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Let's talk about rumors, let's 
talk about inside baseball, some

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stuff about reviews and cover 
this week's gaming news for the 

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next couple days. 
Welcome to the side podcast with

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ACG. 
Let's begin. 

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First thing I want to talk about
now is. 

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The GTA6 rumors. 
So there were some rumors that 

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pre-orders were going to start 
today as well as a price 

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announcement. 
So basically, you know, 

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obviously you wouldn't be able 
to do a pre-order without a 

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price announcement. 
Otherwise that's just basically 

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running out into your front yard
and screaming I really want GTA.

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But there was supposedly going 
to be this release. 

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There was some information from 
a Best Buy supposedly we were 

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talking about it a couple days 
ago and chat trying to figure 

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out if it was real or what 
exactly it was. 

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Especially now when we're 
looking at them starting their 

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roll up for the PR, there's the 
discussion of will this happen 

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prior to the PR big rollout that
they're doing in June and July 

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that they've talked about or is 
it going to happen afterwards 

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when they announce the price? 
You know, you do a couple 

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trailers, you get people 
interested, then you throw that 

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pre-order up, it's a little 
easier to sell. 

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I think in all honesty, it 
actually makes sense that if 

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this game was going to be normal
price, they might have actually 

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announced the pre-orders and the
trailer on the same day. 

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Might do that, you know, next 
couple weeks or they could have 

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done it today. 
But I think that if we are going

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to see an 80 ninety, $100 price 
point on this game, it actually 

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would make a great deal of sense
to do a trailer or two prior to 

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sort of get people primed and 
really excited for it. 

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And then looking at that game, 
you know, it was brought to my 

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attention that Nintendo's tried 
the $80 one or two companies 

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have tried to sort of scrape 
that price a little higher out 

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of Worlds 2. 
If you remember, they were going

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to raise the price of that game 
and then they were like, now 

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we're going to remove that and 
put it back down at that lower 

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price. 
Yeah. 

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I don't think that's too crazy 
to do a trailer or two and then 

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do that price and do that 
pre-order. 

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But we we just have no clue 
exactly what they're doing. 

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And I think when you look at it,
they've always been somebody who

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beats to their own drum. 
They do something completely 

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different. 
This is why whenever anybody 

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says, oh, GTA is going to be at 
this Game Awards or this or 

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this, and they don't realize 
that GTA is bigger than The Game

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Awards. 
A single GTA trailer dwarfs The 

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Game Awards by an incredible 
amount. 

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Maybe not by total watchers 
across the world with streamers 

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and all that stuff, but 
definitely on the live views and

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on the views, that kind of 
thing. 

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And they just it, it just 
doesn't make sense. 

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Why share with anybody else and 
especially pay or even get paid 

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in a way where you know that 
people are there maybe not to 

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see your game, maybe they're 
there to see a ton of other 

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games and they're not 
necessarily Agta fan and you 

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have to share with somebody. 
But if you do it on your own 

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channel, you know that that's 
the thing. 

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You know that those people who 
are watching that distinctly are

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either interested in it or 
interested in the discussion 

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around it. 
So I wouldn't doubt if we see 

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something like that now the 
price points come up a couple 

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times. 
You know 100 bucks, 100 bucks 

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still seems pretty outrageous to
me. 

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But we did see Forza do the 
premium and sell incredibly 

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well. 
Forza also, you wouldn't be able

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to do this with a lot of games. 
I think Forza is one of the few 

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games that you can do this, 
especially when you. 

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Look at how. 
Horizon has just continued to 

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advance overall and do better 
and better. 

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You know, there's been a couple 
that have maybe not done as many

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sales as another, but it's a 
very large game. 

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It's a very popular game and 
it's a game that I would say for

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casuals as well as hardcore, as 
well as just people who like 

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normal racing Sims, open world 
graphics. 

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It really has sort of the whole 
gamut to it. 

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And so the idea that you might 
be able to do something like 

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that with a premium pops up and 
then you look at GTA and you're 

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like, OK, are there some 
similarities we can draw? 

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And certainly you can draw some 
similarities here where at least

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when it comes to how people and 
the groups of people who would 

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want to play this, where you 
have a game that's going to 

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offer you, you're shooting, 
you're driving around, possibly 

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flying, all those kind of 
things, your open world, your 

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excellent graphics, as well as 
just being Agta game, You know, 

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can they do something like that?
Do they need to package a 

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premium? 
Do they just have the normal 

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game be premium? 
Do they try to tell you that 

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everybody's getting the premium 
in some way? 

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Like, I don't even know how they
would word it, but it is 

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absolutely possible that they 
can just say there is no base 

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version of this game. 
They're all premium now. 

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Of course we would know that is 
the base game. 

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You know, that's just typical PR
bullshit. 

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But that kind of stuff pops up 
now. 

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I also saw some people talking 
about the idea that they 

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wouldn't do reviewers for this 
game and that they were going to

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take them to a special event. 
That's completely normal. 

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That's actually not the only 
company that's done that. 

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There's a number of companies 
that are starting to do that, 

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especially recently with all the
leaks where they start doing 

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sort of private review events or
they do there. 

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There's some other things that 
they can do where they can 

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restrict it to make sure you 
can't leak it. 

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But with this many leaks and 
AGTA being so big that even 

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just, you know, somebody 
screwing it up, we saw, we've 

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seen it a couple times with 
broken St. dates, with 

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Starfield, all that kind of 
thing. 

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You see these popping up all the
time. 

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It wouldn't surprise me at all. 
And it would cost them 

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absolutely next to nothing to be
able to control the environment 

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a little bit when it comes to 
what people are allowed to leak 

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or show. 
Also, if there are glitches or 

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problems like that, there would 
be people right there working 

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with them. 
So yeah, that kind of thing is 

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not unexpected for a company 
like them. 

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And they're not the only 
company. 

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I've seen smaller companies with
really small games fly a couple 

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people out for previews at the 
very least. 

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And you can't tell me there's 
any real difference there 

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between a preview and review. 
It all cost the same amount of 

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money. 
So you ship some people out. 

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I don't know how they're going 
to do that. 

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If I were GTA, if I were the 
people releasing that, the 

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honest truth is I probably 
wouldn't do reviews. 

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And now that's not because I 
don't believe in reviews. 

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Obviously I do a review channel.
I think it might just behoove 

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them to be like, hey, you know 
what? 

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We're just, we're not, we're 
just not going to because you 

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never quite know in today's 
current environment, who's going

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to try to social Signa 
themselves into getting a super 

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popular video. 
And we've seen it so many Times 

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Now where it doesn't matter if 
it's journalistic, it doesn't 

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matter if it's YouTube, doesn't 
matter if it's TikTok or 

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Instagram or Twitter. 
There's almost with every game 

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right now, there's somebody who 
has a take that really, weirdly 

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enough, pun intended, takes 
everybody back where everybody 

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looks and goes like, whoa, that 
is such a weird take. 

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Why did this person concentrate 
on this one thing? 

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You know, and we know what GTA 
is going to have many of those 

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one things, right? 
We saw it with the Red Dead 2 

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when the person on YouTube ran 
around and grabbed all the 

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women's suffrage characters and 
put them in front of trains and 

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stuff like that. 
And the world freaked out. 

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And it's like, well, you know, 
that is possible in the game. 

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I mean, it is, yeah, I'm, I'm 
not saying I would have done it,

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but I'm like, dude, that's 
legitimately a completely normal

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thing that we all laughed about 
when it happened to anybody else

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in the game. 
He just chose to do this one 

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particular thing, which was 
goofy, sure, but we got to see 

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it. 
And that's some bad, it's some 

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bad press. 
I don't think it's a bad press 

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for them. 
It was a Rockstar game, but it 

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could be depending on what 
actions you can take in the 

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title and what you can do. 
So if I were them, I probably 

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wouldn't. 
I mean, the honest truth is I'd 

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be like I'd be so worried about,
you know, story spoilers and and

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shit like that. 
Maybe some benchmarks. 

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You know, you could always, I 
mean, you could definitely 

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invite people. 
You could, especially when you 

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go to play these, you can 
usually choose console or you 

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can choose PC. 
Rockstar is one of the few 

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companies where you could 
probably say, you know, I want 

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to review this on a, a system 
that has these specs because 

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they closely aligned with mine. 
And Rockstar is probably one of 

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the few companies that could be 
like, boom, we we got you 

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covered. 
You know, we have 10 of these 

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with thirty 80s in them. 
We got ten of these with 40 

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eighters or whatever the AMD 
equivalent is, and we got ten of

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these. 
You know what I mean? 

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They could do something like 
that. 

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So we'll just have to see how it
all goes. 

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But I think we should probably 
prepare ourselves for an 80 to 

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$90.00, one hundred or more. 
We'll just have to see. 

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I do believe that a lot of 
people, depending on how long 

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they have to save, will be able 
to easily lie to them. 

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So not lie, sorry, but easily 
make it make sense to them why 

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they're paying 100. 
And I think that actually, if 

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Rockstar is going to do a higher
price, it probably makes sense 

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to get this stuff out as quick 
as possible, Do the trailers, 

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then do that price point. 
That way it hits and a person 

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can basically sort of save up 
because, you know, you could 

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forgo a subscription one month 
and boom, you've got your extra 

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20 bucks that you need or 
something like that. 

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Definitely see that with a game 
like this, but we'll just have 

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to see. 
In sort of tangentially related 

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news, LA Noire had some kind of 
anniversary and one of the port 

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companies, I think it was 
Virtuous or Virtuoso or 

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something like that came forward
and said, Oh yeah, you know, we 

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want to do we want to do Red 
Dead and we want to do something

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else. 
Was it GTA5 on Switch? 

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I'm assuming they meant Switch 
to and not Switch, but I could 

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be wrong on I think they meant 
Switch to and yeah, you know, I 

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don't want to see it. 
I think they were the ones who 

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did The Elder Scrolls Oblivion 
remake. 

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And yeah, it has some issues for
sure. 

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That is an Oblivion game or it 
is a Bethesda game and is an 

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Unreal game. 
This would be the engine, 

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obviously, that, you know, 
Rockstar has. 

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But I would like to see it. 
I would, you know, I would love 

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to see those games on Switch. 
I think the more people who can 

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play them, the more excitement 
people can drum up. 

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Then there's just a higher 
chance that we get, you know, a 

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sequel of some kind of those 
games or I get a true remake or 

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something like that. 
See how popular it can be. 

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And on a Switch to, you could do
Red Dead on a Switch to I think 

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fairly easily actually, when you
look at it, it depends on how 

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much you want to do your draw 
distances and stuff like that. 

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But I think people are coming to
grips with that system and 

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looking at exactly what they can
offer. 

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And some games will be more 
difficult than others. 

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But we've seen some games sort 
of knock it out of the park on 

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that system that have been quite
surprising. 

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We've seen a couple have some 
issues and we've seen a couple 

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that have been delayed. 
But yeah, I would I would 

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definitely be highly interested 
to see what that would look on 

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that system. 
So I know a lot of you guys are 

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playing Forza. 
Let's talk a little bit about 

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that. 
The Forza review period, people 

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were asking me how that was. 
It was good Forza reviews, you 

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know, it's Microsoft. 
They're pretty easy to deal with

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when it comes to reviews. 
You know, you get your code and 

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you're like, hey, go for it. 
You can say this at a certain 

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time and you can jump in, you 
can race and you can do this. 

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And, you know, jumping in, 
testing that game, driving 

225
00:10:19,360 --> 00:10:22,520
around, there's it's, it really 
is. 

226
00:10:22,520 --> 00:10:26,240
Even though Japan as a map 
didn't, it's not that it didn't 

227
00:10:26,240 --> 00:10:27,600
impress me. 
It did. 

228
00:10:27,920 --> 00:10:31,120
It's that I feel like maybe I 
would have been even more 

229
00:10:31,120 --> 00:10:33,240
excited had this been one game 
ago. 

230
00:10:33,240 --> 00:10:34,480
I hope that makes sense to 
people. 

231
00:10:34,480 --> 00:10:37,760
But we've seen so many of these 
biomes that once you do get to 

232
00:10:38,080 --> 00:10:41,680
get to Japan, you're like, OK, 
it's Japan for sure. 

233
00:10:41,680 --> 00:10:43,680
And there's a little flavor on 
there, but they can't put too 

234
00:10:43,680 --> 00:10:46,240
much flavor on there. 
You know, when it comes to like 

235
00:10:46,240 --> 00:10:49,600
Japanese kind of thing or it 
would, it would actually skew 

236
00:10:49,600 --> 00:10:51,680
pretty weird. 
They still have to hit the the 

237
00:10:51,680 --> 00:10:54,760
Forza formula. 
And they did a great job. 

238
00:10:55,320 --> 00:10:56,880
Enjoyable game. 
I'm seeing a bunch of people 

239
00:10:56,880 --> 00:11:00,000
playing it today who seem to be 
absolutely in love with it. 

240
00:11:00,280 --> 00:11:03,720
I really do like that sort of, 
you know, I guess you would just

241
00:11:03,720 --> 00:11:06,560
say customization generation, 
but it's it's time. 

242
00:11:06,560 --> 00:11:08,920
You've got so many different 
features in there and, and being

243
00:11:08,920 --> 00:11:10,840
able to jump in there. 
And I was able to do that during

244
00:11:10,840 --> 00:11:12,120
the review period and that was 
fun. 

245
00:11:12,240 --> 00:11:14,840
Yeah, it was really enjoyable. 
I was also asked if I got review

246
00:11:14,840 --> 00:11:20,520
code for Batman and for what was
the the disc Elysium sequel or 

247
00:11:20,600 --> 00:11:21,760
not sequel. 
You know what I mean? 

248
00:11:21,760 --> 00:11:25,000
The spiritual sequel by people 
who weren't involved. 

249
00:11:25,040 --> 00:11:27,280
God, who knows. 
I didn't for either one. 

250
00:11:27,280 --> 00:11:30,440
I did ask for Lego and was told 
I was on a list, but the way I 

251
00:11:30,440 --> 00:11:34,160
was told I was on a list and who
I was told by I asked very late 

252
00:11:34,440 --> 00:11:36,520
so I was assuming I was not on 
there. 

253
00:11:36,520 --> 00:11:40,000
I was hoping I was going to be, 
but those reviews popped and 

254
00:11:40,000 --> 00:11:41,680
both those games reviewed quite 
well. 

255
00:11:42,080 --> 00:11:44,680
I think it makes total sense. 
I think the Batman game, when 

256
00:11:44,680 --> 00:11:48,400
you looked at it, when you look 
at the idea with Rocksteady now 

257
00:11:48,400 --> 00:11:52,360
supposedly being a Co developer 
or so, or at least assisting in 

258
00:11:52,360 --> 00:11:54,760
development for the game makes 
sense. 

259
00:11:54,760 --> 00:11:57,400
It's got a lot of positive 
praise for it. 

260
00:11:57,640 --> 00:12:00,320
A lot of people seem to love it.
It is 6999. 

261
00:12:00,320 --> 00:12:04,160
It is a full price game. 
You know, I you know that that 

262
00:12:04,160 --> 00:12:06,440
doesn't surprise me, but I did 
see some people bringing up, oh,

263
00:12:06,440 --> 00:12:08,600
it's you know, it's a $70 
standard edition game. 

264
00:12:08,600 --> 00:12:09,920
It's like, yeah, it's a Lego 
game. 

265
00:12:10,640 --> 00:12:12,640
They do that. 
You know, that's just sort of 

266
00:12:12,800 --> 00:12:15,480
the way it is. 
I mean, Lego games, it's, it's 

267
00:12:15,480 --> 00:12:20,960
one of those things where they 
they pump up the price it, I 

268
00:12:20,960 --> 00:12:23,800
think with the amount of stuff 
that goes into Lego, it sort of 

269
00:12:23,800 --> 00:12:25,600
makes sense. 
I do get why some people might 

270
00:12:25,600 --> 00:12:29,440
be unhappy by that price point, 
but in all honesty, to me, it 

271
00:12:29,440 --> 00:12:31,160
actually makes a good deal of 
sense. 

272
00:12:31,160 --> 00:12:33,200
It's not that surprising to see 
that price point. 

273
00:12:33,560 --> 00:12:38,200
Next up, Herman Hull supposedly 
told people at a town hall 

274
00:12:38,200 --> 00:12:39,680
meeting. 
This is sort of Sony's big 

275
00:12:39,680 --> 00:12:42,880
internal gathering that their 
narrative single player games 

276
00:12:42,920 --> 00:12:45,040
will be PlayStation exclusive 
again. 

277
00:12:46,240 --> 00:12:48,360
I don't find it that strange. 
I. 

