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Lex's window lights up like the 
beacons of Gondor. 

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Yeah, Gondor calls for aid. 
Lex is Googling something. 

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Victory for the Forsaken. 
For Lauderon. 

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For the Karen Tour for Pandaria.
For calendar to. 

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The burning region for Gilnaeus,
but has not done for the Lich 

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King, for the Sindora, for the 
Alliance for the Horn, for 

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Azeroth. 
Hello and welcome back to 

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another episode of For Azeroth. 
We are back from our trips 

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abroad. 
We had Let's go all the way to 

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sunny ish Boston and then we had
Sean who jumped across the pond 

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and went to London for LFG and 
then myself who took the garbage

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out. 
I just wanted to be included. 

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Anyways, really glad to have us 
all back together. 

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How is the World of Warcraft 
being treating you guys? 

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Let's start with, let's start 
with you, Lex, because I know 

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Sean does like going second. 
The World of Warcraft's been 

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treating me very well. 
I was obviously at the World of 

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Warcraft 30th anniversary event,
so that's been most of my World 

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of Warcraft experience, which is
hanging out with World of 

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Warcraft players and having a 
good time. 

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I want to give a quick shout out
to Queen of Murlocs, who won our

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Lore Trivia contest in our 30th 
anniversary, who's also a member

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of the Bonus Rule families. 
Congratulations. 

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But I also, I finally did get 
back in to play some horrific 

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Visions, which presumably we'll 
talk about later. 

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So I won't get into my thoughts 
now, but I actually got on for a

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while other than rating and we 
had fun and I popped around and 

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it was a good time. 
OK, I'm glad to hear that. 

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And then, Sean, back from your 
travels abroad, how's the World 

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of Warcraft been treating you? 
I think some congratulations are

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in order. 
Yeah, pretty good. 

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We killed Mythic Galliwicks on 
Sunday for a world ranking of 

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480 and AUS rank because for 
some reason North American 

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guilds always give their NA 
rank, probably some inferior 

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hearted complex, an NA rank of 
168. 

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I think it was pretty good. 
We were super happy with the 

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results. 
Was a great season for the team.

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A lot of fun that fight, yeah, 
yeah, it was good stuff. 

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Good, good stuff. 
The game has been quite good. 

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Turbo boost hit so big power 
bump last week, which which 

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contributed to the early kill. 
But it's been a lot of fun so 

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far since I go back. 
Glad to hear that. 

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I'm glad to hear that. 
And congratulations again. 

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Now while you were busy jumping 
onto a plane, leaving on a jet 

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plane, whatever the song is, we 
now know when you would be back 

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again. 
You listen to the episode and I 

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think you had some thoughts 
about the turbo boost and I I 

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just wanted to give you a chance
to at least give your say to the

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audience. 
I think so. 

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My biggest great was a great 
episode. 

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Love the episode. 
A good podcast is when I am 

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screaming at my radio as the the
hosts are talking. 

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The only thing I would like to 
say is specifically around the 

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dinars is that and I I know I'm 
not alone in this feeling. 

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I I I fully 100% believe that 
they should not have locked 

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there's two. 
I have two issues. 1 I don't 

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believe they should have locked 
the mythic track dinars at all. 

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All of the items should have 
been purchasable just like they 

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were in Shadow Lands, just like 
they were in Dragonflight, right

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from a vendor with upgrade 
tracks from 1:00 to 12:00 for 

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everybody. 
Because you're telling what are 

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we doing? 
Time? 

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We're time gating. 
We're not time getting we're, 

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we're, we're locking off gear 
from people in May of a patch 

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that launched in February for 
what arbitrary reason? 

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And, and the reason they gave 
and the part that made me scream

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on my radio, the reason they 
gave and the, the thing that 

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people are pointing at and 
saying, well, Blizzard said 

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this, so that's it's OK that you
have to kill the boss is the bad

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luck protection piece. 
Blizzard saying it's bad luck 

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protection. 
And, and, and I was one of them.

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I was had a discussion with some
friends in my EU Guild where I 

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said, look, I get it. 
It's bad luck protection. 

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You, you didn't kill a mythic 
boss. 

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You shouldn't get mythic loot, 
you know, it's meant to 

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supplement those people who are 
having a hard time getting those

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drops from those bosses that 
they've killed over and over 

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again, those rare pieces. 
And one of the people on my EU 

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team pointed out to me how what 
kind of a bad luck protection is

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it if you only have to kill it 
once? 

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How I killed the ones didn't get
it. 

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Bad luck protection. 
Let me get that. 

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Let me get that loot now. 
That immediately makes it not 

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bad luck protection because it's
a rare drop if you're expecting 

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if if the expectation is if I 
don't get my item, my rare drop 

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item on my very first kill, then
I warrant a bad luck protection 

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purchase of it, then I think 
that's what are we doing with 

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drop rates. 
Then everything should be 5050 

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drop rate, right? 
If that's what we're. 

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Saying so that's that's that's a
bit better than 5050. 

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I got to ask you, how many times
should it you be required to 

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kill a boss for it to then be 
considered bad luck protection? 

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Well, I think 0. 
So I, I, I, I, I will answer 

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because your question is not 
that, but I think 0 it should 

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just be available to everyone. 
But if you want it to be bad 

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luck protection, I, I mean five 
maybe like it's, it's all an 

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arbitrary number at that point, 
but I feel like you should have 

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to have killed the boss enough 
times that you're feeling 

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frustrated that you haven't 
gotten the drop you want. 

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You know what I mean? 
If you kill it once, you're not 

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frustrated. 
Like my literally my team killed

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Mugsy the the dinars came out. 
We killed Mugsy that week. 20 

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Raiders got House of Cards. 20 
Raiders got House of Cards. 

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How is that bad luck protection?
It's not. 

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Well, I, I think it's more like 
maybe I'm, I'm, you know, steel 

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manning Blizzard when I don't 
need to, but I, I think it's, 

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it's maybe more that there just 
isn't really a word for what 

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Blizzard is trying to do in bad 
luck. 

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Protection is closest it, it 
feels like the IT what Blizzard 

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was trying to express is that 
the goal of this is not to like 

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pre gear to help you push past 
bosses. 

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It's to like kind of meet you 
where you're at and continue you

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forward from there, right. 
Like it's it's not OK, continue.

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Unless you're a heroic Raider 
because you you can get heroic 

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items simply by doing LFR. 
So Blizzard is saying mythic is 

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on this tier that is so hard 
that you shouldn't get it unless

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you can kill it. 
But heroic the the quality of 

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raid that is done by the vast 
majority of our players, we 

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don't think that actually 
requires any skill. 

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And you can have that with an 
LFR kill. 

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That's tainted on your language.
I would say if you look, if you 

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look at the highest levels of 
competition, Mythic rating plus 

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12 now into resilient, no, no 
rewards of mythic plus, right? 

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That's where they've set those 
restrictions where it's like OK 

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at this point, once you're 
beyond all twelves and we know 

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you're you're getting this yes, 
you can start purchasing these 

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things once you have defeated 
these bosses. 

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So we know that you're 
progressing through this right 

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Then you can get these rewards. 
Now the issue I think, 

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especially with this raid is 
that the loot is so heavily back

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loaded. 
Like there I had don't think 

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I've seen as many sought after 
pieces so late into the raid as 

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there has been with with this 
raid. 

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Typically there are some earlier
bosses, some end wing bosses, 

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which we didn't have really 
wings in this that have 

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something that's like, yeah, 
that's your best in slot and 

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such that people can typically 
target before we get to the end 

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boss. 
This this really felt more back 

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loaded than than normal. 
Not saying that there's never 

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been the most wanted piece on 
those last or penultimate plus, 

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but more so than most. 
So it, it kind of compounded the

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issue. 
The other part with the deniers 

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that I will point out is that in
every season that has come out, 

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it's being like the final season
where the leveling up has 

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automatically mean that, yeah, 
it's not going to be an issue in

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the next year. 
You're going to hit level 80 and

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it's not and you're going to 
replace it anyways. 

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So it hasn't been as disruptive.
And that's why it's part of what

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I was saying in in that previous
episode is that they put more 

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hoops, more brakes on this 
system because it is prone to be

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more disruptive. 
And I believe we had the 

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conversation in the Discord. 
Make sure you are during that 

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conversation, folks bit load bit
dot LY slash fast Discord where 

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where the conversation 
continued. 

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And one thing I want to point 
out, somebody had said in there 

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is that, hey, Blizzard, why 
don't you just nerf these 

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trinkets if they're disruptive 
in the next patch and such? 

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Which they do anyway. 
Which which they do anyway and I

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don't want that to be the go to 
solution that doesn't. 

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That doesn't feel good. 
I agree and and I'm glad you 

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brought up the the concern of 
the power creep into the next 

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year because Blizzard brought 
that concern up. 

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That is a valid concern. 
And then they gave us six extra 

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00:10:02,400 --> 00:10:03,720
item levels in every piece of 
gear we have. 

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00:10:05,520 --> 00:10:08,400
Yeah. 
So are they concerned about it 

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or or are they not concerned 
about the power cream? 

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Did Ian give that quote? 
Because if Ian gave that quote, 

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then we know the answer is 
there's no actual that's just 

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00:10:14,520 --> 00:10:15,520
lip service. 
Because that's Ian. 

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00:10:15,520 --> 00:10:18,760
Quotes are just lip service. 
So I guess. 

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That's we'll find out anyway. 
I, I, I, I think the dealer 

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should be on loud and, and I 
also think it's, it's kind of 

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shitty that you, there's no way 
to go from if I buy a hero track

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00:10:28,960 --> 00:10:30,560
item. 
And I actually think the plus 

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twelves is fine because those 
feel like bad luck protection 

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because you have had the chance 
for those items to drop for the 

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last 12 weeks because they could
have dropped myth track in your 

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vault. 
So that actually is bad luck 

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protection. 
I I feel that that's a double 

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standard because like you just 
beat the final boss in, in 

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Mythic this week. 
Yeah, there are people who are 

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just getting 12. 
There are people who are just 

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00:10:57,920 --> 00:11:00,480
getting twelves this week. 
True, right. 

184
00:11:00,480 --> 00:11:04,240
Who may have just hit the 
resilient the resilient this 

185
00:11:04,240 --> 00:11:07,160
week and that. 
To get those items in their 

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00:11:07,160 --> 00:11:10,400
vaults they only needed 10s. 
True, if you get If you run a 

187
00:11:10,400 --> 00:11:12,800
10, you could potentially get 
any of those trinkets in your 

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00:11:12,800 --> 00:11:15,120
vault. 
Yes, but. 

189
00:11:15,400 --> 00:11:16,840
But but I see, I do see your 
point. 

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00:11:18,320 --> 00:11:19,600
Yeah. 
Anyway, dinars are out. 

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00:11:19,600 --> 00:11:23,360
The the only other complaint I 
have with the DNR system is if I

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00:11:23,360 --> 00:11:27,520
buy a heroic track dinar item 
and then I eventually kill that 

193
00:11:27,520 --> 00:11:30,960
boss on mythic, there's no way 
for me to upgrade that. 

194
00:11:31,080 --> 00:11:33,760
I'm stuck with the heroic track 
version of that dinar item 

195
00:11:34,280 --> 00:11:37,080
unless I spend another of my 
dinar, which are limited to 

196
00:11:37,080 --> 00:11:39,800
three on the mythic track 
version of that item. 

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00:11:40,720 --> 00:11:43,200
It just feels really disjointed 
and really poorly implemented. 

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00:11:43,200 --> 00:11:45,720
And I know players have been 
asking for a way to get 

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00:11:45,720 --> 00:11:49,920
deterministic loot from raid or 
from mythic plus forever. 

200
00:11:51,080 --> 00:11:53,440
And Blizzard, I feel like this 
was their attempt at giving us 

201
00:11:53,440 --> 00:11:55,400
it. 
But they definitely monkey pot 

202
00:11:55,400 --> 00:11:59,560
us and made it so that it was. 
Hey, you said you want it, but 

203
00:11:59,560 --> 00:12:01,760
we're going to bastardize it so 
that it's not actually any good 

204
00:12:01,760 --> 00:12:05,280
for you. 
Have fun dinars, don't get too 

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00:12:05,280 --> 00:12:07,840
strong. 
Here's 6 item level anyway. 

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00:12:09,880 --> 00:12:11,440
Sorry with the item level 
though. 

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00:12:11,840 --> 00:12:15,680
Two weeks ago it'd been great. 
With the with the item level 

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00:12:15,680 --> 00:12:22,360
though, do you feel that that is
a better way of helping people? 

209
00:12:22,360 --> 00:12:26,560
It's like whatever loot you have
here, you can add 36 item level 

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00:12:26,800 --> 00:12:29,320
levels to it. 
That should give you a push 

211
00:12:29,320 --> 00:12:32,960
through where it is a 
deterministic way of pushing 

212
00:12:33,080 --> 00:12:36,040
your power up in a very 
deterministic way. 

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00:12:36,360 --> 00:12:39,120
But also you have to have that 
loot first. 

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00:12:39,200 --> 00:12:43,800
So you you're, you're kind of 
switching between the two, 

215
00:12:44,080 --> 00:12:45,600
doesn't have the cap sort of 
thing. 

216
00:12:45,840 --> 00:12:50,080
If you had to pick between one 
of these systems to come back, 

217
00:12:50,480 --> 00:12:52,000
which one would you have come 
back? 

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00:12:52,000 --> 00:12:55,600
And I'm going to throw this to 
you first, Lex, because I'd love

219
00:12:55,600 --> 00:12:58,200
to hear your opinion. 
It's like, hey, do you prefer 

220
00:12:58,240 --> 00:13:01,320
being able to upgrade further or
would you prefer being able to 

221
00:13:01,320 --> 00:13:06,280
grab these dinars? 
Oh, I am going to make a spicy 

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00:13:06,280 --> 00:13:07,920
take. 
I think I probably prefer the 

223
00:13:07,960 --> 00:13:11,600
dinars. 
I think that having the ability 

224
00:13:11,600 --> 00:13:15,760
to select loot is more 
beneficial and also like 

225
00:13:15,760 --> 00:13:22,320
honestly kind of feels better to
me that, you know, versus like 

226
00:13:22,320 --> 00:13:24,520
if if I have something and I 
don't really like it, but I'm 

227
00:13:24,520 --> 00:13:26,640
like, oh, sick, now I can make 
my kind of crappy drink it a 

228
00:13:26,640 --> 00:13:31,080
little bit better. 
That just isn't particularly it 

229
00:13:31,080 --> 00:13:34,000
doesn't feel as particularly 
joyful to increase the stuff 

230
00:13:34,000 --> 00:13:35,880
that I already have. 
But if I got a fun present, 

231
00:13:35,880 --> 00:13:37,800
that's cool, right? 
We like a fun present. 

