I opened this up to nothing but just the box of black with the
with the overhead lines. What's up everybody?
This character with ACG and I'm here with Johnny.
We're doing the best gaming podcast #588 that's it, have a
good one. Hope you guys enjoy yourselves.
Super chats are appreciated dude, that's how tired I am.
We're done instantly. We're done.
We're fucking done. We're done.
Yeah, I am tired, man. Hopefully I can make it through
this. I mean, I don't know.
Whenever anybody says that, what do you think would happen if
they couldn't make it through? Like when they say hopefully I
made it through, isn't that a call?
Isn't that a signal to, like, get some chats or something?
I hope I make it through. It's like, what do you think?
You're going to die, I think. Partly yes, but once you get
going it, it's just like, you know, going to the gym.
Why would you say it though like?
Because that's your feeling in the moment, Yeah, but I mean
are. You going to die during a
YouTube chat? You're going to like this die.
Is it going? To be that hard.
But you're like, dude, I don't know if I can do this, but then
you kind of start doing it and you get going.
Johnny, if I can do it, I can make it.
I can make it. We'll make.
It you're like Kate Winslet in the Titanic?
No, sorry. You're Leo DiCaprio in the
water. I'd be Leo.
Yeah, yeah, yeah, man. You know there's enough room.
I feel like both, you know, they, they would both fit on the
yeah on the board. Dude, I'd cut her open and sleep
inside of her like a fucking tauntaun to live.
I'm, I'd, I'd grease her. I would right there.
I'd be like, you got to go, 'cause no one's going to be able
to tell you killed her. Already banged her.
That part's done. You already painted her.
You already like beat up her boyfriend.
You stole her from her boyfriend.
Your that your story arc is over.
You need to go under the sequel. Leonardo DiCaprio lives through
the Titanic and bangs everybody as a hero story.
That would be your sequel. So yeah, I'd cut her open.
I'd sleep inside of her body, and then I'd just slide it off
with my foot into the ice and water later on.
Be like she was cut up by a propeller, man.
Sad. You know, she wasn't that nice
of a person anyway and she picked that.
Not really, when you think about it.
Yeah, that guy was a stroker that she was with the first time
and what the fuck? Anyway, yeah, we already did the
opening. We're we're going to talk about
a bunch of stuff. There's actually some pretty
cool news this week. We'll go down the list on some
of the stuff we're going to talk about.
Nintendo has decided, thankfully, to raise the price
of the Switch, to which I think is really cool.
They apologize to gamers for that impact, but I think that
that apology is definitely enough and we should all pay
more. So I've got my second through in
line. Yeah.
Let's see. Bungie caused a $765 million
impairment loss to PlayStation. I think impairment is like, you
have success and then you are impaired.
You know, you like, you slowly lose your hearing.
But I guess, I guess a hearing impaired is blind, right there
is deaf red starting. But I don't know.
I feel like they should have known as what I was saying.
Like, if you go back and look at what everybody said who's ever
worked with Bungie, it's basically like, these guys are
herpes. Feels good to get it, but it
doesn't feel good to have it. I'm just saying dude, I'm
telling you, the pattern is with Bungie.
It feels good to get it, it sucks to have.
I'm just saying that's what it is.
Valve realized that the year is 2026 and there's such a thing as
a fucking reservation program. Suspiciously after they were
able to bloat their numbers with their inability to do their own
reservation program. This is a company that's either
inept as fuck or just scammed everybody because there's no way
way around it. They know what a reservation
program is, right? They've done reservations
before. So they either tried to scam you
or they're incompetent as fuck as a company, you should never
trust them again. They didn't even figure out how
to do a reservation system. Come on, come on, we know what
they're doing. They were, they were upselling
their piece of shit controller and they were trying to get the
scalpers to end up being like, look how cool this system is
dude, there's such a player of the game.
People like to pretend that they're not, but they are.
They're like the chick in Kingdom Come to you Bang, and
she seems all innocent. When you go back and talk to
her, she tells you you're not as good as everybody else and
you're like, yeah. Yeah.
She is that. Let's see.
Yeah, I saw some crazy prices for the controller, some people
paying like 300 bucks. Yeah, complete scam.
Average console hardware prices move from $250 in 2019 to 500
plus as of today. So in six years it's doubled.
Damn. Would you rather have the price
of the console double or the price of the games go double?
No, let's say the games go to 80.
I'd say the average price turns to 80 or the single one time
purchase is doubled of a console.
I think still the single time purchase me too because just
like PCI feel good about the purchase, you know, even though
it was expensive, it kind of over the long the very long run
pays off, yeah. Yeah, I think it sucks, but I I
would I would rather pay a little bit more upfront.
No might might make me think about buying your system a
little bit harder before I do it.
But when I do, I would have more of an investment because that's
how humans work. Have a little bit of investment
in that purchase and then and then those games which I buy
more of because I think a person who pays 60 once has a slightly
less friction to get 60 again. But a person who pays 80 once
has a reservation or at least a friction even spending 40 again.
That's the honest. Truth.
Yeah, it's almost, almost like you have a high cooldown, you
know, like. That's absolutely right.
You got your normal attack and you have your area of your old
thing attack. That's the same attack, but it
does more, but it's cooldown is much longer.
Yeah, yeah, so true, man, So true.
Let's see. Hope everybody's doing well.
I'd like to know what games you guys are playing.
If you are playing anything, that'd be great.
I saw some people playing Soros, which sold like shit, like utter
damnation, man. Really surprising.
Not, not surprising because we brought this up before the sales
were announced, that nobody was talking about it at all.
And it felt very weird that like no one was really discussing it.
And then to see that like it, it really had done poorly.
Sad because it's a good game. I enjoyed it or I've enjoyed
most of it. Yeah.
Yeah, a lot of positive reviews, very positive.
Yeah, we're going to talk about. We're going to talk about that
and talk about I dude, I think we're headed for not headed.
We've talked about it before, but I think there's going to be
a lot of changes in how like people react to reviews, people
react to well, people react to anybody else's reaction.
I think humans are reacted out meaning it we we all know the
game of reactions of any kind, whether it be reviews, whether
it be watching a YouTube channel and watching somebody else's
channel and using it for your content.
Feels like we're all so there's so much now that like nothing
matters anymore, you know, like just nothing matters.
So but sad to see that do poorly.
Hopefully that means nothing for them in some way.
But yeah, it it definitely. I think they were saying it's on
track for like 1 3rd 11, less than 1/3 of the numbers of
Returnal, but we'll have to see. That's surprising too, because
Returnal new IP kind of came out of nowhere.
Yeah, later on it became a really acclaimed game, but it
wasn't like the biggest hit early on.
Well, I mean, who knows? Like it's hard, especially when
you look at pre-orders these days.
I mean, do pre-orders mean how many people get a pre?
Let's say how many people get a pre.
Let's say your game is available like this was a bit available
for pre-order. You buy the game for pre-order.
Does that mean you're going to hold on to it?
Probably wish list. No.
Right. Wish list, no.
But I think there's so many ways to get a game now.
And like Returnal, yes, it it was the original, so maybe it
didn't have as much heat in in the known like what it's known
for. But in a way, I think it handled
the story a lot better. And I think a lot of there was
like a lot of really cool Cthulhu style stuff.
And this one was more demons. And there might for a lot of
people who don't know Cthulhu, you might think they're
identical. They are not identical.
Demons and Cthulhu are way different vibe.
Yeah. Way different vibe.
Yeah. That's like assuming like, Hard
Rock and death metal are going to be the same when you go to a
concert, right? You might, they might.
They might both have two guitars, but it's going to be
weird. Let's see.
What do we got? PS Five games or 80 in my
country. Damn, that's too bad.
Damn. Gabe knows how to make a
reservation for a yacht. Yeah.
No shit. Nintendo should have been.
Nintendo should have been raised the price.
Mask and mask and off says Nintendo should have been raised
the price. Such a small company needs AI
think that's two sentence. I think that's two comments.
Is one or something? Yeah, something happened there.
Something. Happened there, Starla, Starla
says. How dare you insult my raycons.
I bought some, so I made them my entire personality as a result
of some cost. Oh, you're responding to the
yeah, to the to the video at the starting.
Yeah, as you guys can tell, I I, I said it was almost a year and
a half ago now. I'm just, that's not me, man.
If I don't like something, I'm just going to tell you.
I don't, I don't care. Like that kind of stuff pisses
me off. The, you know, like every four
or five weeks there's some new thing.
Hewell was the big one. Hewell.
I don't even eat. I don't even shit.
I just drink this small jug of Hewell and everything I need my
children pop out of my wife with no labor.
And you're just like, dude, shut the fuck up.
It's everything is so commodity now.
Like it's just Yeah. And then people become so
accustomed to it that you can get, you can be like, oh guys, I
got this. I got flown out to a special
place, got a series of substantially increasing and
magnitude blowjobs for three weeks.
And I'll be reviewing this game, but in no way shape or form did
the ever escalator of fellatio in any way, shape or.
Form change in any way? Yeah, I'm going to get my bag.
And that doesn't mean I'm bag. No, that means exactly what it
is. Otherwise we wouldn't have the
entire goddamn laws based around it.
Yeah, let's see. I love the idea of increasing
intensities of fellatio, just getting you to the peak
influence. Dude, one to 10 man, you don't
know like that could yeah, you by the time that 10 comes up
you're like, I'll do anything just stop I'm dehydrated.
I need and then you sell more of the Huell.
So you get to 10 and then you need the Huell and it's just
this never ending cycle, right? So.
There you go. Marcus Nintendo fan says
Nintendo bump in the switch of the bump in the price of the
Switch 2 to 400-9999 in the US. Are we officially past the point
where Nintendo hardware feels like the affordable console
option? No, because it's more
affordable, right? It's still more affordable than
the other two. Yeah.
But if you look at history, what's affordable means, I
think. Is Xbox now the most affordable?
One Oh yeah. Series S, Series S, Yeah.
Series S You are right, man. You are right.
Yeah, yeah. Happy Friday, you 2.
That's either Joe Sayahoo or Jose.
Jose Josiah. It's either Joe's or it's
Josiah. Yahweh.
Don't have no clue how to pronounce that one.
Giabroni is playing some Diablo Four.
Yeah. Not buying Soros full price
after Returnal. I like 30.
You didn't like Returnal? That's fair.
OK, Yeah, that's fair. Let's see.
Yeah. It's not the most affordable,
right? Switched Series s s.
Oh yeah? Yeah, I thought you were talking
about Cyrus I. Know.
No apologize. No, I was talking about the I
was talking about the ever escalating series of blow jobs.
OK yeah, moving on from there. As you can tell I have no
filter. I'm really tired so there's a
high chance that I'm going to get arrested.
Let's see let's move on from there.
What else do we got for news? Yeah, Bungie, let's talk about
this. So Sony did a bunch of financial
stuff. They talked about a bunch of
shit, which we'll get to today. A lot of it is, it doesn't
matter much unless you're some fucking, you know, YouTube with
like a goddamn PlayStation fetish or something creepy like
that. But Bungie caused $765 million
impairment loss for PlayStation. So diving into it more, Marathon
and Destiny developer Bungie underperformed all of last year,
which basically hit Sony's books finally this year.
Other than, like I said, being the, you know, the developer
version of herpes, what is what's your take away?
What do you think when I say? This I, my instant reaction is
that we're looking at it with a very short horizon.
And I think Sony views it as a more of like a long term
investment that certainly hasn't paid off yet.
But you know, they, they kind of have a vision of what they want
to do with it. At least that's, that's maybe
the hopeful version of that is that, you know, they, they kind
of have a vision of where they want to go and they're not there
yet. It's not really paid off yet,
but it it's it's going to kind of build into something with
time. So do you think maybe that made
more sense two years ago when they had got it versus 2 years
into it and it still hasn't turned into anything?
Now that you put it in numbers, yes, I, I think I, I think I was
way too charitable. You were, but I I Yeah, Yeah.
No, man, I get where you're coming from.
Like, like there's a thought process.
You buy, you know, you pay more for a top star, right?
They're going to jump on your basketball team, but it might
take them a year to pick up your game plan.
That makes sense. Yeah.
But year 2, you expect some, some solid returns?
Probably, yeah. Yeah, and it's just been, you
know, issue after issue, whether it be with the the major game,
whether it be with this, whether it be their inability to assist
other devs with making live games.
But I get where you're coming from.
Yeah, I it's, it's almost a billion dollars is all I'm
saying though. And if you pay a billion dollars
and you lose another almost billion dollars and they paid
many billion, at some point, don't you like go that's too
many billions. It's still a better investment
than Meta with VR, yeah. Yeah, that's for sure.
By like 20 or 30X. 20 or 30X? Yeah.
They're playing the Super long game.
Yeah, I've no clue. I think it's very cool that the
game Marathon, they tried to sort of massage the numbers
yesterday, which was at first when you read the numbers,
you're like, oh, this doesn't sound so bad with Bungie.
And then you realize they're talking about the people who got
it happiness with the game. They were like, yeah, there's
yeah, there's a lot of happiness around this.
And I guess I just at first when you read it the way it was
written for PR stuff, it sounded like a bunch of people bought
it. But that isn't what it, that
isn't what it was. It was that the people who the
people who have bought it are still playing it or there's a
high retention rate, but the actual overall numbers.
