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Sup everybody, this is Carrick 
with ACG and I'm here with 

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Johnny for the best gaming 
podcast today. 

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We will be missing Silver. 
He had to do some stuff and 

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expresses his his displeasure 
with not being able to be here. 

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But he does have personal stuff 
that popped up. 

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So we will try to keep you guys 
entertained. 

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There's actually enough gaming 
news to keep everybody 

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entertained. 
There were two big games 

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reviewed. 
Yep, a couple smaller games. 

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Subnautica 2 came out and did 
OK, barely. 

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You bastard out there. 
Yeah, Subnautica 2 came out and 

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depressed. 
Everybody really let down, 

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pretty much fans, you know, 
journalists, everybody alike. 

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Really cratered. 
No, there's it's actually been a

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pretty busy goddamn week. 
It's been awesome. 

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Yeah, let's. 
Well, first of all, actually, 

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how should we do this? 
Let's cover directive, then 

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let's jump into Subnautica, then
we'll go to Forza. 

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Maybe. 
Yeah, or even dive in if you 

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will get it because like. 
Yeah, yeah, yeah. 

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Get it. 
Because like it's underwater 

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because like there's diving 
anyway. 

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Yeah. 
So we'll do that. 

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Let me bring up the directive 
reviews so we can talk about 

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that because I got to play 
Directive 8020 and I'm going to 

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go straight up and just say it. 
I, I, I would have, had I done a

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review, scored this higher. 
I, I can't say that I it's 3.2 

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out of five, which is, you know,
it's roughly like, I don't know 

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what that is. 
This is 70 to 75%. 

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I guess depends on your. 
Is that on open critic? 

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That's on Steam. 
I'm just looking on Steam right 

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now on open critic. 
It's probably open critic 

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Directive 8020. 
It's higher. 

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It's yeah, it's 78. 
So listen there. 

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It's a weird one, man. 
It's there's a lot to like about

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Directive 8020. 
First of all, it's the first of 

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their games that I feel that 
they did a good job with the 

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characters. 
Where the characters actually 

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have. 
I can't get too into it because 

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there's some pretty big things 
that occur that you find out 

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that you're like, OK, This is 
why this is this way. 

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But there's some really good 
character motivations in this 

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that drive far past their prior 
horror games where it's like, 

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here's a bad guy, or here's a 
thing they found in a 

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subterranean cave or whatever. 
There's a distinct feeling of a 

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larger emphasis when it comes to
the narrative in this than I 

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expected. 
There's little things people say

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and do. 
And again, because of the 

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narrative, I can't spoil this. 
There's some surprises that you 

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will not know. 
You cannot know until the end 

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and when they happened. 
One of the very few times I've 

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beat a game and been like, oh 
seriously, like what the hell? 

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And especially their games, 
which I'm going to be honest, I 

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don't think their games are 
necessarily hinging on surprise.

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They're hinging. 
Or, like, big plot twists. 

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Maybe there's, you know, 1. 
Dude, this was it was pretty 

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awesome. 
It was pretty odd. 

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There was some some cool stuff. 
So that long and short of it is 

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you're a scout ship that goes 
out a couple months prior to 

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colony ship. 
Some of this doesn't make a ton 

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of sense when you think about 
it, but let's not think about 

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it. 
So you go out six months ahead 

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of a colony ship. 
You're going to a planet they at

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Taos Eddie, which you believe is
going to be prepared for 

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humanity. 
You don't quite get an idea of 

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why humanity is in such a like a
a rush, but in such a drive to 

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basically get to this other 
planet and do this. 

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But regardless, you're there and
it starts out with things going 

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wrong pretty much right away and
a mystery that begins, of course

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there's murders. 
There's the question of, you 

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know, who done it, who done it, 
who done it, who's doing it, 

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who's done it, and it builds 
from there. 

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What I think this game does 
pretty God damn well was it 

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allows for the player to get the
information that is available 

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for the narrative in the game a 
lot easier. 

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There are a couple MP3's type of
things located around, there's a

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couple Zunes that you go and you
pick up, but for the most part 

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it's in world talking to people 
and engaging. 

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Also bravo, huge fucking kudos 
because this might be the first 

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time I can remember any horror 
game doing this. 

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There are multiple times where 
everybody's together so it 

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doesn't feel that fucking 
consistent one person doing 

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something alone. 
And split up and got caught out 

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like they don't do that. 
Dude, one of the first times 

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person's like, I'm going to go 
do this and I'm like, I'm going 

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to go with you. 
You probably shouldn't. 

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And everybody's like, why? 
Why shouldn't she? 

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Our entire our entire 
organization is built around 

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doubling up and having people 
together. 

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And from that point on, you're 
not always, but many times 

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you're doubled up. 
Even if you split up while 

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you're doubled up and do 
different things, you're still 

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sort of doing the same mission 
together. 

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Huge breath of fresh air. 
Like, dude, to see everybody in 

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a scene at one time. 
It dawned on me as I was 

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playing, I was like, oh shit, I 
haven't seen this ever. 

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Like I've there instead of these
discordant, here's a guy over 

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here getting sawed in half, 
here's a person that goes to the

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tunnels for no reason. 
This is like these people are 

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trying to do something and 
they're a mission oriented group

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and they're going to get the 
mission done. 

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And that is? 
It makes sense their approach to

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it. 
You know. 

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Approach is with the information
they have. 

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It's very like, we need to get 
this shit done. 

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That was that was great. 
That was like legitimately a 

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huge surprise, massive 
improvement in their 

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storytelling. 
Really did enjoy that, thought 

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it was great but. 
Oh, here we go. 

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Well. 
There's always a bud. 

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There, there are definitely 
times where it doesn't feel 

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bloated as much as it feels like
there's a lot of action. 

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There was and they didn't really
know how to deal with the action

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because it's a little bit like, 
what's the one with? 

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What's the one with the guy from
Transformers Quantum? 

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No, not protocol. 
What's the IT came out a couple 

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years ago and it did really 
terribly. 

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Glenn was the director. 
Glenn Schofield I think was the 

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director of it and it had the 
guy from Transformers. 

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The the nice looking guy from 
Transformers is the main actor. 

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It was like Dead Space, but it 
wasn't Dead Space. 

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It's the Dead Space, not Dead 
Space game that came out about 2

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1/2 years ago, had all the 
technical bugs. 

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It was just a disaster 
technically. 

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Do you know the one I'm talking 
about? 

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And you had all the fatalities 
in it there. 

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Like, one of its claim to fame 
was like, you know, you had all 

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these weird, crazy ways to die. 
Not Callisto or Callisto 

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protocol. 
Callisto protocol, Yeah, there's

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a protocol. 
In there, there's a lot of that 

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kind of repeated action in it 
that I think can drag it down. 

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That definitely becomes an issue
as you're playing. 

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You're like, OK, and then you 
have the ability to turn up and 

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down a lot of the difficulties, 
which I think are great. 

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You can you can make it story 
mode, right? 

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Just work through it, which 
means you know, unlimited 

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defenses against the monster or 
you can have it be really 

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survival oriented. 
There's a lot of stealth in it 

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too. 
The stealth is actually, it's 

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easy, but it's sort of cool easy
because the monsters move 

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around. 
If they see you, they're going 

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to attack you. 
They don't see the greatest. 

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So you feel like you can 
actually, I didn't get caught. 

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I guess I'll say out of the 
blue, I never felt like, OK, I 

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got caught out of the blue. 
For the most part, I listened to

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what it was saying and tried to 
follow its ideals. 

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There were a couple times where 
like once you do get followed, 

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you're screwed unless you can 
trigger a cutscene because that 

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thing's going to be, you know, 
it's going to be following like 

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consistently. 
So that was that was a little 

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bit little bit at odds, but 
character wise and by the way, 

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character fucking the the voice 
acting. 

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Oh yeah. 
I liked great. 

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It's yeah, the voice acting in 
that game. 

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I honestly believe the voice 
acting in that game is better 

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than the voice acting in any 
game that they've done prior. 

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There's always a character in 
that game. 

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Remember the Quarry? 
Where the one kids like hey? 

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The tired, Yeah. 
There's always some Jackass, 

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right? 
And then all the way, Maybe 

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Until Dawn didn't have that. 
Maybe Until Dawn had a hateable 

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character, but not a bad acting 
character. 

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So you go all the way back, you 
start looking at all these 

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games, dude, this game, I just 
don't think there's a bad actor 

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in the bunch. 
They do exactly what they're 

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supposed to. 
They act the way they're 

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supposed to. 
They make a couple bad 

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decisions, obviously, and then 
choosing what you choose or, or 

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making a bad decision. 
But there's a so many different 

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things that can happen in that 
game. 

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I found some splits because it 
lets you look at splits. 

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There's one split in the game. 
I don't even know how to trigger

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it, but I was looking at it 
going that is a crazy ass split.

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Like, I don't even know if I 
want to see what happens if I 

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trigger this split in the 
storyline. 

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Yeah, really, really. 
A lot of different dynamics and 

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who you can save and how you can
go about it. 

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And yeah, I mean, Creature might
give some people some. 

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It's basically like being 
followed around by a vagina 

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filled with baby arms. 
Oh my God. 

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See, it's pretty. 
It's pretty ruthless, man. 

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It's pretty. 
A see an enemy like that you'd 

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find in a tide pool a fleshy 
orifice and a head and some baby

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arms. 
It's pretty raw to be chased by 

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that thing. 
I could see somebody who has, 

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who has trigger, you know, who 
like, because that's a lot of 

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trigger points, whether that be 
like a moist orifice, whether it

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be random baby arms, whether it 
be tentacles and like there's 

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something in there. 
There's a little bit in there 

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for everybody. 
Something for everybody. 

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There's a. 
Little something in there for. 

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Everybody, whatever, your 
nightmare. 

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And that thing gets up in it. 
It's like right in here 

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sometimes and you're just like, 
Oh my God, even I was like, what

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the fuck, man? 
That thing is way too close to 

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me. 
So yeah, yeah, man, I not the 

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greatest game in the world, but.
Good execution. 

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I yeah, I felt better than their
prior, you know, the man of a 

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Dan ones were were definitely 
had their issues here and there.

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Dark pictures hasn't necessarily
always landed. 

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In fact, I would say most of the
time hasn't landed. 

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I personally feel like maybe 
people wanted more. 

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I don't know what the I saw the 
scores, but I didn't read them. 

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I'll read them in a second, but 
personally, I would say this had

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a great deal more than I was 
expecting. 

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But then you still have the 
issues. 

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You got tech issues. 
You've got you and I talked 

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about this. 
You got the, you know, they're 

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using the same tech for sure, 
which can be a bit. 

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You know, it's it's long in the 
tooth. 

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It's weird that this looks worse
than Detroit become human, which

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is 8910 years ago. 
It's still blows my mind. 

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Yeah, yeah. 
So there's stuff like that, but 

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overall, man, I don't know what 
the cost is. 

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I don't remember the cost of 
this, but I would say, you know,

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generally it's better than I 
expected to be looking here at 

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some reviews. 7.5 out of 10. 
Four out of 1010 out of 10. 

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No, sorry. 
Eight out of ten. 8.5 out of 10,

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seven out of. 
Ten. 

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Yeah, sorry. 
Yeah, yeah, yeah. 

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But I think an 8, you know, 
again, I don't know what that 

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score directly goes towards, but
I I did want to read one that I 

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sort of agree with This is evil 
gamers Jerome Jansen on open 

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gamer 7.5 out of 10 does say 
this. 

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The environments in directive 
8020 feel too 1 sided. 

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The Who can you trust element is
actually far too lacking and not

227
00:12:20,520 --> 00:12:24,960
convincing. 
So I would I would agree with 

228
00:12:24,960 --> 00:12:26,600
that till till you beat the 
game. 

229
00:12:27,240 --> 00:12:31,720
Then you realize why this is not
a game that necessarily is 

230
00:12:31,720 --> 00:12:36,320
playing the short game of that 
instant, the thing moment. 

231
00:12:36,320 --> 00:12:39,360
It's more like the end of the 
movie, The thing when you have 

232
00:12:39,360 --> 00:12:43,000
the 2 characters and they both 
question if either one of them 

233
00:12:43,120 --> 00:12:48,040
are the thing. 
It is more like that ending 

234
00:12:48,200 --> 00:12:51,680
versus the middle part where 
you're consistently wondering 

235
00:12:51,680 --> 00:12:53,240
who's who. 
Though there are. 

236
00:12:53,960 --> 00:12:56,560
There are some four times where 
that happens. 

237
00:12:56,600 --> 00:12:58,880
Yeah, there's four or five times
where that happens, but yeah, 

238
00:13:01,120 --> 00:13:04,080
this person gave it a 5 or 4.5 
out of five. 

239
00:13:04,120 --> 00:13:06,000
Issues with the stealth 
mechanics notwithstanding. 

240
00:13:06,000 --> 00:13:07,040
I don't know what those issues 
are. 

241
00:13:07,040 --> 00:13:09,520
Could depend on the techno the 
the difficulty. 

242
00:13:09,520 --> 00:13:12,960
Directive 8020 is a terrifyingly
strong entry in the ongoing Dark

243
00:13:12,960 --> 00:13:18,840
Pictures Anthology. 8 out of 5 
or 8.5 out of 10. 

244
00:13:18,840 --> 00:13:21,880
This is MKU gaming. 
A lot of these are people I 

245
00:13:21,880 --> 00:13:23,760
haven't heard of. 
Told across 8 chapters and 

246
00:13:23,760 --> 00:13:25,280
offering more than 10 hours of 
gameplay. 

247
00:13:25,280 --> 00:13:27,760
Directive 8020 is a must play 
for anyone who loves a good jump

248
00:13:27,760 --> 00:13:31,520
scare. 
IGN gave it an 8 out of 10. 

249
00:13:31,680 --> 00:13:35,360
Another PC Gamer gave it an 85 
out of 100. 

250
00:13:35,840 --> 00:13:38,480
So when I say it scored, not 
great. 

251
00:13:38,480 --> 00:13:43,560
The reason why I want to point 
this out is because scores don't

252
00:13:43,560 --> 00:13:45,320
always matter. 
This is why I like Open Critic 

253
00:13:45,400 --> 00:13:47,840
they have. 
So the game scored an average of

254
00:13:47,840 --> 00:13:56,000
76. 
OK, but 63 percent or 62 to 63% 

255
00:13:56,000 --> 00:13:59,640
of reviewers would suggest it, 
which is actually not the worst.

256
00:13:59,640 --> 00:14:02,120
That's actually pretty good. 
Meaning all the people who 

257
00:14:02,120 --> 00:14:04,560
played it, regardless of any 
issues, would still actually 

258
00:14:04,560 --> 00:14:08,880
suggest getting it. 
So it's still rated strong on 

259
00:14:08,880 --> 00:14:15,160
open critic, but if you see a 76
on a Metacritic and you start 

260
00:14:15,160 --> 00:14:18,400
looking, you can easily go, oh, 
this didn't score, you know, the

261
00:14:18,400 --> 00:14:20,760
greatest. 
But technically it's there's 

262
00:14:20,760 --> 00:14:24,160
only strong, very strong. 
And I can't remember. 

263
00:14:24,160 --> 00:14:28,440
I think the 98 percentile on on 
open critic has another score 

264
00:14:28,520 --> 00:14:31,280
name. 
But but yeah, so it's it's you 

265
00:14:31,280 --> 00:14:34,280
know, it's strong, it's rated 
strong, which is not bad at all 

266
00:14:34,280 --> 00:14:38,720
for for that game, but I feel 
like it's the most enjoyable for

267
00:14:38,720 --> 00:14:40,880
sure. 
Love the games, $10 super chat 

268
00:14:40,880 --> 00:14:43,880
started work in security for 
Augusta at university last week.

269
00:14:43,880 --> 00:14:45,600
And in the fall I plan to take 
some classes for fun. 

270
00:14:45,600 --> 00:14:47,240
Not planning a degree, just want
some knowledge. 

271
00:14:47,520 --> 00:14:49,120
What are some ways you guys keep
smart? 

272
00:14:49,480 --> 00:14:55,680
Thanks for the Super chat, Sir. 
I take I take the master 

273
00:14:55,680 --> 00:14:57,680
classes. 
What do you do that's like and 

274
00:14:57,680 --> 00:15:00,680
read all the time? 
Yeah, I do that. 

275
00:15:01,160 --> 00:15:05,120
I read some books usually always
have one that I'm kind of 

276
00:15:05,120 --> 00:15:07,920
currently reading non fiction 
wise. 

277
00:15:07,960 --> 00:15:09,840
That's something that I'm 
thinking about. 

278
00:15:09,840 --> 00:15:12,680
The one I'm reading now is about
conversations. 

279
00:15:12,680 --> 00:15:15,400
It's called your next 
conversation. 

280
00:15:15,880 --> 00:15:19,400
It's all about like connecting 
better with people and like. 

281
00:15:21,120 --> 00:15:23,960
Focusing in the conversation, 
current versus the 50 

282
00:15:23,960 --> 00:15:27,320
conversation, yeah. 
Yeah, yes, it's a, it's a, it's 

283
00:15:27,320 --> 00:15:28,800
a good book. 
So stuff like that. 

284
00:15:28,800 --> 00:15:32,080
I do for sure. 
I listen to to podcasts on 

285
00:15:32,080 --> 00:15:35,080
topics I'm interested in it. 
Sometimes I, I go into rabbit 

286
00:15:35,080 --> 00:15:39,880
holes just like, you know, find 
one thing I'm fascinated by and 

287
00:15:39,880 --> 00:15:42,600
I'm, I'm kind of digging into 
that, even if I'm not going to 

288
00:15:42,600 --> 00:15:45,640
do it myself. 
Sometimes I kind of just like to

289
00:15:45,640 --> 00:15:49,080
expand a bit. 
Yeah, I've been using a bunch of

290
00:15:49,080 --> 00:15:52,200
different programs for random 
quizzes and questions now too, 

291
00:15:52,800 --> 00:15:56,280
which is awesome. 
Which is, at least for me, what 

292
00:15:56,280 --> 00:15:59,320
it does is I have 40 questions. 
I was showing the guys in chat 

293
00:15:59,320 --> 00:16:02,360
that said it has 40 questions 
and you have 5 seconds to answer

294
00:16:02,360 --> 00:16:04,880
each question. 
Well, you have 15 to 5:00 to 

295
00:16:04,880 --> 00:16:06,600
answer each question. 
And then as you answer the 

296
00:16:06,600 --> 00:16:09,560
questions, if you answer them 
more quickly, it gives you less 

297
00:16:09,560 --> 00:16:12,200
time for the next one and then 
more time for the next one. 

298
00:16:12,200 --> 00:16:15,840
If you answer slowly goes up and
down to rate some and it's on 

299
00:16:15,840 --> 00:16:19,360
random stuff and I just like 
quizzing myself, man. 

300
00:16:19,360 --> 00:16:23,160
I like flash cards. 
I like, I just love reading. 

301
00:16:23,400 --> 00:16:27,400
So I would say that's and 
curiosity is the only thing that

302
00:16:27,400 --> 00:16:30,880
is going to probably work. 
If you don't have curiosity, you

303
00:16:30,880 --> 00:16:34,440
probably won't retain much. 
You'll be in typical college 

304
00:16:34,440 --> 00:16:36,800
study mode. 
And the reason why college kids 

305
00:16:36,800 --> 00:16:39,560
a lot of times don't want to go 
and work is because you're 

306
00:16:39,560 --> 00:16:42,280
forcing your brain to learn a 
bunch of stuff that you may not 

307
00:16:42,280 --> 00:16:44,680
be interested in. 
And you should know it because a

308
00:16:44,680 --> 00:16:49,120
lot of times understanding that 
kind of stuff, it ends up 

309
00:16:49,120 --> 00:16:50,840
helping you in the stuff you do 
like. 

310
00:16:51,000 --> 00:16:53,200
Like if you have a foundation 
and somebody says hey, blah blah

311
00:16:53,200 --> 00:16:56,200
blah, this is a thing you're. 
Interested to something else it?

312
00:16:56,280 --> 00:16:57,880
Absolutely is. 
Yeah, for sure. 

313
00:16:57,880 --> 00:16:59,920
We'll talk about it more at the 
end of the podcast for sure. 

314
00:16:59,920 --> 00:17:02,280
But. 
Anyway, so yeah, a good, good 

315
00:17:02,280 --> 00:17:04,599
question. 
Yeah, so, but yeah, directive, I

316
00:17:04,599 --> 00:17:08,599
mean, listen, it's got, it's got
better reviews than I thought. 

317
00:17:08,599 --> 00:17:10,599
I think the day it came out it 
was even lower. 

318
00:17:10,599 --> 00:17:12,920
So it seems like it's doing well
now, but. 

319
00:17:14,319 --> 00:17:18,760
And I think the the split thing 
that it's been my favorite. 

320
00:17:19,160 --> 00:17:21,680
I by the way, I didn't play, I 
should say I haven't played it 

321
00:17:21,680 --> 00:17:23,800
myself. 
I watched someone else play it, 

322
00:17:23,839 --> 00:17:26,520
a couple people Co and couple 
other people. 

323
00:17:27,680 --> 00:17:32,160
So I've seen like most of the 
story, but obviously not all of 

324
00:17:32,160 --> 00:17:34,840
it. 
But I love the way they present 

325
00:17:34,840 --> 00:17:40,560
the split decisions you make and
I think it's been my favorite 

326
00:17:40,640 --> 00:17:45,240
presentation of that and how 
easy it is for you to bounce 

327
00:17:45,360 --> 00:17:50,080
either instantly or later on. 
Go back on something, see how it

328
00:17:50,080 --> 00:17:55,160
plays out, and then if you want,
just again, instantly revert 

329
00:17:55,160 --> 00:17:57,520
back to your, let's say, primary
timeline. 

330
00:17:57,800 --> 00:18:00,880
So if you wanted to see, oh, 
what would have happened there 

331
00:18:01,040 --> 00:18:05,000
if I had done that, But now, no,
take me back to my, let's say, 

332
00:18:05,560 --> 00:18:09,240
primary timeline or something. 
I love the way you could do that

333
00:18:09,240 --> 00:18:12,840
so smoothly and you could really
map in your mind like the big 

334
00:18:12,840 --> 00:18:16,520
events through the splits 
because you would see, oh, I did

335
00:18:16,520 --> 00:18:19,760
that. 
They were tired and as a result,

336
00:18:20,400 --> 00:18:22,640
let's say they died or they 
couldn't fight there. 

337
00:18:22,640 --> 00:18:25,840
But you know, you can kind of 
see the the through line of your

338
00:18:25,840 --> 00:18:29,480
decisions. 
Yeah, yeah, they did a good job,

339
00:18:29,480 --> 00:18:32,440
man. 
I, I think in all honesty, I 

340
00:18:32,440 --> 00:18:34,040
don't know how to sell. 
I don't know how anything's 

341
00:18:34,040 --> 00:18:36,080
going to sell anymore. 
We've been talking about this 

342
00:18:36,080 --> 00:18:38,520
prior to the podcast, talked 
about it this morning and voice 

343
00:18:38,520 --> 00:18:39,960
chat. 
You never know what's going to 

344
00:18:39,960 --> 00:18:42,600
do good right now. 
I think we're sort of screwed on

345
00:18:42,600 --> 00:18:44,920
metrics for the next couple 
years as algorithms change. 

346
00:18:44,920 --> 00:18:49,240
But hopefully it does well 
because yeah, I enjoyed it and I

347
00:18:50,400 --> 00:18:55,440
wish, I wish the shit hadn't 
happened with the review timing 

348
00:18:55,440 --> 00:18:57,240
and stuff like that. 
But such is life. 

349
00:18:57,240 --> 00:19:00,720
I did get the Forza review out 
so but I did want to talk about 

350
00:19:00,720 --> 00:19:02,040
it cuz I do think it's worth 
talking about. 

351
00:19:02,040 --> 00:19:05,480
It is a, it is a basically what 
happened just so everybody knows

352
00:19:05,480 --> 00:19:08,680
is there's a split review which 
I wasn't aware of. 

353
00:19:09,400 --> 00:19:12,880
And when the split review 
happened, supposedly a bunch of 

354
00:19:12,880 --> 00:19:15,720
people also posted video reviews
which I wasn't aware of. 

355
00:19:16,280 --> 00:19:20,880
And right now if you're posting 
a day or two after, if your 

356
00:19:20,880 --> 00:19:24,320
channel like mine is known 
mostly for reviews, you get less

357
00:19:24,320 --> 00:19:26,240
views on those. 
And then the next time you ask 

358
00:19:26,240 --> 00:19:28,680
for a game, they look at your 
last video and they see it did 

359
00:19:28,680 --> 00:19:30,920
poorly and they're like, oh, 
this person must be dropping 

360
00:19:30,920 --> 00:19:35,600
off. 
So you I only accept ones that 

361
00:19:35,600 --> 00:19:39,080
are either that I know that's 
the way it's going and that's 

362
00:19:39,080 --> 00:19:40,840
fine. 
I don't do split reviews anyway.

363
00:19:40,840 --> 00:19:43,400
Even if I'm ahead, I won't do 
split reviews if I find out 

364
00:19:43,400 --> 00:19:46,240
about it. 
But for something like this, 

365
00:19:46,240 --> 00:19:48,600
it's just right now, YouTube is 
a really rough game. 

366
00:19:48,960 --> 00:19:50,520
So you really have to watch out 
what you're doing. 

367
00:19:50,520 --> 00:19:52,360
And I'm known for a particular 
thing. 

368
00:19:52,360 --> 00:19:55,560
And if you are, the agreement 
between you and the others is 

369
00:19:55,560 --> 00:19:58,520
that they'll deliver something, 
you'll do something. 

370
00:19:58,560 --> 00:20:01,080
And because that changed, I was 
like, well, I'm going to cover 

371
00:20:01,080 --> 00:20:03,000
it for sure. 
So I at least we'll cover it 

372
00:20:03,000 --> 00:20:04,520
here. 
I might even cover it in like 

373
00:20:05,000 --> 00:20:08,640
hidden games of 2026 at the end 
of the year or games that like 

374
00:20:08,640 --> 00:20:10,120
you may not have got a chance to
play. 

375
00:20:10,600 --> 00:20:13,480
I've thought about doing a. 
Last month's games you might 

376
00:20:13,480 --> 00:20:18,120
have missed video, but that's 
hard to yeah cuz you know, 

377
00:20:18,320 --> 00:20:20,600
somebody's gonna respond and be 
like I didn't miss it I played 

378
00:20:20,600 --> 00:20:23,320
it yeah we get it Yeah, we get 
it this video. 

379
00:20:23,320 --> 00:20:24,680
Is just for you. 
Could be a good format. 

380
00:20:24,760 --> 00:20:26,880
I could see that working. 
For sure. 

381
00:20:27,720 --> 00:20:30,840
Moving on from there, let's talk
a little bit about Subnautica. 

382
00:20:30,840 --> 00:20:35,000
So did you get it I'm assuming? 
Yeah, yeah, I played a ton. 

383
00:20:35,560 --> 00:20:39,800
Let's go. 
And I'm surprised to say it's 

384
00:20:39,800 --> 00:20:42,600
excellent. 
The reason I'm surprised is 

385
00:20:42,720 --> 00:20:47,520
because it's early access and 
the the first one was really bad

386
00:20:47,640 --> 00:20:50,440
in early access early on. 
Yes, it was. 

387
00:20:50,600 --> 00:20:54,440
They turned it around for sure. 
Was a great game in in its end 

388
00:20:54,440 --> 00:20:59,160
state but it's good to see the 
foundation of this game is 

389
00:20:59,240 --> 00:21:02,360
absolutely worth buying and 
playing now. 

390
00:21:02,400 --> 00:21:07,600
I would highly recommend it if 
you were already a fan or if 

391
00:21:08,120 --> 00:21:10,880
you're simply interested to see 
what the hubbub is. 

392
00:21:10,880 --> 00:21:14,280
I definitely recommend. 
I think it's in a great state. 

393
00:21:14,280 --> 00:21:18,040
We played it with four people 
and pretty much didn't run into 

394
00:21:18,040 --> 00:21:21,320
a single issue. 
We had like one disconnect at 

395
00:21:21,320 --> 00:21:26,160
one point and then that was 
solved like by just recreating 

396
00:21:26,160 --> 00:21:29,080
the lobby. 
Outside of that, even like on 

397
00:21:29,080 --> 00:21:31,480
launch day, we didn't have a 
single issue. 

398
00:21:31,800 --> 00:21:36,120
I didn't see like rubber banding
all these things that often 

399
00:21:36,120 --> 00:21:38,400
times you see with multiplayer 
games. 

400
00:21:38,960 --> 00:21:43,320
So the Co-op worked super well. 
The performance was quite steady

401
00:21:43,320 --> 00:21:49,520
for me with like 4K60. 
I did use the LSS quality but 

402
00:21:49,760 --> 00:21:52,640
didn't feel like I had to 
compromise anything to get that 

403
00:21:52,640 --> 00:21:57,520
thing running well. 
And it's it's magic, you know, 

404
00:21:57,800 --> 00:22:00,640
playing with your friends. 
I also played solo, which is 

405
00:22:00,640 --> 00:22:05,120
also great experience, but there
is something about playing with 

406
00:22:05,120 --> 00:22:07,920
your friends and seeing them 
like build something around you 

407
00:22:07,920 --> 00:22:10,920
and then you go, you interact 
with it, maybe you help out. 

408
00:22:12,080 --> 00:22:16,040
You know, you got the modular 
vehicle where like people can 

409
00:22:17,840 --> 00:22:20,680
sit there. 
They're like chairs on the 

410
00:22:20,680 --> 00:22:23,320
outside of the vehicle. 
So you can like hitch a ride and

411
00:22:23,320 --> 00:22:27,320
stuff like that. 
So the team up is really cool in

412
00:22:27,320 --> 00:22:31,360
the way they've done this, and 
it feels like everything you do 

413
00:22:31,360 --> 00:22:35,440
with your friends, you're 
augmenting, you're just adding 

414
00:22:35,440 --> 00:22:39,960
because now you have that much 
more of everything, more 

415
00:22:39,960 --> 00:22:42,840
resources, everybody's 
collecting, you're able to kind 

416
00:22:42,840 --> 00:22:44,920
of split tasks and work 
together. 

417
00:22:45,560 --> 00:22:50,760
So you can't kind of accelerate 
the game a lot more by working 

418
00:22:50,760 --> 00:22:53,760
together in a group. 
And it feels great. 

419
00:22:53,760 --> 00:22:56,200
I think I'm surprised at how 
well it works. 

420
00:22:56,200 --> 00:23:01,120
So overall, very high marks. 
I'm very impressed and honestly 

421
00:23:01,120 --> 00:23:04,360
good to be surprised positively 
by an early access game. 

422
00:23:04,360 --> 00:23:06,840
Good to be surprised, comrade. 
Yeah. 

423
00:23:06,880 --> 00:23:09,320
What? 
What would you say is this big 

424
00:23:09,320 --> 00:23:12,240
claim to fame this time? 
What have they added? 

425
00:23:12,240 --> 00:23:14,240
I think it's. 
Co-op or? 

426
00:23:14,240 --> 00:23:16,920
I know that Co Op's a thing but 
I'm saying in the game is there 

427
00:23:16,920 --> 00:23:18,240
a? 
Mechanic or anything that's not 

428
00:23:18,240 --> 00:23:24,920
that's a big thing. 
I would say it's it's really 

429
00:23:24,920 --> 00:23:28,560
good looking and the the first 
game was already in a really 

430
00:23:28,560 --> 00:23:37,480
beautiful, but they got a lot of
stuff going on, lots of fauna 

431
00:23:38,160 --> 00:23:43,400
and once again, the duality of 
day night cycle is incredibly 

432
00:23:43,400 --> 00:23:45,560
well done. 
It's a completely different 

433
00:23:45,560 --> 00:23:48,320
world at night than it is during
day. 

434
00:23:48,720 --> 00:23:52,400
And it's not that just like it's
pitch black so I'm screwed at 

435
00:23:52,400 --> 00:23:55,560
night. 
It's actually some stuff you see

436
00:23:55,560 --> 00:23:58,920
really well at night because 
they they can glow or they can 

437
00:23:58,920 --> 00:24:02,240
have a collar and maybe during 
day they're not really 

438
00:24:02,240 --> 00:24:05,200
highlighted so you don't see it.
So there's like some stuff you 

439
00:24:05,200 --> 00:24:08,840
actually only find easily at 
night. 

440
00:24:09,080 --> 00:24:14,320
So you have that duality and 
then just the the environments 

441
00:24:14,320 --> 00:24:17,760
are really well created. 
Are you able to? 

442
00:24:17,760 --> 00:24:19,680
I think that's that's what 
shines. 

443
00:24:19,760 --> 00:24:22,400
Are you able to create new Subs?
Buy new Subs. 

444
00:24:24,680 --> 00:24:27,520
So I've only unlocked one of the
vehicles. 

445
00:24:27,520 --> 00:24:31,400
I don't know what else is there 
they have the main vehicle in 

446
00:24:31,400 --> 00:24:36,200
this game is called the Tadpole,
and it's a modular vehicle where

447
00:24:36,200 --> 00:24:40,720
you have like the head and then 
you can kind of hitch parts to 

448
00:24:40,720 --> 00:24:43,640
it and you can customize which 
modules you want to have. 

449
00:24:43,640 --> 00:24:47,880
It's kind of similar to the one 
they did in the second game, but

450
00:24:48,800 --> 00:24:50,920
they've evolved on some of the 
feedback. 

451
00:24:51,240 --> 00:24:56,400
The that did it didn't get the 
greatest reception that prior 

452
00:24:56,400 --> 00:24:58,880
vehicle. 
So this one, they've iterated a 

453
00:24:58,880 --> 00:25:02,960
ton of stuff and the idea is 
that you and I will end up 

454
00:25:02,960 --> 00:25:06,840
having very different tadpoles 
because there's a lot of 

455
00:25:08,400 --> 00:25:11,920
variability. 
Well, diversity of like how you 

456
00:25:11,920 --> 00:25:15,360
can set them up with different 
modules and different decisions 

457
00:25:16,240 --> 00:25:18,440
and what you prioritize and 
things like that. 

458
00:25:18,640 --> 00:25:20,840
So this seems to be the main 
vehicle. 

459
00:25:21,200 --> 00:25:24,480
I don't know like how many more 
there are. 

460
00:25:24,640 --> 00:25:26,560
I do know this is the main 1 
though. 

461
00:25:26,920 --> 00:25:30,600
So instead of having like one 
big vehicle like the cyclops in 

462
00:25:30,600 --> 00:25:35,600
the first one, they want this to
be the main thing where like the

463
00:25:35,600 --> 00:25:42,120
custom customization of it is 
it's shining element rather than

464
00:25:43,520 --> 00:25:46,360
maybe just a bigger submarine 
thing. 

465
00:25:48,120 --> 00:25:50,560
I think it works. 
I still I still prefer the big 

466
00:25:50,560 --> 00:25:54,040
submarine if you ask me. 
Yeah, what about on foot kind of

467
00:25:54,040 --> 00:25:58,000
stuff or, or what you're 
swimming most of the time can 

468
00:25:58,000 --> 00:26:00,360
you get up? 
Are there islands and you can 

469
00:26:00,360 --> 00:26:05,400
get onto an island and I? 
Haven't found any yet, it's all 

470
00:26:05,400 --> 00:26:11,440
been in the water itself. 
There is some stuff going on 

471
00:26:12,440 --> 00:26:16,640
outside we see like flying 
animals and things like that. 

472
00:26:16,640 --> 00:26:21,480
So there might be islands we go 
to, but everything is happening 

473
00:26:21,480 --> 00:26:25,880
underwater for like so far at 
least. 

474
00:26:27,520 --> 00:26:31,640
What do you think like content 
wise, do you think that how much

475
00:26:31,680 --> 00:26:34,840
and how much is it like 
currently? 

476
00:26:34,840 --> 00:26:38,120
How much money? 
Yeah, that is a good question. 

477
00:26:38,360 --> 00:26:47,320
I should know that 26 British 
pounds right now on Steam. 26 

478
00:26:47,320 --> 00:26:51,480
British pounds. 
What I would say, right, is I 

479
00:26:51,480 --> 00:26:54,840
don't know how much story is 
missing here. 

480
00:26:54,880 --> 00:27:01,080
I haven't found any to be 
missing yet, but there isn't a 

481
00:27:01,080 --> 00:27:06,240
ton of story so far. 
A lot of it is, hey, you're 

482
00:27:06,240 --> 00:27:10,840
trying to make contact with 
these like, you know, prior 

483
00:27:11,000 --> 00:27:15,600
colony spots and stuff and, and 
learn about what's happened and 

484
00:27:15,600 --> 00:27:18,320
what's going on. 
It's vague like that. 

485
00:27:18,840 --> 00:27:23,360
And then you're being, you know,
you get signals from these racks

486
00:27:23,400 --> 00:27:26,440
and different places to go to 
where you're learning more 

487
00:27:26,440 --> 00:27:30,160
through audio logs. 
So most of the delivery is 

488
00:27:30,160 --> 00:27:33,320
through audio logs and you're 
kind of taking this in. 

489
00:27:33,640 --> 00:27:39,040
But I haven't found any big 
story yet, you know, in my go 

490
00:27:39,040 --> 00:27:42,920
deeper and I hope it does. 
But so far a lot of it is this 

491
00:27:42,920 --> 00:27:49,960
sandbox gameplay where you're 
you're kind of open to explore 

492
00:27:49,960 --> 00:27:54,720
wherever you want to go and 
you're incentivized to go 

493
00:27:54,720 --> 00:27:58,360
further to find like blueprints 
for things and unlock new 

494
00:27:58,360 --> 00:28:01,200
technology. 
A lot of the push to progress is

495
00:28:01,200 --> 00:28:07,760
that as opposed to a really like
well structured story guiding 

496
00:28:07,760 --> 00:28:09,880
you through. 
So that's what I would say that 

497
00:28:09,920 --> 00:28:16,760
people shouldn't expect like a 
super strong story hand holding 

498
00:28:16,760 --> 00:28:18,880
you to where you need to go. 
Exactly. 

499
00:28:18,880 --> 00:28:23,160
It's more going to be bread 
crumbs is my experience with it.

500
00:28:23,200 --> 00:28:26,880
And a lot of the drive is going 
to be your own drive to explore 

501
00:28:26,880 --> 00:28:30,920
and unlock technology and build 
and stuff, which I have. 

502
00:28:31,240 --> 00:28:34,480
But for people who don't, that 
might be indeed an issue. 

503
00:28:34,600 --> 00:28:37,320
You know, if they wanted a 
stronger story. 

504
00:28:37,600 --> 00:28:41,040
I think the guys stated that 
technically this is their one. 

505
00:28:41,600 --> 00:28:45,120
Like even though it's early 
access is sort of not early 

506
00:28:45,120 --> 00:28:48,360
access in a way. 
Like there was some weird 

507
00:28:48,360 --> 00:28:50,800
discussion around that where 
they were worried people would 

508
00:28:50,800 --> 00:28:52,800
be mad. 
I didn't quite understand what 

509
00:28:52,800 --> 00:28:54,040
there was. 
Do you know anything about that 

510
00:28:54,040 --> 00:28:56,680
part? 
All I know is that there is a 

511
00:28:56,680 --> 00:29:00,560
story there for you to follow. 
I don't know like how deep it 

512
00:29:00,560 --> 00:29:06,280
goes or how fleshed out it is, 
but there is already like, let's

513
00:29:06,280 --> 00:29:11,120
say that the full framework of 
the story itself, It might not 

514
00:29:11,120 --> 00:29:13,560
take you all the way to 
conclusion yet. 

515
00:29:13,800 --> 00:29:17,680
I think that is the case, but 
it's not like the story is 

516
00:29:17,680 --> 00:29:22,360
missing, but it is very vague in
how it's done. 

517
00:29:22,800 --> 00:29:24,680
That is their style of games as 
well. 

518
00:29:24,680 --> 00:29:27,840
If anybody who remembers the 
first game, for a lot of it 

519
00:29:28,360 --> 00:29:31,920
you're just being kind of left 
to your own devices and you have

520
00:29:31,920 --> 00:29:36,400
maybe like one point of interest
to go examine and then from 

521
00:29:36,400 --> 00:29:38,440
there you kind of go to the next
one. 

522
00:29:39,320 --> 00:29:42,400
But yeah, it's bread crumbs 
storytelling. 

523
00:29:43,240 --> 00:29:49,120
Is it on game pass? 
That's a good question. 

524
00:29:51,720 --> 00:29:53,760
I heard someone say it is. 
Let me check. 

525
00:29:54,200 --> 00:29:58,280
I feel like it is, I feel like 
Game Pass had that and Forza 

526
00:29:58,600 --> 00:30:01,560
just that's a, that's a big, 
that's I. 

527
00:30:01,560 --> 00:30:02,880
Think you're right? 
Yeah. 

528
00:30:04,120 --> 00:30:11,720
It's a big hit if it is. 
It's going to be included in 

529
00:30:11,720 --> 00:30:14,080
Xbox Game Pass day one. 
Yeah, there you go. 

530
00:30:14,120 --> 00:30:14,600
You're right. 
That's. 

531
00:30:14,600 --> 00:30:16,200
Nuts. 
Big. 

532
00:30:17,600 --> 00:30:22,200
Yeah, yeah, yeah. 
That's pretty crazy to see that 

533
00:30:22,200 --> 00:30:25,720
on Game Pass as well. 
That's pretty. 

534
00:30:26,560 --> 00:30:29,200
That's a lot, lot to be doing on
one thing. 

535
00:30:31,480 --> 00:30:34,040
Yeah, it seems like, it seems 
like everybody really likes it. 

536
00:30:34,720 --> 00:30:37,880
A lot of people streaming it, a 
lot of paid for streamers. 

537
00:30:38,040 --> 00:30:42,640
But if you even remove those, 
there's a lot of people seem to 

538
00:30:42,640 --> 00:30:44,840
really be liking it. 
It's exactly pretty much where 

539
00:30:44,840 --> 00:30:49,160
people I think wanted the first 
one to probably be when it first

540
00:30:49,160 --> 00:30:51,400
released into early access. 
So it's a good. 

541
00:30:51,400 --> 00:30:55,160
Yeah, they I mean they they did 
really good numbers wise, right 

542
00:30:55,240 --> 00:31:00,240
And I think what's really cool 
is that the game held up so it 

543
00:31:00,240 --> 00:31:03,440
wasn't falling apart the. 
The Horizon series has occupied 

544
00:31:03,440 --> 00:31:05,560
a very specific place in racing 
games for Over. 

545
00:31:05,560 --> 00:31:07,360
A decade now. 
It's not trying to be a perfect 

546
00:31:07,360 --> 00:31:09,160
simulator. 
It's not trying to model the 

547
00:31:09,160 --> 00:31:12,320
exact molecular structure you 
brake pads after 47 laps in 

548
00:31:12,320 --> 00:31:15,120
humid weather while a man in a 
polo shirt tells you about tire 

549
00:31:15,120 --> 00:31:17,480
degradation like you're taking a
graduate course in rubber 

550
00:31:17,480 --> 00:31:19,760
sciences. 
It's about mud bogging at mock 

551
00:31:19,840 --> 00:31:22,920
Jesus loosened through earth 
juice and passing that one last 

552
00:31:22,920 --> 00:31:24,880
mud goblin right before the 
finish line. 

553
00:31:25,080 --> 00:31:27,840
But like a redneck in geography 
class, everybody's asking, 

554
00:31:27,840 --> 00:31:34,720
where's Japan? 
Sorry, peeps, that media source 

555
00:31:34,720 --> 00:31:37,560
was probably blast in their 
ears, and I apologize, guys. 

556
00:31:38,040 --> 00:31:39,760
I apologize. 
You, you all. 

557
00:31:39,760 --> 00:31:44,560
Are you all sorry about that? 
We're going to hear about that, 

558
00:31:44,560 --> 00:31:47,640
I'm sure. 
My apologies. 

559
00:31:48,000 --> 00:31:50,400
So a little bit about Forza. 
Let's see. 

560
00:31:53,920 --> 00:31:56,320
I don't like Japan as much as I 
expected. 

561
00:31:57,640 --> 00:32:00,360
We'll start with the things that
surprised me. 

562
00:32:00,560 --> 00:32:07,240
Yeah, Yeah. 
It, it's not that I dislike. 

563
00:32:08,240 --> 00:32:09,640
It's hard to describe. 
Dude. 

564
00:32:09,760 --> 00:32:12,440
Forza. 
Japan's always been break glass 

565
00:32:12,440 --> 00:32:14,080
in case of emergency kind of 
thing. 

566
00:32:14,560 --> 00:32:21,760
And so the, the idea, the desire
for for Japan is a big deal. 

567
00:32:21,760 --> 00:32:23,400
The hope for Japan was a big 
deal. 

