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I play with an elemental shaman 
every single day. 

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He literally does less damage 
than I do if he's not in 

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ascendance like it is. 
It's not a joke, it's not a 

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meme. 
He does less than tank damage 

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when he's not in his cooldown 
window. 

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Victory for the Forsaken. 
For Lauderon. 

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For the Karen tour. 
For. 

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Pandaria. 
For calendar to the. 

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Burning region for Gilnaeus but 
has not died, for the Lich King,

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for the Sindori, for the 
Alliance, for the Horde, for 

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Azeroth. 
Hello and welcome to a new 

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episode of For Azeroth. 
I am your host Manny, AKA The 

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Treatment Manny, and I am joined
by the wonderful, the lovely, 

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the Lex Rants. 
Hello Lex, how are you and how's

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the World of Warcraft been 
treating you? 

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I am great, Manny. 
I just came back from the 

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Renfair. 
Well, not I didn't just come 

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back, but it's the Renfair 
yesterday. 

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So I'm feeling very inspired. 
I'm convinced that this fall is 

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going to be a Cape with fall. 
I think that's universal. 

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I think this is just the vibe of
the fall for us all. 

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So go buy your Cape. 
Let's this is a a trend a a 

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trend prediction. 
A trend prediction is what I'm 

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doing. 
I'm very good at fashion. 

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So I'm I'm feeling hyped up, I'm
feeling nerdy, I'm feeling good.

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And then after that, I wanted to
do some mythic plus with my 

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friends and I'm probably doing 
some mythic mythic plus again 

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tonight. 
So apparently I heal mythic plus

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now, so that's cool. 
We ball. 

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We did not get lowered down, but
we got pretty consistently into 

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phase 3. 
So it's just going to be, you 

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know, we're just working on 
getting a couple more item 

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levels and, and, and ready to go
and we should knock on a lot of 

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wood, be good to go next week. 
I feel horrible I jinxed it. 

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I thought you were just talking 
about the one boss and then I 

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just no AOTC you. 
Guaranteed that fast devil heard

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and it's like absolutely no AOTC
for them. 

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Secret, very localized stealth 
buffs. 

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But we are not alone. 
We have, of course, the 

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currently silent but spectacular
Sean. 

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Hello Sean, how are you and 
how's World of Warcraft treating

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you? 
Hello, Manny. 

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Hello, Lex. 
I'm doing well. 

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Life's kind of a whirlwind right
now. 

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We have home inspections coming 
up on Thursday for a place we 

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put an offer in on Prince 
Edward's Island. 

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And yeah, so that's happening. 
Warcraft has been good. 

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Turbulent time waves launches 
tomorrow as of this recording, 

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so I'm ready to hit the ground 
running in maxo. 

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The rest of my characters, 
probably just the tanks. 

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Maybe a healer. 
I was going to do this weird 

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healer challenge thing. 
I don't know if it's going to 

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happen now, but yeah Lex if you 
need a tank tonight for mythic 

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plus, I got nothing going on so 
hit me up. 

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I will happily come tank some 
keys for you. 

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I got lots of characters from 
Chris still but. 

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We we do unfortunately have if 
nothing a a a dearth of tank or 

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would I I might have mixed that 
mixed that we have too many. 

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Yeah, we have an overwhelm. 
Abundance. 

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An abundance of tanks. 
We are the one group I've ever 

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run with where occasionally 
we'll have to like split groups 

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and everyone will have to pug, 
or like one group will have to 

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pug a ton of DPS because we 
cannot get enough to, we can't 

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get enough DPS and we have too 
many tanks on heels. 

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I mean, Sean, how's your mage 
doing? 

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Yeah, yeah. 
Wait, you were like best friends

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with the mage and then he? 
Laughed. 

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I feel like this is one of the 
Sean fads. 

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They last about two hours after 
the recording, just long enough 

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for him to say he's in. 
It was fun, I enjoyed it. 

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I I really just want to tank, 
you know, I'm going to try 

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Warlock out on EU. 
We'll see how that goes. 

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I really just want to tank. 
It's just. 

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It's your group. 
You know, yeah, it's my 

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preference, right? 
It's what I want to do. 

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But other than that, it's warm 
here today, so I don't have any 

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pants on. 
So don't ask me to stand up 

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because that would be super 
embarrassing. 

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OK, well we'll never talk about 
your pants again, Sean. 

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Let us move on. 
We started last episode and got 

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through about half of everything
coming in 12.1, and so we're 

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going to talk about the rest of 
it as well as going a little bit

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more in depth on some of the 
other stuff that we've now had 

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some time to test. 
So one of the things that we 

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didn't get to talk about and 
finally got some time on the PTR

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and got to test this is that 
there are absolute abundance of 

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class changes, which includes a 
big change to just how they want

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to approach some damage 
profiles. 

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For those of you who maybe were 
living and dying by your 

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cooldowns Shaman, they are aware
that many classes were having 

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most of their power in those 
short windows of cooldowns. 

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And so outside of those windows,
your class would feel sluggish. 

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They said you would feel 
somewhat underpowered. 

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And in terms of damage profiles,
burst damage, if you do the same

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amount of damage flat or if you 
do the same amount of damage, 

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burst, burst damage typically 
affords you more possibility. 

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Like you, you do your burst 
window, you do your damage. 

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If you get pushed off the boss 
outside of that window, it 

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doesn't hurt you as much as if 
you were trying to sustain 

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damage, But it's not what they 
want. 

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So they are taking the axe to 
many of these cooldowns and 

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adjusting the things so that you
do more damage outside of your 

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windows. 
Now this is true for many 

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classes. 
We have seen this for the demon 

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hunters. 
The rather devourer demon 

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hunters are getting some 
adjustments there. 

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I already said elemental 
shamans, even if you weren't 

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like the most bursty, they have 
adjusted a number of classes all

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the way through. 
In general, though, Lex, has 

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this been something that like 
your team has noticed or 

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complained about or is this sort
of like, oh, I like it was just 

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gameplay for it at your with 
your team? 

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Sorry, I got really distracted 
'cause I read the preset bonus 

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for the first time and I was 
trying to figure out whether or 

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not I ever cast the spell renew.
So anyway, we'll talk about that

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in a second because I'm 
confused, but that's OK. 

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That's it's definitely not 
saying we like talked about per 

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SE. 
Demon Hunter is always super 

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bursty. 
So like that's the only thing 

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that I really played enough to 
think deeply about it. 

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And I kind of just I get a 
little surprised when I learned 

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that other people don't just 
like press 2 buttons on repeat 

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until it's time to boom and then
you boom and then you press 2 

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buttons on repeat. 
Have a good day. 

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So which I enjoy. 
So you know, I'm not, I have 

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nothing to complain about. 
I and I'm sure again, we'll talk

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about this in a second. 
I honestly kind of wish that the

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tear set was just like it makes 
your core rotation stronger. 

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I think that's fine in general, 
because what I'm, and again, 

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I'll complain about this in a 
second, but what I'm seeing in 

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in both of the set bonuses that 
I know anything about, is it it 

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it changes the way you play in 
ways that people don't often 

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play or there's I I'm really 
confused about this holy priest 

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set bonus. 
You guys. 

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I'm clearly not a good holy 
priest. 

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Because what the hell. 
But I and and it always feels a 

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little bad when you get like 
kind of strong armed into 

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spacking into something you 
don't want to spack into. 

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I feel this is apotheosis. 
I learned holy priest as a holy 

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word, serenity girly and to the 
fact that I'm now spacking into 

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apotheosis, which is not like I 
just don't I don't want to spack

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into apotheosis. 
I don't OK, like whatever, I'll 

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do it right. 
You have to basically, but 

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whatever. 
So I think the when the 

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personally, I feel like when the
the set forces you into a a 

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certain talent tree, that can be
a little annoying. 

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And I think that often is what 
they do, which maybe means it's 

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the point. 
Maybe that's what they want if 

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they want to be affecting the 
rotation, but I think it's 

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silly. 
Yeah, definitely. 

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They do want the set bonuses to 
be affecting rotation to make 

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you consider things that you 
maybe you hadn't before. 

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One of the goals for the set 
bonuses themselves were was 

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specifically that they didn't 
want to reintroduce burst back 

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in after them trying to reduce 
the burst in this season. 

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So a lot of these set bonuses 
you'll see will be after your 

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cooldown expires, you'll get a 
bonus or things that will adjust

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like base level abilities that 
aren't part of the big button 

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that you'll you'll press so that
you'll they're again putting 

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that damage outside of the 
cooldown windows. 

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Now, Sean, going over to you, 
tank bonuses are a different 

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thing, but tank rotation I don't
think has been really that 

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bursty. 
So I'm going to lean on, I guess

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the your experience with your 
team and with your mage. 

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What do you think about burst 
versus not burst? 

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That's a great question and I I 
think my answers probably going 

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to be unpopular with a lot of 
people, but I believe it to be 

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true in much the same way that I
believe a lot of these changes 

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are designed to make the game 
more accessible. 

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So right now, if you have a 
class that is heavily reliant on

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its burst window, elemental 
shaman, unholy death night, they

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look great when they're in that 
window and they have the full 

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time to do the rotation before 
the mobs die. 

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And they do. 
There's the proper amount of 

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mobs pulled for that rotation. 
Or if it's overrated, it's a 

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single boss and they execute 
that rotation correctly. 

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If any of those four things are 
missing, you mess up your 

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rotation, you're dumpstered. 
It's basically a you, you, you, 

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you might as well write it off. 
You're in the, you're in the 

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dumpster. 
If the pack is dying when your 

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cooldowns come up, like the 
tanks not pulling around your 

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specific cooldowns, that's a 
problem. 

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And if the enemies die ahead of 
time, that's a problem. 

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By removing the the emphasis on 
DPS hitting the cooling windows,

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I believe yes, it does make 
those moments outside of those 

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windows feel better for classes.
Elemental Shaman. 

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I play with an elemental shaman 
every single day. 

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He literally does less damage 
than I do if he's not in 

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ascendance like it is. 
It's not a joke, it's not a 

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meme. 
He does less than tank damage 

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when he's not in his cooldown 
window. 

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In his cooldown windows he's a 
golden lightning God, but with 

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but without it he's not by so 
but by eliminating that. 