Are still that is a good signal. That's a good signal for the 11
people playing for sure. I'm just joking.
It's not 11, but yeah, yeah. Yeah.
Yeah, but the numbers are low, I mean.
They're low. Yeah, any way you slice it, you
look at the concurrence, which I hate talking about, but it's
like, it's a live game. It's different than, you know,
we don't even need to bring them up with a single game, really.
But when you look at a game like this where your bread and butter
is on it, you know? Yeah, maybe maybe we're seeing
the impact of the game being a bit more hardcore than something
like Arc Raiders, where like the player base is going to be like
who who is playing it that they're likely to kind of stay
on it because it takes a certain kind of skill level to to be
able to play the game well. So like the people who get there
are likely to stay. Yeah, true.
But then a ton of people will just bounce off or not even get
there in the first place. Yeah, yeah, it's a good point.
It's even better if you make a good game at first.
So people who continue to play will want to get better.
But hey, you know they got. It really is.
They got half the equation and getting that balance right is
tough. Right between like having a a
good skill cap in the game that feels rewarding when you get
better at it compared to the like the price of entry, like
how long it takes you to do. You know, you need to be this
tall to ride the roller coaster type situation.
Like how long does it take you to get to that level where you
can play the game and have some good fun.
It feels like that's quite high for Marathon compared to Arc
Raiders where it's pretty much pick it up and go.
Yeah, seeing a lot of people saying they're playing pregmata,
that's very cool. Yeah, I finished it as well.
Good game, solid game. Is it your game of the year?
I've seen a lot of people saying that they expect that pregmata
will be game of their game of the year and I'm, I guess I
assume they're, they're stopping their year at 508-2026.
Yeah. I don't understand how that
would be a question or a discussion right now, but has
it? Was it that good to you?
No, for me, it's not in that conversation, even compared to
the games that I've played already this year.
It's a solid game and for a new IPI think it's very cool and
it's it's sort of fresh. It's got a nice touching
narrative and and good relationship between the
protagonist and the kid. Probably one of my favorite like
kid characters in a game, but it's not at that level that I
would put it up there in terms of holy mole, you know, But it
is very solid, very good presentation, solid technically
as well. It kind of like hits all the
boxes and and has some really interesting and and fresh
elements to it. That's when I assumed I assumed
that any of the you know, but. I also had a clear feeling that
if it lasted, I, I think I put in 12 hours.
If it lasted 20, I don't know if I'm there all the way.
I, I kind of had that feeling that it was a good length, you
know, that's what she said. But I don't know if I was in for
double that duration necessarily.
So it was a good short experience as it was.
That's cool yeah, I've seen a lot of people saying that so
it's good. It it definitely seems more
generic than I thought it was going to be in its gameplay just
because when I first saw that Tetris like I thought that shit
was going to be I don't know, I guess I just thought it was
going to be experimentation the game, but it actually wasn't
that which in a way I actually think it's probably better if I
decide to play it versus like every two minutes they're trying
some new mini game thing, but. Yeah, I don't know.
I don't know what you would feel about the mini game, because
that's the part Yeah. Did did you like it?
Does it feel like a whole game around?
No, no, yeah. OK.
So I like the idea. If like it was against one boss,
he had to do it like he wrote, reprogrammed your computer and
you had to hack his back. That's one thing.
Doing that all the time. No, even watching it is
insufferable. I tried to watch when some
people in our chat were streaming it and I was like,
there's no that is not just not for me, but for me.
Yeah, that's the main reason I felt like. 20 hours might be
too. Much a longer game would not
have been a good idea around that system.
So I was OK with what I got. That's cool.
But you're doing that a lot. I know you have some ways around
it where you can like auto hack. I didn't do those.
I I just did it all the time. So I was really, you know, doing
that all the time. Yeah, I think I'll, I'll
probably check it out when I get a chance.
We'll just have to see. It's one of those games.
It is very cool though. Maybe I'll watch a video of it
too, you know, like I just any game that tries to like I'm just
not at any game that's like hinges too much on the emotional
stuff. Just doesn't I it feels for
somebody else. It's that it's hitting.
It's not that it's not hitting for me, it's that it quite
literally feels like nothing's happening.
I don't even feel the, I don't even feel like they're tempting.
I can tell they are. But I'm saying from an emotional
standpoint, I'm just sitting there going like, what's
happening right now, Why are we talking?
Let's move on, or why are we doing this or why do I care what
the kid was doing or why do I care?
But then a game will hit in that way and suddenly I'm right there
with you. I just don't think for a
pragmata it would work and I don't know why Life is Strange
would work or a pragmata, wouldn't I?
I I can't, I can't quite grasp why one would work for me and
one wouldn't, where maybe both would work for you, which is.
You're a bit of a tough customer.
How dare you. Just not like every.
Yeah true. You know, how dare just not like
every game. Yeah, yeah, that is true.
Speaking of, no, we'll go. We'll do that one out in a bit.
Let's see, let's let's talk. Also, let's continue a little
bit of the Sony discussion, though we branched out for a
second. Sony hasn't decided on PS6
release date or price, may even change their business models in
response. I love how everybody's so
surprised, man, They're so surprised to come.
They're just like, Oh my God, somebody's changing.
We've demanded game companies change for 20 years and they're
finally doing it. They could do whatever they
want. The maybe they could sell it,
they could package it, they could give you a payment plan so
they can grift you more. I mean, what other way are they
going to deliver to you an entire piece of hardware, right?
Like what other ways are there? Build it yourself.
OK, so how? How many different ways are
there? What other models there's?
There's Nintendo grifting you to build your own fucking headset.
The Labo thing, OK, so you could go the, you know, the mafia
style Yakuza Nintendo piece of shit way.
You could go payments and you could use a company like
Affinity I believe is what they're called through Amazon,
which is about 6000% interest is what it feels like.
Complete scam. Like I don't know how they're in
business. They're like there's they are a
scam. They the amount of interest they
charge is ridiculous for people. In the old days they did
consoles with cable companies, but there's no cable.
I mean, there are cable companies, but they're not as
big as they used to be. What other ways are there to get
you a console? Unless they're talking about
streaming, right? Yeah, unless they're talking
about streaming. Yeah, and remember, they're the
ones who made such a point that a streaming game just really
isn't a game. That's not the way they ever
wanted to go. But times changed.
Times are rough for these giants.
Times are rough for these giant multibillion dollar companies.
They're singing the Blues. They're on a crossroad somewhere
making a deal with a demon to try to figure out a way to
grift. You have more cash then Xbox.
Speaking of Grifton, dude, this is the, this is probably one of
the more embarrassing things I've seen in a couple weeks.
So Xbox is like, look at us, we've changed the shape and
color of the Xbox achievements. Look at us.
And they did like 3 super small software things.
Now admittedly those software things have to go through
certifications, so they most likely were already in effect or
being decided upon prior to the new CEO replacing Phil.
But dude, people are like this is a huge change.
It's a game changer. This is a sign of Xbox.
Oh that's what they did. They changed the fucking boot of
the Xbox to the old. Xbox, they changed the logo,
right? Yeah, Yeah, it has like the
yeah. Green dude it this is right out
of PR one O 1. It is weaponizing dumb
influencers like this is exactly what it's for.
Like if like this would be something that you and I would
be like, look, this is a great if we were, if we were like just
one company and we saw our company doing that.
We talked for 15 hours about how this was intrinsically connected
to the massive, incredible down to the minutiae changes that
were existing at this company that will see us into the future
forever as success. It's like, no, they changed a
fucking MP4. Yep.
They changed an MP4 dude. And it's weird how something
like that could be spun as positive or negative.
You could say, well, look at this, you know, new person,
they're trying to seem like they're changing stuff, but
really what they change the color of the logo, you know,
like they change the PR or it's, it's a nothing burger.
And then on the flip side, you you can you can do what a lot of
people are doing, which is making a big deal out of it.
No, no, This marks change. This is a time.
This is a time to. Change.
And, and it's weird that we've gone that way because out of the
two, I would have almost expected the the -1.
Or negative. Yeah, but it's interesting.
I, I really don't make anything out of it, you know, I.
Mean there's nothing even to make I mean I don't even know
how you would make something out of it.
How stupid would you have to be to be like, dude the MP4 changed
Let me describe to you for 15 hours why this is the biggest
change known to man it's like dudes stop, stop yeah whatever.
But anyway. Yeah, because even the the other
stuff that people raised is she's made claims that we will
stay away from AI slop and, you know, focus on great creative
projects and games. I mean, that's fine.
I feel like that was already stated as a preference, you
know, way before. Yeah.
But also for them to state that doesn't mean anything because
what what what matters is what actions they actually take.
You know, and we've seen them say one thing and then change it
when it makes sense to change business.
Wise so they're saying that they're not doing AI yet on the
same day these changes happened they hired 3 of the top tier AI
guys to now run Xbox. Right.
And they have the massive AI data centers, Yeah.
By the way, you know me, I don't care about the AI thing at all.
They can go for it thing. You know, I did see that they
stopped doing Copilot and people thought that that was an active
choice. And I'm like, it probably was
just save money because of the development of Copilot on a
console is going to cost you millions of dollars.
So you cancel it. You now have saved cash and you
can appear like you're gamer centric.
Look how gamer centric I am. It's like, not so much, but
yeah, I don't know. I the AI thing doesn't bother
me, but it is weird to be like, don't we find it interesting
that an entire console, and this will be a PlayStation as well,
this will be Nintendo's new one as well.
That now it's going to be about the negation of something in a
system. It will no longer be about the
positive added parts of the system.
It's going to be about the negation of something we will
not have blank in our system. That shows how bad the industry
is right now. Now an industry can be good
money wise and it can be good happiness wise.
Because I love my games. But it can show you how bad the
industry is in its curvature of like, especially innovation
where you're actively going out of your way to tell people.
The big thing about our blank is that it won't have this, you
know, which is that is weird. That is weird.
Also, you've heard the story. The more you concentrate on your
enemy, the more the enemy wins, even if they don't show up for
the game. So if you continually say we're
not doing AI, we're not doing this and that, guess where AI is
just consistently getting mentioned everywhere.
It's sort of weird. Yeah.
Is Manny 500 DOP? Are you down with DOP?
Sup, guys, What did you both make of Stranger Than Heaven
showcase? Thanks to the pod.
I thought it was great. I thought it was.
We sat, had about 20 people in chat.
Looked, fucking looked great. Did you see it, Johnny?
You were in. There.
Yeah, this was like a day ago or something.
Weren't you in there with us? Or were you not?
No, no, it wasn't there for this one.
I I saw it early today. Johnny out of this thing.
What a piece of shit. I'm sorry.
What did you say? I'm just joking.
Go ahead. You saw it.
What'd you think? I honestly, I didn't see
anything that different that we hadn't seen but but I'm liking
what I'm seeing. You know, I like the time skips.
That's exciting. Looks good.
I. Feel like time skips, True death
with weapons and stabbing guns. We saw.
We saw dynamic weather for the first time ever.
Time skips I thought were pretty a pretty big deal.
Those were the major ones. And then the entire switch over
to its focus on music was really interesting.
Now, I don't know if that's going to turn into anything
because it could be the world's worst game ever.
When he's like doom, doom, doom. When a dog barks near him and
he's like collecting the dog bark tone.
I don't know what that's going to mean.
So yeah, but I would say universally positive is what I
basically heard. I don't know if that'll turn out
any anything. It also graphically looked a
good deal better. Holy shit where the city's busy?
I think when we were counting typical cities in Yakuza versus
this, it was over 2 times as many MPCS which that could help
it be feel more at life. You know, feel more like real
people are running around. I also like the idea of do the
protagonist and they even stated that they weren't doing the
typical thing, which is like 2 guys split up at the start, one
becomes a millionaire, 1 does not, and at the very end they're
going to have to battle like 1 with yeah.
The classic. Yeah, the, I can't remember
who's who's in one, not Jackie Chan, the other one.
But anyway, yeah. And it's like, you're going to
have to battle blah, blah, blah at the end of this movie or
whatever. And instead they're like, Nope,
they end up teaming up and, you know, putting their, their, the,
the skills they've learned throughout the time to use and
become partners. Now, it doesn't mean they won't
battle at the end. It doesn't mean like there won't
be some like ultimate turn, which like I was always the bad
guy. I've I I lacked my position in
the sphere of influence I have. I like my money.
Yeah, they got some strong aesthetics.
Very strong aesthetics. It looks very stylistic.
They got Snoop Dogg. They got the murderer Snoop
Dogg. Everybody forgets Snoop Dogg.
Murder. Have we confirmed it's actually
him? Yeah, it literally said his name
and he talked in the video. Multiple times.
Yeah, he did interviews. Yeah, it's for sure him.
Yeah, the murderer once known as what?
It was his real name, Calvin or whatever.
I do love that we celebrate murderers in our video games.
We're like, dude, I love that he murdered somebody, put him in
our Yakuza. But but by the way, lost
judgement. Guy did cocaine off a hooker's
belly. He's gone.
We're firing him. That guy did cocaine.
He's gone forever. Can't ever work in games.
This murderer, he can be here. He's all right.