568
00:32:23,400 --> 00:32:27,840
We get Japan and, you know, it's
finally, it's finally dating the

569
00:32:27,840 --> 00:32:31,520
girl that you've been, you know,
wanting to date for the longest 

570
00:32:31,520 --> 00:32:34,000
period of time and she farts 
just like every other person. 

571
00:32:36,120 --> 00:32:41,600
Doesn't mean it's terrible, just
means that it's almost exactly 

572
00:32:41,600 --> 00:32:44,800
like what I expected. 
And I think dreams have a 

573
00:32:44,800 --> 00:32:46,920
tendency of replacing reality 
pretty easily. 

574
00:32:47,040 --> 00:32:49,600
And because we had played all 
these others and they were, they

575
00:32:49,600 --> 00:32:52,360
had progressively got better. 
Every Forza Horizon has got 

576
00:32:52,360 --> 00:32:54,560
better and better and better and
better and better. 

577
00:32:54,560 --> 00:32:58,760
And now we're, you know, 6 we're
at six by the way, these are 

578
00:32:58,800 --> 00:33:02,880
these have been out selling 
their father sister game for 

579
00:33:02,880 --> 00:33:05,320
years. 
Like the the game is massive 

580
00:33:05,320 --> 00:33:08,880
where it's like, you know, 
11,000,000 for the last two. 

581
00:33:08,880 --> 00:33:12,600
I think sold 5 million on the 
PlayStation after just a small 

582
00:33:12,600 --> 00:33:14,600
amount of time sold 6.5 on the 
Xbox. 

583
00:33:14,600 --> 00:33:19,720
So the game is super popular. 
So it comes out, you get Japan, 

584
00:33:20,280 --> 00:33:22,280
they did some stuff. 
So the first thing is you're not

585
00:33:22,280 --> 00:33:25,960
a part of the, you're not a part
of the festival. 

586
00:33:25,960 --> 00:33:28,560
You are, you are going to the 
festival. 

587
00:33:28,560 --> 00:33:30,920
You are basically hearing about 
the festival. 

588
00:33:32,680 --> 00:33:36,840
Here's the issue with it. 
It doesn't change as much as I 

589
00:33:36,840 --> 00:33:42,840
think they probably want it 
being that it's like, OK, so I 

590
00:33:42,840 --> 00:33:46,320
want to become a part of the 
person in the festival and then 

591
00:33:46,320 --> 00:33:48,880
be in the festival or I'm 
already in the festival. 

592
00:33:50,520 --> 00:33:52,640
It's not that much of a 
difference when you really break

593
00:33:52,640 --> 00:33:56,480
it down into brass tacks. 
So the progression system's 

594
00:33:56,480 --> 00:33:58,960
better. 
Not because of that though. 

595
00:33:58,960 --> 00:34:02,480
It's better because they went 
with the bracelet system. 

596
00:34:02,480 --> 00:34:07,080
They went with a lot less cars 
given out in the in the Rolodex 

597
00:34:07,080 --> 00:34:10,080
thing in the fucking spin the 
wheel because dude that spin the

598
00:34:10,080 --> 00:34:12,560
wheel was just a dopamine fiend.
I mean it was giving out 

599
00:34:12,560 --> 00:34:15,040
supercars and epics all the 
time. 

600
00:34:15,040 --> 00:34:19,360
You just like boom supercars. 
You were being showered in, 

601
00:34:19,360 --> 00:34:22,080
yeah, epic cars. 
Yeah, just a pinata of epic 

602
00:34:22,080 --> 00:34:24,120
cars. 
You know, you could sell them on

603
00:34:24,120 --> 00:34:25,440
the auction house, which is 
there. 

604
00:34:25,440 --> 00:34:27,199
It's great you got all this 
stuff. 

605
00:34:29,120 --> 00:34:35,440
The nice thing about this is you
there's it's it's the it's the 

606
00:34:35,440 --> 00:34:37,199
biggest when it comes to 
customization. 

607
00:34:37,199 --> 00:34:40,639
So you have the ability to 
custom make your own races. 

608
00:34:40,679 --> 00:34:42,120
Obviously we've already had 
that. 

609
00:34:42,199 --> 00:34:43,880
I did that. 
It's great. 

610
00:34:43,880 --> 00:34:47,520
You can just I it's like ACG 123
is how I name them AC just so 

611
00:34:47,520 --> 00:34:49,000
like you can search, you can 
find it. 

612
00:34:49,000 --> 00:34:51,360
Everybody can race it. 
You can race against friends. 

613
00:34:51,719 --> 00:34:55,120
You could any influencer, your 
best friend, you'd be like 

614
00:34:55,560 --> 00:35:00,000
Johnny plays live, everybody 
knows you look that up, boom, 

615
00:35:00,080 --> 00:35:03,600
you're in a special event. 
Johnny plays super slick as 

616
00:35:03,600 --> 00:35:06,760
slick is probably we're ever 
going to be before mind 

617
00:35:06,760 --> 00:35:09,200
transferral devices. 
That's great. 

618
00:35:09,560 --> 00:35:12,320
And you can make your races 
anywhere. 

619
00:35:12,320 --> 00:35:14,680
You can make them do anything. 
I have some really cool like 

620
00:35:14,680 --> 00:35:17,360
moments in the races that are 
that are really awesome, 

621
00:35:17,440 --> 00:35:19,520
probably not even mimicked in 
the main races. 

622
00:35:19,520 --> 00:35:21,520
The developers do that kind of 
stuff's great. 

623
00:35:22,360 --> 00:35:27,360
You can also edit the world. 
You have this estate editor, but

624
00:35:27,360 --> 00:35:31,000
you can basically at any place 
just put ramps and races and 

625
00:35:31,000 --> 00:35:34,240
fucking debris and all kinds of.
Stuff even in the open. 

626
00:35:34,280 --> 00:35:36,960
World, yeah, in some of the open
world places you can do it too. 

627
00:35:37,280 --> 00:35:43,440
And so that was cool because I 
believe it's your open world if 

628
00:35:43,440 --> 00:35:44,760
you get. 
My it's your instance. 

629
00:35:44,760 --> 00:35:46,320
Yeah, it's sort of your 
instance. 

630
00:35:47,080 --> 00:35:50,400
Yeah, So I but I haven't even, I
only found that out later. 

631
00:35:50,400 --> 00:35:53,360
I was doing it on my estate. 
But one of the things that I 

632
00:35:53,360 --> 00:35:56,160
noticed on my estate is I was 
like, I bought this little PO 

633
00:35:56,160 --> 00:36:00,120
dunk house, but I'm out in the 
woods and it's got an Oval track

634
00:36:00,120 --> 00:36:03,080
the size of NASCAR for me to 
drop down. 

635
00:36:03,320 --> 00:36:05,520
It's like, wait a minute, this 
doesn't make any sense. 

636
00:36:05,520 --> 00:36:09,000
That's when I was like, oh shit,
this is this is everywhere. 

637
00:36:09,000 --> 00:36:10,360
And it looks like it pretty much
is. 

638
00:36:10,360 --> 00:36:14,600
So somebody you jump into my 
race, you'll have stuff that you

639
00:36:14,600 --> 00:36:16,200
can engage in, that kind of 
stuff. 

640
00:36:16,840 --> 00:36:17,880
So there's a lot of 
customization. 

641
00:36:17,880 --> 00:36:20,760
Customization on your car has 
been improved a bit. 

642
00:36:21,200 --> 00:36:25,120
There's some adjustments there. 
There's a lot of excitement 

643
00:36:25,120 --> 00:36:29,080
around putting decals on your 
fucking windows, which I don't 

644
00:36:29,080 --> 00:36:31,760
give a shit, but I did put 
googly eyes on my windows 

645
00:36:31,760 --> 00:36:33,400
because I could. 
I was like all. 

646
00:36:33,400 --> 00:36:35,400
Right. 
Is it the side windows or? 

647
00:36:35,640 --> 00:36:38,600
Any windows front side? 
So I put like googly eyes on the

648
00:36:38,600 --> 00:36:41,360
front of my car and then, you 
know, a tongue on the hood. 

649
00:36:41,680 --> 00:36:42,920
That's a hazard, man. 
Yeah. 

650
00:36:43,240 --> 00:36:45,960
Well, a lot of times when you 
draw, like if you want to drive 

651
00:36:45,960 --> 00:36:48,880
racing lines and you can't go 
over the windows, it, a lot of 

652
00:36:48,960 --> 00:36:51,520
cars do actually have vinyls 
that go up the window. 

653
00:36:51,520 --> 00:36:55,080
So it creates 1 cohesive look. 
So I can see why that to some 

654
00:36:55,080 --> 00:36:58,040
people it's a big deal. 
So that's in there. 

655
00:36:58,560 --> 00:37:02,240
There's still some missing dude.
It's it's not, no game's going 

656
00:37:02,240 --> 00:37:04,080
to have every customization that
are real. 

657
00:37:04,120 --> 00:37:06,680
You go into even the most basic 
car shop, they're going to more 

658
00:37:06,680 --> 00:37:09,640
customizations than any racing 
game ever. 

659
00:37:09,840 --> 00:37:11,160
You know, that's just the way 
it's going to be. 

660
00:37:11,160 --> 00:37:12,960
There's you. 
Usually when you go in there, 

661
00:37:12,960 --> 00:37:15,480
you'll have six options for 
something and there's probably 

662
00:37:15,480 --> 00:37:18,120
6000 options for anything on a 
real car. 

663
00:37:18,600 --> 00:37:20,880
So you're always going to have 
somebody who I think is going to

664
00:37:20,880 --> 00:37:22,960
feel like the most important 
thing is left out. 

665
00:37:22,960 --> 00:37:24,600
But I think they did a pretty 
good job there. 

666
00:37:25,000 --> 00:37:26,160
They did a good job with the 
audio. 

667
00:37:26,160 --> 00:37:28,880
They changed it up a bit. 
It's not perfect, but there are 

668
00:37:28,880 --> 00:37:31,760
some cars that in the prior 
games would sound a lot alike 

669
00:37:32,920 --> 00:37:35,440
where they don't so much now. 
However, I will say this, when 

670
00:37:35,440 --> 00:37:38,560
you start putting aftermarket 
things on cars, there is a 

671
00:37:38,560 --> 00:37:41,600
tendency for that those cars to 
sound the same, because the 

672
00:37:41,600 --> 00:37:44,080
aftermarket thing is what makes 
the most sound. 

673
00:37:44,480 --> 00:37:46,080
Takes over. 
Yeah, you'll get somebody who 

674
00:37:46,080 --> 00:37:50,600
bitches about their car with a 
very particular, you know, anti 

675
00:37:50,600 --> 00:37:53,440
leg or whatever and they'll be 
like, Oh yeah, this car sounds 

676
00:37:53,440 --> 00:37:55,680
like this car and you're like, 
well, you're starting to apply a

677
00:37:55,680 --> 00:38:00,960
bunch of shit to sure 
generically that the top end of 

678
00:38:00,960 --> 00:38:03,400
something and that's the thing 
that's going to resonate out. 

679
00:38:03,560 --> 00:38:05,600
You are going to have some 
sameness on there. 

680
00:38:05,600 --> 00:38:08,200
So you definitely get that. 
Yeah, that makes a lot of sense.

681
00:38:08,720 --> 00:38:11,640
You get really good paint 
system, you know, it's a little 

682
00:38:11,640 --> 00:38:15,040
cumbersome, but flipping 
horizontals, getting some skins,

683
00:38:15,040 --> 00:38:18,040
putting them on there, there's 
people already have uploaded so 

684
00:38:18,040 --> 00:38:20,240
many thousands of skins, it's 
ridiculous. 

685
00:38:20,240 --> 00:38:23,080
That's what I always do, man. 
Yeah, there's I look at all the 

686
00:38:23,080 --> 00:38:26,840
talented, you know? 
Yeah, I just take from talented 

687
00:38:26,840 --> 00:38:27,880
people. 
Yeah, there's. 

688
00:38:28,480 --> 00:38:31,360
I mean, that's the thing 
there's, there's just, it's, 

689
00:38:31,440 --> 00:38:35,160
it's definitely customization 
generation right now for games. 

690
00:38:35,160 --> 00:38:37,880
And this game is embrace that. 
I mean, there's almost 

691
00:38:37,880 --> 00:38:39,800
everything's customizable, even 
your garage. 

692
00:38:39,800 --> 00:38:42,160
You go into your garage that's 
customizable, but you can also 

693
00:38:42,160 --> 00:38:45,160
download other people's garages 
and just buy their stuff to make

694
00:38:45,160 --> 00:38:46,520
your garage look like their 
garage. 

695
00:38:46,880 --> 00:38:49,360
So now you don't have to worry 
about your garage looking like 

696
00:38:49,360 --> 00:38:53,440
shit cuz dude, when I put a 
garage together, I I can spend 

697
00:38:53,440 --> 00:38:55,680
nine months putting a garage 
together and that would still 

698
00:38:55,680 --> 00:38:58,440
look like a homeless person 
stays it there at night and 

699
00:38:58,440 --> 00:39:00,280
leaves during the day. 
It would just look terrible. 

700
00:39:00,440 --> 00:39:03,080
I don't know why I'm not good at
placing stuff in games like 

701
00:39:03,080 --> 00:39:04,280
that. 
It's just not for me. 

702
00:39:04,760 --> 00:39:05,760
But. 
Unlike you, man. 

703
00:39:06,120 --> 00:39:08,360
To grab somebody's stuff and 
then augment it. 

704
00:39:08,400 --> 00:39:11,040
Oh, I can make mine look 
different then I it's, it's like

705
00:39:11,040 --> 00:39:14,600
their base in a game is not good
enough, but a person's base is 

706
00:39:14,600 --> 00:39:16,360
good enough. 
So you can do that. 

707
00:39:16,360 --> 00:39:17,360
You can go and you can grab 
that. 

708
00:39:17,640 --> 00:39:22,880
Racing feels good. 
It feel it it it is a game that 

709
00:39:23,200 --> 00:39:26,520
like definitely wants to you 
know, it wants to have it both 

710
00:39:26,520 --> 00:39:28,520
ways wants to be arcade and 
semi. 

711
00:39:28,760 --> 00:39:32,160
So when you get with a game pad,
you might feel a little off on 

712
00:39:32,160 --> 00:39:33,800
some things. 
You get a steering wheel. 

713
00:39:33,800 --> 00:39:35,760
You might feel off on the 
steering wheel. 

714
00:39:35,760 --> 00:39:38,440
Just depends on which wheel 
depends on horse feedback and 

715
00:39:38,440 --> 00:39:42,040
stuff. 
But it is it is ingenious. 

716
00:39:42,040 --> 00:39:49,600
It plays really well, but well, 
I don't know, be interesting to 

717
00:39:49,600 --> 00:39:54,240
see what people think. 
I feel like I wish Japan had 

718
00:39:54,240 --> 00:40:01,560
been last game because we've 
got, we've got all the parts of 

719
00:40:01,560 --> 00:40:04,560
Japan and other games, meaning 
environments and stuff. 

720
00:40:04,600 --> 00:40:07,920
They've all sense all the DLC 
and all the other games. 

721
00:40:07,920 --> 00:40:13,120
We've got all the parts that are
separate and now Japan is 1 is 

722
00:40:13,120 --> 00:40:19,240
there and there's some iconic 
things in there that is great. 

723
00:40:19,960 --> 00:40:24,400
But the actual map itself, there
were times where I was like, 

724
00:40:24,400 --> 00:40:27,360
man, this feels pretty, this 
feels pretty contained, feels 

725
00:40:27,400 --> 00:40:30,840
pretty tight. 
But we'll just have to see when 

726
00:40:30,840 --> 00:40:34,800
everybody races because it's an 
open world game, man. 

727
00:40:34,880 --> 00:40:38,360
You know, I think open world to 
a lot of us in a sports car 

728
00:40:38,360 --> 00:40:43,000
means I want to drive at full 
blast for a long period of time.

729
00:40:43,520 --> 00:40:47,120
And so you get a game like fuel 
or you get a game like the crew 

730
00:40:47,280 --> 00:40:50,800
where they're massive, but they 
don't feel nearly as good. 

731
00:40:51,240 --> 00:40:53,880
And this game is not that It's 
it's sort of the opposite of 

732
00:40:53,880 --> 00:40:55,520
that feels much more 
self-contained. 

733
00:40:55,520 --> 00:41:00,080
But if it's it's driving is much
more enjoyable, like just. 

734
00:41:00,280 --> 00:41:04,520
I mean, dude, I was just 
watching you harassing through 

735
00:41:04,520 --> 00:41:06,680
this terrain. 
You you would just, you know, 

736
00:41:07,080 --> 00:41:10,400
going down to like through trees
and everything that looked 

737
00:41:10,600 --> 00:41:12,520
awesome. 
Yeah, and that's the thing. 

738
00:41:12,520 --> 00:41:16,080
That's when Forza's, especially 
the horizons here is just the 

739
00:41:16,080 --> 00:41:19,480
most fun when. 
Yes, because you can keep going.

740
00:41:19,560 --> 00:41:21,360
You know you. 
Yeah, yeah. 

741
00:41:21,400 --> 00:41:23,800
And they definitely curbed the 
auto stop. 

742
00:41:23,800 --> 00:41:26,240
I've noticed. 
I feel that they've curbed a lot

743
00:41:26,240 --> 00:41:28,880
of the auto stops. 
You don't get as many stops on 

744
00:41:29,040 --> 00:41:32,800
on areas you still get them. 
Also, Japan has a lot of beaches

745
00:41:32,800 --> 00:41:35,440
with rocks, a lot of beaches 
with rocks. 

746
00:41:35,440 --> 00:41:38,760
And so you will end up crashing 
into a rock quite often and the 

747
00:41:38,760 --> 00:41:40,560
rocks don't have to be very high
to stop you. 

748
00:41:40,880 --> 00:41:45,000
So I put together two or three 
races in the mountains for for 

749
00:41:45,280 --> 00:41:47,480
discord. 
Well, anybody who's an ACG fan 

750
00:41:47,520 --> 00:41:51,760
and it in those areas, there's a
couple where I purposely like 

751
00:41:51,760 --> 00:41:54,040
made a little difficult. 
If you're, if you're driving, 

752
00:41:54,640 --> 00:41:56,160
you can hit a rock and be like, 
boom. 

753
00:41:56,400 --> 00:41:58,760
You know, you're like you just 
zeroed out. 

754
00:41:58,800 --> 00:42:03,240
You're 60 to 0 instantly without
really being aware of it, which 

755
00:42:03,240 --> 00:42:05,600
is fun, but at the same time 
could bother some people. 

756
00:42:05,600 --> 00:42:08,920
Especially I like I was in a big
old Blazer with huge tires and 

757
00:42:08,920 --> 00:42:11,760
I'm like, dude, I don't think, 
I'm not saying it wouldn't have 

758
00:42:11,760 --> 00:42:13,640
destroyed the Blazer, but I 
don't think a Blazer would have 

759
00:42:13,640 --> 00:42:16,240
stopped. 
You know, if it was going 90 

760
00:42:16,240 --> 00:42:18,960
miles an hour on this rock, it 
would have, it would have flown 

761
00:42:18,960 --> 00:42:20,360
into the air and killed 
everybody. 

762
00:42:20,360 --> 00:42:24,840
Else it's not necessarily like 
Snow Runner simulation where 

763
00:42:24,840 --> 00:42:28,160
like you know, the size of the 
wheel depends like. 

764
00:42:28,520 --> 00:42:34,520
Yeah, yeah, yeah, it's OK. 
Got 550 plus cars, a shit ton of

765
00:42:34,520 --> 00:42:37,800
cars, and it runs spectacularly 
well. 

766
00:42:38,040 --> 00:42:41,480
That's I think the one thing out
of this game that that helps it 

767
00:42:41,920 --> 00:42:44,160
is. 
They're always so good with 

768
00:42:44,160 --> 00:42:46,280
that. 
Yeah, it runs spectacularly 

769
00:42:46,280 --> 00:42:47,800
well. 
Like it's ridiculous. 

770
00:42:47,800 --> 00:42:52,000
You can run that thing on low on
a potato at 60. 

771
00:42:52,000 --> 00:42:55,680
You wouldn't it this game is 
probably the first one where I 

772
00:42:55,680 --> 00:43:00,920
would say if you were, if 
somebody's playing 60 to 90 and 

773
00:43:00,920 --> 00:43:04,440
you're playing 30 because of the
weight and how things feel in 

774
00:43:04,440 --> 00:43:07,880
this game, you might actually 
notice a little bit of a, you 

775
00:43:07,880 --> 00:43:11,280
know, a, a difference there in 
in handling. 

776
00:43:11,280 --> 00:43:14,800
That's beyond the typical 3060 
that that we always talk about. 

777
00:43:15,480 --> 00:43:18,160
But if you if you want 60 on 
this, you don't need much. 

778
00:43:19,240 --> 00:43:21,120
And then they're rate tracing 
isn't super heavy. 

779
00:43:21,120 --> 00:43:24,520
It's heavy, it's heavy, but you 
have enough settings for it. 

780
00:43:24,520 --> 00:43:26,760
You know how some games would 
just be like ray tracing's on 

781
00:43:27,280 --> 00:43:30,320
and that's sort of it. 
And you're like, oh, and and 

782
00:43:30,320 --> 00:43:32,520
maybe their settings are too 
high and you're like, oh fuck, 

783
00:43:32,520 --> 00:43:34,080
that sucks. 
This isn't like that. 

784
00:43:34,080 --> 00:43:38,440
This is like when you turn ray 
tracing on, it turns off the 

785
00:43:38,440 --> 00:43:40,840
other lighting effect and turns 
on ray tracing, but it's still 

786
00:43:40,840 --> 00:43:44,280
got a low, medium, high ultra 
for one setting and then global 

787
00:43:44,280 --> 00:43:46,480
illumination another. 
And it's actually pretty nice 

788
00:43:46,480 --> 00:43:50,640
because you can then sort of 
dial it in instead of being like

789
00:43:50,760 --> 00:43:54,320
either ray tracing is on and a 
bunch of shit has to go off or 

790
00:43:54,320 --> 00:43:56,120
ray trace. 
And here it's more like ray 

791
00:43:56,120 --> 00:43:59,720
tracing is on. 
And I think I can figure out a 

792
00:43:59,720 --> 00:44:03,840
way to get to 6090. 
Also, I don't know what's going 

793
00:44:03,840 --> 00:44:05,400
on. 
I don't know if they have a new 

794
00:44:05,520 --> 00:44:12,720
driver set maybe, but with frame
Gen. on on the 4090 that the the

795
00:44:13,120 --> 00:44:18,160
the millisecond drop in with 
boost with delay boost on, it 

796
00:44:18,160 --> 00:44:21,600
was just imperceptible. 
It was ridiculous. 

797
00:44:21,600 --> 00:44:24,800
Yeah, so that was now 
admittedly, you know, the higher

798
00:44:24,800 --> 00:44:28,760
FPS you'll get when you do A2 or
A4, it'll be less noticeable. 

799
00:44:29,040 --> 00:44:32,400
But the number itself is what 
I'm talking about. 

800
00:44:32,440 --> 00:44:37,280
The number itself did not like 
jump up not just for me as a 

801
00:44:37,280 --> 00:44:41,160
person driving because I I can 
race A30FPS game won't be the 

802
00:44:41,160 --> 00:44:43,800
greatest experience, but it's 
like I've no you know, I won't 

803
00:44:43,800 --> 00:44:47,120
like lose my lunch over it, but 
something about this seems just 

804
00:44:47,120 --> 00:44:50,040
really highly optimized. 
They did a good job good job. 

805
00:44:50,240 --> 00:44:54,120
The big problem with this game, 
big problem, noticeable problem 

806
00:44:54,120 --> 00:44:59,280
with this game is they have a 
sphere of influence, and where 

807
00:44:59,280 --> 00:45:01,400
that sphere is, is where your 
highest effects are. 

808
00:45:01,400 --> 00:45:04,040
Yeah, and if it's. 
I noticed that watching. 

809
00:45:04,160 --> 00:45:07,440
It's your video, yeah. 
If it's out of that experience, 

810
00:45:07,440 --> 00:45:09,040
Johnny, it is. 
It is like God. 

811
00:45:09,040 --> 00:45:13,360
Almost like a Crimson desert. 
Yeah, yeah, it's not not as bad 

812
00:45:13,360 --> 00:45:14,920
as that. 
Not yeah, it doesn't have that 

813
00:45:14,920 --> 00:45:18,800
bad a pop in as Crimson desert, 
but it's got a lighting, It's 

814
00:45:18,880 --> 00:45:22,440
got a lighting thing that you're
like whoa, that's and what's. 

815
00:45:22,440 --> 00:45:24,920
Weird. 
Kind of like the grass starts. 

816
00:45:24,960 --> 00:45:27,520
Yes, yes, you know. 
It's like the shade gets 

817
00:45:27,520 --> 00:45:29,040
instantly. 
Out coming to life. 

818
00:45:29,080 --> 00:45:31,320
And I was like, oh, is ultra 
broken. 

819
00:45:31,320 --> 00:45:34,920
I'm going to go to, I'm going to
go to like high and see if I did

820
00:45:34,920 --> 00:45:35,920
it. 
No, I didn't do it. 

821
00:45:35,920 --> 00:45:37,480
I I couldn't really dial that 
in. 

822
00:45:37,480 --> 00:45:42,480
And it becomes this ball of 
light around you that's like, 

823
00:45:42,480 --> 00:45:47,400
here's your ball of effects and 
then pass that you're going to 

824
00:45:47,400 --> 00:45:49,040
see it. 
And The thing is, is during a 

825
00:45:49,040 --> 00:45:50,600
race, do I notice it? 
No. 

826
00:45:51,080 --> 00:45:54,120
During like a high stakes race, 
I just don't notice it. 

827
00:45:54,120 --> 00:45:58,400
But the moment there's no race, 
the moment I'm just driving it 

828
00:45:58,400 --> 00:46:01,680
is, it is definitely noticeable.
They also have the ability to 

829
00:46:01,680 --> 00:46:04,480
make the FOV wider. 
I didn't really notice much of 

830
00:46:04,480 --> 00:46:08,840
AA frame rate hit on higher FOV.
So I would suggest most people, 

831
00:46:08,840 --> 00:46:11,880
if you get a chance, the FOV is 
pretty tight in your first 

832
00:46:11,880 --> 00:46:14,400
person modes. 
So if I were you, I would go 

833
00:46:14,400 --> 00:46:16,920
into the options. 
I think it's actually in game. 

834
00:46:16,920 --> 00:46:19,440
I don't think it's in graphics. 
And there's a section there 

835
00:46:19,440 --> 00:46:26,720
that's like bumper first person 
dash, first person steering 

836
00:46:26,720 --> 00:46:28,920
wheel, whatever. 
Crank those up because it only 

837
00:46:28,920 --> 00:46:32,040
goes up a little bit and it 
widens your view. 

838
00:46:32,080 --> 00:46:35,800
And it also it didn't really 
seem to affect the F the the FPS

839
00:46:35,800 --> 00:46:38,840
for me at all. 
And yeah, it runs great, man. 

840
00:46:38,840 --> 00:46:40,080
It runs great. 
Sounds good. 

841
00:46:41,480 --> 00:46:43,440
The music stations are they are 
what they are. 

842
00:46:43,480 --> 00:46:48,040
Listen, dude. 
I mean, you know, they they are 

843
00:46:48,160 --> 00:46:50,120
what they are. 
They are a they are a product of

844
00:46:50,120 --> 00:46:51,800
their location though, I would 
say that. 

845
00:46:51,800 --> 00:46:55,480
So if you aren't into like, 
crybaby, you know, punk or 

846
00:46:55,480 --> 00:46:56,800
whatever. 
OK. 

847
00:46:56,920 --> 00:46:58,120
That's going to be an 
experience. 

848
00:46:58,120 --> 00:47:00,800
Be prepared. 
Yeah, there's there's a a Hard 

849
00:47:01,000 --> 00:47:04,720
Rock classic kind of channel, 
but you're like, that's not 

850
00:47:04,720 --> 00:47:07,320
exactly, you know how. 
And I remember, I think it was 

851
00:47:07,320 --> 00:47:10,000
in Britain, you know, if you 
turn on theirs, you'd get the, 

852
00:47:10,160 --> 00:47:14,840
you know, British and Euro kind 
of songs and an American forces.

853
00:47:14,840 --> 00:47:16,720
You're going to get whatever's 
there. 

854
00:47:17,040 --> 00:47:20,640
They tried to meet halfway. 
I think there's 10, 10 or 12 

855
00:47:20,720 --> 00:47:23,280
radio stations here. 
I just had to turn it on synth 

856
00:47:23,280 --> 00:47:26,520
wave for the most part. 
And then I turned it off because

857
00:47:26,520 --> 00:47:31,160
I actually just like driving. 
I don't really need, I don't 

858
00:47:31,160 --> 00:47:32,720
really need a a bunch of music 
there. 

859
00:47:32,720 --> 00:47:34,920
If I did, it would be some like 
Rob Zombie or something. 

860
00:47:34,920 --> 00:47:37,440
And there's not going to be, 
that's not going to be on the 

861
00:47:37,440 --> 00:47:42,080
radio station, so. 
Yeah, what about the terrain? 

862
00:47:42,080 --> 00:47:45,400
Because you have so much 
diversity and like 1 moment 

863
00:47:45,400 --> 00:47:49,720
you're on the road and then 
you're like on snow or 

864
00:47:49,960 --> 00:47:54,800
mountainside, Was there a big 
difference in feel like when 

865
00:47:54,800 --> 00:47:57,000
you're driving through these 
different terrain? 

866
00:47:57,760 --> 00:47:59,320
Yeah, for sure. 
Yeah. 

867
00:48:00,000 --> 00:48:02,760
In fact, if you do a long race 
and it's cross country, be 

868
00:48:02,760 --> 00:48:05,840
prepared because there is a 
massive difference when you're 

869
00:48:06,360 --> 00:48:12,520
even close to a pavement versus 
gravel versus mud versus I I 

870
00:48:12,520 --> 00:48:14,640
will say the mud. 
Speaking of mud, actually. 

871
00:48:14,640 --> 00:48:18,320
So there's rally races in this. 
This is the one thing I don't 

872
00:48:18,320 --> 00:48:20,720
think Forza Horizon is ever 
going to hit well. 

873
00:48:20,960 --> 00:48:22,760
I don't think it's ever going to
hit it well because I don't 

874
00:48:22,760 --> 00:48:27,560
think it can, which is true mud 
feel that you might get in a 

875
00:48:27,560 --> 00:48:35,080
super muddy area in dirt or to a
vast unacceptable amount, which 

876
00:48:35,080 --> 00:48:36,400
would be something like snow 
runner. 

877
00:48:36,920 --> 00:48:40,760
It's not it's not hitting that. 
It hits dirt and you can feel 

878
00:48:40,760 --> 00:48:43,880
you're on dirt and you get a 
you're throwing dirt, but it 

879
00:48:43,880 --> 00:48:50,560
never ever feels like mud or, 
you know, like your car can 

880
00:48:50,560 --> 00:48:52,880
almost always go forward, for 
instance. 

881
00:48:53,360 --> 00:48:57,320
And so you'll have this ricer 
that's slammed to the gills. 

882
00:48:57,320 --> 00:49:01,880
The water is here on a Creek and
you pretty much gun it and 

883
00:49:01,880 --> 00:49:04,360
you're going to go forward. 
You know, you're like, they 

884
00:49:04,360 --> 00:49:06,960
don't have that. 
That's not what they're trying 

885
00:49:06,960 --> 00:49:08,240
to do. 
They're not trying to stymie 

886
00:49:08,240 --> 00:49:10,480
you. 
They're trying to actually say 

887
00:49:11,080 --> 00:49:12,440
there's we're not going to 
stymie you. 

888
00:49:12,640 --> 00:49:15,640
So it's like, here's the feel of
something, but not all the 

889
00:49:16,240 --> 00:49:19,840
idiosyncrasies and the risk. 
And I would say that that's a 

890
00:49:19,840 --> 00:49:26,120
little bit noticeable in some of
the dirt racing areas where I 

891
00:49:26,120 --> 00:49:29,040
would, it'd be nice to have a 
little bit more of a racing line

892
00:49:29,040 --> 00:49:31,880
feel in some of those. 
And it could have just been the 

893
00:49:31,880 --> 00:49:33,840
races I did, could have just 
been. 

894
00:49:34,040 --> 00:49:36,560
But there were times where I was
like, yeah, I can't really feel 

895
00:49:36,560 --> 00:49:42,400
the the dirt pile up into a rut 
in the same way that you can. 

896
00:49:43,000 --> 00:49:45,480
And, and by the way, maybe 
that's even unfair to even say 

897
00:49:45,480 --> 00:49:48,440
towards this game because it is 
trying to do everything and it's

898
00:49:48,440 --> 00:49:51,560
doing so much right that it's 
like, how far are we going to 

899
00:49:51,560 --> 00:49:52,760
go? 
So but and. 

900
00:49:52,760 --> 00:49:56,080
They are trying to remove all of
those punishing. 

901
00:49:56,120 --> 00:49:57,960
Yeah, they don't. 
Elements of SIM. 

902
00:49:58,560 --> 00:50:02,320
Dude, that would be ridiculous. 
Anyway, I just think the feel of

903
00:50:02,440 --> 00:50:04,480
thick dirt and stuff is not 
there yet. 

904
00:50:04,480 --> 00:50:05,680
It's the one thing that's not 
there. 

905
00:50:05,680 --> 00:50:08,360
It still feels good. 
I mean, you still feel like 

906
00:50:08,360 --> 00:50:10,280
you're rallying, but you feel 
like you're arcade. 

907
00:50:10,280 --> 00:50:12,640
Do you see, like, does it splash
on your car? 

908
00:50:13,840 --> 00:50:15,280
Yeah. 
The effects ain't great though, 

909
00:50:15,280 --> 00:50:17,280
man. 
So somebody was trying to tell 

910
00:50:17,280 --> 00:50:19,640
me they were like, because I 
want the damage systems to be 

911
00:50:19,720 --> 00:50:21,320
increased and they were like, Oh
no, no, no, this is 

912
00:50:21,320 --> 00:50:23,040
manufacturers. 
And I'm like, no, no, no, that's

913
00:50:23,040 --> 00:50:25,360
not what we're talking about. 
First of all, there's a bunch of

914
00:50:25,360 --> 00:50:28,320
damage on the cars anyway, so if
the manufacturers are going to 

915
00:50:28,320 --> 00:50:31,240
identify shitty looking damage 
versus good looking damage, they

916
00:50:31,240 --> 00:50:33,160
want what I want. 
Doesn't make any sense. 

917
00:50:33,280 --> 00:50:36,560
What I'm talking about is the 
level of effects are very low. 

918
00:50:37,040 --> 00:50:39,960
So when you get a scratch on 
your paint, you can literally 

919
00:50:39,960 --> 00:50:43,400
see massive polygons because 
they're low. 

920
00:50:43,400 --> 00:50:45,360
Resolution. 
Yeah, yeah. 

921
00:50:46,120 --> 00:50:48,960
And that's something that's been
a thing for ages. 

922
00:50:49,040 --> 00:50:51,880
It's been a, it's actually been 
a problem of theirs for ages 

923
00:50:51,880 --> 00:50:55,960
where the decal for damage is 
like either small or then if 

924
00:50:55,960 --> 00:50:58,200
they want a bigger one, they 
blow it up or if they want a 

925
00:50:58,200 --> 00:51:01,560
bigger one, they blow it up even
farther and they don't anti 

926
00:51:01,560 --> 00:51:03,840
alias it. 
So you're just like, what is 

927
00:51:03,840 --> 00:51:06,200
going on? 
It looks like somebody took a 

928
00:51:07,280 --> 00:51:10,680
hash of metal or a old, you 
know, fence and threw it against

929
00:51:10,680 --> 00:51:13,680
the car. 
And that that's noticeable for 

930
00:51:13,680 --> 00:51:16,840
me through the entire thing 
where I'm like, man, I just, I 

931
00:51:17,160 --> 00:51:22,440
for some reason their damage 
doesn't, it doesn't have a 

932
00:51:22,440 --> 00:51:25,840
definitive line of detail to 
where it feels like a small 

933
00:51:25,840 --> 00:51:27,960
scratch and a large scratch are 
different. 

934
00:51:27,960 --> 00:51:30,280
It feels like the small scratch 
is blown up to be the bigger 

935
00:51:30,280 --> 00:51:32,520
scratch. 
And it's like that doesn't it 

936
00:51:32,520 --> 00:51:34,480
doesn't look great. 
It doesn't look great. 

937
00:51:34,680 --> 00:51:37,520
In fact, a lot of my replays I 
felt were a little bit ruined 

938
00:51:37,800 --> 00:51:40,680
because I would see my car 
crumpled and be like, I'm fine 

939
00:51:40,680 --> 00:51:42,160
with that. 
But then it panned to the side 

940
00:51:42,400 --> 00:51:45,600
and you'd see these scratches 
and you're like that. 

941
00:51:46,560 --> 00:51:49,960
It's almost as if Final 
Fantasy's door hadn't loaded, 

942
00:51:50,080 --> 00:51:52,200
which is what I thought when I 
was racing it. 

943
00:51:52,200 --> 00:51:55,160
You keep waiting for it to load.
It's waiting for a higher 

944
00:51:55,160 --> 00:51:56,960
resolution. 
Asset to load, yeah. 

945
00:51:57,080 --> 00:51:59,560
And that's been a thing for. 
That's been a thing since I 

946
00:51:59,560 --> 00:52:02,720
think the original time they 
started doing damage on these 

947
00:52:02,720 --> 00:52:03,760
cars. 
It's just been a. 

948
00:52:03,760 --> 00:52:07,240
Thing I remember that in the 
last one and they are they're 

949
00:52:07,280 --> 00:52:09,000
still struggling. 
Yeah, they're still struggling, 

950
00:52:09,640 --> 00:52:13,440
but yeah, dude, great game. 
You know, the only thing about 

951
00:52:13,440 --> 00:52:17,800
it is we have early access 
versus early play. 

952
00:52:18,120 --> 00:52:21,400
So they do early play. 
So it's three days early and. 

953
00:52:21,840 --> 00:52:23,920
Yeah, it was quite early, I 
think. 

954
00:52:23,920 --> 00:52:27,560
So 19th is the general release 
and today and as early as 

955
00:52:27,600 --> 00:52:29,800
yesterday. 
Or the OR yesterday morning. 

956
00:52:29,800 --> 00:52:30,960
It was yesterday night. 
Yeah. 

957
00:52:33,480 --> 00:52:35,520
You know, I don't like any of 
them. 

958
00:52:35,600 --> 00:52:38,520
I guess with this one, we've 
talked about this before where 

959
00:52:38,520 --> 00:52:41,200
this is the type that I think 
we're the most. 

960
00:52:42,680 --> 00:52:45,840
It's the least, I guess you'd 
say the least egregious. 

961
00:52:45,840 --> 00:52:46,520
Yeah. 
Yeah. 

962
00:52:46,560 --> 00:52:49,640
Because, you know, I'm not a big
fan of like early Access where 

963
00:52:49,640 --> 00:52:52,480
you don't know if the game's 
even going to play or whatever. 

964
00:52:52,480 --> 00:52:56,280
This game plays well and you 
are, you are just paying for 

965
00:52:56,400 --> 00:52:59,760
three days early. 
It feels like that's the way 

966
00:52:59,760 --> 00:53:01,480
most of these companies are now 
moving. 

967
00:53:01,480 --> 00:53:03,520
This is like the 19th game to do
it. 

968
00:53:03,720 --> 00:53:05,960
I mean, there's been so many 
games that have done it now. 

969
00:53:06,760 --> 00:53:09,880
So there is that one nice thing 
about it, though. 

970
00:53:11,080 --> 00:53:14,240
I mean, will you be like, if you
try to jump in there and race 

971
00:53:14,240 --> 00:53:16,240
anybody else, will you be behind
a little bit? 

972
00:53:16,360 --> 00:53:18,840
Yeah. 
For like a leaderboard kind of 

973
00:53:18,840 --> 00:53:19,560
thing? 
You will. 

974
00:53:19,560 --> 00:53:24,200
But it's not going to take very 
long for it really to come down 

975
00:53:24,200 --> 00:53:27,720
to talent, you know? 
Yeah, I feel like the game 

976
00:53:27,720 --> 00:53:31,840
doesn't. 
You could have a better car, but

977
00:53:31,840 --> 00:53:36,720
the difference is not that wild,
right For someone who's been 

978
00:53:36,720 --> 00:53:39,840
grinding a bit more? 
Not if you're doing a the static

979
00:53:39,840 --> 00:53:42,640
race, no, because they they have
their classes and stuff like 

980
00:53:42,640 --> 00:53:44,800
that. 
Yeah, like within the same 

981
00:53:44,800 --> 00:53:50,440
class, I feel like, yeah, it's 
still in the in the ballpark. 

982
00:53:50,480 --> 00:53:55,160
But it's it feels like this is 
of all the egregious ways to 

983
00:53:55,160 --> 00:53:57,400
deliver a game. 
Yeah. 

984
00:53:57,920 --> 00:54:01,080
Feels like this is the least. 
And I mean, at least you're 

985
00:54:01,080 --> 00:54:06,400
getting some extra value you 
could say if you decide to, to 

986
00:54:06,400 --> 00:54:10,240
get the deluxe. 
I'm a big fan of the descending 

987
00:54:10,240 --> 00:54:12,880
value to. 
I'm a big fan of like, let's say

988
00:54:12,880 --> 00:54:16,800
you want it five days early and 
it's 30 extra bucks, then one, 

989
00:54:16,800 --> 00:54:21,160
then four days early it's 25. 
Three days early it's 20. 

990
00:54:21,240 --> 00:54:23,600
I don't like that. 
But if they're going to do this,

991
00:54:23,600 --> 00:54:26,640
I don't think I want anybody 
buying for one day early because

992
00:54:26,640 --> 00:54:30,240
I could see a lot of people 
getting FOMO for a full day and 

993
00:54:30,240 --> 00:54:34,360
then paying 30 extra and now 
they only have two extra days in

994
00:54:34,360 --> 00:54:35,560
front. 
Do you see what I'm saying? 

995
00:54:35,560 --> 00:54:38,920
So they wait a day and then they
pay the same amount to go in 

996
00:54:38,920 --> 00:54:42,080
early. 
And it's like, I don't know, in 

997
00:54:42,080 --> 00:54:44,240
the future if we're going to 
have to look at that where it's 

998
00:54:44,240 --> 00:54:47,200
a it's a sliding scale kind of 
thing where it's like, hey, you 

999
00:54:47,200 --> 00:54:50,080
know, if we're going to do this 
in the future, then we need to 

1000
00:54:50,080 --> 00:54:52,320
figure it out. 
But I do want to say if this 

1001
00:54:52,320 --> 00:54:58,240
lets them keep games at a normal
price, that's life. 

1002
00:54:58,400 --> 00:55:01,280
Yeah, like I it's probably the 
best way to do it, you know? 

1003
00:55:01,280 --> 00:55:04,680
I mean like we talked about, 
it's still preferable then all 

1004
00:55:04,680 --> 00:55:06,760
games are now gonna be this 
price. 

1005
00:55:06,840 --> 00:55:09,160
Yeah, yeah. 
If it's at least an option, you 

1006
00:55:09,160 --> 00:55:13,040
know, like for people who want 
to pay the normal price, they're

1007
00:55:13,040 --> 00:55:16,480
OK waiting a few more days, 
yeah. 

1008
00:55:16,960 --> 00:55:19,440
Yeah, yeah. 
So we'll just have to see, man. 

1009
00:55:19,440 --> 00:55:24,240
We'll just have to see. 
And then, yeah, so it's on Game 

1010
00:55:24,240 --> 00:55:29,680
Pass that is out now for people,
and so is Subnautica on Game 

1011
00:55:29,680 --> 00:55:31,560
Pass. 
So God damn man, they're nailing

1012
00:55:31,560 --> 00:55:33,240
it. 
Game Pass big month for. 

1013
00:55:33,480 --> 00:55:37,280
Game Pass Game Pass is over. 
Game Pass is never going to 

1014
00:55:37,280 --> 00:55:39,160
last. 
I just want to say, I mean, 

1015
00:55:39,160 --> 00:55:41,440
look, personally I I don't sub 
to it. 

1016
00:55:41,480 --> 00:55:48,280
It's just like Full disclosure, 
but for someone who likes the 

1017
00:55:48,280 --> 00:55:52,880
jumping between games a lot 
more, I think it's great. 

1018
00:55:53,280 --> 00:55:56,960
You know, a month like this 
where you can pay one month and 

1019
00:55:56,960 --> 00:56:00,800
then like play a little 
Subnautica, play a little Forza.

1020
00:56:00,800 --> 00:56:05,280
I have two accounts that I pay 
for, one for me and one for like

1021
00:56:05,280 --> 00:56:08,840
a test and then a like a friend 
account that I pay for. 