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So classes like Frostmage. 
Frostmage doesn't really have 

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cooldowns. 
They essentially have buttons to

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press every 30 seconds because 
of the Cdr they get from other 

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talents. 
That gives them a very flat 

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damage curve, which means a 
mistake isn't as big a deal. 

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Having a tank not pull around 
specific 2 minute cooldowns or 

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minute and a half cooldowns 
isn't as big a deal because they

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always have buttons to press. 
This change will be good for 

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those players who a don't 
perfectly execute a rotation 

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because now it'll be less 
punishing on them when they do. 

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People who pug into groups and 
don't always know what packs the

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tank is going to pull and when, 
which is anybody who pugs. 

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And I think it'll be it'll 
overall make the, the mythic 

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plus, like the LFG mythic plus 
world more accessible in an 

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easier time and people will 
succeed in more keys because 

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there will be less swings for 
failure based on any of those 

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factors. 
So I, I think ultimately it's a 

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good thing. 
Now you're going to have people 

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say this is awful. 
Where's my skill expression? 

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I want those big damage numbers.
I can play well, my tank pulls 

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around this, and for those 
individuals it might feel worse,

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but this is better for the 
health of the game overall 

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because I would argue to say 95%
of the population isn't properly

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executing their rotation inside 
their cooldowns every time they 

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press those buttons. 
I would say 100% of the 

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population don't hit everything 
right 100% of the time. 

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But like I playing as an 
elemental shaman, whatever dumps

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their tear you want to put me 
into Like you will have those 

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big burst windows which are 
three minutes without without a 

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00:12:41,720 --> 00:12:44,680
talent. 
You have the talent so that you 

224
00:12:44,680 --> 00:12:50,640
get that 2 minute burst and 
caused one spec that like more 

225
00:12:50,720 --> 00:12:53,880
that worked better with that 
cooldown run hero talent that 

226
00:12:53,880 --> 00:12:56,680
worked better with that cooldown
to basically dominate the other 

227
00:12:56,680 --> 00:12:59,400
one that didn't quite work with 
that as well. 

228
00:13:00,600 --> 00:13:02,720
That shift. 
Maybe we see the return of 

229
00:13:02,720 --> 00:13:05,280
Farseer. 
That would allow some people who

230
00:13:05,640 --> 00:13:11,280
like Farseer versus versus the 
Stormbringer to like get back 

231
00:13:11,280 --> 00:13:15,920
into elemental. 
But also it means that like some

232
00:13:15,920 --> 00:13:19,040
of the weird complexities go 
away. 

233
00:13:19,440 --> 00:13:23,160
Pulling Maelstrom for the next 
pole so that you get to use your

234
00:13:23,160 --> 00:13:26,320
spenders early so that you can 
get your rotation moving is a 

235
00:13:26,400 --> 00:13:31,080
big thing because like without 
your ascendants, you are very 

236
00:13:31,080 --> 00:13:34,800
dry resource dry for for certain
pools. 

237
00:13:35,200 --> 00:13:40,840
Being able to like, like you 
said, not have to worry about 

238
00:13:40,840 --> 00:13:44,800
like, oh geez, I guess I have to
be garbage for this pack because

239
00:13:44,800 --> 00:13:51,000
the big pool is coming up is is 
a big thing and like when to 

240
00:13:51,000 --> 00:13:53,760
start saving your cooldowns, 
when to start pulling your mana.

241
00:13:53,760 --> 00:13:57,320
Yeah, those are those are skill 
expression stuff. 

242
00:13:57,760 --> 00:14:03,280
But those things still exist 
even when your cooldown isn't 

243
00:14:03,680 --> 00:14:08,720
90% of your damage. 
If it's just like a 30% boost 

244
00:14:08,720 --> 00:14:11,800
and they shift, they shift 
certain things so that you don't

245
00:14:11,800 --> 00:14:14,520
have to lot line up everything 
into that one window. 

246
00:14:15,200 --> 00:14:17,880
Like then you can make a 
decision like, hey, is it better

247
00:14:17,880 --> 00:14:21,680
to like split this up a bit? 
Like, as it stands right now, it

248
00:14:21,680 --> 00:14:28,760
is live for 15 seconds every two
minutes and then hope that Sean 

249
00:14:28,760 --> 00:14:32,680
doesn't bitch about your 
interrupts in the meantime. 

250
00:14:33,400 --> 00:14:34,760
That's it. 
That's right. 

251
00:14:34,800 --> 00:14:37,560
You'd think you would at least 
interrupt in that 2 minutes and 

252
00:14:37,560 --> 00:14:39,720
45 seconds when you're doing no 
damage, no? 

253
00:14:41,120 --> 00:14:43,320
No like I got a pool mails from 
for the next. 

254
00:14:45,680 --> 00:14:47,800
Poor Lex over here having to 
heal through all these bolt 

255
00:14:47,800 --> 00:14:52,000
casts. 
But it's OK because my taste is 

256
00:14:52,000 --> 00:14:55,160
going to increase a little. 
My worst fat. 

257
00:14:56,680 --> 00:15:01,640
But yeah, there are of course 
these tear sets that were also 

258
00:15:01,640 --> 00:15:04,320
introduced. 
Again, like I said before, the 

259
00:15:04,320 --> 00:15:08,800
tear sets are set up in a way so
that they are not putting that 

260
00:15:08,800 --> 00:15:12,760
burst damage back into into cool
downs. 

261
00:15:13,000 --> 00:15:16,920
They are things that will say 
that like after you use a cool 

262
00:15:16,920 --> 00:15:20,840
down, you will get a buff that 
will help you you outside of 

263
00:15:20,840 --> 00:15:23,040
that cooldown, maybe get you 
back into that cooldown. 

264
00:15:23,280 --> 00:15:28,800
We've seen things like this 
before Enhancement Shaw back at 

265
00:15:28,800 --> 00:15:35,000
the Galaggio, the liberation of 
undermine had a had one that it 

266
00:15:35,000 --> 00:15:39,280
extended or overlapped your your
cool down to make you get a 

267
00:15:39,400 --> 00:15:44,480
generally flat damage profile. 
But you would have spiked 

268
00:15:44,480 --> 00:15:47,160
because certain times you get 
more overlaps, you'd get those 

269
00:15:47,160 --> 00:15:48,640
bursts and you have to react to 
those windows. 

270
00:15:48,960 --> 00:15:51,640
So there's many different ways 
that they can they go about 

271
00:15:51,640 --> 00:15:55,480
this. 
Of course, some of this might be

272
00:15:55,480 --> 00:15:59,840
a little hard for people who 
don't have the exact knowledge 

273
00:15:59,840 --> 00:16:02,520
of like what their spec does. 
But of course, Bill guide 

274
00:16:02,520 --> 00:16:06,200
writers will come out and tell 
you how this all works going 

275
00:16:06,200 --> 00:16:11,600
from our current tier into our 
into the next tier. 

276
00:16:12,800 --> 00:16:17,040
How are you guys feeling in 
terms of like your spec for, I 

277
00:16:17,040 --> 00:16:20,120
guess protection warrior Sean, 
how are you feeling? 

278
00:16:21,640 --> 00:16:23,680
I feel pretty good. 
I mean, part warrior is is 

279
00:16:23,680 --> 00:16:27,160
steady, right? 
It's, it's, it, it require an 

280
00:16:27,160 --> 00:16:29,560
act of God, I think for prot 
Warrior not to feel the way prot

281
00:16:29,560 --> 00:16:31,720
warrior has felt since like, I 
don't know, BFA. 

282
00:16:33,160 --> 00:16:35,800
It just feels steady. 
It's, there's not many changes 

283
00:16:35,800 --> 00:16:37,880
coming for prot Warrior. 
We might play Colossus instead 

284
00:16:37,880 --> 00:16:39,840
of mountain thing. 
That's the biggest change. 

285
00:16:39,840 --> 00:16:44,080
So we're all gonna be 5% bigger.
But yeah, it feels pretty good. 

286
00:16:44,080 --> 00:16:47,240
The set bonuses for, for, I 
mean, I looked at a few of the 

287
00:16:47,240 --> 00:16:49,200
tanks, the ones that I know 
well, prot warrior, prot 

288
00:16:49,200 --> 00:16:53,000
Paladin, guardian Druid, and 
they're not like super 

289
00:16:53,000 --> 00:16:54,480
impactful. 
They're not changing my rotation

290
00:16:54,480 --> 00:16:57,080
like Prot warriors. 
Revenges increases the damage of

291
00:16:57,080 --> 00:16:58,520
shield slam. 
Well I'm already shield slamming

292
00:16:58,520 --> 00:17:01,080
on cooldown so it's not like 
it's increasing a button I was 

293
00:17:01,240 --> 00:17:03,800
rarely pressing. 
Like I literally spam shield 

294
00:17:03,800 --> 00:17:08,079
slam so their set bonuses aren't
as impactful. 

295
00:17:08,319 --> 00:17:10,200
They don't really change the 
rotation in any way. 

296
00:17:11,000 --> 00:17:14,359
Even guardian druid it's you 
know thrash can spawn thorns. 

297
00:17:14,359 --> 00:17:17,119
Well I'm already thrashing. 
The only change there is mango 

298
00:17:17,119 --> 00:17:20,240
can proc extra damage. 
So now I might press mango as 

299
00:17:20,240 --> 00:17:22,440
opposed to never pressing it. 
Well, I definitely will because 

300
00:17:22,440 --> 00:17:23,520
they're changing lunar beam 
anyway. 

301
00:17:24,599 --> 00:17:26,520
Yeah, it feels, they feel fine. 
Thanks. 

302
00:17:26,960 --> 00:17:29,080
I think tanks it's been it's 
been a while since tanks have 

303
00:17:29,080 --> 00:17:32,560
had like a big major rework and 
I'm OK with it. 

304
00:17:32,560 --> 00:17:36,520
I like comfy. 
We are an expansion away from 

305
00:17:36,520 --> 00:17:40,000
when they were like shifting 
threat issues again, going right

306
00:17:40,000 --> 00:17:45,440
back to liberation of undermine.
There were some threat issues 

307
00:17:45,440 --> 00:17:49,320
there. 
Do you find that, like with this

308
00:17:49,520 --> 00:17:53,720
damage focus instead of 
survivability focus buffs, that 

309
00:17:53,720 --> 00:17:56,440
they're doing that the threat's 
going to be fine? 