Dude, games in a nutshell right there.
Like that is some crazy shit. How weird we are when it comes
to what we accept what I think graphically yeah it looks good I
think they showed him fight a little bit they they showed
Snoop fight a little bit they did some interviews different
characters they showed the music system lot of weapons combat is
2 hands what your your right your right bump buttons are your
right hand your left or your left hand, which gave me an
advent rising Oh my God we're fucked kind of feeling but.
Was it bad in that one? Yeah, Rising was so bad that
they couldn't even do the contest that they had planned
out. So.
Pretty bad. Any any let's see what's let's
see. Snoop will never turn down a
paycheck. They will 100% show baby Kiryu
being born in an epilogue. Oh, true they will.
Snoop's bodyguard killed somebody, not Snoop, this person
says. That's weird because literally
didn't he go to jail for the murder?
Oh, maybe it was a maybe it was a what's the what's the term
assisted murder? Assisted assisted bodyguard
influence murder. I'll have to look up, I'm out of
the loop. Snoop was.
Acquitted. Therefore he's fine.
Snoop was acquitted. Hey, if the glove don't quit or
if the glove don't fit a quit, right?
So that's the way it is. What do we got for any questions
in discord? Do we have anything cool?
All right. Let's amazing.
Cal here says, is there a classic game that you never
played but you would happily dive into if an updated version
were to be produced? Looking at you Advent Rising.
What are the chances he mentions that game too?
I don't know, but I feel like that's weird.
Yeah, we're, I guess we're living in a simulation.
I guess that's it. What was?
What was the gist of it though? What was the gist of Cal is?
There a classic game that if you were to be.
Continue. Sorry, I got to put.
You were to be produced in an updated version today you would
you would be down to to play classic game.
I. Don't know.
Do you know any? I don't really know any.
Like I mean the ones we always bring up, I would say like.
There are tons, yeah, for sure. I'd love to see the graphics of
Space Harrier improved. You know, somebody was right.
It was. It was Snoop's bodyguard that
killed somebody. So Snoop had nothing to do with
it whatsoever and wasn't even in the state.
In fact, they're saying he wasn't on the planet when it
occurred. So it was definitely.
His He was off planet. He was on the planet he.
Was off planet, so I take it back.
I take it back. Rightfully corrected for sure.
He did not murder anybody. So therefore he could be
nothing. Chrono Trigger, you know the 16
bit stuff. Yeah, the 16 bit, that's what I
was thinking. Too, Yeah, those are rough for
me to play so I I definitely would would love a full on
remake. Yeah.
But I mean any I I can, I point it out here that anytime anybody
asks any in this questions asked all the time, I would say that
generally all the time. A lot of the games we play are
good now. They have multiple avenues of
gameplay. Now.
You can get out of the car in a third person game, blah, blah,
blah, blah, blah, blah, blah. But in the old days you couldn't
even do that kind of stuff. So I don't even know how they
would play now. I mean, there were a lot of
racing games that you're like, this is just a racing game.
Would they have loved to put on foot?
Yes, But they couldn't do we would we need to see that now.
So a lot of my games are better in their old times.
Yeah, somebody said Mercenaries. I would say Mercenaries is
probably the closest because back then it was already going
the third person get out of the truck lot of destruction.
So yeah, Mercenaries. It would be so different, right?
I mean, think about Final Fantasy 7, like the remake is so
different from the original game in many, many ways.
Yeah, yeah. They still try to retain, you
know, some of the spirit, of course, but inevitably it's
going to be completely different.
Inevitably spanky Steve #2 in the top chatters $2.00 super
chat mercenaries one with one thumbs up 1211.
That's like a code if you believe in like.
But, you know, but do you think that Steve likes to be spanked
or he's the spanked? No, no, no.
If you're spanky Steve, you like to spank somebody.
No spank or Steve would like to spank somebody spanky Steve.
Yeah, that sounds like a name in.
High school. No, it sounds like you're
spanking it in high school and somebody's like, oh, that's just
that's just spanking Steve over there.
Just just marking out a spot territory over there by those.
Lockers that sound that way. Yeah, respectfully.
Yeah, you're right about Final Fantasy.
It really did change a lot, didn't it?
Yeah. Do you think that game has been?
Do you think that game is a really good indication of just
how poorly gamers handle excitement and a new thing
coming out? Or do you think it hit every
high it should have? Because if you were to ask me
what the expectation was before Final Fantasy 7 Remake came out,
it was the identity. It was the this is going to be
like if whatever system this is on, it could be on the Sega
Master System and it would sell the most that year.
Like there is no game bigger. This is the biggest news of all
time in gaming and history. Humanity ever larger than the
moon landing. And then it got released and
then you got people. Even on the game.
Even on the second one, people started bitching about the game
being too big and all these like, you know, the the reality
of the dream that you hold aloft sort of gets, yeah, corrupted.
I don't know. I like them.
I like both of them, Yeah. But I feel.
Like that, it's a good example of how bad hope can be.
Yeah, yeah, the if if you think it's changeable, Yeah.
I mean, I'm really biased, right?
Because I I love, I love those games, love the music, like
everything about it. So for me it was magical being
able to re experience that through the lens of a modern
game. I think they did a great job
still representing a lot of the elements of the original, some
of the mini games and stuff, you know, bringing you back to the
gameplay as well. So for me the hype was really
well realized. I it met my level of excitement,
but I think some people had impossible expectations too.
The fact that it hit like as a really competent game that even
someone like yourself, not a fan like traditional fan enjoy the
had a good time with the game. To me that's really high bar for
success where even your non fans find it to be a solid, you know,
competent game. Let's forget about the jumping.
At least in the first one, the jumping was a disaster, right?
But. Yeah, I.
Yeah, the second one was a bit bloated, if I'm honest.
I I do agree with that actually. But on the at the same time, it
had some really fun open world, maybe some of the most fun open
worlds I've played. So it's a there.
There is a bit of a mixed bag to it, but overall it did really
well. Yeah, it's it's a very, very
interesting title because the way it was held aloft before it
came out was that this is going to change the world and that,
you know, like you just you, you have, you're not a gamer unless
you played these games, whether it be old or new.
And then they came out and competent is just not a word I
would describe for this dream and hope that people had.
But I like them. But I think it just goes to show
that people, I guess, gaming might be past the point,
especially with how many games that come out.
It may be past the point that you can have the same youthful
hope that maybe you had prior because there's so many titles
and they're coming so fast and they're like you.
So it's hard because it's so few and far in between.
And every game seems like it's the greatest thing ever for
exactly 8 hours. Yeah, I've, I've seen it a lot
over the years. You know, that it, it always
seems like the the next thing in the horizon is going to be the
next big thing. I know that now it's GTA, which
admittedly might actually be the biggest thing ever.
But like Starfield kind of felt like that, you know?
Oh, Starfield is going to be the Magnus opus, right?
Or, and it was a game, right? That that's it at the end of the
day. Yeah, I and I don't even
remember it being a magnum opus. I just remember that it was like
it was Bethesda's next thing. So that means 50% of people
think it'll be terrible, 50% of people think it'll be the best
thing ever. And there's almost never a
person who just says, hey, I had a pretty good time.
You know, it's, it's almost like you got to get your stamp in in
a shorter, a shorter amount of time.
You got to get your, you got to, it's like everybody is talking
with the same focus as a person who wants to write an article
that needs 800 words and no more.
That's how we now talk. It's like, I can't just tell
you, so today I played blah, blah, blah because that's not
going to work. That's not, you can't even talk
that way right now. It doesn't work that way.
You can't, you won't garner attention.
To give an example, go into our chat.
If you're not the loudest talker in the chat, you're not talking
you, you may be making sounds, but no one's listening.
And that's the way it's become now is that it's just the chaff
and the way people talk about games and the elevated, it's
like, this must be, this is the greatest thing ever.
I've had reviewers be like, oh man, you know, the worst kind of
game to review the mediocre ones.
And I'm like, then you should never review because they're the
majority of fucking games. The majority of games, I'm
sorry, are mediocre. And that's fine.
But if you're having trouble, you should just jet.
You should just get the fuck out because like that it that
indicates you have, you know, a pretty pretty big emotional
problem which seems to be coming into games.
Speaking of getting the Frick out, Chadley in those games, as
ASA said in chat, is an absolutely abominable like game
design decision. The the Final Fantasy games, you
you have this kid, the the small blonde kid that's always talking
to you like oh, go here, do this.
Cool that you did this and that like it, just like calling you
constantly. And do you remember this or no
in these games? I have no fucking like the
little kid. I don't remember a little kid.
Final Fantasy 7, I know what you're saying.
Like I bet you the little guy. Dude, I'm sure I just.
I hated that that guy with a passion who gave him my number.
Why am I getting like constant DMS from this guy that's.
Funny that that is funny just because I don't remember.
I mean, I'm sure he was there. It's just I bet you I tuned him
out after a very small amount of.
Depressed memories. Yeah.
Debate Nate says we need a video
essay on why video game creation takes longer than ever, even
when technology has gotten faster and better and everything
else is faster except video game creation.
Why is that? It is not correct.
Video creation is actually, I think the last word was about
40% faster. Now what you're probably
ascribing it to is very specific AAA large games.
But if you want to do that, remove AAA because Zombieoid
took thirteen years. So there's there's a, there's a
huge number of of indie games that take a long time too.
You actually seen the majority of games.
Now we're seeing a huge increase in speed in the, in the time of
games. What you're seeing is the ones
that people track. So you're seeing, you can't just
go on what people are telling you as being the ones to put
into your data set. But if you go out and you look
at other games, you'll see that many are coming out quite
quickly. Let me give you an example.
Three years ago I bitched because I was very upset that
the Yakuza devs got away with so much asset reuse, which I
believe in fully, but they were getting away with it when other
developers were being told you cannot use the same M16 sample
for an M16 or an M4 or A2, you know, whatever you may be using.
And I felt that that was completely unacceptable as this
sort of dividing line between one company and another company.
And it took years for that to happen.
But they're a company that reuses assets and releases games
faster than almost any company currently on the market.
Yakuza titles come out at a rat, a tat tat rhythm that is
absolutely like it's sort of awe inspiring.
After a while you're just like, dude, there's a New York as a
game. There's a like a pirate, you
know, like a like an astronaut, like a whatever.
You know, there's just always something new coming out.
That would be a good one that. Dude, I play, I play the shit
out of like an astronaut. But yeah, so there there's
multiple games coming out all the time, but you have to take
away, you cannot listen to me, can't listen to you can't listen
to anybody out there. Literally go out, find your own
information, track some games on your own.
You're going to be able to. You're going to be able to
figure it out for. Sure.
But it's interesting, right? Because you can do something
really quickly now because of all the, you know, blueprints,
all this kind of ease of use stuff.
So a single dev could actually put together a demo pretty
quickly. But when it comes to like
putting together a full game, now the standard for textures
and, and just everything in a game is so high that that now to
scale to a full game, it's, you know, you require a lot of
people, a lot of time. Whereas before you just didn't
spend that much in like texture work, you know, all this type of
crap for it to look good in 4K or whatever it may be and not,
and it just doesn't scale that well.
You know, this is the kind of thing that does take just a lot
of manual labor and yeah, just people working on the project
for years, you know? I take full responsibility.
Like especially when I first started review and I'd see, you
know, cottage cheese texture. I'd be like, what the fuck is
this doing here? But I always.
Try to make sure. I tried to make sure people knew
it wasn't everywhere or there's a reason why I'm noticing it.
Because if everything looks like cottage cheese, you're just in a
game about dairy, right? That's fine.
You'd be like, this game is about dairy, therefore cottage
cheese textures aren't bothersome.
But you'd see those cottage cheese textures and be like, OK,
I have an issue with this. I have an issue with that.
I do take I do I do even watch when I'm talking about games to
to make sure to add a tiny bit of context in there.
Sometimes when I think that it's going to impact a viewer to to
like come across as the idea that oh, every game needs to be
able to do this and that because I don't believe it, not only not
believe it, I think that we've given developers a I'll I'll
smash on anybody. It doesn't matter if it is Xbox
like today or whatever, but when you have a developer get smashed
on for no reason other than, you know, a reused rock texture,
that is bothersome. And I do think it needs to be
pointed out that it's like that's how it works.
Also, can I point out that one of the best technological
advancements in the last 20 years in video games is now one
that people are literally losing their mind over?
And that's fucking photogrammetry.
So when photogrammetry first came up, it was considered one
of the holy grails. It was like, we can take a
picture of a rock and we can get this really cool rock and we can
shade it to look like a cartoon, but we still have that rock
formation. It's going to look real.
It's going to look natural, look better than anything we can
create because you know, nature, nature's better than me.
It's going to be awesome. We're going to put it in our
games. And now I'm seeing this
everywhere by the way that people are saying that if a if a
if a texture or slash model is photogrammetry D in without AI,
people should not consider it an asset from the game maker.
And I'm like, you need to just walk off a very short dock into
some water. Like dude, Can you believe that
one of the best photogrammetry is one of the best?
