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Hi everyone, my name is Patrick 
Akio and today I'm joined by 

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Samuel Bake, Chief Product 
Officer over at V dot IO. 

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If you've ever wanted to do 
something with AI and video 

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editing, you have definitely 
heard about V because they are 

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the biggest browser based AI 
powered video editing platform 

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right now out in the market. 
They ship Gen. 

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AI features. 
They deliver value to users like

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no other and I wondered exactly 
how they did that. 

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Luckily, we touch on all of that
and much, much more in this 

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conversation, so enjoy. 
I used to think that, you know, 

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strategy was really, really 
important and I needed to think 

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everything true and then 
everybody should work on the 

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things that I think or things 
that feel fall within my my 

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plans. 
Master planner. 

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Yeah, yeah. 
And I, I think that I thought 

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that because this is what people
talk about a lot when they talk 

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about successful business, 
successful products. 

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But then when I started to look 
at, you know, what is the 

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reality, what gets successful 
within my organization, I 

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realized that very often I'm not
right. 

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And that's a very humbling 
experience. 

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And now I'm like, OK, actually, 
maybe I do not know. 

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And maybe we should do things 
where people can come up with 

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suggestions and actually ship 
those so that we can actually 

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figure out what works and what 
doesn't. 

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That being said, there are a few
constraints that I said. 

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So for example, you know, we've 
had people make video games 

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within Veed as a hackathon 
project. 

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Now that is really fun. 
It's so cool. 

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It's very cool. 
Yeah. 

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It is not something that is 
going to fly with our audience. 

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So we often tell people like, 
hey, this is our audience. 

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And these are a couple of 
themes. 

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So for example, the last one we 
did with the entire company, we 

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said make a video better with 
AI. 

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That's that's the theme and and 
make it and, and it can't be 

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like a proof of concept, it 
needs to actually work. 

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Yeah, and that was a great 
theme. 

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We got very different things and
some of those things actually 

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made it into production as well.
That's super cool. 

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Yeah. 
I mean, even the that's me, 

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right? 
Because I also love video games.

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The concept where people just 
made a video game in, in Veed, I

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would love that. 
And even that if, if I were 

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responsible, I would still try 
and figure out maybe, maybe that

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could be like an April Fool's 
thing and then it goes viral. 

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Like it's still great. 
It's a great idea. 

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I, I think it's, it's great. 
A great. 

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I mean, we talk about room to 
play. 

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This is the this is room to 
play. 

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Yeah, yeah, for sure. 
Yeah. 

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Talk to me about how you've been
putting then Jai solutions in 

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production because I feel like 
I've talked to many product 

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people, even people in startups 
and there is a different 

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challenge with doing that and 
making sure that you have kind 

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of the same production level 
readiness with Gen. 

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AI that you would have otherwise
with software. 

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Yeah, I think, I think the, the 
real, the short answer she won't

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like. 
And I think actually you 

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shouldn't try to get there 
because what I realized with 

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Gen. 
AI is that people they have 

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different expectations. 
They do not expect things to 

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always be right. 
Like if you have ever used Cha 

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Chi PT, you know that it's 
really cool and magical, but 

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it's not always right. 
And you know that every couple 

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of months they're going to send 
out a new model update. 

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It's going to get better and 
it's it's going to be right a 

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few more times. 
And that is kind of the customer

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expectation around Chen AI. 
So when we build Gen. 

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AI tools, we're not trying to 
obviously, well, well, we're 

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actually trying to make it 
perfect, but we are also OK with

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it not being perfect. 
So that's one thing. 

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And then the other thing is 
like, OK, but if it's not right,

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it should not break the entire 
experience. 

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So there should be ways to 
iterate on it, tell our product 

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that hey, this is not good, re 
prompt things, things like that.

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So that's how we are trying to, 
you know, take care of that. 

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And I think actually the the 
next generation workflow around 

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video or AI generated content is
going to be AI generates 1234 

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options for you. 
You tell it what you like, what 

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you don't like, and it iterates 
really quickly and that's how 

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you get to something you love. 
Options giving options is always

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amazing. 
Options also come at a cost, but

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in the end having the option 
from a user consumer 

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perspective, I love that you 
talked about consumer 

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expectations. 
Is that something that you did 

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market research on or how do you
get to kind of that consumer 

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expectation and that awareness 
of that? 

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Yeah, Honestly, really hard to 
do market research on that. 

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Very expensive, takes a long 
time. 

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I think this is something where 
we just kind of felt the market.

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We just noticed using other very
successful products or things 

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that are kind of adjacent to 
video creation. 

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So think about like image 
creation and those types of 

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things. 
We noticed that this was just 

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kind of the the way people 
treated that. 

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So that's that's how we got to 
that. 

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And so far, we haven't been 
proven wrong. 

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Gotcha. 
I, I was interviewing and I'll, 

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I'll share this because I think 
it's valuable. 

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I was interviewing at YouTube, 
probably my dream job, right, 

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Because I do podcasting, I 
interact with the platform. 

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So product manager at YouTube, I
biffed the interview. 

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I'm still this salty on that, 
but we'll put that separately. 

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And I asked the question, OK, 
how much access do you have for 

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your end users, right? 
Because me as a creator, I would

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love to be involved in the 
creating process of analytics, 

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for example, or making YouTube 
better. 

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And they were like, well, we 
have a, we have a team. 

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And then everything goes to the 
team and it has to be approved. 

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And sometimes you get like a 
survey about actually talking to

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people in an organization like 
YouTube and Google is a big, big

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bottleneck. 
Like you have to go through 

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multiple hurdles. 
How's that for you? 

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How easy do you have access to 
your users? 

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So I think this is the reason 
why companies can beat Google or

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YouTube or whatever at things. 
Sometimes people are like, you 

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don't want to compete with these
large companies, but I think you

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this is where you have a 
competitive edge. 

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We have tons of access to users 
and I think it's really 

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important. 
So when I started at Veet, we 

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didn't have much data and Saba, 
the CEO, was like, well, if you 

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don't have data, just talk to a 
lot of users and if you hear 

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something very often, it's 
probably the thing we should be 

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working on. 
I thought they was genius. 

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It's super simple. 
Yeah, it's super simple, but 

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sometimes the smart things are 
very simple. 

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So we started speaking to users 
a lot and now everybody in 

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product, so every product 
manager, every designer needs to

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speak to at least one user a 
week. 

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We have a user research team 
speaking even more, but 

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everybody needs to speak quite 
regularly. 

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And I think that just creates 
this muscle so that you can kind

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of channel having a user at the 
table when you're making 

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important decisions. 
So there's one thing we do. 

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Another thing we do, which has 
been really fun is we have this 

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V feedback program in which we 
have a couple of power users in 

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our Slack. 
We can share ideas with them, we

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can share prototypes with them, 
give them access to things and 

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get feedback really, really 
quickly. 

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Great way to kind of get those 
creators to kind of bond with 

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us. 
And lastly and this is I highly 

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recommend every company trying 
this. 

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We stole this idea from Stripe I
believe, but we invite customers

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to our all hands. 
So when we have the entire 

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company in a meeting, we 
interview one or two customers 

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and this, and everybody in a 
company can submit questions and

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this really makes those users 
come alive. 

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We now have an idea of what our 
users look like, what they 

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value, and yeah, that just makes
for better product decisions. 

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That is, I've never heard that 
that you invite your customers, 

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your users to your all hands. 
Like if if you talk about risk 

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and you're talking about control
that can go anywhere, I feel 

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like. 
What are some of the insights 

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you've gained through doing 
that? 

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Yeah, I think, I think so far 
nothing has has gone wrong. 

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But what was really fun is to 
just ask people like, OK, So 

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what is the most time consuming 
making a video? 

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What are some of the pain 
points? 

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And very often we hear about 
pain points that are not 

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necessarily pain points in our 
software, but are kind of 

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adjacent to our software. 
And we feel like, oh, we can 

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actually maybe help users with 
this. 

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So for example, people often 
complain about forgetting their 

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lines. 
So we build a teleprompter. 

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Then people were reading from 
the teleprompter and they were 

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not looking into the camera 
anymore, and they were confused 

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about that. 
So then we build a feature that 

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uses AI to make sure that your 
eyes always look at the camera. 

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This kind of iteration you can 
only get from talking to users. 

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There's no metric that will show
you these problems. 

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You really need to speak to 
users and they need to kind of 

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talk about their they, they will
not say like, hey, I'm looking 

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in the camera all the time. 
Often they're, they're saying 

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other things. 
They're like, Oh my, my 

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recordings fail. 
And we're like, why? 

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Well, I'm not concentrated. 
I forget my lines. 

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And you ask why, why, why, why, 
why, And at some point you get 

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to this inside and build a 
feature for it. 

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Yeah, I feel like the the skill 
of figuring out what the user 

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problems are for me, that's 
incredibly valuable, right? 

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And I love the example that you 
gave. 

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If there would be a a prompter 
and I would have to look at it 

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and then I see myself not 
looking at the camera, then it's

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useless, right. 
But then is that I'm not going 

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to be like, well, that's like 
you have to ask me why I'm not 

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using that before I say, well, 
that's the issue. 