310
00:17:56,520 --> 00:17:58,680
Do you feel like threat was 
going to be fine anyways? 

311
00:17:59,120 --> 00:18:01,760
I think it was the 90% increase 
threat modifier they gave us 

312
00:18:02,400 --> 00:18:03,440
that. 
Probably the threat was going to

313
00:18:03,440 --> 00:18:06,280
be fine anyways. 
Yeah, yeah, I am glad. 

314
00:18:06,280 --> 00:18:09,640
Now don't get me wrong, I 100% 
Fasdev if you're listening 100% 

315
00:18:09,640 --> 00:18:11,200
of the time. 
Every tank that I know, every 

316
00:18:11,200 --> 00:18:16,120
single tank that I know. 
If our tier sets are proc based 

317
00:18:16,120 --> 00:18:19,160
things, we will always want that
to be damaged. 

318
00:18:19,160 --> 00:18:25,560
No tank that is worth their 
weight in salt wants unreliable 

319
00:18:25,560 --> 00:18:29,200
RNG based defensive procs. 
We want to be able to plan our 

320
00:18:29,200 --> 00:18:32,040
defensives, control our 
defensives, and know when we 

321
00:18:32,040 --> 00:18:35,640
have defensives. 
A random proc of shield wall 

322
00:18:36,560 --> 00:18:38,760
might as well be like, it could 
happen at the end of a path like

323
00:18:38,760 --> 00:18:42,440
those are so awful. 
So that it's a, it has been a 

324
00:18:42,440 --> 00:18:45,120
switch over to to damage procs 
and damage things. 

325
00:18:45,400 --> 00:18:47,600
And that's great. 
And that's, I think all tanks 

326
00:18:47,960 --> 00:18:50,160
would prefer that. 
If obviously there's going to be

327
00:18:50,160 --> 00:18:52,000
a tank who's going to listen to 
this and be like, no, I like 

328
00:18:52,000 --> 00:18:53,920
random shield wall procs 'cause 
I think they're great. 

329
00:18:54,040 --> 00:18:56,720
That tank's probably a bad tank.
So if you're writing that, I 

330
00:18:56,720 --> 00:18:58,720
just want you to know I think 
you're probably a bad tank, but 

331
00:18:58,720 --> 00:19:00,400
that's OK. 
You could be bad tanks. 

332
00:19:00,400 --> 00:19:02,080
I'm a bad DPS. 
So what happens? 

333
00:19:03,120 --> 00:19:03,960
OK. 
All right. 

334
00:19:05,000 --> 00:19:09,600
Lex, you were talking about some
confusion with your tier set, so

335
00:19:10,320 --> 00:19:12,280
maybe we go a little bit more 
into the weeds with this. 

336
00:19:12,280 --> 00:19:15,200
What? 
What exactly is this the tier 

337
00:19:15,200 --> 00:19:19,680
bonuses that you're getting? 
So for wholly, the two set bonus

338
00:19:19,680 --> 00:19:22,880
is every target, like every 
person affected by my renew is 

339
00:19:22,880 --> 00:19:25,480
going to increase my haste by 2%
up to 6%. 

340
00:19:26,000 --> 00:19:28,760
And the four set bonus is renew 
healing is going to be increased

341
00:19:28,760 --> 00:19:32,800
by 10% and lights resurgence now
has a 100% chance to leave a 

342
00:19:32,800 --> 00:19:35,080
renew on the first target. 
Prayer of bending heels. 

343
00:19:36,080 --> 00:19:38,400
I'm feeling very validated 
because when I was supposed to 

344
00:19:38,400 --> 00:19:40,480
be paying attention to this 
podcast, I was instead reading 

345
00:19:40,480 --> 00:19:42,280
forum comments and everyone. 
Agrees. 

346
00:19:42,280 --> 00:19:45,680
This makes no. 
Sense first of all, haste is the

347
00:19:45,800 --> 00:19:49,320
like bottom of our staff 
priority, like for a holy 

348
00:19:49,320 --> 00:19:53,280
priest, almost all of our like 
our cooldowns come up real fast,

349
00:19:53,280 --> 00:19:54,600
right? 
I mean then, then you know, like

350
00:19:54,600 --> 00:19:58,360
there's my general vibe, right 
is the word. 

351
00:19:58,360 --> 00:20:01,160
We're essentially either like 
instant cast, like our flash 

352
00:20:01,160 --> 00:20:02,760
heel. 
We have the two. 

353
00:20:03,600 --> 00:20:06,320
I think that's I know the 
picture, the little blue hand, 

354
00:20:06,520 --> 00:20:10,320
the little blue hand. 
We have two stacks of those and 

355
00:20:10,320 --> 00:20:12,960
that comes up relatively quick, 
I guess, I guess, yeah, that 

356
00:20:12,960 --> 00:20:14,680
could be renewing faster. 
That would be sick. 

357
00:20:14,680 --> 00:20:16,920
But other than that, it's like 
we also have like our two-minute

358
00:20:17,200 --> 00:20:19,480
cool downs, right? 
So yeah, if you cut that down 

359
00:20:19,680 --> 00:20:22,520
hot, but by and large, none of 
us care about haste. 

360
00:20:23,160 --> 00:20:26,200
Haste is our dump stat. 
So that doesn't really help. 

361
00:20:26,200 --> 00:20:30,000
Also, renew is not a spell we 
cast, right? 

362
00:20:30,000 --> 00:20:33,800
It's a, it's a thing that we, 
it's, it's going with our holy 

363
00:20:33,800 --> 00:20:34,960
word. 
It's going with other things, 

364
00:20:35,120 --> 00:20:37,280
which is why I got really 
confused when I read this 

365
00:20:37,400 --> 00:20:39,760
because I legitimately thought 
like, I, I, I knew that renew 

366
00:20:39,760 --> 00:20:42,680
would sometimes show up on 
people, but like, I don't really

367
00:20:42,680 --> 00:20:44,360
know why, right? 
It's just, it's, oh, and 

368
00:20:44,360 --> 00:20:45,800
suddenly it's a little green. 
Cool. 

369
00:20:45,800 --> 00:20:49,160
Sick. 
So this isn't really a thing. 

370
00:20:49,200 --> 00:20:51,840
I mean, yeah, I guess that maybe
would make me pay more attention

371
00:20:51,840 --> 00:20:54,360
to the spells that make me cast 
renew. 

372
00:20:54,360 --> 00:20:59,640
But like, they're also assuming 
I'm remembering which spell is 

373
00:20:59,640 --> 00:21:02,080
which. 
Yeah, the, the spell that puts 

374
00:21:02,640 --> 00:21:05,720
the renew on people is one of 
the two little blue hands. 

375
00:21:05,720 --> 00:21:10,080
That's name I can't remember. 
So like I'm using those 

376
00:21:10,560 --> 00:21:11,920
essentially I'm cool down 
anyway, right? 

377
00:21:11,960 --> 00:21:13,880
Like I'm at least making sure 
I'm not over capping it. 

378
00:21:14,120 --> 00:21:17,880
So this doesn't really feel like
much and what it's giving 

379
00:21:17,880 --> 00:21:21,600
doesn't really benefit me. 
And I mean, also, I guess I 

380
00:21:21,600 --> 00:21:25,280
don't really feel like like as a
holy priest overall, healing 

381
00:21:25,800 --> 00:21:29,360
through renew isn't really 
helpful because if I'm going to 

382
00:21:29,360 --> 00:21:32,920
be healing people, I'm just 
gonna be like bumping them up, 

383
00:21:32,920 --> 00:21:33,960
right? 
Like that's kind of how holy 

384
00:21:33,960 --> 00:21:35,800
priest goes. 
We're not a, you know, put your 

385
00:21:37,520 --> 00:21:39,280
hots on people and call it a 
day, right? 

386
00:21:39,280 --> 00:21:41,000
If I see someone injured, I'm 
going to make them uninjured. 

387
00:21:41,200 --> 00:21:43,400
That it's my job. 
So I. 

388
00:21:45,200 --> 00:21:47,960
I, I just want to, I want to 
jump in a bit. 

389
00:21:49,480 --> 00:21:53,960
So some of the, some of the 
changes, especially with like 

390
00:21:53,960 --> 00:21:56,800
yours and with elemental 
shamans, I'm not going to give 

391
00:21:56,800 --> 00:22:00,360
the details of that. 
Some of them you can't analyze 

392
00:22:00,440 --> 00:22:04,200
exactly based on where we are 
right now because they are 

393
00:22:04,200 --> 00:22:10,880
adjusting mob damage and player 
health in the next tier to 

394
00:22:10,880 --> 00:22:15,520
further adjust things so that 
they're not doing spike damage 

395
00:22:16,000 --> 00:22:22,280
and that you're you're going to 
have to heal to keep to top 

396
00:22:22,280 --> 00:22:25,560
people off. 
If you're not yo yoing in 

397
00:22:25,560 --> 00:22:29,760
somebody's health right back to 
full in a single button press, a

398
00:22:30,520 --> 00:22:35,880
short burst window of of haste 
to allow you to do that triage 

399
00:22:35,880 --> 00:22:39,320
faster can be useful in that 
moment. 

400
00:22:39,760 --> 00:22:44,560
Healers in general typically 
don't like specking haste. 

401
00:22:44,920 --> 00:22:47,600
You don't want to be casting 
your spells faster. 

402
00:22:47,800 --> 00:22:52,400
Normally you want your heels to 
be more potent when you do cast 

403
00:22:52,400 --> 00:22:59,120
them, but in a period of the 
damage, being able to like get a

404
00:22:59,120 --> 00:23:04,760
short window of haste so that 
you can hit the people the heels

405
00:23:04,760 --> 00:23:10,360
faster and that your heart will 
take those people up faster can 

406
00:23:10,360 --> 00:23:14,080
be beneficial. 
It could I mean, I guess I'm 

407
00:23:14,080 --> 00:23:17,480
maybe I'm I'm not being honest 
with my own play style, because 

408
00:23:17,480 --> 00:23:19,880
if the two that are giving me 
renew are gonna be prayer of 

409
00:23:19,880 --> 00:23:22,640
mending, which is like I don't, 
I don't even look when I'm 

410
00:23:22,640 --> 00:23:24,520
casting prayer of mending, 
right, like that is just 

411
00:23:24,520 --> 00:23:26,800
wherever my mouse happens to be.
When I get the Ding, the prayer 

412
00:23:26,800 --> 00:23:28,680
of mending is up. 
They get prayer of mending 

413
00:23:28,680 --> 00:23:29,440
right. 
It's gonna jump around, 

414
00:23:29,440 --> 00:23:32,520
especially in raids or like any 
time that like like it's gonna 

415
00:23:32,520 --> 00:23:34,120
jump around. 
It doesn't matter, right. 