232
00:13:38,240 --> 00:13:40,400
So I, I personally am a Dean 
artist, girly. 

233
00:13:41,560 --> 00:13:43,520
I, I, I agree that the system is
messy. 

234
00:13:43,680 --> 00:13:46,200
I think that the DNR, frankly, I
don't feel like I've ever had a 

235
00:13:46,200 --> 00:13:48,160
system where I'm like, this 
isn't a little bit messy. 

236
00:13:49,360 --> 00:13:52,680
And I think it's strange that 
it's coming in season 2. 

237
00:13:53,240 --> 00:13:55,760
I agree with that first final 
seasons. 

238
00:13:57,160 --> 00:14:00,600
I think that it I, I, it should 
either be consistent or like the

239
00:14:01,880 --> 00:14:03,760
I kind of agree that it sort of 
feels like they're flailing. 

240
00:14:04,040 --> 00:14:06,760
So I don't think it's not like 
I'm like, I'm pro this method of

241
00:14:06,760 --> 00:14:10,320
DNR giving, but I do think that 
like it's fun to get to pick up 

242
00:14:10,320 --> 00:14:11,760
my own mood. 
I feel like I'm going shopping. 

243
00:14:14,120 --> 00:14:19,480
OK, John, on your end. 
I'm, I'm, I agree with Lex I I 

244
00:14:19,480 --> 00:14:22,640
obviously hate this version of 
the DNR, but just giving 

245
00:14:22,640 --> 00:14:27,040
everybody six extra item levels 
on every piece of gear is going 

246
00:14:27,040 --> 00:14:31,800
to be much more damaging to the 
item levels next year than the 

247
00:14:31,800 --> 00:14:34,920
three single dinar pieces ever 
possibly could have been. 

248
00:14:36,440 --> 00:14:39,200
We're talking the difference 
between 2 trinkets and a weapon 

249
00:14:39,600 --> 00:14:41,960
going into the next year versus 
everything you have. 

250
00:14:41,960 --> 00:14:44,800
So now they either have to 
artificially inflate the level 

251
00:14:45,720 --> 00:14:51,680
of next year's gear by 6 extra 
item levels or everybody will be

252
00:14:51,680 --> 00:14:55,400
like you already you if you are 
mythic geared character, which 

253
00:14:55,400 --> 00:14:58,360
you can get done just by doing 
mythic plus at the plus 10 level

254
00:14:58,640 --> 00:15:01,320
and through crafting if you were
at that level at the end of this

255
00:15:01,320 --> 00:15:03,000
season. 
At the end of a season you 

256
00:15:03,000 --> 00:15:06,880
typically don't get any upgrades
until you're in heroic raid and 

257
00:15:06,880 --> 00:15:09,720
then usually the first couple of
bosses of her grade you start 

258
00:15:09,720 --> 00:15:12,880
swapping those pieces out. 
If you are going if, if, if, if 

259
00:15:12,880 --> 00:15:15,840
everything stays as normal going
into next season, you will be 

260
00:15:15,840 --> 00:15:19,120
pulling the final bosses in the 
heroic raid before you see an 

261
00:15:19,120 --> 00:15:21,120
upgrade. 
And that's going to feel 

262
00:15:21,120 --> 00:15:23,480
terrible for people. 
And the other option is we 

263
00:15:23,480 --> 00:15:28,280
artificially inflate our item 
levels and then everybody says, 

264
00:15:28,280 --> 00:15:30,440
oh, we're blowing up our reverse
stats. 

265
00:15:31,760 --> 00:15:37,800
If you guys think back to 
Dragonflight, both season 3 and 

266
00:15:37,800 --> 00:15:41,680
season 4 had a quite a large 
jump in the item levels. 

267
00:15:41,680 --> 00:15:44,240
Actually might have been season 
2 and season 3 had a quite a 

268
00:15:44,240 --> 00:15:49,520
large jump in the item levels 
where we were spending a a bunch

269
00:15:49,520 --> 00:15:52,160
of time in the marriage still 
being like, OK, I guess I got to

270
00:15:52,160 --> 00:15:56,880
do this because the the huge gap
between what we got last season,

271
00:15:56,880 --> 00:16:01,280
this season. 
Did you feel that that was kind 

272
00:16:01,280 --> 00:16:03,160
of punitive? 
Did you feel that it kind of 

273
00:16:03,640 --> 00:16:07,640
removed all the effort that you 
might have put in as some people

274
00:16:07,640 --> 00:16:09,240
have said? 
What do you feel like having 

275
00:16:09,240 --> 00:16:15,600
that fresh restart made made the
season more interesting to you? 

276
00:16:15,720 --> 00:16:18,040
Like what side did you fall on 
really this time? 

277
00:16:18,040 --> 00:16:19,160
I'll throw it to you first, 
Sean. 

278
00:16:19,600 --> 00:16:24,120
I hate that at the start of an 
expansion I expect that bag of 

279
00:16:24,120 --> 00:16:26,360
spilling trope where I lose my 
power. 

280
00:16:26,360 --> 00:16:28,480
I come in and I'm building up 
from the beginning. 

281
00:16:28,800 --> 00:16:32,080
But in ex mid expand like mid 
expansion patch to patch. 

282
00:16:32,840 --> 00:16:35,400
As a mythic Raider I should 
never be. 

283
00:16:35,520 --> 00:16:38,120
I should never feel like I have 
to run normal for gear outside 

284
00:16:38,120 --> 00:16:40,320
of my tear pieces or extremely 
right trinkets. 

285
00:16:40,680 --> 00:16:44,120
I should never be in a situation
where I'm leaving mythic geared 

286
00:16:44,120 --> 00:16:46,960
from the previous season and I 
need to get bracers out of a 

287
00:16:46,960 --> 00:16:50,320
normal raid. 
That should be like if you're 

288
00:16:50,320 --> 00:16:52,560
mythic rating. 
Normal should be just for 

289
00:16:53,240 --> 00:16:54,680
extremely rare trinkets and 
items. 

290
00:16:55,400 --> 00:16:58,520
Heroic is when you start getting
those upgrades saying just drop 

291
00:16:58,520 --> 00:17:00,240
it down if you're a heroic 
Raider. 

292
00:17:00,960 --> 00:17:02,800
So you shouldn't need LFR for 
upgrade. 

293
00:17:02,800 --> 00:17:04,560
You should be able to get them 
out of normal type thing. 

294
00:17:04,960 --> 00:17:07,560
It's otherwise what are we 
doing? 

295
00:17:07,560 --> 00:17:10,960
It's we're an ARPG. 
If if every season we reset to 

296
00:17:10,960 --> 00:17:13,880
0, we're an ARPG at that point. 
Like what are we? 

297
00:17:13,880 --> 00:17:16,720
What are we doing? 
OK, Lex. 

298
00:17:17,079 --> 00:17:19,599
I think it's kind of fun to be 
able to go and all of a sudden 

299
00:17:19,680 --> 00:17:22,000
getting upgrades from world 
Crest again and you can like 

300
00:17:22,000 --> 00:17:24,599
kind of I, I guess I, I think I 
need to admit that I'm an open 

301
00:17:24,599 --> 00:17:27,480
world girly and that really what
I like to do is open world play.

302
00:17:27,480 --> 00:17:30,520
And so I like it when the game 
like rewards that and it doesn't

303
00:17:30,520 --> 00:17:32,920
feel like, oh, I would have fun.
Like I'm looking at all these 

304
00:17:32,920 --> 00:17:35,400
cool world crests on my map, but
I can't justify spending the 

305
00:17:35,400 --> 00:17:39,040
time to do them. 
So honestly, I kind of like that

306
00:17:39,040 --> 00:17:41,880
I kind of had a lot of fun in a 
mirror still like running around

307
00:17:41,880 --> 00:17:44,760
and like actually feeling like I
needed to do things and like I 

308
00:17:44,760 --> 00:17:48,480
could not, and not in like a 
grindy way, but in a like, Oh, I

309
00:17:48,480 --> 00:17:49,640
guess I get to play the game 
again. 

310
00:17:50,200 --> 00:17:52,400
Like, I guess the point is to go
around and do things and like 

311
00:17:52,400 --> 00:17:54,080
have fun and see all the, the 
gear. 

312
00:17:54,320 --> 00:17:57,880
And I, I totally hear your 
argument and I, I guess I think 

313
00:17:57,880 --> 00:18:01,720
that, like it. 
I, I, I think that you probably 

314
00:18:01,720 --> 00:18:04,240
win that globally. 
I think that most people agree 

315
00:18:04,240 --> 00:18:07,080
and aren't excited when they're 
doing, you know, then they see 

316
00:18:07,080 --> 00:18:10,640
world quests that have boosts. 
But I I thought it was fun. 

317
00:18:12,760 --> 00:18:15,480
You know if you just stop 
raiding Lex, you get everything 

318
00:18:15,480 --> 00:18:18,440
you say you want. 
Just don't raid and you'll 

319
00:18:18,480 --> 00:18:20,200
always get upgrades from world 
quests time. 

320
00:18:21,480 --> 00:18:23,640
With my friends, I love my raid 
team. 

321
00:18:25,200 --> 00:18:29,040
Yeah, we'll all just. 
Immediately ditch them. 

322
00:18:29,800 --> 00:18:34,880
I, I, I don't think the, the 
solution is removing content off

323
00:18:34,880 --> 00:18:37,040
the plate. 
It's making all the content 

324
00:18:37,200 --> 00:18:39,040
valid for the people who want it
to be valid. 

325
00:18:39,040 --> 00:18:41,560
And I think that's what 
Blizzard's trying with like, you

326
00:18:41,560 --> 00:18:44,440
know, the delves and everything 
to like make, to make it more 

327
00:18:44,440 --> 00:18:47,400
open. 
Something that we didn't have 

328
00:18:47,400 --> 00:18:50,640
much time to talk about 
actually. 

329
00:18:50,640 --> 00:19:00,720
In fact, it came out as packs. 
Is is that in Legion Remix 

330
00:19:00,720 --> 00:19:06,600
they're doing a Shattered World 
variant where the open world 

331
00:19:06,600 --> 00:19:13,000
content is going to be harder? 
Is that something that interests

332
00:19:13,000 --> 00:19:14,000
you? 
Lex says. 

333
00:19:14,000 --> 00:19:17,120
Like, hey, I want my open world 
content to be more rewarding. 

334
00:19:17,120 --> 00:19:21,680
If they increase the difficulty 
of that open world content in in

335
00:19:21,680 --> 00:19:24,960
respect to that and make it more
rewarding, is that something 

336
00:19:24,960 --> 00:19:26,880
that you're you're interested? 
In Oh, absolutely. 

337
00:19:26,880 --> 00:19:29,640
I think that I I really, and I 
I've said this with delves and I

338
00:19:29,640 --> 00:19:32,440
will say this probably until the
day I die, I want Blizzard to 

339
00:19:32,440 --> 00:19:34,800
stop being scared of making open
world content hard. 

340
00:19:35,040 --> 00:19:39,280
I would like challenging open 
world content that that also has

341
00:19:39,280 --> 00:19:43,720
power like that gives me things 
in progress with my increasing 

342
00:19:43,720 --> 00:19:46,120
difficulties. 
I think that would be really 

343
00:19:46,120 --> 00:19:48,400
fun. 
And I think that there's this. 

344
00:19:48,920 --> 00:19:52,440
I think the the problem is, and 
again, I've said this many times

345
00:19:52,440 --> 00:19:56,640
with Delves that the World of 
Warcraft community is so used to

346
00:19:56,640 --> 00:19:59,880
open world content being the 
silly thing that you face roll 

347
00:19:59,880 --> 00:20:01,840
for the first week and then 
never do again. 

348
00:20:02,240 --> 00:20:05,440
That when they are faced with 
challenging open world content 

349
00:20:05,440 --> 00:20:08,280
and they don't just get handed 
whatever the open world content 

350
00:20:08,280 --> 00:20:12,520
is supposed to give them, it 
feels like an affront, right? 

351
00:20:12,520 --> 00:20:14,800
Like it feels they're like, no, 
this was the thing that was 

352
00:20:14,800 --> 00:20:15,960
supposed to be free, easy and 
nothing. 

353
00:20:16,760 --> 00:20:18,160
And then they yell at the 
Blizzard devs. 

354
00:20:18,440 --> 00:20:23,240
And I will say, I do kind of 
feel like what I, one of the 

355
00:20:23,240 --> 00:20:26,000
reasons that things feel like 
messy and things are being 

356
00:20:26,000 --> 00:20:28,760
scattered is that the thing that
I've said since the beginning, 

357
00:20:29,200 --> 00:20:32,520
which is that I, I'm a little 
worried that Blizzard is overly 

358
00:20:32,520 --> 00:20:35,200
responsive to the players. 
And because they are overly 

359
00:20:35,200 --> 00:20:37,760
responsive, like I, I think I 
need Blizzard to go back to 

360
00:20:37,760 --> 00:20:41,080
feeling comfortable putting 
their foot down and making a 

361
00:20:41,160 --> 00:20:44,200
firm decision, right? 
Saying like, Yep, this is we've 

362
00:20:44,400 --> 00:20:46,200
run the we've crunched the 
numbers. 

363
00:20:46,200 --> 00:20:48,800
This is a good way to do it 
versus players are saying they 

364
00:20:48,800 --> 00:20:49,920
want this. 
So we're going to figure out how

365
00:20:49,920 --> 00:20:53,760
to make that happen. 
And anyway, this that was a long

366
00:20:53,760 --> 00:20:57,480
ramble on the side to I think 
that what we've seen with things

367
00:20:57,480 --> 00:21:00,120
like delves is players expected 
it to be very easy. 

368
00:21:00,120 --> 00:21:02,640
Nothing who cares? 
They yelled at Blizzard when it 

369
00:21:02,640 --> 00:21:06,760
wasn't a faithful and Blizzard 
folded and I I, I I guess I 

370
00:21:06,760 --> 00:21:08,920
don't really trust Blizzard not 
to fold with open world content.