1022
00:56:09,200 --> 00:56:13,000
Dude it's saved me beyond belief
because they also give you deals

1023
00:56:13,000 --> 00:56:16,160
on games you buy so it's like 
you still you get a percent off 

1024
00:56:16,160 --> 00:56:17,160
like. 
DLC and stuff. 

1025
00:56:17,160 --> 00:56:19,120
Dude, Subnautica. 
Not to be rude towards 

1026
00:56:19,120 --> 00:56:21,920
Subnautica, but there's a very 
low chance I would jump into 

1027
00:56:21,920 --> 00:56:26,200
Subnautica at all. 
That in that game is there now. 

1028
00:56:26,520 --> 00:56:30,760
Like that is a like, I'm sorry, 
but that is a massive deal that 

1029
00:56:30,760 --> 00:56:34,800
Subnautica is on Game pass. 
That is like phenomenal savings.

1030
00:56:34,800 --> 00:56:38,440
The and The thing is, is it's a 
good tester for somebody to say,

1031
00:56:38,440 --> 00:56:40,360
do I like this? 
Do I not, I'm going to jump onto

1032
00:56:40,360 --> 00:56:43,240
my PC and buy this instead, or 
I'm going to do this or I'm 

1033
00:56:43,240 --> 00:56:45,480
going to do that. 
It's like there's always 

1034
00:56:45,480 --> 00:56:48,840
somebody who has an issue with 
somebody else getting a deal and

1035
00:56:48,840 --> 00:56:51,560
it's like, hey, at least they're
not going to CD keys to get a 

1036
00:56:51,560 --> 00:56:53,480
deal. 
You know they're getting a deal.

1037
00:56:53,480 --> 00:56:57,680
In their own way, just in case 
it helps you actually play the 

1038
00:56:57,680 --> 00:57:00,120
game. 
I'm giving you like envelope 

1039
00:57:00,120 --> 00:57:05,560
over the table blank check 
whenever you want to play. 

1040
00:57:05,560 --> 00:57:10,880
If you want to like do Co-op I 
will Shard time aside to play 

1041
00:57:10,880 --> 00:57:13,880
with you. 
Just putting that in there. 

1042
00:57:13,920 --> 00:57:16,200
You don't need to take it. 
Or Subnautica. 

1043
00:57:16,680 --> 00:57:20,600
Take Yeah. 
Yeah, no, I mean, I would rather

1044
00:57:20,600 --> 00:57:23,200
play with somebody else than by 
myself in Subnautica or so. 

1045
00:57:23,280 --> 00:57:26,040
I think so, yeah. 
I like the idea of Subnautica 

1046
00:57:26,120 --> 00:57:30,400
being a group, you know, some 
Nautica's got a lot of shit. 

1047
00:57:30,400 --> 00:57:33,000
I think survival games, if I am 
going to jump in, I probably. 

1048
00:57:33,000 --> 00:57:34,240
Wouldn't they're tough? 
I would, yeah. 

1049
00:57:34,240 --> 00:57:35,560
Yeah. 
I think that's the best. 

1050
00:57:35,600 --> 00:57:40,160
That is definitely one of the 
the better ones to jump into, 

1051
00:57:40,160 --> 00:57:41,600
yeah. 
For sure, yeah. 

1052
00:57:41,720 --> 00:57:44,040
And I think that's backed up by 
the reviews and everybody 

1053
00:57:44,040 --> 00:57:46,040
talking about. 
It's definitely high up there. 

1054
00:57:46,280 --> 00:57:48,840
Valheim. 
But hey, you still have to drink

1055
00:57:48,840 --> 00:57:52,600
a lot of water and eat a lot of 
fish, I will say that. 

1056
00:57:53,200 --> 00:57:55,720
Oh, I see what you're saying. 
Yeah, Yeah. 

1057
00:57:55,880 --> 00:57:59,160
You do have modes right where 
you don't do it, but the normal 

1058
00:57:59,160 --> 00:58:00,640
mode big. 
Water man fish pooping. 

1059
00:58:00,640 --> 00:58:04,080
Survival. 
Fish pooping I'm just joking all

1060
00:58:04,080 --> 00:58:07,920
right moving on from there so 
Forza Horizon 6 good reviews 

1061
00:58:07,920 --> 00:58:11,080
doing incredibly well let's 
actually look at Forza Horizon 

1062
00:58:11,080 --> 00:58:19,000
6's review score on open critic 
real quick 91 damn 100% critics 

1063
00:58:19,000 --> 00:58:22,920
recommend that look and. 
You don't see that? 

1064
00:58:22,920 --> 00:58:24,360
You don't see that super often, 
huh? 

1065
00:58:25,040 --> 00:58:29,760
No, that's 91's high. 
Now he I guess that's why I 

1066
00:58:29,760 --> 00:58:31,280
brought up. 
I want to bring this up before I

1067
00:58:31,280 --> 00:58:32,480
move on. 
This is why I brought up the 

1068
00:58:32,480 --> 00:58:35,480
Japanese thing. 
I think it's a very good game 

1069
00:58:35,480 --> 00:58:39,040
without the Japanese being the 
location, without Japan being 

1070
00:58:39,040 --> 00:58:41,480
the location. 
That's why I was saying like I 

1071
00:58:41,800 --> 00:58:46,760
it is a phenomenal game for the 
most part, regardless of 

1072
00:58:46,760 --> 00:58:49,120
idiosyncrasy is outside of just 
be in Japan. 

1073
00:58:49,120 --> 00:58:51,480
So if somebody is also buying 
into Japan, great. 

1074
00:58:51,480 --> 00:58:56,640
If somebody is going is worried 
that it's Japan centric, meaning

1075
00:58:56,880 --> 00:59:00,600
it's going to be feel weird or 
it's going to feel so like fan 

1076
00:59:00,600 --> 00:59:03,040
basey wife. 
Who's all over the place? 

1077
00:59:03,240 --> 00:59:05,920
Don't worry about that because 
it's not because I could see 

1078
00:59:05,920 --> 00:59:08,240
that that actually being a worry
where somebody's like, I get 

1079
00:59:08,240 --> 00:59:11,200
everybody else likes Japan and 
and thinks that's a big deal, 

1080
00:59:11,200 --> 00:59:14,360
but I would like just to play 
another Forza game that's there.

1081
00:59:14,720 --> 00:59:17,400
It's there in spades. 
You can, dude. 

1082
00:59:17,760 --> 00:59:22,320
I know for a fact multiple 
people and there's nothing wrong

1083
00:59:22,320 --> 00:59:23,520
with this. 
This isn't this type of game 

1084
00:59:23,840 --> 00:59:29,200
where most of their review time 
was was racing drive guitars and

1085
00:59:29,200 --> 00:59:33,120
just doing random races because 
they just didn't want to deal 

1086
00:59:33,120 --> 00:59:35,120
with the story or whatever 
because they were worried it was

1087
00:59:35,120 --> 00:59:36,640
going to do that. 
But when you play the story, 

1088
00:59:36,840 --> 00:59:39,720
it's mostly, you know, they use 
different terms for different 

1089
00:59:39,720 --> 00:59:43,120
things like in the, in, in 
Britain or Australia, they'd be 

1090
00:59:43,120 --> 00:59:45,480
like in the Australian Outback, 
you know, and you'd have that 

1091
00:59:45,480 --> 00:59:47,960
little story there here instead.
It's like out in the Bush. 

1092
00:59:48,360 --> 00:59:50,640
Yeah, here. 
And they're like in Japan, we 

1093
00:59:50,640 --> 00:59:52,000
have this. 
That's that's it. 

1094
00:59:52,160 --> 00:59:54,320
That's as far as you go. 
You're not. 

1095
00:59:54,320 --> 00:59:56,200
It's not like you're. 
Playing something with the 

1096
00:59:56,200 --> 00:59:58,320
smashing. 
Gotchas or what they OK, there 

1097
00:59:58,320 --> 01:00:01,040
is that, yeah, there is. 
Like a couple of cultural things

1098
01:00:01,080 --> 01:00:01,560
like that. 
There is. 

1099
01:00:01,560 --> 01:00:05,440
That there's also. 
There's also some, I guess you 

1100
01:00:05,440 --> 01:00:11,520
would call them many activities 
you can do food. 

1101
01:00:11,520 --> 01:00:15,280
Delivery Can you eat ramen? 
You personally? 

1102
01:00:16,200 --> 01:00:18,560
No, I get no. 
I mean like is that is there 

1103
01:00:18,560 --> 01:00:21,680
some ramen in game somehow? 
Did they put that in well? 

1104
01:00:21,840 --> 01:00:24,120
Yeah, you're delivering food. 
Yeah, there's tech. 

1105
01:00:24,120 --> 01:00:27,240
OK, there you go. 
All right, Ramen's in there, but

1106
01:00:27,240 --> 01:00:30,920
yeah, I mean, they did they did 
well, you know, and and this is 

1107
01:00:30,920 --> 01:00:32,680
going to keep them. 
This is funds for them. 

1108
01:00:32,680 --> 01:00:35,880
They've got Fable, they've got 
next motorsport. 

1109
01:00:35,880 --> 01:00:38,560
Motorsport has definitely this 
last one didn't sell great. 

1110
01:00:39,360 --> 01:00:43,280
I think the SIM racing 
community, it's very difficult 

1111
01:00:43,280 --> 01:00:45,720
to break into that. 
So I think they're relooking it 

1112
01:00:45,720 --> 01:00:48,600
like how do you do a, the next 
motorsport? 

1113
01:00:48,880 --> 01:00:51,480
But I think for Horizon, it's 
not about that. 

1114
01:00:51,480 --> 01:00:54,840
It's it's like the world is porn
in and of itself. 

1115
01:00:54,840 --> 01:00:57,560
It's a, you know, nature when 
you see it, that's porn. 

1116
01:00:57,880 --> 01:00:59,960
You look at nature and you're 
like, this is an amazing looking

1117
01:00:59,960 --> 01:01:02,800
place. 
When you look at Japan, you see 

1118
01:01:02,800 --> 01:01:04,720
Brazil, Australia, you see those
places. 

1119
01:01:04,720 --> 01:01:06,760
You're like, I know that place. 
I want to go there. 

1120
01:01:06,840 --> 01:01:10,920
Forza Horizon nails at it is it 
is tourism adventure, race porn,

1121
01:01:11,000 --> 01:01:15,160
and it's at its best when that's
all it gives a fuck about is 

1122
01:01:15,160 --> 01:01:18,440
showing you these places. 
Mount Fuji showing it to you. 

1123
01:01:18,880 --> 01:01:21,400
And I put that in the footage of
the video like one of the first 

1124
01:01:21,400 --> 01:01:23,240
places you'd go. 
You just fly off into the 

1125
01:01:23,240 --> 01:01:25,040
wilderness and you see it in the
background. 

1126
01:01:25,040 --> 01:01:28,280
You're like, I know where I am, 
You know like this is exactly 

1127
01:01:28,280 --> 01:01:30,480
this is exactly what I wanted 
from this game. 

1128
01:01:30,560 --> 01:01:32,440
They do a great, great job with 
that. 

1129
01:01:32,800 --> 01:01:36,960
No real complaints for the game,
which I will say so no as far as

1130
01:01:36,960 --> 01:01:40,400
I. 
Yeah, maybe the music clean bill

1131
01:01:40,400 --> 01:01:43,200
of health. 
Yeah, yeah, she she got her 

1132
01:01:43,200 --> 01:01:47,440
check up. 
No STD's, so no, no, no. 

1133
01:01:47,440 --> 01:01:50,240
Well, no infections. 
Yeah, it was good, man. 

1134
01:01:50,240 --> 01:01:51,840
It was a good game. 
Glad they did it. 

1135
01:01:51,840 --> 01:01:54,760
Microsoft. 
I think they care about this 

1136
01:01:54,760 --> 01:01:59,120
game not more than others, but I
think that they know that Forza 

1137
01:01:59,120 --> 01:02:03,520
Horizon is money. 
And their bread and butter, 

1138
01:02:03,520 --> 01:02:06,240
maybe. 
Yeah, yeah, they've got a dude. 

1139
01:02:06,240 --> 01:02:07,840
They've got a big deal. 
When you sell on the 

1140
01:02:07,840 --> 01:02:11,680
PlayStation, you sell like that 
many copies on a port of an old 

1141
01:02:11,680 --> 01:02:12,720
game. 
You have to look that. 

1142
01:02:12,720 --> 01:02:14,520
Is crazy. 
Yeah, you have to look and go, 

1143
01:02:14,520 --> 01:02:16,960
OK. 
This game. 

1144
01:02:17,160 --> 01:02:20,400
Sells in and of itself. 
You know, we've like, we've hit 

1145
01:02:20,400 --> 01:02:22,040
it. 
We know what we're doing with 

1146
01:02:22,040 --> 01:02:23,200
this. 
So yeah. 

1147
01:02:23,560 --> 01:02:27,280
And 550 cars, by the way, 
there's going to be somebody who

1148
01:02:27,280 --> 01:02:31,640
finds some arcane backwards ass 
steering, fucking reverse 

1149
01:02:31,640 --> 01:02:33,600
tricycle vehicle that's not in 
there. 

1150
01:02:34,120 --> 01:02:35,240
There's going to be vehicles 
that. 

1151
01:02:35,240 --> 01:02:37,680
Aren't they don't have the Yeah,
they don't. 

1152
01:02:37,680 --> 01:02:40,800
Have the fucking 1967 car that 
blew out. 

1153
01:02:41,520 --> 01:02:43,760
They've got so many cars. 
It's ridiculous. 

1154
01:02:43,760 --> 01:02:46,640
Dude, there's so many. 
I had so many cars by the time 

1155
01:02:46,760 --> 01:02:49,440
I'm not done. 
I played this morning, but so 

1156
01:02:49,440 --> 01:02:51,920
many cars, man, so many cars. 
Does Tokyo look? 

1157
01:02:51,920 --> 01:02:53,080
Safe. 
That's always been the cool 

1158
01:02:53,080 --> 01:02:56,120
aspect, you know, the the 
fantasy of just having, 

1159
01:02:56,320 --> 01:02:59,440
collecting all these cars, 
having them, customizing them 

1160
01:02:59,440 --> 01:03:02,480
and then like each race pulling 
a different one. 

1161
01:03:03,160 --> 01:03:08,000
We'll tell you this, I don't 
know if this will ever happen 

1162
01:03:08,000 --> 01:03:11,400
again, but the best 
customization ever in a game is 

1163
01:03:11,400 --> 01:03:15,160
called Need for Speed. 
Carbon in carbon lodging cut 

1164
01:03:15,200 --> 01:03:19,480
into the bodies of the cars so 
you could literally remove. 

1165
01:03:19,960 --> 01:03:22,720
So if you wanted to make a 
Fender with a cut out section, 

1166
01:03:22,720 --> 01:03:24,880
you could do that. 
You could literally slice into 

1167
01:03:24,880 --> 01:03:26,680
the car and remove sections of 
the car. 

1168
01:03:26,680 --> 01:03:30,200
It's never been done again as 
far as I know outside of Carbon.

1169
01:03:30,800 --> 01:03:36,240
And I got to tell you, I 
personally believe if Forza ever

1170
01:03:36,240 --> 01:03:38,840
figured that out, I, I, I don't 
know if that's a manufacturer 

1171
01:03:38,840 --> 01:03:40,120
thing. 
I don't know why Carbon allowed 

1172
01:03:40,120 --> 01:03:43,080
it and they didn't, but the 
ability to put your own hood 

1173
01:03:43,080 --> 01:03:46,720
slices in and show your engine, 
all that kind of stuff would 

1174
01:03:46,720 --> 01:03:51,520
literally be like a A Seminole 
moment for me. 

1175
01:03:51,560 --> 01:03:54,400
One of the moments where I'd be 
like the finally, because I 

1176
01:03:54,400 --> 01:03:56,760
remember Carbon. 
I mean, every person I talked to

1177
01:03:56,760 --> 01:03:59,320
who's ever played that game, 
I'll be like, yeah, but what are

1178
01:03:59,320 --> 01:04:02,080
the best customization? 
And everybody in the room will 

1179
01:04:02,080 --> 01:04:07,360
be like Carbon for sure. 
Like people remember it for this

1180
01:04:07,360 --> 01:04:09,640
ability that doesn't exist 
anywhere else. 

1181
01:04:09,640 --> 01:04:11,840
So I would love to see that in 
customization. 

1182
01:04:11,840 --> 01:04:14,320
I would also like to see more 
body style stuff 'cause you put 

1183
01:04:14,320 --> 01:04:17,640
on a couple fucking tails, they 
all start to look the same. 

1184
01:04:18,120 --> 01:04:21,520
It's like listen, there's 
probably 6000 rear, you know, 

1185
01:04:21,840 --> 01:04:24,960
wings that you can put on cars. 
Let me go sort of nuts. 

1186
01:04:24,960 --> 01:04:28,640
Let me adjust the size of these.
Let me adjust the size of you 

1187
01:04:28,640 --> 01:04:32,040
know, bumpers. 
Let me let me do a little bit 

1188
01:04:32,040 --> 01:04:34,440
more maybe. 
Maybe that's for the next one, 

1189
01:04:34,520 --> 01:04:37,120
but I do. 
Feel it was also different with 

1190
01:04:37,120 --> 01:04:40,960
those games that game and need 
for speed underground 2 or kind 

1191
01:04:40,960 --> 01:04:45,720
of the some of the bigger ones 
or maybe most wanted, but those 

1192
01:04:45,760 --> 01:04:51,640
those also, you know, you have 
the the kind of neon neon glow 

1193
01:04:52,040 --> 01:04:55,440
under the car style. 
You know like all all those 

1194
01:04:55,440 --> 01:05:02,360
effects all those things were so
related to that culture that 

1195
01:05:02,400 --> 01:05:06,280
kind of St. culture that don't 
really translate into Forza 

1196
01:05:06,440 --> 01:05:09,200
right. 
It's not really the vibe, so a 

1197
01:05:09,200 --> 01:05:12,440
lot of those things also can't 
be here. 

1198
01:05:12,800 --> 01:05:15,320
But I agree with you. 
I would love to see some free 

1199
01:05:15,320 --> 01:05:19,400
form, just like shaping, 
sculpting elements, sculpting 

1200
01:05:19,400 --> 01:05:21,280
elements of your card. 
That would be incredible. 

1201
01:05:21,280 --> 01:05:23,080
Go YouTube. 
Shorts and look at the Japanese 

1202
01:05:23,080 --> 01:05:25,440
guy, I can't remember his name, 
but he's the Japanese Porsche 

1203
01:05:25,440 --> 01:05:27,760
artist. 
And they fly him out to somebody

1204
01:05:27,760 --> 01:05:30,280
who owns a Porsche and he looks 
at it for two hours and then 

1205
01:05:30,280 --> 01:05:33,520
starts cutting pieces off and re
gluing them on and like it's 

1206
01:05:33,520 --> 01:05:35,720
it's a statue for each person 
who owns a Porsche. 

1207
01:05:36,720 --> 01:05:38,920
That kind of stuff in a fucking 
racing game. 

1208
01:05:39,560 --> 01:05:41,720
And I feel like this is the game
where they're making enough 

1209
01:05:41,720 --> 01:05:44,200
money. 
They're making 1115 million 

1210
01:05:44,200 --> 01:05:46,320
sales. 
This is the game that if I were 

1211
01:05:46,320 --> 01:05:49,280
them, I'd be like, hey man, why 
don't we just add the ability 

1212
01:05:49,280 --> 01:05:52,320
for a person or to build on a 
car in some way. 

1213
01:05:52,760 --> 01:05:55,640
But instead you get hood scoops,
which is great. 

1214
01:05:55,640 --> 01:05:57,720
But a lot of cars do have cut 
out hoods. 

1215
01:05:57,720 --> 01:05:59,480
They do have things cut out of 
stuff. 

1216
01:05:59,480 --> 01:06:02,840
They do have places where it's 
not even aerodynamic. 

1217
01:06:02,840 --> 01:06:05,240
It doesn't matter. 
It's it's about the angular 

1218
01:06:05,240 --> 01:06:07,080
shape. 
It's about the weird alien look 

1219
01:06:07,080 --> 01:06:10,120
of things, and we have Halo in 
there for Christ sakes. 

1220
01:06:10,120 --> 01:06:14,000
If you have the Halo Warthog in 
there, let me cut into my car a 

1221
01:06:14,000 --> 01:06:15,280
little bit. 
That would I. 

1222
01:06:15,400 --> 01:06:18,320
That would be my. 
That would be my big I. 

1223
01:06:18,320 --> 01:06:22,160
Put some spikes on it, yeah. 
I think Carbon's customization 

1224
01:06:22,160 --> 01:06:25,160
is so far beyond any other game 
that when that finally, if 

1225
01:06:25,160 --> 01:06:28,120
somebody ever figures it out, 
I'm maybe it's a licensing 

1226
01:06:28,120 --> 01:06:30,600
thing. 
That would be the big bonus for 

1227
01:06:30,600 --> 01:06:35,040
a game like this and then also 
DLCI. 

1228
01:06:35,040 --> 01:06:37,160
Was thinking about this too. 
I don't know if I don't know 

1229
01:06:37,240 --> 01:06:41,320
Akira Naka, I don't know what 
the DLC will be for this. 

1230
01:06:41,320 --> 01:06:43,840
Like, are they going to, you 
know, have a new location? 

1231
01:06:43,880 --> 01:06:48,880
Or what's been your do you have 
one big favorite DLC that sticks

1232
01:06:48,880 --> 01:06:51,280
out in your? 
Mind Britain has the big snowy, 

1233
01:06:51,280 --> 01:06:54,560
they added the wind, snow gales 
and I can't even remember what 

1234
01:06:54,560 --> 01:06:57,040
the DLC was called, but I 
remember playing it and it was 

1235
01:06:57,040 --> 01:07:00,040
one of the few DLC reviews I've 
done where I was like, holy 

1236
01:07:00,040 --> 01:07:05,560
shit, this is amazing. 
I like that for Japan. 

1237
01:07:06,520 --> 01:07:09,320
I mean, I like location. 
I feel like DLC and racing 

1238
01:07:09,320 --> 01:07:11,880
games, there's DLC and there's 
expansions. 

1239
01:07:11,880 --> 01:07:14,960
I am talking about expansions 
right now with an expansion, it 

1240
01:07:14,960 --> 01:07:18,520
needs to expand, right? 
Like it's word is what it is. 

1241
01:07:18,520 --> 01:07:21,640
It's word is its bond. 
So I would like to see more 

1242
01:07:21,640 --> 01:07:23,640
locations. 
I don't know enough about Japan 

1243
01:07:23,880 --> 01:07:27,160
locations where that would be, 
where there's a spot that 

1244
01:07:27,160 --> 01:07:29,760
they're like, OK, but when you 
look at the map, there are 

1245
01:07:29,760 --> 01:07:31,720
places of the map that are not 
covered. 

1246
01:07:32,440 --> 01:07:37,640
So there are places you could 
put if you did the expense. 

1247
01:07:37,640 --> 01:07:40,200
Did you like the Lego DLC? 
Did you play that? 

1248
01:07:40,200 --> 01:07:41,520
Yeah. 
Yeah, it was great. 

1249
01:07:41,880 --> 01:07:43,600
Yeah, it was great. 
It was a different feel. 

1250
01:07:43,760 --> 01:07:46,440
It was like a. 
Yeah, like when you broke stuff 

1251
01:07:46,520 --> 01:07:49,000
and it was all blocks. 
Yeah, that was really fun. 

1252
01:07:49,160 --> 01:07:50,280
They did a really good job with 
that. 

1253
01:07:50,760 --> 01:07:52,520
Yeah. 
I mean, that's the thing, What's

1254
01:07:52,520 --> 01:07:55,360
Forza Horizon but a fun? 
I mean, that's their. 

1255
01:07:56,280 --> 01:07:57,680
That's yeah, that is their 
thing. 

1256
01:07:58,000 --> 01:08:00,960
What was the other one? 
What was that called? 

1257
01:08:00,960 --> 01:08:03,800
The the kind of toy cars. 
Matchbox. 

1258
01:08:05,040 --> 01:08:08,160
Matchbox, not matchbox they had.
Matchbox had. 

1259
01:08:08,200 --> 01:08:09,480
A Hot Wheels. 
Hot Wheels. 

1260
01:08:09,840 --> 01:08:10,720
Hot Wheels. 
Yeah. 

1261
01:08:10,720 --> 01:08:11,560
Matchbox. 
Hot Wheels. 

1262
01:08:11,760 --> 01:08:14,200
Yeah, that was also cool. 
Yeah, very good, Very cool 

1263
01:08:14,200 --> 01:08:15,560
stuff. 
Yeah, They did a great job. 

1264
01:08:16,800 --> 01:08:18,279
Yeah, we'll just have to see. 
But those. 

1265
01:08:18,359 --> 01:08:22,080
Yeah, those are the bits of two 
games that I covered this week. 

1266
01:08:22,479 --> 01:08:26,120
Both pretty good. 
I actually really enjoyed my my 

1267
01:08:26,120 --> 01:08:28,240
time with both of those games. 
It's a bit. 

1268
01:08:28,240 --> 01:08:31,560
It's actually. 
Funny, just last month we were 

1269
01:08:31,560 --> 01:08:34,319
saying it was a big month for 
games. 

1270
01:08:34,439 --> 01:08:37,479
Lots, you know, lots of stuff 
coming out this month. 

1271
01:08:37,640 --> 01:08:42,200
Boom, again. 
We got maybe like 3, some three 

1272
01:08:42,200 --> 01:08:44,640
or more. 
Really, really good games. 

1273
01:08:44,720 --> 01:08:47,880
Really big games. 
Yeah, it's been pretty insane to

1274
01:08:47,880 --> 01:08:53,000
see like just what's coming out 
and how much enjoyment you can 

1275
01:08:53,000 --> 01:09:00,479
get out of a game. 
I think I do feel like maybe 

1276
01:09:00,479 --> 01:09:02,399
some people need a bit of a 
break right now. 

1277
01:09:02,439 --> 01:09:04,880
I could be wrong with that, but 
I feel like a bit of a break 

1278
01:09:04,880 --> 01:09:07,080
might be due. 
Did you have some news? 

1279
01:09:07,080 --> 01:09:08,760
If you do, I'm going to let this
dog out real quick. 

1280
01:09:09,000 --> 01:09:09,920
Take about two. 
Seconds. 

1281
01:09:10,560 --> 01:09:15,000
I had a few things. 
I mean, Nintendo had a bunch of 

1282
01:09:15,000 --> 01:09:18,279
stuff that popped up because 
they did their they released 

1283
01:09:18,279 --> 01:09:23,160
their numbers and stuff and some
of their sales numbers are 

1284
01:09:23,600 --> 01:09:28,160
bonkers. 
Like for example, a couple 

1285
01:09:28,160 --> 01:09:34,439
things that stood out to me. 
Bocopia sold an insane amount. 

1286
01:09:34,880 --> 01:09:44,200
So it's sold over 4 million 
units since March. 

1287
01:09:44,200 --> 01:09:47,920
That's when it launched the 5th 
of March, so 4 million units 

1288
01:09:47,920 --> 01:09:50,520
doing very well. 
They also have this other game, 

1289
01:09:50,520 --> 01:09:58,160
Tamodachi Life, which also 
popped off and I think it's sold

1290
01:09:58,160 --> 01:10:03,000
3.8 million units in two weeks. 
That's what the article was 

1291
01:10:03,000 --> 01:10:06,440
saying. 
So I mean, Nintendo's doing 

1292
01:10:06,760 --> 01:10:15,200
incredible. 
Their Switch to also sold 19.86 

1293
01:10:15,200 --> 01:10:25,120
million units console sold. 
Yeah, that that was all their 

1294
01:10:25,120 --> 01:10:30,960
report for FY20 26. 
So I mean they are kind of 

1295
01:10:30,960 --> 01:10:32,800
taking over. 
Yeah, they do they they did 

1296
01:10:32,840 --> 01:10:39,080
well, That's that's insane. 
They just announced that was 

1297
01:10:39,080 --> 01:10:42,440
that their financial. 
Yeah, yeah. 

1298
01:10:42,440 --> 01:10:45,400
They had the earnings report and
even switch one. 

1299
01:10:45,400 --> 01:10:53,360
By the way, it sold 3.8 million,
which is no, no slouch, even 

1300
01:10:53,480 --> 01:10:56,520
even though, considering how how
old it is. 

1301
01:10:58,000 --> 01:11:02,760
And then they they had a another
patent battle, right. 

1302
01:11:02,920 --> 01:11:07,440
They're always trying to claim 
these insane patents. 

1303
01:11:07,440 --> 01:11:10,040
Like if you remember, they they 
tried to do one for like 

1304
01:11:10,040 --> 01:11:13,480
capturing monsters as generic as
that. 

1305
01:11:13,480 --> 01:11:17,520
Like if you have a game where 
you capture a monster that's 

1306
01:11:17,720 --> 01:11:20,280
patented, that didn't, they 
didn't win that. 

1307
01:11:21,640 --> 01:11:25,880
They also didn't win this one. 
They wanted the patent using a 

1308
01:11:25,880 --> 01:11:30,400
touch screen. 
Using a touch screen to move a 

1309
01:11:30,400 --> 01:11:34,480
character in a video game isn't 
that crazy? 

1310
01:11:37,360 --> 01:11:41,960
Some people were saying this was
linked to the upcoming Power 

1311
01:11:41,960 --> 01:11:45,840
World mobile game. 
And they were trying to patent 

1312
01:11:45,840 --> 01:11:49,200
that before this became a thing.
That that's what I saw in the 

1313
01:11:49,200 --> 01:11:52,240
article. 
I don't know if it's true, but 

1314
01:11:53,880 --> 01:11:57,400
yeah, some of these are wild pat
patents. 

1315
01:11:57,400 --> 01:12:00,920
I'm glad none of them are 
landing, but it does. 

1316
01:12:02,480 --> 01:12:05,280
It's crazy they can even go for 
this honestly. 

1317
01:12:06,560 --> 01:12:08,280
I mean, they can go for whatever
they want. 

1318
01:12:08,280 --> 01:12:09,520
I'm glad they're not winning 
them. 

1319
01:12:10,160 --> 01:12:14,120
Yeah, that's the big thing. 
But it it feels like that there 

1320
01:12:14,120 --> 01:12:17,880
should be some stuff that's just
shut down before it's even 

1321
01:12:17,880 --> 01:12:21,320
filed. 
Like, no bro, you can't patent a

1322
01:12:21,320 --> 01:12:24,360
touchpad. 
Like, well, I don't know. 

1323
01:12:24,400 --> 01:12:30,480
Elder Scrolls went after 
Mahjong, didn't the guy who did 

1324
01:12:30,480 --> 01:12:34,600
Minecraft right 'cause he had 
elder he had like the he had. 

1325
01:12:34,600 --> 01:12:37,360
So, yeah, yeah. 
They mimic that. 

1326
01:12:37,360 --> 01:12:41,040
And didn't Elder Scrolls do 
something like that? 

1327
01:12:41,920 --> 01:12:44,040
It was a similar thing with the 
name. 

1328
01:12:44,040 --> 01:12:45,800
No, that's what I'm saying, The 
Elder Scrolls went. 

1329
01:12:45,800 --> 01:12:47,280
After Oh, it is that. 
Yeah, yeah. 

1330
01:12:47,280 --> 01:12:50,000
Yeah, it is that yeah, they went
after, I think his name is Maja.

1331
01:12:50,000 --> 01:12:52,960
I can't remember his username or
whatever, but yeah, they went 

1332
01:12:52,960 --> 01:12:56,840
after him for like, I can't 
remember what he was making, but

1333
01:12:56,840 --> 01:12:59,560
they were like, yeah, the, you 
know, and then Monster Energy 

1334
01:12:59,560 --> 01:13:04,040
drink, I think they've they 
tried to patent Monster, right. 

1335
01:13:04,480 --> 01:13:10,000
So like, yeah, you can patent 
anything if you're the first, 

1336
01:13:10,000 --> 01:13:12,000
right? 
But luckily, well, look at like 

1337
01:13:12,000 --> 01:13:16,160
websites, you know, if 
somebody's sitting on a URLA 

1338
01:13:16,160 --> 01:13:19,120
company, you know, can go in and
try to get that URL for them 

1339
01:13:19,120 --> 01:13:22,080
person, which I've always found 
a little weird because they 

1340
01:13:22,080 --> 01:13:24,240
don't want somebody just buying 
all the URLs. 

1341
01:13:24,240 --> 01:13:27,200
But at the same time, what if 
somebody was making a plan to 

1342
01:13:27,200 --> 01:13:31,560
make a Microsoft URL, you know, 
because it's super small 

1343
01:13:31,560 --> 01:13:35,680
software on your PC, Microsoft, 
OK, so we're making super small,

1344
01:13:35,800 --> 01:13:37,760
you know, I'm talking about 
prior to this happening. 

1345
01:13:37,760 --> 01:13:40,120
And Microsoft says, oh, well, 
we're a big company, we want 

1346
01:13:40,120 --> 01:13:45,200
this URL. 
There's some, there's some 

1347
01:13:45,200 --> 01:13:48,320
idiosyncrasies there between 
like ownership and just and just

1348
01:13:48,320 --> 01:13:51,120
sitting on a URL. 
But same thing with patents 

1349
01:13:51,120 --> 01:13:54,680
where you're like, I get it 
sometimes I really do understand

1350
01:13:54,680 --> 01:14:00,440
you. 
But like patent and gameplay, I 

1351
01:14:00,440 --> 01:14:03,600
don't know, man. 
Like, I guess you have to now. 

1352
01:14:03,600 --> 01:14:06,520
I guess there's just too many 
makers making too many things 

1353
01:14:06,520 --> 01:14:10,040
that, you know, somebody's going
to copy everything if they can 

1354
01:14:10,040 --> 01:14:11,600
get away with it. 
You know, China's going to have 

1355
01:14:11,600 --> 01:14:14,280
60 RIP offs of your game. 
I don't know if you saw this 

1356
01:14:14,280 --> 01:14:18,280
news article, it was about a 
month ago where an indie dev 

1357
01:14:18,480 --> 01:14:21,760
released a game here and it sold
like 100,000 copies and within 

1358
01:14:21,760 --> 01:14:26,400
three days there were like 15 
Chinese RIP offs that were as 

1359
01:14:26,400 --> 01:14:30,960
good with more content. 
It was ridiculous. 

1360
01:14:31,080 --> 01:14:32,920
It was he was just like holy 
shit. 

1361
01:14:32,920 --> 01:14:35,480
They were like, that's how 
quick, you know, they popped up 

1362
01:14:35,480 --> 01:14:38,440
so. 
OK, yeah, maybe I'm being naive 

1363
01:14:38,520 --> 01:14:42,000
because I was thinking, look, if
you're confident in your game, 

1364
01:14:42,680 --> 01:14:46,560
like, hey, we make the best 
monster catching game. 

1365
01:14:47,000 --> 01:14:49,720
I'm I'm thinking, you know, if 
you're a Game freak and you 

1366
01:14:49,720 --> 01:14:54,320
think Pokémon is the best, 
right, You say, OK, feel free to

1367
01:14:54,320 --> 01:14:57,960
copy us, have a crack at it. 
But we're confident that our 

1368
01:14:57,960 --> 01:15:02,960
stuff, ours is the original. 
You know, it's the real shit, 

1369
01:15:03,240 --> 01:15:06,960
right? 
We're not fussed if Joe Bob 

1370
01:15:06,960 --> 01:15:11,760
comes up with like broke him on 
and it's like the same thing 

1371
01:15:11,760 --> 01:15:17,360
with different names, you know, 
but at the same time, that's 

1372
01:15:17,360 --> 01:15:21,080
naive because like you're 
saying, the reality is with all 

1373
01:15:21,080 --> 01:15:27,080
the tools we have now, not only 
like AI, but assets, libraries, 

1374
01:15:27,200 --> 01:15:29,560
you know, blueprints and 
everything, you can get 

1375
01:15:29,560 --> 01:15:35,480
something up to speed quite 
quickly if you fast track all 

1376
01:15:35,480 --> 01:15:39,880
the creative process by stealing
the idea, right? 

1377
01:15:40,760 --> 01:15:43,680
So you got like already a really
good idea that's proven. 

1378
01:15:43,880 --> 01:15:47,640
So you just pick up on that and 
then you kind of execute it in a

1379
01:15:47,640 --> 01:15:50,840
slightly different way. 
I can see how that's. 

1380
01:15:52,160 --> 01:15:53,680
Yeah, that's not fair. 
You know what? 

1381
01:15:54,000 --> 01:15:57,720
I I get that argument. 
Yeah, it's just hard to prove it

1382
01:15:57,720 --> 01:16:00,760
right. 
Yeah, it's hard to prove 

1383
01:16:01,040 --> 01:16:02,720
wrongdoing. 
What else do you got for news? 

1384
01:16:04,560 --> 01:16:08,560
The other thing I saw is the 
Dying Light franchise director 

1385
01:16:09,000 --> 01:16:12,120
is leaving Techland after 13 
years. 

1386
01:16:12,520 --> 01:16:14,760
That's big. 
I told him he needs to make a 

1387
01:16:15,440 --> 01:16:17,080
living. 
What was it? 

1388
01:16:17,080 --> 01:16:18,640
Dying Light? 
I was living. 

1389
01:16:18,680 --> 01:16:21,240
Oh, living darkness. 
He needs to make a game where 

1390
01:16:21,240 --> 01:16:23,840
you're the zombie. 
Yeah, he needs to go out there 

1391
01:16:23,840 --> 01:16:25,560
and make a game where you're the
zombie on Twitter. 

1392
01:16:25,560 --> 01:16:27,360
I told him I was like, dude, 
it's your time. 

1393
01:16:28,080 --> 01:16:31,320
He he drove that for fucking so 
long. 

1394
01:16:32,280 --> 01:16:34,160
So yeah, crazy. 
Yeah, it is. 

1395
01:16:34,200 --> 01:16:35,800
It's. 
Yeah, that's a massive 

1396
01:16:36,640 --> 01:16:40,440
franchise. 
And I mean so much content they 

1397
01:16:40,480 --> 01:16:43,480
they did for those games, every 
incredible game. 

1398
01:16:43,640 --> 01:16:45,840
So like I know. 
People didn't like 2 as much. 

1399
01:16:45,840 --> 01:16:46,960
I know some people didn't like 
1. 

1400
01:16:46,960 --> 01:16:50,480
I know some people, I think most
like dying or the the beast, 

1401
01:16:50,480 --> 01:16:53,320
whatever you know it's and then 
the following is there. 

1402
01:16:53,760 --> 01:16:55,960
But regardless, I actually like 
them all. 

1403
01:16:55,960 --> 01:16:59,320
I think that they've pretty much
hit it really well for each one 

1404
01:16:59,320 --> 01:17:01,280
of their games they've done 
really good. 

1405
01:17:02,200 --> 01:17:06,000
So it'll be up to his 
replacement to be on the ball. 

1406
01:17:06,120 --> 01:17:08,640
Because those games are just fun
zombie games. 

1407
01:17:09,640 --> 01:17:11,560
There's always something 
special, always something cool 

1408
01:17:11,560 --> 01:17:14,760
to do, always something and. 
It's a unique zombie game, too. 

1409
01:17:14,760 --> 01:17:16,880
Yeah, you know. 
Yep, yeah, the idea. 

1410
01:17:16,880 --> 01:17:18,720
Of compared to. 
The parkour compared to 

1411
01:17:18,720 --> 01:17:22,200
everything else, yeah, yeah. 
Even Dead Island, which I really

1412
01:17:22,200 --> 01:17:25,360
enjoy, and Dead Island too, I 
had a great time with. 

1413
01:17:26,560 --> 01:17:30,080
It's still more the zombie style
game and you get Dying Light, 

1414
01:17:30,080 --> 01:17:34,440
which yes, it is, but it's just 
got it's just a different feel. 

1415
01:17:35,000 --> 01:17:38,280
The parkour, the stunt, the 
fucking parachuting. 

1416
01:17:38,560 --> 01:17:40,680
You know, there's there's a 
little bit more of a thought 

1417
01:17:40,680 --> 01:17:44,000
process there that can turn out 
to be enjoyable and dying Light 

1418
01:17:44,000 --> 01:17:47,440
2 in particular. 
And the beast have the guns, a 

1419
01:17:47,440 --> 01:17:49,960
bunch of guns in them now too, 
so they can feel more. 

1420
01:17:50,480 --> 01:17:52,240
You know, if you're if you're 
one of those kind of people that

1421
01:17:52,240 --> 01:17:54,800
gets tired of beating somebody 
up with a fucking barbed wire 

1422
01:17:54,960 --> 01:17:57,640
hammer, which I don't know how 
you would be tired of doing that

1423
01:17:57,640 --> 01:18:00,400
because that there is like the 
funnest thing in the world. 

1424
01:18:00,560 --> 01:18:02,440
Then you can do it. 
You can do it here. 

1425
01:18:02,440 --> 01:18:06,560
My my YouTube the page crashed. 
Give me a second to load back 

1426
01:18:06,560 --> 01:18:07,560
up. 
Anyway, there it goes. 

1427
01:18:08,280 --> 01:18:10,800
Oh Nope, it's completely crashed
menu. 

1428
01:18:10,880 --> 01:18:13,640
It did say so weird. 
What are you saying? 

1429
01:18:14,200 --> 01:18:19,120
When he left he he said in his 
statement that the the franchise

1430
01:18:19,120 --> 01:18:22,200
is in great hands and I'm 
excited to see it grow even 

1431
01:18:22,200 --> 01:18:25,560
further and I can't wait to 
experience its next chapter. 

1432
01:18:25,880 --> 01:18:29,840
So it's it's not like the 
franchise is stopping after him.

1433
01:18:29,920 --> 01:18:35,240
You know, so good to hear that 
he's got, he's got it planned 

1434
01:18:35,240 --> 01:18:36,760
out. 
Yeah, I don't think there's any 

1435
01:18:36,760 --> 01:18:44,400
indication that he's that it was
bad, whatever that it was a bad 

1436
01:18:44,400 --> 01:18:45,680
situation or something like 
that. 

1437
01:18:45,680 --> 01:18:47,720
Boy, there we go. 
It's finally loaded. 

1438
01:18:49,520 --> 01:18:55,480
Firefox doesn't like the live 
YouTube. 

1439
01:18:56,400 --> 01:18:59,240
I don't know what it is. 
Live YouTube and Windows, just 

1440
01:18:59,240 --> 01:19:02,040
there's something about it. 
Or sorry, at Firefox, there's 

1441
01:19:02,040 --> 01:19:03,960
something about it. 
Love Dead Island two. 

1442
01:19:03,960 --> 01:19:06,080
Yeah, Dead Island 2 was a 
absolute blast. 

1443
01:19:06,080 --> 01:19:09,560
Dying Light 21, the Beast. 
They're all good. 

1444
01:19:09,600 --> 01:19:12,800
I mean, they're all enjoyable 
games. 

1445
01:19:12,800 --> 01:19:16,160
It's actually pretty crazy to 
see how how much fun you can 

1446
01:19:16,160 --> 01:19:18,200
have with those kind of games. 
What else do we got? 

1447
01:19:21,920 --> 01:19:24,680
That's all that popped up on my 
radar. 

1448
01:19:25,440 --> 01:19:26,760
All right. 
I got some questions here. 

1449
01:19:26,760 --> 01:19:28,240
Do you have any questions I 
didn't ask? 

1450
01:19:28,240 --> 01:19:31,160
I don't ask for questions late 
so if we don't have any it's 

1451
01:19:31,160 --> 01:19:32,760
fine. 
We got a couple questions there 

1452
01:19:32,760 --> 01:19:34,880
in the discord. 
You want me to go through those?

1453
01:19:35,640 --> 01:19:40,280
This one from Buke. 
Since we are talking Forza, when

1454
01:19:40,280 --> 01:19:43,840
it comes to racing games, do you
have a preferred make or model 

1455
01:19:43,840 --> 01:19:46,520
you like to drive? 
There's just something about 

1456
01:19:46,520 --> 01:19:50,040
screaming down the road in a 
Dodge Viper that brings out the 

1457
01:19:50,040 --> 01:19:52,520
kid in me. 
In the Horizon games, I've 

1458
01:19:52,520 --> 01:19:56,200
always liked how the rally 
racing feels and always prefer 

1459
01:19:56,200 --> 01:19:59,800
to go down that path first. 
What races do you enjoy the most

1460
01:20:00,040 --> 01:20:03,000
or do you find most enjoyment 
just cruising around? 

1461
01:20:03,240 --> 01:20:05,000
Thanks for the pod as always 
gentlemen. 

1462
01:20:05,880 --> 01:20:08,560
And the thousands of hours of 
content over the years. 