278
00:12:48,400 --> 00:12:52,520
Do see why people. 
Expect it to be on PC as well 

279
00:12:52,720 --> 00:12:54,880
because they made the switch. 
They bought a company. 

280
00:12:54,880 --> 00:12:58,320
Those are all real valid reasons
why you would want to continue 

281
00:12:58,320 --> 00:13:01,160
moving forward, but some valid 
reasons why you may not. 

282
00:13:01,920 --> 00:13:04,640
They're not getting the greatest
sales on those games, especially

283
00:13:04,640 --> 00:13:07,480
when we're starting to see so 
many games announcing we're 

284
00:13:07,480 --> 00:13:10,520
selling a million, we're selling
2 million, we're selling 5 

285
00:13:10,520 --> 00:13:14,560
million in just a couple days. 
It's not every game, obviously, 

286
00:13:14,560 --> 00:13:17,680
but there are games that Sony 
internally does compare 

287
00:13:17,680 --> 00:13:21,120
themselves to sometimes. 
And you, if you're the big guy 

288
00:13:21,120 --> 00:13:23,520
on the block, they probably 
compare themselves to anybody. 

289
00:13:23,520 --> 00:13:26,480
And they expect, there's an 
expectation internally that, 

290
00:13:26,480 --> 00:13:29,560
hey, we want to sell these. 
And with Microsoft sort of 

291
00:13:29,560 --> 00:13:33,280
stepping back until their new 
system comes forward and doing 

292
00:13:34,440 --> 00:13:37,920
sort of the grunt work for Sony 
in a weird way, you have 

293
00:13:38,040 --> 00:13:41,440
Microsoft releasing what were 
once console exclusives on 

294
00:13:41,440 --> 00:13:43,960
everything. 
Even if there's a delay, at 

295
00:13:43,960 --> 00:13:47,440
least for now, Sony can step 
back and be like, okay, you know

296
00:13:47,440 --> 00:13:50,400
what? 
Now we can sell our console more

297
00:13:50,720 --> 00:13:53,400
and we're gonna add exclusives 
back to the console. 

298
00:13:53,400 --> 00:13:55,840
There's even more of a reason to
buy our console, which means 

299
00:13:55,840 --> 00:13:58,200
even more of a player base, 
which means when we go to our 

300
00:13:58,200 --> 00:14:01,120
next system, there'll be even 
more of a player base to move to

301
00:14:01,120 --> 00:14:02,760
the next system. 
You look at. 

302
00:14:02,760 --> 00:14:06,240
It from a business standpoint 
that makes total sense because 

303
00:14:06,240 --> 00:14:08,920
while they can sell a game, they
do have to worry about other 

304
00:14:08,920 --> 00:14:11,760
stuff on the PC that they don't 
currently have to worry about in

305
00:14:11,760 --> 00:14:15,800
great deal on the console, which
is piracy and multiple different

306
00:14:15,800 --> 00:14:18,560
things that they want to do when
it comes to their security, how 

307
00:14:18,560 --> 00:14:20,560
they want to display games how 
they want to do them. 

308
00:14:20,800 --> 00:14:24,440
Now they did say single player 
narrative games, not to be rude 

309
00:14:24,440 --> 00:14:27,560
to Sony, but we know a ton of 
their games still haven't been 

310
00:14:27,560 --> 00:14:29,280
cancelled that were service 
games. 

311
00:14:29,480 --> 00:14:33,480
So we don't really even know 
what narrative player games from

312
00:14:33,480 --> 00:14:36,200
them are coming other than 
Wolverine or one or two others 

313
00:14:36,200 --> 00:14:40,480
that are just expected in the 
sort of trilogy, trilogy of 

314
00:14:40,480 --> 00:14:43,840
titles or some kind of sequel 
that we really look at a 

315
00:14:43,920 --> 00:14:46,440
original game and say, OK, 
they're going to do another one.

316
00:14:46,560 --> 00:14:49,360
So we don't even actually know 
what's happening from them. 

317
00:14:49,360 --> 00:14:53,080
So to me right now, it's like, 
hey, this sort of makes sense. 

318
00:14:53,080 --> 00:14:55,040
Most of the games that they 
would have released would have 

319
00:14:55,040 --> 00:14:57,360
been pretty old except for 
Ghost. 

320
00:14:57,760 --> 00:14:59,080
And I think for them it just 
makes sense. 

321
00:14:59,080 --> 00:15:02,120
When they look at those sales 
and you do you see a lot of 

322
00:15:02,120 --> 00:15:05,520
these companies that are much 
smaller doing insanely well for 

323
00:15:05,520 --> 00:15:08,880
some of the same price points or
likely close price points. 

324
00:15:09,120 --> 00:15:11,680
And a company like this saying, 
OK, our competitors selling 

325
00:15:11,680 --> 00:15:15,280
occasionally on our system, why 
don't we just hold back here? 

326
00:15:15,280 --> 00:15:18,680
Also, right now, I don't think 
any of these companies can even 

327
00:15:18,680 --> 00:15:20,960
invest in places that are new 
avenues. 

328
00:15:20,960 --> 00:15:22,240
So let me explain that for a 
second. 

329
00:15:22,240 --> 00:15:26,480
Microsoft's one luck, I guess, 
of the draw is that they already

330
00:15:26,480 --> 00:15:29,320
have investment in the cloud and
they already have their RAM in 

331
00:15:29,320 --> 00:15:30,720
the cloud. 
They already have the stuff that

332
00:15:30,720 --> 00:15:32,560
they need in the cloud. 
So they've got their systems 

333
00:15:32,560 --> 00:15:35,160
with the RAM that are doing the 
cloud gaming, that kind of 

334
00:15:35,160 --> 00:15:36,360
stuff. 
Now, are they great? 

335
00:15:36,360 --> 00:15:38,400
No, they're not. 
But it is a place where they are

336
00:15:38,640 --> 00:15:41,400
entrenched with even older 
hardware. 

337
00:15:41,400 --> 00:15:44,960
It's still already there. 
A company like Sony who does see

338
00:15:44,960 --> 00:15:47,240
the future and does understand 
that at some point you're going 

339
00:15:47,240 --> 00:15:49,960
to have all these other 
additions, has to pull back from

340
00:15:49,960 --> 00:15:52,760
some spot and say, OK, where are
we going to sort of draw our 

341
00:15:52,760 --> 00:15:55,120
battle lines? 
Right now, the battle lines that

342
00:15:55,120 --> 00:15:58,560
they seem to want to draw are in
areas where they're at their 

343
00:15:58,560 --> 00:16:00,200
strengths and not at their 
weaknesses. 

344
00:16:00,200 --> 00:16:02,800
And their strength is console 
exclusives and a console. 

345
00:16:02,800 --> 00:16:05,440
And they also have a console 
that is extraordinarily high in 

346
00:16:05,440 --> 00:16:08,160
price now with a very poor 
return. 

347
00:16:08,360 --> 00:16:10,680
Remember, the price went up, the
performance did not. 

348
00:16:11,240 --> 00:16:14,600
So there is no performance. 
There is no extra performance. 

349
00:16:14,840 --> 00:16:17,200
You'll get people still trying 
to say that, oh, it's worth 

350
00:16:17,200 --> 00:16:18,920
this, it's worth that, you 
should still get it. 

351
00:16:18,920 --> 00:16:22,440
And it's like, I don't think you
understand the game, the 

352
00:16:22,440 --> 00:16:25,400
hardware, they're the same. 
There's no improvement in the 

353
00:16:25,400 --> 00:16:27,400
performance. 
There's just an increase in the 

354
00:16:27,400 --> 00:16:29,600
price. 
And so for a lot of people who 

355
00:16:29,600 --> 00:16:34,040
don't have said something, all 
they're going to see isn't it is

356
00:16:34,040 --> 00:16:36,760
an increase in the price with 
the exact same return they would

357
00:16:36,760 --> 00:16:39,280
have got when they weren't 
making the buy decision at a 

358
00:16:39,280 --> 00:16:41,960
lesser price. 
So if something is $200 more 

359
00:16:41,960 --> 00:16:45,480
instantly the next day and a 
person doesn't have it, they are

360
00:16:45,480 --> 00:16:49,200
still going from zero. 
There is no additional thing 

361
00:16:49,200 --> 00:16:50,800
that they're like, OK, I need to
get it. 

362
00:16:51,080 --> 00:16:53,560
You have FOMO. 
But right now they haven't built

363
00:16:53,560 --> 00:16:57,280
FOMO very well because many of 
their single player games that 

364
00:16:57,280 --> 00:17:00,480
came out were in the past. 
So this idea that hey, we're 

365
00:17:00,480 --> 00:17:03,440
putting them back one of the 
way, I think you can tell quite 

366
00:17:03,440 --> 00:17:06,359
easily that they don't know 
exactly where their battle lines

367
00:17:06,359 --> 00:17:09,440
are at this exact point is the 
idea that we haven't heard from 

368
00:17:09,440 --> 00:17:11,280
them at all. 
Now, they don't have to tell 

369
00:17:11,280 --> 00:17:12,880
anybody. 
That's one thing they don't. 

370
00:17:12,880 --> 00:17:15,640
There's really no reason to tell
anybody unless somebody asks 

371
00:17:15,640 --> 00:17:18,040
them for an interview. 
And by the time that happens, 

372
00:17:18,200 --> 00:17:19,720
they're going to be prepped with
their answer. 

373
00:17:20,000 --> 00:17:22,599
But right now, there's no reason
to answer an interview from 

374
00:17:22,599 --> 00:17:24,000
anybody. 
There's no reason to even talk 

375
00:17:24,000 --> 00:17:25,319
about it. 
They'll do their internal 

376
00:17:25,319 --> 00:17:27,920
choices and their internal 
decisions and they don't need to

377
00:17:27,920 --> 00:17:31,080
tell everybody else the ideas 
and their game plan. 

378
00:17:31,440 --> 00:17:34,120
I also think in all honesty, 
everybody's in a tightrope right

379
00:17:34,120 --> 00:17:35,200
now. 
Think about it this way. 

380
00:17:35,960 --> 00:17:38,000
Everything increased in price 
without an increase in 

381
00:17:38,000 --> 00:17:40,520
performance. 
And so maybe you decide, hey, 

382
00:17:40,520 --> 00:17:43,440
you know what, it's time. 
We need to get, we need to get 

383
00:17:43,440 --> 00:17:45,760
cracking on the PS6. 
We need to get cracking on the 

384
00:17:45,760 --> 00:17:46,600
new. 
Xbox. 

385
00:17:46,880 --> 00:17:49,720
Well, guess what? 
They're up in price too now, of 

386
00:17:49,720 --> 00:17:52,960
course, PCs up in price as well.
But if somebody hasn't made that

387
00:17:52,960 --> 00:17:55,840
choice, then you're probably 
still looking at people holding 

388
00:17:55,840 --> 00:18:00,400
on to prior consoles. 
And I do believe that Sony is 

389
00:18:00,400 --> 00:18:04,680
under the impression that this 
is the best way to make the most

390
00:18:04,680 --> 00:18:07,400
out of what they've got. 
Where they try to hold on to as 

391
00:18:07,400 --> 00:18:10,840
many people and get more people 
buying into a hardware that 

392
00:18:10,840 --> 00:18:14,360
they're not investing billions 
in to roll out a new system. 

393
00:18:14,920 --> 00:18:17,240
But instead getting more and 
more people into that older 

394
00:18:17,240 --> 00:18:20,040
system that they still have some
contracts for, They're still 

395
00:18:20,040 --> 00:18:21,920
buying for. 
They're still, you know, looking

396
00:18:21,920 --> 00:18:24,040
at price raises, which we've 
already got from all these guys.

397
00:18:24,320 --> 00:18:27,200
But you just have to do that. 
We are in a situation where 

398
00:18:27,200 --> 00:18:31,040
nobody really knows where all of
the prices are going to go. 

399
00:18:31,560 --> 00:18:33,560
And for them, a lot of this 
makes sense. 

400
00:18:33,560 --> 00:18:35,880
It really does. 
And it's also why you're seeing 

401
00:18:35,880 --> 00:18:37,960
huge changes. 
Like people think this is all 

402
00:18:37,960 --> 00:18:40,400
because of the new CEO at Xbox, 
but you're seeing these new 

403
00:18:40,400 --> 00:18:42,200
changes. 
These new changes were already 

404
00:18:42,200 --> 00:18:45,000
rolling forward prior. 
You're starting to see like all 

405
00:18:45,000 --> 00:18:47,960
these, well, some small, some 
large, but you're starting to 

406
00:18:47,960 --> 00:18:49,600
see all these different things 
popping up. 

407
00:18:49,800 --> 00:18:52,120
It's because everybody is 
starting to look and say, OK, 

408
00:18:52,120 --> 00:18:55,240
the status quo is completely 
changed and we need to be 

409
00:18:55,240 --> 00:18:57,640
flexible. 
When it's almost, it reminds me 

410
00:18:57,640 --> 00:19:01,760
in a way of the old style of 
agile versus waterfall 

411
00:19:01,760 --> 00:19:04,040
development. 
You know, waterfall development,

412
00:19:04,040 --> 00:19:06,240
you start out, you're all 
working on one thing, then 

413
00:19:06,240 --> 00:19:08,280
you're moving to the next, then 
you're moving to the next, then 

414
00:19:08,280 --> 00:19:09,880
you move to the next. 
And then you sort of go to the 

415
00:19:09,880 --> 00:19:13,480
agile kind of game development 
where people are working on all 

416
00:19:13,480 --> 00:19:16,760
different things and, and well, 
it's sort of the term itself, 

417
00:19:16,760 --> 00:19:19,640
but you have all these different
ways in which games are usually 

418
00:19:19,640 --> 00:19:22,400
developed and you don't see 
waterfall as much. 

419
00:19:22,680 --> 00:19:26,160
But what you do see are people 
trying to adjust quickly. 

420
00:19:26,160 --> 00:19:29,080
And I would say when you look at
it, big companies definitely go 

421
00:19:29,080 --> 00:19:34,400
or usually went on the old style
of waterfall kind of game prep 

422
00:19:34,480 --> 00:19:37,600
and planning where it was. 
Here's our ramp up time. 

423
00:19:37,600 --> 00:19:40,320
Here's this, here's that. 
And over time, we've started to 

424
00:19:40,320 --> 00:19:43,720
see more, oh, this beta isn't 
working internally. 

425
00:19:43,960 --> 00:19:46,640
Let's rejigger this completely. 
We're going to have to pull it 

426
00:19:46,640 --> 00:19:48,680
apart. 
You're seeing this more and 

427
00:19:48,680 --> 00:19:51,200
more, and you're seeing 
different avenues to try that 

428
00:19:51,200 --> 00:19:53,720
out too. 
You're seeing early betas that 

429
00:19:53,720 --> 00:19:55,840
we've just never seen before 
from games. 

430
00:19:55,840 --> 00:19:57,920
I mean, it's pretty crazy when 
you think about it, that some of

431
00:19:57,920 --> 00:20:00,680
these games were getting tests 
early where everybody can just 

432
00:20:00,680 --> 00:20:01,880
jump in. 
Now. 

433
00:20:01,880 --> 00:20:04,920
Some of that's built on early 
accesses bones where they 

434
00:20:05,000 --> 00:20:07,160
originally started doing it. 
And the bigger companies started

435
00:20:07,160 --> 00:20:08,880
seeing that and saying, oh, you 
know, we'll do this. 

436
00:20:08,880 --> 00:20:10,280
Ubisoft's like, hey, we'll do 
this. 

437
00:20:10,480 --> 00:20:13,080
So and so's like that. 
Sounds like a good plan. 

438
00:20:13,560 --> 00:20:16,640
But what we're seeing is a lot 
of huge changes in the entire 

439
00:20:16,640 --> 00:20:20,760
environment to sort of eat up 
some, I guess you would say some

440
00:20:20,760 --> 00:20:23,600
of the flexibility to burn out, 
some of the flexibility of all 

441
00:20:23,600 --> 00:20:26,320
of the weirdness with the price 
and figure out a good solid 

442
00:20:26,320 --> 00:20:29,480
ground for everybody where they 
can offer people what they think

443
00:20:29,480 --> 00:20:31,800
is a good price. 
People can get what they think 

444
00:20:31,800 --> 00:20:34,600
is a good deal. 
And right now the two are not 

445
00:20:34,600 --> 00:20:36,480
meeting. 
I mean, I think it would. 

446
00:20:36,480 --> 00:20:41,160
I think it's very difficult for 
any of us on any hardware we own

447
00:20:41,160 --> 00:20:42,640
to say we're getting a good 
deal. 