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I would never tell you. 
Well, out of all the hundreds of

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features you have, I don't use 
this one because of XY and Z. 

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Then I'm the expert. 
Exactly. 

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Exactly. 
So yeah, user interviewing is a,

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is a skill and it's really hard,
but if you do it well, you can 

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get fewer goals out of it. 
Yeah. 

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I mean one of the most fun teams
I've been in was my last one was

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at a bank where I feel like the 
engineering team really 

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understood the domain. 
Me as a product person. 

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I also took them to stakeholder 
calls, alignment things. 

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I made sure that the domain 
awareness was there. 

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It was in the sustainability 
field and people that get 

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attracted to that also really 
love that domain. 

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So there's there this inherent 
curiosity, but I feel like the 

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the kind of signals you put into
place, right, having product 

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people do use interviews once a 
week or talk to users once a 

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week. 
Having used a research team that

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does more of that, inviting 
users to your all hands. 

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And all of engineering is also 
there. 

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And they see that people become 
more and more aware of the 

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domain, and the better they 
understand it, the better they 

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can execute, I feel like. 
Yeah, 100% because like I 

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believe good product is like a 
ton of little tiny decisions. 

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Some decisions get made by a 
product manager, some decisions 

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get made by a designer, some get
made by someone in support and 

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engineering. 
And all those decisions matter. 

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And I think if you get create 
that strong awareness about who 

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your customer is, what they care
about, more people will make the

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right decisions. 
Yeah. 

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Talk to me about trust, because 
from a product sense, even me 

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moving from software engineering
to product, I was like, I can 

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see those micro decisions. 
And then because I was good at 

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that, I would sometimes still 
engage and I'd have to be like, 

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actually my team told me that. 
It's like, you're not really 

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software engineering anymore. 
It's like, yeah, like I had to 

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be like, yeah, this is your 
guy's decision. 

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It was hard for me to let go. 
And now I'm aware of that. 

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So I kind of fell and I, I got a
mirror in front of me and now I 

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learned. 
But from your perspective, like 

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you've gone, I think high over 
more and more. 

228
00:10:47,600 --> 00:10:50,960
How hard is it letting the 
decisions just flow and putting 

229
00:10:50,960 --> 00:10:53,440
trust in the team? 
Well, I got to be honest with 

230
00:10:53,440 --> 00:10:57,440
you, it's very hard, like, 
because one thing I do not want 

231
00:10:57,440 --> 00:11:00,040
to do is tell people exactly 
what to do or what I would do. 

232
00:11:00,360 --> 00:11:02,160
No, that's just not a nice way 
to work. 

233
00:11:02,600 --> 00:11:05,560
There are details that I think 
are so important that I might 

234
00:11:05,560 --> 00:11:08,440
intervene, but those are I, I 
tend to keep at the minimum. 

235
00:11:09,120 --> 00:11:13,240
So I, I, I was struggling with 
this and then I realized, you 

236
00:11:13,240 --> 00:11:16,960
know, what I should work on is 
create the context, the 

237
00:11:16,960 --> 00:11:20,760
frameworks, the things so that 
everybody would make the right 

238
00:11:20,760 --> 00:11:23,080
decision according to my 
beliefs. 

239
00:11:23,600 --> 00:11:25,120
So that's what I'm working on 
right now. 

240
00:11:25,120 --> 00:11:27,960
Like I'm, I'm making sure that 
people understand what we value 

241
00:11:27,960 --> 00:11:30,920
as a company, what metrics we 
want to drive, what our users 

242
00:11:30,920 --> 00:11:33,600
care about, all those types of 
things so that when I'm not in 

243
00:11:33,600 --> 00:11:35,400
the room, they will make the 
right decision. 

244
00:11:35,760 --> 00:11:40,360
And to be honest, whenever I 
feel like a team went completely

245
00:11:40,760 --> 00:11:45,400
off, off guard of the rails, I, 
I, I kind of asked myself what 

246
00:11:45,400 --> 00:11:49,760
could have, I could have done 
differently in order to, to have

247
00:11:49,760 --> 00:11:53,280
them make the right decision. 
So sometimes there's these teams

248
00:11:53,280 --> 00:11:55,320
that, you know, they, they 
prioritize the feature. 

249
00:11:55,320 --> 00:11:57,520
And I'm like, why would we work 
on this? 

250
00:11:57,920 --> 00:12:00,000
And then I asked the team, why 
would we work on this? 

251
00:12:00,280 --> 00:12:02,680
And I say, well, because this is
important, this is important, 

252
00:12:02,680 --> 00:12:04,240
this is important. 
And I'm like, oh, wait a minute,

253
00:12:04,720 --> 00:12:07,480
I have not told you that this is
not important. 

254
00:12:07,480 --> 00:12:11,240
Or, you know, I've, I've not 
repeated this idea. 

255
00:12:11,240 --> 00:12:15,120
I have often enough. 
So those things really help. 

256
00:12:15,600 --> 00:12:17,600
Really focusing on the context, 
that's one thing. 

257
00:12:18,320 --> 00:12:23,480
And then in order to make this a
good working system, one of the 

258
00:12:23,480 --> 00:12:26,080
things that we've introduced at 
Veet, which in the beginning was

259
00:12:26,080 --> 00:12:29,320
not received very well, was 
let's review. 

260
00:12:29,840 --> 00:12:31,600
I, I sit with every product team
every week. 

261
00:12:32,000 --> 00:12:34,240
And in the beginning people were
like, oh, that's micromanaging. 

262
00:12:34,240 --> 00:12:36,120
You're 2 on top of things. 
That's not nice. 

263
00:12:36,400 --> 00:12:38,200
But now those meetings are 10 
minutes. 

264
00:12:38,200 --> 00:12:40,120
We just check in like, how's it 
going? 

265
00:12:40,120 --> 00:12:42,800
Do you have any questions? 
Like what are decisions that 

266
00:12:42,800 --> 00:12:44,760
you're making that you want to 
have input on? 

267
00:12:45,040 --> 00:12:47,920
It gets, it goes really quick. 
Teams spend very little time on 

268
00:12:47,920 --> 00:12:49,680
reporting. 
And I have a sense of where 

269
00:12:49,680 --> 00:12:52,800
things are going. 
I feel chill and I can, if there

270
00:12:52,800 --> 00:12:56,120
is a problem, I can at least 
voice my opinion in time. 

271
00:12:56,120 --> 00:12:57,560
Yeah. 
And I think checking in with 

272
00:12:57,600 --> 00:13:00,600
people is like super, super 
important, super important. 

273
00:13:00,600 --> 00:13:03,160
How do you do demos with regards
to new features in the 

274
00:13:03,160 --> 00:13:06,120
organization or even outside? 
I mean, I see, I see what you do

275
00:13:06,120 --> 00:13:07,000
outside. 
It's on LinkedIn. 

276
00:13:07,000 --> 00:13:10,120
I love it when you just say, OK,
this is something cool and I see

277
00:13:10,120 --> 00:13:12,680
you as a user using that. 
That's amazing. 

278
00:13:12,680 --> 00:13:16,200
But how do you go about demos? 
Yeah, demos are really part of 

279
00:13:16,200 --> 00:13:19,560
it. 
Like I think if you look at 

280
00:13:19,560 --> 00:13:23,680
building and one and when, when,
what are the most rewarding 

281
00:13:23,680 --> 00:13:26,120
moments in building? 
It's the moment you can show 

282
00:13:26,160 --> 00:13:30,680
others what you're working on. 
So we love the demos and we, I, 

283
00:13:30,760 --> 00:13:33,480
I think we have a demo culture. 
Basically, when something is 

284
00:13:33,480 --> 00:13:37,720
shipped, whoever shipped it 
needs to make a demo in Veet and

285
00:13:37,720 --> 00:13:39,720
I need to make a video because 
we're a video company, right? 

286
00:13:40,520 --> 00:13:43,520
Great way to also enforce people
to work with, with our tool. 

287
00:13:44,240 --> 00:13:46,440
And we made, made this a 
competition. 

288
00:13:46,440 --> 00:13:49,880
So basically people need to make
a fun video about the thing that

289
00:13:49,880 --> 00:13:51,320
they've shipped, like a minute 
long. 

290
00:13:52,080 --> 00:13:55,600
And this means we have this 
select channel that is filled 

291
00:13:55,600 --> 00:13:58,080
with demos. 
And then every month we pick a 

292
00:13:58,080 --> 00:14:00,200
demo of the month. 
And then that person the next 

293
00:14:00,200 --> 00:14:01,760
month picks that demo of the 
month. 

294
00:14:02,320 --> 00:14:04,200
And it's fun because people get 
creative. 

295
00:14:04,200 --> 00:14:06,320
Everybody does it a little bit 
differently and it's just a 

296
00:14:06,320 --> 00:14:09,440
really fun way to experience our
product and celebrate what we've

297
00:14:09,440 --> 00:14:12,360
built. 
And then on top of that, I love 

298
00:14:13,480 --> 00:14:16,280
kind of yapping about our 
product on LinkedIn and stuff 

299
00:14:16,280 --> 00:14:17,640
like that. 
I also think it's really 

300
00:14:17,640 --> 00:14:21,640
important for me as a, as a 
leader of a company that helps 

301
00:14:21,640 --> 00:14:23,840
people create videos, to create 
videos myself. 