1463
01:20:08,880 --> 01:20:11,520
Have a good weekend. 
Cheers man. 

1464
01:20:13,480 --> 01:20:18,320
Honestly, man, I've changed a 
big a big deal. 

1465
01:20:18,320 --> 01:20:21,560
I've I've gone back and forth to
what my favorite cars were, but 

1466
01:20:21,560 --> 01:20:24,080
now I've been loving the black 
wing because I was going to get 

1467
01:20:24,080 --> 01:20:24,960
one. 
I didn't. 

1468
01:20:24,960 --> 01:20:31,120
I love it in this game. 
There's a couple Cadillac sedan 

1469
01:20:31,200 --> 01:20:33,360
super high horsepower sedans 
I've enjoyed. 

1470
01:20:33,560 --> 01:20:38,320
I definitely like the old 57 
Chevy cranking that up and 

1471
01:20:38,320 --> 01:20:40,760
putting giant motor tires on it.
Chevy Bronco. 

1472
01:20:41,600 --> 01:20:43,360
Yeah. 
Blazer. 

1473
01:20:43,360 --> 01:20:48,520
Sorry, Chevy Blazer I adore and 
then and Mad Max and the fuck 

1474
01:20:48,520 --> 01:20:51,280
out of the Chevy Blazer is just 
awesome. 

1475
01:20:53,640 --> 01:20:56,520
What is the Bronco Bronx that's 
in my head? 

1476
01:20:56,800 --> 01:20:58,040
Ford Bronco. 
OK, Yeah. 

1477
01:20:58,040 --> 01:21:00,160
Basically, they're the ones 
American muscle. 

1478
01:21:00,720 --> 01:21:03,600
Is it Ford Broncos? 
The truck, but instead of a 

1479
01:21:03,600 --> 01:21:06,880
truck it's got the cab at the 
back and so people can 4 door, 

1480
01:21:06,920 --> 01:21:10,320
it's a 4 door and then the 
Blazer is its competitor at the 

1481
01:21:10,320 --> 01:21:12,720
time. 
Broncos usually smaller. 

1482
01:21:14,400 --> 01:21:21,120
Let's see, I don't really have a
skyline like I like the, you 

1483
01:21:21,120 --> 01:21:23,120
know, the the. 
Subaru. 

1484
01:21:23,240 --> 01:21:24,520
Or the Nissan? 
Yeah. 

1485
01:21:24,520 --> 01:21:28,960
I don't really have any. 
Of those I'm more like I'm 

1486
01:21:28,960 --> 01:21:33,880
definitely more euro high, high 
level, larger. 

1487
01:21:34,680 --> 01:21:37,160
There's a couple 2 doors I 
really do like, but for the most

1488
01:21:37,160 --> 01:21:40,600
part I I definitely like super 
high horsepower luxury cars. 

1489
01:21:40,800 --> 01:21:42,360
I've always liked those. 
I don't know why. 

1490
01:21:42,880 --> 01:21:45,680
Maybe since transporter. 
I mean those are only BMWs, 

1491
01:21:45,760 --> 01:21:48,240
Transporter Audis. 
I think there's a BMW. 

1492
01:21:48,720 --> 01:21:52,160
What about you? 
Yeah. 

1493
01:21:52,160 --> 01:21:54,240
Oh, that. 
Yeah, I'm trying to remember. 

1494
01:21:54,760 --> 01:21:57,520
Yeah, I think it was BMW what he
drove. 

1495
01:21:57,640 --> 01:22:01,040
Those were really, really cool. 
I've always liked the the 

1496
01:22:01,040 --> 01:22:04,840
Porsche Carrera. 
Carrera, yeah. 

1497
01:22:05,600 --> 01:22:07,080
OK, that's true. 
That is true. 

1498
01:22:07,080 --> 01:22:09,080
Some of the Porsche really nice.
Yeah. 

1499
01:22:09,120 --> 01:22:12,280
Yeah, it's just such a, you 
know, nice sleek design. 

1500
01:22:12,360 --> 01:22:16,600
I I do like some of the bigger 
ones like the Subaru Impreza or 

1501
01:22:16,600 --> 01:22:23,440
like the Nissan, you know, those
are great as well, mostly for my

1502
01:22:23,480 --> 01:22:25,240
my time. 
Like, you know, when I used to 

1503
01:22:25,240 --> 01:22:28,480
watch Fast and Furious, right. 
And I was playing Need for Speed

1504
01:22:28,480 --> 01:22:32,640
and we were talking about the 
neon lights under the under the 

1505
01:22:32,640 --> 01:22:34,320
car and stuff, that kind of 
phase. 

1506
01:22:34,880 --> 01:22:37,040
It was more more so those type 
of cars. 

1507
01:22:37,440 --> 01:22:40,640
But yeah, I mean, I love a lot 
of cars, man. 

1508
01:22:40,720 --> 01:22:43,480
That's why I like switching a 
lot. 

1509
01:22:44,840 --> 01:22:49,000
It's one of the things I like in
Forza that you know you can jump

1510
01:22:49,400 --> 01:22:53,040
a lot. 
I think there was a Corvette 

1511
01:22:53,040 --> 01:22:54,880
sledgehammer. 
I think sledgehammer is the 

1512
01:22:54,880 --> 01:22:57,280
right name for it that I used to
like in the past when Corvettes.

1513
01:22:57,280 --> 01:22:59,400
I'm not a Corvette fan, but 
there was one or two that I 

1514
01:22:59,400 --> 01:23:01,240
like. 
The rear end of Couple 

1515
01:23:01,240 --> 01:23:04,920
Lamborghinis in this I like, I 
liked overall. 

1516
01:23:05,400 --> 01:23:08,720
I mean, I'll drive, dude. 
I've got like some shit 

1517
01:23:09,440 --> 01:23:11,680
vehicles, you know? 
And once you sport them up, 

1518
01:23:11,680 --> 01:23:13,080
they're sort of fun to drive 
around. 

1519
01:23:13,080 --> 01:23:16,560
I think that's the thing. 
That's like, you know, yeah, 

1520
01:23:16,560 --> 01:23:19,600
sometimes a jalopy is fun. 
Yeah, sometimes a jalopy is fun 

1521
01:23:19,600 --> 01:23:21,840
and you'll find it. 
You'll find a vehicle that you 

1522
01:23:21,840 --> 01:23:25,280
never thought you would, you 
know, you're like, holy shit. 

1523
01:23:25,640 --> 01:23:29,480
In fact, I definitely like, so 
there's you can do rear wheel, 

1524
01:23:29,480 --> 01:23:30,960
front wheel, you know, for some 
cars. 

1525
01:23:30,960 --> 01:23:33,760
And then all-wheel drive, well, 
there's the ability to switch 

1526
01:23:33,760 --> 01:23:35,720
out to an all-wheel drive for 
any car. 

1527
01:23:35,720 --> 01:23:38,720
And what I've been doing is 
because one of the locations 

1528
01:23:38,720 --> 01:23:43,280
here has a lot of body or a lot 
of vehicle modifications where 

1529
01:23:43,280 --> 01:23:45,520
they put all-wheel drive in a 
car that normally doesn't have 

1530
01:23:45,520 --> 01:23:48,160
it if you want it. 
And it's been interesting to 

1531
01:23:48,160 --> 01:23:52,320
drive cars that I've known all 
my life as rear wheel drive with

1532
01:23:52,320 --> 01:23:54,720
all-wheel drive. 
And so with the, I think it was 

1533
01:23:54,720 --> 01:23:57,960
the Chevy, the 57, I think it's 
a 57 Chevy in this game. 

1534
01:23:58,480 --> 01:24:00,760
I put all-wheel drive in it just
for the hell of it. 

1535
01:24:00,760 --> 01:24:03,880
I was like, yeah, dude, that'd 
be weird to see how this works. 

1536
01:24:03,880 --> 01:24:05,400
And it's one of my favorite 
cars. 

1537
01:24:05,480 --> 01:24:08,880
I'm just like, Oh my God, this 
thing is incredible. 

1538
01:24:08,880 --> 01:24:10,560
It's a beast. 
OK, so. 

1539
01:24:10,640 --> 01:24:14,640
I'm, I'm going to betray my 
ignorance real quick, but I I 

1540
01:24:14,640 --> 01:24:17,840
need to learn this from my own 
education. 

1541
01:24:17,920 --> 01:24:22,520
OK. 
When you say like Chevy 57, does

1542
01:24:22,520 --> 01:24:25,920
that mean that the car was made 
in 1957? 

1543
01:24:25,920 --> 01:24:28,160
Yeah. 
Yeah, that means it's a classic 

1544
01:24:28,160 --> 01:24:30,600
from it's just a classic car. 
It's just their one of their 

1545
01:24:30,600 --> 01:24:33,720
classic years. 
But is it like guitars where 

1546
01:24:33,960 --> 01:24:36,920
they are based they're being 
made now, but in the image, No, 

1547
01:24:36,920 --> 01:24:39,040
no, no, no, of like that. 
Well, I mean in the game it's a 

1548
01:24:39,040 --> 01:24:42,920
new 57, you know as. 
If it's not rested, I got you. 

1549
01:24:42,960 --> 01:24:45,400
But yeah, but like in real life,
if you were to talk. 

1550
01:24:45,480 --> 01:24:47,440
Nobody's remaking that. 
No, no, no, no. 

1551
01:24:47,560 --> 01:24:50,280
OK, OK, All they do because 
guitars, they will do that, you 

1552
01:24:50,280 --> 01:24:53,800
know, they'll say oh it's a 
Fender, yeah, you know 60s, but 

1553
01:24:53,920 --> 01:24:56,840
it's made today the. 
Closest I had here was a thing 

1554
01:24:56,840 --> 01:25:00,920
called the Prowler, and the 
Prowler was a fairly. 

1555
01:25:01,600 --> 01:25:05,080
It was a fairly substantial idea
that didn't really substantially

1556
01:25:05,080 --> 01:25:10,240
do anything, but it was the idea
of returning a coupe old style 

1557
01:25:11,120 --> 01:25:17,240
convertible top race slash like 
the pseudo muscle car to a now 

1558
01:25:17,360 --> 01:25:19,560
day and time. 
And they made the Prowler. 

1559
01:25:19,720 --> 01:25:22,960
It didn't do incredibly great 
and it didn't drive incredibly 

1560
01:25:22,960 --> 01:25:26,720
great, but it was an attempt at 
like taking the old and really 

1561
01:25:26,720 --> 01:25:29,360
truly saying like, what if 
today? 

1562
01:25:29,640 --> 01:25:33,160
So a lot of times you'll say, 
oh, Mustang is and then now the 

1563
01:25:33,160 --> 01:25:35,240
new Mustang. 
But you're like, yeah, it's 

1564
01:25:35,240 --> 01:25:36,880
always been there's always been 
Mustangs. 

1565
01:25:36,880 --> 01:25:41,280
This was like there's a 50 year 
gap and we're doing a Prowler, 

1566
01:25:41,280 --> 01:25:44,040
which is going to call back to 
these ancient designs. 

1567
01:25:45,760 --> 01:25:47,680
I mean, the ancient designs 
ain't that comfortable. 

1568
01:25:47,680 --> 01:25:50,560
Like you look at a 57 Chevy, 
that's not very comfortable. 

1569
01:25:50,600 --> 01:25:53,280
You look at that car and you're 
like, I don't think that's going

1570
01:25:53,280 --> 01:25:56,320
to be a car unless you're a 
classic lover that a person's 

1571
01:25:56,320 --> 01:25:58,680
going to want to drive around. 
But it just doesn't look. 

1572
01:25:58,680 --> 01:26:00,160
Yeah. 
But some of the cars would be, 

1573
01:26:00,160 --> 01:26:02,120
you know, depending. 
Yeah, some of the cars would be.

1574
01:26:02,720 --> 01:26:05,840
But yeah, I love, I love messing
around with the customization in

1575
01:26:05,840 --> 01:26:07,480
this game because it does allow 
you to do that. 

1576
01:26:07,480 --> 01:26:10,400
It does allow for you to fuck 
things up and put things in cars

1577
01:26:10,400 --> 01:26:12,720
that just wouldn't have it. 
And you're like, OK, well, 

1578
01:26:12,720 --> 01:26:16,200
that'd be fun to you know what? 
Would it be like? 

1579
01:26:16,200 --> 01:26:19,160
What would it be like that with?
Yeah, especially for a car 

1580
01:26:19,240 --> 01:26:22,440
that's known, for example, if 
you are driving a Porsche that's

1581
01:26:22,440 --> 01:26:25,800
known for, you know, being an 
absolute death machine, rear 

1582
01:26:25,800 --> 01:26:28,000
wheel drive, it's like, well, 
how would it handle if it was 

1583
01:26:28,000 --> 01:26:30,200
all-wheel drive? 
And, you know, you get to check 

1584
01:26:30,200 --> 01:26:31,800
that out and I think that's 
great. 

1585
01:26:32,800 --> 01:26:35,360
You know, I don't care if 
there's some tech head out there

1586
01:26:35,360 --> 01:26:37,720
who's like, well technically I 
don't give a fuck about 

1587
01:26:37,720 --> 01:26:40,560
technically. 
Nothing about technical in a 

1588
01:26:40,560 --> 01:26:43,680
game where you can launch 
yourself 600 feet and land with 

1589
01:26:43,680 --> 01:26:46,640
0 forward movement on the end of
a mountain and not break your 

1590
01:26:46,640 --> 01:26:49,000
spine and be sucking on the back
of your own kneecap. 

1591
01:26:49,280 --> 01:26:51,920
If you can do that, you can put 
an all all-wheel drive in your 

1592
01:26:51,920 --> 01:26:54,080
car and. 
That's what we want from this 

1593
01:26:54,080 --> 01:26:55,240
game, you know? 
Yeah. 

1594
01:26:55,720 --> 01:26:58,560
Yeah, yeah, yeah. 
I mean, technically, yeah, 

1595
01:26:58,600 --> 01:27:01,320
that's exactly right. 
What else do we got for 

1596
01:27:01,320 --> 01:27:07,000
questions? 
This one from Pillowcase. 

1597
01:27:07,560 --> 01:27:11,000
What game would you compare? 
Directive 8022? 

1598
01:27:11,120 --> 01:27:13,680
Is it as creepy as Alien 
Isolation? 

1599
01:27:14,440 --> 01:27:18,000
Nope, Nope, it's not not that 
creepy. 

1600
01:27:21,400 --> 01:27:25,480
The quarry, it's definitely 
closer to the quarry than and 

1601
01:27:25,480 --> 01:27:29,360
and until Dawn than it is any of
the other man of Medan or any of

1602
01:27:29,360 --> 01:27:30,800
those. 
But yeah. 

1603
01:27:30,840 --> 01:27:38,760
Yeah, man of sedan. 
Man of Sedan, Man of Man of yeah

1604
01:27:39,440 --> 01:27:43,520
yeah, definitely not as creepy, 
no, but those monster designs 

1605
01:27:43,520 --> 01:27:49,120
are something else, you know, 
depending on you know, yeah, you

1606
01:27:49,120 --> 01:27:51,760
see some stuff and you're like, 
damn, I don't know man. 

1607
01:27:52,040 --> 01:27:56,840
Cuz body horror is definitely 
what this game has at times and 

1608
01:27:56,840 --> 01:27:58,360
it just depends on how you deal 
with that. 

1609
01:27:59,680 --> 01:28:03,000
Sense of isolation is not as 
heavy because there are times 

1610
01:28:03,000 --> 01:28:05,920
where you're as a group, There's
also a sense of isolation just 

1611
01:28:05,920 --> 01:28:07,880
in that you don't know who to 
trust for a little while. 

1612
01:28:08,000 --> 01:28:13,160
So what else do we got? 
Kind of like the Thing vibe but 

1613
01:28:13,160 --> 01:28:14,880
in space and yeah. 
Very, Yeah. 

1614
01:28:14,880 --> 01:28:19,080
More more flashy. 
That's it for questions in the 

1615
01:28:19,080 --> 01:28:22,120
Discord. 
All right, let me grab these. 

1616
01:28:27,320 --> 01:28:29,120
Nope, that doesn't make any 
sense. 

1617
01:28:29,120 --> 01:28:34,040
I think we asked that between 
Game pass PC. 

1618
01:28:34,520 --> 01:28:36,080
This is the doesn't say their 
name. 

1619
01:28:36,080 --> 01:28:39,200
Between Game pass PC Plus rising
game prices and battle passes, I

1620
01:28:39,200 --> 01:28:41,320
generally can't tell what the 
cheapest way to stay current 

1621
01:28:41,320 --> 01:28:43,200
even is anymore. 
Do companies actually know what 

1622
01:28:43,200 --> 01:28:49,960
consumers want at this point? 
I think a company only knows 

1623
01:28:49,960 --> 01:28:53,440
what the OR it can only identify
what the consumer of their 

1624
01:28:53,440 --> 01:28:55,880
particular thing is. 
Because you don't have the data 

1625
01:28:55,880 --> 01:28:59,320
from another company, right? 
And even your own company's 

1626
01:28:59,320 --> 01:29:02,560
data, as Rory's pointed out 
millions of times can lead you 

1627
01:29:02,560 --> 01:29:06,040
completely astray because you'll
think people are purchasing for 

1628
01:29:06,040 --> 01:29:07,720
one thing. 
And you'll find out that, for 

1629
01:29:07,720 --> 01:29:11,000
example, Fallout, you could look
at Fallout and go Fallout is 

1630
01:29:11,000 --> 01:29:14,920
really popular in the early 
summer months and not realize 

1631
01:29:14,920 --> 01:29:17,000
Fallout the movie or the TV show
came out. 

1632
01:29:17,040 --> 01:29:18,640
And that's why you're selling a 
bunch, right? 

1633
01:29:18,960 --> 01:29:24,560
If if you don't have the proper 
data, but I do understand the 

1634
01:29:25,280 --> 01:29:27,240
can't tell. 
The cheapest way to stay current

1635
01:29:27,880 --> 01:29:30,760
is even more. 
It used to be go find a deal. 

1636
01:29:32,440 --> 01:29:37,640
Now there's so many deals in 
it's it's everybody's version is

1637
01:29:37,640 --> 01:29:40,400
different. 
I think your honest bet is don't

1638
01:29:40,400 --> 01:29:46,240
worry about other people and 
just, you know, if you want to 

1639
01:29:46,240 --> 01:29:47,760
save money, save money in your 
own way. 

1640
01:29:47,800 --> 01:29:50,960
You read there is probably no 
cheapest way because even 

1641
01:29:51,120 --> 01:29:54,040
Johnny's prices are different 
than mine so little. 

1642
01:29:54,080 --> 01:29:56,640
I can't even track Johnny's 
prices as being that they're not

1643
01:29:56,640 --> 01:29:59,280
even going to be the same. 
So it wouldn't even you know, 

1644
01:29:59,560 --> 01:30:02,120
wouldn't even make sense. 
Things are just all over the 

1645
01:30:02,120 --> 01:30:04,520
place. 
It is I've I've noticed it's 

1646
01:30:04,520 --> 01:30:08,240
very confusing. 
Even people lately that are in 

1647
01:30:08,240 --> 01:30:11,760
like, you know, a couple of 
discords where, you know, people

1648
01:30:11,760 --> 01:30:15,000
reviewing games or just people 
who should be in the know are 

1649
01:30:15,000 --> 01:30:19,040
really confused about where 
things are. 

1650
01:30:19,040 --> 01:30:21,160
And I think it's just too many 
changes at once. 

1651
01:30:21,160 --> 01:30:23,560
Tariffs, game prices going up, 
down. 

1652
01:30:23,560 --> 01:30:25,720
Different companies doing 
different things different. 

1653
01:30:25,720 --> 01:30:28,080
Consoles going up. 
Consoles going up. 

1654
01:30:28,280 --> 01:30:30,920
Things that don't. 
Make any sense happening, you 

1655
01:30:30,920 --> 01:30:32,800
know, or you think they don't 
make sense so. 

1656
01:30:40,320 --> 01:30:42,680
Oh, Star Fox remake. 
Here's a question about the Star

1657
01:30:42,680 --> 01:30:45,560
Fox remake. 
Why does Nintendo keep rebooting

1658
01:30:45,560 --> 01:30:48,920
Star fox instead of just making 
a smaller scale sequel people 

1659
01:30:48,920 --> 01:30:52,680
can love organically? 
So I don't know enough about 

1660
01:30:52,680 --> 01:30:55,920
that question. 
I did see the star fox video. 

1661
01:30:56,360 --> 01:30:57,760
We can't talk about that a 
little bit. 

1662
01:30:58,040 --> 01:31:00,640
What I saw the star Fox this is 
the switch to Star fox. 

1663
01:31:00,640 --> 01:31:03,760
Did you see any of this Johnny? 
They showed Star Fox for the 

1664
01:31:03,760 --> 01:31:06,720
switch to I, I, you know, I 
wasn't too bothered by what I 

1665
01:31:06,720 --> 01:31:11,720
saw if it, I felt like it fit 
within Star Fox's and switched 

1666
01:31:11,720 --> 01:31:16,520
to his graphics. 
Everspace kind of game is what 

1667
01:31:16,520 --> 01:31:19,200
it reminded me of. 
You know, like an Everspace. 

1668
01:31:19,200 --> 01:31:20,600
Yeah, very much so. 
Yeah. 

1669
01:31:21,200 --> 01:31:23,240
It still looks old, obviously, 
right? 

1670
01:31:23,240 --> 01:31:29,800
It's not a but I think that 
looks definitely enjoyable, like

1671
01:31:29,800 --> 01:31:32,800
something you could pick up and 
play even if you're not a retro 

1672
01:31:32,800 --> 01:31:45,710
fan. 
Right, let's see, trying to look

1673
01:31:45,710 --> 01:31:47,150
through these. 
These are a lot of technical 

1674
01:31:47,150 --> 01:31:48,510
questions. 
My God, you guys with the 

1675
01:31:48,510 --> 01:31:52,950
technical questions. 
Oh, this is a good one. 

1676
01:31:52,950 --> 01:31:55,990
It feels like games are either a
tiny Indies or billion dollar 

1677
01:31:55,990 --> 01:31:57,670
blockbusters. 
Now, did the middle class of 

1678
01:31:57,670 --> 01:32:00,350
gaming basically disappear? 
It can feel like that. 

1679
01:32:00,350 --> 01:32:04,880
But no, no, not, not only have 
they not disappeared, every 

1680
01:32:04,880 --> 01:32:09,640
single genre of every single 
level has increased by about a 

1681
01:32:09,640 --> 01:32:12,440
billion. 
I mean, the amount of releases 

1682
01:32:12,440 --> 01:32:15,560
in all genres is just up. 
It's up. 

1683
01:32:15,640 --> 01:32:19,840
They're all up. 
And I think our ability to talk 

1684
01:32:19,840 --> 01:32:22,360
about them and understand each 
and every one of them is has 

1685
01:32:22,360 --> 01:32:25,640
dropped to 0. 
It's just impossible there. 

1686
01:32:25,640 --> 01:32:27,480
There's too many. 
It is legitimately now 

1687
01:32:27,480 --> 01:32:32,000
impossible to talk about all the
games and to sort of identify 

1688
01:32:32,000 --> 01:32:34,440
which ones are big. 
But no, you've got Gothic coming

1689
01:32:34,440 --> 01:32:37,800
out, which is got some pretty 
good heat behind it, and so 

1690
01:32:38,280 --> 01:32:40,480
you've got the New Plague tail 
coming out. 

1691
01:32:40,520 --> 01:32:42,760
That'll be your middle. 
Even though technically you 

1692
01:32:42,760 --> 01:32:45,840
could say it's AAA for the 
amount of money they might have 

1693
01:32:45,840 --> 01:32:48,880
behind it with Microsoft, it's 
still your AA. 

1694
01:32:48,920 --> 01:32:50,360
You know, that's the other 
problem too. 

1695
01:32:50,480 --> 01:32:52,200
Same thing with Indies where 
they're like, yeah, we don't 

1696
01:32:52,200 --> 01:32:53,920
have any money. 
And then you find out they've 

1697
01:32:53,920 --> 01:32:56,480
got 50 people working for them. 
It's like, OK, what's an indie, 

1698
01:32:57,520 --> 01:32:58,320
you know? 
Yeah. 

1699
01:32:58,320 --> 01:32:59,320
And self. 
Publishing. 

1700
01:32:59,320 --> 01:33:03,080
Yeah, we're an indie team, but 
then we have 100 QA people 

1701
01:33:03,080 --> 01:33:04,520
behind us. 
Or like. 

1702
01:33:04,840 --> 01:33:07,120
Yeah. 
Yeah, big production company. 

1703
01:33:07,160 --> 01:33:10,720
Yeah. 
And the the especially the way 

1704
01:33:11,680 --> 01:33:15,760
publishing works where you have 
digital publishers, it's very 

1705
01:33:15,760 --> 01:33:19,240
easy to not be an indie. 
If we go the old style of 

1706
01:33:19,400 --> 01:33:21,560
defining indie, which means 
published by yourself. 

1707
01:33:21,600 --> 01:33:24,240
If you just want to go with a 
company that handles the digital

1708
01:33:24,480 --> 01:33:26,200
publishing, suddenly you're not 
an indie. 

1709
01:33:26,240 --> 01:33:28,000
And it's like, I don't know if 
that makes sense. 

1710
01:33:28,200 --> 01:33:31,480
I think the indie AA AAA is so 
gone now that it just doesn't 

1711
01:33:31,840 --> 01:33:33,960
it's just not a thing anymore 
and it shouldn't. 

1712
01:33:34,400 --> 01:33:37,640
It's really is a social signal. 
It's not really. 

1713
01:33:37,640 --> 01:33:40,960
It's something that, you know, 
interns at a Google do where 

1714
01:33:40,960 --> 01:33:44,000
they try to find out who knows 
about the rock band they're 

1715
01:33:44,000 --> 01:33:46,000
talking about. 
And if no one knows, that's the 

1716
01:33:46,000 --> 01:33:49,000
coolest rock band, you know, 
they're on their bouncy balls 

1717
01:33:49,000 --> 01:33:52,160
drinking their fucking sippy tea
and they try to figure out 

1718
01:33:52,360 --> 01:33:54,800
they're like, do you know, have 
you ever heard of the bloody 

1719
01:33:54,800 --> 01:33:56,440
murder dolls? 
And somebody's like, no, I've 

1720
01:33:56,440 --> 01:33:57,640
never heard of that. 
And they're like, they're the 

1721
01:33:57,640 --> 01:34:00,560
best band ever. 
That's the way it used to be. 

1722
01:34:00,800 --> 01:34:03,280
And it like that was a big deal 
to people. 

1723
01:34:03,280 --> 01:34:04,640
It was like, well, I like this 
indie. 

1724
01:34:04,640 --> 01:34:07,400
They're they're not indie enough
for me because two people like 

1725
01:34:07,400 --> 01:34:09,080
them. 
Now I like somebody else that's 

1726
01:34:09,080 --> 01:34:16,280
gone and it's gone. 
I, I mean, honestly, I guess 

1727
01:34:16,280 --> 01:34:20,120
it's just me, but honestly, I 
fucking I thank God it is. 

1728
01:34:20,400 --> 01:34:25,040
I thank God it is because I, I 
feel like the gamers were, you 

1729
01:34:25,080 --> 01:34:28,800
know, defining things by like 
this and that is pretty crazy. 

1730
01:34:28,960 --> 01:34:34,800
It's like there's so many ways 
to be LED astray by that and. 

1731
01:34:35,480 --> 01:34:39,720
Very much so, yeah. 
We would almost measure it like 

1732
01:34:40,320 --> 01:34:42,480
a finger to the wind kind of 
thing. 

1733
01:34:42,720 --> 01:34:46,200
Like while this, this looks AA, 
you know? 

1734
01:34:46,400 --> 01:34:50,920
Yeah, regardless of how much 
money is behind it or how big 

1735
01:34:50,920 --> 01:34:55,920
the organization, it would just 
be like hell blade looks AA, you

1736
01:34:55,920 --> 01:35:02,040
know, or or maybe like high AA. 
Yeah, and then two people in the

1737
01:35:02,040 --> 01:35:04,480
same room, what's high AA to one
person means something 

1738
01:35:04,480 --> 01:35:05,640
completely different than 
somebody. 

1739
01:35:06,080 --> 01:35:07,360
Else, right? 
Yeah, we need better 

1740
01:35:07,360 --> 01:35:09,720
definitions. 
For that stuff, or as I'm 

1741
01:35:09,720 --> 01:35:13,360
saying, I think the definition 
is baked into the price. 

1742
01:35:14,360 --> 01:35:16,280
It's that is. 
This maybe that's it, right? 

1743
01:35:16,520 --> 01:35:18,640
Is it a full price game? 
Is it a full price? 

1744
01:35:18,840 --> 01:35:23,120
I mean, to us, I think that's. 
60 for so long that it's a 

1745
01:35:23,120 --> 01:35:26,920
really good baseline. 60 is a 
really good baseline because 

1746
01:35:26,920 --> 01:35:30,320
we've stuck at it forever. 
For so long that's been the 

1747
01:35:30,320 --> 01:35:32,360
price. 
So it's like now we have that as

1748
01:35:32,360 --> 01:35:34,720
a baseline. 
Most people know it's 60 bucks 

1749
01:35:34,720 --> 01:35:36,760
is 60 bucks is 60 bucks to 
people. 

1750
01:35:37,080 --> 01:35:41,160
And and you can identify that 
once you start getting into the 

1751
01:35:41,160 --> 01:35:45,600
social signal shit, you start 
getting into like fake stories 

1752
01:35:45,600 --> 01:35:48,840
and you get into all the shit 
the Game Awards had where they 

1753
01:35:48,840 --> 01:35:51,480
were claiming people were Indies
and that devs themselves had to 

1754
01:35:51,480 --> 01:35:53,720
correct them. 
And you're like, this is a mess.

1755
01:35:53,720 --> 01:35:56,160
It's a legitimate mess. 
And it makes reporting look 

1756
01:35:56,160 --> 01:35:59,840
really bad. 
Like, it's so instead of blaming

1757
01:35:59,840 --> 01:36:02,280
the reporters or whatever, I 
think you can look at the 

1758
01:36:02,280 --> 01:36:05,520
problem, go here's why they said
that, because it doesn't make 

1759
01:36:05,520 --> 01:36:08,840
sense. 
It's like if the best if the 

1760
01:36:08,840 --> 01:36:10,400
best of the best, but you know 
what I mean? 

1761
01:36:10,560 --> 01:36:13,560
If the people with contacts, if 
the people who should know 

1762
01:36:13,560 --> 01:36:17,120
better can't even identify or 
delineate or figure in some way 

1763
01:36:17,120 --> 01:36:20,800
how to detail out this 
categorization, we shouldn't 

1764
01:36:20,800 --> 01:36:21,520
have it. 
Yeah. 

1765
01:36:21,800 --> 01:36:23,480
It's that's how muddy. 
It is. 

1766
01:36:23,480 --> 01:36:24,520
It's. 
That's how muddy it is. 

1767
01:36:25,400 --> 01:36:28,920
Let's see, Sony telling people 
to upgrade for GTA6 kind of 

1768
01:36:28,920 --> 01:36:31,960
rubbed me the wrong way because 
consoles used to get cheaper 

1769
01:36:31,960 --> 01:36:34,280
over time, not more expensive. 
At what point does console 

1770
01:36:34,280 --> 01:36:35,760
gaming just become a luxury 
hobby? 

1771
01:36:35,760 --> 01:36:38,920
I think you asked that last time
and I think we answered last 

1772
01:36:38,920 --> 01:36:40,680
time. 
I think that might got pulled in

1773
01:36:40,720 --> 01:36:45,840
again. 
Yeah, I think we did. 

1774
01:36:45,920 --> 01:36:48,760
I think we did, yeah. 
I've cancelled like 4 gaming 

1775
01:36:48,760 --> 01:36:51,160
subscriptions this year alone. 
Are publishers underestimating 

1776
01:36:51,160 --> 01:36:54,120
how exhausted people are from 
managing ecosystems instead of 

1777
01:36:54,120 --> 01:36:58,720
just buying games? 
Oh, he's in Mmos? 

1778
01:36:58,720 --> 01:37:00,800
He's talking about Mmos as well.
Oh yeah. 

1779
01:37:00,800 --> 01:37:04,280
OK, so I don't think so. 
I think what's happening is 

1780
01:37:04,720 --> 01:37:10,240
multiple avenues digitally are 
all subscriptions, music, 

1781
01:37:10,480 --> 01:37:14,400
movies, games. 
So if movies and music were not 

1782
01:37:14,400 --> 01:37:18,120
digital and not subscriptions, 
it wouldn't be an issue. 

1783
01:37:18,720 --> 01:37:22,840
But I think that because we now 
are balancing and by the way, I 

1784
01:37:22,840 --> 01:37:24,680
think you can see the writing on
the wall. 

1785
01:37:24,680 --> 01:37:29,400
Discord added Game Pass Basic to
the Discord service. 

1786
01:37:29,760 --> 01:37:32,320
So now when you have Discord 
Basic, you get a little bit of 

1787
01:37:32,320 --> 01:37:35,880
Game Pass Makes sense. 
They're trying to, you know, 

1788
01:37:35,880 --> 01:37:38,480
figure out ways to get 
everything in and defined as 

1789
01:37:38,480 --> 01:37:42,720
one. 
I think that technically there's

1790
01:37:42,720 --> 01:37:46,040
just a lot it's and, and yeah, 
you could say you're we're 

1791
01:37:46,040 --> 01:37:50,440
tired. 
We are, but we've always been 

1792
01:37:50,440 --> 01:37:53,800
tired because I lived through 
the tired of my cable company. 

1793
01:37:54,480 --> 01:37:59,120
I lived through, we're tired of 
this Internet company I've lived

1794
01:37:59,120 --> 01:38:01,080
through. 
We're tired of if it, it's like,

1795
01:38:01,080 --> 01:38:03,560
it's not new. 
It's not new. 

1796
01:38:03,560 --> 01:38:05,640
I think the level of choice is 
new though. 

1797
01:38:06,040 --> 01:38:09,400
The amount of choices, analysis 
paralysis kind of thing. 

1798
01:38:10,200 --> 01:38:14,000
And it's not just gaming, it's 
because subscriptions are 

1799
01:38:14,000 --> 01:38:18,400
everywhere for all different 
entertainment types, right? 

1800
01:38:18,400 --> 01:38:24,160
So you got like 3 or 4 for your 
like shows or movies. 

1801
01:38:24,160 --> 01:38:28,080
And then you know, you got other
stuff for, for food or health, 

1802
01:38:28,480 --> 01:38:30,560
and then you got subscriptions 
here and there. 

1803
01:38:30,840 --> 01:38:34,480
I think it's also a bit of that 
fatigue, like hard to keep track

1804
01:38:34,480 --> 01:38:39,360
of everything. 
I mean, dude, it's it is crazy 

1805
01:38:39,360 --> 01:38:41,240
when you think about their sock 
subscriptions. 

1806
01:38:41,240 --> 01:38:45,200
There's a beanie subscription, 
there's headphone subscriptions,

1807
01:38:45,320 --> 01:38:48,520
there's food subscriptions, 
there's health subscriptions, 

1808
01:38:48,520 --> 01:38:51,000
there's mental health 
subscriptions, there's. 

1809
01:38:51,000 --> 01:38:53,160
Here's this green juice you need
in your life. 

1810
01:38:53,280 --> 01:38:55,480
You know there's. 
Fucking HUL because you don't 

1811
01:38:55,480 --> 01:38:57,480
know how to make your own 
fucking breakfast, you lazy 

1812
01:38:57,480 --> 01:38:58,840
fuck. 
Subscriptions. 

1813
01:38:59,120 --> 01:39:02,720
There's all these that's going. 
To be the new ad. 

1814
01:39:02,720 --> 01:39:05,640
Oh dude. 
I fucking hate there's, what is 

1815
01:39:05,640 --> 01:39:08,400
it, Vessi? 
You know, there's like the piece

1816
01:39:08,400 --> 01:39:11,800
of shit Vessi shoes selling off 
their sole to get people to 

1817
01:39:11,800 --> 01:39:13,520
fucking pretend to their best 
things ever. 

1818
01:39:13,720 --> 01:39:20,600
I hate this shit, but with 
choice and tiredness of choice 

1819
01:39:20,600 --> 01:39:22,560
comes. 
I mean the positive is the 

1820
01:39:22,560 --> 01:39:24,160
choice. 
The positive is you do have the 

1821
01:39:24,160 --> 01:39:25,320
choice. 
You also have the choice to 

1822
01:39:25,320 --> 01:39:26,960
cancel, move to somebody else, 
or cancel. 

1823
01:39:26,960 --> 01:39:29,760
And at any time. 
Yeah, yeah. 

1824
01:39:29,960 --> 01:39:32,360
And if they don't let you 
cancel, if you they're like Sony

1825
01:39:32,360 --> 01:39:34,760
where they make that shit hard, 
hammer the fuck out of them. 

1826
01:39:35,040 --> 01:39:39,200
Because as easy as they make it 
to cancel, you should make it 

1827
01:39:39,200 --> 01:39:41,680
pretty easy to. 
If you make it, sorry, as easy 

1828
01:39:41,680 --> 01:39:44,760
as it is to subscribe, if they 
make it easy to cancel, I have a

1829
01:39:44,760 --> 01:39:47,080
much higher chance of 
resubscribing later. 

1830
01:39:47,600 --> 01:39:51,640
If there is a website that makes
it difficult to to unsubscribe 

1831
01:39:51,640 --> 01:39:54,080
from them, you can bet your 
sweet ass I'll remember that for

1832
01:39:54,080 --> 01:39:56,480
six fucking years that'll. 
Be 100%. 

1833
01:39:56,560 --> 01:39:58,080
Dude, it'll be written down 
somewhere. 

1834
01:39:58,080 --> 01:40:01,800
It'll be like gave me shit for 
unsubscribing or blacklist, 

1835
01:40:01,960 --> 01:40:05,400
blacklist, yeah, black, yeah, 
dude, I hate that. 

1836
01:40:05,400 --> 01:40:08,240
I hate that. 
And now a lot of companies. 

1837
01:40:09,040 --> 01:40:11,280
You know, they might have it in 
a clickable place, in a 

1838
01:40:11,280 --> 01:40:13,040
different place, whatever. 
I'm not talking about that. 

1839
01:40:13,040 --> 01:40:16,880
But I and they always go like, 
oh, what about, you know, if we 

1840
01:40:16,880 --> 01:40:18,840
do 75%? 
Yeah, OK. 

1841
01:40:19,000 --> 01:40:21,520
Fair, fair. 
Yeah, And you can do that too. 

1842
01:40:21,880 --> 01:40:23,040
I've. 
Noticed some companies are. 

1843
01:40:23,040 --> 01:40:25,880
Not doing that. 
They're like, thank you, bye. 

1844
01:40:26,200 --> 01:40:28,360
And I'm I'm for that too, I 
think. 

1845
01:40:28,360 --> 01:40:29,800
That I respect those. 
I respect those. 

1846
01:40:29,800 --> 01:40:31,680
Yeah. 
They're just like, hope to see 

1847
01:40:31,680 --> 01:40:33,360
you, you know, see in the 
future. 

1848
01:40:33,360 --> 01:40:35,280
See you. 
Yeah, wouldn't want to be you, 

1849
01:40:37,120 --> 01:40:38,360
SBZ says. 
Gradients. 

1850
01:40:38,360 --> 01:40:40,960
Has anyone here played Mixtape? 
I didn't get a chance. 

1851
01:40:41,800 --> 01:40:46,800
No, no, I've, I mean, it's been 
great reception, so definitely 

1852
01:40:46,800 --> 01:40:52,800
interested, but. 
Yeah, hate places that make it 

1853
01:40:52,800 --> 01:40:55,720
easy to subscribe. 
It's so complicated to 

1854
01:40:55,720 --> 01:40:57,440
unsubscribe. 
Yeah, Yeah. 

1855
01:41:00,560 --> 01:41:03,120
I think Carrick would do a good 
review of mixtape. 

1856
01:41:03,280 --> 01:41:05,400
He will know if it's authentic 
90s. 

1857
01:41:06,160 --> 01:41:09,880
I mean dude, what's authentic? 
I mean like Life is strange 

1858
01:41:09,880 --> 01:41:12,000
isn't authentic. 
They're dropping hella and shit 

1859
01:41:12,240 --> 01:41:14,160
for time frames which wasn't 
realistic. 

1860
01:41:14,240 --> 01:41:17,600
So yeah, I've no. 
If they play Zombie by 

1861
01:41:17,600 --> 01:41:20,720
Cranberries. 
Yeah, it's something. 

1862
01:41:20,800 --> 01:41:23,680
Zombie. 
Zombie, Yeah. 

1863
01:41:26,800 --> 01:41:28,720
Yeah, no, that, that's the 90s 
right there. 

1864
01:41:28,720 --> 01:41:32,720
Dude, yeah, yeah, go back to the
early 90s with right, said Fred.

1865
01:41:32,800 --> 01:41:36,400
I'm too sexy for my shirt. 
Do you have a a big memory from 

1866
01:41:36,400 --> 01:41:38,600
the 90s? 
It could be like a movie that 

1867
01:41:38,600 --> 01:41:43,080
marked that time or like. 
Music, music, Yeah, yeah, yeah. 

1868
01:41:43,520 --> 01:41:45,200
I mean, all that kind of stuff 
is definitely. 

1869
01:41:45,280 --> 01:41:50,120
But I can feel nostalgia for 
five years ago, very nostalgic. 

1870
01:41:50,320 --> 01:41:51,960
I can feel nostalgia for my 
youth. 

1871
01:41:51,960 --> 01:41:56,200
I can feel as long as the game, 
whatever it is, has some music 

1872
01:41:56,200 --> 01:41:58,120
or whatever, I I it doesn't need
to. 

1873
01:41:58,640 --> 01:42:01,720
Doesn't need to be your. 
Time frame, yeah, it doesn't 

1874
01:42:01,720 --> 01:42:05,040
need to be or a specific one 
because to me, nostalgia isn't a

1875
01:42:05,040 --> 01:42:07,200
certain section. 
I think there's a school 

1876
01:42:07,200 --> 01:42:10,240
nostalgia people sort of get 
mixed up with that has to be 

1877
01:42:10,600 --> 01:42:13,800
like, so my school nostalgia 
would be a particular number of 

1878
01:42:13,800 --> 01:42:16,840
years. 
Unfortunately it would overlap 2

1879
01:42:16,840 --> 01:42:19,800
decades. 
So then you get 80s, nineties, 

1880
01:42:19,800 --> 01:42:21,240
2000s. 
If you have somebody who 

1881
01:42:21,240 --> 01:42:25,200
graduates in 2001, how do you 
ask them about nostalgia? 

1882
01:42:25,360 --> 01:42:29,000
Is it for 2000s or is it for the
1990s in Dove? 

1883
01:42:29,320 --> 01:42:32,800
Where's your nostalgia? 
What do you need me to hit for 

1884
01:42:32,800 --> 01:42:39,000
this to be considered nostalgia?
So overall, I think I like those

1885
01:42:39,000 --> 01:42:40,960
kind of games. 
I like the kind of games that 

1886
01:42:40,960 --> 01:42:45,680
are like here's a here was a 
time which did feel different. 

1887
01:42:45,760 --> 01:42:48,880
I mean, I can distinctly tell 
you it felt different. 

1888
01:42:49,120 --> 01:42:51,760
You know, whether it be going 
out and playing without worrying

1889
01:42:51,760 --> 01:42:55,600
about every white van picking 
you up and taking you to, you 

1890
01:42:55,600 --> 01:42:59,720
know, the child slavery factory 
or whatever that we worry about 

1891
01:42:59,720 --> 01:43:02,360
now with all of those things to 
worry about, you just be told 

1892
01:43:02,560 --> 01:43:04,520
come back when the street lights
turn on. 

1893
01:43:04,520 --> 01:43:06,520
That kind of stuff. 
A lot of that kind of stuff will

1894
01:43:06,520 --> 01:43:08,680
make me feel nostalgic if they 
have it in the game. 

1895
01:43:09,640 --> 01:43:13,720
You know, I feel very nostalgic 
again in inner cities. 

1896
01:43:13,720 --> 01:43:16,720
And I, I don't mean any, I don't
mean like urban inner cities. 

1897
01:43:16,720 --> 01:43:18,640
The other word for black that 
people use. 

1898
01:43:18,640 --> 01:43:20,520
I'm not talking about that. 
I'm talking about any inner 

1899
01:43:20,520 --> 01:43:23,720
city. 
You'll get times where kids 

1900
01:43:23,720 --> 01:43:26,800
definitely are still on their 
bikes and stuff, but it's less 

1901
01:43:26,800 --> 01:43:27,960
so now. 
Rural. 