448
00:20:43,080 --> 00:20:45,120
That would just be me. 
I mean, you guys might feel that

449
00:20:45,120 --> 00:20:48,960
way, but I would say maybe we're
getting a good deal day and date

450
00:20:48,960 --> 00:20:51,720
prior to these raises. 
But now that games are going up 

451
00:20:51,760 --> 00:20:55,200
and consoles are going up and PC
parts are going up, there isn't 

452
00:20:55,200 --> 00:20:58,080
a middle ground anymore. 
There's no, you know, it's 

453
00:20:58,080 --> 00:21:00,360
weird, but people are saying, 
oh, it's like, you know, there's

454
00:21:00,360 --> 00:21:03,440
just the poor and the rich in 
many societies now. 

455
00:21:03,440 --> 00:21:07,640
It does at times feel like 
weirdly enough in hardware, 

456
00:21:07,960 --> 00:21:10,400
there's now really the poor or 
rich. 

457
00:21:10,400 --> 00:21:14,760
There's the past past Gen. maybe
you know, people still sticking 

458
00:21:14,760 --> 00:21:19,160
on 3080 cards 4090, which is an 
old obviously it's still very 

459
00:21:19,160 --> 00:21:23,240
powerful, but you get my drift 
Stuck on the PS4 Pro, maybe 

460
00:21:23,240 --> 00:21:26,600
stuck on the PS-5, stuck on the 
Xbox SNX and just being like, 

461
00:21:26,600 --> 00:21:29,000
I'm going to I'm going to sit 
here and I'm going to wait it 

462
00:21:29,000 --> 00:21:30,520
out. 
And then people who have like a 

463
00:21:30,520 --> 00:21:33,360
great deal of money, have all 
the consoles or have a console 

464
00:21:33,360 --> 00:21:36,280
on APC. 
It's very difficult now when you

465
00:21:36,280 --> 00:21:41,880
realize also that if you had one
console and you wanted to buy 

466
00:21:41,880 --> 00:21:45,400
both others, if you tried to do 
that now, you could buy an 

467
00:21:45,400 --> 00:21:48,440
additional old console for the 
difference in price. 

468
00:21:48,920 --> 00:21:51,880
That's. 
Crazy when you think about it. 

469
00:21:51,880 --> 00:21:53,440
Or at least almost an 
additional. 

470
00:21:53,440 --> 00:21:55,520
It depends on which of the 
additional consoles you would 

471
00:21:55,720 --> 00:21:57,080
have wanted to buy back in the 
day. 

472
00:21:57,440 --> 00:21:59,360
But the price difference is that
much now. 

473
00:21:59,360 --> 00:22:02,000
Like it's insane. 
And for PC of course it's risen 

474
00:22:02,000 --> 00:22:04,840
even more. 
And with PC, you have an even 

475
00:22:04,840 --> 00:22:10,000
larger problem where it's very 
rare you see multiple parts on 

476
00:22:10,040 --> 00:22:14,040
any any particular item that 
raises all the items. 

477
00:22:14,040 --> 00:22:16,560
A lot of times in the past we 
would just get one thing going 

478
00:22:16,560 --> 00:22:18,840
up in price. 
But now because it's RAM chips 

479
00:22:18,840 --> 00:22:22,360
and now we're starting to see 
controllers, not handheld 

480
00:22:22,360 --> 00:22:24,600
controllers, but controllers on 
motherboards and stuff, all of 

481
00:22:24,600 --> 00:22:28,800
those using different chips. 
All these times that we've been 

482
00:22:28,800 --> 00:22:31,800
like, look at this improvement, 
they put a RAM chip on this. 

483
00:22:31,800 --> 00:22:34,640
There's a memory in my 
controller, there's memory in my

484
00:22:34,640 --> 00:22:37,920
TV, there's this, there's that. 
All of those benefits and 

485
00:22:37,920 --> 00:22:41,120
improvements means that the 
moment RAM price went up, 

486
00:22:41,520 --> 00:22:44,200
everything did. 
So it's not just a video card, 

487
00:22:44,200 --> 00:22:46,360
it's that you need 32 gigs of 
RAM. 

488
00:22:46,360 --> 00:22:49,640
It's not just that, it's that 
your damn sound card has a 

489
00:22:49,640 --> 00:22:52,960
little buffer chip of RAM in it 
or whatever, you know, you know 

490
00:22:52,960 --> 00:22:54,480
what I mean? 
It's just like everything has 

491
00:22:54,480 --> 00:22:56,280
gone up. 
So yeah, it's going to be a 

492
00:22:56,280 --> 00:22:58,840
difficult time for Sony, It's 
going to be a difficult time for

493
00:22:58,840 --> 00:23:00,920
Microsoft, and it's going to be 
a difficult time for us. 

494
00:23:00,920 --> 00:23:03,120
There's going to have to be a 
middle ground here somewhere. 

495
00:23:03,480 --> 00:23:06,960
And I don't know where it is. 
I do not know where it is. 

496
00:23:07,000 --> 00:23:11,760
I am excited to see the games 
that are coming out this year, 

497
00:23:11,960 --> 00:23:18,640
but I'm also really tentative on
exactly exactly how they're 

498
00:23:18,640 --> 00:23:22,240
going to arrive and they're how 
many people will buy. 

499
00:23:22,240 --> 00:23:25,080
Like are we going to, for 
example, you see five, I think 

500
00:23:25,080 --> 00:23:26,960
it was 5 million for Crimson 
Desert. 

501
00:23:27,800 --> 00:23:32,080
Those are great numbers, but 
imagine if everything was 

502
00:23:32,080 --> 00:23:36,160
cheaper. 
I mean, how many times have we 

503
00:23:36,160 --> 00:23:39,520
heard just this year? 
And I can tell you countless 

504
00:23:39,520 --> 00:23:42,520
times where I heard people 
saying they didn't buy Crimson 

505
00:23:42,520 --> 00:23:43,920
Desert because they didn't have 
the money. 

506
00:23:44,920 --> 00:23:46,520
They did not. 
They had already bought their 

507
00:23:46,520 --> 00:23:47,880
game. 
They had already, you know, 

508
00:23:47,920 --> 00:23:50,120
because Crimson Desert may not 
have been their primary game. 

509
00:23:50,120 --> 00:23:53,080
It might have been the the very 
next secondary game they wanted.

510
00:23:53,280 --> 00:23:56,400
So there's a very real issue 
going on, especially depending 

511
00:23:56,400 --> 00:23:59,160
on what systems you have. 
So yeah, it's going to be a 

512
00:23:59,160 --> 00:24:01,400
crazy one, man. 
We'll all come out of it though.

513
00:24:01,440 --> 00:24:03,400
You know how it is. 
We'll we'll come out of this. 

514
00:24:03,680 --> 00:24:06,120
People are also asking me if I 
thought ram prices or everything

515
00:24:06,120 --> 00:24:11,200
would go back down to 00 point, 
meaning the original price. 

516
00:24:11,560 --> 00:24:13,720
So ram prices had gone up and 
down. 

517
00:24:13,720 --> 00:24:15,800
And it depends on what we're 
really talking about. 

518
00:24:15,800 --> 00:24:18,440
We had seen expensive ram prices
in the past and we've seen them 

519
00:24:18,440 --> 00:24:19,920
go down. 
We've seen them go up, go down. 

520
00:24:20,360 --> 00:24:23,720
I don't think they'll ever go 
down to where they were unless. 

521
00:24:24,440 --> 00:24:28,080
So what we're probably going to 
get is an over rebound effect 

522
00:24:28,080 --> 00:24:31,760
where we see so many companies 
trying to aim for that gap 

523
00:24:31,760 --> 00:24:35,120
because the gap is memory. 
Just so everybody understands 

524
00:24:35,120 --> 00:24:37,680
what I mean by that. 
There isn't a desire for memory.

525
00:24:37,680 --> 00:24:39,960
There's a gap. 
OK, So what does that mean? 

526
00:24:40,520 --> 00:24:44,920
There's when there's a desire 
for memory, that means people 

527
00:24:44,920 --> 00:24:47,600
want memory from the current 
memory providers and they want 

528
00:24:47,600 --> 00:24:49,600
some more. 
It's a desire, right? 

529
00:24:49,880 --> 00:24:53,280
But there's a true gap now, 
meaning the desire hasn't even 

530
00:24:53,280 --> 00:24:56,200
got filled. 
There's you can't even get what 

531
00:24:56,280 --> 00:24:59,920
you want, let alone what you 
need right now in RAM. 

532
00:25:00,280 --> 00:25:03,280
So what you could see and what 
we are seeing as many players 

533
00:25:03,280 --> 00:25:05,920
trying to jump into the RAM 
space, depending on where they 

534
00:25:05,920 --> 00:25:08,160
are, depending on where those 
players are, depending on what 

535
00:25:08,160 --> 00:25:10,840
nations do what. 
China's got their own plans. 

536
00:25:11,120 --> 00:25:13,000
Plus you've got Taiwan doing 
their thing. 

537
00:25:13,120 --> 00:25:14,800
You've got to America doing 
their thing. 

538
00:25:15,040 --> 00:25:18,640
I don't know if there's a a, if,
if there's even a single 

539
00:25:18,640 --> 00:25:20,600
European RAM manufacture. 
There might be. 

540
00:25:20,840 --> 00:25:24,040
But anyway, different companies 
who are trying to do this with 

541
00:25:24,040 --> 00:25:26,720
the idea that there's two 
different ideas going on right 

542
00:25:26,720 --> 00:25:28,920
now. 
One, make for the gap and make 

543
00:25:28,920 --> 00:25:32,400
for the desire #2 make for the 
gap, make for the desire and 

544
00:25:32,400 --> 00:25:34,840
make for the future. 
If this pops up again, because 

545
00:25:34,840 --> 00:25:37,160
it probably will, something else
may pop up. 

546
00:25:37,520 --> 00:25:41,000
Because what we've now entered 
is sort of a sine wave, sort of 

547
00:25:41,040 --> 00:25:46,560
a, a, a wave kind of system. 
In the past, we almost always 

548
00:25:46,560 --> 00:25:51,080
had some kind of support and 
backfill for desire and need for

549
00:25:51,080 --> 00:25:52,800
memory. 
This is the first time where 

550
00:25:52,800 --> 00:25:56,160
it's completely gone. 
Think of it like a bit like an 

551
00:25:56,160 --> 00:25:59,480
earthquake where you get 2 
tectonic plates and they're 

552
00:25:59,480 --> 00:26:01,720
hitting each other. 
And right now we're at the point

553
00:26:01,720 --> 00:26:04,520
to where they're grinding to a 
halt, but they're still trying 

554
00:26:04,520 --> 00:26:06,080
to move. 
And that pressure is building up

555
00:26:06,080 --> 00:26:08,960
and building up. 
And what's happening is, and 

556
00:26:08,960 --> 00:26:12,680
what you would normally sort of 
want is smaller micro quakes to 

557
00:26:13,000 --> 00:26:15,680
to sort of break that up so that
that pressure doesn't build up 

558
00:26:15,680 --> 00:26:17,920
too high, but it doesn't unleash
all at once. 

559
00:26:18,240 --> 00:26:21,160
What a lot of people in the 
semiconductor groups are worried

560
00:26:21,160 --> 00:26:24,160
about is that we're going to get
a ton of players and then it's 

561
00:26:24,160 --> 00:26:28,200
going to go sky high and then 
super low, sky high, then super 

562
00:26:28,200 --> 00:26:30,320
low. 
The reason why that's an issue 

563
00:26:30,320 --> 00:26:33,600
if you ignore all the business, 
is because you also might get 

564
00:26:33,760 --> 00:26:37,120
sort of an overabundance where 
people are using RAM chips for 

565
00:26:37,120 --> 00:26:38,920
different things that put them 
in different ship. 

566
00:26:38,960 --> 00:26:41,840
Let's say 7-8 years down the 
future, people are creating more

567
00:26:41,840 --> 00:26:44,440
technological devices. 
They're throwing a ton of RAM 

568
00:26:44,440 --> 00:26:47,680
into something and then all of a
sudden boom, you get another 

569
00:26:47,680 --> 00:26:52,360
desire for RAM and you become or
end up in the exact same problem

570
00:26:52,360 --> 00:26:56,200
again because you have sort of 
introduced this giant 

571
00:26:56,200 --> 00:27:00,440
instability there where it'll 
feel comfortable and you'll be 

572
00:27:00,440 --> 00:27:02,440
like everything's comfortable. 
Nothing's moving. 

573
00:27:02,440 --> 00:27:06,040
We're we're at this price and 
you're going to be not really 

574
00:27:06,040 --> 00:27:07,680
reacting to the small 
adjustments. 

575
00:27:07,680 --> 00:27:10,840
And then at some point, 
something will happen, whether 

576
00:27:10,840 --> 00:27:14,000
it be a new company coming up in
some new technological device. 

577
00:27:14,000 --> 00:27:15,880
I mean, you could even say, 
let's go this far. 

578
00:27:16,160 --> 00:27:18,640
You know, Roombas were popular. 
Let's take it a step up and say 

579
00:27:18,640 --> 00:27:21,040
it's some kind of personal 
device that becomes quite 

580
00:27:21,040 --> 00:27:25,360
popular, you know, where it ends
up becoming popular everywhere 

581
00:27:25,360 --> 00:27:27,480
at once. 
Maybe we see a step up in AI and

582
00:27:27,480 --> 00:27:29,640
people like these little 
personal robots or something 

583
00:27:29,640 --> 00:27:30,760
like that would just go with 
that. 

584
00:27:30,760 --> 00:27:33,640
You know, I don't believe it'll 
be that, but it could be when 

585
00:27:33,640 --> 00:27:37,120
you get a ton of RAM. 
Maybe they need 128, maybe they 

586
00:27:37,120 --> 00:27:42,640
need 256 per robot and at the 
time the price is low 256, no 

587
00:27:42,640 --> 00:27:46,120
big deal. 
But then 100,000 ordered 200,300

588
00:27:46,120 --> 00:27:49,000
thousand a million, 2,000,003 
million, 4 million are ordered 

589
00:27:49,040 --> 00:27:52,080
and then you have a new console 
release around the same time and

590
00:27:52,080 --> 00:27:55,880
suddenly you have 23410 million 
consoles that need. 

591
00:27:55,960 --> 00:27:57,960
Do you see what I'm saying? 
That's how fast it is. 

592
00:27:57,960 --> 00:28:01,480
That's all it takes. 
And that instability can become 

593
00:28:01,480 --> 00:28:03,440
an issue. 
So I don't know if we'll see 

594
00:28:03,440 --> 00:28:07,880
them arbitrarily if support 
popped up, I don't think it'll 

595
00:28:07,880 --> 00:28:11,280
go down now. 
Memory for LLMS and for all of 

596
00:28:11,280 --> 00:28:15,880
the stuff that you see with AI, 
memory is not going to forever 

597
00:28:15,880 --> 00:28:20,240
be the, the, the end all be all.
There's multiple ways that these

598
00:28:20,240 --> 00:28:22,280
developers are going where 
they're trying to do other 

599
00:28:22,280 --> 00:28:26,480
things outside of memory and and
there's different systems that 

600
00:28:26,480 --> 00:28:29,360
may come up that aren't tensor 
bound the way we see that aren't

601
00:28:30,040 --> 00:28:34,640
weight bound with giant 
parameter systems that we see 

602
00:28:34,640 --> 00:28:38,360
where we may find a future where
we're not using RAM near as much

603
00:28:38,360 --> 00:28:41,160
and we're using something else 
that, you know, it may be an 

604
00:28:41,160 --> 00:28:43,960
interconnect between chips and 
it may just turn out to be 

605
00:28:44,200 --> 00:28:47,320
something that's completely 
different than what we're using 

606
00:28:47,320 --> 00:28:49,080
now. 
It in fact, I don't think 

607
00:28:49,080 --> 00:28:51,080
anybody would be surprised at 
all by that. 

608
00:28:51,080 --> 00:28:54,080
So we could see that as well 
where we just don't need it. 

609
00:28:54,080 --> 00:28:56,600
And I don't think of the price 
will ever go down as low, though

610
00:28:56,600 --> 00:29:00,440
I do think that there will be a 
probably a controlled price drop

611
00:29:00,440 --> 00:29:02,440
when you get these companies 
coming in, when you get more 

612
00:29:02,440 --> 00:29:06,480
companies coming in and some of 
these big companies trying to do

613
00:29:06,480 --> 00:29:08,920
LLMS aren't going to be able to 
build them in some of their data

614
00:29:08,920 --> 00:29:11,440
stores that they want to build. 
Those would be cancelled. 

