,840 --> 00:34:37,480
pieces, I can Max out one for 60
and then one for 40. 

576
00:34:38,760 --> 00:34:40,679
That's if you're doing raid 
only, but if you're using those 

577
00:34:40,679 --> 00:34:44,320
bonus rolls on mythic plus. 
Now you're getting 3. 

578
00:34:44,960 --> 00:34:47,000
Like and you end up with, like I
said, I have three pieces in my 

579
00:34:47,000 --> 00:34:50,760
bags right now that are 276 myth
track pieces that are just hard 

580
00:34:50,760 --> 00:34:55,080
capped because I can't get I'm 
I'm perpetually falling behind 

581
00:34:55,080 --> 00:34:58,200
on crests because crests aren't 
uncapped, But that I mean it 

582
00:34:58,200 --> 00:35:01,280
just it completely. 
I I think bonus lute is great. 

583
00:35:01,280 --> 00:35:03,560
I think it's the best bad luck 
protection they've ever 

584
00:35:03,560 --> 00:35:07,480
released. 
I but it has lost a lot of the 

585
00:35:07,480 --> 00:35:11,800
luster knowing that I'm going to
be bonus looting bonus getting 

586
00:35:11,800 --> 00:35:14,720
pieces from bonus that are 
essentially heroic track pieces 

587
00:35:14,720 --> 00:35:17,480
at Max level. 
And that's where they'll stay 

588
00:35:17,480 --> 00:35:22,240
for multiple weeks because next 
week we get the ability to 

589
00:35:22,240 --> 00:35:25,240
upgrade our weapons and our 
trinkets to add two more upgrade

590
00:35:25,240 --> 00:35:27,680
slots to those. 
And unless it is just a flat, 

591
00:35:27,680 --> 00:35:31,880
here's two more upgrades on your
thing and not a an item that 

592
00:35:31,880 --> 00:35:34,760
allows us to upgrade twice more.
Well now I'm upgrading weapons 

593
00:35:34,760 --> 00:35:36,520
and I'm not upgrading things 
from the vault at all. 

594
00:35:38,600 --> 00:35:42,280
I don't know who that's fun for.
I don't like having six pieces 

595
00:35:42,280 --> 00:35:45,640
in my bags that I know in 2 1/2 
months will be Max. 

596
00:35:45,920 --> 00:35:50,760
Doesn't feel great to me. 
Like I, I, I do, I lament. 

597
00:35:51,840 --> 00:35:54,760
I like when the challenge was 
the RNG of getting it to drop. 

598
00:35:54,760 --> 00:35:56,280
I want to just farm that 
dungeon. 

599
00:35:56,280 --> 00:35:58,880
I want to just farm that boss. 
And when the piece drops, you're

600
00:35:58,880 --> 00:36:00,400
done. 
You got the piece. 

601
00:36:01,040 --> 00:36:03,600
But the way it is now, when the 
piece drops, you're not done. 

602
00:36:03,720 --> 00:36:06,280
Now you have to figure out 
what's the most optimal Crest 

603
00:36:06,280 --> 00:36:08,960
spend in the early season. 
Am I making sure that I'm 

604
00:36:08,960 --> 00:36:12,000
spending hero crests properly 
and champ crests properly? 

605
00:36:12,960 --> 00:36:16,160
Because if I don't upgrade my 
champ piece to six of six before

606
00:36:16,160 --> 00:36:19,120
I upgrade my hero piece, then 
I'm losing out on 20 hero crests

607
00:36:19,120 --> 00:36:21,880
that I had could have saved by 
upgrading to six to six champ. 

608
00:36:22,560 --> 00:36:28,560
All of that I find that is like 
an extra additional complication

609
00:36:28,560 --> 00:36:31,560
that they've added just in this 
tier alone. 

610
00:36:31,840 --> 00:36:36,040
And I agree with you that it is 
weird that you like hold on to 

611
00:36:36,040 --> 00:36:39,840
your champ piece or your heroic 
piece to to like save on the 

612
00:36:39,840 --> 00:36:41,640
Crest so that you can then go 
back. 

613
00:36:41,640 --> 00:36:45,440
Like that to me is a weird 
optimization that I hopefully 

614
00:36:45,440 --> 00:36:49,880
they'll solve in the next tier, 
even if they it's weird because 

615
00:36:49,880 --> 00:36:54,600
it's as I said, it's a weird 
optimization. 

616
00:36:55,040 --> 00:37:00,840
You could do it on optimally and
immediately, as they say that 

617
00:37:01,080 --> 00:37:04,320
every would be like, no, that's 
just wasting resources. 

618
00:37:04,560 --> 00:37:10,920
So is the headache were worth it
or should they remove the 

619
00:37:10,920 --> 00:37:13,680
optimization and then you're 
that much further behind on 

620
00:37:13,680 --> 00:37:17,040
CRESS, right. 
Obviously everybody that I asked

621
00:37:17,040 --> 00:37:19,720
that question to will say that's
a false dichotomy. 

622
00:37:19,840 --> 00:37:22,720
Just give me more cress. 
So I don't have that that 

623
00:37:22,720 --> 00:37:27,000
constraint. 
I haven't seen in all of this 

624
00:37:27,000 --> 00:37:33,000
like patches anything to say 
we're removing the cap on cress 

625
00:37:33,280 --> 00:37:37,120
so that hey I can go farm them? 
I think that would be the 

626
00:37:37,120 --> 00:37:41,720
ultimate step, especially since 
the sporefall boss no longer 

627
00:37:41,760 --> 00:37:46,440
uses any of those crafts. 
So to unlock it in 12 point O .7

628
00:37:46,440 --> 00:37:49,560
I think would be that would be 
the right time for this. 

629
00:37:50,320 --> 00:37:56,480
That said, the fact that your 
loot will grow over time, that 

630
00:37:56,480 --> 00:38:02,680
you don't suddenly jump to six 
out of six mythic because that's

631
00:38:02,680 --> 00:38:08,600
what you got on your vault, that
you get a upgrade and that in 

632
00:38:08,600 --> 00:38:12,360
future, in future weeks you will
have stuff to upgrade even if 

633
00:38:12,360 --> 00:38:14,960
like your vault is like, OK, I 
didn't get anything out of my 

634
00:38:14,960 --> 00:38:16,800
vault, I'll get those extra 
bonus rolls. 