Like real cool advancements for gaming and and force magnifiers
for or multipliers. Sorry for a developer to make
better games, make them faster. And would we really want our
developers to have to spend their time creating like a rock
face when realistically, you know, Unreal Engine gives you, I
forgot what it's called. You have these like super high
res rock surfaces you can pull in like, you know, it's sort of
like a library you can pull in. I want them to use that, you
know, and, and, and there's such variety of those that it, it
will never get repetitive because you can still get
creative. Those mix them up and, you know,
merge them and all kinds of stuff.
So yeah, I just don't want my developers to spend all their
time redoing something that's been done really well in a way.
Agreed, always be cooking. PLN 25 super chat thank you very
much. Always be cooking.
Always be cooking dude. I feel like you'd be real fat
after a while though man. Yeah.
IA couple days ago I ate. I don't even think it was a lot
but I ate enough to feel uncomfortable.
I was like, I never want this feeling again.
Dude, that was me today because I, I had like a meal prep
container and I was committed to eating the whole thing, but it
was the last, you know, like I prepped a few containers but the
last one was packed. Bro.
It was like a lot of grams of like pasta with meat and stuff
and just it, it was heavy. You're making me sick just
talking about it, man That. Was good, yeah.
I needed a yeah, needed some coffee to process that.
Fallout 5 launching the same day as World War Three.
Yeah, it's going to be a while for some of those games.
But yeah, I would like to see more smarter asset reuse.
That's probably the major one I'd like to see.
Yeah, it's the same with programming.
You know, like when you use libraries like.
We don't want to reimplement. Can you imagine making your own?
Library each time, yeah. Yeah, yeah, it's weird.
Moving on from there. What do we got?
Oh, Xbox did an event yesterday called A Closer Look at Project
Helix. So I watched this.
It was sort of like, you know, when you who's the guy who looks
like The Who looks like he murders people, puts him in his
trunk. He works for Sony Cerny, Mark
Cerny. It this reminded me of a Mark
Cerny event where they have their nerd come out.
By the way, I love Mark Cerny. I'm just saying when he when he
does this today we'll be talking about cracking compression.
Cracking compression. That is haunting.
Man. I'm sorry, that is weird.
But Jason Reynolds talked at an event for Xbox Project Helix
yesterday, mostly tech. Talked about a new compression,
Z standard compression, couple other things.
There was really nothing. It was too crazy during this
discussion. It really was for developers.
It was about how to get developers into the ecosystem
more quickly. There's also about their their
plans, as Sony announced recently there, Sony's got plans
for this, for the RAM situation. A lot of neural texture
compression, a lot of compression, you know, new
libraries trying to figure out ways to compress to get as much
as you can into these small, well, I say small games, but
into a game package that doesn't grow, you know, insidiously
large. So yeah, we'll have to see.
Very weird time to be alive, man.
We got a time when the majority of games now more than 50% are
bought, are bought on PC. But the majority of people who
think or desire to purchase APC for gaming are not going to be
purchasing, purchasing APC for low end gaming really super low.
And they're going to want to future proof a little bit, but
then the cost raise dramatically now.
So it's just a weird time, man, such a such an odd time to be
like looking at who's moving around in the gaming like
ecosystem. Do you have friends who've moved
from console or from from handheld to to PC or from PC to
handheld or from PC to console and.
I feel like a lot of my my circle has has gone more towards
PC because of especially because of like game pricing and stuff
because you you can find even day one pretty decent sales
already on games. Like I don't remember the last
time I had to buy a game like full price day one on PC.
Usually you can kind of find it with, with at least a bit of a
discount. Whereas in like PS-5 or, or any
of these consoles you're, you're buying, you know, pretty much
doesn't matter what game you're. That's not true.
Sometimes you do get the reduced price once.
But for example, I bought Cyrus the other day and I mean, it's
stings. You know, you, you, you pay full
price for that. Doesn't matter if you buy
digitally or what. Can I ask you a question on that
is not to be a Dick I'm just making sure I understand.
If it stings to pay the the normal price for a game it
stings. What do you mean exactly by
that? Yeah, because I I think I've
gotten used to paying less for a game because on PC the price is
lower every time. So instead of paying maybe it's
60 for you. I'm not, I'm not sure.
Depends on the region. Right?
Say like 60? Yeah, I'm used to paying 50 or
40 for APC game of that price simply because PC we have, you
know, sites that sell, you know, codes for the game or you can
kind of find deals everywhere and stuff like that.
And then when you compare that to PS-5, it's it's just I have
to think a lot harder about getting getting a game there
because also there's a question of or probably runs better on my
PC. So it's kind of like everything
is leading me to want to buy it on PC more.
Really the only thing pulling me to the console would be just a
comfort because I do have it on the TV.
It's a bit easier for me. I could hook up the PC, but
realistically I don't want to have to deal with APC from my
couch. So all this kind of stuff is
what I think about, like do I buy it here or there?
That's really the main variable for me is just like the comfort
of it. But on the technical side, I
would always just pick PC. And that's kind of what I see
from a lot of my friend group as well, is that when the game is
available on both, they're getting it on PC for sure.
And the only times it's like Sorrows because it's an
exclusive or we're getting it on PS-5.
Yeah, So I've seen exactly the opposite, mostly revolving
around Game Pass on the console where they're like, why should I
do any of that when I know half of these games, like I'm not
going to sit there and worry about for an extended period of
time and I'm just enjoying games.
And then I've heard a lot of people moving to mobile and I've
heard a lot of mobile people moving to console.
I think overall it depends on, not to be rude, but I think my
friends probably don't have the money your friends have.
So like the idea of buying APC is completely gone.
Like it's gone. Yeah, if you have to buy APC
now, it's very different. Well, that's what I was asking
about moving, not owning right now.
Like what are you hearing from friends moving?
Because the friends moving was a thing prior to RAM and it was
definitely feeling like it was becoming a thing prior to RAM.
But as of now? It's it's hard to get into now.
Dude, it's just, and that's what I was saying is like to buy one
that you know, will let's say perform identical in Soros.
It's more expensive than ever and it's more expensive for the
console, right. So then is it like, OK, is that
going to feed into subscription services, which we know Sony's
looking more into? We know Microsoft is is going to
continue to invest into and trying to make it sort of
cheaper. So yeah, dude, it's just, it's
ridiculous, right? But it also, yeah, it depends on
where people are currently, what they have currently for cash,
what their, you know, your current employment is.
Because when you look at like the cost of something now to
give you an example, and I'm not saying you would do this, I just
want it. This is just a money example,
but it's 33 consoles for the top tier video card.
Just for the card. That's just one component, not
the RAM, yeah. So when you talk about moving
into something, it just becomes this whole rigmarole.
I was putting together PCs. I like, for example, I was
putting together PCs prior to the Rams situation at about 5:00
or 655 to 10 a month. Sometimes it was 20, but it was
5 to 10 a month where I would help somebody put it together
or, or put it together myself or even just walk somebody through
the different things and it that's gone to 0, just 0.
Even people who were planning on it were just DM and me going
yeah, it's completely gone. In fact, the majority of people
that I saw bought 2 consoles instead.
So what I've been hearing is buying 1 main and then the
Switch too. Yeah, so I've heard a lot of
people deciding to just get 2 consoles.
Switches have got a lot of exclusives because of Nintendo.
So it's just like, I'm going to go to a Nintendo and I'm going
to go to a Sony or an Xbox. A lot of people go to Xbox.
People want to pretend like they don't, but a lot of people go to
Xbox in some way. Certainly not anywhere near the
numbers of Sony, but because of a Game Pass, if they don't have
it on PC. So that so it does come up in
conversations, but yeah, I'm in. It's a weird time, dude.
Because in a time frame no one we all saw happening, but if you
were, if you were outside and the news of what was going on
was only inside your house, you would feel like you teleported
20 years into the future. And the reason why I bring that
up is because in six years the console prices doubled.
And that's not even the best indicator because in two years
it went up by more than 1/4. So it's just like it's actually
gone up more in this small amount of time than, you know,
percentage wise than if you look at the entire six years.
So it's just like, dude, no wonder people are not knowing.
And then a lot of my friends are not doing games at all, man, I
that's something I do worry about.
A lot of my friends have stopped doing games at at all Johnny
like at all where I noticed somewhere in that, because
that's what's what do we have 8000 people are in in our land.
Discord stopped all together and I was like, what are you doing
there? Well, there were too many shit
games on PC, like steam. You have no clue if a game's
shit or if it'll run on your system or whatever.
So they let me go get a drink real quick.
I'll still hear you. I'll be right back.
So these people were getting games and they were deciding
that and they were enjoying some of them, but they were just
having probably a bad feedback loop that occasionally occurred,
especially with like you get multiple drivers, multiple
systems. And definitely when you look at
like these companies releasing versions where one does ray
trace and one doesn't, that kind of stuff.
And yeah, I was quite surprised. That's why I was telling Johnny
I was quite surprised to see a big drop.
And I, I, I get it. I get it.
Weirdly enough, I'm very anti purchase for no reason.
I, I say that weirdly enough, I guess that fits my psyche, I
guess. But anyway, weird.
I'll just say, weirdly enough, I'm anti purchase something for
no reason. And so I don't do Humble Bundle
just so that I can like have some arbitrary library.
I delete my library a lot of times on steam if I know I'm not
going to play the game again, I don't need to ever see it.
I don't buy arbitrary games. However, even I've noticed that
even with those caveats, I'm still thinking harder on games,
on getting a game. And it's not, weirdly enough,
it's not always about the money I have.
This is sounds odd. It's not the money I have, some
money I'm worried I won't have that's been popping up into my
head recently. And I think that might be
something that revolves around every single human on earth
right now, where with all of the shit going on everywhere, there
really is nowhere where you can say we're not touched by some
weird financial situation or some weird company situation.
And I think that a lot of people are looking at maybe sticking
with what they know and sort of waiting times out.
I could be wrong on that. I'm not actually asking for that
data, but I'm definitely, definitely starting to hear it
more, Panero says. I think current time people who
want PC might go for a ROG Ally or something.
I mean they could ROG allies gone up in price too man.
You know, Like it's, it's gotten rough, very rough.
Noorb says a lot of AAA games play just the same.
And if you're not into Indies, you can get bored.
I get bored from Indies. The, the number of Indies,
especially when you look at the percentage of Indies, the number
of Indies that copy one another is infinitesimal.
If not like a good deal even more often because there's so
many of them versus the occasional AAA's that do copy.
So basically you have an occasional AAA's that do copy
and feel somewhat the same and a fucking litany a buffet of
bullshit from indie devs that just copy paste from one
another. But you guys know me man.
I, I just, I have, no, I have no care for the Indy dev versus AA,
AA versus AAA kind of shit. Frankly.
The every single group is 100% accountable and 100% guilty of
copy paste and we see it all the time.
So I wouldn't even say AAA, AA, Indy budget, whatever at all.
When I buy a game, I don't even think of that until I'm
reviewing it so somebody can understand the price point.
For the most part, when I buy a game, I'm like, what does that
game look like? I don't look.
I don't give a fuck who makes it or who how many people make it
because that's a social signal that I'm not.
My job isn't to be a charity. So but yeah, man, I was telling
Johnny. I was telling them that I feel
like I'm, I feel like I'm worried about what I will have
in the future, not what I'm paying right now.
And I'm starting to slow down on games.
Like there's a fear. I have No Fear that I can think
of that something's happening. But it's because every single
person every day wakes up to some new news thing that's like,
seriously, we did that or seriously, somebody's doing
that. Or seriously games have done
this or seriously like nothing fits.
Have you ever felt like you woke up in the morning and you are
one inch to the right or left of where you should have been that
day and you're bumping into shit like the day that is just
uncomfortable. You're you spill a pop and
you're like that doesn't make any sense.
I've been here for years. I shouldn't be doing that.
I feel like we all woke up in a world where we are shifted and
like the universe is 1 tick past us and we're behind it.
And the reason why I say that is because even the companies that
we people trust, like Steam are just completely shafting
everybody. So it's like, OK, so what's
going on? It's like, Oh no, here's the the
Steam Deck or the Steam Machine or whatever absolute shit specs.
So you're like, OK, that used to be a place where they would
offer something that would do a little bit more for the money.
And now we're not even getting a price point.
And you know what I mean? Like it's like every company,
it's almost like every man out for himself is true versus the
worry and sarcasm that it was true 10 years ago, but now it
seems a little bit more true and and the consoles were a place of
safety for years. Get a pretty good return on your
investment was what a console was day one.
Get a good return on your investment because it usually
meant it it ran pretty well. Now buy a console and it's like
I don't know like I, I I don't know and buy APC doesn't even
make sense. I mean PC is literally if I
would didn't have APC right now, I would never buy APC.
The amount of return I would need 'cause I'm also buying
games. You don't just buy APC and all
the fucking games are free unless you're a pirate.
So like you're still buying games and if you save 10 bucks
on APC game, let's say you spent save 10 bucks, which by the way,
most people can't save like you're talking about because a
lot of games are locked to one of the stores anyway.
Or you're going to a shifty shady CD key place, which a lot
of people don't trust. I'm not saying I don't, I've
used them, but a lot of people are not going to go to ACD key
place or they're just going to buy the game on the major store
so they don't have to get a code from somewhere else and enter
that code into here, blah, blah, blah.