371
00:21:08,920 --> 00:21:12,720
I think that and I I'd like them
to prove me wrong, but I think 

372
00:21:12,720 --> 00:21:15,840
the Blizzard historically has 
proven that if the players yell 

373
00:21:15,840 --> 00:21:18,440
at them when open world content 
doesn't feel easy then they will

374
00:21:18,440 --> 00:21:21,600
make it easier. 
OK. 

375
00:21:22,480 --> 00:21:26,720
Sean, on your end, is 
challenging open world content 

376
00:21:26,720 --> 00:21:30,080
something that you would like to
see more of or is it something 

377
00:21:30,080 --> 00:21:32,760
that you feel could not really 
be done right? 

378
00:21:34,520 --> 00:21:36,040
I don't think it could ever be 
done right. 

379
00:21:36,040 --> 00:21:38,280
I mean they they gave us 
challenging open world content 

380
00:21:38,280 --> 00:21:41,520
for zero like caverns. 
And as soon as all of the 

381
00:21:41,520 --> 00:21:44,520
Raiders stopped doing the rares 
because there was no power in 

382
00:21:44,520 --> 00:21:47,680
them anymore, all of the casual 
people who said they wanted 

383
00:21:47,880 --> 00:21:50,760
content in the open world to be 
fun cried that the rares were 

384
00:21:50,760 --> 00:21:54,720
too hard to kill alone. 
And the same thing happened I 

385
00:21:54,720 --> 00:21:56,880
think on that island. 
This not the which? 

386
00:21:56,880 --> 00:22:00,240
What was the? 
The island and dragon flight up 

387
00:22:00,240 --> 00:22:01,600
north? 
Forbidden Reach. 

388
00:22:01,600 --> 00:22:03,120
Forbidden Reach. 
Same thing happened there with 

389
00:22:03,120 --> 00:22:05,360
the rares. 
Why are these rares so high? 

390
00:22:05,440 --> 00:22:08,680
I'm trying to kill us by myself.
And obviously Lex was one of 

391
00:22:08,680 --> 00:22:10,280
those people. 
She wants them to be hard, but 

392
00:22:12,160 --> 00:22:13,080
nobody else does. 
Lex. 

393
00:22:14,160 --> 00:22:16,600
And the balance of rares is 
particularly complicated because

394
00:22:16,600 --> 00:22:20,320
it needs to somehow be balance 
like I, I, I think that, and I 

395
00:22:20,320 --> 00:22:22,120
guess this kind of gets into the
definition of open world 

396
00:22:22,120 --> 00:22:24,680
content, right? 
Like how do you make it so that 

397
00:22:24,680 --> 00:22:28,520
something like delves are are 
defined are called open world 

398
00:22:28,520 --> 00:22:29,920
content, but they're kind of 
not? 

399
00:22:30,760 --> 00:22:34,640
I would not consider that. 
I would find, yeah, open world 

400
00:22:34,640 --> 00:22:38,920
content is open world where 
anybody can come up and join it 

401
00:22:38,920 --> 00:22:40,160
delves. 
I would consider instance 

402
00:22:40,160 --> 00:22:41,040
content. 
OK, I'm trying. 

403
00:22:41,040 --> 00:22:42,040
I swear to God somebody said 
that. 

404
00:22:42,720 --> 00:22:43,680
Yeah. 
Sorry. 

405
00:22:43,680 --> 00:22:45,040
What do you say I talked over 
you like in? 

406
00:22:45,440 --> 00:22:47,280
I just said I definitely agree 
delves should be harder, but I 

407
00:22:47,280 --> 00:22:50,160
think open world content should 
be a face rule. 

408
00:22:50,400 --> 00:22:52,000
I mean, I'm yeah, I don't really
care though. 

409
00:22:52,000 --> 00:22:53,280
I'm not going to spend that much
time there. 

410
00:22:53,280 --> 00:22:54,760
I think whatever they do with it
is. 

411
00:22:54,760 --> 00:22:57,560
Fine, I think for open world 
content, I I don't, I'm not 

412
00:22:57,560 --> 00:23:00,440
backing down on what I was 
saying, but I do think that if 

413
00:23:00,600 --> 00:23:02,480
open world contents gonna be 
harder, they have to somehow 

414
00:23:02,480 --> 00:23:05,800
find a way to like phase it or 
something so that you can feel 

415
00:23:05,800 --> 00:23:08,480
the difference between 20 people
hitting it in one right. 

416
00:23:08,720 --> 00:23:12,280
Like I, I think that the issue 
with that, like, yeah, you know,

417
00:23:13,040 --> 00:23:15,760
you have to make it so that it's
not going to fall over if the 

418
00:23:15,760 --> 00:23:18,720
entire server's playing, but 
also it's not going to, you 

419
00:23:19,000 --> 00:23:23,280
know, like you don't have to 
queue to, to kill it basically, 

420
00:23:23,360 --> 00:23:27,480
yeah. 
I think that based on what you 

421
00:23:27,480 --> 00:23:32,320
guys are saying, I think that 
open world content needs to be 

422
00:23:32,320 --> 00:23:36,520
less homogeneous. 
I think that when you have the 

423
00:23:36,520 --> 00:23:40,240
general area where it's pretty 
accessible to everybody, kind of

424
00:23:40,240 --> 00:23:43,640
what we have now, you know, the 
quote UN quote face role, as you

425
00:23:43,640 --> 00:23:46,680
were saying, but just generally 
like people can solo this stuff 

426
00:23:46,880 --> 00:23:50,360
at a relatively entry level item
level so they don't feel stuck. 

427
00:23:50,600 --> 00:23:54,280
But then you have certain 
pockets of the world, certain 

428
00:23:54,280 --> 00:23:57,200
like corners of the world that 
have the elites that have the 

429
00:23:57,200 --> 00:24:00,840
like more dangerous place, 
places to go. 

430
00:24:01,280 --> 00:24:06,680
And then that can be where the 
the more challenging open world 

431
00:24:06,680 --> 00:24:10,040
content is. 
And if you do things like that 

432
00:24:11,480 --> 00:24:15,520
and you like, I'm not sure if 
you guys were playing back in 

433
00:24:15,520 --> 00:24:18,320
Mr. Pandaria, but obviously 
we've had Mr. Pandaria remix, 

434
00:24:18,560 --> 00:24:21,800
but they had the timeless aisle 
and the time of aisle on the 

435
00:24:21,800 --> 00:24:24,720
ground level. 
Things were pretty, pretty weak,

436
00:24:24,720 --> 00:24:28,200
pretty base level. 
And as you went up that path 

437
00:24:28,200 --> 00:24:32,680
towards Ordon, the enemies got a
little bit more complicated, a 

438
00:24:32,680 --> 00:24:36,400
little bit harder hitting. 
Obviously people could gear 

439
00:24:36,400 --> 00:24:39,200
through it and such, and I think
the same would be true with any 

440
00:24:39,200 --> 00:24:44,440
open world content. 
But the higher reaches, the 

441
00:24:45,000 --> 00:24:48,480
nooks and crannies that have 
those more difficult enemies, in

442
00:24:48,480 --> 00:24:51,320
my mind just give a little bit 
better reward. 

443
00:24:51,400 --> 00:24:56,560
They dropped rarer skins or 
higher qualities skins more 

444
00:24:56,560 --> 00:24:59,320
frequently and such, so that 
people have a reason to keep 

445
00:24:59,320 --> 00:25:01,640
going back there for professions
or whatever. 

446
00:25:02,160 --> 00:25:06,520
But you don't necessarily feel 
you're forced to go there 

447
00:25:06,520 --> 00:25:09,400
because you could still get this
stuff elsewhere if that's where 

448
00:25:09,400 --> 00:25:13,120
you feel like it meets your 
challenge sort of thing, if that

449
00:25:13,120 --> 00:25:15,760
makes sense. 
I have an argument to make and 

450
00:25:15,760 --> 00:25:17,880
it's very half baked. 
I'm literally coming up with it 

451
00:25:17,880 --> 00:25:19,560
as you speak, which is why I'm 
about to interrupt you with 

452
00:25:19,560 --> 00:25:21,200
something completely different 
from what you were saying. 

453
00:25:21,840 --> 00:25:23,840
So it's probably going to be a 
bad idea, but I'm going to. 

454
00:25:23,840 --> 00:25:25,080
I'm going to make this argument 
anyway. 

455
00:25:26,000 --> 00:25:28,720
I think the open world content 
that Blizzard has made that has 

456
00:25:28,720 --> 00:25:31,120
consistently been the most 
successful and people actually 

457
00:25:31,120 --> 00:25:33,800
enjoy to the highest degree, or 
maybe it's just me and I'm a 

458
00:25:33,800 --> 00:25:37,000
dork, are like the fun little 
games, right? 

459
00:25:37,080 --> 00:25:40,680
The Stew, the theater troupe, 
that sort of thing where the 

460
00:25:40,680 --> 00:25:43,680
point is like coordination with 
other people and like playing a 

461
00:25:43,680 --> 00:25:45,880
fun, silly little game. 
But also you kind of have to be 

462
00:25:45,880 --> 00:25:49,000
on it, right? 
And I think that that's a space 

463
00:25:49,840 --> 00:25:53,920
where Blizzard could get 
creative and find ways to make 

464
00:25:54,360 --> 00:25:57,880
the fun, cute little games a 
little bit more exciting and a 

465
00:25:57,880 --> 00:26:00,240
little bit more interesting and 
a little bit a little bit 

466
00:26:00,240 --> 00:26:02,160
harder. 
Not necessarily in the like your

467
00:26:02,160 --> 00:26:05,240
gear needs to be at higher level
to do this, but more in the like

468
00:26:05,360 --> 00:26:06,960
the mechanics are more 
complicated. 

469
00:26:06,960 --> 00:26:09,160
It's more difficult to like 
coordinate with the other people

470
00:26:09,160 --> 00:26:11,760
and then figure out like, again,
not you'd have to be thoughtful 

471
00:26:11,760 --> 00:26:13,760
about how many people would be 
doing it at certain times. 

472
00:26:15,040 --> 00:26:21,080
But I think that's actually a 
space where the team could dive 

473
00:26:21,080 --> 00:26:26,680
into a more creative, more 
unique, more challenging sort of

474
00:26:26,680 --> 00:26:30,880
open world content that would 
actually draw people in. 

475
00:26:30,880 --> 00:26:33,480
Am I lying? 
Do you guys not enjoy the fungal

476
00:26:33,480 --> 00:26:35,400
the fungal open world games that
they give us? 

477
00:26:36,120 --> 00:26:39,520
I love specifically the 2 
examples you gave and I'm going 

478
00:26:39,520 --> 00:26:42,200
to throw a nightfall in there. 
I think those are amazing open 

479
00:26:42,200 --> 00:26:43,720
world content. 
If they made them harder I would

480
00:26:43,720 --> 00:26:47,880
never do them again. 
I have no desire to go to soup 

481
00:26:47,880 --> 00:26:51,680
and have to coordinate with the 
3500 other people doing soup on 

482
00:26:51,680 --> 00:26:53,400
who's going to put the fish head
in the bowl. 

483
00:26:53,720 --> 00:26:56,720
I like it because it's easy and 
I can mindlessly go through it. 

484
00:26:57,400 --> 00:27:01,000
I actually and this this might 
come as a surprise to Manny, but

485
00:27:01,160 --> 00:27:03,800
in previous iterations, so the 
Super boom event, I was 

486
00:27:03,800 --> 00:27:06,560
notorious for AFK ING. 
I would just follow that tree 

487
00:27:06,560 --> 00:27:08,360
around while everybody else did 
the work and I would collect the

488
00:27:08,360 --> 00:27:10,760
rewards and I loved it. 
The nightfall event, you can't 

489
00:27:10,760 --> 00:27:12,960
do that, you have to. 
Your bar only fills based on 

490
00:27:12,960 --> 00:27:17,600
your work alone and I enjoy the 
nightfall event exponentially 

491
00:27:17,600 --> 00:27:20,200
more than I enjoyed the Super 
bloom event because they make me

492
00:27:20,200 --> 00:27:22,840
play and engage with it. 
But if they made it harder, I 

493
00:27:22,840 --> 00:27:25,760
would never do it again because 
I'm not going there for 

494
00:27:25,760 --> 00:27:29,160
challenge, I'm going there to 
get some fun trans trans mog and

495
00:27:29,160 --> 00:27:31,040
just sort of vibe outside. 
That's fair, that's fair. 

496
00:27:31,040 --> 00:27:33,320
That the point of it is that it 
is a silly I, I, I wonder if 

497
00:27:33,320 --> 00:27:35,840
they would like again, they, 
they would have to do like some 

498
00:27:35,840 --> 00:27:40,040
weird like hueing content thing 
or like instanced situation. 

499
00:27:40,040 --> 00:27:41,240
Like maybe they could I, I don't
know. 

500
00:27:41,400 --> 00:27:43,360
I don't know, maybe I'm the only
one who thinks it'll be fun for 

501
00:27:43,360 --> 00:27:46,360
this to be like a fun way to, to
make an open world challenge. 

502
00:27:46,920 --> 00:27:49,320
I am nostalgic for soup now 
though, so thanks Soup was so. 

503
00:27:50,800 --> 00:27:52,760
Annoying. 
Yeah, soup was great. 

504
00:27:53,040 --> 00:27:57,000
I, I enjoyed soup. 
I just felt that Dragonflight 

505
00:27:57,520 --> 00:28:00,160
did way too many of those events
on a timer. 

506
00:28:00,840 --> 00:28:05,280
And that was the thing that I 
disliked about soup was the oh 

507
00:28:05,280 --> 00:28:08,040
shoot, I missed it. 
I've got to wait three hours or 

508
00:28:09,400 --> 00:28:13,520
did I get my weekly for like one
of those trials of elements or 

509
00:28:13,520 --> 00:28:16,800
water or anything like that? 
Those the timers were the part 

510
00:28:16,800 --> 00:28:19,680
that I disliked about those. 
And so in my mind, I go to 

511
00:28:19,680 --> 00:28:22,520
Mechagon. 
If you guys remember Mechagon, 

512
00:28:22,520 --> 00:28:26,440
it had a bunch of different 
events that you could trigger. 

513
00:28:26,600 --> 00:28:30,320
Somebody would get there 1st and
be like, oh, I'm going to start 

514
00:28:30,320 --> 00:28:34,000
like the entire slime protection
thing, and then everybody would 

515
00:28:34,000 --> 00:28:36,600
just swarm in and you'd have an 
event like that. 