615
00:29:11,440 --> 00:29:14,080
Some people will step back and 
be like, well, our system got 

616
00:29:14,080 --> 00:29:16,040
cancelled that we wanted to 
build in this state. 

617
00:29:16,680 --> 00:29:18,960
It'll take us 18 months to set 
up another one. 

618
00:29:18,960 --> 00:29:20,440
But these three competitors are 
there. 

619
00:29:20,440 --> 00:29:23,560
Let's move to the next round of 
technology and try something 

620
00:29:23,560 --> 00:29:26,440
else. 
And what you'll see as a, and 

621
00:29:26,600 --> 00:29:30,520
we've seen this so many times, 
you'll see this rise and desire 

622
00:29:30,520 --> 00:29:33,600
and need for something. 
And then because people can't 

623
00:29:33,600 --> 00:29:35,200
get it, there's a cascade 
effect. 

624
00:29:35,480 --> 00:29:38,880
And then everybody moves to the 
next thing, which I think we 

625
00:29:38,880 --> 00:29:40,760
will see here. 
We will definitely see you 

626
00:29:40,760 --> 00:29:43,480
people moving to the next thing 
or changing technologies just by

627
00:29:43,480 --> 00:29:45,760
the sheer need of it. 
So you got to be interesting to 

628
00:29:45,760 --> 00:29:47,880
see, man, I think these consoles
are going to be expensive as 

629
00:29:47,880 --> 00:29:49,960
hell. 
The new ones, you know, I, I 

630
00:29:49,960 --> 00:29:54,600
mean, if I was a company, I 
would never go above 999 

631
00:29:54,600 --> 00:29:57,280
obviously. 
But I feel that console players 

632
00:29:57,280 --> 00:30:01,280
just, they're just not going to 
accept it at 999 if there isn't 

633
00:30:01,280 --> 00:30:03,960
something so grandiose that's 
combined with it. 

634
00:30:04,680 --> 00:30:07,640
They're going to stick to the 
old systems and the companies 

635
00:30:07,640 --> 00:30:10,400
will want to stick to those old 
systems for quite a quite a 

636
00:30:10,400 --> 00:30:12,400
great deal of time. 
I could. 

637
00:30:12,440 --> 00:30:15,160
I mean, it's going to be rough 
if you try to sell somebody 

638
00:30:15,160 --> 00:30:19,080
$1000 system, especially because
GTA will have already been out 

639
00:30:19,080 --> 00:30:22,120
for a while and there's just 
really no game, you know, 

640
00:30:22,120 --> 00:30:25,120
Crimson Desert being one more 
technologically advanced game, 

641
00:30:25,120 --> 00:30:28,520
Cyberpunk, those weren't selling
it on the systems guys there. 

642
00:30:28,560 --> 00:30:30,760
There's nothing like GTA. 
There's nothing like it. 

643
00:30:30,760 --> 00:30:33,840
So I just can't see it. 
It'll be very interesting to see

644
00:30:33,840 --> 00:30:36,720
what they try to offer at 999 
because that thing is going to 

645
00:30:36,720 --> 00:30:40,000
have to do crazy stuff. 
I think Microsoft, Steam, Valve,

646
00:30:40,000 --> 00:30:43,880
sorry, they both have somewhat 
of a good idea, which is sort of

647
00:30:43,880 --> 00:30:47,360
a home device that might do some
other stuff to sort of get 

648
00:30:47,360 --> 00:30:53,120
people maybe not having to buy a
PC with an extraordinarily 

649
00:30:53,120 --> 00:30:56,720
expensive video card. 
I mean, dude, how many Times Now

650
00:30:56,840 --> 00:31:00,720
have we been talking about, you 
know, these console makers 

651
00:31:00,720 --> 00:31:05,680
looking at segmented hardware 
where you have like a sort of a 

652
00:31:05,680 --> 00:31:08,120
modular system. 
I mean, we've already seen it 

653
00:31:08,120 --> 00:31:10,920
now we've been able to replace 
hard drives and since the 

654
00:31:10,920 --> 00:31:14,240
original Xbox, but it's never 
really been perfectly done. 

655
00:31:14,480 --> 00:31:17,640
Then you see the ability to use 
USB devices on these and then 

656
00:31:17,640 --> 00:31:21,280
you see the, you know, the 
memory fucking whatever the hard

657
00:31:21,280 --> 00:31:23,280
drive thing in the back of the 
Xbox Series X. 

658
00:31:23,600 --> 00:31:25,800
You see people replacing the 
NVMES. 

659
00:31:26,560 --> 00:31:29,840
It's like, do we see a system 
that has a modular video card, 

660
00:31:29,840 --> 00:31:33,560
some of some kind that you can 
plug on and off one of these new

661
00:31:33,560 --> 00:31:37,360
devices by somebody? 
Because it does seem like AMD. 

662
00:31:38,200 --> 00:31:41,520
I mean, they lead the market in 
external GPU's too. 

663
00:31:41,920 --> 00:31:44,360
And I'm not saying external, I'm
not saying you use in a USB. 

664
00:31:44,360 --> 00:31:47,280
Even though there's a new 
interconnect called copper I 

665
00:31:47,280 --> 00:31:48,840
believe. 
I believe it's called copper, 

666
00:31:48,840 --> 00:31:52,280
which is a new wired connect for
external graphics cards that is 

667
00:31:52,280 --> 00:31:56,040
perfectly PCIe. 
Compatible and loses no FPS. 

668
00:31:56,560 --> 00:32:00,840
So AM DS already got a couple 
video cards in a box that they 

669
00:32:00,840 --> 00:32:02,880
sell. 
And it's like, is that what 

670
00:32:02,880 --> 00:32:05,320
they're going to do? 
You know, does AMD just say, OK,

671
00:32:05,320 --> 00:32:07,080
yeah. 
And now you've got a system 

672
00:32:07,080 --> 00:32:10,280
that's technically got the APU. 
And then at some point in the 

673
00:32:10,280 --> 00:32:14,880
future, you know, if they if 
whether it be Sony or Microsoft 

674
00:32:14,880 --> 00:32:18,640
wants to add on a a system, you 
just plug it into the side. 

675
00:32:18,640 --> 00:32:20,200
We'll have to see the form 
factor, right? 

676
00:32:20,200 --> 00:32:22,000
I mean, do I think that's a good
idea? 

677
00:32:22,000 --> 00:32:28,040
No, but it's going to be hard to
sell somebody $999 console. 

678
00:32:28,040 --> 00:32:30,280
I'd love to know what you guys 
think with like what's I mean, 

679
00:32:30,280 --> 00:32:32,840
what does a $999 console look to
you? 

680
00:32:33,280 --> 00:32:35,040
Oh, sorry, that was my device 
turning off. 

681
00:32:35,360 --> 00:32:38,520
If you have a $999 console, 
which is probably your best 

682
00:32:38,520 --> 00:32:41,560
price, right, You price it under
you could you could say 899 to 

683
00:32:41,560 --> 00:32:44,800
price it under 1000. 
There's certain psychologies 

684
00:32:44,800 --> 00:32:47,480
there, but I don't know about 
you guys. 

685
00:32:47,480 --> 00:32:50,200
You'd have to really, there'd 
have to be something special 

686
00:32:50,200 --> 00:32:51,880
about it. 
You'd have to really figure out 

687
00:32:51,880 --> 00:32:57,360
a way to be like, OK, this is 
this is special in a way that 

688
00:32:57,360 --> 00:33:00,360
we've not seen before. 
And then you look at it, you're 

689
00:33:00,360 --> 00:33:02,240
like, what would that be? 
You can't say something like 

690
00:33:02,240 --> 00:33:05,760
Discord integration because not 
only we already have it, but you

691
00:33:05,760 --> 00:33:08,120
don't want these systems being 
too integrated with a third 

692
00:33:08,120 --> 00:33:09,560
party. 
You certainly don't with 

693
00:33:09,560 --> 00:33:11,880
Discord, which those guys just 
don't know what the fuck they're

694
00:33:11,880 --> 00:33:14,840
doing ever. 
And I know Xbox has got that 

695
00:33:14,840 --> 00:33:17,320
little game pass thing with 
Discord, but that's that's more 

696
00:33:17,320 --> 00:33:19,960
of a throwaway. 
You know, Microsoft has always 

697
00:33:19,960 --> 00:33:22,720
been sort of forward thinking 
when it comes to, you know, 

698
00:33:22,720 --> 00:33:27,120
giving deals or putting packages
together, but true integration 

699
00:33:27,120 --> 00:33:30,880
into that, you know, software. 
I mean, you could, we've seen 

700
00:33:30,880 --> 00:33:34,240
EA, we saw Ubisoft, you know, 
merging their subscriptions in, 

701
00:33:35,720 --> 00:33:38,600
you know, do we see? 
Yeah, it wouldn't happen. 

702
00:33:38,600 --> 00:33:41,200
I was going to say, do we see a 
system that no longer charges 

703
00:33:41,200 --> 00:33:45,240
for online at all? 
And, you know, I mean, you could

704
00:33:45,240 --> 00:33:47,360
see it still wouldn't be worth 
it. 

705
00:33:47,360 --> 00:33:49,240
It's still you. 
You've got to go out there and 

706
00:33:49,240 --> 00:33:52,000
you've got to deliver something 
that a console player turns it 

707
00:33:52,000 --> 00:33:56,080
on and goes, oh, OK. 
You know, this is, this is what 

708
00:33:56,080 --> 00:33:58,080
I this is all I need for a 
while. 

709
00:33:58,200 --> 00:34:02,680
And you know, they're somebody's
going to have to nail it, man, 

710
00:34:02,680 --> 00:34:05,080
because Switch is probably the 
only one right now that's sort 

711
00:34:05,080 --> 00:34:08,360
of I think has done pretty well.
I mean, when you look at Sony's 

712
00:34:08,360 --> 00:34:12,120
numbers, they dropped the price.
They had the best week ever and 

713
00:34:12,120 --> 00:34:13,639
then the worst week ever right 
after. 

714
00:34:13,639 --> 00:34:16,600
And as any analyst will tell 
you, that's because they Ford 

715
00:34:16,600 --> 00:34:21,000
pushed their sales. 
They, they basically sold out to

716
00:34:21,159 --> 00:34:24,480
desire. 
Everybody who wanted one got 

717
00:34:24,480 --> 00:34:25,920
one. 
But there was no gap. 

718
00:34:26,040 --> 00:34:28,960
Meaning the reason why that had 
the lowest sales the next time 

719
00:34:28,960 --> 00:34:33,040
is there just was no real gap 
there of people desiring their 

720
00:34:33,040 --> 00:34:37,480
system at that cost. 
And unless one of these guys 

721
00:34:37,480 --> 00:34:40,800
comes forward and says, hey, 
look, man, here's the new 

722
00:34:40,920 --> 00:34:43,239
hotness. 
I just don't see that happening 

723
00:34:43,239 --> 00:34:46,040
here with consoles and got a. 
Bit of lightning round 

724
00:34:46,040 --> 00:34:48,239
questions. 
First one is Carrick. 

725
00:34:48,239 --> 00:34:54,440
What's your hot take for 2026? 
My hot take is that GTA6 will be

726
00:34:54,440 --> 00:35:00,280
good but not great and that's 
not a lie that once the I I 

727
00:35:00,280 --> 00:35:05,400
thought the GTA5 was great. 
I think the GTA 6, because of 

728
00:35:05,400 --> 00:35:07,840
the way those characters are 
entwined, it has a chance of 

729
00:35:07,840 --> 00:35:11,480
being Bonnie and Clyde and being
just phenomenal, but without 

730
00:35:11,480 --> 00:35:13,520
Dan, they're writing. 
I think this has a very high 

731
00:35:13,520 --> 00:35:15,600
chance of that being something 
that let me down. 

732
00:35:15,600 --> 00:35:19,440
And I think the GTA as a game, I
like a lot of their mechanics. 

733
00:35:19,440 --> 00:35:20,960
It's certainly. 
Fun, but I have liked their 

734
00:35:20,960 --> 00:35:23,280
writing in the past, and there 
has been a reason why that 

735
00:35:23,280 --> 00:35:24,840
writing has attracted me in the 
past. 

736
00:35:24,840 --> 00:35:26,800
For every single game he's 
worked on, there's been 

737
00:35:26,800 --> 00:35:29,240
something there that has always 
felt. 

738
00:35:29,520 --> 00:35:32,440
Intangible and different until 
you really hear him talk. 

739
00:35:32,440 --> 00:35:36,960
So that'll be my hot take that 
after the rigmarole and. 

740
00:35:36,960 --> 00:35:39,560
The technical wizardry has 
calmed down. 

741
00:35:40,040 --> 00:35:42,880
That it might might. 
Be sort of, at least in my 

742
00:35:43,040 --> 00:35:45,200
personal case, AGTA 4. 
That's my hot take. 

743
00:35:45,200 --> 00:35:47,080
It doesn't mean it's it's even 
true. 

744
00:35:47,080 --> 00:35:50,520
That's just the way I I sort of 
feel that that'll roll out at. 

745
00:35:50,520 --> 00:35:55,000
Least for me. 
Next up, which a what nation are

746
00:35:55,000 --> 00:35:59,080
fans the nicest from and what 
nation are fans the meanest 

747
00:35:59,080 --> 00:36:01,240
from? 
That's a weird question, dude. 

748
00:36:01,240 --> 00:36:08,640
That's a how would I know? 
OK, man, you know, it's very 

749
00:36:08,640 --> 00:36:09,880
difficult. 
I would say when you go to 

750
00:36:09,880 --> 00:36:12,640
events, everybody's you know 
they're. 

751
00:36:12,640 --> 00:36:17,120
Awesome like events have been 
Well, yeah, most have been 

752
00:36:17,120 --> 00:36:21,760
completely awesome if. 
We're talking about fans. 

753
00:36:21,760 --> 00:36:24,360
Oh, you do say fans are the 
industry or people in the 

754
00:36:24,360 --> 00:36:27,560
industry. 
Oh, OK, so OK, we can do this. 

755
00:36:29,920 --> 00:36:32,240
You know, I would say, man, that
is difficult. 

756
00:36:32,240 --> 00:36:35,760
I would say I haven't had an 
issue with really anybody and 

757
00:36:35,760 --> 00:36:41,440
any nation in particular. 
You know, I would say that have 

758
00:36:41,560 --> 00:36:44,400
you ever heard the same? 
I'm sure you have that usually 

759
00:36:44,400 --> 00:36:48,120
every nation has sort of, I 
guess you'd call it the urban 

760
00:36:48,120 --> 00:36:51,960
myth about it, right? 
And sometimes it might be true 

761
00:36:51,960 --> 00:36:55,120
in, in the way in which people 
interact with their tourism 

762
00:36:55,120 --> 00:36:59,360
trade or might be true in the 
way that people interact with a 

763
00:36:59,360 --> 00:37:02,000
certain demographic. 
So you might hear like, let's, I

764
00:37:02,000 --> 00:37:05,200
think the majority, you'll hear 
most people say that French 

765
00:37:05,200 --> 00:37:07,880
people are rude. 
American tipping is weird, 

766
00:37:07,880 --> 00:37:09,080
right? 
These kind of things. 

767
00:37:09,360 --> 00:37:12,600
So by the way, I'm not saying 
American tipping isn't weird cuz

768
00:37:12,600 --> 00:37:14,920
it is for a lot of people. 
I'm just simply saying you, you 

769
00:37:14,920 --> 00:37:17,920
hear these things out and about.
You hear, oh, people from this 

770
00:37:17,920 --> 00:37:20,640
place are, are always nice. 
And we all know that that's not 

771
00:37:20,640 --> 00:37:23,280
true, right? 
We, it's absolutely not true. 

772
00:37:23,280 --> 00:37:28,680
It's a sample set of an 
incredibly small amount and 

773
00:37:28,840 --> 00:37:32,240
through a billion filters, it's 
just not going to work that way.

774
00:37:32,240 --> 00:37:35,640
You know, some of the nicest 
people I've ever met in my life 

775
00:37:35,640 --> 00:37:38,960
are people from New York. 
So there you go, right? 

776
00:37:38,960 --> 00:37:41,720
And you'll always hear and some 
of the meanest people I've are 

777
00:37:41,720 --> 00:37:45,680
from like some, you know, some 
Australia or something, you 

778
00:37:45,680 --> 00:37:47,160
know, where you just don't 
expect it. 

779
00:37:47,160 --> 00:37:50,560
So I would say, you know, I 
really can't answer that. 

780
00:37:50,560 --> 00:37:53,640
If I had something that stuck 
out, I would be able to answer 

781
00:37:53,640 --> 00:37:55,720
it, but I can't. 
And I said this was going to be 

782
00:37:55,720 --> 00:37:58,800
quick answers that I vacillated 
far too long. 