635
00:38:16,840 --> 00:38:20,680
Oh, those bonus rolls hit 
garbage, right. 

636
00:38:21,320 --> 00:38:24,400
When we get down to like only a 
few upgrades, that scenario 

637
00:38:24,400 --> 00:38:28,680
becomes more and more likely. 
And so this is going to be the 

638
00:38:28,680 --> 00:38:32,320
upgrade system that means that 
you are getting something along 

639
00:38:32,320 --> 00:38:38,040
the way. 
I wonder if it's instead of, I 

640
00:38:38,040 --> 00:38:41,840
don't know, I I feel like we're 
we're backdoor backseat gaming 

641
00:38:42,200 --> 00:38:43,960
or. 
Developing want to be still 

642
00:38:43,960 --> 00:38:46,560
working on getting your 
character to Max gear in the 

643
00:38:46,560 --> 00:38:50,000
last month of the patch? 
Well, in the last. 

644
00:38:50,040 --> 00:38:51,960
Two weeks, 'cause that's where 
we're at right now. 

645
00:38:52,440 --> 00:38:55,000
I mean, we're already at. 
That they're they are going to 

646
00:38:55,000 --> 00:38:58,000
be adding and we'll we'll be 
talking about this in a moment. 

647
00:38:58,840 --> 00:39:02,960
The extra bondoggle of power. 
So even if all of your gear is 

648
00:39:02,960 --> 00:39:05,640
maxed, congratulations, here's a
new thing. 

649
00:39:05,760 --> 00:39:08,760
Even if all your gear is maxed 
this week, congratulations, 

650
00:39:08,760 --> 00:39:10,440
here's two more item levels to 
get. 

651
00:39:10,440 --> 00:39:15,720
So like is is the is this really
new problem? 

652
00:39:15,720 --> 00:39:19,080
No, it's just more of the same. 
And I I'm on record of saying 

653
00:39:19,400 --> 00:39:23,920
that if the. 
If the argument is, you know, 

654
00:39:24,320 --> 00:39:29,280
gear upgrade tracks act as a 
passive nerf to raid bosses 

655
00:39:29,360 --> 00:39:32,800
cause players gain power 
incrementally over the season, I

656
00:39:32,800 --> 00:39:36,800
would say I'd rather you just 
make nerfs to the bosses and let

657
00:39:36,800 --> 00:39:39,160
us Max our gear. 
Like just, I don't want to have 

658
00:39:39,160 --> 00:39:40,920
to. 
I don't we're going to go into 

659
00:39:40,920 --> 00:39:44,160
next patch 12 point where in the
next next season we're going to 

660
00:39:44,160 --> 00:39:47,520
go to 12.1. 
It's exhausting, exhausting 

661
00:39:47,520 --> 00:39:51,400
trying to explain to people how 
the upgrade track works when 

662
00:39:51,400 --> 00:39:54,440
they have to save Crest and and 
we haven't even talked about the

663
00:39:54,440 --> 00:39:55,760
the big the most egregious 
thing. 

664
00:39:55,960 --> 00:40:00,160
The actual best way to gear was 
to gear an alt and downgrade 

665
00:40:00,160 --> 00:40:03,080
your myth track crests. 
The hero track crests the 

666
00:40:03,080 --> 00:40:05,520
faster. 
Unlock the hero track upgrades 

667
00:40:05,960 --> 00:40:09,280
so that you could then get the 
Crest save on your main like. 

668
00:40:09,640 --> 00:40:13,520
Any, any time I'm, I watch a lot
of Mr. GM and he's a big fan of 

669
00:40:13,520 --> 00:40:16,520
saying because he's, he does a 
lot of like collector content, 

670
00:40:16,520 --> 00:40:18,800
open world, sort of, I don't 
want to say casual, but like 

671
00:40:18,840 --> 00:40:21,320
that, that open world collectors
type content. 

672
00:40:22,680 --> 00:40:25,560
And he talks a lot about the 
economy of like moral and 

673
00:40:25,560 --> 00:40:28,600
whatever the whatever the the 
currency is for the for the 

674
00:40:28,600 --> 00:40:32,840
expansion it was. 
Residence crystals before 

675
00:40:32,840 --> 00:40:34,840
whatever it is, it is, yeah, 
yeah. 

676
00:40:34,840 --> 00:40:36,280
And. 
He's a big fan of saying the 

677
00:40:36,320 --> 00:40:40,080
correct way to farm this should 
never be to have multiple alts, 

678
00:40:40,560 --> 00:40:42,200
that it should be fine for a 
solo player. 

679
00:40:42,200 --> 00:40:45,120
A Solar player should never find
themselves significantly behind 

680
00:40:45,120 --> 00:40:46,880
somebody playing an alt. 
You're not. 

681
00:40:46,960 --> 00:40:50,880
If you didn't use that gearing 
trick on an alt for this, you 

682
00:40:50,880 --> 00:40:54,080
found yourself two to three 
weeks behind anybody playing one

683
00:40:54,080 --> 00:40:57,240
character. 
And I mean, that doesn't matter 

684
00:40:57,240 --> 00:40:59,080
in the grand scheme of things 
that the level that you and I 

685
00:40:59,080 --> 00:41:00,800
play at and most of the people 
that are listening to the show 

686
00:41:00,800 --> 00:41:02,320
play at that probably doesn't 
matter. 

687
00:41:02,600 --> 00:41:05,320
But it still feels kind of bad 
to know that because I didn't 

688
00:41:05,320 --> 00:41:09,320
make an alt and downgrade my 
back crests, the better power my

689
00:41:09,320 --> 00:41:12,360
main that I'm behind, you know, 
these other people that I do 

690
00:41:12,360 --> 00:41:15,240
play with sometimes, you know, 
maybe it maybe it does slow down

691
00:41:15,240 --> 00:41:17,800
how quickly I can get into a 
group for a dungeon, you know, 

692
00:41:17,800 --> 00:41:18,640
that kind of stuff. 
I don't know. 