516
00:28:37,600 --> 00:28:40,640
The other reason I point to 
Mechagon is because Mechagon 

517
00:28:40,640 --> 00:28:45,040
also included hard modes. 
If you did certain things, a 

518
00:28:45,040 --> 00:28:48,160
harder version would start a 
start up that needed a little 

519
00:28:48,160 --> 00:28:51,320
bit more complication. 
And if you did it without 

520
00:28:51,480 --> 00:28:53,960
anybody really knowing what to 
do, yeah, you could fail that 

521
00:28:53,960 --> 00:28:59,320
harder version, but you would 
still get the you still get the 

522
00:28:59,320 --> 00:29:01,880
benefits of the base level. 
You just wouldn't get the better

523
00:29:01,880 --> 00:29:04,600
benefits. 
I think maybe that's the happy 

524
00:29:04,600 --> 00:29:08,280
medium that I would want where 
it's like, let's have the start 

525
00:29:08,280 --> 00:29:10,920
because people are here and 
they've they've triggered it. 

526
00:29:11,360 --> 00:29:15,480
Let's have this bonus objective 
available for for people to do 

527
00:29:15,640 --> 00:29:20,880
if you if you trigger it and the
event will complete should be 

528
00:29:20,880 --> 00:29:23,800
relatively easy. 
But if you if you do this 

529
00:29:23,800 --> 00:29:26,600
trigger like defeat the treasure
goblin before it goes through 

530
00:29:26,600 --> 00:29:29,840
the portal or or something like 
that, you get these extra 

531
00:29:29,840 --> 00:29:32,840
bonuses. 
And I think that's a big thing, 

532
00:29:32,840 --> 00:29:36,560
especially if they announce it 
probably like it used to be that

533
00:29:36,560 --> 00:29:39,400
TomTom and all of those things 
would be like this is spawning 

534
00:29:39,400 --> 00:29:46,000
and everybody would swarm in 
with the I guess the clock 

535
00:29:46,000 --> 00:29:51,000
hitting 11 here on add-ons. 
Blizzard needs to make sure that

536
00:29:51,000 --> 00:29:56,720
they are like zone wide 
notifications of like this is 

537
00:29:56,720 --> 00:30:00,160
spawning everybody get here. 
And I I think those those are 

538
00:30:00,160 --> 00:30:02,280
fun. 
You can either call up your 

539
00:30:02,280 --> 00:30:05,080
friends or your guildies or 
random people in the area. 

540
00:30:05,080 --> 00:30:08,240
We'll just swarm into that. 
And that I think if that's the 

541
00:30:08,240 --> 00:30:11,560
spontaneous world content that I
enjoy, if you can scale to be a 

542
00:30:11,560 --> 00:30:14,400
little bit more difficult, I 
would enjoy that even more. 

543
00:30:14,720 --> 00:30:18,280
Yeah, I think what makes the 
the, the, the strength that open

544
00:30:18,280 --> 00:30:22,040
world content has that I think 
other contents lack is that just

545
00:30:22,040 --> 00:30:26,480
like really joyous short term 
community, right? 

546
00:30:26,480 --> 00:30:28,640
That thing where we all come 
together and none of us know 

547
00:30:28,640 --> 00:30:31,000
each other. 
We're not like actually we don't

548
00:30:31,160 --> 00:30:33,720
we don't have to communicate. 
So it's like nobody is actually 

549
00:30:33,720 --> 00:30:36,680
getting annoyed at each other, 
but it just feels like you're 

550
00:30:36,680 --> 00:30:39,080
part of a party, right? 
Like it feels you're in like 

551
00:30:39,080 --> 00:30:41,160
you're in this big energetic, 
happy group. 

552
00:30:41,760 --> 00:30:45,280
And I think that that is 
something that if Blizzard wants

553
00:30:45,280 --> 00:30:48,400
to make open world content more 
of a thing, that's something 

554
00:30:48,400 --> 00:30:50,440
that they need to be 
prioritizing is that it's the 

555
00:30:50,440 --> 00:30:53,840
sort of thing that joyously 
people together and you get to 

556
00:30:53,840 --> 00:30:58,000
have this fun party, whether 
it's to, you know, wreck a rare 

557
00:30:58,120 --> 00:31:01,840
or do an event or whatever. 
And, and I think I think I agree

558
00:31:01,840 --> 00:31:04,040
with you, Sean, and also 
encourage like make it so that 

559
00:31:04,040 --> 00:31:06,720
people have to do it right, that
you can't just join a group and 

560
00:31:06,720 --> 00:31:09,960
then like let the three people 
who are actually invested handle

561
00:31:09,960 --> 00:31:10,160
it. 
I. 

562
00:31:13,000 --> 00:31:15,600
Don't remember how we got here 
but this was a great side side 

563
00:31:15,760 --> 00:31:18,000
side tangent. 
This was fantastic. 

564
00:31:18,240 --> 00:31:19,960
I'm going to go log in and do a 
soup after this. 

565
00:31:21,880 --> 00:31:25,880
Well, one thing that people are 
logging in to do, one thing that

566
00:31:25,880 --> 00:31:31,760
I feel is a bit of content that 
scales really well right now is 

567
00:31:31,760 --> 00:31:36,480
of course heroic Visions. 
I am really glad that they're 

568
00:31:36,480 --> 00:31:45,040
back, but it feels like Blizzard
has sort of fumble the launch of

569
00:31:45,040 --> 00:31:53,880
her of horrific Visions. 
And I I've said in the past, 

570
00:31:54,120 --> 00:31:59,440
long before Sean, you joined the
show, before Lex joined the 

571
00:31:59,440 --> 00:32:01,680
show. 
So for a long time, listeners, 

572
00:32:01,680 --> 00:32:06,560
this is going to sound like a 
broken record for new listeners.

573
00:32:06,880 --> 00:32:13,720
Strap in. 
I generally dislike when 

574
00:32:13,920 --> 00:32:18,080
Blizzard feels that it needs to 
socially police their player 

575
00:32:18,080 --> 00:32:23,320
base. 
It is annoying, especially when 

576
00:32:23,320 --> 00:32:29,560
it is heavy-handed. 
Players want to engage with your

577
00:32:29,560 --> 00:32:32,840
game. 
Let them engage at the pace and 

578
00:32:32,840 --> 00:32:35,960
in the manner that they want to 
engage in your game. 

579
00:32:36,400 --> 00:32:44,080
If you need to somehow throttle 
it, you must do it in the most 

580
00:32:46,720 --> 00:32:50,120
nuanced way. 
It has to be that their 

581
00:32:50,120 --> 00:32:55,160
progress, their literal progress
through the system is that if 

582
00:32:55,160 --> 00:33:00,920
they get to the rewards when you
need it, rather than you put in 

583
00:33:00,920 --> 00:33:04,480
an artificial wall that says no,
friend, you don't get this until

584
00:33:04,480 --> 00:33:07,680
we say you get this. 
That is the worst thing to 

585
00:33:07,800 --> 00:33:09,600
happen. 
Everybody who plays match at the

586
00:33:09,600 --> 00:33:13,480
gathering hates permission. 
Mother may I you don't get, you 

587
00:33:13,480 --> 00:33:15,000
don't get to have this spell 
resolved. 

588
00:33:15,000 --> 00:33:18,800
Nobody likes that when you go, 
when you go to the right and 

589
00:33:18,800 --> 00:33:21,640
you're like, oh, I want to jump 
on this, this roller coaster and

590
00:33:21,640 --> 00:33:26,440
they go, Nope, that's that 
sucks, right? 

591
00:33:26,560 --> 00:33:30,040
Nobody likes just being flat out
said know before they even get 

592
00:33:30,040 --> 00:33:34,000
to experience something. 
What people like to do is to try

593
00:33:34,000 --> 00:33:36,000
things to get in, get into 
stuff. 

594
00:33:36,000 --> 00:33:40,360
And if they find their limits or
they find where that wall is as 

595
00:33:40,360 --> 00:33:45,280
they're doing it, so be it. 
But to look at a, in some cases 

596
00:33:45,280 --> 00:33:48,840
to look at a vendor and say not 
available until week 3, 

597
00:33:50,080 --> 00:33:52,800
horrible. 
And there's a lot to it. 

598
00:33:52,800 --> 00:34:00,880
But I went through the horrific 
visions and it is pretty much 

599
00:34:01,320 --> 00:34:04,480
what I remember. 
They've added in a few more toys

600
00:34:04,480 --> 00:34:09,600
and stuff but like mechanically 
it is fairly one for one without

601
00:34:09,600 --> 00:34:12,000
me having to worry about my own 
cloak level. 

602
00:34:12,760 --> 00:34:15,400
And I am really glad to see this
back. 

603
00:34:15,400 --> 00:34:19,960
I, my, when I actually got in to
play it, I was enjoying it. 

604
00:34:21,719 --> 00:34:27,719
But all of what's been happening
in the World of Warcraft around 

605
00:34:27,719 --> 00:34:32,719
Horrific Visions has really 
soured it a bit. 

606
00:34:33,360 --> 00:34:37,000
So I've got to, I've got to ask 
you to what has been your 

607
00:34:37,000 --> 00:34:42,159
experience with Horrific 
Visions, both now and compared 

608
00:34:42,159 --> 00:34:48,280
to how you originally played it 
And the gating, which thankfully

609
00:34:48,280 --> 00:34:54,280
Blizzard has pulled back on. 
What's your, what's your take on

610
00:34:54,280 --> 00:34:56,600
that? 
I'm going to throw this one to 

611
00:34:56,600 --> 00:35:00,000
Sean first. 
So historically I love Horrific 

612
00:35:00,000 --> 00:35:03,920
visions. 
They are in my opinion, no 

613
00:35:03,920 --> 00:35:08,160
discussion even possible the 
best single player content 

614
00:35:08,160 --> 00:35:11,040
Blizzard has ever designed, bar 
none period. 

615
00:35:11,040 --> 00:35:13,600
Across the board nothing comes 
close. 

616
00:35:14,040 --> 00:35:16,240
Now with that said, I didn't 
play challenge modes when they 

617
00:35:16,240 --> 00:35:18,200
originally existed so maybe 
those are great, I don't know. 

618
00:35:18,200 --> 00:35:19,720
I heard they were pretty good 
but. 

619
00:35:22,600 --> 00:35:25,240
By your definition, you're good.
Perfect by my definition. 

620
00:35:25,240 --> 00:35:27,480
And then we rock. 
They're the best gameplay 

621
00:35:27,480 --> 00:35:29,400
they've ever designed with the 
cloak. 

622
00:35:30,120 --> 00:35:33,920
The one issue I had with 
Horrific Visions in the past was

623
00:35:33,920 --> 00:35:37,680
that they were limited in how 
many you could do a week by the 

624
00:35:37,680 --> 00:35:41,120
vessels and Blizzard's credit 
they remove that. 

625
00:35:41,120 --> 00:35:44,040
You can run Horrific visions 
till your eyes bleed. 

626
00:35:44,440 --> 00:35:47,160
The only thing that limits you 
is your instance lock basically 

627
00:35:48,560 --> 00:35:49,640
so you can run them as much as 
you want. 

628
00:35:49,680 --> 00:35:51,560
And like you said, it's a it's a
one to one. 

629
00:35:51,560 --> 00:35:54,800
It is it's not almost the same. 
It's the same. 

630
00:35:54,840 --> 00:36:01,040
It is one to one, identical, the
same and it's great. 

631
00:36:01,040 --> 00:36:03,600
It feels good. 
It's a nostalgia bump because 

632
00:36:03,600 --> 00:36:07,480
we're coming into this stronger 
this season than we were when we

633
00:36:07,480 --> 00:36:11,400
got it in BFA. 
They are way easier now. 

634
00:36:11,400 --> 00:36:15,040
So if you're playing this, First
off, don't use the Sorodorman 

635
00:36:15,040 --> 00:36:18,400
companion because it's it's 
currently buffing the mobs 

636
00:36:18,400 --> 00:36:20,920
damage and health by more than 
double. 

637
00:36:23,000 --> 00:36:25,720
So do it solo unless you're a 
healer and then find a friend. 

638
00:36:26,480 --> 00:36:30,360
Do it solo as a tank or DPS 
because it is. 

639
00:36:30,600 --> 00:36:34,360
If you're anywhere in the 475 
plus item level range, you're 

640
00:36:34,360 --> 00:36:38,360
going to face roll this and 
probably lower as well. 

641
00:36:38,360 --> 00:36:43,880
I haven't done any lower geared 
characters and yeah, so I so I 

642
00:36:43,880 --> 00:36:45,520
didn't play last night. 
I was at the Avril Lavigne 

643
00:36:45,520 --> 00:36:47,840
concert in Halifax yesterday. 
It was amazing. 

644
00:36:47,840 --> 00:36:52,720
She's fantastic. 
I cried thrice, but I so I came 

645
00:36:52,720 --> 00:36:58,360
home today and in an hour I had 
completed everything that was 

646
00:36:58,360 --> 00:37:02,720
possible to be done because of 
Blizzard's time gating with the 

647
00:37:02,720 --> 00:37:06,720
exception of a full clear 5 mask
run. 

648
00:37:07,160 --> 00:37:11,000
So I cleared all the zones. 
I unlocked all five of the masks

649
00:37:11,000 --> 00:37:17,360
you can get this or 5 1/2 masks 
you can get this week and filled

650
00:37:17,600 --> 00:37:24,440
my hourglass of power as much as
you can fill it, which is also 

651
00:37:24,440 --> 00:37:26,680
time gated. 
They locked how much you can, 

652
00:37:26,800 --> 00:37:29,840
and not only do they lock that 
you can fill it, they locked 

653
00:37:29,840 --> 00:37:33,080
which direction you can fill it.
So you can't just take your 

654
00:37:33,080 --> 00:37:35,520
three or your four points that 
you're given this week and jam 

655
00:37:35,520 --> 00:37:38,800
them all in the sanity 
decreasing column. 

656
00:37:39,080 --> 00:37:41,080
You have to fill it up row by 
row. 

657
00:37:42,800 --> 00:37:46,440
I can't purchase anything from 
the Heroic gear vendor yet 

658
00:37:46,440 --> 00:37:51,200
because you have to do A5 mask 
run complete with that, which 

659
00:37:51,440 --> 00:37:55,040
this week is extremely difficult
as a solo player because one of 

660
00:37:55,040 --> 00:37:57,400
the five masks you're forced to 
wear because you can only unlock

661
00:37:57,400 --> 00:38:00,400
5 full masks is the Long Night, 
which cuts your sanity in half. 