783
00:37:58,800 --> 00:38:00,280
That's my quick answer though, 
right? 

784
00:38:00,280 --> 00:38:02,840
We'll just go with that. 
Carrick, what's better, virtual 

785
00:38:02,840 --> 00:38:05,600
fighter or Tekken? 
Virtual fighter by a landslide. 

786
00:38:05,600 --> 00:38:11,080
It's not even within like it's 
Tekken is doing better, Tekken 

787
00:38:11,080 --> 00:38:15,360
is more successful, Tekken is 
flashier, Tekken has more 

788
00:38:15,360 --> 00:38:19,280
characters, Tekken has in every.
Way, shape or form? 

789
00:38:19,680 --> 00:38:23,800
In the group out there who like 
games I have, I absolutely 

790
00:38:23,800 --> 00:38:26,600
believe that Tekken is for them 
the better game. 

791
00:38:26,880 --> 00:38:29,680
But if we're talking about the 
actual fighting mechanics in the

792
00:38:29,680 --> 00:38:33,160
game themselves, the game 
itself, virtual fighter by a 

793
00:38:33,160 --> 00:38:36,520
land, it's not even in the same 
bailiwick like Tekken would be 

794
00:38:36,520 --> 00:38:39,520
like 7 levels below the worst 
virtual fighter. 

795
00:38:39,720 --> 00:38:41,480
Yeah, I said it. 
Let's see. 

796
00:38:41,480 --> 00:38:45,640
Next up, Carrick. 
Hot take, do you think games 

797
00:38:45,640 --> 00:38:49,440
like Directive 8020 have seen 
their time and that they're 

798
00:38:49,440 --> 00:38:52,280
passing because real time 
graphics are already better, you

799
00:38:52,280 --> 00:38:56,200
know? 
No, but I do think that they 

800
00:38:56,200 --> 00:38:58,320
need to start selling us on more
and more stuff. 

801
00:38:58,320 --> 00:39:00,120
And I think that it's a good 
question. 

802
00:39:00,120 --> 00:39:03,400
Dark Anthology style games give 
you the little real system where

803
00:39:03,400 --> 00:39:05,240
you can go and look and you can 
have different people die. 

804
00:39:05,240 --> 00:39:07,960
And now they've added in movie 
versions and multiplayer hot 

805
00:39:07,960 --> 00:39:10,920
seats, they're going to have to 
add more and more because we are

806
00:39:11,080 --> 00:39:14,720
certainly at the time where for 
the most part, every game that 

807
00:39:14,720 --> 00:39:17,480
is made by a larger company 
looks better than Directive 

808
00:39:17,480 --> 00:39:19,320
8020. 
Nothing against Directive 8020, 

809
00:39:19,320 --> 00:39:21,600
I thought it looked pretty good,
but that's it. 

810
00:39:21,880 --> 00:39:24,120
And in the past, those games, 
because of the way they were 

811
00:39:24,120 --> 00:39:27,760
cinematically presented in the 
mocap, they had a tendency to 

812
00:39:27,760 --> 00:39:29,880
look better. 
Until Dawn when it first came 

813
00:39:29,880 --> 00:39:32,000
out, it had some FPS issues for 
sure. 

814
00:39:32,000 --> 00:39:33,560
But when it first came out, 
there's a lot of people are 

815
00:39:33,560 --> 00:39:36,160
like, that's one of the better 
looking Sony games of all time. 

816
00:39:36,160 --> 00:39:37,640
It was, it was fantastic 
looking. 

817
00:39:37,640 --> 00:39:41,040
They did a great job, but things
have passed by and technology 

818
00:39:41,040 --> 00:39:44,160
has gotten to this point to 
where the very way in which you 

819
00:39:44,160 --> 00:39:47,040
present is weird. 
In fact I would say your only 

820
00:39:47,040 --> 00:39:52,040
real competitor to current best 
of graphics is FMV and FMV 

821
00:39:52,040 --> 00:39:55,800
doesn't work well because the 
way to make FMV look better than

822
00:39:55,800 --> 00:39:58,520
current real time graphics on a 
high end card. 

823
00:39:58,920 --> 00:40:02,040
Is to use special effects in the
FMV. 

824
00:40:02,800 --> 00:40:06,360
Think about how crazy that is, 
how weird it is that to make 

825
00:40:06,720 --> 00:40:10,400
real life look in some way like 
a cyberpunk or whatever, you 

826
00:40:10,440 --> 00:40:12,760
actually have to use. 
You have to add these special 

827
00:40:12,760 --> 00:40:15,000
effects to them. 
You have to Add all of this 

828
00:40:15,000 --> 00:40:19,880
stuff to make it look in a way 
like a game and better. 

829
00:40:20,200 --> 00:40:23,600
Otherwise it is just going to 
always look like an FMV and we 

830
00:40:23,600 --> 00:40:25,640
are going to start seeing that. 
We've already seen it in movies 

831
00:40:25,640 --> 00:40:29,320
like A Scanner Darkly had cell 
shade, cell shading in a movie. 

832
00:40:29,880 --> 00:40:32,400
Lord of the Rings had the 
retroscoping. 

833
00:40:32,600 --> 00:40:37,800
So I absolutely can see these 
companies who want to go the 

834
00:40:37,800 --> 00:40:40,880
Directive 8020 trying other 
things as well because when you 

835
00:40:40,880 --> 00:40:42,920
play Directive 8020 that you 
know, facial. 

836
00:40:42,920 --> 00:40:46,360
Textures and stuff like that. 
You start to see those Next up. 

837
00:40:46,800 --> 00:40:49,320
If there was one YouTube channel
you would pimp. 

838
00:40:49,320 --> 00:40:50,000
For the rest of your. 
Life. 

839
00:40:50,000 --> 00:40:55,160
What would it be? 
What would it probably cool 

840
00:40:55,160 --> 00:40:57,080
worlds. 
I mean, I love Simon Whistler 

841
00:40:57,080 --> 00:40:59,960
stuff, but they're really just 
facts about things. 

842
00:40:59,960 --> 00:41:01,560
And then he's got his different 
channels. 

843
00:41:01,560 --> 00:41:03,760
Got a ton of them, which are 
great. 

844
00:41:04,000 --> 00:41:06,440
But I would say for just true 
listening, I love science. 

845
00:41:06,440 --> 00:41:09,320
Cool worlds is probably my 
favorite little difficult to get

846
00:41:09,320 --> 00:41:12,120
through some of his stuff 
because he is such a he. 

847
00:41:12,800 --> 00:41:17,000
He not only is, I wouldn't say a
pacifist, but he's very calm, 

848
00:41:17,480 --> 00:41:20,960
but he talks that way and it can
be very close to a sleepy time 

849
00:41:20,960 --> 00:41:24,480
video for people. 
You know, he's like, and today 

850
00:41:24,480 --> 00:41:30,240
we'll be talking about Uranus 
and you're like, normally that 

851
00:41:30,240 --> 00:41:32,320
would make me laugh, but you say
it so calmly. 

852
00:41:32,320 --> 00:41:35,800
It's very difficult to actually,
you know, feel even even humor 

853
00:41:35,800 --> 00:41:38,240
from it. 
And it's just the way he is. 

854
00:41:38,400 --> 00:41:41,760
He's, from what I understand, at
least a couple people who've 

855
00:41:41,760 --> 00:41:44,560
taken his classes. 
He's a fantastic professor. 

856
00:41:44,560 --> 00:41:46,760
He's fucking obviously insanely 
talented. 

857
00:41:46,760 --> 00:41:48,680
Love his stuff. 
But I have to be sort of 

858
00:41:48,680 --> 00:41:51,520
energetic to watch it. 
What's the best console of all 

859
00:41:51,520 --> 00:41:56,840
time, Carrick? 
Best console. 

860
00:41:57,480 --> 00:42:00,280
Let's go with best meaning in 
and of it's time. 

861
00:42:00,920 --> 00:42:04,360
What it could do even if it 
didn't do it like or do we mean 

862
00:42:04,360 --> 00:42:06,240
like what? 
You know what, I'll just go with

863
00:42:06,240 --> 00:42:10,080
my version of best. 
I think the Dreamcast is up 

864
00:42:10,080 --> 00:42:13,080
there because not only what it 
could do, it was highly 

865
00:42:13,080 --> 00:42:15,920
powerful. 
It was a smaller shape towards 

866
00:42:15,920 --> 00:42:20,640
what I think gamers at the time 
were looking for, which was that

867
00:42:20,640 --> 00:42:23,520
smaller shape. 
It was a it was intriguing in 

868
00:42:23,520 --> 00:42:25,600
that way. 
It also had the broadband 

869
00:42:25,600 --> 00:42:27,840
adapter. 
It had four controller ports and

870
00:42:27,840 --> 00:42:31,200
it had the VM use whether they 
were used or not. 

871
00:42:31,200 --> 00:42:32,920
It didn't have the greatest 
controllers, though. 

872
00:42:32,920 --> 00:42:35,120
They were not comfortable. 
And this was back in the 1 

873
00:42:35,120 --> 00:42:39,360
analog stick days. 
So yeah, I would say yeah, yeah,

874
00:42:39,360 --> 00:42:42,240
I would say Dreamcast probably. 
I mean just as a solid, you 

875
00:42:42,240 --> 00:42:45,440
know, obviously if you look at 
like what system had the best 

876
00:42:45,440 --> 00:42:48,960
games, PS1 or PS2 are definitely
the the top tier dogs. 

877
00:42:48,960 --> 00:42:51,920
But when it comes to just what I
think it was like the best 

878
00:42:51,920 --> 00:42:55,080
console, it would be the 
Dreamcast. 

879
00:42:55,080 --> 00:42:58,640
It was just everything about it.
And for me, ultra reliant, 

880
00:42:58,840 --> 00:43:04,600
reliable, like utility wise, you
know, a couple did get broken by

881
00:43:04,600 --> 00:43:06,640
me, but that was on my, that was
my end. 

882
00:43:06,640 --> 00:43:07,680
That was not theirs. 
So. 

883
00:43:07,840 --> 00:43:10,520
Yeah, I would definitely say 
Dreamcast, Carrick. 

884
00:43:10,520 --> 00:43:13,240
Best martial arts. 
Best martial arts? 

885
00:43:14,080 --> 00:43:16,720
Do you just mean? 
It just says best, let's talk 

886
00:43:16,720 --> 00:43:19,360
about best in real life. 
And then like if you were 

887
00:43:19,360 --> 00:43:23,960
defending yourself and then best
in, let's say best in real life,

888
00:43:23,960 --> 00:43:27,320
if you're defending yourself and
then like best, just most 

889
00:43:27,320 --> 00:43:29,720
enjoyable. 
Most enjoyable for me is always,

890
00:43:29,960 --> 00:43:31,840
probably forever going to be 
Kempo. 

891
00:43:31,840 --> 00:43:35,240
That was by far the most 
enjoyable to spar with people. 

892
00:43:35,680 --> 00:43:38,320
It's usability. 
You know that there's some 

893
00:43:38,320 --> 00:43:40,000
weaknesses in every single 
martial art. 

894
00:43:40,360 --> 00:43:45,680
Now, when it comes to real life,
if I was out and about, do I 

895
00:43:45,680 --> 00:43:47,160
feel comfortable with what I 
know? 

896
00:43:47,680 --> 00:43:49,600
Absolutely. 
Do I feel like I can defend 

897
00:43:49,600 --> 00:43:50,880
myself? 
Absolutely. 

898
00:43:50,880 --> 00:43:54,000
Do I feel like it's the best 
martial art for, let's say, if 

899
00:43:54,000 --> 00:43:58,720
you were just out and about, I 
would actually go with something

900
00:43:58,720 --> 00:44:01,680
like judo. 
And the reason why I wouldn't go

901
00:44:01,680 --> 00:44:04,960
with like Brazilian Jiu Jitsu, 
while I love it is because. 

902
00:44:05,200 --> 00:44:07,920
I guess I've had a different. 
Experience than everybody else 

903
00:44:07,920 --> 00:44:10,000
in the world. 
Well, the people I talked to 

904
00:44:10,000 --> 00:44:11,800
have all had different 
experiences than everybody else 

905
00:44:11,800 --> 00:44:13,160
in the world. 
But let me explain this. 

906
00:44:13,480 --> 00:44:15,720
You heard a lot of people say 
Brazilian Jiu Jitsu, which I 

907
00:44:15,720 --> 00:44:21,440
agree, amazing. 
But there is a different tactic,

908
00:44:21,880 --> 00:44:25,200
there is a different style with 
Brazilian Jiu Jitsu many times. 

909
00:44:25,240 --> 00:44:30,960
And it, I don't feel that it's 
as strong in its throw game and 

910
00:44:30,960 --> 00:44:34,840
in its balance game as judo. 
And I don't want to be on the 

911
00:44:34,840 --> 00:44:40,240
ground very long because every 
single fight I've ever seen, if 

912
00:44:40,240 --> 00:44:42,760
two people are on the ground, 
one or two things happens, 

913
00:44:43,120 --> 00:44:46,320
another person jumps in because 
it's almost never one-on-one 

914
00:44:46,320 --> 00:44:47,760
anymore. 
It just isn't. 

915
00:44:47,760 --> 00:44:50,560
I mean, just, you know, you'll 
get kids at a school who are 

916
00:44:50,560 --> 00:44:51,880
one-on-one. 
But the moment they get on the 

917
00:44:51,880 --> 00:44:53,520
ground, it doesn't take very 
long. 

918
00:44:53,520 --> 00:44:55,200
If somebody doesn't, it doesn't 
get top guard. 

919
00:44:55,400 --> 00:44:57,400
Where's the people pick them up.
Oh, you know, quit. 

920
00:44:57,680 --> 00:45:00,640
You know, they have even less, 
they have even less patience 

921
00:45:00,640 --> 00:45:02,920
than like a Las Vegas crowd at 
the UFC. 

922
00:45:03,360 --> 00:45:07,200
So something that where you can 
throw, do damage on the throw, 

923
00:45:07,200 --> 00:45:09,920
which I'm a big believer in that
you don't just throw somebody, 

924
00:45:09,920 --> 00:45:12,800
you're trying to throw somebody,
at least for me, trying to throw

925
00:45:12,800 --> 00:45:15,880
somebody to hurt them so that 
they can't come back. 

926
00:45:15,880 --> 00:45:20,280
At you and the speed at which 
you can throw and and and. 

927
00:45:20,280 --> 00:45:23,080
Just I've been highly impressed 
with every person I've ever 

928
00:45:23,080 --> 00:45:26,200
sparred who knew judo And and I,
I don't mean impressed, I mean 

929
00:45:26,760 --> 00:45:34,240
highly impressed and far more, 
far more threatened in the 

930
00:45:34,240 --> 00:45:36,240
feeling of my own personal 
safety. 

931
00:45:36,240 --> 00:45:39,160
Not in a bad way, but in AI got 
to protect myself so I don't get

932
00:45:39,160 --> 00:45:43,040
thrown so I can work my stuff by
them than by anybody. 

933
00:45:43,560 --> 00:45:45,840
Brazilian Jiu Jitsu until we get
on the ground and then you get 

934
00:45:45,840 --> 00:45:49,920
on the ground then yeah, they're
both very highly skilled and 

935
00:45:49,920 --> 00:45:52,960
amazing moves and just amazing 
people fighting it. 

936
00:45:52,960 --> 00:45:54,760
But yeah, I would say those two 
I I really do. 

937
00:45:55,040 --> 00:45:58,280
I have an appreciation for judo 
and have since I was younger of 

938
00:45:58,280 --> 00:46:01,360
appreciation for all martial 
arts really and I think almost 

939
00:46:01,360 --> 00:46:03,760
any martial art in the world. 
Dude, I've seen people knock 

940
00:46:03,760 --> 00:46:06,400
somebody out with Taekwondo that
they knew nothing else. 

941
00:46:06,400 --> 00:46:08,960
You'll hear people say it's a 
useless sport and I get it 

942
00:46:08,960 --> 00:46:10,600
because I understand where 
they're coming from. 

943
00:46:10,960 --> 00:46:13,600
But used in the right 
circumstance at the right time? 

944
00:46:14,800 --> 00:46:21,000
Gojiru Karate, Kempo, Muay Thai,
they not that Muay Thai has that

945
00:46:21,120 --> 00:46:24,040
kind of thought process around 
it, but a lot of the martial 

946
00:46:24,040 --> 00:46:27,600
arts that you might hear or 
like, oh, that's not super, not 

947
00:46:27,600 --> 00:46:30,880
super useful have turned out to 
be useful in the ways I've seen 

948
00:46:30,880 --> 00:46:32,520
it. 
And the ones that have been sort

949
00:46:32,520 --> 00:46:35,800
of touted as being super useful 
have actually, weirdly enough, 

950
00:46:36,040 --> 00:46:38,080
not been as much in the stuff 
I've seen. 