693
00:41:18,640 --> 00:41:21,840
It's just I just want the 
dungeons and the braid bosses to

694
00:41:21,840 --> 00:41:25,000
drop the gear and that'd be it. 
I just want to get my drop. 

695
00:41:25,680 --> 00:41:27,720
I don't want to have to do extra
work beyond that. 

696
00:41:29,000 --> 00:41:30,720
There any Does anybody know of 
an MMO that does that? 

697
00:41:30,720 --> 00:41:33,600
Is there an MMO where I can play
where I kill a boss, I get a 

698
00:41:33,600 --> 00:41:36,840
loot and that's it piece that I 
want to drop and I got it. 

699
00:41:37,200 --> 00:41:42,800
Let me know so I can install it.
Does critically acclaimed MMO 

700
00:41:42,800 --> 00:41:45,320
Final Fantasy 14 do that? 
Do you have to upgrade the gear 

701
00:41:45,320 --> 00:41:47,880
in that you're? 
Going to have to ask somebody 

702
00:41:47,880 --> 00:41:49,800
else. 
Unfortunately that is not my 

703
00:41:49,800 --> 00:41:56,280
lane. 
So yeah, I I have actually 

704
00:41:56,280 --> 00:41:59,720
benefited like when I was 
running 2 characters have my 

705
00:41:59,720 --> 00:42:03,640
warlock get Adventurer of the 
Dawn or Hero of the Dawn and 

706
00:42:03,640 --> 00:42:07,480
therefore allowing me to do the 
upgrades and downgrades. 

707
00:42:07,480 --> 00:42:12,080
And like, actually, I did go and
be like, OK, make sure all of 

708
00:42:12,080 --> 00:42:13,200
these are 6 out of 6. 
Great. 

709
00:42:13,200 --> 00:42:17,360
Now my shaman can now do that. 
So and that doesn't matter for 

710
00:42:17,360 --> 00:42:19,480
the level I'm playing at. 
It doesn't. 

711
00:42:19,640 --> 00:42:22,640
And I dislike that that 
optimization exists. 

712
00:42:22,800 --> 00:42:27,080
This is something that is in 
this tier and was clearly 

713
00:42:27,080 --> 00:42:30,520
something that they didn't think
about because there's no way 

714
00:42:30,520 --> 00:42:32,160
they they should have allowed 
it. 

715
00:42:32,160 --> 00:42:38,160
It was it was meant to be 
something that gave you an A 

716
00:42:38,400 --> 00:42:42,960
bonus to your alts. 
Hey my main is now all this has 

717
00:42:42,960 --> 00:42:46,080
all this gearing. 
Congratulations you can get your

718
00:42:46,080 --> 00:42:49,680
alts to catch up. 
But if you have an alt leapfrog 

719
00:42:49,680 --> 00:42:52,760
you now your main can get 
advantage of that and everything

720
00:42:52,760 --> 00:42:54,320
else. 
So like yes it is. 

721
00:42:55,160 --> 00:43:00,640
It is upsetting that it's a 
loophole that exists in the 

722
00:43:00,640 --> 00:43:03,800
system that was definitely not 
intentional and something that I

723
00:43:04,200 --> 00:43:11,280
I greatly predict will be 
patched or rather solved in the 

724
00:43:11,280 --> 00:43:13,200
next tier. 
It's. 

725
00:43:13,200 --> 00:43:18,400
Existed for at least since the 
last two tiers because it was 

726
00:43:18,400 --> 00:43:20,440
you could do it in Manafort 
Omega as well. 

727
00:43:20,440 --> 00:43:22,320
It was the play in Manafort 
Omega also. 

728
00:43:23,760 --> 00:43:27,520
So it's not like this isn't it 
wasn't a new problem that came 

729
00:43:27,520 --> 00:43:30,800
up this season. 
It this existed last season as 

730
00:43:30,800 --> 00:43:33,320
well. 
And I can't remember if the 

731
00:43:33,320 --> 00:43:36,960
achievement existed in 
Undermine, but it definitely 

732
00:43:36,960 --> 00:43:41,120
existed in Manafort Omega. 
So it's not this isn't a new a 

733
00:43:41,120 --> 00:43:42,880
new problem and we don't have a 
solution. 

734
00:43:42,880 --> 00:43:45,040
Now. 
I have a solution, though. 

735
00:43:45,040 --> 00:43:46,560
Just have the gear drop and 
that's it. 

736
00:43:46,640 --> 00:43:48,080
And you don't have to worry 
about good tracks. 

737
00:43:48,080 --> 00:43:50,280
You don't have to worry about 
making gearing easier on alt. 

738
00:43:50,280 --> 00:43:51,800
You don't have to worry about 
any of that stuff if the gear 

739
00:43:51,800 --> 00:43:54,920
just drops and that's it. 
I'm hoping that's what Sporfal 

740
00:43:54,920 --> 00:43:55,920
means. 
Maybe they're looking at this 

741
00:43:55,920 --> 00:43:57,880
and saying, you know what? 
The up we've, we, we tried 

742
00:43:57,880 --> 00:44:00,160
upgrade tracks. 
We're just going to get rid of 

743
00:44:00,160 --> 00:44:02,800
it and we'll just add either a 
stacking raid buff in each raid 

744
00:44:02,800 --> 00:44:06,840
like they have now already, or 
we'll just do more targeted 

745
00:44:06,840 --> 00:44:10,720
nerfs when bosses need it, which
they can do as well. 

746
00:44:10,720 --> 00:44:14,600
I, I don't know, I just, I am 
glad we tried the upgrade 

747
00:44:14,600 --> 00:44:16,440
experiment, but I'm, I'm over it
now. 

748
00:44:16,440 --> 00:44:19,600
I It's no longer enjoyment for 
me. 

749
00:44:20,360 --> 00:44:23,080
I. 
Am terrified that they're 

750
00:44:23,080 --> 00:44:25,920
introducing a new problem that 
they're then going to sell the 

751
00:44:25,920 --> 00:44:28,120
solution for. 
Oh, random stats and then you 

752
00:44:28,120 --> 00:44:30,360
get this Mcguffin that makes it 
the stats that you want. 