662
00:38:02,520 --> 00:38:04,440
I'm certain exceptionally good 
players can do it, and you can 

663
00:38:04,440 --> 00:38:06,720
probably do it as a group, maybe
if your group is good. 

664
00:38:06,760 --> 00:38:09,760
I will most likely try to get it
before the end of the week, but 

665
00:38:10,200 --> 00:38:14,120
I can't gain any more power 
until next week when the next 

666
00:38:14,120 --> 00:38:17,000
row unlocks and then I can get 
two more. 

667
00:38:17,560 --> 00:38:20,160
I can get the last three masks 
from Orgemar and then I won't 

668
00:38:20,160 --> 00:38:23,440
have to run the Long Night. 
So we knew that some stuff was 

669
00:38:23,440 --> 00:38:26,200
going to be locked behind doing 
it on Stormwind and Orgemar 

670
00:38:26,200 --> 00:38:27,320
because that's how it was in the
past. 

671
00:38:27,320 --> 00:38:30,960
That's to be expected, but the 
other time getting the locking 

672
00:38:30,960 --> 00:38:36,960
of the tree of power, the 
capping of when you could 

673
00:38:37,480 --> 00:38:40,880
previously, the capping of when 
you could buy cosmetics, which 

674
00:38:40,880 --> 00:38:45,480
has been removed and now which 
isn't an actual cap, but it 

675
00:38:45,560 --> 00:38:47,120
it'll be. 
It'll feel like a cap for the 

676
00:38:47,120 --> 00:38:51,200
majority of the players of being
able to buy heroic weapons from 

677
00:38:51,200 --> 00:38:52,520
the vendor, which isn't a big 
deal. 

678
00:38:52,520 --> 00:38:54,080
You can get heroic weapons just 
put anywhere. 

679
00:38:55,280 --> 00:38:59,920
But I mean, we're in, it's May 
21st of a patch that started in 

680
00:38:59,920 --> 00:39:03,000
February, just unlocked. 
Just just let us do these, 

681
00:39:03,000 --> 00:39:05,400
please. 
And then lastly, the head 

682
00:39:05,400 --> 00:39:08,720
enchant, the item everybody was 
looking for, which are 

683
00:39:08,720 --> 00:39:14,600
corruptions in name only, Sinos,
Sinos corruptions in name only 

684
00:39:14,920 --> 00:39:18,280
that they have ruined. 
Everybody's just going to wear 

685
00:39:18,280 --> 00:39:20,240
Void Ritual. 
That's all anyone's going to 

686
00:39:20,240 --> 00:39:21,480
equip. 
There's no reason to equip 

687
00:39:21,480 --> 00:39:23,840
anything else if you're a tank 
or healer. 

688
00:39:24,440 --> 00:39:28,400
The all of the other ones that 
aren't void ritual do 33% less 

689
00:39:28,400 --> 00:39:30,320
damage than they do if you're 
DPS. 

690
00:39:31,040 --> 00:39:35,200
And even if you are adps void 
ritual is the highest damage 

691
00:39:35,200 --> 00:39:38,680
increase by a decent amount. 
So just wear void ritual. 

692
00:39:38,920 --> 00:39:40,360
Which good news you won't see 
it. 

693
00:39:40,360 --> 00:39:42,800
It's just a stop bump so you 
don't even get the fun visual 

694
00:39:42,800 --> 00:39:45,840
effects that we got from 
corruptions that is time gated. 

695
00:39:46,040 --> 00:39:48,600
You can only get the lesser 
version this week and you unlock

696
00:39:48,600 --> 00:39:50,880
the greater version I think in 
two weeks. 

697
00:39:53,160 --> 00:40:00,360
But it's like I I love Visions 
and I don't know who made these 

698
00:40:00,360 --> 00:40:03,400
decisions. 
If they it feels like they hired

699
00:40:03,400 --> 00:40:06,320
staff back that had been laid 
off in the past and let them 

700
00:40:06,320 --> 00:40:09,120
start making decisions again, 
I'd like for them to just stop 

701
00:40:09,120 --> 00:40:10,840
letting those people make it. 
I'm glad they got hired back, 

702
00:40:10,840 --> 00:40:12,800
that's great. 
But let's have the Dragonfly 

703
00:40:12,800 --> 00:40:15,960
team come back and decide how we
do this stuff, because the BFA 

704
00:40:15,960 --> 00:40:18,440
team didn't know how to do it 
then and they're doing it shitty

705
00:40:18,440 --> 00:40:20,840
now. 
Yeah, sorry. 

706
00:40:21,320 --> 00:40:24,920
I I do kind of like to be honest
when I'm looking at the time 

707
00:40:24,920 --> 00:40:27,880
gauge, the first thought that I 
have is bold of you to assume 

708
00:40:27,880 --> 00:40:30,760
that I'm still gonna be doing 
this in two weeks like this is. 

709
00:40:31,000 --> 00:40:33,480
And I, I feel like it kind of 
feels like Blizzard is 

710
00:40:33,480 --> 00:40:36,120
frustrated that people like 
they, they have patches drop 

711
00:40:36,120 --> 00:40:38,680
with a bunch of new content and 
everyone runs them for the first

712
00:40:38,680 --> 00:40:40,000
week and then stops playing 
them. 

713
00:40:40,560 --> 00:40:45,520
Which like I get, but the 
solution there is not to just 

714
00:40:45,520 --> 00:40:49,120
make it so that everyone like, 
we all give up after a week 

715
00:40:49,120 --> 00:40:51,360
anyway and just don't ever get 
it right. 

716
00:40:51,360 --> 00:40:54,680
Like I, I, I feel like this is 
the worst possible solution 

717
00:40:54,680 --> 00:40:59,080
where I'm just like feeling like
I, it just makes me feel like, 

718
00:40:59,080 --> 00:41:00,600
OK, I'm fine. 
I guess I won't get it then. 

719
00:41:02,080 --> 00:41:03,120
I did have a lot of fun with 
vision. 

720
00:41:03,120 --> 00:41:06,960
So I was a healer in BFA and too
shy to ask anyone to group with 

721
00:41:06,960 --> 00:41:11,040
me, so I'm also kind of stupid. 
So I just kind of really didn't 

722
00:41:11,200 --> 00:41:14,400
do with them at all. 
And so to go in as a especially 

723
00:41:14,400 --> 00:41:18,040
Havoc Human Hunter is 
particularly well suited to solo

724
00:41:18,040 --> 00:41:20,400
content because it does self 
heal so heavily. 

725
00:41:20,920 --> 00:41:23,320
So to be able to like go in as a
havoc to even Demon Hunter, 

726
00:41:23,360 --> 00:41:26,240
we'll say I didn't feel any 
different with Soradami. 

727
00:41:26,240 --> 00:41:28,560
I, I equipped her to see if it 
was as bad as people said. 

728
00:41:28,560 --> 00:41:31,240
And like, I think it was just 
such a faith role that like, I, 

729
00:41:31,760 --> 00:41:33,400
it didn't, it didn't matter to 
me. 

730
00:41:33,560 --> 00:41:35,720
Like I, I, I could just continue
on through. 

731
00:41:35,760 --> 00:41:39,680
I was still, you know, wrecking 
things, but I like they, they 

732
00:41:39,720 --> 00:41:41,160
were, they were objectively very
fun. 

733
00:41:41,360 --> 00:41:45,480
I was having a lot of fun 
bopping around and just like 

734
00:41:45,480 --> 00:41:48,520
live in my little dreams. 
But I I on the other hand I 

735
00:41:48,520 --> 00:41:53,240
filled my 3 bars of thing and 
then I was like oh I can't get 

736
00:41:53,240 --> 00:41:55,440
any better. 
OK, and I logged off. 

737
00:41:57,560 --> 00:42:03,720
Yeah. 
So my character, I was doing 

738
00:42:03,720 --> 00:42:11,360
this on my shaman it my 
character is about 6 high 670 is

739
00:42:11,360 --> 00:42:19,160
lower than 680 and it felt that 
it was much easier than I had 

740
00:42:19,200 --> 00:42:23,960
ever done it when it first came 
around because of just the gear 

741
00:42:24,400 --> 00:42:28,680
difference. 
Jumping back into it, 

742
00:42:28,680 --> 00:42:33,360
remembering everything, doing A5
run without having to touch any 

743
00:42:33,360 --> 00:42:37,400
of the potions was a little 
little over the top. 

744
00:42:37,400 --> 00:42:38,840
Mask. 
Run not 5 mask. 

745
00:42:38,840 --> 00:42:42,480
Run 5 areas. 
Sorry, all 5 areas. 

746
00:42:42,480 --> 00:42:45,080
I've only done 1 mask. 
I haven't done all 5 masks 

747
00:42:45,440 --> 00:42:47,360
right. 
I was ready to pray at the altar

748
00:42:47,360 --> 00:42:53,040
of Shamani there for a second. 
Shamans are quite good for it 

749
00:42:53,040 --> 00:42:56,920
because it just in general guys 
treat this like a mythic plus 

750
00:42:57,160 --> 00:43:00,280
the what's going to slow you 
down is how many pulls you need 

751
00:43:00,280 --> 00:43:04,440
to do you pull everything that 
you need to you avoid stuff. 

752
00:43:04,440 --> 00:43:07,400
You don't need to kill things as
fast as possible. 

753
00:43:07,400 --> 00:43:11,120
Just make sure you have that 
burst AOE going and that should 

754
00:43:11,280 --> 00:43:14,800
just make these runs super 
smooth so you can actually get 

755
00:43:14,800 --> 00:43:17,720
anywhere close to that instance 
cap you're talking about. 

756
00:43:19,560 --> 00:43:28,160
But I found that one of the 
things that that really annoys 

757
00:43:28,160 --> 00:43:36,040
me about this is Blizzard PR or 
whatever it is, they need to 

758
00:43:36,920 --> 00:43:40,800
understand that expectations 
have to be managed. 

759
00:43:41,280 --> 00:43:50,120
This would not be as rude of an 
upset if like literally the week

760
00:43:50,120 --> 00:43:53,560
before he has go through this, 
hadn't put out saying like, hey,

761
00:43:53,920 --> 00:43:57,080
we understand that this time 
gating has been bad and we've 

762
00:43:57,280 --> 00:43:59,240
not really been putting out 
stuff. 

763
00:44:01,800 --> 00:44:05,360
And like he can say that. 
And I think it was really good 

764
00:44:05,360 --> 00:44:07,440
for them to acknowledge the 
issue. 

765
00:44:07,920 --> 00:44:13,080
The one thing that should have 
been added on to that is this is

766
00:44:13,080 --> 00:44:19,560
not something that we're going 
to be able to have shifted for 

767
00:44:20,640 --> 00:44:25,320
what we have coming next week or
11 point 1.5. 

768
00:44:25,560 --> 00:44:29,080
We are going to have our team 
looking at that and reacting 

769
00:44:29,080 --> 00:44:31,120
quickly. 
Then people would have had AI 

770
00:44:32,120 --> 00:44:35,240
think a better managed reaction 
in mind. 

771
00:44:35,280 --> 00:44:37,720
That they can. 
Don't make excuses for them. 

772
00:44:37,800 --> 00:44:41,040
Three hours. 
It took them 3 hours to turn off

773
00:44:41,040 --> 00:44:42,760
the time getting on the 
cosmetics. 

774
00:44:43,160 --> 00:44:45,880
On the cosmetics, I don't think 
that's enough. 

775
00:44:46,560 --> 00:44:48,240
I genuinely. 
Turn it all off. 

776
00:44:48,400 --> 00:44:51,000
But they could do it like 
thinking, sorry, I'm I'm not 

777
00:44:51,000 --> 00:44:52,200
yelling. 
I'm not mad at you Manny. 

778
00:44:52,200 --> 00:44:56,520
I'm mad at the situation. 
They could turn it all off. 

779
00:44:56,920 --> 00:44:59,200
They could easily just they did 
it on the PTR. 

780
00:44:59,480 --> 00:45:02,840
It came on the PTR the next day.
They had it turned off for PTR 

781
00:45:02,840 --> 00:45:05,680
testing. 
Do what you did there in live 

782
00:45:05,680 --> 00:45:08,200
retail, please. 
Well, I think they need to do 

783
00:45:08,440 --> 00:45:12,440
more than that. 
I think that for the longest 

784
00:45:12,440 --> 00:45:17,240
time, the Blizzard developers 
have erred on the side of 

785
00:45:17,240 --> 00:45:21,720
caution, giving us too little 
and then opening up the tap. 

786
00:45:21,960 --> 00:45:26,280
And I understand the reasoning 
behind that because it's easier 

787
00:45:26,480 --> 00:45:30,560
to start giving more than to try
and claw stuff back. 

788
00:45:31,040 --> 00:45:34,920
And so I understand why that is 
the way that they would air. 

789
00:45:35,400 --> 00:45:40,960
I think that in a .5 and a .7 
patch where you're about to make

790
00:45:40,960 --> 00:45:48,360
things obsolete anyways, I would
actually say that all power from

791
00:45:48,800 --> 00:45:57,600
the visions is rendered obsolete
on arrival because we have turbo

792
00:45:57,600 --> 00:46:02,320
boost pushing everything because
we have the DN Rs being able to 

793
00:46:02,320 --> 00:46:06,360
give you specific stuff. 
So this was the exact wrong time

794
00:46:06,600 --> 00:46:09,440
to be cautious. 
It was right after they had 

795
00:46:09,440 --> 00:46:15,040
acknowledged the problem. 
It was right when that this even

796
00:46:15,040 --> 00:46:20,360
in its most free form would have
given I think 0 problems. 

797
00:46:20,360 --> 00:46:23,520
It would have supercharged some 
normal and heroic guilt. 

798
00:46:23,840 --> 00:46:26,960
But I think that is such a 
minimal. 

799
00:46:26,960 --> 00:46:31,520
Like, I mean it like a portion 
of those guilds, it's such a 

800
00:46:31,520 --> 00:46:35,320
minimal impact and those guilds 
would have been happy for the 

801
00:46:35,320 --> 00:46:41,040
problem. 
And so it's it's very weird 

802
00:46:41,040 --> 00:46:47,120
because I respect Ian as being 
somebody who's very careful with

803
00:46:47,120 --> 00:46:49,240
his words. 
I think sometimes to a fault 

804
00:46:49,240 --> 00:46:53,720
even he is very careful about 
what he says and the way he says

805
00:46:53,720 --> 00:46:59,880
it. 
But the team in general just 

806
00:46:59,880 --> 00:47:03,520
needs to trust its player base a
bit more at this point. 