Sure. Or they don't go to the store
because stores will have sales. They will have retail store
sales. Like you can go to my Walmart
and get a store and or get a game for a console that will be
$510 off because they want you to go in.
Or you have a Sam's Club. Maybe it's not same clubs, but
you have a membership. You can go into a store and get
a game, you know, for cheaper so you can get those games.
But right now getting into it's hard.
Like dude, if somebody said buy a ROG Ally and I'm like, man, I
don't even know if I can sell somebody on a ROG Ally right
now. I don't know if I'm, I'm just
biased, but a lot of my friend group, they don't use the PC
just for gaming. It's like that is their kind of
like station. So everything is happening
there. You know, they're multitasking,
they're on Discord, they are watching a stream.
All this stuff is happening and you can't do can't do that with
only a console or with you know, like just your handheld.
Maybe you can if you have a laptop next to it, you know what
I mean? But if you want your one device
to kind of run everything. But then right, but that's
that's getting out of games at that point.
You're now like do you buy a super cheap ROG Ally to not play
games on because it can stream on Discord and you can watch a
show because you can do both of those on the Xbox.
It that's why I say I'm biased in that way because a lot of my
friend group I. Don't think you're biased.
They are. They're just online a lot in
that sense, you know, they're like actively doing other stuff,
not just playing games. And so there's an overlap there
of utility that makes sense then for them.
But for someone who just wants to sit down and play a game, I,
you know, yeah, I see those other options as probably,
probably better right now. It's getting tough too because
especially now with consoles able to stream, consoles able to
watch a Discord, still take some power from the system.
So the next systems, they're going to want to stop that power
from being taken. So they'll probably put a chip
in there to handle stuff. So now does now does that cost
even more now? Like what do you think the cost
of a PlayStation 6 is $1000? Yeah.
We we kind of touched on that. But I mean, now that Sony has
gone out of their way to say that they are looking at other
ways to get their consoles, I feel that if you had said it was
$1000 two weeks ago, I would have been like, I don't know.
Now, though, with Sony themselves saying we got to look
at other ways to even get our console into people's hands,
that feels feels rough. Feels like, feels like they're
warming us up. Yeah, yeah.
I have no idea what they would. I think going higher than what
it is now. Would be is a mind killer?
Yeah, yeah, I do too. I'll stick with that too, but I
feel like we probably shouldn't because they're doing the
signaling, you know, We're starting to get the.
Signals, yeah, for. Sure, something's changing.
Let's see, that's a that was a good discussion.
I like that Hell Divers too address some future plans and
player feedback. So I don't know if this is true
and I don't think you do Hell Divers as much anymore, but if
you do, you can shine some light on it.
I feel like Hell Divers vacillates between very positive
on Steam and very negative. So like 2 days, which I think in
all honesty is terrible. I don't think the devs should
look at that for the most part because that's like you can't
dev that fast. You got to, you got to give it a
little bit more time. But it, it seems like there's a
lot of up and down with that game.
Do you know anything about the down right now?
Do you know any? Do you know the reason why
they're getting hammered on? And when you answer, I'm going
to let my dog out. And if you don't?
Right now enjoy indie hill divers No, I, yeah, I, I have
enjoyed the game. I I think those games have an
issue with being held hostage by the player base.
We see that with a lot of games that where they, they might make
an adjustment to, you know, to, to a boss or to a weapon or Slay
the Spire changes a card and now, you know, people are
annoyed. So they're review bombing the
game. And it generates a lot of
pressure for devs to react on a very tight loop, like very
quickly to some of these things. And then you can have like a, an
opposite reaction where like now something else is broken as a
result of that. I think that's the big problem
is that they they have to show themselves to be responsive to
this feedback. But at the same time, you know,
they they can't make these changes so radically that they
generate all kinds of secondary order problems as a result.
So it's a tough line to walk. I think Hell, divers overall
does a pretty good job that yeah, it goes up and down with
the sentiment maybe, but overall people stick with the game,
right? That's ultimately, I think the
the testament there that like people are still, you know,
bought in. They keep playing incredibly,
after all this time that you know they're still playing it,
still enjoying it. I don't know Spear he he's
asking why it's mostly I don't know.
I just saw a news thing that it and the news thing could have
been a day or two old, so it could be back to whatever, but
it was just like this. They just seem.
A lot of times they nerf a weapon right to balance it out,
and I think that's mostly the frustration people get is when
something they like gets nerfed, which I get because if that was
your bread and butter and like what really worked for you and
now it's not working because no fault of your own, they just
decided to nerf it, That to me feels kind of bad, especially in
a game like that. That's PV, right?
Yeah, that's true. I mean, if you like a weapon,
like really like a weapon and get really good at it, and now
it's not viable anymore. I I swear to God, like with
service games, that'd suck to try to make one.
Yeah. Change anything and you have
some dude who like you spent you know cool 50 million making the
game. Some dude who spent 61 time 2
1/2 years ago is mad because his fucking special gun doesn't do
6. You know, 6.2 shots every second
it does 6.1 and you're like, God damn.
And by the way, I'm not even really dissing on that.
But like the the gamer who does that, it's like, yeah, you
bought it into the game and you're, you're why they're still
there. So you have you have the right,
you know, I just don't like Steam reviews, man.
I just don't like them. I think they're a bad feedback
loop. And I think they do way more.
We're seeing at least that they're doing a lot more damage
to like developers and how they even try to figure out what they
want. But of course, what do you do?
The only other thing you can do is a Discord, right?
Which sort of I don't want another Discord, dude.
I can't handle it. I can't handle it, man.
Every single company that wants me to review a game is like go
under a Discord and I'm like I am not going to thank you but no
A. Billion Discords.
Oh my God, yeah. There's so many dudes.
So many. Yeah.
It's a tough time, man, to make a game.
Fun time but tough. If I was going to make a game I
would make it one that I would sell it on like H IO so barely
anybody would buy it. But also, I wouldn't have to
worry about the fucking, you know, the Steam analytics
bullshit and some fucking influencer like me covering the
sales and the concurrent players.
Just be. Like, I mean, ideally the way it
works right is that you as the developer don't have to worry
about that stuff. You're kind of insulated from it
while the the more like business facing side of of the team
handles all that. Yeah, I mean the publisher and
you just worry about making a great game.
But we've heard from people where that's a big part of their
stress is like how they get the game out and how it's being
received and everything. And that seeps into into the dev
side in a big way as well. The pressure is massive nowadays
for how your game is received. Yeah, and there's also the big
story. You know, you'll get some guy
who's like, I want to thank everybody from the bottom of my
heart. My game Epic called, you know,
missing one sock mail sold 100,000 copies and blah, blah,
blah. And it looks like shit and I
want to celebrate that. It looks like shit, but I still.
And you're like, I mean, I'm literally not yeah, I am pretty
sleepy vapor. That's why I'm leaning back.
I am. Well, I'm actually super
uncomfortable with my back is fucking killing me.
But what I was going to say was I think for a lot of people,
well, I don't know. For a lot of people, that
feedback loop that's in the zeitgeist of Twitter and all
that kind of stuff combined with Steam telling you everyday how
good or bad your game is by 100,000 gamers playing it is
just rough. So yeah, I don't know, just
feels odd, but hopefully, yeah, you didn't know, I didn't know.
But hopefully it, you know, I, I think the game is doing
incredibly well, so good for them.
Yep. LLMAAO, that was my favorite
game. Missing one sock male.
Yeah, yeah, it's missing one sock male.
If anybody any of your if you're living with roommates and
anybody keeps missing one sock check next to their bed because
that dude's jacking off into it. Next up, Piscatella, this is
Matt Piscatella. I believe he does NPDI could be
wrong on that, but he's one of the analysts who covers games.
He said PS five and his biggest sales week of 2026 after a price
increase announcement followed by the lowest weeks afterwards,
suggesting demand was pulled forward.
No shit, Sherlock. No, I'm I'm by the way, I'm
totally not teasing him. He literally I bet you would
have said that that was going to happen.
But basically what it did was it pulled all the people who are
going to purchase it out of the woodwork and then it and then it
went to where sort of it's true request level is, which is
insanely low. And I think that makes sense
with them not releasing anything that's massive right now, It
makes sense that it wouldn't be super high.
FOMO's a thing, you know FOMO's a thing, right?
By the way, Speaking of FOMO, if you join our Patreon now and you
leap into the Patreon, there's a special, there's a special deal
on the $5 Discord, which it cost you $5.
Amazing, incredible deal right there.
Incredible deal you you can run deals.
But only now, by the way. But only right now is your last
chance. And then the $5 deal to get into
Discord will go to $10 and it won't have Discord.
I'm just joking. I don't know.
But I, I have. Yeah, those do.
I mean, you know, sales do work. Like, yeah, for sure, for sure
sales work. Yeah, so like raising the price
basically less people want to buy PS-5 now.
After, Yeah, because. Yeah, because the purchase went
forward, everybody basically panicked.
Makes total sense. You know, that's how you do.
That, yeah, some people were saying we might see the opposite
where because like the price is going up, we might see a lot of
people wanting to get it now. Yeah, but yeah.
OK, give me one second. OK, all of my devices, There we
go. It's back.
My mouse, my keyboard, everything stopped working.
And I was sitting here going, oh, oh, what's going to happen?
Yeah. Classic.
Yeah, hopefully people get what they want.
Hopefully people get to play the games that they want and stuff
like that. It just, it does suck.
It it sucks, but it's expected. I mean, maybe ultimately this
will result in, you know, more scientists going out there and,
you know, investigating rocket technology because gaming's too
expensive and they put all of that extra energy into something
vital and worthwhile. Do I think that'll happen?
No, I do not. But it could, I think the random
purchase everything type of gamer, it might be nice to slow
them down a little bit so that you didn't have the arbitrary,
here's a high sales number of a game, but nobody plays it kind
of thing that we saw for so many years.
Might be might be nice to sort of see a true replication of
desire versus what you get because dude, I know so many.
People who more signal. Yeah, more signal versus the
FOMO. Just like, oh, this new game's
coming out, I need to get it. And then two days later, are you
playing it? Oh no, I'm going to turn it on.
It's like, damn, seriously, like at all.
So we'll have to see what else we got for questions in
Discordian. All right, let's see this one
from Pillowcase. What game are you most looking
forward to for May? And do you think the Lego Batman
title will do well seeing how it's been a while since the last
decent Batman title? Sorry, I'm stretching my back.
Can you hear me? Yeah, yeah, no, no worries.
Take your time. God, it's.
Ramped up so bad. I'll have a crack at it first
while you come back. Yeah, I think it will do well.
I think Lego, by the way, is on the rise.
Just just Lego itself, because they've gone, we talked about in
the past how they've, they've made a really smart PR shift in
the last few years going away from marketed for kids to
marketed for adults. Sounds weird but the the focus
on IP Lego sets has been massive for them because now it's all
like Star Wars, you know? IP stuff.
Yeah, all IPS, the Pokémon, you know, big IP stuff and it sells
incredible for adults and adults are much more interested now in
Lego and kids too, by the way. It kind of works for for both
groups as well. So I think Lego is on the rise
for interest. And the title itself looks more
interesting, right? I mean, they got some real
gameplay in there this time, that look that actually looks
good. No offense to the other games,
but they were very surface level.
So it's cool to see. I think it will do really well.
And then what game are you most looking forward to?
Did you pull your back by the way?
You. Hurt yourself, I think.
I, I think I have a chip in my back, not a chip on my shoulder.
I think I've something's been creaking around back there for a
while now. A couple days ago during
practice, I, I moved and I heard a weird sound and I was like,
well, that's fucking odd. And it feels like something's
there. And then, yeah, I cramped up
because I was sitting weird. You're never, you know, isn't it
funny that bad posture feels so fucking good, dude, dude,
somebody will say so I so when we're here normally I try to sit
like this. So you know, you're doing your
prim and proper, you know, get your book on the top of your
head like a nice English royalty, like a nice woman.
And then when you guys go away and when I sit to play games,
I'll be like, and I feel way better.
I feel way better. Yeah.
Your back is like, oh, thank, thank Christ.
And I'm like, listen, I spent a lot of time on podcasts.
So if there's anybody who is in a good posture for a lot of a
lot of time, it is actually me. I'm actually in a good.
And dude, we're doing martial arts.
You in a pretty good posture there.
Got to make sure your back is strong.
But fuck, man. Yeah, I fucked it up.
I fucked it up bad, man. It's giving me a migraine
talking about Lego, though, real quick.
This new game, yeah, it's it's doing more than the other ones.
I think there's been ones like City Town, City City that had
some extra stuff, but I think Horizons didn't hit very many
people. I don't think Horizons like sort
of seem to take off so. Yeah, not at all.
It's also kind of a weird fit. I I don't think the the Horizon
theme in general kind of fit with Lego, oddly enough.
Star Wars seems to fit really well.
Yeah, for sure. A lot of the other stuff they're
doing. Flash Gordon had fit, Pirates of
Caribbeans fit. I think they've got one or two
of those, right? Don't they have one or two
Pirates of the Caribbean, Caribbean, Caribbean?
Depends where you're from. Yeah.
When you were growing up, did you say Caribbean or Caribbean?
None, because I grew up in Brazil.
So we did. We spoke Portuguese.
What? What is it?
What's it called in? Portuguese what?