951
00:46:38,080 --> 00:46:40,960
And I've seen a lot. 
And there is just a lot of times

952
00:46:40,960 --> 00:46:45,240
where you see a somebody get 
jumped or, you know, somebody 

953
00:46:45,240 --> 00:46:47,360
need to be put down momentarily.
Why? 

954
00:46:47,360 --> 00:46:49,240
Everybody can move from one 
section to the other. 

955
00:46:49,240 --> 00:46:50,800
And you don't want to be 
wrestling with somebody. 

956
00:46:50,920 --> 00:46:55,080
But but certainly throwing 
somebody to do we, you know, on 

957
00:46:55,080 --> 00:46:58,320
to something like concrete or 
something like that is as fast 

958
00:46:58,320 --> 00:47:00,440
as humanly possible. 
There's just, there's just a 

959
00:47:00,440 --> 00:47:03,120
different thought process there 
which which works really well. 

960
00:47:03,120 --> 00:47:05,360
But yeah, they all work well. 
Good martial arts stuff. 

961
00:47:05,480 --> 00:47:07,920
What's the worst martial art? 
Don't really have one. 

962
00:47:09,760 --> 00:47:12,880
I mean, I'm sure there's some 
that were created, you know, in 

963
00:47:13,320 --> 00:47:16,280
in some weird modern day thought
process. 

964
00:47:16,480 --> 00:47:19,080
I mean Kempo's one of the later 
created ones when you really 

965
00:47:19,080 --> 00:47:20,640
think about especially Ed 
Parker. 

966
00:47:20,640 --> 00:47:25,200
But if you, when you think about
it in the term of centuries, but

967
00:47:25,400 --> 00:47:30,160
technically, you know, many are 
going to teach you reactions, 

968
00:47:30,160 --> 00:47:31,960
many are going to teach you the 
ability to move. 

969
00:47:31,960 --> 00:47:34,400
Those things are vital. 
Understanding distances, 

970
00:47:34,400 --> 00:47:37,640
regardless if the distance is 
being used to get in closer or 

971
00:47:37,640 --> 00:47:39,880
or stay at range there, you're 
going to have to learn distance.

972
00:47:39,880 --> 00:47:41,280
You're going to have to learn 
those kind of things. 

973
00:47:41,280 --> 00:47:44,920
So they can all be useful in 
times when you absolutely have 

974
00:47:44,920 --> 00:47:46,440
to use them. 
And you certainly shouldn't use 

975
00:47:46,440 --> 00:47:50,240
them unless you absolutely have 
to because especially today's, 

976
00:47:50,480 --> 00:47:54,360
you know, it is the the one 
biggest change I've seen isn't I

977
00:47:54,360 --> 00:47:57,520
would say there's two huge 
changes in person in in person, 

978
00:47:57,520 --> 00:48:00,960
on person contact now in real 
life when I was. 

979
00:48:00,960 --> 00:48:03,600
Younger, there was almost no 
suings. 

980
00:48:04,640 --> 00:48:07,760
There's almost no. 
Lawsuits you You would see 

981
00:48:07,760 --> 00:48:10,200
people go at each other. 
You'd see broken fists, you'd 

982
00:48:10,200 --> 00:48:12,800
see broken wrists. 
You'd see bite marks. 

983
00:48:12,800 --> 00:48:17,440
You'd see busted out teeth. 
You'd see ruptured eardrums. 

984
00:48:17,440 --> 00:48:20,880
You'd see massive ocular 
hemorrhages. 

985
00:48:21,520 --> 00:48:24,360
You'd see, I mean, I'm just 
thinking about school. 

986
00:48:24,480 --> 00:48:27,000
You'd. 
See us stomped on hands you'd 

987
00:48:27,000 --> 00:48:29,840
see saw a broken ankle one time.
You'd see somebody. 

988
00:48:29,840 --> 00:48:33,120
I saw somebody get body slammed 
onto a giant park rock one time 

989
00:48:33,120 --> 00:48:35,720
which had to fucking hurt. 
Beyond all belief. 

990
00:48:36,360 --> 00:48:40,040
And I don't think any of those 
resulted in anything more than 

991
00:48:40,040 --> 00:48:42,560
two dads. 
I'm not saying this is right. 

992
00:48:42,560 --> 00:48:44,880
I'm literally just talking about
how times have changed when it 

993
00:48:44,880 --> 00:48:49,280
comes to the world. 
And it's it's you know, the the 

994
00:48:49,280 --> 00:48:52,760
flexibility there. 
I saw, I saw dads get together 

995
00:48:52,760 --> 00:48:56,400
and just be like, yeah, my son 
beat up your son, your son beat 

996
00:48:56,400 --> 00:49:00,080
up my son. 
Whatever we need to stop them 

997
00:49:00,080 --> 00:49:01,920
from fighting. 
That would be the most. 

998
00:49:01,920 --> 00:49:03,840
Otherwise there wouldn't even be
anything said. 

999
00:49:03,840 --> 00:49:06,080
You know, sometimes you go home 
and a teacher. 

1000
00:49:06,080 --> 00:49:08,160
I still remember one time 
watching two people get in a 

1001
00:49:08,160 --> 00:49:11,520
fight and a kid walked into 
class and he was busted up. 

1002
00:49:12,040 --> 00:49:14,320
Nice kid. 
They're both OK. 

1003
00:49:14,760 --> 00:49:17,720
One of them I didn't really 
like, but the the one that was 

1004
00:49:17,720 --> 00:49:21,200
busted up, he was pretty busted 
up and he walked in and our 

1005
00:49:21,440 --> 00:49:25,040
football secondary coach, he was
the the secondary and defensive 

1006
00:49:25,040 --> 00:49:30,720
line coach was like got him ice 
from the staff lounge and gave 

1007
00:49:30,720 --> 00:49:34,320
him ice. 
To to fix his eye and that was 

1008
00:49:34,320 --> 00:49:35,760
it. 
That was it. 

1009
00:49:35,760 --> 00:49:38,120
There was no like in school 
suspend, there was nothing. 

1010
00:49:38,280 --> 00:49:39,880
There was nobody even 
investigated. 

1011
00:49:39,960 --> 00:49:42,280
They were just like, that's the 
way it is now. 

1012
00:49:42,280 --> 00:49:45,040
You'd have a suing, you'd have, 
you know, parents, you'd have 

1013
00:49:45,040 --> 00:49:47,560
social media, you'd have 
Facebook, you'd have cyber, you 

1014
00:49:47,560 --> 00:49:48,840
know, you'd have all this crazy 
shit. 

1015
00:49:48,840 --> 00:49:53,040
So yeah, again, don't use it. 
You know, don't use it unless 

1016
00:49:53,080 --> 00:49:54,280
you feel like you absolutely 
have to. 

1017
00:49:54,280 --> 00:49:55,840
It's super important that you 
don't care. 

1018
00:49:55,840 --> 00:49:57,960
What's your favorite food now? 
I know you change all the time. 

1019
00:49:57,960 --> 00:50:01,000
My favorite food right now, 
right as we speak, right now, 

1020
00:50:01,800 --> 00:50:06,120
this is going to sound really 
weird, but I've become so I talk

1021
00:50:06,120 --> 00:50:08,840
about becoming addicted to 
something that's easy usually. 

1022
00:50:08,840 --> 00:50:11,560
So in the past, you know, I was 
joking, I was always addicted to

1023
00:50:11,560 --> 00:50:13,200
Uncrustables. 
I love those fucking things. 

1024
00:50:13,200 --> 00:50:16,760
You grab a box of them, that's 
your day or or snack, whatever, 

1025
00:50:16,880 --> 00:50:18,480
you know, you just grab them, 
you chew them up. 

1026
00:50:18,960 --> 00:50:22,800
So I found this company that 
makes a bagged precooked spicy 

1027
00:50:22,800 --> 00:50:26,040
chicken wing and it's a very 
good brand. 

1028
00:50:26,400 --> 00:50:29,360
It's not super expensive and 
they're just at the right spice 

1029
00:50:29,360 --> 00:50:30,200
level. 
They're hot. 

1030
00:50:30,320 --> 00:50:32,720
They are definitely hot. 
Like you eat two in a row and 

1031
00:50:32,720 --> 00:50:35,080
you're like, OK, this is it's. 
Growing, you know, it's getting 

1032
00:50:35,080 --> 00:50:39,880
up into my nose, onto my mouth, 
starting to burn, but because of

1033
00:50:39,880 --> 00:50:43,360
the way I usually fast. 
I'm usually fasted. 

1034
00:50:43,360 --> 00:50:45,240
I'm definitely in keto most of 
the time, but I'm usually 

1035
00:50:45,240 --> 00:50:47,360
fasted. 
So those chicken wings are 

1036
00:50:47,360 --> 00:50:48,960
great. 
One time I was in the chat with 

1037
00:50:48,960 --> 00:50:51,040
a bunch of people and I was just
like, Oh my God. 

1038
00:50:51,040 --> 00:50:54,040
I got the like the bag of the 
spicy chicken wings where all 

1039
00:50:54,040 --> 00:50:55,920
the spice had fallen to the 
bottom of the bag. 

1040
00:50:56,120 --> 00:50:58,160
And this was the bag. 
It's like the last bag. 

1041
00:50:58,160 --> 00:51:01,240
It was like a milkshake with all
of the best parts of the bottom 

1042
00:51:01,240 --> 00:51:04,080
of a milkshake as a milkshake. 
But this was the heat, man. 

1043
00:51:04,080 --> 00:51:06,600
It was a spice. 
I've, I cooked those things up, 

1044
00:51:06,600 --> 00:51:07,800
couldn't smell the difference, 
right? 

1045
00:51:07,880 --> 00:51:10,040
Grabbed them. 
I was like, yeah, man, this 

1046
00:51:10,040 --> 00:51:12,400
isn't so bad. 
I took a bite of 1, took another

1047
00:51:12,400 --> 00:51:15,680
bite and it it grew quicker and 
I was like, OK, I'll be fine. 

1048
00:51:15,800 --> 00:51:18,120
Took two or three, grabbed 
another wing. 

1049
00:51:18,200 --> 00:51:21,120
I was about halfway through the 
other wing and I was like Rat 

1050
00:51:21,120 --> 00:51:24,320
Row. 
And I mean that shit. 

1051
00:51:24,520 --> 00:51:28,120
It was like it was probably, it 
felt twice as strong as normal 

1052
00:51:28,440 --> 00:51:30,880
work through them, of course, 
but boy did that roll my stomach

1053
00:51:30,880 --> 00:51:32,680
for a couple hours. 
Man, I was not prepared for 

1054
00:51:32,680 --> 00:51:34,240
that. 
That was like right at the cusp 

1055
00:51:34,240 --> 00:51:35,080
of. 
Of. 

1056
00:51:35,080 --> 00:51:38,080
Comfortable handling, you know, 
no eye burning or anything like 

1057
00:51:38,080 --> 00:51:41,160
that, but it was just like, 
whoa, you know, have to and get 

1058
00:51:41,160 --> 00:51:43,280
some air in there. 
But yeah, for right now, that's 

1059
00:51:43,280 --> 00:51:45,080
what I'm addicted to, man. 
It's, it's good. 

1060
00:51:45,080 --> 00:51:48,880
I have some spicy wings. 
I work out fasted. 

1061
00:51:48,880 --> 00:51:50,440
I like to work out in the 
morning fasted. 

1062
00:51:50,680 --> 00:51:52,760
Then I like to work out in the 
evening if I can. 

1063
00:51:53,000 --> 00:51:56,400
And if I do, it'll usually be a 
couple hours after that. 

1064
00:51:56,720 --> 00:51:59,400
And I like to go to bed not 
hungry. 

1065
00:51:59,680 --> 00:52:03,600
So I have to really time it 
very, very particular when I 

1066
00:52:03,600 --> 00:52:07,360
time my eating at night, I sort 
of have to judge how much energy

1067
00:52:07,360 --> 00:52:11,560
I have so I can go to bed where 
I'm not hungry because that's 

1068
00:52:11,560 --> 00:52:14,680
really hard to go to bed. 
If I'm super hungry, it's I get 

1069
00:52:14,680 --> 00:52:16,720
really restless. 
But where I can go to bed and 

1070
00:52:16,720 --> 00:52:19,280
just feel comfortable and stuff 
like that and not uncomfortable.

1071
00:52:19,440 --> 00:52:21,920
Man, one of the worst things 
going to bed when you have a 

1072
00:52:21,920 --> 00:52:24,120
full belly. 
I'm sorry, I know I was talking 

1073
00:52:24,120 --> 00:52:27,320
to maybe it was, it might have 
been Jay, it might have been 

1074
00:52:27,320 --> 00:52:28,520
void. 
It was somebody, but somebody 

1075
00:52:28,520 --> 00:52:31,160
was like, yeah, maybe it was 
solar, but somebody's like, 

1076
00:52:31,160 --> 00:52:32,760
yeah, no, it was solar. 
He's like, yeah, I can go to 

1077
00:52:32,760 --> 00:52:35,560
bed, you know, just with a full 
belly, blah, blah, blah. 

1078
00:52:35,560 --> 00:52:38,160
And I'm like, dude, well, of 
course that guy can go to bed in

1079
00:52:38,160 --> 00:52:41,560
the middle of like a war, dude. 
They'd be bombing him and he'd 

1080
00:52:41,560 --> 00:52:43,000
just be falling asleep in the 
trenches. 

1081
00:52:43,000 --> 00:52:45,680
But seriously, that's not me, 
man. 

1082
00:52:45,680 --> 00:52:48,600
If I'm even slightly like, you 
know, filled stomach or 

1083
00:52:48,600 --> 00:52:50,400
whatever, it's very hard for me 
to sleep. 

1084
00:52:50,400 --> 00:52:52,720
It feels like a rough sleep the 
first two or three hours. 

1085
00:52:52,720 --> 00:52:55,560
I I don't sleep very well. 
I sort of like that light sleep.

1086
00:52:56,240 --> 00:52:58,800
Where you're not super foiled, 
but yeah, currently that's my 

1087
00:52:58,800 --> 00:53:01,280
favorite thing. 
Eric, what's your favorite rock 

1088
00:53:01,280 --> 00:53:04,240
star or Monster Energy drink 
right now? 

1089
00:53:04,240 --> 00:53:07,720
It is probably right now it's 
orange from Monster. 

1090
00:53:07,720 --> 00:53:10,000
I can't believe this because 
this is a newer type. 

1091
00:53:10,000 --> 00:53:12,600
I haven't drank. 
I I was a big cranberry fan, a 

1092
00:53:12,600 --> 00:53:14,320
big white. 
I've got one in front of me 

1093
00:53:14,320 --> 00:53:15,600
called like. 
Zero. 

1094
00:53:16,880 --> 00:53:18,600
Well, they're all called 0. 
What is this? 

1095
00:53:18,760 --> 00:53:20,800
It's a white one. 
I think it's a cranberry type 

1096
00:53:21,080 --> 00:53:22,880
and it's good. 
You know, it's not super 

1097
00:53:22,880 --> 00:53:24,800
cranberry. 
I think it's like a mix. 

1098
00:53:24,800 --> 00:53:25,920
But anyway, it's the white, 
right? 

1099
00:53:26,360 --> 00:53:30,160
And then I ended up getting a 
couple others and trying them. 

1100
00:53:30,160 --> 00:53:32,880
Fruit Punch isn't sold a bunch 
here, but it's pretty good. 

1101
00:53:33,720 --> 00:53:40,520
And then I got super addicted to
pineapple and then I believe a 

1102
00:53:40,560 --> 00:53:43,240
cranberry. 
Yeah, cranberry I got super 

1103
00:53:43,240 --> 00:53:46,720
addicted to. 
And now I'm massively addicted 

1104
00:53:46,720 --> 00:53:49,520
to orange. 
It it, it popped up at our store

1105
00:53:49,520 --> 00:53:51,840
here and I was like, I'm not an 
orange fan of I wasn't even an 

1106
00:53:51,840 --> 00:53:53,200
orange juice fan when I was a 
kid. 

1107
00:53:53,200 --> 00:53:55,920
I love oranges though, man. 
Slicing an orange in half and 

1108
00:53:55,920 --> 00:53:58,280
just biting into that son of a 
bitch and just eating it's. 

1109
00:53:58,560 --> 00:53:59,520
Delicious. 
I love. 

1110
00:53:59,520 --> 00:54:01,720
Oranges. 
But yeah, it's good. 