807
00:47:04,120 --> 00:47:06,320
We've grown up. 
We're not teenagers. 

808
00:47:06,600 --> 00:47:09,400
We can decide when we're done 
ourselves. 

809
00:47:09,400 --> 00:47:17,240
Now stop putting in these walls 
and stop trying to to like cage 

810
00:47:17,240 --> 00:47:22,840
in the playpen and say no, Sean,
you can't get your greater 

811
00:47:22,840 --> 00:47:25,280
upgrade even though you've 
cleared through everything. 

812
00:47:25,280 --> 00:47:27,080
You're going to clear through 
this tier. 

813
00:47:27,360 --> 00:47:31,840
I think at this point, many of 
the people who are extremely 

814
00:47:31,840 --> 00:47:38,800
pushing power or power focused 
have reached their AOTC limits. 

815
00:47:38,840 --> 00:47:42,360
It would give them a bitter push
to get to KSL to push into 

816
00:47:42,360 --> 00:47:45,320
Mythic. 
And I think that giving people 

817
00:47:46,160 --> 00:47:50,600
reason to try that is actually 
beneficial for the health of the

818
00:47:50,600 --> 00:47:53,640
game to be like, oh guys, we're 
we're never going to be stronger

819
00:47:53,840 --> 00:47:57,080
and we've cleared through this 
AOTC faster than we meant to. 

820
00:47:57,400 --> 00:48:01,760
Why don't we try Mythic? 
And if the limitations of them 

821
00:48:01,760 --> 00:48:05,040
doing that is because they can't
pare down their team to 20 or 

822
00:48:05,040 --> 00:48:10,120
they can't find more people to 
get to 20, that is so much 

823
00:48:10,240 --> 00:48:15,040
better a problem than the what 
was. 

824
00:48:15,040 --> 00:48:18,840
The truth of the matter here is 
that I looked at and said maybe 

825
00:48:18,840 --> 00:48:21,840
I want to try this in three 
weeks when it's actually open 

826
00:48:21,840 --> 00:48:26,040
for me to progress through that.
That is never a good thing in my

827
00:48:26,040 --> 00:48:28,400
mind. 
I think it's still a bit of a 

828
00:48:28,400 --> 00:48:33,320
reaction to the fact that, like 
historically World of Warcraft 

829
00:48:33,320 --> 00:48:37,200
was the addiction game, right? 
Like it was the game that if you

830
00:48:37,200 --> 00:48:41,440
know, you'd go on like your 
whatever support forums existed 

831
00:48:41,440 --> 00:48:45,280
before and be like, my husband 
plays World of Warcraft. 

832
00:48:45,280 --> 00:48:48,240
Everyone's like, well, you got 
to accept never seeing your 

833
00:48:48,240 --> 00:48:50,000
husband again or getting a 
divorce. 

834
00:48:50,000 --> 00:48:54,560
Like, you know, I, I, I, it was 
like funny, this wasn't like 

835
00:48:54,560 --> 00:48:56,520
traumatic to me as a kid. 
I think I've even told this 

836
00:48:56,520 --> 00:48:58,640
story on this podcast before. 
But like, I remember it was like

837
00:48:58,640 --> 00:49:00,800
a running joke in my family 
because my dad played World of 

838
00:49:00,800 --> 00:49:03,360
Warcraft that you asked dad a 
question and then you go do 

839
00:49:03,360 --> 00:49:05,320
something else and you come back
5 minutes later because that's 

840
00:49:05,320 --> 00:49:07,120
when he's going to process. 
You asked him a question, right?

841
00:49:08,000 --> 00:49:10,920
Would you know, again, it was, 
it feels like a funny story, but

842
00:49:10,920 --> 00:49:13,440
it, my father was so deeply 
addicted to World of Warcraft 

843
00:49:13,440 --> 00:49:16,960
that like, you know, he would 
laser focus in which is tough 

844
00:49:16,960 --> 00:49:23,480
when you have young children. 
So I think, but I, I think I 

845
00:49:23,480 --> 00:49:25,400
kind of agree with you, Manny, 
that they're now reacting to a 

846
00:49:25,400 --> 00:49:28,720
problem that hasn't been a 
problem for like probably a 

847
00:49:28,720 --> 00:49:31,360
decade, right? 
Like if anything, right now, the

848
00:49:31,360 --> 00:49:35,400
issue is that people are like 
log, you know, don't do content 

849
00:49:35,400 --> 00:49:36,560
for a significant period of 
time. 

850
00:49:36,560 --> 00:49:40,640
Maybe that's my friend group, 
but I feel like we like I, I 

851
00:49:40,640 --> 00:49:42,560
don't feel like I know anyone 
that I'm like, Jesus, man, how 

852
00:49:42,560 --> 00:49:43,080
are you? 
Like? 

853
00:49:43,480 --> 00:49:45,000
How do you have anything else 
going on in your life? 

854
00:49:45,000 --> 00:49:46,280
You're playing too much World of
Warcraft. 

855
00:49:46,520 --> 00:49:50,080
I feel like everyone is, you 
know, pushes really hard for a 

856
00:49:50,080 --> 00:49:56,960
few weeks and then raid logs. 
And so I think, I think that I, 

857
00:49:56,960 --> 00:50:00,000
I do agree with you. 
When this conversation first 

858
00:50:00,000 --> 00:50:02,680
started, I expected to go a 
different way that like World of

859
00:50:02,680 --> 00:50:05,280
Warcraft does have such a 
history of being such a dopamine

860
00:50:05,280 --> 00:50:07,760
lock that you do need to be 
thoughtful about how you're 

861
00:50:07,760 --> 00:50:09,120
doing it. 
But I think the more I think 

862
00:50:09,120 --> 00:50:11,160
about it, I think that problem 
is well and solved. 

863
00:50:11,440 --> 00:50:13,480
And I think that at this point 
also, there's so many other 

864
00:50:13,480 --> 00:50:15,280
dopamine locks competing for our
attention. 

865
00:50:15,520 --> 00:50:18,000
So like World of Warcraft is not
the only thing that people are 

866
00:50:18,000 --> 00:50:19,880
getting addicted to. 
And so we're probably going to 

867
00:50:20,040 --> 00:50:22,840
be fine. 
And I think that we can allow 

868
00:50:22,840 --> 00:50:25,960
players to manage their own time
because we're no longer in a 

869
00:50:25,960 --> 00:50:30,080
world where players managing 
their time means that, like, you

870
00:50:30,080 --> 00:50:34,080
know, the concept of a Wow widow
is like common parlance. 

871
00:50:35,320 --> 00:50:36,880
Yep. 
And we're, we're, we're coming 

872
00:50:36,880 --> 00:50:39,040
into like, there's going to be 
people who hear this. 

873
00:50:39,040 --> 00:50:41,040
They're like, yeah, but who 
cares if it's time gate every 

874
00:50:41,040 --> 00:50:42,560
three weeks, Just come back and 
do it in three weeks. 

875
00:50:42,840 --> 00:50:45,240
But we're heading into the 
summer, which means family 

876
00:50:45,240 --> 00:50:47,000
vacations, time off work, 
travel. 

877
00:50:47,400 --> 00:50:49,560
There are people who are not 
going to be able to do this in 

878
00:50:49,560 --> 00:50:51,600
three weeks because their 
schedules fill up because 

879
00:50:51,600 --> 00:50:53,680
they're doing stuff on the sun, 
right? 

880
00:50:53,680 --> 00:50:55,040
This is the week they want to do
it. 

881
00:50:55,120 --> 00:50:57,720
And I'm just so tired of this 
loop this. 

882
00:50:57,800 --> 00:50:59,480
And I agree with everything you 
both said, by the way, this is 

883
00:50:59,480 --> 00:51:02,520
fantastic. 
Manny said it way more 

884
00:51:02,520 --> 00:51:04,320
eloquently than I could have. 
So I'm going to vote to just 

885
00:51:04,320 --> 00:51:08,760
make some wild claims here. 
I am just tired of this loop 

886
00:51:08,760 --> 00:51:11,960
that we're on Where Blizzard 
does something that makes the 

887
00:51:11,960 --> 00:51:14,240
player base angry. 
The player base gets upset. 

888
00:51:14,440 --> 00:51:15,880
Blizzard goes back on what they 
did. 

889
00:51:16,040 --> 00:51:18,040
Ian comes out and makes a 
statement telling us it won't 

890
00:51:18,040 --> 00:51:19,880
happen again. 
Blizzard launches something 

891
00:51:19,880 --> 00:51:21,760
doing exactly the thing that Ian
said they won't do. 

892
00:51:21,800 --> 00:51:23,560
The player base gets angry. 
Like, I don't know what game 

893
00:51:23,560 --> 00:51:26,520
he's a director of, but it 
sounds awesome and I would love 

894
00:51:26,520 --> 00:51:29,640
to play it, but it sure as hell 
isn't World of Warcraft because 

895
00:51:29,640 --> 00:51:32,520
every time he tells us something
won't happen again, they do it 

896
00:51:32,680 --> 00:51:35,880
immediately, within a month. 
So like, I don't know. 

897
00:51:36,640 --> 00:51:42,760
I, I mean to give, not to steal,
man, Blizzard, as somebody once 

898
00:51:42,760 --> 00:51:47,760
said in this show, but it's a 
large project. 

899
00:51:47,760 --> 00:51:51,400
There are multiple teams dealing
with multiple things that are 

900
00:51:51,400 --> 00:51:55,440
coming down the pipeline. 
Not everything that Ian says is 

901
00:51:55,440 --> 00:51:58,120
going to be implemented in the 
very next day. 

902
00:51:58,520 --> 00:52:04,240
Or at all, ever. 
And so I think that the player 

903
00:52:04,240 --> 00:52:07,640
base is always looking for that 
instant gratification. 

904
00:52:09,240 --> 00:52:13,480
And sometimes it just can't 
happen that way. 

905
00:52:13,960 --> 00:52:17,560
But there is a conversation to 
be had about like where the 

906
00:52:17,560 --> 00:52:20,920
player base is at right now. 
Lex, you said at the beginning 

907
00:52:20,920 --> 00:52:25,000
of the show where you're like, 
hey, maybe the devs shouldn't 

908
00:52:25,000 --> 00:52:28,800
listen to the players sometimes.
And she would like mark their 

909
00:52:29,160 --> 00:52:34,520
their line and say no further. 
Sean, you just said that where 

910
00:52:34,520 --> 00:52:37,720
it's like, like, hey, like they 
listen to us and it's great that

911
00:52:37,720 --> 00:52:41,200
they're listening to us. 
But then where's the actual 

912
00:52:41,200 --> 00:52:46,760
change? 
Those are obviously conflicting 

913
00:52:46,920 --> 00:52:48,520
when you put them right against 
each other. 

914
00:52:48,520 --> 00:52:53,360
But when you allow for nuance, 
when you allow for some things 

915
00:52:53,360 --> 00:52:57,800
to be like, hey, the data bears 
out and the and the community's 

916
00:52:57,800 --> 00:53:02,400
right or the data bears out and 
sorry, guys, like this isn't 

917
00:53:02,400 --> 00:53:03,800
something that we're going to 
do. 

918
00:53:04,280 --> 00:53:08,240
Yeah, you're going to have 
sometimes where they do what you

919
00:53:08,240 --> 00:53:10,600
want and sometimes where they 
don't do what you want. 

920
00:53:10,840 --> 00:53:15,680
There are going to be times 
where the like, what you're 

921
00:53:15,680 --> 00:53:20,840
going to see and hear from the 
team is going to be exactly what

922
00:53:20,840 --> 00:53:22,600
you want. 
And then you're going to come on

923
00:53:22,600 --> 00:53:24,760
your favorite podcast and Manny 
is going to be saying stuff 

924
00:53:24,760 --> 00:53:27,320
that's going to that. 
You're going to be like, what 

925
00:53:27,320 --> 00:53:29,480
game are you even playing, 
Manny? 

926
00:53:31,360 --> 00:53:35,320
And it's just because guys, 
they're catering to me. 

927
00:53:35,320 --> 00:53:37,720
One time they're catering to 
Lex. 

928
00:53:38,160 --> 00:53:40,840
The next time they're catering 
to Sean. 

929
00:53:41,720 --> 00:53:46,680
Currently never. 
And I also honestly don't think 

930
00:53:47,320 --> 00:53:49,760
like I, I, I hear what you're 
saying 100%, but I also don't 

931
00:53:49,760 --> 00:53:58,880
think that what Sean and I are 
saying are directly in conflict,

932
00:53:59,160 --> 00:54:00,280
right? 
Like I see, I, I agree with you.

933
00:54:00,280 --> 00:54:03,000
It feels like it's in conflict, 
but I think that kind of what 

934
00:54:03,000 --> 00:54:09,720
I'm reacting to is that the 
Blizzard team is making 

935
00:54:09,720 --> 00:54:12,560
decisions based on like, like 
what people yell at them, and 

936
00:54:12,560 --> 00:54:14,720
they're kind of trying to figure
out what the people are yelling 

937
00:54:14,720 --> 00:54:16,240
about. 
They're like, oh, the people are

938
00:54:16,240 --> 00:54:19,920
yelling because they feel like 
we have too many. 

939
00:54:19,920 --> 00:54:23,800
Like, like, I don't know, I'm 
not thinking of a great way to 

940
00:54:23,800 --> 00:54:27,080
word this, but like, everyone's 
screaming that they think that 

941
00:54:27,080 --> 00:54:31,000
this mechanic is too difficult, 
so we're gonna make it easier in

942
00:54:31,000 --> 00:54:32,640
this way that makes sense to our
devs. 

943
00:54:33,120 --> 00:54:35,480
But because they're not coming 
up, like these ideas aren't 

944
00:54:35,480 --> 00:54:37,440
coming from Blizzard, they're 
coming from people yelling 

945
00:54:37,440 --> 00:54:40,240
internally and Blizzard kind of 
trying to translate rage into 

946
00:54:40,520 --> 00:54:44,120
action. 
Umm, it's not being done in a 

947
00:54:44,120 --> 00:54:46,280
like, how could we make the game
better? 

948
00:54:46,400 --> 00:54:49,520
It's being done in a oh, Jesus, 
people are screaming at us like 

949
00:54:49,520 --> 00:54:51,640
about time gates and we said 
we're gonna listen to the player

950
00:54:51,640 --> 00:54:52,680
base. 
We have to do the player base 

951
00:54:52,680 --> 00:54:54,360
says. 
And so we gotta figure out how 

952
00:54:54,360 --> 00:54:57,280
to deal with time gates in a way
that it seems like people want. 