302
00:14:24,160 --> 00:14:30,080
So I anything that gets shipped,
I make a video about and that we

303
00:14:30,080 --> 00:14:32,200
ship a lot. 
So I make like one or two videos

304
00:14:32,200 --> 00:14:34,000
a week now about the things that
we're building. 

305
00:14:34,120 --> 00:14:37,640
Yeah, I mean, I I love it. 
For me, like as a person that 

306
00:14:37,640 --> 00:14:39,760
creates videos, like podcast is 
easy because I have someone in 

307
00:14:39,760 --> 00:14:42,280
the back, Jamie that does the, 
it does the camera switching and

308
00:14:42,280 --> 00:14:44,920
everything. 
But I used to edit and for me, 

309
00:14:45,400 --> 00:14:48,120
editing and listening to myself 
speak on camera, that's how you 

310
00:14:48,640 --> 00:14:51,640
got to be a better communicator.
Also feedback from other people,

311
00:14:51,640 --> 00:14:53,960
they would be like, hey, you 
always do this thing where you 

312
00:14:53,960 --> 00:14:56,880
say XY and Z and I'd be like, I 
don't like that. 

313
00:14:56,880 --> 00:14:58,880
No, not anymore. 
So I would immediately 

314
00:14:58,880 --> 00:15:00,960
consciously fix that. 
And also with editing, I would 

315
00:15:00,960 --> 00:15:04,760
hit listen to myself hearsay, 
umm or not using a pause and I 

316
00:15:04,760 --> 00:15:07,880
would try and fix that actively.
I became a better communicator 

317
00:15:07,880 --> 00:15:10,280
by editing my own content 
basically. 

318
00:15:10,560 --> 00:15:13,560
And I feel like I became a power
user of whatever video editing 

319
00:15:13,560 --> 00:15:17,160
software I was trying to use 
because I edit video needs to go

320
00:15:17,160 --> 00:15:19,640
out weekly. 
I try and optimize that process 

321
00:15:19,960 --> 00:15:21,640
out of the get go. 
I'm also software engineer. 

322
00:15:21,640 --> 00:15:24,480
So give me all the hotkeys, give
me all the advantages from a 

323
00:15:24,480 --> 00:15:26,720
tool perspective. 
And if you have your whole 

324
00:15:26,720 --> 00:15:29,080
organization doing that, I'm, 
I'm assuming engineering does it

325
00:15:29,080 --> 00:15:30,480
as well. 
They become better 

326
00:15:30,480 --> 00:15:32,240
communicators, they become 
better users. 

327
00:15:32,920 --> 00:15:35,880
They know user pain points 
because they are the user has so

328
00:15:35,880 --> 00:15:39,480
many advantages it's ridiculous.
Yeah, it's, it's, it's really a 

329
00:15:39,480 --> 00:15:42,880
no brainer and it's sad that we 
only kind of started doing this 

330
00:15:42,880 --> 00:15:45,480
two years ago. 
I feel like as a as a company we

331
00:15:45,480 --> 00:15:48,360
would have been even further had
we had we introduced that 

332
00:15:48,440 --> 00:15:49,560
earlier. 
Yeah, for sure. 

333
00:15:49,880 --> 00:15:52,800
I mean, you've been in different
organizations and I feel like 

334
00:15:52,800 --> 00:15:57,040
Veed is B to C, right? 
Your consumer is the user and 

335
00:15:57,280 --> 00:15:59,800
that can go super scale 
basically. 

336
00:15:59,800 --> 00:16:02,720
I don't know how many users you 
have now, but how is it building

337
00:16:02,720 --> 00:16:04,520
something that can reach this 
mega scale? 

338
00:16:04,920 --> 00:16:08,400
Yeah, I think to be honest, I 
we're B to C ish. 

339
00:16:08,400 --> 00:16:11,160
But I think our consumer are not
people that are using it for 

340
00:16:11,160 --> 00:16:12,960
fun. 
Like the people we have a lot of

341
00:16:12,960 --> 00:16:14,560
people using it for fun, but 
they're not paying. 

342
00:16:14,960 --> 00:16:18,240
The people that are paying are 
using V to do something for 

343
00:16:18,240 --> 00:16:20,680
their companies or, or, but 
those can be really small 

344
00:16:20,680 --> 00:16:22,960
businesses that can be creators,
things like that. 

345
00:16:23,400 --> 00:16:27,800
So building for that scale is, 
is fun. 

346
00:16:28,680 --> 00:16:33,040
It's really fun because you need
to the, the, there is quite a 

347
00:16:33,040 --> 00:16:36,040
widespread of things that you 
can do, which is hard with 

348
00:16:36,040 --> 00:16:40,800
prioritization, but it also is 
kind of energizing and, and you 

349
00:16:40,800 --> 00:16:44,120
let you see your product being 
used in very different ways. 

350
00:16:44,120 --> 00:16:48,000
So for example, whenever I 
introduce people to the product,

351
00:16:48,840 --> 00:16:51,520
I always show them a couple of 
pictures of users that I've 

352
00:16:51,840 --> 00:16:53,760
interviewed. 
And I've designed these as like 

353
00:16:53,800 --> 00:16:55,840
Pokémon cards because I'm a 
little bit of a nerd. 

354
00:16:56,360 --> 00:16:58,720
And on those Pokémon cards, like
one of them is a college 

355
00:16:58,720 --> 00:17:01,520
teacher, the other is a 
marketeer, the other one works 

356
00:17:01,520 --> 00:17:04,599
in learning and development, and
the other one is a startup 

357
00:17:04,599 --> 00:17:07,079
founder. 
And it just shows you how wide 

358
00:17:07,079 --> 00:17:09,079
the variety of users are using 
our product. 

359
00:17:09,400 --> 00:17:12,079
What unites them is some of the 
jobs that they want to get done 

360
00:17:12,079 --> 00:17:15,160
with our product. 
But it's been really fun and 

361
00:17:15,160 --> 00:17:17,800
interesting to see the kind of 
videos people are producing. 

362
00:17:17,800 --> 00:17:19,880
Yeah. 
I can imagine. 

363
00:17:19,880 --> 00:17:23,560
I mean, for me it'd be really 
fun because video and concert 

364
00:17:23,560 --> 00:17:25,720
creation has become this 
passion. 

365
00:17:26,040 --> 00:17:28,280
I don't know if it was a passion
of yours kind of getting into 

366
00:17:28,280 --> 00:17:31,560
this, but where your personal 
passion aligns with what you do 

367
00:17:31,560 --> 00:17:34,640
on a day today, that's magic. 
Like that's what I would wish on

368
00:17:34,640 --> 00:17:36,200
everyone. 
That's the best feeling. 

369
00:17:36,520 --> 00:17:40,120
And I feel like with people that
are actually, it's expected of 

370
00:17:40,120 --> 00:17:42,960
them to create content and to 
use videos, they will either 

371
00:17:42,960 --> 00:17:45,480
realize that this is not really 
a passion of them. 

372
00:17:45,480 --> 00:17:47,920
So then that expectation doesn't
really fit with them, doesn't 

373
00:17:47,920 --> 00:17:50,160
really glue well, or it's what 
they love. 

374
00:17:50,160 --> 00:17:52,040
So it's like amazing. 
Yeah, Yeah. 

375
00:17:52,520 --> 00:17:54,800
For me, it's definitely become a
passion. 

376
00:17:54,800 --> 00:17:58,800
And I also feel like when I 
speak to users like you have 

377
00:17:58,800 --> 00:18:00,640
this, you can say like, I feel 
you. 

378
00:18:00,760 --> 00:18:04,120
I feel you when you need to take
that take for the 10 time. 

379
00:18:04,360 --> 00:18:07,600
Like you, you've recorded 
everything and you realized your

380
00:18:07,600 --> 00:18:09,760
camera was out of focus. 
I feel you. 

381
00:18:09,760 --> 00:18:14,160
And that's like such a nice form
of user empathy that is just 

382
00:18:14,520 --> 00:18:16,480
only there when you really feel,
feel it. 

383
00:18:16,560 --> 00:18:17,120
Yeah. 
Yeah. 

384
00:18:17,640 --> 00:18:20,760
I mean, I, I could put myself 
into the kind of ears of the 

385
00:18:20,760 --> 00:18:23,600
listener and think, OK, it's 
really lucky to have this 

386
00:18:23,600 --> 00:18:27,480
platform and access to users 
and, and kind of this tangible 

387
00:18:27,640 --> 00:18:29,200
software, right? 
Video editing. 

388
00:18:29,200 --> 00:18:31,000
It's genius how you've done it 
in companies. 

389
00:18:31,000 --> 00:18:33,680
But when I think of my own 
software or when I think of my 

390
00:18:33,680 --> 00:18:37,160
own product, I don't have that. 
Like what can I still implement?