753
00:44:31,040 --> 00:44:33,960
But we will God. 
If that happens, I'm blaming 

754
00:44:33,960 --> 00:44:37,080
you. 
It's too late now. 

755
00:44:37,080 --> 00:44:39,920
You can't blame me. 
But if you do want to test out 

756
00:44:39,920 --> 00:44:43,880
Sporefall next Thursday, May 
14th, there is testing on the 

757
00:44:43,880 --> 00:44:49,440
PTR that's going to be from 1:00
PM PST for an hour to 2:00 PM 

758
00:44:49,440 --> 00:44:52,400
PST. 
Again, that is on May 14th. 

759
00:44:52,680 --> 00:44:59,840
And this is flexible testing. 
So Mythic Sporefall 15 to 25 

760
00:44:59,840 --> 00:45:05,640
players. 
OK Sean, let's talk about the 

761
00:45:05,640 --> 00:45:10,600
biggest Mac guffin the return of
borrowed power. 

762
00:45:10,600 --> 00:45:16,480
Whatever catch phrase you want 
to use as with all point O .7 

763
00:45:16,480 --> 00:45:20,320
patches or point X .7 patches, 
because it'll happen the 1.7 and

764
00:45:20,320 --> 00:45:25,840
the two 2.7 we are getting 
additional power. 

765
00:45:26,960 --> 00:45:30,560
Now I have repeatedly said I'm 
I'm going to hate this when it 

766
00:45:30,560 --> 00:45:35,120
shows up. 
It got spoiled. 

767
00:45:35,320 --> 00:45:41,240
And then Sean quickly ran to the
FAZ Discord to share his 

768
00:45:41,240 --> 00:45:46,680
absolute Glee. 
I was less than happy about it. 

769
00:45:47,520 --> 00:45:50,360
Yeah, we're getting the Omnium 
Folio. 

770
00:45:50,560 --> 00:45:54,120
So in this case it's different. 
It is not a piece of equipment 

771
00:45:54,120 --> 00:45:58,680
that you will wear. 
It's a magical device that 

772
00:45:58,680 --> 00:46:03,920
Umbrick and Romath are using to 
empower you in the over world 

773
00:46:03,920 --> 00:46:07,640
and in dungeons and raids. 
IE. 

774
00:46:09,160 --> 00:46:12,960
I don't know what they're going 
to do in 12.1, turn it off. 

775
00:46:12,960 --> 00:46:17,160
I guess they'll just the maybe 
the power that was energizing it

776
00:46:17,160 --> 00:46:19,200
suddenly has dissipated and we 
don't know why. 

777
00:46:19,760 --> 00:46:22,320
It will eventually get turned 
off though in that patch we we 

778
00:46:22,320 --> 00:46:25,520
just won't know how which makes 
it silly to me. 

779
00:46:26,720 --> 00:46:29,280
I don't know. 
It's I I am excited that we get 

780
00:46:29,280 --> 00:46:32,560
more on brick and raw meth. 
I love their relationship. 

781
00:46:32,560 --> 00:46:36,240
I love the interactions between 
them, sort of like odd couple 

782
00:46:36,240 --> 00:46:38,680
back and forth that they have. 
I'm looking forward to that. 

783
00:46:39,360 --> 00:46:44,840
Am I looking forward to another 
multi week hour grind to make 

784
00:46:44,840 --> 00:46:48,360
sure my character is the best 
that it can be heading into 

785
00:46:48,360 --> 00:46:50,880
12.1? 
But I mean, you can probably 

786
00:46:51,280 --> 00:46:52,760
figure that out. 
I don't think I need to answer 

787
00:46:52,760 --> 00:46:54,120
that. 
I know Manny's not looking 

788
00:46:54,120 --> 00:46:57,680
forward to it. 
It's a, it's a talent tree 

789
00:46:57,680 --> 00:46:59,040
esque. 
It's basically just more talent 

790
00:46:59,040 --> 00:47:02,880
points that'll be functional for
the remainder of 12 point O and 

791
00:47:02,880 --> 00:47:07,000
maybe into a little bit of 12.1.
You know, until they realize, 

792
00:47:07,000 --> 00:47:08,880
oh, this is way stronger than we
thought it was going to be and 

793
00:47:08,880 --> 00:47:11,240
then cut it in half or turn it 
off or whatever. 

794
00:47:11,240 --> 00:47:14,960
Give them. 
That credit, they put these out 

795
00:47:15,040 --> 00:47:17,240
knowing full well that they're 
going turn it off. 

796
00:47:17,520 --> 00:47:20,280
They the time that they will 
change it, there's two times 

797
00:47:20,280 --> 00:47:22,440
they change it. 
One when they introduce it and 

798
00:47:22,440 --> 00:47:24,600
it's garbage low. 
So they're like, oh, we got to 

799
00:47:24,600 --> 00:47:27,840
pump it up to make it stupid and
everybody has to have it. 

800
00:47:28,040 --> 00:47:30,840
And then 2 when they realize 
everybody has to have it and 

801
00:47:30,840 --> 00:47:33,640
they can't properly balance the 
next tier, so they turn it off. 

802
00:47:34,120 --> 00:47:36,040
Yeah. 
We should just clip this and 

803
00:47:36,040 --> 00:47:40,320
play that when both of those 
things happen when it gets with 

804
00:47:40,320 --> 00:47:44,080
12 point O .7 launches and it 
gets buffed four days later, 

805
00:47:44,080 --> 00:47:47,840
we'll just play that clip and 
then in 12.1 when it gets 

806
00:47:47,840 --> 00:47:51,000
nerfed, we'll just play that 
clip again play that clip again.

807
00:47:51,800 --> 00:47:54,360
I don't, I mean. 
I'm tired boss. 

808
00:47:54,360 --> 00:47:56,560
I'm tired, I get. 
It man I get it. 

809
00:47:56,960 --> 00:47:59,400
This speaks to like just nerf 
the bosses. 

810
00:47:59,400 --> 00:48:02,720
If the issue is not enough 
people are able to kill these 

811
00:48:02,720 --> 00:48:08,240
bosses just nerf them or make 
the raid buff bigger. 