1902
01:43:27,960 --> 01:43:30,520
It used to be a big deal where I
was living where you would just 

1903
01:43:30,520 --> 01:43:33,320
get on your bike and you would 
you would go down a road with no

1904
01:43:33,320 --> 01:43:35,760
sidewalk. 
There's no cycling. 

1905
01:43:36,200 --> 01:43:39,920
You were in the court. 
You were just told to bike on 

1906
01:43:39,920 --> 01:43:42,840
the edge and there was no 
reflectors, there was no lights.

1907
01:43:43,920 --> 01:43:48,040
You just your mom and dad would 
be like right on the edge and 

1908
01:43:48,040 --> 01:43:49,560
you'd be like, well, the edge is
the edge. 

1909
01:43:49,560 --> 01:43:53,000
This is like a Cliff in Forza. 
If I go off the edge, I'm dying.

1910
01:43:53,000 --> 01:43:55,120
It'll be like, OK, see ya go, 
get your go and. 

1911
01:43:55,240 --> 01:43:57,920
The two other siblings that 
didn't respect the edge, they 

1912
01:43:57,920 --> 01:44:00,360
didn't live to tell the tale. 
Live to tell the tale, people. 

1913
01:44:00,360 --> 01:44:02,600
Be like, you know, do you have 
brothers and sisters? 

1914
01:44:02,600 --> 01:44:05,440
You're like, I had them, but you
know, it was rural Oregon. 

1915
01:44:05,480 --> 01:44:07,680
They're like, oh, yeah, yeah. 
Area, you know, 50. 

1916
01:44:07,680 --> 01:44:09,760
Percent. 
Mortality rate on those kids, 

1917
01:44:10,640 --> 01:44:12,080
you know, fucking losing that 
shit. 

1918
01:44:13,040 --> 01:44:15,080
But nostalgia like that, I think
hits. 

1919
01:44:15,600 --> 01:44:17,120
Yeah, it hits for me. 
It just all depends. 

1920
01:44:17,160 --> 01:44:19,360
And I can, I'm nostalgic for the
When I Met You. 

1921
01:44:20,000 --> 01:44:22,440
That nostalgia would hit just as
hard as a nostalgia when I 

1922
01:44:22,440 --> 01:44:24,200
graduated. 
It just depends on what they 

1923
01:44:24,200 --> 01:44:27,400
were trying to hit. 
So like, I get nostalgic 

1924
01:44:27,400 --> 01:44:31,240
whenever a game says in or a 
movie says, this happened in 

1925
01:44:31,240 --> 01:44:33,400
2010. 
It's like, dude, that was 16 

1926
01:44:33,400 --> 01:44:36,720
fucking years ago. 
That's like, how long do we 

1927
01:44:36,720 --> 01:44:38,840
think? 
How many years? 

1928
01:44:39,520 --> 01:44:43,240
That's a good question. 
How many years do we think is 

1929
01:44:43,240 --> 01:44:48,880
needed in the past for a thing 
to be considered nostalgic? 

1930
01:44:49,000 --> 01:44:52,720
Nostalgia, yeah. 
I think it has to do with it 

1931
01:44:52,720 --> 01:44:55,720
being around the time of your 
upbringing. 

1932
01:44:55,720 --> 01:44:57,560
You think so? 
Because the stuff that happens 

1933
01:44:57,560 --> 01:45:00,960
in your teens, I think sticks 
with you a lot. 

1934
01:45:00,960 --> 01:45:04,360
Even like a lot of the music 
that I used to listen back then,

1935
01:45:04,360 --> 01:45:09,120
I still vibe with, you know, 
it's changed of course, but I, I

1936
01:45:09,120 --> 01:45:13,160
do feel those are formative 
years and things like movies you

1937
01:45:13,160 --> 01:45:15,880
watched as a teenager stick with
you a lot. 

1938
01:45:16,200 --> 01:45:20,280
Like, for example, American Pie 
was something I grew up with. 

1939
01:45:20,640 --> 01:45:23,800
And like those songs that played
in those movies were like a huge

1940
01:45:23,800 --> 01:45:28,360
part of like me growing up. 
I still remember a lot of that 

1941
01:45:28,360 --> 01:45:29,760
stuff. 
It's still kind of like a big 

1942
01:45:29,760 --> 01:45:35,200
part of who I am weirdly. 
So I think it has to do with 

1943
01:45:35,200 --> 01:45:38,160
that. 
Like you're growing up, you're, 

1944
01:45:38,160 --> 01:45:41,880
you know, you play that first 
big RPG you fall in love with, 

1945
01:45:42,240 --> 01:45:46,200
like for me was Final Fantasy 7,
fall in love with the music. 

1946
01:45:46,240 --> 01:45:50,160
And then you kind of spend 
really the rest of your life, 

1947
01:45:50,160 --> 01:45:52,920
you know, listening back to that
and kind of connecting back with

1948
01:45:52,920 --> 01:45:56,320
it every now and then. 
I think that's kind of where it 

1949
01:45:56,320 --> 01:45:59,440
comes from. 
See, and for me, it's definitely

1950
01:45:59,440 --> 01:46:05,200
not school. 
It would be my 20s because of 

1951
01:46:05,200 --> 01:46:08,160
the job and that I wasn't going 
to school all the time, meaning 

1952
01:46:08,160 --> 01:46:10,560
8 hours of my day. 
The nostalgia would just be 

1953
01:46:10,560 --> 01:46:13,000
sitting in class. 
So an entire block of my 

1954
01:46:13,000 --> 01:46:15,920
nostalgia would be what's it 
like to sit at a desk and not 

1955
01:46:15,920 --> 01:46:17,600
move? 
Pretty shitty, yeah. 

1956
01:46:18,400 --> 01:46:22,880
But when I was single or or not 
single, sorry. 

1957
01:46:23,000 --> 01:46:26,280
When I was living alone, when I 
was paying my own rent and all 

1958
01:46:26,280 --> 01:46:28,200
that stuff. 
And the weekends are yours, the 

1959
01:46:28,200 --> 01:46:31,000
weekdays are yours. 
Everything's paid for, purchased

1960
01:46:31,000 --> 01:46:33,280
by you. 
I have better or more nostalgic 

1961
01:46:33,280 --> 01:46:37,920
feelings for the 20s to 30 than 
I do from 10:00 to 20. 

1962
01:46:38,600 --> 01:46:40,160
But but I do get what you're 
saying. 

1963
01:46:40,240 --> 01:46:43,120
That's what I guess that's 
exactly what I'm saying is that 

1964
01:46:43,320 --> 01:46:49,520
the nostalgia is very hard to 
hit because usually most games 

1965
01:46:49,520 --> 01:46:53,440
either go for a timeline, the 
2000s, this, this game is set in

1966
01:46:53,440 --> 01:46:55,360
the 2000s, they don't worry 
about it. 

1967
01:46:55,360 --> 01:46:59,000
Or this game is a high school 
game, which is a whole different

1968
01:46:59,040 --> 01:47:01,560
thing because high school is an 
ecosystem. 

1969
01:47:01,560 --> 01:47:03,800
High school is the hilt of a 
dagger. 

1970
01:47:04,080 --> 01:47:06,480
The blade is the rest of the 
world, and that's what most 

1971
01:47:06,480 --> 01:47:09,760
people see. 
But the real built stuff is in 

1972
01:47:09,760 --> 01:47:13,240
that blade and in that handle 
and and your school formative 

1973
01:47:13,240 --> 01:47:14,760
years. 
There's so much stuff that's 

1974
01:47:14,760 --> 01:47:19,080
hidden there by everything else.
So when you do a school game and

1975
01:47:19,080 --> 01:47:21,960
then the nostalgia for a school 
game, it can feel like a vastly 

1976
01:47:21,960 --> 01:47:25,960
different world than it does if 
you're just saying what's the so

1977
01:47:25,960 --> 01:47:29,560
what's the world look like in 
the 80s for the people in 

1978
01:47:29,560 --> 01:47:33,800
business? 
Cocaine, hookers, limousines 

1979
01:47:34,120 --> 01:47:38,520
that like the over the top 
excess fucking giant hair. 

1980
01:47:38,720 --> 01:47:40,320
What's it look like for kids in 
school? 

1981
01:47:40,320 --> 01:47:43,960
Drastically different. 
So there's some parallels, big 

1982
01:47:43,960 --> 01:47:47,880
hair, you know, certain music, 
but there's a a big difference 

1983
01:47:47,880 --> 01:47:49,760
there. 
Most kids in the 80s didn't have

1984
01:47:49,760 --> 01:47:51,520
enough money for cocaine in high
school. 

1985
01:47:51,600 --> 01:47:54,800
You know, I would assume that 
was before my time, but like, 

1986
01:47:54,800 --> 01:47:57,400
you get this thing. 
So yeah, it's interesting. 

1987
01:47:57,440 --> 01:48:00,720
I, I would say nostalgia for me 
as anything prior to about five 

1988
01:48:00,720 --> 01:48:02,880
years ago. 
I can, I can feel nostalgia for 

1989
01:48:02,880 --> 01:48:05,120
anything prior to that I have 
better memories for. 

1990
01:48:05,120 --> 01:48:07,360
So I'm like, oh, it's a little, 
it doesn't bring up. 

1991
01:48:07,360 --> 01:48:11,600
That the more I'm thinking about
it, I, I think I, I was wrong. 

1992
01:48:11,640 --> 01:48:14,600
It's not linked with the 
upbringing necessarily. 

1993
01:48:14,600 --> 01:48:19,080
I think it's really isolated 
things that you ended up 

1994
01:48:19,080 --> 01:48:23,920
cherishing that stand out. 
And it's funny because you were 

1995
01:48:23,920 --> 01:48:27,120
talking about the school stuff. 
I had a bad time in school. 

1996
01:48:27,120 --> 01:48:28,680
You know, it was kind of bad 
time point. 

1997
01:48:28,920 --> 01:48:31,280
Was was Some people wouldn't be 
nostalgic at all. 

1998
01:48:31,360 --> 01:48:32,040
It wouldn't. 
Work, yeah. 

1999
01:48:32,040 --> 01:48:35,400
It wasn't nostalgic, but then 
other stuff that I did outside 

2000
01:48:35,400 --> 01:48:38,240
of that I can see myself 
nostalgic for. 

2001
01:48:38,480 --> 01:48:42,680
But similarly, like you 
mentioned the 20s, I think back,

2002
01:48:42,720 --> 01:48:47,760
you know, early 20s, I move into
the the first flat of my own, 

2003
01:48:47,880 --> 01:48:51,720
you know, I'm living by myself. 
We start the podcast because you

2004
01:48:51,720 --> 01:48:54,760
mentioned that period as well 
that that's nostalgic too. 

2005
01:48:54,760 --> 01:48:58,320
You know, I'm thinking back 
like, wow, what a huge moment. 

2006
01:48:58,320 --> 01:49:01,320
Like I got my own place. 
Things are going well. 

2007
01:49:01,320 --> 01:49:04,000
I'm meeting, you know, cool 
people were kind of like 

2008
01:49:04,000 --> 01:49:05,640
connecting the podcast and 
stuff. 

2009
01:49:06,440 --> 01:49:10,240
Yeah, huge moment. 
So I, I really think it's these 

2010
01:49:10,240 --> 01:49:12,920
isolated things. 
Then you never know what's going

2011
01:49:12,920 --> 01:49:15,720
to click with the nostalgia as 
well. 

2012
01:49:15,880 --> 01:49:18,840
There's a bonus to when you're 
not working and your mom and dad

2013
01:49:18,840 --> 01:49:21,720
are paying for stuff. 
If you're lucky enough to have a

2014
01:49:21,720 --> 01:49:25,960
mom and dad who are able to make
ends meet and they're taking 

2015
01:49:25,960 --> 01:49:29,080
care of the bills and so you 
have a little bit easier time, 

2016
01:49:29,640 --> 01:49:32,040
you know, identifying special 
moments as a kid. 

2017
01:49:32,280 --> 01:49:33,600
But a lot of people didn't have 
that. 

2018
01:49:33,920 --> 01:49:37,200
I was pretty, I was pretty 
shocked when I started talking 

2019
01:49:37,200 --> 01:49:42,120
to my friends because we don't 
talk about, I mean, if you are 

2020
01:49:42,120 --> 01:49:44,160
at school by yourself and you 
can go to school with somebody 

2021
01:49:44,160 --> 01:49:45,960
else, it's weird to talk about 
your school stuff unless 

2022
01:49:45,960 --> 01:49:47,840
somebody asks you. 
So when I met my friends that 

2023
01:49:47,840 --> 01:49:50,640
weren't in school, we wouldn't 
talk about our old school days 

2024
01:49:50,640 --> 01:49:53,000
other than if somebody says what
did you do in school? 

2025
01:49:53,000 --> 01:49:55,080
You didn't talk about it because
it's just you telling a story. 

2026
01:49:55,080 --> 01:49:57,440
Nobody knows if it's real suit, 
there wouldn't be a reason. 

2027
01:49:57,720 --> 01:50:00,760
But I do have a lot of stories 
with the people outside of 

2028
01:50:00,760 --> 01:50:06,480
school that I met and those 
shared stories are nostalgic for

2029
01:50:06,480 --> 01:50:08,120
sure. 
There's something there where 

2030
01:50:08,120 --> 01:50:10,280
it's like we share and it's, 
it's always cool to have that 

2031
01:50:10,280 --> 01:50:12,840
buddy who was there, even if you
have different ideas about what 

2032
01:50:12,840 --> 01:50:15,080
happened because you know, 
someone was 20 years ago or 

2033
01:50:15,080 --> 01:50:18,000
they, you know, whatever. 
But that that kind of stuff is 

2034
01:50:18,000 --> 01:50:19,800
always cool. 
I think the same thing happens 

2035
01:50:19,800 --> 01:50:26,080
with games where you know, I 
mean dude, rose tinted DLSS will

2036
01:50:26,080 --> 01:50:27,960
make a game look way better than
it looked. 

2037
01:50:29,520 --> 01:50:31,000
Yep. 
Couple weeks ago I was playing 

2038
01:50:31,000 --> 01:50:35,320
an older game going God damn, 
man, my, my DLS brain was like 

2039
01:50:35,320 --> 01:50:36,880
that game did not look like 
that. 

2040
01:50:37,000 --> 01:50:41,440
There's wow, that game is holy 
shit, that game looked like bad.

2041
01:50:41,560 --> 01:50:45,240
You know, which I think is fun. 
No, I, I, I don't think it's 

2042
01:50:45,240 --> 01:50:47,760
ruining a memory, man. 
I think it's actually because 

2043
01:50:47,760 --> 01:50:49,680
I've had friends who are like, I
don't know if I want to play 

2044
01:50:49,680 --> 01:50:52,040
this old game, blah blah, blah. 
And I'm like, if you don't want 

2045
01:50:52,040 --> 01:50:54,960
to play it because it won't play
well, rightfully so, because it 

2046
01:50:54,960 --> 01:50:58,880
probably won't 2 controllers or 
two, two buttons on a digital 

2047
01:50:58,880 --> 01:51:00,640
pad. 
Come on man, that's not going to

2048
01:51:00,640 --> 01:51:03,360
feel the greatest. 
That's some ancient ass control 

2049
01:51:03,360 --> 01:51:06,920
schemes. 
But but I think it's good to 

2050
01:51:06,920 --> 01:51:09,600
remind yourself that things 
weren't always the best back in 

2051
01:51:09,600 --> 01:51:12,080
the day, man. 
The to keep you from screaming 

2052
01:51:12,080 --> 01:51:14,640
too much, your brain removes the
sharp edges of everything. 

2053
01:51:15,200 --> 01:51:20,040
A couple months, couple months 
ago, I revisited a memory out of

2054
01:51:20,040 --> 01:51:24,880
the blue while I was feeding the
dogs and I remembered something 

2055
01:51:24,880 --> 01:51:28,120
I had not remembered. 
And it twisted my entire memory 

2056
01:51:28,120 --> 01:51:31,560
that I had had. 
And I know that the new thing 

2057
01:51:31,560 --> 01:51:35,040
that I remembered was real. 
And I was like, I have been 

2058
01:51:35,040 --> 01:51:38,160
whitewashing this out, this 
thing that happened. 

2059
01:51:38,160 --> 01:51:42,800
I had removed this edge and it 
somehow some protein in my brain

2060
01:51:42,800 --> 01:51:44,000
was like, hey, what's this over 
here? 

2061
01:51:44,840 --> 01:51:48,680
And it touched it and it was 
like, and it lit up and my 

2062
01:51:48,720 --> 01:51:52,520
memory, the entire memory 
flipped and I was like, oh, 

2063
01:51:52,520 --> 01:51:55,560
damn, damn. 
I've actually made decisions 

2064
01:51:55,560 --> 01:51:59,480
based on this memory, not a a 
bunch, but a couple based on 

2065
01:51:59,560 --> 01:52:03,400
this wrong memory where in and I
knew it was real when it popped 

2066
01:52:03,400 --> 01:52:04,560
up. 
I was like, that is what 

2067
01:52:04,560 --> 01:52:05,960
happened. 
Oh my God. 

2068
01:52:05,960 --> 01:52:09,080
And I've really like sort of 
rejiggered this to make it 

2069
01:52:09,080 --> 01:52:12,720
something else old memory, but 
still it's it's it's awesome to 

2070
01:52:12,720 --> 01:52:14,480
see that those are still in 
there somewhere. 

2071
01:52:14,760 --> 01:52:17,760
Those old, there's a, there's 
some part of your brain, there's

2072
01:52:17,760 --> 01:52:20,560
some single cell of your brain 
that remembers. 

2073
01:52:20,800 --> 01:52:22,760
And it's like, remember that 
time your mom caught you 

2074
01:52:22,760 --> 01:52:25,400
masturbating and it's there and 
your brain will be like, Nope, I

2075
01:52:25,400 --> 01:52:27,720
don't, I don't. 
But at some point, you're going 

2076
01:52:27,720 --> 01:52:30,360
to be feeding the dogs, you're 
going to be doing something, and

2077
01:52:30,360 --> 01:52:33,080
your brain's going to run an 
electrical signal through that, 

2078
01:52:33,080 --> 01:52:35,360
and you'll be like. 
God damn it dude, I've had. 

2079
01:52:35,360 --> 01:52:37,800
I've had times where I'll 
remember something stupid I did.

2080
01:52:37,800 --> 01:52:42,280
I'll be driving and be like like
physically go oh dude, that was 

2081
01:52:42,320 --> 01:52:45,440
so cringy, man. 
What a come on, be like dude, it

2082
01:52:45,440 --> 01:52:47,320
was 40 years ago. 
What am I doing? 

2083
01:52:47,520 --> 01:52:52,920
Like that time a girl I had a 
crush on at work said enjoy your

2084
01:52:52,920 --> 01:52:56,240
coffee and I said you too. 
She didn't have a coffee. 

2085
01:52:56,280 --> 01:53:01,200
Yeah bro, I would give you $1000
to switch some of the shit I did

2086
01:53:01,200 --> 01:53:03,240
if it was. 
If that was lame as what? 

2087
01:53:03,240 --> 01:53:04,800
You just said that's pretty 
mild. 

2088
01:53:04,800 --> 01:53:08,480
That's mild. 
That we're talking fuck, man, I 

2089
01:53:08,480 --> 01:53:10,840
would give good money to switch 
that Yeah. 

2090
01:53:12,040 --> 01:53:15,000
What else do we got for news? 
Let's see here there. 

2091
01:53:15,000 --> 01:53:16,360
What? 
Other than the big games? 

2092
01:53:16,360 --> 01:53:19,080
We got UFC6 deep dive. 
They showed a deep dive for 

2093
01:53:19,080 --> 01:53:25,240
UFC6, which I think comes out 
next next month, right? 

2094
01:53:25,240 --> 01:53:28,080
Yeah. 
Lego Drive is shutting down. 

2095
01:53:28,160 --> 01:53:32,560
That was their racing game that 
shuts down in 2027. 

2096
01:53:35,240 --> 01:53:37,000
I don't know how popular that 
was. 

2097
01:53:37,000 --> 01:53:39,320
I know I liked what I play to 
that I don't. 

2098
01:53:39,400 --> 01:53:41,320
I don't know how popular that 
was though. 

2099
01:53:43,520 --> 01:53:46,560
Wind Rose sold 2 million, a game
I know nothing about. 

2100
01:53:47,840 --> 01:53:49,680
We were laughing about that in 
chat this morning. 

2101
01:53:50,400 --> 01:53:54,000
I was just like, I have no clue.
No clue what that's even. 

2102
01:53:54,240 --> 01:53:57,760
You know what that's even about.
Ski with Robin Brie. 

2103
01:53:57,760 --> 01:53:59,480
What's up Ski? 
I remember your name. 

2104
01:54:00,040 --> 01:54:02,280
Do you got because I think we 
were joking about if you had 

2105
01:54:02,280 --> 01:54:04,000
your own YouTube channel, Ski 
with Robin. 

2106
01:54:04,000 --> 01:54:05,960
Bree is asking a question $20 
Yeah. 

2107
01:54:05,960 --> 01:54:07,600
Do you guys? 
Believe great name, right? 

2108
01:54:07,600 --> 01:54:10,160
There, there is such a thing as 
an objective game review. 

2109
01:54:10,160 --> 01:54:12,000
And should reviewers even try to
be objective? 

2110
01:54:12,000 --> 01:54:15,440
PS Enjoyed the Forza review, 
appreciated the insight. 

2111
01:54:15,800 --> 01:54:19,960
No, no, every single thing in 
the world is subjective. 

2112
01:54:19,960 --> 01:54:23,600
There is no such thing as an 
objective game review. 

2113
01:54:23,680 --> 01:54:26,440
I don't think there's such. 
I think I objective game review 

2114
01:54:26,440 --> 01:54:31,600
is quite literally the object, 
not the objective game review, 

2115
01:54:31,600 --> 01:54:35,280
but the object of a review would
be to offer as much context on 

2116
01:54:35,280 --> 01:54:37,560
why you felt subjectively the 
way you felt. 

2117
01:54:38,360 --> 01:54:43,240
So you, yes, explain exactly why
you felt a certain way. 

2118
01:54:43,680 --> 01:54:47,240
And if you did that, you've done
your part. 

2119
01:54:47,600 --> 01:54:49,280
If you did that, you're good to 
go. 

2120
01:54:49,280 --> 01:54:51,200
Like that's that's all you can. 
Get right. 

2121
01:54:51,760 --> 01:54:54,160
Yeah, I mean, that makes sense. 
So, so you're inserting 

2122
01:54:54,160 --> 01:54:58,440
objective elements, which are 
like the facts, the facts you're

2123
01:54:58,440 --> 01:55:01,400
stating about the game, you 
know, like systems, how stuff 

2124
01:55:01,400 --> 01:55:04,240
works. 
And then you say how that made 

2125
01:55:04,240 --> 01:55:08,320
you feel or like how that led to
your experience. 

2126
01:55:08,920 --> 01:55:11,320
But your channel is an opinion 
channel, right? 

2127
01:55:11,320 --> 01:55:15,800
I think that's fair to say about
any even like, you know, we 

2128
01:55:15,800 --> 01:55:17,680
wouldn't be. 
If it was a benchmark channel, 

2129
01:55:18,360 --> 01:55:20,640
there's a huge difference 
between a benchmark and a review

2130
01:55:20,680 --> 01:55:23,520
channel. 
If I'm this happens, when I was 

2131
01:55:23,520 --> 01:55:25,880
talking to Gamer Nexus, I hadn't
talked to him a while, but when 

2132
01:55:25,880 --> 01:55:29,720
I used to on Twitter, sometimes 
it'd be like, there's a big 

2133
01:55:29,720 --> 01:55:32,120
difference between a review 
channel and a benchmark channel.

2134
01:55:32,120 --> 01:55:34,120
A benchmark. 
If you have a benchmark, you do 

2135
01:55:34,120 --> 01:55:37,440
zero to 60 in your car. 
If you have a review, you say 

2136
01:55:37,440 --> 01:55:40,320
how does zero to 60 feel in the 
car? 

2137
01:55:41,560 --> 01:55:43,080
Yeah, that's a massive 
difference. 

2138
01:55:43,080 --> 01:55:46,720
Those are two completely 
different things when you think 

2139
01:55:46,720 --> 01:55:48,240
about it. 
Because I can get from zero to 

2140
01:55:48,240 --> 01:55:52,040
60 and be as uncomfortable as 
fucking hell, and because the 

2141
01:55:52,040 --> 01:55:55,200
seats uncomfortable, the way it 
feels, it's lurchy, it fucking 

2142
01:55:55,200 --> 01:55:57,440
feels uncomfortable, It doesn't 
have a smooth acceleration, 

2143
01:55:57,440 --> 01:55:59,360
blah, blah, blah. 
That'll be in your review part, 

2144
01:55:59,360 --> 01:56:03,440
your benchmark part. 
Zero to 62.7 seconds. 

2145
01:56:03,480 --> 01:56:04,560
OK. 
That's benchmark. 

2146
01:56:05,000 --> 01:56:08,920
And then based on that, they can
make a dispassionate 

2147
01:56:09,400 --> 01:56:13,440
recommendation or or not right 
of the product. 

2148
01:56:13,440 --> 01:56:15,720
So it's it's much more cut and 
dry. 

2149
01:56:15,800 --> 01:56:18,800
Yeah. 
I do think that your big 

2150
01:56:18,800 --> 01:56:21,600
question or the big question 
should be should you label it a 

2151
01:56:21,600 --> 01:56:23,160
review? 
Because I think a lot of people 

2152
01:56:23,160 --> 01:56:26,840
get away by saying that, that 
it's a review and they're not 

2153
01:56:26,840 --> 01:56:29,880
even putting objective parts in 
the review. 

2154
01:56:29,880 --> 01:56:34,280
It's all like flower like it's 
not. 

2155
01:56:36,680 --> 01:56:39,960
I mean, one big thing is. 
Subjective that there isn't a 

2156
01:56:39,960 --> 01:56:44,000
way unless you absolutely are 
that reviewer. 

2157
01:56:44,400 --> 01:56:47,880
So what I do is I will also say,
is it a good genre 

2158
01:56:48,440 --> 01:56:50,440
representation? 
If it is not, why? 

2159
01:56:50,440 --> 01:56:55,880
If it is, why? 
And I think that what happens a 

2160
01:56:55,880 --> 01:57:00,360
lot of times is people are 
basically using the review name 

2161
01:57:00,440 --> 01:57:03,720
or nomenclature as a way to get 
away with just doing an opinion 

2162
01:57:03,720 --> 01:57:07,680
piece that is fully opinion. 
And the only way you're going to

2163
01:57:07,680 --> 01:57:11,480
feel what they felt is if your 
opinion is identical in every 

2164
01:57:11,480 --> 01:57:15,360
single element to the way theirs
feels. 

2165
01:57:15,680 --> 01:57:17,960
And they'll get away with it by 
the insane, but it's just a 

2166
01:57:17,960 --> 01:57:19,680
review or whatever, which is 
true. 

2167
01:57:20,040 --> 01:57:21,760
But you start to look at what 
they're saying. 

2168
01:57:21,760 --> 01:57:25,240
You're like, dude, unless I'm 
this person, I'm not going to 

2169
01:57:25,240 --> 01:57:28,440
feel because maybe that person 
is really bothered by one thing 

2170
01:57:28,440 --> 01:57:30,080
in the game that's colored 
everything. 

2171
01:57:30,080 --> 01:57:32,920
They're not looking at it as 
like a game anymore. 

2172
01:57:32,920 --> 01:57:36,680
It's like an experience. 
Which games can be an 

2173
01:57:36,680 --> 01:57:38,800
experience, but they are also 
games and they're also 

2174
01:57:38,800 --> 01:57:43,760
purchased. 
And there's I, you know, you 

2175
01:57:43,760 --> 01:57:46,200
know, when you hear it, I think,
I think when you hear, you'll be

2176
01:57:46,200 --> 01:57:49,160
like, I have to be directly 
aligned with this person. 

2177
01:57:49,960 --> 01:57:52,760
Otherwise, I'm just really 
listening to this person's live 

2178
01:57:52,760 --> 01:57:56,440
journal that's dated this day. 
You know, this morning I woke up

2179
01:57:56,440 --> 01:57:58,720
and had eggs. 
That's what those become. 

2180
01:57:58,760 --> 01:58:03,920
I think it's really hard to be 
at all objective if you haven't 

2181
01:58:03,920 --> 01:58:07,840
played enough of the game. 
I just see it a lot in these 

2182
01:58:07,840 --> 01:58:13,040
reviews, even in big sites where
you can tell the person played, 

2183
01:58:13,320 --> 01:58:16,440
you know, 30% of the game or 
something. 

2184
01:58:16,640 --> 01:58:19,480
Yeah. 
And they made their opinion 

2185
01:58:19,480 --> 01:58:21,920
based on that and that, I mean, 
that's a problem. 

2186
01:58:22,440 --> 01:58:26,240
It's very hard for you to to 
give a solid opinion on the 

2187
01:58:26,520 --> 01:58:29,280
overall product. 
I think they're both in a weird 

2188
01:58:29,280 --> 01:58:33,000
way the same, the small amount 
played or the small amount that 

2189
01:58:33,000 --> 01:58:36,840
impacted them so much that 
that's that's carried forward. 

2190
01:58:36,960 --> 01:58:42,000
They're both that 30%, Yeah, so.
Yeah. 

2191
01:58:42,000 --> 01:58:44,640
I mean, it's like surface level.
I don't think it's too hard to 

2192
01:58:44,640 --> 01:58:47,040
offer context though. 
I mean, I mean, there will be 

2193
01:58:47,040 --> 01:58:49,800
times where I'll certainly fuck 
it up, absolutely. 

2194
01:58:49,800 --> 01:58:52,280
But I mean, overall, I think 
it's pretty. 

2195
01:58:52,800 --> 01:58:55,320
It shouldn't be too hard to be 
like, why did I like it? 

2196
01:58:55,760 --> 01:59:00,520
Here's why, here's what's fun, 
here's what's not fun. 

2197
01:59:00,600 --> 01:59:04,040
And if it's not fun, why does a 
thing that is normally fun in 

2198
01:59:04,040 --> 01:59:08,120
this game, why is it not fun? 
Like if Forza's exploration was 

2199
01:59:08,120 --> 01:59:12,080
not fun, it would be my job not 
to say it's not fun. 

2200
01:59:12,400 --> 01:59:15,360
It would be my job to say why a 
particular thing that is 

2201
01:59:15,360 --> 01:59:17,080
normally fun is not in this 
game. 

2202
01:59:17,160 --> 01:59:21,080
Why is it not enjoyable? 
Stops like the boulders I was 

2203
01:59:21,080 --> 01:59:23,320
talking about, that can make 
things not enjoyable. 

2204
01:59:23,320 --> 01:59:25,960
If you bring those up enough, 
then somebody forewarning 

2205
01:59:25,960 --> 01:59:28,560
somebody can go and go, OK, you 
know, I got you. 

2206
01:59:28,880 --> 01:59:33,040
I see what the issue is that 
that makes sense, you know, and 

2207
01:59:33,040 --> 01:59:34,560
we'll move. 
We'll move on from there. 

2208
01:59:34,560 --> 01:59:42,400
But yeah, I think also there's 
no rules, but I do think the 

2209
01:59:42,400 --> 01:59:48,720
name, I mean, lately there's 
only a couple I watch and most 

2210
01:59:48,720 --> 01:59:52,240
of them don't even label their I
guess reviews reviews anymore, 

2211
01:59:52,240 --> 01:59:55,000
which, and rightfully so. 
There's one or two like I watch 

2212
01:59:55,040 --> 01:59:57,640
writing on games for sure and a 
couple others. 

2213
01:59:57,640 --> 02:00:00,240
And I'm glad they don't name 
them reviews because they're 

2214
02:00:00,240 --> 02:00:02,880
really not. 
There's there's something else 

2215
02:00:03,360 --> 02:00:06,240
there. 
You know that it's. 

2216
02:00:07,120 --> 02:00:11,200
An exploration of the game and 
the way the game made them feel 

2217
02:00:11,200 --> 02:00:14,880
at that particular time. 
And you can glean some good data

2218
02:00:14,880 --> 02:00:18,000
from those reviews are reviews 
are not as easy as people think.

2219
02:00:18,000 --> 02:00:21,480
But you know, it's just one of 
those things that people like to

2220
02:00:21,480 --> 02:00:26,040
assume is super easy. 
Dude reviews are hard. 

2221
02:00:27,160 --> 02:00:33,120
I have tried my hand at reviews,
they are a hard process so. 

2222
02:00:33,200 --> 02:00:37,840
You got to be really the weather
confidence or ego, whichever one

2223
02:00:37,840 --> 02:00:41,840
I'll, I'll call it both 50% ego,
50% confidence, but you have to 

2224
02:00:41,840 --> 02:00:45,400
be like, I'm super confident, 
but I'm super confident in my 

2225
02:00:45,400 --> 02:00:47,560
feeling of being ripped off. 
So like I've. 

2226
02:00:47,560 --> 02:00:49,600
Never. 
Once looked at a game and been 

2227
02:00:49,600 --> 02:00:52,480
like I need to re review this. 
It's never happened. 

2228
02:00:52,560 --> 02:00:54,800
It all makes sense in your head 
right bro? 

2229
02:00:55,480 --> 02:00:57,520
If it did. 
I would feel so stupid. 

2230
02:00:57,520 --> 02:01:00,360
I'd be like, I played this game 
for 60 hours and I couldn't 

2231
02:01:00,360 --> 02:01:03,160
figure out what my own score 
was. 

2232
02:01:03,160 --> 02:01:06,000
What is wrong with me? 
Like, I need to stop. 

2233
02:01:06,040 --> 02:01:09,880
And I'm never resetting a review
score. 

2234
02:01:09,880 --> 02:01:12,760
That would be ridiculous. 
Unless a patch comes like this 

2235
02:01:12,760 --> 02:01:14,320
happened with like, yeah. 
Changes the game. 

2236
02:01:14,360 --> 02:01:17,320
And rink, yeah, but dude, you 
play a game enough. 

2237
02:01:17,360 --> 02:01:20,840
I know what I feel like. 
I that's 60 bucks. 

2238
02:01:20,840 --> 02:01:23,640
It was burn a whole my pocket. 
Either that 60 bucks doesn't 

2239
02:01:23,640 --> 02:01:28,000
burn anymore and then it's just 
all gravy or I'm like, I want my

2240
02:01:28,000 --> 02:01:31,000
60 bucks back to a certain 
point, you know, where I'm like,

2241
02:01:31,080 --> 02:01:34,680
I want 30 of it back. 
I want 75% of it back. 

2242
02:01:34,680 --> 02:01:36,720
I want that all back. 
And I want you to pay me for 

2243
02:01:36,720 --> 02:01:40,440
having wasted my fucking time. 
Yeah, on this game, you know 

2244
02:01:40,440 --> 02:01:42,920
that, you know, shouldn't have 
been released. 

2245
02:01:42,960 --> 02:01:45,320
So yeah. 
But if you like when you're 

2246
02:01:45,320 --> 02:01:49,280
playing a game, something 
interesting happens, right? 

2247
02:01:49,280 --> 02:01:52,800
Like in the first five hours, 
are you going to remember that 

2248
02:01:52,800 --> 02:01:56,840
by the time you review or like 
do you take notes as you go to 

2249
02:01:56,840 --> 02:02:01,800
kind of keep track of some of 
those moments or does it just 

2250
02:02:01,800 --> 02:02:02,840
stick with you that much? 
I. 

2251
02:02:03,040 --> 02:02:06,000
Feel that if something's well, 
I'll definitely take notes of a 

2252
02:02:06,000 --> 02:02:09,320
system or something that exists,
but if it doesn't stick with me.

2253
02:02:09,480 --> 02:02:14,240
Is it worth talking about? 
I. 

2254
02:02:14,240 --> 02:02:17,840
Have AI have a good memory, so 
and that's never been a 

2255
02:02:17,840 --> 02:02:19,440
complaint on my reviews where 
somebody's like. 

2256
02:02:19,440 --> 02:02:22,440
Oh, if something is annoying 
enough, you will remember it. 

2257
02:02:22,680 --> 02:02:25,240
If something's good enough, I'll
get complaints that I was too 

2258
02:02:25,240 --> 02:02:27,760
happy about something and I'll 
be like, hey, that's a complaint

2259
02:02:27,760 --> 02:02:31,080
I can deal with. 
But yeah, I mean, if something 

2260
02:02:31,080 --> 02:02:33,840
sticks with you, if it's 
emotionally resonant with you, 

2261
02:02:34,640 --> 02:02:37,120
unless it's a live journal, 
you'll never cover everything. 

2262
02:02:37,360 --> 02:02:40,480
You know, live journal would be 
one minute in, I did this, 2 

2263
02:02:40,480 --> 02:02:42,640
minutes in, I did this, 3 
minutes in, I did this, which I 

2264
02:02:42,640 --> 02:02:45,120
swear to God, that is what it 
feels like some people are 

2265
02:02:45,120 --> 02:02:46,760
doing. 
And then like using GPT to 

2266
02:02:46,760 --> 02:02:49,880
truncate it into a summary when 
sometimes when you read stuff, 

2267
02:02:49,880 --> 02:02:52,760
you're like, this doesn't feel 
like AI can't really understand 

2268
02:02:52,760 --> 02:02:55,200
what this is trying to say. 
It's just more like, I did this,

2269
02:02:55,200 --> 02:02:57,880
then I went here, then I did 
this, then I went here, here's 

2270
02:02:57,880 --> 02:03:00,160
the game and my score. 
And you're like, but I don't 

2271
02:03:00,160 --> 02:03:01,560
understand how you got to that 
score. 

2272
02:03:01,560 --> 02:03:06,880
I understand what you did. 
But yeah, it's it, dude. 

2273
02:03:06,880 --> 02:03:09,040
I mean, if something sticks with
you, it sticks with you. 

2274
02:03:09,360 --> 02:03:12,800
Red Dead 2 starting stuck with 
me enough for me to bitch about 

2275
02:03:12,800 --> 02:03:15,760
it, but something else may not 
have stuck with me. 

2276
02:03:15,880 --> 02:03:19,800
And that's as long as you offer 
context on why it stuck with you

2277
02:03:19,800 --> 02:03:22,880
or why it didn't that's good. 
And why it didn't, people will 

2278
02:03:22,880 --> 02:03:25,080
think you can't offer context 
you can. 

2279
02:03:25,560 --> 02:03:30,160
So like, you may not have to say
why something you hated didn't 

2280
02:03:30,160 --> 02:03:33,200
stick with you or why something 
that was just mediocre didn't 

2281
02:03:33,200 --> 02:03:35,280
stick with you. 
What you can do is as you're 

2282
02:03:35,280 --> 02:03:38,880
talking about the cohesive, if 
you don't really mention it much

2283
02:03:38,920 --> 02:03:43,400
in a way that is a way of saying
this didn't really, you know, 

2284
02:03:43,600 --> 02:03:47,400
you might list 15 modes in a 
battle Royale game and you 

2285
02:03:47,400 --> 02:03:49,840
really you say it's also got 
this and this. 

2286
02:03:49,960 --> 02:03:52,960
And just by saying it's also got
this and this, but let me focus 

2287
02:03:52,960 --> 02:03:54,960
on this. 
That usually indicates those 

2288
02:03:54,960 --> 02:03:58,960
other ones weren't focus worthy.
You know, they weren't they 

2289
02:03:58,960 --> 02:04:01,400
weren't focus worthy. 
It's like, OK, that for for 

2290
02:04:01,400 --> 02:04:03,200
Jeremy, this particular thing 
isn't. 

2291
02:04:03,280 --> 02:04:06,120
And you can ask certainly ask 
more questions, but at some 

2292
02:04:06,120 --> 02:04:08,200
point you have to be like, 
there's a reason why. 

2293
02:04:08,400 --> 02:04:10,840
The reason why is because if 
he's saying all these are fun 

2294
02:04:11,400 --> 02:04:14,800
and said, but there's also some 
of these other things, then you 

2295
02:04:14,800 --> 02:04:17,560
have to come to the opinion that
that didn't grab me. 

2296
02:04:17,760 --> 02:04:20,640
It didn't, you know, it just 
didn't. 

2297
02:04:21,040 --> 02:04:23,120
I mean, and it happens with any 
game. 

2298
02:04:23,120 --> 02:04:25,520
There's because there's so many 
little minutiae to cover. 

2299
02:04:25,520 --> 02:04:28,120
I mean, you do have to, 
otherwise every review is going 

2300
02:04:28,120 --> 02:04:32,400
to be 30 minutes. 
And I think that's, dude, if it 

2301
02:04:32,400 --> 02:04:35,920
takes me 30 minutes to say, I 
mean, it's happened, but 30 

2302
02:04:35,920 --> 02:04:40,200
minutes for a review is like, 
dude, OK, yeah, that's a long 

2303
02:04:40,200 --> 02:04:41,480
time. 
That's a long time. 

2304
02:04:41,480 --> 02:04:42,360
I. 
Couldn't add it that at that 

2305
02:04:42,360 --> 02:04:44,920
point you're like you said, 
you're transcribing. 

2306
02:04:45,040 --> 02:04:47,960
Yeah, you know. 
Crimson Desert must be one of 

2307
02:04:47,960 --> 02:04:50,560
the toughest games to review. 
What's been your toughest review

2308
02:04:50,560 --> 02:04:52,000
to make? 
Crimson Desert was easy. 

2309
02:04:52,000 --> 02:04:55,400
Crimson Desert was cake. 
What's a What was a hard dragon?

2310
02:04:55,520 --> 02:04:57,920
Age. 
The the Dungeons and Dragons 

2311
02:04:58,280 --> 02:05:00,960
game that I played a couple 
years ago that was like a hack 

2312
02:05:00,960 --> 02:05:02,880
and slash game that didn't do 
well. 

2313
02:05:03,480 --> 02:05:05,800
That was a rough one because 
even though it was goofy and 

2314
02:05:05,800 --> 02:05:09,080
funny, it was just wasn't great.
Wasn't very fun. 

2315
02:05:09,720 --> 02:05:11,800
Dungeon and Dragons. 
It's not. 

2316
02:05:12,000 --> 02:05:14,160
It wasn't dark Alliance because 
that's the older one. 

2317
02:05:14,160 --> 02:05:17,920
But anyway, it was a dungeon 
Dragons game and I can't 

2318
02:05:17,920 --> 02:05:19,560
remember it, which goes to show 
why. 

2319
02:05:19,640 --> 02:05:22,640
And that game was it wasn't very
fun to review. 

2320
02:05:23,440 --> 02:05:26,840
It wasn't very fun it and it 
wasn't even fun to tease. 

2321
02:05:27,040 --> 02:05:32,760
It was just sort of like. 
But I, I can't let that slide. 

2322
02:05:33,240 --> 02:05:37,880
How is Crimson Desert easy when 
it's like, it's a long game. 

2323
02:05:38,360 --> 02:05:41,760
It's got some weird ass puzzles 
that maybe you had to spend a 

2324
02:05:41,760 --> 02:05:45,240
lot of time on. 
Like it's, it's kind of clunky 

2325
02:05:45,440 --> 02:05:47,680
in some places. 
Like, didn't you have a lot of 

2326
02:05:47,680 --> 02:05:51,120
friction putting that together 
for a review? 

2327
02:05:52,760 --> 02:05:59,760
I don't consider friction hard. 
Hard to me means like, dude, 

2328
02:05:59,760 --> 02:06:05,160
it's a game review. 
Like so yeah, difficulty of a 

2329
02:06:05,160 --> 02:06:07,800
puzzle is difficulty of a 
puzzle, but it's not difficulty 

2330
02:06:07,800 --> 02:06:09,800
of the review. 
Does that make sense? 

2331
02:06:10,480 --> 02:06:13,440
Yeah, cuz at the end of the day,
you could explain the game 

2332
02:06:13,760 --> 02:06:15,520
easily enough and I could 
explain. 

2333
02:06:15,520 --> 02:06:19,720
The difficulty of the puzzle and
that's contained within the 

2334
02:06:19,720 --> 02:06:23,800
game, but it's not making the 
review difficult to me. 

2335
02:06:23,800 --> 02:06:27,760
Why would it be difficult? 
By the very fact of a hard 

2336
02:06:27,760 --> 02:06:30,200
puzzle in a game? 
It makes the review easier 

2337
02:06:30,200 --> 02:06:33,040
because now I have an example of
a hard puzzle in the game to 

2338
02:06:33,040 --> 02:06:35,000
talk about in the review. 
Do you see what I'm saying? 

2339
02:06:35,440 --> 02:06:38,600
So if you run into a problem or 
friction in the game, that helps

2340
02:06:38,600 --> 02:06:41,000
you with your review because 
it's data for the review. 

2341
02:06:41,520 --> 02:06:43,440
So there's nothing difficult 
about the review. 

2342
02:06:43,440 --> 02:06:45,440
There's nothing. 
There's been two games that have

2343
02:06:45,440 --> 02:06:49,040
been time sensitive where like I
was like I'm crunched for time. 