391
00:18:37,480 --> 00:18:40,840
If you're in an internal 
organization, you have a product

392
00:18:40,840 --> 00:18:43,320
in internally, they're the 
customer. 

393
00:18:43,320 --> 00:18:45,640
It's not customer facing or it's
not B to B. 

394
00:18:45,840 --> 00:18:48,080
What are still things that you 
can take away that you can 

395
00:18:48,080 --> 00:18:49,920
implement in your own product? 
What advice would you give? 

396
00:18:50,320 --> 00:18:53,720
Yeah, I think, I mean, you can 
still talk to users or try to 

397
00:18:53,720 --> 00:18:57,000
figure out what they're, what 
they, what they care about. 

398
00:18:57,120 --> 00:19:00,920
Like I think in a way, sometimes
it's nicer. 

399
00:19:01,200 --> 00:19:03,640
And I'm kind of contradicting 
what I said before, but it's 

400
00:19:03,640 --> 00:19:06,400
nice if you're not the user 
because if you are the user, 

401
00:19:06,560 --> 00:19:10,520
your opinion becomes a little 
bit more valuable than some of 

402
00:19:10,520 --> 00:19:13,040
the things that you're hearing 
when you are not a user. 

403
00:19:14,440 --> 00:19:17,480
You need to do more kind of 
academic style research and 

404
00:19:17,480 --> 00:19:20,080
really get into the depth of 
what the people want. 

405
00:19:20,160 --> 00:19:23,880
And sometimes there are, you 
need to get creative here. 

406
00:19:23,880 --> 00:19:27,120
Like some people do not have 
access to users of their 

407
00:19:27,120 --> 00:19:29,280
product. 
So then you need to be like, OK,

408
00:19:29,280 --> 00:19:32,120
but where do those users of my 
product, where do they spend 

409
00:19:32,120 --> 00:19:33,600
their time? 
What do they listen to? 

410
00:19:33,600 --> 00:19:35,720
What do they watch? 
Are they on Reddit? 

411
00:19:35,720 --> 00:19:38,840
Are they listening to podcasts? 
And you can still kind of 

412
00:19:38,880 --> 00:19:42,120
channel what what motivates them
through those ways. 

413
00:19:42,120 --> 00:19:46,840
So I think there's many 
different ways to kind of learn 

414
00:19:46,840 --> 00:19:51,800
from your users, even if you do 
not have direct access. 1 cheeky

415
00:19:51,800 --> 00:19:57,040
1 is look at your competitors. 
So I think competitors kind of 

416
00:19:57,040 --> 00:20:00,920
share a lot of data publicly 
about their products. 

417
00:20:00,920 --> 00:20:03,520
Yeah, unintentionally. 
So if you want to know what 

418
00:20:03,520 --> 00:20:06,480
features make money for any 
product, you go to their pricing

419
00:20:06,480 --> 00:20:08,600
page and you look at the top 
three bullet points. 

420
00:20:08,760 --> 00:20:11,720
Those are the most driving for 
for revenue, right? 

421
00:20:12,000 --> 00:20:14,560
So like, there's a lot of ways 
that you can get creative to 

422
00:20:14,560 --> 00:20:17,320
still get that access to people 
even if you can't speak to them 

423
00:20:17,320 --> 00:20:19,040
directly. 
Yeah, yeah, I love that. 

424
00:20:19,520 --> 00:20:23,360
I mean, I've never thought of 
it, but indeed not being a user,

425
00:20:23,360 --> 00:20:25,160
it gives you a different 
viewpoint. 

426
00:20:25,720 --> 00:20:28,280
How do you think of how product 
management has evolved? 

427
00:20:28,280 --> 00:20:30,480
You me touched on kind of 
technical product managers 

428
00:20:30,480 --> 00:20:33,480
versus domain experts from more 
traditional business analysts, 

429
00:20:33,480 --> 00:20:35,080
people that don't really know 
about the software. 

430
00:20:35,440 --> 00:20:37,720
And for me, I only have the 
background I have, right. 

431
00:20:37,720 --> 00:20:41,400
I could really leverage software
engineering, take stakeholders 

432
00:20:41,400 --> 00:20:43,960
with me and talk about, OK, this
is what good engineering looks 

433
00:20:43,960 --> 00:20:47,520
like and we're not there yet, so
we need to focus on XY and ZI 

434
00:20:47,520 --> 00:20:50,640
really relied upon that. 
And I could not see me being 

435
00:20:50,640 --> 00:20:54,040
effective as product managers, 
as product manager without that 

436
00:20:54,040 --> 00:20:56,160
knowledge yet. 
There's a lot of people that are

437
00:20:56,160 --> 00:20:57,920
effective without that technical
knowledge. 

438
00:20:57,920 --> 00:21:00,240
So there is a way. 
What's your view on kind of 

439
00:21:00,240 --> 00:21:02,040
product managers and the 
technical expertise? 

440
00:21:02,160 --> 00:21:06,280
Yeah, I, I, for, I've, I've had 
many different views and, and I 

441
00:21:06,280 --> 00:21:08,600
think what I, what I'm afraid of
is like dogmas. 

442
00:21:08,600 --> 00:21:11,360
So like I know at Google they 
only hire technical product 

443
00:21:11,360 --> 00:21:14,160
managers and I think that's 
great for Google maybe. 

444
00:21:14,160 --> 00:21:17,640
But I also see Google really 
struggling, for example, to 

445
00:21:17,640 --> 00:21:20,320
market their products. 
And I think that is a result of 

446
00:21:20,320 --> 00:21:24,960
this technical focus. 
So I believe that any product 

447
00:21:24,960 --> 00:21:27,880
manager being into your team, 
you need to think about, OK, do 

448
00:21:27,880 --> 00:21:30,920
they have an edge? 
That is different than like any 

449
00:21:31,280 --> 00:21:33,400
product manager. 
So that can be a technical 

450
00:21:33,400 --> 00:21:35,720
background. 
But for example, at Vet, one of 

451
00:21:35,720 --> 00:21:39,320
our most successful product 
managers, she has a background 

452
00:21:39,320 --> 00:21:41,760
in creativity. 
She used to be a photographer, 

453
00:21:42,240 --> 00:21:46,160
then worked on a few creative 
apps and then became PM at VET. 

454
00:21:46,240 --> 00:21:48,200
And I think that's another 
example of somebody that has an 

455
00:21:48,200 --> 00:21:51,840
edge that is very different from
a technical background, but can 

456
00:21:51,840 --> 00:21:55,840
really help kind of change the 
conversation and and bring in 

457
00:21:55,840 --> 00:21:58,360
unique insights that we don't 
have in in the team. 

458
00:21:58,720 --> 00:22:02,200
So I think when thinking about 
bringing on product managers, I 

459
00:22:02,200 --> 00:22:05,240
think that's one of the things 
that that that we index on. 

460
00:22:05,360 --> 00:22:07,920
Yeah, got you. 
How has for you product 

461
00:22:07,920 --> 00:22:09,760
management changed with regards 
to AI? 

462
00:22:09,800 --> 00:22:13,200
We touched on AI, putting it and
embedding it in your software, 

463
00:22:13,200 --> 00:22:15,520
the thing that is your bread and
butter that you deliver to 

464
00:22:15,520 --> 00:22:17,640
customers. 
But there's another angle with 

465
00:22:17,640 --> 00:22:19,920
regards to productivity. 
I've talked to many engineers, 

466
00:22:20,240 --> 00:22:22,840
there's many opinions on using 
AI code tools. 

467
00:22:23,200 --> 00:22:24,840
People are definitely saying 
it's here to stay. 

468
00:22:24,840 --> 00:22:27,680
So engineering is evolving. 
How's product evolving with 

469
00:22:27,680 --> 00:22:30,480
regards to personal? 
Productivity yeah so one thing I

470
00:22:30,480 --> 00:22:34,560
noticed when AI kind of chechi 
PT boom started was that I was 

471
00:22:34,560 --> 00:22:37,560
getting sent a lot more 
documents I don't we have a 

472
00:22:37,560 --> 00:22:41,160
saying in V too long didn't read
TLDR or TLDR culture. 

473
00:22:41,160 --> 00:22:43,800
I don't care about long 
documents, stop sending them. 

474
00:22:44,720 --> 00:22:47,240
So I thought that was a really 
bad thing. 

475
00:22:47,240 --> 00:22:48,960
People were like, oh, it's 
easier to write, so I'm going to

476
00:22:48,960 --> 00:22:50,760
write more. 
That's like the opposite of what

477
00:22:50,760 --> 00:22:54,360
you should do. 
Now what I see is I see AI 

478
00:22:54,360 --> 00:22:58,360
helping us in two ways. 
One is as kind of like a 

479
00:22:58,360 --> 00:23:02,360
sparring buddy for PMSPM can be 
quite a lonely job. 