That's how we would say caribbee.
Caribbee instead of Caribbean. Yeah, so Pirates of the
Caribbean, Caribbee. No, it wouldn't be pirates
either. What's the word?
Pirates. Piratas.
Piratas do Caribbee. Do Caribbee Piratas do
Caribbean? Nice, yeah.
Piratas do Caribbean. Yeah.
I still to this day, I don't know if I'm supposed to say
Caribbean or Caribbean. I kind of, Oh yeah, just flow
with it. Yeah, Yeah, it's all good.
Caribbean, Caribbean Cruise Lines, Pirates of the Caribbean.
I don't know why. That's how it.
Works. That sounds better.
Yeah, somebody with a really long name with just fucking
words says Speaking of, I can't even read that username.
Revola Krevolikin. That sounds like I was speaking,
Simlish says. Speaking of pirates, how about
the rumored Frumsaft pirate game?
Is that a thing? I haven't heard those rumors,
man. There's a little leak or
something the day before and then something from a like a
notorious leaker, the notorious leaker known as, you know, DOJI
have no fucking clue. But yeah, there was there was
some there was a couple little things that popped out, but
yeah, I couldn't care less. Really not a big frum soft look
forward to fan. I need to be right there.
I need to have them get all of the bullshit the the fake fandom
stuff out. I need to see.
I need to be like 2 weeks prior to the game.
Yeah, let's see. Yeah, let's see what you got
now. Like when, when people are like,
you know, a little quieter. I mean, they're still ramped up,
but it's like none of that other stuff.
It's like, what do we, what have we got right now?
And I then I'll, I'll look at it like I did with Elden Ring.
So let's see, release the Kraken.
But seriously, Reva Cleva Cleva Corinne.
What the fuck is that username man?
What's it from? Yeah, way too much.
Too many consonants in there. Wait a minute, Relieve relieves
the Kraken. Release the Kraken but with AV.
There you go. Yeah, we, we.
Got it is release the Kraken with AV Who does you mastered
you got us. I would never I don't even know
how to figure that out. I think it's because Kraken
pirates blah blah blah but. Kraken with AV Wow.
Release VE the Kraken VE is still.
Got us a little. XM So you got us.
Yeah. Well played, Juice.
Well played. I mean, damn.
All right. What else do we got?
Anything. Anything cool?
Most look forward to game in May Any anyone standing out right
now? I mean, we've said we've, dude,
my patience is at a zero. Can you tell I'm tired?
My back hurts. What comes to mind?
It doesn't have to be the top. 50th fucking time.
What game? OK.
But like top of mind, if I go like top of mind for May, what
do you got? Aren't we in May right now?
Yeah. That's what I thought, OK, Just
making sure I wasn't fucking having a stroke.
Yeah. I mean, Soros came out and I
that was like. That could be it.
Yeah, I mean, fuck, I don't know, man.
Come on, come on. Quit asking that question, man.
We need to just be like, you can't ask it.
We need to like, have a requirement on that 'cause that
I remember it would piss off Abzi so much 'cause they would
ask him and he, he was given the same answer each time.
And it was like 6 months in a row and people still hadn't
picked up on it. Jet Black Ninja, $50 Super jet.
Happy Friday, gang. What's up, Sir?
Hope you're doing well. Hope you're getting some Diablo
Diablo in. A lot of people do in Diablo
four, man. Holy shit.
Hang on, I'm going to go get a a fucking aspirin real quick.
I'll be. Right back.
Yeah, go for it. Continue talking, I can hear
you. All good.
I'll hit the next question while you come back.
Unless. It's unless it's what game we're
looking forward to. It is not OK, It's not somebody
OK, all good. It's not.
It's this one from level 52. Make making Shin boom Pandora
box has been opened and mythological and supernatural
creatures now inhabit the earth. What creature do you think you
have a decent enough chance at dispatching, and what do you
pray you'll never run into? Centaurs I could take out.
Centaurs I could take out easy. Nah, yeah.
Get out of here. No, a Centaur I can take out
easy. Centaurs aren't really built the
best man. They're they too much top weight
because like when you look at a horse, it's not big heads, but
when you look at their bodies, it's actually a pretty spindly
head on the end of that giant barrel body.
But if you get a Centaur and you get a huge human body, that's
some way in. Proportion plan of attack.
Like do you have a weapon? Like what?
What are you doing? Have you ever seen in the Street
Fighter games or whatever where a person leaps forward with
their fists out and does like A twist and punches?
I would do that up. It's anus most likely because I
can pull that move off in real life life without without
hesitation. Yeah, I'm always able to do
that. Like that's that's a move that
that's my go to move. Whenever we're sparring, I just
leap up in the air and I spin. I do.
I, I, I think I could take on a Pikachu, I think just like a big
rock and like just toss it. I I think I can pull that up OK,
but what's the scariest in your mind?
Like you're opening Pandora's box.
What is the scariest thing that could come out?
The Gorgon. Yeah, yeah, yeah, probably, yeah
if. It's maybe a mind flayer for me.
I always have that image. Are we?
Oh, we're not talking. You know, I thought when he said
Pandora's box, I thought he meant our history and our myths.
But we're talking like. D.
And D&D and everything. Yeah.
Yeah, that's pretty scary. Yeah, Mind Flayer's pretty
scary. Yeah, yeah.
Wow. Man, my stomach.
I'm not usually into Lego games, but this one looks way deeper
and hits on all the beloved parts of Batman.
Yeah, Batman seems to be sort of attracting people's attention in
a good way. Yeah, a bit of pop culture too,
right? Because they're referencing
constantly stuff of the games and kind of, yeah, breaking the
4th wall a little bit. What else do you got?
Anything. What do you have?
Yeah, this one from Get Tricky. I have been.
Sounds like a a Daft Punk song, yeah.
A little bit. Like that?
Or an old N64 skateboarding game.
Yes, tricky. Yeah, yeah.
That get tricky what you say. What was the?
First, it says I have been personally enjoying Marathon,
but any thoughts on the financial loss from Sony after
they bought the bungee? Yeah, funny enough, we did kind
of touch on that. Yeah, I think we got to that
one. I mean, what about marathon?
Do you view it as something that's going to last when you
look like next year and beyond? Would you put your money on
people are still playing Marathon I?
Mean dude people still play DC universe I just don't know
what's still playing and valid successful long term game mean.
But but I think that is a successful.
Game. No, no.
We talked about this last week, a little week before, prior a
little bit. If there's a difference between
800 people total playing your game and how many devs you can
keep staffed. Well, that's true, right?
And like Bungie, Bungie atypical numbers.
Can you sustain that big of an operation?
Yeah, I would say looking at it, seeing what's in it, seeing the
people I've seen play it and being brutally honest with no
positive or negative towards it, like it's just, it is what it
is. I would say that game is pretty
close to a failure when you look at like continued not its sales,
even though those weren't great, but it's it's it's chance to be
Bungie's next thing. How about that Marathon doesn't
appear by any way, shape or form.
Sales, talk, game players, whatever to be Bungie's next
thing. And I think it would have been
nice if it was It'd be nice to not be talking about Bungie next
year, man, It'd be really nice. It'd be really nice because
there's few things in the world that is less interesting than
Bungie. And there's few things in the
world that like a, a feel like they should fix themselves but
don't aren't able to do it. So we keep, since I started the
podcast, I feel like Bungie has been on every single month.
There's been something about Bungie, and it almost was never
Halo because it was. After that, it's almost always
been bad stuff. I mean, originally it was about
Destiny doing really well, but then it started, you know, it's
like once they got success, they started having issues pretty
quickly. And then the big cut.
Remember that where they cut story out, that sort of started
the big arc, the big slide of success for them.
Yeah, I almost feel like they might be pulled into other teams
if Marathon doesn't really pan out.
You know, instead of having a next big project, they might
kind of, yeah, integrate into other stuff.
Agreed, I'm going to play mixtape on game pass even though
reviews are strong. Yeah.
What was mixtape? 3 hours?
3 or 4 hours? That's great.
I don't know what the cost is, but I still think that's.
Right for that. Kind of game.
No, no, no, that's not what I was saying, sorry.
I was saying that's great that it's a different style of length
because we get a lot of games that are like, oh, this game is
we don't get many three unless it's a episodic.
So to see one that's just like, hey, here's a 3 or 4 hour game
and we hope you like it at a blank price.
I sort of dig that, you know, even if it turns out to be a
failure, you now know what a failure in that area looks like.
If you're a game dev, you can aim, you know, aim away from it
next time. But yeah, and those are the good
Game Pass games as well. You can jump into, even if you
don't know whether it's for you. You can have a crack.
What? Else have we got?
Well, funny enough, Salem here was saying excited to play
mixtape. Do you have a favorite game
soundtrack, licensed or not? We have talked about this, but
is there like a top of mind, like maybe something you've been
listening to recently, any like game OS, TS you've been banging
out? No, actually, no.
There hasn't even been. Huh?
There hasn't. Yeah.
No, there hasn't even been something that I've been.
No, no, not even in a bad way. It's just for whatever reason,
my music tastes aren't on that right now either.
Yeah. I've been listening to a lot of
synth wave edits of OS DS. So you have like.
OS DS. Like, you know, coronal trigger
but synth wave or like Final Fantasy but cyberpunk, this type
of stuff. I really enjoyed those because
they're familiar but they got a cool spin and synth wave I think
is great for focusing on stuff doesn't really distract.
But I've also been listening to the Stellar Blade Osta lot for
reading because it's quite, it's not like they're not really
speaking words a lot of the time, weirdly, they're kind of
like mumbling stuff and it's so great because then my brain is
not trying to process words, but it's super, super, that super
melodic, super musical. There's like some jazzy stuff in
there. I love the vibe and to kind of
sit back and read a bit with that.
It's been, it's been awesome. Anything else?
No, that's been it really recently.
What else? Do you have Any cool news?
Any Yeah, we talked about the switch to price hike, right?
That's going to be like September.
Yeah, I saw, I saw a post about a Crimson Desert dev explaining
how they're able to update the game so fast.
I don't know if you saw this, the kind of the summary of it
was because the game had the bones of an MMO and the team is
so used to developing for Mmos. They are kind of uniquely
prepared to respond very quickly to feedback.
And part of the reason they didn't have a road map was
because they wanted to be reactive to what people were
requesting and this type of stuff.
I wanted to hear your take because we thought for sure they
had some stuff prepared on what they expected to be feedback
from people or might be stuff that, you know, people would
request. It does seem like they were very
fast with some of these. Do you does does this kind of
pass the sniff test for you? Well, they are talking about
public road map. They definitely had stuff
planned for afterwards because we literally saw it.
So I can't speak for but I mean what they're it sounds like what
they're talking about is like we're going to do a suit armor
on Monday, we're going to do blah, blah, blah.
That wasn't there. But they definitely were talking
about patches and stuff they were planning, and many of them
were our complaints during the review.
But yeah, that's the exact same thing I said in the, I can't
remember when it was, but the the podcast after the game came
out was that, yeah, they're MMO devs.
They're accustomed to doing patches in a particular way and
the game isn't contained. One of the nice things about
Crimson Desert is it's not like you're in a small spot and every
single system feeds into every other system.
It's super difficult to do. They've already it, it really is
Black Desert Times 2 with some of their own stuff in there.
So if they want to double the health from food, it may just be
an easier thing for them to double the health for food.
So. Yeah, yeah, there's stamina for
the jump. You know these quick fixes.
That's weird that a dev would say that, because that doesn't
even sound like a dev's language like that doesn't are they said
a dev said that because that doesn't even sound like the
words a dev would use. That sounds like a words the
publisher would use because a dev wouldn't.
He, he said quote, we're not, we're not onerous about if an
idea didn't come from us, then it can't be in the game.
I think that's some still quoting him.
I think that's something that other companies are too ego
driven a lot of the time to be able to accept other people's
ideas. It's almost Silicon Valley
esque. A good idea can come from any.
Now that doesn't sound like a dev would have said that.
That sounds like a publisher or. Who said like PR?
Yeah. Do they have the person?
Do they have the dev's name? Who said that?
That doesn't even sound like what?
A dev name is power. Try to dig up.
Powers. No will powers just power
singular. Right willpowers.
No, it is. No, you're right, it is PR.
Sorry, it's PR. Prolibis PR and Marketing
Director Willpowers. OK, you, you are right.
OK man, dude, I'm telling you I have a sniff test for who says
what. And I was, I'm sorry, no.
Chance that the dev. Said that this is an IGN article
by the way. It's very deceiving.
The title literally says Crimson Desert dev explains how it's
able to update the game so fast and then in the in the body.
It's not a dev, it's literally the PR marketing director.
PR or not devs. They got me, they got me.
I mean, unless we want to say that any dev who randomly tweets
their Twitter can then just say they're also PR and you could
say that technically. Or or any member of the team
tangentially. You could say that you wouldn't.
Yeah, yeah, every developer I've talked to definitely wouldn't
say that PR was dev. That wouldn't even make logistic
sense. It that's more of an inclusion
thing to make everybody feel hunky Dory.
But you wouldn't want APR person like answering dev questions
that were in depth because and by the way, it would be the same
as me if I was trying to answer questions of my old job that I
may have a certain amount of data about the job.