416
00:23:34,120 --> 00:23:35,840
So I'm not paying any attention 
to that. 

417
00:23:36,520 --> 00:23:41,600
And holy word, Serenity Blue 
hand, is that OK? 

418
00:23:41,600 --> 00:23:43,360
That actually is a little bit 
more of a fairpoint, right? 

419
00:23:43,360 --> 00:23:48,000
If that's putting a little bit 
of renew on people and also 

420
00:23:48,000 --> 00:23:50,600
increasing my haste, that is 
closer to an emergency heel 

421
00:23:50,600 --> 00:23:51,760
since it is a pretty chunky 
heel. 

422
00:23:51,760 --> 00:23:54,840
So that is an argument I would 
buy. 

423
00:23:55,520 --> 00:23:59,720
I don't know that I love tying 
it to a thing that's like 2 

424
00:23:59,720 --> 00:24:02,800
steps removed from my actual, I 
guess one step removed from my 

425
00:24:02,800 --> 00:24:06,000
actual spells, right? 
Like again, we don't think about

426
00:24:06,440 --> 00:24:07,760
renew. 
It's not like I'm like I'm 

427
00:24:07,760 --> 00:24:09,400
casting this and renew will go 
on them. 

428
00:24:09,400 --> 00:24:13,880
I had to like go back into my, 
you know, talent list to try to 

429
00:24:13,880 --> 00:24:18,440
figure out where renew even 
comes from, which maybe is kind 

430
00:24:18,440 --> 00:24:20,240
of the point. 
I mean, if they're saying if 

431
00:24:20,240 --> 00:24:22,600
they're saying they want us to 
be interacting with them more, 

432
00:24:22,600 --> 00:24:24,240
like maybe what they want is 
they want me to think about 

433
00:24:24,240 --> 00:24:28,480
renew a little bit stronger. 
I don't want to, but I mean, 

434
00:24:28,480 --> 00:24:30,000
whatever. 
I'd already just whined about 

435
00:24:30,000 --> 00:24:32,840
the fact in they're making havoc
demon hunters back into essence 

436
00:24:32,840 --> 00:24:34,160
break. 
So, like, I love whining. 

437
00:24:34,160 --> 00:24:36,680
Clearly. 
Yeah, I'm being kind of a 

438
00:24:36,680 --> 00:24:38,560
negative Nancy. 
I'm hearing that in my voice now

439
00:24:38,560 --> 00:24:44,640
that I, now that I listen, I, I,
I mean, honestly, I don't think 

440
00:24:44,640 --> 00:24:47,360
it's going to change my holy 
priest play style, right? 

441
00:24:47,360 --> 00:24:49,920
I, I, I think mostly it's just, 
I don't get it. 

442
00:24:49,920 --> 00:24:51,720
I don't understand why that's 
what they chose to do. 

443
00:24:51,720 --> 00:24:53,200
And so I'm being kind of a jerk 
about it. 

444
00:24:54,360 --> 00:24:56,400
If I'm gonna be a little a 
little mean, I do wanna make a, 

445
00:24:56,400 --> 00:24:59,720
a, a silly little joke that it's
funny that they're saying they 

446
00:24:59,720 --> 00:25:01,640
don't want it to be bursty. 
And then Havoc, they were like, 

447
00:25:01,640 --> 00:25:04,040
So what we're gonna give you is 
the burst damage. 

448
00:25:04,200 --> 00:25:06,560
That's gonna be bigger, right? 
You're gonna burst so much 

449
00:25:06,560 --> 00:25:08,120
harder. 
You can burst a little longer, 

450
00:25:08,200 --> 00:25:13,000
sick, Which I'm being, I'm being
kind of mean because like, yeah,

451
00:25:13,000 --> 00:25:15,360
like I just said that Havoc is a
really burst heavy speck. 

452
00:25:15,360 --> 00:25:17,200
And I think that it's fair for 
us to have some burst heavy 

453
00:25:17,200 --> 00:25:18,440
specks. 
I think it's super valid. 

454
00:25:18,440 --> 00:25:19,880
I think what else are you gonna 
buff, right? 

455
00:25:19,880 --> 00:25:21,200
And Havoc, you're gonna buff the
burst. 

456
00:25:21,200 --> 00:25:23,120
We are a burst class sick. 
We love it. 

457
00:25:23,120 --> 00:25:24,600
We're all. 
What? 

458
00:25:25,240 --> 00:25:28,760
We could buff glide. 
You could if you buff vengeful 

459
00:25:28,760 --> 00:25:30,520
retreat and you made everyone I 
take it back. 

460
00:25:30,520 --> 00:25:32,080
They should force you to stack 
into things and they should 

461
00:25:32,080 --> 00:25:34,160
force everyone to stack into an 
inertia build and they should 

462
00:25:34,160 --> 00:25:36,520
make it so that you get so much 
better when you do your little 

463
00:25:36,520 --> 00:25:37,960
vengeful retreat and then fell 
rush back in. 

464
00:25:38,080 --> 00:25:40,880
That is the reason I love havoc 
Demon Hunter and I will do it. 

465
00:25:40,880 --> 00:25:42,320
I do it in mythic plus. 
I don't care. 

466
00:25:42,480 --> 00:25:44,000
I do not care how stressed my 
tank is. 

467
00:25:44,000 --> 00:25:45,920
I don't care that I make my 
tanks pull the entire pack. 

468
00:25:45,920 --> 00:25:52,280
It's so fun I I miss havoc A. 
Little I I also I also kinda 

469
00:25:52,280 --> 00:25:58,240
like your priest set bonus 
because it has a little bit of 

470
00:25:58,240 --> 00:26:00,880
versatility. 
Like yes, when you're doing that

471
00:26:00,880 --> 00:26:04,960
healing, the haste may not be 
the top thing on your mind and 

472
00:26:05,160 --> 00:26:09,000
putting that renew is something 
that you have to look at, but 

473
00:26:09,000 --> 00:26:11,640
that haste can then turn into 
like faster smites. 

474
00:26:11,640 --> 00:26:14,080
You're like, OK, let me make 
sure that I'm keeping like the 

475
00:26:14,360 --> 00:26:16,400
the renews on three people. 
And then I'm just going to like 

476
00:26:16,600 --> 00:26:17,680
smite, smite, smite, smite, 
smite. 

477
00:26:17,680 --> 00:26:20,560
OK crap, I got to go back to 
healing so that like. 

478
00:26:20,560 --> 00:26:25,360
Taste like. 
It's only 6%, it's 2% per renew 

479
00:26:25,760 --> 00:26:29,400
and then when you have 3 renews 
it caps out at the 6% paste 

480
00:26:29,400 --> 00:26:32,080
bonus that you're getting. 
So it's not I. 

481
00:26:32,440 --> 00:26:35,240
Don't think anybody's even going
to feel that difference in 

482
00:26:35,280 --> 00:26:37,680
casts. 
I don't that takes a 2 second 

483
00:26:37,680 --> 00:26:41,120
cast to a 1.9 second cast. 
I guess Basically, yeah. 

484
00:26:41,120 --> 00:26:42,960
It's. 
Like if you catch somebody about

485
00:26:42,960 --> 00:26:46,080
to drop, you'll, you'll be 
thankful for it, right? 

486
00:26:46,120 --> 00:26:49,560
I feel like, so I mean just 
pretty specifically, if 

487
00:26:49,560 --> 00:26:52,520
somebody's in danger like that, 
you have like 100 instant cast 

488
00:26:52,520 --> 00:26:54,800
spells that you would send 
before you would think of 

489
00:26:54,800 --> 00:26:56,240
casting something hard casting, 
right? 

490
00:26:56,920 --> 00:26:58,000
What? 
Anyways, I don't know. 

491
00:26:58,000 --> 00:26:59,520
Priests all. 
About does prepares our self 

492
00:26:59,520 --> 00:27:02,520
heal I mean yeah we have like 
our guardian spirit we do like. 

493
00:27:03,320 --> 00:27:04,200
What is it? 
Power Word. 

494
00:27:04,200 --> 00:27:06,080
Serenity. 
Instant Cast. 

495
00:27:06,080 --> 00:27:09,520
It's instant cast. 
Yeah, we we have very few sit 

496
00:27:09,520 --> 00:27:11,880
and casts. 
And don't you get free casts of 

497
00:27:11,880 --> 00:27:14,200
flash flash heal? 
Isn't it instant cast of flash 

498
00:27:14,200 --> 00:27:15,280
heal? 
I. 

499
00:27:15,640 --> 00:27:18,680
Just feel like. 
Yeah, I, I, this is, again, I'm 

500
00:27:18,680 --> 00:27:20,120
just kind of like scrolling on 
the forms. 

501
00:27:20,120 --> 00:27:25,000
This is very unpopular. 
I well, and the other thing is 

502
00:27:25,440 --> 00:27:27,280
Manny's like, oh, well, you 
could like, you know, gain this 

503
00:27:27,280 --> 00:27:28,920
system and like, here's what I 
need to haste. 

504
00:27:29,120 --> 00:27:33,680
But both of the spells put renew
on people are just like, they're

505
00:27:33,680 --> 00:27:35,680
just part of my core rotation, 
right? 

506
00:27:35,680 --> 00:27:37,720
Like, I, I'm just gonna, I'm 
just gonna keep my prayer of 

507
00:27:37,760 --> 00:27:39,360
ending up. 
I'm gonna keep my holy word 

508
00:27:39,360 --> 00:27:44,200
serenity uncapped. 
I'm I I'm not gonna like I I I 

509
00:27:44,320 --> 00:27:45,960
don't know. 
I again, I really just kind of 

510
00:27:45,960 --> 00:27:48,560
think it's nothing right? 
Like I'm being a little bit like

511
00:27:48,640 --> 00:27:51,880
mean about it. 
I don't, I don't think it's, I 

512
00:27:51,880 --> 00:27:53,720
mean. 
Then like that, that would be a 

513
00:27:53,720 --> 00:27:55,760
complaint about the numbers 
itself. 