480
00:23:02,400 --> 00:23:06,160
And everybody that you often 
spar with, they they want to get

481
00:23:06,160 --> 00:23:08,200
something out of it. 
So if you speak to engineers, 

482
00:23:08,200 --> 00:23:10,600
they maybe want to get more 
engineering time on the project 

483
00:23:10,600 --> 00:23:13,280
that they really value. 
And if you speak to design, they

484
00:23:13,280 --> 00:23:15,440
care more about little details 
that they want to get into the 

485
00:23:15,440 --> 00:23:18,000
product. 
So engineering can be a bit 

486
00:23:18,000 --> 00:23:20,760
lonely. 
And I think actually ChatGPT or 

487
00:23:20,760 --> 00:23:23,800
Clod or whatever LLM you use can
really help you kind of get your

488
00:23:23,800 --> 00:23:27,760
ideas across and make develop 
your ideas even more. 

489
00:23:27,760 --> 00:23:32,720
So I see some of my best PMS 
really using LLMS for that. 

490
00:23:32,720 --> 00:23:36,000
And I think that is great. 
And, and, and the quality of 

491
00:23:36,000 --> 00:23:38,600
ideas kind of increases. 
So that's that's one thing I 

492
00:23:38,600 --> 00:23:40,560
really like. 
And then the other thing I see 

493
00:23:40,560 --> 00:23:44,280
is that one thing anyone in a 
company should think about is 

494
00:23:44,280 --> 00:23:47,680
like, how can I make my idea 
more tangible? 

495
00:23:47,680 --> 00:23:51,440
How can I make it more visual or
more, yeah, more interesting? 

496
00:23:51,440 --> 00:23:53,960
How can I give the idea legs? 
And I think now with all the 

497
00:23:53,960 --> 00:23:57,800
tooling, PMS can really improve 
that. 

498
00:23:57,800 --> 00:24:01,200
So they can make prototypes, 
they can make mock ups way 

499
00:24:01,200 --> 00:24:04,280
easier than before. 
And that's something I'm seeing 

500
00:24:04,280 --> 00:24:06,080
a lot. 
So for example, we build an AI 

501
00:24:06,080 --> 00:24:09,480
feature and then some of the 
people on the team, the PM and 

502
00:24:09,480 --> 00:24:12,920
the designer build a tool to 
test out different prompts for 

503
00:24:12,920 --> 00:24:15,480
that AI feature. 
And that is amazing, right? 

504
00:24:15,480 --> 00:24:18,840
We're saving engineering time. 
We're, we're, we're having the 

505
00:24:18,840 --> 00:24:21,600
PM and, and the signer think 
about prompt engineering. 

506
00:24:21,600 --> 00:24:24,680
Super, super cool. 
So I think that is giving me a 

507
00:24:24,680 --> 00:24:29,880
kind of a, a tiny view into what
the future is like, because I do

508
00:24:29,880 --> 00:24:33,040
believe that in the future, 
anyone in the team is going to 

509
00:24:33,040 --> 00:24:35,040
contribute to the code in a 
different way. 

510
00:24:35,160 --> 00:24:37,600
And I think I'm very curious to 
see where that is going. 

511
00:24:37,600 --> 00:24:39,280
Yeah, yeah. 
I'm very curious how 

512
00:24:39,280 --> 00:24:41,880
organizations are going to be 
set up like that to be able to 

513
00:24:41,880 --> 00:24:45,160
do so, right. 
Right now it's it's easy to 

514
00:24:45,160 --> 00:24:48,400
create and from a product end, 
sometimes you need user 

515
00:24:48,400 --> 00:24:50,040
research. 
You have many hats on, to be 

516
00:24:50,040 --> 00:24:53,200
honest, depending on the 
accessibility of people and if 

517
00:24:53,200 --> 00:24:56,040
people have like a discipline, 
you can do anything basically. 

518
00:24:56,040 --> 00:24:58,280
And if you don't have those 
people, it's up to you to kind 

519
00:24:58,280 --> 00:25:00,280
of fill that gap because it's 
still valuable. 

520
00:25:00,640 --> 00:25:03,200
Having a sparring partner or 
something, what you can also 

521
00:25:03,200 --> 00:25:07,040
call kind of an expert to bounce
ideas off of is incredibly 

522
00:25:07,040 --> 00:25:10,200
valuable. 
But I've also noticed I become 

523
00:25:10,200 --> 00:25:13,600
lazy because critical thinking 
kind of goes down the drain. 

524
00:25:13,600 --> 00:25:16,400
I accept what I see there. 
So there needs to be a level of 

525
00:25:16,400 --> 00:25:19,640
discipline, I feel like, and 
it's still a responsibility. 

526
00:25:19,840 --> 00:25:23,240
Yeah, I mean, I think I, I read 
this study came out a while 

527
00:25:23,240 --> 00:25:27,080
back, I forgot what the name 
was, but basically people that 

528
00:25:27,080 --> 00:25:33,360
use LLMS to write essays, they 
become worse at writing essays 

529
00:25:33,400 --> 00:25:35,440
even if they stop using the 
LLMS. 

530
00:25:35,440 --> 00:25:39,560
So definitely there are some 
concerning things around this. 

531
00:25:39,840 --> 00:25:41,240
I think we're going to sort that
out. 

532
00:25:41,640 --> 00:25:45,920
But yeah, I, I can definitely 
see people get more lazy. 

533
00:25:46,560 --> 00:25:49,320
And I think then for me as a 
leader, I just should be razor 

534
00:25:49,320 --> 00:25:52,080
sharp there and be like, OK, if 
not done your homework, do it 

535
00:25:52,080 --> 00:25:53,320
again. 
And we'll we'll see. 

536
00:25:53,320 --> 00:25:54,560
We'll see you next week. 
Yeah. 

537
00:25:54,920 --> 00:25:56,640
I mean, that's the that's the 
responsibility, right? 

538
00:25:56,640 --> 00:25:59,000
You have the nice part and the 
the thing we have to actually 

539
00:25:59,000 --> 00:26:01,160
put your foot down. 
Yeah, I get that. 

540
00:26:01,640 --> 00:26:05,200
We talked about putting Gen. 
AI solutions into production and

541
00:26:05,200 --> 00:26:08,280
I really wonder how you decide 
in the end what is going to be 

542
00:26:08,280 --> 00:26:11,560
valuable or what is more of hype
and what is not necessarily 

543
00:26:11,560 --> 00:26:13,360
relevant for the product, but 
still looks interesting. 

544
00:26:13,360 --> 00:26:16,240
Keep an eye on how do you 
categorize kind of what you see 

545
00:26:16,240 --> 00:26:18,480
from features that are all of a 
sudden available. 

546
00:26:19,840 --> 00:26:23,600
Yeah, this is really hard. 
Prioritization in this age of AI

547
00:26:23,600 --> 00:26:26,480
is super, super hard. 
And one of the things that is 

548
00:26:26,480 --> 00:26:30,320
very interesting about AI is 
that we're moving from toy to 

549
00:26:30,320 --> 00:26:32,440
tool. 
Like there's a lot of fun. 

550
00:26:33,280 --> 00:26:36,480
Like, oh, you can make this 
weird meme now and like the 

551
00:26:36,960 --> 00:26:41,040
anime memes a while back, but 
those really drive usage. 

552
00:26:41,360 --> 00:26:43,960
And then slowly but surely 
people are like, OK, I can use 

553
00:26:43,960 --> 00:26:46,000
it for this, but then I can also
use it for this. 

554
00:26:46,000 --> 00:26:47,600
That is very interesting for my 
business. 

555
00:26:48,240 --> 00:26:52,160
So that means that as a company 
we need to be focused a little 

556
00:26:52,160 --> 00:26:55,480
bit more on fun and toys and 
making those things. 

557
00:26:56,080 --> 00:26:59,360
We realized that one thing that 
would is really important with 

558
00:26:59,360 --> 00:27:03,280
AI is speed of shipping. 
So people want to buy tools from

559
00:27:03,280 --> 00:27:06,440
products that are moving ahead. 
And it's almost like making hit 

560
00:27:06,440 --> 00:27:08,040
music. 
You just got to make a lot of 

561
00:27:08,040 --> 00:27:10,240
hits. 
So we're really prioritizing 

562
00:27:10,240 --> 00:27:13,120
things that are easy to build, 
like things that we can build in

563
00:27:13,120 --> 00:27:16,440
a week or two weeks. 
That's one way we prioritize. 

564
00:27:16,440 --> 00:27:19,080
And then the other way is can we
be the first to market? 

565
00:27:19,080 --> 00:27:21,760
Can we build something that is 
unique, whether that's bringing 

566
00:27:21,800 --> 00:27:26,440
a famous AI model like Google VO
to market for the first time or 

567
00:27:26,440 --> 00:27:29,600
bringing something unique that 
is very that we only can do on 

568
00:27:29,600 --> 00:27:32,920
our platform. 
And, and those two things are, 

569
00:27:32,920 --> 00:27:34,800
are kind of how we prioritize 
right now. 

570
00:27:35,120 --> 00:27:38,400
And to be honest, we find it 
very hard to say. 

571
00:27:38,520 --> 00:27:41,160
This is just like with music, I 
guess this is going to be a hit.

572
00:27:41,280 --> 00:27:43,280
This is not going to be a hit. 
We rarely know. 

573
00:27:43,280 --> 00:27:48,000
But then, you know, if you ship 
10 things, if you ship fast, one

574
00:27:48,000 --> 00:27:49,160
or two of them are going to be 
hit. 