953
00:54:57,920 --> 00:55:02,840
And I want my game professionals
who've made games for as long as

954
00:55:02,840 --> 00:55:06,440
I've been alive to make 
confident decisions based on 

955
00:55:06,440 --> 00:55:08,280
their own expertise. 
I don't want them to make 

956
00:55:08,280 --> 00:55:12,360
decisions based on people 
screaming at them and then being

957
00:55:12,360 --> 00:55:14,240
like, well, I guess we have to 
figure out what the player base 

958
00:55:14,240 --> 00:55:15,320
wants. 
And it sounds like what they 

959
00:55:15,320 --> 00:55:17,720
want is this, But I, I think 
it's similar. 

960
00:55:17,720 --> 00:55:21,840
I think that they're like chaos 
is because they're like 

961
00:55:22,400 --> 00:55:26,600
frantically trying to make 
everyone happy in the game and 

962
00:55:26,600 --> 00:55:32,360
like, translate what they're 
saying versus knowing how games 

963
00:55:32,360 --> 00:55:34,800
work and listening to feedback 
and listening to what's feeling 

964
00:55:34,800 --> 00:55:38,440
frustrating and pulling that in 
and a like, OK, based on our 

965
00:55:38,440 --> 00:55:41,760
expertise and how video games 
work, how do we make this 

966
00:55:41,760 --> 00:55:43,880
possible? 
Instead of, well, players said 

967
00:55:43,880 --> 00:55:45,520
they want this, we got to figure
out how to make it happen. 

968
00:55:46,000 --> 00:55:48,080
Does that make sense? 
Yeah, it does. 

969
00:55:48,080 --> 00:55:51,040
And I I do think we're in like, 
I don't want them to figure out 

970
00:55:51,040 --> 00:55:54,480
how to fix Boss XI, want them to
figure out how to stop making 

971
00:55:54,480 --> 00:55:58,520
bosses like Boss X. 
You know, that's it's not. 

972
00:55:59,640 --> 00:56:03,560
And, and as long as they keep 
making boss XS, people are going

973
00:56:03,560 --> 00:56:06,080
to keep screaming and then it's 
going to this cycle continues. 

974
00:56:06,480 --> 00:56:10,480
But if you just listen to the 
first one, you know, smoulder on

975
00:56:11,760 --> 00:56:15,000
in the mirror's a mirror's ale 
back to a mirror's ale or 

976
00:56:15,000 --> 00:56:17,800
tendril. 
Stop making those boss XS. 

977
00:56:18,560 --> 00:56:20,840
Then we don't have to keep 
saying it every tier up to this 

978
00:56:20,840 --> 00:56:24,600
point, you know, and your world 
events, the world events are the

979
00:56:24,600 --> 00:56:26,320
same thing. 
We say these same things every 

980
00:56:26,320 --> 00:56:28,320
time a world event comes out. 
Why are you gating? 

981
00:56:28,320 --> 00:56:29,440
Why would you? 
Why? 

982
00:56:30,680 --> 00:56:34,120
On what planet does gating 
cosmetics like forget the power 

983
00:56:34,120 --> 00:56:35,960
stuff? 
They're gating because, OK, 

984
00:56:35,960 --> 00:56:38,040
sure, you want to keep everyone 
in the even playing field for 

985
00:56:38,040 --> 00:56:41,080
whatever reason, because it's 
this this side thing that is 

986
00:56:41,080 --> 00:56:44,120
sort of fun. 
Maybe in three weeks is you. 

987
00:56:44,120 --> 00:56:46,720
You wanted to be balanced, Cool.
There's solo content. 

988
00:56:46,720 --> 00:56:48,720
You want to make sure that Alex 
and I are at the same level? 

989
00:56:48,760 --> 00:56:52,840
OK, cool. 
Who anywhere ever thinks we 

990
00:56:52,840 --> 00:56:57,440
should probably get these 
cosmetics from BFA then I can 

991
00:56:57,440 --> 00:57:00,880
farm in BFAI, can just fly. 
I can just go to nightlife and 

992
00:57:00,880 --> 00:57:03,600
get them. 
Should probably get these. 

993
00:57:03,720 --> 00:57:06,080
Hey, Jerry, you going for lunch?
Yeah, hold on. 

994
00:57:06,080 --> 00:57:07,600
Let me check with this time 
getting really quick on 

995
00:57:07,600 --> 00:57:11,400
everything. 
This is going to go great. 

996
00:57:11,400 --> 00:57:12,440
Oh, who's doing an interview 
today? 

997
00:57:12,440 --> 00:57:12,760
Ian? 
How? 

998
00:57:12,760 --> 00:57:13,480
Cool. 
We'll check that out. 

999
00:57:14,120 --> 00:57:21,320
What game is it for? 
So I, I do want to apologize. 

1000
00:57:21,320 --> 00:57:29,320
I, I meant to say that your two 
comments might sound like they 

1001
00:57:29,320 --> 00:57:33,000
are in conflict, but they're not
actually in conflict, right? 

1002
00:57:33,960 --> 00:57:38,480
I meant to say that like, the 
devs can listen to the 

1003
00:57:38,480 --> 00:57:42,760
sentiment, but not necessarily 
the words of something. 

1004
00:57:43,240 --> 00:57:48,000
And so when a change comes 
through, it might not be the 

1005
00:57:48,000 --> 00:57:52,080
change that you were asking for 
exactly, but it does work 

1006
00:57:52,080 --> 00:57:57,040
towards the the problem. 
So I do apologize if I if I 

1007
00:57:57,040 --> 00:57:59,640
misspoken with saying that like 
what you 2 are asking for is 

1008
00:57:59,920 --> 00:58:05,320
completely incongruent and 
unable to to work together. 

1009
00:58:06,440 --> 00:58:07,640
Yeah, stop trying to make us 
fight, man. 

1010
00:58:07,640 --> 00:58:09,040
Yeah. 
Man, it's like that. 

1011
00:58:09,040 --> 00:58:10,640
We fight because then we don't 
fight with him. 

1012
00:58:10,640 --> 00:58:13,520
If, if, if you and I get 
together, Sean, we make Manny's 

1013
00:58:13,520 --> 00:58:15,240
life so hard. 
He's over here trying to like 

1014
00:58:15,240 --> 00:58:17,880
explain nuance. 
And we're like, actually, this 

1015
00:58:17,880 --> 00:58:21,560
is terrible. 
Yeah, Manny's like well spoken 

1016
00:58:21,560 --> 00:58:24,120
and his responses are all well 
thought out and very measured 

1017
00:58:24,120 --> 00:58:26,520
and balanced and I'm like, what 
game is he making? 

1018
00:58:28,520 --> 00:58:31,040
You, you definitely beat 
inflammatory this episode. 

1019
00:58:31,040 --> 00:58:37,080
But like, I think that the, the 
thing that makes it work is when

1020
00:58:37,480 --> 00:58:41,120
you say an inflammatory 
statement and then the question 

1021
00:58:41,120 --> 00:58:46,280
is why? 
Like we will give feedback, all 

1022
00:58:46,280 --> 00:58:49,920
players will give their feedback
on the forum and and such. 

1023
00:58:51,040 --> 00:58:53,600
All players, actually everyone 
legally has to give their 

1024
00:58:53,600 --> 00:58:55,880
feedback on the forum. 
It's part of the social 

1025
00:58:55,920 --> 00:59:00,320
agreement you signed. 
I mean, I am a proponent of 

1026
00:59:00,880 --> 00:59:04,800
required voting federally and 
and levels, but you know. 

1027
00:59:04,800 --> 00:59:07,960
Things nothing says democracy 
like someone with no idea what 

1028
00:59:07,960 --> 00:59:10,920
the what any of the candidates 
are about being forced about. 

1029
00:59:11,080 --> 00:59:13,640
Sean, I'll fight you on this 
one, but not on, not on this, 

1030
00:59:13,640 --> 00:59:19,400
all right? 
TuneIn next week for red versus 

1031
00:59:19,400 --> 00:59:23,720
blue, which means different 
things in our different 

1032
00:59:23,720 --> 00:59:29,040
countries. 
People should make their voice 

1033
00:59:29,040 --> 00:59:32,280
heard, give feedback. 
The more feedback they have, 

1034
00:59:32,640 --> 00:59:38,800
however rough or refined it is, 
is still better than allowing 

1035
00:59:39,080 --> 00:59:41,920
certain loud voices talk for 
you. 

1036
00:59:42,560 --> 00:59:44,440
Well, unless Blizzard feels like
they have to do everything that 

1037
00:59:44,440 --> 00:59:49,080
we say that it's worse. 
No, because I don't. 

1038
00:59:49,480 --> 00:59:52,520
If everybody speaks what they 
want, they personally want and 

1039
00:59:52,520 --> 00:59:57,840
not just parroting what like 
pawn, God, X or Sean says. 

1040
00:59:58,400 --> 01:00:01,560
And I do want to be clear, all 
of my issues with Blizzard are 

1041
01:00:01,560 --> 01:00:04,560
my issues. 
I give zero thought to how they 

1042
01:00:04,560 --> 01:00:07,640
affect the community. 
They are my issues and my 

1043
01:00:07,640 --> 01:00:10,280
concerns. 
I am not trying to speak for the

1044
01:00:10,320 --> 01:00:12,800
every man but. 
That's the point. 

1045
01:00:12,800 --> 01:00:14,760
Like that's the conceit of this 
show. 

1046
01:00:15,200 --> 01:00:18,920
That is literally why we have 
three people who play 3 

1047
01:00:18,920 --> 01:00:22,360
different ways. 
We want different voices, and 

1048
01:00:22,360 --> 01:00:26,280
Blizzard would benefit from 
every voice. 

1049
01:00:26,280 --> 01:00:30,240
If every player said what they 
were, what they liked or 

1050
01:00:30,240 --> 01:00:33,360
disliked about the game. 
No matter how stupid I might 

1051
01:00:33,360 --> 01:00:37,120
personally think it is, I think 
that Blizzard would be better 

1052
01:00:37,120 --> 01:00:42,400
for having that data set. 
The next level that I was trying

1053
01:00:42,440 --> 01:00:51,600
to get to was giving reasoning 
behind that I hate this, why 

1054
01:00:52,640 --> 01:00:57,960
this is clunky, how I don't want
to engage with this. 

1055
01:00:58,080 --> 01:01:02,600
What would make it more 
appetizing for you, right? 

1056
01:01:02,880 --> 01:01:09,040
Even if they don't take your 
your reason for like, hey, you 

1057
01:01:09,040 --> 01:01:10,320
know what would make this better
for me? 

1058
01:01:10,520 --> 01:01:14,560
If I got 1000 gold just for 
logging in, they could still 

1059
01:01:14,560 --> 01:01:16,400
take that. 
Could seem to be like, oh this 

1060
01:01:16,400 --> 01:01:19,720
person wants to be more 
rewarded, how can we reward them

1061
01:01:19,880 --> 01:01:25,680
in a way that isn't as what 
Manny would consider stupid as 

1062
01:01:25,680 --> 01:01:27,840
giving everybody 1000 gold every
time they log in? 

1063
01:01:27,880 --> 01:01:29,440
People 1000 gold every time they
log in. 

1064
01:01:30,120 --> 01:01:33,520
OK Lex, what happens when people
keep logging in and logging out 

1065
01:01:33,520 --> 01:01:36,320
every 5 seconds and then the 
game inflates? 

1066
01:01:37,760 --> 01:01:40,080
Then we get to. 
Then we go, OK, OK, no, I'm, 

1067
01:01:40,320 --> 01:01:42,200
I'm, I'm not actually going to 
make this argument. 

1068
01:01:42,200 --> 01:01:44,200
But I am. 
I know, I know you weren't, but 

1069
01:01:44,440 --> 01:01:47,600
but the but like the reason I 
actually threw that question, 

1070
01:01:47,600 --> 01:01:50,560
even though like obviously Lex, 
you were just Oh yeah, doing a 

1071
01:01:50,560 --> 01:01:54,120
throwaway sort of joke, right? 
Is that there are immediate 

1072
01:01:54,120 --> 01:01:56,480
follow up questions and 
consequences for any 

1073
01:01:56,520 --> 01:01:58,200
implementation that might be 
done. 

1074
01:01:58,280 --> 01:02:00,640
And the reason that Blizzard 
might not do the the 

1075
01:02:01,040 --> 01:02:05,720
implementation that we want, 
suggest or demand for is because

1076
01:02:05,800 --> 01:02:11,440
of things that we haven't 
considered further down, like I 

1077
01:02:11,440 --> 01:02:13,840
think all of us. 
Conflict with the dastardly duos

1078
01:02:13,840 --> 01:02:16,520
we're getting in three weeks. 
We'll have to lay off half the 

1079
01:02:16,520 --> 01:02:19,440
team every two weeks, so you 
know, that's the most important 

1080
01:02:19,440 --> 01:02:21,080
thing that Microsoft can do 
right now. 

1081
01:02:21,960 --> 01:02:27,800
The 11.5 box featured dastardly 
duos were getting 2 1/2 months 

1082
01:02:27,800 --> 01:02:34,000
after 11.5 and only 18 days 
before 11 point 1.7. 

1083
01:02:34,120 --> 01:02:37,040
I did have a moment today that I
was like, God, wait, wasn't 

1084
01:02:37,040 --> 01:02:38,560
there supposed to be a dastardly
duo? 

1085
01:02:38,560 --> 01:02:40,920
Did I miss that? 
Did that already happen? 

1086
01:02:40,960 --> 01:02:44,680
I'm such a bad podcast host. 
Don't worry Lex, you did not 

1087
01:02:44,720 --> 01:02:48,280
miss it. 
It is so bad that it it deflates

1088
01:02:48,280 --> 01:02:52,600
the patch so much where like 
these things that people 

1089
01:02:52,960 --> 01:02:57,280
arguably could have been the 
most excited for are so far in 

1090
01:02:57,280 --> 01:02:59,960
and then are about to get 
eclipsed by what's coming down 

1091
01:02:59,960 --> 01:03:01,640
next. 
Like this thing is going to 

1092
01:03:01,640 --> 01:03:06,600
launch 11 point 1.7 is like 
starting to eat up head 

1093
01:03:06,760 --> 01:03:12,920
headlines. 11.2 is going to show
up in the middle of this thing, 

1094
01:03:12,920 --> 01:03:18,080
this thing coming out and people
are going to just literally do 

1095
01:03:18,080 --> 01:03:20,520
what you did Lex forget it 
existed. 