514
00:27:55,920 --> 00:28:00,400
I don't think that they want you
to get like 10% per person so 

515
00:28:00,400 --> 00:28:03,800
that you're like constantly 
powered and fused with 30% 

516
00:28:03,800 --> 00:28:05,640
running. 
Clearly that's not what they 

517
00:28:05,640 --> 00:28:10,160
want, so it's got to be 
downwards from there. 6% seems 

518
00:28:10,160 --> 00:28:15,360
like a small general boost to 
your throughput, both healing 

519
00:28:15,360 --> 00:28:17,920
and damage, but like it could go
up from there. 

520
00:28:17,920 --> 00:28:22,600
Like do you do you like if it 
was 3% per then that caps at 99 

521
00:28:22,600 --> 00:28:26,120
Percent is like more than half a
A. 

522
00:28:26,960 --> 00:28:29,120
Or just make it crit something 
they want. 

523
00:28:30,720 --> 00:28:32,360
Oh yeah man, give me credit. 
Love that. 

524
00:28:32,640 --> 00:28:37,920
I will also say, again, 
comparing the two that I know, 

525
00:28:38,320 --> 00:28:42,520
Havoc is getting a 12% increase 
damage of Blade Dance, Chaos 

526
00:28:42,520 --> 00:28:46,560
Strike and Essence Break, which 
are like the core spells, like 

527
00:28:48,040 --> 00:28:49,760
I'm not tripping out Blade Dance
and Chaos Strike. 

528
00:28:49,760 --> 00:28:51,200
Those are just the two buttons 
you press, right? 

529
00:28:51,200 --> 00:28:55,480
So they're just getting 
essentially a flat 12% buff and 

530
00:28:55,680 --> 00:28:59,240
essence Brake increases like it 
is 2 seconds longer. 

531
00:28:59,280 --> 00:29:02,200
Essence Brake is like the 
entrance entrance to our big 

532
00:29:02,200 --> 00:29:04,480
burst damage. 
So we have two seconds longer of

533
00:29:04,480 --> 00:29:07,720
burst damage. 
We have 25% increase initial 

534
00:29:07,720 --> 00:29:09,520
strike damage on top of that 
12%. 

535
00:29:09,520 --> 00:29:15,920
Like I guess it just actually 
comparing these two, it also 

536
00:29:15,920 --> 00:29:19,760
just kind of feels sort of weak 
like the best I guess that is my

537
00:29:19,760 --> 00:29:23,000
renew healing is increased by 
10% and renew healing is just 

538
00:29:23,000 --> 00:29:26,080
like carry over healing. 
Like that's not really a like 

539
00:29:26,320 --> 00:29:32,600
can help me in emergencies. 
You've got a thing that if you 

540
00:29:32,600 --> 00:29:37,040
maintain it, you have a flat 6% 
buff the entirety of the time 

541
00:29:37,360 --> 00:29:40,960
versus particular things that 
give you windows of damage, 

542
00:29:40,960 --> 00:29:43,480
right. 
So the magnitude of a flat buff 

543
00:29:43,480 --> 00:29:46,520
versus like that window is 
obviously going to be different,

544
00:29:46,520 --> 00:29:51,280
like elemental shamans getting 
25% to its spenders. 

545
00:29:51,560 --> 00:29:55,200
So like the Earth shock, the 
earthquake, the elemental blast,

546
00:29:55,200 --> 00:30:00,600
25% extra damage on your two set
bonus, which is higher than a 

547
00:30:00,600 --> 00:30:02,680
6%. 
But it's only when I'm playing 

548
00:30:02,680 --> 00:30:06,400
those spenders. 
There's other complications, 

549
00:30:06,400 --> 00:30:09,400
aftershocks sort of stuff that 
that means that number is 

550
00:30:09,400 --> 00:30:10,880
different. 
But like, yeah, you're going to 

551
00:30:10,880 --> 00:30:16,000
see things that are particular 
windows of time versus like a 

552
00:30:16,080 --> 00:30:18,280
flat maintenance being 
different. 

553
00:30:18,520 --> 00:30:20,400
Maybe you just don't like the 
flat maintenance, 'cause then 

554
00:30:20,400 --> 00:30:22,000
it's like, yeah, I'm never gonna
feel bad. 

555
00:30:22,440 --> 00:30:25,600
Yeah, well, I I would argue the 
play dance and chaos striker 

556
00:30:25,600 --> 00:30:29,400
flat maintenance, but no, I I 
hear what you're saying yeah, I 

557
00:30:29,400 --> 00:30:32,800
mean like again, I just don't to
be honest, though like if you 

558
00:30:33,160 --> 00:30:35,480
like we're like, hey, we're 
actually doing a pop quiz. 

559
00:30:35,640 --> 00:30:39,760
What's your tier set bonus? 
This tier could not tell you to 

560
00:30:39,760 --> 00:30:44,600
save my damn life. 
So like, you know, I am I really

561
00:30:44,600 --> 00:30:46,520
going to care about am I going 
to care about this in an hour? 

562
00:30:46,520 --> 00:30:48,440
No, right. 
Like it's, it's not that big of 

563
00:30:48,440 --> 00:30:51,440
a deal. 
I I don't think it's great, but 

564
00:30:51,440 --> 00:30:53,480
I haven't run the numbers right.
I don't know how it actually 

565
00:30:53,480 --> 00:30:55,360
stems out. 
It's not going to change whether

566
00:30:55,360 --> 00:30:57,760
or not I choose to play holy 
priest or what, like, you know, 

567
00:30:58,280 --> 00:31:02,440
whatever. 
I'm looking at our we have a Are

568
00:31:03,360 --> 00:31:06,880
you holy? 
I know you're just like I was 

569
00:31:06,880 --> 00:31:09,440
trying to find, I was checking 
to see if it was if our priest 

570
00:31:09,440 --> 00:31:12,800
was playing holy to see what 
percentage of her heels were 

571
00:31:12,840 --> 00:31:15,000
renew, but she's playing 
discipline. 

572
00:31:15,840 --> 00:31:20,960
Somebody said in the forums who 
I'm just going to trust purely, 

573
00:31:20,960 --> 00:31:23,320
it's about 5 to 8% of our 
output. 

574
00:31:23,520 --> 00:31:28,880
OK. 
To be fair also well, I know we 

575
00:31:28,880 --> 00:31:31,240
just got a buff. 
I've been told holy is weak 

576
00:31:31,240 --> 00:31:32,520
right now. 
I just play whatever I want. 

577
00:31:32,520 --> 00:31:34,640
I don't play with enough people 
to like be able to cross 

578
00:31:34,640 --> 00:31:36,800
compare. 
I'm assuming that the reason 

579
00:31:36,800 --> 00:31:38,760
that I tend to be bottom of my 
healing meters is because 

580
00:31:38,760 --> 00:31:40,720
everyone else has been doing it 
for a lot longer than me in a 

581
00:31:40,720 --> 00:31:42,760
better gear. 
Could possible that it's you 

582
00:31:42,760 --> 00:31:47,880
know, like so I my understanding
is that holy kind of is hurting 

583
00:31:47,880 --> 00:31:51,720
for help right now and but 
again, we did just get buffed or

584
00:31:51,720 --> 00:31:54,200
we are getting buffed. 
I don't know we do is where 

585
00:31:54,240 --> 00:31:56,600
there's buffs coming or have 
occurred already. 

586
00:31:57,000 --> 00:32:01,520
The holy priest buffs will be in
existence now or potentially 

587
00:32:01,560 --> 00:32:06,480
some other time, so who know? 
Again, I really like this is the

588
00:32:06,480 --> 00:32:11,440
longest I've ever thought about 
any tier set bonus in my life, 

589
00:32:11,800 --> 00:32:14,200
so I'm nitpicking with numbers 
that I don't really know how to 

590
00:32:14,200 --> 00:32:16,000
like, you know, calculate out 
long term. 

591
00:32:17,200 --> 00:32:19,760
All right. 
Well sort of an aside, but a 

592
00:32:19,760 --> 00:32:21,920
complication is something we 
were talking about last week. 

593
00:32:22,840 --> 00:32:28,040
Care set bonuses in season 1 
where something that people went

594
00:32:28,040 --> 00:32:31,480
super fast to get their four 
set. 

595
00:32:31,840 --> 00:32:39,080
They would get a drop hopefully 
from the from the first week in 

596
00:32:39,080 --> 00:32:41,000
the raid. 
They would pull pull one from 

597
00:32:41,000 --> 00:32:44,000
their vault. 
People would go into LFR, they 

598
00:32:44,000 --> 00:32:50,120
would get their AOTC or Keystone
Master to get a charge and they 

599
00:32:50,120 --> 00:32:54,040
would get their four set ASAP. 
But then we started talking 

600
00:32:54,040 --> 00:32:56,600
about make sure you grab your 
bonus rolls and stuff. 

601
00:32:57,280 --> 00:33:00,880
There's going to be again that 
math thing where it's like when 

602
00:33:01,040 --> 00:33:03,360
there always is when you break 
your, your tear set. 

603
00:33:03,520 --> 00:33:07,200
Is your, is it OK to go 2 and 
two or do you want to hold off 

604
00:33:07,200 --> 00:33:10,360
to get the four set? 
There's also going to be now a 

605
00:33:10,360 --> 00:33:15,920
math of how much do you delay 
milking those bonus rolls if the

606
00:33:15,920 --> 00:33:23,640
tear set drops and tear sets 
this tear wow tear sets in 12.1 

607
00:33:24,320 --> 00:33:26,920
are going to be operating 
differently than they have in 

608
00:33:26,920 --> 00:33:29,840
the past. 
When you get the token, you'll 

609
00:33:29,840 --> 00:33:34,320
get a tier set with its bone, 
with its bonuses and so forth, 

610
00:33:35,120 --> 00:33:37,800
and the specific secondary 
stats. 