812
00:48:08,680 --> 00:48:11,120
This is also going to impact 
mythic plus everybody who's 

813
00:48:11,120 --> 00:48:14,160
chasing that 1% title. 
Well, when this power comes out,

814
00:48:14,280 --> 00:48:18,040
whatever wherever you're at the 
day before 12 point O .7 and you

815
00:48:18,040 --> 00:48:19,320
think, oh, I'm in the 1% I'm 
good. 

816
00:48:19,320 --> 00:48:21,400
Well, that number is going to go
up as everybody gets power. 

817
00:48:21,520 --> 00:48:24,680
So if you're not coming back to 
the game and playing, if you've 

818
00:48:24,680 --> 00:48:26,480
taken a break, if you're not 
coming back and playing 

819
00:48:26,480 --> 00:48:28,680
actively, you're going to fall 
out of that 1%. 

820
00:48:28,680 --> 00:48:29,760
So now you're not going to get 
that amount. 

821
00:48:30,160 --> 00:48:36,120
It's I don't it's AII. 
Maybe I'm an ARPG player at 

822
00:48:36,120 --> 00:48:38,280
heart. 
I like Diablo. 4 is looking 

823
00:48:38,280 --> 00:48:42,160
pretty tempted. 
Like I'd like I was saying that 

824
00:48:42,160 --> 00:48:47,400
I want to play something else. 
I want to like try some other 

825
00:48:47,400 --> 00:48:53,240
games. 
I just The issue with this isn't

826
00:48:53,240 --> 00:48:58,160
even that you're getting the 
power, it's that we all know. 

827
00:48:58,440 --> 00:49:02,480
We all know that it's an 
illusion. 

828
00:49:02,880 --> 00:49:07,920
Eventually they're going to turn
it off and it is the exactly the

829
00:49:07,920 --> 00:49:13,440
same grind issue you're talking 
about with the Crest upgrades. 

830
00:49:13,680 --> 00:49:16,120
Like, oh man, like I just, I 
can't just drop. 

831
00:49:16,120 --> 00:49:18,960
I can't just be satisfied. 
I've got to go chase. 

832
00:49:19,160 --> 00:49:21,680
I've got to go do my first 
choice and then my second choice

833
00:49:21,680 --> 00:49:24,800
and then my third choice. 
I've got to come back in every 

834
00:49:24,800 --> 00:49:30,440
week and talk to Mcguffin Mamu 
and have like a bunch of like 

835
00:49:31,520 --> 00:49:35,960
barely contrived dialogue for me
to go run out and do some busy 

836
00:49:35,960 --> 00:49:39,840
work so that I'm not holding my 
team back in whatever content it

837
00:49:39,840 --> 00:49:42,520
is. 
And flat out I'm not doing the 

838
00:49:42,520 --> 00:49:45,360
1% anymore. 
Like I just I want off this. 

839
00:49:45,560 --> 00:49:49,160
I want off this rat race. 
I am done running this wheel. 

840
00:49:49,520 --> 00:49:52,680
I will get my 3400. 
I will say good day. 

841
00:49:53,360 --> 00:49:57,440
I will maybe start rating late 
when they turn this thing off 

842
00:49:57,560 --> 00:50:03,960
just so I don't feel bad and 
like the only way that this that

843
00:50:03,960 --> 00:50:06,720
they stopped doing this is for 
people to stop engaging with it.

844
00:50:08,040 --> 00:50:09,200
Yeah, that's never going to 
happen. 

845
00:50:09,840 --> 00:50:13,840
Yeah, I'm just going. 
To force myself to be able to 

846
00:50:13,840 --> 00:50:15,960
find the time to go touch grass,
be the. 

847
00:50:15,960 --> 00:50:17,840
Change. 
You want to see Manny? 

848
00:50:18,400 --> 00:50:20,040
You're starting with the man in 
the mirror. 

849
00:50:20,040 --> 00:50:22,560
I've been listening to a lot of 
Michael Jackson lately. 

850
00:50:23,400 --> 00:50:26,280
Yeah. 
I OK, so but like look at these 

851
00:50:26,600 --> 00:50:34,080
abilities right there are it's a
tech tree. 4 out of the five 

852
00:50:34,080 --> 00:50:38,800
have choice nodes. 
So the first one you have to 

853
00:50:38,800 --> 00:50:43,600
choose between an ability that 
will give allies of the lowest 

854
00:50:43,600 --> 00:50:48,400
health some some health or deal 
damage to to enemies. 

855
00:50:49,800 --> 00:50:54,320
The second one is that your 
spells 'cause down additional 

856
00:50:54,320 --> 00:50:59,040
damage or heal allies. 
Obviously one will math out 

857
00:50:59,040 --> 00:51:01,760
better than the other based on a
number of things. 

858
00:51:02,160 --> 00:51:06,000
It's an illusion of choice. 
Go look at whatever guide will 

859
00:51:06,000 --> 00:51:08,280
tell you it. 
When they realize nobody's 

860
00:51:08,280 --> 00:51:11,000
choosing the other, they will 
hot fix it and the other one 

861
00:51:11,000 --> 00:51:14,720
will need to be looked at. 
And it goes like this all the 

862
00:51:14,720 --> 00:51:16,480
way down. 
There are three choices on the 

863
00:51:16,480 --> 00:51:19,600
next one. 
The third choice has one single 

864
00:51:19,600 --> 00:51:22,200
thing. 
The 4th one has four choices, 

865
00:51:22,560 --> 00:51:26,200
and the final node, which will 
obviously have so much more 

866
00:51:26,200 --> 00:51:28,480
power because it's the final 
node and you have to get through

867
00:51:28,480 --> 00:51:32,400
to it, will have three choices 
but not. 

868
00:51:32,400 --> 00:51:34,960
Really, there'll be 1 
mathematical choice that 

869
00:51:34,960 --> 00:51:36,840
everybody's told to take and 
that's what you'll take. 

870
00:51:37,400 --> 00:51:39,000
Hold on. 
I I say that, but I realize 

871
00:51:39,000 --> 00:51:41,680
there are people who don't care.
They don't go and look at 

872
00:51:41,680 --> 00:51:44,280
Wowhead, they don't go to Icy 
Veins, they don't go see what 

873
00:51:44,280 --> 00:51:46,800
the OP. 
They just use their their, what 

874
00:51:46,800 --> 00:51:49,560
they want for their talents. 
They choose what they want for 

875
00:51:49,560 --> 00:51:52,080
things like this. 
Yeah, but what would? 