2344
02:06:49,320 --> 02:06:50,840
Other than that, no it's been 
easy. 

2345
02:06:51,360 --> 02:06:53,640
They're not. 
And easy in the fact of coming 

2346
02:06:53,640 --> 02:06:57,240
to my thoughts have been easy 
because I'm fairly confident and

2347
02:06:57,640 --> 02:06:59,240
that I feel either burned or 
not. 

2348
02:06:59,240 --> 02:07:02,040
And I mean dude I do. 
When I get done with a review I 

2349
02:07:02,040 --> 02:07:05,800
usually give myself 6 to 8 hours
where I'll just do other shit 

2350
02:07:05,800 --> 02:07:07,240
and I won't even think about the
game. 

2351
02:07:07,240 --> 02:07:09,960
But my I can tell I am. 
Something will pop in. 

2352
02:07:09,960 --> 02:07:11,480
I'll be like that. 
Bothers me your brain is just 

2353
02:07:11,560 --> 02:07:14,200
indexing everything. 
Yeah, it's like, yeah, it's just

2354
02:07:14,200 --> 02:07:18,280
back there and it's moving slots
and then I wake up and I'm just 

2355
02:07:18,280 --> 02:07:20,880
like pretend I'm talking to you 
guys and I'm like Sup everybody.

2356
02:07:20,880 --> 02:07:22,360
This is Carrick with ACG once 
again. 

2357
02:07:22,480 --> 02:07:28,880
And then I just and I and it 
always and it works and it it's 

2358
02:07:28,880 --> 02:07:32,560
not hard. 
I mean, hard is the technical 

2359
02:07:32,560 --> 02:07:34,960
stuff. 
Like I had a ton of technical 

2360
02:07:34,960 --> 02:07:37,760
issues. 
The Forza, Jesus, I thought I 

2361
02:07:37,760 --> 02:07:39,920
was. 
I thought it was out of that 

2362
02:07:39,920 --> 02:07:42,560
game of having all these 
technical issues and I had a ton

2363
02:07:42,560 --> 02:07:44,480
of technical issues trying to 
get footage. 

2364
02:07:44,480 --> 02:07:46,160
There was issues with recording 
software. 

2365
02:07:46,160 --> 02:07:49,280
There was all kinds of issues. 
There was not a single problem 

2366
02:07:49,440 --> 02:07:51,200
saying what I thought about that
game. 

2367
02:07:52,280 --> 02:07:54,960
It just flowed. 
It was like, dude, boom, boom, 

2368
02:07:55,160 --> 02:07:57,360
mud goblin. 
I was like the moment I was 

2369
02:07:57,360 --> 02:07:59,320
driving and some piece of shit 
in the mud hit me. 

2370
02:07:59,320 --> 02:08:02,640
I legitimately out loud said, 
you fucking mud goblin. 

2371
02:08:02,640 --> 02:08:04,640
And I'm like, well, that's going
in the review because I don't 

2372
02:08:04,640 --> 02:08:07,200
even know what a mud goblin is, 
but I'm like, it's going in 

2373
02:08:07,200 --> 02:08:09,720
there. 
Loosen through earth juice is 

2374
02:08:09,720 --> 02:08:11,240
one of the first things I said 
in the review. 

2375
02:08:11,240 --> 02:08:12,920
And I'm like, that's exactly 
what you're doing. 

2376
02:08:12,920 --> 02:08:14,560
You're going through mud. 
It's earth juice. 

2377
02:08:14,560 --> 02:08:16,320
That's what we used to call mud 
when I was a kid. 

2378
02:08:16,320 --> 02:08:18,360
It was like, it all makes sense.
I'll just say this out loud in 

2379
02:08:18,360 --> 02:08:21,280
the review. 
That's easy, but the tech stuff 

2380
02:08:21,280 --> 02:08:24,640
is fucking sucks, man. 
The tech stuff is it's 

2381
02:08:24,640 --> 02:08:26,560
ridiculous. 
It's like cry worthy. 

2382
02:08:26,560 --> 02:08:30,040
If I was a crier, there'll be 
times where you are so in the 

2383
02:08:30,040 --> 02:08:33,640
mix and you're so set up and 
you're and the world stymies you

2384
02:08:33,640 --> 02:08:37,560
where you feel like somebody 
hates you, hates you as a person

2385
02:08:37,960 --> 02:08:41,280
because you'll be like, I am 
ready to be creative and 

2386
02:08:41,280 --> 02:08:43,920
something breaks. 
I told you the quad or the 

2387
02:08:43,920 --> 02:08:47,000
Roland lit on fire? 
Yep. 

2388
02:08:47,120 --> 02:08:50,840
Out of the blue, just a a 
electrical short completely. 

2389
02:08:50,840 --> 02:08:54,240
For real man. 
No, that's exactly what I did. 

2390
02:08:54,240 --> 02:08:57,600
Audacity. 
I, I, it was Audacity I felt 

2391
02:08:57,600 --> 02:09:00,000
towards that device. 
I was like, are you fucking 

2392
02:09:00,080 --> 02:09:02,720
seriously right now? 
You're going to do that? 

2393
02:09:02,800 --> 02:09:05,800
Really. 
Been been non doing reviews for 

2394
02:09:05,800 --> 02:09:09,480
six weeks, been using it daily 
and today you're going to 

2395
02:09:09,480 --> 02:09:12,800
fucking spark up and have a 
little bit of a fire out of all 

2396
02:09:12,800 --> 02:09:14,600
this. 
And so it took me like 3 hours 

2397
02:09:14,600 --> 02:09:20,520
to find wires for the old one. 
So I thought the amount of 

2398
02:09:20,520 --> 02:09:22,520
content would make it 
challenging to review. 

2399
02:09:22,520 --> 02:09:27,320
No, no, I mean dude. 
So like unless you mine sweep a 

2400
02:09:27,320 --> 02:09:29,880
game, no one's ever going to 
100%. 

2401
02:09:29,880 --> 02:09:32,080
You could do 100% on 
achievements, but that means 

2402
02:09:32,080 --> 02:09:34,280
nothing. 
You could do 100% in the game 

2403
02:09:34,280 --> 02:09:36,520
achievements, but that means 
nothing because it doesn't mean 

2404
02:09:36,520 --> 02:09:39,320
you'll see everything and even a
devil tell you everything. 

2405
02:09:39,560 --> 02:09:42,200
I mean, we've had people 100% 
like, let's say a Boulder's 

2406
02:09:42,200 --> 02:09:44,720
Gate, but they haven't seen 
everything in a Boulder's Gate 

2407
02:09:45,080 --> 02:09:48,240
because the achievements aren't 
tracking every single thing. 

2408
02:09:48,240 --> 02:09:50,400
They're tracking whatever. 
If you have 100 achievements, 

2409
02:09:50,400 --> 02:09:52,600
you're you're only tracking 100 
things. 

2410
02:09:52,720 --> 02:09:55,640
That's there's probably a 
billion variations. 

2411
02:09:56,120 --> 02:09:58,640
So yeah, no, this hasn't been an
issue. 

2412
02:09:59,920 --> 02:10:02,560
Yeah, they're easy. 
They're easy in that effect. 

2413
02:10:02,560 --> 02:10:06,280
They're very stressful in other 
ways, but insane what I want to 

2414
02:10:06,280 --> 02:10:07,640
say. 
Very easy, Yeah. 

2415
02:10:08,800 --> 02:10:13,760
Quick last question, the peek 
behind the curtain, Has your 

2416
02:10:13,760 --> 02:10:19,920
process changed in how you 
prepare for the review? 

2417
02:10:20,200 --> 02:10:24,840
Is it like creating an outline 
or maybe like some notes you can

2418
02:10:24,840 --> 02:10:27,240
look at well so you don't miss 
something? 

2419
02:10:27,520 --> 02:10:32,240
Or has that just gone towards 
complete free form overtime? 

2420
02:10:32,240 --> 02:10:34,960
Like which direction has it 
evolved in? 

2421
02:10:36,000 --> 02:10:39,040
Yeah, no, yeah, I would say 
nothing's changed. 

2422
02:10:39,200 --> 02:10:41,800
You could say it's a negative if
you want, but I don't think 

2423
02:10:41,800 --> 02:10:45,080
games have changed too much, at 
least not enough that the review

2424
02:10:46,120 --> 02:10:48,640
stuff has to change. 
You do have to track stuff. 

2425
02:10:49,560 --> 02:10:51,400
You got to make sure you track 
stuff and then you want to talk 

2426
02:10:51,400 --> 02:10:53,440
about it, but. 
So like some key stuff you want 

2427
02:10:53,440 --> 02:10:55,600
to hit, I guess key stuff you're
tracking. 

2428
02:10:55,680 --> 02:10:59,120
Yeah, and you want to and you 
want to hit Y And dude, I trust 

2429
02:10:59,120 --> 02:11:02,360
my emotion. 
Like if I get like frustrated 

2430
02:11:02,360 --> 02:11:05,600
with something, but I also have 
a pretty high level of tolerance

2431
02:11:06,160 --> 02:11:09,120
because I am a reviewer for the 
general games out there. 

2432
02:11:09,320 --> 02:11:12,160
I'm not like a Dark Souls guy 
who just does Dark Souls. 

2433
02:11:12,160 --> 02:11:15,560
So therefore a Perry has to be 
within this very I'm like, dude,

2434
02:11:15,560 --> 02:11:18,840
can you know, we can talk about 
that Because I can play that I 

2435
02:11:18,840 --> 02:11:20,440
can do. 
I can sit right beside somebody 

2436
02:11:20,440 --> 02:11:21,680
and play those kind of games 
too. 

2437
02:11:21,680 --> 02:11:26,040
But when it comes to like the 
overall review thing, I'll make 

2438
02:11:26,040 --> 02:11:29,480
notes, but the notes are really 
generic. 

2439
02:11:31,440 --> 02:11:35,800
For example, in Forza a note 
could say Bumper. 

2440
02:11:37,440 --> 02:11:39,000
And that to you means to me 
that. 

2441
02:11:39,120 --> 02:11:42,400
Means a whole other thing. 
It's remember, there are times 

2442
02:11:42,400 --> 02:11:44,600
where you've said something, I'm
like, I'm mad again. 

2443
02:11:44,760 --> 02:11:46,360
And that happened five years 
ago. 

2444
02:11:46,560 --> 02:11:50,160
That's a bumper. 
So any of those words that I 

2445
02:11:50,160 --> 02:11:53,360
have written somewhere or just 
in my head when I'm talking 

2446
02:11:53,360 --> 02:11:57,080
about the game, I'll be like 
decal fuck and then or I'll be 

2447
02:11:57,080 --> 02:11:59,920
like a window. 
Oh yeah, and I and. 

2448
02:11:59,920 --> 02:12:03,120
You got to open up a. 
Whole thing, yeah, so but that's

2449
02:12:03,200 --> 02:12:04,720
that was my job prior to this 
too. 

2450
02:12:04,720 --> 02:12:08,440
So it's not like the big 
difficulty is, yeah, time 

2451
02:12:08,480 --> 02:12:11,400
getting code, you know, workable
games without. 

2452
02:12:11,560 --> 02:12:14,960
Logistics around. 
Yeah, like the week before last 

2453
02:12:14,960 --> 02:12:16,560
was. 
It was horrendous. 

2454
02:12:16,560 --> 02:12:18,640
I mean, because there were three
games I was supposed to review 

2455
02:12:18,640 --> 02:12:21,080
in every game. 
Stymied every single game. 

2456
02:12:21,080 --> 02:12:22,560
Curse. 
Saves and everything, yeah. 

2457
02:12:22,560 --> 02:12:25,200
The curse saves and all that and
that was hard. 

2458
02:12:25,720 --> 02:12:27,600
It wasn't the review that was 
hard. 

2459
02:12:27,600 --> 02:12:29,120
It was getting everything set 
up. 

2460
02:12:29,120 --> 02:12:31,360
It was quite difficult and I, 
I'm not big enough. 

2461
02:12:31,360 --> 02:12:32,800
I mean, I am big enough, I 
guess. 

2462
02:12:32,800 --> 02:12:37,080
I guess I could e-mail and say I
want a code for a different 

2463
02:12:37,080 --> 02:12:40,400
platform or whatever but I was 
sure at that point. 

2464
02:12:40,480 --> 02:12:44,760
I always feel weird because I'm 
also like, dude, if I'm asking 

2465
02:12:44,760 --> 02:12:47,360
you for another code cuz my 
platform doesn't work, I should 

2466
02:12:47,360 --> 02:12:49,480
probably review the game on that
platform and say this game 

2467
02:12:49,480 --> 02:12:53,600
fucking doesn't work. 
You know, like I, I, I don't 

2468
02:12:53,600 --> 02:12:56,760
really feel like that's a thing.
If I can get through a game and 

2469
02:12:56,760 --> 02:12:59,360
it's got a crash later on, I'll 
probably review the game and 

2470
02:12:59,360 --> 02:13:02,200
just be like, dude, don't get it
because this thing has a fucking

2471
02:13:02,200 --> 02:13:04,760
major crash in it. 
But like for replaced it was 

2472
02:13:04,760 --> 02:13:07,400
within the first half an hour 
and I knew that they were going 

2473
02:13:07,400 --> 02:13:08,720
to fix. 
I was like, there's no way 

2474
02:13:08,720 --> 02:13:11,120
that's not going to get fixed. 
So I just kept crunching on it 

2475
02:13:11,120 --> 02:13:14,440
for too long and got screwed 
over and then cosmic abyss 

2476
02:13:14,440 --> 02:13:18,880
fucked up the saves horribly. 
Man, that sucked dude. 

2477
02:13:18,880 --> 02:13:23,400
Cosmic Abyss is a legit, 
enjoyable game to to corrupt 

2478
02:13:23,400 --> 02:13:27,600
your saves like that is a it's a
master stroke and a diabolical 

2479
02:13:27,600 --> 02:13:30,440
way to make me hate you because 
yeah. 

2480
02:13:31,960 --> 02:13:34,000
Nothing 'cause you were 
invested, right? 

2481
02:13:34,040 --> 02:13:36,760
I mean, at that point, like you 
played a ton of it. 

2482
02:13:36,760 --> 02:13:39,440
You had a lot to say about it. 
You're kind of putting together 

2483
02:13:40,280 --> 02:13:45,440
the the whole process and then 
boom, you can't finish it and. 

2484
02:13:45,440 --> 02:13:48,040
If you look at the reviews, it 
certainly seems like the 

2485
02:13:48,040 --> 02:13:53,320
majority reviews are about those
kind of bugs and that is a that 

2486
02:13:53,320 --> 02:13:56,400
is a hell that is that is hell 
yeah, I'm sure it's hell and the

2487
02:13:56,400 --> 02:13:59,200
devs too, I'm sure they had no 
desire, but it's. 

2488
02:13:59,200 --> 02:14:01,920
Did you think about reviewing it
at that point and just saying, 

2489
02:14:01,920 --> 02:14:06,120
listen, I played like this much 
and I I couldn't continue 

2490
02:14:06,120 --> 02:14:08,880
playing because it broke on me. 
I did, but there was I didn't 

2491
02:14:08,880 --> 02:14:15,040
know how far I was in and I feel
like even now, now that where 

2492
02:14:15,040 --> 02:14:18,680
time has passed, I feel like I 
wasn't I wasn't far enough in 

2493
02:14:18,920 --> 02:14:22,120
other than it would be a really 
weird review. 

2494
02:14:22,120 --> 02:14:26,320
It would basically be hey I got 
halfway through and I loved all.

2495
02:14:26,320 --> 02:14:28,560
This could happen to you but but
it crashed and. 

2496
02:14:28,720 --> 02:14:32,360
Now I can't tell you about what 
comes after buy it or don't buy 

2497
02:14:32,360 --> 02:14:34,240
it. 
The best bet is to do the 

2498
02:14:34,240 --> 02:14:39,000
podcast and be like here's what 
happened because a review. 

2499
02:14:39,000 --> 02:14:42,600
I feel you have to either. 
It's either broken completely 

2500
02:14:42,640 --> 02:14:45,080
and you know, it is like a 
mind's eye or something. 

2501
02:14:45,720 --> 02:14:50,840
Yeah. 
Or you get to the end and then 

2502
02:14:50,840 --> 02:14:53,280
you can do your review. 
Yeah, that's fair because you're

2503
02:14:53,280 --> 02:14:57,760
also you want all of your 
reviews to stand to that I do 

2504
02:14:57,760 --> 02:15:00,160
standard, right? 
Yeah, I never want to look back 

2505
02:15:00,160 --> 02:15:02,840
on a review and say, oh, there's
a caveat here. 

2506
02:15:02,920 --> 02:15:06,520
If I can actually also I want to
be able to compare 1 review 

2507
02:15:06,520 --> 02:15:08,280
today to something six years 
ago. 

2508
02:15:08,560 --> 02:15:10,920
Like, and you should be able to 
do the same on a stream where 

2509
02:15:10,920 --> 02:15:13,320
you look at a stream and you're 
like, OK, here's my stream now, 

2510
02:15:13,600 --> 02:15:16,360
here's my stream six years ago. 
What are the metrics? 

2511
02:15:16,600 --> 02:15:19,040
What's comparison? 
If you have a bunch of dilly 

2512
02:15:19,040 --> 02:15:21,920
dally and bullshit where you've 
changed the way you do things a 

2513
02:15:21,920 --> 02:15:23,400
ton of times, it's going to be 
impossible. 

2514
02:15:23,400 --> 02:15:26,560
It's why anybody who changes the
review score has a diabolical 

2515
02:15:26,560 --> 02:15:30,880
time because it's just like 
you're changing the entire facet

2516
02:15:30,880 --> 02:15:33,240
in way. 
It's why somebody, a lot of 

2517
02:15:33,240 --> 02:15:35,800
people who will change companies
too, will change their review 

2518
02:15:35,800 --> 02:15:37,360
score. 
You realize it's not changing. 

2519
02:15:37,520 --> 02:15:40,240
It'll change the words. 
They'll have like one to four 

2520
02:15:40,440 --> 02:15:42,320
and then not 4 words. 
They'll be like, we're going to 

2521
02:15:42,320 --> 02:15:44,440
a worded score and you're like 
so 1 to 4. 

2522
02:15:45,320 --> 02:15:48,480
You know, it's, there's some, 
there's some idiosyncrasies 

2523
02:15:48,480 --> 02:15:51,160
there for sure. 
But what else do we got for game

2524
02:15:51,160 --> 02:15:52,360
news? 
The worst game for me was over 

2525
02:15:52,360 --> 02:15:54,920
120 hours, Boulder's Gate 3 and 
the ending was broken. 

2526
02:15:55,200 --> 02:16:00,680
Oh damn. 
Damn, yeah that third act was 

2527
02:16:00,720 --> 02:16:03,480
very buggy. 
Was it? 

2528
02:16:04,080 --> 02:16:06,720
Oh, oh God, yeah, sorry, no, I 
take that back. 

2529
02:16:06,960 --> 02:16:11,120
The third act was and and I got 
hell. 

2530
02:16:11,200 --> 02:16:13,720
I got hell in the review for 
mentioning that. 

2531
02:16:14,040 --> 02:16:18,520
And I was like, listen, FPS 
starts to drop to dog shit. 

2532
02:16:18,520 --> 02:16:20,760
There's all kinds of issues and 
people like you just don't like 

2533
02:16:20,760 --> 02:16:22,400
boulders gate. 
No other reviewers mentioned 

2534
02:16:22,400 --> 02:16:23,680
this. 
And I'm like, did they get to 

2535
02:16:23,800 --> 02:16:27,480
act 3? 
Just saying because if they did 

2536
02:16:28,600 --> 02:16:30,920
some of the people, you, you 
know, you should probably, you 

2537
02:16:30,920 --> 02:16:34,719
should probably verify that 
because Act 3 is noticeable to 

2538
02:16:34,719 --> 02:16:37,120
everybody even today, let alone 
back then. 

2539
02:16:38,040 --> 02:16:40,600
They've done some fixes, though.
They've done some they've, you 

2540
02:16:40,600 --> 02:16:44,680
know, they've, they've tried to 
shore Alder's Gate 3 up and I 

2541
02:16:44,680 --> 02:16:46,320
think they've done a pretty good
job. 

2542
02:16:46,480 --> 02:16:47,920
But yeah, yeah, it could be a 
rough time. 

2543
02:16:47,920 --> 02:16:52,440
In other In other news, by the 
way, Amazon cancelled the Lord 

2544
02:16:52,440 --> 02:16:57,360
of the Rings MMO. 
They did say they're still 

2545
02:16:57,360 --> 02:17:02,040
exploring, you know, a future 
game possibility there, but. 

2546
02:17:02,320 --> 02:17:05,959
Bro, Lord of the Rings is tough,
tough, tough, man. 

2547
02:17:06,200 --> 02:17:09,719
I mean, you got fake Aragorn 
running around or you got this 

2548
02:17:09,719 --> 02:17:12,120
other time frame nobody knows 
about because nobody wants to 

2549
02:17:12,120 --> 02:17:16,320
open the Sermillion or whatever 
and read this other bullshit 

2550
02:17:16,320 --> 02:17:19,280
that Jackass wrote. 
So it's it's just hard, man. 

2551
02:17:19,280 --> 02:17:23,400
It's hard to do and the world is
cool, but it's it's definitely 

2552
02:17:23,400 --> 02:17:28,440
difficult to it. 
It's a closed off world and the 

2553
02:17:28,440 --> 02:17:32,080
heroes were the major heroes. 
And Dragonlance has the same 

2554
02:17:32,080 --> 02:17:35,959
exact problem where the major 
narrative events happen around 

2555
02:17:35,959 --> 02:17:39,520
these major people and anybody 
else's sort of death fodder 

2556
02:17:40,639 --> 02:17:44,040
that, you know, they don't feel 
like they can be heroes in and 

2557
02:17:44,040 --> 02:17:45,680
amongst the. 
Rest and you wouldn't want to 

2558
02:17:45,680 --> 02:17:49,799
recreate the exact movies, no. 
You don't want to recreate. 

2559
02:17:49,799 --> 02:17:52,760
Yet or books, Yeah, unless you 
have the real people. 

2560
02:17:52,959 --> 02:17:57,400
Cause you know, if you're going 
to have bootleg Legolas and 

2561
02:17:57,400 --> 02:18:00,240
Aragorn, yeah, with the same 
story, it's not going to work. 

2562
02:18:00,400 --> 02:18:03,920
Yeah, bagless, bagless and 
Baragorn bootleg. 

2563
02:18:04,600 --> 02:18:07,160
They're they're pirated versions
that are running de nouvo. 

2564
02:18:08,120 --> 02:18:11,040
Yeah. 
Yeah, it's always, always 

2565
02:18:11,040 --> 02:18:12,920
difficult to do Lord of the 
Rings, man, It's got to be one 

2566
02:18:12,920 --> 02:18:16,320
of the hardest IPS to take, you 
know, to take on as a game 

2567
02:18:16,320 --> 02:18:19,080
maker. 
All respect to them, but I 

2568
02:18:19,080 --> 02:18:22,200
wouldn't want even think about 
trying to make a Lord of the 

2569
02:18:22,200 --> 02:18:23,639
Rings game. 
Wouldn't even know where to go. 

2570
02:18:23,799 --> 02:18:26,719
There's been a good MMO. 
The that one MMO they did was 

2571
02:18:26,719 --> 02:18:28,639
actually, you know, I think it's
still going. 

2572
02:18:29,840 --> 02:18:34,879
I also think that maybe we're at
the time when we just maybe an 

2573
02:18:34,879 --> 02:18:37,959
MMO isn't really the future of 
games the way we think it is. 

2574
02:18:37,959 --> 02:18:42,120
I think cost wise right now 
we're in some dire straits for 

2575
02:18:42,120 --> 02:18:47,160
how much these Mmos cost to make
and how we go about, you know, 

2576
02:18:47,160 --> 02:18:50,480
delivering them to people. 
I think an MMO, I don't know if 

2577
02:18:50,480 --> 02:18:53,240
you saw this, but the writer for
Exodus or one of the major 

2578
02:18:53,240 --> 02:18:56,600
creators for Exodus left. 
Exodus is the sci-fi game with 

2579
02:18:56,600 --> 02:18:58,920
the time travel, like the 
lightspeed. 

2580
02:18:59,200 --> 02:19:02,440
He left. 
He had worked for the the 

2581
02:19:02,440 --> 02:19:08,000
doctors at BioWare and he had 
stated that it's just like it's 

2582
02:19:08,000 --> 02:19:10,600
just really hard to make a game.
He was like, this is disastrous.

2583
02:19:10,600 --> 02:19:14,639
It was it was uncomfortable. 
He hated, he hated pretty much 

2584
02:19:14,639 --> 02:19:17,639
every meeting he went to. 
It's like the amount of burnout 

2585
02:19:18,240 --> 02:19:21,799
in a normal game as high, let 
alone in a Lord of the Rings or 

2586
02:19:21,879 --> 02:19:23,480
something. 
Working with Amazon, trying to 

2587
02:19:23,480 --> 02:19:25,719
get Amazon to fucking, you know,
figure shit out. 

2588
02:19:27,320 --> 02:19:30,120
Yeah, yeah, that's the one I 
remembered was the old Lord of 

2589
02:19:30,120 --> 02:19:33,639
the Rings, which I think is 
pretty. 

2590
02:19:34,440 --> 02:19:36,959
I remember having a pretty good 
time in the original Lord of the

2591
02:19:36,959 --> 02:19:39,559
Rings game. 
Been a long time, but I remember

2592
02:19:39,920 --> 02:19:43,760
having a genuinely good time. 
What else do we got? 

2593
02:19:43,760 --> 02:19:46,639
Tell you who's who's not having 
a good time, though. 

2594
02:19:47,360 --> 02:19:55,000
Sony reported that in this 
quarter, Q4, they sold 46% fewer

2595
02:19:55,000 --> 02:20:03,800
PS-5 units worldwide compared to
the prior quarter, 46% less 

2596
02:20:06,680 --> 02:20:09,840
surprising. 
No. 

2597
02:20:10,960 --> 02:20:12,280
No. 
No. 

2598
02:20:13,080 --> 02:20:17,160
So it's not only that, but they 
had the best sales, they had a 

2599
02:20:17,160 --> 02:20:21,400
sales peak and then the forward 
sales after the sale came up 

2600
02:20:21,400 --> 02:20:24,040
where they sold the least. 
I think that like right now 

2601
02:20:24,040 --> 02:20:27,160
console sales, they've they've 
jumped up to a point to where 

2602
02:20:27,880 --> 02:20:30,960
the hardware you're getting just
isn't, isn't worth the return. 

2603
02:20:31,640 --> 02:20:34,400
So right now I think you are 
just holding off dude. 

2604
02:20:34,400 --> 02:20:36,880
I know a lot of people with PS 
Fours who are just now starting 

2605
02:20:36,880 --> 02:20:39,320
only now to feel the crunch 
because a lot of games were 

2606
02:20:39,320 --> 02:20:42,360
still coming on PS4 and are 
going to PS Fives. 

2607
02:20:42,360 --> 02:20:46,080
They're not buying pros. 
It's I think right now it's just

2608
02:20:46,080 --> 02:20:49,080
a budget conscious world and 
everybody's like looking at like

2609
02:20:49,080 --> 02:20:54,280
what do we even and dude, you 
may not want to buy one now if 

2610
02:20:54,480 --> 02:20:57,640
in two years it's going to be 
1000 for your next one, you may 

2611
02:20:57,640 --> 02:21:02,080
want to save 500 this year and 
try to eke your way through 

2612
02:21:02,120 --> 02:21:07,800
whatever you know you can. 
It's it's rough, man, it's 

2613
02:21:07,800 --> 02:21:09,520
rough. 
These consoles are expensive now

2614
02:21:09,920 --> 02:21:14,360
the idea of somebody going in to
purchase one off a you know, on 

2615
02:21:14,360 --> 02:21:17,160
on random is that's asking a 
lot. 

2616
02:21:18,600 --> 02:21:22,440
They sold how much less though? 
You 41. 46%. 

2617
02:21:26,840 --> 02:21:28,760
Damn son. 
Damn. 

2618
02:21:30,040 --> 02:21:32,400
I love the way Carrick includes 
the sound aspect as well. 

2619
02:21:32,400 --> 02:21:35,800
Many reviewers don't capture. 
Yeah, I think with sound that's.

2620
02:21:39,760 --> 02:21:40,880
Yeah. 
I don't know why it is with 

2621
02:21:40,880 --> 02:21:42,360
sound that people don't 
whatever. 

2622
02:21:42,480 --> 02:21:43,680
I mean, I think it's because 
it's. 

2623
02:21:43,720 --> 02:21:46,000
Tough to talk about. 
And I think some people are 

2624
02:21:46,000 --> 02:21:49,000
really nervous about it because 
you can't bullshit sound. 

2625
02:21:49,280 --> 02:21:52,000
I mean, even when I because I 
made a mistake one time, I can't

2626
02:21:57,440 --> 02:22:00,920
remember the game, but I 
definitely said something that 

2627
02:22:00,920 --> 02:22:04,360
was not right. 
And I think it was Austin He by 

2628
02:22:04,360 --> 02:22:05,920
the way, he didn't like tweet me
or anything. 

2629
02:22:05,960 --> 02:22:08,520
He tweeted and was complaining 
about something in the game and 

2630
02:22:08,520 --> 02:22:11,200
I went and looked and I was 
like, Oh my God, he's right with

2631
02:22:11,200 --> 02:22:14,560
audio you. 
I mean, you could say you like 

2632
02:22:14,560 --> 02:22:16,760
the music, but you you just 
sound like you're bullshit. 

2633
02:22:16,760 --> 02:22:18,120
And if you're like it's 
bombastic. 

2634
02:22:18,320 --> 02:22:22,680
You know, it's like music is 
definitely you almost can't talk

2635
02:22:22,680 --> 02:22:26,880
about music very deeply unless 
you know some stuff about music 

2636
02:22:26,880 --> 02:22:29,160
because it's after a while 
you're going to be like, this 

2637
02:22:29,160 --> 02:22:33,440
sounds high and people would be 
like, hi, in what way? 

2638
02:22:33,640 --> 02:22:35,840
Yeah. 
So yeah, that one's. 

2639
02:22:35,960 --> 02:22:37,280
Yeah, music is hard to talk 
about. 

2640
02:22:37,280 --> 02:22:38,760
Music is hard to talk about in 
that way. 

2641
02:22:39,880 --> 02:22:42,080
Yeah, I think sound effects and 
music are super important too, 

2642
02:22:42,080 --> 02:22:45,600
because I don't care what 
anybody says when I hear a 

2643
02:22:45,600 --> 02:22:52,720
fucking a song cranking out in 
The Last of Us or in Life is 

2644
02:22:52,720 --> 02:22:55,400
Strange, you can't tell me 
that's not a good part of the 

2645
02:22:55,400 --> 02:22:57,600
game. 
When Life is Strange starts and 

2646
02:22:57,600 --> 02:23:00,040
you're at the lockers and you 
walk out and they start playing 

2647
02:23:00,040 --> 02:23:02,560
a song from that time period and
it sounds like it's inner 

2648
02:23:02,560 --> 02:23:07,720
earphones, that's a moment. 
And you should talk about it 

2649
02:23:07,720 --> 02:23:10,280
because that that is audio 
storytelling. 

2650
02:23:10,640 --> 02:23:14,440
It's it's it is telling you a 
shit ton about the entire way 

2651
02:23:14,440 --> 02:23:16,560
that game is going to feel by 
just that one song. 

2652
02:23:16,560 --> 02:23:20,040
They chose it for a reason. 
So, so glad. 

2653
02:23:20,200 --> 02:23:23,120
So glad to see Eternal saying. 
So glad I got my PS-5 Pro last 

2654
02:23:23,120 --> 02:23:25,240
holiday season for 100 off 
without taxes. 

2655
02:23:25,240 --> 02:23:26,480
That's a very good price. 
Yeah. 

2656
02:23:26,520 --> 02:23:27,680
Damn. 
Not bad. 

2657
02:23:27,920 --> 02:23:30,160
Yeah. 
How about sound effects in your 

2658
02:23:30,160 --> 02:23:32,560
PPC controller? 
How about fuck those? 

2659
02:23:32,600 --> 02:23:35,680
I gotta hate that stuff. 
I hate that. 

2660
02:23:37,320 --> 02:23:38,840
Not for me, man. 
Not for me, dude. 

2661
02:23:38,840 --> 02:23:41,640
Not for me, man. 
Yeah, Whenever I see that like 

2662
02:23:41,640 --> 02:23:44,000
PS-5 trying to bullshit me with 
the sound effects out of the 

2663
02:23:44,000 --> 02:23:46,120
controller, I'm like turn the 
fuck off. 

2664
02:23:46,120 --> 02:23:48,960
I don't need to hear that shit. 
But it can sound like a 10 E 

2665
02:23:48,960 --> 02:23:53,360
speaker through your hands. 
I can do that myself. 

2666
02:23:53,360 --> 02:23:54,600
Yeah. 
Yeah, fuck you. 

2667
02:23:54,880 --> 02:23:58,800
A couple times it's been OK, but
I I no I'll. 

2668
02:23:59,000 --> 02:24:00,080
Say it. 
I think it's just I'll go. 

2669
02:24:00,080 --> 02:24:02,640
I'll meet you halfway across the
sky. 

2670
02:24:02,880 --> 02:24:08,040
But sorry, I will meet you 
halfway and say that there have 

2671
02:24:08,040 --> 02:24:10,880
been times where it hasn't been 
horrible, but I don't think that

2672
02:24:10,880 --> 02:24:13,120
that's. 
Horizon did an OK job with it, 

2673
02:24:13,400 --> 02:24:16,360
for example. 
Like some subtle sound effects 

2674
02:24:16,360 --> 02:24:19,920
were coming through it. 
Like your bow sound effect was 

2675
02:24:19,920 --> 02:24:21,760
OK. 
Yeah. 

2676
02:24:21,760 --> 02:24:29,160
The twain? 
Yeah, not sold on it at all. 

2677
02:24:31,240 --> 02:24:32,920
My PS-5 just runs, no 
complaints. 

2678
02:24:32,920 --> 02:24:36,880
My PS-5 pro no sorry PS five I'm
not getting a fucking pro for 

2679
02:24:36,880 --> 02:24:38,240
the life of me. 
Well, I mean I. 

2680
02:24:38,240 --> 02:24:40,320
Might. 
If this one dies, this will be 

2681
02:24:40,320 --> 02:24:43,720
my third one, but this one on 
quality. 

2682
02:24:43,960 --> 02:24:46,240
If you hit some games on 
quality, this one will do that 

2683
02:24:46,240 --> 02:24:48,640
overheating thing because 
probably liquid metal. 

2684
02:24:48,720 --> 02:24:52,720
I'll probably have to reseat it.
Jesus, so tiring with these 

2685
02:24:52,720 --> 02:24:55,360
fucking things and it's right 
under my nuts man. 

2686
02:24:55,520 --> 02:24:59,760
So when you're playing APS 5 
game, this thing is just fucking

2687
02:25:00,320 --> 02:25:05,280
you just hear that thing 
speeding up. 

2688
02:25:07,200 --> 02:25:08,880
You guys playing Gothic next 
month? 

2689
02:25:08,880 --> 02:25:10,840
I may. 
I don't know if I want another. 

2690
02:25:11,240 --> 02:25:12,400
Yeah, I don't know. 
I don't know. 

2691
02:25:12,400 --> 02:25:15,160
It depends on how I feel. 
I enjoy Gothic when I first 

2692
02:25:15,160 --> 02:25:17,760
played it in the 80s. 
It's not the 80s, but it was 

2693
02:25:17,760 --> 02:25:20,560
years ago. 
So I don't know Whenever that 

2694
02:25:20,560 --> 02:25:23,760
game first came out, I did enjoy
Gothic, but it was a sign of its

2695
02:25:23,760 --> 02:25:25,240
times. 
I don't know how much I want a 

2696
02:25:25,240 --> 02:25:28,240
game that's like, hey look, 
another game that's your 

2697
02:25:28,240 --> 02:25:31,640
character's barely holding on to
life, you're a farmer, here's a 

2698
02:25:31,640 --> 02:25:36,160
single moccasin, now fight off 
17 scarecrows with fucking 

2699
02:25:36,160 --> 02:25:40,920
scythes and you're just like. 
Yeah. 

2700
02:25:41,880 --> 02:25:45,360
Sometimes I just want to be the 
hero, man, you know, I sometimes

2701
02:25:45,360 --> 02:25:48,200
I don't want the Dark Souls of 
blah, blah, blah, the Dark Souls

2702
02:25:48,200 --> 02:25:52,280
of fucking, you know, music 
games, the Dark Souls of choose 

2703
02:25:52,280 --> 02:25:55,760
your own adventures, the Dark 
Souls of you just oh, fuck. 

2704
02:25:58,320 --> 02:26:01,960
There was a late model PS4 Pro 
bundled with RDR 2 that was 

2705
02:26:01,960 --> 02:26:03,000
quieter. 
That's cool. 

2706
02:26:03,160 --> 02:26:06,680
RDR 2 SBC says if you guys 
talked about Sega's cancelled 

2707
02:26:06,680 --> 02:26:08,640
super game. 
Any clue, $5 super chat. 

2708
02:26:08,960 --> 02:26:10,960
Yeah. 
So the, I don't know what the 

2709
02:26:10,960 --> 02:26:14,440
Super game is, but I will say 
this, I feel like it's a good 

2710
02:26:14,440 --> 02:26:16,280
cancellation. 
Cancellation. 

2711
02:26:16,560 --> 02:26:18,920
I was going to call cancellation
a kiss, but it's a good 

2712
02:26:18,920 --> 02:26:21,880
cancellation. 
And the reason why is because 

2713
02:26:21,880 --> 02:26:24,240
nobody knew what the fuck that 
they were doing and nobody 

2714
02:26:24,240 --> 02:26:26,400
remembered they didn't have any 
PR for it. 

2715
02:26:26,680 --> 02:26:30,000
It was a service game. 
It's already starting out bad. 

2716
02:26:30,520 --> 02:26:34,360
And I think Sega and Microsoft, 
I guess were the two doing it. 

2717
02:26:34,360 --> 02:26:37,560
I think they looked at it and 
we're like, right now the 

2718
02:26:37,560 --> 02:26:40,120
industry's changing too fast. 
We need to figure out what we're

2719
02:26:40,120 --> 02:26:42,920
aiming at. 
So we're seeing it with Sony, 

2720
02:26:42,920 --> 02:26:44,920
couple Sony service games 
switching. 

2721
02:26:45,400 --> 02:26:47,040
We want the companies to switch 
guys. 

2722
02:26:47,040 --> 02:26:49,400
And they're going to have to 
switch faster than ever, ever. 

2723
02:26:49,760 --> 02:26:53,360
In fact, I think they're going 
to have to actually make hold me

2724
02:26:53,360 --> 02:26:57,240
to this. 
Yeah, in one or two years. 

2725
02:26:57,320 --> 02:27:00,600
It would not surprise me if they
do not have a division and or 

2726
02:27:00,600 --> 02:27:04,880
person whose only job and I 
don't know what this person 

2727
02:27:04,880 --> 02:27:07,480
would be called, but their only 
job is really going to be 

2728
02:27:07,480 --> 02:27:09,920
pattern matching for figuring 
out where the consumer is going 

2729
02:27:09,920 --> 02:27:12,280
to be. 
They used to do it with big 

2730
02:27:12,280 --> 02:27:15,120
groups and they'd have six 
months to a year to two or three

2731
02:27:15,120 --> 02:27:17,400
years to guess the future. 
I don't think you can guess the 

2732
02:27:17,400 --> 02:27:21,000
future because you have so many 
games entering the market that 

2733
02:27:21,000 --> 02:27:23,040
the future is changing with 
every entry. 

2734
02:27:23,280 --> 02:27:26,600
The expectations are changing. 
Subnautica 2 is going to change 

2735
02:27:26,600 --> 02:27:30,480
the expectations for Subnautica 
3 or whatever game comes in. 

2736
02:27:30,680 --> 02:27:33,880
There's too many games. 
So it's impossible to interject 

2737
02:27:34,280 --> 02:27:38,680
and say four years out, we've 
this is probably going to be 

2738
02:27:38,680 --> 02:27:41,240
where we are. 
I think they're going to have to

2739
02:27:41,240 --> 02:27:45,360
have people using algorithms, 
tracking, figuring out how to 

2740
02:27:45,720 --> 02:27:48,800
build up that excitement over a 
four year pattern that you're 

2741
02:27:48,800 --> 02:27:50,600
going to have entire divisions 
and it's not going to be your 

2742
02:27:50,600 --> 02:27:52,480
press. 
It's not going to be your PR. 

2743
02:27:52,520 --> 02:27:55,040
They're not big enough. 
They're not they are big enough.

2744
02:27:55,040 --> 02:27:58,840
They're they press normally 
handles the end or the middle 

2745
02:27:58,840 --> 02:28:00,880
and influencers. 
I'm talking about somebody whose

2746
02:28:00,880 --> 02:28:03,960
job is to look at the world as a
technology, almost like a 

2747
02:28:03,960 --> 02:28:07,440
technology CFO. 
If you guys have ever seen a CFO

2748
02:28:07,440 --> 02:28:10,600
at a company, technology guy 
whose job is to sort of like 

2749
02:28:11,080 --> 02:28:15,360
guess which database system, 
what schema we're going, you 

2750
02:28:15,360 --> 02:28:18,080
know what the future is going to
hold for this company. 

2751
02:28:18,760 --> 02:28:22,240
Are we going to have keys on our
phone or is it going to be just,

2752
02:28:22,240 --> 02:28:24,280
you know, touch screens? 
Is it going to blah, blah, blah?

2753
02:28:24,280 --> 02:28:26,760
Is it going to be fold? 
I think the same thing is 

2754
02:28:26,760 --> 02:28:30,760
existing in consoles. 
Mark Cerny's not good enough to 

2755
02:28:30,760 --> 02:28:33,600
just do it on Sony's standpoint.
They've got other people working

2756
02:28:33,600 --> 02:28:35,680
with him. 
Same thing with Jason Reynolds, 

2757
02:28:35,960 --> 02:28:38,080
who works at Xbox. 
You have to have a team and 

2758
02:28:38,080 --> 02:28:40,360
everybody's got to have their 
feelers out and be like, hey, 

2759
02:28:40,600 --> 02:28:44,680
did you guys hear about this? 
This tech is coming that might 

2760
02:28:44,680 --> 02:28:47,040
do this. 
OK, We got to pull that in and 

2761
02:28:47,040 --> 02:28:51,280
see, is this something, It's not
even something that you want to 

2762
02:28:51,280 --> 02:28:52,720
build out. 
It's just something to be aware 

2763
02:28:52,720 --> 02:28:56,400
of. 
It's moving fast, man Beat 

2764
02:28:56,400 --> 02:28:58,640
Ceros, very fun. 
But now every other game is so 

2765
02:28:58,640 --> 02:29:01,000
slow. 
Yeah, I love that in a game 

2766
02:29:01,000 --> 02:29:02,480
though. 
I love doing well in a game 

2767
02:29:02,480 --> 02:29:05,280
that's fast. 
Like Doom, Dark Ages, every 

2768
02:29:05,280 --> 02:29:07,320
game. 
Everything is slow MO after 

2769
02:29:07,360 --> 02:29:08,760
that. 
I was playing games and just 

2770
02:29:08,760 --> 02:29:10,720
smoking people. 
I was like, that's what you 

2771
02:29:10,720 --> 02:29:12,520
should do. 
If you want to go play, you 

2772
02:29:12,520 --> 02:29:16,120
know, whatever game, play like 
Doom, the Dark Ages right before

2773
02:29:16,120 --> 02:29:18,440
it, and then go into it and be 
like this is cake. 

2774
02:29:18,720 --> 02:29:25,400
This is cake, although OK could 
have been another fantasy star 

2775
02:29:25,400 --> 02:29:29,920
online game. 
Oh yeah, true, true. 

2776
02:29:30,040 --> 02:29:31,240
It could have been. 
True, True. 

2777
02:29:31,240 --> 02:29:36,360
True. 
A couple of launch trailers 

2778
02:29:36,360 --> 02:29:38,280
dropped. 
I don't know if you saw this. 

2779
02:29:38,280 --> 02:29:42,680
One of them, Xenoverse 3, new 
Dragon Ball. 

2780
02:29:43,320 --> 02:29:45,240
Oh yes, I did see that. 
Yeah. 

2781
02:29:45,520 --> 02:29:48,640
Terrible trailer. 
They didn't show anything, so 

2782
02:29:48,840 --> 02:29:55,720
that's fine, but it's coming. 
And in summer 2026, Sinking City

2783
02:29:55,720 --> 02:29:58,200
2. 
I know, I know. 