575
00:27:49,280 --> 00:27:52,320
Yeah, I really like that 
approach of shipping fast and 

576
00:27:52,320 --> 00:27:53,840
then delivering. 
And proof is in the pudding, 

577
00:27:53,840 --> 00:27:55,800
right? 
You will see once you deliver. 

578
00:27:55,880 --> 00:27:58,240
Otherwise, we're going to have 
endless discussions on yes or 

579
00:27:58,240 --> 00:28:02,040
no, and if it's a yes by default
and then we touch and we figure 

580
00:28:02,040 --> 00:28:05,080
it out on the go or we steer or 
we actually put in the trash 

581
00:28:05,080 --> 00:28:06,480
because it turned out to be 
trash. 

582
00:28:06,560 --> 00:28:08,160
Well, whatever, we move on to 
the next one. 

583
00:28:08,680 --> 00:28:11,440
The ones where you mentioned, 
OK, if we can do something that 

584
00:28:11,440 --> 00:28:14,120
has never done before, I feel 
like that has kind of a higher 

585
00:28:14,120 --> 00:28:17,320
risk, but also higher return 
where it's a bigger bet, right? 

586
00:28:17,400 --> 00:28:18,640
You don't know if it's going to 
be valuable. 

587
00:28:18,640 --> 00:28:21,120
It's still still in the same 
mindset, but there's also 

588
00:28:21,120 --> 00:28:23,040
probably more effort into that 
because it's not going to take 

589
00:28:23,040 --> 00:28:24,880
one or two weeks likely. 
Yeah, yeah. 

590
00:28:24,880 --> 00:28:27,400
That's correct. 
And there you have to have a bit

591
00:28:27,400 --> 00:28:30,920
more insights and a bit more 
more belief and confidence. 

592
00:28:30,920 --> 00:28:33,600
So we're trying to to find that 
confidence somewhere and then 

593
00:28:33,600 --> 00:28:38,280
just build it. 
But yeah, I think what we're 

594
00:28:38,280 --> 00:28:42,320
seeing is that novelty, newness 
is so, so important right now. 

595
00:28:42,320 --> 00:28:46,480
So we're trying to figure out, 
OK, right now you can make a 

596
00:28:46,480 --> 00:28:50,160
video that looks very realistic,
but the person cannot say 

597
00:28:50,160 --> 00:28:51,840
anything. 
Can we build something where 

598
00:28:51,840 --> 00:28:55,040
they can say something stuff 
like this or we've seen this 

599
00:28:55,040 --> 00:28:58,160
trend in like most videos are 
basically moving images, right? 

600
00:28:58,320 --> 00:29:02,480
So we can look into the future a
little bit by looking at what 

601
00:29:02,480 --> 00:29:05,360
text to image is doing in 
certain startups and then being 

602
00:29:05,600 --> 00:29:07,280
OK, we make a video version of 
that. 

603
00:29:07,720 --> 00:29:11,040
Yeah, I like that a lot. 
I mean, the the pitfall that I 

604
00:29:11,040 --> 00:29:13,600
see and some organizations do 
this well and some organizations

605
00:29:13,600 --> 00:29:16,600
just struggle with this. 
If speed is like the mantra then

606
00:29:16,920 --> 00:29:18,360
and someone said this and I love
it. 

607
00:29:18,360 --> 00:29:21,000
It's like even marathon runners,
they don't go Sprint after 

608
00:29:21,000 --> 00:29:22,760
Sprint. 
Yet in this framework that we 

609
00:29:22,760 --> 00:29:26,160
have, we only Sprint and then 
especially if speed is also the 

610
00:29:26,160 --> 00:29:28,600
name of the game with the rest 
of delivery to production. 

611
00:29:28,840 --> 00:29:31,160
And if it fails, you just get up
and you move on to the next. 

612
00:29:31,520 --> 00:29:34,760
People really might get kind of 
burnt out in this fast-paced 

613
00:29:34,760 --> 00:29:37,480
environment. 
I also heard you talk about play

614
00:29:37,480 --> 00:29:40,240
and there's also play in the 
organization, video creations, 

615
00:29:40,240 --> 00:29:42,840
hackathons. 
How do you balance this very 

616
00:29:42,840 --> 00:29:46,320
much so delivery oriented speed 
mindset versus also the 

617
00:29:46,320 --> 00:29:48,760
resiliency and still having fun 
part? 

618
00:29:49,320 --> 00:29:51,800
Yeah, I think, well, first of 
all, I think people 

619
00:29:51,800 --> 00:29:54,400
underestimate that if you build 
something and people use it, 

620
00:29:54,400 --> 00:29:55,640
that's the best feeling in the 
world. 

621
00:29:55,640 --> 00:29:58,840
So I don't know if there's a 
running analogy for this, but 

622
00:29:58,840 --> 00:30:03,600
like I, I, I rarely see people 
being super excited to work 8 

623
00:30:03,600 --> 00:30:06,320
months on an internal migration.
There are people like that. 

624
00:30:06,320 --> 00:30:08,040
And I love that, that we have 
those. 

625
00:30:08,400 --> 00:30:10,600
They're very rare. 
Most people, they build 

626
00:30:10,600 --> 00:30:13,080
something, they see people. 
I mean, that's just a magic, 

627
00:30:13,080 --> 00:30:14,680
especially with a creative tool 
like feed. 

628
00:30:14,960 --> 00:30:17,560
So I think just in general, it's
kind of fulfilling to work on 

629
00:30:17,560 --> 00:30:21,000
these things. 
But what we hear a lot in our 

630
00:30:21,000 --> 00:30:24,200
organization is like, hey, we've
built like 10 fast things, but 

631
00:30:24,200 --> 00:30:26,280
we need to do some maintenance 
work. 

632
00:30:26,280 --> 00:30:29,080
We need to make the experience 
more smooth and things like 

633
00:30:29,080 --> 00:30:30,880
that. 
So we try to find a balance 

634
00:30:30,880 --> 00:30:33,240
there. 
We have some new things that are

635
00:30:33,240 --> 00:30:35,720
really exciting. 
That's where a huge portion of 

636
00:30:35,720 --> 00:30:38,200
our team is, what a huge portion
of our team is working on. 

637
00:30:38,360 --> 00:30:40,160
And then we also have 
initiatives that are a bit more 

638
00:30:40,160 --> 00:30:46,200
longer term, things that we know
are also going to be important 

639
00:30:46,880 --> 00:30:49,880
268 months down the line. 
Like there's a few things that 

640
00:30:49,880 --> 00:30:52,640
people use V for that just need 
to be rock solid. 

641
00:30:52,880 --> 00:30:55,960
And there are things where we 
know, okay, if we built this, a 

642
00:30:55,960 --> 00:30:57,480
lot of our users are going to be
happy. 

643
00:30:57,480 --> 00:31:01,760
So for those bigger initiatives 
we use, we leverage research a 

644
00:31:01,760 --> 00:31:04,000
lot and we do a lot of user 
research and we do bigger 

645
00:31:04,000 --> 00:31:06,600
projects, bigger bets. 
And then on the other hand, 

646
00:31:06,600 --> 00:31:08,640
we're like, let's just see what 
sticks. 

647
00:31:08,640 --> 00:31:10,880
It's not that simple, but a 
little bit like that. 

648
00:31:10,880 --> 00:31:12,960
Let's just see what sticks. 
And then when we know that 

649
00:31:12,960 --> 00:31:14,440
something sticks, we'll double 
down on it. 

650
00:31:14,440 --> 00:31:19,760
So we saw that, for example, two
years ago, we built a ChatGPT 

651
00:31:19,760 --> 00:31:21,800
plug in. 
We build in a day. 

652
00:31:21,800 --> 00:31:23,040
We thought it was going to be 
nothing. 

653
00:31:23,040 --> 00:31:26,400
It was a huge hit. 
People loved it, VGPT. 

654
00:31:26,720 --> 00:31:30,240
And then we were like, oh, OK, 
well then we're going to build 

655
00:31:30,240 --> 00:31:32,040
this out. 
And then we build it out. 

656
00:31:32,040 --> 00:31:35,440
And then people using that plug 
in came into the product and 

657
00:31:35,440 --> 00:31:37,600
they were like, oh, but we want 
the product to be this and not 

658
00:31:37,600 --> 00:31:40,040
that. 
And that helped us inspire like 

659
00:31:40,040 --> 00:31:41,720
a lot of long term work as well.
Yeah. 

660
00:31:41,720 --> 00:31:44,560
I love that we touched on 
feedback and more so the 

661
00:31:44,560 --> 00:31:48,040
qualitative feedback. 
You also mentioned product data,

662
00:31:48,040 --> 00:31:50,600
product analytics. 
Has product analytics really 

663
00:31:50,600 --> 00:31:53,520
evolved with regards to Gen. 
AI and kind of the metrics that 

664
00:31:53,520 --> 00:31:56,080
you look at or is it kind of 
still the same and it holds true

665
00:31:56,360 --> 00:31:58,520
with regards to new 
functionality, AI or not? 