1096
01:03:20,800 --> 01:03:26,840
And that to me is such a crime. 
I obviously Ian has had and the 

1097
01:03:26,840 --> 01:03:32,560
team are aware that this level 
of gating is just not it. 

1098
01:03:33,200 --> 01:03:36,880
I don't want to say that time 
gaining in general is not it 

1099
01:03:36,880 --> 01:03:40,320
because I I do want to concede 
that there are points where it's

1100
01:03:40,320 --> 01:03:44,680
like, yeah, you do want to like 
space some things out, but this 

1101
01:03:44,680 --> 01:03:46,720
is ridiculous. 
This is clearly ridiculous. 

1102
01:03:47,320 --> 01:03:49,360
I don't want to beat that dead 
horse any further. 

1103
01:03:49,560 --> 01:03:55,480
What I do want to say is for 
better or for worse, whoever you

1104
01:03:55,480 --> 01:03:59,440
are, if you're in the sound of 
my voice, go ahead and give your

1105
01:03:59,440 --> 01:04:02,520
feedback. 
Either throw it on to bit dot LY

1106
01:04:02,520 --> 01:04:07,040
slash fast discord right and we 
will hear it and it'll help 

1107
01:04:07,040 --> 01:04:10,760
shape our opinions right. 
Go on to the forums. 

1108
01:04:11,400 --> 01:04:15,120
Put that put that thought out 
there into the forums. 

1109
01:04:15,360 --> 01:04:21,480
I think it was like Epidemi who 
like put out the the weight 

1110
01:04:21,480 --> 01:04:27,200
within and that has stuck in my 
head all day, right? 

1111
01:04:27,320 --> 01:04:29,200
Like, I think that's brilliant. 
In fact, I'm going to name this 

1112
01:04:29,200 --> 01:04:31,440
episode the wait within. 
Right? 

1113
01:04:31,680 --> 01:04:38,080
There you go, Epidemi, right? 
You anybody and their voice can 

1114
01:04:38,080 --> 01:04:40,920
have that sort of influence to 
plant those ideas and get it 

1115
01:04:40,920 --> 01:04:44,480
forward to like a much larger, 
larger audience than you may 

1116
01:04:44,480 --> 01:04:46,960
even be expecting. 
So I say put it forward. 

1117
01:04:47,920 --> 01:04:50,000
I don't know. 
That's my monologue. 

1118
01:04:51,360 --> 01:04:57,440
I'll give mine in three weeks. 
We're going to have three weeks 

1119
01:04:57,440 --> 01:05:00,400
of Dead Space and then and then 
your monologue there. 

1120
01:05:03,520 --> 01:05:08,920
But I I do want to ask you, Lex,
are you going to be playing this

1121
01:05:09,040 --> 01:05:10,720
in three weeks? 
Does this seem like something 

1122
01:05:10,720 --> 01:05:12,120
that's going to hold your 
interest? 

1123
01:05:12,360 --> 01:05:15,440
Did you play Horrific Visions 
back in BF? 

1124
01:05:15,560 --> 01:05:18,960
AI didn't really in BFA, 
especially since I was healing, 

1125
01:05:18,960 --> 01:05:21,200
so I I didn't like I was kind of
scared to group. 

1126
01:05:23,640 --> 01:05:27,640
I don't think so I don't know if
this is going to hold my 

1127
01:05:27,640 --> 01:05:30,200
interest for a week, but it was 
fun when I did it. 

1128
01:05:30,240 --> 01:05:35,280
But I think it like, I, I think 
it would have been more fun if I

1129
01:05:35,280 --> 01:05:37,600
was, yeah, if I was able to 
like, grind out. 

1130
01:05:40,720 --> 01:05:42,920
And, you know, like I've said 
multiple times on this podcast 

1131
01:05:42,920 --> 01:05:45,400
now, every single thing in World
of Warcraft has to compete with 

1132
01:05:45,400 --> 01:05:47,760
snuggling with a puppy. 
And so am I going to want to do 

1133
01:05:47,760 --> 01:05:49,880
Horrific Visions more than I 
want to snuggle a puppy in three

1134
01:05:49,880 --> 01:05:51,040
weeks? 
Probably not. 

1135
01:05:51,240 --> 01:05:55,400
It's the same thing every time. 
Right. 

1136
01:05:56,200 --> 01:06:00,800
And I, I think that that is a 
big problem for World of 

1137
01:06:00,800 --> 01:06:03,120
Warcraft. 
Not horrific visions in itself, 

1138
01:06:03,400 --> 01:06:06,840
but the fact that they are 
putting together these systems 

1139
01:06:07,000 --> 01:06:13,200
that have a, that have a tail or
shelf life that is far smaller 

1140
01:06:13,520 --> 01:06:16,440
than they are putting the reward
track. 

1141
01:06:17,000 --> 01:06:23,080
I do not care what my Galaggio 
renowned track is at, even 

1142
01:06:23,080 --> 01:06:25,760
though there is mounts at the 
end of it. 

1143
01:06:25,880 --> 01:06:29,080
That to me is just like I don't 
want to go through that until I 

1144
01:06:29,080 --> 01:06:35,080
hit renowned 20 there. 
The machina there are reward 

1145
01:06:35,080 --> 01:06:39,600
their amounts that you could get
and the grind rate on that is so

1146
01:06:40,400 --> 01:06:45,960
ridiculous that I'm done with it
before I really pushed and 

1147
01:06:45,960 --> 01:06:47,760
pushed into it. 
I haven't bought one thing with 

1148
01:06:47,760 --> 01:06:49,520
that and I've already done with 
that. 

1149
01:06:49,960 --> 01:06:53,800
I think that if Blizzard wants 
to allow people to walk away 

1150
01:06:53,800 --> 01:06:59,120
from this game, they need to 
just allow us to progress 

1151
01:06:59,120 --> 01:07:04,680
through it at a reasonable rate 
that we're like maybe playing a 

1152
01:07:04,680 --> 01:07:08,000
couple of days or week longer 
than we than we would have just 

1153
01:07:08,000 --> 01:07:12,800
to get that final award. 
But like 3 weeks from now, no, I

1154
01:07:12,800 --> 01:07:15,120
don't care. 
Two weeks from now, do I care 

1155
01:07:15,120 --> 01:07:17,480
about nightfall? 
Not really. 

1156
01:07:18,480 --> 01:07:21,880
Are you dive? 
Any of you open question to both

1157
01:07:21,880 --> 01:07:27,360
the audience and my 2 Co hosts. 
Are you guys going through the 

1158
01:07:27,360 --> 01:07:30,440
undermine outside of when you 
have to raid? 

1159
01:07:31,960 --> 01:07:35,680
No, I couldn't tell you that. 
No I don't. 

1160
01:07:36,400 --> 01:07:39,160
I get cartel Rep from doing a 
dungeon every week and. 

1161
01:07:40,960 --> 01:07:44,760
I actually have, I, I actually, 
I think it's not terrible if 

1162
01:07:44,760 --> 01:07:49,280
patches are relatively short in 
holding our attention. 

1163
01:07:49,720 --> 01:07:52,280
I think that's kind of the new. 
I think there's thing to be said

1164
01:07:52,280 --> 01:07:53,880
for like, if you want to say, 
oh, we're going to listen to the

1165
01:07:53,880 --> 01:07:56,880
player base, the play race is 
telling you in their actions 

1166
01:07:57,080 --> 01:08:00,400
that they don't really want 
content that stretches out 

1167
01:08:00,800 --> 01:08:03,080
right. 
And I, I think that that's an, I

1168
01:08:03,080 --> 01:08:06,040
think it's OK if an MMO is 
something that you play with 

1169
01:08:06,040 --> 01:08:08,920
your friends heavily for a while
and then like for however long, 

1170
01:08:08,920 --> 01:08:10,800
you know, you pick something 
that's hard enough, that's going

1171
01:08:10,800 --> 01:08:13,560
to hold your attention for the 
amount you want it to and then 

1172
01:08:13,560 --> 01:08:17,399
you kind of let it fizzle. 
I think that's fine. 

1173
01:08:17,439 --> 01:08:20,319
I think that, and honestly, I 
think the only other option is 

1174
01:08:20,359 --> 01:08:23,279
the type of MMO that we had in 
the early days of World of 

1175
01:08:23,279 --> 01:08:25,479
Warcraft where, you know, 
everyone felt like they had to 

1176
01:08:25,479 --> 01:08:28,600
be playing constantly 24/7. 
And I don't want that either. 

1177
01:08:28,600 --> 01:08:30,520
So I think it's OK. 
I think it's OK that, you know, 

1178
01:08:30,520 --> 01:08:34,520
patches are exciting for a 
couple weeks and then we go and 

1179
01:08:34,520 --> 01:08:36,399
play other games and then we 
come back when another thing 

1180
01:08:36,399 --> 01:08:38,200
comes up. 
Yeah. 

1181
01:08:38,200 --> 01:08:40,479
And I like, I think that is 
great. 

1182
01:08:40,880 --> 01:08:46,000
But my, my question is like, are
there rewards and such that 

1183
01:08:46,000 --> 01:08:48,720
people would be interested in? 
Right. 

1184
01:08:48,840 --> 01:08:54,520
But even then, it felt like too 
much of A grind to go and get 

1185
01:08:54,520 --> 01:08:57,040
that. 
And if there are like some 

1186
01:08:57,040 --> 01:09:00,520
things that I could show you and
be like, oh, that's cool, what's

1187
01:09:00,520 --> 01:09:01,920
that? 
And then I show you what it 

1188
01:09:01,920 --> 01:09:04,439
takes to get that and you go, 
you know what? 

1189
01:09:04,439 --> 01:09:06,840
I'm never going to bother. 
I think there's too many of 

1190
01:09:06,840 --> 01:09:10,720
those things in the game right 
now. 500 jet pieces or whatever 

1191
01:09:10,720 --> 01:09:13,560
the hell it is. 
I just, I mean, I just don't 

1192
01:09:13,560 --> 01:09:14,960
like the zone. 
I don't like the drive system. 

1193
01:09:14,960 --> 01:09:16,359
I don't like being forced into a
car. 

1194
01:09:16,720 --> 01:09:19,359
I'm growing weary of being 
underground. 

1195
01:09:19,800 --> 01:09:23,040
I would I, I like some of the 
the trans mug and stuff, but I 

1196
01:09:23,040 --> 01:09:26,160
just, it's not fun. 
I don't enjoy it. 

1197
01:09:27,279 --> 01:09:29,040
And yeah, it's like there's like
some chatting. 

1198
01:09:29,040 --> 01:09:30,520
You know what it is? 
It's so I don't even know what 

1199
01:09:30,640 --> 01:09:32,760
the the reward is. 
I just heard somebody talking 

1200
01:09:32,760 --> 01:09:36,080
when they had to grind 500 
pieces of chat and I couldn't 

1201
01:09:36,080 --> 01:09:39,520
even be bothered to look up what
chat was because that just 

1202
01:09:39,520 --> 01:09:43,279
sounded so insane to me. 
They're like, I have to go do my

1203
01:09:43,279 --> 01:09:45,120
Chet runs with your what, what 
are you doing? 

1204
01:09:45,120 --> 01:09:49,560
I'm digging through trash piles 
hoping to get a piece of Chet. 

1205
01:09:50,560 --> 01:09:52,000
Like what? 
What is that? 

1206
01:09:52,000 --> 01:09:54,840
What are we doing? 
What is what is happening right 

1207
01:09:54,840 --> 01:10:00,120
now? 
It's a it is a acronym Lex. 

1208
01:10:00,120 --> 01:10:02,320
Lex's Lex's screen has just I 
like my world. 

1209
01:10:03,640 --> 01:10:05,280
Like what's the screen just 
gone, right? 

1210
01:10:05,440 --> 01:10:07,600
I'm just trying to get allow her
to like look it up. 

1211
01:10:07,600 --> 01:10:10,240
It's an acronym, so you have to 
put the period in between each 

1212
01:10:10,240 --> 01:10:12,200
letter that'll help you look it 
up. 

1213
01:10:12,200 --> 01:10:14,200
Like you're like her screen just
like dude, like. 

1214
01:10:14,200 --> 01:10:15,680
I like this guy. 
Like what's? 

1215
01:10:17,680 --> 01:10:20,960
Look at the pictures of guys in 
polo shirts and deck shoes. 

1216
01:10:21,400 --> 01:10:23,680
What is happening? 
What is Sean talking 500 of 

1217
01:10:23,680 --> 01:10:25,240
these? 
I don't want that either. 

1218
01:10:25,760 --> 01:10:28,920
It's an audio show, so you like 
people may not have realized 

1219
01:10:28,920 --> 01:10:31,840
what happened. 
Lex like tabbed over to a 

1220
01:10:31,840 --> 01:10:36,440
different screen or something. 
At which point, like her, what's

1221
01:10:36,440 --> 01:10:42,920
the right descriptor? 
Her Milky complexion turned 

1222
01:10:43,280 --> 01:10:45,400
further ghostly. 
You're going. 

1223
01:10:45,400 --> 01:10:47,280
To have to mark this show as 
explicit. 

1224
01:10:50,920 --> 01:10:55,040
Yeah, fun fact about me is that 
I don't use Google in dark mode.

1225
01:10:55,040 --> 01:11:00,120
So if I'm on camera and I switch
over to Google, something bright

1226
01:11:00,120 --> 01:11:02,400
white light. 
Everybody knows the. 

1227
01:11:02,920 --> 01:11:05,200
Whole neighbor, incredibly 
reflective. 

1228
01:11:07,080 --> 01:11:10,240
Alexa's window lights up like 
the beacons of Gondor. 

1229
01:11:13,720 --> 01:11:16,680
Yeah, Gondor calls for aid. 
Alexa's Googling something. 

1230
01:11:26,720 --> 01:11:35,280
Well, until next time, no. 
But yeah, I honestly, this is a 

1231
01:11:35,280 --> 01:11:37,320
great episode. 
I'm really glad that everybody 

1232
01:11:37,320 --> 01:11:40,160
is back in the seats and we're 
we're talking again. 

1233
01:11:40,400 --> 01:11:43,480
It's more of your stuff coming. 
I'm just hoping that it has a 

1234
01:11:43,480 --> 01:11:47,440
little bit more of a shelf life 
and we will be back again next 

1235
01:11:47,440 --> 01:11:49,720
week. 
So until next time, may all your

1236
01:11:49,720 --> 01:11:50,480
hits be good.