2784
02:29:58,200 --> 02:29:59,840
I wish them all the. 
Luck that got me a little 

2785
02:29:59,840 --> 02:30:04,320
excited, yeah. 
Yeah, I mean, dude, I like 

2786
02:30:04,320 --> 02:30:06,600
Cthulhu stuff. 
Or Cthulhu, depending on where 

2787
02:30:06,600 --> 02:30:10,840
you're from. 
I, you know, I don't want to get

2788
02:30:10,840 --> 02:30:15,360
my hopes up because that first 
one was rough, but talk about. 

2789
02:30:15,520 --> 02:30:17,320
AI thought it looked good man. 
AA game? 

2790
02:30:18,240 --> 02:30:23,040
That first one was a AA game. 
First one was maybe single A, A 

2791
02:30:23,040 --> 02:30:25,240
minus. 
That first 1B plus first one of 

2792
02:30:25,240 --> 02:30:28,560
the B plus CC. 
It was probably ACC minus game. 

2793
02:30:29,000 --> 02:30:30,040
Now. 
The first one was rough. 

2794
02:30:30,680 --> 02:30:32,000
I'm excited for two. 
Yeah. 

2795
02:30:32,000 --> 02:30:33,240
We'll have to see how they put 
it together. 

2796
02:30:33,400 --> 02:30:36,440
I like their ideas on how they 
did investigation and stuff in 

2797
02:30:36,440 --> 02:30:37,840
the first one. 
They had some really cool 

2798
02:30:37,840 --> 02:30:41,360
investigation stuff. 
A lot of And I love the idea of 

2799
02:30:41,360 --> 02:30:43,080
the sinking city, you know, 
sort. 

2800
02:30:43,080 --> 02:30:46,320
Of like, yeah. 
Moving around through the water 

2801
02:30:46,320 --> 02:30:50,400
and stuff and losing your sanity
just worked really well. 

2802
02:30:50,800 --> 02:30:53,600
Yeah, yeah, we'll have to see 
how it works out, man. 

2803
02:30:55,520 --> 02:30:56,560
And it's soon, dude. 
Never. 

2804
02:30:56,560 --> 02:30:59,080
Quite now, summer. 
Yeah, well. 

2805
02:30:59,120 --> 02:31:01,120
I'm excited. 
Yeah, right now it. 

2806
02:31:01,120 --> 02:31:03,160
Is Yeah, summer is a big word. 
It could be like. 

2807
02:31:03,280 --> 02:31:05,480
Be delayed, but yeah. 
Thailand, you know. 

2808
02:31:06,880 --> 02:31:09,920
Yeah, this is a question. 
Do you guys think the next big 

2809
02:31:09,920 --> 02:31:12,880
trend after GTA 6 is going to be
publishers trying to copy 

2810
02:31:12,880 --> 02:31:15,160
Rockstar for 10 years? 
I do not. 

2811
02:31:15,520 --> 02:31:18,400
I think that that is what 
happened with GTA5. 

2812
02:31:18,400 --> 02:31:21,080
I don't think so though. 
I from what I understand and 

2813
02:31:21,080 --> 02:31:24,800
just the limited discourse I've 
had with a couple devs who work 

2814
02:31:24,800 --> 02:31:27,680
at different companies that have
handled big open world games, 

2815
02:31:27,680 --> 02:31:38,120
Sony's, some others, Ubisoft. 
Honestly, it feels to me as if 

2816
02:31:38,120 --> 02:31:43,200
most of them are looking at that
game as its own thing that they 

2817
02:31:43,200 --> 02:31:46,280
are actually actively making 
sure their own staff don't 

2818
02:31:46,280 --> 02:31:49,760
compare themselves to 
aggressively to because of 

2819
02:31:49,840 --> 02:31:52,880
depression issues of money 
issues of like they're it. 

2820
02:31:52,880 --> 02:31:55,440
It's very difficult. 
Why would we be able to compare?

2821
02:31:55,440 --> 02:31:59,720
This is a billion dollar game or
this is a $750 million game. 

2822
02:32:00,480 --> 02:32:03,040
It it doesn't make sense that a 
game turned around in three 

2823
02:32:03,040 --> 02:32:06,200
years is going to equal a game 
turned around in 11 or 10. 

2824
02:32:08,560 --> 02:32:11,960
I don't think so. 
I we don't even know what GTA 6 

2825
02:32:11,960 --> 02:32:14,880
is going to be. 
But if GTA 6 is GTA5 magnified 

2826
02:32:14,880 --> 02:32:20,840
by 10 years, I don't see any 
other company really even aiming

2827
02:32:20,840 --> 02:32:22,040
for that. 
And I wouldn't want to. 

2828
02:32:22,080 --> 02:32:25,360
I liked let's give an example. 
Watchdogs has had its its 

2829
02:32:25,360 --> 02:32:27,480
idiosyncrasies, but they've 
tried different things. 

2830
02:32:27,480 --> 02:32:29,760
I would love to see a new 
Watchdogs try something else. 

2831
02:32:30,240 --> 02:32:32,640
I would love to see a new Saints
Row, even though I didn't like 

2832
02:32:32,720 --> 02:32:37,880
the last one at all. 
I would not want to see Saints 

2833
02:32:37,880 --> 02:32:42,000
Row try to copy GTA because it 
would spread them threadbare. 

2834
02:32:42,000 --> 02:32:45,160
You'd see right through the gaps
in the fucking in your in your 

2835
02:32:45,160 --> 02:32:47,800
knit blanket man. 
You'd be like, Nah, this is not,

2836
02:32:47,920 --> 02:32:50,520
it's not the same thing. 
We don't have the manpower for 

2837
02:32:50,520 --> 02:32:53,120
this kind of stuff. 
So I hope not. 

2838
02:32:54,920 --> 02:32:59,960
I think tech wise, maybe, maybe 
there'll be some tech in there 

2839
02:32:59,960 --> 02:33:02,960
to get it run, but I don't. 
I mean, there's magic and then 

2840
02:33:02,960 --> 02:33:05,720
there's magic. 
Like, I don't know if they'll be

2841
02:33:05,720 --> 02:33:07,200
able to. 
There's a difference between 

2842
02:33:07,200 --> 02:33:10,160
time spent and that's why this 
animation looks good, because 

2843
02:33:10,160 --> 02:33:13,040
somebody had the time to versus 
like just being able to do 

2844
02:33:13,040 --> 02:33:14,960
something you can't do in 
another game. 

2845
02:33:14,960 --> 02:33:18,680
I have a feeling GTA6 won't be 
as groundbreaking in that 

2846
02:33:18,720 --> 02:33:22,320
aspect. 
What I mean by that is GTA5 is 

2847
02:33:22,320 --> 02:33:27,000
already so far and so is Rock is
so is Red Dead, but Red Dead 

2848
02:33:27,000 --> 02:33:31,440
isn't so far compared to 
Rockstar's last game, which is 

2849
02:33:31,800 --> 02:33:35,680
GTA5. 
So I feel like their games, they

2850
02:33:35,680 --> 02:33:38,680
do amazing stuff, but they don't
leap as much as the industry 

2851
02:33:38,680 --> 02:33:42,520
doesn't catch up. 
So I don't know if GTA 6 is 

2852
02:33:42,520 --> 02:33:46,000
going to be like, Oh my God, you
can do something that we don't 

2853
02:33:46,000 --> 02:33:47,760
expect. 
I think a lot of it'll be 

2854
02:33:47,760 --> 02:33:49,600
expected. 
In fact, they've talked about no

2855
02:33:49,600 --> 02:33:51,200
airplanes and stuff. 
Didn't you? 

2856
02:33:51,200 --> 02:33:54,320
And I discussed this like in a 
couple months ago where there 

2857
02:33:54,320 --> 02:33:57,960
were some stories that like 
because of the third, because of

2858
02:33:57,960 --> 02:34:02,960
the 3D and the ability to fuck 
up other people's online world, 

2859
02:34:02,960 --> 02:34:06,040
at least online, may not have 
airplanes or helicopters or 

2860
02:34:06,040 --> 02:34:07,040
something. 
Didn't we? 

2861
02:34:07,120 --> 02:34:08,680
Talk about this. 
Yeah, we saw something like. 

2862
02:34:08,680 --> 02:34:13,520
That so you'll have to see bring
back true crime Streets of X. 

2863
02:34:15,080 --> 02:34:16,520
That'd be cool. 
What else do we got? 

2864
02:34:18,360 --> 02:34:22,560
Want to talk about some science?
Yeah, what do you got? 

2865
02:34:22,720 --> 02:34:26,560
Dude. 
So yeah, I've been man, I so I 

2866
02:34:26,560 --> 02:34:27,960
was bitching about Neil deGrasse
Tyson. 

2867
02:34:27,960 --> 02:34:31,200
We were all in chat a couple. 
It was a huge chat. 

2868
02:34:31,200 --> 02:34:32,680
I don't even remember what we 
were talking about. 

2869
02:34:32,680 --> 02:34:35,120
Somebody asked me, I think it 
was Dom was like, what do you 

2870
02:34:35,120 --> 02:34:38,680
think of him? 
Was like, you know, got my own, 

2871
02:34:39,040 --> 02:34:42,600
you know, love him obviously, 
but like sometimes the answers 

2872
02:34:42,600 --> 02:34:44,560
for the new people, you know, 
blah, blah, all the stuff you 

2873
02:34:44,560 --> 02:34:47,120
and I've discussed. 
But we sat back and we started 

2874
02:34:47,120 --> 02:34:49,480
talking about him. 
We started re watching, caught 

2875
02:34:49,480 --> 02:34:54,720
up on a couple cool worlds and 
he's definitely calm down a 

2876
02:34:54,720 --> 02:34:57,280
little bit, which was nice. 
I was surprised about that. 

2877
02:34:57,960 --> 02:35:00,320
Had some really good 
conversations about exoplanets, 

2878
02:35:00,320 --> 02:35:03,000
some really good conversations 
about some of the new stuff 

2879
02:35:03,000 --> 02:35:06,400
that's come out with the the 
Hubble tension and all that kind

2880
02:35:06,400 --> 02:35:08,760
of. 
So he was in the Cool Worlds 

2881
02:35:09,040 --> 02:35:11,600
podcast. 
No, he had him on there and 

2882
02:35:11,600 --> 02:35:13,840
then. 
Sorry, did I say cool worlds? 

2883
02:35:13,840 --> 02:35:16,480
I meant Startalk. 
I caught up with Startalk. 

2884
02:35:16,560 --> 02:35:18,160
Oh, yeah, yeah, yeah. 
I apologize. 

2885
02:35:18,160 --> 02:35:20,640
Yeah, yeah. 
I also caught up with cool 

2886
02:35:20,720 --> 02:35:23,000
worlds, I should say, but talk. 
With both of them. 

2887
02:35:23,640 --> 02:35:26,560
About with Startalk in 
particular, Neil, yeah, he was 

2888
02:35:26,560 --> 02:35:28,840
doing a better job. 
He was a little less in your 

2889
02:35:28,840 --> 02:35:33,480
face and there were some yeah, 
there were some really good 

2890
02:35:33,480 --> 02:35:36,840
videos I actually had a good 
time these last ones were 

2891
02:35:36,840 --> 02:35:38,400
actually really good listening 
to them talk. 

2892
02:35:38,680 --> 02:35:40,040
There wasn't a bunch of new 
data. 

2893
02:35:40,040 --> 02:35:45,040
There was, there's a lot of 
questions now about I So wasn't 

2894
02:35:45,040 --> 02:35:48,200
Sean Carroll, it was the other 
guy, the Brian 1, Brian Greene 

2895
02:35:48,200 --> 02:35:50,840
that I sent you where they were 
talking about quantum 

2896
02:35:50,840 --> 02:35:55,080
entanglement may actually be 
that it's a wormhole at each 

2897
02:35:55,080 --> 02:35:57,640
entangled point. 
And so it thinks it's next 

2898
02:35:58,280 --> 02:36:01,040
instead of thinking it's farther
away to it. 

2899
02:36:01,560 --> 02:36:05,160
It's right next to it, which I 
thought was a, it's not a hand 

2900
02:36:05,160 --> 02:36:06,880
WAVY. 
It is sort of hand WAVY, but 

2901
02:36:06,880 --> 02:36:09,080
it's not hand WAVY. 
But it was sort of, I sort of 

2902
02:36:09,080 --> 02:36:12,600
like that explanation of of that
because of this thing that's 

2903
02:36:12,600 --> 02:36:15,320
occurring and how they pop in 
and out of existence. 

2904
02:36:15,320 --> 02:36:17,440
It's like, well, if they do pop 
in and out of existence and it's

2905
02:36:17,440 --> 02:36:21,440
impossible to track 1 to the 
other, maybe that's where they 

2906
02:36:21,440 --> 02:36:23,440
pop out. 
You know, they almost almost 

2907
02:36:23,440 --> 02:36:26,760
like a mushroom goes, you know, 
seek sinking for some reason 

2908
02:36:26,760 --> 02:36:28,800
back into the ground, but it's. 
Still there? 

2909
02:36:28,800 --> 02:36:31,400
Yeah, that's right. 
And then, and then when it moves

2910
02:36:31,400 --> 02:36:33,320
farther, you're like, oh, how 
are these entangled? 

2911
02:36:34,160 --> 02:36:35,520
I thought. 
That was the weird part. 

2912
02:36:35,840 --> 02:36:41,120
The weird part with that is that
we know that you can't use that 

2913
02:36:41,120 --> 02:36:45,360
fact of like 2 particles being 
entangled to transport 

2914
02:36:45,400 --> 02:36:48,200
information faster than the 
speed of light, right? 

2915
02:36:48,240 --> 02:36:50,960
There's actually like a theorem 
or something like a 

2916
02:36:50,960 --> 02:36:55,240
demonstration of this that you 
can't do this, which I thought 

2917
02:36:55,240 --> 02:36:57,520
was a bummer, right. 
I I always thought, dude, 

2918
02:36:57,520 --> 02:37:01,920
that's, that's the hack. 
You know, you, you use the 

2919
02:37:01,920 --> 02:37:05,920
entangled particles that may be 
very far away to, like, transmit

2920
02:37:05,920 --> 02:37:09,680
information and boom, that's how
we get Netflix on Mars. 

2921
02:37:10,960 --> 02:37:15,560
Big leap there. 
Yeah, but, but turns out you 

2922
02:37:15,560 --> 02:37:19,040
can't do that. 
So if you had the wormhole 

2923
02:37:19,600 --> 02:37:24,280
connecting those two, then 
technically you should be able 

2924
02:37:24,280 --> 02:37:27,000
to go faster than the speed of 
light because the space is 

2925
02:37:27,000 --> 02:37:32,400
literally like shrunken in 
between those particles, right? 

2926
02:37:32,840 --> 02:37:36,680
So I don't know how that sits, 
but yeah, it was interesting to 

2927
02:37:36,680 --> 02:37:39,880
see them try to define what's 
going on. 

2928
02:37:39,960 --> 02:37:41,720
Sam K Live says. 
I was wondering how it's your 

2929
02:37:41,720 --> 02:37:43,920
back since last time I just 
seemed to struggle with it. 

2930
02:37:43,920 --> 02:37:48,000
Yeah, it, it was fucked. 
I don't know what happened, but 

2931
02:37:48,000 --> 02:37:51,400
ended up having a mighty big, 
mighty big bill. 

2932
02:37:52,280 --> 02:37:55,120
I have no clue what was going 
on, but I had a rolling series 

2933
02:37:55,120 --> 02:37:58,400
of muscle cramps in my back and 
then it went to my legs and went

2934
02:37:58,400 --> 02:38:02,400
to my toes until 3:00 the next 
next morning. 

2935
02:38:03,080 --> 02:38:05,040
And I have no clue, but that was
debilitating. 

2936
02:38:05,040 --> 02:38:07,040
That might have been worse than 
the cluster headache just 

2937
02:38:07,040 --> 02:38:10,600
because it lasted for so long. 
But I have absolutely no clue 

2938
02:38:10,600 --> 02:38:12,880
what happened but it it was. 
Did you get it fixed? 

2939
02:38:13,560 --> 02:38:15,560
Did you figure out what what? 
It was. 

2940
02:38:15,560 --> 02:38:16,800
It went away. 
Went away. 

2941
02:38:17,200 --> 02:38:21,560
Yeah, it was just one of those 
things where it was like I there

2942
02:38:21,560 --> 02:38:24,320
was, I mean, there was not much 
other than you, you know, 

2943
02:38:24,320 --> 02:38:26,280
there's some drugs they could 
give you or whatever, like 

2944
02:38:26,280 --> 02:38:28,720
muscle relaxers probably make 
you shit yourself. 

2945
02:38:28,720 --> 02:38:32,280
But it was a very odd thing 
because it was everywhere. 

2946
02:38:32,320 --> 02:38:37,480
It was like my eyelids, my 
forearms, my arms, my legs, my 

2947
02:38:37,480 --> 02:38:40,440
toes, everything was just having
this rolling series of muscle 

2948
02:38:40,440 --> 02:38:43,880
cramps and it was just really 
weird and started in my back and

2949
02:38:43,880 --> 02:38:45,560
I have no clue and didn't come 
back. 

2950
02:38:45,680 --> 02:38:51,240
Could have just been, could have
just, I mean, dude, I don't have

2951
02:38:51,240 --> 02:38:53,120
too many issues. 
So like it could have just been 

2952
02:38:53,120 --> 02:38:55,280
like my time to have my time to 
shine. 

2953
02:38:55,600 --> 02:38:58,480
Like, hey buddy, let's throw a 
couple issues at you. 

2954
02:38:58,480 --> 02:39:00,760
I get away with a lot of stuff 
without having any. 

2955
02:39:00,760 --> 02:39:02,360
Problems. 
Something with your workouts 

2956
02:39:02,360 --> 02:39:05,120
where maybe you pulled your back
like you did something too? 

2957
02:39:05,120 --> 02:39:07,080
No, dude, it. 
Was too hard because prior to me

2958
02:39:07,080 --> 02:39:10,240
sitting down with you, I felt 
off and I felt off the time 

2959
02:39:10,240 --> 02:39:12,080
before and I was like, OK, 
that's weird. 

2960
02:39:12,080 --> 02:39:15,560
And no, definitely not a nerve. 
That was the first thing the 

2961
02:39:15,560 --> 02:39:18,920
doctor checked when I sat down. 
I was like, I feel weird, man. 

2962
02:39:18,920 --> 02:39:21,320
I feel like mentally off a 
little bit like this is an odd 

2963
02:39:21,320 --> 02:39:24,240
day, but we'll do it. 
And then and then it just 

2964
02:39:24,240 --> 02:39:26,800
started and it was weird because
it started like nervousness 

2965
02:39:26,800 --> 02:39:29,520
before going to school as a kid.
And I was like, well, that's a 

2966
02:39:29,520 --> 02:39:30,880
weird feel. 
I don't get nervous for 

2967
02:39:30,880 --> 02:39:32,080
anything. 
I was like, what? 

2968
02:39:32,080 --> 02:39:34,880
I feel weirdly nervous and 
realized I wasn't feeling 

2969
02:39:34,880 --> 02:39:36,800
nervous. 
It was like the beginning of 

2970
02:39:36,800 --> 02:39:39,640
Restless Leg where it's almost 
like your leg needs to twitch or

2971
02:39:39,640 --> 02:39:42,400
you need to burp or you need to 
hiccup, but you can't and it's 

2972
02:39:42,400 --> 02:39:44,360
right there and it just wouldn't
go away. 

2973
02:39:44,360 --> 02:39:47,000
So when I got off, when I got 
done with you, it was starting 

2974
02:39:47,000 --> 02:39:49,960
to cramp up and then it just got
horrendous and I just. 

2975
02:39:50,160 --> 02:39:52,720
Damn. 
There's not much to do other 

2976
02:39:52,720 --> 02:39:54,360
than be in misery. 
It was definitely. 

2977
02:39:54,360 --> 02:39:55,440
Horrible. 
Just tank it. 

2978
02:39:55,800 --> 02:39:56,840
Yeah. 
I tend to. 

2979
02:39:56,840 --> 02:39:59,240
See, if something's horrible, 
I'll just be like, it was 

2980
02:39:59,240 --> 02:40:04,320
horrible, but it's not now. 
So it's not horrible anymore? 

2981
02:40:04,360 --> 02:40:06,440
Yeah, it was horrible at. 
The time I wouldn't want. 

2982
02:40:06,440 --> 02:40:08,800
To experience it again, I have 
no clue what it was, but I was 

2983
02:40:08,800 --> 02:40:11,640
like, I definitely have some 
things in my house just like 

2984
02:40:11,640 --> 02:40:16,400
possibly if it pops up again, 
like or attempts at different 

2985
02:40:16,400 --> 02:40:18,120
things that I might take I 
guess. 

2986
02:40:18,120 --> 02:40:22,320
But yeah, dude, I honestly, I 
just think it's because I do a 

2987
02:40:22,320 --> 02:40:27,000
bunch of shit and I get away 
with a bunch of shit without any

2988
02:40:27,000 --> 02:40:30,280
negative repercussions. 
And I think that that day. 

2989
02:40:31,320 --> 02:40:34,240
It adds. 
Up something was not some 

2990
02:40:35,240 --> 02:40:39,920
vitamin wasn't taken or some 
prayer to a dark evil God wasn't

2991
02:40:39,920 --> 02:40:43,600
given at just the right time. 
And so I had that and then it 

2992
02:40:43,600 --> 02:40:45,440
went away. 
I was like, OK, such is life. 

2993
02:40:45,640 --> 02:40:47,640
I'm not I'm not somebody to 
stress that kind of stuff. 

2994
02:40:48,000 --> 02:40:50,120
I was like, I mean, I stressed 
it wouldn't happen because it 

2995
02:40:50,120 --> 02:40:52,360
hurt like a motherfucker, but 
like. 

2996
02:40:52,720 --> 02:40:56,760
It's one of those things does 
give you some strong sense of 

2997
02:40:56,760 --> 02:41:00,200
gratitude right after once it's 
gone like. 

2998
02:41:00,480 --> 02:41:04,880
Dude, my cluster headache, once 
I had that, I was like, OK, 

2999
02:41:05,360 --> 02:41:09,200
being getting shot, getting 
stabbed was not as bad. 

3000
02:41:09,200 --> 02:41:11,920
Getting a cluster headache was 
ridiculous. 

3001
02:41:11,920 --> 02:41:14,680
Like that was like afterwards I 
was like, what the fuck? 

3002
02:41:14,680 --> 02:41:17,840
No wonder because I would see a 
video of somebody having one and

3003
02:41:17,840 --> 02:41:20,040
banging their head against a 
wall and I'd be like, what is 

3004
02:41:20,040 --> 02:41:21,840
that? 
And then having one, I'm like, 

3005
02:41:21,880 --> 02:41:24,480
oh, I know exactly like the holy
shit. 

3006
02:41:24,480 --> 02:41:27,160
That is so far beyond a 
migraine, and it doesn't even a 

3007
02:41:27,160 --> 02:41:30,880
migraine is it's not even on the
list. 

3008
02:41:31,200 --> 02:41:33,040
It's not even the top 20 
compared to that. 

3009
02:41:33,040 --> 02:41:35,000
It doesn't even make sense how 
much that hurt. 

3010
02:41:35,360 --> 02:41:36,880
So like, I get it. 
Wow. 

3011
02:41:36,960 --> 02:41:38,360
Yeah, Yeah. 
And then you get done and you're

3012
02:41:38,360 --> 02:41:40,600
like, oh, OK, you know, But I'm 
not somebody who, like, thinks 

3013
02:41:40,600 --> 02:41:42,640
about that kind of stuff over a 
period of time. 

3014
02:41:42,680 --> 02:41:45,600
It's like, oh, it happened. 
I'll watch to verify. 

3015
02:41:45,680 --> 02:41:50,240
I'm already a pussy for a normal
headache so I like I won't be 

3016
02:41:50,240 --> 02:41:52,480
able to enjoy anything if I have
a headache. 

3017
02:41:52,840 --> 02:41:55,160
Me neither. 
I remember though when I had it.

3018
02:41:55,160 --> 02:41:58,560
I remember my brother left after
doing after we worked on the 

3019
02:41:58,560 --> 02:42:03,240
House and I remember sitting in 
a chair and it started and 

3020
02:42:03,320 --> 02:42:08,640
there's something that happened.
I just remember there was 

3021
02:42:08,640 --> 02:42:11,440
something about it where I was 
like, wow, this feels weird. 

3022
02:42:11,560 --> 02:42:13,080
This doesn't feel like a 
migraine. 

3023
02:42:13,120 --> 02:42:15,480
This feels like something I've 
never felt before. 

3024
02:42:15,840 --> 02:42:18,560
And then by the time my wife 
came home, it was like 

3025
02:42:18,560 --> 02:42:20,120
shrieking. 
It was. 

3026
02:42:20,320 --> 02:42:24,160
And the video or the Wikipedia 
picture is a guy stabbing his 

3027
02:42:24,160 --> 02:42:26,880
own eyeball out because demons 
are tearing it out of his eye. 

3028
02:42:27,440 --> 02:42:31,320
And I'm like, what's so weird is
when the nurse was like, what's 

3029
02:42:31,320 --> 02:42:33,840
your scale on a one to 10? 
And I'm like, I've broken my 

3030
02:42:33,840 --> 02:42:35,680
back. 
This is a 50. 

3031
02:42:36,200 --> 02:42:38,840
That's a one like I don't know 
what's happening, but I could 

3032
02:42:38,840 --> 02:42:40,680
barely. 
I was like, whatever is going 

3033
02:42:40,680 --> 02:42:41,520
on, I. 
Think. 

3034
02:42:41,520 --> 02:42:44,120
I'm dying. 
It's it in the fire alarm was 

3035
02:42:44,120 --> 02:42:46,200
going off because they were 
testing the fire alarm at the 

3036
02:42:46,200 --> 02:42:49,440
hospital, which was just. 
Really like at this. 

3037
02:42:50,280 --> 02:42:53,240
I told you God's hate. 
My wife chuckles about it. 

3038
02:42:53,240 --> 02:42:55,760
Now she's like dude, nobody. 
The simulation then. 

3039
02:42:55,920 --> 02:42:57,160
Yeah, it's the simulation going 
bad. 

3040
02:42:57,560 --> 02:43:01,240
And I remember and then they 
gave me a drug they gave me and 

3041
02:43:01,240 --> 02:43:03,840
it was not even super powerful, 
but whatever they gave me made 

3042
02:43:03,840 --> 02:43:05,680
it go away. 
And he was just like, we'll do a

3043
02:43:05,680 --> 02:43:08,280
Spinal Tap if you want. 
Could have been a mini stroke or

3044
02:43:08,280 --> 02:43:10,040
whatever. 
He's like that doesn't present 

3045
02:43:10,240 --> 02:43:12,440
as anything like that. 
And I was like, I'll pass on 

3046
02:43:12,440 --> 02:43:14,960
the, there's blood patches you 
have to do, right. 

3047
02:43:14,960 --> 02:43:17,160
When you do a Spinal Tap, you 
can give yourself a Spinal Tap 

3048
02:43:17,160 --> 02:43:18,840
headache, which is really 
painful. 

3049
02:43:18,840 --> 02:43:20,800
I've had one. 
You don't want a Spinal Tap 

3050
02:43:20,800 --> 02:43:22,520
headache. 
It's almost as bad as a cluster 

3051
02:43:22,520 --> 02:43:24,600
headache. 
So I was like, you guys watch 

3052
02:43:24,600 --> 02:43:25,120
me. 
I'll watch. 

3053
02:43:25,320 --> 02:43:27,360
My blood pressure wasn't even 
really high, so. 

3054
02:43:27,360 --> 02:43:29,400
But that, yeah. 
Yeah, dude, any spinal stuff if 

3055
02:43:29,400 --> 02:43:31,520
you can avoid it. 
If you can avoid it, yeah, yeah.

3056
02:43:31,760 --> 02:43:33,800
By the way, I'm not even saying 
to avoid it because like, oh, 

3057
02:43:33,800 --> 02:43:37,440
doctors, no, not at all. 
I'm just saying if, if, if it's 

3058
02:43:37,440 --> 02:43:40,720
like an option and yet you don't
have any of those things. 

3059
02:43:40,720 --> 02:43:44,640
It's like unless we need to 
because most doctors know how to

3060
02:43:44,640 --> 02:43:47,880
do blood patches now, which is a
of course, massive improvement. 

3061
02:43:47,880 --> 02:43:49,560
But if you don't know how to do 
a blood patch or you can get 

3062
02:43:49,560 --> 02:43:52,560
somebody who isn't, you know, I 
wouldn't want any. 

3063
02:43:52,560 --> 02:43:54,160
I'll just say this. 
If somebody says I'm going to 

3064
02:43:54,160 --> 02:43:56,840
give you a Spinal Tap, this is 
our student for the day. 

3065
02:43:56,840 --> 02:43:58,440
I would be like this is me 
leaving. 

3066
02:43:59,520 --> 02:44:03,720
I want the guy who's done 60,000
of these whose hair. 

3067
02:44:04,040 --> 02:44:06,560
Is old. 
Who's like he? 

3068
02:44:06,960 --> 02:44:09,720
I want the guy in there with the
thick glasses who like waddles 

3069
02:44:09,720 --> 02:44:12,400
in, but he's got the really 
steady hands who's like, I've 

3070
02:44:12,400 --> 02:44:15,120
done sixty of these. 
He's got a fucking cigarette in 

3071
02:44:15,120 --> 02:44:17,320
his mouth. 
He's done it 100 times to suit. 

3072
02:44:17,320 --> 02:44:20,680
And he's like, I know exactly. 
I don't want anybody or doing a 

3073
02:44:20,680 --> 02:44:24,400
Spinal Tap that like hasn't been
doing those things forever 

3074
02:44:24,720 --> 02:44:28,360
because holy shit. 
And if you do it right, nothing,

3075
02:44:29,560 --> 02:44:32,080
nothing, it's done. 
It hurts. 

3076
02:44:32,200 --> 02:44:34,120
I mean, it does it hurt, but it 
doesn't hurt. 

3077
02:44:34,320 --> 02:44:37,960
Like you see movies where like 
somebody go, well, I guess yeah,

3078
02:44:38,160 --> 02:44:41,600
it hurts. 
And kids might cry it, it hurts,

3079
02:44:41,600 --> 02:44:43,880
but it, it like, it doesn't 
like, you know, feel like 

3080
02:44:43,880 --> 02:44:46,280
somebody breaking your back or 
whatever, you know. 

3081
02:44:46,400 --> 02:44:48,560
Yeah, but a spinal? 
Just a. 

3082
02:44:48,680 --> 02:44:50,680
Shut up, then it. 
Is going to. 

3083
02:44:50,680 --> 02:44:51,680
Hurt. 
Yeah. 

3084
02:44:51,960 --> 02:44:56,600
Yeah, Sometimes it's just 
sleeping wrong. 

3085
02:44:56,600 --> 02:44:59,520
Yeah, sometimes I'll get that. 
You take anything for blood 

3086
02:44:59,520 --> 02:45:02,120
pressure or cholesterol. 
I used to take stuff for blood 

3087
02:45:02,120 --> 02:45:03,640
pressure. 
My blood pressure is way better 

3088
02:45:03,640 --> 02:45:05,280
than it was. 
My blood pressure's weird. 

3089
02:45:05,280 --> 02:45:06,800
It'll be super high and then 
super low. 

3090
02:45:07,240 --> 02:45:08,680
I've had blood pressure issues 
all my life. 

3091
02:45:09,600 --> 02:45:11,920
Back to fun stuff, though. 
We were talking about fun stuff.

3092
02:45:11,920 --> 02:45:13,800
So science. 
Let's talk more about science. 

3093
02:45:14,080 --> 02:45:18,440
So anyway, they were talking, so
the quantum you were talking 

3094
02:45:18,440 --> 02:45:22,880
about the this, could it 
transfer faster than the speed 

3095
02:45:22,880 --> 02:45:25,240
of light? 
So here's the thing, and now 

3096
02:45:25,480 --> 02:45:28,400
there's a really cool discussion
about what you're talking about,

3097
02:45:29,400 --> 02:45:31,440
which is with with that 
wormhole. 

3098
02:45:31,440 --> 02:45:36,440
Technically, the reason why that
is possible, it would be able to

3099
02:45:36,440 --> 02:45:39,160
travel technically faster than 
the speed of light, but it would

3100
02:45:39,160 --> 02:45:41,560
travel a distance which is not 
fast. 

3101
02:45:41,560 --> 02:45:44,880
Do you see what I'm saying? 
The distance. 

3102
02:45:45,360 --> 02:45:48,440
So the patch of space the. 
Patch of space, Yeah, exactly. 

3103
02:45:48,600 --> 02:45:52,200
So it'd be instantaneous, which 
technically, weirdly enough, 

3104
02:45:52,240 --> 02:45:54,520
instantaneous is not faster than
the speed of light. 

3105
02:45:54,520 --> 02:45:58,720
Instantaneous is instantaneous. 
It's a different thing that 

3106
02:45:58,720 --> 02:46:02,040
that's why at the center of a 
black hole you flip time and you

3107
02:46:02,280 --> 02:46:03,920
you actually flip time and 
space. 

3108
02:46:04,440 --> 02:46:07,800
They flip if you're going 
towards the end of time, not the

3109
02:46:07,800 --> 02:46:10,240
end of a distance, if you're 
going towards a black hole. 

3110
02:46:10,240 --> 02:46:13,080
So there's like some weird 
mathematical theorems there, 

3111
02:46:13,400 --> 02:46:15,840
but. 
But the equation still holds. 

3112
02:46:15,960 --> 02:46:17,440
It's like it's the speed of 
light. 

3113
02:46:17,480 --> 02:46:20,240
With a wormhole is keeping it 
active for longer than a mic 

3114
02:46:20,240 --> 02:46:24,400
because they're like they could 
quantumly pop in the same way as

3115
02:46:24,400 --> 02:46:27,120
a quantum material does and we 
wouldn't know it. 

3116
02:46:28,000 --> 02:46:32,680
Keeping it open would require 
what did they say, 11 Jupiter's 

3117
02:46:32,680 --> 02:46:36,320
worth of matter every like 
second or whatever to keep but 

3118
02:46:36,320 --> 02:46:38,080
then. 
Wormhole How? 

3119
02:46:38,200 --> 02:46:44,440
How do these entangled particles
conserve the entanglement if the

3120
02:46:44,440 --> 02:46:46,560
wormhole would need to stay open
well? 

3121
02:46:47,000 --> 02:46:49,880
That's what I'm saying. 
There's right now they're like, 

3122
02:46:49,880 --> 02:46:53,680
theoretically it could happen, 
but there's no power we don't 

3123
02:46:53,680 --> 02:46:55,720
have. 
There isn't anything other than.

3124
02:46:55,800 --> 02:46:57,040
Because you see what I mean, 
right? 

3125
02:46:57,120 --> 02:47:00,760
Like it would be hard for these 
two. 

3126
02:47:00,880 --> 02:47:02,240
Yeah. 
Well, the center. 

3127
02:47:02,360 --> 02:47:04,920
Center of a black hole is now 
something that's really cool 

3128
02:47:04,920 --> 02:47:07,440
where they're starting to talk 
about originally it was 

3129
02:47:07,440 --> 02:47:09,440
singularity. 
Everybody is like, OK, that's 

3130
02:47:09,440 --> 02:47:12,160
the singularity. 
But now there's a discussion 

3131
02:47:12,160 --> 02:47:17,480
about a pressure. 
So when when any atoms get 

3132
02:47:17,600 --> 02:47:20,160
towards the center of a black 
hole, they split and you create 

3133
02:47:20,160 --> 02:47:22,640
another atom. 
So you're pulling data out of 

3134
02:47:22,640 --> 02:47:24,480
the black hole. 
That's how black holes 

3135
02:47:24,480 --> 02:47:28,040
supposedly other than Hawking 
radiation don't lose their don't

3136
02:47:28,040 --> 02:47:30,640
lose information. 
But now there's a discussion. 

3137
02:47:30,640 --> 02:47:32,960
Is it possible that at the 
center of a black hole it's a 

3138
02:47:32,960 --> 02:47:37,280
fuzzy push out? 
So what we see is like a 

3139
02:47:37,280 --> 02:47:40,520
singularity is more of a sphere.
And in that sphere you have an 

3140
02:47:40,520 --> 02:47:43,640
internal pressure pushing out as
every particle comes in and is 

3141
02:47:43,640 --> 02:47:46,240
pulled apart. 
There's a there would be almost 

3142
02:47:46,240 --> 02:47:50,840
another layer past the event 
horizon that is pushing out and 

3143
02:47:50,840 --> 02:47:55,280
in at the exact same. 
So it would be a singularity in 

3144
02:47:55,280 --> 02:47:57,600
the way we think. 
And Startalk talked about that a

3145
02:47:57,600 --> 02:48:00,840
little bit as well as Brian 
Greene on another podcast was 

3146
02:48:00,840 --> 02:48:04,520
just like, it's not really even 
feasible for us to worry or or 

3147
02:48:04,520 --> 02:48:08,760
be like, this is a definitive. 
It was just like when you start 

3148
02:48:08,760 --> 02:48:12,720
seeing these pulling and pushing
right at the cusp, you start 

3149
02:48:12,720 --> 02:48:16,400
going, oh, does something get to
the center of black hole? 

3150
02:48:16,400 --> 02:48:19,000
Well, technically it would take 
till the end of time to do so. 

3151
02:48:19,720 --> 02:48:26,280
So maybe instead it's like fuzzy
material that's, you know, might

3152
02:48:26,280 --> 02:48:28,680
be moved, shifting slowly, but 
instead of like this 

3153
02:48:29,160 --> 02:48:31,920
singularity, think of it more as
a globe where the inward 

3154
02:48:31,920 --> 02:48:34,880
pressure and the outward 
pressure are hitting like a like

3155
02:48:34,880 --> 02:48:38,880
another ball inside the other 
ball that we supposedly we see 

3156
02:48:38,880 --> 02:48:40,680
with a black hole. 
So interesting stuff. 

3157
02:48:41,080 --> 02:48:44,120
We'll never know. 
But I also saw that they, they 

3158
02:48:44,120 --> 02:48:47,240
image 2 giant black holes that 
are near each other and they're 

3159
02:48:47,240 --> 02:48:49,160
saying might collide. 
You know when they say might 

3160
02:48:49,160 --> 02:48:52,160
collide and they're not talking 
in our, you know, lifetimes, but

3161
02:48:52,640 --> 02:48:53,600
still very. 
Cool. 

3162
02:48:54,000 --> 02:48:56,920
Very cool to see and. 
Then did you see that like 2 

3163
02:48:56,920 --> 02:48:58,960
weeks ago? 
They think they found footage of

3164
02:48:58,960 --> 02:49:02,840
two planets hitting two planets.
Yes. 

3165
02:49:03,040 --> 02:49:04,000
That's crazy. 
They. 

3166
02:49:04,000 --> 02:49:05,760
Were like, that's crazy. 
They looked at something, they 

3167
02:49:05,760 --> 02:49:08,680
were like wait a minute, this is
not two stars, this looks like 2

3168
02:49:08,680 --> 02:49:11,520
planets hit and I'm like dude 
that is so crazy that we have 

3169
02:49:11,520 --> 02:49:15,280
enough eyes out there That and. 
And of course, that's how they 

3170
02:49:15,280 --> 02:49:17,280
think our moon was created, 
right? 

3171
02:49:17,480 --> 02:49:19,720
Isn't it like the product of a 
collision? 

3172
02:49:20,760 --> 02:49:25,720
And then the idea is that you 
have an irregular looking peace,

3173
02:49:25,720 --> 02:49:29,280
but over time, because of like 
gravitation and stuff, right, It

3174
02:49:29,280 --> 02:49:31,680
turns round. 
It always turns round, right? 

3175
02:49:31,680 --> 02:49:35,360
If it's big enough. 
Yeah, I mean, technically you're

3176
02:49:35,360 --> 02:49:38,520
all you're also looking at what 
every exosystem we've seen now 

3177
02:49:38,520 --> 02:49:40,640
just doesn't have gas planets 
where ours are. 

3178
02:49:40,960 --> 02:49:44,200
They just don't, They all have 
gas planets inward. 

3179
02:49:44,240 --> 02:49:46,600
They don't have them outward. 
So the idea is that something 

3180
02:49:46,600 --> 02:49:50,360
came in billiard ball the fuck 
out of our solar system left one

3181
02:49:50,360 --> 02:49:54,400
or two rocky with the one or two
gassy on the outside versus the 

3182
02:49:54,400 --> 02:49:56,120
gassy on the inside rocky on the
outside. 

3183
02:49:57,120 --> 02:50:00,160
And they think that that might 
be why life is very difficult is

3184
02:50:00,160 --> 02:50:04,560
because you you would need this,
this pinball effect. 

3185
02:50:05,120 --> 02:50:07,640
And then you would need a 
Jupiter because Jupiter's just 

3186
02:50:07,640 --> 02:50:08,960
like the great Hoover in the 
sky. 

3187
02:50:08,960 --> 02:50:13,040
I mean, it sucks up Shoemaker 
Levy, sucks up so many 

3188
02:50:13,040 --> 02:50:15,120
asteroids. 
It sucks up everything, which 

3189
02:50:15,120 --> 02:50:18,840
keeps the inner rocky ones safe,
which lets them cool. 

3190
02:50:19,480 --> 02:50:23,200
And then one thing Neil did 
mention, now they're re looking 

3191
02:50:23,200 --> 02:50:26,440
at the history of life. 
And originally it was like the 

3192
02:50:26,440 --> 02:50:35,880
starting of Earth and then first
bacteria, which is a a long time

3193
02:50:35,880 --> 02:50:36,840
but a short time in the 
universe. 

3194
02:50:36,840 --> 02:50:43,680
But now the new sort of cut off 
is when it was possible for 

3195
02:50:43,680 --> 02:50:46,280
bacteria. 
So it's not just when it was 

3196
02:50:46,360 --> 02:50:49,840
active, but they're moving 
forward towards us more. 

3197
02:50:50,160 --> 02:50:53,640
The time frame for when it was 
possible for bacteria and 

3198
02:50:53,640 --> 02:51:00,880
bacteria in life started fast. 
So it was like in cosmic times, 

3199
02:51:01,240 --> 02:51:05,320
the moment it was possible, 
boom, life, which that's 

3200
02:51:05,320 --> 02:51:08,400
interesting in and of itself, 
that like, for whatever reason, 

3201
02:51:08,640 --> 02:51:11,720
amino acids, which now we see 
are on asteroids everywhere. 

3202
02:51:12,160 --> 02:51:15,080
Like the moment they get 
together, they seem to like 

3203
02:51:15,120 --> 02:51:17,880
there's something about their 
their structure that seems to 

3204
02:51:17,880 --> 02:51:20,560
put them together into, you 
know, more and more complex, 

3205
02:51:20,560 --> 02:51:22,720
which I thought was awesome. 
It was a very cool conversation.

3206
02:51:23,000 --> 02:51:25,160
It's cool to see scientists just
being like, yeah, you know what?

3207
02:51:25,160 --> 02:51:27,640
We're rethinking some things. 
This actually moves forward a 

3208
02:51:27,640 --> 02:51:30,280
couple billion years. 
Just a couple billion. 

3209
02:51:30,440 --> 02:51:33,720
No big deal, just a couple. 
Billion if you were out there in

3210
02:51:33,720 --> 02:51:40,440
outer space, in your spaceship 
and you're inevitably being 

3211
02:51:41,000 --> 02:51:45,000
dragged by a black hole, right? 
So that's the picture. 

3212
02:51:45,000 --> 02:51:50,160
You just slowly, you know, you 
can't escape this thing and you 

3213
02:51:50,160 --> 02:51:52,800
can't really see it because it's
just black, right? 

3214
02:51:53,360 --> 02:51:58,160
But there's like a sphere there.
Would you be more scared if it 

3215
02:51:58,160 --> 02:52:03,920
was like a small black hole the 
size of your ship or a super 

3216
02:52:03,920 --> 02:52:10,680
massive giant black hole? 
Small yeah, small I if a super 

3217
02:52:10,680 --> 02:52:14,640
massive black hole, the time to 
draw to drop in and the spit 

3218
02:52:15,040 --> 02:52:18,080
spaghettification supposedly is 
not like as. 

3219
02:52:18,080 --> 02:52:19,520
It's not as. 
Prominent. 

3220
02:52:19,520 --> 02:52:22,120
Yeah, yeah, I don't want to get 
shredded into pieces. 

3221
02:52:22,120 --> 02:52:24,720
It'll happen no matter what 
because every atom gets pulled 

3222
02:52:24,720 --> 02:52:27,320
at a different speed. 
But I I mean, I think at that 

3223
02:52:27,320 --> 02:52:29,480
point you'd just be like, dude, 
you're going to be there for 

3224
02:52:29,880 --> 02:52:32,800
infantismal amount of time. 
Well, I guess to you. 