876
00:51:52,080 --> 00:51:55,960
Be to those players, because 
everybody in their sorry, there 

877
00:51:55,960 --> 00:52:03,520
will be some nosy individual I'm
going to I'm choose my words 

878
00:52:03,520 --> 00:52:05,560
carefully. 
There's going to be some nosy 

879
00:52:05,560 --> 00:52:10,200
individual in their pug run in 
their raid, whatever that will 

880
00:52:10,200 --> 00:52:13,480
inspect them, look at their tree
and be like you're doing it 

881
00:52:13,480 --> 00:52:15,640
wrong. 
The hot fix meant that this is 

882
00:52:15,640 --> 00:52:18,760
happening. 
And so there's going to be a 

883
00:52:18,760 --> 00:52:23,720
layer of players that are going 
to be just annoyed by this 

884
00:52:23,720 --> 00:52:25,320
because they're like, I don't 
know, I just wanted to pick 

885
00:52:25,320 --> 00:52:26,480
what? 
Everyone looked cool. 

886
00:52:26,800 --> 00:52:29,720
And it's not like Blizzard is 
getting better with their tool 

887
00:52:29,720 --> 00:52:32,880
tips. 
Hey, the effectiveness of your 

888
00:52:32,880 --> 00:52:35,080
core rune ability is increased 
by 100%. 

889
00:52:35,240 --> 00:52:39,120
Oh, which one's the core rune? 
OK Oh, did I pick the right core

890
00:52:39,120 --> 00:52:40,760
room? 
Is that core room now better 

891
00:52:40,760 --> 00:52:44,080
because it's got the 100% 
effectiveness? 

892
00:52:44,080 --> 00:52:47,280
Is effectiveness causing it to 
proc more often? 

893
00:52:47,280 --> 00:52:49,240
Is effectiveness causing the 
proc to be stronger? 

894
00:52:49,240 --> 00:52:51,920
Is effectiveness? 
Like what does that mean? 

895
00:52:52,320 --> 00:52:57,680
Like go look at Wowhead if you 
don't normally look at Wowhead 

896
00:52:57,760 --> 00:52:59,320
if you don't normally look at 
icy veins. 

897
00:52:59,320 --> 00:53:03,080
If you don't normally go to your
class discord. 

898
00:53:04,080 --> 00:53:08,080
This is the time that if you're 
engaging with this, no, don't 

899
00:53:08,080 --> 00:53:12,240
bother thinking about it. 
Just go download the PDF that 

900
00:53:12,240 --> 00:53:14,480
says here you go, here you go, 
here you go. 

901
00:53:14,680 --> 00:53:16,960
And check back next week when 
they make the hot fixes. 

902
00:53:17,640 --> 00:53:27,840
Yeah, I kind of a bummer that 
this is like, I, it it's I, this

903
00:53:27,840 --> 00:53:34,960
is the advice that that we're 
giving and it kind of sucks. 

904
00:53:35,200 --> 00:53:40,120
That's the invite. 
You're not the the system isn't 

905
00:53:40,520 --> 00:53:43,600
fun and engaging in something 
you can experiment with, like 

906
00:53:45,200 --> 00:53:48,520
the the the the best way to 
engage with it is just to do 

907
00:53:48,520 --> 00:53:51,000
whatever a third party website 
tells you is best. 

908
00:53:52,440 --> 00:53:56,600
And that's so you can get your 
Max power gain from this Mac 

909
00:53:56,600 --> 00:54:02,840
Guffin for as long as it lives. 
I really be like, we need to 

910
00:54:02,840 --> 00:54:04,960
move away from these. 
I don't. 

911
00:54:04,960 --> 00:54:13,320
I don't know who this serves. 
Manny, we have to have 

912
00:54:13,320 --> 00:54:14,600
something. 
I'm happy to talk about what 

913
00:54:14,600 --> 00:54:16,720
else is happening at 12 point O 
.7 this is. 

914
00:54:17,000 --> 00:54:18,560
Really something material. 
So now we. 

915
00:54:19,360 --> 00:54:21,800
Get the lore walking like we 
talked. 

916
00:54:21,800 --> 00:54:24,280
About that at the top we talked 
about lore walking with lore 

917
00:54:24,280 --> 00:54:26,560
walking. 
We talked about lore walking 

918
00:54:26,880 --> 00:54:29,080
pointing to the trolls. 
Oh, we. 

919
00:54:29,080 --> 00:54:30,120
Did. 
Yeah, right. 

920
00:54:32,040 --> 00:54:32,760
Yeah, we. 
Did. 

921
00:54:34,120 --> 00:54:40,320
If we're going to talk about 
something that is upbeat about 

922
00:54:40,560 --> 00:54:47,160
this, it's going to be that one,
their cadence is really fast. 

923
00:54:47,360 --> 00:54:50,240
So the the point at which this 
is actually effective and when 

924
00:54:50,240 --> 00:54:57,360
it gets shut down is going to be
a quite a small window. 2, they 

925
00:54:57,360 --> 00:54:59,320
are continuing to improve upon 
systems. 

926
00:54:59,480 --> 00:55:03,400
The fact that this is not a item
means that when they shut this 

927
00:55:03,400 --> 00:55:05,640
down, you could just move on 
with your life. 

928
00:55:05,640 --> 00:55:09,960
It is not oh crap, I've now got 
to go farm rings to replace that

929
00:55:09,960 --> 00:55:12,240
ring or farm belts to replace 
that belt. 

930
00:55:12,560 --> 00:55:14,960
Therefore, good grief, I've got 
to do something that I was 

931
00:55:14,960 --> 00:55:19,160
ignoring before. 
This is an improvement in in 

932
00:55:19,160 --> 00:55:27,280
that way. 
Three, the fact that the lore 

933
00:55:27,280 --> 00:55:32,680
stuff is looking pretty good. 
I do love myself some troll 

934
00:55:32,680 --> 00:55:35,800
lore. 
Atalaman has been a fantastic 

935
00:55:35,800 --> 00:55:39,920
zone and I'm really glad to be 
doing more stuff with that. 