611
00:33:37,800 --> 00:33:42,240
If you roll a tertiary stat, so 
be it, but if you take a piece 

612
00:33:42,240 --> 00:33:46,880
of gear and put it in the 
catalyst, the tier set will 

613
00:33:46,880 --> 00:33:51,840
retain the secondary stats of 
the piece that you turned into 

614
00:33:52,760 --> 00:33:58,080
into the tear. 
So now there might be people who

615
00:33:58,080 --> 00:34:02,840
are looking for particular 
pieces from that are off tear 

616
00:34:02,840 --> 00:34:10,199
pieces from like mythic plus or 
other things, or from other 

617
00:34:10,199 --> 00:34:15,719
bosses within the same raid. 
But if it gets from the boss in 

618
00:34:15,719 --> 00:34:17,600
the raid, I don't think you can 
catalyze it right? 

619
00:34:18,600 --> 00:34:22,000
You can catalyze, yeah, you can 
catalyze a ton of stuff. 

620
00:34:22,480 --> 00:34:26,080
Like I think you can catalyze 
robots drops, yes. 

621
00:34:26,080 --> 00:34:27,719
You can catalyze delve stuff. 
Yeah, you can. 

622
00:34:27,960 --> 00:34:31,360
You 100% catalyze from RAID. 
OK, the raid one was the the 

623
00:34:31,360 --> 00:34:34,880
only thing I was thinking about.
But anyways, so there might be a

624
00:34:35,040 --> 00:34:38,280
thing where we've now got a 
longer tail on people getting 

625
00:34:38,280 --> 00:34:43,440
their tears set where they take 
their token, they get their 

626
00:34:43,440 --> 00:34:45,280
token to like yeah, I'm happy 
for that. 

627
00:34:45,440 --> 00:34:50,000
Or it comes in the in the great 
vault. 

628
00:34:50,760 --> 00:34:55,480
But then there is a actual best 
in slot item that is only best 

629
00:34:55,480 --> 00:34:59,120
in slot when you take it, when 
you get it and then catalyze it.

630
00:34:59,600 --> 00:35:06,240
So we might have a longer tail 
on itemization for tear sets. 

631
00:35:06,640 --> 00:35:11,760
Is this something that like you 
would be happy about or sad 

632
00:35:11,760 --> 00:35:16,800
about John? 
I don't understand the question.

633
00:35:16,800 --> 00:35:19,800
Am I happy or sad about the 
stats not changing when I 

634
00:35:19,800 --> 00:35:20,480
catalyst? 
Stats. 

635
00:35:20,600 --> 00:35:22,720
The stats changing Yo you're 
happy about this change? 

636
00:35:25,480 --> 00:35:27,040
Yeah. 
So it's like 5050, right? 

637
00:35:27,040 --> 00:35:29,000
So I'm happy that if I have a 
piece that's good. 

638
00:35:29,000 --> 00:35:35,320
So let's say for example, I had 
the plate gloves from Seat of 

639
00:35:35,320 --> 00:35:38,800
the Travert that have the 
cantrip of extra shadow damage 

640
00:35:38,800 --> 00:35:41,440
on them and I needed a piece for
tear. 

641
00:35:41,440 --> 00:35:43,480
I could catalyze those. 
They would keep their haze 1st 

642
00:35:43,480 --> 00:35:45,640
and I would keep my cantrip and 
that's nice. 

643
00:35:45,640 --> 00:35:49,440
That feels good. 
This will allow you to farm 

644
00:35:49,440 --> 00:35:53,320
pieces out of mythic plus or the
vault or through bonus rules 

645
00:35:53,600 --> 00:35:57,120
that have a stat optimization 
that is more favorable to you so

646
00:35:57,120 --> 00:35:59,000
that you can then catalyze them 
and use them. 

647
00:35:59,000 --> 00:36:00,560
And this doesn't work just for 
tier pieces. 

648
00:36:00,720 --> 00:36:04,160
This is bracers, boots, belt, 
cloak, all of that. 

649
00:36:04,160 --> 00:36:09,200
So the only problem is the way 
that it works now is I can 

650
00:36:09,560 --> 00:36:13,120
correct stats in a bad piece. 
So let's say I get a a chess 

651
00:36:13,120 --> 00:36:14,720
piece that's versatility of 
mastery. 

652
00:36:15,000 --> 00:36:18,000
But my tier set chest is haste 
mastery and that's a better 

653
00:36:18,000 --> 00:36:20,400
combo for me. 
I can convert it to haste 

654
00:36:20,400 --> 00:36:22,960
mastery. 
So I lose the ability to correct

655
00:36:23,560 --> 00:36:28,360
poorly stated items, but I gain 
the ability to properly stat my 

656
00:36:28,360 --> 00:36:30,680
tier sets. 
And as we know, different specs 

657
00:36:30,960 --> 00:36:35,000
in different specs of each class
want different stat priorities. 

658
00:36:35,440 --> 00:36:38,800
Fury warriors, I think it's 
mastery haste, whereas arms and 

659
00:36:38,800 --> 00:36:41,920
prot are crit haste. 
So now you're not locked into 

660
00:36:41,920 --> 00:36:44,440
one set of stats for tier set. 
You can customize it. 

661
00:36:44,560 --> 00:36:46,640
So I think that's a positive. 
But I do think losing the 

662
00:36:46,640 --> 00:36:51,520
ability to correct bad stats on 
an item is is kind of a bummer, 

663
00:36:51,520 --> 00:36:54,600
but there's one away the other. 
I think probably it makes it 

664
00:36:54,600 --> 00:36:57,080
better because now if you play 
multiple specs, you have that 

665
00:36:57,080 --> 00:37:00,080
option to do it. 
I don't think it's slow gearing.

666
00:37:00,080 --> 00:37:02,760
I think if anything, that tier 
set acquisition is going to be 

667
00:37:02,760 --> 00:37:08,640
faster because the catalyst 
charges that you get from doing 

668
00:37:08,640 --> 00:37:12,880
content this season are starting
to drop from day one next 

669
00:37:12,880 --> 00:37:15,240
season. 
So you don't have to complete 

670
00:37:15,240 --> 00:37:17,680
your four set before you can 
start earning those catalyst 

671
00:37:17,680 --> 00:37:20,280
charges. 
The achievement still exists 

672
00:37:20,280 --> 00:37:23,600
that when you complete your four
set, but it doesn't unlock the 

673
00:37:23,600 --> 00:37:25,960
ability for me to drop. 
It increases the frequency of 

674
00:37:25,960 --> 00:37:28,040
them dropping. 
So if you're doing a lot of 

675
00:37:28,040 --> 00:37:32,360
content, which a lot of sweaty 
neck beards are at the beginning

676
00:37:32,360 --> 00:37:34,440
of the season, you're going to 
be able to get 4 piece probably 

677
00:37:34,440 --> 00:37:37,600
in that first week anyway. 
So if you're if you're somebody 

678
00:37:37,600 --> 00:37:40,680
who was getting it in week 1 or 
Week 2 before, you might be able

679
00:37:40,680 --> 00:37:42,160
to get it faster this time 
around. 

680
00:37:43,400 --> 00:37:44,400
Yeah. 
So I think it's, I mean, the 

681
00:37:44,400 --> 00:37:47,080
changes it's got a positive and 
a negative to it. 

682
00:37:47,080 --> 00:37:49,760
I don't feel either way about it
because I really only play prod.

683
00:37:49,760 --> 00:37:53,320
So I don't it'll just be nice to
know that I can if let's say the

684
00:37:53,360 --> 00:37:56,400
the shoulders are, you know, 
crit mastery and I don't really 

685
00:37:56,400 --> 00:37:58,400
care for that. 
I will just be able to find 

686
00:37:58,400 --> 00:38:00,480
better shoulders somewhere and 
and convert those. 

687
00:38:00,480 --> 00:38:02,760
So I think it's, I think it's, 
yeah, it's whatever. 

688
00:38:03,440 --> 00:38:07,240
All right, Lex, you and your 
team are going to be concerned 

689
00:38:07,240 --> 00:38:09,360
about this or just moving on 
with your lives. 

690
00:38:09,640 --> 00:38:12,040
I think just moving on with our 
lives, I think everyone is 

691
00:38:12,040 --> 00:38:15,960
already either like the type of 
pusher who's doing like high 

692
00:38:15,960 --> 00:38:19,600
level stat priorities or someone
like me who's like number big, 

693
00:38:20,640 --> 00:38:22,080
great. 
OK, we're going to go with that.

694
00:38:22,400 --> 00:38:24,960
So you know, like it's not going
to fundamentally it it might 

695
00:38:24,960 --> 00:38:27,040
change things a little bit for 
me if I'm paying a little bit 

696
00:38:27,040 --> 00:38:29,800
more attention to what I'm 
catalyzing, but realistically 

697
00:38:29,800 --> 00:38:32,640
I'm going to be chasing four 
piece and whatever got to be 4 

698
00:38:32,640 --> 00:38:33,320
piece. 
What I'll do. 

699
00:38:33,680 --> 00:38:35,600
Although actually that is a very
interesting that that is 

700
00:38:36,040 --> 00:38:38,560
probably going to change the 
calculus of what I do catalyze. 

701
00:38:38,840 --> 00:38:42,000
So yeah, and I I think it could 
potentially I don't think it's 

702
00:38:42,000 --> 00:38:44,960
going to fundamentally change my
mindset on anything too much. 

703
00:38:45,640 --> 00:38:48,520
I think it's, I think it, it 
might mean the gearing is a 

704
00:38:48,520 --> 00:38:50,720
little bit more relevant long 
term, which I know is one of the

705
00:38:50,720 --> 00:38:54,160
bigger fears that my, like I've,
I've heard some people say about

706
00:38:54,160 --> 00:38:56,600
the bonus rules is that it makes
the like gear that's being 

707
00:38:56,600 --> 00:39:01,000
dropped less meaningful. 
But if you are doing a little 

708
00:39:01,000 --> 00:39:04,480
bit more stat priority chasing, 
maybe that'll make it a little 

709
00:39:04,480 --> 00:39:06,120
bit more meaningful to get 
random loot. 

710
00:39:06,400 --> 00:39:09,960
But by and large, I don't I, I, 
I, I think it's an interesting 

711
00:39:09,960 --> 00:39:11,160
choice. 
I'd love to have been in the 

712
00:39:11,160 --> 00:39:13,960
room when they were making that 
decision because again, I'm I'm 

713
00:39:13,960 --> 00:39:17,240
just like not 100% for why that 
was the call they made. 

714
00:39:17,240 --> 00:39:19,160
But I don't think it's like a 
bad call, right? 