But when you start getting into idiosyncrasies of game
development, like, you know, how do you guys handle trash
collection? Now, if your PR person can can
answer that off the cuff or answer like 50, give me 50
questions. If that person can handle those
50 questions, we're in pretty good shape.
But yeah, no, that sounds good PR.
Like I said, I have a really good sniff test for.
Yeah, good catch there. Yeah, you're instantly.
New thing that is not that does not sound like what a dev would
say. There's certain things that a
dev would and and there yeah, there's certain things that a
dev would say. Also a Korean dev dropper
dropping onerous is the equivalent of me dropping a
super in depth mythical name of a Korean deity while translated
into Korean from English. There's like, the moment you
hear it, you're just like, what? Yeah, good catch.
You've talked to enough devs to know.
Yeah, going to get mixtape a go a bunch of people talking about
that. What else do we got?
Oh, by the way, that was about the patch.
No, it's good. I'm glad I'm glad they're
continuing to patch That's that's what should happen.
That was my last word was like I'm just glad that they're
they're they are putting stuff in the game Seems like they've
done a good job. People are happy and he's done a
good job. I've only dealt with him a
couple times. Super nice guy.
He's done a good job dealing with the the feedback because
there was negative feedback the first couple days with some
difficulties, you know, stuff like that.
They've done a good job. It's been good.
Yeah, it's, and my hope is I don't really want to see any
more games like that. Weirdly enough, I liked it.
What I mean by that is I don't want to see that become its own
genre. Like, what'd you call it?
Sprawl. Sprawl Questing, sprawl
questing, mini Maxine boss runish, you know, blah blah
blah. I don't want to see that, but it
it gives developers another cue towards what they want to make,
how they want their game to feel.
And the big exploration run for hours feel is unique to that
game and they did a great job. Yeah, I'll probably never play
it again. And that, I know that sounds
harsh, but I'm OK with that. You know, I'm embracing the
opposite of FOMO. I'm like the eager to miss out.
Yeah, yeah, I'll never play it again.
Great time. I did it or pretty good time.
But a lot of games I don't return to.
It really has nothing to do with Crimson Desert.
I mean, there's a ton of games that I'm like, I really enjoyed
that. Would I return to it?
No, no. Yeah, like, it's just like food,
you know, you once you had a burrito, do you need to have
another one? Maybe no, but no.
Just no. What did I tell you that one day
we were talking when I said that would be like having three
favorite Chinese food? Restaurants.
Like why? What?
What does that even mean? What?
Is that it? Doesn't mean you need a second,
yeah. It's like, great.
Chinese dress, Yeah. What?
What else we got? Good.
We covered that. This survey was talking about
people leaving the dev industry. So developers wanting to leave
the dev industry due to all the mass layoffs that have happened.
So what they did is they collected data from 1000 video
game professionals, well like industry professionals, video
game industry and they they were asking about salary satisfaction
and stuff like that. And apparently 44% of the
respondents, we're looking to leave the the games industry
because of the layoffs. Yeah, I don't think it's even.
Just the layoffs. It's everything combined,
negativity, layoffs, game. You know how the business is
done. Like investment into games,
everything. Yeah, we always say, you know,
tough industry to get into, to continue to be in and to, to
want a, a future in all of those.
Yeah, 44%, though I, I know it's not a big number like 1000
people, you could kind of, you know, get a lot of variance in
there, but I feel like 44 is significant enough that, you
know, it's a big signal. Yeah, if there were 44 given out
like so how you handle a study normally, so you would have to
make sure there was no pre filters on the study of 1000
people, meaning you couldn't do it in an event.
So you couldn't go to GDC and do it.
You you could, but you would have to understand that the
people there are going to be people who would be invited
there, which means they have to be on a list in a certain tier
or they would have to know about being there.
So. Selecting already.
Yeah, if you go to a Chinese food place and you say how's the
chicken, it's going to be really fucking weird.
People love chicken. They're going like.
Yeah, yeah. So you get, so you have to you
have to know where your filter's coming from.
But if it's 1000, who let's say showed up, you know, and and a
developer can still be a dev prior to releasing a game, but
they'll be on no data anywhere. You won't see their names or
anything because they haven't done it.
So I don't know where these came from, but I still think 40 is
probably accurate. It it definitely feels accurate
to what I'm hearing. And what's weird is what's what
is crazier is it's not the bigger companies I'm hearing
that from. It's actually a lot of the
people in the in the space that you would say where money is
required via investment, personal money that's required
or yeah, those are the two that I'm definitely hearing couple
couple dozen indie devs that I know have stopped making their
game recently. Games, games.
Yeah. Well, they called Indy.
They weren't we that that was how I got to know him because
they were they were like coming at me here for me saying like
what Indy is. And then once I talk to them
like, oh, no, actually now I understand where you're coming
from, but it doesn't matter anyway because we're leaving.
And they just, they all they evaporated.
They were just couldn't handle it.
Nothing against them, by the way, Like they were working
hard. It's just getting a game made,
man. It's like, remember when for
years now it's a little easier, but for years there were no
independent movies. There's still some issue making
them, but you've still got some companies, companies that are
independent, but you have a, you have sort of a, a way, but it's
nowhere near what it used to be where an independent movie was
possible pretty easily. And now that's gone, you know,
there's just no, not enough money to get over the hump of
investment for Indy. Remember when you used to be
able to start a YouTube channel and you know, people would even
tell you, dude, I remember seeing people say it doesn't
even matter how good your quality is, you just got to be
consistent with it. And I'm like, God damn,
seriously? We're setting everybody up for
that. Like that sounded like something
you would say to your friend to set them up for a bad day.
But now it's like you have to be on top of things.
You have to be like, invest, dude.
There's companies that contact me all the time willing to give
me cash for a back end on videos so that I can get whatever I
need or go on trips. They're like, hey man, we'll
give you like $100,000 and you can get a YouTube Red or not a
YouTube Red, sorry, but a red, the red cameras, the I can't
really accompany the black magic or whatever red cameras.
And I remember I was like, you guys do know who I am, right?
And I'm like, yeah, you're ACG and I'm like, so you know, I
don't go anywhere or care about that or do anything sponsored,
right? Never got a response, but I was
like, you could tell they were just sending random emails out.
I was like, dude, I'm the wrong guy to talk to.
Like I'm not going to care about any of that.
But it was crazy they were offering and they're a real
company. I did check they, they've
definitely worked with some people that I've even worked
with YouTube wise where they've been able to get 20 grand to
start out a studio, you know, get a nice camera, whatever.
And then if they do well, the company takes, you know, a
percentage from videos. But I'm telling you right now,
dude, how does that even paying out right now with so many
YouTube? I mean, and making 20 grand on
YouTube and then making enough on YouTube that you could, you
could basically give out 20 grand to a company to pay them
back. I don't know, seems like they're
really, really, really thinking like everybody's going to see
success. They I wonder if they forced you
to do shit though, like drama stuff, you know, I wonder if
they like do we'll put you in charge, we'll give you all this
cash, right? And you can make whatever you
want, dude, you can make whatever you want.
We we don't want, we don't want to interfere.
With your spirit, throw some drama.
We don't throw some drama. But but we're going to have this
PR guy who calls himself a dev come over to your house and
he'll just, you know, just talk to you about things you could do
in the future. He's not a manager, man.
He'll manage some of your stuff and he's not a producer, but
he'll produce some shit and he'll control everything that
you want to make in the future. But I mean, he won't control me.
Can he just come over? If you sign here, we'll send
him. But don't worry, man, that
paperwork, it's not binding. If you're unhappy, you can
always quit 1.2 seconds after you sign.
The ability to quit ends, but go ahead and sign up.
Yeah, boy, that would work well. I'm imagining someone over your
shoulder and he's like, Carrick, can we run that part again, but
like, throw a bit more drama in there?
Yeah, great. A AAA development doesn't seem
appealing right now to the lack of job security.
I mean dude, triplet no, no. What do you think of that?
I think it's by far the most because it quite literally even
if they have layoffs it is the place giving you a check and
actually health and life insurance without having to pay
off the side like. Probably.
I mean, it's just like everybody I talk to is like, no, even if
we know it may go bad at some point, it's better than being at
a smaller company and doing all that shit and still not knowing
if it's going to go bad at some point.
Feels. Like there's if you're at
Ubisoft, you have pretty high confidence that it's not like
even with their. Layoffs you have exactly,
exactly because you'll get reconstruction, not layoffs.
I've worked through H PS reconstruction.
That was probably 10 to 15 years in total of reconstruction.
That's how long it took. And I remember there's a massive
amount of job security there versus just working on the
street and hoping that if you watch somebody with some soap,
he'll give you a a dollar. Like there's a huge difference
because at least they were there.
Even if you did have to worry, you still could, you know, you
had a chance to move somewhere. You had it.
You know, there were there were ways and and there were
mediations. A lot of times we did just like
most of these companies do. They'll give you like, I guess
what you would say, contacts within the industry that you
wouldn't get if you were just laid off one day.
But yeah, yeah. I don't know.
Sucks no matter what. I don't know why everything
seems to be a comparison anymore.
It's like, who cares? It just sucks.
Sucks to get laid off. Been laid off from very few
companies but I can tell you I only need to have it happen once
to go. Well, that is a shitter.
You know what's tricky too? Because you would assume that
the, let's say, bad people are being laid off or the bad
apples, but that's not the case. Actually, even in my company
we've had this where so we've lost some really good people to
layoffs and it was simply due to circumstance because their role
maybe wasn't as critical or like the product they were on was
something that they could kind of cut back on.
It's nothing to do with them. They were great in the role.
You know it happens. Yeah, it's sad too, because
especially like, luckily I get to luckily because I do sort of
try to ask them questions. I get to, you know, talk to
people who do work at the major companies, talk to people who do
this is their first day or whatever.
And I just think that until you do, there is a massive lack of
information or understanding of what goes on other than your
typical social signal, like news article.
And it's like once you start talking to people, for example,
you might ask a question, why would you say it?
Activision, right? I think that's a valid question.
Let's say, let's say, OK, this came up last time, why are these
guys staying in Activision? They must hate working on Call
of Duty. Legitimately, of the 20 or so
random people I've talked to who worked on Call of Duty, 2
disliked it 2 out of 18. There is a higher success rate
there than any job I've ever worked at when So if I went to
my old job and said, how many of you like doing what you're
doing, Johnny, it would be two out of 18 if I was lucky, if not
zero. And I, it's crazy.
It's just like, dude, you guys need to actually talk to some of
these people before you just come up with like random things,
because I especially, you know, being in the creative part.
I think people forget that like it there is a magic there.
Even if you're creative in a in a in a place that you're still
making games, man, it's worse being a database administrator
and you think you're going to help new companies with
inventories and instead you're working at a big company
inventory and paint. You know, and you have to read
about cerulean blue for fucking 18 hours of your day and sort
Crimson versus, you know, puse like that right there.
That makes me want to die. Even saying it out loud, like,
Jesus, that's a horrifying. That would be a horrifying job.
Paint database administrator. Yeah, Wait a minute.
Yeah, Paint, paint database administrator.
That's a job right there. That be like, I'm not sticking
around. Carrot, can you please drop
that? This is by the way, he's not.
He's not saying this. This is a joke because of what I
said about the company or about a manager.
Carrot, can you please drop that Johnny guy?
He's cringe and good for our product and I don't even know
if. There's not good for the brand.
Not good for the brand dude. I will have people, we, we have
great fans, like for the most part, but you will get somebody
who gets so irate about something that's so small.
And a couple weeks ago we had somebody who was really mad.
They were really mad that a review had come out when a game
was buggy. I'm going to use an example
because I don't remember the game, but let's say hunt Hunter
simulator, which they did the they did the patch, the patch
came out. It was worse than the original
game and I had to go back and review it.
But they were saying something like, Oh my God, I can't believe
this review, blah, blah, blah. And it was, you know, 5-6 months
later, you know, blah blah. But they were so mad that I
found that they had posted like 28 times on various YouTube
channels and I was just like, damn, that's, he's a paint
database administrator for sure. That guy has spent most of his
day sorting between puse and salmon cerulean.
And he just, he, he's probably next in line to be on the news.
Just saying. That would be a, that's a,
that's a, that's a hard, that's a person who's having a hard day
right there. What else do we got?
Oh, I got to stretch my back. If you can, if you can code a
game, you can make more money coding something else.
Nope. I think it was true.
I think he's absolutely right. If we said six months ago, maybe
8. But I think that the new, what
we're seeing now, especially with the new augmented assistant
Kleies, the, the, you know, command line interfaces, that's
pretty tough. I'm going to let this dog in.
Can you fucking continue this? Let's talk about it.
What do you think? Yeah, I think it the devil's in
the details because if you are Bush guy, you can you're a dev,
right? And you technically you may call
yourself a game developer, but do you really know much about
coding? Like a lot of your skill set is
around making some really good looking bushes.
And like how much of that is going to be transferable to
other industries? You know, I mean, in, in that
space, you can always reinvent yourself and say, you know,
screw it, I'm just going to study Python for two months and
I'll, I'll become a Python developer.
And a lot of the stuff that you've learned is at least the
mindset of it is transferable or like the pseudocode level.