3225
02:52:33,160 --> 02:52:35,240
Yeah, dude. 
I think the anticipation is the 

3226
02:52:35,240 --> 02:52:38,480
worst part because you're just 
waiting to get spaghettified and

3227
02:52:38,480 --> 02:52:42,320
you're maybe seeing or not 
seeing this thing. 

3228
02:52:42,320 --> 02:52:46,320
Black holes to me are amazing, 
but they make perfect sense to 

3229
02:52:46,320 --> 02:52:47,600
me. 
Something about a black hole 

3230
02:52:47,600 --> 02:52:49,360
makes perfect sense. 
Like, Oh yeah, right. 

3231
02:52:49,480 --> 02:52:52,160
So if light's affected by 
gravity, we can see that easily 

3232
02:52:52,160 --> 02:52:55,000
with galactic lensing. 
It's like, OK, makes perfect 

3233
02:52:55,000 --> 02:52:58,120
sense that something will get to
the point to where light doesn't

3234
02:52:58,120 --> 02:53:00,920
lens anymore. 
It loops back and now it just 

3235
02:53:00,920 --> 02:53:02,320
can't escape. 
Boom, got a black hole. 

3236
02:53:02,760 --> 02:53:06,440
I mean, now I say it makes total
sense, but it's like, obviously 

3237
02:53:06,560 --> 02:53:08,280
mathematicians and stuff like 
that. 

3238
02:53:08,280 --> 02:53:11,080
It took them a while, but it's 
like, theoretically that makes 

3239
02:53:11,160 --> 02:53:12,800
perfect sense to me. 
Do you know what scares the shit

3240
02:53:12,800 --> 02:53:17,160
out of me, Dude? 
Like a fucking neutron star or 

3241
02:53:17,160 --> 02:53:20,680
some shit spin in it. 1000 
fucking rotations. 

3242
02:53:20,920 --> 02:53:23,200
I can't even think of what the 
earth would look like. 

3243
02:53:23,640 --> 02:53:26,480
So like when you think of 
something spinning once a day, 

3244
02:53:26,840 --> 02:53:31,040
you've got this spin right? 
A something huge spinning that 

3245
02:53:31,040 --> 02:53:33,600
fast wouldn't even, I wouldn't 
even want to look at it because 

3246
02:53:33,600 --> 02:53:36,080
galactically it doesn't make 
sense in my brain that something

3247
02:53:36,080 --> 02:53:39,480
that big could just fucking go 
faster than my hand can go. 

3248
02:53:40,280 --> 02:53:42,480
That is creepy to me. 
Something about those have 

3249
02:53:42,480 --> 02:53:44,760
always screamed at quasars. 
Like that kind of stuff. 

3250
02:53:44,760 --> 02:53:46,880
I'm like, dude, I don't. 
Know they are ridiculous. 

3251
02:53:46,880 --> 02:53:50,160
They're ridiculous, Yeah. 
And when and I always am waiting

3252
02:53:50,160 --> 02:53:53,320
for that time when they're like,
well, we were looking into it 

3253
02:53:53,320 --> 02:53:54,880
and we figured out it's 
something else. 

3254
02:53:54,880 --> 02:53:59,120
Because I still right now even 
have a hard time imagining it 

3255
02:53:59,160 --> 02:54:02,720
even though there are no. 
Pure sci-fi when you hear. 

3256
02:54:02,720 --> 02:54:04,680
About it it is. 
I'm not saying this could 

3257
02:54:04,680 --> 02:54:08,400
happen, but imagine being on a 
planet's surface and your * you 

3258
02:54:08,400 --> 02:54:12,160
know, or, or going and seeing 
something that it wouldn't even,

3259
02:54:12,200 --> 02:54:14,320
it probably wouldn't even 
register as a spin more than a 

3260
02:54:14,320 --> 02:54:15,960
blur. 
But like it wouldn't even make 

3261
02:54:15,960 --> 02:54:19,000
any sense. 
It wouldn't even make sense 

3262
02:54:19,320 --> 02:54:23,440
galactically that something is 
able to move that fast. 

3263
02:54:23,480 --> 02:54:26,320
I mean dude, I thought they 
didn't they say 1 neutron star 

3264
02:54:26,320 --> 02:54:29,160
was spinning like 25% that's 
speed light and you're just like

3265
02:54:29,160 --> 02:54:32,720
OK what at that point fuck it, 
fuck that entire area. 

3266
02:54:32,720 --> 02:54:35,080
I don't want to be there like, 
you know, that's the. 

3267
02:54:35,080 --> 02:54:37,520
Other that entire system. 
If you were a galactic like 

3268
02:54:37,520 --> 02:54:41,160
solar adventure and you had, you
know, let's say you had the 

3269
02:54:41,160 --> 02:54:43,920
Normandy you got from Mass 
Effect and you got to fly 

3270
02:54:43,920 --> 02:54:45,200
anywhere. 
I don't even know where I would 

3271
02:54:45,200 --> 02:54:47,840
fly. 
I would probably try to look 

3272
02:54:47,840 --> 02:54:51,360
for, I would search our planets,
you know, that would be fun. 

3273
02:54:51,800 --> 02:54:54,360
Fly around and set a list or 
something, you know, drop a 

3274
02:54:54,360 --> 02:54:59,120
couple fucking probes. 
But I was trying to think, would

3275
02:54:59,120 --> 02:55:02,840
I just immediately go to Tauseti
or would I immediately go to, 

3276
02:55:03,320 --> 02:55:06,280
you know, something that we sort
of hear about in public 

3277
02:55:06,520 --> 02:55:08,120
awareness? 
Or would I go to something like 

3278
02:55:08,120 --> 02:55:10,880
the Crab Nebula? 
I don't even know. 

3279
02:55:11,480 --> 02:55:13,920
I don't even know. 
And then as you see something 

3280
02:55:13,920 --> 02:55:16,800
like that growing, like let's 
say you stop occasionally to see

3281
02:55:16,800 --> 02:55:20,800
it as it, you know, as it is be 
pretty scary. 

3282
02:55:21,760 --> 02:55:25,280
It'd be pretty scary, like in a,
in a, in a cool way. 

3283
02:55:25,480 --> 02:55:28,720
I would feel safe in a Normandy.
It sounds so dumb, but like 

3284
02:55:28,720 --> 02:55:31,040
whenever I think about space 
travel, I think about like 

3285
02:55:31,040 --> 02:55:33,480
Babylon 5 or Normandy or 
whatever and I'm like, yeah, 

3286
02:55:33,680 --> 02:55:34,600
dude, we're good. 
We're good. 

3287
02:55:34,600 --> 02:55:36,440
I mean. 
You got the bar lounge, you got 

3288
02:55:36,440 --> 02:55:38,200
the bar. 
Lounge man, just sit back, you 

3289
02:55:38,200 --> 02:55:40,640
know, have a drink, talk to talk
to Cthulhu. 

3290
02:55:40,640 --> 02:55:42,680
That's probably the only thing 
living out here in the middle of

3291
02:55:42,680 --> 02:55:44,840
fucking nowhere. 
I don't even know if I would go 

3292
02:55:44,840 --> 02:55:48,320
look for planets. 
No man, I mean even approaching 

3293
02:55:48,320 --> 02:55:52,480
a a gas giant like Jupiter or 
something I would just shit my 

3294
02:55:52,480 --> 02:55:53,600
pants. 
Yeah. 

3295
02:55:54,440 --> 02:55:57,000
Like your brain can't process 
that. 

3296
02:55:57,200 --> 02:55:59,280
It's incredible. 
I would want to see the hexagon 

3297
02:55:59,280 --> 02:56:01,480
storm. 
I would want to see that. 

3298
02:56:02,120 --> 02:56:05,120
That would be cool. 
The red, the red, the red eye 

3299
02:56:05,120 --> 02:56:07,960
storm on on Jupiter. 
I would want to see that. 

3300
02:56:08,200 --> 02:56:12,360
But like in in our solar system,
I'd like to see Pluto because 

3301
02:56:12,360 --> 02:56:14,440
Pluto to me is a big deal. 
I know it's. 

3302
02:56:14,440 --> 02:56:17,080
Not a that's a lot of shit. 
Gets a lot of shit, gets shit 

3303
02:56:17,080 --> 02:56:20,280
kicked out of it like a like a 
bad dog, but it's like I like 

3304
02:56:20,280 --> 02:56:22,320
Pluto. 
I would like to see it and go 

3305
02:56:22,320 --> 02:56:25,800
like this is because Pluto has 
weird enough now they don't even

3306
02:56:25,800 --> 02:56:27,120
know how, but it's got an 
atmosphere. 

3307
02:56:27,520 --> 02:56:29,120
They definitely sense that 
there's some. 

3308
02:56:29,640 --> 02:56:31,640
Yeah. 
So whether it be ice or 

3309
02:56:31,640 --> 02:56:32,920
whatever, I would like to see 
it. 

3310
02:56:32,920 --> 02:56:34,680
I would just be like, dude, 
that's Pluto. 

3311
02:56:34,960 --> 02:56:36,960
It's not a planet now. 
How big, you know, what's it 

3312
02:56:36,960 --> 02:56:39,000
look like? 
What's it Because I used to when

3313
02:56:39,000 --> 02:56:41,920
I was a kid, dream about like, 
what would it be like being on 

3314
02:56:41,920 --> 02:56:45,560
Pluto and look at the sun, you 
know, be so small as a star 

3315
02:56:45,760 --> 02:56:47,920
versus what we see. 
Yeah, that would be. 

3316
02:56:48,120 --> 02:56:50,800
That would be cool. 
Yeah. 

3317
02:56:50,800 --> 02:56:52,280
Dude, it would. 
I, I don't even know what I 

3318
02:56:52,280 --> 02:56:54,360
would go visit. 
I don't even know. 

3319
02:56:54,400 --> 02:56:57,440
And then every time you go 
somewhere, you'd come home and 

3320
02:56:57,560 --> 02:56:59,120
everybody be dead. 
Everywhere sucks. 

3321
02:56:59,120 --> 02:57:02,360
By the way. 
Venus sucks like Jupiter sucks. 

3322
02:57:02,360 --> 02:57:07,320
Mars sucks the Saturn. 
The Saturn hexagon would 

3323
02:57:07,320 --> 02:57:09,160
probably break my mind. 
Yeah, the Saturn hexagon. 

3324
02:57:09,160 --> 02:57:12,440
I truly didn't believe for a 
couple days when they were 

3325
02:57:12,440 --> 02:57:13,960
talking about the hexagon storm 
on Saturn. 

3326
02:57:13,960 --> 02:57:18,160
I was like, yeah, no, no, I 
don't that that's most likely 

3327
02:57:18,160 --> 02:57:22,120
some deep, deep fucking, you 
know, fake or something like 

3328
02:57:22,120 --> 02:57:23,600
that. 
I I don't quite understand. 

3329
02:57:23,600 --> 02:57:27,240
And then somebody from thermal 
dynamics and fluid dynamics was 

3330
02:57:27,240 --> 02:57:29,440
explaining how it's possible and
I'm like, yeah, still don't like

3331
02:57:29,440 --> 02:57:31,960
it. 
Nope, don't want to know, don't 

3332
02:57:31,960 --> 02:57:34,360
want to know. 
Hexagons in my even though we 

3333
02:57:34,360 --> 02:57:38,160
get hexagons in some rock 
formations that are natural, not

3334
02:57:38,160 --> 02:57:41,440
in a storm. 
Sorry, that's an alien. 

3335
02:57:41,440 --> 02:57:42,800
Spaceship. 
Waiting to fucking. 

3336
02:57:46,560 --> 02:57:49,520
I was I was reading, not 
reading, but listening to the 

3337
02:57:49,520 --> 02:57:53,760
audiobook of Hail Mary. 
Have you read that one or listen

3338
02:57:53,760 --> 02:57:55,360
to it? 
A little bit, not a bunch. 

3339
02:57:55,560 --> 02:57:59,640
Got about 40 pages in. 
Yeah, it's been pretty good. 

3340
02:57:59,640 --> 02:58:02,840
I'm only like halfway in as well
but been liking it. 

3341
02:58:02,840 --> 02:58:04,720
I haven't seen the movie yet. 
Me neither. 

3342
02:58:05,920 --> 02:58:08,440
No, I heard it's great by the 
way. 

3343
02:58:08,520 --> 02:58:11,840
And, you know, Brian Gosselin 
apparently did really well 

3344
02:58:11,840 --> 02:58:15,240
there. 
But yeah, I do want to watch it,

3345
02:58:15,240 --> 02:58:18,360
but I want to read the the book 
first because I do like it. 

3346
02:58:18,360 --> 02:58:20,640
You know, The Martian was super 
good too. 

3347
02:58:21,520 --> 02:58:27,080
And yeah, they do a good job 
making science be kind of 

3348
02:58:27,080 --> 02:58:32,040
exciting, you know? 
I think with this one, my maybe 

3349
02:58:32,040 --> 02:58:35,080
my issue is that it jumps to 
alien. 

3350
02:58:35,520 --> 02:58:41,360
So all science is out the window
or could be where I thought 

3351
02:58:41,360 --> 02:58:44,960
maybe he was going to do more 
about like, you know, disasters 

3352
02:58:44,960 --> 02:58:47,120
that could happen on a space 
station, disaster that could 

3353
02:58:47,120 --> 02:58:52,240
happen on another planet, 
disaster and or or even going to

3354
02:58:52,240 --> 02:58:55,160
another planet in a colony ship.
He could have handled. 

3355
02:58:55,360 --> 02:58:58,880
So going directly to aliens. 
And by the way, the premise is 

3356
02:58:58,880 --> 02:59:02,640
just stupid. 
It's a little bit stupid, sure. 

3357
02:59:03,120 --> 02:59:05,120
Yeah, the premise in The Martian
is. 

3358
02:59:05,120 --> 02:59:08,320
It's stalled well, but when you 
boil it down like. 

3359
02:59:08,760 --> 02:59:11,920
Yeah. 
I mean, yeah, like it's close to

3360
02:59:11,920 --> 02:59:13,760
sunshine, you know, like the 
sun. 

3361
02:59:13,760 --> 02:59:15,920
Yeah, like, OK, the sun is 
dimming a bit. 

3362
02:59:15,920 --> 02:59:20,400
There's this like alien particle
thingy that we can also use as 

3363
02:59:20,400 --> 02:59:22,280
fuel. 
So, so it destroys now by the 

3364
02:59:22,280 --> 02:59:24,200
way, I'm not dissing on him. 
He can do whatever he wants. 

3365
02:59:24,200 --> 02:59:26,600
This is amazing. 
I'm just saying I was expecting 

3366
02:59:26,600 --> 02:59:32,600
because he is so widely. 
Well, Martian is a very grounded

3367
02:59:33,000 --> 02:59:35,880
story. 
I I mean, of course it's like 

3368
02:59:35,880 --> 02:59:40,560
Mars and it's all out the window
still, but it's very much based 

3369
02:59:40,560 --> 02:59:43,480
on what we know kind of thing. 
So I agree with you. 

3370
02:59:43,480 --> 02:59:46,480
Yeah, it's much more out the 
window sci-fi. 

3371
02:59:46,800 --> 02:59:51,720
It's by in the sky really fast. 
It is, but it isn't very 

3372
02:59:51,720 --> 02:59:54,040
engaging how the writing is 
done. 

3373
02:59:54,040 --> 02:59:57,560
And like they weave in some of 
some of the math or like some of

3374
02:59:57,560 --> 03:00:02,840
the science and stuff. 
Yeah, it's been fun to like 

3375
03:00:02,840 --> 03:00:05,760
investigate some of that stuff, 
jump back into it, jumping into 

3376
03:00:05,760 --> 03:00:09,040
some Kyle Hill stuff. 
Kyle's definitely got some 

3377
03:00:09,040 --> 03:00:13,240
issues with some other science 
influencers though, man. 

3378
03:00:13,800 --> 03:00:17,560
He definitely, he drops, he 
drops the hammer a couple times.

3379
03:00:18,040 --> 03:00:21,480
I'm not and I don't. 
Know he's not scared of putting 

3380
03:00:21,480 --> 03:00:24,600
anyone on the you know. 
I have no clue what the history 

3381
03:00:24,640 --> 03:00:27,320
of any of this is or even if 
it's real. 

3382
03:00:27,920 --> 03:00:30,320
They could just be completely 
teasing or whatever. 

3383
03:00:30,320 --> 03:00:34,000
But last couple I've been like 
cocked my head a little bit like

3384
03:00:34,000 --> 03:00:36,280
a dog here in a whistle. 
Yeah, I think he had one. 

3385
03:00:36,360 --> 03:00:40,240
He was dissing Neil. 
Neil for, you know, for how he 

3386
03:00:40,280 --> 03:00:42,760
talked about some stuff. 
Yeah. 

3387
03:00:42,760 --> 03:00:45,880
Which is interesting because 
I'll have to watch it again. 

3388
03:00:45,880 --> 03:00:48,080
I didn't find what Neil said to 
be that crazy. 

3389
03:00:48,080 --> 03:00:49,400
Neil was talking to A. 
School. 

3390
03:00:49,400 --> 03:00:51,160
I don't think so. 
Yeah. 

3391
03:00:51,480 --> 03:00:54,160
So I thought it was a little bit
odd that that was. 

3392
03:00:54,240 --> 03:00:57,240
Yeah. 
But regardless, always fun 

3393
03:00:57,240 --> 03:00:59,640
videos and. 
I it was his interpretation as 

3394
03:00:59,640 --> 03:01:02,600
well, you know, I mean, dude, I 
just. 

3395
03:01:02,600 --> 03:01:06,400
I'm really happy that we have 
science like Astros, any 

3396
03:01:06,400 --> 03:01:09,320
astrophysics stuff is great, but
just science as a whole. 

3397
03:01:09,320 --> 03:01:12,040
There's a couple that do 
chemistry now which are really 

3398
03:01:12,040 --> 03:01:14,560
fun. 
Again, I love Sarah, she does 

3399
03:01:14,560 --> 03:01:17,480
assembly theory. 
So you have all these sort of 

3400
03:01:18,600 --> 03:01:22,360
different like experts that you 
can go listen to. 

3401
03:01:22,360 --> 03:01:25,760
And then I've been doing a shit 
ton of. 

3402
03:01:26,640 --> 03:01:28,520
So originally I was doing a shit
ton. 

3403
03:01:28,520 --> 03:01:30,320
I still listen to Simon Whistler
all the time. 

3404
03:01:30,600 --> 03:01:33,960
But then you have the Mystery 
Files, which is from Sean and 

3405
03:01:34,480 --> 03:01:37,280
what's his name who did Watcher 
or they're doing Watcher now, 

3406
03:01:37,280 --> 03:01:40,880
but they did BuzzFeed Mysteries 
and they do their mystery shows 

3407
03:01:41,120 --> 03:01:43,880
and they're just two nerds 
having a great time. 

3408
03:01:44,160 --> 03:01:46,560
And my wife and I were watching 
one last night and they're just 

3409
03:01:46,600 --> 03:01:49,160
they go between talking about 
Bigfoot to teasing each other's 

3410
03:01:49,240 --> 03:01:51,680
penis size and then they're 
talking about Bigfoot again. 

3411
03:01:51,920 --> 03:01:58,520
I'm like, this is that's what 
I'm not saying serious isn't 

3412
03:01:58,640 --> 03:02:01,360
it's absolutely needed, but we 
also need that. 

3413
03:02:01,360 --> 03:02:04,640
And I don't know what that is, 
but you need it to where a 

3414
03:02:04,640 --> 03:02:08,280
person doesn't say I need to be 
Jake Paul drama, I need to be 

3415
03:02:08,280 --> 03:02:10,240
this piece of shit over here, I 
need to be this. 

3416
03:02:10,520 --> 03:02:12,520
Instead. 
They can look and go, this is 2 

3417
03:02:12,520 --> 03:02:16,400
guys who they're enjoying 
themselves well enough that if 

3418
03:02:16,400 --> 03:02:20,480
the video doesn't do well, I 
don't know they would know. 

3419
03:02:21,040 --> 03:02:24,560
But they're still having. 
They're just having a good time.

3420
03:02:25,280 --> 03:02:27,920
Yeah, shooting this shit. 
I think having a good time is 

3421
03:02:28,080 --> 03:02:32,760
falling or has fallen to the 
wayside to the pretend have a 

3422
03:02:32,760 --> 03:02:33,400
good time. 
Look. 

3423
03:02:33,640 --> 03:02:35,680
We're going to do a podcast. 
It's a bunch of us. 

3424
03:02:35,760 --> 03:02:37,880
You know, we're friends. 
You're getting together. 

3425
03:02:37,880 --> 03:02:39,960
You're doing this thing. 
And it's like, yeah, but that's 

3426
03:02:39,960 --> 03:02:41,960
not really the same thing as 
like these. 

3427
03:02:42,000 --> 03:02:44,600
You look at those guys and 
you're like, they are truly 

3428
03:02:45,760 --> 03:02:48,960
that, you know, You see. 
Yeah, you know, you can smell a 

3429
03:02:48,960 --> 03:02:51,080
fake, I guess. 
And you see those guys and 

3430
03:02:51,080 --> 03:02:53,880
you're like, that's not a fake. 
Those are two dudes who are just

3431
03:02:53,880 --> 03:02:57,480
having a fucking blast. 
I mean, they one of them 

3432
03:02:57,520 --> 03:03:00,240
blindfolds the other one and 
makes them shoot at targets 

3433
03:03:00,240 --> 03:03:04,000
because some people missed UFOs 
in the Battle of Los Angeles. 

3434
03:03:04,000 --> 03:03:06,600
They were like, OK, now you got 
now I'm going to try to see how 

3435
03:03:06,600 --> 03:03:09,520
you would do if the lights were 
off and he gave them a Nerf gun.

3436
03:03:10,360 --> 03:03:13,800
And you're just like, dude, it 
sounds so tangential, but it 

3437
03:03:13,800 --> 03:03:16,160
makes sense in what they were 
talking about, which is like, if

3438
03:03:16,160 --> 03:03:18,760
the lights turn off in the city 
and you're trying to shoot 

3439
03:03:18,760 --> 03:03:20,720
something that might be floating
above you, what would you hit? 

3440
03:03:21,600 --> 03:03:23,280
And they were just laughing and 
having a good time. 

3441
03:03:23,280 --> 03:03:26,440
And I was like, man, that's the 
kind of like, it's so much 

3442
03:03:26,440 --> 03:03:29,720
better than some chick, you 
know, dancing to the same 

3443
03:03:29,720 --> 03:03:34,680
fucking beating it song on 
YouTube Shorts or TikTok, which 

3444
03:03:34,680 --> 03:03:36,840
is just mind. 
It's just mind. 

3445
03:03:36,960 --> 03:03:39,520
I got those. 
Shit, yeah, it's terrible. 

3446
03:03:39,800 --> 03:03:42,160
The space talk reminds me about 
Leviathan Wakes. 

3447
03:03:43,520 --> 03:03:45,040
Yeah, Leviathan Wakes is pretty 
good. 

3448
03:03:46,880 --> 03:03:48,600
You know, I like the show better
though. 

3449
03:03:50,400 --> 03:03:54,040
I haven't read the books at all 
because I I had already seen the

3450
03:03:54,040 --> 03:03:58,720
show. 
I like, I found a lot of shows I

3451
03:03:58,720 --> 03:04:01,480
like better than and not that 
better than the books, but that 

3452
03:04:02,040 --> 03:04:04,600
I like the visual structure of a
book of a show. 

3453
03:04:04,760 --> 03:04:07,400
Does that make sense? 
I just, even if the character 

3454
03:04:07,400 --> 03:04:09,960
doesn't look like what what I 
think they may look like or 

3455
03:04:09,960 --> 03:04:12,040
whatever, it's like there's 
something about being able to 

3456
03:04:12,040 --> 03:04:17,080
see the visual structure and and
sort of lending it reality, even

3457
03:04:17,080 --> 03:04:20,200
if it's a different 
interpretation I like and find 

3458
03:04:20,200 --> 03:04:24,120
myself enjoying more. 
I heard some people criticize 

3459
03:04:24,120 --> 03:04:28,480
that like you have no 
imagination because if you did, 

3460
03:04:29,160 --> 03:04:32,080
the book would be much better 
because it can elicit your 

3461
03:04:32,080 --> 03:04:37,200
imagination and you can you can 
go much Wilder than a show can 

3462
03:04:37,200 --> 03:04:39,320
go. 
But I think on the flip side of 

3463
03:04:39,320 --> 03:04:44,520
that is that an image is 
actually worth more than 1000 

3464
03:04:44,520 --> 03:04:48,120
words sometimes. 
And having, you know, something 

3465
03:04:48,120 --> 03:04:51,640
crafted into imagery can have a 
much bigger impact. 

3466
03:04:51,640 --> 03:04:55,280
Like, you know, when we saw the 
Dragons in Game of Thrones, that

3467
03:04:55,280 --> 03:04:58,760
was a much bigger impact than 
reading about it in the book, 

3468
03:04:59,720 --> 03:05:02,240
even though some of the stories 
were more impactful reading in 

3469
03:05:02,240 --> 03:05:05,560
the book. 
So there is an element for and 

3470
03:05:05,560 --> 03:05:09,040
with sci-fi, man, it's a lot of 
it is spectacle and awe. 

3471
03:05:09,600 --> 03:05:13,720
It's hard to sometimes project 
that through words. 

3472
03:05:14,360 --> 03:05:19,920
Like we were saying, as you 
approach a gas giant like it, it

3473
03:05:19,920 --> 03:05:23,440
is actually much better to 
portray that with images. 

3474
03:05:23,520 --> 03:05:26,640
Yeah, to some extent. 
Yeah, I can. 

3475
03:05:26,640 --> 03:05:29,480
I can just personally say nobody
in my life has ever been like 

3476
03:05:29,480 --> 03:05:30,960
Carrick. 
You have no imagination. 

3477
03:05:31,520 --> 03:05:33,520
So I I don't have to worry about
that. 

3478
03:05:33,720 --> 03:05:35,320
Yeah, that's. 
True. 

3479
03:05:35,320 --> 03:05:38,080
As as Adm for 40 years or 
something. 

3480
03:05:38,320 --> 03:05:41,320
Yeah, I would say that I get 
where I get where something's 

3481
03:05:41,320 --> 03:05:43,000
coming from. 
I think most of the time a book 

3482
03:05:43,000 --> 03:05:47,960
though, if it's 400 pages, 
whatever there, unless it's a 

3483
03:05:47,960 --> 03:05:51,120
book about a guy in a toll booth
stuck in there for four hours 

3484
03:05:51,680 --> 03:05:54,960
and it's condensed. 
If it's told over a period of 

3485
03:05:54,960 --> 03:05:58,560
time, a show will show you more 
than that book will ever have 

3486
03:05:58,560 --> 03:06:01,200
the ability to describe in those
contained words. 

3487
03:06:02,000 --> 03:06:05,560
And we have a tendency to read 
and imagine what we've seen 

3488
03:06:05,560 --> 03:06:07,520
before to fill in the blanks 
anyway. 

3489
03:06:07,920 --> 03:06:11,000
So if somebody says a dragon, 
I'm going to fill in my own idea

3490
03:06:11,000 --> 03:06:12,520
of a dragon. 
Does that make sense? 

3491
03:06:12,520 --> 03:06:15,280
Like I'm going to from what I 
have in the past, even if they 

3492
03:06:15,280 --> 03:06:17,600
explain a different style, I'll 
build on what I have. 

3493
03:06:17,600 --> 03:06:20,440
I'll sculpt on top of what I 
have as an idea for a dragon to 

3494
03:06:20,440 --> 03:06:24,560
make their new type of dragon. 
So seeing it, I think Lynn's 

3495
03:06:24,560 --> 03:06:26,680
something. 
Lynn's an awesome. 

3496
03:06:27,240 --> 03:06:30,000
I'm not saying every book needs 
to be whatever. 

3497
03:06:30,000 --> 03:06:33,360
I'm just saying for most part 
for me, there's definitely been 

3498
03:06:33,360 --> 03:06:36,160
books that were way better than 
the show or whatever. 

3499
03:06:36,400 --> 03:06:41,200
But what I found is that they're
they're almost 100% of the time 

3500
03:06:43,480 --> 03:06:47,600
complement to one another if 
definitely 50% of the time I 

3501
03:06:47,600 --> 03:06:49,840
find myself. 
Or not detracting the. 

3502
03:06:49,960 --> 03:06:52,280
Show, yeah. 
You know, cuz, cuz I hear that 

3503
03:06:52,280 --> 03:06:56,160
sometimes don't do the the show 
because it's gonna detract from 

3504
03:06:56,160 --> 03:06:58,240
the book. 
I just don't see how that is the

3505
03:06:58,240 --> 03:07:01,600
case cuz a lot of people will 
only experience the show. 

3506
03:07:01,840 --> 03:07:05,760
Yeah, and that's still a good 
way to get them to experience 

3507
03:07:05,760 --> 03:07:07,800
the story. 
And then maybe some people will 

3508
03:07:07,800 --> 03:07:11,080
go on to read the books after. 
It's always, yeah, it is always 

3509
03:07:11,080 --> 03:07:13,320
a compliment. 
It doesn't take away from your 

3510
03:07:13,320 --> 03:07:15,160
experience. 
Have you read the book? 

3511
03:07:15,280 --> 03:07:17,840
Yeah, yeah, I don't think so 
either. 

3512
03:07:18,480 --> 03:07:23,240
I think it's a bit just elitist,
you know, It's like, oh, I'm 

3513
03:07:23,240 --> 03:07:26,200
better than the other people 
because I read the book. 

3514
03:07:26,200 --> 03:07:27,920
I mean, are they better than a 
blind person? 

3515
03:07:27,920 --> 03:07:29,960
Because a blind person will 
never be able to watch the show.

3516
03:07:30,680 --> 03:07:35,160
True, or like how they shit on 
people who do audible or like 

3517
03:07:35,480 --> 03:07:38,320
audio books instead of reading 
as well. 

3518
03:07:39,600 --> 03:07:42,600
And I mean, I get it, it's a 
different activity kind of, but 

3519
03:07:43,000 --> 03:07:47,120
you're still in taking the the 
material, right? 

3520
03:07:48,200 --> 03:07:50,880
Yeah, I mean there and there, 
you know, there's audio dramas 

3521
03:07:50,880 --> 03:07:53,400
which don't repeat the words. 
They do the. 

3522
03:07:53,640 --> 03:07:55,200
Totally different into, which is
totally. 

3523
03:07:55,200 --> 03:07:57,560
By the way, the one you 
recommended was very good, the. 

3524
03:07:57,640 --> 03:08:00,640
Remy Malek? 
Is it the Remy Malek? 

3525
03:08:00,640 --> 03:08:02,160
One, Yes. 
What was it called? 

3526
03:08:02,160 --> 03:08:06,400
Something within. 
I'll have to pull it up. 

3527
03:08:06,480 --> 03:08:08,480
It was very good. 
OK, wait a minute. 

3528
03:08:08,480 --> 03:08:11,080
There's Remy Malek, which was 
Blackout, which was about the 

3529
03:08:11,080 --> 03:08:14,800
end of the like. 
Oh no, no, the other one with 

3530
03:08:14,800 --> 03:08:18,560
the lady. 
Oh shit, are you talking about 

3531
03:08:18,560 --> 03:08:22,080
the one with Jessica Chastain? 
Space within. 

3532
03:08:22,240 --> 03:08:24,160
Yeah, Jessica, Yeah. 
So now you've got. 

3533
03:08:24,840 --> 03:08:27,160
Now you've got, I think it's 
called Blackout with Remy Malek 

3534
03:08:27,320 --> 03:08:29,640
from Mr. Robot. 
That one is awesome. 

3535
03:08:29,760 --> 03:08:33,280
That's about a dad who works at 
a radio station when maybe 

3536
03:08:33,280 --> 03:08:35,160
nuclear war breaks out, you're 
not quite sure. 

3537
03:08:35,160 --> 03:08:40,080
And then and then Night Vale, 
City of Night Vale. 

3538
03:08:40,080 --> 03:08:43,200
But that's like 19 seasons. 
But that thing is awesome. 

3539
03:08:43,200 --> 03:08:47,520
It's basically like Fringe, but 
it's a an audio series. 

3540
03:08:47,520 --> 03:08:49,080
Yeah. 
Those are so good, man. 

3541
03:08:49,640 --> 03:08:51,520
Yeah, dude Within was really 
good. 

3542
03:08:51,520 --> 03:08:53,120
I thought Jessica Chastain did a
good job. 

3543
03:08:53,160 --> 03:08:56,280
Also, The Grove with Eric Bana 
was amazing. 

3544
03:08:56,600 --> 03:08:59,720
The Grove is crazy. 
The my dude. 

3545
03:08:59,720 --> 03:09:01,840
I cannot believe I got my wife 
to listen to that because I was 

3546
03:09:01,840 --> 03:09:03,720
just like, I kept. 
I was like, I'm just going to 

3547
03:09:03,720 --> 03:09:05,320
make her. 
I'm just going to play it. 

3548
03:09:05,320 --> 03:09:08,320
She's like, can we watch a show?
I'm I'm I'll finish this audio 

3549
03:09:08,320 --> 03:09:11,680
book and then all of a sudden 
she's like, wait a minute, did 

3550
03:09:11,680 --> 03:09:14,040
that girl say this? 
And I was like, well, let me 

3551
03:09:14,040 --> 03:09:15,720
rewind a little bit. 
And by the time we were done, 

3552
03:09:15,720 --> 03:09:19,720
she was like, Oh my God, it was 
so fucking good, so good. 

3553
03:09:23,080 --> 03:09:25,800
I would love for you to go on 
startalk or have them join you 

3554
03:09:25,800 --> 03:09:27,200
here. 
Dude. 

3555
03:09:27,200 --> 03:09:30,960
Those guys are all my bitching 
aside startalk and like they out

3556
03:09:30,960 --> 03:09:32,600
talk me. 
They they know they're shit. 

3557
03:09:32,600 --> 03:09:34,080
I I was. 
Just they're awesome. 

3558
03:09:34,200 --> 03:09:36,360
They're Yeah, yeah. 
And my only issue with Neil was 

3559
03:09:36,360 --> 03:09:41,080
just that at times it'll curb a 
question off when you're like, 

3560
03:09:42,160 --> 03:09:47,240
it doesn't make it doesn't make 
as much sense as you know, as I 

3561
03:09:47,240 --> 03:09:50,880
think you think it like the idea
of not terraforming Mars because

3562
03:09:50,880 --> 03:09:53,440
why don't we reverse and. 
Everything on Earth and she has 

3563
03:09:53,440 --> 03:09:57,000
this embellishment. 
Yeah, layer on everything. 

3564
03:09:58,320 --> 03:10:00,120
Bepp says. 
I actually found Watch in a few 

3565
03:10:00,120 --> 03:10:02,360
seasons A Game of Thrones good 
preparation for reading the 

3566
03:10:02,360 --> 03:10:03,760
books because they're already 
hard to read. 

3567
03:10:04,120 --> 03:10:06,960
So, dude, I cannot suggest that 
more. 

3568
03:10:07,840 --> 03:10:10,720
The number of times where I've 
had somebody who who's read the 

3569
03:10:10,720 --> 03:10:13,240
book or sorry, watch the show 
and then read the book and they 

3570
03:10:13,240 --> 03:10:16,880
get an idea of a character and 
what their look is at or or they

3571
03:10:16,920 --> 03:10:20,080
maybe the tone of their voice 
and they can transfer directly 

3572
03:10:20,080 --> 03:10:22,960
into the book and they find the 
book so much easier to read 

3573
03:10:23,080 --> 03:10:25,080
because they have a couple 
ideas. 

3574
03:10:25,800 --> 03:10:30,400
Phenomenal number of times where
like be like, oh, now I see. 

3575
03:10:30,560 --> 03:10:33,400
And now it sort of works for me.
This book is much easier to read

3576
03:10:33,400 --> 03:10:35,760
now. 
Book reading is difficult for a 

3577
03:10:35,760 --> 03:10:36,720
lot of people. 
I get it. 

3578
03:10:36,720 --> 03:10:40,760
I mean, it's not. 
And, and those books are tough 

3579
03:10:40,840 --> 03:10:43,880
because there are a lot of names
to track a lot of people. 

3580
03:10:44,240 --> 03:10:47,560
And if you've already seen them,
it's a lot easier for you to map

3581
03:10:47,560 --> 03:10:51,320
them mentally so. 
Do you do you want to know a 

3582
03:10:51,320 --> 03:10:55,080
hard to read book Exodus based 
on the upcoming video game? 

3583
03:10:55,600 --> 03:10:57,800
The Exodus. 
Book Holy by Peter Hamilton. 

3584
03:10:57,800 --> 03:11:00,840
Holy shit dude, it's got a 
glossary. 

3585
03:11:01,040 --> 03:11:05,720
It's got a glossary of names and
and the voice. 

3586
03:11:05,720 --> 03:11:08,920
The guy who did the audio book, 
I had to switch to the I had to 

3587
03:11:08,920 --> 03:11:10,880
switch. 
I couldn't handle the audio book

3588
03:11:10,880 --> 03:11:14,720
narrator, man. 
He's like Sharee Ungasa is the 

3589
03:11:14,720 --> 03:11:20,280
daughter of Ungda Bungne Bungda 
Ngne is the son of Usha. 

3590
03:11:20,280 --> 03:11:21,800
And just kept going and kept 
going. 

3591
03:11:21,800 --> 03:11:24,560
I was like, what the fuck this 
And I just turned it off. 

3592
03:11:24,560 --> 03:11:27,560
I was like, there is no way 
that's going to I don't even 

3593
03:11:27,560 --> 03:11:30,000
know why they did it. 
It was way worse that they did 

3594
03:11:30,000 --> 03:11:32,880
it instead of just putting an 
inflection a bit on a name and 

3595
03:11:32,880 --> 03:11:34,680
going. 
Then I read the book and I was 

3596
03:11:34,680 --> 03:11:40,360
like, oh man, this is it's that 
Galaxy Empire kind of thing. 

3597
03:11:40,360 --> 03:11:43,960
You know where it's, I've always
felt that those Galaxy Empire 

3598
03:11:43,960 --> 03:11:48,120
books, if they start that way, 
they almost never do a good job 

3599
03:11:49,360 --> 03:11:52,840
getting it tighter to where you 
understand who's even doing 

3600
03:11:52,840 --> 03:11:55,000
what. 
Even Warhammer has had that 

3601
03:11:55,000 --> 03:11:57,040
issue many times. 
There's even times when I was 

3602
03:11:57,040 --> 03:12:01,960
reading the Eisenhorn trilogy 
where it's like he got really 

3603
03:12:01,960 --> 03:12:05,160
lucky that he chose to cut it 
down right when he did because 

3604
03:12:05,160 --> 03:12:07,680
it was getting a little wild. 
You know, where it was like, OK,

3605
03:12:07,680 --> 03:12:09,040
who's doing what? 
And they, you know, when they 

3606
03:12:09,040 --> 03:12:10,800
got weird names with a lot of 
weird. 

3607
03:12:10,800 --> 03:12:12,800
Consonants. 
Hard to track. 

3608
03:12:12,800 --> 03:12:16,000
Yeah, World of Time, you know, 
it's like, here we go, there's 

3609
03:12:16,000 --> 03:12:20,880
650 fucking more Wheel of Time. 
Sorry, there's 650 names in it. 

3610
03:12:20,920 --> 03:12:22,600
You know better be best, be 
prepared. 

3611
03:12:22,600 --> 03:12:24,760
There's 2027 books and you're 
like. 

3612
03:12:24,800 --> 03:12:26,640
Oh, good luck. 
Here we go. 

3613
03:12:26,640 --> 03:12:33,400
Yeah, there's Bindarmar Kargoob,
and there's Kargoob Damar, who's

3614
03:12:33,400 --> 03:12:36,360
his mortal enemy and you're 
like, Oh my God, why? 

3615
03:12:39,720 --> 03:12:40,200
Wait? 
What? 

3616
03:12:40,400 --> 03:12:43,520
Heat 2 was amazing and having 
watched Heat before reading it, 

3617
03:12:43,520 --> 03:12:48,560
I can see the movie in my head. 
Heat 2 was amazing. 

3618
03:12:48,840 --> 03:12:50,200
You watched Heat 2? 
What? 

3619
03:12:51,400 --> 03:12:52,920
Nord. 
Josh Nord. 

3620
03:12:52,920 --> 03:12:54,200
You're going to have to explain 
that. 

3621
03:12:54,200 --> 03:12:57,360
Heat 2 was amazing and having 
watched Heat before reading it, 

3622
03:12:57,360 --> 03:12:58,440
I could see the movie in my 
head. 

3623
03:12:59,160 --> 03:13:03,360
Was it called Heat 2? 
Did you mean to say Heat also? 

3624
03:13:03,360 --> 03:13:07,200
But you put the number 2 
Interesting. 

3625
03:13:08,480 --> 03:13:10,000
What else? 
What else we got before we wrap 

3626
03:13:10,000 --> 03:13:11,400
it up? 
Anything cool? 

3627
03:13:11,680 --> 03:13:17,440
I think that's about it. 
What we got for we got Lego, we 

3628
03:13:17,440 --> 03:13:22,680
got we got double O, double O 
negative coming out soon. 

3629
03:13:23,320 --> 03:13:25,360
Got Lego coming out soon. 
It's going to be a busy couple 

3630
03:13:25,360 --> 03:13:26,880
weeks. 
It's more previous. 

3631
03:13:27,880 --> 03:13:30,960
He says No, yeah, to the book. 
I don't even know what that is 

3632
03:13:32,280 --> 03:13:33,400
anyway. 
Me neither, and I. 

3633
03:13:33,920 --> 03:13:37,240
Don't know what that is, but 
yeah, we got, yeah, it's going 

3634
03:13:37,240 --> 03:13:39,240
to be a pretty busy couple 
weeks, man. 

3635
03:13:39,640 --> 03:13:41,480
And then? 
What a year, man, so far. 

3636
03:13:41,480 --> 03:13:43,880
Dude, it's yeah, it's been 
pretty goddamn nice. 

3637
03:13:44,480 --> 03:13:48,680
There's I and I've I've missed 
out on least three somewhat like

3638
03:13:49,400 --> 03:13:51,240
I don't know if you want to call
them big games, whatever, but 

3639
03:13:51,480 --> 03:13:56,520
three, you know, pseudo big 
games that I've I've missed just

3640
03:13:56,520 --> 03:13:59,240
for this month. 
I think June is a little lean. 

3641
03:13:59,560 --> 03:14:01,920
June, it's going to be pretty 
nice because I think when I was 

3642
03:14:01,920 --> 03:14:06,040
looking in June there was like 2
that were, you know, big doesn't

3643
03:14:06,040 --> 03:14:07,920
mean there won't be big games. 
I'm saying 2 that. 

3644
03:14:07,920 --> 03:14:10,280
Are yeah, Wait until we see 
something you know. 

3645
03:14:10,560 --> 03:14:11,920
Yeah, there'll be somebody who 
will now. 

3646
03:14:11,960 --> 03:14:14,120
Sinking City 2 Yep. 
Boom. 

3647
03:14:14,120 --> 03:14:15,880
Oh yeah, true. 
Yeah, 'cause they just said 

3648
03:14:15,880 --> 03:14:18,640
summer. 
They said summer, but yeah, it's

3649
03:14:18,640 --> 03:14:21,000
probably going to be tail end I 
would imagine. 

3650
03:14:21,000 --> 03:14:23,960
The dog days of summer. 
Anyway, that'll be it for us. 

3651
03:14:23,960 --> 03:14:26,520
I want to thank everybody for 
sitting down and hanging out. 

3652
03:14:26,520 --> 03:14:29,000
If you get a chance, check out 
the Patreon, it would help us 

3653
03:14:29,000 --> 03:14:31,400
out if you join. 
If you don't want to, I 

3654
03:14:31,400 --> 03:14:33,040
understand. 
Hope you guys have a good 

3655
03:14:33,040 --> 03:14:36,120
weekend and enjoy the rest of 
your week, which should only be 

3656
03:14:36,120 --> 03:14:38,480
about 3 hours if you're Pacific 
Northwest time. 

3657
03:14:39,000 --> 03:14:40,320
If you're East Coast, you're 
probably done. 

3658
03:14:40,640 --> 03:14:43,320
Peace out, everybody. 
Bye bye. 

3659
03:14:44,080 --> 03:14:49,680
Bye bye. 
Oh God now my I'm still here. 

3660
03:14:50,040 --> 03:14:52,120
Hang on. 
I'm trying to close this because

3661
03:14:52,120 --> 03:14:57,720
my fucking Google or Chrome does
not like me ending that stream. 

3662
03:14:57,840 --> 03:14:58,600
Jesus.