666
00:31:58,960 --> 00:32:04,320
I, I think what is harder with 
AI is that there's trends go 

667
00:32:04,320 --> 00:32:06,880
faster. 
So we used to look a lot at 

668
00:32:06,880 --> 00:32:10,160
search traffic, for example, 
when it comes to video, and we 

669
00:32:10,160 --> 00:32:13,240
would see like, oh, podcast 
video, that's a new trend in 

670
00:32:13,240 --> 00:32:15,840
search and that those trends 
would like slowly build up. 

671
00:32:16,160 --> 00:32:18,160
And we would be like, oh, let's 
build a feature for it. 

672
00:32:18,600 --> 00:32:21,200
And then we instantly knew we 
would have distribution. 

673
00:32:22,160 --> 00:32:27,200
That is really hard right now 
because new technologies enable 

674
00:32:27,200 --> 00:32:30,360
new trends. 
So like the anime video meme 

675
00:32:30,360 --> 00:32:34,280
stuff, that was like somebody 
figured out how to do it. 

676
00:32:34,360 --> 00:32:37,320
It became an instant trend. 
Everybody was Googling it. 

677
00:32:37,680 --> 00:32:40,160
But you know, by that moment we 
were too late. 

678
00:32:40,520 --> 00:32:43,600
So I think that is not possible 
anymore. 

679
00:32:43,600 --> 00:32:45,320
You have to take more bets 
there. 

680
00:32:45,320 --> 00:32:48,800
And then another thing I'm 
seeing changing in the data 

681
00:32:48,800 --> 00:32:54,440
landscape is you can now do a 
quantitative analysis on 

682
00:32:54,440 --> 00:32:58,720
qualitative data using AI. 
So we transcribe all the user 

683
00:32:58,720 --> 00:33:02,000
interviews and we look at 
different teams and it can 

684
00:33:02,000 --> 00:33:07,120
allow, it allows us to, yeah, 
really quickly understand better

685
00:33:08,360 --> 00:33:09,560
something about a certain 
problem. 

686
00:33:09,560 --> 00:33:13,280
So for example, if we are 
talking about recording, we used

687
00:33:13,280 --> 00:33:16,480
to be able to look at recording 
data, just the numbers, but now 

688
00:33:16,480 --> 00:33:20,320
we can match that with like, oh,
what have users said about this 

689
00:33:20,320 --> 00:33:23,680
part of the recording flow in 
the thousands of user interviews

690
00:33:23,680 --> 00:33:26,320
that we've done? 
So that's been a huge, huge 

691
00:33:26,320 --> 00:33:28,520
improvement for us. 
I feel like that's gold. 

692
00:33:28,920 --> 00:33:31,080
That's something that wouldn't 
be possible otherwise. 

693
00:33:31,400 --> 00:33:34,560
And especially if you have this 
culture where you build up this 

694
00:33:34,560 --> 00:33:38,160
knowledge base of user 
interviews, you can also think 

695
00:33:38,160 --> 00:33:41,640
of, OK, what has already been 
said, what are the trends across

696
00:33:41,640 --> 00:33:43,520
interviews? 
Because what's the last 

697
00:33:43,520 --> 00:33:45,760
interview is the freshest in my 
mind. 

698
00:33:45,760 --> 00:33:48,520
Like that's the easiest. 
And then leveraging AI to go 

699
00:33:48,520 --> 00:33:50,320
through that catalog. 
I think that's genius. 

700
00:33:50,480 --> 00:33:52,600
Yeah, it's incredibly valuable. 
Yeah, it's worked really well 

701
00:33:52,600 --> 00:33:54,240
for us. 
And we also record all those 

702
00:33:54,240 --> 00:33:55,920
interviews. 
So then you can make and this, 

703
00:33:56,120 --> 00:33:59,320
if you ever want to convince 
somebody, make a compilation 

704
00:33:59,320 --> 00:34:02,040
video of users talking about a 
problem. 

705
00:34:02,600 --> 00:34:05,440
So there was one designer that 
was really passionate about 

706
00:34:05,440 --> 00:34:07,600
redoing our dashboard in the in 
the product. 

707
00:34:08,040 --> 00:34:10,920
And I was a little hesitant. 
And then he made this video. 

708
00:34:10,920 --> 00:34:13,719
Oh, yeah. 
It's like a compilation video of

709
00:34:13,719 --> 00:34:15,040
all this. 
You're saying I don't know 

710
00:34:15,040 --> 00:34:16,480
where, where, where's the 
button? 

711
00:34:16,600 --> 00:34:18,120
How do I create a project, a 
conflict? 

712
00:34:18,120 --> 00:34:20,840
And I was like, OK, OK, OK, 
let's, let's get it, let's work 

713
00:34:20,840 --> 00:34:23,920
on this. 
So, so I think that's like, you 

714
00:34:23,920 --> 00:34:28,800
know, you use the, the product 
data, you use the, the 

715
00:34:28,800 --> 00:34:31,760
qualitative data with AI and 
then you turn that into 

716
00:34:31,760 --> 00:34:34,800
something that is easy to 
digest, then you're absolutely 

717
00:34:34,800 --> 00:34:37,320
killing it. 
It's really funny that you've 

718
00:34:37,320 --> 00:34:39,760
armed everyone to kind of this 
use this tool set. 

719
00:34:39,760 --> 00:34:42,199
And even when they disagree with
you, they can still use it to 

720
00:34:42,199 --> 00:34:44,639
persuade whomever. 
And that in the end is also 

721
00:34:44,639 --> 00:34:46,080
product, right? 
Doesn't matter if you're CPO or 

722
00:34:46,080 --> 00:34:47,239
if you're product manager or 
whatever. 

723
00:34:47,320 --> 00:34:50,560
However, in the end it's about 
taking people along with you and

724
00:34:50,560 --> 00:34:52,760
kind of rationale and reasoning 
about what you think is 

725
00:34:52,760 --> 00:34:54,960
valuable. 
If you can't convince otherwise,

726
00:34:54,960 --> 00:34:56,960
then if you can't convince 
people, then it's not going to 

727
00:34:56,960 --> 00:34:57,600
fly. 
Basically. 

728
00:34:57,600 --> 00:34:59,320
That's the hard part. 
That's also part of the job. 

729
00:34:59,560 --> 00:35:02,400
Yeah, yeah, that's what I meant 
by like building a big context 

730
00:35:02,400 --> 00:35:03,960
window for everybody in the 
company. 

731
00:35:04,200 --> 00:35:05,600
And, you know, I'd love to be 
wrong. 

732
00:35:05,600 --> 00:35:08,120
Like, I just want to make sure 
that we're building the right 

733
00:35:08,120 --> 00:35:11,800
thing, so if people can figure 
out better ideas, then please. 

734
00:35:12,720 --> 00:35:14,720
Yeah, I guess. 
Yeah, I love that. 

735
00:35:15,080 --> 00:35:17,400
You touched on one thing, which 
is kind of my last thought. 

736
00:35:17,400 --> 00:35:21,400
I think trend based products, 
because our product features, I 

737
00:35:21,400 --> 00:35:25,200
should say, everything that goes
viral, there might be a place in

738
00:35:25,200 --> 00:35:27,040
your product. 
But you already said for this 

739
00:35:27,040 --> 00:35:29,600
thing we were too late, right, 
Which also means there's a start

740
00:35:29,600 --> 00:35:31,480
and an end. 
Were you there at the start, 

741
00:35:31,520 --> 00:35:33,720
then everyone would have been 
like, OK there and we can do 

742
00:35:33,720 --> 00:35:35,880
that there, but there would have
also been an end. 

743
00:35:35,880 --> 00:35:38,560
So then you build features which
kind of have this shelf life 

744
00:35:39,080 --> 00:35:41,000
that's new. 
It's like spoiled milk, 

745
00:35:41,000 --> 00:35:43,480
basically. 
I feel like we haven't seen that

746
00:35:43,480 --> 00:35:45,440
before. 
And how do you accommodate for 

747
00:35:45,440 --> 00:35:46,800
that? 
Do you jump on when you think 

748
00:35:46,800 --> 00:35:48,840
it's valuable, but you don't 
know what the payoff is going to

749
00:35:48,840 --> 00:35:51,160
be? 
In any case, it's still speed. 

750
00:35:51,480 --> 00:35:54,480
Everything's about speed. 
Yeah, Yeah, I think, I think 

751
00:35:54,480 --> 00:35:57,120
this is very new to product. 
I think the ephemerality of 

752
00:35:57,120 --> 00:36:02,240
products has has increased by a 
very large magnitude because AI 

753
00:36:02,240 --> 00:36:05,560
is developing so fast. 
Now there's ways to predict 

754
00:36:05,560 --> 00:36:08,160
trends. 
One of them is every new model 

755
00:36:08,160 --> 00:36:11,120
that comes out enables new use 
cases. 

756
00:36:11,280 --> 00:36:13,840
So if you know what models are 
going to come out, and if you're

757
00:36:13,840 --> 00:36:16,680
like Veet and you have early 
access to a lot of those models,

758
00:36:17,040 --> 00:36:19,520
you can kind of brainstorm 
about, oh, what could we do with

759
00:36:19,520 --> 00:36:22,720
this that we couldn't do before?
So that helps you predict those 

760
00:36:22,720 --> 00:36:24,600
trends. 
But yeah, you're right. 