936
00:55:40,200 --> 00:55:44,080
And it looks like they are not 
going to villain Bat Zaljin. 

937
00:55:44,360 --> 00:55:48,040
And I was really worried he was 
going to, he was going to be 

938
00:55:48,040 --> 00:55:50,520
like a pure villain. 
But like it looks like they're 

939
00:55:50,520 --> 00:55:53,040
giving him some death. 
They're giving us time with 

940
00:55:53,040 --> 00:55:54,440
that. 
But those are lore things. 

941
00:55:54,440 --> 00:55:56,600
I love. 
I I do love lore. 

942
00:55:56,720 --> 00:56:01,600
I do have my criticisms of 
Midnight's lore and go listen to

943
00:56:01,600 --> 00:56:05,840
our last episode where Joss was 
talking about how hard it is for

944
00:56:05,840 --> 00:56:10,680
her to follow. 
But overall, I'm enjoying 

945
00:56:11,240 --> 00:56:15,640
Midnight. 
I'm enjoying doing Mythic plus. 

946
00:56:16,080 --> 00:56:20,480
I feel like the raid, even 
though Sean we're we're reaching

947
00:56:20,480 --> 00:56:23,320
the end here, right? 
We haven't you haven't completed

948
00:56:23,320 --> 00:56:27,640
every boss, but overall mythic 
plus season. 

949
00:56:28,240 --> 00:56:32,120
How do you still feel that this 
has come in as a low point for 

950
00:56:32,120 --> 00:56:33,600
Mythic plus? 
Not the worst season ever. 

951
00:56:33,600 --> 00:56:36,320
We'll we'll avoid giving a 
definitive, but do you feel like

952
00:56:36,320 --> 00:56:39,360
this is at the lower end of 
mythic plus seasons or where do 

953
00:56:39,360 --> 00:56:42,480
you feel like it sits in the 
echelon? 

954
00:56:42,960 --> 00:56:44,000
No, I think. 
Plus is great. 

955
00:56:44,240 --> 00:56:46,760
I haven't I haven't held that 
opinion that it was bad since it

956
00:56:46,760 --> 00:56:49,320
launched. 
That was a pre launch opinion. 

957
00:56:49,480 --> 00:56:50,760
I know we're. 
Just giving you an update. 

958
00:56:50,760 --> 00:56:54,160
Yeah, yeah. 
Yeah, it's it's a good I mean, 

959
00:56:54,160 --> 00:56:56,280
there I still don't like that I 
can't track kicks. 

960
00:56:56,680 --> 00:56:59,760
I still don't like that I can't 
track externals. 

961
00:56:59,760 --> 00:57:01,600
I still don't like that I can't 
track AOE stops. 

962
00:57:01,600 --> 00:57:06,200
That all feels awful. 
But the season is as far as the 

963
00:57:06,200 --> 00:57:10,000
season got Al Guitar Academy 
aside that dungeon, every single

964
00:57:10,000 --> 00:57:12,600
change made to that dungeon can 
get launched into the sun. 

965
00:57:13,080 --> 00:57:15,120
It took it from an amazing 
dungeon and made it a terrible 

966
00:57:15,120 --> 00:57:17,720
one. 
But the other seven dungeons 

967
00:57:17,720 --> 00:57:20,200
feel great. 
It's fun pushing with friends. 

968
00:57:20,200 --> 00:57:22,520
People are able to push key 
levels higher than they could 

969
00:57:22,520 --> 00:57:25,560
before, which is good. 
Makes people feel good about 

970
00:57:25,560 --> 00:57:30,160
themselves to get better score. 
And yeah, that so Mythic plus 

971
00:57:30,160 --> 00:57:34,120
feels great. 
It's it's engaging and I'm 

972
00:57:34,120 --> 00:57:40,520
enjoying it. 
As far as the raid, I want to 

973
00:57:40,520 --> 00:57:42,880
say the raid's fun. 
I I still have. 

974
00:57:43,360 --> 00:57:51,520
I'm very unhappy that the weak 
aura that we're using for Lura 

975
00:57:52,640 --> 00:57:58,280
exists and was needed and was 
allowed to remain, and that no 

976
00:57:58,280 --> 00:58:02,440
changes were made because it 
just really, truly makes me feel

977
00:58:02,440 --> 00:58:05,600
like, what did we go through all
of this for? 

978
00:58:06,320 --> 00:58:08,680
They're functionally where we 
were, but everything is just a 

979
00:58:08,680 --> 00:58:12,040
little bit uglier, doesn't work 
quite as good, and we have less 

980
00:58:12,040 --> 00:58:17,360
information. 
So yeah, I guess we don't have a

981
00:58:17,360 --> 00:58:19,200
competition. 
We go our assigning us to stand 

982
00:58:19,200 --> 00:58:20,960
in a spot. 
But if you just don't design the

983
00:58:20,960 --> 00:58:22,360
bosses that way, we don't need 
them. 

984
00:58:26,040 --> 00:58:29,160
So the raid feels good. 
I think at a heroic level the 

985
00:58:29,160 --> 00:58:31,440
raid feels great, but even at a 
heroic level, there's not a 

986
00:58:31,440 --> 00:58:35,720
single AOTC team that I wouldn't
recommend using the Northern Sky

987
00:58:35,720 --> 00:58:39,760
add on and their memory game 
assistant to just to track it. 

988
00:58:39,760 --> 00:58:43,120
It makes it so much. 
Every team that I have had any 

989
00:58:43,120 --> 00:58:46,080
contact with or any sort of 
input with, I've suggested they 

990
00:58:46,080 --> 00:58:49,880
use it, they swap to it and as 
soon as they do, they never wipe

991
00:58:49,880 --> 00:58:54,160
on the memory game. 
That makes the prog really fun 

992
00:58:54,520 --> 00:58:56,800
because you get you don't. 
It's one less 1 less headache. 

993
00:58:57,600 --> 00:58:59,120
So I think the rate tier is 
good. 