715
00:39:19,160 --> 00:39:21,600
I'm not like unhappy that that's
what they ended up deciding to 

716
00:39:21,600 --> 00:39:22,920
do. 
I don't have strong feelings 

717
00:39:22,920 --> 00:39:25,560
about it either way. 
Are you worried about it, Manny?

718
00:39:27,720 --> 00:39:30,480
I think that like, as Sean said,
we're getting the catalyst 

719
00:39:30,680 --> 00:39:34,400
charges immediately from stuff. 
So like it. 

720
00:39:35,000 --> 00:39:38,800
I've never felt lacking for 
catalyst charges. 

721
00:39:38,800 --> 00:39:40,640
There's been times where I've 
been like, oh, I better put 

722
00:39:40,640 --> 00:39:42,080
something on because I've hit 
the cap. 

723
00:39:42,120 --> 00:39:43,640
It's to be almost the opposite 
way. 

724
00:39:44,160 --> 00:39:50,280
I just feel like I like the 
chase of particular gear. 

725
00:39:51,040 --> 00:39:59,920
I, I feel like the, the biggest 
issue I'm going to have is going

726
00:39:59,920 --> 00:40:06,120
to be the something will drop in
the vault that's got the exact 

727
00:40:06,120 --> 00:40:09,080
right stats and then going back 
to that bonus rule situation 

728
00:40:09,080 --> 00:40:11,600
where it's like. 
Oh, I wish I could freeze this 

729
00:40:11,600 --> 00:40:13,480
or am I going to like delay sort
of thing? 

730
00:40:13,480 --> 00:40:16,720
I think it's just it's going to 
be that math that I was 

731
00:40:16,840 --> 00:40:20,880
complaining about last week, but
that's that's about it. 

732
00:40:21,960 --> 00:40:25,760
Moving on from the gear and 
gearing woes, we've got 

733
00:40:25,760 --> 00:40:29,520
something that is new 
integration. 

734
00:40:31,040 --> 00:40:35,120
Discord is going to have an 
integration where you can have a

735
00:40:35,360 --> 00:40:39,040
particular Discord channel that 
will be integrated with your 

736
00:40:39,040 --> 00:40:43,720
Guild chat if your Guild leaders
decide that they're going to do 

737
00:40:43,720 --> 00:40:48,320
that. 
So this is going to be. 

738
00:40:50,400 --> 00:40:53,560
It feels like Blizzard's always 
just a little bit late to the 

739
00:40:53,560 --> 00:40:58,120
perfect answer because like back
in the day, they're like, yeah, 

740
00:40:58,120 --> 00:41:01,120
we're going to have these 
communities and it's going to 

741
00:41:01,120 --> 00:41:03,520
be, it's going to be fine and 
you won't need Discord. 

742
00:41:03,520 --> 00:41:04,800
And it was like, you're going to
need Discord. 

743
00:41:05,480 --> 00:41:08,480
Everybody's using Discord. 
And now there's everybody 

744
00:41:08,480 --> 00:41:11,480
complaining about like ID 
verifications and blah, blah, 

745
00:41:11,480 --> 00:41:13,200
blah. 
And now maybe Discord's not 

746
00:41:13,200 --> 00:41:15,360
going to be the thing. 
And here comes my, I'll be like,

747
00:41:15,360 --> 00:41:19,600
we're doing Discord integration,
but ignoring all of that. 

748
00:41:20,400 --> 00:41:23,640
I'd love this. 
I there are times where it's 

749
00:41:23,640 --> 00:41:27,480
like, oh, something's happening 
or I'm like, maybe I'm in in 

750
00:41:27,480 --> 00:41:32,120
game, or maybe I'm not in game 
and being able to connect with 

751
00:41:32,120 --> 00:41:36,320
those people is I love it. 
So I'm really glad for this. 

752
00:41:36,720 --> 00:41:38,720
Much better than selfie Cam. 
Thank you, Blizzard. 

753
00:41:41,440 --> 00:41:43,360
Lex, what about you? 
Is this something that the 

754
00:41:43,560 --> 00:41:45,200
Timbermal Tavern might take 
advantage of? 

755
00:41:45,680 --> 00:41:47,360
Oh yeah, I think this could be 
incredible. 

756
00:41:47,600 --> 00:41:53,040
I think we, we, we are a very 
like a Guild that is, is happy 

757
00:41:53,040 --> 00:41:58,200
to do things as people want to 
do things, but we're also all, 

758
00:41:58,200 --> 00:42:00,920
you know, busy. 
And so we're rarely like sitting

759
00:42:00,920 --> 00:42:04,800
on the game doing content 
waiting for people to join a 

760
00:42:04,800 --> 00:42:08,080
mythic plus, right. 
So there's a lot of like like 

761
00:42:08,080 --> 00:42:10,680
switching between like, oh, I 
got to go message and discord 

762
00:42:10,680 --> 00:42:13,560
and then like while I'm saying, 
oh, we need another DPS, someone

763
00:42:13,560 --> 00:42:16,440
else comes in and I'm like, oh, 
wait, like it just, it's not 

764
00:42:16,440 --> 00:42:18,120
that big of a deal, but it's a 
lot of coordination. 

765
00:42:18,360 --> 00:42:21,120
And so I think if we could make 
it so everyone is just chatting 

766
00:42:21,120 --> 00:42:23,720
in one channel and it, you know,
you don't have to be online to 

767
00:42:23,720 --> 00:42:25,640
see that Channel. 
And you also so don't have to be

768
00:42:26,120 --> 00:42:29,120
doing something off the game. 
Like, you know, often one person

769
00:42:29,120 --> 00:42:31,080
will be the one who's 
coordinating in the Discord and 

770
00:42:31,080 --> 00:42:33,840
like trying to feed that back to
the people who are doing stuff 

771
00:42:33,840 --> 00:42:35,720
and guilt chat. 
And I, yeah, I think it's a big 

772
00:42:35,720 --> 00:42:37,840
win. 
I do remember when they 

773
00:42:37,840 --> 00:42:39,880
introduced communities and we 
were like, oh, like we were so 

774
00:42:39,880 --> 00:42:42,200
excited about that. 
Maybe it was like me and like 

775
00:42:42,200 --> 00:42:43,720
three other people. 
We were like, yeah, we're 

776
00:42:43,720 --> 00:42:45,120
totally going to make 
communities happy. 

777
00:42:45,120 --> 00:42:46,520
And it happened. 
That's going to be so great. 

778
00:42:46,520 --> 00:42:48,080
It's going to be such a great 
way to connect. 

779
00:42:48,760 --> 00:42:50,240
So, you know, rest in peace to 
communities. 

780
00:42:51,240 --> 00:42:55,120
But yeah, no, I'm, I, I think 
this is going to be really good 

781
00:42:55,120 --> 00:42:57,440
for us. 
Go Blizzard. 

782
00:42:59,680 --> 00:43:02,240
Yeah, big positive, big 
positive. 

783
00:43:02,560 --> 00:43:05,000
It's it's time, right, We need 
it, It's time. 

784
00:43:05,520 --> 00:43:09,560
It's we're already just guilds 
already shifted to discord. 

785
00:43:09,560 --> 00:43:12,960
The Guild chat is essentially 
non existent in most places. 

786
00:43:13,600 --> 00:43:16,160
So any way to to tie that 
together is is a win. 

787
00:43:16,960 --> 00:43:20,160
Yeah, I do think it is odd that 
they didn't tie it to 

788
00:43:20,160 --> 00:43:24,200
communities because like there 
are definitely communities that 

789
00:43:24,200 --> 00:43:26,560
I think this would be great in. 
Secret finders. 

790
00:43:26,720 --> 00:43:29,280
If they're like in game doing 
something and they're like, oh, 

791
00:43:29,680 --> 00:43:32,320
and it goes right into their 
discord, that'd be awesome. 

792
00:43:32,320 --> 00:43:36,320
Though you would need to be in a
Guild instead of a community 

793
00:43:36,480 --> 00:43:37,960
like a. 
That seems odd. 

794
00:43:38,840 --> 00:43:43,320
There are different key find key
finding groups like the many 

795
00:43:43,320 --> 00:43:46,040
that we've talked about before. 
Similar thing. 

796
00:43:46,040 --> 00:43:49,600
Would be great to have those 
communities linked with their 

797
00:43:49,600 --> 00:43:51,640
discord. 
So the fact that it isn't linked

798
00:43:51,640 --> 00:43:55,760
with community, she feels like a
strange gap there. 

799
00:43:56,640 --> 00:44:01,040
Oh, this does also have the 
weird issue where it's like 

800
00:44:01,080 --> 00:44:04,520
administrator and GM LED would 
you mean, I guess how else would

801
00:44:04,520 --> 00:44:07,720
you do it, right? 
But I can't imagine a world 

802
00:44:07,720 --> 00:44:13,320
where like there's bad blood and
a Guild master gets removed or 

803
00:44:13,320 --> 00:44:15,400
like the one person has 
administrator, one person has 

804
00:44:15,400 --> 00:44:19,200
Guild lead, one of the two 
people you know, gets kicked out

805
00:44:19,200 --> 00:44:20,800
of the Guild. 
And then all of a sudden there's

806
00:44:20,800 --> 00:44:23,280
a like huge like, Oh, I gotta 
like message this person hates 

807
00:44:23,280 --> 00:44:26,160
me to try to figure out to like 
hand this over, which almost 

808
00:44:26,160 --> 00:44:29,160
certainly wouldn't happen. 
And that is much more of a like 

809
00:44:29,160 --> 00:44:32,000
as an XRP or like that's the 
type of drama that we would have

810
00:44:32,000 --> 00:44:35,720
been having much love to to my 
RP friends. 

811
00:44:37,240 --> 00:44:43,720
So I I can imagine drama coming 
up, but like, also, what else do

812
00:44:43,760 --> 00:44:46,040
you do? 
Right, Like you can't just make 

813
00:44:46,040 --> 00:44:48,920
it so that the Guild makes its 
own discord channel or 

814
00:44:48,920 --> 00:44:50,120
something. 
Like there's always ways that 

815
00:44:50,120 --> 00:44:55,680
people can cause low masses. 
I honestly I think that mutual 

816
00:44:55,880 --> 00:44:59,200
consent from Guild leader or 
officer that has permissions 

817
00:44:59,440 --> 00:45:03,200
with admin and or mod that has 
permissions on discord to make 

818
00:45:03,200 --> 00:45:07,680
it link but any party on either 
side can disconnect it soon as 

819
00:45:07,680 --> 00:45:10,400
it's like we want out breaks the
link and that's it. 