761
00:36:25,080 --> 00:36:28,760
I think that not everything that
we're building right now is 

762
00:36:28,760 --> 00:36:31,200
going to be super relevant 612 
months from now. 

763
00:36:31,200 --> 00:36:34,200
I think the things that people 
use ChatGPT for 12 months ago 

764
00:36:34,400 --> 00:36:36,640
are not the same things that 
they're using it for today. 

765
00:36:37,720 --> 00:36:40,040
And that's okay. 
But what you need to do then is 

766
00:36:40,040 --> 00:36:45,160
to build an interface that can 
allow for, can allow those use 

767
00:36:45,160 --> 00:36:49,160
cases to kind of transform. 
So we have now this thing which 

768
00:36:49,160 --> 00:36:54,280
we call the AI Playground, where
people can use our AI models to 

769
00:36:54,280 --> 00:36:58,480
build different things and we 
can build easily build new use 

770
00:36:58,480 --> 00:37:01,320
cases on top of it. 
We can add new AI things to it. 

771
00:37:01,560 --> 00:37:05,520
And in that way we can really 
quickly jump onto trends, but 

772
00:37:05,520 --> 00:37:08,960
also create a common interface 
to kind of build different types

773
00:37:08,960 --> 00:37:11,120
of videos. 
And that's been that's been 

774
00:37:11,200 --> 00:37:14,200
really successful. 
And we're thinking a lot now as 

775
00:37:14,200 --> 00:37:17,960
product team, how can we build 
interfaces that are kind of 

776
00:37:18,120 --> 00:37:22,040
trend agnostic, but can also 
adopt to whatever is popping 

777
00:37:22,040 --> 00:37:24,160
right now? 
That's it's really interesting 

778
00:37:24,320 --> 00:37:27,280
like for me, anticipating trends
is one of the hardest things 

779
00:37:27,280 --> 00:37:30,040
right Everyone tries it with 
like viral videos Hooking into 

780
00:37:30,040 --> 00:37:33,760
communities is extremely 
interesting, like anime. 

781
00:37:33,920 --> 00:37:35,920
I'm an anime fan of gapping. 
I've been watching anime for 

782
00:37:35,920 --> 00:37:37,440
like the last 20 years of my 
life. 

783
00:37:37,560 --> 00:37:39,560
I can speak a little bit of 
Japanese and it's all because of

784
00:37:39,560 --> 00:37:42,120
anime. 
So when that trend happened, so 

785
00:37:42,120 --> 00:37:44,000
happy. 
Like of course, of course I used

786
00:37:44,000 --> 00:37:45,320
it. 
Of course I was going to use it 

787
00:37:45,320 --> 00:37:46,720
in whatever product I would 
find. 

788
00:37:47,120 --> 00:37:50,200
It makes sense to hook into 
communities, but it's incredibly

789
00:37:50,200 --> 00:37:53,760
hard to anticipate and to figure
it out even with kind of early 

790
00:37:53,760 --> 00:37:56,120
access. 
I feel like keeping your options

791
00:37:56,120 --> 00:37:58,560
open and making sure you're fast
when it happens I think is the 

792
00:37:58,560 --> 00:38:00,240
best thing you can do. 
Yeah, exactly. 

793
00:38:00,240 --> 00:38:04,000
And and we, you know at we, we 
should never underestimate our 

794
00:38:04,000 --> 00:38:06,440
distribution. 
Like we have 10s of millions of 

795
00:38:06,440 --> 00:38:07,880
people coming to the site every 
month. 

796
00:38:07,880 --> 00:38:11,760
So if we jump on a trend fast 
enough, they'll probably see it 

797
00:38:11,760 --> 00:38:15,080
here 1st and not somewhere else.
So even if we're not the first, 

798
00:38:15,680 --> 00:38:18,080
we might be the first time 
people people hear about this. 

799
00:38:18,440 --> 00:38:20,800
This is something I also learned
when we were doing subtitles. 

800
00:38:20,800 --> 00:38:23,360
So we do these automated 
subtitles, which are very 

801
00:38:23,360 --> 00:38:26,040
popular. 
I thought that thing was kind of

802
00:38:26,040 --> 00:38:29,680
over a couple years ago, but 
still to this day I, I speak to 

803
00:38:29,680 --> 00:38:33,320
customers that are saying you 
can do AI generated subtitles. 

804
00:38:33,320 --> 00:38:35,520
It's mind blowing. 
And I'm like, oh wow, we've had 

805
00:38:35,520 --> 00:38:37,960
this for six years. 
Like what's going on? 

806
00:38:38,960 --> 00:38:40,760
I mean, you are on top of the 
game, right? 

807
00:38:40,760 --> 00:38:42,400
And you're an expert in your 
field. 

808
00:38:42,400 --> 00:38:45,320
You look at what the competition
does, so then you're probably 

809
00:38:45,320 --> 00:38:49,160
miles ahead of the average user 
who sees something, probably 

810
00:38:49,160 --> 00:38:51,720
gets into video and content 
creation, and it's like, OK, 

811
00:38:51,720 --> 00:38:54,560
what is out there? 
What can I do and just get stuff

812
00:38:54,560 --> 00:38:58,200
done and whatever you can have 
to get get make that better. 

813
00:38:58,200 --> 00:38:59,680
It's going to blow their mind 
probably. 

814
00:38:59,920 --> 00:39:03,160
I was definitely like that. 
Like I I used the tool and then 

815
00:39:03,160 --> 00:39:06,160
I knew there would be at some 
point auto transcription. 

816
00:39:06,480 --> 00:39:09,480
I would use others tools that 
their sole purpose was to do 

817
00:39:09,480 --> 00:39:12,120
auto transcription and then I 
would use it begrudgingly be 

818
00:39:12,120 --> 00:39:14,320
like, if these tools have that, 
you're out of business. 

819
00:39:14,320 --> 00:39:17,160
Basically, I'm just reducing 
this temporarily and exactly 

820
00:39:17,160 --> 00:39:20,240
when it hits, I'm all in. 
Basically I want to use one tool

821
00:39:20,240 --> 00:39:21,880
and that's it. 
I want to have one platform and 

822
00:39:21,880 --> 00:39:23,320
I want to get really good at 
that platform. 

823
00:39:23,680 --> 00:39:26,360
And ideally I want it to be 
free, but I understand I also 

824
00:39:26,360 --> 00:39:28,040
have to pay if I want to have 
good stuff. 

825
00:39:28,040 --> 00:39:31,040
So that's me as an as an editor 
basically. 

826
00:39:31,400 --> 00:39:33,840
You're very much like many of 
the other editors. 

827
00:39:33,840 --> 00:39:35,440
People want all in one 
solutions. 

828
00:39:35,560 --> 00:39:37,960
They don't love paying for it, 
but if we make a good enough, 

829
00:39:37,960 --> 00:39:39,560
they're willing to compare some 
change. 

830
00:39:39,600 --> 00:39:40,520
That's it. 
Yeah. 

831
00:39:40,800 --> 00:39:43,160
Man, I've really loved this 
conversation, I must say. 

832
00:39:43,600 --> 00:39:46,840
Fascinating what you've achieved
and also how you're thinking 

833
00:39:46,840 --> 00:39:50,560
about AI from a product sense. 
Are we thinking about AI from a 

834
00:39:50,560 --> 00:39:53,600
productivity sense in your 
organization, but also your 

835
00:39:53,600 --> 00:39:56,080
advice for other organizations 
in this conversation? 

836
00:39:56,080 --> 00:39:58,880
Is there anything missing that 
you would still like to share 

837
00:39:58,880 --> 00:40:02,240
before we round off? 
No, I think, I think this is 

838
00:40:02,240 --> 00:40:04,840
this is really fun. 
Yeah, thanks. 

839
00:40:05,080 --> 00:40:07,680
Thanks for for having me. 
And I I think maybe the one 

840
00:40:07,680 --> 00:40:11,640
thing I would say is try out our
platform and and have a play 

841
00:40:11,640 --> 00:40:13,240
with it. 
And I'm very curious to to hear 

842
00:40:13,240 --> 00:40:16,960
what people people do with it. 
Awesome thank you so much for 

843
00:40:16,960 --> 00:40:18,480
listening. 
Check out Sam. 

844
00:40:18,480 --> 00:40:20,640
All the socials will be in the 
description below. 

845
00:40:20,960 --> 00:40:24,200
If you want to support the show,
leave a like that's the only 

846
00:40:24,200 --> 00:40:26,040
thing you have to do. 
It's free, you don't have to pay

847
00:40:26,040 --> 00:40:28,160
for it, especially on any of the
platforms. 

848
00:40:28,160 --> 00:40:29,920
Apple podcast, Spotify or 
YouTube. 

849
00:40:30,280 --> 00:40:33,160
If you're your fan, do all three
and otherwise we'll see you on 

850
00:40:33,160 --> 00:40:33,720
the next one.