But there are certain like dev types, game devs that are highly
coupled with, for example, the game engine.
So they know how to do a lot of stuff in Unreal Engine.
But if you take them out of that and away from the blueprints and
a lot of those things, they can't really do something from
scratch and let alone code in a different context that much.
Now with all the help you have from like like Carrick was
saying from AIS and stuff, you can probably, you know, get into
something different much more easily and definitely vibe code
your way into stuff. So it's possible, but I wouldn't
say it's maybe as easy depending on the role.
Eternal says it's cringe and Lex Luthor.
No, as cringe and as Lex Luthor looking as he may be, Johnny is
the only Co host who reliably shows up weekly.
True. Whether for good or bad I am
here like that cyst or like that herpes that Carrick was
referring to. Did forget about AIA.
Lot of jobs are going. I don't know if jobs are going
so much as they are changing and like the, the day-to-day is
changing a lot for sure. But I still, I still view it as
a, you know, very good field, someone who's in it.
I'm not worried about my job going away basically, but it is
changing very quickly. The number of jobs is probably a
huge obstacle. The job market is terrible right
now. That is true.
The market is tough. The industry overall is tough,
especially I think for gaming it's been, it's been very rough.
I love the one about you being as cringe and Lex Luthor and
you're the only show host who is the permanent show host so you
got a kudo for doing what you should be doing anyway.
That's the way life should be. That's the way it should be.
That's like tipping your delivery guy.
Yeah, sorry. Sorry.
What were you saying? I had to yell at the dog.
What were you saying? I was saying that's like tipping
your delivery guy because they did their job, Yeah.
You know, I still do. Do you?
I do, yeah. I tip them.
I tip them because dude I. Was.
I just don't trust the companies any.
Well, I never did. Like this isn't something magic.
The companies just magically were, you know, filled with bad
people. When there's a when there's more
than one hand between my dollar and the person, I start to get
nervous. So if I'm paying you for
something like I pay you through pay PayPal, right?
If I pay you through PayPal, that's fine.
But let's say you had PayPal and let's say you lived in a place
that didn't, so maybe it was Bitcoin.
I wouldn't be nearly as comfortable because there's just
too many steps between my money and your money and the
translations across them. So yeah, I definitely give money
to, I give a little extra because, you know, company will
be like, Oh yeah, we got database coverage costs of like
$3. It's just be like, whatever.
So I, I try to give. I'm not the greatest all the
time, but yeah, I try to give some.
I try to at least be very nice to them because I, I feel a lot
of gratitude like, dude, you actually delivered this.
You know, you didn't just toss it like some other delivery
people or just like leave something behind a rubbish bin.
It's like delivered. Fuck it is, you know anything
else We got like dude, the other day I had someone delivering a
package and they first of all, they didn't ring at all because
I, I was home. They did not ring, right.
They didn't even attempt to like ring it.
But because my balcony, I can see the outside, right?
I'm like ground floor. I see the outside, I'm sitting
on the balcony and I see this motherfucker, right?
He approaches my door. He doesn't ring.
He doesn't ring my whatever he simply looks and says OK turns
around ghost leaves my package behind one of our dumpster you
know bins and and he's got headphones so he doesn't answer
when I call out so he just leaves it there and and it said
like. Then I see in the app delivered.
Fuck off. So yeah, I I do have gratitude.
You know when people do a good job with that stuff.
Oh man, what else do we got? I'm going to probably have to go
here in a second. I'm dude my dog.
The reason why it took me longer, my dog ran to the fence
so I was just like I'm going to get him and he did the thing
where he laid down and I was frustrated so I picked him up
and fucked up my back completely.
So now it's like twice as bad as it was.
I've already taken blood. I'm.
I'm not. Going to take a ton of pain meds
so I just took aspirin but it's not doing anything.
One last fun one I wanted to run by you.
I saw Andy Serkis was talking about acting in games.
So he said on on one hand, Hollywood is using video game
engines already, so that's there's some crossover.
But he never viewed acting in movies and video games very
differently. They kind of view, you know, he
kind of viewed both as the same thing.
And I thought it was interesting because he's been one of the
best like mocap actors in movies, you know, Gollum,
obviously all this stuff. And he's been great in some
games too, so it's kind of cool to see his perspective on it.
I hadn't thought for you. Like, do you view it
differently? Like when we see Keanu in
Cyberpunk versus him in a movie, do you feel like his acting is
different because it's a different medium?
Yeah, but it's still the same skill.
It's just some people are better to watch.
A person who does TV shows, they'll go to a movie and suck.
Some people do movies, they're amazing actors.
They try ATV show and suck. So games just different format,
different people directing you, different style of doing it.
But he's right. Yeah.
There's not much of a difference in the in the idea of that Your
instruction might be somewhat the same.
You are a fake person in a fake world pretending to do fake
things. Fake Allee.
That's your Yeah, ultimately that's it.
But I also think he's talking from a position.
It's almost like talking down to everybody, not in a bad way, but
from a position of knowledge that he probably doesn't
remember he's gleaned since he's been the leader of that due to
Lord of the Rings, which Lord of the Rings entire way of filming
is identical to your Uncharted or identical to whatever.
What he's talking about is not the same thing that a lot of
actors think when they see like Rigs or they see old style of
filming stuff where it was FMV. So most actors you talk to when
you say you're going to be in a game, they think FMV.
Why would they not? FMV is film, so they think it's
to choose your own adventure. So they turn it down right away.
And this has been brought up by 1001 actors.
They bring it up all the time. They're like, they have no clue
that that's a real person. Most of them think that the
character, like Johnny Silverhand, there's no mocapping
below it. They think it's just an animator
because the only comparisons they have are movies and
animated cartoons. Yeah.
So it's not going to match up with them, but yeah, he's right.
Yeah, they're pretty close and we get some.
I mean, I don't know. I didn't think Keanu was very
good, but I don't think Keanu is very good.
Really, I'm I'm a little shocked.
I'm, I'm talking about in cyberpunk.
Yeah, yeah. I don't think Keanu's the
greatest actor in the world. He's pretty wooden, which is why
John Wick works. I think Johnny had a couple
moments of outbursts that didn't work well, because Keanu.
Have you ever heard Keanu scream in a movie?
He's like. I don't know if I have it.
Dude, watch. Him in speed man, like, you
know, get under the bus. He just doesn't even have the he
doesn't have the throat and watch somebody doesn't have the
throat sounded really weird. But if you watch somebody scream
in real life and then fake scream, you can tell a mile
away. Watch somebody fake scream and
watch somebody really scream. It's it has to do with like the
movement, the body, the larynx, the chest, and you can hear it
in the sound. You can hear it in the actual
output. Keanu Great.
Loved him. Like, I didn't even mind that
character in it. But yeah, there were times where
I was like, he's pretty, he's pretty wooden, you know?
Pretty wooden. Yeah, but still I.
Can see that. Super happy he was in there
because he helped, you know he's in there.
Definitely. Admittedly, I think we were more
excited than other actors were assuming.
That meant that the inroads to the next $1,000,000 was a game,
meaning we thought it was a big deal.
But I'm pretty sure most movie stars weren't like Oh my God
Keanu. Same.
I think that. Now, maybe as a result of those,
you know, big hits, Hollywood actors start to view it more as
a serious. It could be, but look.
Look at what happens on YouTube Shorts, Look at Hemsworth.
Look at all these guys, every single time they're asked about
doing a superhero movie, a video game, what have you.
What did they say? Every time I asked a friend or
asked my son or asked my daughter?
So at at currently it doesn't seem to be other than money,
meaning there's good money to be made now because remember, FMV
is fast. You you're not like having
somebody mocap. You're basically hitting, you
know, sort of record and you get to choose.
Yeah. So with these now, I mean, every
dude just recently on YouTube, there must have been sixty of
these in a couple days time. I watched because I love these
kind of videos. Be like, yeah, so whatever made
you be Thor, whatever made you be Johnny Silverhand or whatever
made you be this, the majority of them all say the same thing.
There'll be one or two that like games very low.
Many will be like Cox, who will be like, I'll do anything.
The guy from Expedition 33 where he's like, it looked
interesting, blah, blah, blah, but then has no clue what a game
is afterwards and admits it, which I thought was hilarious.
And then you. The rest are like, yeah, I had
to ask a family member. I had to ask my son or daughter,
like, should I do this? And the son or daughter's
usually like, what the fuck of. What do you mean?
Of course you should do it, but you and I've had the same
problem. It's basically, if you think
about it, video gaming is like the roadblocks to the rest of of
us where we didn't know Roblox had deathmatch racing, rally
fucking, but it's even in our bailiwick.
It's something we should technically know, but how would
you know you need to know it if you were never told you need to
know it And it's in a section of area that you don't know, right?
Like you would literally that's an invisible fucking wall that
you could crash into. But you there's no need for us
to have known that. And I think with actors, they
know TV shows, commercials, movies, and I think now you
would say series are different than TVI think that's fair to
say. Like your Netflix, your Toby,
those guys, Toby's another one, dude.
These, these small streamers, they're doing their own shows
and they may not be huge, they may not be like Plytoscope or
whatever on Netflix. Yeah, but independent shows?
Yeah, and they're like they keep a person who maybe is accustomed
to 100,000 to 400,000 a year living.
They keep them comfortable. You know, it shows in the income
is is somewhat commensurate. And I found out Tubi has some
originals that just surprised me that people weren't.
I mean, well, the Hallmark Channel I think is probably the
starting of everything because the Hallmark Channel, once they
really got into streaming, dude, there's a bunch of people who
don't do nothing but homework stuff ever.
They just act entire actors and actresses who show them.
You're like, dude, I haven't seen this guy in this movie.
He's like, why would I ever, why would I ever go and do that when
I can have them who have a body of my work come to me and say we
would love to make you more comfortable today than you were
yesterday and still have a good time and feel good about
yourself. That's a fucking hard way, dude.
Can you imagine that? I mean, you, you know, some
people say they like to challenge themselves.
How many people, Johnny, how many people do you think out
there? Give me the honest truth.
How many people do you think out there out of 10 when you, when
they're like, when you hear them say something like I love to
challenge myself. I love to be uncomfortable.
How many people out of 10 who say that 1/2?
Yeah, they they might say it right, but I think when when the
chips are rubber hits the road, yeah, yeah, you know, you're
staying at your job, at your. Dude, it's crazy comfort.
Exactly how many times have you had a friend who's like, I'm so
cool, man. I fucking I, I tell, I tell
anybody anything. I'll I'll fucking do anything,
blah, blah, blah. And you're like, what are you
doing? They're like, I'm a database
fucking paint administrator. You're like, how long you been
there? 12 years.
And you're like, do you like it? Nah, I fucking hate it.
You're like, dude, then what are you saying?
Like you're lying about one of those two things.
Either you love it inherently or you dislike it and you would be
fired because you, you know, most places you can't talk about
back to your boss the entire time.
Yeah, I love that kind of shit, man.
I love that there's always something funny about like the
idea of somebody just having a job they're comfortable with and
love and I love. I don't, I never watch them.
I don't even know what they're like.
But like a Hallmark Channel, I know what that is because
Hallmark are the cards, the love cards.
The you know, I love that we had anal sex yesterday.
Let's I hope we do it again on our anniversary.
I don't know what they say, but they say something in there
that's like lovey. That doesn't sound lovey, but
you know what I mean? They say something in there
that's lovey and they have an entire channel and the idea of
like being able to just act in those would be sweet.
If that's your thing. If that's your thing and then
you go off on your other, you know your three months or
whatever that you're not filming that show and you know you make
your more risky stuff. If that's what you or or do,
just go fucking water tubing. Like, I don't know, it'd be,
it'd be sort of hard if you were getting everything paid for and
you were working at let's say nine months out of the year.
And then three months out of the year, if you could just live and
just gel in your house and do nothing, it'd be hard to like
want to get up and do. Would you if you if you if you
had 9? That would be tough.
It'd be tough. Yeah, yeah.
Let's see. Oh God, I mentioned Keanu and
everybody's talking about Keanu. I think Keanu Constantine.
I'm trying to think of what Keanu's been good in.
Yeah, he always kind of plays Keanu, doesn't he actually?
And and that's. Why?
I mean, he's good. When he chooses a good movie,
Johnny, it works out. When he chooses a movie that
fits him, you're like dude, like dude, I'm telling you straight
up, Johnny Utah bank robbers. Patrick.
Swayze yeah, yeah. Point break, Point break in it,
man. Yeah.
Going on some gnarly rides like it's just everything.
About the lawyer one with the Al Pacino.
Oh yeah, You remember that? Yeah.
Then deal with the devil, I think.
Or something with the devil. Devil's advocate is what you're
talking about, yeah. Oh, yeah.
Yeah, yeah, yeah. We're going to wrap this fucking
thing up because my back is killing me.
I got to go and figure out what the hell is going on.
You're streaming tomorrow. What are you doing?
What game? Stream tomorrow.
I think we're just doing some community day.
We do a bit of league, a bit of snow.
Runner A. Bit of league, a bit of a bit of
Lol and a bit of snow runner. All right everybody, you'll see
some videos from me next week. I hope you guys all have an
excellent weekend. Enjoy yourself, stay safe, peace
out. Bye bye.