820
00:45:10,760 --> 00:45:16,280
That way you can't be forced to 
continue a link that one side 

821
00:45:16,280 --> 00:45:18,040
that has the controls doesn't 
want. 

822
00:45:18,640 --> 00:45:25,280
But yeah, John, you said this is
good all around, so I'm happy, 

823
00:45:25,400 --> 00:45:29,040
happy for that. 
Any thoughts of what else they 

824
00:45:29,040 --> 00:45:32,760
could do in terms of socials? 
I feel like, wow, sort of like 

825
00:45:34,160 --> 00:45:35,720
doing everything that really 
needs to do. 

826
00:45:35,720 --> 00:45:37,800
This is great, but I hadn't even
thought of it. 

827
00:45:37,800 --> 00:45:40,280
I can't even think of what else 
I would want them to do. 

828
00:45:43,360 --> 00:45:45,800
Guild hulls I guess would make 
things social for the people 

829
00:45:45,800 --> 00:45:51,800
that are in the housing but 
yeah, I don't know Warcraft I I 

830
00:45:52,160 --> 00:45:58,680
I think that the decline in the 
quality of the Warcraft 

831
00:45:58,680 --> 00:46:03,560
community as a whole is strongly
tied to like in the way we treat

832
00:46:03,560 --> 00:46:05,280
each other the way we talk about
each other. 

833
00:46:06,400 --> 00:46:09,200
You know the way we don't allow 
parents to do our mythic plus 

834
00:46:09,200 --> 00:46:12,800
keys because people have 
abducted my family and if we 

835
00:46:12,800 --> 00:46:16,720
don't time the 17, they're going
to kill them like it's or 

836
00:46:16,720 --> 00:46:19,600
whatever reason anyway that that
went. 

837
00:46:19,720 --> 00:46:24,960
A little far, but OK. 
Yeah, but I, I tie, I tie that 

838
00:46:24,960 --> 00:46:27,160
directly to the failure of the 
American family. 

839
00:46:27,160 --> 00:46:34,400
No, I, I tie it directly to the 
the breakdown in guilts and how 

840
00:46:34,960 --> 00:46:39,440
like predominant guilds were 
early on and it and it and it 

841
00:46:39,440 --> 00:46:41,160
necessarily didn't make the game
a better spot because there's 

842
00:46:41,160 --> 00:46:43,320
lots of bad actors at that time 
too. 

843
00:46:43,560 --> 00:46:46,800
But as we moved away from that, 
as people were able to become 

844
00:46:46,800 --> 00:46:51,440
more anonymous in game like they
are online, a lot of that 

845
00:46:51,800 --> 00:46:55,560
negativity crept into our LFGS, 
crept into our pugs, crept into 

846
00:46:55,560 --> 00:46:58,720
the way we treat each other. 
And, and even now in some Guild,

847
00:46:58,720 --> 00:47:01,120
you're in a Guild and it's like,
you know, you're sending 

848
00:47:01,120 --> 00:47:03,360
whispers back and forth with 
your buddy talking about how 

849
00:47:03,360 --> 00:47:05,760
shitty your tanks are. 
Like, Oh my God, these guys, We 

850
00:47:05,760 --> 00:47:08,160
would have killed this already 
if our tanks weren't such dog 

851
00:47:08,160 --> 00:47:12,440
shit. 
And I, I think the breakdown of 

852
00:47:12,560 --> 00:47:16,480
the Guild and, and of the game 
as a social construct has led to

853
00:47:16,480 --> 00:47:18,960
that. 
So I hope Discord bring some of 

854
00:47:18,960 --> 00:47:22,600
that back. 
But I do think that finding a 

855
00:47:22,600 --> 00:47:28,000
way to make guilds matter again,
finding a way to drive more 

856
00:47:28,000 --> 00:47:30,840
people to be part of A to join a
community and be part of a 

857
00:47:30,840 --> 00:47:35,120
community and feel like they 
belong somewhere can only be 

858
00:47:35,120 --> 00:47:38,080
beneficial for the game. 
So hopefully discord helps. 

859
00:47:38,600 --> 00:47:41,000
The discord helps, but I also 
desperately hope it's not the 

860
00:47:41,000 --> 00:47:44,480
only step downside. 
I'm also not a dev and I have no

861
00:47:44,480 --> 00:47:47,080
idea how to fix this. 
I'm neither a dev nor a 

862
00:47:47,080 --> 00:47:51,000
psychologist nor a what's the 
people that study people. 

863
00:47:52,400 --> 00:47:56,120
Sociologist. 
You know, is it anthropologist? 

864
00:47:56,120 --> 00:47:57,960
What's the one that like 
studies, like societies? 

865
00:47:58,280 --> 00:48:00,240
Sociologist. 
Or anthropologist. 

866
00:48:00,800 --> 00:48:03,320
OK, yeah, I'm not that either 
gang surprise. 

867
00:48:03,880 --> 00:48:07,800
So I don't know what the answer 
is other than blocking everyone 

868
00:48:07,800 --> 00:48:11,400
who's awful, which probably also
is not helpful. 

869
00:48:13,480 --> 00:48:16,920
Yeah, I think there's a, a 
really tragic, sort of like self

870
00:48:16,920 --> 00:48:21,000
fulfilling prophecy to where we 
have such a like reputation of 

871
00:48:21,000 --> 00:48:23,320
like World of Warcraft's kind of
assholes. 

872
00:48:23,760 --> 00:48:27,160
And so people A, feel like they 
can be more assholes in World of

873
00:48:27,160 --> 00:48:30,080
Warcraft and B, like, you know, 
people who are a little more 

874
00:48:30,080 --> 00:48:32,760
sensitive and a little more 
gentle won't even start playing 

875
00:48:33,000 --> 00:48:35,640
until the game gets more and 
more filled with assholes. 

876
00:48:35,640 --> 00:48:40,560
And like, you know, to be fair, 
we all have stories of bad 

877
00:48:40,560 --> 00:48:43,640
experiences, but overwhelmingly,
right. 

878
00:48:44,480 --> 00:48:47,440
I've been fine. 
I've met nice people and had 

879
00:48:47,440 --> 00:48:51,800
good experiences and I, I love 
World of Warcraft and part of 

880
00:48:51,800 --> 00:48:55,600
that, like I will say many times
over that an MMO is just a 

881
00:48:55,600 --> 00:48:58,680
community, right? 
That, that overwhelmingly what 

882
00:48:58,680 --> 00:49:01,560
makes an MMO and MMO and, and 
worth playing are the people in 

883
00:49:01,560 --> 00:49:02,920
it. 
That's why so many people start 

884
00:49:02,920 --> 00:49:04,400
and they're like, this is going 
to be the Wow killer. 

885
00:49:04,400 --> 00:49:06,720
And then it doesn't. 
And it's, it's usually not 

886
00:49:06,720 --> 00:49:08,720
because the gameplay sucks. 
It usually is not because the 

887
00:49:08,720 --> 00:49:11,440
story sucks. 
It's usually they just don't 

888
00:49:11,440 --> 00:49:13,840
have enough people to make it 
worth continuing. 

889
00:49:13,840 --> 00:49:16,120
And so people don't, and they go
back to the biggest communities 

890
00:49:16,120 --> 00:49:17,960
they can find for the Final 
Fantasy in World of Warcraft. 

891
00:49:19,960 --> 00:49:22,800
Yeah, I mean, I think that 
you're both right. 

892
00:49:22,800 --> 00:49:26,760
There is, there is something 
about the autumnization, the 

893
00:49:26,760 --> 00:49:33,960
anonymity, the fact that people 
become far more replaceable when

894
00:49:33,960 --> 00:49:38,400
you can just jump back into an 
LFGQ instead of form the group 

895
00:49:38,400 --> 00:49:41,640
and March out to the the stone 
both ways uphill or whatever 

896
00:49:41,640 --> 00:49:46,960
that they want to say. 
But bringing community together 

897
00:49:47,720 --> 00:49:49,280
I hopefully will be a good 
thing. 

898
00:49:50,280 --> 00:49:56,160
We will see soon, see. 
With that said though, if you 

899
00:49:56,160 --> 00:50:00,840
want to chat with our community,
join us in a bit dot LY slash 

900
00:50:00,840 --> 00:50:04,240
faz discord because there will 
be no FAZ Guild. 

901
00:50:05,040 --> 00:50:09,640
And if you want to support us in
everything we do for Azov will 

902
00:50:09,640 --> 00:50:13,400
always be free, but consider 
becoming a patron over at 

903
00:50:13,400 --> 00:50:18,960
patreon.com/faz Today. 
We'd like to thank all of our 

904
00:50:18,960 --> 00:50:21,280
patrons. 
You guys have been amazing and 

905
00:50:21,280 --> 00:50:24,640
we've gotten a lot of support 
recently and we appreciate that 

906
00:50:24,640 --> 00:50:26,960
we are putting out bonus 
episodes. 

907
00:50:27,120 --> 00:50:30,880
The patrons are getting that a 
little bit earlier. 

908
00:50:31,560 --> 00:50:34,680
Just on Monday, which is today 
as of this recording. 

909
00:50:34,880 --> 00:50:38,360
We put out an episode where I 
got to sit down with Aliandra's 

910
00:50:38,360 --> 00:50:40,520
K and talk a little bit about 
the lore. 

911
00:50:40,760 --> 00:50:46,880
Last week we had a nice cool sit
down with late CE rating that 

912
00:50:46,880 --> 00:50:51,080
Sean did with Casey and his 
team. 

913
00:50:51,960 --> 00:50:57,920
And then of course soon we will 
have a little Faz After Dark 

914
00:50:58,480 --> 00:51:04,040
episode that will be coming out.
But again, if you like all of 

915
00:51:04,040 --> 00:51:07,320
that stuff, join us in either 
discord at bit dot LY slash Faz 

916
00:51:07,320 --> 00:51:10,560
Discord or consider becoming a 
patron. 

917
00:51:11,440 --> 00:51:14,960
Until next time though guys, may
all your hit be crits.