1111
00:54:01,960 --> 00:54:04,280
I like things super tart. 
I like when they have a bit of a

1112
00:54:04,280 --> 00:54:07,200
bite to them, so that's what I 
usually like. 

1113
00:54:07,200 --> 00:54:09,400
But you got to watch out. 
Can't have two many of those 

1114
00:54:09,400 --> 00:54:11,680
things because, well, normal 
person can't. 

1115
00:54:11,680 --> 00:54:14,520
My too many is probably twice as
many as your too many, if not 

1116
00:54:14,520 --> 00:54:16,520
three times as too many as your 
too many. 

1117
00:54:16,520 --> 00:54:18,760
But yeah, you don't want to 
drink too many of those. 

1118
00:54:19,080 --> 00:54:20,600
Carrick, I know you have 
problems sleeping. 

1119
00:54:20,600 --> 00:54:22,800
Give me one sleep aid that you 
use. 

1120
00:54:23,240 --> 00:54:26,200
So I'm assuming it means non 
medical because I do have to 

1121
00:54:26,200 --> 00:54:28,400
take Ambien a lot of times 
outside of that. 

1122
00:54:28,400 --> 00:54:30,720
I'll tell you a sleep trick that
does work for me. 

1123
00:54:30,920 --> 00:54:32,800
That's outside of the white 
noise and outside of anything 

1124
00:54:32,800 --> 00:54:34,160
else. 
It's if you have nothing. 

1125
00:54:34,480 --> 00:54:37,000
It is. 
I believe originally there's 

1126
00:54:37,000 --> 00:54:39,160
it's apocryphal. 
You know, you don't don't know 

1127
00:54:39,160 --> 00:54:41,200
exactly where the story came 
from or if it's true. 

1128
00:54:41,200 --> 00:54:42,680
I've heard it's a military 
trick. 

1129
00:54:42,880 --> 00:54:45,640
I've also heard his Boy Scouts. 
I've heard it in 4H. 

1130
00:54:45,640 --> 00:54:48,200
So I don't know where this trick
came from, but it does generally

1131
00:54:48,200 --> 00:54:50,280
work. 
So normally when I lay down, 

1132
00:54:50,280 --> 00:54:52,800
I'll usually find out I'm tense 
in some part of my body. 

1133
00:54:52,800 --> 00:54:54,800
So I'll lay down and I'll think 
I'm comfortable and then I'll 

1134
00:54:54,800 --> 00:54:58,400
realize I'm holding my arm 
almost my head off of the pillow

1135
00:54:58,400 --> 00:55:01,240
for a little bit or something 
where I'll I'll notice something

1136
00:55:01,240 --> 00:55:03,800
is tense. 
And I had heard from one of my 

1137
00:55:03,800 --> 00:55:06,320
friends who was in the military.
He was also in 4H like me. 

1138
00:55:06,320 --> 00:55:11,600
He was in, he was in the 
military, he was in Boy Scott, I

1139
00:55:11,600 --> 00:55:14,840
think he was in everything. 
But he told me about a trick 

1140
00:55:14,920 --> 00:55:17,800
that did pretty much work. 
And basically what happens is 

1141
00:55:17,800 --> 00:55:20,680
you lay down. 
You tense your feet sort of as 

1142
00:55:20,680 --> 00:55:22,440
hard as you. 
Can like you're just straining. 

1143
00:55:22,480 --> 00:55:24,600
You can put your feet together 
and sort of push against one 

1144
00:55:24,600 --> 00:55:26,280
another. 
You can sort of curl your toes 

1145
00:55:26,280 --> 00:55:28,560
up or down if you don't get calf
cramps. 

1146
00:55:28,560 --> 00:55:30,840
So that doesn't give you 1. 
You do that for about 10 

1147
00:55:30,840 --> 00:55:32,120
seconds. 
Then you do the same with your 

1148
00:55:32,120 --> 00:55:34,640
legs, almost like you're 
stretching your legs, but you're

1149
00:55:34,640 --> 00:55:37,400
sort of locking your knee and 
pushing so that your thigh 

1150
00:55:37,400 --> 00:55:40,480
muscles engaged and your 
hamstrings are engaged. 

1151
00:55:40,960 --> 00:55:43,040
And then you do the same thing 
with your stomach, almost like 

1152
00:55:43,040 --> 00:55:45,920
you're doing a diver, A diver 
push where you hold in your 

1153
00:55:45,920 --> 00:55:48,000
breath and you tighten on your 
stomach. 

1154
00:55:48,400 --> 00:55:50,320
And you do that for about 10 to 
15 seconds. 

1155
00:55:50,320 --> 00:55:52,920
And then you do the same thing 
with your shoulders, almost like

1156
00:55:52,920 --> 00:55:55,680
you're just tensing like a kid 
when they're ready to poop, You 

1157
00:55:55,680 --> 00:55:57,800
know, when they're shaking, when
they're like, I gotta pulp. 

1158
00:55:58,280 --> 00:56:00,240
And you do that. 
You do make balls with your 

1159
00:56:00,240 --> 00:56:02,560
fists. 
You do that for about 15 seconds

1160
00:56:02,560 --> 00:56:05,880
and then try to do something 
sort of in your neck area, 

1161
00:56:05,880 --> 00:56:10,320
shoulders higher up. 
And then once you do that, about

1162
00:56:10,320 --> 00:56:16,120
10 to 15 seconds each, you will 
fall into a generally much more 

1163
00:56:16,200 --> 00:56:18,560
relaxed state. 
That is true. 

1164
00:56:18,600 --> 00:56:20,920
I can guarantee. 
I cannot guarantee it'll help 

1165
00:56:20,920 --> 00:56:24,760
you sleep because I don't think 
many things guarantee I can 

1166
00:56:24,760 --> 00:56:26,560
sleep. 
But I can tell you that every 

1167
00:56:26,560 --> 00:56:29,000
single time I remember to do it 
every single time. 

1168
00:56:29,000 --> 00:56:34,200
This is, I can say this with 100
percent, 100% efficiency for me.

1169
00:56:34,760 --> 00:56:37,280
Every single time I've done it, 
I've realized some part of my 

1170
00:56:37,280 --> 00:56:39,800
body was tense. 
I was, there was something I 

1171
00:56:39,800 --> 00:56:43,880
didn't realize I was stressing 
against in bed, my foot, you 

1172
00:56:43,880 --> 00:56:46,320
know, on a blanket with a 
blanket between my legs or 

1173
00:56:46,320 --> 00:56:49,520
something where I didn't really 
realize it and I wasn't super 

1174
00:56:49,520 --> 00:56:51,720
comfortable that way or 
something. 

1175
00:56:51,720 --> 00:56:55,520
And that little bit of tenseness
and then relaxing, huge 

1176
00:56:55,520 --> 00:56:57,800
difference in how I sort of sink
into the bed. 

1177
00:56:57,800 --> 00:57:00,840
And I think for a lot of people,
the comfort of the bed, the lack

1178
00:57:00,840 --> 00:57:02,960
of irritation, whatever they can
get, that's going to be your 

1179
00:57:02,960 --> 00:57:05,760
number one way of doing it. 
But yeah, I would say for me, 

1180
00:57:05,760 --> 00:57:08,160
working out is terrible. 
I've heard people say work out. 

1181
00:57:08,160 --> 00:57:11,120
For me, working out usually just
tells my brain it's ready to 

1182
00:57:11,120 --> 00:57:13,520
fight. 
So I'll be up for another 8 

1183
00:57:13,560 --> 00:57:15,880
hours at. 
So working out is not something 

1184
00:57:15,880 --> 00:57:18,800
you would hear me suggest unless
it's something like restless 

1185
00:57:18,800 --> 00:57:22,960
legs, which might help you. 
But for most people, I think, I 

1186
00:57:22,960 --> 00:57:24,960
think that's, I think that's 
sort of a myth. 

1187
00:57:24,960 --> 00:57:26,200
It doesn't seem to help that 
much. 

1188
00:57:26,560 --> 00:57:28,640
Carrick, I've heard you talk 
about the zombie apocalypse many

1189
00:57:28,640 --> 00:57:30,280
times and how you would off 
everybody. 

1190
00:57:30,280 --> 00:57:35,880
How would you defend your home? 
I mean, I mean, listen, if the 

1191
00:57:35,880 --> 00:57:38,400
zombies were attacking, the 
first thing I would do, I do 

1192
00:57:38,400 --> 00:57:40,120
have double dead bolts. 
Double dead bolts. 

1193
00:57:40,120 --> 00:57:42,720
Also have a. 
Gate lock, gate locked up. 

1194
00:57:43,040 --> 00:57:47,120
I also have my car, So what I 
would probably do is pull a car 

1195
00:57:47,120 --> 00:57:50,480
up to the door so somebody 
couldn't get through the door 

1196
00:57:50,480 --> 00:57:53,760
because my car's ass into my car
would be directly up against my 

1197
00:57:53,760 --> 00:57:56,160
door. 
I'd move as much stuff away from

1198
00:57:56,160 --> 00:57:59,040
my windows as humanly possible. 
On the inside. 

1199
00:57:59,280 --> 00:58:02,280
I have a gate on one side. 
I have a play a way. 

1200
00:58:02,280 --> 00:58:05,280
I'm not going to say how to 
reinforce that to the point to 

1201
00:58:05,280 --> 00:58:07,280
where I don't think anybody's 
getting through it. 

1202
00:58:08,000 --> 00:58:11,040
Then you got the back door, the 
back door. 

1203
00:58:11,040 --> 00:58:13,240
I'd pull the dogs in the back 
door. 

1204
00:58:13,240 --> 00:58:15,640
I have multiple bits of lawn 
furniture. 

1205
00:58:15,720 --> 00:58:18,520
I would pile all that up in 
front of the lawn, in front of 

1206
00:58:18,520 --> 00:58:20,040
that door, and I would lock that
up. 

1207
00:58:20,560 --> 00:58:23,840
I also have a quick release for 
our generator that's outside, as

1208
00:58:23,840 --> 00:58:25,840
well as a remote start for the 
generator. 

1209
00:58:25,840 --> 00:58:29,360
They're already inside the house
and those wires while they are 

1210
00:58:29,360 --> 00:58:32,720
in a place that I would consider
to be not as secure against like

1211
00:58:32,720 --> 00:58:35,200
a zombie invasion, but secure 
enough. 

1212
00:58:35,240 --> 00:58:38,480
So I we would be set on the 
inside from that point on. 

1213
00:58:38,480 --> 00:58:40,400
I grabbed the old guns that I do
have. 

1214
00:58:40,680 --> 00:58:43,560
I would they don't need to be 
that they need to be loaded. 

1215
00:58:43,560 --> 00:58:46,560
I don't I don't keep them. 
I keep them right next to 

1216
00:58:47,040 --> 00:58:48,520
whatever it is that needs to go 
in them. 

1217
00:58:48,720 --> 00:58:50,760
But I don't keep, you know, a 
bulletin chamber or something 

1218
00:58:50,760 --> 00:58:52,040
like that. 
I'm not that kind of person. 

1219
00:58:52,040 --> 00:58:55,560
So those are there. 
I would have those and then flip

1220
00:58:55,560 --> 00:58:59,000
the beds over the windows on the
inside of the house so that you 

1221
00:58:59,000 --> 00:59:01,240
always have something soft 
behind something hard. 

1222
00:59:01,240 --> 00:59:06,560
A lot of people don't realize 
that, but especially even even 

1223
00:59:06,560 --> 00:59:10,680
people the much as much friction
as you can get, you know, for 

1224
00:59:10,680 --> 00:59:13,200
somebody trying to get into 
something, put a bed against a 

1225
00:59:13,200 --> 00:59:15,320
window, somebody busts the 
window, they still got to get 

1226
00:59:15,320 --> 00:59:18,080
that bed moved to the side. 
And you have to put constant 

1227
00:59:18,160 --> 00:59:21,600
reinforced pressure on my bed. 
And our bed is a monster. 

1228
00:59:21,600 --> 00:59:26,160
It is heavier than I've ever in 
my life experienced in a bed way

1229
00:59:26,160 --> 00:59:27,960
heavier than a water bed, which 
I've owned. 

1230
00:59:27,960 --> 00:59:30,320
It's one of those ones that has 
its own vibration. 

1231
00:59:30,560 --> 00:59:33,240
Both sides can do their thing, 
like raise lower. 

1232
00:59:33,240 --> 00:59:36,840
It's got its own metal supports.
I can flip that up, though. 

1233
00:59:36,920 --> 00:59:39,880
I can flip it sideways. 
I can't pick it up at all. 

1234
00:59:39,920 --> 00:59:42,960
And I mean, I'm strong and that 
thing is ridiculous. 

1235
00:59:43,200 --> 00:59:45,440
Lock that up and then grab all 
my swords. 

1236
00:59:45,440 --> 00:59:47,760
I got some Bud Gay swords here 
from when I was 18. 

1237
00:59:47,760 --> 00:59:49,480
Throw those out 'cause you never
know. 

1238
00:59:49,480 --> 00:59:51,600
There's no reason to waste a 
bullet when you can chop a 

1239
00:59:51,600 --> 00:59:53,680
zombie's arm off with a sword, 
right? 

1240
00:59:54,000 --> 00:59:57,040
And then, you know, hey, at that
point you got to pick off a 

1241
00:59:57,040 --> 00:59:59,680
couple neighbors so that they, 
you know, the zombies can eat 

1242
00:59:59,680 --> 01:00:01,560
them, right? 
You got to, you got to slow them

1243
01:00:01,560 --> 01:00:04,720
down and then and then make sure
the dogs are inside. 

1244
01:00:04,720 --> 01:00:07,120
Well, they would be inside, dogs
would be inside and I'd be in 

1245
01:00:07,120 --> 01:00:08,920
there. 
And then, you know, it's a 

1246
01:00:08,920 --> 01:00:10,640
waiting game, right? 
You got to figure out the 

1247
01:00:10,640 --> 01:00:12,880
waiting game that all these 
zombie movies always have. 

1248
01:00:12,880 --> 01:00:16,840
The zombies basically breaking 
quantum level energy. 

1249
01:00:17,280 --> 01:00:19,920
One of the things that zombie 
movies always crack me up about 

1250
01:00:19,920 --> 01:00:23,440
isn't that something can live 
after a weird point, like you 

1251
01:00:23,440 --> 01:00:28,080
see with the parasites on flies 
that ride them around like skin 

1252
01:00:28,080 --> 01:00:30,680
cars and can control them. 
We see that clickers, that kind 

1253
01:00:30,680 --> 01:00:32,400
of stuff. 
We see that kind of stuff, but 

1254
01:00:32,400 --> 01:00:35,920
with no energy going in, nothing
in the universe can work with no

1255
01:00:35,920 --> 01:00:38,800
energy coming into it. 
And so you get these times where

1256
01:00:38,800 --> 01:00:41,640
the zombies aren't eaten and 
they're milling around, dude, 

1257
01:00:41,800 --> 01:00:44,160
wouldn't take very long before 
those things would shut the fuck

1258
01:00:44,160 --> 01:00:47,360
off completely shut off there. 
I mean, just like even if they 

1259
01:00:47,360 --> 01:00:51,040
were digesting their bones, they
would be shut off because you 

1260
01:00:51,040 --> 01:00:54,080
would digest like if you were, 
let's say you had a virus inside

1261
01:00:54,080 --> 01:00:57,280
of you that not only digested 
the food, your fat that you had 

1262
01:00:57,280 --> 01:01:00,640
inside you brain power down to 
your lizard complex so you're 

1263
01:01:00,640 --> 01:01:02,240
still able to bite. 
Breathe. 

1264
01:01:02,240 --> 01:01:04,000
Well, you don't need to breathe,
I guess. 

1265
01:01:04,240 --> 01:01:06,120
You know, you do though. 
We're going to say the zombies 

1266
01:01:06,120 --> 01:01:08,840
need to breathe in some way 
because dude, again, lack of 

1267
01:01:08,840 --> 01:01:10,240
power. 
But if we're talking about a 

1268
01:01:10,240 --> 01:01:13,840
zombie, zombie, like a infection
kind of thing, yeah, easy to 

1269
01:01:13,840 --> 01:01:15,000
take out. 
If we're talking about the rage 

1270
01:01:15,000 --> 01:01:18,000
virus, also pretty easy to take 
out. 

1271
01:01:18,000 --> 01:01:20,400
I mean, you know, you just got 
to be quiet and I have places to

1272
01:01:20,400 --> 01:01:22,200
be quiet in my house. 
As well so. 

1273
01:01:22,280 --> 01:01:24,440
You know, you just got to make 
sure the dogs have some food. 