994
00:58:59,120 --> 00:59:02,440
I think it's about what we 
expected coming in, but I'm 

995
00:59:02,440 --> 00:59:06,880
really disappointed in I'm 
disappointed that Blizzard 

996
00:59:06,880 --> 00:59:10,120
allows that to exist. 
Don't want it to exist. 

997
00:59:10,360 --> 00:59:12,000
I think they. 
Should have just baked it in. 

998
00:59:12,120 --> 00:59:15,640
Honestly, after it existed. 
I think that it should have just

999
00:59:15,640 --> 00:59:17,760
like after it does the thing, it
should just be there. 

1000
00:59:17,760 --> 00:59:21,040
And the trick is for you to just
get into the location properly. 

1001
00:59:21,160 --> 00:59:25,280
You've got the blades coming 
through, you've got the that 

1002
00:59:25,280 --> 00:59:29,080
sort of stuff going or like 
somebody has to stand there and 

1003
00:59:29,080 --> 00:59:31,600
then it causes the rooms to glow
bright above it. 

1004
00:59:31,600 --> 00:59:37,280
Like just whatever, just to make
that that not necessary. 

1005
00:59:37,640 --> 00:59:39,680
It does not give me. 
Hope for 12.1. 

1006
00:59:40,280 --> 00:59:44,840
I tell you that I I desperately 
don't want to get to 12.1 and 

1007
00:59:44,840 --> 00:59:48,400
have everything just be like, 
it's like the Timu version of 

1008
00:59:48,400 --> 00:59:51,840
weak auras and like I turn it 
off. 

1009
00:59:52,200 --> 00:59:55,080
If you don't want us to have it,
don't let us have it. 

1010
00:59:55,600 --> 00:59:58,320
Turn it off. 
And if you're going to let it 

1011
00:59:58,320 --> 01:00:01,000
exist, then put everything back 
the way that it was, because 

1012
01:00:01,000 --> 01:00:04,000
everything else just feels awful
knowing that it exists. 

1013
01:00:04,640 --> 01:00:08,400
Man, what a downer episode. 
I have a lot of fun in Prey. 

1014
01:00:10,520 --> 01:00:12,600
Well, until you turn the traps 
off and now I don't do it 

1015
01:00:12,600 --> 01:00:18,000
anymore. 
Let me just say that, well, 

1016
01:00:18,000 --> 01:00:20,240
we'll go, we'll work backwards 
'cause we're, I'm thinking about

1017
01:00:20,240 --> 01:00:23,960
the raids right now. 
For the raids, I think that it's

1018
01:00:23,960 --> 01:00:26,760
been a pretty good tier of 
rating. 

1019
01:00:27,120 --> 01:00:32,040
I think that what stood out to 
me is that no single fight 

1020
01:00:32,040 --> 01:00:34,880
really stood out as like the 
banger fight. 

1021
01:00:35,000 --> 01:00:37,720
There was no like Kai Vez and I 
was like, Oh my goodness, this 

1022
01:00:37,720 --> 01:00:44,320
fight is amazing. 
There was no fight like I really

1023
01:00:44,320 --> 01:00:48,960
liked the one armed bandit. 
I thought that fight was really 

1024
01:00:48,960 --> 01:00:51,840
cool. 
So there's no fight in this tear

1025
01:00:51,840 --> 01:00:54,840
that has stood out to me as like
the fight that I love. 

1026
01:00:55,200 --> 01:00:59,000
They've all been good, but 
nothing's been fantastic to me 

1027
01:01:01,360 --> 01:01:07,120
in terms of mythic Plus. 
I've enjoyed it. 

1028
01:01:07,120 --> 01:01:11,720
I do think that the reduced 
difficulty, while jarring at 

1029
01:01:11,720 --> 01:01:15,440
first, like in an infinitely 
scaling system, I just found the

1030
01:01:15,440 --> 01:01:19,760
difficulty that was that was 
what I wanted just later in the 

1031
01:01:19,760 --> 01:01:21,600
tear. 
And so it's allowed people. 

1032
01:01:21,800 --> 01:01:24,440
I think this is almost reversing
what they did in dragon fight 

1033
01:01:24,560 --> 01:01:27,840
when they did the compression. 
And so a lot of people kind of 

1034
01:01:27,840 --> 01:01:31,240
got pushed out because like, I 
guess Mythic 0 is what you need 

1035
01:01:31,240 --> 01:01:33,280
to do and Mythic 0 doesn't have 
a place. 

1036
01:01:33,280 --> 01:01:37,000
Again, you and I have already 
talked about that. 

1037
01:01:37,240 --> 01:01:42,360
But I think that's for the best 
because more people are in 

1038
01:01:42,360 --> 01:01:46,880
Mythic plus enjoying that they 
have made those like not even 

1039
01:01:46,880 --> 01:01:49,120
just the first 5 levels because 
now glow exists. 

1040
01:01:49,120 --> 01:01:52,920
So you can take those as far as 
you want until like you 

1041
01:01:52,920 --> 01:01:55,440
literally can't do those pulls 
and time anymore. 

1042
01:01:56,280 --> 01:02:02,960
And I think that this has been 
on the right track for the most 

1043
01:02:02,960 --> 01:02:05,440
part. 
I agree with you. 

1044
01:02:05,760 --> 01:02:11,720
I think 12.1 will be 
incrementally better on the base

1045
01:02:11,720 --> 01:02:15,640
UI, incrementally better on the 
fights. 

1046
01:02:16,800 --> 01:02:21,000
And we had said before, like, 
maybe just while you're 

1047
01:02:21,000 --> 01:02:25,440
incrementally building things 
up, allow people to use their 

1048
01:02:26,000 --> 01:02:30,360
their other things. 
So the question for me will be 

1049
01:02:31,880 --> 01:02:36,280
is, will the increments be 
enough that each progressive 

1050
01:02:36,280 --> 01:02:41,320
season will be better by enough 
for me to keep with it? 

1051
01:02:42,120 --> 01:02:44,480
And that's a decision 
everybody's going to have to 

1052
01:02:44,480 --> 01:02:46,080
make. 
Yeah. 

1053
01:02:47,160 --> 01:02:51,520
But until next time, may all 
your hits be crits.