1274
01:01:24,520 --> 01:01:26,800
I would make sure the dogs eat 
before me because I can always 

1275
01:01:26,800 --> 01:01:28,720
hunt dogs. 
My dogs are not. 

1276
01:01:29,280 --> 01:01:31,640
My dogs are not hunters, man. 
Our little dog. 

1277
01:01:31,640 --> 01:01:33,280
Sigh. 
He thinks he's a hunter. 

1278
01:01:33,280 --> 01:01:38,000
And so like squirrels will come 
out and that guy's zero 200 at 

1279
01:01:38,000 --> 01:01:42,840
least in his rate of attack on 
these, these chipmunks stymie 

1280
01:01:42,840 --> 01:01:45,840
this dog something fierce 
because they're small, they're 

1281
01:01:45,840 --> 01:01:49,200
fast and they're loud. 
And he does not like that. 

1282
01:01:49,200 --> 01:01:52,320
And that chipmunk will be up 
there celebrating, running over 

1283
01:01:52,320 --> 01:01:54,720
the top of that dog's head. 
And the dog will run up try to 

1284
01:01:54,720 --> 01:01:58,040
run up the fence and the, and 
the chipmunk is just like just 

1285
01:01:58,040 --> 01:02:00,800
laughing at him. 
Just it's like, you know, that 

1286
01:02:00,800 --> 01:02:02,760
they have their own language and
they're up there going like this

1287
01:02:02,760 --> 01:02:05,240
fucking idiot. 
On the other hand, hey, it only 

1288
01:02:05,240 --> 01:02:07,560
takes one mess up before my dog.
Probably. 

1289
01:02:07,560 --> 01:02:09,560
Well, not probably. 
I'm sure he would kill. 

1290
01:02:09,640 --> 01:02:11,640
He's he's killed a bird. 
I think we had a bird in the 

1291
01:02:11,640 --> 01:02:13,840
backyard and he chased the bird 
down for some reason. 

1292
01:02:13,920 --> 01:02:15,560
He just and then did nothing 
with it. 

1293
01:02:15,640 --> 01:02:18,080
You know, typical, typical chase
behavior in a dog. 

1294
01:02:18,080 --> 01:02:20,280
That'd be how I'd prepare 
myself. 

1295
01:02:20,520 --> 01:02:23,200
And I have enough Mr. ES and 
random shit in my house. 

1296
01:02:23,200 --> 01:02:25,360
We would be prepped. 
I got board games, we'd be 

1297
01:02:25,360 --> 01:02:26,920
playing board games. 
I'd be laughing. 

1298
01:02:27,200 --> 01:02:31,440
I would probably occasionally 
try to get some to go to another

1299
01:02:31,440 --> 01:02:34,280
location, though. 
I'm a big fan of diversion, and 

1300
01:02:34,280 --> 01:02:36,840
we have a really nice spot here.
We're near a park, we're near 

1301
01:02:36,840 --> 01:02:39,320
some other houses. 
I'd probably figure out a way to

1302
01:02:39,320 --> 01:02:42,520
make some sounds across the way 
that were separated from us to 

1303
01:02:42,520 --> 01:02:46,000
get to get them to go, you know,
to that location, that kind of 

1304
01:02:46,000 --> 01:02:47,280
stuff. 
It depends on where they were 

1305
01:02:47,280 --> 01:02:48,240
and where I was trying to get 
them. 

1306
01:02:48,440 --> 01:02:50,880
But I've got some diversionary 
tactics, like, you know, just in

1307
01:02:50,880 --> 01:02:52,280
case you're attacked by zombies,
right? 

1308
01:02:52,520 --> 01:02:54,920
Just in case. 
And all you really got to do is 

1309
01:02:54,920 --> 01:02:56,360
stop one from being able to eat 
you. 

1310
01:02:57,480 --> 01:02:59,760
I mean, and then, you know, if 
they're trying to, I mean, if 

1311
01:02:59,760 --> 01:03:02,200
they're still alive in some way 
and it's like just their head is

1312
01:03:02,200 --> 01:03:03,640
still biting. 
Like you see in some of the 

1313
01:03:03,640 --> 01:03:05,000
movies. 
I just chop their heads off and 

1314
01:03:05,000 --> 01:03:08,040
put them all around the ring of 
my house so that like if people 

1315
01:03:08,040 --> 01:03:10,280
tried to get in, they'd have to 
fight through the zombies to get

1316
01:03:10,280 --> 01:03:13,560
to me. 
You know, it's about that's one 

1317
01:03:13,560 --> 01:03:14,960
of the things about zombie 
movies, man. 

1318
01:03:15,160 --> 01:03:17,120
You see people making some 
really dumb mistakes. 

1319
01:03:17,120 --> 01:03:18,560
I would also team up with 
people, though. 

1320
01:03:18,800 --> 01:03:20,240
You see people like not teaming 
up. 

1321
01:03:20,240 --> 01:03:23,360
They most humans die alone. 
It's it's so strange because 

1322
01:03:23,640 --> 01:03:28,520
every single culture in humanity
has like being ostracized. 

1323
01:03:28,560 --> 01:03:31,960
It's built into cultures. 
It really is built in as as 

1324
01:03:31,960 --> 01:03:36,480
basically you are doomed, right?
There is very few people. 

1325
01:03:37,120 --> 01:03:40,240
I don't know if there is a story
of somebody who is ostracized 

1326
01:03:40,240 --> 01:03:43,360
without supplies, who's lived. 
It's possible. 

1327
01:03:43,760 --> 01:03:46,400
And I'm sure there's been a 
hunter who is ostracized, who's 

1328
01:03:46,400 --> 01:03:48,600
lived. 
But if being ostracized from a 

1329
01:03:48,600 --> 01:03:51,480
culture, especially without 
electricity or something like 

1330
01:03:51,480 --> 01:03:55,480
that, you know, and and not 
being prepped for it, not having

1331
01:03:55,480 --> 01:03:58,120
that be your plan is usually 
sure death. 

1332
01:03:58,280 --> 01:04:00,960
And it even happens here on the 
Pacific Northwest, a freezing 

1333
01:04:00,960 --> 01:04:01,760
night. 
That's all you need. 

1334
01:04:01,760 --> 01:04:03,240
We have homeless people who pass
away. 

1335
01:04:03,240 --> 01:04:07,080
We have, you know, like weather,
nature, you can die of the 

1336
01:04:07,080 --> 01:04:11,120
craziest shit, a single scratch.
You get tetanus, you know, all 

1337
01:04:11,120 --> 01:04:14,480
these things, right. 
So you do got to you do got to 

1338
01:04:14,480 --> 01:04:16,080
join up with somebody every once
in awhile. 

1339
01:04:16,120 --> 01:04:18,560
So I would probably join up with
somebody, but I'd always be 

1340
01:04:18,560 --> 01:04:20,680
watching them, right? 
Watching them for infection 

1341
01:04:21,160 --> 01:04:23,200
where you're just eating and you
have the gun aimed at them the 

1342
01:04:23,200 --> 01:04:24,840
entire time. 
And they're like, dude, can you 

1343
01:04:24,840 --> 01:04:26,240
put the gun down? 
And you're like, no, I trust 

1344
01:04:26,240 --> 01:04:27,720
you, man. 
But just I'm never putting this 

1345
01:04:27,720 --> 01:04:29,200
gun down. 
Scraping their nose when they're

1346
01:04:29,200 --> 01:04:31,240
trying to eat because you just 
got the barrel against their 

1347
01:04:31,240 --> 01:04:32,080
face. 
I'm just joking. 

1348
01:04:32,520 --> 01:04:34,400
But yeah, that's that's how I 
defend my house. 

1349
01:04:34,400 --> 01:04:36,040
I got enough weapons and stuff 
like that. 

1350
01:04:36,040 --> 01:04:38,920
I actually feel pretty 
comfortable about where we are 

1351
01:04:39,040 --> 01:04:41,000
and what we do against a zombie 
invasion. 

1352
01:04:41,840 --> 01:04:44,440
We were actually joking around 
one day if like Red Dawn 

1353
01:04:44,440 --> 01:04:47,680
happened, you know, like if N 
Koreans, Chinese, something like

1354
01:04:47,680 --> 01:04:50,400
that invaded, like what, what, 
what what would you do? 

1355
01:04:50,400 --> 01:04:54,640
And I'd be like, listen, every 
single defense that you have 

1356
01:04:54,640 --> 01:04:57,080
planned falls apart in the wake 
of that. 

1357
01:04:57,680 --> 01:05:01,400
Every prepper, anybody you see 
in the military videos, even the

1358
01:05:01,400 --> 01:05:04,600
best Navy Seals, the best Delta 
Force, they'll be like, oh, I 

1359
01:05:04,600 --> 01:05:05,840
would do this and I would do 
that. 

1360
01:05:06,920 --> 01:05:10,880
But I think when you really sat 
them down and we're like, no, 

1361
01:05:10,880 --> 01:05:15,040
no, no, listen, we're talking 
about an invading force, the 

1362
01:05:15,040 --> 01:05:20,440
best invading forces coming into
your place with overwhelming 

1363
01:05:20,440 --> 01:05:22,040
odds. 
Yeah, you're in deep shit, 

1364
01:05:22,280 --> 01:05:23,520
right? 
You're in deep shit. 

1365
01:05:23,800 --> 01:05:26,240
Like, there's you. 
You would have to find a place 

1366
01:05:26,240 --> 01:05:28,400
that was, I mean, especially 
with technology now with 

1367
01:05:28,400 --> 01:05:31,480
people's abilities to see heat, 
heat sensors and stuff like that

1368
01:05:31,480 --> 01:05:35,600
that are so far beyond where 
they can see you and you know, 

1369
01:05:35,600 --> 01:05:36,960
drones and all that kind of 
stuff. 

1370
01:05:36,960 --> 01:05:39,000
You'd be in deep shit if 
something like that happened. 

1371
01:05:39,280 --> 01:05:41,640
I think drones have changed the 
changed the universe, man. 

1372
01:05:41,640 --> 01:05:45,840
Drones are amazing, but I think 
the technology and the 

1373
01:05:45,960 --> 01:05:48,960
situations we're in now, things 
have just gotten incredibly 

1374
01:05:48,960 --> 01:05:51,880
difficult with drones. 
They become, so they've advanced

1375
01:05:51,880 --> 01:05:56,600
in the wartime effort so fast 
that really their commercial and

1376
01:05:56,640 --> 01:06:01,120
personalization efforts, the fun
the racing have really they have

1377
01:06:01,120 --> 01:06:05,040
a, they have an almost a vibe to
him now that I've noticed with 

1378
01:06:05,040 --> 01:06:07,400
some of the people that I have 
who have drones where they 

1379
01:06:07,400 --> 01:06:13,680
almost feel, I guess I would say
inhibited from enjoying them 

1380
01:06:13,680 --> 01:06:18,680
because of the feeling of terror
they elicit from people so much 

1381
01:06:18,680 --> 01:06:23,760
now because of just, I mean, 
just because of the of what we 

1382
01:06:23,760 --> 01:06:26,320
have right now. 
Will that return people enjoy 

1383
01:06:26,320 --> 01:06:27,520
them later? 
Absolutely. 

1384
01:06:27,520 --> 01:06:30,120
Just like people enjoy guns now,
even though they've killed many 

1385
01:06:30,120 --> 01:06:33,880
people, it'll be one of those 
things that, you know, hopefully

1386
01:06:33,880 --> 01:06:36,080
we can get back to enjoying. 
I love a good drone. 

1387
01:06:36,440 --> 01:06:38,960
Actually I'm more of Arc plane, 
but yeah, I love that. 

1388
01:06:38,960 --> 01:06:40,760
But anyway, that's how I would 
defend my house. 

1389
01:06:40,760 --> 01:06:44,760
It's a good question, Carrick 
console or PC? 

1390
01:06:46,200 --> 01:06:56,000
Oh, right now probably if if you
wanted to just get in and play 

1391
01:06:56,000 --> 01:06:57,520
as many games as. 
Possible. 

1392
01:06:57,760 --> 01:06:59,600
I don't know what a Series S 
costs. 

1393
01:07:00,560 --> 01:07:04,520
But unless a series S has 
dramatically increased in price,

1394
01:07:05,120 --> 01:07:07,400
I think there's only one or two 
games that don't work on that. 

1395
01:07:07,400 --> 01:07:09,640
I'm not saying they all work 
well, but I'm, I'm legitimately 

1396
01:07:09,640 --> 01:07:12,200
talking about like if you're 
just trying to save money and 

1397
01:07:12,200 --> 01:07:15,560
get into gaming, that might be 
your system right there, which 

1398
01:07:15,560 --> 01:07:17,760
is crazy. 
But that's really in all 

1399
01:07:17,760 --> 01:07:21,320
honesty, it, I mean, obviously 
Playstation's got great games, 

1400
01:07:21,320 --> 01:07:24,000
but that, you know, you could go
PS4. 

1401
01:07:24,000 --> 01:07:26,880
Actually, if we're talking, I, I
assumed you were talking about 

1402
01:07:26,880 --> 01:07:30,640
like right now, then I would say
that when it comes to PC, we all

1403
01:07:30,640 --> 01:07:34,000
use our PCs for many things 
other than just games, as Johnny

1404
01:07:34,080 --> 01:07:35,640
and I were talking about on 
Friday on the podcast. 

1405
01:07:35,640 --> 01:07:38,800
But I still don't think, I just 
don't think it's an easy sale 

1406
01:07:38,880 --> 01:07:43,360
anymore, especially if, you 
know, dual use when you start to

1407
01:07:43,360 --> 01:07:44,640
say, yeah, I use it for other 
things. 

1408
01:07:44,640 --> 01:07:48,240
It's like, OK, you want APC to 
be able to play game and also 

1409
01:07:48,240 --> 01:07:50,000
render. 
Well, then that's a completely 

1410
01:07:50,000 --> 01:07:52,800
different PC than if you want a 
game that's just or if you want 

1411
01:07:52,800 --> 01:07:56,000
a system that can play games on 
low and they've all risen in 

1412
01:07:56,000 --> 01:07:57,400
price. 
It's a hard question, man, It's 

1413
01:07:57,400 --> 01:07:58,960
a hard question. 
I mean, you could say a switch, 

1414
01:07:58,960 --> 01:08:01,920
but I don't think switch or 
switch to have the third party 

1415
01:08:01,920 --> 01:08:05,400
support that I think we would 
all love to see from those. 

1416
01:08:05,480 --> 01:08:08,760
So you I can also say, weirdly 
enough, I don't know what they 

1417
01:08:08,760 --> 01:08:10,800
cost anymore. 
I I know they raised in price. 

1418
01:08:10,800 --> 01:08:12,040
I don't think they're worth it 
anymore. 

1419
01:08:12,360 --> 01:08:14,880
But back in the day when you 
looked at something like a 

1420
01:08:14,880 --> 01:08:18,279
Legion and you were like, hey, I
got APC and a handheld and this 

1421
01:08:18,279 --> 01:08:21,080
PC can actually play PC games at
a low rate. 

1422
01:08:21,080 --> 01:08:23,920
But they can play them. 
They can they can watch movies 

1423
01:08:23,920 --> 01:08:26,160
and transmit an HDMI signal to 
something. 

1424
01:08:26,160 --> 01:08:30,040
You know they were APC right 
now, you really can't say that, 

1425
01:08:30,080 --> 01:08:32,000
which is sad. 
Anyway, that's it for me. 

1426
01:08:32,000 --> 01:08:34,760
If he got this far, hashtag hot 
take. 

1427
01:08:35,000 --> 01:08:36,640
I appreciate all you guys 
listening. 

1428
01:08:36,640 --> 01:08:37,760
I hope you're having a good 
week. 

1429
01:08:37,760 --> 01:08:40,439
Well, I'm going to try to do 
maybe one more of these this 

1430
01:08:40,439 --> 01:08:42,479
week. 
It's sort of a down week because

1431
01:08:42,479 --> 01:08:44,439
of the videos. 
I'm going to look and see what I

1432
01:08:44,439 --> 01:08:46,920
got to cover. 
I might do the best games of 

1433
01:08:46,920 --> 01:08:48,960
next month coming out. 
There's not a lot, so I'm going 

1434
01:08:48,960 --> 01:08:51,160
to have to look at that a little
sharper this month. 

1435
01:08:51,319 --> 01:08:54,040
But anyway, that's it for me. 
Hope you guys have an awesome 

1436
01:08:54,040 --> 01:08:55,319
week. 
Thanks for listening. 

1437
01:08:55,319 --> 01:08:58,279
Appreciate you all, peace out 
and enjoy the rest of your week.

